Compare commits

...

55 Commits

Author SHA1 Message Date
Cory McWilliams
0781f92135 Make struct ImFontConfig match imgui's.
Fixes problems using custom fonts.
2018-01-02 22:07:50 +01:00
Stephan Dilly
3f0014b569 update readme 2017-12-27 16:25:11 +01:00
Stephan Dilly
49d62d30cf update to imgui 1.53 2017-12-27 16:24:15 +01:00
Stephan Dilly
2ea2b91ee1 auto format 2017-12-27 14:15:22 +01:00
Stephan Dilly
e75eaa7239 auto format 2017-12-27 14:14:46 +01:00
yosikawa
fa1b93bea9 revert missing ImFontConfig_DefaultConstructor, fix fn name ImFont_GetFallbackAdvanceX 2017-11-16 09:58:35 +01:00
Stephan Dilly
511218914b Update README.md 2017-11-12 00:23:46 +01:00
Stephan Dilly
f60eb9a510 Update README.md 2017-11-12 00:18:57 +01:00
Mikkel Hjortshøj
9e52e73e9b Update to imgui v1.52 (#42)
* Update to imgui v1.52
* Fixed missing ig prefix and struct identifier
* missing struct identifier
* Removed obsolete functions
* Possible fix
* Removed wild ImFont::Glyph
* Noticed out of order Color enum value
2017-11-12 00:16:30 +01:00
Joonas Javanainen
6a31578c1e Pass default_filter properly to ImGuiTextFilter constructor 2017-11-05 20:36:18 +01:00
Joonas Javanainen
50bce34b67 Pass ref_col parameter correctly to ColorPicker4 2017-11-03 13:33:48 +01:00
fmdkdd
14b2c5cc58 Check on Travis that cimgui.h builds on a plain C compiler 2017-10-22 09:48:17 +02:00
fmdkdd
f12e74c20f Allow cimgui.h to be included in a plain C project
Add `struct` keywords where required.  The messy part is the ImFont::Glyph inner
struct, which needs to match the implementation in fontAtlas.cpp when building
the library, but the namespace syntax is invalid C, so we have to use a macro to
satisfy both use cases.
2017-10-22 09:48:17 +02:00
yosikawa
01578cb1bd add functions to support D-lang version of imgui_demo.cpp
1. add access functions for ImFontAtlas, ImFont
2. support ImGuiTextFilter, ImGuiTextBuffer
3. change the name igPushIdXXX => igPushIDXXX
4. bug fixes
2017-10-02 09:24:25 +02:00
okuoku
33679d6957 Fix Cygwin build 2017-09-04 10:05:18 +02:00
Stephan Dilly
b9cd7f2d83 Update README.md 2017-08-31 17:10:30 +02:00
Armored Dragon
1df319b232 Update to imgui 1.51 (#34)
* Updated imgui submodule to v1.51 tag

* Updated API to imgui 1.51

* Fix all compiler and linker errors
2017-08-31 17:08:29 +02:00
Unknown
516547dcd9 Introduce CIMGUI_NO_EXPORT to stop exporting symbols
Useful when static linking in a library to avoid collisions
2017-08-06 22:18:50 +02:00
Merwan Achibet
dbbac62a84 Add ImGuilistClipper struct under CIMGUI_DEFINE_ENUMS_AND_STRUCTS 2017-06-08 19:45:16 +02:00
Merwan Achibet
389c1f1ad1 Add another batch of missing struct keywords, Add definition for ImDrawVert (#28)
* Add missing struct keywords for ImVec2 and ImGuiListClipper arguments
* Add another batch of missing struct keywords
* Add missing definition for ImDrawVert under CIMGUI_DEFINE_ENUMS_AND_STRUCTS
2017-06-06 15:40:29 +02:00
Stephan Dilly
76001ce58c add missing new param
was introduced in 1.50
2017-06-03 11:29:14 +02:00
dpethes
38c89cf203 add Visual Studio 64bit build configuration 2017-06-03 10:46:05 +02:00
Merwan Achibet
c888da1c96 Add missing struct keywords for ImVec2 and ImGuiListClipper arguments 2017-06-03 10:45:17 +02:00
Stephan Dilly
2195a6f0dd update readme 2017-06-03 01:48:55 +02:00
Stephan Dilly
13ce2e0abc update to 1.50 2017-06-03 01:43:06 +02:00
Stephan Dilly
64d2efaf70 add vscode settings file 2017-06-03 01:35:53 +02:00
dpethes
169eab1128 include listClipper.cpp in vcxproj 2017-06-02 23:43:45 +02:00
Stephan Dilly
51002084f8 Update README.md 2017-05-30 07:15:24 +02:00
Stephan Dilly
c7fcdace6c rename 2017-05-30 07:14:57 +02:00
Erik van Bilsen
98f480cc28 Added several new bindings (#18)
* Added ImDrawData_ScaleClipRects and fixed wrong call in igSliderFloat2
* Added ImGuiTextFilter
* Added ImGuiTextEditCallbackData
* Added ImGuiStorage
* Added ImFontAtlas_GetGlyphRanges* APIs
* Added ImGuiTextFilter struct and fixed ImDrawData_ScaleClipRects
2017-05-30 07:10:30 +02:00
Brandon Haffen
09a51f162e Add enums and structs to header when enabled (#24)
* Added structs and enums to cimgui.h
2017-05-30 07:04:57 +02:00
nucular
366754fc57 Expose ImGuiListClipper and its members (#19)
* Provide access to ImGuiListClipper members
* Added ImGuiListClipper_GetDisplayStart and ImGuiListClipper_GetDisplayEnd to cimgui.h
2017-05-30 07:02:05 +02:00
Stephan Dilly
fb044c4b6a Merge pull request #23 from Wizzard033/master
Fixed for compiling with MinGW
2017-01-22 13:12:41 +01:00
Brandon Haffen
ffc80c11c7 Fixed for compiling with MinGW 2017-01-22 02:54:29 -08:00
Stephan Dilly
8591a0be77 Merge pull request #15 from Gekkio/fix/drawlust-typo
ImDrawLust -> ImDrawList
2016-06-13 23:07:26 +02:00
Joonas Javanainen
9274ef995f ImDrawLust -> ImDrawList 2016-06-12 00:20:09 +03:00
Stephan Dilly
3a215a0268 fix some travis ci build breaks 2016-06-06 00:44:08 +02:00
Stephan Dilly
b99ed85fb9 fix all left over problems to build as pure C header 2016-06-06 00:41:14 +02:00
Stephan Dilly
b647142cf5 update to imgui 1.49 2016-06-05 13:19:34 +02:00
Stephan Dilly
00a9d14f34 Merge branch 'master' of https://github.com/Extrawurst/cimgui 2016-05-19 13:10:44 -07:00
Stephan Dilly
f4c0403f12 add default constructor wrapper for ImFontConfig (closes #14) 2016-05-19 13:10:37 -07:00
Stephan Dilly
1a57048f62 Update README.md 2016-05-09 19:22:15 +02:00
Stephan Dilly
9a7e7a2d28 removed some default parameters
as was pointed out to me in the most delightful way, this is not c compatible :D
2016-05-09 19:20:06 +02:00
Stephan Dilly
106686a212 update to imgui v1.48 2016-04-10 11:53:30 +02:00
Stephan Dilly
4d7868529d Update README.md 2016-02-09 09:02:25 +01:00
Stephan Dilly
d358ce52f2 Update README.md 2015-12-26 15:32:24 +01:00
Stephan Dilly
a5b4dc8ba9 fix #11 2015-12-26 15:21:59 +01:00
Stephan Dilly
2de7e50511 update to imgui 1.47 2015-12-26 14:44:18 +01:00
Stephan Dilly
8642306672 Merge pull request #10 from MrSmith33/master
Add ImDrawList functions. Fix spacing.
2015-11-22 13:01:58 +01:00
Andrey Penechko
26892981b9 Add ImDrawList functions. Fix spacing. 2015-11-17 20:58:37 +02:00
Stephan Dilly
af11bb9aa2 Update README.md 2015-11-16 09:22:17 +01:00
Stephan Dilly
b936bb3369 add missing methods from a previous release 2015-10-19 13:04:19 +02:00
Stephan Dilly
713d9f587c update to imgui 1.46 2015-10-19 13:01:52 +02:00
Stephan Dilly
59218e28d0 update visual studio project (VS2015) and imgui to version where version number is correctly set 2015-09-07 15:28:06 +02:00
Stephan Dilly
32b310e31f Update README.md 2015-09-07 01:49:39 +02:00
15 changed files with 2652 additions and 751 deletions

3
.gitignore vendored
View File

@@ -33,3 +33,6 @@ cimgui/cimgui.v12.suo
cimgui/Release/
.idea
CMakeLists.txt
cimgui/.vs/
cimgui/cimgui.vcxproj.user
cimgui/x64/

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@@ -7,5 +7,6 @@ compiler:
- gcc
- clang
script:
script:
- make -C cimgui
- $CC cimgui/cimgui.h # Make sure we can include in a plain C compiler

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@@ -1,14 +1,13 @@
# cimgui [![Build Status](https://travis-ci.org/Extrawurst/cimgui.svg)](https://travis-ci.org/Extrawurst/cimgui)
![sample](https://raw.github.com/extrawurst/cimgui/master/Screen Shot 2015-04-09.png)
![new menus api](https://raw.github.com/extrawurst/cimgui/master/menus-api.gif)
![sample](screenshot.png)
This is a thin c-api wrapper for the excellent C++ intermediate gui [imgui](https://github.com/ocornut/imgui).
Most of the functions have wrapper counterparts now, missing stuff is added on a as-needed basis (PR welcome).
This library is intended as a intermediate layer to be able to use imgui from other languages that can interface with C (like D - see [D-binding](https://github.com/Extrawurst/DerelictImgui))
Notes:
* currently this wrapper is based on version [1.44 of imgui](https://github.com/ocornut/imgui/releases/tag/v1.44)
* currently this wrapper is based on version [1.53 of imgui](https://github.com/ocornut/imgui/releases/tag/v1.53)
* does not compile with pure C compiler yet (for writing bindings in languages that are able to use C-ABI it is enough though, see D-bindings)
# usage
@@ -17,3 +16,11 @@ Notes:
* make using makefile on linux/osx
* use whatever method is in ImGui c++ namespace in the original [imgui.h](https://github.com/ocornut/imgui/blob/master/imgui.h) by prepending `ig`
* methods have the same parameter list and return values (where possible)
# example bindings based on cimgui
* [DerelictImgui](https://github.com/Extrawurst/DerelictImgui)
* [ImGui.NET](https://github.com/mellinoe/ImGui.NET)
* [imgui-rs](https://github.com/Gekkio/imgui-rs)
* [imgui-pas](https://github.com/dpethes/imgui-pas)
* [odin-dear_imgui](https://github.com/ThisDrunkDane/odin-dear_imgui)

4
cimgui/.vscode/settings.json vendored Normal file
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@@ -0,0 +1,4 @@
// Place your settings in this file to overwrite default and user settings.
{
"editor.formatOnSave": false,
}

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@@ -3,8 +3,9 @@
# Compatible with Ubuntu 14.04.1 and Mac OS X
OBJS = cimgui.o
OBJS += fontAtlas.o
OBJS += fontAtlas.o
OBJS += drawList.o
OBJS += listClipper.o
#OBJS += test.o
OBJS += ../imgui/imgui.o
OBJS += ../imgui/imgui_draw.o
@@ -32,6 +33,17 @@ ifeq ($(UNAME_S), Darwin) #APPLE
CFLAGS = $(CXXFLAGS)
endif
ifeq ($(OS), Windows_NT)
ECHO_MESSAGE = "Windows"
OUTPUTNAME = cimgui.dll
CXXFLAGS = -I../../
CXXFLAGS += -Wall
CXXFLAGS += -shared
LINKFLAGS = -limm32
CFLAGS = $(CXXFLAGS)
endif
.cpp.o:
$(CXX) $(CXXFLAGS) -c -o $@ $<

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@@ -8,13 +8,19 @@ EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{EDE48926-0595-4488-B1A0-32CA71397271}.Debug|Win32.ActiveCfg = Debug|Win32
{EDE48926-0595-4488-B1A0-32CA71397271}.Debug|Win32.Build.0 = Debug|Win32
{EDE48926-0595-4488-B1A0-32CA71397271}.Debug|x64.ActiveCfg = Debug|x64
{EDE48926-0595-4488-B1A0-32CA71397271}.Debug|x64.Build.0 = Debug|x64
{EDE48926-0595-4488-B1A0-32CA71397271}.Release|Win32.ActiveCfg = Release|Win32
{EDE48926-0595-4488-B1A0-32CA71397271}.Release|Win32.Build.0 = Release|Win32
{EDE48926-0595-4488-B1A0-32CA71397271}.Release|x64.ActiveCfg = Release|x64
{EDE48926-0595-4488-B1A0-32CA71397271}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

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@@ -1,14 +1,22 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{EDE48926-0595-4488-B1A0-32CA71397271}</ProjectGuid>
@@ -19,13 +27,26 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<PlatformToolset>v140</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
@@ -35,16 +56,28 @@
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
@@ -58,6 +91,19 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;CIMGUI_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
@@ -67,6 +113,27 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;CIMGUI_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<WholeProgramOptimization>true</WholeProgramOptimization>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;CIMGUI_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<WholeProgramOptimization>true</WholeProgramOptimization>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -82,6 +149,7 @@
<ClCompile Include="cimgui.cpp" />
<ClCompile Include="drawList.cpp" />
<ClCompile Include="fontAtlas.cpp" />
<ClCompile Include="listClipper.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\imgui\imgui_internal.h" />

View File

@@ -33,6 +33,9 @@
<ClCompile Include="..\imgui\imgui_demo.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="listClipper.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="cimgui.h">

View File

@@ -2,37 +2,292 @@
#include "../imgui/imgui.h"
#include "cimgui.h"
CIMGUI_API int ImDrawList_GetVertexBufferSize(ImDrawList* list)
CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData *drawData)
{
return list->VtxBuffer.size();
return drawData->DeIndexAllBuffers();
}
CIMGUI_API ImDrawVert* ImDrawList_GetVertexPtr(ImDrawList* list, int n)
CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData *drawData, const struct ImVec2 sc)
{
return &list->VtxBuffer[n];
return drawData->ScaleClipRects(sc);
}
CIMGUI_API int ImDrawList_GetIndexBufferSize(ImDrawList* list)
CIMGUI_API int ImDrawList_GetVertexBufferSize(ImDrawList *list)
{
return list->IdxBuffer.size();
return list->VtxBuffer.size();
}
CIMGUI_API ImDrawIdx* ImDrawList_GetIndexPtr(ImDrawList* list, int n)
CIMGUI_API ImDrawVert *ImDrawList_GetVertexPtr(ImDrawList *list, int n)
{
return &list->IdxBuffer[n];
return &list->VtxBuffer[n];
}
CIMGUI_API int ImDrawList_GetCmdSize(ImDrawList* list)
CIMGUI_API int ImDrawList_GetIndexBufferSize(ImDrawList *list)
{
return list->CmdBuffer.size();
return list->IdxBuffer.size();
}
CIMGUI_API ImDrawCmd* ImDrawList_GetCmdPtr(ImDrawList* list, int n)
CIMGUI_API ImDrawIdx *ImDrawList_GetIndexPtr(ImDrawList *list, int n)
{
return &list->CmdBuffer[n];
return &list->IdxBuffer[n];
}
CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* drawData)
CIMGUI_API int ImDrawList_GetCmdSize(ImDrawList *list)
{
return drawData->DeIndexAllBuffers();
}
return list->CmdBuffer.size();
}
CIMGUI_API ImDrawCmd *ImDrawList_GetCmdPtr(ImDrawList *list, int n)
{
return &list->CmdBuffer[n];
}
CIMGUI_API void ImDrawList_Clear(ImDrawList *list)
{
return list->Clear();
}
CIMGUI_API void ImDrawList_ClearFreeMemory(ImDrawList *list)
{
return list->ClearFreeMemory();
}
CIMGUI_API void ImDrawList_PushClipRect(ImDrawList *list, struct ImVec2 clip_rect_min, struct ImVec2 clip_rect_max, bool intersect_with_current_clip_rect)
{
return list->PushClipRect(clip_rect_min, clip_rect_max, intersect_with_current_clip_rect);
}
CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList *list)
{
return list->PushClipRectFullScreen();
}
CIMGUI_API void ImDrawList_PopClipRect(ImDrawList *list)
{
return list->PopClipRect();
}
CIMGUI_API void ImDrawList_PushTextureID(ImDrawList *list, CONST ImTextureID texture_id)
{
return list->PushTextureID(texture_id);
}
CIMGUI_API void ImDrawList_PopTextureID(ImDrawList *list)
{
return list->PopTextureID();
}
CIMGUI_API void ImDrawList_GetClipRectMin(ImVec2 *pOut, ImDrawList *list)
{
*pOut = list->GetClipRectMin();
}
CIMGUI_API void ImDrawList_GetClipRectMax(ImVec2 *pOut, ImDrawList *list)
{
*pOut = list->GetClipRectMax();
}
CIMGUI_API void ImDrawList_AddLine(ImDrawList *list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col, float thickness)
{
return list->AddLine(a, b, col, thickness);
}
CIMGUI_API void ImDrawList_AddRect(ImDrawList *list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col, float rounding, int rounding_corners_flags, float thickness)
{
return list->AddRect(a, b, col, rounding, rounding_corners_flags, thickness);
}
CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList *list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col, float rounding, int rounding_corners_flags)
{
return list->AddRectFilled(a, b, col, rounding, rounding_corners_flags);
}
CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList *list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col_upr_left, ImU32 col_upr_right, ImU32 col_bot_right, ImU32 col_bot_left)
{
return list->AddRectFilledMultiColor(a, b, col_upr_left, col_upr_right, col_bot_right, col_bot_left);
}
CIMGUI_API void ImDrawList_AddQuad(ImDrawList *list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, ImU32 col, float thickness)
{
return list->AddQuad(a, b, c, d, col, thickness);
}
CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList *list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, ImU32 col)
{
return list->AddQuadFilled(a, b, c, d, col);
}
CIMGUI_API void ImDrawList_AddTriangle(ImDrawList *list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, ImU32 col, float thickness)
{
return list->AddTriangle(a, b, c, col, thickness);
}
CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList *list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, ImU32 col)
{
return list->AddTriangleFilled(a, b, c, col);
}
CIMGUI_API void ImDrawList_AddCircle(ImDrawList *list, CONST struct ImVec2 centre, float radius, ImU32 col, int num_segments, float thickness)
{
return list->AddCircle(centre, radius, col, num_segments, thickness);
}
CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList *list, CONST struct ImVec2 centre, float radius, ImU32 col, int num_segments)
{
return list->AddCircleFilled(centre, radius, col, num_segments);
}
CIMGUI_API void ImDrawList_AddText(ImDrawList *list, CONST struct ImVec2 pos, ImU32 col, CONST char *text_begin, CONST char *text_end)
{
return list->AddText(pos, col, text_begin, text_end);
}
CIMGUI_API void ImDrawList_AddTextExt(ImDrawList *list, CONST ImFont *font, float font_size, CONST struct ImVec2 pos, ImU32 col, CONST char *text_begin, CONST char *text_end, float wrap_width, CONST ImVec4 *cpu_fine_clip_rect)
{
return list->AddText(font, font_size, pos, col, text_begin, text_end, wrap_width, cpu_fine_clip_rect);
}
CIMGUI_API void ImDrawList_AddImage(ImDrawList *list, ImTextureID user_texture_id, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, ImU32 col)
{
return list->AddImage(user_texture_id, a, b, uv_a, uv_b, col);
}
CIMGUI_API void ImDrawList_AddImageQuad(struct ImDrawList *list, ImTextureID user_texture_id, CONST struct ImVec2 a, CONST ImVec2 b, CONST ImVec2 c, CONST ImVec2 d, CONST ImVec2 uv_a, CONST ImVec2 uv_b, CONST ImVec2 uv_c, CONST ImVec2 uv_d, ImU32 col)
{
return list->AddImageQuad(user_texture_id, a, b, c, d, uv_a, uv_b, uv_c, uv_d, col);
}
CIMGUI_API void ImDrawList_AddImageRounded(struct ImDrawList *list, ImTextureID user_texture_id, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, ImU32 col, float rounding, int rounding_corners)
{
list->AddImageRounded(user_texture_id, a, b, uv_a, uv_b, col, rounding, rounding_corners);
}
CIMGUI_API void ImDrawList_AddPolyline(ImDrawList *list, CONST ImVec2 *points, CONST int num_points, ImU32 col, bool closed, float thickness)
{
return list->AddPolyline(points, num_points, col, closed, thickness);
}
CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList *list, CONST ImVec2 *points, CONST int num_points, ImU32 col)
{
return list->AddConvexPolyFilled(points, num_points, col);
}
CIMGUI_API void ImDrawList_AddBezierCurve(ImDrawList *list, CONST struct ImVec2 pos0, CONST struct ImVec2 cp0, CONST struct ImVec2 cp1, CONST struct ImVec2 pos1, ImU32 col, float thickness, int num_segments)
{
return list->AddBezierCurve(pos0, cp0, cp1, pos1, col, thickness, num_segments);
}
CIMGUI_API void ImDrawList_PathClear(ImDrawList *list)
{
return list->PathClear();
}
CIMGUI_API void ImDrawList_PathLineTo(ImDrawList *list, CONST struct ImVec2 pos)
{
return list->PathLineTo(pos);
}
CIMGUI_API void ImDrawList_PathLineToMergeDuplicate(ImDrawList *list, CONST struct ImVec2 pos)
{
return list->PathLineToMergeDuplicate(pos);
}
CIMGUI_API void ImDrawList_PathFillConvex(ImDrawList *list, ImU32 col)
{
return list->PathFillConvex(col);
}
CIMGUI_API void ImDrawList_PathStroke(ImDrawList *list, ImU32 col, bool closed, float thickness)
{
return list->PathStroke(col, closed, thickness);
}
CIMGUI_API void ImDrawList_PathArcTo(ImDrawList *list, CONST struct ImVec2 centre, float radius, float a_min, float a_max, int num_segments)
{
return list->PathArcTo(centre, radius, a_min, a_max, num_segments);
}
CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList *list, CONST struct ImVec2 centre, float radius, int a_min_of_12, int a_max_of_12)
{
return list->PathArcToFast(centre, radius, a_min_of_12, a_max_of_12);
}
CIMGUI_API void ImDrawList_PathBezierCurveTo(ImDrawList *list, CONST struct ImVec2 p1, CONST struct ImVec2 p2, CONST struct ImVec2 p3, int num_segments)
{
return list->PathBezierCurveTo(p1, p2, p3, num_segments);
}
CIMGUI_API void ImDrawList_PathRect(ImDrawList *list, CONST struct ImVec2 rect_min, CONST struct ImVec2 rect_max, float rounding, int rounding_corners_flags)
{
return list->PathRect(rect_min, rect_max, rounding, rounding_corners_flags);
}
CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList *list, int channels_count)
{
return list->ChannelsSplit(channels_count);
}
CIMGUI_API void ImDrawList_ChannelsMerge(ImDrawList *list)
{
return list->ChannelsMerge();
}
CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList *list, int channel_index)
{
return list->ChannelsSetCurrent(channel_index);
}
CIMGUI_API void ImDrawList_AddCallback(ImDrawList *list, ImDrawCallback callback, void *callback_data)
{
return list->AddCallback(callback, callback_data);
}
CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList *list)
{
return list->AddDrawCmd();
}
CIMGUI_API void ImDrawList_PrimReserve(ImDrawList *list, int idx_count, int vtx_count)
{
return list->PrimReserve(idx_count, vtx_count);
}
CIMGUI_API void ImDrawList_PrimRect(ImDrawList *list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col)
{
return list->PrimRect(a, b, col);
}
CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList *list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, ImU32 col)
{
return list->PrimRectUV(a, b, uv_a, uv_b, col);
}
CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList *list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, CONST struct ImVec2 uv_c, CONST struct ImVec2 uv_d, ImU32 col)
{
return list->PrimQuadUV(a, b, c, d, uv_a, uv_b, uv_c, uv_d, col);
}
CIMGUI_API void ImDrawList_PrimVtx(ImDrawList *list, CONST struct ImVec2 pos, CONST struct ImVec2 uv, ImU32 col)
{
return list->PrimVtx(pos, uv, col);
}
CIMGUI_API void ImDrawList_PrimWriteVtx(ImDrawList *list, CONST struct ImVec2 pos, CONST struct ImVec2 uv, ImU32 col)
{
return list->PrimWriteVtx(pos, uv, col);
}
CIMGUI_API void ImDrawList_PrimWriteIdx(ImDrawList *list, ImDrawIdx idx)
{
return list->PrimWriteIdx(idx);
}
CIMGUI_API void ImDrawList_UpdateClipRect(ImDrawList *list)
{
return list->UpdateClipRect();
}
CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList *list)
{
return list->UpdateTextureID();
}

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@@ -2,57 +2,327 @@
#include "../imgui/imgui.h"
#include "cimgui.h"
CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* atlas, unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel)
CIMGUI_API void ImFontConfig_DefaultConstructor(ImFontConfig *config)
{
atlas->GetTexDataAsRGBA32(out_pixels, out_width, out_height, out_bytes_per_pixel);
*config = ImFontConfig();
}
CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* atlas, unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel)
CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas *atlas, unsigned char **out_pixels, int *out_width, int *out_height, int *out_bytes_per_pixel)
{
atlas->GetTexDataAsAlpha8(out_pixels, out_width, out_height, out_bytes_per_pixel);
atlas->GetTexDataAsRGBA32(out_pixels, out_width, out_height, out_bytes_per_pixel);
}
CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* atlas, void* tex)
CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas *atlas, unsigned char **out_pixels, int *out_width, int *out_height, int *out_bytes_per_pixel)
{
atlas->TexID = tex;
atlas->GetTexDataAsAlpha8(out_pixels, out_width, out_height, out_bytes_per_pixel);
}
CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* atlas, CONST ImFontConfig* font_cfg)
CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas *atlas, ImTextureID id)
{
return atlas->AddFont(font_cfg);
atlas->TexID = id;
}
CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* atlas, CONST ImFontConfig* font_cfg)
CIMGUI_API ImFont *ImFontAtlas_AddFont(ImFontAtlas *atlas, CONST ImFontConfig *font_cfg)
{
return atlas->AddFontDefault(font_cfg);
return atlas->AddFont(font_cfg);
}
CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* atlas,CONST char* filename, float size_pixels, CONST ImFontConfig* font_cfg, CONST ImWchar* glyph_ranges)
CIMGUI_API ImFont *ImFontAtlas_AddFontDefault(ImFontAtlas *atlas, CONST ImFontConfig *font_cfg)
{
return atlas->AddFontFromFileTTF(filename, size_pixels, font_cfg, glyph_ranges);
return atlas->AddFontDefault(font_cfg);
}
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* atlas, void* ttf_data, int ttf_size, float size_pixels, CONST ImFontConfig* font_cfg, CONST ImWchar* glyph_ranges)
CIMGUI_API ImFont *ImFontAtlas_AddFontFromFileTTF(ImFontAtlas *atlas, CONST char *filename, float size_pixels, CONST ImFontConfig *font_cfg, CONST ImWchar *glyph_ranges)
{
return atlas->AddFontFromMemoryTTF(ttf_data, ttf_size, size_pixels, font_cfg, glyph_ranges);
return atlas->AddFontFromFileTTF(filename, size_pixels, font_cfg, glyph_ranges);
}
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* atlas, CONST void* compressed_ttf_data, int compressed_ttf_size, float size_pixels, CONST ImFontConfig* font_cfg, CONST ImWchar* glyph_ranges)
CIMGUI_API ImFont *ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas *atlas, void *font_data, int font_size, float size_pixels, CONST ImFontConfig *font_cfg, CONST ImWchar *glyph_ranges)
{
return atlas->AddFontFromMemoryCompressedTTF(compressed_ttf_data, compressed_ttf_size, size_pixels, font_cfg, glyph_ranges);
return atlas->AddFontFromMemoryTTF(font_data, font_size, size_pixels, font_cfg, glyph_ranges);
}
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(ImFontAtlas* atlas, CONST char* compressed_ttf_data_base85, float size_pixels, CONST ImFontConfig* font_cfg, CONST ImWchar* glyph_ranges)
CIMGUI_API ImFont *ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas *atlas, CONST void *compressed_font_data, int compressed_font_size, float size_pixels, CONST ImFontConfig *font_cfg, CONST ImWchar *glyph_ranges)
{
return atlas->AddFontFromMemoryCompressedBase85TTF(compressed_ttf_data_base85, size_pixels, font_cfg, glyph_ranges);
return atlas->AddFontFromMemoryCompressedTTF(compressed_font_data, compressed_font_size, size_pixels, font_cfg, glyph_ranges);
}
CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* atlas)
CIMGUI_API ImFont *ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(ImFontAtlas *atlas, CONST char *compressed_font_data_base85, float size_pixels, CONST ImFontConfig *font_cfg, CONST ImWchar *glyph_ranges)
{
return atlas->ClearTexData();
return atlas->AddFontFromMemoryCompressedBase85TTF(compressed_font_data_base85, size_pixels, font_cfg, glyph_ranges);
}
CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* atlas)
CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas *atlas)
{
return atlas->Clear();
}
return atlas->ClearTexData();
}
CIMGUI_API void ImFontAtlas_ClearInputData(ImFontAtlas *atlas)
{
return atlas->ClearInputData();
}
CIMGUI_API void ImFontAtlas_ClearFonts(ImFontAtlas *atlas)
{
return atlas->ClearFonts();
}
CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas *atlas)
{
return atlas->Clear();
}
CIMGUI_API CONST ImWchar *ImFontAtlas_GetGlyphRangesDefault(struct ImFontAtlas *atlas)
{
return atlas->GetGlyphRangesDefault();
}
CIMGUI_API CONST ImWchar *ImFontAtlas_GetGlyphRangesKorean(struct ImFontAtlas *atlas)
{
return atlas->GetGlyphRangesKorean();
}
CIMGUI_API CONST ImWchar *ImFontAtlas_GetGlyphRangesJapanese(struct ImFontAtlas *atlas)
{
return atlas->GetGlyphRangesJapanese();
}
CIMGUI_API CONST ImWchar *ImFontAtlas_GetGlyphRangesChinese(struct ImFontAtlas *atlas)
{
return atlas->GetGlyphRangesChinese();
}
CIMGUI_API CONST ImWchar *ImFontAtlas_GetGlyphRangesCyrillic(struct ImFontAtlas *atlas)
{
return atlas->GetGlyphRangesCyrillic();
}
CIMGUI_API CONST ImWchar *ImFontAtlas_GetGlyphRangesThai(struct ImFontAtlas *atlas)
{
return atlas->GetGlyphRangesThai();
}
CIMGUI_API ImTextureID ImFontAtlas_GetTexID(struct ImFontAtlas *atlas)
{
return atlas->TexID;
}
CIMGUI_API unsigned char *ImFontAtlas_GetTexPixelsAlpha8(struct ImFontAtlas *atlas)
{
return atlas->TexPixelsAlpha8;
}
CIMGUI_API unsigned int *ImFontAtlas_GetTexPixelsRGBA32(struct ImFontAtlas *atlas)
{
return atlas->TexPixelsRGBA32;
}
CIMGUI_API int ImFontAtlas_GetTexWidth(struct ImFontAtlas *atlas)
{
return atlas->TexWidth;
}
CIMGUI_API int ImFontAtlas_GetTexHeight(struct ImFontAtlas *atlas)
{
return atlas->TexHeight;
}
CIMGUI_API int ImFontAtlas_GetTexDesiredWidth(struct ImFontAtlas *atlas)
{
return atlas->TexDesiredWidth;
}
CIMGUI_API void ImFontAtlas_SetTexDesiredWidth(struct ImFontAtlas *atlas, int TexDesiredWidth_)
{
atlas->TexDesiredWidth = TexDesiredWidth_;
}
CIMGUI_API int ImFontAtlas_GetTexGlyphPadding(struct ImFontAtlas *atlas)
{
return atlas->TexGlyphPadding;
}
CIMGUI_API void ImFontAtlas_SetTexGlyphPadding(struct ImFontAtlas *atlas, int TexGlyphPadding_)
{
atlas->TexGlyphPadding = TexGlyphPadding_;
}
CIMGUI_API void ImFontAtlas_GetTexUvWhitePixel(struct ImFontAtlas *atlas, ImVec2 *pOut)
{
*pOut = atlas->TexUvWhitePixel;
}
// ImFontAtlas::Fonts;
CIMGUI_API int ImFontAtlas_Fonts_size(struct ImFontAtlas *atlas)
{
return atlas->Fonts.size();
}
CIMGUI_API ImFont *ImFontAtlas_Fonts_index(struct ImFontAtlas *atlas, int index)
{
return atlas->Fonts[index];
}
// ImFont
CIMGUI_API float ImFont_GetFontSize(CONST struct ImFont *font)
{
return font->FontSize;
}
CIMGUI_API void ImFont_SetFontSize(struct ImFont *font, float FontSize_)
{
font->FontSize = FontSize_;
}
CIMGUI_API float ImFont_GetScale(CONST struct ImFont *font)
{
return font->Scale;
}
CIMGUI_API void ImFont_SetScale(struct ImFont *font, float Scale_)
{
font->Scale = Scale_;
}
CIMGUI_API void ImFont_GetDisplayOffset(CONST struct ImFont *font, ImVec2 *pOut)
{
*pOut = font->DisplayOffset;
}
CIMGUI_API CONST struct IMFONTGLYPH *ImFont_GetFallbackGlyph(CONST struct ImFont *font)
{
return font->FallbackGlyph;
}
CIMGUI_API void ImFont_SetFallbackGlyph(struct ImFont *font, CONST struct IMFONTGLYPH *FallbackGlyph_)
{
font->FallbackGlyph = FallbackGlyph_;
}
CIMGUI_API float ImFont_GetFallbackAdvanceX(CONST struct ImFont *font)
{
return font->FallbackAdvanceX;
}
CIMGUI_API ImWchar ImFont_GetFallbackChar(CONST struct ImFont *font)
{
return font->FallbackChar;
}
CIMGUI_API short ImFont_GetConfigDataCount(CONST struct ImFont *font)
{
return font->ConfigDataCount;
}
CIMGUI_API struct ImFontConfig *ImFont_GetConfigData(struct ImFont *font)
{
return font->ConfigData;
}
CIMGUI_API struct ImFontAtlas *ImFont_GetContainerAtlas(struct ImFont *font)
{
return font->ContainerAtlas;
}
CIMGUI_API float ImFont_GetAscent(CONST struct ImFont *font)
{
return font->Ascent;
}
CIMGUI_API float ImFont_GetDescent(CONST struct ImFont *font)
{
return font->Descent;
}
CIMGUI_API int ImFont_GetMetricsTotalSurface(CONST struct ImFont *font)
{
return font->MetricsTotalSurface;
}
CIMGUI_API void ImFont_ClearOutputData(struct ImFont *font)
{
font->ClearOutputData();
}
CIMGUI_API void ImFont_BuildLookupTable(struct ImFont *font)
{
font->BuildLookupTable();
}
CIMGUI_API CONST struct IMFONTGLYPH *ImFont_FindGlyph(CONST struct ImFont *font, ImWchar c)
{
return font->FindGlyph(c);
}
CIMGUI_API void ImFont_SetFallbackChar(struct ImFont *font, ImWchar c)
{
font->SetFallbackChar(c);
}
CIMGUI_API float ImFont_GetCharAdvance(CONST struct ImFont *font, ImWchar c)
{
return font->GetCharAdvance(c);
}
CIMGUI_API bool ImFont_IsLoaded(CONST struct ImFont *font)
{
return font->IsLoaded();
}
CIMGUI_API CONST char *ImFont_GetDebugName(CONST struct ImFont *font)
{
return font->GetDebugName();
}
CIMGUI_API void ImFont_CalcTextSizeA(CONST struct ImFont *font, ImVec2 *pOut, float size, float max_width, float wrap_width, CONST char *text_begin, CONST char *text_end, CONST char **remaining)
{
*pOut = font->CalcTextSizeA(size, max_width, wrap_width, text_begin, text_end, remaining);
}
CIMGUI_API CONST char *ImFont_CalcWordWrapPositionA(CONST struct ImFont *font, float scale, CONST char *text, CONST char *text_end, float wrap_width)
{
return font->CalcWordWrapPositionA(scale, text, text_end, wrap_width);
}
CIMGUI_API void ImFont_RenderChar(CONST struct ImFont *font, ImDrawList *draw_list, float size, ImVec2 pos, ImU32 col, unsigned short c)
{
return font->RenderChar(draw_list, size, pos, col, c);
}
CIMGUI_API void ImFont_RenderText(CONST struct ImFont *font, ImDrawList *draw_list, float size, ImVec2 pos, ImU32 col, CONST ImVec4 *clip_rect, CONST char *text_begin, CONST char *text_end, float wrap_width, bool cpu_fine_clip)
{
return font->RenderText(draw_list, size, pos, col, *clip_rect, text_begin, text_end, wrap_width, cpu_fine_clip);
}
// ImFont::Glyph
CIMGUI_API int ImFont_Glyphs_size(CONST struct ImFont *font)
{
return font->Glyphs.size();
}
CIMGUI_API struct IMFONTGLYPH *ImFont_Glyphs_index(struct ImFont *font, int index)
{
return &font->Glyphs[index];
}
// ImFont::IndexXAdvance
CIMGUI_API int ImFont_IndexXAdvance_size(CONST struct ImFont *font)
{
return font->IndexAdvanceX.size();
}
CIMGUI_API float ImFont_IndexXAdvance_index(CONST struct ImFont *font, int index)
{
return font->IndexAdvanceX[index];
}
// ImFont::IndexLookup
CIMGUI_API int ImFont_IndexLookup_size(CONST struct ImFont *font)
{
return font->IndexLookup.size();
}
CIMGUI_API unsigned short ImFont_IndexLookup_index(CONST struct ImFont *font, int index)
{
return font->IndexLookup[index];
}

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cimgui/listClipper.cpp Normal file
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#include "../imgui/imgui.h"
#include "cimgui.h"
CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* clipper, int count, float items_height)
{
clipper->Begin(count, items_height);
}
CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* clipper)
{
clipper->End();
}
CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* clipper)
{
return clipper->Step();
}
CIMGUI_API int ImGuiListClipper_GetDisplayStart(ImGuiListClipper* clipper)
{
return clipper->DisplayStart;
}
CIMGUI_API int ImGuiListClipper_GetDisplayEnd(ImGuiListClipper* clipper)
{
return clipper->DisplayEnd;
}

2
imgui

Submodule imgui updated: 77bcb7152b...e916310b2e

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