update to imgui 1.49

This commit is contained in:
Stephan Dilly
2016-06-05 13:19:34 +02:00
parent 00a9d14f34
commit b647142cf5
5 changed files with 164 additions and 49 deletions

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@@ -7,7 +7,7 @@ Most of the functions have wrapper counterparts now, missing stuff is added on a
This library is intended as a intermediate layer to be able to use imgui from other languages that can interface with C (like D - see [D-binding](https://github.com/Extrawurst/DerelictImgui))
Notes:
* currently this wrapper is based on version [1.48 of imgui](https://github.com/ocornut/imgui/releases/tag/v1.48)
* currently this wrapper is based on version [1.49 of imgui](https://github.com/ocornut/imgui/releases/tag/v1.49)
* does not compile with pure C compiler yet (for writing bindings in languages that are able to use C-ABI it is enough though, see D-bindings)
# usage

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@@ -164,6 +164,11 @@ CIMGUI_API void igSetNextWindowSize(CONST ImVec2 size, ImGuiSetCond cond)
ImGui::SetNextWindowSize(size, cond);
}
CIMGUI_API void igSetNextWindowSizeConstraints(CONST struct ImVec2 size_min, CONST struct ImVec2 size_max, ImGuiSizeConstraintCallback custom_callback, void* custom_callback_data)
{
ImGui::SetNextWindowSizeConstraints(size_min, size_max, custom_callback, custom_callback_data);
}
CIMGUI_API void igSetNextWindowContentSize(CONST ImVec2 size)
{
ImGui::SetNextWindowContentSize(size);
@@ -421,9 +426,9 @@ CIMGUI_API bool igBeginPopup(CONST char* str_id)
return ImGui::BeginPopup(str_id);
}
CIMGUI_API bool igBeginPopupModal(CONST char* name, bool* p_opened, ImGuiWindowFlags extra_flags)
CIMGUI_API bool igBeginPopupModal(CONST char* name, bool* p_open, ImGuiWindowFlags extra_flags)
{
return ImGui::BeginPopupModal(name, p_opened, extra_flags);
return ImGui::BeginPopupModal(name, p_open, extra_flags);
}
CIMGUI_API bool igBeginPopupContextItem(CONST char* str_id, int mouse_button)
@@ -452,15 +457,6 @@ CIMGUI_API void igCloseCurrentPopup()
}
// Layout
CIMGUI_API void igBeginGroup()
{
return ImGui::BeginGroup();
}
CIMGUI_API void igEndGroup()
{
return ImGui::EndGroup();
}
CIMGUI_API void igSeparator()
{
@@ -472,6 +468,11 @@ CIMGUI_API void igSameLine(float pos_x, float spacing_w)
return ImGui::SameLine(pos_x, spacing_w);
}
CIMGUI_API void igNewLine()
{
return ImGui::NewLine();
}
CIMGUI_API void igSpacing()
{
return ImGui::Spacing();
@@ -482,14 +483,24 @@ CIMGUI_API void igDummy(CONST ImVec2* size)
return ImGui::Dummy(*size);
}
CIMGUI_API void igIndent()
CIMGUI_API void igIndent(float indent_w)
{
return ImGui::Indent();
return ImGui::Indent(indent_w);
}
CIMGUI_API void igUnindent()
CIMGUI_API void igUnindent(float indent_w)
{
return ImGui::Unindent();
return ImGui::Unindent(indent_w);
}
CIMGUI_API void igBeginGroup()
{
return ImGui::BeginGroup();
}
CIMGUI_API void igEndGroup()
{
return ImGui::EndGroup();
}
CIMGUI_API void igGetCursorPos(ImVec2* pOut)
@@ -752,11 +763,6 @@ CIMGUI_API bool igImageButton(ImTextureID user_texture_id, CONST ImVec2 size, CO
return ImGui::ImageButton(user_texture_id, size, uv0, uv1, frame_padding, bg_col, tint_col);
}
CIMGUI_API bool igCollapsingHeader(CONST char* label, CONST char* str_id, bool display_frame, bool default_open)
{
return ImGui::CollapsingHeader(label, str_id, display_frame, default_open);
}
CIMGUI_API bool igCheckbox(CONST char* label, bool* v)
{
return ImGui::Checkbox(label, v);
@@ -997,9 +1003,9 @@ CIMGUI_API bool igInputInt4(CONST char* label, int v[4], ImGuiInputTextFlags ext
// Widgets: Trees
CIMGUI_API bool igTreeNode(CONST char* str_label_id)
CIMGUI_API bool igTreeNode(CONST char* label)
{
return ImGui::TreeNode(str_label_id);
return ImGui::TreeNode(label);
}
CIMGUI_API bool igTreeNodeStr(CONST char* str_id, CONST char* fmt, ...)
@@ -1032,6 +1038,41 @@ CIMGUI_API bool igTreeNodePtrV(CONST void* ptr_id, CONST char* fmt, va_list args
return ImGui::TreeNodeV(ptr_id, fmt, args);
}
CIMGUI_API bool igTreeNodeEx(CONST char* label, ImGuiTreeNodeFlags flags)
{
return ImGui::TreeNodeEx(label, flags);
}
CIMGUI_API bool igTreeNodeExStr(CONST char* str_id, ImGuiTreeNodeFlags flags, CONST char* fmt, ...)
{
va_list args;
va_start(args, fmt);
bool res = ImGui::TreeNodeExV(str_id, flags, fmt, args);
va_end(args);
return res;
}
CIMGUI_API bool igTreeNodeExPtr(CONST void* ptr_id, ImGuiTreeNodeFlags flags, CONST char* fmt, ...)
{
va_list args;
va_start(args, fmt);
bool res = ImGui::TreeNodeExV(ptr_id, flags, fmt, args);
va_end(args);
return res;
}
CIMGUI_API bool igTreeNodeExV(CONST char* str_id, ImGuiTreeNodeFlags flags, CONST char* fmt, va_list args)
{
return ImGui::TreeNodeExV(str_id,flags,fmt,args);
}
CIMGUI_API bool igTreeNodeExVPtr(CONST void* ptr_id, ImGuiTreeNodeFlags flags, CONST char* fmt, va_list args)
{
return ImGui::TreeNodeExV(ptr_id,flags,fmt,args);
}
CIMGUI_API void igTreePushStr(CONST char* str_id)
{
return ImGui::TreePush(str_id);
@@ -1047,9 +1088,29 @@ CIMGUI_API void igTreePop()
return ImGui::TreePop();
}
CIMGUI_API void igSetNextTreeNodeOpened(bool opened, ImGuiSetCond cond)
CIMGUI_API void igTreeAdvanceToLabelPos()
{
return ImGui::SetNextTreeNodeOpened(opened, cond);
return ImGui::TreeAdvanceToLabelPos();
}
CIMGUI_API float igGetTreeNodeToLabelSpacing()
{
return ImGui::GetTreeNodeToLabelSpacing();
}
CIMGUI_API void igSetNextTreeNodeOpen(bool opened, ImGuiSetCond cond)
{
return ImGui::SetNextTreeNodeOpen(opened, cond);
}
CIMGUI_API bool igCollapsingHeader(CONST char* label, ImGuiTreeNodeFlags flags)
{
return ImGui::CollapsingHeader(label, flags);
}
CIMGUI_API bool igCollapsingHeaderEx(CONST char* label, bool* p_open, ImGuiTreeNodeFlags flags)
{
return ImGui::CollapsingHeader(label,p_open,flags);
}
// Widgets: Selectable / Lists
@@ -1196,6 +1257,16 @@ CIMGUI_API void igLogText(CONST char* fmt, ...)
ImGui::LogText("%s",buffer);
}
CIMGUI_API void igPushClipRect(CONST struct ImVec2 clip_rect_min, CONST struct ImVec2 clip_rect_max, bool intersect_with_current_clip_rect)
{
return ImGui::PushClipRect(clip_rect_min, clip_rect_max, intersect_with_current_clip_rect);
}
CIMGUI_API void igPopClipRect()
{
return ImGui::PopClipRect();
}
// Utilities
CIMGUI_API bool igIsItemHovered()
{
@@ -1212,6 +1283,11 @@ CIMGUI_API bool igIsItemActive()
return ImGui::IsItemActive();
}
CIMGUI_API bool igIsItemClicked(int mouse_button)
{
return ImGui::IsItemClicked(mouse_button);
}
CIMGUI_API bool igIsItemVisible()
{
return ImGui::IsItemVisible();
@@ -1267,6 +1343,11 @@ CIMGUI_API bool igIsRootWindowOrAnyChildFocused()
return ImGui::IsRootWindowOrAnyChildFocused();
}
CIMGUI_API bool igIsRootWindowOrAnyChildHovered()
{
return ImGui::IsRootWindowOrAnyChildHovered();
}
CIMGUI_API bool igIsRectVisible(CONST ImVec2 item_size)
{
return ImGui::IsRectVisible(item_size);
@@ -1461,19 +1542,24 @@ CIMGUI_API CONST char* igGetVersion()
return ImGui::GetVersion();
}
CIMGUI_API void* igGetInternalState()
CIMGUI_API ImGuiContext* igCreateContext(void* (*malloc_fn)(size_t), void (*free_fn)(void*))
{
return ImGui::GetInternalState();
return ImGui::CreateContext(malloc_fn,free_fn);
}
CIMGUI_API size_t igGetInternalStateSize()
CIMGUI_API void igDestroyContext(ImGuiContext* ctx)
{
return ImGui::GetInternalStateSize();
return ImGui::DestroyContext(ctx);
}
CIMGUI_API void igSetInternalState(void* state, bool construct)
CIMGUI_API ImGuiContext* igGetCurrentContext()
{
ImGui::SetInternalState(state, construct);
return ImGui::GetCurrentContext();
}
CIMGUI_API void igSetCurrentContext(ImGuiContext* ctx)
{
return ImGui::SetCurrentContext(ctx);
}
CIMGUI_API void ImGuiIO_AddInputCharacter(unsigned short c)

View File

@@ -35,8 +35,8 @@ CIMGUI_API void igShowTestWindow(bool* opened);
CIMGUI_API void igShowMetricsWindow(bool* opened);
// Window
CIMGUI_API bool igBegin(CONST char* name, bool* p_opened, ImGuiWindowFlags flags);
CIMGUI_API bool igBegin2(CONST char* name, bool* p_opened, CONST struct ImVec2 size_on_first_use, float bg_alpha, ImGuiWindowFlags flags);
CIMGUI_API bool igBegin(CONST char* name, bool* p_open, ImGuiWindowFlags flags);
CIMGUI_API bool igBegin2(CONST char* name, bool* p_open, CONST struct ImVec2 size_on_first_use, float bg_alpha, ImGuiWindowFlags flags);
CIMGUI_API void igEnd();
CIMGUI_API bool igBeginChild(CONST char* str_id, CONST struct ImVec2 size, bool border, ImGuiWindowFlags extra_flags);
CIMGUI_API bool igBeginChildEx(ImGuiID id, CONST struct ImVec2 size, bool border, ImGuiWindowFlags extra_flags);
@@ -58,6 +58,7 @@ CIMGUI_API void igSetWindowFontScale(float scale);
CIMGUI_API void igSetNextWindowPos(CONST struct ImVec2 pos, ImGuiSetCond cond);
CIMGUI_API void igSetNextWindowPosCenter(ImGuiSetCond cond);
CIMGUI_API void igSetNextWindowSize(CONST struct ImVec2 size, ImGuiSetCond cond);
CIMGUI_API void igSetNextWindowSizeConstraints(CONST struct ImVec2 size_min, CONST struct ImVec2 size_max, ImGuiSizeConstraintCallback custom_callback, void* custom_callback_data);
CIMGUI_API void igSetNextWindowContentSize(CONST ImVec2 size);
CIMGUI_API void igSetNextWindowContentWidth(float width);
CIMGUI_API void igSetNextWindowCollapsed(bool collapsed, ImGuiSetCond cond);
@@ -110,14 +111,15 @@ CIMGUI_API void igPushButtonRepeat(bool repeat);
CIMGUI_API void igPopButtonRepeat();
// Layout
CIMGUI_API void igBeginGroup();
CIMGUI_API void igEndGroup();
CIMGUI_API void igSeparator();
CIMGUI_API void igSameLine(float pos_x, float spacing_w);
CIMGUI_API void igNewLine();
CIMGUI_API void igSpacing();
CIMGUI_API void igDummy(CONST ImVec2* size);
CIMGUI_API void igIndent();
CIMGUI_API void igUnindent();
CIMGUI_API void igIndent(float indent_w);
CIMGUI_API void igUnindent(float indent_w);
CIMGUI_API void igBeginGroup();
CIMGUI_API void igEndGroup();
CIMGUI_API void igGetCursorPos(struct ImVec2* pOut);
CIMGUI_API float igGetCursorPosX();
CIMGUI_API float igGetCursorPosY();
@@ -173,7 +175,6 @@ CIMGUI_API bool igSmallButton(CONST char* label);
CIMGUI_API bool igInvisibleButton(CONST char* str_id, CONST struct ImVec2 size);
CIMGUI_API void igImage(ImTextureID user_texture_id, CONST struct ImVec2 size, CONST struct ImVec2 uv0, CONST struct ImVec2 uv1, CONST struct ImVec4 tint_col, CONST struct ImVec4 border_col);
CIMGUI_API bool igImageButton(ImTextureID user_texture_id, CONST struct ImVec2 size, CONST struct ImVec2 uv0, CONST struct ImVec2 uv1, int frame_padding, CONST struct ImVec4 bg_col, CONST struct ImVec4 tint_col);
CIMGUI_API bool igCollapsingHeader(CONST char* label, CONST char* str_id, bool display_frame, bool default_open);
CIMGUI_API bool igCheckbox(CONST char* label, bool* v);
CIMGUI_API bool igCheckboxFlags(CONST char* label, unsigned int* flags, unsigned int flags_value);
CIMGUI_API bool igRadioButtonBool(CONST char* label, bool active);
@@ -231,15 +232,24 @@ CIMGUI_API bool igInputInt3(CONST char* label, int v[3], ImGuiInputT
CIMGUI_API bool igInputInt4(CONST char* label, int v[4], ImGuiInputTextFlags extra_flags);
// Widgets: Trees
CIMGUI_API bool igTreeNode(CONST char* str_label_id);
CIMGUI_API bool igTreeNode(CONST char* label);
CIMGUI_API bool igTreeNodeStr(CONST char* str_id, CONST char* fmt, ...);
CIMGUI_API bool igTreeNodePtr(CONST void* ptr_id, CONST char* fmt, ...);
CIMGUI_API bool igTreeNodeStrV(CONST char* str_id, CONST char* fmt, va_list args);
CIMGUI_API bool igTreeNodePtrV(CONST void* ptr_id, CONST char* fmt, va_list args);
CIMGUI_API bool igTreeNodeEx(CONST char* label, ImGuiTreeNodeFlags flags);
CIMGUI_API bool igTreeNodeExStr(CONST char* str_id, ImGuiTreeNodeFlags flags, CONST char* fmt, ...);
CIMGUI_API bool igTreeNodeExPtr(CONST void* ptr_id, ImGuiTreeNodeFlags flags, CONST char* fmt, ...);
CIMGUI_API bool igTreeNodeExV(CONST char* str_id, ImGuiTreeNodeFlags flags, CONST char* fmt, va_list args);
CIMGUI_API bool igTreeNodeExVPtr(CONST void* ptr_id, ImGuiTreeNodeFlags flags, CONST char* fmt, va_list args);
CIMGUI_API void igTreePushStr(CONST char* str_id);
CIMGUI_API void igTreePushPtr(CONST void* ptr_id);
CIMGUI_API void igTreePop();
CIMGUI_API void igSetNextTreeNodeOpened(bool opened, ImGuiSetCond cond);
CIMGUI_API void igTreeAdvanceToLabelPos();
CIMGUI_API float igGetTreeNodeToLabelSpacing();
CIMGUI_API void igSetNextTreeNodeOpen(bool opened, ImGuiSetCond cond);
CIMGUI_API bool igCollapsingHeader(CONST char* label, ImGuiTreeNodeFlags flags);
CIMGUI_API bool igCollapsingHeaderEx(CONST char* label, bool* p_open, ImGuiTreeNodeFlags flags);
// Widgets: Selectable / Lists
CIMGUI_API bool igSelectable(CONST char* label, bool selected, ImGuiSelectableFlags flags, CONST ImVec2 size);
@@ -277,7 +287,7 @@ CIMGUI_API bool igMenuItemPtr(CONST char* label, CONST char* shortcu
// Popup
CIMGUI_API void igOpenPopup(CONST char* str_id);
CIMGUI_API bool igBeginPopup(CONST char* str_id);
CIMGUI_API bool igBeginPopupModal(CONST char* name, bool* p_opened, ImGuiWindowFlags extra_flags);
CIMGUI_API bool igBeginPopupModal(CONST char* name, bool* p_open, ImGuiWindowFlags extra_flags);
CIMGUI_API bool igBeginPopupContextItem(CONST char* str_id, int mouse_button);
CIMGUI_API bool igBeginPopupContextWindow(bool also_over_items, CONST char* str_id, int mouse_button);
CIMGUI_API bool igBeginPopupContextVoid(CONST char* str_id, int mouse_button);
@@ -292,10 +302,15 @@ CIMGUI_API void igLogFinish();
CIMGUI_API void igLogButtons();
CIMGUI_API void igLogText(CONST char* fmt, ...);
// Clipping
CIMGUI_API void igPushClipRect(CONST struct ImVec2 clip_rect_min, CONST struct ImVec2 clip_rect_max, bool intersect_with_current_clip_rect);
CIMGUI_API void igPopClipRect();
// Utilities
CIMGUI_API bool igIsItemHovered();
CIMGUI_API bool igIsItemHoveredRect();
CIMGUI_API bool igIsItemActive();
CIMGUI_API bool igIsItemClicked(int mouse_button);
CIMGUI_API bool igIsItemVisible();
CIMGUI_API bool igIsAnyItemHovered();
CIMGUI_API bool igIsAnyItemActive();
@@ -307,6 +322,7 @@ CIMGUI_API bool igIsWindowHovered();
CIMGUI_API bool igIsWindowFocused();
CIMGUI_API bool igIsRootWindowFocused();
CIMGUI_API bool igIsRootWindowOrAnyChildFocused();
CIMGUI_API bool igIsRootWindowOrAnyChildHovered();
CIMGUI_API bool igIsRectVisible(CONST struct ImVec2 item_size);
CIMGUI_API bool igIsPosHoveringAnyWindow(CONST struct ImVec2 pos);
CIMGUI_API float igGetTime();
@@ -353,9 +369,10 @@ CIMGUI_API void igSetClipboardText(CONST char* text);
// Internal state access - if you want to share ImGui state between modules (e.g. DLL) or allocate it yourself
CIMGUI_API CONST char* igGetVersion();
CIMGUI_API void* igGetInternalState();
CIMGUI_API size_t igGetInternalStateSize();
CIMGUI_API void igSetInternalState(void* state, bool construct);
CIMGUI_API ImGuiContext* igCreateContext(void* (*malloc_fn)(size_t), void (*free_fn)(void*));
CIMGUI_API void igDestroyContext(ImGuiContext* ctx);
CIMGUI_API ImGuiContext* igGetCurrentContext();
CIMGUI_API void igSetCurrentContext(ImGuiContext* ctx);
CIMGUI_API void ImFontConfig_DefaultConstructor(ImFontConfig* config);
@@ -388,7 +405,7 @@ CIMGUI_API ImDrawCmd* ImDrawList_GetCmdPtr(ImDrawList* list, int n);
CIMGUI_API void ImDrawList_Clear(ImDrawList* list);
CIMGUI_API void ImDrawList_ClearFreeMemory(ImDrawList* list);
CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* list, CONST struct ImVec4 clip_rect); // Scissoring. The values are x1, y1, x2, y2.
CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* list, struct ImVec2 clip_rect_min, struct ImVec2 clip_rect_max, bool intersect_with_current_clip_rect);
CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* list);
CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* list);
CIMGUI_API void ImDrawList_PushTextureID(ImDrawList* list, CONST ImTextureID texture_id);
@@ -399,6 +416,8 @@ CIMGUI_API void ImDrawList_AddLine(ImDrawList* list, CONST struct Im
CIMGUI_API void ImDrawList_AddRect(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col, float rounding, int rounding_corners, float thickness);
CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col, float rounding, int rounding_corners);
CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col_upr_left, ImU32 col_upr_right, ImU32 col_bot_right, ImU32 col_bot_left);
CIMGUI_API void ImDrawLust_AddQuad(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, ImU32 col, float thickness);
CIMGUI_API void ImDrawLust_AddQuadFilled(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, ImU32 col);
CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, ImU32 col, float thickness);
CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, ImU32 col);
CIMGUI_API void ImDrawList_AddCircle(ImDrawList* list, CONST struct ImVec2 centre, float radius, ImU32 col, int num_segments, float thickness);
@@ -435,8 +454,8 @@ CIMGUI_API void ImDrawList_PrimReserve(ImDrawList* list, int idx_cou
CIMGUI_API void ImDrawList_PrimRect(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col);
CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, ImU32 col);
CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList* list,CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, CONST struct ImVec2 uv_c, CONST struct ImVec2 uv_d, ImU32 col);
CIMGUI_API void ImDrawList_PrimVtx(ImDrawList* list, CONST struct ImVec2 pos, CONST struct ImVec2 uv, ImU32 col);
CIMGUI_API void ImDrawList_PrimWriteVtx(ImDrawList* list, CONST struct ImVec2 pos, CONST struct ImVec2 uv, ImU32 col);
CIMGUI_API void ImDrawList_PrimWriteIdx(ImDrawList* list, ImDrawIdx idx);
CIMGUI_API void ImDrawList_PrimVtx(ImDrawList* list, CONST struct ImVec2 pos, CONST struct ImVec2 uv, ImU32 col);
CIMGUI_API void ImDrawList_UpdateClipRect(ImDrawList* list);
CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList* list);

View File

@@ -47,9 +47,9 @@ CIMGUI_API void ImDrawList_ClearFreeMemory(ImDrawList* list)
return list->ClearFreeMemory();
}
CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* list, CONST struct ImVec4 clip_rect)
CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* list, struct ImVec2 clip_rect_min, struct ImVec2 clip_rect_max, bool intersect_with_current_clip_rect)
{
return list->PushClipRect(clip_rect);
return list->PushClipRect(clip_rect_min,clip_rect_max,intersect_with_current_clip_rect);
}
CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* list)
@@ -92,6 +92,16 @@ CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* list, CONST struc
return list->AddRectFilledMultiColor(a, b, col_upr_left, col_upr_right, col_bot_right, col_bot_left);
}
CIMGUI_API void ImDrawLust_AddQuad(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, ImU32 col, float thickness)
{
return list->AddQuad(a, b, c, d, col, thickness);
}
CIMGUI_API void ImDrawLust_AddQuadFilled(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, ImU32 col)
{
return list->AddQuadFilled(a, b, c, d, col);
}
CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, ImU32 col, float thickness)
{
return list->AddTriangle(a,b,c,col,thickness);

2
imgui

Submodule imgui updated: 95cbcdca3f...adb85d800d