update to imgui 1.53

This commit is contained in:
Stephan Dilly
2017-12-27 16:24:15 +01:00
parent 2ea2b91ee1
commit 49d62d30cf
5 changed files with 430 additions and 245 deletions

View File

@@ -31,6 +31,11 @@ CIMGUI_API void igRender()
ImGui::Render();
}
CIMGUI_API void igEndFrame()
{
ImGui::EndFrame();
}
CIMGUI_API void igShutdown()
{
ImGui::Shutdown();
@@ -46,9 +51,9 @@ CIMGUI_API void igShowStyleEditor(ImGuiStyle *ref)
ImGui::ShowStyleEditor(ref);
}
CIMGUI_API void igShowTestWindow(bool *opened)
CIMGUI_API void igShowDemoWindow(bool *opened)
{
ImGui::ShowTestWindow(opened);
ImGui::ShowDemoWindow(opened);
}
IMGUI_API void igShowMetricsWindow(bool *opened)
@@ -56,6 +61,16 @@ IMGUI_API void igShowMetricsWindow(bool *opened)
ImGui::ShowMetricsWindow(opened);
}
CIMGUI_API void igShowStyleSelector(CONST char *label)
{
ImGui::ShowStyleSelector(label);
}
CIMGUI_API void igShowFontSelector(CONST char *label)
{
ImGui::ShowFontSelector(label);
}
// Window
CIMGUI_API bool igBegin(CONST char *name, bool *p_opened, ImGuiWindowFlags flags)
@@ -178,11 +193,6 @@ CIMGUI_API void igSetNextWindowContentSize(CONST ImVec2 size)
ImGui::SetNextWindowContentSize(size);
}
CIMGUI_API void igSetNextWindowContentWidth(float width)
{
ImGui::SetNextWindowContentWidth(width);
}
CIMGUI_API void igSetNextWindowCollapsed(bool collapsed, ImGuiCond cond)
{
ImGui::SetNextWindowCollapsed(collapsed, cond);
@@ -273,11 +283,6 @@ CIMGUI_API void igSetScrollFromPosY(float pos_y, float center_y_ratio)
return ImGui::SetScrollFromPosY(pos_y, center_y_ratio);
}
CIMGUI_API void igSetKeyboardFocusHere(int offset)
{
ImGui::SetKeyboardFocusHere(offset);
}
CIMGUI_API void igSetStateStorage(ImGuiStorage *tree)
{
ImGui::SetStateStorage(tree);
@@ -592,9 +597,14 @@ CIMGUI_API float igGetTextLineHeightWithSpacing()
return ImGui::GetTextLineHeightWithSpacing();
}
CIMGUI_API float igGetItemsLineHeightWithSpacing()
CIMGUI_API float igGetFrameHeight()
{
return ImGui::GetItemsLineHeightWithSpacing();
return ImGui::GetFrameHeight();
}
CIMGUI_API float igGetFrameHeightWithSpacing()
{
return ImGui::GetFrameHeightWithSpacing();
}
//Columns
@@ -816,21 +826,6 @@ CIMGUI_API bool igRadioButton(CONST char *label, int *v, int v_button)
return ImGui::RadioButton(label, v, v_button);
}
CIMGUI_API bool igCombo(CONST char *label, int *current_item, CONST char *CONST *items, int items_count, int height_in_items)
{
return ImGui::Combo(label, current_item, items, items_count, height_in_items);
}
CIMGUI_API bool igCombo2(CONST char *label, int *current_item, CONST char *items_separated_by_zeros, int height_in_items)
{
return ImGui::Combo(label, current_item, items_separated_by_zeros, height_in_items);
}
CIMGUI_API bool igCombo3(CONST char *label, int *current_item, bool (*items_getter)(void *data, int idx, CONST char **out_text), void *data, int items_count, int height_in_items)
{
return ImGui::Combo(label, current_item, items_getter, data, items_count, height_in_items);
}
CIMGUI_API void igPlotLines(CONST char *label, CONST float *values, int values_count, int values_offset, CONST char *overlay_text, float scale_min, float scale_max, ImVec2 graph_size, int stride)
{
return ImGui::PlotLines(label, values, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size, stride);
@@ -912,6 +907,31 @@ CIMGUI_API bool igVSliderInt(CONST char *label, CONST ImVec2 size, int *v, int v
return ImGui::VSliderInt(label, size, v, v_min, v_max, display_format);
}
CIMGUI_API bool igBeginCombo(CONST char *label, CONST char *preview_value, ImGuiComboFlags flags)
{
return ImGui::BeginCombo(label, preview_value, flags);
}
CIMGUI_API void igEndCombo()
{
return ImGui::EndCombo();
}
CIMGUI_API bool igCombo(CONST char *label, int *current_item, CONST char *CONST *items, int items_count, int popup_max_height_in_items)
{
return ImGui::Combo(label, current_item, items, items_count, popup_max_height_in_items);
}
CIMGUI_API bool igCombo2(CONST char *label, int *current_item, CONST char *items_separated_by_zeros, int popup_max_height_in_items)
{
return ImGui::Combo(label, current_item, items_separated_by_zeros, popup_max_height_in_items);
}
CIMGUI_API bool igCombo3(CONST char *label, int *current_item, bool (*items_getter)(void *data, int idx, CONST char **out_text), void *data, int items_count, int popup_max_height_in_items)
{
return ImGui::Combo(label, current_item, items_getter, data, items_count, popup_max_height_in_items);
}
// Widgets: Color Editor/Picker (tip: the ColorEdit* functions have a little colored preview square that can be left-clicked to open a picker, and right-clicked to open an option menu.)
CIMGUI_API bool igColorEdit3(CONST char *label, float col[3], ImGuiColorEditFlags flags)
{
@@ -1290,6 +1310,36 @@ CIMGUI_API void igLogText(CONST char *fmt, ...)
ImGui::LogText("%s", buffer);
}
CIMGUI_API bool igBeginDragDropSource(ImGuiDragDropFlags flags, int mouse_button)
{
return ImGui::BeginDragDropSource(flags, mouse_button);
}
CIMGUI_API bool igSetDragDropPayload(CONST char *type, CONST void *data, size_t size, ImGuiCond cond)
{
return ImGui::SetDragDropPayload(type, data, size, cond);
}
CIMGUI_API void igEndDragDropSource()
{
ImGui::EndDragDropSource();
}
CIMGUI_API bool igBeginDragDropTarget()
{
return ImGui::BeginDragDropTarget();
}
CIMGUI_API CONST struct ImGuiPayload *igAcceptDragDropPayload(CONST char *type, ImGuiDragDropFlags flags)
{
return ImGui::AcceptDragDropPayload(type, flags);
}
CIMGUI_API void igEndDragDropTarget()
{
ImGui::EndDragDropTarget();
}
CIMGUI_API void igPushClipRect(CONST struct ImVec2 clip_rect_min, CONST struct ImVec2 clip_rect_max, bool intersect_with_current_clip_rect)
{
return ImGui::PushClipRect(clip_rect_min, clip_rect_max, intersect_with_current_clip_rect);
@@ -1305,6 +1355,26 @@ CIMGUI_API void igStyleColorsClassic(struct ImGuiStyle *dst)
ImGui::StyleColorsClassic(dst);
}
CIMGUI_API void igStyleColorsDark(struct ImGuiStyle *dst)
{
ImGui::StyleColorsDark(dst);
}
CIMGUI_API void igStyleColorsLight(struct ImGuiStyle *dst)
{
ImGui::StyleColorsLight(dst);
}
CIMGUI_API void igSetItemDefaultFocus()
{
ImGui::SetItemDefaultFocus();
}
CIMGUI_API void igSetKeyboardFocusHere(int offset)
{
ImGui::SetKeyboardFocusHere(offset);
}
// Utilities
CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags)
{
@@ -1356,9 +1426,9 @@ CIMGUI_API void igSetItemAllowOverlap()
ImGui::SetItemAllowOverlap();
}
CIMGUI_API bool igIsWindowFocused()
CIMGUI_API bool igIsWindowFocused(ImGuiFocusedFlags flags)
{
return ImGui::IsWindowFocused();
return ImGui::IsWindowFocused(flags);
}
CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags)
@@ -1366,19 +1436,9 @@ CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags)
return ImGui::IsWindowHovered();
}
CIMGUI_API bool igIsRootWindowFocused()
CIMGUI_API bool igIsAnyWindowFocused()
{
return ImGui::IsRootWindowFocused();
}
CIMGUI_API bool igIsRootWindowOrAnyChildFocused()
{
return ImGui::IsRootWindowOrAnyChildFocused();
}
CIMGUI_API bool igIsRootWindowOrAnyChildHovered(ImGuiHoveredFlags flags)
{
return ImGui::IsRootWindowOrAnyChildHovered(flags);
return ImGui::IsAnyWindowFocused();
}
CIMGUI_API bool igIsAnyWindowHovered()
@@ -1526,6 +1586,16 @@ CIMGUI_API int igGetFrameCount()
return ImGui::GetFrameCount();
}
CIMGUI_API struct ImDrawList *igGetOverlayDrawList()
{
return ImGui::GetOverlayDrawList();
}
CIMGUI_API struct ImDrawListSharedData *igGetDrawListSharedData()
{
return ImGui::GetDrawListSharedData();
}
CIMGUI_API CONST char *igGetStyleColorName(ImGuiCol idx)
{
return ImGui::GetStyleColorName(idx);
@@ -1709,17 +1779,17 @@ CIMGUI_API const char *ImGuiTextBuffer_c_str(const struct ImGuiTextBuffer *buffe
return buffer->c_str();
}
CIMGUI_API void ImGuiTextBuffer_append(struct ImGuiTextBuffer *buffer, const char *fmt, ...)
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...)
{
va_list args;
va_start(args, fmt);
buffer->appendv(fmt, args);
buffer->appendfv(fmt, args);
va_end(args);
}
CIMGUI_API void ImGuiTextBuffer_appendv(struct ImGuiTextBuffer *buffer, const char *fmt, va_list args)
CIMGUI_API void ImGuiTextBuffer_appendfv(struct ImGuiTextBuffer *buffer, const char *fmt, va_list args)
{
buffer->appendv(fmt, args);
buffer->appendfv(fmt, args);
}
CIMGUI_API struct ImGuiStorage *ImGuiStorage_Create()

View File

@@ -40,6 +40,7 @@ struct ImFontAtlas;
struct ImDrawCmd;
struct ImGuiListClipper;
struct ImGuiTextFilter;
struct ImGuiPayload;
#if defined __cplusplus
#define IMFONTGLYPH ImFontGlyph
@@ -65,6 +66,11 @@ typedef int ImGuiInputTextFlags;
typedef int ImGuiSelectableFlags;
typedef int ImGuiTreeNodeFlags;
typedef int ImGuiHoveredFlags;
typedef int ImGuiComboFlags;
typedef int ImGuiDragDropFlags;
typedef int ImGuiFocusedFlags;
typedef int ImDrawCornerFlags;
typedef int ImDrawListFlags;
typedef int (*ImGuiTextEditCallback)(struct ImGuiTextEditCallbackData *data);
typedef void (*ImGuiSizeConstraintCallback)(struct ImGuiSizeConstraintCallbackData *data);
typedef void (*ImDrawCallback)(CONST struct ImDrawList *parent_list, CONST struct ImDrawCmd *cmd);
@@ -94,7 +100,7 @@ enum
ImGuiWindowFlags_NoScrollWithMouse = 1 << 4,
ImGuiWindowFlags_NoCollapse = 1 << 5,
ImGuiWindowFlags_AlwaysAutoResize = 1 << 6,
ImGuiWindowFlags_ShowBorders = 1 << 7,
//ImGuiWindowFlags_ShowBorders = 1 << 7,
ImGuiWindowFlags_NoSavedSettings = 1 << 8,
ImGuiWindowFlags_NoInputs = 1 << 9,
ImGuiWindowFlags_MenuBar = 1 << 10,
@@ -103,7 +109,8 @@ enum
ImGuiWindowFlags_NoBringToFrontOnFocus = 1 << 13,
ImGuiWindowFlags_AlwaysVerticalScrollbar = 1 << 14,
ImGuiWindowFlags_AlwaysHorizontalScrollbar = 1 << 15,
ImGuiWindowFlags_AlwaysUseWindowPadding = 1 << 16
ImGuiWindowFlags_AlwaysUseWindowPadding = 1 << 16,
ImGuiWindowFlags_ResizeFromAnySide = 1 << 17,
};
enum
@@ -123,14 +130,15 @@ enum
ImGuiInputTextFlags_NoHorizontalScroll = 1 << 12,
ImGuiInputTextFlags_AlwaysInsertMode = 1 << 13,
ImGuiInputTextFlags_ReadOnly = 1 << 14,
ImGuiInputTextFlags_Password = 1 << 15
ImGuiInputTextFlags_Password = 1 << 15,
ImGuiInputTextFlags_NoUndoRedo = 1 << 16,
};
enum
{
ImGuiTreeNodeFlags_Selected = 1 << 0,
ImGuiTreeNodeFlags_Framed = 1 << 1,
ImGuiTreeNodeFlags_AllowOverlapMode = 1 << 2,
ImGuiTreeNodeFlags_AllowItemOverlap = 1 << 2,
ImGuiTreeNodeFlags_NoTreePushOnOpen = 1 << 3,
ImGuiTreeNodeFlags_NoAutoOpenOnLog = 1 << 4,
ImGuiTreeNodeFlags_DefaultOpen = 1 << 5,
@@ -149,13 +157,45 @@ enum
ImGuiSelectableFlags_AllowDoubleClick = 1 << 2
};
enum ImGuiComboFlags_
{
ImGuiComboFlags_PopupAlignLeft = 1 << 0,
ImGuiComboFlags_HeightSmall = 1 << 1,
ImGuiComboFlags_HeightRegular = 1 << 2,
ImGuiComboFlags_HeightLarge = 1 << 3,
ImGuiComboFlags_HeightLargest = 1 << 4,
ImGuiComboFlags_HeightMask_ = ImGuiComboFlags_HeightSmall | ImGuiComboFlags_HeightRegular | ImGuiComboFlags_HeightLarge | ImGuiComboFlags_HeightLargest
};
enum ImGuiFocusedFlags_
{
ImGuiFocusedFlags_ChildWindows = 1 << 0,
ImGuiFocusedFlags_RootWindow = 1 << 1,
ImGuiFocusedFlags_RootAndChildWindows = ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_ChildWindows
};
enum ImGuiHoveredFlags_
{
ImGuiHoveredFlags_Default = 0,
ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 0,
ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 2,
ImGuiHoveredFlags_AllowWhenOverlapped = 1 << 3,
ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped
ImGuiHoveredFlags_ChildWindows = 1 << 0,
ImGuiHoveredFlags_RootWindow = 1 << 1,
ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 2,
//ImGuiHoveredFlags_AllowWhenBlockedByModal = 1 << 3,
ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 4,
ImGuiHoveredFlags_AllowWhenOverlapped = 1 << 5,
ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped,
ImGuiHoveredFlags_RootAndChildWindows = ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows
};
enum ImGuiDragDropFlags_
{
ImGuiDragDropFlags_SourceNoPreviewTooltip = 1 << 0,
ImGuiDragDropFlags_SourceNoDisableHover = 1 << 1,
ImGuiDragDropFlags_SourceNoHoldToOpenOthers = 1 << 2,
ImGuiDragDropFlags_SourceAllowNullID = 1 << 3,
ImGuiDragDropFlags_SourceExtern = 1 << 4,
ImGuiDragDropFlags_AcceptBeforeDelivery = 1 << 10,
ImGuiDragDropFlags_AcceptNoDrawDefaultRect = 1 << 11,
ImGuiDragDropFlags_AcceptPeekOnly = ImGuiDragDropFlags_AcceptBeforeDelivery | ImGuiDragDropFlags_AcceptNoDrawDefaultRect
};
enum
@@ -187,7 +227,7 @@ enum
ImGuiCol_Text,
ImGuiCol_TextDisabled,
ImGuiCol_WindowBg,
ImGuiCol_ChildWindowBg,
ImGuiCol_ChildBg,
ImGuiCol_PopupBg,
ImGuiCol_Border,
ImGuiCol_BorderShadow,
@@ -202,7 +242,6 @@ enum
ImGuiCol_ScrollbarGrab,
ImGuiCol_ScrollbarGrabHovered,
ImGuiCol_ScrollbarGrabActive,
ImGuiCol_ComboBg,
ImGuiCol_CheckMark,
ImGuiCol_SliderGrab,
ImGuiCol_SliderGrabActive,
@@ -227,6 +266,7 @@ enum
ImGuiCol_PlotHistogramHovered,
ImGuiCol_TextSelectedBg,
ImGuiCol_ModalWindowDarkening,
ImGuiCol_DragDropTarget,
ImGuiCol_COUNT
};
@@ -235,10 +275,15 @@ enum
ImGuiStyleVar_Alpha,
ImGuiStyleVar_WindowPadding,
ImGuiStyleVar_WindowRounding,
ImGuiStyleVar_WindowBorderSize,
ImGuiStyleVar_WindowMinSize,
ImGuiStyleVar_ChildWindowRounding,
ImGuiStyleVar_ChildRounding,
ImGuiStyleVar_ChildBorderSize,
ImGuiStyleVar_PopupRounding,
ImGuiStyleVar_PopupBorderSize,
ImGuiStyleVar_FramePadding,
ImGuiStyleVar_FrameRounding,
ImGuiStyleVar_FrameBorderSize,
ImGuiStyleVar_ItemSpacing,
ImGuiStyleVar_ItemInnerSpacing,
ImGuiStyleVar_IndentSpacing,
@@ -291,16 +336,40 @@ enum
ImGuiCond_Appearing = 1 << 3
};
enum ImDrawCornerFlags_
{
ImDrawCornerFlags_TopLeft = 1 << 0,
ImDrawCornerFlags_TopRight = 1 << 1,
ImDrawCornerFlags_BotLeft = 1 << 2,
ImDrawCornerFlags_BotRight = 1 << 3,
ImDrawCornerFlags_Top = ImDrawCornerFlags_TopLeft | ImDrawCornerFlags_TopRight,
ImDrawCornerFlags_Bot = ImDrawCornerFlags_BotLeft | ImDrawCornerFlags_BotRight,
ImDrawCornerFlags_Left = ImDrawCornerFlags_TopLeft | ImDrawCornerFlags_BotLeft,
ImDrawCornerFlags_Right = ImDrawCornerFlags_TopRight | ImDrawCornerFlags_BotRight,
ImDrawCornerFlags_All = 0xF
};
enum ImDrawListFlags_
{
ImDrawListFlags_AntiAliasedLines = 1 << 0,
ImDrawListFlags_AntiAliasedFill = 1 << 1
};
struct ImGuiStyle
{
float Alpha;
struct ImVec2 WindowPadding;
struct ImVec2 WindowMinSize;
float WindowRounding;
float WindowBorderSize;
ImVec2 WindowMinSize;
struct ImVec2 WindowTitleAlign;
float ChildWindowRounding;
float ChildRounding;
float ChildBorderSize;
float PopupRounding;
float PopupBorderSize;
struct ImVec2 FramePadding;
float FrameRounding;
float FrameBorderSize;
struct ImVec2 ItemSpacing;
struct ImVec2 ItemInnerSpacing;
struct ImVec2 TouchExtraPadding;
@@ -314,7 +383,7 @@ struct ImGuiStyle
struct ImVec2 DisplayWindowPadding;
struct ImVec2 DisplaySafeAreaPadding;
bool AntiAliasedLines;
bool AntiAliasedShapes;
bool AntiAliasedFill;
float CurveTessellationTol;
struct ImVec4 Colors[ImGuiCol_COUNT];
};
@@ -324,8 +393,8 @@ struct ImGuiIO
struct ImVec2 DisplaySize;
float DeltaTime;
float IniSavingRate;
const char *IniFilename;
const char *LogFilename;
CONST char *IniFilename;
CONST char *LogFilename;
float MouseDoubleClickTime;
float MouseDoubleClickMaxDist;
float MouseDragThreshold;
@@ -340,10 +409,11 @@ struct ImGuiIO
struct ImVec2 DisplayFramebufferScale;
struct ImVec2 DisplayVisibleMin;
struct ImVec2 DisplayVisibleMax;
bool OSXBehaviors;
bool OptMacOSXBehaviors;
bool OptCursorBlink;
void (*RenderDrawListsFn)(struct ImDrawData *data);
const char *(*GetClipboardTextFn)(void *user_data);
void (*SetClipboardTextFn)(void *user_data, const char *text);
CONST char *(*GetClipboardTextFn)(void *user_data);
void (*SetClipboardTextFn)(void *user_data, CONST char *text);
void *ClipboardUserData;
void *(*MemAllocFn)(size_t sz);
void (*MemFreeFn)(void *ptr);
@@ -377,6 +447,7 @@ struct ImGuiIO
bool MouseDownOwned[5];
float MouseDownDuration[5];
float MouseDownDurationPrev[5];
ImVec2 MouseDragMaxDistanceAbs[5];
float MouseDragMaxDistanceSqr[5];
float KeysDownDuration[512];
float KeysDownDurationPrev[512];
@@ -443,7 +514,7 @@ struct ImFontConfig
bool PixelSnapH;
struct ImVec2 GlyphExtraSpacing;
struct ImVec2 GlyphOffset;
const ImWchar *GlyphRanges;
CONST ImWchar *GlyphRanges;
bool MergeMode;
char Name[32];
struct ImFont *DstFont;
@@ -455,6 +526,19 @@ struct ImGuiListClipper
float ItemsHeight;
int ItemsCount, StepNo, DisplayStart, DisplayEnd;
};
struct ImGuiPayload
{
CONST void *Data;
int DataSize;
ImGuiID SourceId;
ImGuiID SourceParentId;
int DataFrameCount;
char DataType[8 + 1];
bool Preview;
bool Delivery;
};
#endif // CIMGUI_DEFINE_ENUMS_AND_STRUCTS
// Main
@@ -463,12 +547,15 @@ CIMGUI_API struct ImGuiStyle *igGetStyle();
CIMGUI_API struct ImDrawData *igGetDrawData();
CIMGUI_API void igNewFrame();
CIMGUI_API void igRender();
CIMGUI_API void igEndFrame();
CIMGUI_API void igShutdown();
// Demo/Debug/Info
CIMGUI_API void igShowTestWindow(bool *opened);
CIMGUI_API void igShowDemoWindow(bool *opened);
CIMGUI_API void igShowMetricsWindow(bool *opened);
CIMGUI_API void igShowStyleEditor(struct ImGuiStyle *ref);
CIMGUI_API void igShowStyleSelector(CONST char *label);
CIMGUI_API void igShowFontSelector(CONST char *label);
CIMGUI_API void igShowUserGuide();
// Window
@@ -498,7 +585,6 @@ CIMGUI_API void igSetNextWindowPos(CONST struct ImVec2 pos, ImGuiCond cond, CONS
CIMGUI_API void igSetNextWindowSize(CONST struct ImVec2 size, ImGuiCond cond);
CIMGUI_API void igSetNextWindowSizeConstraints(CONST struct ImVec2 size_min, CONST struct ImVec2 size_max, ImGuiSizeConstraintCallback custom_callback, void *custom_callback_data);
CIMGUI_API void igSetNextWindowContentSize(CONST struct ImVec2 size);
CIMGUI_API void igSetNextWindowContentWidth(float width);
CIMGUI_API void igSetNextWindowCollapsed(bool collapsed, ImGuiCond cond);
CIMGUI_API void igSetNextWindowFocus();
CIMGUI_API void igSetWindowPos(CONST struct ImVec2 pos, ImGuiCond cond);
@@ -518,7 +604,6 @@ CIMGUI_API void igSetScrollX(float scroll_x);
CIMGUI_API void igSetScrollY(float scroll_y);
CIMGUI_API void igSetScrollHere(float center_y_ratio);
CIMGUI_API void igSetScrollFromPosY(float pos_y, float center_y_ratio);
CIMGUI_API void igSetKeyboardFocusHere(int offset);
CIMGUI_API void igSetStateStorage(struct ImGuiStorage *tree);
CIMGUI_API struct ImGuiStorage *igGetStateStorage();
@@ -572,7 +657,8 @@ CIMGUI_API void igSetCursorScreenPos(CONST struct ImVec2 pos);
CIMGUI_API void igAlignTextToFramePadding();
CIMGUI_API float igGetTextLineHeight();
CIMGUI_API float igGetTextLineHeightWithSpacing();
CIMGUI_API float igGetItemsLineHeightWithSpacing();
CIMGUI_API float igGetFrameHeight();
CIMGUI_API float igGetFrameHeightWithSpacing();
//Columns
CIMGUI_API void igColumns(int count, CONST char *id, bool border);
@@ -622,15 +708,18 @@ CIMGUI_API bool igCheckbox(CONST char *label, bool *v);
CIMGUI_API bool igCheckboxFlags(CONST char *label, unsigned int *flags, unsigned int flags_value);
CIMGUI_API bool igRadioButtonBool(CONST char *label, bool active);
CIMGUI_API bool igRadioButton(CONST char *label, int *v, int v_button);
CIMGUI_API bool igCombo(CONST char *label, int *current_item, CONST char *CONST *items, int items_count, int height_in_items);
CIMGUI_API bool igCombo2(CONST char *label, int *current_item, CONST char *items_separated_by_zeros, int height_in_items);
CIMGUI_API bool igCombo3(CONST char *label, int *current_item, bool (*items_getter)(void *data, int idx, CONST char **out_text), void *data, int items_count, int height_in_items);
CIMGUI_API void igPlotLines(CONST char *label, CONST float *values, int values_count, int values_offset, CONST char *overlay_text, float scale_min, float scale_max, struct ImVec2 graph_size, int stride);
CIMGUI_API void igPlotLines2(CONST char *label, float (*values_getter)(void *data, int idx), void *data, int values_count, int values_offset, CONST char *overlay_text, float scale_min, float scale_max, struct ImVec2 graph_size);
CIMGUI_API void igPlotHistogram(CONST char *label, CONST float *values, int values_count, int values_offset, CONST char *overlay_text, float scale_min, float scale_max, struct ImVec2 graph_size, int stride);
CIMGUI_API void igPlotHistogram2(CONST char *label, float (*values_getter)(void *data, int idx), void *data, int values_count, int values_offset, CONST char *overlay_text, float scale_min, float scale_max, struct ImVec2 graph_size);
CIMGUI_API void igProgressBar(float fraction, CONST struct ImVec2 *size_arg, CONST char *overlay);
CIMGUI_API bool igBeginCombo(CONST char *label, CONST char *preview_value, ImGuiComboFlags flags);
CIMGUI_API void igEndCombo();
CIMGUI_API bool igCombo(CONST char *label, int *current_item, CONST char *CONST *items, int items_count, int popup_max_height_in_items);
CIMGUI_API bool igCombo2(CONST char *label, int *current_item, CONST char *items_separated_by_zeros, int popup_max_height_in_items);
CIMGUI_API bool igCombo3(CONST char *label, int *current_item, bool (*items_getter)(void *data, int idx, CONST char **out_text), void *data, int items_count, int popup_max_height_in_items);
// Widgets: Drags (tip: ctrl+click on a drag box to input with keyboard. manually input values aren't clamped, can go off-bounds)
// For all the Float2/Float3/Float4/Int2/Int3/Int4 versions of every functions, note that a 'float v[X]' function argument is the same as 'float* v', the array syntax is just a way to document the number of elements that are expected to be accessible. You can pass address of your first element out of a contiguous set, e.g. &myvector.x
CIMGUI_API bool igDragFloat(CONST char *label, float *v, float v_speed, float v_min, float v_max, CONST char *display_format, float power); // If v_max >= v_max we have no bound
@@ -731,7 +820,7 @@ CIMGUI_API bool igMenuItemPtr(CONST char *label, CONST char *shortcut, bool *p_s
// Popup
CIMGUI_API void igOpenPopup(CONST char *str_id);
CIMGUI_API bool igOpenPopupOnItemClick(const char *str_id, int mouse_button);
CIMGUI_API bool igOpenPopupOnItemClick(CONST char *str_id, int mouse_button);
CIMGUI_API bool igBeginPopup(CONST char *str_id);
CIMGUI_API bool igBeginPopupModal(CONST char *name, bool *p_open, ImGuiWindowFlags extra_flags);
CIMGUI_API bool igBeginPopupContextItem(CONST char *str_id, int mouse_button);
@@ -749,12 +838,24 @@ CIMGUI_API void igLogFinish();
CIMGUI_API void igLogButtons();
CIMGUI_API void igLogText(CONST char *fmt, ...);
CIMGUI_API bool igBeginDragDropSource(ImGuiDragDropFlags flags, int mouse_button);
CIMGUI_API bool igSetDragDropPayload(CONST char *type, CONST void *data, size_t size, ImGuiCond cond);
CIMGUI_API void igEndDragDropSource();
CIMGUI_API bool igBeginDragDropTarget();
CIMGUI_API CONST struct ImGuiPayload *igAcceptDragDropPayload(CONST char *type, ImGuiDragDropFlags flags);
CIMGUI_API void igEndDragDropTarget();
// Clipping
CIMGUI_API void igPushClipRect(CONST struct ImVec2 clip_rect_min, CONST struct ImVec2 clip_rect_max, bool intersect_with_current_clip_rect);
CIMGUI_API void igPopClipRect();
// Styles
CIMGUI_API void igStyleColorsClassic(struct ImGuiStyle *dst);
CIMGUI_API void igStyleColorsDark(struct ImGuiStyle *dst);
CIMGUI_API void igStyleColorsLight(struct ImGuiStyle *dst);
CIMGUI_API void igSetItemDefaultFocus();
CIMGUI_API void igSetKeyboardFocusHere(int offset);
// Utilities
CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags);
@@ -767,16 +868,18 @@ CIMGUI_API void igGetItemRectMin(struct ImVec2 *pOut);
CIMGUI_API void igGetItemRectMax(struct ImVec2 *pOut);
CIMGUI_API void igGetItemRectSize(struct ImVec2 *pOut);
CIMGUI_API void igSetItemAllowOverlap();
CIMGUI_API bool igIsWindowFocused();
CIMGUI_API bool igIsWindowFocused(ImGuiFocusedFlags flags);
CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags falgs);
CIMGUI_API bool igIsRootWindowFocused();
CIMGUI_API bool igIsRootWindowOrAnyChildFocused();
CIMGUI_API bool igIsRootWindowOrAnyChildHovered(ImGuiHoveredFlags flags);
CIMGUI_API bool igIsAnyWindowFocused();
CIMGUI_API bool igIsAnyWindowHovered();
CIMGUI_API bool igIsRectVisible(CONST struct ImVec2 item_size);
CIMGUI_API bool igIsRectVisible2(CONST struct ImVec2 *rect_min, CONST struct ImVec2 *rect_max);
CIMGUI_API float igGetTime();
CIMGUI_API int igGetFrameCount();
CIMGUI_API struct ImDrawList *igGetOverlayDrawList();
CIMGUI_API struct ImDrawListSharedData *igGetDrawListSharedData();
CIMGUI_API CONST char *igGetStyleColorName(ImGuiCol idx);
CIMGUI_API void igCalcItemRectClosestPoint(struct ImVec2 *pOut, CONST struct ImVec2 pos, bool on_edge, float outward);
CIMGUI_API void igCalcTextSize(struct ImVec2 *pOut, CONST char *text, CONST char *text_end, bool hide_text_after_double_hash, float wrap_width);
@@ -834,27 +937,27 @@ CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(CONST char *utf8_chars);
CIMGUI_API void ImGuiIO_ClearInputCharacters();
// ImGuiTextFilter
CIMGUI_API struct ImGuiTextFilter *ImGuiTextFilter_Create(const char *default_filter);
CIMGUI_API struct ImGuiTextFilter *ImGuiTextFilter_Create(CONST char *default_filter);
CIMGUI_API void ImGuiTextFilter_Destroy(struct ImGuiTextFilter *filter);
CIMGUI_API void ImGuiTextFilter_Clear(struct ImGuiTextFilter *filter);
CIMGUI_API bool ImGuiTextFilter_Draw(struct ImGuiTextFilter *filter, const char *label, float width);
CIMGUI_API bool ImGuiTextFilter_PassFilter(const struct ImGuiTextFilter *filter, const char *text, const char *text_end);
CIMGUI_API bool ImGuiTextFilter_IsActive(const struct ImGuiTextFilter *filter);
CIMGUI_API bool ImGuiTextFilter_Draw(struct ImGuiTextFilter *filter, CONST char *label, float width);
CIMGUI_API bool ImGuiTextFilter_PassFilter(CONST struct ImGuiTextFilter *filter, CONST char *text, CONST char *text_end);
CIMGUI_API bool ImGuiTextFilter_IsActive(CONST struct ImGuiTextFilter *filter);
CIMGUI_API void ImGuiTextFilter_Build(struct ImGuiTextFilter *filter);
CIMGUI_API const char *ImGuiTextFilter_GetInputBuf(struct ImGuiTextFilter *filter);
CIMGUI_API CONST char *ImGuiTextFilter_GetInputBuf(struct ImGuiTextFilter *filter);
// ImGuiTextBuffer
CIMGUI_API struct ImGuiTextBuffer *ImGuiTextBuffer_Create();
CIMGUI_API void ImGuiTextBuffer_Destroy(struct ImGuiTextBuffer *buffer);
CIMGUI_API char ImGuiTextBuffer_index(struct ImGuiTextBuffer *buffer, int i);
CIMGUI_API const char *ImGuiTextBuffer_begin(const struct ImGuiTextBuffer *buffer);
CIMGUI_API const char *ImGuiTextBuffer_end(const struct ImGuiTextBuffer *buffer);
CIMGUI_API int ImGuiTextBuffer_size(const struct ImGuiTextBuffer *buffer);
CIMGUI_API CONST char *ImGuiTextBuffer_begin(CONST struct ImGuiTextBuffer *buffer);
CIMGUI_API CONST char *ImGuiTextBuffer_end(CONST struct ImGuiTextBuffer *buffer);
CIMGUI_API int ImGuiTextBuffer_size(CONST struct ImGuiTextBuffer *buffer);
CIMGUI_API bool ImGuiTextBuffer_empty(struct ImGuiTextBuffer *buffer);
CIMGUI_API void ImGuiTextBuffer_clear(struct ImGuiTextBuffer *buffer);
CIMGUI_API const char *ImGuiTextBuffer_c_str(const struct ImGuiTextBuffer *buffer);
CIMGUI_API void ImGuiTextBuffer_append(struct ImGuiTextBuffer *buffer, const char *fmt, ...);
CIMGUI_API void ImGuiTextBuffer_appendv(struct ImGuiTextBuffer *buffer, const char *fmt, va_list args);
CIMGUI_API CONST char *ImGuiTextBuffer_c_str(CONST struct ImGuiTextBuffer *buffer);
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, CONST char *fmt, ...);
CIMGUI_API void ImGuiTextBuffer_appendfv(struct ImGuiTextBuffer *buffer, CONST char *fmt, va_list args);
// ImGuiStorage
CIMGUI_API struct ImGuiStorage *ImGuiStorage_Create();
@@ -875,7 +978,7 @@ CIMGUI_API void ImGuiStorage_SetAllInt(struct ImGuiStorage *storage, int val);
// ImGuiTextEditCallbackData
CIMGUI_API void ImGuiTextEditCallbackData_DeleteChars(struct ImGuiTextEditCallbackData *data, int pos, int bytes_count);
CIMGUI_API void ImGuiTextEditCallbackData_InsertChars(struct ImGuiTextEditCallbackData *data, int pos, const char *text, const char *text_end);
CIMGUI_API void ImGuiTextEditCallbackData_InsertChars(struct ImGuiTextEditCallbackData *data, int pos, CONST char *text, CONST char *text_end);
CIMGUI_API bool ImGuiTextEditCallbackData_HasSelection(struct ImGuiTextEditCallbackData *data);
// ImGuiListClipper
@@ -918,8 +1021,9 @@ CIMGUI_API void ImDrawList_AddText(struct ImDrawList *list, CONST struct ImVec2
CIMGUI_API void ImDrawList_AddTextExt(struct ImDrawList *list, CONST struct ImFont *font, float font_size, CONST struct ImVec2 pos, ImU32 col, CONST char *text_begin, CONST char *text_end, float wrap_width, CONST struct ImVec4 *cpu_fine_clip_rect);
CIMGUI_API void ImDrawList_AddImage(struct ImDrawList *list, ImTextureID user_texture_id, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, ImU32 col);
CIMGUI_API void ImDrawList_AddImageQuad(struct ImDrawList *list, ImTextureID user_texture_id, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, CONST struct ImVec2 uv_c, CONST struct ImVec2 uv_d, ImU32 col);
CIMGUI_API void ImDrawList_AddPolyline(struct ImDrawList *list, CONST struct ImVec2 *points, CONST int num_points, ImU32 col, bool closed, float thickness, bool anti_aliased);
CIMGUI_API void ImDrawList_AddConvexPolyFilled(struct ImDrawList *list, CONST struct ImVec2 *points, CONST int num_points, ImU32 col, bool anti_aliased);
CIMGUI_API void ImDrawList_AddImageRounded(struct ImDrawList *list, ImTextureID user_texture_id, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, ImU32 col, float rounding, int rounding_corners);
CIMGUI_API void ImDrawList_AddPolyline(struct ImDrawList *list, CONST struct ImVec2 *points, CONST int num_points, ImU32 col, bool closed, float thickness);
CIMGUI_API void ImDrawList_AddConvexPolyFilled(struct ImDrawList *list, CONST struct ImVec2 *points, CONST int num_points, ImU32 col);
CIMGUI_API void ImDrawList_AddBezierCurve(struct ImDrawList *list, CONST struct ImVec2 pos0, CONST struct ImVec2 cp0, CONST struct ImVec2 cp1, CONST struct ImVec2 pos1, ImU32 col, float thickness, int num_segments);
// Stateful path API, add points then finish with PathFill() or PathStroke()
@@ -955,7 +1059,7 @@ CIMGUI_API void ImDrawList_UpdateTextureID(struct ImDrawList *list);
// ImDrawData
CIMGUI_API void ImDrawData_DeIndexAllBuffers(struct ImDrawData *drawData);
CIMGUI_API void ImDrawData_ScaleClipRects(struct ImDrawData *drawData, const struct ImVec2 sc);
CIMGUI_API void ImDrawData_ScaleClipRects(struct ImDrawData *drawData, CONST struct ImVec2 sc);
// ImFontAtlas
CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(struct ImFontAtlas *atlas, unsigned char **out_pixels, int *out_width, int *out_height, int *out_bytes_per_pixel);
@@ -992,37 +1096,38 @@ CIMGUI_API int ImFontAtlas_Fonts_size(struct ImFontAtlas *atlas);
CIMGUI_API struct ImFont *ImFontAtlas_Fonts_index(struct ImFontAtlas *atlas, int index);
// ImFont
CIMGUI_API float ImFont_GetFontSize(const struct ImFont *font);
CIMGUI_API float ImFont_GetFontSize(CONST struct ImFont *font);
CIMGUI_API void ImFont_SetFontSize(struct ImFont *font, float FontSize_);
CIMGUI_API float ImFont_GetScale(const struct ImFont *font);
CIMGUI_API float ImFont_GetScale(CONST struct ImFont *font);
CIMGUI_API void ImFont_SetScale(struct ImFont *font, float Scale_);
CIMGUI_API void ImFont_GetDisplayOffset(const struct ImFont *font, struct ImVec2 *pOut);
CIMGUI_API const struct IMFONTGLYPH *ImFont_GetFallbackGlyph(const struct ImFont *font);
CIMGUI_API void ImFont_SetFallbackGlyph(struct ImFont *font, const struct IMFONTGLYPH *FallbackGlyph_);
CIMGUI_API float ImFont_GetFallbackAdvanceX(const struct ImFont *font);
CIMGUI_API ImWchar ImFont_GetFallbackChar(const struct ImFont *font);
CIMGUI_API short ImFont_GetConfigDataCount(const struct ImFont *font);
CIMGUI_API void ImFont_GetDisplayOffset(CONST struct ImFont *font, struct ImVec2 *pOut);
CIMGUI_API CONST struct IMFONTGLYPH *ImFont_GetFallbackGlyph(CONST struct ImFont *font);
CIMGUI_API void ImFont_SetFallbackGlyph(struct ImFont *font, CONST struct IMFONTGLYPH *FallbackGlyph_);
CIMGUI_API float ImFont_GetFallbackAdvanceX(CONST struct ImFont *font);
CIMGUI_API ImWchar ImFont_GetFallbackChar(CONST struct ImFont *font);
CIMGUI_API short ImFont_GetConfigDataCount(CONST struct ImFont *font);
CIMGUI_API struct ImFontConfig *ImFont_GetConfigData(struct ImFont *font);
CIMGUI_API struct ImFontAtlas *ImFont_GetContainerAtlas(struct ImFont *font);
CIMGUI_API float ImFont_GetAscent(const struct ImFont *font);
CIMGUI_API float ImFont_GetDescent(const struct ImFont *font);
CIMGUI_API int ImFont_GetMetricsTotalSurface(const struct ImFont *font);
CIMGUI_API float ImFont_GetAscent(CONST struct ImFont *font);
CIMGUI_API float ImFont_GetDescent(CONST struct ImFont *font);
CIMGUI_API int ImFont_GetMetricsTotalSurface(CONST struct ImFont *font);
CIMGUI_API void ImFont_ClearOutputData(struct ImFont *font);
CIMGUI_API void ImFont_BuildLookupTable(struct ImFont *font);
CIMGUI_API const struct IMFONTGLYPH *ImFont_FindGlyph(const struct ImFont *font, ImWchar c);
CIMGUI_API CONST struct IMFONTGLYPH *ImFont_FindGlyph(CONST struct ImFont *font, ImWchar c);
CIMGUI_API void ImFont_SetFallbackChar(struct ImFont *font, ImWchar c);
CIMGUI_API float ImFont_GetCharAdvance(const struct ImFont *font, ImWchar c);
CIMGUI_API bool ImFont_IsLoaded(const struct ImFont *font);
CIMGUI_API void ImFont_CalcTextSizeA(const struct ImFont *font, struct ImVec2 *pOut, float size, float max_width, float wrap_width, const char *text_begin, const char *text_end, const char **remaining); // utf8
CIMGUI_API const char *ImFont_CalcWordWrapPositionA(const struct ImFont *font, float scale, const char *text, const char *text_end, float wrap_width);
CIMGUI_API void ImFont_RenderChar(const struct ImFont *font, struct ImDrawList *draw_list, float size, struct ImVec2 pos, ImU32 col, unsigned short c);
CIMGUI_API void ImFont_RenderText(const struct ImFont *font, struct ImDrawList *draw_list, float size, struct ImVec2 pos, ImU32 col, const struct ImVec4 *clip_rect, const char *text_begin, const char *text_end, float wrap_width, bool cpu_fine_clip);
CIMGUI_API float ImFont_GetCharAdvance(CONST struct ImFont *font, ImWchar c);
CIMGUI_API bool ImFont_IsLoaded(CONST struct ImFont *font);
CIMGUI_API CONST char *ImFont_GetDebugName(CONST struct ImFont *font);
CIMGUI_API void ImFont_CalcTextSizeA(CONST struct ImFont *font, struct ImVec2 *pOut, float size, float max_width, float wrap_width, CONST char *text_begin, CONST char *text_end, CONST char **remaining); // utf8
CIMGUI_API CONST char *ImFont_CalcWordWrapPositionA(CONST struct ImFont *font, float scale, CONST char *text, CONST char *text_end, float wrap_width);
CIMGUI_API void ImFont_RenderChar(CONST struct ImFont *font, struct ImDrawList *draw_list, float size, struct ImVec2 pos, ImU32 col, unsigned short c);
CIMGUI_API void ImFont_RenderText(CONST struct ImFont *font, struct ImDrawList *draw_list, float size, struct ImVec2 pos, ImU32 col, CONST struct ImVec4 *clip_rect, CONST char *text_begin, CONST char *text_end, float wrap_width, bool cpu_fine_clip);
// ImFont::Glyph
CIMGUI_API int ImFont_Glyphs_size(const struct ImFont *font);
CIMGUI_API int ImFont_Glyphs_size(CONST struct ImFont *font);
CIMGUI_API struct IMFONTGLYPH *ImFont_Glyphs_index(struct ImFont *font, int index);
// ImFont::IndexXAdvance
CIMGUI_API int ImFont_IndexXAdvance_size(const struct ImFont *font);
CIMGUI_API float ImFont_IndexXAdvance_index(const struct ImFont *font, int index);
CIMGUI_API int ImFont_IndexXAdvance_size(CONST struct ImFont *font);
CIMGUI_API float ImFont_IndexXAdvance_index(CONST struct ImFont *font, int index);
// ImFont::IndexLookup
CIMGUI_API int ImFont_IndexLookup_size(const struct ImFont *font);
CIMGUI_API unsigned short ImFont_IndexLookup_index(const struct ImFont *font, int index);
CIMGUI_API int ImFont_IndexLookup_size(CONST struct ImFont *font);
CIMGUI_API unsigned short ImFont_IndexLookup_index(CONST struct ImFont *font, int index);

View File

@@ -2,287 +2,292 @@
#include "../imgui/imgui.h"
#include "cimgui.h"
CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* drawData)
CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData *drawData)
{
return drawData->DeIndexAllBuffers();
}
CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* drawData, const struct ImVec2 sc)
CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData *drawData, const struct ImVec2 sc)
{
return drawData->ScaleClipRects(sc);
}
CIMGUI_API int ImDrawList_GetVertexBufferSize(ImDrawList* list)
CIMGUI_API int ImDrawList_GetVertexBufferSize(ImDrawList *list)
{
return list->VtxBuffer.size();
}
CIMGUI_API ImDrawVert* ImDrawList_GetVertexPtr(ImDrawList* list, int n)
CIMGUI_API ImDrawVert *ImDrawList_GetVertexPtr(ImDrawList *list, int n)
{
return &list->VtxBuffer[n];
}
CIMGUI_API int ImDrawList_GetIndexBufferSize(ImDrawList* list)
CIMGUI_API int ImDrawList_GetIndexBufferSize(ImDrawList *list)
{
return list->IdxBuffer.size();
}
CIMGUI_API ImDrawIdx* ImDrawList_GetIndexPtr(ImDrawList* list, int n)
CIMGUI_API ImDrawIdx *ImDrawList_GetIndexPtr(ImDrawList *list, int n)
{
return &list->IdxBuffer[n];
}
CIMGUI_API int ImDrawList_GetCmdSize(ImDrawList* list)
CIMGUI_API int ImDrawList_GetCmdSize(ImDrawList *list)
{
return list->CmdBuffer.size();
}
CIMGUI_API ImDrawCmd* ImDrawList_GetCmdPtr(ImDrawList* list, int n)
CIMGUI_API ImDrawCmd *ImDrawList_GetCmdPtr(ImDrawList *list, int n)
{
return &list->CmdBuffer[n];
}
CIMGUI_API void ImDrawList_Clear(ImDrawList* list)
CIMGUI_API void ImDrawList_Clear(ImDrawList *list)
{
return list->Clear();
}
CIMGUI_API void ImDrawList_ClearFreeMemory(ImDrawList* list)
CIMGUI_API void ImDrawList_ClearFreeMemory(ImDrawList *list)
{
return list->ClearFreeMemory();
}
CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* list, struct ImVec2 clip_rect_min, struct ImVec2 clip_rect_max, bool intersect_with_current_clip_rect)
CIMGUI_API void ImDrawList_PushClipRect(ImDrawList *list, struct ImVec2 clip_rect_min, struct ImVec2 clip_rect_max, bool intersect_with_current_clip_rect)
{
return list->PushClipRect(clip_rect_min,clip_rect_max,intersect_with_current_clip_rect);
return list->PushClipRect(clip_rect_min, clip_rect_max, intersect_with_current_clip_rect);
}
CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* list)
CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList *list)
{
return list->PushClipRectFullScreen();
}
CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* list)
CIMGUI_API void ImDrawList_PopClipRect(ImDrawList *list)
{
return list->PopClipRect();
}
CIMGUI_API void ImDrawList_PushTextureID(ImDrawList* list, CONST ImTextureID texture_id)
CIMGUI_API void ImDrawList_PushTextureID(ImDrawList *list, CONST ImTextureID texture_id)
{
return list->PushTextureID(texture_id);
}
CIMGUI_API void ImDrawList_PopTextureID(ImDrawList* list)
CIMGUI_API void ImDrawList_PopTextureID(ImDrawList *list)
{
return list->PopTextureID();
}
CIMGUI_API void ImDrawList_GetClipRectMin(ImVec2* pOut, ImDrawList* list)
CIMGUI_API void ImDrawList_GetClipRectMin(ImVec2 *pOut, ImDrawList *list)
{
*pOut = list->GetClipRectMin();
}
CIMGUI_API void ImDrawList_GetClipRectMax(ImVec2* pOut, ImDrawList* list)
CIMGUI_API void ImDrawList_GetClipRectMax(ImVec2 *pOut, ImDrawList *list)
{
*pOut = list->GetClipRectMax();
}
CIMGUI_API void ImDrawList_AddLine(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col, float thickness)
CIMGUI_API void ImDrawList_AddLine(ImDrawList *list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col, float thickness)
{
return list->AddLine(a, b, col, thickness);
}
CIMGUI_API void ImDrawList_AddRect(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col, float rounding, int rounding_corners_flags, float thickness)
CIMGUI_API void ImDrawList_AddRect(ImDrawList *list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col, float rounding, int rounding_corners_flags, float thickness)
{
return list->AddRect(a, b, col, rounding, rounding_corners_flags, thickness);
}
CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col, float rounding, int rounding_corners_flags)
CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList *list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col, float rounding, int rounding_corners_flags)
{
return list->AddRectFilled(a, b, col, rounding, rounding_corners_flags);
}
CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col_upr_left, ImU32 col_upr_right, ImU32 col_bot_right, ImU32 col_bot_left)
CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList *list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col_upr_left, ImU32 col_upr_right, ImU32 col_bot_right, ImU32 col_bot_left)
{
return list->AddRectFilledMultiColor(a, b, col_upr_left, col_upr_right, col_bot_right, col_bot_left);
}
CIMGUI_API void ImDrawList_AddQuad(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, ImU32 col, float thickness)
CIMGUI_API void ImDrawList_AddQuad(ImDrawList *list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, ImU32 col, float thickness)
{
return list->AddQuad(a, b, c, d, col, thickness);
}
CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, ImU32 col)
CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList *list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, ImU32 col)
{
return list->AddQuadFilled(a, b, c, d, col);
}
CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, ImU32 col, float thickness)
CIMGUI_API void ImDrawList_AddTriangle(ImDrawList *list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, ImU32 col, float thickness)
{
return list->AddTriangle(a,b,c,col,thickness);
return list->AddTriangle(a, b, c, col, thickness);
}
CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, ImU32 col)
CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList *list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, ImU32 col)
{
return list->AddTriangleFilled(a, b, c, col);
}
CIMGUI_API void ImDrawList_AddCircle(ImDrawList* list, CONST struct ImVec2 centre, float radius, ImU32 col, int num_segments, float thickness)
CIMGUI_API void ImDrawList_AddCircle(ImDrawList *list, CONST struct ImVec2 centre, float radius, ImU32 col, int num_segments, float thickness)
{
return list->AddCircle(centre, radius, col, num_segments, thickness);
}
CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* list, CONST struct ImVec2 centre, float radius, ImU32 col, int num_segments)
CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList *list, CONST struct ImVec2 centre, float radius, ImU32 col, int num_segments)
{
return list->AddCircleFilled(centre, radius, col, num_segments);
}
CIMGUI_API void ImDrawList_AddText(ImDrawList* list, CONST struct ImVec2 pos, ImU32 col, CONST char* text_begin, CONST char* text_end)
CIMGUI_API void ImDrawList_AddText(ImDrawList *list, CONST struct ImVec2 pos, ImU32 col, CONST char *text_begin, CONST char *text_end)
{
return list->AddText(pos, col, text_begin, text_end);
}
CIMGUI_API void ImDrawList_AddTextExt(ImDrawList* list, CONST ImFont* font, float font_size, CONST struct ImVec2 pos, ImU32 col, CONST char* text_begin, CONST char* text_end, float wrap_width, CONST ImVec4* cpu_fine_clip_rect)
CIMGUI_API void ImDrawList_AddTextExt(ImDrawList *list, CONST ImFont *font, float font_size, CONST struct ImVec2 pos, ImU32 col, CONST char *text_begin, CONST char *text_end, float wrap_width, CONST ImVec4 *cpu_fine_clip_rect)
{
return list->AddText(font, font_size, pos, col, text_begin, text_end, wrap_width, cpu_fine_clip_rect);
}
CIMGUI_API void ImDrawList_AddImage(ImDrawList* list, ImTextureID user_texture_id, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, ImU32 col)
CIMGUI_API void ImDrawList_AddImage(ImDrawList *list, ImTextureID user_texture_id, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, ImU32 col)
{
return list->AddImage(user_texture_id, a, b, uv_a, uv_b, col);
}
CIMGUI_API void ImDrawList_AddImageQuad(struct ImDrawList* list, ImTextureID user_texture_id, CONST struct ImVec2 a, CONST ImVec2 b, CONST ImVec2 c, CONST ImVec2 d, CONST ImVec2 uv_a, CONST ImVec2 uv_b, CONST ImVec2 uv_c, CONST ImVec2 uv_d, ImU32 col)
CIMGUI_API void ImDrawList_AddImageQuad(struct ImDrawList *list, ImTextureID user_texture_id, CONST struct ImVec2 a, CONST ImVec2 b, CONST ImVec2 c, CONST ImVec2 d, CONST ImVec2 uv_a, CONST ImVec2 uv_b, CONST ImVec2 uv_c, CONST ImVec2 uv_d, ImU32 col)
{
return list->AddImageQuad(user_texture_id, a, b, c, d, uv_a, uv_b, uv_c, uv_d, col);
}
CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* list, CONST ImVec2* points, CONST int num_points, ImU32 col, bool closed, float thickness, bool anti_aliased)
CIMGUI_API void ImDrawList_AddImageRounded(struct ImDrawList *list, ImTextureID user_texture_id, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, ImU32 col, float rounding, int rounding_corners)
{
return list->AddPolyline(points, num_points, col, closed, thickness, anti_aliased);
list->AddImageRounded(user_texture_id, a, b, uv_a, uv_b, col, rounding, rounding_corners);
}
CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* list, CONST ImVec2* points, CONST int num_points, ImU32 col, bool anti_aliased)
CIMGUI_API void ImDrawList_AddPolyline(ImDrawList *list, CONST ImVec2 *points, CONST int num_points, ImU32 col, bool closed, float thickness)
{
return list->AddConvexPolyFilled(points, num_points, col, anti_aliased);
return list->AddPolyline(points, num_points, col, closed, thickness);
}
CIMGUI_API void ImDrawList_AddBezierCurve(ImDrawList* list, CONST struct ImVec2 pos0, CONST struct ImVec2 cp0, CONST struct ImVec2 cp1, CONST struct ImVec2 pos1, ImU32 col, float thickness, int num_segments)
CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList *list, CONST ImVec2 *points, CONST int num_points, ImU32 col)
{
return list->AddConvexPolyFilled(points, num_points, col);
}
CIMGUI_API void ImDrawList_AddBezierCurve(ImDrawList *list, CONST struct ImVec2 pos0, CONST struct ImVec2 cp0, CONST struct ImVec2 cp1, CONST struct ImVec2 pos1, ImU32 col, float thickness, int num_segments)
{
return list->AddBezierCurve(pos0, cp0, cp1, pos1, col, thickness, num_segments);
}
CIMGUI_API void ImDrawList_PathClear(ImDrawList* list)
CIMGUI_API void ImDrawList_PathClear(ImDrawList *list)
{
return list->PathClear();
}
CIMGUI_API void ImDrawList_PathLineTo(ImDrawList* list, CONST struct ImVec2 pos)
CIMGUI_API void ImDrawList_PathLineTo(ImDrawList *list, CONST struct ImVec2 pos)
{
return list->PathLineTo(pos);
}
CIMGUI_API void ImDrawList_PathLineToMergeDuplicate(ImDrawList* list, CONST struct ImVec2 pos)
CIMGUI_API void ImDrawList_PathLineToMergeDuplicate(ImDrawList *list, CONST struct ImVec2 pos)
{
return list->PathLineToMergeDuplicate(pos);
}
CIMGUI_API void ImDrawList_PathFillConvex(ImDrawList* list, ImU32 col)
CIMGUI_API void ImDrawList_PathFillConvex(ImDrawList *list, ImU32 col)
{
return list->PathFillConvex(col);
}
CIMGUI_API void ImDrawList_PathStroke(ImDrawList* list, ImU32 col, bool closed, float thickness)
CIMGUI_API void ImDrawList_PathStroke(ImDrawList *list, ImU32 col, bool closed, float thickness)
{
return list->PathStroke(col, closed, thickness);
}
CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* list, CONST struct ImVec2 centre, float radius, float a_min, float a_max, int num_segments)
CIMGUI_API void ImDrawList_PathArcTo(ImDrawList *list, CONST struct ImVec2 centre, float radius, float a_min, float a_max, int num_segments)
{
return list->PathArcTo(centre, radius, a_min, a_max, num_segments);
}
CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* list, CONST struct ImVec2 centre, float radius, int a_min_of_12, int a_max_of_12)
CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList *list, CONST struct ImVec2 centre, float radius, int a_min_of_12, int a_max_of_12)
{
return list->PathArcToFast(centre, radius, a_min_of_12, a_max_of_12);
}
CIMGUI_API void ImDrawList_PathBezierCurveTo(ImDrawList* list, CONST struct ImVec2 p1, CONST struct ImVec2 p2, CONST struct ImVec2 p3, int num_segments)
CIMGUI_API void ImDrawList_PathBezierCurveTo(ImDrawList *list, CONST struct ImVec2 p1, CONST struct ImVec2 p2, CONST struct ImVec2 p3, int num_segments)
{
return list->PathBezierCurveTo(p1, p2, p3, num_segments);
}
CIMGUI_API void ImDrawList_PathRect(ImDrawList* list, CONST struct ImVec2 rect_min, CONST struct ImVec2 rect_max, float rounding, int rounding_corners_flags)
CIMGUI_API void ImDrawList_PathRect(ImDrawList *list, CONST struct ImVec2 rect_min, CONST struct ImVec2 rect_max, float rounding, int rounding_corners_flags)
{
return list->PathRect(rect_min, rect_max, rounding, rounding_corners_flags);
}
CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* list, int channels_count)
CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList *list, int channels_count)
{
return list->ChannelsSplit(channels_count);
}
CIMGUI_API void ImDrawList_ChannelsMerge(ImDrawList* list)
CIMGUI_API void ImDrawList_ChannelsMerge(ImDrawList *list)
{
return list->ChannelsMerge();
}
CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList* list, int channel_index)
CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList *list, int channel_index)
{
return list->ChannelsSetCurrent(channel_index);
}
CIMGUI_API void ImDrawList_AddCallback(ImDrawList* list, ImDrawCallback callback, void* callback_data)
CIMGUI_API void ImDrawList_AddCallback(ImDrawList *list, ImDrawCallback callback, void *callback_data)
{
return list->AddCallback(callback, callback_data);
}
CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* list)
CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList *list)
{
return list->AddDrawCmd();
}
CIMGUI_API void ImDrawList_PrimReserve(ImDrawList* list, int idx_count, int vtx_count)
CIMGUI_API void ImDrawList_PrimReserve(ImDrawList *list, int idx_count, int vtx_count)
{
return list->PrimReserve(idx_count, vtx_count);
}
CIMGUI_API void ImDrawList_PrimRect(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col)
CIMGUI_API void ImDrawList_PrimRect(ImDrawList *list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col)
{
return list->PrimRect(a, b, col);
}
CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, ImU32 col)
CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList *list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, ImU32 col)
{
return list->PrimRectUV(a, b, uv_a, uv_b, col);
}
CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList* list,CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, CONST struct ImVec2 uv_c, CONST struct ImVec2 uv_d, ImU32 col)
CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList *list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, CONST struct ImVec2 uv_c, CONST struct ImVec2 uv_d, ImU32 col)
{
return list->PrimQuadUV(a,b,c,d,uv_a,uv_b,uv_c,uv_d,col);
return list->PrimQuadUV(a, b, c, d, uv_a, uv_b, uv_c, uv_d, col);
}
CIMGUI_API void ImDrawList_PrimVtx(ImDrawList* list, CONST struct ImVec2 pos, CONST struct ImVec2 uv, ImU32 col)
CIMGUI_API void ImDrawList_PrimVtx(ImDrawList *list, CONST struct ImVec2 pos, CONST struct ImVec2 uv, ImU32 col)
{
return list->PrimVtx(pos, uv, col);
}
CIMGUI_API void ImDrawList_PrimWriteVtx(ImDrawList* list, CONST struct ImVec2 pos, CONST struct ImVec2 uv, ImU32 col)
CIMGUI_API void ImDrawList_PrimWriteVtx(ImDrawList *list, CONST struct ImVec2 pos, CONST struct ImVec2 uv, ImU32 col)
{
return list->PrimWriteVtx(pos, uv, col);
}
CIMGUI_API void ImDrawList_PrimWriteIdx(ImDrawList* list, ImDrawIdx idx)
CIMGUI_API void ImDrawList_PrimWriteIdx(ImDrawList *list, ImDrawIdx idx)
{
return list->PrimWriteIdx(idx);
}
CIMGUI_API void ImDrawList_UpdateClipRect(ImDrawList* list)
CIMGUI_API void ImDrawList_UpdateClipRect(ImDrawList *list)
{
return list->UpdateClipRect();
}
CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList* list)
CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList *list)
{
return list->UpdateTextureID();
}

View File

@@ -2,322 +2,327 @@
#include "../imgui/imgui.h"
#include "cimgui.h"
CIMGUI_API void ImFontConfig_DefaultConstructor(ImFontConfig* config)
CIMGUI_API void ImFontConfig_DefaultConstructor(ImFontConfig *config)
{
*config = ImFontConfig();
*config = ImFontConfig();
}
CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* atlas, unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel)
CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas *atlas, unsigned char **out_pixels, int *out_width, int *out_height, int *out_bytes_per_pixel)
{
atlas->GetTexDataAsRGBA32(out_pixels, out_width, out_height, out_bytes_per_pixel);
}
CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* atlas, unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel)
CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas *atlas, unsigned char **out_pixels, int *out_width, int *out_height, int *out_bytes_per_pixel)
{
atlas->GetTexDataAsAlpha8(out_pixels, out_width, out_height, out_bytes_per_pixel);
}
CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* atlas, ImTextureID id)
CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas *atlas, ImTextureID id)
{
atlas->TexID = id;
}
CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* atlas, CONST ImFontConfig* font_cfg)
CIMGUI_API ImFont *ImFontAtlas_AddFont(ImFontAtlas *atlas, CONST ImFontConfig *font_cfg)
{
return atlas->AddFont(font_cfg);
}
CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* atlas, CONST ImFontConfig* font_cfg)
CIMGUI_API ImFont *ImFontAtlas_AddFontDefault(ImFontAtlas *atlas, CONST ImFontConfig *font_cfg)
{
return atlas->AddFontDefault(font_cfg);
}
CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* atlas,CONST char* filename, float size_pixels, CONST ImFontConfig* font_cfg, CONST ImWchar* glyph_ranges)
CIMGUI_API ImFont *ImFontAtlas_AddFontFromFileTTF(ImFontAtlas *atlas, CONST char *filename, float size_pixels, CONST ImFontConfig *font_cfg, CONST ImWchar *glyph_ranges)
{
return atlas->AddFontFromFileTTF(filename, size_pixels, font_cfg, glyph_ranges);
}
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* atlas, void* font_data, int font_size, float size_pixels, CONST ImFontConfig* font_cfg, CONST ImWchar* glyph_ranges)
CIMGUI_API ImFont *ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas *atlas, void *font_data, int font_size, float size_pixels, CONST ImFontConfig *font_cfg, CONST ImWchar *glyph_ranges)
{
return atlas->AddFontFromMemoryTTF(font_data, font_size, size_pixels, font_cfg, glyph_ranges);
}
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* atlas, CONST void* compressed_font_data, int compressed_font_size, float size_pixels, CONST ImFontConfig* font_cfg, CONST ImWchar* glyph_ranges)
CIMGUI_API ImFont *ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas *atlas, CONST void *compressed_font_data, int compressed_font_size, float size_pixels, CONST ImFontConfig *font_cfg, CONST ImWchar *glyph_ranges)
{
return atlas->AddFontFromMemoryCompressedTTF(compressed_font_data, compressed_font_size, size_pixels, font_cfg, glyph_ranges);
}
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(ImFontAtlas* atlas, CONST char* compressed_font_data_base85, float size_pixels, CONST ImFontConfig* font_cfg, CONST ImWchar* glyph_ranges)
CIMGUI_API ImFont *ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(ImFontAtlas *atlas, CONST char *compressed_font_data_base85, float size_pixels, CONST ImFontConfig *font_cfg, CONST ImWchar *glyph_ranges)
{
return atlas->AddFontFromMemoryCompressedBase85TTF(compressed_font_data_base85, size_pixels, font_cfg, glyph_ranges);
}
CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* atlas)
CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas *atlas)
{
return atlas->ClearTexData();
}
CIMGUI_API void ImFontAtlas_ClearInputData(ImFontAtlas* atlas)
CIMGUI_API void ImFontAtlas_ClearInputData(ImFontAtlas *atlas)
{
return atlas->ClearInputData();
}
CIMGUI_API void ImFontAtlas_ClearFonts(ImFontAtlas* atlas)
CIMGUI_API void ImFontAtlas_ClearFonts(ImFontAtlas *atlas)
{
return atlas->ClearFonts();
}
CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* atlas)
CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas *atlas)
{
return atlas->Clear();
}
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesDefault(struct ImFontAtlas* atlas)
CIMGUI_API CONST ImWchar *ImFontAtlas_GetGlyphRangesDefault(struct ImFontAtlas *atlas)
{
return atlas->GetGlyphRangesDefault();
}
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesKorean(struct ImFontAtlas* atlas)
CIMGUI_API CONST ImWchar *ImFontAtlas_GetGlyphRangesKorean(struct ImFontAtlas *atlas)
{
return atlas->GetGlyphRangesKorean();
}
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesJapanese(struct ImFontAtlas* atlas)
CIMGUI_API CONST ImWchar *ImFontAtlas_GetGlyphRangesJapanese(struct ImFontAtlas *atlas)
{
return atlas->GetGlyphRangesJapanese();
}
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesChinese(struct ImFontAtlas* atlas)
CIMGUI_API CONST ImWchar *ImFontAtlas_GetGlyphRangesChinese(struct ImFontAtlas *atlas)
{
return atlas->GetGlyphRangesChinese();
}
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(struct ImFontAtlas* atlas)
CIMGUI_API CONST ImWchar *ImFontAtlas_GetGlyphRangesCyrillic(struct ImFontAtlas *atlas)
{
return atlas->GetGlyphRangesCyrillic();
}
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesThai(struct ImFontAtlas* atlas)
CIMGUI_API CONST ImWchar *ImFontAtlas_GetGlyphRangesThai(struct ImFontAtlas *atlas)
{
return atlas->GetGlyphRangesThai();
}
CIMGUI_API ImTextureID ImFontAtlas_GetTexID(struct ImFontAtlas* atlas)
CIMGUI_API ImTextureID ImFontAtlas_GetTexID(struct ImFontAtlas *atlas)
{
return atlas->TexID;
}
CIMGUI_API unsigned char* ImFontAtlas_GetTexPixelsAlpha8(struct ImFontAtlas* atlas)
CIMGUI_API unsigned char *ImFontAtlas_GetTexPixelsAlpha8(struct ImFontAtlas *atlas)
{
return atlas->TexPixelsAlpha8;
}
CIMGUI_API unsigned int* ImFontAtlas_GetTexPixelsRGBA32(struct ImFontAtlas* atlas)
CIMGUI_API unsigned int *ImFontAtlas_GetTexPixelsRGBA32(struct ImFontAtlas *atlas)
{
return atlas->TexPixelsRGBA32;
}
CIMGUI_API int ImFontAtlas_GetTexWidth(struct ImFontAtlas* atlas)
CIMGUI_API int ImFontAtlas_GetTexWidth(struct ImFontAtlas *atlas)
{
return atlas->TexWidth;
}
CIMGUI_API int ImFontAtlas_GetTexHeight(struct ImFontAtlas* atlas)
CIMGUI_API int ImFontAtlas_GetTexHeight(struct ImFontAtlas *atlas)
{
return atlas->TexHeight;
}
CIMGUI_API int ImFontAtlas_GetTexDesiredWidth(struct ImFontAtlas* atlas)
CIMGUI_API int ImFontAtlas_GetTexDesiredWidth(struct ImFontAtlas *atlas)
{
return atlas->TexDesiredWidth;
}
CIMGUI_API void ImFontAtlas_SetTexDesiredWidth(struct ImFontAtlas* atlas, int TexDesiredWidth_)
CIMGUI_API void ImFontAtlas_SetTexDesiredWidth(struct ImFontAtlas *atlas, int TexDesiredWidth_)
{
atlas->TexDesiredWidth = TexDesiredWidth_;
}
CIMGUI_API int ImFontAtlas_GetTexGlyphPadding(struct ImFontAtlas* atlas)
CIMGUI_API int ImFontAtlas_GetTexGlyphPadding(struct ImFontAtlas *atlas)
{
return atlas->TexGlyphPadding;
}
CIMGUI_API void ImFontAtlas_SetTexGlyphPadding(struct ImFontAtlas* atlas, int TexGlyphPadding_)
CIMGUI_API void ImFontAtlas_SetTexGlyphPadding(struct ImFontAtlas *atlas, int TexGlyphPadding_)
{
atlas->TexGlyphPadding = TexGlyphPadding_;
}
CIMGUI_API void ImFontAtlas_GetTexUvWhitePixel(struct ImFontAtlas* atlas, ImVec2* pOut)
CIMGUI_API void ImFontAtlas_GetTexUvWhitePixel(struct ImFontAtlas *atlas, ImVec2 *pOut)
{
*pOut = atlas->TexUvWhitePixel;
}
// ImFontAtlas::Fonts;
CIMGUI_API int ImFontAtlas_Fonts_size(struct ImFontAtlas* atlas)
CIMGUI_API int ImFontAtlas_Fonts_size(struct ImFontAtlas *atlas)
{
return atlas->Fonts.size();
}
CIMGUI_API ImFont* ImFontAtlas_Fonts_index(struct ImFontAtlas* atlas, int index)
CIMGUI_API ImFont *ImFontAtlas_Fonts_index(struct ImFontAtlas *atlas, int index)
{
return atlas->Fonts[index];
}
// ImFont
CIMGUI_API float ImFont_GetFontSize(const struct ImFont* font)
CIMGUI_API float ImFont_GetFontSize(CONST struct ImFont *font)
{
return font->FontSize;
}
CIMGUI_API void ImFont_SetFontSize(struct ImFont* font, float FontSize_)
CIMGUI_API void ImFont_SetFontSize(struct ImFont *font, float FontSize_)
{
font->FontSize = FontSize_;
}
CIMGUI_API float ImFont_GetScale(const struct ImFont* font)
CIMGUI_API float ImFont_GetScale(CONST struct ImFont *font)
{
return font->Scale;
}
CIMGUI_API void ImFont_SetScale(struct ImFont* font, float Scale_)
CIMGUI_API void ImFont_SetScale(struct ImFont *font, float Scale_)
{
font->Scale = Scale_;
}
CIMGUI_API void ImFont_GetDisplayOffset(const struct ImFont* font, ImVec2* pOut)
CIMGUI_API void ImFont_GetDisplayOffset(CONST struct ImFont *font, ImVec2 *pOut)
{
*pOut = font->DisplayOffset;
}
CIMGUI_API const struct IMFONTGLYPH* ImFont_GetFallbackGlyph(const struct ImFont* font)
CIMGUI_API CONST struct IMFONTGLYPH *ImFont_GetFallbackGlyph(CONST struct ImFont *font)
{
return font->FallbackGlyph;
}
CIMGUI_API void ImFont_SetFallbackGlyph(struct ImFont* font, const struct IMFONTGLYPH* FallbackGlyph_)
CIMGUI_API void ImFont_SetFallbackGlyph(struct ImFont *font, CONST struct IMFONTGLYPH *FallbackGlyph_)
{
font->FallbackGlyph = FallbackGlyph_;
}
CIMGUI_API float ImFont_GetFallbackAdvanceX(const struct ImFont* font)
CIMGUI_API float ImFont_GetFallbackAdvanceX(CONST struct ImFont *font)
{
return font->FallbackAdvanceX;
}
CIMGUI_API ImWchar ImFont_GetFallbackChar(const struct ImFont* font)
CIMGUI_API ImWchar ImFont_GetFallbackChar(CONST struct ImFont *font)
{
return font->FallbackChar;
}
CIMGUI_API short ImFont_GetConfigDataCount(const struct ImFont* font)
CIMGUI_API short ImFont_GetConfigDataCount(CONST struct ImFont *font)
{
return font->ConfigDataCount;
}
CIMGUI_API struct ImFontConfig* ImFont_GetConfigData(struct ImFont* font)
CIMGUI_API struct ImFontConfig *ImFont_GetConfigData(struct ImFont *font)
{
return font->ConfigData;
}
CIMGUI_API struct ImFontAtlas* ImFont_GetContainerAtlas(struct ImFont* font)
CIMGUI_API struct ImFontAtlas *ImFont_GetContainerAtlas(struct ImFont *font)
{
return font->ContainerAtlas;
}
CIMGUI_API float ImFont_GetAscent(const struct ImFont* font)
CIMGUI_API float ImFont_GetAscent(CONST struct ImFont *font)
{
return font->Ascent;
}
CIMGUI_API float ImFont_GetDescent(const struct ImFont* font)
CIMGUI_API float ImFont_GetDescent(CONST struct ImFont *font)
{
return font->Descent;
}
CIMGUI_API int ImFont_GetMetricsTotalSurface(const struct ImFont* font)
CIMGUI_API int ImFont_GetMetricsTotalSurface(CONST struct ImFont *font)
{
return font->MetricsTotalSurface;
}
CIMGUI_API void ImFont_ClearOutputData(struct ImFont* font)
CIMGUI_API void ImFont_ClearOutputData(struct ImFont *font)
{
font->ClearOutputData();
}
CIMGUI_API void ImFont_BuildLookupTable(struct ImFont* font)
CIMGUI_API void ImFont_BuildLookupTable(struct ImFont *font)
{
font->BuildLookupTable();
}
CIMGUI_API const struct IMFONTGLYPH* ImFont_FindGlyph(const struct ImFont* font, ImWchar c)
CIMGUI_API CONST struct IMFONTGLYPH *ImFont_FindGlyph(CONST struct ImFont *font, ImWchar c)
{
return font->FindGlyph(c);
}
CIMGUI_API void ImFont_SetFallbackChar(struct ImFont* font, ImWchar c)
CIMGUI_API void ImFont_SetFallbackChar(struct ImFont *font, ImWchar c)
{
font->SetFallbackChar(c);
}
CIMGUI_API float ImFont_GetCharAdvance(const struct ImFont* font, ImWchar c)
CIMGUI_API float ImFont_GetCharAdvance(CONST struct ImFont *font, ImWchar c)
{
return font->GetCharAdvance(c);
}
CIMGUI_API bool ImFont_IsLoaded(const struct ImFont* font)
CIMGUI_API bool ImFont_IsLoaded(CONST struct ImFont *font)
{
return font->IsLoaded();
}
CIMGUI_API void ImFont_CalcTextSizeA(const struct ImFont* font, ImVec2* pOut, float size, float max_width, float wrap_width, const char* text_begin, const char* text_end, const char** remaining)
CIMGUI_API CONST char *ImFont_GetDebugName(CONST struct ImFont *font)
{
return font->GetDebugName();
}
CIMGUI_API void ImFont_CalcTextSizeA(CONST struct ImFont *font, ImVec2 *pOut, float size, float max_width, float wrap_width, CONST char *text_begin, CONST char *text_end, CONST char **remaining)
{
*pOut = font->CalcTextSizeA(size, max_width, wrap_width, text_begin, text_end, remaining);
}
CIMGUI_API const char* ImFont_CalcWordWrapPositionA(const struct ImFont* font, float scale, const char* text, const char* text_end, float wrap_width)
CIMGUI_API CONST char *ImFont_CalcWordWrapPositionA(CONST struct ImFont *font, float scale, CONST char *text, CONST char *text_end, float wrap_width)
{
return font->CalcWordWrapPositionA(scale, text, text_end, wrap_width);
}
CIMGUI_API void ImFont_RenderChar(const struct ImFont* font, ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, unsigned short c)
CIMGUI_API void ImFont_RenderChar(CONST struct ImFont *font, ImDrawList *draw_list, float size, ImVec2 pos, ImU32 col, unsigned short c)
{
return font->RenderChar(draw_list, size, pos, col, c);
}
CIMGUI_API void ImFont_RenderText(const struct ImFont* font, ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, const ImVec4* clip_rect, const char* text_begin, const char* text_end, float wrap_width, bool cpu_fine_clip)
CIMGUI_API void ImFont_RenderText(CONST struct ImFont *font, ImDrawList *draw_list, float size, ImVec2 pos, ImU32 col, CONST ImVec4 *clip_rect, CONST char *text_begin, CONST char *text_end, float wrap_width, bool cpu_fine_clip)
{
return font->RenderText(draw_list, size, pos, col, *clip_rect, text_begin, text_end, wrap_width, cpu_fine_clip);
}
// ImFont::Glyph
CIMGUI_API int ImFont_Glyphs_size(const struct ImFont* font)
CIMGUI_API int ImFont_Glyphs_size(CONST struct ImFont *font)
{
return font->Glyphs.size();
}
CIMGUI_API struct IMFONTGLYPH* ImFont_Glyphs_index(struct ImFont* font, int index)
CIMGUI_API struct IMFONTGLYPH *ImFont_Glyphs_index(struct ImFont *font, int index)
{
return &font->Glyphs[index];
}
// ImFont::IndexXAdvance
CIMGUI_API int ImFont_IndexXAdvance_size(const struct ImFont* font)
CIMGUI_API int ImFont_IndexXAdvance_size(CONST struct ImFont *font)
{
return font->IndexAdvanceX.size();
}
CIMGUI_API float ImFont_IndexXAdvance_index(const struct ImFont* font, int index)
CIMGUI_API float ImFont_IndexXAdvance_index(CONST struct ImFont *font, int index)
{
return font->IndexAdvanceX[index];
}
// ImFont::IndexLookup
CIMGUI_API int ImFont_IndexLookup_size(const struct ImFont* font)
CIMGUI_API int ImFont_IndexLookup_size(CONST struct ImFont *font)
{
return font->IndexLookup.size();
}
CIMGUI_API unsigned short ImFont_IndexLookup_index(const struct ImFont* font, int index)
CIMGUI_API unsigned short ImFont_IndexLookup_index(CONST struct ImFont *font, int index)
{
return font->IndexLookup[index];
}

2
imgui

Submodule imgui updated: 9f200d10d5...e916310b2e