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3
.gitignore
vendored
3
.gitignore
vendored
@@ -33,3 +33,6 @@ cimgui/cimgui.v12.suo
|
||||
cimgui/Release/
|
||||
.idea
|
||||
CMakeLists.txt
|
||||
cimgui/.vs/
|
||||
cimgui/cimgui.vcxproj.user
|
||||
cimgui/x64/
|
||||
|
12
README.md
12
README.md
@@ -1,14 +1,13 @@
|
||||
# cimgui [](https://travis-ci.org/Extrawurst/cimgui)
|
||||
|
||||

|
||||

|
||||

|
||||
|
||||
This is a thin c-api wrapper for the excellent C++ intermediate gui [imgui](https://github.com/ocornut/imgui).
|
||||
Most of the functions have wrapper counterparts now, missing stuff is added on a as-needed basis (PR welcome).
|
||||
This library is intended as a intermediate layer to be able to use imgui from other languages that can interface with C (like D - see [D-binding](https://github.com/Extrawurst/DerelictImgui))
|
||||
|
||||
Notes:
|
||||
* currently this wrapper is based on version [1.44 of imgui](https://github.com/ocornut/imgui/releases/tag/v1.44)
|
||||
* currently this wrapper is based on version [1.50 of imgui](https://github.com/ocornut/imgui/releases/tag/v1.50)
|
||||
* does not compile with pure C compiler yet (for writing bindings in languages that are able to use C-ABI it is enough though, see D-bindings)
|
||||
|
||||
# usage
|
||||
@@ -17,3 +16,10 @@ Notes:
|
||||
* make using makefile on linux/osx
|
||||
* use whatever method is in ImGui c++ namespace in the original [imgui.h](https://github.com/ocornut/imgui/blob/master/imgui.h) by prepending `ig`
|
||||
* methods have the same parameter list and return values (where possible)
|
||||
|
||||
# example bindings based on cimgui
|
||||
|
||||
* [DerelictImgui](https://github.com/Extrawurst/DerelictImgui)
|
||||
* [ImGui.NET](https://github.com/mellinoe/ImGui.NET)
|
||||
* [imgui-rs](https://github.com/Gekkio/imgui-rs)
|
||||
* [imgui-pas](https://github.com/dpethes/imgui-pas)
|
4
cimgui/.vscode/settings.json
vendored
Normal file
4
cimgui/.vscode/settings.json
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
// Place your settings in this file to overwrite default and user settings.
|
||||
{
|
||||
"editor.formatOnSave": false,
|
||||
}
|
@@ -3,8 +3,9 @@
|
||||
# Compatible with Ubuntu 14.04.1 and Mac OS X
|
||||
|
||||
OBJS = cimgui.o
|
||||
OBJS += fontAtlas.o
|
||||
OBJS += fontAtlas.o
|
||||
OBJS += drawList.o
|
||||
OBJS += listClipper.o
|
||||
#OBJS += test.o
|
||||
OBJS += ../imgui/imgui.o
|
||||
OBJS += ../imgui/imgui_draw.o
|
||||
@@ -32,6 +33,17 @@ ifeq ($(UNAME_S), Darwin) #APPLE
|
||||
CFLAGS = $(CXXFLAGS)
|
||||
endif
|
||||
|
||||
ifeq ($(OS), Windows_NT)
|
||||
ECHO_MESSAGE = "Windows"
|
||||
|
||||
OUTPUTNAME = cimgui.dll
|
||||
CXXFLAGS = -I../../
|
||||
CXXFLAGS += -Wall
|
||||
CXXFLAGS += -shared
|
||||
LINKFLAGS = -limm32
|
||||
CFLAGS = $(CXXFLAGS)
|
||||
endif
|
||||
|
||||
.cpp.o:
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
670
cimgui/cimgui.h
670
cimgui/cimgui.h
@@ -3,7 +3,9 @@
|
||||
|
||||
#if defined _WIN32 || defined __CYGWIN__
|
||||
#define API __declspec(dllexport)
|
||||
#ifndef __GNUC__
|
||||
#define snprintf sprintf_s
|
||||
#endif
|
||||
#else
|
||||
#define API
|
||||
#endif
|
||||
@@ -19,47 +21,404 @@
|
||||
#define CIMGUI_API EXTERN API
|
||||
#define CONST const
|
||||
|
||||
typedef int ImGuiWindowFlags;
|
||||
typedef int ImGuiSetCond;
|
||||
typedef int ImGuiColorEditMode;
|
||||
struct ImGuiIO;
|
||||
struct ImGuiStyle;
|
||||
struct ImDrawData;
|
||||
struct ImVec2;
|
||||
struct ImVec4;
|
||||
struct ImGuiTextEditCallbackData;
|
||||
struct ImGuiSizeConstraintCallbackData;
|
||||
struct ImDrawList;
|
||||
struct ImGuiStorage;
|
||||
struct ImFont;
|
||||
struct ImFontConfig;
|
||||
struct ImFontAtlas;
|
||||
struct ImDrawCmd;
|
||||
struct ImGuiListClipper;
|
||||
struct ImGuiTextFilter;
|
||||
|
||||
CIMGUI_API ImGuiIO* igGetIO();
|
||||
CIMGUI_API ImGuiStyle* igGetStyle();
|
||||
CIMGUI_API void igNewFrame();
|
||||
CIMGUI_API void igRender();
|
||||
CIMGUI_API void igShutdown();
|
||||
CIMGUI_API void igShowUserGuide();
|
||||
CIMGUI_API void igShowStyleEditor(ImGuiStyle* ref);
|
||||
CIMGUI_API void igShowTestWindow(bool* opened);
|
||||
CIMGUI_API void igShowMetricsWindow(bool* opened);
|
||||
typedef unsigned short ImDrawIdx;
|
||||
typedef unsigned int ImU32;
|
||||
typedef unsigned short ImWchar;
|
||||
typedef void* ImTextureID;
|
||||
typedef ImU32 ImGuiID;
|
||||
typedef int ImGuiCol;
|
||||
typedef int ImGuiStyleVar;
|
||||
typedef int ImGuiKey;
|
||||
typedef int ImGuiColorEditMode;
|
||||
typedef int ImGuiMouseCursor;
|
||||
typedef int ImGuiWindowFlags;
|
||||
typedef int ImGuiSetCond;
|
||||
typedef int ImGuiInputTextFlags;
|
||||
typedef int ImGuiSelectableFlags;
|
||||
typedef int ImGuiTreeNodeFlags;
|
||||
typedef int (*ImGuiTextEditCallback)(struct ImGuiTextEditCallbackData *data);
|
||||
typedef void (*ImGuiSizeConstraintCallback)(struct ImGuiSizeConstraintCallbackData* data);
|
||||
typedef void (*ImDrawCallback)(CONST struct ImDrawList* parent_list, CONST struct ImDrawCmd* cmd);
|
||||
|
||||
#ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS
|
||||
struct ImVec2 {
|
||||
float x, y;
|
||||
};
|
||||
|
||||
struct ImVec4 {
|
||||
float x, y, z, w;
|
||||
};
|
||||
|
||||
enum {
|
||||
ImGuiWindowFlags_NoTitleBar = 1 << 0,
|
||||
ImGuiWindowFlags_NoResize = 1 << 1,
|
||||
ImGuiWindowFlags_NoMove = 1 << 2,
|
||||
ImGuiWindowFlags_NoScrollbar = 1 << 3,
|
||||
ImGuiWindowFlags_NoScrollWithMouse = 1 << 4,
|
||||
ImGuiWindowFlags_NoCollapse = 1 << 5,
|
||||
ImGuiWindowFlags_AlwaysAutoResize = 1 << 6,
|
||||
ImGuiWindowFlags_ShowBorders = 1 << 7,
|
||||
ImGuiWindowFlags_NoSavedSettings = 1 << 8,
|
||||
ImGuiWindowFlags_NoInputs = 1 << 9,
|
||||
ImGuiWindowFlags_MenuBar = 1 << 10,
|
||||
ImGuiWindowFlags_HorizontalScrollbar = 1 << 11,
|
||||
ImGuiWindowFlags_NoFocusOnAppearing = 1 << 12,
|
||||
ImGuiWindowFlags_NoBringToFrontOnFocus = 1 << 13,
|
||||
ImGuiWindowFlags_AlwaysVerticalScrollbar = 1 << 14,
|
||||
ImGuiWindowFlags_AlwaysHorizontalScrollbar = 1 << 15,
|
||||
ImGuiWindowFlags_AlwaysUseWindowPadding = 1 << 16
|
||||
};
|
||||
|
||||
enum {
|
||||
ImGuiInputTextFlags_CharsDecimal = 1 << 0,
|
||||
ImGuiInputTextFlags_CharsHexadecimal = 1 << 1,
|
||||
ImGuiInputTextFlags_CharsUppercase = 1 << 2,
|
||||
ImGuiInputTextFlags_CharsNoBlank = 1 << 3,
|
||||
ImGuiInputTextFlags_AutoSelectAll = 1 << 4,
|
||||
ImGuiInputTextFlags_EnterReturnsTrue = 1 << 5,
|
||||
ImGuiInputTextFlags_CallbackCompletion = 1 << 6,
|
||||
ImGuiInputTextFlags_CallbackHistory = 1 << 7,
|
||||
ImGuiInputTextFlags_CallbackAlways = 1 << 8,
|
||||
ImGuiInputTextFlags_CallbackCharFilter = 1 << 9,
|
||||
ImGuiInputTextFlags_AllowTabInput = 1 << 10,
|
||||
ImGuiInputTextFlags_CtrlEnterForNewLine = 1 << 11,
|
||||
ImGuiInputTextFlags_NoHorizontalScroll = 1 << 12,
|
||||
ImGuiInputTextFlags_AlwaysInsertMode = 1 << 13,
|
||||
ImGuiInputTextFlags_ReadOnly = 1 << 14,
|
||||
ImGuiInputTextFlags_Password = 1 << 15
|
||||
};
|
||||
|
||||
enum {
|
||||
ImGuiTreeNodeFlags_Selected = 1 << 0,
|
||||
ImGuiTreeNodeFlags_Framed = 1 << 1,
|
||||
ImGuiTreeNodeFlags_AllowOverlapMode = 1 << 2,
|
||||
ImGuiTreeNodeFlags_NoTreePushOnOpen = 1 << 3,
|
||||
ImGuiTreeNodeFlags_NoAutoOpenOnLog = 1 << 4,
|
||||
ImGuiTreeNodeFlags_DefaultOpen = 1 << 5,
|
||||
ImGuiTreeNodeFlags_OpenOnDoubleClick = 1 << 6,
|
||||
ImGuiTreeNodeFlags_OpenOnArrow = 1 << 7,
|
||||
ImGuiTreeNodeFlags_Leaf = 1 << 8,
|
||||
ImGuiTreeNodeFlags_Bullet = 1 << 9,
|
||||
ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_NoAutoOpenOnLog
|
||||
};
|
||||
|
||||
enum {
|
||||
ImGuiSelectableFlags_DontClosePopups = 1 << 0,
|
||||
ImGuiSelectableFlags_SpanAllColumns = 1 << 1,
|
||||
ImGuiSelectableFlags_AllowDoubleClick = 1 << 2
|
||||
};
|
||||
|
||||
enum {
|
||||
ImGuiKey_Tab,
|
||||
ImGuiKey_LeftArrow,
|
||||
ImGuiKey_RightArrow,
|
||||
ImGuiKey_UpArrow,
|
||||
ImGuiKey_DownArrow,
|
||||
ImGuiKey_PageUp,
|
||||
ImGuiKey_PageDown,
|
||||
ImGuiKey_Home,
|
||||
ImGuiKey_End,
|
||||
ImGuiKey_Delete,
|
||||
ImGuiKey_Backspace,
|
||||
ImGuiKey_Enter,
|
||||
ImGuiKey_Escape,
|
||||
ImGuiKey_A,
|
||||
ImGuiKey_C,
|
||||
ImGuiKey_V,
|
||||
ImGuiKey_X,
|
||||
ImGuiKey_Y,
|
||||
ImGuiKey_Z,
|
||||
ImGuiKey_COUNT
|
||||
};
|
||||
|
||||
enum {
|
||||
ImGuiCol_Text,
|
||||
ImGuiCol_TextDisabled,
|
||||
ImGuiCol_WindowBg,
|
||||
ImGuiCol_ChildWindowBg,
|
||||
ImGuiCol_PopupBg,
|
||||
ImGuiCol_Border,
|
||||
ImGuiCol_BorderShadow,
|
||||
ImGuiCol_FrameBg,
|
||||
ImGuiCol_FrameBgHovered,
|
||||
ImGuiCol_FrameBgActive,
|
||||
ImGuiCol_TitleBg,
|
||||
ImGuiCol_TitleBgCollapsed,
|
||||
ImGuiCol_TitleBgActive,
|
||||
ImGuiCol_MenuBarBg,
|
||||
ImGuiCol_ScrollbarBg,
|
||||
ImGuiCol_ScrollbarGrab,
|
||||
ImGuiCol_ScrollbarGrabHovered,
|
||||
ImGuiCol_ScrollbarGrabActive,
|
||||
ImGuiCol_ComboBg,
|
||||
ImGuiCol_CheckMark,
|
||||
ImGuiCol_SliderGrab,
|
||||
ImGuiCol_SliderGrabActive,
|
||||
ImGuiCol_Button,
|
||||
ImGuiCol_ButtonHovered,
|
||||
ImGuiCol_ButtonActive,
|
||||
ImGuiCol_Header,
|
||||
ImGuiCol_HeaderHovered,
|
||||
ImGuiCol_HeaderActive,
|
||||
ImGuiCol_Column,
|
||||
ImGuiCol_ColumnHovered,
|
||||
ImGuiCol_ColumnActive,
|
||||
ImGuiCol_ResizeGrip,
|
||||
ImGuiCol_ResizeGripHovered,
|
||||
ImGuiCol_ResizeGripActive,
|
||||
ImGuiCol_CloseButton,
|
||||
ImGuiCol_CloseButtonHovered,
|
||||
ImGuiCol_CloseButtonActive,
|
||||
ImGuiCol_PlotLines,
|
||||
ImGuiCol_PlotLinesHovered,
|
||||
ImGuiCol_PlotHistogram,
|
||||
ImGuiCol_PlotHistogramHovered,
|
||||
ImGuiCol_TextSelectedBg,
|
||||
ImGuiCol_ModalWindowDarkening,
|
||||
ImGuiCol_COUNT
|
||||
};
|
||||
|
||||
enum {
|
||||
ImGuiStyleVar_Alpha,
|
||||
ImGuiStyleVar_WindowPadding,
|
||||
ImGuiStyleVar_WindowRounding,
|
||||
ImGuiStyleVar_WindowMinSize,
|
||||
ImGuiStyleVar_ChildWindowRounding,
|
||||
ImGuiStyleVar_FramePadding,
|
||||
ImGuiStyleVar_FrameRounding,
|
||||
ImGuiStyleVar_ItemSpacing,
|
||||
ImGuiStyleVar_ItemInnerSpacing,
|
||||
ImGuiStyleVar_IndentSpacing,
|
||||
ImGuiStyleVar_GrabMinSize,
|
||||
ImGuiStyleVar_ButtonTextAlign,
|
||||
ImGuiStyleVar_Count_
|
||||
};
|
||||
|
||||
enum {
|
||||
ImGuiColorEditMode_UserSelect = -2,
|
||||
ImGuiColorEditMode_UserSelectShowButton = -1,
|
||||
ImGuiColorEditMode_RGB = 0,
|
||||
ImGuiColorEditMode_HSV = 1,
|
||||
ImGuiColorEditMode_HEX = 2
|
||||
};
|
||||
|
||||
enum {
|
||||
ImGuiMouseCursor_None = -1,
|
||||
ImGuiMouseCursor_Arrow = 0,
|
||||
ImGuiMouseCursor_TextInput,
|
||||
ImGuiMouseCursor_Move,
|
||||
ImGuiMouseCursor_ResizeNS,
|
||||
ImGuiMouseCursor_ResizeEW,
|
||||
ImGuiMouseCursor_ResizeNESW,
|
||||
ImGuiMouseCursor_ResizeNWSE,
|
||||
ImGuiMouseCursor_Count_
|
||||
};
|
||||
|
||||
enum {
|
||||
ImGuiSetCond_Always = 1 << 0,
|
||||
ImGuiSetCond_Once = 1 << 1,
|
||||
ImGuiSetCond_FirstUseEver = 1 << 2,
|
||||
ImGuiSetCond_Appearing = 1 << 3
|
||||
};
|
||||
|
||||
struct ImGuiStyle {
|
||||
float Alpha;
|
||||
struct ImVec2 WindowPadding;
|
||||
struct ImVec2 WindowMinSize;
|
||||
float WindowRounding;
|
||||
ImVec2 WindowTitleAlign;
|
||||
float ChildWindowRounding;
|
||||
struct ImVec2 FramePadding;
|
||||
float FrameRounding;
|
||||
struct ImVec2 ItemSpacing;
|
||||
struct ImVec2 ItemInnerSpacing;
|
||||
struct ImVec2 TouchExtraPadding;
|
||||
float IndentSpacing;
|
||||
float ColumnsMinSpacing;
|
||||
float ScrollbarSize;
|
||||
float ScrollbarRounding;
|
||||
float GrabMinSize;
|
||||
float GrabRounding;
|
||||
ImVec2 ButtonTextAlign;
|
||||
struct ImVec2 DisplayWindowPadding;
|
||||
struct ImVec2 DisplaySafeAreaPadding;
|
||||
bool AntiAliasedLines;
|
||||
bool AntiAliasedShapes;
|
||||
float CurveTessellationTol;
|
||||
struct ImVec4 Colors[ImGuiCol_COUNT];
|
||||
};
|
||||
|
||||
struct ImGuiIO {
|
||||
struct ImVec2 DisplaySize;
|
||||
float DeltaTime;
|
||||
float IniSavingRate;
|
||||
const char* IniFilename;
|
||||
const char* LogFilename;
|
||||
float MouseDoubleClickTime;
|
||||
float MouseDoubleClickMaxDist;
|
||||
float MouseDragThreshold;
|
||||
int KeyMap[ImGuiKey_COUNT];
|
||||
float KeyRepeatDelay;
|
||||
float KeyRepeatRate;
|
||||
void* UserData;
|
||||
struct ImFontAtlas* Fonts;
|
||||
float FontGlobalScale;
|
||||
bool FontAllowUserScaling;
|
||||
ImFont* FontDefault;
|
||||
struct ImVec2 DisplayFramebufferScale;
|
||||
struct ImVec2 DisplayVisibleMin;
|
||||
struct ImVec2 DisplayVisibleMax;
|
||||
bool OSXBehaviors;
|
||||
void (*RenderDrawListsFn)(struct ImDrawData* data);
|
||||
const char* (*GetClipboardTextFn)(void* user_data);
|
||||
void (*SetClipboardTextFn)(void* user_data, const char* text);
|
||||
void* ClipboardUserData;
|
||||
void* (*MemAllocFn)(size_t sz);
|
||||
void (*MemFreeFn)(void* ptr);
|
||||
void (*ImeSetInputScreenPosFn)(int x, int y);
|
||||
void* ImeWindowHandle;
|
||||
struct ImVec2 MousePos;
|
||||
bool MouseDown[5];
|
||||
float MouseWheel;
|
||||
bool MouseDrawCursor;
|
||||
bool KeyCtrl;
|
||||
bool KeyShift;
|
||||
bool KeyAlt;
|
||||
bool KeySuper;
|
||||
bool KeysDown[512];
|
||||
ImWchar InputCharacters[16 + 1];
|
||||
bool WantCaptureMouse;
|
||||
bool WantCaptureKeyboard;
|
||||
bool WantTextInput;
|
||||
float Framerate;
|
||||
int MetricsAllocs;
|
||||
int MetricsRenderVertices;
|
||||
int MetricsRenderIndices;
|
||||
int MetricsActiveWindows;
|
||||
ImVec2 MouseDelta;
|
||||
struct ImVec2 MousePosPrev;
|
||||
bool MouseClicked[5];
|
||||
struct ImVec2 MouseClickedPos[5];
|
||||
float MouseClickedTime[5];
|
||||
bool MouseDoubleClicked[5];
|
||||
bool MouseReleased[5];
|
||||
bool MouseDownOwned[5];
|
||||
float MouseDownDuration[5];
|
||||
float MouseDownDurationPrev[5];
|
||||
float MouseDragMaxDistanceSqr[5];
|
||||
float KeysDownDuration[512];
|
||||
float KeysDownDurationPrev[512];
|
||||
};
|
||||
|
||||
struct ImGuiTextEditCallbackData {
|
||||
ImGuiInputTextFlags EventFlag;
|
||||
ImGuiInputTextFlags Flags;
|
||||
void* UserData;
|
||||
bool ReadOnly;
|
||||
ImWchar EventChar;
|
||||
ImGuiKey EventKey;
|
||||
char* Buf;
|
||||
int BufTextLen;
|
||||
int BufSize;
|
||||
bool BufDirty;
|
||||
int CursorPos;
|
||||
int SelectionStart;
|
||||
int SelectionEnd;
|
||||
};
|
||||
|
||||
struct ImGuiSizeConstraintCallbackData {
|
||||
void* UserData;
|
||||
struct ImVec2 Pos;
|
||||
struct ImVec2 CurrentSize;
|
||||
struct ImVec2 DesiredSize;
|
||||
};
|
||||
|
||||
struct ImDrawCmd {
|
||||
unsigned int ElemCount;
|
||||
struct ImVec4 ClipRect;
|
||||
ImTextureID TextureId;
|
||||
ImDrawCallback UserCallback;
|
||||
void* UserCallbackData;
|
||||
};
|
||||
|
||||
struct ImDrawData {
|
||||
bool Valid;
|
||||
struct ImDrawList** CmdLists;
|
||||
int CmdListsCount;
|
||||
int TotalVtxCount;
|
||||
int TotalIdxCount;
|
||||
};
|
||||
|
||||
struct ImFontConfig {
|
||||
void* FontData;
|
||||
int FontDataSize;
|
||||
bool FontDataOwnedByAtlas;
|
||||
int FontNo;
|
||||
float SizePixels;
|
||||
int OversampleH, OversampleV;
|
||||
bool PixelSnapH;
|
||||
struct ImVec2 GlyphExtraSpacing;
|
||||
ImVec2 GlyphOffset;
|
||||
const ImWchar* GlyphRanges;
|
||||
bool MergeMode;
|
||||
char Name[32];
|
||||
struct ImFont* DstFont;
|
||||
};
|
||||
#endif // CIMGUI_DEFINE_ENUMS_AND_STRUCTS
|
||||
|
||||
CIMGUI_API struct ImGuiIO* igGetIO();
|
||||
CIMGUI_API struct ImGuiStyle* igGetStyle();
|
||||
CIMGUI_API struct ImDrawData* igGetDrawData();
|
||||
CIMGUI_API void igNewFrame();
|
||||
CIMGUI_API void igRender();
|
||||
CIMGUI_API void igShutdown();
|
||||
CIMGUI_API void igShowUserGuide();
|
||||
CIMGUI_API void igShowStyleEditor(struct ImGuiStyle* ref);
|
||||
CIMGUI_API void igShowTestWindow(bool* opened);
|
||||
CIMGUI_API void igShowMetricsWindow(bool* opened);
|
||||
|
||||
// Window
|
||||
CIMGUI_API bool igBegin(CONST char* name, bool* p_opened, ImGuiWindowFlags flags);
|
||||
CIMGUI_API bool igBegin2(CONST char* name, bool* p_opened, CONST struct ImVec2 size_on_first_use, float bg_alpha, ImGuiWindowFlags flags);
|
||||
CIMGUI_API bool igBegin(CONST char* name, bool* p_open, ImGuiWindowFlags flags);
|
||||
CIMGUI_API bool igBegin2(CONST char* name, bool* p_open, CONST struct ImVec2 size_on_first_use, float bg_alpha, ImGuiWindowFlags flags);
|
||||
CIMGUI_API void igEnd();
|
||||
CIMGUI_API bool igBeginChild(CONST char* str_id, CONST struct ImVec2 size, bool border, ImGuiWindowFlags extra_flags);
|
||||
CIMGUI_API bool igBeginChildEx(ImGuiID id, CONST struct ImVec2 size, bool border, ImGuiWindowFlags extra_flags);
|
||||
CIMGUI_API void igEndChild();
|
||||
CIMGUI_API void igGetContentRegionMax(struct ImVec2* out);
|
||||
CIMGUI_API void igGetContentRegionAvail(struct ImVec2* out);
|
||||
CIMGUI_API float igGetContentRegionAvailWidth(); //
|
||||
CIMGUI_API float igGetContentRegionAvailWidth();
|
||||
CIMGUI_API void igGetWindowContentRegionMin(struct ImVec2* out);
|
||||
CIMGUI_API void igGetWindowContentRegionMax(struct ImVec2* out);
|
||||
CIMGUI_API float igGetWindowContentRegionWidth(); //
|
||||
CIMGUI_API ImDrawList* igGetWindowDrawList();
|
||||
CIMGUI_API ImFont* igGetWindowFont();
|
||||
CIMGUI_API float igGetWindowFontSize();
|
||||
CIMGUI_API void igSetWindowFontScale(float scale);
|
||||
CIMGUI_API float igGetWindowContentRegionWidth();
|
||||
CIMGUI_API struct ImDrawList* igGetWindowDrawList();
|
||||
CIMGUI_API void igGetWindowPos(struct ImVec2* out);
|
||||
CIMGUI_API void igGetWindowSize(struct ImVec2* out);
|
||||
CIMGUI_API float igGetWindowWidth();
|
||||
CIMGUI_API float igGetWindowHeight();
|
||||
CIMGUI_API bool igIsWindowCollapsed();
|
||||
CIMGUI_API void igSetWindowFontScale(float scale);
|
||||
|
||||
CIMGUI_API void igSetNextWindowPos(CONST struct ImVec2 pos, ImGuiSetCond cond);
|
||||
CIMGUI_API void igSetNextWindowPosCenter(ImGuiSetCond cond);
|
||||
CIMGUI_API void igSetNextWindowSize(CONST struct ImVec2 size, ImGuiSetCond cond);
|
||||
CIMGUI_API void igSetNextWindowContentSize(CONST ImVec2 size);
|
||||
CIMGUI_API void igSetNextWindowSizeConstraints(CONST struct ImVec2 size_min, CONST struct ImVec2 size_max, ImGuiSizeConstraintCallback custom_callback, void* custom_callback_data);
|
||||
CIMGUI_API void igSetNextWindowContentSize(CONST struct ImVec2 size);
|
||||
CIMGUI_API void igSetNextWindowContentWidth(float width);
|
||||
CIMGUI_API void igSetNextWindowCollapsed(bool collapsed, ImGuiSetCond cond);
|
||||
CIMGUI_API void igSetNextWindowFocus();
|
||||
@@ -78,48 +437,48 @@ CIMGUI_API float igGetScrollMaxX();
|
||||
CIMGUI_API float igGetScrollMaxY();
|
||||
CIMGUI_API void igSetScrollX(float scroll_x);
|
||||
CIMGUI_API void igSetScrollY(float scroll_y);
|
||||
CIMGUI_API void igSetScrollHere(float center_y_ratio = 0.5f);
|
||||
CIMGUI_API void igSetScrollFromPosY(float pos_y, float center_y_ratio = 0.5f);
|
||||
CIMGUI_API void igSetScrollHere(float center_y_ratio);
|
||||
CIMGUI_API void igSetScrollFromPosY(float pos_y, float center_y_ratio);
|
||||
CIMGUI_API void igSetKeyboardFocusHere(int offset);
|
||||
CIMGUI_API void igSetStateStorage(ImGuiStorage* tree);
|
||||
CIMGUI_API ImGuiStorage* igGetStateStorage();
|
||||
CIMGUI_API void igSetStateStorage(struct ImGuiStorage* tree);
|
||||
CIMGUI_API struct ImGuiStorage* igGetStateStorage();
|
||||
|
||||
// Parameters stacks (shared)
|
||||
CIMGUI_API void igPushFont(ImFont* font);
|
||||
CIMGUI_API void igPushFont(struct ImFont* font);
|
||||
CIMGUI_API void igPopFont();
|
||||
CIMGUI_API void igPushStyleColor(ImGuiCol idx, CONST struct ImVec4 col);
|
||||
CIMGUI_API void igPopStyleColor(int count);
|
||||
CIMGUI_API void igPushStyleVar(ImGuiStyleVar idx, float val);
|
||||
CIMGUI_API void igPushStyleVarVec(ImGuiStyleVar idx, CONST struct ImVec2 val);
|
||||
CIMGUI_API void igPopStyleVar(int count);
|
||||
CIMGUI_API struct ImFont* igGetFont();
|
||||
CIMGUI_API float igGetFontSize();
|
||||
CIMGUI_API void igGetFontTexUvWhitePixel(struct ImVec2* pOut);
|
||||
CIMGUI_API ImU32 igGetColorU32(ImGuiCol idx, float alpha_mul);
|
||||
CIMGUI_API ImU32 igGetColorU32Vec(CONST struct ImVec4* col);
|
||||
|
||||
|
||||
// Parameters stacks (current window)
|
||||
CIMGUI_API void igPushItemWidth(float item_width);
|
||||
CIMGUI_API void igPopItemWidth();
|
||||
CIMGUI_API float igCalcItemWidth();
|
||||
CIMGUI_API void igPushAllowKeyboardFocus(bool v);
|
||||
CIMGUI_API void igPopAllowKeyboardFocus();
|
||||
CIMGUI_API void igPushTextWrapPos(float wrap_pos_x);
|
||||
CIMGUI_API void igPopTextWrapPos();
|
||||
CIMGUI_API void igPushAllowKeyboardFocus(bool v);
|
||||
CIMGUI_API void igPopAllowKeyboardFocus();
|
||||
CIMGUI_API void igPushButtonRepeat(bool repeat);
|
||||
CIMGUI_API void igPopButtonRepeat();
|
||||
|
||||
// Layout
|
||||
CIMGUI_API void igSeparator();
|
||||
CIMGUI_API void igSameLine(float pos_x, float spacing_w);
|
||||
CIMGUI_API void igNewLine();
|
||||
CIMGUI_API void igSpacing();
|
||||
CIMGUI_API void igDummy(CONST struct ImVec2* size);
|
||||
CIMGUI_API void igIndent(float indent_w);
|
||||
CIMGUI_API void igUnindent(float indent_w);
|
||||
CIMGUI_API void igBeginGroup();
|
||||
CIMGUI_API void igEndGroup();
|
||||
CIMGUI_API void igSeparator();
|
||||
CIMGUI_API void igSameLine(float local_pos_x, float spacing_w);
|
||||
CIMGUI_API void igSpacing();
|
||||
CIMGUI_API void igDummy(CONST ImVec2* size);
|
||||
CIMGUI_API void igIndent();
|
||||
CIMGUI_API void igUnindent();
|
||||
CIMGUI_API void igColumns(int count, CONST char* id, bool border);
|
||||
CIMGUI_API void igNextColumn();
|
||||
CIMGUI_API int igGetColumnIndex();
|
||||
CIMGUI_API float igGetColumnOffset(int column_index);
|
||||
CIMGUI_API void igSetColumnOffset(int column_index, float offset_x);
|
||||
CIMGUI_API float igGetColumnWidth(int column_index);
|
||||
CIMGUI_API int igGetColumnsCount();
|
||||
CIMGUI_API void igGetCursorPos(struct ImVec2* pOut);
|
||||
CIMGUI_API float igGetCursorPosX();
|
||||
CIMGUI_API float igGetCursorPosY();
|
||||
@@ -134,6 +493,15 @@ CIMGUI_API float igGetTextLineHeight();
|
||||
CIMGUI_API float igGetTextLineHeightWithSpacing();
|
||||
CIMGUI_API float igGetItemsLineHeightWithSpacing();
|
||||
|
||||
//Columns
|
||||
CIMGUI_API void igColumns(int count, CONST char* id, bool border);
|
||||
CIMGUI_API void igNextColumn();
|
||||
CIMGUI_API int igGetColumnIndex();
|
||||
CIMGUI_API float igGetColumnOffset(int column_index);
|
||||
CIMGUI_API void igSetColumnOffset(int column_index, float offset_x);
|
||||
CIMGUI_API float igGetColumnWidth(int column_index);
|
||||
CIMGUI_API int igGetColumnsCount();
|
||||
|
||||
// ID scopes
|
||||
// If you are creating widgets in a loop you most likely want to push a unique identifier so ImGui can differentiate them
|
||||
// You can also use "##extra" within your widget name to distinguish them from each others (see 'Programmer Guide')
|
||||
@@ -166,12 +534,11 @@ CIMGUI_API bool igSmallButton(CONST char* label);
|
||||
CIMGUI_API bool igInvisibleButton(CONST char* str_id, CONST struct ImVec2 size);
|
||||
CIMGUI_API void igImage(ImTextureID user_texture_id, CONST struct ImVec2 size, CONST struct ImVec2 uv0, CONST struct ImVec2 uv1, CONST struct ImVec4 tint_col, CONST struct ImVec4 border_col);
|
||||
CIMGUI_API bool igImageButton(ImTextureID user_texture_id, CONST struct ImVec2 size, CONST struct ImVec2 uv0, CONST struct ImVec2 uv1, int frame_padding, CONST struct ImVec4 bg_col, CONST struct ImVec4 tint_col);
|
||||
CIMGUI_API bool igCollapsingHeader(CONST char* label, CONST char* str_id, bool display_frame, bool default_open);
|
||||
CIMGUI_API bool igCheckbox(CONST char* label, bool* v);
|
||||
CIMGUI_API bool igCheckboxFlags(CONST char* label, unsigned int* flags, unsigned int flags_value);
|
||||
CIMGUI_API bool igRadioButtonBool(CONST char* label, bool active);
|
||||
CIMGUI_API bool igRadioButton(CONST char* label, int* v, int v_button);
|
||||
CIMGUI_API bool igCombo(CONST char* label, int* current_item, CONST char** items, int items_count, int height_in_items);
|
||||
CIMGUI_API bool igCombo(CONST char* label, int* current_item, CONST char* CONST* items, int items_count, int height_in_items);
|
||||
CIMGUI_API bool igCombo2(CONST char* label, int* current_item, CONST char* items_separated_by_zeros, int height_in_items);
|
||||
CIMGUI_API bool igCombo3(CONST char* label, int* current_item, bool(*items_getter)(void* data, int idx, CONST char** out_text), void* data, int items_count, int height_in_items);
|
||||
CIMGUI_API bool igColorButton(CONST struct ImVec4 col, bool small_height, bool outline_border);
|
||||
@@ -182,6 +549,8 @@ CIMGUI_API void igPlotLines(CONST char* label, CONST float* values,
|
||||
CIMGUI_API void igPlotLines2(CONST char* label, float(*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, CONST char* overlay_text, float scale_min, float scale_max, struct ImVec2 graph_size);
|
||||
CIMGUI_API void igPlotHistogram(CONST char* label, CONST float* values, int values_count, int values_offset, CONST char* overlay_text, float scale_min, float scale_max, struct ImVec2 graph_size, int stride);
|
||||
CIMGUI_API void igPlotHistogram2(CONST char* label, float(*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, CONST char* overlay_text, float scale_min, float scale_max, struct ImVec2 graph_size);
|
||||
CIMGUI_API void igProgressBar(float fraction, CONST struct ImVec2* size_arg, CONST char* overlay);
|
||||
|
||||
|
||||
// Widgets: Sliders (tip: ctrl+click on a slider to input text)
|
||||
CIMGUI_API bool igSliderFloat(CONST char* label, float* v, float v_min, float v_max, CONST char* display_format, float power);
|
||||
@@ -201,17 +570,17 @@ CIMGUI_API bool igDragFloat(CONST char* label, float* v, float v_spe
|
||||
CIMGUI_API bool igDragFloat2(CONST char* label, float v[2], float v_speed, float v_min, float v_max, CONST char* display_format, float power);
|
||||
CIMGUI_API bool igDragFloat3(CONST char* label, float v[3], float v_speed, float v_min, float v_max, CONST char* display_format, float power);
|
||||
CIMGUI_API bool igDragFloat4(CONST char* label, float v[4], float v_speed, float v_min, float v_max, CONST char* display_format, float power);
|
||||
CIMGUI_API bool igDragFloatRange2(const char* label, float* v_current_min, float* v_current_max, float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* display_format = "%.3f", const char* display_format_max = NULL, float power = 1.0f);
|
||||
CIMGUI_API bool igDragFloatRange2(CONST char* label, float* v_current_min, float* v_current_max, float v_speed, float v_min, float v_max, CONST char* display_format, CONST char* display_format_max, float power);
|
||||
CIMGUI_API bool igDragInt(CONST char* label, int* v, float v_speed, int v_min, int v_max, CONST char* display_format); // If v_max >= v_max we have no bound
|
||||
CIMGUI_API bool igDragInt2(CONST char* label, int v[2], float v_speed, int v_min, int v_max, CONST char* display_format);
|
||||
CIMGUI_API bool igDragInt3(CONST char* label, int v[3], float v_speed, int v_min, int v_max, CONST char* display_format);
|
||||
CIMGUI_API bool igDragInt4(CONST char* label, int v[4], float v_speed, int v_min, int v_max, CONST char* display_format);
|
||||
CIMGUI_API bool igDragIntRange2(const char* label, int* v_current_min, int* v_current_max, float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* display_format = "%.0f", const char* display_format_max = NULL);
|
||||
CIMGUI_API bool igDragIntRange2(CONST char* label, int* v_current_min, int* v_current_max, float v_speed, int v_min, int v_max, CONST char* display_format, CONST char* display_format_max);
|
||||
|
||||
|
||||
// Widgets: Input
|
||||
CIMGUI_API bool igInputText(CONST char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags, ImGuiTextEditCallback callback, void* user_data);
|
||||
CIMGUI_API bool igInputTextMultiline(CONST char* label, char* buf, size_t buf_size, CONST ImVec2 size, ImGuiInputTextFlags flags, ImGuiTextEditCallback callback, void* user_data);
|
||||
CIMGUI_API bool igInputTextMultiline(CONST char* label, char* buf, size_t buf_size, CONST struct ImVec2 size, ImGuiInputTextFlags flags, ImGuiTextEditCallback callback, void* user_data);
|
||||
CIMGUI_API bool igInputFloat(CONST char* label, float* v, float step, float step_fast, int decimal_precision, ImGuiInputTextFlags extra_flags);
|
||||
CIMGUI_API bool igInputFloat2(CONST char* label, float v[2], int decimal_precision, ImGuiInputTextFlags extra_flags);
|
||||
CIMGUI_API bool igInputFloat3(CONST char* label, float v[3], int decimal_precision, ImGuiInputTextFlags extra_flags);
|
||||
@@ -222,20 +591,29 @@ CIMGUI_API bool igInputInt3(CONST char* label, int v[3], ImGuiInputT
|
||||
CIMGUI_API bool igInputInt4(CONST char* label, int v[4], ImGuiInputTextFlags extra_flags);
|
||||
|
||||
// Widgets: Trees
|
||||
CIMGUI_API bool igTreeNode(CONST char* str_label_id);
|
||||
CIMGUI_API bool igTreeNode(CONST char* label);
|
||||
CIMGUI_API bool igTreeNodeStr(CONST char* str_id, CONST char* fmt, ...);
|
||||
CIMGUI_API bool igTreeNodePtr(CONST void* ptr_id, CONST char* fmt, ...);
|
||||
CIMGUI_API bool igTreeNodeStrV(CONST char* str_id, CONST char* fmt, va_list args);
|
||||
CIMGUI_API bool igTreeNodePtrV(CONST void* ptr_id, CONST char* fmt, va_list args);
|
||||
CIMGUI_API bool igTreeNodeEx(CONST char* label, ImGuiTreeNodeFlags flags);
|
||||
CIMGUI_API bool igTreeNodeExStr(CONST char* str_id, ImGuiTreeNodeFlags flags, CONST char* fmt, ...);
|
||||
CIMGUI_API bool igTreeNodeExPtr(CONST void* ptr_id, ImGuiTreeNodeFlags flags, CONST char* fmt, ...);
|
||||
CIMGUI_API bool igTreeNodeExV(CONST char* str_id, ImGuiTreeNodeFlags flags, CONST char* fmt, va_list args);
|
||||
CIMGUI_API bool igTreeNodeExVPtr(CONST void* ptr_id, ImGuiTreeNodeFlags flags, CONST char* fmt, va_list args);
|
||||
CIMGUI_API void igTreePushStr(CONST char* str_id);
|
||||
CIMGUI_API void igTreePushPtr(CONST void* ptr_id);
|
||||
CIMGUI_API void igTreePop();
|
||||
CIMGUI_API void igSetNextTreeNodeOpened(bool opened, ImGuiSetCond cond);
|
||||
CIMGUI_API void igTreeAdvanceToLabelPos();
|
||||
CIMGUI_API float igGetTreeNodeToLabelSpacing();
|
||||
CIMGUI_API void igSetNextTreeNodeOpen(bool opened, ImGuiSetCond cond);
|
||||
CIMGUI_API bool igCollapsingHeader(CONST char* label, ImGuiTreeNodeFlags flags);
|
||||
CIMGUI_API bool igCollapsingHeaderEx(CONST char* label, bool* p_open, ImGuiTreeNodeFlags flags);
|
||||
|
||||
// Widgets: Selectable / Lists
|
||||
CIMGUI_API bool igSelectable(CONST char* label, bool selected, ImGuiSelectableFlags flags, CONST ImVec2 size);
|
||||
CIMGUI_API bool igSelectableEx(CONST char* label, bool* p_selected, ImGuiSelectableFlags flags, CONST ImVec2 size);
|
||||
CIMGUI_API bool igListBox(CONST char* label, int* current_item, CONST char** items, int items_count, int height_in_items);
|
||||
CIMGUI_API bool igSelectable(CONST char* label, bool selected, ImGuiSelectableFlags flags, CONST struct ImVec2 size);
|
||||
CIMGUI_API bool igSelectableEx(CONST char* label, bool* p_selected, ImGuiSelectableFlags flags, CONST struct ImVec2 size);
|
||||
CIMGUI_API bool igListBox(CONST char* label, int* current_item, CONST char* CONST* items, int items_count, int height_in_items);
|
||||
CIMGUI_API bool igListBox2(CONST char* label, int* current_item, bool(*items_getter)(void* data, int idx, CONST char** out_text), void* data, int items_count, int height_in_items);
|
||||
CIMGUI_API bool igListBoxHeader(CONST char* label, CONST struct ImVec2 size);
|
||||
CIMGUI_API bool igListBoxHeader2(CONST char* label, int items_count, int height_in_items);
|
||||
@@ -246,8 +624,8 @@ CIMGUI_API void igValueBool(CONST char* prefix, bool b);
|
||||
CIMGUI_API void igValueInt(CONST char* prefix, int v);
|
||||
CIMGUI_API void igValueUInt(CONST char* prefix, unsigned int v);
|
||||
CIMGUI_API void igValueFloat(CONST char* prefix, float v, CONST char* float_format);
|
||||
CIMGUI_API void igColor(CONST char* prefix, CONST struct ImVec4 v);
|
||||
CIMGUI_API void igColor2(CONST char* prefix, unsigned int v);
|
||||
CIMGUI_API void igValueColor(CONST char* prefix, CONST struct ImVec4 v);
|
||||
CIMGUI_API void igValueColor2(CONST char* prefix, ImU32 v);
|
||||
|
||||
// Tooltip
|
||||
CIMGUI_API void igSetTooltip(CONST char* fmt, ...);
|
||||
@@ -268,7 +646,7 @@ CIMGUI_API bool igMenuItemPtr(CONST char* label, CONST char* shortcu
|
||||
// Popup
|
||||
CIMGUI_API void igOpenPopup(CONST char* str_id);
|
||||
CIMGUI_API bool igBeginPopup(CONST char* str_id);
|
||||
CIMGUI_API bool igBeginPopupModal(CONST char* name, bool* p_opened, ImGuiWindowFlags extra_flags);
|
||||
CIMGUI_API bool igBeginPopupModal(CONST char* name, bool* p_open, ImGuiWindowFlags extra_flags);
|
||||
CIMGUI_API bool igBeginPopupContextItem(CONST char* str_id, int mouse_button);
|
||||
CIMGUI_API bool igBeginPopupContextWindow(bool also_over_items, CONST char* str_id, int mouse_button);
|
||||
CIMGUI_API bool igBeginPopupContextVoid(CONST char* str_id, int mouse_button);
|
||||
@@ -283,21 +661,29 @@ CIMGUI_API void igLogFinish();
|
||||
CIMGUI_API void igLogButtons();
|
||||
CIMGUI_API void igLogText(CONST char* fmt, ...);
|
||||
|
||||
// Clipping
|
||||
CIMGUI_API void igPushClipRect(CONST struct ImVec2 clip_rect_min, CONST struct ImVec2 clip_rect_max, bool intersect_with_current_clip_rect);
|
||||
CIMGUI_API void igPopClipRect();
|
||||
|
||||
// Utilities
|
||||
CIMGUI_API bool igIsItemHovered();
|
||||
CIMGUI_API bool igIsItemHoveredRect();
|
||||
CIMGUI_API bool igIsItemActive();
|
||||
CIMGUI_API bool igIsItemClicked(int mouse_button);
|
||||
CIMGUI_API bool igIsItemVisible();
|
||||
CIMGUI_API bool igIsAnyItemHovered();
|
||||
CIMGUI_API bool igIsAnyItemActive();
|
||||
CIMGUI_API void igGetItemRectMin(struct ImVec2* pOut);
|
||||
CIMGUI_API void igGetItemRectMax(struct ImVec2* pOut);
|
||||
CIMGUI_API void igGetItemRectSize(struct ImVec2* pOut);
|
||||
CIMGUI_API void igSetItemAllowOverlap();
|
||||
CIMGUI_API bool igIsWindowHovered();
|
||||
CIMGUI_API bool igIsWindowFocused();
|
||||
CIMGUI_API bool igIsRootWindowFocused();
|
||||
CIMGUI_API bool igIsRootWindowOrAnyChildFocused();
|
||||
CIMGUI_API bool igIsRootWindowOrAnyChildHovered();
|
||||
CIMGUI_API bool igIsRectVisible(CONST struct ImVec2 item_size);
|
||||
CIMGUI_API bool igIsRectVisible2(CONST struct ImVec2* rect_min, CONST struct ImVec2* rect_max);
|
||||
CIMGUI_API bool igIsPosHoveringAnyWindow(CONST struct ImVec2 pos);
|
||||
CIMGUI_API float igGetTime();
|
||||
CIMGUI_API int igGetFrameCount();
|
||||
@@ -306,57 +692,175 @@ CIMGUI_API void igCalcItemRectClosestPoint(struct ImVec2* pOut, CONS
|
||||
CIMGUI_API void igCalcTextSize(struct ImVec2* pOut, CONST char* text, CONST char* text_end, bool hide_text_after_double_hash, float wrap_width);
|
||||
CIMGUI_API void igCalcListClipping(int items_count, float items_height, int* out_items_display_start, int* out_items_display_end);
|
||||
|
||||
CIMGUI_API bool igBeginChildFrame(ImGuiID id, CONST struct ImVec2 size);
|
||||
CIMGUI_API bool igBeginChildFrame(ImGuiID id, CONST struct ImVec2 size, ImGuiWindowFlags extra_flags);
|
||||
CIMGUI_API void igEndChildFrame();
|
||||
|
||||
CIMGUI_API void igColorConvertU32ToFloat4(ImVec4* pOut, ImU32 in);
|
||||
CIMGUI_API void igColorConvertU32ToFloat4(struct ImVec4* pOut, ImU32 in);
|
||||
CIMGUI_API ImU32 igColorConvertFloat4ToU32(CONST struct ImVec4 in);
|
||||
CIMGUI_API void igColorConvertRGBtoHSV(float r, float g, float b, float* out_h, float* out_s, float* out_v);
|
||||
CIMGUI_API void igColorConvertHSVtoRGB(float h, float s, float v, float* out_r, float* out_g, float* out_b);
|
||||
|
||||
CIMGUI_API bool igIsKeyDown(int key_index);
|
||||
CIMGUI_API bool igIsKeyPressed(int key_index, bool repeat);
|
||||
CIMGUI_API bool igIsKeyReleased(int key_index);
|
||||
CIMGUI_API int igGetKeyIndex(ImGuiKey imgui_key);
|
||||
CIMGUI_API bool igIsKeyDown(int user_key_index);
|
||||
CIMGUI_API bool igIsKeyPressed(int user_key_index, bool repeat);
|
||||
CIMGUI_API bool igIsKeyReleased(int user_key_index);
|
||||
CIMGUI_API bool igIsMouseDown(int button);
|
||||
CIMGUI_API bool igIsMouseClicked(int button, bool repeat);
|
||||
CIMGUI_API bool igIsMouseDoubleClicked(int button);
|
||||
CIMGUI_API bool igIsMouseReleased(int button);
|
||||
CIMGUI_API bool igIsMouseHoveringWindow();
|
||||
CIMGUI_API bool igIsMouseHoveringAnyWindow();
|
||||
CIMGUI_API bool igIsMouseHoveringRect(CONST struct ImVec2 pos_min, CONST struct ImVec2 pos_max);
|
||||
CIMGUI_API bool igIsMouseHoveringRect(CONST struct ImVec2 r_min, CONST struct ImVec2 r_max, bool clip);
|
||||
CIMGUI_API bool igIsMouseDragging(int button, float lock_threshold);
|
||||
CIMGUI_API void igGetMousePos(struct ImVec2* pOut);
|
||||
CIMGUI_API void igGetMousePosOnOpeningCurrentPopup(ImVec2* pOut);
|
||||
CIMGUI_API void igGetMousePosOnOpeningCurrentPopup(struct ImVec2* pOut);
|
||||
CIMGUI_API void igGetMouseDragDelta(struct ImVec2* pOut, int button, float lock_threshold);
|
||||
CIMGUI_API void igResetMouseDragDelta(int button);
|
||||
CIMGUI_API ImGuiMouseCursor igGetMouseCursor();
|
||||
CIMGUI_API void igSetMouseCursor(ImGuiMouseCursor type);
|
||||
CIMGUI_API void igCaptureKeyboardFromApp(bool capture);
|
||||
CIMGUI_API void igCaptureMouseFromApp(bool capture);
|
||||
|
||||
// Helpers functions to access functions pointers in ImGui::GetIO()
|
||||
CIMGUI_API void* igMemAlloc(size_t sz);
|
||||
CIMGUI_API void igMemFree(void* ptr);
|
||||
CIMGUI_API CONST char* igGetClipboardText();
|
||||
CIMGUI_API void igSetClipboardText(CONST char* text);
|
||||
|
||||
// Internal state access - if you want to share ImGui state between modules (e.g. DLL) or allocate it yourself
|
||||
CIMGUI_API CONST char* igGetVersion();
|
||||
CIMGUI_API void* igGetInternalState();
|
||||
CIMGUI_API size_t igGetInternalStateSize();
|
||||
CIMGUI_API void igSetInternalState(void* state, bool construct);
|
||||
CIMGUI_API CONST char* igGetVersion();
|
||||
CIMGUI_API struct ImGuiContext* igCreateContext(void* (*malloc_fn)(size_t), void (*free_fn)(void*));
|
||||
CIMGUI_API void igDestroyContext(struct ImGuiContext* ctx);
|
||||
CIMGUI_API struct ImGuiContext* igGetCurrentContext();
|
||||
CIMGUI_API void igSetCurrentContext(struct ImGuiContext* ctx);
|
||||
|
||||
CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* atlas, unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel);
|
||||
CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* atlas, unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel);
|
||||
CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* atlas, void* tex);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* atlas, CONST ImFontConfig* font_cfg);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* atlas, CONST ImFontConfig* font_cfg);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* atlas, CONST char* filename, float size_pixels, CONST ImFontConfig* font_cfg, CONST ImWchar* glyph_ranges);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* atlas, void* ttf_data, int ttf_size, float size_pixels, CONST ImFontConfig* font_cfg, CONST ImWchar* glyph_ranges);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* atlas, CONST void* compressed_ttf_data, int compressed_ttf_size, float size_pixels, CONST ImFontConfig* font_cfg, CONST ImWchar* glyph_ranges);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(ImFontAtlas* atlas, CONST char* compressed_ttf_data_base85, float size_pixels, CONST ImFontConfig* font_cfg, CONST ImWchar* glyph_ranges);
|
||||
CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* atlas);
|
||||
CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* atlas);
|
||||
CIMGUI_API void ImFontConfig_DefaultConstructor(struct ImFontConfig* config);
|
||||
|
||||
CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(struct ImFontAtlas* atlas, unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel);
|
||||
CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(struct ImFontAtlas* atlas, unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel);
|
||||
CIMGUI_API void ImFontAtlas_SetTexID(struct ImFontAtlas* atlas, ImTextureID id);
|
||||
CIMGUI_API struct ImFont* ImFontAtlas_AddFont(struct ImFontAtlas* atlas, CONST struct ImFontConfig* font_cfg);
|
||||
CIMGUI_API struct ImFont* ImFontAtlas_AddFontDefault(struct ImFontAtlas* atlas, CONST struct ImFontConfig* font_cfg);
|
||||
CIMGUI_API struct ImFont* ImFontAtlas_AddFontFromFileTTF(struct ImFontAtlas* atlas, CONST char* filename, float size_pixels, CONST struct ImFontConfig* font_cfg, CONST ImWchar* glyph_ranges);
|
||||
CIMGUI_API struct ImFont* ImFontAtlas_AddFontFromMemoryTTF(struct ImFontAtlas* atlas, void* ttf_data, int ttf_size, float size_pixels, CONST struct ImFontConfig* font_cfg, CONST ImWchar* glyph_ranges);
|
||||
CIMGUI_API struct ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(struct ImFontAtlas* atlas, CONST void* compressed_ttf_data, int compressed_ttf_size, float size_pixels, CONST struct ImFontConfig* font_cfg, CONST ImWchar* glyph_ranges);
|
||||
CIMGUI_API struct ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(struct ImFontAtlas* atlas, CONST char* compressed_ttf_data_base85, float size_pixels, CONST struct ImFontConfig* font_cfg, CONST ImWchar* glyph_ranges);
|
||||
CIMGUI_API void ImFontAtlas_ClearTexData(struct ImFontAtlas* atlas);
|
||||
CIMGUI_API void ImFontAtlas_Clear(struct ImFontAtlas* atlas);
|
||||
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesDefault(struct ImFontAtlas* atlas);
|
||||
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesKorean(struct ImFontAtlas* atlas);
|
||||
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesJapanese(struct ImFontAtlas* atlas);
|
||||
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesChinese(struct ImFontAtlas* atlas);
|
||||
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(struct ImFontAtlas* atlas);
|
||||
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesThai(struct ImFontAtlas* atlas);
|
||||
|
||||
CIMGUI_API void ImGuiIO_AddInputCharacter(unsigned short c);
|
||||
CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(CONST char* utf8_chars);
|
||||
CIMGUI_API void ImGuiIO_ClearInputCharacters();
|
||||
|
||||
CIMGUI_API int ImDrawList_GetVertexBufferSize(ImDrawList* list);
|
||||
CIMGUI_API ImDrawVert* ImDrawList_GetVertexPtr(ImDrawList* list, int n);
|
||||
CIMGUI_API int ImDrawList_GetIndexBufferSize(ImDrawList* list);
|
||||
CIMGUI_API ImDrawIdx* ImDrawList_GetIndexPtr(ImDrawList* list, int n);
|
||||
CIMGUI_API int ImDrawList_GetCmdSize(ImDrawList* list);
|
||||
CIMGUI_API ImDrawCmd* ImDrawList_GetCmdPtr(ImDrawList* list, int n);
|
||||
CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* drawData);
|
||||
//ImDrawData
|
||||
CIMGUI_API void ImDrawData_DeIndexAllBuffers(struct ImDrawData* drawData);
|
||||
CIMGUI_API void ImDrawData_ScaleClipRects(struct ImDrawData* drawData, struct ImVec2 sc);
|
||||
|
||||
//ImDrawList
|
||||
CIMGUI_API int ImDrawList_GetVertexBufferSize(struct ImDrawList* list);
|
||||
CIMGUI_API struct ImDrawVert* ImDrawList_GetVertexPtr(struct ImDrawList* list, int n);
|
||||
CIMGUI_API int ImDrawList_GetIndexBufferSize(struct ImDrawList* list);
|
||||
CIMGUI_API ImDrawIdx* ImDrawList_GetIndexPtr(struct ImDrawList* list, int n);
|
||||
CIMGUI_API int ImDrawList_GetCmdSize(struct ImDrawList* list);
|
||||
CIMGUI_API struct ImDrawCmd* ImDrawList_GetCmdPtr(struct ImDrawList* list, int n);
|
||||
|
||||
CIMGUI_API void ImDrawList_Clear(struct ImDrawList* list);
|
||||
CIMGUI_API void ImDrawList_ClearFreeMemory(struct ImDrawList* list);
|
||||
CIMGUI_API void ImDrawList_PushClipRect(struct ImDrawList* list, struct ImVec2 clip_rect_min, struct ImVec2 clip_rect_max, bool intersect_with_current_clip_rect);
|
||||
CIMGUI_API void ImDrawList_PushClipRectFullScreen(struct ImDrawList* list);
|
||||
CIMGUI_API void ImDrawList_PopClipRect(struct ImDrawList* list);
|
||||
CIMGUI_API void ImDrawList_PushTextureID(struct ImDrawList* list, CONST ImTextureID texture_id);
|
||||
CIMGUI_API void ImDrawList_PopTextureID(struct ImDrawList* list);
|
||||
|
||||
// Primitives
|
||||
CIMGUI_API void ImDrawList_AddLine(struct ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col, float thickness);
|
||||
CIMGUI_API void ImDrawList_AddRect(struct ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col, float rounding, int rounding_corners_flags, float thickness);
|
||||
CIMGUI_API void ImDrawList_AddRectFilled(struct ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col, float rounding, int rounding_corners_flags);
|
||||
CIMGUI_API void ImDrawList_AddRectFilledMultiColor(struct ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col_upr_left, ImU32 col_upr_right, ImU32 col_bot_right, ImU32 col_bot_left);
|
||||
CIMGUI_API void ImDrawList_AddQuad(struct ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, ImU32 col, float thickness);
|
||||
CIMGUI_API void ImDrawList_AddQuadFilled(struct ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, ImU32 col);
|
||||
CIMGUI_API void ImDrawList_AddTriangle(struct ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, ImU32 col, float thickness);
|
||||
CIMGUI_API void ImDrawList_AddTriangleFilled(struct ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, ImU32 col);
|
||||
CIMGUI_API void ImDrawList_AddCircle(struct ImDrawList* list, CONST struct ImVec2 centre, float radius, ImU32 col, int num_segments, float thickness);
|
||||
CIMGUI_API void ImDrawList_AddCircleFilled(struct ImDrawList* list, CONST struct ImVec2 centre, float radius, ImU32 col, int num_segments);
|
||||
CIMGUI_API void ImDrawList_AddText(struct ImDrawList* list, CONST struct ImVec2 pos, ImU32 col, CONST char* text_begin, CONST char* text_end);
|
||||
CIMGUI_API void ImDrawList_AddTextExt(struct ImDrawList* list, CONST struct ImFont* font, float font_size, CONST struct ImVec2 pos, ImU32 col, CONST char* text_begin, CONST char* text_end, float wrap_width, CONST struct ImVec4* cpu_fine_clip_rect);
|
||||
CIMGUI_API void ImDrawList_AddImage(struct ImDrawList* list, ImTextureID user_texture_id, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, ImU32 col);
|
||||
CIMGUI_API void ImDrawList_AddImageQuad(struct ImDrawList* list, ImTextureID user_texture_id, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, CONST struct ImVec2 uv_c, CONST struct ImVec2 uv_d, ImU32 col);
|
||||
CIMGUI_API void ImDrawList_AddPolyline(struct ImDrawList* list, CONST struct ImVec2* points, CONST int num_points, ImU32 col, bool closed, float thickness, bool anti_aliased);
|
||||
CIMGUI_API void ImDrawList_AddConvexPolyFilled(struct ImDrawList* list, CONST struct ImVec2* points, CONST int num_points, ImU32 col, bool anti_aliased);
|
||||
CIMGUI_API void ImDrawList_AddBezierCurve(struct ImDrawList* list, CONST struct ImVec2 pos0, CONST struct ImVec2 cp0, CONST struct ImVec2 cp1, CONST struct ImVec2 pos1, ImU32 col, float thickness, int num_segments);
|
||||
|
||||
// Stateful path API, add points then finish with PathFill() or PathStroke()
|
||||
CIMGUI_API void ImDrawList_PathClear(struct ImDrawList* list);
|
||||
CIMGUI_API void ImDrawList_PathLineTo(struct ImDrawList* list, CONST struct ImVec2 pos);
|
||||
CIMGUI_API void ImDrawList_PathLineToMergeDuplicate(struct ImDrawList* list, CONST struct ImVec2 pos);
|
||||
CIMGUI_API void ImDrawList_PathFillConvex(struct ImDrawList* list, ImU32 col);
|
||||
CIMGUI_API void ImDrawList_PathStroke(struct ImDrawList* list, ImU32 col, bool closed, float thickness);
|
||||
CIMGUI_API void ImDrawList_PathArcTo(struct ImDrawList* list, CONST struct ImVec2 centre, float radius, float a_min, float a_max, int num_segments);
|
||||
CIMGUI_API void ImDrawList_PathArcToFast(struct ImDrawList* list, CONST struct ImVec2 centre, float radius, int a_min_of_12, int a_max_of_12); // Use precomputed angles for a 12 steps circle
|
||||
CIMGUI_API void ImDrawList_PathBezierCurveTo(struct ImDrawList* list, CONST struct ImVec2 p1, CONST struct ImVec2 p2, CONST struct ImVec2 p3, int num_segments);
|
||||
CIMGUI_API void ImDrawList_PathRect(struct ImDrawList* list, CONST struct ImVec2 rect_min, CONST struct ImVec2 rect_max, float rounding, int rounding_corners_flags);
|
||||
|
||||
// Channels
|
||||
CIMGUI_API void ImDrawList_ChannelsSplit(struct ImDrawList* list, int channels_count);
|
||||
CIMGUI_API void ImDrawList_ChannelsMerge(struct ImDrawList* list);
|
||||
CIMGUI_API void ImDrawList_ChannelsSetCurrent(struct ImDrawList* list, int channel_index);
|
||||
|
||||
// Advanced
|
||||
CIMGUI_API void ImDrawList_AddCallback(struct ImDrawList* list, ImDrawCallback callback, void* callback_data); // Your rendering function must check for 'UserCallback' in ImDrawCmd and call the function instead of rendering triangles.
|
||||
CIMGUI_API void ImDrawList_AddDrawCmd(struct ImDrawList* list); // This is useful if you need to forcefully create a new draw call (to allow for dependent rendering / blending). Otherwise primitives are merged into the same draw-call as much as possible
|
||||
|
||||
// Internal helpers
|
||||
CIMGUI_API void ImDrawList_PrimReserve(struct ImDrawList* list, int idx_count, int vtx_count);
|
||||
CIMGUI_API void ImDrawList_PrimRect(struct ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col);
|
||||
CIMGUI_API void ImDrawList_PrimRectUV(struct ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, ImU32 col);
|
||||
CIMGUI_API void ImDrawList_PrimQuadUV(struct ImDrawList* list,CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, CONST struct ImVec2 uv_c, CONST struct ImVec2 uv_d, ImU32 col);
|
||||
CIMGUI_API void ImDrawList_PrimWriteVtx(struct ImDrawList* list, CONST struct ImVec2 pos, CONST struct ImVec2 uv, ImU32 col);
|
||||
CIMGUI_API void ImDrawList_PrimWriteIdx(struct ImDrawList* list, ImDrawIdx idx);
|
||||
CIMGUI_API void ImDrawList_PrimVtx(struct ImDrawList* list, CONST struct ImVec2 pos, CONST struct ImVec2 uv, ImU32 col);
|
||||
CIMGUI_API void ImDrawList_UpdateClipRect(struct ImDrawList* list);
|
||||
CIMGUI_API void ImDrawList_UpdateTextureID(struct ImDrawList* list);
|
||||
|
||||
// ImGuiListClipper
|
||||
CIMGUI_API void ImGuiListClipper_Begin(struct ImGuiListClipper* clipper, int count, float items_height);
|
||||
CIMGUI_API void ImGuiListClipper_End(struct ImGuiListClipper* clipper);
|
||||
CIMGUI_API bool ImGuiListClipper_Step(struct ImGuiListClipper* clipper);
|
||||
CIMGUI_API int ImGuiListClipper_GetDisplayStart(struct ImGuiListClipper* clipper);
|
||||
CIMGUI_API int ImGuiListClipper_GetDisplayEnd(struct ImGuiListClipper* clipper);
|
||||
|
||||
// ImGuiTextFilter
|
||||
CIMGUI_API void ImGuiTextFilter_Init(struct ImGuiTextFilter* filter, const char* default_filter);
|
||||
CIMGUI_API void ImGuiTextFilter_Clear(struct ImGuiTextFilter* filter);
|
||||
CIMGUI_API bool ImGuiTextFilter_Draw(struct ImGuiTextFilter* filter, const char* label, float width);
|
||||
CIMGUI_API bool ImGuiTextFilter_PassFilter(struct ImGuiTextFilter* filter, const char* text, const char* text_end);
|
||||
CIMGUI_API bool ImGuiTextFilter_IsActive(struct ImGuiTextFilter* filter);
|
||||
CIMGUI_API void ImGuiTextFilter_Build(struct ImGuiTextFilter* filter);
|
||||
|
||||
// ImGuiTextEditCallbackData
|
||||
CIMGUI_API void ImGuiTextEditCallbackData_DeleteChars(struct ImGuiTextEditCallbackData* data, int pos, int bytes_count);
|
||||
CIMGUI_API void ImGuiTextEditCallbackData_InsertChars(struct ImGuiTextEditCallbackData* data, int pos, const char* text, const char* text_end);
|
||||
CIMGUI_API bool ImGuiTextEditCallbackData_HasSelection(struct ImGuiTextEditCallbackData* data);
|
||||
|
||||
// ImGuiStorage
|
||||
CIMGUI_API void ImGuiStorage_Init(struct ImGuiStorage* storage);
|
||||
CIMGUI_API void ImGuiStorage_Clear(struct ImGuiStorage* storage);
|
||||
CIMGUI_API int ImGuiStorage_GetInt(struct ImGuiStorage* storage, ImGuiID key, int default_val);
|
||||
CIMGUI_API void ImGuiStorage_SetInt(struct ImGuiStorage* storage, ImGuiID key, int val);
|
||||
CIMGUI_API bool ImGuiStorage_GetBool(struct ImGuiStorage* storage, ImGuiID key, bool default_val);
|
||||
CIMGUI_API void ImGuiStorage_SetBool(struct ImGuiStorage* storage, ImGuiID key, bool val);
|
||||
CIMGUI_API float ImGuiStorage_GetFloat(struct ImGuiStorage* storage, ImGuiID key, float default_val);
|
||||
CIMGUI_API void ImGuiStorage_SetFloat(struct ImGuiStorage* storage, ImGuiID key, float val);
|
||||
CIMGUI_API void* ImGuiStorage_GetVoidPtr(struct ImGuiStorage* storage, ImGuiID key);
|
||||
CIMGUI_API void ImGuiStorage_SetVoidPtr(struct ImGuiStorage* storage, ImGuiID key, void* val);
|
||||
CIMGUI_API int* ImGuiStorage_GetIntRef(struct ImGuiStorage* storage, ImGuiID key, int default_val);
|
||||
CIMGUI_API bool* ImGuiStorage_GetBoolRef(struct ImGuiStorage* storage, ImGuiID key, bool default_val);
|
||||
CIMGUI_API float* ImGuiStorage_GetFloatRef(struct ImGuiStorage* storage, ImGuiID key, float default_val);
|
||||
CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(struct ImGuiStorage* storage, ImGuiID key, void* default_val);
|
||||
CIMGUI_API void ImGuiStorage_SetAllInt(struct ImGuiStorage* storage, int val);
|
||||
|
@@ -8,13 +8,19 @@ EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{EDE48926-0595-4488-B1A0-32CA71397271}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{EDE48926-0595-4488-B1A0-32CA71397271}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{EDE48926-0595-4488-B1A0-32CA71397271}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{EDE48926-0595-4488-B1A0-32CA71397271}.Debug|x64.Build.0 = Debug|x64
|
||||
{EDE48926-0595-4488-B1A0-32CA71397271}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{EDE48926-0595-4488-B1A0-32CA71397271}.Release|Win32.Build.0 = Release|Win32
|
||||
{EDE48926-0595-4488-B1A0-32CA71397271}.Release|x64.ActiveCfg = Release|x64
|
||||
{EDE48926-0595-4488-B1A0-32CA71397271}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
@@ -1,14 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{EDE48926-0595-4488-B1A0-32CA71397271}</ProjectGuid>
|
||||
@@ -19,13 +27,26 @@
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
@@ -35,16 +56,28 @@
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>
|
||||
@@ -58,6 +91,19 @@
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;CIMGUI_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
@@ -67,6 +113,27 @@
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;CIMGUI_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;CIMGUI_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
@@ -82,6 +149,7 @@
|
||||
<ClCompile Include="cimgui.cpp" />
|
||||
<ClCompile Include="drawList.cpp" />
|
||||
<ClCompile Include="fontAtlas.cpp" />
|
||||
<ClCompile Include="listClipper.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\imgui\imgui_internal.h" />
|
||||
|
@@ -33,6 +33,9 @@
|
||||
<ClCompile Include="..\imgui\imgui_demo.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="listClipper.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="cimgui.h">
|
||||
|
@@ -12,12 +12,12 @@ CIMGUI_API ImDrawVert* ImDrawList_GetVertexPtr(ImDrawList* list, int n)
|
||||
return &list->VtxBuffer[n];
|
||||
}
|
||||
|
||||
CIMGUI_API int ImDrawList_GetIndexBufferSize(ImDrawList* list)
|
||||
CIMGUI_API int ImDrawList_GetIndexBufferSize(ImDrawList* list)
|
||||
{
|
||||
return list->IdxBuffer.size();
|
||||
}
|
||||
|
||||
CIMGUI_API ImDrawIdx* ImDrawList_GetIndexPtr(ImDrawList* list, int n)
|
||||
CIMGUI_API ImDrawIdx* ImDrawList_GetIndexPtr(ImDrawList* list, int n)
|
||||
{
|
||||
return &list->IdxBuffer[n];
|
||||
}
|
||||
@@ -35,4 +35,244 @@ CIMGUI_API ImDrawCmd* ImDrawList_GetCmdPtr(ImDrawList* list, int n)
|
||||
CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* drawData)
|
||||
{
|
||||
return drawData->DeIndexAllBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* drawData, struct ImVec2 sc)
|
||||
{
|
||||
return drawData->ScaleClipRects(sc);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_Clear(ImDrawList* list)
|
||||
{
|
||||
return list->Clear();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_ClearFreeMemory(ImDrawList* list)
|
||||
{
|
||||
return list->ClearFreeMemory();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* list, struct ImVec2 clip_rect_min, struct ImVec2 clip_rect_max, bool intersect_with_current_clip_rect)
|
||||
{
|
||||
return list->PushClipRect(clip_rect_min,clip_rect_max,intersect_with_current_clip_rect);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* list)
|
||||
{
|
||||
return list->PushClipRectFullScreen();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* list)
|
||||
{
|
||||
return list->PopClipRect();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PushTextureID(ImDrawList* list, CONST ImTextureID texture_id)
|
||||
{
|
||||
return list->PushTextureID(texture_id);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PopTextureID(ImDrawList* list)
|
||||
{
|
||||
return list->PopTextureID();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddLine(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col, float thickness)
|
||||
{
|
||||
return list->AddLine(a, b, col, thickness);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddRect(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col, float rounding, int rounding_corners_flags, float thickness)
|
||||
{
|
||||
return list->AddRect(a, b, col, rounding, rounding_corners_flags, thickness);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col, float rounding, int rounding_corners_flags)
|
||||
{
|
||||
return list->AddRectFilled(a, b, col, rounding, rounding_corners_flags);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col_upr_left, ImU32 col_upr_right, ImU32 col_bot_right, ImU32 col_bot_left)
|
||||
{
|
||||
return list->AddRectFilledMultiColor(a, b, col_upr_left, col_upr_right, col_bot_right, col_bot_left);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddQuad(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, ImU32 col, float thickness)
|
||||
{
|
||||
return list->AddQuad(a, b, c, d, col, thickness);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, ImU32 col)
|
||||
{
|
||||
return list->AddQuadFilled(a, b, c, d, col);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, ImU32 col, float thickness)
|
||||
{
|
||||
return list->AddTriangle(a,b,c,col,thickness);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, ImU32 col)
|
||||
{
|
||||
return list->AddTriangleFilled(a, b, c, col);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddCircle(ImDrawList* list, CONST struct ImVec2 centre, float radius, ImU32 col, int num_segments, float thickness)
|
||||
{
|
||||
return list->AddCircle(centre, radius, col, num_segments, thickness);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* list, CONST struct ImVec2 centre, float radius, ImU32 col, int num_segments)
|
||||
{
|
||||
return list->AddCircleFilled(centre, radius, col, num_segments);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddText(ImDrawList* list, CONST struct ImVec2 pos, ImU32 col, CONST char* text_begin, CONST char* text_end)
|
||||
{
|
||||
return list->AddText(pos, col, text_begin, text_end);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddTextExt(ImDrawList* list, CONST ImFont* font, float font_size, CONST struct ImVec2 pos, ImU32 col, CONST char* text_begin, CONST char* text_end, float wrap_width, CONST ImVec4* cpu_fine_clip_rect)
|
||||
{
|
||||
return list->AddText(font, font_size, pos, col, text_begin, text_end, wrap_width, cpu_fine_clip_rect);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddImage(ImDrawList* list, ImTextureID user_texture_id, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, ImU32 col)
|
||||
{
|
||||
return list->AddImage(user_texture_id, a, b, uv_a, uv_b, col);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddImageQuad(struct ImDrawList* list, ImTextureID user_texture_id, CONST struct ImVec2 a, CONST ImVec2 b, CONST ImVec2 c, CONST ImVec2 d, CONST ImVec2 uv_a, CONST ImVec2 uv_b, CONST ImVec2 uv_c, CONST ImVec2 uv_d, ImU32 col)
|
||||
{
|
||||
return list->AddImageQuad(user_texture_id, a, b, c, d, uv_a, uv_b, uv_c, uv_d, col);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* list, CONST ImVec2* points, CONST int num_points, ImU32 col, bool closed, float thickness, bool anti_aliased)
|
||||
{
|
||||
return list->AddPolyline(points, num_points, col, closed, thickness, anti_aliased);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* list, CONST ImVec2* points, CONST int num_points, ImU32 col, bool anti_aliased)
|
||||
{
|
||||
return list->AddConvexPolyFilled(points, num_points, col, anti_aliased);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddBezierCurve(ImDrawList* list, CONST struct ImVec2 pos0, CONST struct ImVec2 cp0, CONST struct ImVec2 cp1, CONST struct ImVec2 pos1, ImU32 col, float thickness, int num_segments)
|
||||
{
|
||||
return list->AddBezierCurve(pos0, cp0, cp1, pos1, col, thickness, num_segments);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PathClear(ImDrawList* list)
|
||||
{
|
||||
return list->PathClear();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PathLineTo(ImDrawList* list, CONST struct ImVec2 pos)
|
||||
{
|
||||
return list->PathLineTo(pos);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PathLineToMergeDuplicate(ImDrawList* list, CONST struct ImVec2 pos)
|
||||
{
|
||||
return list->PathLineToMergeDuplicate(pos);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PathFillConvex(ImDrawList* list, ImU32 col)
|
||||
{
|
||||
return list->PathFillConvex(col);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PathStroke(ImDrawList* list, ImU32 col, bool closed, float thickness)
|
||||
{
|
||||
return list->PathStroke(col, closed, thickness);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* list, CONST struct ImVec2 centre, float radius, float a_min, float a_max, int num_segments)
|
||||
{
|
||||
return list->PathArcTo(centre, radius, a_min, a_max, num_segments);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* list, CONST struct ImVec2 centre, float radius, int a_min_of_12, int a_max_of_12)
|
||||
{
|
||||
return list->PathArcToFast(centre, radius, a_min_of_12, a_max_of_12);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PathBezierCurveTo(ImDrawList* list, CONST struct ImVec2 p1, CONST struct ImVec2 p2, CONST struct ImVec2 p3, int num_segments)
|
||||
{
|
||||
return list->PathBezierCurveTo(p1, p2, p3, num_segments);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PathRect(ImDrawList* list, CONST struct ImVec2 rect_min, CONST struct ImVec2 rect_max, float rounding, int rounding_corners_flags)
|
||||
{
|
||||
return list->PathRect(rect_min, rect_max, rounding, rounding_corners_flags);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* list, int channels_count)
|
||||
{
|
||||
return list->ChannelsSplit(channels_count);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_ChannelsMerge(ImDrawList* list)
|
||||
{
|
||||
return list->ChannelsMerge();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList* list, int channel_index)
|
||||
{
|
||||
return list->ChannelsSetCurrent(channel_index);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddCallback(ImDrawList* list, ImDrawCallback callback, void* callback_data)
|
||||
{
|
||||
return list->AddCallback(callback, callback_data);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* list)
|
||||
{
|
||||
return list->AddDrawCmd();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PrimReserve(ImDrawList* list, int idx_count, int vtx_count)
|
||||
{
|
||||
return list->PrimReserve(idx_count, vtx_count);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PrimRect(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col)
|
||||
{
|
||||
return list->PrimRect(a, b, col);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, ImU32 col)
|
||||
{
|
||||
return list->PrimRectUV(a, b, uv_a, uv_b, col);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList* list,CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, CONST struct ImVec2 uv_c, CONST struct ImVec2 uv_d, ImU32 col)
|
||||
{
|
||||
return list->PrimQuadUV(a,b,c,d,uv_a,uv_b,uv_c,uv_d,col);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PrimVtx(ImDrawList* list, CONST struct ImVec2 pos, CONST struct ImVec2 uv, ImU32 col)
|
||||
{
|
||||
return list->PrimVtx(pos, uv, col);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PrimWriteVtx(ImDrawList* list, CONST struct ImVec2 pos, CONST struct ImVec2 uv, ImU32 col)
|
||||
{
|
||||
return list->PrimWriteVtx(pos, uv, col);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PrimWriteIdx(ImDrawList* list, ImDrawIdx idx)
|
||||
{
|
||||
return list->PrimWriteIdx(idx);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_UpdateClipRect(ImDrawList* list)
|
||||
{
|
||||
return list->UpdateClipRect();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList* list)
|
||||
{
|
||||
return list->UpdateTextureID();
|
||||
}
|
||||
|
@@ -2,6 +2,11 @@
|
||||
#include "../imgui/imgui.h"
|
||||
#include "cimgui.h"
|
||||
|
||||
CIMGUI_API void ImFontConfig_DefaultConstructor(ImFontConfig* config)
|
||||
{
|
||||
*config = ImFontConfig();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* atlas, unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel)
|
||||
{
|
||||
atlas->GetTexDataAsRGBA32(out_pixels, out_width, out_height, out_bytes_per_pixel);
|
||||
@@ -12,9 +17,9 @@ CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* atlas, unsigned char
|
||||
atlas->GetTexDataAsAlpha8(out_pixels, out_width, out_height, out_bytes_per_pixel);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* atlas, void* tex)
|
||||
CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* atlas, ImTextureID id)
|
||||
{
|
||||
atlas->TexID = tex;
|
||||
atlas->TexID = id;
|
||||
}
|
||||
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* atlas, CONST ImFontConfig* font_cfg)
|
||||
@@ -55,4 +60,34 @@ CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* atlas)
|
||||
CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->Clear();
|
||||
}
|
||||
|
||||
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesDefault(struct ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->GetGlyphRangesDefault();
|
||||
}
|
||||
|
||||
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesKorean(struct ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->GetGlyphRangesKorean();
|
||||
}
|
||||
|
||||
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesJapanese(struct ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->GetGlyphRangesJapanese();
|
||||
}
|
||||
|
||||
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesChinese(struct ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->GetGlyphRangesChinese();
|
||||
}
|
||||
|
||||
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(struct ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->GetGlyphRangesCyrillic();
|
||||
}
|
||||
|
||||
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesThai(struct ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->GetGlyphRangesThai();
|
||||
}
|
27
cimgui/listClipper.cpp
Normal file
27
cimgui/listClipper.cpp
Normal file
@@ -0,0 +1,27 @@
|
||||
#include "../imgui/imgui.h"
|
||||
#include "cimgui.h"
|
||||
|
||||
CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* clipper, int count, float items_height)
|
||||
{
|
||||
clipper->Begin(count, items_height);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* clipper)
|
||||
{
|
||||
clipper->End();
|
||||
}
|
||||
|
||||
CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* clipper)
|
||||
{
|
||||
return clipper->Step();
|
||||
}
|
||||
|
||||
CIMGUI_API int ImGuiListClipper_GetDisplayStart(ImGuiListClipper* clipper)
|
||||
{
|
||||
return clipper->DisplayStart;
|
||||
}
|
||||
|
||||
CIMGUI_API int ImGuiListClipper_GetDisplayEnd(ImGuiListClipper* clipper)
|
||||
{
|
||||
return clipper->DisplayEnd;
|
||||
}
|
2
imgui
2
imgui
Submodule imgui updated: 77bcb7152b...5e1caaaef3
Before Width: | Height: | Size: 65 KiB After Width: | Height: | Size: 65 KiB |
Reference in New Issue
Block a user