mirror of
https://github.com/cimgui/cimgui.git
synced 2025-08-10 20:08:31 +01:00
Update to imgui v1.52 (#42)
* Update to imgui v1.52 * Fixed missing ig prefix and struct identifier * missing struct identifier * Removed obsolete functions * Possible fix * Removed wild ImFont::Glyph * Noticed out of order Color enum value
This commit is contained in:

committed by
Stephan Dilly

parent
6a31578c1e
commit
9e52e73e9b
@@ -148,19 +148,19 @@ CIMGUI_API bool igIsWindowCollapsed()
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return ImGui::IsWindowCollapsed();
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}
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CIMGUI_API bool igIsWindowAppearing()
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{
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return ImGui::IsWindowAppearing();
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}
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CIMGUI_API void igSetWindowFontScale(float scale)
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{
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ImGui::SetWindowFontScale(scale);
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}
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CIMGUI_API void igSetNextWindowPos(CONST ImVec2 pos, ImGuiCond cond)
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CIMGUI_API void igSetNextWindowPos(CONST struct ImVec2 pos, ImGuiCond cond, CONST struct ImVec2 pivot)
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{
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ImGui::SetNextWindowPos(pos, cond);
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}
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CIMGUI_API void igSetNextWindowPosCenter(ImGuiCond cond)
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{
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ImGui::SetNextWindowPosCenter(cond);
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ImGui::SetNextWindowPos(pos, cond, pivot);
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}
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CIMGUI_API void igSetNextWindowSize(CONST ImVec2 size, ImGuiCond cond)
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@@ -440,6 +440,11 @@ CIMGUI_API void igOpenPopup(CONST char* str_id)
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return ImGui::OpenPopup(str_id);
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}
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CIMGUI_API bool igOpenPopupOnItemClick(const char * str_id, int mouse_button)
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{
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return ImGui::OpenPopupOnItemClick(str_id, mouse_button);
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}
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CIMGUI_API bool igBeginPopup(CONST char* str_id)
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{
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return ImGui::BeginPopup(str_id);
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@@ -572,9 +577,9 @@ CIMGUI_API void igSetCursorScreenPos(CONST ImVec2 pos)
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return ImGui::SetCursorScreenPos(pos);
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}
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CIMGUI_API void igAlignFirstTextHeightToWidgets()
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CIMGUI_API void igAlignTextToFramePadding()
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{
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return ImGui::AlignFirstTextHeightToWidgets();
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return ImGui::AlignTextToFramePadding();
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}
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CIMGUI_API float igGetTextLineHeight()
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@@ -847,7 +852,7 @@ CIMGUI_API void igPlotHistogram2(CONST char* label, float(*values_getter)(void*
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return ImGui::PlotHistogram(label, values_getter, data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
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}
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CIMGUI_API void igProgressBar(float fraction, CONST ImVec2* size_arg, const char* overlay)
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CIMGUI_API void igProgressBar(float fraction, CONST ImVec2* size_arg, CONST char* overlay)
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{
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return ImGui::ProgressBar(fraction,*size_arg,overlay);
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}
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@@ -1297,15 +1302,15 @@ CIMGUI_API void igPopClipRect()
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return ImGui::PopClipRect();
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}
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// Utilities
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CIMGUI_API bool igIsItemHovered()
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CIMGUI_API void igStyleColorsClassic(struct ImGuiStyle * dst)
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{
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return ImGui::IsItemHovered();
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ImGui::StyleColorsClassic(dst);
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}
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CIMGUI_API bool igIsItemRectHovered()
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// Utilities
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CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags)
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{
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return ImGui::IsItemRectHovered();
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return ImGui::IsItemHovered(flags);
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}
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CIMGUI_API bool igIsItemActive()
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@@ -1358,16 +1363,11 @@ CIMGUI_API bool igIsWindowFocused()
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return ImGui::IsWindowFocused();
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}
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CIMGUI_API bool igIsWindowHovered()
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CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags)
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{
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return ImGui::IsWindowHovered();
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}
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CIMGUI_API bool igIsWindowRectHovered()
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{
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return ImGui::IsWindowRectHovered();
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}
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CIMGUI_API bool igIsRootWindowFocused()
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{
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return ImGui::IsRootWindowFocused();
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@@ -1378,9 +1378,9 @@ CIMGUI_API bool igIsRootWindowOrAnyChildFocused()
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return ImGui::IsRootWindowOrAnyChildFocused();
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}
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CIMGUI_API bool igIsRootWindowOrAnyChildHovered()
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CIMGUI_API bool igIsRootWindowOrAnyChildHovered(ImGuiHoveredFlags flags)
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{
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return ImGui::IsRootWindowOrAnyChildHovered();
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return ImGui::IsRootWindowOrAnyChildHovered(flags);
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}
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CIMGUI_API bool igIsAnyWindowHovered()
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@@ -1418,6 +1418,11 @@ CIMGUI_API bool igIsKeyReleased(int user_key_index)
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return ImGui::IsKeyReleased(user_key_index);
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}
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CIMGUI_API int igGetKeyPressedAmount(int key_index, float repeat_delay, float rate)
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{
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return ImGui::GetKeyPressedAmount(key_index, repeat_delay, rate);
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}
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CIMGUI_API bool igIsMouseDown(int button)
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{
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return ImGui::IsMouseDown(button);
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@@ -1448,6 +1453,11 @@ CIMGUI_API bool igIsMouseHoveringRect(CONST ImVec2 r_min, CONST ImVec2 r_max, bo
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return ImGui::IsMouseHoveringRect(r_min,r_max,clip);
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}
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CIMGUI_API bool igIsMousePosValid(CONST struct ImVec2 * mouse_pos)
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{
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return ImGui::IsMousePosValid(mouse_pos);
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}
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CIMGUI_API void igGetMousePos(ImVec2* pOut)
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{
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*pOut = ImGui::GetMousePos();
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115
cimgui/cimgui.h
115
cimgui/cimgui.h
@@ -42,7 +42,7 @@ struct ImGuiListClipper;
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struct ImGuiTextFilter;
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#if defined __cplusplus
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#define IMFONTGLYPH ImFont::Glyph
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#define IMFONTGLYPH ImFontGlyph
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#else
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struct Glyph;
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#define IMFONTGLYPH Glyph
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@@ -64,6 +64,7 @@ typedef int ImGuiColumnsFlags;
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typedef int ImGuiInputTextFlags;
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typedef int ImGuiSelectableFlags;
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typedef int ImGuiTreeNodeFlags;
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typedef int ImGuiHoveredFlags;
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typedef int (*ImGuiTextEditCallback)(struct ImGuiTextEditCallbackData *data);
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typedef void (*ImGuiSizeConstraintCallback)(struct ImGuiSizeConstraintCallbackData* data);
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typedef void (*ImDrawCallback)(CONST struct ImDrawList* parent_list, CONST struct ImDrawCmd* cmd);
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@@ -132,6 +133,7 @@ enum {
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ImGuiTreeNodeFlags_OpenOnArrow = 1 << 7,
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ImGuiTreeNodeFlags_Leaf = 1 << 8,
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ImGuiTreeNodeFlags_Bullet = 1 << 9,
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ImGuiTreeNodeFlags_FramePadding = 1 << 10,
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ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_NoAutoOpenOnLog
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};
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@@ -141,6 +143,15 @@ enum {
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ImGuiSelectableFlags_AllowDoubleClick = 1 << 2
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};
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enum ImGuiHoveredFlags_
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{
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ImGuiHoveredFlags_Default = 0,
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ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 0,
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ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 2,
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ImGuiHoveredFlags_AllowWhenOverlapped = 1 << 3,
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ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped
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};
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enum {
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ImGuiKey_Tab,
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ImGuiKey_LeftArrow,
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@@ -176,8 +187,8 @@ enum {
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ImGuiCol_FrameBgHovered,
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ImGuiCol_FrameBgActive,
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ImGuiCol_TitleBg,
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ImGuiCol_TitleBgCollapsed,
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ImGuiCol_TitleBgActive,
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ImGuiCol_TitleBgCollapsed,
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ImGuiCol_MenuBarBg,
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ImGuiCol_ScrollbarBg,
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ImGuiCol_ScrollbarGrab,
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@@ -311,7 +322,7 @@ struct ImGuiIO {
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struct ImFontAtlas* Fonts;
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float FontGlobalScale;
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bool FontAllowUserScaling;
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struct ImFont* FontDefault;
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struct ImFont* FontDefault;
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struct ImVec2 DisplayFramebufferScale;
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struct ImVec2 DisplayVisibleMin;
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struct ImVec2 DisplayVisibleMax;
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@@ -427,20 +438,24 @@ struct ImGuiListClipper
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};
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#endif // CIMGUI_DEFINE_ENUMS_AND_STRUCTS
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// Main
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CIMGUI_API struct ImGuiIO* igGetIO();
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CIMGUI_API struct ImGuiStyle* igGetStyle();
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CIMGUI_API struct ImDrawData* igGetDrawData();
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CIMGUI_API void igNewFrame();
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CIMGUI_API void igRender();
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CIMGUI_API void igShutdown();
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CIMGUI_API void igShowUserGuide();
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CIMGUI_API void igShowStyleEditor(struct ImGuiStyle* ref);
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// Demo/Debug/Info
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CIMGUI_API void igShowTestWindow(bool* opened);
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CIMGUI_API void igShowMetricsWindow(bool* opened);
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CIMGUI_API void igShowStyleEditor(struct ImGuiStyle* ref);
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CIMGUI_API void igShowUserGuide();
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// Window
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CIMGUI_API bool igBegin(CONST char* name, bool* p_open, ImGuiWindowFlags flags);
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CIMGUI_API bool igBegin2(CONST char* name, bool* p_open, CONST struct ImVec2 size_on_first_use, float bg_alpha, ImGuiWindowFlags flags);
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//Is going to be obsolete,
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//CIMGUI_API bool igBegin2(CONST char* name, bool* p_open, CONST struct ImVec2 size_on_first_use, float bg_alpha, ImGuiWindowFlags flags);
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CIMGUI_API void igEnd();
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CIMGUI_API bool igBeginChild(CONST char* str_id, CONST struct ImVec2 size, bool border, ImGuiWindowFlags extra_flags);
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CIMGUI_API bool igBeginChildEx(ImGuiID id, CONST struct ImVec2 size, bool border, ImGuiWindowFlags extra_flags);
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@@ -457,10 +472,10 @@ CIMGUI_API void igGetWindowSize(struct ImVec2* out);
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CIMGUI_API float igGetWindowWidth();
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CIMGUI_API float igGetWindowHeight();
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CIMGUI_API bool igIsWindowCollapsed();
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CIMGUI_API bool igIsWindowAppearing();
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CIMGUI_API void igSetWindowFontScale(float scale);
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CIMGUI_API void igSetNextWindowPos(CONST struct ImVec2 pos, ImGuiCond cond);
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CIMGUI_API void igSetNextWindowPosCenter(ImGuiCond cond);
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CIMGUI_API void igSetNextWindowPos(CONST struct ImVec2 pos, ImGuiCond cond, CONST struct ImVec2 pivot);
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CIMGUI_API void igSetNextWindowSize(CONST struct ImVec2 size, ImGuiCond cond);
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CIMGUI_API void igSetNextWindowSizeConstraints(CONST struct ImVec2 size_min, CONST struct ImVec2 size_max, ImGuiSizeConstraintCallback custom_callback, void* custom_callback_data);
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CIMGUI_API void igSetNextWindowContentSize(CONST struct ImVec2 size);
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@@ -517,7 +532,7 @@ CIMGUI_API void igPopAllowKeyboardFocus();
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CIMGUI_API void igPushButtonRepeat(bool repeat);
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CIMGUI_API void igPopButtonRepeat();
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// Layout
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// Cursor / Layout
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CIMGUI_API void igSeparator();
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CIMGUI_API void igSameLine(float pos_x, float spacing_w);
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CIMGUI_API void igNewLine();
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@@ -536,7 +551,7 @@ CIMGUI_API void igSetCursorPosY(float y);
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CIMGUI_API void igGetCursorStartPos(struct ImVec2* pOut);
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CIMGUI_API void igGetCursorScreenPos(struct ImVec2* pOut);
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CIMGUI_API void igSetCursorScreenPos(CONST struct ImVec2 pos);
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CIMGUI_API void igAlignFirstTextHeightToWidgets();
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CIMGUI_API void igAlignTextToFramePadding();
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CIMGUI_API float igGetTextLineHeight();
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CIMGUI_API float igGetTextLineHeightWithSpacing();
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CIMGUI_API float igGetItemsLineHeightWithSpacing();
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@@ -563,7 +578,8 @@ CIMGUI_API ImGuiID igGetIDStr(CONST char* str_id);
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CIMGUI_API ImGuiID igGetIDStrRange(CONST char* str_begin,CONST char* str_end);
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CIMGUI_API ImGuiID igGetIDPtr(CONST void* ptr_id);
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// Widgets
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// Widgets: Text
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CIMGUI_API void igTextUnformatted(CONST char* text, CONST char* text_end);
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CIMGUI_API void igText(CONST char* fmt, ...);
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CIMGUI_API void igTextV(CONST char* fmt, va_list args);
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CIMGUI_API void igTextColored(CONST struct ImVec4 col, CONST char* fmt, ...);
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@@ -572,12 +588,13 @@ CIMGUI_API void igTextDisabled(CONST char* fmt, ...);
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CIMGUI_API void igTextDisabledV(CONST char* fmt, va_list args);
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CIMGUI_API void igTextWrapped(CONST char* fmt, ...);
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CIMGUI_API void igTextWrappedV(CONST char* fmt, va_list args);
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CIMGUI_API void igTextUnformatted(CONST char* text, CONST char* text_end);
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CIMGUI_API void igLabelText(CONST char* label, CONST char* fmt, ...);
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CIMGUI_API void igLabelTextV(CONST char* label, CONST char* fmt, va_list args);
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CIMGUI_API void igBullet();
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CIMGUI_API void igBulletText(CONST char* fmt, ...);
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CIMGUI_API void igBulletTextV(CONST char* fmt, va_list args);
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CIMGUI_API void igBullet();
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// Widgets: Main
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CIMGUI_API bool igButton(CONST char* label, CONST struct ImVec2 size);
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CIMGUI_API bool igSmallButton(CONST char* label);
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CIMGUI_API bool igInvisibleButton(CONST char* str_id, CONST struct ImVec2 size);
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@@ -596,8 +613,32 @@ CIMGUI_API void igPlotHistogram(CONST char* label, CONST float* valu
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CIMGUI_API void igPlotHistogram2(CONST char* label, float(*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, CONST char* overlay_text, float scale_min, float scale_max, struct ImVec2 graph_size);
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CIMGUI_API void igProgressBar(float fraction, CONST struct ImVec2* size_arg, CONST char* overlay);
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// Widgets: Drags (tip: ctrl+click on a drag box to input with keyboard. manually input values aren't clamped, can go off-bounds)
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// For all the Float2/Float3/Float4/Int2/Int3/Int4 versions of every functions, note that a 'float v[X]' function argument is the same as 'float* v', the array syntax is just a way to document the number of elements that are expected to be accessible. You can pass address of your first element out of a contiguous set, e.g. &myvector.x
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CIMGUI_API bool igDragFloat(CONST char* label, float* v, float v_speed, float v_min, float v_max, CONST char* display_format, float power); // If v_max >= v_max we have no bound
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CIMGUI_API bool igDragFloat2(CONST char* label, float v[2], float v_speed, float v_min, float v_max, CONST char* display_format, float power);
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CIMGUI_API bool igDragFloat3(CONST char* label, float v[3], float v_speed, float v_min, float v_max, CONST char* display_format, float power);
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CIMGUI_API bool igDragFloat4(CONST char* label, float v[4], float v_speed, float v_min, float v_max, CONST char* display_format, float power);
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CIMGUI_API bool igDragFloatRange2(CONST char* label, float* v_current_min, float* v_current_max, float v_speed, float v_min, float v_max, CONST char* display_format, CONST char* display_format_max, float power);
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CIMGUI_API bool igDragInt(CONST char* label, int* v, float v_speed, int v_min, int v_max, CONST char* display_format); // If v_max >= v_max we have no bound
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CIMGUI_API bool igDragInt2(CONST char* label, int v[2], float v_speed, int v_min, int v_max, CONST char* display_format);
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CIMGUI_API bool igDragInt3(CONST char* label, int v[3], float v_speed, int v_min, int v_max, CONST char* display_format);
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CIMGUI_API bool igDragInt4(CONST char* label, int v[4], float v_speed, int v_min, int v_max, CONST char* display_format);
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CIMGUI_API bool igDragIntRange2(CONST char* label, int* v_current_min, int* v_current_max, float v_speed, int v_min, int v_max, CONST char* display_format, CONST char* display_format_max);
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// Widgets: Sliders (tip: ctrl+click on a slider to input text)
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// Widgets: Input with Keyboard
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CIMGUI_API bool igInputText(CONST char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags, ImGuiTextEditCallback callback, void* user_data);
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CIMGUI_API bool igInputTextMultiline(CONST char* label, char* buf, size_t buf_size, CONST struct ImVec2 size, ImGuiInputTextFlags flags, ImGuiTextEditCallback callback, void* user_data);
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CIMGUI_API bool igInputFloat(CONST char* label, float* v, float step, float step_fast, int decimal_precision, ImGuiInputTextFlags extra_flags);
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CIMGUI_API bool igInputFloat2(CONST char* label, float v[2], int decimal_precision, ImGuiInputTextFlags extra_flags);
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CIMGUI_API bool igInputFloat3(CONST char* label, float v[3], int decimal_precision, ImGuiInputTextFlags extra_flags);
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CIMGUI_API bool igInputFloat4(CONST char* label, float v[4], int decimal_precision, ImGuiInputTextFlags extra_flags);
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CIMGUI_API bool igInputInt(CONST char* label, int* v, int step, int step_fast, ImGuiInputTextFlags extra_flags);
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CIMGUI_API bool igInputInt2(CONST char* label, int v[2], ImGuiInputTextFlags extra_flags);
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CIMGUI_API bool igInputInt3(CONST char* label, int v[3], ImGuiInputTextFlags extra_flags);
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CIMGUI_API bool igInputInt4(CONST char* label, int v[4], ImGuiInputTextFlags extra_flags);
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// Widgets: Sliders (tip: ctrl+click on a slider to input with keyboard. manually input values aren't clamped, can go off-bounds)
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CIMGUI_API bool igSliderFloat(CONST char* label, float* v, float v_min, float v_max, CONST char* display_format, float power);
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CIMGUI_API bool igSliderFloat2(CONST char* label, float v[2], float v_min, float v_max, CONST char* display_format, float power);
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CIMGUI_API bool igSliderFloat3(CONST char* label, float v[3], float v_min, float v_max, CONST char* display_format, float power);
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@@ -611,6 +652,7 @@ CIMGUI_API bool igVSliderFloat(CONST char* label, CONST struct ImVec
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CIMGUI_API bool igVSliderInt(CONST char* label, CONST struct ImVec2 size, int* v, int v_min, int v_max, CONST char* display_format);
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// Widgets: Color Editor/Picker (tip: the ColorEdit* functions have a little colored preview square that can be left-clicked to open a picker, and right-clicked to open an option menu.)
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// Note that a 'float v[X]' function argument is the same as 'float* v', the array syntax is just a way to document the number of elements that are expected to be accessible. You can the pass the address of a first float element out of a contiguous structure, e.g. &myvector.x
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CIMGUI_API bool igColorEdit3(CONST char* label, float col[3], ImGuiColorEditFlags flags);
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CIMGUI_API bool igColorEdit4(CONST char* label, float col[4], ImGuiColorEditFlags flags);
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CIMGUI_API bool igColorPicker3(CONST char* label, float col[3], ImGuiColorEditFlags flags);
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@@ -618,32 +660,6 @@ CIMGUI_API bool igColorPicker4(CONST char* label, float col[4], ImGu
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CIMGUI_API bool igColorButton(CONST char* desc_id, CONST struct ImVec4 col, ImGuiColorEditFlags flags, CONST struct ImVec2 size);
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CIMGUI_API void igSetColorEditOptions(ImGuiColorEditFlags flags);
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// Widgets: Drags (tip: ctrl+click on a drag box to input text)
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CIMGUI_API bool igDragFloat(CONST char* label, float* v, float v_speed, float v_min, float v_max, CONST char* display_format, float power); // If v_max >= v_max we have no bound
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CIMGUI_API bool igDragFloat2(CONST char* label, float v[2], float v_speed, float v_min, float v_max, CONST char* display_format, float power);
|
||||
CIMGUI_API bool igDragFloat3(CONST char* label, float v[3], float v_speed, float v_min, float v_max, CONST char* display_format, float power);
|
||||
CIMGUI_API bool igDragFloat4(CONST char* label, float v[4], float v_speed, float v_min, float v_max, CONST char* display_format, float power);
|
||||
CIMGUI_API bool igDragFloatRange2(CONST char* label, float* v_current_min, float* v_current_max, float v_speed, float v_min, float v_max, CONST char* display_format, CONST char* display_format_max, float power);
|
||||
CIMGUI_API bool igDragInt(CONST char* label, int* v, float v_speed, int v_min, int v_max, CONST char* display_format); // If v_max >= v_max we have no bound
|
||||
CIMGUI_API bool igDragInt2(CONST char* label, int v[2], float v_speed, int v_min, int v_max, CONST char* display_format);
|
||||
CIMGUI_API bool igDragInt3(CONST char* label, int v[3], float v_speed, int v_min, int v_max, CONST char* display_format);
|
||||
CIMGUI_API bool igDragInt4(CONST char* label, int v[4], float v_speed, int v_min, int v_max, CONST char* display_format);
|
||||
CIMGUI_API bool igDragIntRange2(CONST char* label, int* v_current_min, int* v_current_max, float v_speed, int v_min, int v_max, CONST char* display_format, CONST char* display_format_max);
|
||||
|
||||
|
||||
// Widgets: Input
|
||||
CIMGUI_API bool igInputText(CONST char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags, ImGuiTextEditCallback callback, void* user_data);
|
||||
CIMGUI_API bool igInputTextMultiline(CONST char* label, char* buf, size_t buf_size, CONST struct ImVec2 size, ImGuiInputTextFlags flags, ImGuiTextEditCallback callback, void* user_data);
|
||||
CIMGUI_API bool igInputFloat(CONST char* label, float* v, float step, float step_fast, int decimal_precision, ImGuiInputTextFlags extra_flags);
|
||||
CIMGUI_API bool igInputFloat2(CONST char* label, float v[2], int decimal_precision, ImGuiInputTextFlags extra_flags);
|
||||
CIMGUI_API bool igInputFloat3(CONST char* label, float v[3], int decimal_precision, ImGuiInputTextFlags extra_flags);
|
||||
CIMGUI_API bool igInputFloat4(CONST char* label, float v[4], int decimal_precision, ImGuiInputTextFlags extra_flags);
|
||||
CIMGUI_API bool igInputInt(CONST char* label, int* v, int step, int step_fast, ImGuiInputTextFlags extra_flags);
|
||||
CIMGUI_API bool igInputInt2(CONST char* label, int v[2], ImGuiInputTextFlags extra_flags);
|
||||
CIMGUI_API bool igInputInt3(CONST char* label, int v[3], ImGuiInputTextFlags extra_flags);
|
||||
CIMGUI_API bool igInputInt4(CONST char* label, int v[4], ImGuiInputTextFlags extra_flags);
|
||||
|
||||
// Widgets: Trees
|
||||
CIMGUI_API bool igTreeNode(CONST char* label);
|
||||
CIMGUI_API bool igTreeNodeStr(CONST char* str_id, CONST char* fmt, ...);
|
||||
@@ -697,6 +713,7 @@ CIMGUI_API bool igMenuItemPtr(CONST char* label, CONST char* shortcu
|
||||
|
||||
// Popup
|
||||
CIMGUI_API void igOpenPopup(CONST char* str_id);
|
||||
CIMGUI_API bool igOpenPopupOnItemClick(const char* str_id, int mouse_button);
|
||||
CIMGUI_API bool igBeginPopup(CONST char* str_id);
|
||||
CIMGUI_API bool igBeginPopupModal(CONST char* name, bool* p_open, ImGuiWindowFlags extra_flags);
|
||||
CIMGUI_API bool igBeginPopupContextItem(CONST char* str_id, int mouse_button);
|
||||
@@ -718,9 +735,11 @@ CIMGUI_API void igLogText(CONST char* fmt, ...);
|
||||
CIMGUI_API void igPushClipRect(CONST struct ImVec2 clip_rect_min, CONST struct ImVec2 clip_rect_max, bool intersect_with_current_clip_rect);
|
||||
CIMGUI_API void igPopClipRect();
|
||||
|
||||
// Styles
|
||||
CIMGUI_API void igStyleColorsClassic(struct ImGuiStyle* dst);
|
||||
|
||||
// Utilities
|
||||
CIMGUI_API bool igIsItemHovered();
|
||||
CIMGUI_API bool igIsItemRectHovered();
|
||||
CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags);
|
||||
CIMGUI_API bool igIsItemActive();
|
||||
CIMGUI_API bool igIsItemClicked(int mouse_button);
|
||||
CIMGUI_API bool igIsItemVisible();
|
||||
@@ -731,11 +750,10 @@ CIMGUI_API void igGetItemRectMax(struct ImVec2* pOut);
|
||||
CIMGUI_API void igGetItemRectSize(struct ImVec2* pOut);
|
||||
CIMGUI_API void igSetItemAllowOverlap();
|
||||
CIMGUI_API bool igIsWindowFocused();
|
||||
CIMGUI_API bool igIsWindowHovered();
|
||||
CIMGUI_API bool igIsWindowRectHovered();
|
||||
CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags falgs);
|
||||
CIMGUI_API bool igIsRootWindowFocused();
|
||||
CIMGUI_API bool igIsRootWindowOrAnyChildFocused();
|
||||
CIMGUI_API bool igIsRootWindowOrAnyChildHovered();
|
||||
CIMGUI_API bool igIsRootWindowOrAnyChildHovered(ImGuiHoveredFlags flags);
|
||||
CIMGUI_API bool igIsAnyWindowHovered();
|
||||
CIMGUI_API bool igIsRectVisible(CONST struct ImVec2 item_size);
|
||||
CIMGUI_API bool igIsRectVisible2(CONST struct ImVec2* rect_min, CONST struct ImVec2* rect_max);
|
||||
@@ -754,16 +772,19 @@ CIMGUI_API ImU32 igColorConvertFloat4ToU32(CONST struct ImVec4 in);
|
||||
CIMGUI_API void igColorConvertRGBtoHSV(float r, float g, float b, float* out_h, float* out_s, float* out_v);
|
||||
CIMGUI_API void igColorConvertHSVtoRGB(float h, float s, float v, float* out_r, float* out_g, float* out_b);
|
||||
|
||||
// Inputs
|
||||
CIMGUI_API int igGetKeyIndex(ImGuiKey imgui_key);
|
||||
CIMGUI_API bool igIsKeyDown(int user_key_index);
|
||||
CIMGUI_API bool igIsKeyPressed(int user_key_index, bool repeat);
|
||||
CIMGUI_API bool igIsKeyReleased(int user_key_index);
|
||||
CIMGUI_API int igGetKeyPressedAmount(int key_index, float repeat_delay, float rate);
|
||||
CIMGUI_API bool igIsMouseDown(int button);
|
||||
CIMGUI_API bool igIsMouseClicked(int button, bool repeat);
|
||||
CIMGUI_API bool igIsMouseDoubleClicked(int button);
|
||||
CIMGUI_API bool igIsMouseReleased(int button);
|
||||
CIMGUI_API bool igIsMouseDragging(int button, float lock_threshold);
|
||||
CIMGUI_API bool igIsMouseHoveringRect(CONST struct ImVec2 r_min, CONST struct ImVec2 r_max, bool clip);
|
||||
CIMGUI_API bool igIsMousePosValid(CONST struct ImVec2* mouse_pos);;
|
||||
CIMGUI_API void igGetMousePos(struct ImVec2* pOut);
|
||||
CIMGUI_API void igGetMousePosOnOpeningCurrentPopup(struct ImVec2* pOut);
|
||||
CIMGUI_API void igGetMouseDragDelta(struct ImVec2* pOut, int button, float lock_threshold);
|
||||
@@ -837,9 +858,9 @@ CIMGUI_API void ImGuiTextEditCallbackData_InsertChars(struct
|
||||
CIMGUI_API bool ImGuiTextEditCallbackData_HasSelection(struct ImGuiTextEditCallbackData* data);
|
||||
|
||||
// ImGuiListClipper
|
||||
CIMGUI_API bool ImGuiListClipper_Step(struct ImGuiListClipper* clipper);
|
||||
CIMGUI_API void ImGuiListClipper_Begin(struct ImGuiListClipper* clipper, int count, float items_height);
|
||||
CIMGUI_API void ImGuiListClipper_End(struct ImGuiListClipper* clipper);
|
||||
CIMGUI_API bool ImGuiListClipper_Step(struct ImGuiListClipper* clipper);
|
||||
CIMGUI_API int ImGuiListClipper_GetDisplayStart(struct ImGuiListClipper* clipper);
|
||||
CIMGUI_API int ImGuiListClipper_GetDisplayEnd(struct ImGuiListClipper* clipper);
|
||||
|
||||
@@ -965,7 +986,7 @@ CIMGUI_API struct ImFontAtlas* ImFont_GetContainerAtlas(struct ImFont* font);
|
||||
CIMGUI_API float ImFont_GetAscent(const struct ImFont* font);
|
||||
CIMGUI_API float ImFont_GetDescent(const struct ImFont* font);
|
||||
CIMGUI_API int ImFont_GetMetricsTotalSurface(const struct ImFont* font);
|
||||
CIMGUI_API void ImFont_Clear(struct ImFont* font);
|
||||
CIMGUI_API void ImFont_ClearOutputData(struct ImFont* font);
|
||||
CIMGUI_API void ImFont_BuildLookupTable(struct ImFont* font);
|
||||
CIMGUI_API const struct IMFONTGLYPH* ImFont_FindGlyph(const struct ImFont* font, ImWchar c);
|
||||
CIMGUI_API void ImFont_SetFallbackChar(struct ImFont* font, ImWchar c);
|
||||
|
@@ -184,19 +184,19 @@ CIMGUI_API void ImFont_GetDisplayOffset(const struct ImFont* font, ImVec2* pOut)
|
||||
*pOut = font->DisplayOffset;
|
||||
}
|
||||
|
||||
CIMGUI_API const struct ImFont::Glyph* ImFont_GetFallbackGlyph(const struct ImFont* font)
|
||||
CIMGUI_API const struct IMFONTGLYPH* ImFont_GetFallbackGlyph(const struct ImFont* font)
|
||||
{
|
||||
return font->FallbackGlyph;
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFont_SetFallbackGlyph(struct ImFont* font, const struct ImFont::Glyph* FallbackGlyph_)
|
||||
CIMGUI_API void ImFont_SetFallbackGlyph(struct ImFont* font, const struct IMFONTGLYPH* FallbackGlyph_)
|
||||
{
|
||||
font->FallbackGlyph = FallbackGlyph_;
|
||||
}
|
||||
|
||||
CIMGUI_API float ImFont_GetFallbackXAdvance(const struct ImFont* font)
|
||||
CIMGUI_API float ImFont_GetFallbackAdvanceX(const struct ImFont* font)
|
||||
{
|
||||
return font->FallbackXAdvance;
|
||||
return font->FallbackAdvanceX;
|
||||
}
|
||||
|
||||
CIMGUI_API ImWchar ImFont_GetFallbackChar(const struct ImFont* font)
|
||||
@@ -234,9 +234,9 @@ CIMGUI_API int ImFont_GetMetricsTotalSurface(const struct ImFont* font)
|
||||
return font->MetricsTotalSurface;
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFont_Clear(struct ImFont* font)
|
||||
CIMGUI_API void ImFont_ClearOutputData(struct ImFont* font)
|
||||
{
|
||||
font->Clear();
|
||||
font->ClearOutputData();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFont_BuildLookupTable(struct ImFont* font)
|
||||
@@ -244,7 +244,7 @@ CIMGUI_API void ImFont_BuildLookupTable(struct ImFont* font)
|
||||
font->BuildLookupTable();
|
||||
}
|
||||
|
||||
CIMGUI_API const struct ImFont::Glyph* ImFont_FindGlyph(const struct ImFont* font, ImWchar c)
|
||||
CIMGUI_API const struct IMFONTGLYPH* ImFont_FindGlyph(const struct ImFont* font, ImWchar c)
|
||||
{
|
||||
return font->FindGlyph(c);
|
||||
}
|
||||
@@ -290,7 +290,7 @@ CIMGUI_API int ImFont_Glyphs_size(const struct ImFont* font)
|
||||
return font->Glyphs.size();
|
||||
}
|
||||
|
||||
CIMGUI_API struct ImFont::Glyph* ImFont_Glyphs_index(struct ImFont* font, int index)
|
||||
CIMGUI_API struct IMFONTGLYPH* ImFont_Glyphs_index(struct ImFont* font, int index)
|
||||
{
|
||||
return &font->Glyphs[index];
|
||||
}
|
||||
@@ -298,12 +298,12 @@ CIMGUI_API struct ImFont::Glyph* ImFont_Glyphs_index(struct ImFont* font, int in
|
||||
// ImFont::IndexXAdvance
|
||||
CIMGUI_API int ImFont_IndexXAdvance_size(const struct ImFont* font)
|
||||
{
|
||||
return font->IndexXAdvance.size();
|
||||
return font->IndexAdvanceX.size();
|
||||
}
|
||||
|
||||
CIMGUI_API float ImFont_IndexXAdvance_index(const struct ImFont* font, int index)
|
||||
{
|
||||
return font->IndexXAdvance[index];
|
||||
return font->IndexAdvanceX[index];
|
||||
}
|
||||
|
||||
// ImFont::IndexLookup
|
||||
|
2
imgui
2
imgui
Submodule imgui updated: 55a6209931...9f200d10d5
Reference in New Issue
Block a user