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76
.github/workflows/build.yml
vendored
Normal file
76
.github/workflows/build.yml
vendored
Normal file
@@ -0,0 +1,76 @@
|
||||
name: Build
|
||||
|
||||
on:
|
||||
push: {}
|
||||
pull_request: {}
|
||||
schedule:
|
||||
- cron: '0 9 * * 1'
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
matrix:
|
||||
os: [ubuntu-latest, macOS-latest, windows-latest]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v1
|
||||
|
||||
- name: Install Dependencies
|
||||
shell: bash
|
||||
env:
|
||||
GITHUB_OS: ${{ matrix.os }}
|
||||
run: |
|
||||
if [ "$GITHUB_OS" == "macOS-latest" ];
|
||||
then
|
||||
brew install luajit
|
||||
elif [ "$GITHUB_OS" == "ubuntu-latest" ];
|
||||
then
|
||||
sudo apt-get install -y luajit
|
||||
elif [ "$GITHUB_OS" == "windows-latest" ];
|
||||
then
|
||||
vcpkg install luajit
|
||||
fi
|
||||
|
||||
- name: Download Submodules
|
||||
run: |
|
||||
git submodule update --init --recursive
|
||||
if: github.event_name != 'schedule'
|
||||
|
||||
- name: Download Latest ImGui
|
||||
shell: bash
|
||||
run: |
|
||||
rm -rf imgui
|
||||
git clone https://github.com/ocornut/imgui.git
|
||||
if: github.event_name == 'schedule'
|
||||
|
||||
- name: Generate Bindings
|
||||
shell: bash
|
||||
run: |
|
||||
export PATH=$PATH:/C/vcpkg/packages/luajit_x86-windows/tools/:/C/vcpkg/packages/luajit_x86-windows/bin/
|
||||
cd ./generator
|
||||
bash ./generator.sh
|
||||
|
||||
- name: CMake
|
||||
run: |
|
||||
mkdir cmake-build
|
||||
cd cmake-build
|
||||
cmake -DCIMGUI_TEST=1 ..
|
||||
|
||||
- name: Build
|
||||
working-directory: cmake-build
|
||||
run: |
|
||||
cmake --build .
|
||||
|
||||
- name: Test
|
||||
shell: bash
|
||||
env:
|
||||
GITHUB_OS: ${{ matrix.os }}
|
||||
working-directory: cmake-build
|
||||
run: |
|
||||
if [ "$GITHUB_OS" == "windows-latest" ];
|
||||
then
|
||||
./Debug/cimgui_test.exe
|
||||
else
|
||||
./cimgui_test
|
||||
fi
|
5
.gitignore
vendored
5
.gitignore
vendored
@@ -32,7 +32,10 @@ cimgui/cimgui.sdf
|
||||
cimgui/cimgui.v12.suo
|
||||
cimgui/Release/
|
||||
.idea
|
||||
CMakeLists.txt
|
||||
cimgui/.vs/
|
||||
cimgui/cimgui.vcxproj.user
|
||||
cimgui/x64/
|
||||
|
||||
# Test / Build
|
||||
bld/
|
||||
build/
|
||||
|
24
.travis.yml
24
.travis.yml
@@ -1,12 +1,32 @@
|
||||
language: cpp
|
||||
dist: trusty
|
||||
|
||||
os:
|
||||
- linux
|
||||
- osx
|
||||
- windows
|
||||
|
||||
compiler:
|
||||
- gcc
|
||||
- clang
|
||||
|
||||
env:
|
||||
- MSBUILD_PATH="c:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\MSBuild\15.0\Bin"
|
||||
|
||||
script:
|
||||
- make -C cimgui
|
||||
- $CC cimgui/cimgui.h # Make sure we can include in a plain C compiler
|
||||
- mkdir bld
|
||||
- cd bld
|
||||
- cmake -D CIMGUI_TEST=1 ..
|
||||
- |
|
||||
if [ "$TRAVIS_OS_NAME" == "windows" ]; then
|
||||
export PATH=$MSBUILD_PATH:$PATH
|
||||
MSBuild.exe cimgui.sln
|
||||
else
|
||||
make
|
||||
fi
|
||||
- |
|
||||
if [ "$TRAVIS_OS_NAME" == "windows" ]; then
|
||||
./Debug/cimgui_test.exe
|
||||
else
|
||||
./cimgui_test
|
||||
fi
|
||||
|
46
CMakeLists.txt
Normal file
46
CMakeLists.txt
Normal file
@@ -0,0 +1,46 @@
|
||||
cmake_minimum_required(VERSION 3.1)
|
||||
|
||||
project(cimgui)
|
||||
|
||||
#general settings
|
||||
file(GLOB IMGUI_SOURCES
|
||||
cimgui.cpp
|
||||
imgui/imgui.cpp
|
||||
imgui/imgui_draw.cpp
|
||||
imgui/imgui_demo.cpp
|
||||
imgui/imgui_widgets.cpp
|
||||
)
|
||||
|
||||
set(IMGUI_STATIC "no" CACHE STRING "Build as a static library")
|
||||
|
||||
#add library and link
|
||||
if (IMGUI_STATIC)
|
||||
add_library(cimgui STATIC ${IMGUI_SOURCES})
|
||||
else (IMGUI_STATIC)
|
||||
add_library(cimgui SHARED ${IMGUI_SOURCES})
|
||||
endif (IMGUI_STATIC)
|
||||
|
||||
target_compile_definitions(cimgui PUBLIC IMGUI_DISABLE_OBSOLETE_FUNCTIONS=1)
|
||||
if (WIN32)
|
||||
target_compile_definitions(cimgui PUBLIC IMGUI_IMPL_API=extern\t\"C\"\t__declspec\(dllexport\))
|
||||
else (WIN32)
|
||||
target_compile_definitions(cimgui PUBLIC IMGUI_IMPL_API=extern\t\"C\"\t)
|
||||
endif (WIN32)
|
||||
|
||||
target_include_directories(cimgui PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
|
||||
target_include_directories(cimgui PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/imgui)
|
||||
set_target_properties(cimgui PROPERTIES PREFIX "")
|
||||
|
||||
#install
|
||||
install(TARGETS cimgui
|
||||
RUNTIME DESTINATION .
|
||||
LIBRARY DESTINATION .
|
||||
ARCHIVE DESTINATION .
|
||||
)
|
||||
|
||||
#test
|
||||
set(CIMGUI_TEST "no" CACHE STRING "Enable compilation of a test unit based on imgui null")
|
||||
|
||||
if (CIMGUI_TEST)
|
||||
add_subdirectory(test)
|
||||
endif ()
|
@@ -1,15 +1,14 @@
|
||||
#
|
||||
# Cross Platform Makefile
|
||||
# Compatible with Ubuntu 14.04.1 and Mac OS X
|
||||
# Compatible with Ubuntu 14.04.1 and macOS
|
||||
|
||||
OBJS = cimgui.o
|
||||
OBJS += fontAtlas.o
|
||||
OBJS += drawList.o
|
||||
OBJS += listClipper.o
|
||||
#OBJS += test.o
|
||||
OBJS += ../imgui/imgui.o
|
||||
OBJS += ../imgui/imgui_draw.o
|
||||
OBJS += ../imgui/imgui_demo.o
|
||||
OBJS += ./imgui/imgui.o
|
||||
OBJS += ./imgui/imgui_draw.o
|
||||
OBJS += ./imgui/imgui_demo.o
|
||||
OBJS += ./imgui/imgui_widgets.o
|
||||
|
||||
CXXFLAGS=-O2 -fno-exceptions -fno-rtti
|
||||
|
||||
UNAME_S := $(shell uname -s)
|
||||
|
||||
@@ -17,17 +16,17 @@ ifeq ($(UNAME_S), Linux) #LINUX
|
||||
ECHO_MESSAGE = "Linux"
|
||||
|
||||
OUTPUTNAME = cimgui.so
|
||||
CXXFLAGS = -I../../
|
||||
CXXFLAGS += -I./imgui/
|
||||
CXXFLAGS += -Wall
|
||||
CXXFLAGS += -shared -fPIC
|
||||
CFLAGS = $(CXXFLAGS)
|
||||
endif
|
||||
|
||||
ifeq ($(UNAME_S), Darwin) #APPLE
|
||||
ECHO_MESSAGE = "Mac OS X"
|
||||
ECHO_MESSAGE = "macOS"
|
||||
|
||||
OUTPUTNAME = cimgui.dylib
|
||||
CXXFLAGS = -I/usr/local/include
|
||||
CXXFLAGS += -I/usr/local/include
|
||||
CXXFLAGS += -Wall
|
||||
LINKFLAGS = -dynamiclib
|
||||
CFLAGS = $(CXXFLAGS)
|
||||
@@ -37,7 +36,7 @@ ifeq ($(OS), Windows_NT)
|
||||
ECHO_MESSAGE = "Windows"
|
||||
|
||||
OUTPUTNAME = cimgui.dll
|
||||
CXXFLAGS = -I../../
|
||||
CXXFLAGS += -I./imgui/
|
||||
CXXFLAGS += -Wall
|
||||
CXXFLAGS += -shared
|
||||
LINKFLAGS = -limm32
|
||||
@@ -47,11 +46,18 @@ endif
|
||||
.cpp.o:
|
||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||
|
||||
all:imgui_example
|
||||
all:$(OUTPUTNAME)
|
||||
@echo Build complete for $(ECHO_MESSAGE)
|
||||
|
||||
imgui_example:$(OBJS)
|
||||
$(OUTPUTNAME):$(OBJS)
|
||||
$(CXX) -o $(OUTPUTNAME) $(OBJS) $(CXXFLAGS) $(LINKFLAGS)
|
||||
|
||||
clean:
|
||||
rm $(OBJS)
|
||||
rm -f $(OBJS)
|
||||
|
||||
fclean: clean
|
||||
rm -f $(OUTPUTNAME)
|
||||
|
||||
re: fclean all
|
||||
|
||||
.PHONY: all clean fclean re
|
92
README.md
92
README.md
@@ -1,26 +1,98 @@
|
||||
# cimgui [](https://travis-ci.org/Extrawurst/cimgui)
|
||||
# cimgui [](https://travis-ci.org/cimgui/cimgui)
|
||||
|
||||

|
||||
|
||||
This is a thin c-api wrapper for the excellent C++ intermediate gui [imgui](https://github.com/ocornut/imgui).
|
||||
Most of the functions have wrapper counterparts now, missing stuff is added on a as-needed basis (PR welcome).
|
||||
This library is intended as a intermediate layer to be able to use imgui from other languages that can interface with C (like D - see [D-binding](https://github.com/Extrawurst/DerelictImgui))
|
||||
This is a thin c-api wrapper programmatically generated for the excellent C++ immediate mode gui [Dear ImGui](https://github.com/ocornut/imgui).
|
||||
All imgui.h functions are programmatically wrapped.
|
||||
Generated files are: `cimgui.cpp`, `cimgui.h` for C compilation. Also for helping in bindings creation, `definitions.lua` with function definition information and `structs_and_enums.lua`.
|
||||
This library is intended as a intermediate layer to be able to use Dear ImGui from other languages that can interface with C (like D - see [D-binding](https://github.com/Extrawurst/DerelictImgui))
|
||||
|
||||
History:
|
||||
|
||||
Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit)
|
||||
|
||||
Notes:
|
||||
* currently this wrapper is based on version [1.52 of imgui](https://github.com/ocornut/imgui/releases/tag/v1.52)
|
||||
* does not compile with pure C compiler yet (for writing bindings in languages that are able to use C-ABI it is enough though, see D-bindings)
|
||||
* currently this wrapper is based on version [1.76 of Dear ImGui with internal api]
|
||||
* only functions, structs and enums from imgui.h (an optionally imgui_internal.h) are wrapped.
|
||||
* if you are interested in imgui implementations you should look [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui) project.
|
||||
* All naming is algorithmic except for those names that were coded in cimgui_overloads table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L60). In the official version this table is empty.
|
||||
* Current overloaded function names can be found in (https://github.com/cimgui/cimgui/blob/master/generator/output/overloads.txt)
|
||||
|
||||
# compilation
|
||||
|
||||
* clone
|
||||
* git clone --recursive https://github.com/cimgui/cimgui.git
|
||||
* git submodule update
|
||||
* compile
|
||||
* using makefile on linux/macOS/mingw (Or use CMake to generate project)
|
||||
* or as in https://github.com/sonoro1234/LuaJIT-ImGui/tree/master/build
|
||||
|
||||
# using generator
|
||||
|
||||
* this is only needed (before compilation) if you want an imgui version different from the one provided, otherwise generation is already done.
|
||||
* you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download
|
||||
* you need to use also a C++ compiler for doing preprocessing: gcc (In windows MinGW-W64-builds for example), clang or cl (MSVC). (this repo was done with gcc)
|
||||
* update `imgui` folder to the version you desire.
|
||||
* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired implementations and whether imgui_internal is generated or not.
|
||||
* edit config_generator.lua for adding includes needed by your chosen implementations (vulkan needs that).
|
||||
* Run generator.bat or generator.sh with gcc, clang or cl and LuaJIT on your PATH.
|
||||
* as a result some files are generated: `cimgui.cpp` and `cimgui.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the implementations info.
|
||||
|
||||
# generate binding
|
||||
* C interface is exposed by cimgui.h when you define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
|
||||
* with your prefered language you can use the lua or json files generated as in:
|
||||
* https://github.com/sonoro1234/LuaJIT-ImGui/blob/master/lua/build.bat (with lua code generation in https://github.com/sonoro1234/LuaJIT-ImGui/blob/master/lua/class_gen.lua)
|
||||
* https://github.com/mellinoe/ImGui.NET/tree/autogen/src/CodeGenerator
|
||||
### definitions description
|
||||
* It is a collection in which key is the cimgui name that would result without overloadings and the value is an array of overloadings (may be only one overloading)
|
||||
* Each overloading is a collection. Some relevant keys and values are:
|
||||
* stname : the name of the struct the function belongs to (will be "" if it is top level in ImGui namespace)
|
||||
* ov_cimguiname : the overloaded cimgui name (if absent it would be taken from cimguiname)
|
||||
* cimguiname : the name without overloading (this should be used if there is not ov_cimguiname)
|
||||
* ret : the return type
|
||||
* retref : is set if original return type is a reference. (will be a pointer in cimgui)
|
||||
* argsT : an array of collections (each one with type: argument type and name: the argument name, when the argument is a function pointer also ret: return type and signature: the function signature)
|
||||
* args : a string of argsT concatenated and separated by commas
|
||||
* call_args : a string with the argument names separated by commas for calling imgui function
|
||||
* defaults : a collection in which key is argument name and value is the default value.
|
||||
* manual : will be true if this function is hand-written (not generated)
|
||||
* isvararg : is set if some argument is a vararg
|
||||
* constructor : is set if the function is a constructor for a class
|
||||
* destructor : is set if the function is a destructor for a class
|
||||
* templated : is set if the function belongs to a templated class (ImVector)
|
||||
* templatedgen: is set if the function belongs to a struct generated from template (ImVector_ImWchar)
|
||||
* nonUDT : if present the original function was returning a user defined type so that signature has been changed to accept a pointer to the UDT as first argument.
|
||||
* location : name of the header file this function comes from. (imgui, internal, imgui_impl_xxx)
|
||||
### structs_and_enums description
|
||||
* Is is a collection with two items:
|
||||
* under key enums we get the enums collection in which each key is the enum tagname and the value is an array of the ordered values represented as a collection with keys
|
||||
* name : the name of this enum value
|
||||
* value : the C string
|
||||
* calc_value : the numeric value corresponding to value
|
||||
* under key structs we get the structs collection in which the key is the struct name and the value is an array of the struct members. Each one given as a collection with keys
|
||||
* type : the type of the struct member
|
||||
* template_type : if type has a template argument (as ImVector) here will be
|
||||
* name : the name of the struct member
|
||||
* size : the number of array elements (when it is an array)
|
||||
* bitfield : the bitfield width (in case it is a bitfield)
|
||||
# usage
|
||||
|
||||
* clone
|
||||
* make using makefile on linux/osx
|
||||
* use whatever method is in ImGui c++ namespace in the original [imgui.h](https://github.com/ocornut/imgui/blob/master/imgui.h) by prepending `ig`
|
||||
* methods have the same parameter list and return values (where possible)
|
||||
* functions that belong to a struct have an extra first argument with a pointer to the struct.
|
||||
* where a function returns UDT (user defined type) by value some compilers complain so the function is generated accepting a pointer to the UDT type as the first argument (or second if belongs to a struct).
|
||||
|
||||
# example bindings based on cimgui
|
||||
|
||||
* [DerelictImgui](https://github.com/Extrawurst/DerelictImgui)
|
||||
* [ImGui.NET](https://github.com/mellinoe/ImGui.NET)
|
||||
* [ImGuiCS](https://github.com/conatuscreative/ImGuiCS)
|
||||
* [imgui-rs](https://github.com/Gekkio/imgui-rs)
|
||||
* [imgui-pas](https://github.com/dpethes/imgui-pas)
|
||||
* [odin-dear_imgui](https://github.com/ThisDrunkDane/odin-dear_imgui)
|
||||
* [odin-imgui](https://github.com/ThisDrunkDane/odin-imgui)
|
||||
* [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui)
|
||||
|
||||
# C examples based on cimgui
|
||||
|
||||
* [sdl2-cimgui-demo](https://github.com/haxpor/sdl2-cimgui-demo)
|
||||
* [cimgui_c_sdl2_example](https://github.com/canoi12/cimgui_c_sdl2_example/)
|
||||
* [cimgui-c-example](https://github.com/peko/cimgui-c-example) with GLFW
|
||||
|
3914
cimgui.cpp
Normal file
3914
cimgui.cpp
Normal file
File diff suppressed because it is too large
Load Diff
4
cimgui/.vscode/settings.json
vendored
4
cimgui/.vscode/settings.json
vendored
@@ -1,4 +0,0 @@
|
||||
// Place your settings in this file to overwrite default and user settings.
|
||||
{
|
||||
"editor.formatOnSave": false,
|
||||
}
|
1819
cimgui/cimgui.cpp
1819
cimgui/cimgui.cpp
File diff suppressed because it is too large
Load Diff
1007
cimgui/cimgui.h
1007
cimgui/cimgui.h
File diff suppressed because it is too large
Load Diff
@@ -1,28 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2013
|
||||
VisualStudioVersion = 12.0.31101.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cimgui", "cimgui.vcxproj", "{EDE48926-0595-4488-B1A0-32CA71397271}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{EDE48926-0595-4488-B1A0-32CA71397271}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{EDE48926-0595-4488-B1A0-32CA71397271}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{EDE48926-0595-4488-B1A0-32CA71397271}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{EDE48926-0595-4488-B1A0-32CA71397271}.Debug|x64.Build.0 = Debug|x64
|
||||
{EDE48926-0595-4488-B1A0-32CA71397271}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{EDE48926-0595-4488-B1A0-32CA71397271}.Release|Win32.Build.0 = Release|Win32
|
||||
{EDE48926-0595-4488-B1A0-32CA71397271}.Release|x64.ActiveCfg = Release|x64
|
||||
{EDE48926-0595-4488-B1A0-32CA71397271}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
@@ -1,161 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{EDE48926-0595-4488-B1A0-32CA71397271}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>cimgui</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;CIMGUI_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;CIMGUI_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;CIMGUI_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;CIMGUI_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\imgui\imgui.cpp" />
|
||||
<ClCompile Include="..\imgui\imgui_demo.cpp" />
|
||||
<ClCompile Include="..\imgui\imgui_draw.cpp" />
|
||||
<ClCompile Include="cimgui.cpp" />
|
||||
<ClCompile Include="drawList.cpp" />
|
||||
<ClCompile Include="fontAtlas.cpp" />
|
||||
<ClCompile Include="listClipper.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\imgui\imgui_internal.h" />
|
||||
<ClInclude Include="cimgui.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
@@ -1,48 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="cimgui.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\imgui\imgui.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="fontAtlas.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="drawList.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\imgui\imgui_draw.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\imgui\imgui_demo.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="listClipper.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="cimgui.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\imgui\imgui_internal.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
@@ -1,288 +0,0 @@
|
||||
|
||||
#include "../imgui/imgui.h"
|
||||
#include "cimgui.h"
|
||||
|
||||
CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* drawData)
|
||||
{
|
||||
return drawData->DeIndexAllBuffers();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* drawData, const struct ImVec2 sc)
|
||||
{
|
||||
return drawData->ScaleClipRects(sc);
|
||||
}
|
||||
|
||||
CIMGUI_API int ImDrawList_GetVertexBufferSize(ImDrawList* list)
|
||||
{
|
||||
return list->VtxBuffer.size();
|
||||
}
|
||||
|
||||
CIMGUI_API ImDrawVert* ImDrawList_GetVertexPtr(ImDrawList* list, int n)
|
||||
{
|
||||
return &list->VtxBuffer[n];
|
||||
}
|
||||
|
||||
CIMGUI_API int ImDrawList_GetIndexBufferSize(ImDrawList* list)
|
||||
{
|
||||
return list->IdxBuffer.size();
|
||||
}
|
||||
|
||||
CIMGUI_API ImDrawIdx* ImDrawList_GetIndexPtr(ImDrawList* list, int n)
|
||||
{
|
||||
return &list->IdxBuffer[n];
|
||||
}
|
||||
|
||||
CIMGUI_API int ImDrawList_GetCmdSize(ImDrawList* list)
|
||||
{
|
||||
return list->CmdBuffer.size();
|
||||
}
|
||||
|
||||
CIMGUI_API ImDrawCmd* ImDrawList_GetCmdPtr(ImDrawList* list, int n)
|
||||
{
|
||||
return &list->CmdBuffer[n];
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_Clear(ImDrawList* list)
|
||||
{
|
||||
return list->Clear();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_ClearFreeMemory(ImDrawList* list)
|
||||
{
|
||||
return list->ClearFreeMemory();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* list, struct ImVec2 clip_rect_min, struct ImVec2 clip_rect_max, bool intersect_with_current_clip_rect)
|
||||
{
|
||||
return list->PushClipRect(clip_rect_min,clip_rect_max,intersect_with_current_clip_rect);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* list)
|
||||
{
|
||||
return list->PushClipRectFullScreen();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* list)
|
||||
{
|
||||
return list->PopClipRect();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PushTextureID(ImDrawList* list, CONST ImTextureID texture_id)
|
||||
{
|
||||
return list->PushTextureID(texture_id);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PopTextureID(ImDrawList* list)
|
||||
{
|
||||
return list->PopTextureID();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_GetClipRectMin(ImVec2* pOut, ImDrawList* list)
|
||||
{
|
||||
*pOut = list->GetClipRectMin();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_GetClipRectMax(ImVec2* pOut, ImDrawList* list)
|
||||
{
|
||||
*pOut = list->GetClipRectMax();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddLine(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col, float thickness)
|
||||
{
|
||||
return list->AddLine(a, b, col, thickness);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddRect(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col, float rounding, int rounding_corners_flags, float thickness)
|
||||
{
|
||||
return list->AddRect(a, b, col, rounding, rounding_corners_flags, thickness);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col, float rounding, int rounding_corners_flags)
|
||||
{
|
||||
return list->AddRectFilled(a, b, col, rounding, rounding_corners_flags);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col_upr_left, ImU32 col_upr_right, ImU32 col_bot_right, ImU32 col_bot_left)
|
||||
{
|
||||
return list->AddRectFilledMultiColor(a, b, col_upr_left, col_upr_right, col_bot_right, col_bot_left);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddQuad(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, ImU32 col, float thickness)
|
||||
{
|
||||
return list->AddQuad(a, b, c, d, col, thickness);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, ImU32 col)
|
||||
{
|
||||
return list->AddQuadFilled(a, b, c, d, col);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, ImU32 col, float thickness)
|
||||
{
|
||||
return list->AddTriangle(a,b,c,col,thickness);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, ImU32 col)
|
||||
{
|
||||
return list->AddTriangleFilled(a, b, c, col);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddCircle(ImDrawList* list, CONST struct ImVec2 centre, float radius, ImU32 col, int num_segments, float thickness)
|
||||
{
|
||||
return list->AddCircle(centre, radius, col, num_segments, thickness);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* list, CONST struct ImVec2 centre, float radius, ImU32 col, int num_segments)
|
||||
{
|
||||
return list->AddCircleFilled(centre, radius, col, num_segments);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddText(ImDrawList* list, CONST struct ImVec2 pos, ImU32 col, CONST char* text_begin, CONST char* text_end)
|
||||
{
|
||||
return list->AddText(pos, col, text_begin, text_end);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddTextExt(ImDrawList* list, CONST ImFont* font, float font_size, CONST struct ImVec2 pos, ImU32 col, CONST char* text_begin, CONST char* text_end, float wrap_width, CONST ImVec4* cpu_fine_clip_rect)
|
||||
{
|
||||
return list->AddText(font, font_size, pos, col, text_begin, text_end, wrap_width, cpu_fine_clip_rect);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddImage(ImDrawList* list, ImTextureID user_texture_id, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, ImU32 col)
|
||||
{
|
||||
return list->AddImage(user_texture_id, a, b, uv_a, uv_b, col);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddImageQuad(struct ImDrawList* list, ImTextureID user_texture_id, CONST struct ImVec2 a, CONST ImVec2 b, CONST ImVec2 c, CONST ImVec2 d, CONST ImVec2 uv_a, CONST ImVec2 uv_b, CONST ImVec2 uv_c, CONST ImVec2 uv_d, ImU32 col)
|
||||
{
|
||||
return list->AddImageQuad(user_texture_id, a, b, c, d, uv_a, uv_b, uv_c, uv_d, col);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* list, CONST ImVec2* points, CONST int num_points, ImU32 col, bool closed, float thickness, bool anti_aliased)
|
||||
{
|
||||
return list->AddPolyline(points, num_points, col, closed, thickness, anti_aliased);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* list, CONST ImVec2* points, CONST int num_points, ImU32 col, bool anti_aliased)
|
||||
{
|
||||
return list->AddConvexPolyFilled(points, num_points, col, anti_aliased);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddBezierCurve(ImDrawList* list, CONST struct ImVec2 pos0, CONST struct ImVec2 cp0, CONST struct ImVec2 cp1, CONST struct ImVec2 pos1, ImU32 col, float thickness, int num_segments)
|
||||
{
|
||||
return list->AddBezierCurve(pos0, cp0, cp1, pos1, col, thickness, num_segments);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PathClear(ImDrawList* list)
|
||||
{
|
||||
return list->PathClear();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PathLineTo(ImDrawList* list, CONST struct ImVec2 pos)
|
||||
{
|
||||
return list->PathLineTo(pos);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PathLineToMergeDuplicate(ImDrawList* list, CONST struct ImVec2 pos)
|
||||
{
|
||||
return list->PathLineToMergeDuplicate(pos);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PathFillConvex(ImDrawList* list, ImU32 col)
|
||||
{
|
||||
return list->PathFillConvex(col);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PathStroke(ImDrawList* list, ImU32 col, bool closed, float thickness)
|
||||
{
|
||||
return list->PathStroke(col, closed, thickness);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* list, CONST struct ImVec2 centre, float radius, float a_min, float a_max, int num_segments)
|
||||
{
|
||||
return list->PathArcTo(centre, radius, a_min, a_max, num_segments);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* list, CONST struct ImVec2 centre, float radius, int a_min_of_12, int a_max_of_12)
|
||||
{
|
||||
return list->PathArcToFast(centre, radius, a_min_of_12, a_max_of_12);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PathBezierCurveTo(ImDrawList* list, CONST struct ImVec2 p1, CONST struct ImVec2 p2, CONST struct ImVec2 p3, int num_segments)
|
||||
{
|
||||
return list->PathBezierCurveTo(p1, p2, p3, num_segments);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PathRect(ImDrawList* list, CONST struct ImVec2 rect_min, CONST struct ImVec2 rect_max, float rounding, int rounding_corners_flags)
|
||||
{
|
||||
return list->PathRect(rect_min, rect_max, rounding, rounding_corners_flags);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* list, int channels_count)
|
||||
{
|
||||
return list->ChannelsSplit(channels_count);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_ChannelsMerge(ImDrawList* list)
|
||||
{
|
||||
return list->ChannelsMerge();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList* list, int channel_index)
|
||||
{
|
||||
return list->ChannelsSetCurrent(channel_index);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddCallback(ImDrawList* list, ImDrawCallback callback, void* callback_data)
|
||||
{
|
||||
return list->AddCallback(callback, callback_data);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* list)
|
||||
{
|
||||
return list->AddDrawCmd();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PrimReserve(ImDrawList* list, int idx_count, int vtx_count)
|
||||
{
|
||||
return list->PrimReserve(idx_count, vtx_count);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PrimRect(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, ImU32 col)
|
||||
{
|
||||
return list->PrimRect(a, b, col);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList* list, CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, ImU32 col)
|
||||
{
|
||||
return list->PrimRectUV(a, b, uv_a, uv_b, col);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList* list,CONST struct ImVec2 a, CONST struct ImVec2 b, CONST struct ImVec2 c, CONST struct ImVec2 d, CONST struct ImVec2 uv_a, CONST struct ImVec2 uv_b, CONST struct ImVec2 uv_c, CONST struct ImVec2 uv_d, ImU32 col)
|
||||
{
|
||||
return list->PrimQuadUV(a,b,c,d,uv_a,uv_b,uv_c,uv_d,col);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PrimVtx(ImDrawList* list, CONST struct ImVec2 pos, CONST struct ImVec2 uv, ImU32 col)
|
||||
{
|
||||
return list->PrimVtx(pos, uv, col);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PrimWriteVtx(ImDrawList* list, CONST struct ImVec2 pos, CONST struct ImVec2 uv, ImU32 col)
|
||||
{
|
||||
return list->PrimWriteVtx(pos, uv, col);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_PrimWriteIdx(ImDrawList* list, ImDrawIdx idx)
|
||||
{
|
||||
return list->PrimWriteIdx(idx);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_UpdateClipRect(ImDrawList* list)
|
||||
{
|
||||
return list->UpdateClipRect();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList* list)
|
||||
{
|
||||
return list->UpdateTextureID();
|
||||
}
|
@@ -1,318 +0,0 @@
|
||||
|
||||
#include "../imgui/imgui.h"
|
||||
#include "cimgui.h"
|
||||
|
||||
CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* atlas, unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel)
|
||||
{
|
||||
atlas->GetTexDataAsRGBA32(out_pixels, out_width, out_height, out_bytes_per_pixel);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* atlas, unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel)
|
||||
{
|
||||
atlas->GetTexDataAsAlpha8(out_pixels, out_width, out_height, out_bytes_per_pixel);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* atlas, ImTextureID id)
|
||||
{
|
||||
atlas->TexID = id;
|
||||
}
|
||||
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* atlas, CONST ImFontConfig* font_cfg)
|
||||
{
|
||||
return atlas->AddFont(font_cfg);
|
||||
}
|
||||
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* atlas, CONST ImFontConfig* font_cfg)
|
||||
{
|
||||
return atlas->AddFontDefault(font_cfg);
|
||||
}
|
||||
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* atlas,CONST char* filename, float size_pixels, CONST ImFontConfig* font_cfg, CONST ImWchar* glyph_ranges)
|
||||
{
|
||||
return atlas->AddFontFromFileTTF(filename, size_pixels, font_cfg, glyph_ranges);
|
||||
}
|
||||
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* atlas, void* font_data, int font_size, float size_pixels, CONST ImFontConfig* font_cfg, CONST ImWchar* glyph_ranges)
|
||||
{
|
||||
return atlas->AddFontFromMemoryTTF(font_data, font_size, size_pixels, font_cfg, glyph_ranges);
|
||||
}
|
||||
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* atlas, CONST void* compressed_font_data, int compressed_font_size, float size_pixels, CONST ImFontConfig* font_cfg, CONST ImWchar* glyph_ranges)
|
||||
{
|
||||
return atlas->AddFontFromMemoryCompressedTTF(compressed_font_data, compressed_font_size, size_pixels, font_cfg, glyph_ranges);
|
||||
}
|
||||
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(ImFontAtlas* atlas, CONST char* compressed_font_data_base85, float size_pixels, CONST ImFontConfig* font_cfg, CONST ImWchar* glyph_ranges)
|
||||
{
|
||||
return atlas->AddFontFromMemoryCompressedBase85TTF(compressed_font_data_base85, size_pixels, font_cfg, glyph_ranges);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->ClearTexData();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFontAtlas_ClearInputData(ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->ClearInputData();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFontAtlas_ClearFonts(ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->ClearFonts();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->Clear();
|
||||
}
|
||||
|
||||
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesDefault(struct ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->GetGlyphRangesDefault();
|
||||
}
|
||||
|
||||
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesKorean(struct ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->GetGlyphRangesKorean();
|
||||
}
|
||||
|
||||
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesJapanese(struct ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->GetGlyphRangesJapanese();
|
||||
}
|
||||
|
||||
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesChinese(struct ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->GetGlyphRangesChinese();
|
||||
}
|
||||
|
||||
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(struct ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->GetGlyphRangesCyrillic();
|
||||
}
|
||||
|
||||
CIMGUI_API CONST ImWchar* ImFontAtlas_GetGlyphRangesThai(struct ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->GetGlyphRangesThai();
|
||||
}
|
||||
|
||||
CIMGUI_API ImTextureID ImFontAtlas_GetTexID(struct ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->TexID;
|
||||
}
|
||||
|
||||
CIMGUI_API unsigned char* ImFontAtlas_GetTexPixelsAlpha8(struct ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->TexPixelsAlpha8;
|
||||
}
|
||||
|
||||
CIMGUI_API unsigned int* ImFontAtlas_GetTexPixelsRGBA32(struct ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->TexPixelsRGBA32;
|
||||
}
|
||||
|
||||
CIMGUI_API int ImFontAtlas_GetTexWidth(struct ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->TexWidth;
|
||||
}
|
||||
|
||||
CIMGUI_API int ImFontAtlas_GetTexHeight(struct ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->TexHeight;
|
||||
}
|
||||
|
||||
CIMGUI_API int ImFontAtlas_GetTexDesiredWidth(struct ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->TexDesiredWidth;
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFontAtlas_SetTexDesiredWidth(struct ImFontAtlas* atlas, int TexDesiredWidth_)
|
||||
{
|
||||
atlas->TexDesiredWidth = TexDesiredWidth_;
|
||||
}
|
||||
|
||||
CIMGUI_API int ImFontAtlas_GetTexGlyphPadding(struct ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->TexGlyphPadding;
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFontAtlas_SetTexGlyphPadding(struct ImFontAtlas* atlas, int TexGlyphPadding_)
|
||||
{
|
||||
atlas->TexGlyphPadding = TexGlyphPadding_;
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFontAtlas_GetTexUvWhitePixel(struct ImFontAtlas* atlas, ImVec2* pOut)
|
||||
{
|
||||
*pOut = atlas->TexUvWhitePixel;
|
||||
}
|
||||
|
||||
// ImFontAtlas::Fonts;
|
||||
CIMGUI_API int ImFontAtlas_Fonts_size(struct ImFontAtlas* atlas)
|
||||
{
|
||||
return atlas->Fonts.size();
|
||||
}
|
||||
|
||||
CIMGUI_API ImFont* ImFontAtlas_Fonts_index(struct ImFontAtlas* atlas, int index)
|
||||
{
|
||||
return atlas->Fonts[index];
|
||||
}
|
||||
|
||||
// ImFont
|
||||
CIMGUI_API float ImFont_GetFontSize(const struct ImFont* font)
|
||||
{
|
||||
return font->FontSize;
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFont_SetFontSize(struct ImFont* font, float FontSize_)
|
||||
{
|
||||
font->FontSize = FontSize_;
|
||||
}
|
||||
|
||||
CIMGUI_API float ImFont_GetScale(const struct ImFont* font)
|
||||
{
|
||||
return font->Scale;
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFont_SetScale(struct ImFont* font, float Scale_)
|
||||
{
|
||||
font->Scale = Scale_;
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFont_GetDisplayOffset(const struct ImFont* font, ImVec2* pOut)
|
||||
{
|
||||
*pOut = font->DisplayOffset;
|
||||
}
|
||||
|
||||
CIMGUI_API const struct IMFONTGLYPH* ImFont_GetFallbackGlyph(const struct ImFont* font)
|
||||
{
|
||||
return font->FallbackGlyph;
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFont_SetFallbackGlyph(struct ImFont* font, const struct IMFONTGLYPH* FallbackGlyph_)
|
||||
{
|
||||
font->FallbackGlyph = FallbackGlyph_;
|
||||
}
|
||||
|
||||
CIMGUI_API float ImFont_GetFallbackAdvanceX(const struct ImFont* font)
|
||||
{
|
||||
return font->FallbackAdvanceX;
|
||||
}
|
||||
|
||||
CIMGUI_API ImWchar ImFont_GetFallbackChar(const struct ImFont* font)
|
||||
{
|
||||
return font->FallbackChar;
|
||||
}
|
||||
|
||||
CIMGUI_API short ImFont_GetConfigDataCount(const struct ImFont* font)
|
||||
{
|
||||
return font->ConfigDataCount;
|
||||
}
|
||||
|
||||
CIMGUI_API struct ImFontConfig* ImFont_GetConfigData(struct ImFont* font)
|
||||
{
|
||||
return font->ConfigData;
|
||||
}
|
||||
|
||||
CIMGUI_API struct ImFontAtlas* ImFont_GetContainerAtlas(struct ImFont* font)
|
||||
{
|
||||
return font->ContainerAtlas;
|
||||
}
|
||||
|
||||
CIMGUI_API float ImFont_GetAscent(const struct ImFont* font)
|
||||
{
|
||||
return font->Ascent;
|
||||
}
|
||||
|
||||
CIMGUI_API float ImFont_GetDescent(const struct ImFont* font)
|
||||
{
|
||||
return font->Descent;
|
||||
}
|
||||
|
||||
CIMGUI_API int ImFont_GetMetricsTotalSurface(const struct ImFont* font)
|
||||
{
|
||||
return font->MetricsTotalSurface;
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFont_ClearOutputData(struct ImFont* font)
|
||||
{
|
||||
font->ClearOutputData();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFont_BuildLookupTable(struct ImFont* font)
|
||||
{
|
||||
font->BuildLookupTable();
|
||||
}
|
||||
|
||||
CIMGUI_API const struct IMFONTGLYPH* ImFont_FindGlyph(const struct ImFont* font, ImWchar c)
|
||||
{
|
||||
return font->FindGlyph(c);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFont_SetFallbackChar(struct ImFont* font, ImWchar c)
|
||||
{
|
||||
font->SetFallbackChar(c);
|
||||
}
|
||||
|
||||
CIMGUI_API float ImFont_GetCharAdvance(const struct ImFont* font, ImWchar c)
|
||||
{
|
||||
return font->GetCharAdvance(c);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ImFont_IsLoaded(const struct ImFont* font)
|
||||
{
|
||||
return font->IsLoaded();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFont_CalcTextSizeA(const struct ImFont* font, ImVec2* pOut, float size, float max_width, float wrap_width, const char* text_begin, const char* text_end, const char** remaining)
|
||||
{
|
||||
*pOut = font->CalcTextSizeA(size, max_width, wrap_width, text_begin, text_end, remaining);
|
||||
}
|
||||
|
||||
CIMGUI_API const char* ImFont_CalcWordWrapPositionA(const struct ImFont* font, float scale, const char* text, const char* text_end, float wrap_width)
|
||||
{
|
||||
return font->CalcWordWrapPositionA(scale, text, text_end, wrap_width);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFont_RenderChar(const struct ImFont* font, ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, unsigned short c)
|
||||
{
|
||||
return font->RenderChar(draw_list, size, pos, col, c);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImFont_RenderText(const struct ImFont* font, ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, const ImVec4* clip_rect, const char* text_begin, const char* text_end, float wrap_width, bool cpu_fine_clip)
|
||||
{
|
||||
return font->RenderText(draw_list, size, pos, col, *clip_rect, text_begin, text_end, wrap_width, cpu_fine_clip);
|
||||
}
|
||||
|
||||
// ImFont::Glyph
|
||||
CIMGUI_API int ImFont_Glyphs_size(const struct ImFont* font)
|
||||
{
|
||||
return font->Glyphs.size();
|
||||
}
|
||||
|
||||
CIMGUI_API struct IMFONTGLYPH* ImFont_Glyphs_index(struct ImFont* font, int index)
|
||||
{
|
||||
return &font->Glyphs[index];
|
||||
}
|
||||
|
||||
// ImFont::IndexXAdvance
|
||||
CIMGUI_API int ImFont_IndexXAdvance_size(const struct ImFont* font)
|
||||
{
|
||||
return font->IndexAdvanceX.size();
|
||||
}
|
||||
|
||||
CIMGUI_API float ImFont_IndexXAdvance_index(const struct ImFont* font, int index)
|
||||
{
|
||||
return font->IndexAdvanceX[index];
|
||||
}
|
||||
|
||||
// ImFont::IndexLookup
|
||||
CIMGUI_API int ImFont_IndexLookup_size(const struct ImFont* font)
|
||||
{
|
||||
return font->IndexLookup.size();
|
||||
}
|
||||
|
||||
CIMGUI_API unsigned short ImFont_IndexLookup_index(const struct ImFont* font, int index)
|
||||
{
|
||||
return font->IndexLookup[index];
|
||||
}
|
@@ -1,27 +0,0 @@
|
||||
#include "../imgui/imgui.h"
|
||||
#include "cimgui.h"
|
||||
|
||||
CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* clipper, int count, float items_height)
|
||||
{
|
||||
clipper->Begin(count, items_height);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* clipper)
|
||||
{
|
||||
clipper->End();
|
||||
}
|
||||
|
||||
CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* clipper)
|
||||
{
|
||||
return clipper->Step();
|
||||
}
|
||||
|
||||
CIMGUI_API int ImGuiListClipper_GetDisplayStart(ImGuiListClipper* clipper)
|
||||
{
|
||||
return clipper->DisplayStart;
|
||||
}
|
||||
|
||||
CIMGUI_API int ImGuiListClipper_GetDisplayEnd(ImGuiListClipper* clipper)
|
||||
{
|
||||
return clipper->DisplayEnd;
|
||||
}
|
@@ -1,2 +0,0 @@
|
||||
|
||||
#include "cimgui.h"
|
114
generator/cimgui_template.cpp
Normal file
114
generator/cimgui_template.cpp
Normal file
@@ -0,0 +1,114 @@
|
||||
|
||||
#include "./imgui/imgui.h"
|
||||
#include "./imgui/imgui_internal.h"
|
||||
#include "cimgui.h"
|
||||
|
||||
|
||||
|
||||
#include "auto_funcs.cpp"
|
||||
|
||||
|
||||
/////////////////////////////manual written functions
|
||||
CIMGUI_API void igLogText(CONST char *fmt, ...)
|
||||
{
|
||||
char buffer[256];
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
vsnprintf(buffer, 256, fmt, args);
|
||||
va_end(args);
|
||||
|
||||
ImGui::LogText("%s", buffer);
|
||||
}
|
||||
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...)
|
||||
{
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
buffer->appendfv(fmt, args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
CIMGUI_API float igGET_FLT_MAX()
|
||||
{
|
||||
return FLT_MAX;
|
||||
}
|
||||
|
||||
|
||||
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create()
|
||||
{
|
||||
return IM_NEW(ImVector<ImWchar>) ();
|
||||
}
|
||||
|
||||
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self)
|
||||
{
|
||||
IM_DELETE(self);
|
||||
}
|
||||
|
||||
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p)
|
||||
{
|
||||
IM_PLACEMENT_NEW(p) ImVector<ImWchar>();
|
||||
}
|
||||
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p)
|
||||
{
|
||||
p->~ImVector<ImWchar>();
|
||||
}
|
||||
|
||||
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
|
||||
// NOTE: Some function pointers in the ImGuiPlatformIO structure are not C-compatible because of their
|
||||
// use of a complex return type. To work around this, we store a custom CimguiStorage object inside
|
||||
// ImGuiIO::BackendLanguageUserData, which contains C-compatible function pointer variants for these
|
||||
// functions. When a user function pointer is provided, we hook up the underlying ImGuiPlatformIO
|
||||
// function pointer to a thunk which accesses the user function pointer through CimguiStorage.
|
||||
|
||||
struct CimguiStorage
|
||||
{
|
||||
void(*Platform_GetWindowPos)(ImGuiViewport* vp, ImVec2* out_pos);
|
||||
void(*Platform_GetWindowSize)(ImGuiViewport* vp, ImVec2* out_pos);
|
||||
};
|
||||
|
||||
// Gets a reference to the CimguiStorage object stored in the current ImGui context's BackendLanguageUserData.
|
||||
CimguiStorage& GetCimguiStorage()
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
if (io.BackendLanguageUserData == NULL)
|
||||
{
|
||||
io.BackendLanguageUserData = new CimguiStorage();
|
||||
}
|
||||
|
||||
return *(CimguiStorage*)io.BackendLanguageUserData;
|
||||
}
|
||||
|
||||
// Thunk satisfying the signature of ImGuiPlatformIO::Platform_GetWindowPos.
|
||||
ImVec2 Platform_GetWindowPos_hook(ImGuiViewport* vp)
|
||||
{
|
||||
ImVec2 pos;
|
||||
GetCimguiStorage().Platform_GetWindowPos(vp, &pos);
|
||||
return pos;
|
||||
};
|
||||
|
||||
// Fully C-compatible function pointer setter for ImGuiPlatformIO::Platform_GetWindowPos.
|
||||
CIMGUI_API void ImGuiPlatformIO_Set_Platform_GetWindowPos(ImGuiPlatformIO* platform_io, void(*user_callback)(ImGuiViewport* vp, ImVec2* out_pos))
|
||||
{
|
||||
CimguiStorage& storage = GetCimguiStorage();
|
||||
storage.Platform_GetWindowPos = user_callback;
|
||||
platform_io->Platform_GetWindowPos = &Platform_GetWindowPos_hook;
|
||||
}
|
||||
|
||||
// Thunk satisfying the signature of ImGuiPlatformIO::Platform_GetWindowSize.
|
||||
ImVec2 Platform_GetWindowSize_hook(ImGuiViewport* vp)
|
||||
{
|
||||
ImVec2 size;
|
||||
GetCimguiStorage().Platform_GetWindowSize(vp, &size);
|
||||
return size;
|
||||
};
|
||||
|
||||
// Fully C-compatible function pointer setter for ImGuiPlatformIO::Platform_GetWindowSize.
|
||||
CIMGUI_API void ImGuiPlatformIO_Set_Platform_GetWindowSize(ImGuiPlatformIO* platform_io, void(*user_callback)(ImGuiViewport* vp, ImVec2* out_size))
|
||||
{
|
||||
CimguiStorage& storage = GetCimguiStorage();
|
||||
storage.Platform_GetWindowSize = user_callback;
|
||||
platform_io->Platform_GetWindowSize = &Platform_GetWindowSize_hook;
|
||||
}
|
||||
|
||||
#endif
|
70
generator/cimgui_template.h
Normal file
70
generator/cimgui_template.h
Normal file
@@ -0,0 +1,70 @@
|
||||
#ifndef CIMGUI_INCLUDED
|
||||
#define CIMGUI_INCLUDED
|
||||
#include <stdio.h>
|
||||
#include <stdint.h>
|
||||
#if defined _WIN32 || defined __CYGWIN__
|
||||
#ifdef CIMGUI_NO_EXPORT
|
||||
#define API
|
||||
#else
|
||||
#define API __declspec(dllexport)
|
||||
#endif
|
||||
#ifndef __GNUC__
|
||||
#define snprintf sprintf_s
|
||||
#endif
|
||||
#else
|
||||
#ifdef __GNUC__
|
||||
#define API __attribute__((__visibility__("default")))
|
||||
#else
|
||||
#define API
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined __cplusplus
|
||||
#define EXTERN extern "C"
|
||||
#else
|
||||
#include <stdarg.h>
|
||||
#include <stdbool.h>
|
||||
#define EXTERN extern
|
||||
#endif
|
||||
|
||||
#define CIMGUI_API EXTERN API
|
||||
#define CONST const
|
||||
|
||||
|
||||
#ifdef _MSC_VER
|
||||
typedef unsigned __int64 ImU64;
|
||||
#else
|
||||
//typedef unsigned long long ImU64;
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS
|
||||
#include "imgui_structs.h"
|
||||
#else
|
||||
struct GLFWwindow;
|
||||
struct SDL_Window;
|
||||
typedef union SDL_Event SDL_Event;
|
||||
#endif // CIMGUI_DEFINE_ENUMS_AND_STRUCTS
|
||||
|
||||
#include "auto_funcs.h"
|
||||
|
||||
/////////////////////////hand written functions
|
||||
//no LogTextV
|
||||
CIMGUI_API void igLogText(CONST char *fmt, ...);
|
||||
//no appendfV
|
||||
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...);
|
||||
//for getting FLT_MAX in bindings
|
||||
CIMGUI_API float igGET_FLT_MAX();
|
||||
|
||||
|
||||
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create();
|
||||
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self);
|
||||
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p);
|
||||
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p);
|
||||
|
||||
|
||||
#endif //CIMGUI_INCLUDED
|
||||
|
||||
|
||||
|
||||
|
3
generator/config_generator.lua
Normal file
3
generator/config_generator.lua
Normal file
@@ -0,0 +1,3 @@
|
||||
return {
|
||||
vulkan = {[[C:\VulkanSDK\1.1.130.0\Include]]}
|
||||
}
|
1568
generator/cpp2ffi.lua
Normal file
1568
generator/cpp2ffi.lua
Normal file
File diff suppressed because it is too large
Load Diff
24
generator/generator.bat
Normal file
24
generator/generator.bat
Normal file
@@ -0,0 +1,24 @@
|
||||
:: this script must be executed in this directory
|
||||
:: all the output goes to generator/output folder
|
||||
:: .cpp and .h files:
|
||||
:: cimgui.h and cimgui.cpp with gcc preprocess
|
||||
:: cimgui_nopreprocess.h and cimgui_nopreprocess.cpp generated without preprocess
|
||||
:: cimgui_impl.h with implementation function cdefs
|
||||
:: lua and json files:
|
||||
:: definitions.lua for function definitions
|
||||
:: structs_and_enums.lua with struct and enum information-definitions
|
||||
:: impl_definitions.lua for implementation function definitions
|
||||
|
||||
:: set your PATH if necessary for LuaJIT or Lua5.1 or luajit with: (for example)
|
||||
set PATH=%PATH%;C:\anima;C:\mingws\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\mingw32\bin;
|
||||
:: set PATH=%PATH%;C:\luaGL;C:\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\mingw32\bin;
|
||||
:: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin;
|
||||
::process files
|
||||
:: arg[1] compiler name gcc, clang or cl
|
||||
:: arg[2] imgui_internal functions generation: true or false
|
||||
:: arg[3..n] name of implementations to generate
|
||||
luajit ./generator.lua gcc true glfw opengl3 opengl2 sdl
|
||||
|
||||
::leave console open
|
||||
cmd /k
|
||||
|
606
generator/generator.lua
Normal file
606
generator/generator.lua
Normal file
@@ -0,0 +1,606 @@
|
||||
--------------------------------------------------------------------------
|
||||
--script for auto_funcs.h and auto_funcs.cpp generation
|
||||
--expects LuaJIT
|
||||
--------------------------------------------------------------------------
|
||||
assert(_VERSION=='Lua 5.1',"Must use LuaJIT")
|
||||
assert(bit,"Must use LuaJIT")
|
||||
local script_args = {...}
|
||||
local COMPILER = script_args[1]
|
||||
local INTERNAL_GENERATION = script_args[2]=="true"
|
||||
local CPRE,CTEST
|
||||
if COMPILER == "gcc" or COMPILER == "clang" then
|
||||
CPRE = COMPILER..[[ -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]]
|
||||
CTEST = COMPILER.." --version"
|
||||
elseif COMPILER == "cl" then
|
||||
CPRE = COMPILER..[[ /E /DIMGUI_DISABLE_OBSOLETE_FUNCTIONS /DIMGUI_API="" /DIMGUI_IMPL_API="" ]]
|
||||
CTEST = COMPILER
|
||||
else
|
||||
print("Working without compiler ")
|
||||
error("cant work with "..COMPILER.." compiler")
|
||||
end
|
||||
--test compiler present
|
||||
local HAVE_COMPILER = false
|
||||
|
||||
local pipe,err = io.popen(CTEST,"r")
|
||||
if pipe then
|
||||
local str = pipe:read"*a"
|
||||
print(str)
|
||||
pipe:close()
|
||||
if str=="" then
|
||||
HAVE_COMPILER = false
|
||||
else
|
||||
HAVE_COMPILER = true
|
||||
end
|
||||
else
|
||||
HAVE_COMPILER = false
|
||||
print(err)
|
||||
end
|
||||
assert(HAVE_COMPILER,"gcc, clang or cl needed to run script")
|
||||
|
||||
|
||||
print("HAVE_COMPILER",HAVE_COMPILER)
|
||||
print("INTERNAL_GENERATION",INTERNAL_GENERATION)
|
||||
--get implementations
|
||||
local implementations = {}
|
||||
for i=3,#script_args do table.insert(implementations,script_args[i]) end
|
||||
|
||||
--------------------------------------------------------------------------
|
||||
--this table has the functions to be skipped in generation
|
||||
--------------------------------------------------------------------------
|
||||
local cimgui_manuals = {
|
||||
igLogText = true,
|
||||
ImGuiTextBuffer_appendf = true,
|
||||
--igColorConvertRGBtoHSV = true,
|
||||
--igColorConvertHSVtoRGB = true
|
||||
}
|
||||
--------------------------------------------------------------------------
|
||||
--this table is a dictionary to force a naming of function overloading (instead of algorythmic generated)
|
||||
--first level is cimguiname without postfix, second level is the signature of the function, value is the
|
||||
--desired name
|
||||
---------------------------------------------------------------------------
|
||||
local cimgui_overloads = {
|
||||
--igPushID = {
|
||||
--["(const char*)"] = "igPushIDStr",
|
||||
--["(const char*,const char*)"] = "igPushIDRange",
|
||||
--["(const void*)"] = "igPushIDPtr",
|
||||
--["(int)"] = "igPushIDInt"
|
||||
--},
|
||||
}
|
||||
|
||||
--------------------------header definitions
|
||||
local cimgui_header =
|
||||
[[//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui
|
||||
//based on imgui.h file version XXX from Dear ImGui https://github.com/ocornut/imgui
|
||||
]]
|
||||
local gdefines = {} --for FLT_MAX and others
|
||||
--------------------------------------------------------------------------
|
||||
--helper functions
|
||||
--------------------------------functions for C generation
|
||||
--load parser module
|
||||
local cpp2ffi = require"cpp2ffi"
|
||||
local read_data = cpp2ffi.read_data
|
||||
local save_data = cpp2ffi.save_data
|
||||
local copyfile = cpp2ffi.copyfile
|
||||
local serializeTableF = cpp2ffi.serializeTableF
|
||||
|
||||
local function func_header_impl_generate(FP)
|
||||
|
||||
local outtab = {}
|
||||
|
||||
for _,t in ipairs(FP.funcdefs) do
|
||||
if t.cimguiname then
|
||||
local cimf = FP.defsT[t.cimguiname]
|
||||
local def = cimf[t.signature]
|
||||
local addcoment = def.comment or ""
|
||||
if def.constructor then
|
||||
-- it happens with vulkan impl but constructor ImGui_ImplVulkanH_Window is not needed
|
||||
--assert(def.stname ~= "","constructor without struct")
|
||||
--table.insert(outtab,"CIMGUI_API "..def.stname.."* "..def.ov_cimguiname ..(empty and "(void)" or --def.args)..";"..addcoment.."\n")
|
||||
elseif def.destructor then
|
||||
--table.insert(outtab,"CIMGUI_API void "..def.ov_cimguiname..def.args..";"..addcoment.."\n")
|
||||
else
|
||||
|
||||
if def.stname == "" then --ImGui namespace or top level
|
||||
table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..def.args..";"..addcoment.."\n")
|
||||
else
|
||||
cpp2ffi.prtable(def)
|
||||
error("class function in implementations")
|
||||
end
|
||||
end
|
||||
else --not cimguiname
|
||||
table.insert(outtab,t.comment:gsub("%%","%%%%").."\n")-- %% substitution for gsub
|
||||
end
|
||||
end
|
||||
local cfuncsstr = table.concat(outtab)
|
||||
cfuncsstr = cfuncsstr:gsub("\n+","\n") --several empty lines to one empty line
|
||||
return cfuncsstr
|
||||
end
|
||||
local function func_header_generate(FP)
|
||||
|
||||
local outtab = {}
|
||||
table.insert(outtab,"#ifndef CIMGUI_DEFINE_ENUMS_AND_STRUCTS\n")
|
||||
for k,v in pairs(FP.embeded_structs) do
|
||||
table.insert(outtab,"typedef "..v.." "..k..";\n")
|
||||
end
|
||||
|
||||
for ttype,v in pairs(FP.templates) do
|
||||
for ttypein,_ in pairs(v) do
|
||||
local te = ttypein:gsub("%s","_")
|
||||
te = te:gsub("%*","Ptr")
|
||||
table.insert(outtab,"typedef "..ttype.."<"..ttypein.."> "..ttype.."_"..te..";\n")
|
||||
end
|
||||
end
|
||||
|
||||
table.insert(outtab,"#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS\n")
|
||||
for _,t in ipairs(FP.funcdefs) do
|
||||
|
||||
if t.cimguiname then
|
||||
local cimf = FP.defsT[t.cimguiname]
|
||||
local def = cimf[t.signature]
|
||||
assert(def,t.signature..t.cimguiname)
|
||||
local manual = FP.get_manuals(def)
|
||||
if not manual and not def.templated then
|
||||
|
||||
local addcoment = def.comment or ""
|
||||
local empty = def.args:match("^%(%)") --no args
|
||||
if def.constructor then
|
||||
assert(def.stname ~= "","constructor without struct")
|
||||
table.insert(outtab,"CIMGUI_API "..def.stname.."* "..def.ov_cimguiname ..(empty and "(void)" or def.args)..";"..addcoment.."\n")
|
||||
elseif def.destructor then
|
||||
table.insert(outtab,"CIMGUI_API void "..def.ov_cimguiname..def.args..";"..addcoment.."\n")
|
||||
else --not constructor
|
||||
|
||||
if def.stname == "" then --ImGui namespace or top level
|
||||
table.insert(outtab,"CIMGUI_API "..def.ret.." ".. def.ov_cimguiname ..(empty and "(void)" or def.args)..";"..addcoment.."\n")
|
||||
else
|
||||
table.insert(outtab,"CIMGUI_API "..def.ret.." "..def.ov_cimguiname..def.args..";"..addcoment.."\n")
|
||||
end
|
||||
end
|
||||
end
|
||||
else --not cimguiname
|
||||
table.insert(outtab,t.comment:gsub("%%","%%%%").."\n")-- %% substitution for gsub
|
||||
end
|
||||
end
|
||||
|
||||
local cfuncsstr = table.concat(outtab)
|
||||
cfuncsstr = cfuncsstr:gsub("\n+","\n") --several empty lines to one empty line
|
||||
return cfuncsstr
|
||||
end
|
||||
|
||||
|
||||
local function ImGui_f_implementation(outtab,def)
|
||||
local ptret = def.retref and "&" or ""
|
||||
table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..def.args.."\n")
|
||||
table.insert(outtab,"{\n")
|
||||
local namespace = def.namespace and def.namespace.."::" or ""
|
||||
if def.isvararg then
|
||||
local call_args = def.call_args:gsub("%.%.%.","args")
|
||||
table.insert(outtab," va_list args;\n")
|
||||
table.insert(outtab," va_start(args, fmt);\n")
|
||||
if def.ret~="void" then
|
||||
table.insert(outtab," "..def.ret.." ret = "..namespace..def.funcname.."V"..call_args..";\n")
|
||||
else
|
||||
table.insert(outtab," "..namespace..def.funcname.."V"..call_args..";\n")
|
||||
end
|
||||
table.insert(outtab," va_end(args);\n")
|
||||
if def.ret~="void" then
|
||||
table.insert(outtab," return ret;\n")
|
||||
end
|
||||
elseif def.nonUDT then
|
||||
if def.nonUDT == 1 then
|
||||
table.insert(outtab," *pOut = "..namespace..def.funcname..def.call_args..";\n")
|
||||
end
|
||||
else --standard ImGui
|
||||
table.insert(outtab," return "..ptret..namespace..def.funcname..def.call_args..";\n")
|
||||
end
|
||||
table.insert(outtab,"}\n")
|
||||
end
|
||||
local function struct_f_implementation(outtab,def)
|
||||
local empty = def.args:match("^%(%)") --no args
|
||||
local ptret = def.retref and "&" or ""
|
||||
|
||||
local imgui_stname = def.stname
|
||||
|
||||
table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..def.args.."\n")
|
||||
table.insert(outtab,"{\n")
|
||||
if def.isvararg then
|
||||
local call_args = def.call_args:gsub("%.%.%.","args")
|
||||
table.insert(outtab," va_list args;\n")
|
||||
table.insert(outtab," va_start(args, fmt);\n")
|
||||
if def.ret~="void" then
|
||||
table.insert(outtab," "..def.ret.." ret = self->"..def.funcname.."V"..call_args..";\n")
|
||||
else
|
||||
table.insert(outtab," self->"..def.funcname.."V"..call_args..";\n")
|
||||
end
|
||||
table.insert(outtab," va_end(args);\n")
|
||||
if def.ret~="void" then
|
||||
table.insert(outtab," return ret;\n")
|
||||
end
|
||||
elseif def.nonUDT then
|
||||
if def.nonUDT == 1 then
|
||||
table.insert(outtab," *pOut = self->"..def.funcname..def.call_args..";\n")
|
||||
end
|
||||
else --standard struct
|
||||
table.insert(outtab," return "..ptret.."self->"..def.funcname..def.call_args..";\n")
|
||||
end
|
||||
table.insert(outtab,"}\n")
|
||||
end
|
||||
local function func_implementation(FP)
|
||||
|
||||
local outtab = {}
|
||||
for _,t in ipairs(FP.funcdefs) do
|
||||
repeat -- continue simulation
|
||||
if not t.cimguiname then break end
|
||||
local cimf = FP.defsT[t.cimguiname]
|
||||
local def = cimf[t.signature]
|
||||
assert(def)
|
||||
local manual = FP.get_manuals(def)
|
||||
if not manual and not def.templated then
|
||||
if def.constructor then
|
||||
assert(def.stname ~= "","constructor without struct")
|
||||
local empty = def.args:match("^%(%)") --no args
|
||||
table.insert(outtab,"CIMGUI_API "..def.stname.."* "..def.ov_cimguiname..(empty and "(void)" or def.args).."\n")
|
||||
table.insert(outtab,"{\n")
|
||||
table.insert(outtab," return IM_NEW("..def.stname..")"..def.call_args..";\n")
|
||||
table.insert(outtab,"}\n")
|
||||
elseif def.destructor then
|
||||
local args = "("..def.stname.."* self)"
|
||||
local fname = def.stname.."_destroy"
|
||||
table.insert(outtab,"CIMGUI_API void "..fname..args.."\n")
|
||||
table.insert(outtab,"{\n")
|
||||
table.insert(outtab," IM_DELETE(self);\n")
|
||||
table.insert(outtab,"}\n")
|
||||
elseif def.stname == "" then
|
||||
ImGui_f_implementation(outtab,def)
|
||||
else -- stname
|
||||
struct_f_implementation(outtab,def)
|
||||
end
|
||||
end
|
||||
until true
|
||||
end
|
||||
return table.concat(outtab)
|
||||
end
|
||||
-------------------functions for getting and setting defines
|
||||
local function get_defines(t)
|
||||
if COMPILER == "cl" then print"can't get defines with cl compiler"; return {} end
|
||||
local pipe,err = io.popen(COMPILER..[[ -E -dM -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ../imgui/imgui.h]],"r")
|
||||
local defines = {}
|
||||
while true do
|
||||
local line = pipe:read"*l"
|
||||
if not line then break end
|
||||
local key,value = line:match([[#define%s+(%S+)%s+(.+)]])
|
||||
if not key or not value then
|
||||
--print(line)
|
||||
else
|
||||
defines[key]=value
|
||||
end
|
||||
end
|
||||
pipe:close()
|
||||
--require"anima.utils"
|
||||
--prtable(defines)
|
||||
--FLT_MAX
|
||||
local ret = {}
|
||||
for i,v in ipairs(t) do
|
||||
local aa = defines[v]
|
||||
while true do
|
||||
local tmp = defines[aa]
|
||||
if not tmp then
|
||||
break
|
||||
else
|
||||
aa = tmp
|
||||
end
|
||||
end
|
||||
ret[v] = aa
|
||||
end
|
||||
return ret
|
||||
end
|
||||
--subtitution of FLT_MAX value for FLT_MAX
|
||||
local function set_defines(fdefs)
|
||||
for k,defT in pairs(fdefs) do
|
||||
for i,def in ipairs(defT) do
|
||||
for name,default in pairs(def.defaults) do
|
||||
if default == gdefines.FLT_MAX then
|
||||
def.defaults[name] = "FLT_MAX"
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
--this creates defsBystruct in case you need to list by struct container
|
||||
local function DefsByStruct(FP)
|
||||
local structs = {}
|
||||
for fun,defs in pairs(FP.defsT) do
|
||||
local stname = defs[1].stname
|
||||
structs[stname] = structs[stname] or {}
|
||||
table.insert(structs[stname],defs)--fun)
|
||||
end
|
||||
FP.defsBystruct = structs
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
----------custom ImVector templates
|
||||
local function generate_templates(code,codeimpool,templates)
|
||||
table.insert(code,"\n"..[[typedef struct ImVector{int Size;int Capacity;void* Data;} ImVector;]].."\n")
|
||||
for ttype,v in pairs(templates) do
|
||||
--local te = k:gsub("%s","_")
|
||||
--te = te:gsub("%*","Ptr")
|
||||
if ttype == "ImVector" then
|
||||
for te,newte in pairs(v) do
|
||||
table.insert(code,"typedef struct ImVector_"..newte.." {int Size;int Capacity;"..te.."* Data;} ImVector_"..newte..";\n")
|
||||
end
|
||||
elseif ttype == "ImPool" then
|
||||
--declare ImGuiStorage
|
||||
for te,newte in pairs(v) do
|
||||
table.insert(codeimpool,"typedef struct ImVector_"..newte.." {int Size;int Capacity;"..te.."* Data;} ImVector_"..newte..";\n")
|
||||
table.insert(codeimpool,"typedef struct ImPool_"..newte.." {ImVector_"..te.." Buf;ImGuiStorage Map;ImPoolIdx FreeIdx;} ImPool_"..newte..";\n")
|
||||
end
|
||||
elseif ttype == "ImChunkStream" then
|
||||
for te,newte in pairs(v) do
|
||||
table.insert(code,"typedef struct ImVector_"..newte.." {int Size;int Capacity;"..te.."* Data;} ImVector_"..newte..";\n")
|
||||
table.insert(code,"typedef struct ImChunkStream_"..newte.." {ImVector_"..te.." Buf;} ImChunkStream_"..newte..";\n")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
--generate cimgui.cpp cimgui.h
|
||||
local function cimgui_generation(parser)
|
||||
|
||||
--[[
|
||||
-- clean ImVector:contains() for not applicable types
|
||||
local clean_f = {}
|
||||
for k,v in pairs(parser.defsT) do
|
||||
if k:match"ImVector" and k:match"contains" then
|
||||
--cpp2ffi.prtable(k,v)
|
||||
local stname = v[1].stname
|
||||
if not(stname:match"float" or stname:match"int" or stname:match"char") then
|
||||
parser.defsT[k] = nil
|
||||
--delete also from funcdefs
|
||||
for i,t in ipairs(parser.funcdefs) do
|
||||
if t.cimguiname == k then
|
||||
table.remove(parser.funcdefs, i)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
--]]
|
||||
--------------------------------------------------
|
||||
local hstrfile = read_data"./cimgui_template.h"
|
||||
|
||||
local outpre,outpost = parser:gen_structs_and_enums()
|
||||
parser.templates.ImVector.T = nil
|
||||
cpp2ffi.prtable(parser.templates)
|
||||
cpp2ffi.prtable(parser.typenames)
|
||||
|
||||
local outtab = {}
|
||||
local outtabpool = {}
|
||||
generate_templates(outtab, outtabpool, parser.templates)
|
||||
|
||||
--move outtabpool after ImGuiStorage definition
|
||||
local outpost1, outpost2 = outpost:match("^(.+struct ImGuiStorage%s*\n%b{};\n)(.+)$")
|
||||
outpost = outpost1..table.concat(outtabpool)..outpost2
|
||||
|
||||
local cstructsstr = outpre..table.concat(outtab,"")..outpost --..(extra or "")
|
||||
|
||||
hstrfile = hstrfile:gsub([[#include "imgui_structs%.h"]],cstructsstr)
|
||||
local cfuncsstr = func_header_generate(parser)
|
||||
hstrfile = hstrfile:gsub([[#include "auto_funcs%.h"]],cfuncsstr)
|
||||
save_data("./output/cimgui.h",cimgui_header,hstrfile)
|
||||
|
||||
--merge it in cimgui_template.cpp to cimgui.cpp
|
||||
local cimplem = func_implementation(parser)
|
||||
|
||||
local hstrfile = read_data"./cimgui_template.cpp"
|
||||
|
||||
hstrfile = hstrfile:gsub([[#include "auto_funcs%.cpp"]],cimplem)
|
||||
save_data("./output/cimgui.cpp",cimgui_header,hstrfile)
|
||||
|
||||
end
|
||||
--------------------------------------------------------
|
||||
-----------------------------do it----------------------
|
||||
--------------------------------------------------------
|
||||
--get imgui.h version--------------------------
|
||||
local pipe,err = io.open("../imgui/imgui.h","r")
|
||||
if not pipe then
|
||||
error("could not open file:"..err)
|
||||
end
|
||||
local imgui_version
|
||||
while true do
|
||||
local line = pipe:read"*l"
|
||||
imgui_version = line:match([[#define%s+IMGUI_VERSION%s+(".+")]])
|
||||
if imgui_version then break end
|
||||
end
|
||||
pipe:close()
|
||||
cimgui_header = cimgui_header:gsub("XXX",imgui_version)
|
||||
if INTERNAL_GENERATION then
|
||||
cimgui_header = cimgui_header..[[//with imgui_internal.h api
|
||||
]]
|
||||
end
|
||||
print("IMGUI_VERSION",imgui_version)
|
||||
--get some defines----------------------------
|
||||
gdefines = get_defines{"IMGUI_VERSION","FLT_MAX"}
|
||||
|
||||
|
||||
--funtion for parsing imgui headers
|
||||
local function parseImGuiHeader(header,names)
|
||||
--prepare parser
|
||||
local parser = cpp2ffi.Parser()
|
||||
|
||||
parser.separate_locations = function(self,cdefs)
|
||||
local imguicdefs = {}
|
||||
local othercdefs = {}
|
||||
for i,cdef in ipairs(cdefs) do
|
||||
if cdef[2]=="imgui" then
|
||||
table.insert(imguicdefs,cdef[1])
|
||||
else
|
||||
table.insert(othercdefs,cdef[1])
|
||||
end
|
||||
end
|
||||
return {{"imgui",imguicdefs},{"internal",othercdefs}}
|
||||
end
|
||||
|
||||
parser.getCname = function(stname,funcname,namespace)
|
||||
local pre = (stname == "") and (namespace and (namespace=="ImGui" and "ig" or namespace.."_") or "ig") or stname.."_"
|
||||
return pre..funcname
|
||||
end
|
||||
parser.cname_overloads = cimgui_overloads
|
||||
parser.manuals = cimgui_manuals
|
||||
parser.UDTs = {"ImVec2","ImVec4","ImColor","ImRect"}
|
||||
|
||||
local pipe,err = io.popen(CPRE..header,"r")
|
||||
|
||||
if not pipe then
|
||||
error("could not execute COMPILER "..err)
|
||||
end
|
||||
|
||||
local iterator = cpp2ffi.location
|
||||
|
||||
--[[
|
||||
local tableo = {}
|
||||
local line
|
||||
repeat
|
||||
line =pipe:read"*l"
|
||||
table.insert(tableo,line)
|
||||
until not line
|
||||
cpp2ffi.save_data("cdefs1.lua",table.concat(tableo,"\n"))
|
||||
--]]
|
||||
for line,loca,loca2 in iterator(pipe,names,{},COMPILER) do
|
||||
parser:insert(line, loca)
|
||||
--table.insert(tableo,line)
|
||||
--print(loca,loca2)
|
||||
end
|
||||
--cpp2ffi.save_data("cdefs1.lua",table.concat(tableo))
|
||||
pipe:close()
|
||||
return parser
|
||||
end
|
||||
--generation
|
||||
print("------------------generation with "..COMPILER.."------------------------")
|
||||
local parser1
|
||||
if INTERNAL_GENERATION then
|
||||
save_data("headers.h",[[#include "../imgui/imgui.h"
|
||||
#include "../imgui/imgui_internal.h"]])
|
||||
parser1 = parseImGuiHeader([[headers.h]],{[[imgui]],[[imgui_internal]],[[imstb_textedit]]})
|
||||
os.remove("headers.h")
|
||||
else
|
||||
parser1 = parseImGuiHeader([[../imgui/imgui.h]],{[[imgui]]})
|
||||
end
|
||||
parser1:do_parse()
|
||||
|
||||
save_data("./output/overloads.txt",parser1.overloadstxt)
|
||||
cimgui_generation(parser1)
|
||||
|
||||
----------save fundefs in definitions.lua for using in bindings
|
||||
--DefsByStruct(pFP)
|
||||
set_defines(parser1.defsT)
|
||||
save_data("./output/definitions.lua",serializeTableF(parser1.defsT))
|
||||
|
||||
----------save struct and enums lua table in structs_and_enums.lua for using in bindings
|
||||
|
||||
local structs_and_enums_table = parser1:gen_structs_and_enums_table()
|
||||
|
||||
-----------------------
|
||||
save_data("./output/structs_and_enums.lua",serializeTableF(structs_and_enums_table))
|
||||
save_data("./output/typedefs_dict.lua",serializeTableF(parser1.typedefs_dict))
|
||||
|
||||
|
||||
--check every function has ov_cimguiname
|
||||
-- for k,v in pairs(parser1.defsT) do
|
||||
-- for _,def in ipairs(v) do
|
||||
-- assert(def.ov_cimguiname)
|
||||
-- end
|
||||
-- end
|
||||
|
||||
--=================================Now implementations
|
||||
|
||||
local parser2
|
||||
|
||||
if #implementations > 0 then
|
||||
print("------------------implementations generation with "..COMPILER.."------------------------")
|
||||
parser2 = cpp2ffi.Parser()
|
||||
|
||||
local config = require"config_generator"
|
||||
|
||||
for i,impl in ipairs(implementations) do
|
||||
local source = [[../imgui/examples/imgui_impl_]].. impl .. ".h "
|
||||
local locati = [[imgui_impl_]].. impl
|
||||
|
||||
local define_cmd = COMPILER=="cl" and [[ /E /D]] or [[ -E -D]]
|
||||
local extra_defines = ""
|
||||
if impl == "opengl3" then extra_defines = define_cmd .. "IMGUI_IMPL_OPENGL_LOADER_GL3W " end
|
||||
local include_cmd = COMPILER=="cl" and [[ /I ]] or [[ -I ]]
|
||||
local extra_includes = include_cmd.." ../imgui "
|
||||
if config[impl] then
|
||||
for j,inc in ipairs(config[impl]) do
|
||||
extra_includes = extra_includes .. include_cmd .. inc .. " "
|
||||
end
|
||||
end
|
||||
|
||||
local pipe,err = io.popen(CPRE..extra_defines..extra_includes..source,"r")
|
||||
|
||||
if not pipe then
|
||||
error("could not get file: "..err)
|
||||
end
|
||||
|
||||
local iterator = cpp2ffi.location
|
||||
|
||||
for line,locat in iterator(pipe,{locati},{},COMPILER) do
|
||||
--local line, comment = split_comment(line)
|
||||
parser2:insert(line,locat)
|
||||
end
|
||||
pipe:close()
|
||||
end
|
||||
|
||||
parser2.separate_locations = function(self, cdefs)
|
||||
local sepcdefs = {}
|
||||
for i,impl in ipairs(implementations) do
|
||||
sepcdefs[i] = {[[imgui_impl_]].. impl,{}}
|
||||
for j,cdef in ipairs(cdefs) do
|
||||
if cdef[2]==sepcdefs[i][1] then
|
||||
table.insert(sepcdefs[i][2],cdef[1])
|
||||
end
|
||||
end
|
||||
end
|
||||
return sepcdefs
|
||||
end
|
||||
|
||||
parser2:do_parse()
|
||||
|
||||
-- save ./cimgui_impl.h
|
||||
local cfuncsstr = func_header_impl_generate(parser2)
|
||||
local cstructstr1,cstructstr2 = parser2:gen_structs_and_enums()
|
||||
save_data("./output/cimgui_impl.h",cstructstr1,cstructstr2,cfuncsstr)
|
||||
|
||||
----------save fundefs in impl_definitions.lua for using in bindings
|
||||
save_data("./output/impl_definitions.lua",serializeTableF(parser2.defsT))
|
||||
|
||||
end -- #implementations > 0 then
|
||||
|
||||
-------------------------------json saving
|
||||
--avoid mixed tables (with string and integer keys)
|
||||
local function json_prepare(defs)
|
||||
--delete signatures in function
|
||||
for k,def in pairs(defs) do
|
||||
for k2,v in pairs(def) do
|
||||
if type(k2)=="string" then
|
||||
def[k2] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
return defs
|
||||
end
|
||||
---[[
|
||||
local json = require"json"
|
||||
save_data("./output/definitions.json",json.encode(json_prepare(parser1.defsT)))
|
||||
save_data("./output/structs_and_enums.json",json.encode(structs_and_enums_table))
|
||||
save_data("./output/typedefs_dict.json",json.encode(parser1.typedefs_dict))
|
||||
if parser2 then
|
||||
save_data("./output/impl_definitions.json",json.encode(json_prepare(parser2.defsT)))
|
||||
end
|
||||
--]]
|
||||
-------------------copy C files to repo root
|
||||
copyfile("./output/cimgui.h", "../cimgui.h")
|
||||
copyfile("./output/cimgui.cpp", "../cimgui.cpp")
|
||||
print"all done!!"
|
18
generator/generator.sh
Executable file
18
generator/generator.sh
Executable file
@@ -0,0 +1,18 @@
|
||||
#!/usr/bin/sh
|
||||
|
||||
# this script must be executed in this directory
|
||||
# all the output goes to generator/output folder
|
||||
# .cpp and .h files:
|
||||
# cimgui.h and cimgui.cpp with gcc preprocess
|
||||
# cimgui_nopreprocess.h and cimgui_nopreprocess.cpp generated without preprocess
|
||||
# cimgui_impl.h with implementation function cdefs
|
||||
# lua and json files:
|
||||
# definitions.lua for function definitions
|
||||
# structs_and_enums.lua with struct and enum information-definitions
|
||||
# impl_definitions.lua for implementation function definitions
|
||||
|
||||
#process files
|
||||
# arg[1] compiler name gcc, clang, or cl
|
||||
# arg[2] imgui_internal functions generation: true or false
|
||||
# arg[3..n] name of implementations to generate
|
||||
luajit ./generator.lua gcc true glfw opengl3 opengl2 sdl
|
416
generator/json.lua
Normal file
416
generator/json.lua
Normal file
@@ -0,0 +1,416 @@
|
||||
--
|
||||
-- json.lua
|
||||
--
|
||||
-- Copyright (c) 2018 rxi
|
||||
--
|
||||
-- Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
-- this software and associated documentation files (the "Software"), to deal in
|
||||
-- the Software without restriction, including without limitation the rights to
|
||||
-- use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
-- of the Software, and to permit persons to whom the Software is furnished to do
|
||||
-- so, subject to the following conditions:
|
||||
--
|
||||
-- The above copyright notice and this permission notice shall be included in all
|
||||
-- copies or substantial portions of the Software.
|
||||
--
|
||||
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
-- SOFTWARE.
|
||||
--
|
||||
|
||||
local json = { _version = "0.1.1" }
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
-- Encode
|
||||
-------------------------------------------------------------------------------
|
||||
local TAB = " "
|
||||
local rep = string.rep
|
||||
local encode
|
||||
|
||||
local escape_char_map = {
|
||||
[ "\\" ] = "\\\\",
|
||||
[ "\"" ] = "\\\"",
|
||||
[ "\b" ] = "\\b",
|
||||
[ "\f" ] = "\\f",
|
||||
[ "\n" ] = "\\n",
|
||||
[ "\r" ] = "\\r",
|
||||
[ "\t" ] = "\\t",
|
||||
}
|
||||
|
||||
local escape_char_map_inv = { [ "\\/" ] = "/" }
|
||||
for k, v in pairs(escape_char_map) do
|
||||
escape_char_map_inv[v] = k
|
||||
end
|
||||
|
||||
|
||||
local function escape_char(c)
|
||||
return escape_char_map[c] or string.format("\\u%04x", c:byte())
|
||||
end
|
||||
|
||||
|
||||
local function encode_nil(val)
|
||||
return "null"
|
||||
end
|
||||
|
||||
|
||||
local function encode_table(val, stack,level,isvalue)
|
||||
local res = {}
|
||||
stack = stack or {}
|
||||
level = level or 0
|
||||
-- Circular reference?
|
||||
if stack[val] then error("circular reference") end
|
||||
|
||||
stack[val] = true
|
||||
|
||||
if val[1] ~= nil or next(val) == nil then
|
||||
-- Treat as array -- check keys are valid and it is not sparse
|
||||
local n = 0
|
||||
for k in pairs(val) do
|
||||
if type(k) ~= "number" then
|
||||
error("invalid table: mixed or invalid key types")
|
||||
end
|
||||
n = n + 1
|
||||
end
|
||||
if n ~= #val then
|
||||
error("invalid table: sparse array")
|
||||
end
|
||||
|
||||
-- Encode
|
||||
for i, v in ipairs(val) do
|
||||
table.insert(res, encode(v, stack,level+1))
|
||||
end
|
||||
|
||||
stack[val] = nil
|
||||
local inner = table.concat(res, ",\n")
|
||||
if #inner > 0 then inner = "\n"..inner.."\n"..rep(TAB,level) end
|
||||
return rep(isvalue and "" or TAB,level).."[" .. inner .. "]"
|
||||
|
||||
else
|
||||
---[[
|
||||
local ordered_keys = {}
|
||||
for k,v in pairs(val) do
|
||||
table.insert(ordered_keys,k)
|
||||
end
|
||||
table.sort(ordered_keys)
|
||||
-- Treat as an object
|
||||
for _,k in ipairs(ordered_keys) do
|
||||
local v = val[k]
|
||||
--]]
|
||||
--for k, v in pairs(val) do
|
||||
if type(k) ~= "string" then
|
||||
error("invalid table: mixed or invalid key types")
|
||||
end
|
||||
table.insert(res, encode(k, stack,level+1) .. ": " .. encode(v, stack,level+1,true))
|
||||
end
|
||||
stack[val] = nil
|
||||
local inner = table.concat(res, ",\n")
|
||||
if #inner > 0 then inner = "\n"..inner.."\n"..rep(TAB,level) end
|
||||
return rep(isvalue and "" or TAB,level).."{" .. inner .. "}"
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local function encode_string(val,stack,level,isvalue)
|
||||
return rep(isvalue and "" or TAB,level)..'"' .. val:gsub('[%z\1-\31\\"]', escape_char) .. '"'
|
||||
end
|
||||
|
||||
|
||||
local function encode_number(val,stack,level,isvalue)
|
||||
-- Check for NaN, -inf and inf
|
||||
if val ~= val or val <= -math.huge or val >= math.huge then
|
||||
error("unexpected number value '" .. tostring(val) .. "'")
|
||||
end
|
||||
return rep(isvalue and "" or TAB,level)..string.format("%.14g", val)
|
||||
end
|
||||
|
||||
|
||||
local type_func_map = {
|
||||
[ "nil" ] = encode_nil,
|
||||
[ "table" ] = encode_table,
|
||||
[ "string" ] = encode_string,
|
||||
[ "number" ] = encode_number,
|
||||
[ "boolean" ] = tostring,
|
||||
}
|
||||
|
||||
|
||||
encode = function(val, stack,level,isvalue)
|
||||
local t = type(val)
|
||||
local f = type_func_map[t]
|
||||
if f then
|
||||
return f(val, stack,level,isvalue)
|
||||
end
|
||||
error("unexpected type '" .. t .. "'")
|
||||
end
|
||||
|
||||
|
||||
function json.encode(val)
|
||||
return ( encode(val) )
|
||||
end
|
||||
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
-- Decode
|
||||
-------------------------------------------------------------------------------
|
||||
|
||||
local parse
|
||||
|
||||
local function create_set(...)
|
||||
local res = {}
|
||||
for i = 1, select("#", ...) do
|
||||
res[ select(i, ...) ] = true
|
||||
end
|
||||
return res
|
||||
end
|
||||
|
||||
local space_chars = create_set(" ", "\t", "\r", "\n")
|
||||
local delim_chars = create_set(" ", "\t", "\r", "\n", "]", "}", ",")
|
||||
local escape_chars = create_set("\\", "/", '"', "b", "f", "n", "r", "t", "u")
|
||||
local literals = create_set("true", "false", "null")
|
||||
|
||||
local literal_map = {
|
||||
[ "true" ] = true,
|
||||
[ "false" ] = false,
|
||||
[ "null" ] = nil,
|
||||
}
|
||||
|
||||
|
||||
local function next_char(str, idx, set, negate)
|
||||
for i = idx, #str do
|
||||
if set[str:sub(i, i)] ~= negate then
|
||||
return i
|
||||
end
|
||||
end
|
||||
return #str + 1
|
||||
end
|
||||
|
||||
|
||||
local function decode_error(str, idx, msg)
|
||||
local line_count = 1
|
||||
local col_count = 1
|
||||
for i = 1, idx - 1 do
|
||||
col_count = col_count + 1
|
||||
if str:sub(i, i) == "\n" then
|
||||
line_count = line_count + 1
|
||||
col_count = 1
|
||||
end
|
||||
end
|
||||
error( string.format("%s at line %d col %d", msg, line_count, col_count) )
|
||||
end
|
||||
|
||||
|
||||
local function codepoint_to_utf8(n)
|
||||
-- http://scripts.sil.org/cms/scripts/page.php?site_id=nrsi&id=iws-appendixa
|
||||
local f = math.floor
|
||||
if n <= 0x7f then
|
||||
return string.char(n)
|
||||
elseif n <= 0x7ff then
|
||||
return string.char(f(n / 64) + 192, n % 64 + 128)
|
||||
elseif n <= 0xffff then
|
||||
return string.char(f(n / 4096) + 224, f(n % 4096 / 64) + 128, n % 64 + 128)
|
||||
elseif n <= 0x10ffff then
|
||||
return string.char(f(n / 262144) + 240, f(n % 262144 / 4096) + 128,
|
||||
f(n % 4096 / 64) + 128, n % 64 + 128)
|
||||
end
|
||||
error( string.format("invalid unicode codepoint '%x'", n) )
|
||||
end
|
||||
|
||||
|
||||
local function parse_unicode_escape(s)
|
||||
local n1 = tonumber( s:sub(3, 6), 16 )
|
||||
local n2 = tonumber( s:sub(9, 12), 16 )
|
||||
-- Surrogate pair?
|
||||
if n2 then
|
||||
return codepoint_to_utf8((n1 - 0xd800) * 0x400 + (n2 - 0xdc00) + 0x10000)
|
||||
else
|
||||
return codepoint_to_utf8(n1)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local function parse_string(str, i)
|
||||
local has_unicode_escape = false
|
||||
local has_surrogate_escape = false
|
||||
local has_escape = false
|
||||
local last
|
||||
for j = i + 1, #str do
|
||||
local x = str:byte(j)
|
||||
|
||||
if x < 32 then
|
||||
decode_error(str, j, "control character in string")
|
||||
end
|
||||
|
||||
if last == 92 then -- "\\" (escape char)
|
||||
if x == 117 then -- "u" (unicode escape sequence)
|
||||
local hex = str:sub(j + 1, j + 5)
|
||||
if not hex:find("%x%x%x%x") then
|
||||
decode_error(str, j, "invalid unicode escape in string")
|
||||
end
|
||||
if hex:find("^[dD][89aAbB]") then
|
||||
has_surrogate_escape = true
|
||||
else
|
||||
has_unicode_escape = true
|
||||
end
|
||||
else
|
||||
local c = string.char(x)
|
||||
if not escape_chars[c] then
|
||||
decode_error(str, j, "invalid escape char '" .. c .. "' in string")
|
||||
end
|
||||
has_escape = true
|
||||
end
|
||||
last = nil
|
||||
|
||||
elseif x == 34 then -- '"' (end of string)
|
||||
local s = str:sub(i + 1, j - 1)
|
||||
if has_surrogate_escape then
|
||||
s = s:gsub("\\u[dD][89aAbB]..\\u....", parse_unicode_escape)
|
||||
end
|
||||
if has_unicode_escape then
|
||||
s = s:gsub("\\u....", parse_unicode_escape)
|
||||
end
|
||||
if has_escape then
|
||||
s = s:gsub("\\.", escape_char_map_inv)
|
||||
end
|
||||
return s, j + 1
|
||||
|
||||
else
|
||||
last = x
|
||||
end
|
||||
end
|
||||
decode_error(str, i, "expected closing quote for string")
|
||||
end
|
||||
|
||||
|
||||
local function parse_number(str, i)
|
||||
local x = next_char(str, i, delim_chars)
|
||||
local s = str:sub(i, x - 1)
|
||||
local n = tonumber(s)
|
||||
if not n then
|
||||
decode_error(str, i, "invalid number '" .. s .. "'")
|
||||
end
|
||||
return n, x
|
||||
end
|
||||
|
||||
|
||||
local function parse_literal(str, i)
|
||||
local x = next_char(str, i, delim_chars)
|
||||
local word = str:sub(i, x - 1)
|
||||
if not literals[word] then
|
||||
decode_error(str, i, "invalid literal '" .. word .. "'")
|
||||
end
|
||||
return literal_map[word], x
|
||||
end
|
||||
|
||||
|
||||
local function parse_array(str, i)
|
||||
local res = {}
|
||||
local n = 1
|
||||
i = i + 1
|
||||
while 1 do
|
||||
local x
|
||||
i = next_char(str, i, space_chars, true)
|
||||
-- Empty / end of array?
|
||||
if str:sub(i, i) == "]" then
|
||||
i = i + 1
|
||||
break
|
||||
end
|
||||
-- Read token
|
||||
x, i = parse(str, i)
|
||||
res[n] = x
|
||||
n = n + 1
|
||||
-- Next token
|
||||
i = next_char(str, i, space_chars, true)
|
||||
local chr = str:sub(i, i)
|
||||
i = i + 1
|
||||
if chr == "]" then break end
|
||||
if chr ~= "," then decode_error(str, i, "expected ']' or ','") end
|
||||
end
|
||||
return res, i
|
||||
end
|
||||
|
||||
|
||||
local function parse_object(str, i)
|
||||
local res = {}
|
||||
i = i + 1
|
||||
while 1 do
|
||||
local key, val
|
||||
i = next_char(str, i, space_chars, true)
|
||||
-- Empty / end of object?
|
||||
if str:sub(i, i) == "}" then
|
||||
i = i + 1
|
||||
break
|
||||
end
|
||||
-- Read key
|
||||
if str:sub(i, i) ~= '"' then
|
||||
decode_error(str, i, "expected string for key")
|
||||
end
|
||||
key, i = parse(str, i)
|
||||
-- Read ':' delimiter
|
||||
i = next_char(str, i, space_chars, true)
|
||||
if str:sub(i, i) ~= ":" then
|
||||
decode_error(str, i, "expected ':' after key")
|
||||
end
|
||||
i = next_char(str, i + 1, space_chars, true)
|
||||
-- Read value
|
||||
val, i = parse(str, i)
|
||||
-- Set
|
||||
res[key] = val
|
||||
-- Next token
|
||||
i = next_char(str, i, space_chars, true)
|
||||
local chr = str:sub(i, i)
|
||||
i = i + 1
|
||||
if chr == "}" then break end
|
||||
if chr ~= "," then decode_error(str, i, "expected '}' or ','") end
|
||||
end
|
||||
return res, i
|
||||
end
|
||||
|
||||
|
||||
local char_func_map = {
|
||||
[ '"' ] = parse_string,
|
||||
[ "0" ] = parse_number,
|
||||
[ "1" ] = parse_number,
|
||||
[ "2" ] = parse_number,
|
||||
[ "3" ] = parse_number,
|
||||
[ "4" ] = parse_number,
|
||||
[ "5" ] = parse_number,
|
||||
[ "6" ] = parse_number,
|
||||
[ "7" ] = parse_number,
|
||||
[ "8" ] = parse_number,
|
||||
[ "9" ] = parse_number,
|
||||
[ "-" ] = parse_number,
|
||||
[ "t" ] = parse_literal,
|
||||
[ "f" ] = parse_literal,
|
||||
[ "n" ] = parse_literal,
|
||||
[ "[" ] = parse_array,
|
||||
[ "{" ] = parse_object,
|
||||
}
|
||||
|
||||
|
||||
parse = function(str, idx)
|
||||
local chr = str:sub(idx, idx)
|
||||
local f = char_func_map[chr]
|
||||
if f then
|
||||
return f(str, idx)
|
||||
end
|
||||
decode_error(str, idx, "unexpected character '" .. chr .. "'")
|
||||
end
|
||||
|
||||
|
||||
function json.decode(str)
|
||||
if type(str) ~= "string" then
|
||||
error("expected argument of type string, got " .. type(str))
|
||||
end
|
||||
local res, idx = parse(str, next_char(str, 1, space_chars, true))
|
||||
idx = next_char(str, idx, space_chars, true)
|
||||
if idx <= #str then
|
||||
decode_error(str, idx, "trailing garbage")
|
||||
end
|
||||
return res
|
||||
end
|
||||
|
||||
|
||||
return json
|
3914
generator/output/cimgui.cpp
Normal file
3914
generator/output/cimgui.cpp
Normal file
File diff suppressed because it is too large
Load Diff
2773
generator/output/cimgui.h
Normal file
2773
generator/output/cimgui.h
Normal file
File diff suppressed because it is too large
Load Diff
34
generator/output/cimgui_impl.h
Normal file
34
generator/output/cimgui_impl.h
Normal file
@@ -0,0 +1,34 @@
|
||||
typedef struct SDL_Window SDL_Window;
|
||||
typedef struct GLFWwindow GLFWwindow;
|
||||
struct GLFWwindow;struct SDL_Window;
|
||||
typedef union SDL_Event SDL_Event;CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks);
|
||||
CIMGUI_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window,bool install_callbacks);
|
||||
CIMGUI_API void ImGui_ImplGlfw_Shutdown();
|
||||
CIMGUI_API void ImGui_ImplGlfw_NewFrame();
|
||||
CIMGUI_API void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window,int button,int action,int mods);
|
||||
CIMGUI_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window,double xoffset,double yoffset);
|
||||
CIMGUI_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window,int key,int scancode,int action,int mods);
|
||||
CIMGUI_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window,unsigned int c);
|
||||
CIMGUI_API bool ImGui_ImplOpenGL3_Init(const char* glsl_version);
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_Shutdown();
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_NewFrame();
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data);
|
||||
CIMGUI_API bool ImGui_ImplOpenGL3_CreateFontsTexture();
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_DestroyFontsTexture();
|
||||
CIMGUI_API bool ImGui_ImplOpenGL3_CreateDeviceObjects();
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_DestroyDeviceObjects();
|
||||
CIMGUI_API bool ImGui_ImplOpenGL2_Init();
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_Shutdown();
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_NewFrame();
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_RenderDrawData(ImDrawData* draw_data);
|
||||
CIMGUI_API bool ImGui_ImplOpenGL2_CreateFontsTexture();
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_DestroyFontsTexture();
|
||||
CIMGUI_API bool ImGui_ImplOpenGL2_CreateDeviceObjects();
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_DestroyDeviceObjects();
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForVulkan(SDL_Window* window);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForD3D(SDL_Window* window);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForMetal(SDL_Window* window);
|
||||
CIMGUI_API void ImGui_ImplSDL2_Shutdown();
|
||||
CIMGUI_API void ImGui_ImplSDL2_NewFrame(SDL_Window* window);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event);
|
26529
generator/output/definitions.json
Normal file
26529
generator/output/definitions.json
Normal file
File diff suppressed because it is too large
Load Diff
22381
generator/output/definitions.lua
Normal file
22381
generator/output/definitions.lua
Normal file
File diff suppressed because it is too large
Load Diff
627
generator/output/impl_definitions.json
Normal file
627
generator/output/impl_definitions.json
Normal file
@@ -0,0 +1,627 @@
|
||||
{
|
||||
"ImGui_ImplGlfw_CharCallback": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,unsigned int c)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "GLFWwindow*"
|
||||
},
|
||||
{
|
||||
"name": "c",
|
||||
"type": "unsigned int"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(GLFWwindow* window,unsigned int c)",
|
||||
"call_args": "(window,c)",
|
||||
"cimguiname": "ImGui_ImplGlfw_CharCallback",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplGlfw_CharCallback",
|
||||
"location": "imgui_impl_glfw",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_CharCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,unsigned int)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_InitForOpenGL": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,bool install_callbacks)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "GLFWwindow*"
|
||||
},
|
||||
{
|
||||
"name": "install_callbacks",
|
||||
"type": "bool"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(GLFWwindow* window,bool install_callbacks)",
|
||||
"call_args": "(window,install_callbacks)",
|
||||
"cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplGlfw_InitForOpenGL",
|
||||
"location": "imgui_impl_glfw",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
|
||||
"ret": "bool",
|
||||
"signature": "(GLFWwindow*,bool)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_InitForVulkan": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,bool install_callbacks)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "GLFWwindow*"
|
||||
},
|
||||
{
|
||||
"name": "install_callbacks",
|
||||
"type": "bool"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(GLFWwindow* window,bool install_callbacks)",
|
||||
"call_args": "(window,install_callbacks)",
|
||||
"cimguiname": "ImGui_ImplGlfw_InitForVulkan",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplGlfw_InitForVulkan",
|
||||
"location": "imgui_impl_glfw",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_InitForVulkan",
|
||||
"ret": "bool",
|
||||
"signature": "(GLFWwindow*,bool)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_KeyCallback": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,int key,int scancode,int action,int mods)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "GLFWwindow*"
|
||||
},
|
||||
{
|
||||
"name": "key",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "scancode",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "action",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "mods",
|
||||
"type": "int"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(GLFWwindow* window,int key,int scancode,int action,int mods)",
|
||||
"call_args": "(window,key,scancode,action,mods)",
|
||||
"cimguiname": "ImGui_ImplGlfw_KeyCallback",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplGlfw_KeyCallback",
|
||||
"location": "imgui_impl_glfw",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_KeyCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,int,int,int,int)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_MouseButtonCallback": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,int button,int action,int mods)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "GLFWwindow*"
|
||||
},
|
||||
{
|
||||
"name": "button",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "action",
|
||||
"type": "int"
|
||||
},
|
||||
{
|
||||
"name": "mods",
|
||||
"type": "int"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(GLFWwindow* window,int button,int action,int mods)",
|
||||
"call_args": "(window,button,action,mods)",
|
||||
"cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplGlfw_MouseButtonCallback",
|
||||
"location": "imgui_impl_glfw",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,int,int,int)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_NewFrame": [
|
||||
{
|
||||
"args": "()",
|
||||
"argsT": [],
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplGlfw_NewFrame",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplGlfw_NewFrame",
|
||||
"location": "imgui_impl_glfw",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_NewFrame",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_ScrollCallback": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,double xoffset,double yoffset)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "GLFWwindow*"
|
||||
},
|
||||
{
|
||||
"name": "xoffset",
|
||||
"type": "double"
|
||||
},
|
||||
{
|
||||
"name": "yoffset",
|
||||
"type": "double"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(GLFWwindow* window,double xoffset,double yoffset)",
|
||||
"call_args": "(window,xoffset,yoffset)",
|
||||
"cimguiname": "ImGui_ImplGlfw_ScrollCallback",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplGlfw_ScrollCallback",
|
||||
"location": "imgui_impl_glfw",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_ScrollCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,double,double)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_Shutdown": [
|
||||
{
|
||||
"args": "()",
|
||||
"argsT": [],
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplGlfw_Shutdown",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplGlfw_Shutdown",
|
||||
"location": "imgui_impl_glfw",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_Shutdown",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplOpenGL2_CreateDeviceObjects": [
|
||||
{
|
||||
"args": "()",
|
||||
"argsT": [],
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
|
||||
"location": "imgui_impl_opengl2",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplOpenGL2_CreateFontsTexture": [
|
||||
{
|
||||
"args": "()",
|
||||
"argsT": [],
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplOpenGL2_CreateFontsTexture",
|
||||
"location": "imgui_impl_opengl2",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplOpenGL2_DestroyDeviceObjects": [
|
||||
{
|
||||
"args": "()",
|
||||
"argsT": [],
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
|
||||
"location": "imgui_impl_opengl2",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplOpenGL2_DestroyFontsTexture": [
|
||||
{
|
||||
"args": "()",
|
||||
"argsT": [],
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
|
||||
"location": "imgui_impl_opengl2",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplOpenGL2_Init": [
|
||||
{
|
||||
"args": "()",
|
||||
"argsT": [],
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL2_Init",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplOpenGL2_Init",
|
||||
"location": "imgui_impl_opengl2",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_Init",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplOpenGL2_NewFrame": [
|
||||
{
|
||||
"args": "()",
|
||||
"argsT": [],
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL2_NewFrame",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplOpenGL2_NewFrame",
|
||||
"location": "imgui_impl_opengl2",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplOpenGL2_RenderDrawData": [
|
||||
{
|
||||
"args": "(ImDrawData* draw_data)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "draw_data",
|
||||
"type": "ImDrawData*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(ImDrawData* draw_data)",
|
||||
"call_args": "(draw_data)",
|
||||
"cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplOpenGL2_RenderDrawData",
|
||||
"location": "imgui_impl_opengl2",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
|
||||
"ret": "void",
|
||||
"signature": "(ImDrawData*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplOpenGL2_Shutdown": [
|
||||
{
|
||||
"args": "()",
|
||||
"argsT": [],
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL2_Shutdown",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplOpenGL2_Shutdown",
|
||||
"location": "imgui_impl_opengl2",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplOpenGL3_CreateDeviceObjects": [
|
||||
{
|
||||
"args": "()",
|
||||
"argsT": [],
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
|
||||
"location": "imgui_impl_opengl3",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplOpenGL3_CreateFontsTexture": [
|
||||
{
|
||||
"args": "()",
|
||||
"argsT": [],
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplOpenGL3_CreateFontsTexture",
|
||||
"location": "imgui_impl_opengl3",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplOpenGL3_DestroyDeviceObjects": [
|
||||
{
|
||||
"args": "()",
|
||||
"argsT": [],
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
|
||||
"location": "imgui_impl_opengl3",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplOpenGL3_DestroyFontsTexture": [
|
||||
{
|
||||
"args": "()",
|
||||
"argsT": [],
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
|
||||
"location": "imgui_impl_opengl3",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplOpenGL3_Init": [
|
||||
{
|
||||
"args": "(const char* glsl_version)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "glsl_version",
|
||||
"type": "const char*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(const char* glsl_version=((void*)0))",
|
||||
"call_args": "(glsl_version)",
|
||||
"cimguiname": "ImGui_ImplOpenGL3_Init",
|
||||
"defaults": {
|
||||
"glsl_version": "((void*)0)"
|
||||
},
|
||||
"funcname": "ImGui_ImplOpenGL3_Init",
|
||||
"location": "imgui_impl_opengl3",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_Init",
|
||||
"ret": "bool",
|
||||
"signature": "(const char*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplOpenGL3_NewFrame": [
|
||||
{
|
||||
"args": "()",
|
||||
"argsT": [],
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL3_NewFrame",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplOpenGL3_NewFrame",
|
||||
"location": "imgui_impl_opengl3",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_NewFrame",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplOpenGL3_RenderDrawData": [
|
||||
{
|
||||
"args": "(ImDrawData* draw_data)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "draw_data",
|
||||
"type": "ImDrawData*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(ImDrawData* draw_data)",
|
||||
"call_args": "(draw_data)",
|
||||
"cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplOpenGL3_RenderDrawData",
|
||||
"location": "imgui_impl_opengl3",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
|
||||
"ret": "void",
|
||||
"signature": "(ImDrawData*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplOpenGL3_Shutdown": [
|
||||
{
|
||||
"args": "()",
|
||||
"argsT": [],
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL3_Shutdown",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplOpenGL3_Shutdown",
|
||||
"location": "imgui_impl_opengl3",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_Shutdown",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL2_InitForD3D": [
|
||||
{
|
||||
"args": "(SDL_Window* window)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForD3D",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplSDL2_InitForD3D",
|
||||
"location": "imgui_impl_sdl",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForD3D",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL2_InitForMetal": [
|
||||
{
|
||||
"args": "(SDL_Window* window)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForMetal",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplSDL2_InitForMetal",
|
||||
"location": "imgui_impl_sdl",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForMetal",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL2_InitForOpenGL": [
|
||||
{
|
||||
"args": "(SDL_Window* window,void* sdl_gl_context)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window*"
|
||||
},
|
||||
{
|
||||
"name": "sdl_gl_context",
|
||||
"type": "void*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window,void* sdl_gl_context)",
|
||||
"call_args": "(window,sdl_gl_context)",
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplSDL2_InitForOpenGL",
|
||||
"location": "imgui_impl_sdl",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*,void*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL2_InitForVulkan": [
|
||||
{
|
||||
"args": "(SDL_Window* window)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForVulkan",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplSDL2_InitForVulkan",
|
||||
"location": "imgui_impl_sdl",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForVulkan",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL2_NewFrame": [
|
||||
{
|
||||
"args": "(SDL_Window* window)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplSDL2_NewFrame",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplSDL2_NewFrame",
|
||||
"location": "imgui_impl_sdl",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_NewFrame",
|
||||
"ret": "void",
|
||||
"signature": "(SDL_Window*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL2_ProcessEvent": [
|
||||
{
|
||||
"args": "(const SDL_Event* event)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "event",
|
||||
"type": "const SDL_Event*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(const SDL_Event* event)",
|
||||
"call_args": "(event)",
|
||||
"cimguiname": "ImGui_ImplSDL2_ProcessEvent",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplSDL2_ProcessEvent",
|
||||
"location": "imgui_impl_sdl",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_ProcessEvent",
|
||||
"ret": "bool",
|
||||
"signature": "(const SDL_Event*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL2_Shutdown": [
|
||||
{
|
||||
"args": "()",
|
||||
"argsT": [],
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplSDL2_Shutdown",
|
||||
"defaults": [],
|
||||
"funcname": "ImGui_ImplSDL2_Shutdown",
|
||||
"location": "imgui_impl_sdl",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_Shutdown",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
]
|
||||
}
|
553
generator/output/impl_definitions.lua
Normal file
553
generator/output/impl_definitions.lua
Normal file
@@ -0,0 +1,553 @@
|
||||
local defs = {}
|
||||
defs["ImGui_ImplGlfw_CharCallback"] = {}
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1] = {}
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["args"] = "(GLFWwindow* window,unsigned int c)"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][2] = {}
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][2]["name"] = "c"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][2]["type"] = "unsigned int"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["argsoriginal"] = "(GLFWwindow* window,unsigned int c)"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["call_args"] = "(window,c)"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CharCallback"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["funcname"] = "ImGui_ImplGlfw_CharCallback"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CharCallback"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["signature"] = "(GLFWwindow*,unsigned int)"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_CharCallback"]["(GLFWwindow*,unsigned int)"] = defs["ImGui_ImplGlfw_CharCallback"][1]
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"] = {}
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1] = {}
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["args"] = "(GLFWwindow* window,bool install_callbacks)"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][1]["type"] = "GLFWwindow*"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][2] = {}
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][2]["name"] = "install_callbacks"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][2]["type"] = "bool"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsoriginal"] = "(GLFWwindow* window,bool install_callbacks)"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["call_args"] = "(window,install_callbacks)"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["funcname"] = "ImGui_ImplGlfw_InitForOpenGL"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["signature"] = "(GLFWwindow*,bool)"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"]["(GLFWwindow*,bool)"] = defs["ImGui_ImplGlfw_InitForOpenGL"][1]
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"] = {}
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1] = {}
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["args"] = "(GLFWwindow* window,bool install_callbacks)"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][1]["type"] = "GLFWwindow*"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][2] = {}
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][2]["name"] = "install_callbacks"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][2]["type"] = "bool"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsoriginal"] = "(GLFWwindow* window,bool install_callbacks)"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["call_args"] = "(window,install_callbacks)"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["funcname"] = "ImGui_ImplGlfw_InitForVulkan"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["signature"] = "(GLFWwindow*,bool)"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"]["(GLFWwindow*,bool)"] = defs["ImGui_ImplGlfw_InitForVulkan"][1]
|
||||
defs["ImGui_ImplGlfw_KeyCallback"] = {}
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1] = {}
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["args"] = "(GLFWwindow* window,int key,int scancode,int action,int mods)"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][2] = {}
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][2]["name"] = "key"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][2]["type"] = "int"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][3] = {}
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][3]["name"] = "scancode"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][3]["type"] = "int"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][4] = {}
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][4]["name"] = "action"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][4]["type"] = "int"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][5] = {}
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][5]["name"] = "mods"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][5]["type"] = "int"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsoriginal"] = "(GLFWwindow* window,int key,int scancode,int action,int mods)"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["call_args"] = "(window,key,scancode,action,mods)"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["funcname"] = "ImGui_ImplGlfw_KeyCallback"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["signature"] = "(GLFWwindow*,int,int,int,int)"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_KeyCallback"]["(GLFWwindow*,int,int,int,int)"] = defs["ImGui_ImplGlfw_KeyCallback"][1]
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"] = {}
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1] = {}
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["args"] = "(GLFWwindow* window,int button,int action,int mods)"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][2] = {}
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][2]["name"] = "button"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][2]["type"] = "int"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][3] = {}
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][3]["name"] = "action"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][3]["type"] = "int"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][4] = {}
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][4]["name"] = "mods"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][4]["type"] = "int"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsoriginal"] = "(GLFWwindow* window,int button,int action,int mods)"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["call_args"] = "(window,button,action,mods)"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["funcname"] = "ImGui_ImplGlfw_MouseButtonCallback"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["signature"] = "(GLFWwindow*,int,int,int)"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"]["(GLFWwindow*,int,int,int)"] = defs["ImGui_ImplGlfw_MouseButtonCallback"][1]
|
||||
defs["ImGui_ImplGlfw_NewFrame"] = {}
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1] = {}
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["args"] = "()"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["argsoriginal"] = "()"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["cimguiname"] = "ImGui_ImplGlfw_NewFrame"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["funcname"] = "ImGui_ImplGlfw_NewFrame"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_NewFrame"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_NewFrame"]["()"] = defs["ImGui_ImplGlfw_NewFrame"][1]
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"] = {}
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1] = {}
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["args"] = "(GLFWwindow* window,double xoffset,double yoffset)"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][2] = {}
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][2]["name"] = "xoffset"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][2]["type"] = "double"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][3] = {}
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][3]["name"] = "yoffset"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][3]["type"] = "double"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsoriginal"] = "(GLFWwindow* window,double xoffset,double yoffset)"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["call_args"] = "(window,xoffset,yoffset)"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["funcname"] = "ImGui_ImplGlfw_ScrollCallback"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"]["(GLFWwindow*,double,double)"] = defs["ImGui_ImplGlfw_ScrollCallback"][1]
|
||||
defs["ImGui_ImplGlfw_Shutdown"] = {}
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1] = {}
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["args"] = "()"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["argsoriginal"] = "()"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["cimguiname"] = "ImGui_ImplGlfw_Shutdown"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["funcname"] = "ImGui_ImplGlfw_Shutdown"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_Shutdown"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_Shutdown"]["()"] = defs["ImGui_ImplGlfw_Shutdown"][1]
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"] = {}
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1] = {}
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["argsoriginal"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["stname"] = ""
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"]["()"] = defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"] = {}
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1] = {}
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["argsoriginal"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["stname"] = ""
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"]["()"] = defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"] = {}
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1] = {}
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["argsoriginal"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["stname"] = ""
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"]["()"] = defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"] = {}
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1] = {}
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["argsoriginal"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["stname"] = ""
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"]["()"] = defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]
|
||||
defs["ImGui_ImplOpenGL2_Init"] = {}
|
||||
defs["ImGui_ImplOpenGL2_Init"][1] = {}
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["argsoriginal"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Init"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["funcname"] = "ImGui_ImplOpenGL2_Init"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Init"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["stname"] = ""
|
||||
defs["ImGui_ImplOpenGL2_Init"]["()"] = defs["ImGui_ImplOpenGL2_Init"][1]
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"] = {}
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1] = {}
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["argsoriginal"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL2_NewFrame"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["stname"] = ""
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"]["()"] = defs["ImGui_ImplOpenGL2_NewFrame"][1]
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"] = {}
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1] = {}
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["args"] = "(ImDrawData* draw_data)"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsT"][1]["name"] = "draw_data"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsT"][1]["type"] = "ImDrawData*"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsoriginal"] = "(ImDrawData* draw_data)"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["call_args"] = "(draw_data)"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL2_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["stname"] = ""
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"]["(ImDrawData*)"] = defs["ImGui_ImplOpenGL2_RenderDrawData"][1]
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"] = {}
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1] = {}
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["argsoriginal"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL2_Shutdown"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["stname"] = ""
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"]["()"] = defs["ImGui_ImplOpenGL2_Shutdown"][1]
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"] = {}
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1] = {}
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["argsoriginal"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl3"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["stname"] = ""
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"]["()"] = defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"] = {}
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1] = {}
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["argsoriginal"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl3"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["stname"] = ""
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"]["()"] = defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"] = {}
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1] = {}
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["argsoriginal"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl3"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["stname"] = ""
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"]["()"] = defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"] = {}
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1] = {}
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["argsoriginal"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl3"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["stname"] = ""
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"]["()"] = defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]
|
||||
defs["ImGui_ImplOpenGL3_Init"] = {}
|
||||
defs["ImGui_ImplOpenGL3_Init"][1] = {}
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["args"] = "(const char* glsl_version)"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["name"] = "glsl_version"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["type"] = "const char*"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["argsoriginal"] = "(const char* glsl_version=((void*)0))"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["call_args"] = "(glsl_version)"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Init"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"]["glsl_version"] = "((void*)0)"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["funcname"] = "ImGui_ImplOpenGL3_Init"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["location"] = "imgui_impl_opengl3"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Init"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["signature"] = "(const char*)"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["stname"] = ""
|
||||
defs["ImGui_ImplOpenGL3_Init"]["(const char*)"] = defs["ImGui_ImplOpenGL3_Init"][1]
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"] = {}
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1] = {}
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["argsoriginal"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL3_NewFrame"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["location"] = "imgui_impl_opengl3"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["stname"] = ""
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"]["()"] = defs["ImGui_ImplOpenGL3_NewFrame"][1]
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"] = {}
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1] = {}
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["args"] = "(ImDrawData* draw_data)"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsT"][1]["name"] = "draw_data"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsT"][1]["type"] = "ImDrawData*"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsoriginal"] = "(ImDrawData* draw_data)"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["call_args"] = "(draw_data)"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL3_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["location"] = "imgui_impl_opengl3"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["stname"] = ""
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"]["(ImDrawData*)"] = defs["ImGui_ImplOpenGL3_RenderDrawData"][1]
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"] = {}
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1] = {}
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["argsoriginal"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL3_Shutdown"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["location"] = "imgui_impl_opengl3"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["stname"] = ""
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"]["()"] = defs["ImGui_ImplOpenGL3_Shutdown"][1]
|
||||
defs["ImGui_ImplSDL2_InitForD3D"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1] = {}
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["args"] = "(SDL_Window* window)"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["argsT"][1]["type"] = "SDL_Window*"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["argsoriginal"] = "(SDL_Window* window)"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["funcname"] = "ImGui_ImplSDL2_InitForD3D"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["location"] = "imgui_impl_sdl"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["signature"] = "(SDL_Window*)"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL2_InitForD3D"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_InitForD3D"][1]
|
||||
defs["ImGui_ImplSDL2_InitForMetal"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1] = {}
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["args"] = "(SDL_Window* window)"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["argsT"][1]["type"] = "SDL_Window*"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["argsoriginal"] = "(SDL_Window* window)"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForMetal"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["funcname"] = "ImGui_ImplSDL2_InitForMetal"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["location"] = "imgui_impl_sdl"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForMetal"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["signature"] = "(SDL_Window*)"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL2_InitForMetal"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_InitForMetal"][1]
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1] = {}
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["args"] = "(SDL_Window* window,void* sdl_gl_context)"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][1]["type"] = "SDL_Window*"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][2] = {}
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][2]["name"] = "sdl_gl_context"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][2]["type"] = "void*"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsoriginal"] = "(SDL_Window* window,void* sdl_gl_context)"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["call_args"] = "(window,sdl_gl_context)"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL2_InitForOpenGL"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"]["(SDL_Window*,void*)"] = defs["ImGui_ImplSDL2_InitForOpenGL"][1]
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1] = {}
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["args"] = "(SDL_Window* window)"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsT"][1]["type"] = "SDL_Window*"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsoriginal"] = "(SDL_Window* window)"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL2_InitForVulkan"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["signature"] = "(SDL_Window*)"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_InitForVulkan"][1]
|
||||
defs["ImGui_ImplSDL2_NewFrame"] = {}
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1] = {}
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["args"] = "(SDL_Window* window)"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1]["type"] = "SDL_Window*"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["argsoriginal"] = "(SDL_Window* window)"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL2_NewFrame"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["funcname"] = "ImGui_ImplSDL2_NewFrame"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_NewFrame"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["signature"] = "(SDL_Window*)"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL2_NewFrame"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_NewFrame"][1]
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"] = {}
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1] = {}
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["args"] = "(const SDL_Event* event)"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"][1]["name"] = "event"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"][1]["type"] = "const SDL_Event*"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsoriginal"] = "(const SDL_Event* event)"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["call_args"] = "(event)"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL2_ProcessEvent"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["signature"] = "(const SDL_Event*)"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"]["(const SDL_Event*)"] = defs["ImGui_ImplSDL2_ProcessEvent"][1]
|
||||
defs["ImGui_ImplSDL2_Shutdown"] = {}
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1] = {}
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["args"] = "()"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["argsoriginal"] = "()"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL2_Shutdown"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["funcname"] = "ImGui_ImplSDL2_Shutdown"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_Shutdown"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL2_Shutdown"]["()"] = defs["ImGui_ImplSDL2_Shutdown"][1]
|
||||
|
||||
return defs
|
214
generator/output/overloads.txt
Normal file
214
generator/output/overloads.txt
Normal file
@@ -0,0 +1,214 @@
|
||||
----------------overloadings---------------------------
|
||||
ImVector_resize 2
|
||||
1 void ImVector_resizeNil (int)
|
||||
2 void ImVector_resizeT (int,const T)
|
||||
igSetScrollFromPosY 2
|
||||
1 void igSetScrollFromPosYFloat (float,float)
|
||||
2 void igSetScrollFromPosYWindowPtr (ImGuiWindow*,float,float)
|
||||
ImVec4_ImVec4 2
|
||||
1 nil ImVec4_ImVec4Nil ()
|
||||
2 nil ImVec4_ImVec4Float (float,float,float,float)
|
||||
igValue 4
|
||||
1 void igValueBool (const char*,bool)
|
||||
2 void igValueInt (const char*,int)
|
||||
3 void igValueUint (const char*,unsigned int)
|
||||
4 void igValueFloat (const char*,float,const char*)
|
||||
igIsRectVisible 2
|
||||
1 bool igIsRectVisibleNil (const ImVec2)
|
||||
2 bool igIsRectVisibleVec2 (const ImVec2,const ImVec2)
|
||||
igRadioButton 2
|
||||
1 bool igRadioButtonBool (const char*,bool)
|
||||
2 bool igRadioButtonIntPtr (const char*,int*,int)
|
||||
ImGuiTextRange_ImGuiTextRange 2
|
||||
1 nil ImGuiTextRange_ImGuiTextRangeNil ()
|
||||
2 nil ImGuiTextRange_ImGuiTextRangeStr (const char*,const char*)
|
||||
ImVec2_ImVec2 2
|
||||
1 nil ImVec2_ImVec2Nil ()
|
||||
2 nil ImVec2_ImVec2Float (float,float)
|
||||
ImVector_back 2
|
||||
1 T* ImVector_backNil ()
|
||||
2 const T* ImVector_back_const ()const
|
||||
igPlotHistogram 2
|
||||
1 void igPlotHistogramFloatPtr (const char*,const float*,int,int,const char*,float,float,ImVec2,int)
|
||||
2 void igPlotHistogramFnFloatPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2)
|
||||
igGetID 3
|
||||
1 ImGuiID igGetIDStr (const char*)
|
||||
2 ImGuiID igGetIDStrStr (const char*,const char*)
|
||||
3 ImGuiID igGetIDPtr (const void*)
|
||||
ImVec1_ImVec1 2
|
||||
1 nil ImVec1_ImVec1Nil ()
|
||||
2 nil ImVec1_ImVec1Float (float)
|
||||
igImPow 2
|
||||
1 float igImPowFloat (float,float)
|
||||
2 double igImPowdouble (double,double)
|
||||
igSetWindowPos 3
|
||||
1 void igSetWindowPosVec2 (const ImVec2,ImGuiCond)
|
||||
2 void igSetWindowPosStr (const char*,const ImVec2,ImGuiCond)
|
||||
3 void igSetWindowPosWindowPtr (ImGuiWindow*,const ImVec2,ImGuiCond)
|
||||
igBeginChild 2
|
||||
1 bool igBeginChildStr (const char*,const ImVec2,bool,ImGuiWindowFlags)
|
||||
2 bool igBeginChildID (ImGuiID,const ImVec2,bool,ImGuiWindowFlags)
|
||||
igPushID 4
|
||||
1 void igPushIDStr (const char*)
|
||||
2 void igPushIDStrStr (const char*,const char*)
|
||||
3 void igPushIDPtr (const void*)
|
||||
4 void igPushIDInt (int)
|
||||
ImRect_Contains 2
|
||||
1 bool ImRect_ContainsVec2 (const ImVec2)const
|
||||
2 bool ImRect_ContainsRect (const ImRect)const
|
||||
ImRect_Add 2
|
||||
1 void ImRect_AddVec2 (const ImVec2)
|
||||
2 void ImRect_AddRect (const ImRect)
|
||||
ImGuiStoragePair_ImGuiStoragePair 3
|
||||
1 nil ImGuiStoragePair_ImGuiStoragePairInt (ImGuiID,int)
|
||||
2 nil ImGuiStoragePair_ImGuiStoragePairFloat (ImGuiID,float)
|
||||
3 nil ImGuiStoragePair_ImGuiStoragePairPtr (ImGuiID,void*)
|
||||
igSetScrollFromPosX 2
|
||||
1 void igSetScrollFromPosXFloat (float,float)
|
||||
2 void igSetScrollFromPosXWindowPtr (ImGuiWindow*,float,float)
|
||||
igGetForegroundDrawList 2
|
||||
1 ImDrawList* igGetForegroundDrawListNil ()
|
||||
2 ImDrawList* igGetForegroundDrawListWindowPtr (ImGuiWindow*)
|
||||
ImVector_front 2
|
||||
1 T* ImVector_frontNil ()
|
||||
2 const T* ImVector_front_const ()const
|
||||
ImGuiWindow_GetID 3
|
||||
1 ImGuiID ImGuiWindow_GetIDStr (const char*,const char*)
|
||||
2 ImGuiID ImGuiWindow_GetIDPtr (const void*)
|
||||
3 ImGuiID ImGuiWindow_GetIDInt (int)
|
||||
igImLengthSqr 2
|
||||
1 float igImLengthSqrVec2 (const ImVec2)
|
||||
2 float igImLengthSqrVec4 (const ImVec4)
|
||||
igImFloor 2
|
||||
1 float igImFloorFloat (float)
|
||||
2 ImVec2 igImFloorVec2 (const ImVec2)
|
||||
igTreeNode 3
|
||||
1 bool igTreeNodeStr (const char*)
|
||||
2 bool igTreeNodeStrStr (const char*,const char*,...)
|
||||
3 bool igTreeNodePtr (const void*,const char*,...)
|
||||
igCombo 3
|
||||
1 bool igComboStr_arr (const char*,int*,const char* const[],int,int)
|
||||
2 bool igComboStr (const char*,int*,const char*,int)
|
||||
3 bool igComboFnBoolPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
|
||||
igSetScrollY 2
|
||||
1 void igSetScrollYFloat (float)
|
||||
2 void igSetScrollYWindowPtr (ImGuiWindow*,float)
|
||||
ImVector_erase 2
|
||||
1 T* ImVector_eraseNil (const T*)
|
||||
2 T* ImVector_eraseTPtr (const T*,const T*)
|
||||
ImDrawList_AddText 2
|
||||
1 void ImDrawList_AddTextVec2 (const ImVec2,ImU32,const char*,const char*)
|
||||
2 void ImDrawList_AddTextFontPtr (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*)
|
||||
igPushStyleVar 2
|
||||
1 void igPushStyleVarFloat (ImGuiStyleVar,float)
|
||||
2 void igPushStyleVarVec2 (ImGuiStyleVar,const ImVec2)
|
||||
igSetWindowFocus 2
|
||||
1 void igSetWindowFocusNil ()
|
||||
2 void igSetWindowFocusStr (const char*)
|
||||
igImLerp 3
|
||||
1 ImVec2 igImLerpVec2Float (const ImVec2,const ImVec2,float)
|
||||
2 ImVec2 igImLerpVec2Vec2 (const ImVec2,const ImVec2,const ImVec2)
|
||||
3 ImVec4 igImLerpVec4 (const ImVec4,const ImVec4,float)
|
||||
ImVector_end 2
|
||||
1 T* ImVector_endNil ()
|
||||
2 const T* ImVector_end_const ()const
|
||||
igItemSize 2
|
||||
1 void igItemSizeVec2 (const ImVec2,float)
|
||||
2 void igItemSizeRect (const ImRect,float)
|
||||
igMarkIniSettingsDirty 2
|
||||
1 void igMarkIniSettingsDirtyNil ()
|
||||
2 void igMarkIniSettingsDirtyWindowPtr (ImGuiWindow*)
|
||||
igSetWindowSize 3
|
||||
1 void igSetWindowSizeVec2 (const ImVec2,ImGuiCond)
|
||||
2 void igSetWindowSizeStr (const char*,const ImVec2,ImGuiCond)
|
||||
3 void igSetWindowSizeWindowPtr (ImGuiWindow*,const ImVec2,ImGuiCond)
|
||||
igSetScrollX 2
|
||||
1 void igSetScrollXFloat (float)
|
||||
2 void igSetScrollXWindowPtr (ImGuiWindow*,float)
|
||||
igIsPopupOpen 2
|
||||
1 bool igIsPopupOpenStr (const char*,ImGuiPopupFlags)
|
||||
2 bool igIsPopupOpenID (ImGuiID,ImGuiPopupFlags)
|
||||
ImVector_ImVector 2
|
||||
1 nil ImVector_ImVectorNil ()
|
||||
2 nil ImVector_ImVectorVector (const ImVector)
|
||||
igSetWindowCollapsed 3
|
||||
1 void igSetWindowCollapsedBool (bool,ImGuiCond)
|
||||
2 void igSetWindowCollapsedStr (const char*,bool,ImGuiCond)
|
||||
3 void igSetWindowCollapsedWindowPtr (ImGuiWindow*,bool,ImGuiCond)
|
||||
igPlotLines 2
|
||||
1 void igPlotLinesFloatPtr (const char*,const float*,int,int,const char*,float,float,ImVec2,int)
|
||||
2 void igPlotLinesFnFloatPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2)
|
||||
igPushStyleColor 2
|
||||
1 void igPushStyleColorU32 (ImGuiCol,ImU32)
|
||||
2 void igPushStyleColorVec4 (ImGuiCol,const ImVec4)
|
||||
ImGuiWindow_GetIDNoKeepAlive 3
|
||||
1 ImGuiID ImGuiWindow_GetIDNoKeepAliveStr (const char*,const char*)
|
||||
2 ImGuiID ImGuiWindow_GetIDNoKeepAlivePtr (const void*)
|
||||
3 ImGuiID ImGuiWindow_GetIDNoKeepAliveInt (int)
|
||||
igTreeNodeExV 2
|
||||
1 bool igTreeNodeExVStr (const char*,ImGuiTreeNodeFlags,const char*,va_list)
|
||||
2 bool igTreeNodeExVPtr (const void*,ImGuiTreeNodeFlags,const char*,va_list)
|
||||
ImVec2ih_ImVec2ih 3
|
||||
1 nil ImVec2ih_ImVec2ihNil ()
|
||||
2 nil ImVec2ih_ImVec2ihshort (short,short)
|
||||
3 explicit ImVec2ih_ImVec2ihVec2 (const ImVec2)
|
||||
ImGuiStyleMod_ImGuiStyleMod 3
|
||||
1 nil ImGuiStyleMod_ImGuiStyleModInt (ImGuiStyleVar,int)
|
||||
2 nil ImGuiStyleMod_ImGuiStyleModFloat (ImGuiStyleVar,float)
|
||||
3 nil ImGuiStyleMod_ImGuiStyleModVec2 (ImGuiStyleVar,ImVec2)
|
||||
ImPool_Remove 2
|
||||
1 void ImPool_RemoveTPtr (ImGuiID,const T*)
|
||||
2 void ImPool_RemovePoolIdx (ImGuiID,ImPoolIdx)
|
||||
ImRect_Expand 2
|
||||
1 void ImRect_ExpandFloat (const float)
|
||||
2 void ImRect_ExpandVec2 (const ImVec2)
|
||||
igListBox 2
|
||||
1 bool igListBoxStr_arr (const char*,int*,const char* const[],int,int)
|
||||
2 bool igListBoxFnBoolPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
|
||||
ImGuiPtrOrIndex_ImGuiPtrOrIndex 2
|
||||
1 nil ImGuiPtrOrIndex_ImGuiPtrOrIndexPtr (void*)
|
||||
2 nil ImGuiPtrOrIndex_ImGuiPtrOrIndexInt (int)
|
||||
ImRect_ImRect 4
|
||||
1 nil ImRect_ImRectNil ()
|
||||
2 nil ImRect_ImRectVec2 (const ImVec2,const ImVec2)
|
||||
3 nil ImRect_ImRectVec4 (const ImVec4)
|
||||
4 nil ImRect_ImRectFloat (float,float,float,float)
|
||||
igTreePush 2
|
||||
1 void igTreePushStr (const char*)
|
||||
2 void igTreePushPtr (const void*)
|
||||
igTreeNodeEx 3
|
||||
1 bool igTreeNodeExStr (const char*,ImGuiTreeNodeFlags)
|
||||
2 bool igTreeNodeExStrStr (const char*,ImGuiTreeNodeFlags,const char*,...)
|
||||
3 bool igTreeNodeExPtr (const void*,ImGuiTreeNodeFlags,const char*,...)
|
||||
igGetColorU32 3
|
||||
1 ImU32 igGetColorU32Col (ImGuiCol,float)
|
||||
2 ImU32 igGetColorU32Vec4 (const ImVec4)
|
||||
3 ImU32 igGetColorU32U32 (ImU32)
|
||||
ImVector_find 2
|
||||
1 T* ImVector_findNil (const T)
|
||||
2 const T* ImVector_find_const (const T)const
|
||||
ImColor_ImColor 5
|
||||
1 nil ImColor_ImColorNil ()
|
||||
2 nil ImColor_ImColorInt (int,int,int,int)
|
||||
3 nil ImColor_ImColorU32 (ImU32)
|
||||
4 nil ImColor_ImColorFloat (float,float,float,float)
|
||||
5 nil ImColor_ImColorVec4 (const ImVec4)
|
||||
ImVector_begin 2
|
||||
1 T* ImVector_beginNil ()
|
||||
2 const T* ImVector_begin_const ()const
|
||||
igCollapsingHeader 2
|
||||
1 bool igCollapsingHeaderTreeNodeFlags (const char*,ImGuiTreeNodeFlags)
|
||||
2 bool igCollapsingHeaderBoolPtr (const char*,bool*,ImGuiTreeNodeFlags)
|
||||
igListBoxHeader 2
|
||||
1 bool igListBoxHeaderVec2 (const char*,const ImVec2)
|
||||
2 bool igListBoxHeaderInt (const char*,int,int)
|
||||
igSelectable 2
|
||||
1 bool igSelectableBool (const char*,bool,ImGuiSelectableFlags,const ImVec2)
|
||||
2 bool igSelectableBoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2)
|
||||
igMenuItem 2
|
||||
1 bool igMenuItemBool (const char*,const char*,bool,bool)
|
||||
2 bool igMenuItemBoolPtr (const char*,const char*,bool*,bool)
|
||||
igTreeNodeV 2
|
||||
1 bool igTreeNodeVStr (const char*,const char*,va_list)
|
||||
2 bool igTreeNodeVPtr (const void*,const char*,va_list)
|
||||
149 overloaded
|
5732
generator/output/structs_and_enums.json
Normal file
5732
generator/output/structs_and_enums.json
Normal file
File diff suppressed because it is too large
Load Diff
4390
generator/output/structs_and_enums.lua
Normal file
4390
generator/output/structs_and_enums.lua
Normal file
File diff suppressed because it is too large
Load Diff
122
generator/output/typedefs_dict.json
Normal file
122
generator/output/typedefs_dict.json
Normal file
@@ -0,0 +1,122 @@
|
||||
{
|
||||
"ImBitVector": "struct ImBitVector",
|
||||
"ImColor": "struct ImColor",
|
||||
"ImDrawCallback": "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);",
|
||||
"ImDrawChannel": "struct ImDrawChannel",
|
||||
"ImDrawCmd": "struct ImDrawCmd",
|
||||
"ImDrawCornerFlags": "int",
|
||||
"ImDrawData": "struct ImDrawData",
|
||||
"ImDrawDataBuilder": "struct ImDrawDataBuilder",
|
||||
"ImDrawIdx": "unsigned short",
|
||||
"ImDrawList": "struct ImDrawList",
|
||||
"ImDrawListFlags": "int",
|
||||
"ImDrawListSharedData": "struct ImDrawListSharedData",
|
||||
"ImDrawListSplitter": "struct ImDrawListSplitter",
|
||||
"ImDrawVert": "struct ImDrawVert",
|
||||
"ImFileHandle": "FILE*",
|
||||
"ImFont": "struct ImFont",
|
||||
"ImFontAtlas": "struct ImFontAtlas",
|
||||
"ImFontAtlasCustomRect": "struct ImFontAtlasCustomRect",
|
||||
"ImFontAtlasFlags": "int",
|
||||
"ImFontConfig": "struct ImFontConfig",
|
||||
"ImFontGlyph": "struct ImFontGlyph",
|
||||
"ImFontGlyphRangesBuilder": "struct ImFontGlyphRangesBuilder",
|
||||
"ImGuiBackendFlags": "int",
|
||||
"ImGuiButtonFlags": "int",
|
||||
"ImGuiCol": "int",
|
||||
"ImGuiColorEditFlags": "int",
|
||||
"ImGuiColorMod": "struct ImGuiColorMod",
|
||||
"ImGuiColumnData": "struct ImGuiColumnData",
|
||||
"ImGuiColumns": "struct ImGuiColumns",
|
||||
"ImGuiColumnsFlags": "int",
|
||||
"ImGuiComboFlags": "int",
|
||||
"ImGuiCond": "int",
|
||||
"ImGuiConfigFlags": "int",
|
||||
"ImGuiContext": "struct ImGuiContext",
|
||||
"ImGuiDataType": "int",
|
||||
"ImGuiDataTypeInfo": "struct ImGuiDataTypeInfo",
|
||||
"ImGuiDataTypeTempStorage": "struct ImGuiDataTypeTempStorage",
|
||||
"ImGuiDir": "int",
|
||||
"ImGuiDragDropFlags": "int",
|
||||
"ImGuiDragFlags": "int",
|
||||
"ImGuiFocusedFlags": "int",
|
||||
"ImGuiGroupData": "struct ImGuiGroupData",
|
||||
"ImGuiHoveredFlags": "int",
|
||||
"ImGuiID": "unsigned int",
|
||||
"ImGuiIO": "struct ImGuiIO",
|
||||
"ImGuiInputTextCallback": "int(*)(ImGuiInputTextCallbackData *data);",
|
||||
"ImGuiInputTextCallbackData": "struct ImGuiInputTextCallbackData",
|
||||
"ImGuiInputTextFlags": "int",
|
||||
"ImGuiInputTextState": "struct ImGuiInputTextState",
|
||||
"ImGuiItemFlags": "int",
|
||||
"ImGuiItemHoveredDataBackup": "struct ImGuiItemHoveredDataBackup",
|
||||
"ImGuiItemStatusFlags": "int",
|
||||
"ImGuiKey": "int",
|
||||
"ImGuiKeyModFlags": "int",
|
||||
"ImGuiLayoutType": "int",
|
||||
"ImGuiListClipper": "struct ImGuiListClipper",
|
||||
"ImGuiMenuColumns": "struct ImGuiMenuColumns",
|
||||
"ImGuiMouseButton": "int",
|
||||
"ImGuiMouseCursor": "int",
|
||||
"ImGuiNavDirSourceFlags": "int",
|
||||
"ImGuiNavHighlightFlags": "int",
|
||||
"ImGuiNavInput": "int",
|
||||
"ImGuiNavMoveFlags": "int",
|
||||
"ImGuiNavMoveResult": "struct ImGuiNavMoveResult",
|
||||
"ImGuiNextItemData": "struct ImGuiNextItemData",
|
||||
"ImGuiNextItemDataFlags": "int",
|
||||
"ImGuiNextWindowData": "struct ImGuiNextWindowData",
|
||||
"ImGuiNextWindowDataFlags": "int",
|
||||
"ImGuiOnceUponAFrame": "struct ImGuiOnceUponAFrame",
|
||||
"ImGuiPayload": "struct ImGuiPayload",
|
||||
"ImGuiPopupData": "struct ImGuiPopupData",
|
||||
"ImGuiPopupFlags": "int",
|
||||
"ImGuiPtrOrIndex": "struct ImGuiPtrOrIndex",
|
||||
"ImGuiSelectableFlags": "int",
|
||||
"ImGuiSeparatorFlags": "int",
|
||||
"ImGuiSettingsHandler": "struct ImGuiSettingsHandler",
|
||||
"ImGuiShrinkWidthItem": "struct ImGuiShrinkWidthItem",
|
||||
"ImGuiSizeCallback": "void(*)(ImGuiSizeCallbackData* data);",
|
||||
"ImGuiSizeCallbackData": "struct ImGuiSizeCallbackData",
|
||||
"ImGuiSliderFlags": "int",
|
||||
"ImGuiStorage": "struct ImGuiStorage",
|
||||
"ImGuiStoragePair": "struct ImGuiStoragePair",
|
||||
"ImGuiStyle": "struct ImGuiStyle",
|
||||
"ImGuiStyleMod": "struct ImGuiStyleMod",
|
||||
"ImGuiStyleVar": "int",
|
||||
"ImGuiTabBar": "struct ImGuiTabBar",
|
||||
"ImGuiTabBarFlags": "int",
|
||||
"ImGuiTabItem": "struct ImGuiTabItem",
|
||||
"ImGuiTabItemFlags": "int",
|
||||
"ImGuiTextBuffer": "struct ImGuiTextBuffer",
|
||||
"ImGuiTextFilter": "struct ImGuiTextFilter",
|
||||
"ImGuiTextFlags": "int",
|
||||
"ImGuiTextRange": "struct ImGuiTextRange",
|
||||
"ImGuiTooltipFlags": "int",
|
||||
"ImGuiTreeNodeFlags": "int",
|
||||
"ImGuiWindow": "struct ImGuiWindow",
|
||||
"ImGuiWindowFlags": "int",
|
||||
"ImGuiWindowSettings": "struct ImGuiWindowSettings",
|
||||
"ImGuiWindowTempData": "struct ImGuiWindowTempData",
|
||||
"ImPoolIdx": "int",
|
||||
"ImRect": "struct ImRect",
|
||||
"ImS16": "signed short",
|
||||
"ImS32": "signed int",
|
||||
"ImS64": "int64_t",
|
||||
"ImS8": "signed char",
|
||||
"ImTextureID": "void*",
|
||||
"ImU16": "unsigned short",
|
||||
"ImU32": "unsigned int",
|
||||
"ImU64": "uint64_t",
|
||||
"ImU8": "unsigned char",
|
||||
"ImVec1": "struct ImVec1",
|
||||
"ImVec2": "struct ImVec2",
|
||||
"ImVec2ih": "struct ImVec2ih",
|
||||
"ImVec4": "struct ImVec4",
|
||||
"ImWchar": "ImWchar16",
|
||||
"ImWchar16": "unsigned short",
|
||||
"ImWchar32": "unsigned int",
|
||||
"const_iterator": "const value_type*",
|
||||
"iterator": "value_type*",
|
||||
"value_type": "T"
|
||||
}
|
123
generator/output/typedefs_dict.lua
Normal file
123
generator/output/typedefs_dict.lua
Normal file
@@ -0,0 +1,123 @@
|
||||
local defs = {}
|
||||
defs["ImBitVector"] = "struct ImBitVector"
|
||||
defs["ImColor"] = "struct ImColor"
|
||||
defs["ImDrawCallback"] = "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);"
|
||||
defs["ImDrawChannel"] = "struct ImDrawChannel"
|
||||
defs["ImDrawCmd"] = "struct ImDrawCmd"
|
||||
defs["ImDrawCornerFlags"] = "int"
|
||||
defs["ImDrawData"] = "struct ImDrawData"
|
||||
defs["ImDrawDataBuilder"] = "struct ImDrawDataBuilder"
|
||||
defs["ImDrawIdx"] = "unsigned short"
|
||||
defs["ImDrawList"] = "struct ImDrawList"
|
||||
defs["ImDrawListFlags"] = "int"
|
||||
defs["ImDrawListSharedData"] = "struct ImDrawListSharedData"
|
||||
defs["ImDrawListSplitter"] = "struct ImDrawListSplitter"
|
||||
defs["ImDrawVert"] = "struct ImDrawVert"
|
||||
defs["ImFileHandle"] = "FILE*"
|
||||
defs["ImFont"] = "struct ImFont"
|
||||
defs["ImFontAtlas"] = "struct ImFontAtlas"
|
||||
defs["ImFontAtlasCustomRect"] = "struct ImFontAtlasCustomRect"
|
||||
defs["ImFontAtlasFlags"] = "int"
|
||||
defs["ImFontConfig"] = "struct ImFontConfig"
|
||||
defs["ImFontGlyph"] = "struct ImFontGlyph"
|
||||
defs["ImFontGlyphRangesBuilder"] = "struct ImFontGlyphRangesBuilder"
|
||||
defs["ImGuiBackendFlags"] = "int"
|
||||
defs["ImGuiButtonFlags"] = "int"
|
||||
defs["ImGuiCol"] = "int"
|
||||
defs["ImGuiColorEditFlags"] = "int"
|
||||
defs["ImGuiColorMod"] = "struct ImGuiColorMod"
|
||||
defs["ImGuiColumnData"] = "struct ImGuiColumnData"
|
||||
defs["ImGuiColumns"] = "struct ImGuiColumns"
|
||||
defs["ImGuiColumnsFlags"] = "int"
|
||||
defs["ImGuiComboFlags"] = "int"
|
||||
defs["ImGuiCond"] = "int"
|
||||
defs["ImGuiConfigFlags"] = "int"
|
||||
defs["ImGuiContext"] = "struct ImGuiContext"
|
||||
defs["ImGuiDataType"] = "int"
|
||||
defs["ImGuiDataTypeInfo"] = "struct ImGuiDataTypeInfo"
|
||||
defs["ImGuiDataTypeTempStorage"] = "struct ImGuiDataTypeTempStorage"
|
||||
defs["ImGuiDir"] = "int"
|
||||
defs["ImGuiDragDropFlags"] = "int"
|
||||
defs["ImGuiDragFlags"] = "int"
|
||||
defs["ImGuiFocusedFlags"] = "int"
|
||||
defs["ImGuiGroupData"] = "struct ImGuiGroupData"
|
||||
defs["ImGuiHoveredFlags"] = "int"
|
||||
defs["ImGuiID"] = "unsigned int"
|
||||
defs["ImGuiIO"] = "struct ImGuiIO"
|
||||
defs["ImGuiInputTextCallback"] = "int(*)(ImGuiInputTextCallbackData *data);"
|
||||
defs["ImGuiInputTextCallbackData"] = "struct ImGuiInputTextCallbackData"
|
||||
defs["ImGuiInputTextFlags"] = "int"
|
||||
defs["ImGuiInputTextState"] = "struct ImGuiInputTextState"
|
||||
defs["ImGuiItemFlags"] = "int"
|
||||
defs["ImGuiItemHoveredDataBackup"] = "struct ImGuiItemHoveredDataBackup"
|
||||
defs["ImGuiItemStatusFlags"] = "int"
|
||||
defs["ImGuiKey"] = "int"
|
||||
defs["ImGuiKeyModFlags"] = "int"
|
||||
defs["ImGuiLayoutType"] = "int"
|
||||
defs["ImGuiListClipper"] = "struct ImGuiListClipper"
|
||||
defs["ImGuiMenuColumns"] = "struct ImGuiMenuColumns"
|
||||
defs["ImGuiMouseButton"] = "int"
|
||||
defs["ImGuiMouseCursor"] = "int"
|
||||
defs["ImGuiNavDirSourceFlags"] = "int"
|
||||
defs["ImGuiNavHighlightFlags"] = "int"
|
||||
defs["ImGuiNavInput"] = "int"
|
||||
defs["ImGuiNavMoveFlags"] = "int"
|
||||
defs["ImGuiNavMoveResult"] = "struct ImGuiNavMoveResult"
|
||||
defs["ImGuiNextItemData"] = "struct ImGuiNextItemData"
|
||||
defs["ImGuiNextItemDataFlags"] = "int"
|
||||
defs["ImGuiNextWindowData"] = "struct ImGuiNextWindowData"
|
||||
defs["ImGuiNextWindowDataFlags"] = "int"
|
||||
defs["ImGuiOnceUponAFrame"] = "struct ImGuiOnceUponAFrame"
|
||||
defs["ImGuiPayload"] = "struct ImGuiPayload"
|
||||
defs["ImGuiPopupData"] = "struct ImGuiPopupData"
|
||||
defs["ImGuiPopupFlags"] = "int"
|
||||
defs["ImGuiPtrOrIndex"] = "struct ImGuiPtrOrIndex"
|
||||
defs["ImGuiSelectableFlags"] = "int"
|
||||
defs["ImGuiSeparatorFlags"] = "int"
|
||||
defs["ImGuiSettingsHandler"] = "struct ImGuiSettingsHandler"
|
||||
defs["ImGuiShrinkWidthItem"] = "struct ImGuiShrinkWidthItem"
|
||||
defs["ImGuiSizeCallback"] = "void(*)(ImGuiSizeCallbackData* data);"
|
||||
defs["ImGuiSizeCallbackData"] = "struct ImGuiSizeCallbackData"
|
||||
defs["ImGuiSliderFlags"] = "int"
|
||||
defs["ImGuiStorage"] = "struct ImGuiStorage"
|
||||
defs["ImGuiStoragePair"] = "struct ImGuiStoragePair"
|
||||
defs["ImGuiStyle"] = "struct ImGuiStyle"
|
||||
defs["ImGuiStyleMod"] = "struct ImGuiStyleMod"
|
||||
defs["ImGuiStyleVar"] = "int"
|
||||
defs["ImGuiTabBar"] = "struct ImGuiTabBar"
|
||||
defs["ImGuiTabBarFlags"] = "int"
|
||||
defs["ImGuiTabItem"] = "struct ImGuiTabItem"
|
||||
defs["ImGuiTabItemFlags"] = "int"
|
||||
defs["ImGuiTextBuffer"] = "struct ImGuiTextBuffer"
|
||||
defs["ImGuiTextFilter"] = "struct ImGuiTextFilter"
|
||||
defs["ImGuiTextFlags"] = "int"
|
||||
defs["ImGuiTextRange"] = "struct ImGuiTextRange"
|
||||
defs["ImGuiTooltipFlags"] = "int"
|
||||
defs["ImGuiTreeNodeFlags"] = "int"
|
||||
defs["ImGuiWindow"] = "struct ImGuiWindow"
|
||||
defs["ImGuiWindowFlags"] = "int"
|
||||
defs["ImGuiWindowSettings"] = "struct ImGuiWindowSettings"
|
||||
defs["ImGuiWindowTempData"] = "struct ImGuiWindowTempData"
|
||||
defs["ImPoolIdx"] = "int"
|
||||
defs["ImRect"] = "struct ImRect"
|
||||
defs["ImS16"] = "signed short"
|
||||
defs["ImS32"] = "signed int"
|
||||
defs["ImS64"] = "int64_t"
|
||||
defs["ImS8"] = "signed char"
|
||||
defs["ImTextureID"] = "void*"
|
||||
defs["ImU16"] = "unsigned short"
|
||||
defs["ImU32"] = "unsigned int"
|
||||
defs["ImU64"] = "uint64_t"
|
||||
defs["ImU8"] = "unsigned char"
|
||||
defs["ImVec1"] = "struct ImVec1"
|
||||
defs["ImVec2"] = "struct ImVec2"
|
||||
defs["ImVec2ih"] = "struct ImVec2ih"
|
||||
defs["ImVec4"] = "struct ImVec4"
|
||||
defs["ImWchar"] = "ImWchar16"
|
||||
defs["ImWchar16"] = "unsigned short"
|
||||
defs["ImWchar32"] = "unsigned int"
|
||||
defs["const_iterator"] = "const value_type*"
|
||||
defs["iterator"] = "value_type*"
|
||||
defs["value_type"] = "T"
|
||||
|
||||
return defs
|
2
imgui
2
imgui
Submodule imgui updated: 9f200d10d5...9418dcb693
BIN
menus-api.gif
BIN
menus-api.gif
Binary file not shown.
Before Width: | Height: | Size: 195 KiB |
BIN
screenshot.png
BIN
screenshot.png
Binary file not shown.
Before Width: | Height: | Size: 65 KiB |
11
test/CMakeLists.txt
Normal file
11
test/CMakeLists.txt
Normal file
@@ -0,0 +1,11 @@
|
||||
file(GLOB CIMGUI_TEST_SOURCES
|
||||
main.c
|
||||
)
|
||||
|
||||
add_executable(cimgui_test ${CIMGUI_TEST_SOURCES})
|
||||
|
||||
set_target_properties(cimgui_test PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
|
||||
set_property(TARGET cimgui_test PROPERTY C_STANDARD 99)
|
||||
|
||||
target_compile_definitions(cimgui_test PRIVATE CIMGUI_DEFINE_ENUMS_AND_STRUCTS=1)
|
||||
target_link_libraries(cimgui_test PRIVATE cimgui)
|
41
test/main.c
Normal file
41
test/main.c
Normal file
@@ -0,0 +1,41 @@
|
||||
#include <stdio.h>
|
||||
#include <assert.h>
|
||||
#include "../cimgui.h"
|
||||
|
||||
int main(void)
|
||||
{
|
||||
assert(igDebugCheckVersionAndDataLayout(igGetVersion(), sizeof(ImGuiIO), sizeof(ImGuiStyle),
|
||||
sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert),
|
||||
sizeof(ImDrawIdx)));
|
||||
printf("CreateContext() - v%s\n", igGetVersion());
|
||||
igCreateContext(NULL);
|
||||
ImGuiIO *io = igGetIO();
|
||||
|
||||
unsigned char *text_pixels = NULL;
|
||||
int text_w, text_h;
|
||||
ImFontAtlas_GetTexDataAsRGBA32(io->Fonts, &text_pixels, &text_w, &text_h, NULL);
|
||||
|
||||
for (int n = 0; n < 20; n++) {
|
||||
printf("NewFrame() %d\n", n);
|
||||
|
||||
ImVec2 display_size;
|
||||
display_size.x = 1920;
|
||||
display_size.y = 1080;
|
||||
io->DisplaySize = display_size;
|
||||
io->DeltaTime = 1.0f / 60.0f;
|
||||
igNewFrame();
|
||||
|
||||
static float f = 0.0f;
|
||||
igText("Hello World!");
|
||||
igSliderFloat("float", &f, 0.0f, 1.0f, "%.3f", 1.0f);
|
||||
igText("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io->Framerate, io->Framerate);
|
||||
igShowDemoWindow(NULL);
|
||||
|
||||
igRender();
|
||||
}
|
||||
|
||||
printf("DestroyContext()\n");
|
||||
igDestroyContext(NULL);
|
||||
|
||||
return 0;
|
||||
}
|
Reference in New Issue
Block a user