Merge pull request #91 from cimgui/ImVector

Im vector
This commit is contained in:
Victor Bombi
2019-02-19 13:13:02 +01:00
committed by GitHub
22 changed files with 29403 additions and 2548 deletions

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@@ -2,7 +2,7 @@
This is a thin c-api wrapper programmatically generated for the excellent C++ immediate mode gui [Dear ImGui](https://github.com/ocornut/imgui).
All functions are programmatically wrapped except `ImVector` constructors and destructors. (Unless someone find a use case for them)(Now they exist for `ImVector_ImWchar`)
All imgui.h functions are programmatically wrapped.
Generated files are: `cimgui.cpp`, `cimgui.h` for C compilation. Also for helping in bindings creation, `definitions.lua` with function definition information and `structs_and_enums.lua`.
This library is intended as a intermediate layer to be able to use Dear ImGui from other languages that can interface with C (like D - see [D-binding](https://github.com/Extrawurst/DerelictImgui))
@@ -42,10 +42,11 @@ Notes:
### definitions description
* It is a collection in which key is the cimgui name that would result without overloadings and the value is an array of overloadings (may be only one overloading)
* Each overloading is a collection. Some relevant keys and values are:
* stname : the name of the struct the function belongs to (may be ImGui if it is top level in ImGui namespace)
* stname : the name of the struct the function belongs to (will be "" if it is top level in ImGui namespace)
* ov_cimguiname : the overloaded cimgui name (if absent it would be taken from cimguiname)
* cimguiname : the name without overloading (this should be used if there is not ov_cimguiname)
* ret : the return type
* retref : is setted if original return type is a reference. (will be a pointer in cimgui)
* argsT : an array of collections (each one with type: argument type and name: the argument name)
* args : a string of argsT concatenated and separated by commas
* call_args : a string with the argument names separated by commas for calling imgui function
@@ -53,7 +54,9 @@ Notes:
* manual : will be true if this function is hand-written (not generated)
* isvararg : is setted if some argument is a vararg
* constructor : is setted if the function is a constructor for a class
* destructor : is setted if the functions is a destructor for a class
* destructor : is setted if the function is a destructor for a class
* templated : is setted if the function belongs to a templated class (ImVector)
* templatedgen: is setted if the function belongs to a struct generated from template (ImVector_ImWchar)
* nonUDT : if present can be 1 or 2 (explained meaning in usage) if return type was a user defined type
### structs_and_enums description
* Is is a collection with two items:

2031
cimgui.cpp

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620
cimgui.h
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@@ -1,5 +1,5 @@
//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui
//based on imgui.h file version "1.67" from Dear ImGui https://github.com/ocornut/imgui
//based on imgui.h file version "1.68" from Dear ImGui https://github.com/ocornut/imgui
#ifndef CIMGUI_INCLUDED
#define CIMGUI_INCLUDED
#include <stdio.h>
@@ -43,7 +43,6 @@ typedef struct ImColor_Simple { ImVec4_Simple Value;} ImColor_Simple;
#ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS
typedef struct CustomRect CustomRect;
typedef unsigned short ImDrawIdx;;
typedef struct Pair Pair;
typedef struct TextRange TextRange;
typedef struct ImVec4 ImVec4;
@@ -71,6 +70,7 @@ typedef struct ImDrawList ImDrawList;
typedef struct ImDrawData ImDrawData;
typedef struct ImDrawCmd ImDrawCmd;
typedef struct ImDrawChannel ImDrawChannel;
struct ImDrawChannel;
struct ImDrawCmd;
struct ImDrawData;
@@ -128,6 +128,26 @@ typedef signed int ImS32;
typedef unsigned int ImU32;
typedef int64_t ImS64;
typedef uint64_t ImU64;
typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* cmd);
typedef unsigned short ImDrawIdx;typedef struct ImVector{int Size;int Capacity;void* Data;} ImVector;
typedef struct ImVector_float {int Size;int Capacity;float* Data;} ImVector_float;
typedef struct ImVector_ImWchar {int Size;int Capacity;ImWchar* Data;} ImVector_ImWchar;
typedef struct ImVector_ImFontConfig {int Size;int Capacity;ImFontConfig* Data;} ImVector_ImFontConfig;
typedef struct ImVector_ImFontGlyph {int Size;int Capacity;ImFontGlyph* Data;} ImVector_ImFontGlyph;
typedef struct ImVector_TextRange {int Size;int Capacity;TextRange* Data;} ImVector_TextRange;
typedef struct ImVector_CustomRect {int Size;int Capacity;CustomRect* Data;} ImVector_CustomRect;
typedef struct ImVector_ImDrawChannel {int Size;int Capacity;ImDrawChannel* Data;} ImVector_ImDrawChannel;
typedef struct ImVector_char {int Size;int Capacity;char* Data;} ImVector_char;
typedef struct ImVector_ImTextureID {int Size;int Capacity;ImTextureID* Data;} ImVector_ImTextureID;
typedef struct ImVector_ImDrawVert {int Size;int Capacity;ImDrawVert* Data;} ImVector_ImDrawVert;
typedef struct ImVector_int {int Size;int Capacity;int* Data;} ImVector_int;
typedef struct ImVector_Pair {int Size;int Capacity;Pair* Data;} ImVector_Pair;
typedef struct ImVector_ImFontPtr {int Size;int Capacity;ImFont** Data;} ImVector_ImFontPtr;
typedef struct ImVector_ImVec4 {int Size;int Capacity;ImVec4* Data;} ImVector_ImVec4;
typedef struct ImVector_ImDrawCmd {int Size;int Capacity;ImDrawCmd* Data;} ImVector_ImDrawCmd;
typedef struct ImVector_ImDrawIdx {int Size;int Capacity;ImDrawIdx* Data;} ImVector_ImDrawIdx;
typedef struct ImVector_ImVec2 {int Size;int Capacity;ImVec2* Data;} ImVector_ImVec2;
struct ImVec2
{
float x, y;
@@ -235,8 +255,8 @@ enum ImGuiTabBarFlags_
ImGuiTabBarFlags_None = 0,
ImGuiTabBarFlags_Reorderable = 1 << 0,
ImGuiTabBarFlags_AutoSelectNewTabs = 1 << 1,
ImGuiTabBarFlags_NoCloseWithMiddleMouseButton = 1 << 2,
ImGuiTabBarFlags_NoTabListPopupButton = 1 << 3,
ImGuiTabBarFlags_TabListPopupButton = 1 << 2,
ImGuiTabBarFlags_NoCloseWithMiddleMouseButton = 1 << 3,
ImGuiTabBarFlags_NoTabListScrollingButtons = 1 << 4,
ImGuiTabBarFlags_NoTooltip = 1 << 5,
ImGuiTabBarFlags_FittingPolicyResizeDown = 1 << 6,
@@ -452,6 +472,7 @@ enum ImGuiStyleVar_
ImGuiStyleVar_GrabRounding,
ImGuiStyleVar_TabRounding,
ImGuiStyleVar_ButtonTextAlign,
ImGuiStyleVar_SelectableTextAlign,
ImGuiStyleVar_COUNT
};
enum ImGuiColorEditFlags_
@@ -502,24 +523,6 @@ enum ImGuiCond_
ImGuiCond_FirstUseEver = 1 << 2,
ImGuiCond_Appearing = 1 << 3
};
typedef struct ImVector{int Size;int Capacity;void* Data;} ImVector;
typedef struct ImVector_float {int Size;int Capacity;float* Data;} ImVector_float;
typedef struct ImVector_ImWchar {int Size;int Capacity;ImWchar* Data;} ImVector_ImWchar;
typedef struct ImVector_ImFontConfig {int Size;int Capacity;ImFontConfig* Data;} ImVector_ImFontConfig;
typedef struct ImVector_ImFontGlyph {int Size;int Capacity;ImFontGlyph* Data;} ImVector_ImFontGlyph;
typedef struct ImVector_TextRange {int Size;int Capacity;TextRange* Data;} ImVector_TextRange;
typedef struct ImVector_CustomRect {int Size;int Capacity;CustomRect* Data;} ImVector_CustomRect;
typedef struct ImVector_ImDrawChannel {int Size;int Capacity;ImDrawChannel* Data;} ImVector_ImDrawChannel;
typedef struct ImVector_char {int Size;int Capacity;char* Data;} ImVector_char;
typedef struct ImVector_ImTextureID {int Size;int Capacity;ImTextureID* Data;} ImVector_ImTextureID;
typedef struct ImVector_ImDrawVert {int Size;int Capacity;ImDrawVert* Data;} ImVector_ImDrawVert;
typedef struct ImVector_int {int Size;int Capacity;int* Data;} ImVector_int;
typedef struct ImVector_Pair {int Size;int Capacity;Pair* Data;} ImVector_Pair;
typedef struct ImVector_ImFontPtr {int Size;int Capacity;ImFont** Data;} ImVector_ImFontPtr;
typedef struct ImVector_ImVec4 {int Size;int Capacity;ImVec4* Data;} ImVector_ImVec4;
typedef struct ImVector_ImDrawCmd {int Size;int Capacity;ImDrawCmd* Data;} ImVector_ImDrawCmd;
typedef struct ImVector_ImDrawIdx {int Size;int Capacity;ImDrawIdx* Data;} ImVector_ImDrawIdx;
typedef struct ImVector_ImVec2 {int Size;int Capacity;ImVec2* Data;} ImVector_ImVec2;
struct ImGuiStyle
{
float Alpha;
@@ -547,6 +550,7 @@ struct ImGuiStyle
float TabRounding;
float TabBorderSize;
ImVec2 ButtonTextAlign;
ImVec2 SelectableTextAlign;
ImVec2 DisplayWindowPadding;
ImVec2 DisplaySafeAreaPadding;
float MouseCursorScale;
@@ -576,8 +580,6 @@ struct ImGuiIO
bool FontAllowUserScaling;
ImFont* FontDefault;
ImVec2 DisplayFramebufferScale;
ImVec2 DisplayVisibleMin;
ImVec2 DisplayVisibleMax;
bool MouseDrawCursor;
bool ConfigMacOSXBehaviors;
bool ConfigInputTextCursorBlink;
@@ -696,7 +698,6 @@ struct ImColor
{
ImVec4 Value;
};
typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* cmd);
struct ImDrawCmd
{
unsigned int ElemCount;
@@ -761,6 +762,7 @@ struct ImDrawData
int TotalVtxCount;
ImVec2 DisplayPos;
ImVec2 DisplaySize;
ImVec2 FramebufferScale;
};
struct ImFontConfig
{
@@ -820,21 +822,31 @@ struct ImFontAtlas
};
struct ImFont
{
float FontSize;
float Scale;
ImVec2 DisplayOffset;
ImVector_ImFontGlyph Glyphs;
ImVector_float IndexAdvanceX;
ImVector_ImWchar IndexLookup;
const ImFontGlyph* FallbackGlyph;
float FallbackAdvanceX;
ImWchar FallbackChar;
short ConfigDataCount;
ImFontConfig* ConfigData;
float FontSize;
ImVector_ImWchar IndexLookup;
ImVector_ImFontGlyph Glyphs;
const ImFontGlyph* FallbackGlyph;
ImVec2 DisplayOffset;
ImFontAtlas* ContainerAtlas;
const ImFontConfig* ConfigData;
short ConfigDataCount;
ImWchar FallbackChar;
float Scale;
float Ascent, Descent;
bool DirtyLookupTables;
int MetricsTotalSurface;
bool DirtyLookupTables;
};
struct TextRange
{
const char* b;
const char* e;
};
struct Pair
{
ImGuiID key;
union { int val_i; float val_f; void* val_p; };
};
struct CustomRect
{
@@ -844,18 +856,7 @@ struct ImFont
float GlyphAdvanceX;
ImVec2 GlyphOffset;
ImFont* Font;
};
struct TextRange
{
const char* b;
const char* e;
};
struct Pair
{
ImGuiID key;
union { int val_i; float val_f; void* val_p; };
};
};
#else
struct GLFWwindow;
struct SDL_Window;
@@ -888,8 +889,23 @@ inline ImColor_Simple ImColorToSimple(ImColor col)
typedef ImFontAtlas::CustomRect CustomRect;
typedef ImGuiTextFilter::TextRange TextRange;
typedef ImGuiStorage::Pair Pair;
typedef ImVector<TextRange> ImVector_TextRange;
typedef ImVector<float> ImVector_float;
typedef ImVector<ImWchar> ImVector_ImWchar;
typedef ImVector<ImFontConfig> ImVector_ImFontConfig;
typedef ImVector<ImFontGlyph> ImVector_ImFontGlyph;
typedef ImVector<TextRange> ImVector_TextRange;
typedef ImVector<CustomRect> ImVector_CustomRect;
typedef ImVector<ImDrawChannel> ImVector_ImDrawChannel;
typedef ImVector<char> ImVector_char;
typedef ImVector<ImTextureID> ImVector_ImTextureID;
typedef ImVector<ImDrawVert> ImVector_ImDrawVert;
typedef ImVector<int> ImVector_int;
typedef ImVector<Pair> ImVector_Pair;
typedef ImVector<ImFont*> ImVector_ImFontPtr;
typedef ImVector<ImVec4> ImVector_ImVec4;
typedef ImVector<ImDrawCmd> ImVector_ImDrawCmd;
typedef ImVector<ImDrawIdx> ImVector_ImDrawIdx;
typedef ImVector<ImVec2> ImVector_ImVec2;
#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS
CIMGUI_API ImVec2* ImVec2_ImVec2(void);
CIMGUI_API void ImVec2_destroy(ImVec2* self);
@@ -1183,6 +1199,7 @@ CIMGUI_API bool igIsItemFocused(void);
CIMGUI_API bool igIsItemClicked(int mouse_button);
CIMGUI_API bool igIsItemVisible(void);
CIMGUI_API bool igIsItemEdited(void);
CIMGUI_API bool igIsItemActivated(void);
CIMGUI_API bool igIsItemDeactivated(void);
CIMGUI_API bool igIsItemDeactivatedAfterEdit(void);
CIMGUI_API bool igIsAnyItemHovered(void);
@@ -1281,6 +1298,7 @@ CIMGUI_API bool ImGuiTextBuffer_empty(ImGuiTextBuffer* self);
CIMGUI_API void ImGuiTextBuffer_clear(ImGuiTextBuffer* self);
CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity);
CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self);
CIMGUI_API void ImGuiTextBuffer_append(ImGuiTextBuffer* self,const char* str,const char* str_end);
CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,va_list args);
CIMGUI_API Pair* Pair_PairInt(ImGuiID _key,int _val_i);
CIMGUI_API void Pair_destroy(Pair* self);
@@ -1373,7 +1391,7 @@ CIMGUI_API ImDrawData* ImDrawData_ImDrawData(void);
CIMGUI_API void ImDrawData_destroy(ImDrawData* self);
CIMGUI_API void ImDrawData_Clear(ImDrawData* self);
CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self);
CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 sc);
CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 fb_scale);
CIMGUI_API ImFontConfig* ImFontConfig_ImFontConfig(void);
CIMGUI_API void ImFontConfig_destroy(ImFontConfig* self);
CIMGUI_API ImFontGlyphRangesBuilder* ImFontGlyphRangesBuilder_ImFontGlyphRangesBuilder(void);
@@ -1418,11 +1436,8 @@ CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const CustomRect*
CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]);
CIMGUI_API ImFont* ImFont_ImFont(void);
CIMGUI_API void ImFont_destroy(ImFont* self);
CIMGUI_API void ImFont_ClearOutputData(ImFont* self);
CIMGUI_API void ImFont_BuildLookupTable(ImFont* self);
CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c);
CIMGUI_API const ImFontGlyph* ImFont_FindGlyphNoFallback(ImFont* self,ImWchar c);
CIMGUI_API void ImFont_SetFallbackChar(ImFont* self,ImWchar c);
CIMGUI_API float ImFont_GetCharAdvance(ImFont* self,ImWchar c);
CIMGUI_API bool ImFont_IsLoaded(ImFont* self);
CIMGUI_API const char* ImFont_GetDebugName(ImFont* self);
@@ -1430,9 +1445,12 @@ CIMGUI_API ImVec2 ImFont_CalcTextSizeA(ImFont* self,float size,float max_width,f
CIMGUI_API const char* ImFont_CalcWordWrapPositionA(ImFont* self,float scale,const char* text,const char* text_end,float wrap_width);
CIMGUI_API void ImFont_RenderChar(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,ImWchar c);
CIMGUI_API void ImFont_RenderText(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,const ImVec4 clip_rect,const char* text_begin,const char* text_end,float wrap_width,bool cpu_fine_clip);
CIMGUI_API void ImFont_BuildLookupTable(ImFont* self);
CIMGUI_API void ImFont_ClearOutputData(ImFont* self);
CIMGUI_API void ImFont_GrowIndex(ImFont* self,int new_size);
CIMGUI_API void ImFont_AddGlyph(ImFont* self,ImWchar c,float x0,float y0,float x1,float y1,float u0,float v0,float u1,float v1,float advance_x);
CIMGUI_API void ImFont_AddRemapChar(ImFont* self,ImWchar dst,ImWchar src,bool overwrite_dst);
CIMGUI_API void ImFont_SetFallbackChar(ImFont* self,ImWchar c);
CIMGUI_API void igGetWindowPos_nonUDT(ImVec2 *pOut);
CIMGUI_API ImVec2_Simple igGetWindowPos_nonUDT2(void);
CIMGUI_API void igGetWindowSize_nonUDT(ImVec2 *pOut);
@@ -1477,6 +1495,503 @@ CIMGUI_API void ImDrawList_GetClipRectMax_nonUDT(ImVec2 *pOut,ImDrawList* self);
CIMGUI_API ImVec2_Simple ImDrawList_GetClipRectMax_nonUDT2(ImDrawList* self);
CIMGUI_API void ImFont_CalcTextSizeA_nonUDT(ImVec2 *pOut,ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining);
CIMGUI_API ImVec2_Simple ImFont_CalcTextSizeA_nonUDT2(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining);
CIMGUI_API ImVector_float* ImVector_float_ImVector_float(void);
CIMGUI_API void ImVector_float_destroy(ImVector_float* self);
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_ImVector_ImWchar(void);
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self);
CIMGUI_API ImVector_ImFontConfig* ImVector_ImFontConfig_ImVector_ImFontConfig(void);
CIMGUI_API void ImVector_ImFontConfig_destroy(ImVector_ImFontConfig* self);
CIMGUI_API ImVector_ImFontGlyph* ImVector_ImFontGlyph_ImVector_ImFontGlyph(void);
CIMGUI_API void ImVector_ImFontGlyph_destroy(ImVector_ImFontGlyph* self);
CIMGUI_API ImVector_TextRange* ImVector_TextRange_ImVector_TextRange(void);
CIMGUI_API void ImVector_TextRange_destroy(ImVector_TextRange* self);
CIMGUI_API ImVector_CustomRect* ImVector_CustomRect_ImVector_CustomRect(void);
CIMGUI_API void ImVector_CustomRect_destroy(ImVector_CustomRect* self);
CIMGUI_API ImVector_ImDrawChannel* ImVector_ImDrawChannel_ImVector_ImDrawChannel(void);
CIMGUI_API void ImVector_ImDrawChannel_destroy(ImVector_ImDrawChannel* self);
CIMGUI_API ImVector_char* ImVector_char_ImVector_char(void);
CIMGUI_API void ImVector_char_destroy(ImVector_char* self);
CIMGUI_API ImVector_ImTextureID* ImVector_ImTextureID_ImVector_ImTextureID(void);
CIMGUI_API void ImVector_ImTextureID_destroy(ImVector_ImTextureID* self);
CIMGUI_API ImVector_ImDrawVert* ImVector_ImDrawVert_ImVector_ImDrawVert(void);
CIMGUI_API void ImVector_ImDrawVert_destroy(ImVector_ImDrawVert* self);
CIMGUI_API ImVector_int* ImVector_int_ImVector_int(void);
CIMGUI_API void ImVector_int_destroy(ImVector_int* self);
CIMGUI_API ImVector_Pair* ImVector_Pair_ImVector_Pair(void);
CIMGUI_API void ImVector_Pair_destroy(ImVector_Pair* self);
CIMGUI_API ImVector_ImFontPtr* ImVector_ImFontPtr_ImVector_ImFontPtr(void);
CIMGUI_API void ImVector_ImFontPtr_destroy(ImVector_ImFontPtr* self);
CIMGUI_API ImVector_ImVec4* ImVector_ImVec4_ImVector_ImVec4(void);
CIMGUI_API void ImVector_ImVec4_destroy(ImVector_ImVec4* self);
CIMGUI_API ImVector_ImDrawCmd* ImVector_ImDrawCmd_ImVector_ImDrawCmd(void);
CIMGUI_API void ImVector_ImDrawCmd_destroy(ImVector_ImDrawCmd* self);
CIMGUI_API ImVector_ImDrawIdx* ImVector_ImDrawIdx_ImVector_ImDrawIdx(void);
CIMGUI_API void ImVector_ImDrawIdx_destroy(ImVector_ImDrawIdx* self);
CIMGUI_API ImVector_ImVec2* ImVector_ImVec2_ImVector_ImVec2(void);
CIMGUI_API void ImVector_ImVec2_destroy(ImVector_ImVec2* self);
CIMGUI_API ImVector_float* ImVector_float_ImVector_floatVector(const ImVector_float src);
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_ImVector_ImWcharVector(const ImVector_ImWchar src);
CIMGUI_API ImVector_ImFontConfig* ImVector_ImFontConfig_ImVector_ImFontConfigVector(const ImVector_ImFontConfig src);
CIMGUI_API ImVector_ImFontGlyph* ImVector_ImFontGlyph_ImVector_ImFontGlyphVector(const ImVector_ImFontGlyph src);
CIMGUI_API ImVector_TextRange* ImVector_TextRange_ImVector_TextRangeVector(const ImVector_TextRange src);
CIMGUI_API ImVector_CustomRect* ImVector_CustomRect_ImVector_CustomRectVector(const ImVector_CustomRect src);
CIMGUI_API ImVector_ImDrawChannel* ImVector_ImDrawChannel_ImVector_ImDrawChannelVector(const ImVector_ImDrawChannel src);
CIMGUI_API ImVector_char* ImVector_char_ImVector_charVector(const ImVector_char src);
CIMGUI_API ImVector_ImTextureID* ImVector_ImTextureID_ImVector_ImTextureIDVector(const ImVector_ImTextureID src);
CIMGUI_API ImVector_ImDrawVert* ImVector_ImDrawVert_ImVector_ImDrawVertVector(const ImVector_ImDrawVert src);
CIMGUI_API ImVector_int* ImVector_int_ImVector_intVector(const ImVector_int src);
CIMGUI_API ImVector_Pair* ImVector_Pair_ImVector_PairVector(const ImVector_Pair src);
CIMGUI_API ImVector_ImFontPtr* ImVector_ImFontPtr_ImVector_ImFontPtrVector(const ImVector_ImFontPtr src);
CIMGUI_API ImVector_ImVec4* ImVector_ImVec4_ImVector_ImVec4Vector(const ImVector_ImVec4 src);
CIMGUI_API ImVector_ImDrawCmd* ImVector_ImDrawCmd_ImVector_ImDrawCmdVector(const ImVector_ImDrawCmd src);
CIMGUI_API ImVector_ImDrawIdx* ImVector_ImDrawIdx_ImVector_ImDrawIdxVector(const ImVector_ImDrawIdx src);
CIMGUI_API ImVector_ImVec2* ImVector_ImVec2_ImVector_ImVec2Vector(const ImVector_ImVec2 src);
CIMGUI_API bool ImVector_float_empty(const ImVector_float* self);
CIMGUI_API bool ImVector_ImWchar_empty(const ImVector_ImWchar* self);
CIMGUI_API bool ImVector_ImFontConfig_empty(const ImVector_ImFontConfig* self);
CIMGUI_API bool ImVector_ImFontGlyph_empty(const ImVector_ImFontGlyph* self);
CIMGUI_API bool ImVector_TextRange_empty(const ImVector_TextRange* self);
CIMGUI_API bool ImVector_CustomRect_empty(const ImVector_CustomRect* self);
CIMGUI_API bool ImVector_ImDrawChannel_empty(const ImVector_ImDrawChannel* self);
CIMGUI_API bool ImVector_char_empty(const ImVector_char* self);
CIMGUI_API bool ImVector_ImTextureID_empty(const ImVector_ImTextureID* self);
CIMGUI_API bool ImVector_ImDrawVert_empty(const ImVector_ImDrawVert* self);
CIMGUI_API bool ImVector_int_empty(const ImVector_int* self);
CIMGUI_API bool ImVector_Pair_empty(const ImVector_Pair* self);
CIMGUI_API bool ImVector_ImFontPtr_empty(const ImVector_ImFontPtr* self);
CIMGUI_API bool ImVector_ImVec4_empty(const ImVector_ImVec4* self);
CIMGUI_API bool ImVector_ImDrawCmd_empty(const ImVector_ImDrawCmd* self);
CIMGUI_API bool ImVector_ImDrawIdx_empty(const ImVector_ImDrawIdx* self);
CIMGUI_API bool ImVector_ImVec2_empty(const ImVector_ImVec2* self);
CIMGUI_API int ImVector_float_size(const ImVector_float* self);
CIMGUI_API int ImVector_ImWchar_size(const ImVector_ImWchar* self);
CIMGUI_API int ImVector_ImFontConfig_size(const ImVector_ImFontConfig* self);
CIMGUI_API int ImVector_ImFontGlyph_size(const ImVector_ImFontGlyph* self);
CIMGUI_API int ImVector_TextRange_size(const ImVector_TextRange* self);
CIMGUI_API int ImVector_CustomRect_size(const ImVector_CustomRect* self);
CIMGUI_API int ImVector_ImDrawChannel_size(const ImVector_ImDrawChannel* self);
CIMGUI_API int ImVector_char_size(const ImVector_char* self);
CIMGUI_API int ImVector_ImTextureID_size(const ImVector_ImTextureID* self);
CIMGUI_API int ImVector_ImDrawVert_size(const ImVector_ImDrawVert* self);
CIMGUI_API int ImVector_int_size(const ImVector_int* self);
CIMGUI_API int ImVector_Pair_size(const ImVector_Pair* self);
CIMGUI_API int ImVector_ImFontPtr_size(const ImVector_ImFontPtr* self);
CIMGUI_API int ImVector_ImVec4_size(const ImVector_ImVec4* self);
CIMGUI_API int ImVector_ImDrawCmd_size(const ImVector_ImDrawCmd* self);
CIMGUI_API int ImVector_ImDrawIdx_size(const ImVector_ImDrawIdx* self);
CIMGUI_API int ImVector_ImVec2_size(const ImVector_ImVec2* self);
CIMGUI_API int ImVector_float_size_in_bytes(const ImVector_float* self);
CIMGUI_API int ImVector_ImWchar_size_in_bytes(const ImVector_ImWchar* self);
CIMGUI_API int ImVector_ImFontConfig_size_in_bytes(const ImVector_ImFontConfig* self);
CIMGUI_API int ImVector_ImFontGlyph_size_in_bytes(const ImVector_ImFontGlyph* self);
CIMGUI_API int ImVector_TextRange_size_in_bytes(const ImVector_TextRange* self);
CIMGUI_API int ImVector_CustomRect_size_in_bytes(const ImVector_CustomRect* self);
CIMGUI_API int ImVector_ImDrawChannel_size_in_bytes(const ImVector_ImDrawChannel* self);
CIMGUI_API int ImVector_char_size_in_bytes(const ImVector_char* self);
CIMGUI_API int ImVector_ImTextureID_size_in_bytes(const ImVector_ImTextureID* self);
CIMGUI_API int ImVector_ImDrawVert_size_in_bytes(const ImVector_ImDrawVert* self);
CIMGUI_API int ImVector_int_size_in_bytes(const ImVector_int* self);
CIMGUI_API int ImVector_Pair_size_in_bytes(const ImVector_Pair* self);
CIMGUI_API int ImVector_ImFontPtr_size_in_bytes(const ImVector_ImFontPtr* self);
CIMGUI_API int ImVector_ImVec4_size_in_bytes(const ImVector_ImVec4* self);
CIMGUI_API int ImVector_ImDrawCmd_size_in_bytes(const ImVector_ImDrawCmd* self);
CIMGUI_API int ImVector_ImDrawIdx_size_in_bytes(const ImVector_ImDrawIdx* self);
CIMGUI_API int ImVector_ImVec2_size_in_bytes(const ImVector_ImVec2* self);
CIMGUI_API int ImVector_float_capacity(const ImVector_float* self);
CIMGUI_API int ImVector_ImWchar_capacity(const ImVector_ImWchar* self);
CIMGUI_API int ImVector_ImFontConfig_capacity(const ImVector_ImFontConfig* self);
CIMGUI_API int ImVector_ImFontGlyph_capacity(const ImVector_ImFontGlyph* self);
CIMGUI_API int ImVector_TextRange_capacity(const ImVector_TextRange* self);
CIMGUI_API int ImVector_CustomRect_capacity(const ImVector_CustomRect* self);
CIMGUI_API int ImVector_ImDrawChannel_capacity(const ImVector_ImDrawChannel* self);
CIMGUI_API int ImVector_char_capacity(const ImVector_char* self);
CIMGUI_API int ImVector_ImTextureID_capacity(const ImVector_ImTextureID* self);
CIMGUI_API int ImVector_ImDrawVert_capacity(const ImVector_ImDrawVert* self);
CIMGUI_API int ImVector_int_capacity(const ImVector_int* self);
CIMGUI_API int ImVector_Pair_capacity(const ImVector_Pair* self);
CIMGUI_API int ImVector_ImFontPtr_capacity(const ImVector_ImFontPtr* self);
CIMGUI_API int ImVector_ImVec4_capacity(const ImVector_ImVec4* self);
CIMGUI_API int ImVector_ImDrawCmd_capacity(const ImVector_ImDrawCmd* self);
CIMGUI_API int ImVector_ImDrawIdx_capacity(const ImVector_ImDrawIdx* self);
CIMGUI_API int ImVector_ImVec2_capacity(const ImVector_ImVec2* self);
CIMGUI_API void ImVector_float_clear(ImVector_float* self);
CIMGUI_API void ImVector_ImWchar_clear(ImVector_ImWchar* self);
CIMGUI_API void ImVector_ImFontConfig_clear(ImVector_ImFontConfig* self);
CIMGUI_API void ImVector_ImFontGlyph_clear(ImVector_ImFontGlyph* self);
CIMGUI_API void ImVector_TextRange_clear(ImVector_TextRange* self);
CIMGUI_API void ImVector_CustomRect_clear(ImVector_CustomRect* self);
CIMGUI_API void ImVector_ImDrawChannel_clear(ImVector_ImDrawChannel* self);
CIMGUI_API void ImVector_char_clear(ImVector_char* self);
CIMGUI_API void ImVector_ImTextureID_clear(ImVector_ImTextureID* self);
CIMGUI_API void ImVector_ImDrawVert_clear(ImVector_ImDrawVert* self);
CIMGUI_API void ImVector_int_clear(ImVector_int* self);
CIMGUI_API void ImVector_Pair_clear(ImVector_Pair* self);
CIMGUI_API void ImVector_ImFontPtr_clear(ImVector_ImFontPtr* self);
CIMGUI_API void ImVector_ImVec4_clear(ImVector_ImVec4* self);
CIMGUI_API void ImVector_ImDrawCmd_clear(ImVector_ImDrawCmd* self);
CIMGUI_API void ImVector_ImDrawIdx_clear(ImVector_ImDrawIdx* self);
CIMGUI_API void ImVector_ImVec2_clear(ImVector_ImVec2* self);
CIMGUI_API float* ImVector_float_begin(ImVector_float* self);
CIMGUI_API ImWchar* ImVector_ImWchar_begin(ImVector_ImWchar* self);
CIMGUI_API ImFontConfig* ImVector_ImFontConfig_begin(ImVector_ImFontConfig* self);
CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_begin(ImVector_ImFontGlyph* self);
CIMGUI_API TextRange* ImVector_TextRange_begin(ImVector_TextRange* self);
CIMGUI_API CustomRect* ImVector_CustomRect_begin(ImVector_CustomRect* self);
CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_begin(ImVector_ImDrawChannel* self);
CIMGUI_API char* ImVector_char_begin(ImVector_char* self);
CIMGUI_API ImTextureID* ImVector_ImTextureID_begin(ImVector_ImTextureID* self);
CIMGUI_API ImDrawVert* ImVector_ImDrawVert_begin(ImVector_ImDrawVert* self);
CIMGUI_API int* ImVector_int_begin(ImVector_int* self);
CIMGUI_API Pair* ImVector_Pair_begin(ImVector_Pair* self);
CIMGUI_API ImFont** ImVector_ImFontPtr_begin(ImVector_ImFontPtr* self);
CIMGUI_API ImVec4* ImVector_ImVec4_begin(ImVector_ImVec4* self);
CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_begin(ImVector_ImDrawCmd* self);
CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_begin(ImVector_ImDrawIdx* self);
CIMGUI_API ImVec2* ImVector_ImVec2_begin(ImVector_ImVec2* self);
CIMGUI_API float const * ImVector_float_begin_const(const ImVector_float* self);
CIMGUI_API ImWchar const * ImVector_ImWchar_begin_const(const ImVector_ImWchar* self);
CIMGUI_API ImFontConfig const * ImVector_ImFontConfig_begin_const(const ImVector_ImFontConfig* self);
CIMGUI_API ImFontGlyph const * ImVector_ImFontGlyph_begin_const(const ImVector_ImFontGlyph* self);
CIMGUI_API TextRange const * ImVector_TextRange_begin_const(const ImVector_TextRange* self);
CIMGUI_API CustomRect const * ImVector_CustomRect_begin_const(const ImVector_CustomRect* self);
CIMGUI_API ImDrawChannel const * ImVector_ImDrawChannel_begin_const(const ImVector_ImDrawChannel* self);
CIMGUI_API char const * ImVector_char_begin_const(const ImVector_char* self);
CIMGUI_API ImTextureID const * ImVector_ImTextureID_begin_const(const ImVector_ImTextureID* self);
CIMGUI_API ImDrawVert const * ImVector_ImDrawVert_begin_const(const ImVector_ImDrawVert* self);
CIMGUI_API int const * ImVector_int_begin_const(const ImVector_int* self);
CIMGUI_API Pair const * ImVector_Pair_begin_const(const ImVector_Pair* self);
CIMGUI_API ImFont* const * ImVector_ImFontPtr_begin_const(const ImVector_ImFontPtr* self);
CIMGUI_API ImVec4 const * ImVector_ImVec4_begin_const(const ImVector_ImVec4* self);
CIMGUI_API ImDrawCmd const * ImVector_ImDrawCmd_begin_const(const ImVector_ImDrawCmd* self);
CIMGUI_API ImDrawIdx const * ImVector_ImDrawIdx_begin_const(const ImVector_ImDrawIdx* self);
CIMGUI_API ImVec2 const * ImVector_ImVec2_begin_const(const ImVector_ImVec2* self);
CIMGUI_API float* ImVector_float_end(ImVector_float* self);
CIMGUI_API ImWchar* ImVector_ImWchar_end(ImVector_ImWchar* self);
CIMGUI_API ImFontConfig* ImVector_ImFontConfig_end(ImVector_ImFontConfig* self);
CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_end(ImVector_ImFontGlyph* self);
CIMGUI_API TextRange* ImVector_TextRange_end(ImVector_TextRange* self);
CIMGUI_API CustomRect* ImVector_CustomRect_end(ImVector_CustomRect* self);
CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_end(ImVector_ImDrawChannel* self);
CIMGUI_API char* ImVector_char_end(ImVector_char* self);
CIMGUI_API ImTextureID* ImVector_ImTextureID_end(ImVector_ImTextureID* self);
CIMGUI_API ImDrawVert* ImVector_ImDrawVert_end(ImVector_ImDrawVert* self);
CIMGUI_API int* ImVector_int_end(ImVector_int* self);
CIMGUI_API Pair* ImVector_Pair_end(ImVector_Pair* self);
CIMGUI_API ImFont** ImVector_ImFontPtr_end(ImVector_ImFontPtr* self);
CIMGUI_API ImVec4* ImVector_ImVec4_end(ImVector_ImVec4* self);
CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_end(ImVector_ImDrawCmd* self);
CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_end(ImVector_ImDrawIdx* self);
CIMGUI_API ImVec2* ImVector_ImVec2_end(ImVector_ImVec2* self);
CIMGUI_API float const * ImVector_float_end_const(const ImVector_float* self);
CIMGUI_API ImWchar const * ImVector_ImWchar_end_const(const ImVector_ImWchar* self);
CIMGUI_API ImFontConfig const * ImVector_ImFontConfig_end_const(const ImVector_ImFontConfig* self);
CIMGUI_API ImFontGlyph const * ImVector_ImFontGlyph_end_const(const ImVector_ImFontGlyph* self);
CIMGUI_API TextRange const * ImVector_TextRange_end_const(const ImVector_TextRange* self);
CIMGUI_API CustomRect const * ImVector_CustomRect_end_const(const ImVector_CustomRect* self);
CIMGUI_API ImDrawChannel const * ImVector_ImDrawChannel_end_const(const ImVector_ImDrawChannel* self);
CIMGUI_API char const * ImVector_char_end_const(const ImVector_char* self);
CIMGUI_API ImTextureID const * ImVector_ImTextureID_end_const(const ImVector_ImTextureID* self);
CIMGUI_API ImDrawVert const * ImVector_ImDrawVert_end_const(const ImVector_ImDrawVert* self);
CIMGUI_API int const * ImVector_int_end_const(const ImVector_int* self);
CIMGUI_API Pair const * ImVector_Pair_end_const(const ImVector_Pair* self);
CIMGUI_API ImFont* const * ImVector_ImFontPtr_end_const(const ImVector_ImFontPtr* self);
CIMGUI_API ImVec4 const * ImVector_ImVec4_end_const(const ImVector_ImVec4* self);
CIMGUI_API ImDrawCmd const * ImVector_ImDrawCmd_end_const(const ImVector_ImDrawCmd* self);
CIMGUI_API ImDrawIdx const * ImVector_ImDrawIdx_end_const(const ImVector_ImDrawIdx* self);
CIMGUI_API ImVec2 const * ImVector_ImVec2_end_const(const ImVector_ImVec2* self);
CIMGUI_API float* ImVector_float_front(ImVector_float* self);
CIMGUI_API ImWchar* ImVector_ImWchar_front(ImVector_ImWchar* self);
CIMGUI_API ImFontConfig* ImVector_ImFontConfig_front(ImVector_ImFontConfig* self);
CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_front(ImVector_ImFontGlyph* self);
CIMGUI_API TextRange* ImVector_TextRange_front(ImVector_TextRange* self);
CIMGUI_API CustomRect* ImVector_CustomRect_front(ImVector_CustomRect* self);
CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_front(ImVector_ImDrawChannel* self);
CIMGUI_API char* ImVector_char_front(ImVector_char* self);
CIMGUI_API ImTextureID* ImVector_ImTextureID_front(ImVector_ImTextureID* self);
CIMGUI_API ImDrawVert* ImVector_ImDrawVert_front(ImVector_ImDrawVert* self);
CIMGUI_API int* ImVector_int_front(ImVector_int* self);
CIMGUI_API Pair* ImVector_Pair_front(ImVector_Pair* self);
CIMGUI_API ImFont** ImVector_ImFontPtr_front(ImVector_ImFontPtr* self);
CIMGUI_API ImVec4* ImVector_ImVec4_front(ImVector_ImVec4* self);
CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_front(ImVector_ImDrawCmd* self);
CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_front(ImVector_ImDrawIdx* self);
CIMGUI_API ImVec2* ImVector_ImVec2_front(ImVector_ImVec2* self);
CIMGUI_API float const * ImVector_float_front_const(const ImVector_float* self);
CIMGUI_API ImWchar const * ImVector_ImWchar_front_const(const ImVector_ImWchar* self);
CIMGUI_API ImFontConfig const * ImVector_ImFontConfig_front_const(const ImVector_ImFontConfig* self);
CIMGUI_API ImFontGlyph const * ImVector_ImFontGlyph_front_const(const ImVector_ImFontGlyph* self);
CIMGUI_API TextRange const * ImVector_TextRange_front_const(const ImVector_TextRange* self);
CIMGUI_API CustomRect const * ImVector_CustomRect_front_const(const ImVector_CustomRect* self);
CIMGUI_API ImDrawChannel const * ImVector_ImDrawChannel_front_const(const ImVector_ImDrawChannel* self);
CIMGUI_API char const * ImVector_char_front_const(const ImVector_char* self);
CIMGUI_API ImTextureID const * ImVector_ImTextureID_front_const(const ImVector_ImTextureID* self);
CIMGUI_API ImDrawVert const * ImVector_ImDrawVert_front_const(const ImVector_ImDrawVert* self);
CIMGUI_API int const * ImVector_int_front_const(const ImVector_int* self);
CIMGUI_API Pair const * ImVector_Pair_front_const(const ImVector_Pair* self);
CIMGUI_API ImFont* const * ImVector_ImFontPtr_front_const(const ImVector_ImFontPtr* self);
CIMGUI_API ImVec4 const * ImVector_ImVec4_front_const(const ImVector_ImVec4* self);
CIMGUI_API ImDrawCmd const * ImVector_ImDrawCmd_front_const(const ImVector_ImDrawCmd* self);
CIMGUI_API ImDrawIdx const * ImVector_ImDrawIdx_front_const(const ImVector_ImDrawIdx* self);
CIMGUI_API ImVec2 const * ImVector_ImVec2_front_const(const ImVector_ImVec2* self);
CIMGUI_API float* ImVector_float_back(ImVector_float* self);
CIMGUI_API ImWchar* ImVector_ImWchar_back(ImVector_ImWchar* self);
CIMGUI_API ImFontConfig* ImVector_ImFontConfig_back(ImVector_ImFontConfig* self);
CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_back(ImVector_ImFontGlyph* self);
CIMGUI_API TextRange* ImVector_TextRange_back(ImVector_TextRange* self);
CIMGUI_API CustomRect* ImVector_CustomRect_back(ImVector_CustomRect* self);
CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_back(ImVector_ImDrawChannel* self);
CIMGUI_API char* ImVector_char_back(ImVector_char* self);
CIMGUI_API ImTextureID* ImVector_ImTextureID_back(ImVector_ImTextureID* self);
CIMGUI_API ImDrawVert* ImVector_ImDrawVert_back(ImVector_ImDrawVert* self);
CIMGUI_API int* ImVector_int_back(ImVector_int* self);
CIMGUI_API Pair* ImVector_Pair_back(ImVector_Pair* self);
CIMGUI_API ImFont** ImVector_ImFontPtr_back(ImVector_ImFontPtr* self);
CIMGUI_API ImVec4* ImVector_ImVec4_back(ImVector_ImVec4* self);
CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_back(ImVector_ImDrawCmd* self);
CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_back(ImVector_ImDrawIdx* self);
CIMGUI_API ImVec2* ImVector_ImVec2_back(ImVector_ImVec2* self);
CIMGUI_API float const * ImVector_float_back_const(const ImVector_float* self);
CIMGUI_API ImWchar const * ImVector_ImWchar_back_const(const ImVector_ImWchar* self);
CIMGUI_API ImFontConfig const * ImVector_ImFontConfig_back_const(const ImVector_ImFontConfig* self);
CIMGUI_API ImFontGlyph const * ImVector_ImFontGlyph_back_const(const ImVector_ImFontGlyph* self);
CIMGUI_API TextRange const * ImVector_TextRange_back_const(const ImVector_TextRange* self);
CIMGUI_API CustomRect const * ImVector_CustomRect_back_const(const ImVector_CustomRect* self);
CIMGUI_API ImDrawChannel const * ImVector_ImDrawChannel_back_const(const ImVector_ImDrawChannel* self);
CIMGUI_API char const * ImVector_char_back_const(const ImVector_char* self);
CIMGUI_API ImTextureID const * ImVector_ImTextureID_back_const(const ImVector_ImTextureID* self);
CIMGUI_API ImDrawVert const * ImVector_ImDrawVert_back_const(const ImVector_ImDrawVert* self);
CIMGUI_API int const * ImVector_int_back_const(const ImVector_int* self);
CIMGUI_API Pair const * ImVector_Pair_back_const(const ImVector_Pair* self);
CIMGUI_API ImFont* const * ImVector_ImFontPtr_back_const(const ImVector_ImFontPtr* self);
CIMGUI_API ImVec4 const * ImVector_ImVec4_back_const(const ImVector_ImVec4* self);
CIMGUI_API ImDrawCmd const * ImVector_ImDrawCmd_back_const(const ImVector_ImDrawCmd* self);
CIMGUI_API ImDrawIdx const * ImVector_ImDrawIdx_back_const(const ImVector_ImDrawIdx* self);
CIMGUI_API ImVec2 const * ImVector_ImVec2_back_const(const ImVector_ImVec2* self);
CIMGUI_API void ImVector_float_swap(ImVector_float* self,ImVector_float rhs);
CIMGUI_API void ImVector_ImWchar_swap(ImVector_ImWchar* self,ImVector_ImWchar rhs);
CIMGUI_API void ImVector_ImFontConfig_swap(ImVector_ImFontConfig* self,ImVector_ImFontConfig rhs);
CIMGUI_API void ImVector_ImFontGlyph_swap(ImVector_ImFontGlyph* self,ImVector_ImFontGlyph rhs);
CIMGUI_API void ImVector_TextRange_swap(ImVector_TextRange* self,ImVector_TextRange rhs);
CIMGUI_API void ImVector_CustomRect_swap(ImVector_CustomRect* self,ImVector_CustomRect rhs);
CIMGUI_API void ImVector_ImDrawChannel_swap(ImVector_ImDrawChannel* self,ImVector_ImDrawChannel rhs);
CIMGUI_API void ImVector_char_swap(ImVector_char* self,ImVector_char rhs);
CIMGUI_API void ImVector_ImTextureID_swap(ImVector_ImTextureID* self,ImVector_ImTextureID rhs);
CIMGUI_API void ImVector_ImDrawVert_swap(ImVector_ImDrawVert* self,ImVector_ImDrawVert rhs);
CIMGUI_API void ImVector_int_swap(ImVector_int* self,ImVector_int rhs);
CIMGUI_API void ImVector_Pair_swap(ImVector_Pair* self,ImVector_Pair rhs);
CIMGUI_API void ImVector_ImFontPtr_swap(ImVector_ImFontPtr* self,ImVector_ImFontPtr rhs);
CIMGUI_API void ImVector_ImVec4_swap(ImVector_ImVec4* self,ImVector_ImVec4 rhs);
CIMGUI_API void ImVector_ImDrawCmd_swap(ImVector_ImDrawCmd* self,ImVector_ImDrawCmd rhs);
CIMGUI_API void ImVector_ImDrawIdx_swap(ImVector_ImDrawIdx* self,ImVector_ImDrawIdx rhs);
CIMGUI_API void ImVector_ImVec2_swap(ImVector_ImVec2* self,ImVector_ImVec2 rhs);
CIMGUI_API int ImVector_float__grow_capacity(const ImVector_float* self,int sz);
CIMGUI_API int ImVector_ImWchar__grow_capacity(const ImVector_ImWchar* self,int sz);
CIMGUI_API int ImVector_ImFontConfig__grow_capacity(const ImVector_ImFontConfig* self,int sz);
CIMGUI_API int ImVector_ImFontGlyph__grow_capacity(const ImVector_ImFontGlyph* self,int sz);
CIMGUI_API int ImVector_TextRange__grow_capacity(const ImVector_TextRange* self,int sz);
CIMGUI_API int ImVector_CustomRect__grow_capacity(const ImVector_CustomRect* self,int sz);
CIMGUI_API int ImVector_ImDrawChannel__grow_capacity(const ImVector_ImDrawChannel* self,int sz);
CIMGUI_API int ImVector_char__grow_capacity(const ImVector_char* self,int sz);
CIMGUI_API int ImVector_ImTextureID__grow_capacity(const ImVector_ImTextureID* self,int sz);
CIMGUI_API int ImVector_ImDrawVert__grow_capacity(const ImVector_ImDrawVert* self,int sz);
CIMGUI_API int ImVector_int__grow_capacity(const ImVector_int* self,int sz);
CIMGUI_API int ImVector_Pair__grow_capacity(const ImVector_Pair* self,int sz);
CIMGUI_API int ImVector_ImFontPtr__grow_capacity(const ImVector_ImFontPtr* self,int sz);
CIMGUI_API int ImVector_ImVec4__grow_capacity(const ImVector_ImVec4* self,int sz);
CIMGUI_API int ImVector_ImDrawCmd__grow_capacity(const ImVector_ImDrawCmd* self,int sz);
CIMGUI_API int ImVector_ImDrawIdx__grow_capacity(const ImVector_ImDrawIdx* self,int sz);
CIMGUI_API int ImVector_ImVec2__grow_capacity(const ImVector_ImVec2* self,int sz);
CIMGUI_API void ImVector_float_resize(ImVector_float* self,int new_size);
CIMGUI_API void ImVector_ImWchar_resize(ImVector_ImWchar* self,int new_size);
CIMGUI_API void ImVector_ImFontConfig_resize(ImVector_ImFontConfig* self,int new_size);
CIMGUI_API void ImVector_ImFontGlyph_resize(ImVector_ImFontGlyph* self,int new_size);
CIMGUI_API void ImVector_TextRange_resize(ImVector_TextRange* self,int new_size);
CIMGUI_API void ImVector_CustomRect_resize(ImVector_CustomRect* self,int new_size);
CIMGUI_API void ImVector_ImDrawChannel_resize(ImVector_ImDrawChannel* self,int new_size);
CIMGUI_API void ImVector_char_resize(ImVector_char* self,int new_size);
CIMGUI_API void ImVector_ImTextureID_resize(ImVector_ImTextureID* self,int new_size);
CIMGUI_API void ImVector_ImDrawVert_resize(ImVector_ImDrawVert* self,int new_size);
CIMGUI_API void ImVector_int_resize(ImVector_int* self,int new_size);
CIMGUI_API void ImVector_Pair_resize(ImVector_Pair* self,int new_size);
CIMGUI_API void ImVector_ImFontPtr_resize(ImVector_ImFontPtr* self,int new_size);
CIMGUI_API void ImVector_ImVec4_resize(ImVector_ImVec4* self,int new_size);
CIMGUI_API void ImVector_ImDrawCmd_resize(ImVector_ImDrawCmd* self,int new_size);
CIMGUI_API void ImVector_ImDrawIdx_resize(ImVector_ImDrawIdx* self,int new_size);
CIMGUI_API void ImVector_ImVec2_resize(ImVector_ImVec2* self,int new_size);
CIMGUI_API void ImVector_float_resizeT(ImVector_float* self,int new_size,const float v);
CIMGUI_API void ImVector_ImWchar_resizeT(ImVector_ImWchar* self,int new_size,const ImWchar v);
CIMGUI_API void ImVector_ImFontConfig_resizeT(ImVector_ImFontConfig* self,int new_size,const ImFontConfig v);
CIMGUI_API void ImVector_ImFontGlyph_resizeT(ImVector_ImFontGlyph* self,int new_size,const ImFontGlyph v);
CIMGUI_API void ImVector_TextRange_resizeT(ImVector_TextRange* self,int new_size,const TextRange v);
CIMGUI_API void ImVector_CustomRect_resizeT(ImVector_CustomRect* self,int new_size,const CustomRect v);
CIMGUI_API void ImVector_ImDrawChannel_resizeT(ImVector_ImDrawChannel* self,int new_size,const ImDrawChannel v);
CIMGUI_API void ImVector_char_resizeT(ImVector_char* self,int new_size,const char v);
CIMGUI_API void ImVector_ImTextureID_resizeT(ImVector_ImTextureID* self,int new_size,const ImTextureID v);
CIMGUI_API void ImVector_ImDrawVert_resizeT(ImVector_ImDrawVert* self,int new_size,const ImDrawVert v);
CIMGUI_API void ImVector_int_resizeT(ImVector_int* self,int new_size,const int v);
CIMGUI_API void ImVector_Pair_resizeT(ImVector_Pair* self,int new_size,const Pair v);
CIMGUI_API void ImVector_ImFontPtr_resizeT(ImVector_ImFontPtr* self,int new_size,ImFont* const v);
CIMGUI_API void ImVector_ImVec4_resizeT(ImVector_ImVec4* self,int new_size,const ImVec4 v);
CIMGUI_API void ImVector_ImDrawCmd_resizeT(ImVector_ImDrawCmd* self,int new_size,const ImDrawCmd v);
CIMGUI_API void ImVector_ImDrawIdx_resizeT(ImVector_ImDrawIdx* self,int new_size,const ImDrawIdx v);
CIMGUI_API void ImVector_ImVec2_resizeT(ImVector_ImVec2* self,int new_size,const ImVec2 v);
CIMGUI_API void ImVector_float_reserve(ImVector_float* self,int new_capacity);
CIMGUI_API void ImVector_ImWchar_reserve(ImVector_ImWchar* self,int new_capacity);
CIMGUI_API void ImVector_ImFontConfig_reserve(ImVector_ImFontConfig* self,int new_capacity);
CIMGUI_API void ImVector_ImFontGlyph_reserve(ImVector_ImFontGlyph* self,int new_capacity);
CIMGUI_API void ImVector_TextRange_reserve(ImVector_TextRange* self,int new_capacity);
CIMGUI_API void ImVector_CustomRect_reserve(ImVector_CustomRect* self,int new_capacity);
CIMGUI_API void ImVector_ImDrawChannel_reserve(ImVector_ImDrawChannel* self,int new_capacity);
CIMGUI_API void ImVector_char_reserve(ImVector_char* self,int new_capacity);
CIMGUI_API void ImVector_ImTextureID_reserve(ImVector_ImTextureID* self,int new_capacity);
CIMGUI_API void ImVector_ImDrawVert_reserve(ImVector_ImDrawVert* self,int new_capacity);
CIMGUI_API void ImVector_int_reserve(ImVector_int* self,int new_capacity);
CIMGUI_API void ImVector_Pair_reserve(ImVector_Pair* self,int new_capacity);
CIMGUI_API void ImVector_ImFontPtr_reserve(ImVector_ImFontPtr* self,int new_capacity);
CIMGUI_API void ImVector_ImVec4_reserve(ImVector_ImVec4* self,int new_capacity);
CIMGUI_API void ImVector_ImDrawCmd_reserve(ImVector_ImDrawCmd* self,int new_capacity);
CIMGUI_API void ImVector_ImDrawIdx_reserve(ImVector_ImDrawIdx* self,int new_capacity);
CIMGUI_API void ImVector_ImVec2_reserve(ImVector_ImVec2* self,int new_capacity);
CIMGUI_API void ImVector_float_push_back(ImVector_float* self,const float v);
CIMGUI_API void ImVector_ImWchar_push_back(ImVector_ImWchar* self,const ImWchar v);
CIMGUI_API void ImVector_ImFontConfig_push_back(ImVector_ImFontConfig* self,const ImFontConfig v);
CIMGUI_API void ImVector_ImFontGlyph_push_back(ImVector_ImFontGlyph* self,const ImFontGlyph v);
CIMGUI_API void ImVector_TextRange_push_back(ImVector_TextRange* self,const TextRange v);
CIMGUI_API void ImVector_CustomRect_push_back(ImVector_CustomRect* self,const CustomRect v);
CIMGUI_API void ImVector_ImDrawChannel_push_back(ImVector_ImDrawChannel* self,const ImDrawChannel v);
CIMGUI_API void ImVector_char_push_back(ImVector_char* self,const char v);
CIMGUI_API void ImVector_ImTextureID_push_back(ImVector_ImTextureID* self,const ImTextureID v);
CIMGUI_API void ImVector_ImDrawVert_push_back(ImVector_ImDrawVert* self,const ImDrawVert v);
CIMGUI_API void ImVector_int_push_back(ImVector_int* self,const int v);
CIMGUI_API void ImVector_Pair_push_back(ImVector_Pair* self,const Pair v);
CIMGUI_API void ImVector_ImFontPtr_push_back(ImVector_ImFontPtr* self,ImFont* const v);
CIMGUI_API void ImVector_ImVec4_push_back(ImVector_ImVec4* self,const ImVec4 v);
CIMGUI_API void ImVector_ImDrawCmd_push_back(ImVector_ImDrawCmd* self,const ImDrawCmd v);
CIMGUI_API void ImVector_ImDrawIdx_push_back(ImVector_ImDrawIdx* self,const ImDrawIdx v);
CIMGUI_API void ImVector_ImVec2_push_back(ImVector_ImVec2* self,const ImVec2 v);
CIMGUI_API void ImVector_float_pop_back(ImVector_float* self);
CIMGUI_API void ImVector_ImWchar_pop_back(ImVector_ImWchar* self);
CIMGUI_API void ImVector_ImFontConfig_pop_back(ImVector_ImFontConfig* self);
CIMGUI_API void ImVector_ImFontGlyph_pop_back(ImVector_ImFontGlyph* self);
CIMGUI_API void ImVector_TextRange_pop_back(ImVector_TextRange* self);
CIMGUI_API void ImVector_CustomRect_pop_back(ImVector_CustomRect* self);
CIMGUI_API void ImVector_ImDrawChannel_pop_back(ImVector_ImDrawChannel* self);
CIMGUI_API void ImVector_char_pop_back(ImVector_char* self);
CIMGUI_API void ImVector_ImTextureID_pop_back(ImVector_ImTextureID* self);
CIMGUI_API void ImVector_ImDrawVert_pop_back(ImVector_ImDrawVert* self);
CIMGUI_API void ImVector_int_pop_back(ImVector_int* self);
CIMGUI_API void ImVector_Pair_pop_back(ImVector_Pair* self);
CIMGUI_API void ImVector_ImFontPtr_pop_back(ImVector_ImFontPtr* self);
CIMGUI_API void ImVector_ImVec4_pop_back(ImVector_ImVec4* self);
CIMGUI_API void ImVector_ImDrawCmd_pop_back(ImVector_ImDrawCmd* self);
CIMGUI_API void ImVector_ImDrawIdx_pop_back(ImVector_ImDrawIdx* self);
CIMGUI_API void ImVector_ImVec2_pop_back(ImVector_ImVec2* self);
CIMGUI_API void ImVector_float_push_front(ImVector_float* self,const float v);
CIMGUI_API void ImVector_ImWchar_push_front(ImVector_ImWchar* self,const ImWchar v);
CIMGUI_API void ImVector_ImFontConfig_push_front(ImVector_ImFontConfig* self,const ImFontConfig v);
CIMGUI_API void ImVector_ImFontGlyph_push_front(ImVector_ImFontGlyph* self,const ImFontGlyph v);
CIMGUI_API void ImVector_TextRange_push_front(ImVector_TextRange* self,const TextRange v);
CIMGUI_API void ImVector_CustomRect_push_front(ImVector_CustomRect* self,const CustomRect v);
CIMGUI_API void ImVector_ImDrawChannel_push_front(ImVector_ImDrawChannel* self,const ImDrawChannel v);
CIMGUI_API void ImVector_char_push_front(ImVector_char* self,const char v);
CIMGUI_API void ImVector_ImTextureID_push_front(ImVector_ImTextureID* self,const ImTextureID v);
CIMGUI_API void ImVector_ImDrawVert_push_front(ImVector_ImDrawVert* self,const ImDrawVert v);
CIMGUI_API void ImVector_int_push_front(ImVector_int* self,const int v);
CIMGUI_API void ImVector_Pair_push_front(ImVector_Pair* self,const Pair v);
CIMGUI_API void ImVector_ImFontPtr_push_front(ImVector_ImFontPtr* self,ImFont* const v);
CIMGUI_API void ImVector_ImVec4_push_front(ImVector_ImVec4* self,const ImVec4 v);
CIMGUI_API void ImVector_ImDrawCmd_push_front(ImVector_ImDrawCmd* self,const ImDrawCmd v);
CIMGUI_API void ImVector_ImDrawIdx_push_front(ImVector_ImDrawIdx* self,const ImDrawIdx v);
CIMGUI_API void ImVector_ImVec2_push_front(ImVector_ImVec2* self,const ImVec2 v);
CIMGUI_API float* ImVector_float_erase(ImVector_float* self,float const * it);
CIMGUI_API ImWchar* ImVector_ImWchar_erase(ImVector_ImWchar* self,ImWchar const * it);
CIMGUI_API ImFontConfig* ImVector_ImFontConfig_erase(ImVector_ImFontConfig* self,ImFontConfig const * it);
CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_erase(ImVector_ImFontGlyph* self,ImFontGlyph const * it);
CIMGUI_API TextRange* ImVector_TextRange_erase(ImVector_TextRange* self,TextRange const * it);
CIMGUI_API CustomRect* ImVector_CustomRect_erase(ImVector_CustomRect* self,CustomRect const * it);
CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_erase(ImVector_ImDrawChannel* self,ImDrawChannel const * it);
CIMGUI_API char* ImVector_char_erase(ImVector_char* self,char const * it);
CIMGUI_API ImTextureID* ImVector_ImTextureID_erase(ImVector_ImTextureID* self,ImTextureID const * it);
CIMGUI_API ImDrawVert* ImVector_ImDrawVert_erase(ImVector_ImDrawVert* self,ImDrawVert const * it);
CIMGUI_API int* ImVector_int_erase(ImVector_int* self,int const * it);
CIMGUI_API Pair* ImVector_Pair_erase(ImVector_Pair* self,Pair const * it);
CIMGUI_API ImFont** ImVector_ImFontPtr_erase(ImVector_ImFontPtr* self,ImFont* const * it);
CIMGUI_API ImVec4* ImVector_ImVec4_erase(ImVector_ImVec4* self,ImVec4 const * it);
CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_erase(ImVector_ImDrawCmd* self,ImDrawCmd const * it);
CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_erase(ImVector_ImDrawIdx* self,ImDrawIdx const * it);
CIMGUI_API ImVec2* ImVector_ImVec2_erase(ImVector_ImVec2* self,ImVec2 const * it);
CIMGUI_API float* ImVector_float_eraseTPtr(ImVector_float* self,float const * it,float const * it_last);
CIMGUI_API ImWchar* ImVector_ImWchar_eraseTPtr(ImVector_ImWchar* self,ImWchar const * it,ImWchar const * it_last);
CIMGUI_API ImFontConfig* ImVector_ImFontConfig_eraseTPtr(ImVector_ImFontConfig* self,ImFontConfig const * it,ImFontConfig const * it_last);
CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_eraseTPtr(ImVector_ImFontGlyph* self,ImFontGlyph const * it,ImFontGlyph const * it_last);
CIMGUI_API TextRange* ImVector_TextRange_eraseTPtr(ImVector_TextRange* self,TextRange const * it,TextRange const * it_last);
CIMGUI_API CustomRect* ImVector_CustomRect_eraseTPtr(ImVector_CustomRect* self,CustomRect const * it,CustomRect const * it_last);
CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_eraseTPtr(ImVector_ImDrawChannel* self,ImDrawChannel const * it,ImDrawChannel const * it_last);
CIMGUI_API char* ImVector_char_eraseTPtr(ImVector_char* self,char const * it,char const * it_last);
CIMGUI_API ImTextureID* ImVector_ImTextureID_eraseTPtr(ImVector_ImTextureID* self,ImTextureID const * it,ImTextureID const * it_last);
CIMGUI_API ImDrawVert* ImVector_ImDrawVert_eraseTPtr(ImVector_ImDrawVert* self,ImDrawVert const * it,ImDrawVert const * it_last);
CIMGUI_API int* ImVector_int_eraseTPtr(ImVector_int* self,int const * it,int const * it_last);
CIMGUI_API Pair* ImVector_Pair_eraseTPtr(ImVector_Pair* self,Pair const * it,Pair const * it_last);
CIMGUI_API ImFont** ImVector_ImFontPtr_eraseTPtr(ImVector_ImFontPtr* self,ImFont* const * it,ImFont* const * it_last);
CIMGUI_API ImVec4* ImVector_ImVec4_eraseTPtr(ImVector_ImVec4* self,ImVec4 const * it,ImVec4 const * it_last);
CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_eraseTPtr(ImVector_ImDrawCmd* self,ImDrawCmd const * it,ImDrawCmd const * it_last);
CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_eraseTPtr(ImVector_ImDrawIdx* self,ImDrawIdx const * it,ImDrawIdx const * it_last);
CIMGUI_API ImVec2* ImVector_ImVec2_eraseTPtr(ImVector_ImVec2* self,ImVec2 const * it,ImVec2 const * it_last);
CIMGUI_API float* ImVector_float_erase_unsorted(ImVector_float* self,float const * it);
CIMGUI_API ImWchar* ImVector_ImWchar_erase_unsorted(ImVector_ImWchar* self,ImWchar const * it);
CIMGUI_API ImFontConfig* ImVector_ImFontConfig_erase_unsorted(ImVector_ImFontConfig* self,ImFontConfig const * it);
CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_erase_unsorted(ImVector_ImFontGlyph* self,ImFontGlyph const * it);
CIMGUI_API TextRange* ImVector_TextRange_erase_unsorted(ImVector_TextRange* self,TextRange const * it);
CIMGUI_API CustomRect* ImVector_CustomRect_erase_unsorted(ImVector_CustomRect* self,CustomRect const * it);
CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_erase_unsorted(ImVector_ImDrawChannel* self,ImDrawChannel const * it);
CIMGUI_API char* ImVector_char_erase_unsorted(ImVector_char* self,char const * it);
CIMGUI_API ImTextureID* ImVector_ImTextureID_erase_unsorted(ImVector_ImTextureID* self,ImTextureID const * it);
CIMGUI_API ImDrawVert* ImVector_ImDrawVert_erase_unsorted(ImVector_ImDrawVert* self,ImDrawVert const * it);
CIMGUI_API int* ImVector_int_erase_unsorted(ImVector_int* self,int const * it);
CIMGUI_API Pair* ImVector_Pair_erase_unsorted(ImVector_Pair* self,Pair const * it);
CIMGUI_API ImFont** ImVector_ImFontPtr_erase_unsorted(ImVector_ImFontPtr* self,ImFont* const * it);
CIMGUI_API ImVec4* ImVector_ImVec4_erase_unsorted(ImVector_ImVec4* self,ImVec4 const * it);
CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_erase_unsorted(ImVector_ImDrawCmd* self,ImDrawCmd const * it);
CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_erase_unsorted(ImVector_ImDrawIdx* self,ImDrawIdx const * it);
CIMGUI_API ImVec2* ImVector_ImVec2_erase_unsorted(ImVector_ImVec2* self,ImVec2 const * it);
CIMGUI_API float* ImVector_float_insert(ImVector_float* self,float const * it,const float v);
CIMGUI_API ImWchar* ImVector_ImWchar_insert(ImVector_ImWchar* self,ImWchar const * it,const ImWchar v);
CIMGUI_API ImFontConfig* ImVector_ImFontConfig_insert(ImVector_ImFontConfig* self,ImFontConfig const * it,const ImFontConfig v);
CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_insert(ImVector_ImFontGlyph* self,ImFontGlyph const * it,const ImFontGlyph v);
CIMGUI_API TextRange* ImVector_TextRange_insert(ImVector_TextRange* self,TextRange const * it,const TextRange v);
CIMGUI_API CustomRect* ImVector_CustomRect_insert(ImVector_CustomRect* self,CustomRect const * it,const CustomRect v);
CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_insert(ImVector_ImDrawChannel* self,ImDrawChannel const * it,const ImDrawChannel v);
CIMGUI_API char* ImVector_char_insert(ImVector_char* self,char const * it,const char v);
CIMGUI_API ImTextureID* ImVector_ImTextureID_insert(ImVector_ImTextureID* self,ImTextureID const * it,const ImTextureID v);
CIMGUI_API ImDrawVert* ImVector_ImDrawVert_insert(ImVector_ImDrawVert* self,ImDrawVert const * it,const ImDrawVert v);
CIMGUI_API int* ImVector_int_insert(ImVector_int* self,int const * it,const int v);
CIMGUI_API Pair* ImVector_Pair_insert(ImVector_Pair* self,Pair const * it,const Pair v);
CIMGUI_API ImFont** ImVector_ImFontPtr_insert(ImVector_ImFontPtr* self,ImFont* const * it,ImFont* const v);
CIMGUI_API ImVec4* ImVector_ImVec4_insert(ImVector_ImVec4* self,ImVec4 const * it,const ImVec4 v);
CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_insert(ImVector_ImDrawCmd* self,ImDrawCmd const * it,const ImDrawCmd v);
CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_insert(ImVector_ImDrawIdx* self,ImDrawIdx const * it,const ImDrawIdx v);
CIMGUI_API ImVec2* ImVector_ImVec2_insert(ImVector_ImVec2* self,ImVec2 const * it,const ImVec2 v);
CIMGUI_API bool ImVector_float_contains(const ImVector_float* self,const float v);
CIMGUI_API bool ImVector_ImWchar_contains(const ImVector_ImWchar* self,const ImWchar v);
CIMGUI_API bool ImVector_char_contains(const ImVector_char* self,const char v);
CIMGUI_API bool ImVector_int_contains(const ImVector_int* self,const int v);
CIMGUI_API int ImVector_float_index_from_ptr(const ImVector_float* self,float const * it);
CIMGUI_API int ImVector_ImWchar_index_from_ptr(const ImVector_ImWchar* self,ImWchar const * it);
CIMGUI_API int ImVector_ImFontConfig_index_from_ptr(const ImVector_ImFontConfig* self,ImFontConfig const * it);
CIMGUI_API int ImVector_ImFontGlyph_index_from_ptr(const ImVector_ImFontGlyph* self,ImFontGlyph const * it);
CIMGUI_API int ImVector_TextRange_index_from_ptr(const ImVector_TextRange* self,TextRange const * it);
CIMGUI_API int ImVector_CustomRect_index_from_ptr(const ImVector_CustomRect* self,CustomRect const * it);
CIMGUI_API int ImVector_ImDrawChannel_index_from_ptr(const ImVector_ImDrawChannel* self,ImDrawChannel const * it);
CIMGUI_API int ImVector_char_index_from_ptr(const ImVector_char* self,char const * it);
CIMGUI_API int ImVector_ImTextureID_index_from_ptr(const ImVector_ImTextureID* self,ImTextureID const * it);
CIMGUI_API int ImVector_ImDrawVert_index_from_ptr(const ImVector_ImDrawVert* self,ImDrawVert const * it);
CIMGUI_API int ImVector_int_index_from_ptr(const ImVector_int* self,int const * it);
CIMGUI_API int ImVector_Pair_index_from_ptr(const ImVector_Pair* self,Pair const * it);
CIMGUI_API int ImVector_ImFontPtr_index_from_ptr(const ImVector_ImFontPtr* self,ImFont* const * it);
CIMGUI_API int ImVector_ImVec4_index_from_ptr(const ImVector_ImVec4* self,ImVec4 const * it);
CIMGUI_API int ImVector_ImDrawCmd_index_from_ptr(const ImVector_ImDrawCmd* self,ImDrawCmd const * it);
CIMGUI_API int ImVector_ImDrawIdx_index_from_ptr(const ImVector_ImDrawIdx* self,ImDrawIdx const * it);
CIMGUI_API int ImVector_ImVec2_index_from_ptr(const ImVector_ImVec2* self,ImVec2 const * it);
/////////////////////////hand written functions
@@ -1491,7 +2006,6 @@ CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float *out_h,floa
CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float *out_r,float *out_g,float *out_b);
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create();
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* p);
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p);
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p);
#endif //CIMGUI_INCLUDED

View File

@@ -43,10 +43,7 @@ CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create()
{
return IM_NEW(ImVector<ImWchar>) ();
}
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* p)
{
IM_DELETE(p);
}
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p)
{
IM_PLACEMENT_NEW(p) ImVector<ImWchar>();

View File

@@ -83,7 +83,6 @@ CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float *out_h,floa
CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float *out_r,float *out_g,float *out_b);
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create();
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* p);
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p);
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p);
#endif //CIMGUI_INCLUDED

View File

@@ -1,5 +1,80 @@
local M = {}
local function ToStr(t,dometatables)
local function basicToStr (o)
if type(o) == "number" or type(o)=="boolean" then
return tostring(o)
elseif type(o) == "string" then
return string.format("%q", o)
else
return tostring(o) --"nil"
end
end
local strTG = {}
--local basicToStr= basicSerialize --tostring
if type(t) ~="table" then return basicToStr(t) end
local recG = 0
local nameG="SELF"..recG
local ancest ={}
local function _ToStr(t,strT,rec,name)
if ancest[t] then
strT[#strT + 1]=ancest[t]
return
end
rec = rec + 1
ancest[t]=name
strT[#strT + 1]='{'
local count=0
-------------
--if t.name then strT[#strT + 1]=string.rep("\t",rec).."name:"..tostring(t.name) end
----------------
for k,v in pairs(t) do
count=count+1
strT[#strT + 1]="\n"
local kstr
if type(k) == "table" then
local name2=string.format("%s.KEY%d",name,count)
strT[#strT + 1]=string.rep("\t",rec).."["
local strTK = {}
_ToStr(k,strTK,rec,name2)
kstr=table.concat(strTK)
strT[#strT + 1]=kstr.."]="
else
kstr = basicToStr(k)
strT[#strT + 1]=string.rep("\t",rec).."["..kstr.."]="
end
if type(v) == "table" then
local name2=string.format("%s[%s]",name,kstr)
_ToStr(v,strT,rec,name2)
else
strT[#strT + 1]=basicToStr(v)
end
end
if dometatables then
local mt = getmetatable(t)
if mt then
local namemt = string.format("%s.METATABLE",name)
local strMT = {}
_ToStr(mt,strMT,rec,namemt)
local metastr=table.concat(strMT)
strT[#strT + 1] = "\n"..string.rep("\t",rec).."[METATABLE]="..metastr
end
end
strT[#strT + 1]='}'
rec = rec - 1
return
end
_ToStr(t,strTG,recG,nameG)
return table.concat(strTG)
end
function M.prtable(...)
for i=1, select('#', ...) do
local t = select(i, ...)
print(ToStr(t))
print("\n")
end
end
local function str_split(str, pat)
local t = {}
local fpat = "(.-)" .. pat
@@ -173,7 +248,14 @@ local function name_overloadsAlgo(v)
local maxnum = 0
for i,t in ipairs(v) do
bb[i] = ""
local signature = t.signature:sub(2,-2) -- without parenthesis
--local signature = t.signature:sub(2,-2) -- without parenthesis
--inside parenthesis
local signature = t.signature:match("%b()")
signature = signature:sub(2,-2)
--add const function
if t.signature:match("const$") then
signature = signature .. ",_const"
end
aa[i] = {}
local num = 1
--for typec in t.signature:gmatch(".-([^,%(%s]+)[,%)]") do
@@ -261,8 +343,10 @@ local function parseFunction(self,stname,lineorig,namespace)
if line:match("template") then return end
local ret = line:match("([^%(%)]+[%*%s])%s?~?[_%w]+%b()")
local funcname, args = line:match("(~?[_%w]+)%s*(%b())")
--local funcname, args = line:match("(~?[_%w]+)%s*(%b())")
local funcname, args, extraconst = line:match("(~?[_%w]+)%s*(%b())(.*)")
extraconst = extraconst:match("const")
if not args then
print"not gettint args in"
print(line,lineorig)
@@ -282,16 +366,21 @@ local function parseFunction(self,stname,lineorig,namespace)
--for _,ttype in ipairs(self.templatedTypes) do
--local template = argscsinpars:match(ttype.."%s*<(.+)>")
--TODO several diferent templates
local ttype,template = argscsinpars:match("([^%s,%(%)]+)%s*<(.+)>")
local te=""
if template then
if self.typenames[stname] ~= template then --rule out template typename
te = template:gsub("%s","_")
te = te:gsub("%*","Ptr")
te = "_"..te
self.templates[ttype] = self.templates[ttype] or {}
self.templates[ttype][template] = te
end
end
--end
argscsinpars = argscsinpars:gsub("<([%w_%*]+)>","_"..te) --ImVector
argscsinpars = argscsinpars:gsub("<([%w_%*]+)>",te) --ImVector
local argsArr = {}
local functype_re = "^%s*[%w%s%*]+%(%*[%w_]+%)%([^%(%)]*%)"
@@ -354,6 +443,7 @@ local function parseFunction(self,stname,lineorig,namespace)
signature = signature:gsub(",%s*",",")--space after ,
signature = signature:gsub("([%w_]+)%s[%w_]+(%[%d*%])","%1%2") -- float[2]
signature = signature:gsub("(%(%*)[%w_]+(%)%([^%(%)]*%))","%1%2") --func defs
signature = signature .. (extraconst or "")
local call_args = argscsinpars:gsub("([%w_]+%s[%w_]+)%[%d*%]","%1") --float[2]
call_args = call_args:gsub("%(%*([%w_]+)%)%([^%(%)]*%)"," %1") --func type
@@ -368,7 +458,7 @@ local function parseFunction(self,stname,lineorig,namespace)
end
local cimguiname = self.getCname(stname,funcname)
table.insert(self.funcdefs,{stname=stname,funcname=funcname,args=args,argsc=argscsinpars,signature=signature,cimguiname=cimguiname,call_args=call_args,ret =ret,comment=comment})
table.insert(self.funcdefs,{stname=stname,funcname=funcname,args=args,argsc=argscsinpars,signature=signature,cimguiname=cimguiname,call_args=call_args,ret =ret})
local defsT = self.defsT
defsT[cimguiname] = defsT[cimguiname] or {}
table.insert(defsT[cimguiname],{})
@@ -379,6 +469,7 @@ local function parseFunction(self,stname,lineorig,namespace)
for k,def in args:gmatch('([%w_]+)=([%w_%(%)%s,%*%.%-%+%%"]+)[,%)]') do
defT.defaults[k]=def
end
defT.templated = self.typenames[stname] and true
defT.namespace = namespace
defT.cimguiname = cimguiname
defT.stname = stname
@@ -389,7 +480,7 @@ local function parseFunction(self,stname,lineorig,namespace)
defT.call_args = call_args
defT.isvararg = signature:match("%.%.%.%)$")
defT.location = locat
defT.comment = "" --comment
--defT.comment = "" --comment
defT.argsT = argsArr
if self.get_manuals(defT) then
defT.manual = true
@@ -462,7 +553,7 @@ local function ADDnonUDT(FP)
defT2.retref = nil
defsT[t.cimguiname][#defsT[t.cimguiname] + 1] = defT2
defsT[t.cimguiname][t.signature.."nonUDT"] = defT2
table.insert(newcdefs,{stname=t.stname,funcname=t.funcname,args=args,argsc=argscsinpars,signature=t.signature.."nonUDT",cimguiname=t.cimguiname,call_args=call_args,ret =t.ret,comment=comment})
table.insert(newcdefs,{stname=t.stname,funcname=t.funcname,args=args,argsc=argscsinpars,signature=t.signature.."nonUDT",cimguiname=t.cimguiname,call_args=call_args,ret =t.ret})
--converting to Simple type----------------------------------------------------
local defT3 = {}
--first strings
@@ -483,7 +574,7 @@ local function ADDnonUDT(FP)
defT3.retref = nil
defsT[t.cimguiname][#defsT[t.cimguiname] + 1] = defT3
defsT[t.cimguiname][t.signature.."nonUDT2"] = defT3
table.insert(newcdefs,{stname=t.stname,funcname=t.funcname,args=args,argsc=argscsinpars,signature=t.signature.."nonUDT2",cimguiname=t.cimguiname,call_args=call_args,ret =t.ret,comment=comment})
table.insert(newcdefs,{stname=t.stname,funcname=t.funcname,args=args,argsc=argscsinpars,signature=t.signature.."nonUDT2",cimguiname=t.cimguiname,call_args=call_args,ret =t.ret})
end
end
--end
@@ -511,9 +602,13 @@ local function ADDdestructors(FP)
for j,cons in ipairs(defT) do
cons.constructor = true
end
assert(defT[1].stname==defT[1].funcname)
if(defT[1].stname~=defT[1].funcname) then
print(defT[1].stname, defT[1].funcname)
error"names should be equal"
end
local def = {}
def.stname = defT[1].stname
def.templated = defT[1].templated
def.ret = "void"
def.ov_cimguiname = def.stname.."_destroy"
def.cimguiname = def.ov_cimguiname
@@ -587,6 +682,7 @@ function M.Parser()
par.embeded_structs = {}
par.inerstructs = {}
par.templates = {}
par.typenames = {}
par.typedefs_dict = {}
par.cname_overloads = {}
par.manuals = {}
@@ -612,6 +708,9 @@ function M.Parser()
self:parseItems()
self:parseFunctions()
self:compute_overloads()
self:gen_structs_and_enums()
self:compute_templated()
ADDdestructors(self)
end
function par:parseItems()
--typedefs dictionary
@@ -643,7 +742,8 @@ function M.Parser()
printItems(items)
end
par.parseFunction = parseFunction
--get all function definitions and template structs
function par:parseFunctions()
for i,it in ipairs(itemsarr) do
if it.re_name == "function_re" or it.re_name == "functionD_re" then
@@ -658,8 +758,14 @@ function M.Parser()
end
end
elseif it.re_name == "struct_re" then
--check template struct
local typename = it.item:match("%s*template%s*<%s*typename%s*(%S+)%s*>")
local nsp = it.item:match("%b{}"):sub(2,-2)
local stname = it.item:match("struct%s+(%S+)")
if typename then -- it is a struct template
self.typenames = self.typenames or {}
self.typenames[stname] = typename
end
local nspparr,itemsnsp = parseItems(nsp)
for insp,itnsp in ipairs(nspparr) do
if itnsp.re_name == "function_re" or itnsp.re_name == "functionD_re" then
@@ -723,10 +829,11 @@ function M.Parser()
return table.concat(outtab,""),stname,outtab
end
function par:gen_structs_and_enums()
local outtab = {}
local outtab = {}
local outtabpre = {}
local typedefs_table = {}
self.inerstructs = {}
--first typedefs
for i,it in ipairs(itemsarr) do
if it.re_name == "typedef_re" or it.re_name == "functypedef_re" or it.re_name == "vardef_re" then
@@ -745,7 +852,8 @@ function M.Parser()
table.insert(outtab,it.item)
elseif it.re_name == "struct_re" then
local cleanst,structname = self:clean_struct(it.item)
if structname then
--if not void stname or templated
if structname and not self.typenames[structname] then
table.insert(outtab,cleanst)
table.insert(typedefs_table,"typedef struct "..structname.." "..structname..";\n")
self.typedefs_dict[structname]="struct "..structname
@@ -828,7 +936,8 @@ function M.Parser()
end
elseif it.re_name == "struct_re" then
local cleanst,structname,strtab = self:clean_struct(it.item)
if structname then --not empty struc
--if not void stname or templated
if structname and not self.typenames[structname] then
outtab.structs[structname] = {}
for j=3,#strtab-1 do
self:parse_struct_line(strtab[j],outtab.structs[structname])
@@ -952,9 +1061,113 @@ function M.Parser()
table.insert(strt,string.format("%d overloaded",numoverloaded))
AdjustArguments(self)
ADDnonUDT(self)
ADDdestructors(self)
--ADDdestructors(self)
self.overloadstxt = table.concat(strt,"\n")
end
local function typename_gsub(cad,typename,tname)
local str,n = "",0
if tname:match"%*" then
str,n = cad:gsub("(const%s+)("..typename..")", tname.." %1")
end
if n==0 then
str,n = cad:gsub("(const%s+)("..typename..")(%s*%*)", tname.." %1%3")
end
if n==0 then
str,n = cad:gsub("([^_%w])("..typename..")([^_%w])", "%1"..tname.."%3")
end
if n==0 then
str,n = cad:gsub("([^_%w])("..typename..")$", "%1"..tname)
end
if n==0 then
str,n = cad:gsub("^("..typename..")(%s*%*)", tname.."%2")
end
return str
end
function par:compute_templated()
local defsT = self.defsT
local newcdefs = {}
for numcdef,t in ipairs(self.funcdefs) do
if t.cimguiname then
local cimf = defsT[t.cimguiname]
local defT = cimf[t.signature]
if defT.templated then
local templates = self.templates[defT.stname]
local typename = self.typenames[defT.stname]
for tname,tnamestr in pairs(templates) do
--local tnamestr = typetoStr(tname)
local stname = defT.stname .. "_" .. tnamestr
local cimguiname = t.cimguiname:gsub(defT.stname,stname)
local ov_cimguiname = defT.ov_cimguiname:gsub(defT.stname,stname)
local signature = defT.signature:gsub(typename, tname)
local ret
if defT.ret then
--ret = defT.ret:gsub(typename, tname)
ret = typename_gsub(defT.ret, typename, tname)
end
local args = defT.args:gsub(defT.stname,stname)
args = typename_gsub(args, typename, tname)
local argsT = {}
for i,ar in ipairs(defT.argsT) do
argsT[i] = {}
for k,v in pairs(ar) do
if k=="type" then
v = v:gsub(defT.stname,stname)
v = typename_gsub(v, typename, tname)
end
argsT[i][k]=v
end
end
-----------reconstruct args
--if(#argsT==0 and not defT.constructor) then M.prtable(defT) end
--if is const function make self const
if #argsT>0 and signature:match"const$" then
argsT[1].type = "const "..argsT[1].type
end
args = "("
for i=1,#argsT-1 do
local ar = argsT[i]
args = args .. ar.type .. " " ..ar.name .. ","
end
local ar = argsT[#argsT]
if ar then args = args .. ar.type .. " " ..ar.name .. ")"
else args = args .. ")" end
args = args:gsub("&","")
------------------------------
defTnew = {}
defTnew.cimguiname = cimguiname
defTnew.ov_cimguiname = ov_cimguiname
defTnew.signature = signature
defTnew.ret = ret
defTnew.retref = defT.retref
defTnew.templatedgen = true
defTnew.call_args = defT.call_args
defTnew.stname = stname
local funcname = defT.funcname
if funcname == defT.stname then --is constructor
funcname = stname
end
defTnew.funcname = funcname
defTnew.args = args
defTnew.argsT = argsT
defTnew.defaults = {}
--print(cimguiname,ov_cimguiname, signature , ret)
defsT[cimguiname] = defsT[cimguiname] or {}
defsT[cimguiname][#defsT[cimguiname] + 1] = defTnew
defsT[cimguiname][signature] = defTnew
table.insert(newcdefs,{stname=stname,funcname=t.funcname,args=args,argsc=argscsinpars,signature=signature,cimguiname=cimguiname,call_args=call_args,ret =t.ret})
end
end -- templated
end --cimguiname
end
for i,v in ipairs(newcdefs) do
table.insert(self.funcdefs,v)
end
end
return par
end

View File

@@ -10,13 +10,13 @@
:: impl_definitions.lua for implementation function definitions
:: set your PATH if necessary for LuaJIT or Lua5.1 or luajit with: (for example)
:: set PATH=%PATH%;C:\luaGL;C:\mingw32\bin;
set PATH=%PATH%;C:\luaGL;C:\mingw32\bin;
:: set PATH=%PATH%;C:\luaGL;C:\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\mingw32\bin;
:: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin;
::process files
:: arg[1] compiler name gcc, clang, cl or nocompiler
:: arg[2..n] name of implementations to generate
luajit ./generator.lua clang glfw opengl3 opengl2 sdl
luajit ./generator.lua gcc glfw opengl3 opengl2 sdl
::leave console open
cmd /k

View File

@@ -602,7 +602,7 @@ local function func_parser()
and not line:match(functype_re)
then
--if line:match(functype_re) then print("ft",line) end
if stname~="ImVector"
if stname~="ImVectorNO"
--and stname~="GlyphRangesBuilder" and stname~="CustomRect" and stname~="TextRange" and stname~="Pair"
and not line:match("operator") then
@@ -993,7 +993,7 @@ local function gen_structs_and_enums_table(cdefs)
end
if line=="" or line:match("^{") then
break
elseif structnames[#structnames] ~="ImVector" then --avoid ImVector
elseif structnames[#structnames] ~="ImVectorNO" then --avoid ImVector
--local functype_re = "^%s*[%w%s%*]+(%(%*)[%w_]+(%)%([^%(%)]*%))"
local functype_re = "^%s*[%w%s%*]+%(%*[%w_]+%)%([^%(%)]*%)"
local functype_reex = "^(%s*[%w%s%*]+%(%*)([%w_]+)(%)%([^%(%)]*%))"
@@ -1111,7 +1111,7 @@ local function gen_structs_and_enums(cdefs,templates)
local structbegin = line:match(struct_re)
if structbegin then
structnames[#structnames + 1] = structbegin
if #structnames < 2 and structbegin~= "ImVector" then --not inner and not ImVector
if #structnames < 2 and structbegin~= "ImVectorNO" then --not inner and not ImVector
table.insert(outtab,linecom.."\n")
break
end

View File

@@ -230,12 +230,14 @@ local function func_header_generate(FP)
table.insert(outtab,"#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS\n")
for _,t in ipairs(FP.funcdefs) do
if t.cimguiname then
local cimf = FP.defsT[t.cimguiname]
local def = cimf[t.signature]
assert(def,t.signature..t.cimguiname)
local manual = FP.get_manuals(def)
if not manual then
if not manual and not def.templated then
local addcoment = def.comment or ""
local empty = def.args:match("^%(%)") --no args
if def.constructor then
@@ -244,6 +246,7 @@ local function func_header_generate(FP)
elseif def.destructor then
table.insert(outtab,"CIMGUI_API void "..def.ov_cimguiname..def.args..";"..addcoment.."\n")
else --not constructor
if def.stname == "" then --ImGui namespace or top level
table.insert(outtab,"CIMGUI_API "..def.ret.." ".. def.ov_cimguiname ..(empty and "(void)" or def.args)..";"..addcoment.."\n")
else
@@ -260,6 +263,8 @@ local function func_header_generate(FP)
cfuncsstr = cfuncsstr:gsub("\n+","\n") --several empty lines to one empty line
return cfuncsstr
end
local function ImGui_f_implementation(outtab,def)
local ptret = def.retref and "&" or ""
table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..def.args.."\n")
@@ -334,7 +339,7 @@ local function func_implementation(FP)
local def = cimf[t.signature]
assert(def)
local manual = FP.get_manuals(def)
if not manual then
if not manual and not def.templated then
if def.constructor then
assert(def.stname ~= "","constructor without struct")
local empty = def.args:match("^%(%)") --no args
@@ -439,11 +444,34 @@ local function generate_templates(code,templates)
end
--generate cimgui.cpp cimgui.h
local function cimgui_generation(parser)
cpp2ffi.prtable(parser.templates)
cpp2ffi.prtable(parser.typenames)
-- clean ImVector:contains() for not applicable types
local clean_f = {}
for k,v in pairs(parser.defsT) do
if k:match"ImVector" and k:match"contains" then
--cpp2ffi.prtable(k,v)
local stname = v[1].stname
if not(stname:match"float" or stname:match"int" or stname:match"char") then
parser.defsT[k] = nil
--delete also from funcdefs
for i,t in ipairs(parser.funcdefs) do
if t.cimguiname == k then
table.remove(parser.funcdefs, i)
break
end
end
end
end
end
--------------------------------------------------
local hstrfile = read_data"./cimgui_template.h"
local outpre,outpost = parser:gen_structs_and_enums()
--parser.templates get completely defined here
--cpp2ffi.prtable(parser.templates)
local outtab = {}
generate_templates(outtab,parser.templates)
local cstructsstr = outpre..table.concat(outtab,"")..outpost
@@ -516,7 +544,7 @@ end
pipe:close()
parser1:do_parse()
--table.sort(parser1.funcdefs, function(a,b) return a.cimguiname < b.cimguiname end)
--parser1:dump_alltypes()
--parser1:printItems()
@@ -530,6 +558,10 @@ save_data("./output/definitions.lua",serializeTableF(parser1.defsT))
----------save struct and enums lua table in structs_and_enums.lua for using in bindings
local structs_and_enums_table = parser1:gen_structs_and_enums_table()
--correct Pair union member
structs_and_enums_table["structs"]["Pair"][2]["name"] = ""
structs_and_enums_table["structs"]["Pair"][2]["type"] = structs_and_enums_table["structs"]["Pair"][2]["type"] .. "}"
-----------------------
save_data("./output/structs_and_enums.lua",serializeTableF(structs_and_enums_table))
save_data("./output/typedefs_dict.lua",serializeTableF(parser1.typedefs_dict))

File diff suppressed because it is too large Load Diff

View File

@@ -1,5 +1,5 @@
//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui
//based on imgui.h file version "1.67" from Dear ImGui https://github.com/ocornut/imgui
//based on imgui.h file version "1.68" from Dear ImGui https://github.com/ocornut/imgui
#ifndef CIMGUI_INCLUDED
#define CIMGUI_INCLUDED
#include <stdio.h>
@@ -43,7 +43,6 @@ typedef struct ImColor_Simple { ImVec4_Simple Value;} ImColor_Simple;
#ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS
typedef struct CustomRect CustomRect;
typedef unsigned short ImDrawIdx;;
typedef struct Pair Pair;
typedef struct TextRange TextRange;
typedef struct ImVec4 ImVec4;
@@ -71,6 +70,7 @@ typedef struct ImDrawList ImDrawList;
typedef struct ImDrawData ImDrawData;
typedef struct ImDrawCmd ImDrawCmd;
typedef struct ImDrawChannel ImDrawChannel;
struct ImDrawChannel;
struct ImDrawCmd;
struct ImDrawData;
@@ -128,6 +128,26 @@ typedef signed int ImS32;
typedef unsigned int ImU32;
typedef int64_t ImS64;
typedef uint64_t ImU64;
typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* cmd);
typedef unsigned short ImDrawIdx;typedef struct ImVector{int Size;int Capacity;void* Data;} ImVector;
typedef struct ImVector_float {int Size;int Capacity;float* Data;} ImVector_float;
typedef struct ImVector_ImWchar {int Size;int Capacity;ImWchar* Data;} ImVector_ImWchar;
typedef struct ImVector_ImFontConfig {int Size;int Capacity;ImFontConfig* Data;} ImVector_ImFontConfig;
typedef struct ImVector_ImFontGlyph {int Size;int Capacity;ImFontGlyph* Data;} ImVector_ImFontGlyph;
typedef struct ImVector_TextRange {int Size;int Capacity;TextRange* Data;} ImVector_TextRange;
typedef struct ImVector_CustomRect {int Size;int Capacity;CustomRect* Data;} ImVector_CustomRect;
typedef struct ImVector_ImDrawChannel {int Size;int Capacity;ImDrawChannel* Data;} ImVector_ImDrawChannel;
typedef struct ImVector_char {int Size;int Capacity;char* Data;} ImVector_char;
typedef struct ImVector_ImTextureID {int Size;int Capacity;ImTextureID* Data;} ImVector_ImTextureID;
typedef struct ImVector_ImDrawVert {int Size;int Capacity;ImDrawVert* Data;} ImVector_ImDrawVert;
typedef struct ImVector_int {int Size;int Capacity;int* Data;} ImVector_int;
typedef struct ImVector_Pair {int Size;int Capacity;Pair* Data;} ImVector_Pair;
typedef struct ImVector_ImFontPtr {int Size;int Capacity;ImFont** Data;} ImVector_ImFontPtr;
typedef struct ImVector_ImVec4 {int Size;int Capacity;ImVec4* Data;} ImVector_ImVec4;
typedef struct ImVector_ImDrawCmd {int Size;int Capacity;ImDrawCmd* Data;} ImVector_ImDrawCmd;
typedef struct ImVector_ImDrawIdx {int Size;int Capacity;ImDrawIdx* Data;} ImVector_ImDrawIdx;
typedef struct ImVector_ImVec2 {int Size;int Capacity;ImVec2* Data;} ImVector_ImVec2;
struct ImVec2
{
float x, y;
@@ -235,8 +255,8 @@ enum ImGuiTabBarFlags_
ImGuiTabBarFlags_None = 0,
ImGuiTabBarFlags_Reorderable = 1 << 0,
ImGuiTabBarFlags_AutoSelectNewTabs = 1 << 1,
ImGuiTabBarFlags_NoCloseWithMiddleMouseButton = 1 << 2,
ImGuiTabBarFlags_NoTabListPopupButton = 1 << 3,
ImGuiTabBarFlags_TabListPopupButton = 1 << 2,
ImGuiTabBarFlags_NoCloseWithMiddleMouseButton = 1 << 3,
ImGuiTabBarFlags_NoTabListScrollingButtons = 1 << 4,
ImGuiTabBarFlags_NoTooltip = 1 << 5,
ImGuiTabBarFlags_FittingPolicyResizeDown = 1 << 6,
@@ -452,6 +472,7 @@ enum ImGuiStyleVar_
ImGuiStyleVar_GrabRounding,
ImGuiStyleVar_TabRounding,
ImGuiStyleVar_ButtonTextAlign,
ImGuiStyleVar_SelectableTextAlign,
ImGuiStyleVar_COUNT
};
enum ImGuiColorEditFlags_
@@ -502,24 +523,6 @@ enum ImGuiCond_
ImGuiCond_FirstUseEver = 1 << 2,
ImGuiCond_Appearing = 1 << 3
};
typedef struct ImVector{int Size;int Capacity;void* Data;} ImVector;
typedef struct ImVector_float {int Size;int Capacity;float* Data;} ImVector_float;
typedef struct ImVector_ImWchar {int Size;int Capacity;ImWchar* Data;} ImVector_ImWchar;
typedef struct ImVector_ImFontConfig {int Size;int Capacity;ImFontConfig* Data;} ImVector_ImFontConfig;
typedef struct ImVector_ImFontGlyph {int Size;int Capacity;ImFontGlyph* Data;} ImVector_ImFontGlyph;
typedef struct ImVector_TextRange {int Size;int Capacity;TextRange* Data;} ImVector_TextRange;
typedef struct ImVector_CustomRect {int Size;int Capacity;CustomRect* Data;} ImVector_CustomRect;
typedef struct ImVector_ImDrawChannel {int Size;int Capacity;ImDrawChannel* Data;} ImVector_ImDrawChannel;
typedef struct ImVector_char {int Size;int Capacity;char* Data;} ImVector_char;
typedef struct ImVector_ImTextureID {int Size;int Capacity;ImTextureID* Data;} ImVector_ImTextureID;
typedef struct ImVector_ImDrawVert {int Size;int Capacity;ImDrawVert* Data;} ImVector_ImDrawVert;
typedef struct ImVector_int {int Size;int Capacity;int* Data;} ImVector_int;
typedef struct ImVector_Pair {int Size;int Capacity;Pair* Data;} ImVector_Pair;
typedef struct ImVector_ImFontPtr {int Size;int Capacity;ImFont** Data;} ImVector_ImFontPtr;
typedef struct ImVector_ImVec4 {int Size;int Capacity;ImVec4* Data;} ImVector_ImVec4;
typedef struct ImVector_ImDrawCmd {int Size;int Capacity;ImDrawCmd* Data;} ImVector_ImDrawCmd;
typedef struct ImVector_ImDrawIdx {int Size;int Capacity;ImDrawIdx* Data;} ImVector_ImDrawIdx;
typedef struct ImVector_ImVec2 {int Size;int Capacity;ImVec2* Data;} ImVector_ImVec2;
struct ImGuiStyle
{
float Alpha;
@@ -547,6 +550,7 @@ struct ImGuiStyle
float TabRounding;
float TabBorderSize;
ImVec2 ButtonTextAlign;
ImVec2 SelectableTextAlign;
ImVec2 DisplayWindowPadding;
ImVec2 DisplaySafeAreaPadding;
float MouseCursorScale;
@@ -576,8 +580,6 @@ struct ImGuiIO
bool FontAllowUserScaling;
ImFont* FontDefault;
ImVec2 DisplayFramebufferScale;
ImVec2 DisplayVisibleMin;
ImVec2 DisplayVisibleMax;
bool MouseDrawCursor;
bool ConfigMacOSXBehaviors;
bool ConfigInputTextCursorBlink;
@@ -696,7 +698,6 @@ struct ImColor
{
ImVec4 Value;
};
typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* cmd);
struct ImDrawCmd
{
unsigned int ElemCount;
@@ -761,6 +762,7 @@ struct ImDrawData
int TotalVtxCount;
ImVec2 DisplayPos;
ImVec2 DisplaySize;
ImVec2 FramebufferScale;
};
struct ImFontConfig
{
@@ -820,21 +822,31 @@ struct ImFontAtlas
};
struct ImFont
{
float FontSize;
float Scale;
ImVec2 DisplayOffset;
ImVector_ImFontGlyph Glyphs;
ImVector_float IndexAdvanceX;
ImVector_ImWchar IndexLookup;
const ImFontGlyph* FallbackGlyph;
float FallbackAdvanceX;
ImWchar FallbackChar;
short ConfigDataCount;
ImFontConfig* ConfigData;
float FontSize;
ImVector_ImWchar IndexLookup;
ImVector_ImFontGlyph Glyphs;
const ImFontGlyph* FallbackGlyph;
ImVec2 DisplayOffset;
ImFontAtlas* ContainerAtlas;
const ImFontConfig* ConfigData;
short ConfigDataCount;
ImWchar FallbackChar;
float Scale;
float Ascent, Descent;
bool DirtyLookupTables;
int MetricsTotalSurface;
bool DirtyLookupTables;
};
struct TextRange
{
const char* b;
const char* e;
};
struct Pair
{
ImGuiID key;
union { int val_i; float val_f; void* val_p; };
};
struct CustomRect
{
@@ -844,18 +856,7 @@ struct ImFont
float GlyphAdvanceX;
ImVec2 GlyphOffset;
ImFont* Font;
};
struct TextRange
{
const char* b;
const char* e;
};
struct Pair
{
ImGuiID key;
union { int val_i; float val_f; void* val_p; };
};
};
#else
struct GLFWwindow;
struct SDL_Window;
@@ -888,8 +889,23 @@ inline ImColor_Simple ImColorToSimple(ImColor col)
typedef ImFontAtlas::CustomRect CustomRect;
typedef ImGuiTextFilter::TextRange TextRange;
typedef ImGuiStorage::Pair Pair;
typedef ImVector<TextRange> ImVector_TextRange;
typedef ImVector<float> ImVector_float;
typedef ImVector<ImWchar> ImVector_ImWchar;
typedef ImVector<ImFontConfig> ImVector_ImFontConfig;
typedef ImVector<ImFontGlyph> ImVector_ImFontGlyph;
typedef ImVector<TextRange> ImVector_TextRange;
typedef ImVector<CustomRect> ImVector_CustomRect;
typedef ImVector<ImDrawChannel> ImVector_ImDrawChannel;
typedef ImVector<char> ImVector_char;
typedef ImVector<ImTextureID> ImVector_ImTextureID;
typedef ImVector<ImDrawVert> ImVector_ImDrawVert;
typedef ImVector<int> ImVector_int;
typedef ImVector<Pair> ImVector_Pair;
typedef ImVector<ImFont*> ImVector_ImFontPtr;
typedef ImVector<ImVec4> ImVector_ImVec4;
typedef ImVector<ImDrawCmd> ImVector_ImDrawCmd;
typedef ImVector<ImDrawIdx> ImVector_ImDrawIdx;
typedef ImVector<ImVec2> ImVector_ImVec2;
#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS
CIMGUI_API ImVec2* ImVec2_ImVec2(void);
CIMGUI_API void ImVec2_destroy(ImVec2* self);
@@ -1183,6 +1199,7 @@ CIMGUI_API bool igIsItemFocused(void);
CIMGUI_API bool igIsItemClicked(int mouse_button);
CIMGUI_API bool igIsItemVisible(void);
CIMGUI_API bool igIsItemEdited(void);
CIMGUI_API bool igIsItemActivated(void);
CIMGUI_API bool igIsItemDeactivated(void);
CIMGUI_API bool igIsItemDeactivatedAfterEdit(void);
CIMGUI_API bool igIsAnyItemHovered(void);
@@ -1281,6 +1298,7 @@ CIMGUI_API bool ImGuiTextBuffer_empty(ImGuiTextBuffer* self);
CIMGUI_API void ImGuiTextBuffer_clear(ImGuiTextBuffer* self);
CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity);
CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self);
CIMGUI_API void ImGuiTextBuffer_append(ImGuiTextBuffer* self,const char* str,const char* str_end);
CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,va_list args);
CIMGUI_API Pair* Pair_PairInt(ImGuiID _key,int _val_i);
CIMGUI_API void Pair_destroy(Pair* self);
@@ -1373,7 +1391,7 @@ CIMGUI_API ImDrawData* ImDrawData_ImDrawData(void);
CIMGUI_API void ImDrawData_destroy(ImDrawData* self);
CIMGUI_API void ImDrawData_Clear(ImDrawData* self);
CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self);
CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 sc);
CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 fb_scale);
CIMGUI_API ImFontConfig* ImFontConfig_ImFontConfig(void);
CIMGUI_API void ImFontConfig_destroy(ImFontConfig* self);
CIMGUI_API ImFontGlyphRangesBuilder* ImFontGlyphRangesBuilder_ImFontGlyphRangesBuilder(void);
@@ -1418,11 +1436,8 @@ CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const CustomRect*
CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]);
CIMGUI_API ImFont* ImFont_ImFont(void);
CIMGUI_API void ImFont_destroy(ImFont* self);
CIMGUI_API void ImFont_ClearOutputData(ImFont* self);
CIMGUI_API void ImFont_BuildLookupTable(ImFont* self);
CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c);
CIMGUI_API const ImFontGlyph* ImFont_FindGlyphNoFallback(ImFont* self,ImWchar c);
CIMGUI_API void ImFont_SetFallbackChar(ImFont* self,ImWchar c);
CIMGUI_API float ImFont_GetCharAdvance(ImFont* self,ImWchar c);
CIMGUI_API bool ImFont_IsLoaded(ImFont* self);
CIMGUI_API const char* ImFont_GetDebugName(ImFont* self);
@@ -1430,9 +1445,12 @@ CIMGUI_API ImVec2 ImFont_CalcTextSizeA(ImFont* self,float size,float max_width,f
CIMGUI_API const char* ImFont_CalcWordWrapPositionA(ImFont* self,float scale,const char* text,const char* text_end,float wrap_width);
CIMGUI_API void ImFont_RenderChar(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,ImWchar c);
CIMGUI_API void ImFont_RenderText(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,const ImVec4 clip_rect,const char* text_begin,const char* text_end,float wrap_width,bool cpu_fine_clip);
CIMGUI_API void ImFont_BuildLookupTable(ImFont* self);
CIMGUI_API void ImFont_ClearOutputData(ImFont* self);
CIMGUI_API void ImFont_GrowIndex(ImFont* self,int new_size);
CIMGUI_API void ImFont_AddGlyph(ImFont* self,ImWchar c,float x0,float y0,float x1,float y1,float u0,float v0,float u1,float v1,float advance_x);
CIMGUI_API void ImFont_AddRemapChar(ImFont* self,ImWchar dst,ImWchar src,bool overwrite_dst);
CIMGUI_API void ImFont_SetFallbackChar(ImFont* self,ImWchar c);
CIMGUI_API void igGetWindowPos_nonUDT(ImVec2 *pOut);
CIMGUI_API ImVec2_Simple igGetWindowPos_nonUDT2(void);
CIMGUI_API void igGetWindowSize_nonUDT(ImVec2 *pOut);
@@ -1477,6 +1495,503 @@ CIMGUI_API void ImDrawList_GetClipRectMax_nonUDT(ImVec2 *pOut,ImDrawList* self);
CIMGUI_API ImVec2_Simple ImDrawList_GetClipRectMax_nonUDT2(ImDrawList* self);
CIMGUI_API void ImFont_CalcTextSizeA_nonUDT(ImVec2 *pOut,ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining);
CIMGUI_API ImVec2_Simple ImFont_CalcTextSizeA_nonUDT2(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining);
CIMGUI_API ImVector_float* ImVector_float_ImVector_float(void);
CIMGUI_API void ImVector_float_destroy(ImVector_float* self);
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_ImVector_ImWchar(void);
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self);
CIMGUI_API ImVector_ImFontConfig* ImVector_ImFontConfig_ImVector_ImFontConfig(void);
CIMGUI_API void ImVector_ImFontConfig_destroy(ImVector_ImFontConfig* self);
CIMGUI_API ImVector_ImFontGlyph* ImVector_ImFontGlyph_ImVector_ImFontGlyph(void);
CIMGUI_API void ImVector_ImFontGlyph_destroy(ImVector_ImFontGlyph* self);
CIMGUI_API ImVector_TextRange* ImVector_TextRange_ImVector_TextRange(void);
CIMGUI_API void ImVector_TextRange_destroy(ImVector_TextRange* self);
CIMGUI_API ImVector_CustomRect* ImVector_CustomRect_ImVector_CustomRect(void);
CIMGUI_API void ImVector_CustomRect_destroy(ImVector_CustomRect* self);
CIMGUI_API ImVector_ImDrawChannel* ImVector_ImDrawChannel_ImVector_ImDrawChannel(void);
CIMGUI_API void ImVector_ImDrawChannel_destroy(ImVector_ImDrawChannel* self);
CIMGUI_API ImVector_char* ImVector_char_ImVector_char(void);
CIMGUI_API void ImVector_char_destroy(ImVector_char* self);
CIMGUI_API ImVector_ImTextureID* ImVector_ImTextureID_ImVector_ImTextureID(void);
CIMGUI_API void ImVector_ImTextureID_destroy(ImVector_ImTextureID* self);
CIMGUI_API ImVector_ImDrawVert* ImVector_ImDrawVert_ImVector_ImDrawVert(void);
CIMGUI_API void ImVector_ImDrawVert_destroy(ImVector_ImDrawVert* self);
CIMGUI_API ImVector_int* ImVector_int_ImVector_int(void);
CIMGUI_API void ImVector_int_destroy(ImVector_int* self);
CIMGUI_API ImVector_Pair* ImVector_Pair_ImVector_Pair(void);
CIMGUI_API void ImVector_Pair_destroy(ImVector_Pair* self);
CIMGUI_API ImVector_ImFontPtr* ImVector_ImFontPtr_ImVector_ImFontPtr(void);
CIMGUI_API void ImVector_ImFontPtr_destroy(ImVector_ImFontPtr* self);
CIMGUI_API ImVector_ImVec4* ImVector_ImVec4_ImVector_ImVec4(void);
CIMGUI_API void ImVector_ImVec4_destroy(ImVector_ImVec4* self);
CIMGUI_API ImVector_ImDrawCmd* ImVector_ImDrawCmd_ImVector_ImDrawCmd(void);
CIMGUI_API void ImVector_ImDrawCmd_destroy(ImVector_ImDrawCmd* self);
CIMGUI_API ImVector_ImDrawIdx* ImVector_ImDrawIdx_ImVector_ImDrawIdx(void);
CIMGUI_API void ImVector_ImDrawIdx_destroy(ImVector_ImDrawIdx* self);
CIMGUI_API ImVector_ImVec2* ImVector_ImVec2_ImVector_ImVec2(void);
CIMGUI_API void ImVector_ImVec2_destroy(ImVector_ImVec2* self);
CIMGUI_API ImVector_float* ImVector_float_ImVector_floatVector(const ImVector_float src);
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_ImVector_ImWcharVector(const ImVector_ImWchar src);
CIMGUI_API ImVector_ImFontConfig* ImVector_ImFontConfig_ImVector_ImFontConfigVector(const ImVector_ImFontConfig src);
CIMGUI_API ImVector_ImFontGlyph* ImVector_ImFontGlyph_ImVector_ImFontGlyphVector(const ImVector_ImFontGlyph src);
CIMGUI_API ImVector_TextRange* ImVector_TextRange_ImVector_TextRangeVector(const ImVector_TextRange src);
CIMGUI_API ImVector_CustomRect* ImVector_CustomRect_ImVector_CustomRectVector(const ImVector_CustomRect src);
CIMGUI_API ImVector_ImDrawChannel* ImVector_ImDrawChannel_ImVector_ImDrawChannelVector(const ImVector_ImDrawChannel src);
CIMGUI_API ImVector_char* ImVector_char_ImVector_charVector(const ImVector_char src);
CIMGUI_API ImVector_ImTextureID* ImVector_ImTextureID_ImVector_ImTextureIDVector(const ImVector_ImTextureID src);
CIMGUI_API ImVector_ImDrawVert* ImVector_ImDrawVert_ImVector_ImDrawVertVector(const ImVector_ImDrawVert src);
CIMGUI_API ImVector_int* ImVector_int_ImVector_intVector(const ImVector_int src);
CIMGUI_API ImVector_Pair* ImVector_Pair_ImVector_PairVector(const ImVector_Pair src);
CIMGUI_API ImVector_ImFontPtr* ImVector_ImFontPtr_ImVector_ImFontPtrVector(const ImVector_ImFontPtr src);
CIMGUI_API ImVector_ImVec4* ImVector_ImVec4_ImVector_ImVec4Vector(const ImVector_ImVec4 src);
CIMGUI_API ImVector_ImDrawCmd* ImVector_ImDrawCmd_ImVector_ImDrawCmdVector(const ImVector_ImDrawCmd src);
CIMGUI_API ImVector_ImDrawIdx* ImVector_ImDrawIdx_ImVector_ImDrawIdxVector(const ImVector_ImDrawIdx src);
CIMGUI_API ImVector_ImVec2* ImVector_ImVec2_ImVector_ImVec2Vector(const ImVector_ImVec2 src);
CIMGUI_API bool ImVector_float_empty(const ImVector_float* self);
CIMGUI_API bool ImVector_ImWchar_empty(const ImVector_ImWchar* self);
CIMGUI_API bool ImVector_ImFontConfig_empty(const ImVector_ImFontConfig* self);
CIMGUI_API bool ImVector_ImFontGlyph_empty(const ImVector_ImFontGlyph* self);
CIMGUI_API bool ImVector_TextRange_empty(const ImVector_TextRange* self);
CIMGUI_API bool ImVector_CustomRect_empty(const ImVector_CustomRect* self);
CIMGUI_API bool ImVector_ImDrawChannel_empty(const ImVector_ImDrawChannel* self);
CIMGUI_API bool ImVector_char_empty(const ImVector_char* self);
CIMGUI_API bool ImVector_ImTextureID_empty(const ImVector_ImTextureID* self);
CIMGUI_API bool ImVector_ImDrawVert_empty(const ImVector_ImDrawVert* self);
CIMGUI_API bool ImVector_int_empty(const ImVector_int* self);
CIMGUI_API bool ImVector_Pair_empty(const ImVector_Pair* self);
CIMGUI_API bool ImVector_ImFontPtr_empty(const ImVector_ImFontPtr* self);
CIMGUI_API bool ImVector_ImVec4_empty(const ImVector_ImVec4* self);
CIMGUI_API bool ImVector_ImDrawCmd_empty(const ImVector_ImDrawCmd* self);
CIMGUI_API bool ImVector_ImDrawIdx_empty(const ImVector_ImDrawIdx* self);
CIMGUI_API bool ImVector_ImVec2_empty(const ImVector_ImVec2* self);
CIMGUI_API int ImVector_float_size(const ImVector_float* self);
CIMGUI_API int ImVector_ImWchar_size(const ImVector_ImWchar* self);
CIMGUI_API int ImVector_ImFontConfig_size(const ImVector_ImFontConfig* self);
CIMGUI_API int ImVector_ImFontGlyph_size(const ImVector_ImFontGlyph* self);
CIMGUI_API int ImVector_TextRange_size(const ImVector_TextRange* self);
CIMGUI_API int ImVector_CustomRect_size(const ImVector_CustomRect* self);
CIMGUI_API int ImVector_ImDrawChannel_size(const ImVector_ImDrawChannel* self);
CIMGUI_API int ImVector_char_size(const ImVector_char* self);
CIMGUI_API int ImVector_ImTextureID_size(const ImVector_ImTextureID* self);
CIMGUI_API int ImVector_ImDrawVert_size(const ImVector_ImDrawVert* self);
CIMGUI_API int ImVector_int_size(const ImVector_int* self);
CIMGUI_API int ImVector_Pair_size(const ImVector_Pair* self);
CIMGUI_API int ImVector_ImFontPtr_size(const ImVector_ImFontPtr* self);
CIMGUI_API int ImVector_ImVec4_size(const ImVector_ImVec4* self);
CIMGUI_API int ImVector_ImDrawCmd_size(const ImVector_ImDrawCmd* self);
CIMGUI_API int ImVector_ImDrawIdx_size(const ImVector_ImDrawIdx* self);
CIMGUI_API int ImVector_ImVec2_size(const ImVector_ImVec2* self);
CIMGUI_API int ImVector_float_size_in_bytes(const ImVector_float* self);
CIMGUI_API int ImVector_ImWchar_size_in_bytes(const ImVector_ImWchar* self);
CIMGUI_API int ImVector_ImFontConfig_size_in_bytes(const ImVector_ImFontConfig* self);
CIMGUI_API int ImVector_ImFontGlyph_size_in_bytes(const ImVector_ImFontGlyph* self);
CIMGUI_API int ImVector_TextRange_size_in_bytes(const ImVector_TextRange* self);
CIMGUI_API int ImVector_CustomRect_size_in_bytes(const ImVector_CustomRect* self);
CIMGUI_API int ImVector_ImDrawChannel_size_in_bytes(const ImVector_ImDrawChannel* self);
CIMGUI_API int ImVector_char_size_in_bytes(const ImVector_char* self);
CIMGUI_API int ImVector_ImTextureID_size_in_bytes(const ImVector_ImTextureID* self);
CIMGUI_API int ImVector_ImDrawVert_size_in_bytes(const ImVector_ImDrawVert* self);
CIMGUI_API int ImVector_int_size_in_bytes(const ImVector_int* self);
CIMGUI_API int ImVector_Pair_size_in_bytes(const ImVector_Pair* self);
CIMGUI_API int ImVector_ImFontPtr_size_in_bytes(const ImVector_ImFontPtr* self);
CIMGUI_API int ImVector_ImVec4_size_in_bytes(const ImVector_ImVec4* self);
CIMGUI_API int ImVector_ImDrawCmd_size_in_bytes(const ImVector_ImDrawCmd* self);
CIMGUI_API int ImVector_ImDrawIdx_size_in_bytes(const ImVector_ImDrawIdx* self);
CIMGUI_API int ImVector_ImVec2_size_in_bytes(const ImVector_ImVec2* self);
CIMGUI_API int ImVector_float_capacity(const ImVector_float* self);
CIMGUI_API int ImVector_ImWchar_capacity(const ImVector_ImWchar* self);
CIMGUI_API int ImVector_ImFontConfig_capacity(const ImVector_ImFontConfig* self);
CIMGUI_API int ImVector_ImFontGlyph_capacity(const ImVector_ImFontGlyph* self);
CIMGUI_API int ImVector_TextRange_capacity(const ImVector_TextRange* self);
CIMGUI_API int ImVector_CustomRect_capacity(const ImVector_CustomRect* self);
CIMGUI_API int ImVector_ImDrawChannel_capacity(const ImVector_ImDrawChannel* self);
CIMGUI_API int ImVector_char_capacity(const ImVector_char* self);
CIMGUI_API int ImVector_ImTextureID_capacity(const ImVector_ImTextureID* self);
CIMGUI_API int ImVector_ImDrawVert_capacity(const ImVector_ImDrawVert* self);
CIMGUI_API int ImVector_int_capacity(const ImVector_int* self);
CIMGUI_API int ImVector_Pair_capacity(const ImVector_Pair* self);
CIMGUI_API int ImVector_ImFontPtr_capacity(const ImVector_ImFontPtr* self);
CIMGUI_API int ImVector_ImVec4_capacity(const ImVector_ImVec4* self);
CIMGUI_API int ImVector_ImDrawCmd_capacity(const ImVector_ImDrawCmd* self);
CIMGUI_API int ImVector_ImDrawIdx_capacity(const ImVector_ImDrawIdx* self);
CIMGUI_API int ImVector_ImVec2_capacity(const ImVector_ImVec2* self);
CIMGUI_API void ImVector_float_clear(ImVector_float* self);
CIMGUI_API void ImVector_ImWchar_clear(ImVector_ImWchar* self);
CIMGUI_API void ImVector_ImFontConfig_clear(ImVector_ImFontConfig* self);
CIMGUI_API void ImVector_ImFontGlyph_clear(ImVector_ImFontGlyph* self);
CIMGUI_API void ImVector_TextRange_clear(ImVector_TextRange* self);
CIMGUI_API void ImVector_CustomRect_clear(ImVector_CustomRect* self);
CIMGUI_API void ImVector_ImDrawChannel_clear(ImVector_ImDrawChannel* self);
CIMGUI_API void ImVector_char_clear(ImVector_char* self);
CIMGUI_API void ImVector_ImTextureID_clear(ImVector_ImTextureID* self);
CIMGUI_API void ImVector_ImDrawVert_clear(ImVector_ImDrawVert* self);
CIMGUI_API void ImVector_int_clear(ImVector_int* self);
CIMGUI_API void ImVector_Pair_clear(ImVector_Pair* self);
CIMGUI_API void ImVector_ImFontPtr_clear(ImVector_ImFontPtr* self);
CIMGUI_API void ImVector_ImVec4_clear(ImVector_ImVec4* self);
CIMGUI_API void ImVector_ImDrawCmd_clear(ImVector_ImDrawCmd* self);
CIMGUI_API void ImVector_ImDrawIdx_clear(ImVector_ImDrawIdx* self);
CIMGUI_API void ImVector_ImVec2_clear(ImVector_ImVec2* self);
CIMGUI_API float* ImVector_float_begin(ImVector_float* self);
CIMGUI_API ImWchar* ImVector_ImWchar_begin(ImVector_ImWchar* self);
CIMGUI_API ImFontConfig* ImVector_ImFontConfig_begin(ImVector_ImFontConfig* self);
CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_begin(ImVector_ImFontGlyph* self);
CIMGUI_API TextRange* ImVector_TextRange_begin(ImVector_TextRange* self);
CIMGUI_API CustomRect* ImVector_CustomRect_begin(ImVector_CustomRect* self);
CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_begin(ImVector_ImDrawChannel* self);
CIMGUI_API char* ImVector_char_begin(ImVector_char* self);
CIMGUI_API ImTextureID* ImVector_ImTextureID_begin(ImVector_ImTextureID* self);
CIMGUI_API ImDrawVert* ImVector_ImDrawVert_begin(ImVector_ImDrawVert* self);
CIMGUI_API int* ImVector_int_begin(ImVector_int* self);
CIMGUI_API Pair* ImVector_Pair_begin(ImVector_Pair* self);
CIMGUI_API ImFont** ImVector_ImFontPtr_begin(ImVector_ImFontPtr* self);
CIMGUI_API ImVec4* ImVector_ImVec4_begin(ImVector_ImVec4* self);
CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_begin(ImVector_ImDrawCmd* self);
CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_begin(ImVector_ImDrawIdx* self);
CIMGUI_API ImVec2* ImVector_ImVec2_begin(ImVector_ImVec2* self);
CIMGUI_API float const * ImVector_float_begin_const(const ImVector_float* self);
CIMGUI_API ImWchar const * ImVector_ImWchar_begin_const(const ImVector_ImWchar* self);
CIMGUI_API ImFontConfig const * ImVector_ImFontConfig_begin_const(const ImVector_ImFontConfig* self);
CIMGUI_API ImFontGlyph const * ImVector_ImFontGlyph_begin_const(const ImVector_ImFontGlyph* self);
CIMGUI_API TextRange const * ImVector_TextRange_begin_const(const ImVector_TextRange* self);
CIMGUI_API CustomRect const * ImVector_CustomRect_begin_const(const ImVector_CustomRect* self);
CIMGUI_API ImDrawChannel const * ImVector_ImDrawChannel_begin_const(const ImVector_ImDrawChannel* self);
CIMGUI_API char const * ImVector_char_begin_const(const ImVector_char* self);
CIMGUI_API ImTextureID const * ImVector_ImTextureID_begin_const(const ImVector_ImTextureID* self);
CIMGUI_API ImDrawVert const * ImVector_ImDrawVert_begin_const(const ImVector_ImDrawVert* self);
CIMGUI_API int const * ImVector_int_begin_const(const ImVector_int* self);
CIMGUI_API Pair const * ImVector_Pair_begin_const(const ImVector_Pair* self);
CIMGUI_API ImFont* const * ImVector_ImFontPtr_begin_const(const ImVector_ImFontPtr* self);
CIMGUI_API ImVec4 const * ImVector_ImVec4_begin_const(const ImVector_ImVec4* self);
CIMGUI_API ImDrawCmd const * ImVector_ImDrawCmd_begin_const(const ImVector_ImDrawCmd* self);
CIMGUI_API ImDrawIdx const * ImVector_ImDrawIdx_begin_const(const ImVector_ImDrawIdx* self);
CIMGUI_API ImVec2 const * ImVector_ImVec2_begin_const(const ImVector_ImVec2* self);
CIMGUI_API float* ImVector_float_end(ImVector_float* self);
CIMGUI_API ImWchar* ImVector_ImWchar_end(ImVector_ImWchar* self);
CIMGUI_API ImFontConfig* ImVector_ImFontConfig_end(ImVector_ImFontConfig* self);
CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_end(ImVector_ImFontGlyph* self);
CIMGUI_API TextRange* ImVector_TextRange_end(ImVector_TextRange* self);
CIMGUI_API CustomRect* ImVector_CustomRect_end(ImVector_CustomRect* self);
CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_end(ImVector_ImDrawChannel* self);
CIMGUI_API char* ImVector_char_end(ImVector_char* self);
CIMGUI_API ImTextureID* ImVector_ImTextureID_end(ImVector_ImTextureID* self);
CIMGUI_API ImDrawVert* ImVector_ImDrawVert_end(ImVector_ImDrawVert* self);
CIMGUI_API int* ImVector_int_end(ImVector_int* self);
CIMGUI_API Pair* ImVector_Pair_end(ImVector_Pair* self);
CIMGUI_API ImFont** ImVector_ImFontPtr_end(ImVector_ImFontPtr* self);
CIMGUI_API ImVec4* ImVector_ImVec4_end(ImVector_ImVec4* self);
CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_end(ImVector_ImDrawCmd* self);
CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_end(ImVector_ImDrawIdx* self);
CIMGUI_API ImVec2* ImVector_ImVec2_end(ImVector_ImVec2* self);
CIMGUI_API float const * ImVector_float_end_const(const ImVector_float* self);
CIMGUI_API ImWchar const * ImVector_ImWchar_end_const(const ImVector_ImWchar* self);
CIMGUI_API ImFontConfig const * ImVector_ImFontConfig_end_const(const ImVector_ImFontConfig* self);
CIMGUI_API ImFontGlyph const * ImVector_ImFontGlyph_end_const(const ImVector_ImFontGlyph* self);
CIMGUI_API TextRange const * ImVector_TextRange_end_const(const ImVector_TextRange* self);
CIMGUI_API CustomRect const * ImVector_CustomRect_end_const(const ImVector_CustomRect* self);
CIMGUI_API ImDrawChannel const * ImVector_ImDrawChannel_end_const(const ImVector_ImDrawChannel* self);
CIMGUI_API char const * ImVector_char_end_const(const ImVector_char* self);
CIMGUI_API ImTextureID const * ImVector_ImTextureID_end_const(const ImVector_ImTextureID* self);
CIMGUI_API ImDrawVert const * ImVector_ImDrawVert_end_const(const ImVector_ImDrawVert* self);
CIMGUI_API int const * ImVector_int_end_const(const ImVector_int* self);
CIMGUI_API Pair const * ImVector_Pair_end_const(const ImVector_Pair* self);
CIMGUI_API ImFont* const * ImVector_ImFontPtr_end_const(const ImVector_ImFontPtr* self);
CIMGUI_API ImVec4 const * ImVector_ImVec4_end_const(const ImVector_ImVec4* self);
CIMGUI_API ImDrawCmd const * ImVector_ImDrawCmd_end_const(const ImVector_ImDrawCmd* self);
CIMGUI_API ImDrawIdx const * ImVector_ImDrawIdx_end_const(const ImVector_ImDrawIdx* self);
CIMGUI_API ImVec2 const * ImVector_ImVec2_end_const(const ImVector_ImVec2* self);
CIMGUI_API float* ImVector_float_front(ImVector_float* self);
CIMGUI_API ImWchar* ImVector_ImWchar_front(ImVector_ImWchar* self);
CIMGUI_API ImFontConfig* ImVector_ImFontConfig_front(ImVector_ImFontConfig* self);
CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_front(ImVector_ImFontGlyph* self);
CIMGUI_API TextRange* ImVector_TextRange_front(ImVector_TextRange* self);
CIMGUI_API CustomRect* ImVector_CustomRect_front(ImVector_CustomRect* self);
CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_front(ImVector_ImDrawChannel* self);
CIMGUI_API char* ImVector_char_front(ImVector_char* self);
CIMGUI_API ImTextureID* ImVector_ImTextureID_front(ImVector_ImTextureID* self);
CIMGUI_API ImDrawVert* ImVector_ImDrawVert_front(ImVector_ImDrawVert* self);
CIMGUI_API int* ImVector_int_front(ImVector_int* self);
CIMGUI_API Pair* ImVector_Pair_front(ImVector_Pair* self);
CIMGUI_API ImFont** ImVector_ImFontPtr_front(ImVector_ImFontPtr* self);
CIMGUI_API ImVec4* ImVector_ImVec4_front(ImVector_ImVec4* self);
CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_front(ImVector_ImDrawCmd* self);
CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_front(ImVector_ImDrawIdx* self);
CIMGUI_API ImVec2* ImVector_ImVec2_front(ImVector_ImVec2* self);
CIMGUI_API float const * ImVector_float_front_const(const ImVector_float* self);
CIMGUI_API ImWchar const * ImVector_ImWchar_front_const(const ImVector_ImWchar* self);
CIMGUI_API ImFontConfig const * ImVector_ImFontConfig_front_const(const ImVector_ImFontConfig* self);
CIMGUI_API ImFontGlyph const * ImVector_ImFontGlyph_front_const(const ImVector_ImFontGlyph* self);
CIMGUI_API TextRange const * ImVector_TextRange_front_const(const ImVector_TextRange* self);
CIMGUI_API CustomRect const * ImVector_CustomRect_front_const(const ImVector_CustomRect* self);
CIMGUI_API ImDrawChannel const * ImVector_ImDrawChannel_front_const(const ImVector_ImDrawChannel* self);
CIMGUI_API char const * ImVector_char_front_const(const ImVector_char* self);
CIMGUI_API ImTextureID const * ImVector_ImTextureID_front_const(const ImVector_ImTextureID* self);
CIMGUI_API ImDrawVert const * ImVector_ImDrawVert_front_const(const ImVector_ImDrawVert* self);
CIMGUI_API int const * ImVector_int_front_const(const ImVector_int* self);
CIMGUI_API Pair const * ImVector_Pair_front_const(const ImVector_Pair* self);
CIMGUI_API ImFont* const * ImVector_ImFontPtr_front_const(const ImVector_ImFontPtr* self);
CIMGUI_API ImVec4 const * ImVector_ImVec4_front_const(const ImVector_ImVec4* self);
CIMGUI_API ImDrawCmd const * ImVector_ImDrawCmd_front_const(const ImVector_ImDrawCmd* self);
CIMGUI_API ImDrawIdx const * ImVector_ImDrawIdx_front_const(const ImVector_ImDrawIdx* self);
CIMGUI_API ImVec2 const * ImVector_ImVec2_front_const(const ImVector_ImVec2* self);
CIMGUI_API float* ImVector_float_back(ImVector_float* self);
CIMGUI_API ImWchar* ImVector_ImWchar_back(ImVector_ImWchar* self);
CIMGUI_API ImFontConfig* ImVector_ImFontConfig_back(ImVector_ImFontConfig* self);
CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_back(ImVector_ImFontGlyph* self);
CIMGUI_API TextRange* ImVector_TextRange_back(ImVector_TextRange* self);
CIMGUI_API CustomRect* ImVector_CustomRect_back(ImVector_CustomRect* self);
CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_back(ImVector_ImDrawChannel* self);
CIMGUI_API char* ImVector_char_back(ImVector_char* self);
CIMGUI_API ImTextureID* ImVector_ImTextureID_back(ImVector_ImTextureID* self);
CIMGUI_API ImDrawVert* ImVector_ImDrawVert_back(ImVector_ImDrawVert* self);
CIMGUI_API int* ImVector_int_back(ImVector_int* self);
CIMGUI_API Pair* ImVector_Pair_back(ImVector_Pair* self);
CIMGUI_API ImFont** ImVector_ImFontPtr_back(ImVector_ImFontPtr* self);
CIMGUI_API ImVec4* ImVector_ImVec4_back(ImVector_ImVec4* self);
CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_back(ImVector_ImDrawCmd* self);
CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_back(ImVector_ImDrawIdx* self);
CIMGUI_API ImVec2* ImVector_ImVec2_back(ImVector_ImVec2* self);
CIMGUI_API float const * ImVector_float_back_const(const ImVector_float* self);
CIMGUI_API ImWchar const * ImVector_ImWchar_back_const(const ImVector_ImWchar* self);
CIMGUI_API ImFontConfig const * ImVector_ImFontConfig_back_const(const ImVector_ImFontConfig* self);
CIMGUI_API ImFontGlyph const * ImVector_ImFontGlyph_back_const(const ImVector_ImFontGlyph* self);
CIMGUI_API TextRange const * ImVector_TextRange_back_const(const ImVector_TextRange* self);
CIMGUI_API CustomRect const * ImVector_CustomRect_back_const(const ImVector_CustomRect* self);
CIMGUI_API ImDrawChannel const * ImVector_ImDrawChannel_back_const(const ImVector_ImDrawChannel* self);
CIMGUI_API char const * ImVector_char_back_const(const ImVector_char* self);
CIMGUI_API ImTextureID const * ImVector_ImTextureID_back_const(const ImVector_ImTextureID* self);
CIMGUI_API ImDrawVert const * ImVector_ImDrawVert_back_const(const ImVector_ImDrawVert* self);
CIMGUI_API int const * ImVector_int_back_const(const ImVector_int* self);
CIMGUI_API Pair const * ImVector_Pair_back_const(const ImVector_Pair* self);
CIMGUI_API ImFont* const * ImVector_ImFontPtr_back_const(const ImVector_ImFontPtr* self);
CIMGUI_API ImVec4 const * ImVector_ImVec4_back_const(const ImVector_ImVec4* self);
CIMGUI_API ImDrawCmd const * ImVector_ImDrawCmd_back_const(const ImVector_ImDrawCmd* self);
CIMGUI_API ImDrawIdx const * ImVector_ImDrawIdx_back_const(const ImVector_ImDrawIdx* self);
CIMGUI_API ImVec2 const * ImVector_ImVec2_back_const(const ImVector_ImVec2* self);
CIMGUI_API void ImVector_float_swap(ImVector_float* self,ImVector_float rhs);
CIMGUI_API void ImVector_ImWchar_swap(ImVector_ImWchar* self,ImVector_ImWchar rhs);
CIMGUI_API void ImVector_ImFontConfig_swap(ImVector_ImFontConfig* self,ImVector_ImFontConfig rhs);
CIMGUI_API void ImVector_ImFontGlyph_swap(ImVector_ImFontGlyph* self,ImVector_ImFontGlyph rhs);
CIMGUI_API void ImVector_TextRange_swap(ImVector_TextRange* self,ImVector_TextRange rhs);
CIMGUI_API void ImVector_CustomRect_swap(ImVector_CustomRect* self,ImVector_CustomRect rhs);
CIMGUI_API void ImVector_ImDrawChannel_swap(ImVector_ImDrawChannel* self,ImVector_ImDrawChannel rhs);
CIMGUI_API void ImVector_char_swap(ImVector_char* self,ImVector_char rhs);
CIMGUI_API void ImVector_ImTextureID_swap(ImVector_ImTextureID* self,ImVector_ImTextureID rhs);
CIMGUI_API void ImVector_ImDrawVert_swap(ImVector_ImDrawVert* self,ImVector_ImDrawVert rhs);
CIMGUI_API void ImVector_int_swap(ImVector_int* self,ImVector_int rhs);
CIMGUI_API void ImVector_Pair_swap(ImVector_Pair* self,ImVector_Pair rhs);
CIMGUI_API void ImVector_ImFontPtr_swap(ImVector_ImFontPtr* self,ImVector_ImFontPtr rhs);
CIMGUI_API void ImVector_ImVec4_swap(ImVector_ImVec4* self,ImVector_ImVec4 rhs);
CIMGUI_API void ImVector_ImDrawCmd_swap(ImVector_ImDrawCmd* self,ImVector_ImDrawCmd rhs);
CIMGUI_API void ImVector_ImDrawIdx_swap(ImVector_ImDrawIdx* self,ImVector_ImDrawIdx rhs);
CIMGUI_API void ImVector_ImVec2_swap(ImVector_ImVec2* self,ImVector_ImVec2 rhs);
CIMGUI_API int ImVector_float__grow_capacity(const ImVector_float* self,int sz);
CIMGUI_API int ImVector_ImWchar__grow_capacity(const ImVector_ImWchar* self,int sz);
CIMGUI_API int ImVector_ImFontConfig__grow_capacity(const ImVector_ImFontConfig* self,int sz);
CIMGUI_API int ImVector_ImFontGlyph__grow_capacity(const ImVector_ImFontGlyph* self,int sz);
CIMGUI_API int ImVector_TextRange__grow_capacity(const ImVector_TextRange* self,int sz);
CIMGUI_API int ImVector_CustomRect__grow_capacity(const ImVector_CustomRect* self,int sz);
CIMGUI_API int ImVector_ImDrawChannel__grow_capacity(const ImVector_ImDrawChannel* self,int sz);
CIMGUI_API int ImVector_char__grow_capacity(const ImVector_char* self,int sz);
CIMGUI_API int ImVector_ImTextureID__grow_capacity(const ImVector_ImTextureID* self,int sz);
CIMGUI_API int ImVector_ImDrawVert__grow_capacity(const ImVector_ImDrawVert* self,int sz);
CIMGUI_API int ImVector_int__grow_capacity(const ImVector_int* self,int sz);
CIMGUI_API int ImVector_Pair__grow_capacity(const ImVector_Pair* self,int sz);
CIMGUI_API int ImVector_ImFontPtr__grow_capacity(const ImVector_ImFontPtr* self,int sz);
CIMGUI_API int ImVector_ImVec4__grow_capacity(const ImVector_ImVec4* self,int sz);
CIMGUI_API int ImVector_ImDrawCmd__grow_capacity(const ImVector_ImDrawCmd* self,int sz);
CIMGUI_API int ImVector_ImDrawIdx__grow_capacity(const ImVector_ImDrawIdx* self,int sz);
CIMGUI_API int ImVector_ImVec2__grow_capacity(const ImVector_ImVec2* self,int sz);
CIMGUI_API void ImVector_float_resize(ImVector_float* self,int new_size);
CIMGUI_API void ImVector_ImWchar_resize(ImVector_ImWchar* self,int new_size);
CIMGUI_API void ImVector_ImFontConfig_resize(ImVector_ImFontConfig* self,int new_size);
CIMGUI_API void ImVector_ImFontGlyph_resize(ImVector_ImFontGlyph* self,int new_size);
CIMGUI_API void ImVector_TextRange_resize(ImVector_TextRange* self,int new_size);
CIMGUI_API void ImVector_CustomRect_resize(ImVector_CustomRect* self,int new_size);
CIMGUI_API void ImVector_ImDrawChannel_resize(ImVector_ImDrawChannel* self,int new_size);
CIMGUI_API void ImVector_char_resize(ImVector_char* self,int new_size);
CIMGUI_API void ImVector_ImTextureID_resize(ImVector_ImTextureID* self,int new_size);
CIMGUI_API void ImVector_ImDrawVert_resize(ImVector_ImDrawVert* self,int new_size);
CIMGUI_API void ImVector_int_resize(ImVector_int* self,int new_size);
CIMGUI_API void ImVector_Pair_resize(ImVector_Pair* self,int new_size);
CIMGUI_API void ImVector_ImFontPtr_resize(ImVector_ImFontPtr* self,int new_size);
CIMGUI_API void ImVector_ImVec4_resize(ImVector_ImVec4* self,int new_size);
CIMGUI_API void ImVector_ImDrawCmd_resize(ImVector_ImDrawCmd* self,int new_size);
CIMGUI_API void ImVector_ImDrawIdx_resize(ImVector_ImDrawIdx* self,int new_size);
CIMGUI_API void ImVector_ImVec2_resize(ImVector_ImVec2* self,int new_size);
CIMGUI_API void ImVector_float_resizeT(ImVector_float* self,int new_size,const float v);
CIMGUI_API void ImVector_ImWchar_resizeT(ImVector_ImWchar* self,int new_size,const ImWchar v);
CIMGUI_API void ImVector_ImFontConfig_resizeT(ImVector_ImFontConfig* self,int new_size,const ImFontConfig v);
CIMGUI_API void ImVector_ImFontGlyph_resizeT(ImVector_ImFontGlyph* self,int new_size,const ImFontGlyph v);
CIMGUI_API void ImVector_TextRange_resizeT(ImVector_TextRange* self,int new_size,const TextRange v);
CIMGUI_API void ImVector_CustomRect_resizeT(ImVector_CustomRect* self,int new_size,const CustomRect v);
CIMGUI_API void ImVector_ImDrawChannel_resizeT(ImVector_ImDrawChannel* self,int new_size,const ImDrawChannel v);
CIMGUI_API void ImVector_char_resizeT(ImVector_char* self,int new_size,const char v);
CIMGUI_API void ImVector_ImTextureID_resizeT(ImVector_ImTextureID* self,int new_size,const ImTextureID v);
CIMGUI_API void ImVector_ImDrawVert_resizeT(ImVector_ImDrawVert* self,int new_size,const ImDrawVert v);
CIMGUI_API void ImVector_int_resizeT(ImVector_int* self,int new_size,const int v);
CIMGUI_API void ImVector_Pair_resizeT(ImVector_Pair* self,int new_size,const Pair v);
CIMGUI_API void ImVector_ImFontPtr_resizeT(ImVector_ImFontPtr* self,int new_size,ImFont* const v);
CIMGUI_API void ImVector_ImVec4_resizeT(ImVector_ImVec4* self,int new_size,const ImVec4 v);
CIMGUI_API void ImVector_ImDrawCmd_resizeT(ImVector_ImDrawCmd* self,int new_size,const ImDrawCmd v);
CIMGUI_API void ImVector_ImDrawIdx_resizeT(ImVector_ImDrawIdx* self,int new_size,const ImDrawIdx v);
CIMGUI_API void ImVector_ImVec2_resizeT(ImVector_ImVec2* self,int new_size,const ImVec2 v);
CIMGUI_API void ImVector_float_reserve(ImVector_float* self,int new_capacity);
CIMGUI_API void ImVector_ImWchar_reserve(ImVector_ImWchar* self,int new_capacity);
CIMGUI_API void ImVector_ImFontConfig_reserve(ImVector_ImFontConfig* self,int new_capacity);
CIMGUI_API void ImVector_ImFontGlyph_reserve(ImVector_ImFontGlyph* self,int new_capacity);
CIMGUI_API void ImVector_TextRange_reserve(ImVector_TextRange* self,int new_capacity);
CIMGUI_API void ImVector_CustomRect_reserve(ImVector_CustomRect* self,int new_capacity);
CIMGUI_API void ImVector_ImDrawChannel_reserve(ImVector_ImDrawChannel* self,int new_capacity);
CIMGUI_API void ImVector_char_reserve(ImVector_char* self,int new_capacity);
CIMGUI_API void ImVector_ImTextureID_reserve(ImVector_ImTextureID* self,int new_capacity);
CIMGUI_API void ImVector_ImDrawVert_reserve(ImVector_ImDrawVert* self,int new_capacity);
CIMGUI_API void ImVector_int_reserve(ImVector_int* self,int new_capacity);
CIMGUI_API void ImVector_Pair_reserve(ImVector_Pair* self,int new_capacity);
CIMGUI_API void ImVector_ImFontPtr_reserve(ImVector_ImFontPtr* self,int new_capacity);
CIMGUI_API void ImVector_ImVec4_reserve(ImVector_ImVec4* self,int new_capacity);
CIMGUI_API void ImVector_ImDrawCmd_reserve(ImVector_ImDrawCmd* self,int new_capacity);
CIMGUI_API void ImVector_ImDrawIdx_reserve(ImVector_ImDrawIdx* self,int new_capacity);
CIMGUI_API void ImVector_ImVec2_reserve(ImVector_ImVec2* self,int new_capacity);
CIMGUI_API void ImVector_float_push_back(ImVector_float* self,const float v);
CIMGUI_API void ImVector_ImWchar_push_back(ImVector_ImWchar* self,const ImWchar v);
CIMGUI_API void ImVector_ImFontConfig_push_back(ImVector_ImFontConfig* self,const ImFontConfig v);
CIMGUI_API void ImVector_ImFontGlyph_push_back(ImVector_ImFontGlyph* self,const ImFontGlyph v);
CIMGUI_API void ImVector_TextRange_push_back(ImVector_TextRange* self,const TextRange v);
CIMGUI_API void ImVector_CustomRect_push_back(ImVector_CustomRect* self,const CustomRect v);
CIMGUI_API void ImVector_ImDrawChannel_push_back(ImVector_ImDrawChannel* self,const ImDrawChannel v);
CIMGUI_API void ImVector_char_push_back(ImVector_char* self,const char v);
CIMGUI_API void ImVector_ImTextureID_push_back(ImVector_ImTextureID* self,const ImTextureID v);
CIMGUI_API void ImVector_ImDrawVert_push_back(ImVector_ImDrawVert* self,const ImDrawVert v);
CIMGUI_API void ImVector_int_push_back(ImVector_int* self,const int v);
CIMGUI_API void ImVector_Pair_push_back(ImVector_Pair* self,const Pair v);
CIMGUI_API void ImVector_ImFontPtr_push_back(ImVector_ImFontPtr* self,ImFont* const v);
CIMGUI_API void ImVector_ImVec4_push_back(ImVector_ImVec4* self,const ImVec4 v);
CIMGUI_API void ImVector_ImDrawCmd_push_back(ImVector_ImDrawCmd* self,const ImDrawCmd v);
CIMGUI_API void ImVector_ImDrawIdx_push_back(ImVector_ImDrawIdx* self,const ImDrawIdx v);
CIMGUI_API void ImVector_ImVec2_push_back(ImVector_ImVec2* self,const ImVec2 v);
CIMGUI_API void ImVector_float_pop_back(ImVector_float* self);
CIMGUI_API void ImVector_ImWchar_pop_back(ImVector_ImWchar* self);
CIMGUI_API void ImVector_ImFontConfig_pop_back(ImVector_ImFontConfig* self);
CIMGUI_API void ImVector_ImFontGlyph_pop_back(ImVector_ImFontGlyph* self);
CIMGUI_API void ImVector_TextRange_pop_back(ImVector_TextRange* self);
CIMGUI_API void ImVector_CustomRect_pop_back(ImVector_CustomRect* self);
CIMGUI_API void ImVector_ImDrawChannel_pop_back(ImVector_ImDrawChannel* self);
CIMGUI_API void ImVector_char_pop_back(ImVector_char* self);
CIMGUI_API void ImVector_ImTextureID_pop_back(ImVector_ImTextureID* self);
CIMGUI_API void ImVector_ImDrawVert_pop_back(ImVector_ImDrawVert* self);
CIMGUI_API void ImVector_int_pop_back(ImVector_int* self);
CIMGUI_API void ImVector_Pair_pop_back(ImVector_Pair* self);
CIMGUI_API void ImVector_ImFontPtr_pop_back(ImVector_ImFontPtr* self);
CIMGUI_API void ImVector_ImVec4_pop_back(ImVector_ImVec4* self);
CIMGUI_API void ImVector_ImDrawCmd_pop_back(ImVector_ImDrawCmd* self);
CIMGUI_API void ImVector_ImDrawIdx_pop_back(ImVector_ImDrawIdx* self);
CIMGUI_API void ImVector_ImVec2_pop_back(ImVector_ImVec2* self);
CIMGUI_API void ImVector_float_push_front(ImVector_float* self,const float v);
CIMGUI_API void ImVector_ImWchar_push_front(ImVector_ImWchar* self,const ImWchar v);
CIMGUI_API void ImVector_ImFontConfig_push_front(ImVector_ImFontConfig* self,const ImFontConfig v);
CIMGUI_API void ImVector_ImFontGlyph_push_front(ImVector_ImFontGlyph* self,const ImFontGlyph v);
CIMGUI_API void ImVector_TextRange_push_front(ImVector_TextRange* self,const TextRange v);
CIMGUI_API void ImVector_CustomRect_push_front(ImVector_CustomRect* self,const CustomRect v);
CIMGUI_API void ImVector_ImDrawChannel_push_front(ImVector_ImDrawChannel* self,const ImDrawChannel v);
CIMGUI_API void ImVector_char_push_front(ImVector_char* self,const char v);
CIMGUI_API void ImVector_ImTextureID_push_front(ImVector_ImTextureID* self,const ImTextureID v);
CIMGUI_API void ImVector_ImDrawVert_push_front(ImVector_ImDrawVert* self,const ImDrawVert v);
CIMGUI_API void ImVector_int_push_front(ImVector_int* self,const int v);
CIMGUI_API void ImVector_Pair_push_front(ImVector_Pair* self,const Pair v);
CIMGUI_API void ImVector_ImFontPtr_push_front(ImVector_ImFontPtr* self,ImFont* const v);
CIMGUI_API void ImVector_ImVec4_push_front(ImVector_ImVec4* self,const ImVec4 v);
CIMGUI_API void ImVector_ImDrawCmd_push_front(ImVector_ImDrawCmd* self,const ImDrawCmd v);
CIMGUI_API void ImVector_ImDrawIdx_push_front(ImVector_ImDrawIdx* self,const ImDrawIdx v);
CIMGUI_API void ImVector_ImVec2_push_front(ImVector_ImVec2* self,const ImVec2 v);
CIMGUI_API float* ImVector_float_erase(ImVector_float* self,float const * it);
CIMGUI_API ImWchar* ImVector_ImWchar_erase(ImVector_ImWchar* self,ImWchar const * it);
CIMGUI_API ImFontConfig* ImVector_ImFontConfig_erase(ImVector_ImFontConfig* self,ImFontConfig const * it);
CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_erase(ImVector_ImFontGlyph* self,ImFontGlyph const * it);
CIMGUI_API TextRange* ImVector_TextRange_erase(ImVector_TextRange* self,TextRange const * it);
CIMGUI_API CustomRect* ImVector_CustomRect_erase(ImVector_CustomRect* self,CustomRect const * it);
CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_erase(ImVector_ImDrawChannel* self,ImDrawChannel const * it);
CIMGUI_API char* ImVector_char_erase(ImVector_char* self,char const * it);
CIMGUI_API ImTextureID* ImVector_ImTextureID_erase(ImVector_ImTextureID* self,ImTextureID const * it);
CIMGUI_API ImDrawVert* ImVector_ImDrawVert_erase(ImVector_ImDrawVert* self,ImDrawVert const * it);
CIMGUI_API int* ImVector_int_erase(ImVector_int* self,int const * it);
CIMGUI_API Pair* ImVector_Pair_erase(ImVector_Pair* self,Pair const * it);
CIMGUI_API ImFont** ImVector_ImFontPtr_erase(ImVector_ImFontPtr* self,ImFont* const * it);
CIMGUI_API ImVec4* ImVector_ImVec4_erase(ImVector_ImVec4* self,ImVec4 const * it);
CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_erase(ImVector_ImDrawCmd* self,ImDrawCmd const * it);
CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_erase(ImVector_ImDrawIdx* self,ImDrawIdx const * it);
CIMGUI_API ImVec2* ImVector_ImVec2_erase(ImVector_ImVec2* self,ImVec2 const * it);
CIMGUI_API float* ImVector_float_eraseTPtr(ImVector_float* self,float const * it,float const * it_last);
CIMGUI_API ImWchar* ImVector_ImWchar_eraseTPtr(ImVector_ImWchar* self,ImWchar const * it,ImWchar const * it_last);
CIMGUI_API ImFontConfig* ImVector_ImFontConfig_eraseTPtr(ImVector_ImFontConfig* self,ImFontConfig const * it,ImFontConfig const * it_last);
CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_eraseTPtr(ImVector_ImFontGlyph* self,ImFontGlyph const * it,ImFontGlyph const * it_last);
CIMGUI_API TextRange* ImVector_TextRange_eraseTPtr(ImVector_TextRange* self,TextRange const * it,TextRange const * it_last);
CIMGUI_API CustomRect* ImVector_CustomRect_eraseTPtr(ImVector_CustomRect* self,CustomRect const * it,CustomRect const * it_last);
CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_eraseTPtr(ImVector_ImDrawChannel* self,ImDrawChannel const * it,ImDrawChannel const * it_last);
CIMGUI_API char* ImVector_char_eraseTPtr(ImVector_char* self,char const * it,char const * it_last);
CIMGUI_API ImTextureID* ImVector_ImTextureID_eraseTPtr(ImVector_ImTextureID* self,ImTextureID const * it,ImTextureID const * it_last);
CIMGUI_API ImDrawVert* ImVector_ImDrawVert_eraseTPtr(ImVector_ImDrawVert* self,ImDrawVert const * it,ImDrawVert const * it_last);
CIMGUI_API int* ImVector_int_eraseTPtr(ImVector_int* self,int const * it,int const * it_last);
CIMGUI_API Pair* ImVector_Pair_eraseTPtr(ImVector_Pair* self,Pair const * it,Pair const * it_last);
CIMGUI_API ImFont** ImVector_ImFontPtr_eraseTPtr(ImVector_ImFontPtr* self,ImFont* const * it,ImFont* const * it_last);
CIMGUI_API ImVec4* ImVector_ImVec4_eraseTPtr(ImVector_ImVec4* self,ImVec4 const * it,ImVec4 const * it_last);
CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_eraseTPtr(ImVector_ImDrawCmd* self,ImDrawCmd const * it,ImDrawCmd const * it_last);
CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_eraseTPtr(ImVector_ImDrawIdx* self,ImDrawIdx const * it,ImDrawIdx const * it_last);
CIMGUI_API ImVec2* ImVector_ImVec2_eraseTPtr(ImVector_ImVec2* self,ImVec2 const * it,ImVec2 const * it_last);
CIMGUI_API float* ImVector_float_erase_unsorted(ImVector_float* self,float const * it);
CIMGUI_API ImWchar* ImVector_ImWchar_erase_unsorted(ImVector_ImWchar* self,ImWchar const * it);
CIMGUI_API ImFontConfig* ImVector_ImFontConfig_erase_unsorted(ImVector_ImFontConfig* self,ImFontConfig const * it);
CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_erase_unsorted(ImVector_ImFontGlyph* self,ImFontGlyph const * it);
CIMGUI_API TextRange* ImVector_TextRange_erase_unsorted(ImVector_TextRange* self,TextRange const * it);
CIMGUI_API CustomRect* ImVector_CustomRect_erase_unsorted(ImVector_CustomRect* self,CustomRect const * it);
CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_erase_unsorted(ImVector_ImDrawChannel* self,ImDrawChannel const * it);
CIMGUI_API char* ImVector_char_erase_unsorted(ImVector_char* self,char const * it);
CIMGUI_API ImTextureID* ImVector_ImTextureID_erase_unsorted(ImVector_ImTextureID* self,ImTextureID const * it);
CIMGUI_API ImDrawVert* ImVector_ImDrawVert_erase_unsorted(ImVector_ImDrawVert* self,ImDrawVert const * it);
CIMGUI_API int* ImVector_int_erase_unsorted(ImVector_int* self,int const * it);
CIMGUI_API Pair* ImVector_Pair_erase_unsorted(ImVector_Pair* self,Pair const * it);
CIMGUI_API ImFont** ImVector_ImFontPtr_erase_unsorted(ImVector_ImFontPtr* self,ImFont* const * it);
CIMGUI_API ImVec4* ImVector_ImVec4_erase_unsorted(ImVector_ImVec4* self,ImVec4 const * it);
CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_erase_unsorted(ImVector_ImDrawCmd* self,ImDrawCmd const * it);
CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_erase_unsorted(ImVector_ImDrawIdx* self,ImDrawIdx const * it);
CIMGUI_API ImVec2* ImVector_ImVec2_erase_unsorted(ImVector_ImVec2* self,ImVec2 const * it);
CIMGUI_API float* ImVector_float_insert(ImVector_float* self,float const * it,const float v);
CIMGUI_API ImWchar* ImVector_ImWchar_insert(ImVector_ImWchar* self,ImWchar const * it,const ImWchar v);
CIMGUI_API ImFontConfig* ImVector_ImFontConfig_insert(ImVector_ImFontConfig* self,ImFontConfig const * it,const ImFontConfig v);
CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_insert(ImVector_ImFontGlyph* self,ImFontGlyph const * it,const ImFontGlyph v);
CIMGUI_API TextRange* ImVector_TextRange_insert(ImVector_TextRange* self,TextRange const * it,const TextRange v);
CIMGUI_API CustomRect* ImVector_CustomRect_insert(ImVector_CustomRect* self,CustomRect const * it,const CustomRect v);
CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_insert(ImVector_ImDrawChannel* self,ImDrawChannel const * it,const ImDrawChannel v);
CIMGUI_API char* ImVector_char_insert(ImVector_char* self,char const * it,const char v);
CIMGUI_API ImTextureID* ImVector_ImTextureID_insert(ImVector_ImTextureID* self,ImTextureID const * it,const ImTextureID v);
CIMGUI_API ImDrawVert* ImVector_ImDrawVert_insert(ImVector_ImDrawVert* self,ImDrawVert const * it,const ImDrawVert v);
CIMGUI_API int* ImVector_int_insert(ImVector_int* self,int const * it,const int v);
CIMGUI_API Pair* ImVector_Pair_insert(ImVector_Pair* self,Pair const * it,const Pair v);
CIMGUI_API ImFont** ImVector_ImFontPtr_insert(ImVector_ImFontPtr* self,ImFont* const * it,ImFont* const v);
CIMGUI_API ImVec4* ImVector_ImVec4_insert(ImVector_ImVec4* self,ImVec4 const * it,const ImVec4 v);
CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_insert(ImVector_ImDrawCmd* self,ImDrawCmd const * it,const ImDrawCmd v);
CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_insert(ImVector_ImDrawIdx* self,ImDrawIdx const * it,const ImDrawIdx v);
CIMGUI_API ImVec2* ImVector_ImVec2_insert(ImVector_ImVec2* self,ImVec2 const * it,const ImVec2 v);
CIMGUI_API bool ImVector_float_contains(const ImVector_float* self,const float v);
CIMGUI_API bool ImVector_ImWchar_contains(const ImVector_ImWchar* self,const ImWchar v);
CIMGUI_API bool ImVector_char_contains(const ImVector_char* self,const char v);
CIMGUI_API bool ImVector_int_contains(const ImVector_int* self,const int v);
CIMGUI_API int ImVector_float_index_from_ptr(const ImVector_float* self,float const * it);
CIMGUI_API int ImVector_ImWchar_index_from_ptr(const ImVector_ImWchar* self,ImWchar const * it);
CIMGUI_API int ImVector_ImFontConfig_index_from_ptr(const ImVector_ImFontConfig* self,ImFontConfig const * it);
CIMGUI_API int ImVector_ImFontGlyph_index_from_ptr(const ImVector_ImFontGlyph* self,ImFontGlyph const * it);
CIMGUI_API int ImVector_TextRange_index_from_ptr(const ImVector_TextRange* self,TextRange const * it);
CIMGUI_API int ImVector_CustomRect_index_from_ptr(const ImVector_CustomRect* self,CustomRect const * it);
CIMGUI_API int ImVector_ImDrawChannel_index_from_ptr(const ImVector_ImDrawChannel* self,ImDrawChannel const * it);
CIMGUI_API int ImVector_char_index_from_ptr(const ImVector_char* self,char const * it);
CIMGUI_API int ImVector_ImTextureID_index_from_ptr(const ImVector_ImTextureID* self,ImTextureID const * it);
CIMGUI_API int ImVector_ImDrawVert_index_from_ptr(const ImVector_ImDrawVert* self,ImDrawVert const * it);
CIMGUI_API int ImVector_int_index_from_ptr(const ImVector_int* self,int const * it);
CIMGUI_API int ImVector_Pair_index_from_ptr(const ImVector_Pair* self,Pair const * it);
CIMGUI_API int ImVector_ImFontPtr_index_from_ptr(const ImVector_ImFontPtr* self,ImFont* const * it);
CIMGUI_API int ImVector_ImVec4_index_from_ptr(const ImVector_ImVec4* self,ImVec4 const * it);
CIMGUI_API int ImVector_ImDrawCmd_index_from_ptr(const ImVector_ImDrawCmd* self,ImDrawCmd const * it);
CIMGUI_API int ImVector_ImDrawIdx_index_from_ptr(const ImVector_ImDrawIdx* self,ImDrawIdx const * it);
CIMGUI_API int ImVector_ImVec2_index_from_ptr(const ImVector_ImVec2* self,ImVec2 const * it);
/////////////////////////hand written functions
@@ -1491,7 +2006,6 @@ CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float *out_h,floa
CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float *out_r,float *out_g,float *out_b);
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create();
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* p);
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p);
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p);
#endif //CIMGUI_INCLUDED

View File

@@ -1,9 +1,10 @@
typedef struct SDL_Window SDL_Window;
typedef struct GLFWwindow GLFWwindow;
struct GLFWwindow;
struct SDL_Window;
typedef union SDL_Event SDL_Event;
CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks);
typedef union SDL_Event SDL_Event;CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks);
CIMGUI_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window,bool install_callbacks);
CIMGUI_API void ImGui_ImplGlfw_Shutdown();
CIMGUI_API void ImGui_ImplGlfw_NewFrame();

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@@ -15,10 +15,9 @@
"argsoriginal": "(GLFWwindow* window,unsigned int c)",
"call_args": "(window,c)",
"cimguiname": "ImGui_ImplGlfw_CharCallback",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplGlfw_CharCallback",
"location": "imgui_impl_glfw",
"ov_cimguiname": "ImGui_ImplGlfw_CharCallback",
"ret": "void",
"signature": "(GLFWwindow*,unsigned int)",
"stname": ""
@@ -40,10 +39,9 @@
"argsoriginal": "(GLFWwindow* window,bool install_callbacks)",
"call_args": "(window,install_callbacks)",
"cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplGlfw_InitForOpenGL",
"location": "imgui_impl_glfw",
"ov_cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
"ret": "bool",
"signature": "(GLFWwindow*,bool)",
"stname": ""
@@ -65,10 +63,9 @@
"argsoriginal": "(GLFWwindow* window,bool install_callbacks)",
"call_args": "(window,install_callbacks)",
"cimguiname": "ImGui_ImplGlfw_InitForVulkan",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplGlfw_InitForVulkan",
"location": "imgui_impl_glfw",
"ov_cimguiname": "ImGui_ImplGlfw_InitForVulkan",
"ret": "bool",
"signature": "(GLFWwindow*,bool)",
"stname": ""
@@ -102,10 +99,9 @@
"argsoriginal": "(GLFWwindow* window,int key,int scancode,int action,int mods)",
"call_args": "(window,key,scancode,action,mods)",
"cimguiname": "ImGui_ImplGlfw_KeyCallback",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplGlfw_KeyCallback",
"location": "imgui_impl_glfw",
"ov_cimguiname": "ImGui_ImplGlfw_KeyCallback",
"ret": "void",
"signature": "(GLFWwindow*,int,int,int,int)",
"stname": ""
@@ -135,10 +131,9 @@
"argsoriginal": "(GLFWwindow* window,int button,int action,int mods)",
"call_args": "(window,button,action,mods)",
"cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplGlfw_MouseButtonCallback",
"location": "imgui_impl_glfw",
"ov_cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
"ret": "void",
"signature": "(GLFWwindow*,int,int,int)",
"stname": ""
@@ -151,10 +146,9 @@
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplGlfw_NewFrame",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplGlfw_NewFrame",
"location": "imgui_impl_glfw",
"ov_cimguiname": "ImGui_ImplGlfw_NewFrame",
"ret": "void",
"signature": "()",
"stname": ""
@@ -180,10 +174,9 @@
"argsoriginal": "(GLFWwindow* window,double xoffset,double yoffset)",
"call_args": "(window,xoffset,yoffset)",
"cimguiname": "ImGui_ImplGlfw_ScrollCallback",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplGlfw_ScrollCallback",
"location": "imgui_impl_glfw",
"ov_cimguiname": "ImGui_ImplGlfw_ScrollCallback",
"ret": "void",
"signature": "(GLFWwindow*,double,double)",
"stname": ""
@@ -196,10 +189,9 @@
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplGlfw_Shutdown",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplGlfw_Shutdown",
"location": "imgui_impl_glfw",
"ov_cimguiname": "ImGui_ImplGlfw_Shutdown",
"ret": "void",
"signature": "()",
"stname": ""
@@ -212,10 +204,9 @@
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"location": "imgui_impl_opengl2",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"ret": "bool",
"signature": "()",
"stname": ""
@@ -228,10 +219,9 @@
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"location": "imgui_impl_opengl2",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"ret": "bool",
"signature": "()",
"stname": ""
@@ -244,10 +234,9 @@
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"location": "imgui_impl_opengl2",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"ret": "void",
"signature": "()",
"stname": ""
@@ -260,10 +249,9 @@
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"location": "imgui_impl_opengl2",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"ret": "void",
"signature": "()",
"stname": ""
@@ -276,10 +264,9 @@
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplOpenGL2_Init",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplOpenGL2_Init",
"location": "imgui_impl_opengl2",
"ov_cimguiname": "ImGui_ImplOpenGL2_Init",
"ret": "bool",
"signature": "()",
"stname": ""
@@ -292,10 +279,9 @@
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplOpenGL2_NewFrame",
"location": "imgui_impl_opengl2",
"ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"ret": "void",
"signature": "()",
"stname": ""
@@ -313,10 +299,9 @@
"argsoriginal": "(ImDrawData* draw_data)",
"call_args": "(draw_data)",
"cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplOpenGL2_RenderDrawData",
"location": "imgui_impl_opengl2",
"ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"ret": "void",
"signature": "(ImDrawData*)",
"stname": ""
@@ -329,10 +314,9 @@
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplOpenGL2_Shutdown",
"location": "imgui_impl_opengl2",
"ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"ret": "void",
"signature": "()",
"stname": ""
@@ -345,10 +329,9 @@
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"location": "imgui_impl_opengl3",
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"ret": "bool",
"signature": "()",
"stname": ""
@@ -361,10 +344,9 @@
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"location": "imgui_impl_opengl3",
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"ret": "bool",
"signature": "()",
"stname": ""
@@ -377,10 +359,9 @@
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"location": "imgui_impl_opengl3",
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"ret": "void",
"signature": "()",
"stname": ""
@@ -393,10 +374,9 @@
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"location": "imgui_impl_opengl3",
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"ret": "void",
"signature": "()",
"stname": ""
@@ -414,12 +394,11 @@
"argsoriginal": "(const char* glsl_version=NULL)",
"call_args": "(glsl_version)",
"cimguiname": "ImGui_ImplOpenGL3_Init",
"comment": "",
"defaults": {
"glsl_version": "NULL"
},
"funcname": "ImGui_ImplOpenGL3_Init",
"location": "imgui_impl_opengl3",
"ov_cimguiname": "ImGui_ImplOpenGL3_Init",
"ret": "bool",
"signature": "(const char*)",
"stname": ""
@@ -432,10 +411,9 @@
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplOpenGL3_NewFrame",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplOpenGL3_NewFrame",
"location": "imgui_impl_opengl3",
"ov_cimguiname": "ImGui_ImplOpenGL3_NewFrame",
"ret": "void",
"signature": "()",
"stname": ""
@@ -453,10 +431,9 @@
"argsoriginal": "(ImDrawData* draw_data)",
"call_args": "(draw_data)",
"cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplOpenGL3_RenderDrawData",
"location": "imgui_impl_opengl3",
"ov_cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
"ret": "void",
"signature": "(ImDrawData*)",
"stname": ""
@@ -469,10 +446,9 @@
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplOpenGL3_Shutdown",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplOpenGL3_Shutdown",
"location": "imgui_impl_opengl3",
"ov_cimguiname": "ImGui_ImplOpenGL3_Shutdown",
"ret": "void",
"signature": "()",
"stname": ""
@@ -494,10 +470,9 @@
"argsoriginal": "(SDL_Window* window,void* sdl_gl_context)",
"call_args": "(window,sdl_gl_context)",
"cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplSDL2_InitForOpenGL",
"location": "imgui_impl_sdl",
"ov_cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
"ret": "bool",
"signature": "(SDL_Window*,void*)",
"stname": ""
@@ -515,10 +490,9 @@
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL2_InitForVulkan",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplSDL2_InitForVulkan",
"location": "imgui_impl_sdl",
"ov_cimguiname": "ImGui_ImplSDL2_InitForVulkan",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
@@ -536,10 +510,9 @@
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL2_NewFrame",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplSDL2_NewFrame",
"location": "imgui_impl_sdl",
"ov_cimguiname": "ImGui_ImplSDL2_NewFrame",
"ret": "void",
"signature": "(SDL_Window*)",
"stname": ""
@@ -557,10 +530,9 @@
"argsoriginal": "(const SDL_Event* event)",
"call_args": "(event)",
"cimguiname": "ImGui_ImplSDL2_ProcessEvent",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplSDL2_ProcessEvent",
"location": "imgui_impl_sdl",
"ov_cimguiname": "ImGui_ImplSDL2_ProcessEvent",
"ret": "bool",
"signature": "(const SDL_Event*)",
"stname": ""
@@ -573,10 +545,9 @@
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplSDL2_Shutdown",
"comment": "",
"defaults": [],
"funcname": "ImGui_ImplSDL2_Shutdown",
"location": "imgui_impl_sdl",
"ov_cimguiname": "ImGui_ImplSDL2_Shutdown",
"ret": "void",
"signature": "()",
"stname": ""

View File

@@ -12,10 +12,9 @@ defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][2]["type"] = "unsigned int"
defs["ImGui_ImplGlfw_CharCallback"][1]["argsoriginal"] = "(GLFWwindow* window,unsigned int c)"
defs["ImGui_ImplGlfw_CharCallback"][1]["call_args"] = "(window,c)"
defs["ImGui_ImplGlfw_CharCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["comment"] = ""
defs["ImGui_ImplGlfw_CharCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CharCallback"][1]["funcname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_CharCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CharCallback"][1]["signature"] = "(GLFWwindow*,unsigned int)"
defs["ImGui_ImplGlfw_CharCallback"][1]["stname"] = ""
@@ -33,10 +32,9 @@ defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][2]["type"] = "bool"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsoriginal"] = "(GLFWwindow* window,bool install_callbacks)"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["call_args"] = "(window,install_callbacks)"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["comment"] = ""
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["funcname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["signature"] = "(GLFWwindow*,bool)"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["stname"] = ""
@@ -54,10 +52,9 @@ defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][2]["type"] = "bool"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsoriginal"] = "(GLFWwindow* window,bool install_callbacks)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["call_args"] = "(window,install_callbacks)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["comment"] = ""
defs["ImGui_ImplGlfw_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["funcname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["signature"] = "(GLFWwindow*,bool)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["stname"] = ""
@@ -84,10 +81,9 @@ defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][5]["type"] = "int"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsoriginal"] = "(GLFWwindow* window,int key,int scancode,int action,int mods)"
defs["ImGui_ImplGlfw_KeyCallback"][1]["call_args"] = "(window,key,scancode,action,mods)"
defs["ImGui_ImplGlfw_KeyCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["comment"] = ""
defs["ImGui_ImplGlfw_KeyCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["funcname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_KeyCallback"][1]["signature"] = "(GLFWwindow*,int,int,int,int)"
defs["ImGui_ImplGlfw_KeyCallback"][1]["stname"] = ""
@@ -111,10 +107,9 @@ defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][4]["type"] = "int"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsoriginal"] = "(GLFWwindow* window,int button,int action,int mods)"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["call_args"] = "(window,button,action,mods)"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["comment"] = ""
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["funcname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["signature"] = "(GLFWwindow*,int,int,int)"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["stname"] = ""
@@ -126,10 +121,9 @@ defs["ImGui_ImplGlfw_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_NewFrame"][1]["argsoriginal"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["cimguiname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["comment"] = ""
defs["ImGui_ImplGlfw_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_NewFrame"][1]["funcname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["stname"] = ""
@@ -150,10 +144,9 @@ defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][3]["type"] = "double"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsoriginal"] = "(GLFWwindow* window,double xoffset,double yoffset)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["call_args"] = "(window,xoffset,yoffset)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["comment"] = ""
defs["ImGui_ImplGlfw_ScrollCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["funcname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["stname"] = ""
@@ -165,10 +158,9 @@ defs["ImGui_ImplGlfw_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["cimguiname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["comment"] = ""
defs["ImGui_ImplGlfw_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["funcname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["stname"] = ""
@@ -180,10 +172,9 @@ defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["stname"] = ""
@@ -195,10 +186,9 @@ defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["stname"] = ""
@@ -210,10 +200,9 @@ defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["stname"] = ""
@@ -225,10 +214,9 @@ defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["stname"] = ""
@@ -240,10 +228,9 @@ defs["ImGui_ImplOpenGL2_Init"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_Init"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_Init"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_Init"][1]["funcname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_Init"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["stname"] = ""
@@ -255,10 +242,9 @@ defs["ImGui_ImplOpenGL2_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_NewFrame"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["stname"] = ""
@@ -273,10 +259,9 @@ defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsT"][1]["type"] = "ImDrawData*"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsoriginal"] = "(ImDrawData* draw_data)"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["stname"] = ""
@@ -288,10 +273,9 @@ defs["ImGui_ImplOpenGL2_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["stname"] = ""
@@ -303,10 +287,9 @@ defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["stname"] = ""
@@ -318,10 +301,9 @@ defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["stname"] = ""
@@ -333,10 +315,9 @@ defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["stname"] = ""
@@ -348,10 +329,9 @@ defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["stname"] = ""
@@ -366,11 +346,10 @@ defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["type"] = "const char*"
defs["ImGui_ImplOpenGL3_Init"][1]["argsoriginal"] = "(const char* glsl_version=NULL)"
defs["ImGui_ImplOpenGL3_Init"][1]["call_args"] = "(glsl_version)"
defs["ImGui_ImplOpenGL3_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"]["glsl_version"] = "NULL"
defs["ImGui_ImplOpenGL3_Init"][1]["funcname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_Init"][1]["signature"] = "(const char*)"
defs["ImGui_ImplOpenGL3_Init"][1]["stname"] = ""
@@ -382,10 +361,9 @@ defs["ImGui_ImplOpenGL3_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["stname"] = ""
@@ -400,10 +378,9 @@ defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsT"][1]["type"] = "ImDrawData*"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsoriginal"] = "(ImDrawData* draw_data)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["stname"] = ""
@@ -415,10 +392,9 @@ defs["ImGui_ImplOpenGL3_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["stname"] = ""
@@ -436,10 +412,9 @@ defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][2]["type"] = "void*"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsoriginal"] = "(SDL_Window* window,void* sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["call_args"] = "(window,sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["comment"] = ""
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["stname"] = ""
@@ -454,10 +429,9 @@ defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["comment"] = ""
defs["ImGui_ImplSDL2_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["stname"] = ""
@@ -472,10 +446,9 @@ defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL2_NewFrame"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_NewFrame"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["comment"] = ""
defs["ImGui_ImplSDL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["funcname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_NewFrame"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL2_NewFrame"][1]["stname"] = ""
@@ -490,10 +463,9 @@ defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"][1]["type"] = "const SDL_Event*"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsoriginal"] = "(const SDL_Event* event)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["call_args"] = "(event)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["comment"] = ""
defs["ImGui_ImplSDL2_ProcessEvent"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["signature"] = "(const SDL_Event*)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["stname"] = ""
@@ -505,10 +477,9 @@ defs["ImGui_ImplSDL2_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["comment"] = ""
defs["ImGui_ImplSDL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["funcname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["stname"] = ""

View File

@@ -3,9 +3,15 @@ igCombo 3
1 bool igCombo (const char*,int*,const char* const[],int,int)
2 bool igComboStr (const char*,int*,const char*,int)
3 bool igComboFnPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
TextRange_TextRange 2
1 nil TextRange_TextRange ()
2 nil TextRange_TextRangeStr (const char*,const char*)
ImVec4_ImVec4 2
1 nil ImVec4_ImVec4 ()
2 nil ImVec4_ImVec4Float (float,float,float,float)
igSetWindowFocus 2
1 void igSetWindowFocus ()
2 void igSetWindowFocusStr (const char*)
igValue 4
1 void igValueBool (const char*,bool)
2 void igValueInt (const char*,int)
@@ -14,18 +20,21 @@ igValue 4
igPushStyleVar 2
1 void igPushStyleVarFloat (ImGuiStyleVar,float)
2 void igPushStyleVarVec2 (ImGuiStyleVar,const ImVec2)
ImVector_end 2
1 T* ImVector_end ()
2 const T* ImVector_end_const ()const
igIsRectVisible 2
1 bool igIsRectVisible (const ImVec2)
2 bool igIsRectVisibleVec2 (const ImVec2,const ImVec2)
igRadioButton 2
1 bool igRadioButtonBool (const char*,bool)
2 bool igRadioButtonIntPtr (const char*,int*,int)
igTreePush 2
1 void igTreePushStr (const char*)
2 void igTreePushPtr (const void*)
igSetWindowSize 2
1 void igSetWindowSizeVec2 (const ImVec2,ImGuiCond)
2 void igSetWindowSizeStr (const char*,const ImVec2,ImGuiCond)
ImVector_ImVector 2
1 nil ImVector_ImVector ()
2 nil ImVector_ImVectorVector (const ImVector)
igSetWindowCollapsed 2
1 void igSetWindowCollapsedBool (bool,ImGuiCond)
2 void igSetWindowCollapsedStr (const char*,bool,ImGuiCond)
@@ -35,43 +44,64 @@ igPlotLines 2
ImVec2_ImVec2 2
1 nil ImVec2_ImVec2 ()
2 nil ImVec2_ImVec2Float (float,float)
ImVector_back 2
1 T* ImVector_back ()
2 const T* ImVector_back_const ()const
igPlotHistogram 2
1 void igPlotHistogramFloatPtr (const char*,const float*,int,int,const char*,float,float,ImVec2,int)
2 void igPlotHistogramFnPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2)
igTreeNodeExV 2
1 bool igTreeNodeExVStr (const char*,ImGuiTreeNodeFlags,const char*,va_list)
2 bool igTreeNodeExVPtr (const void*,ImGuiTreeNodeFlags,const char*,va_list)
igPushStyleColor 2
1 void igPushStyleColorU32 (ImGuiCol,ImU32)
2 void igPushStyleColor (ImGuiCol,const ImVec4)
igGetID 3
1 ImGuiID igGetIDStr (const char*)
2 ImGuiID igGetIDRange (const char*,const char*)
3 ImGuiID igGetIDPtr (const void*)
igBeginChild 2
1 bool igBeginChild (const char*,const ImVec2,bool,ImGuiWindowFlags)
2 bool igBeginChildID (ImGuiID,const ImVec2,bool,ImGuiWindowFlags)
ImDrawList_AddText 2
1 void ImDrawList_AddText (const ImVec2,ImU32,const char*,const char*)
2 void ImDrawList_AddTextFontPtr (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*)
ImVector_begin 2
1 T* ImVector_begin ()
2 const T* ImVector_begin_const ()const
igBeginChild 2
1 bool igBeginChild (const char*,const ImVec2,bool,ImGuiWindowFlags)
2 bool igBeginChildID (ImGuiID,const ImVec2,bool,ImGuiWindowFlags)
igPushStyleColor 2
1 void igPushStyleColorU32 (ImGuiCol,ImU32)
2 void igPushStyleColor (ImGuiCol,const ImVec4)
igSelectable 2
1 bool igSelectable (const char*,bool,ImGuiSelectableFlags,const ImVec2)
2 bool igSelectableBoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2)
igListBox 2
1 bool igListBoxStr_arr (const char*,int*,const char* const[],int,int)
2 bool igListBoxFnPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
Pair_Pair 3
1 nil Pair_PairInt (ImGuiID,int)
2 nil Pair_PairFloat (ImGuiID,float)
3 nil Pair_PairPtr (ImGuiID,void*)
igPushID 4
1 void igPushIDStr (const char*)
2 void igPushIDRange (const char*,const char*)
3 void igPushIDPtr (const void*)
4 void igPushIDInt (int)
Pair_Pair 3
1 nil Pair_PairInt (ImGuiID,int)
2 nil Pair_PairFloat (ImGuiID,float)
3 nil Pair_PairPtr (ImGuiID,void*)
TextRange_TextRange 2
1 nil TextRange_TextRange ()
2 nil TextRange_TextRangeStr (const char*,const char*)
igSetWindowPos 2
1 void igSetWindowPosVec2 (const ImVec2,ImGuiCond)
2 void igSetWindowPosStr (const char*,const ImVec2,ImGuiCond)
igListBoxHeader 2
1 bool igListBoxHeaderVec2 (const char*,const ImVec2)
2 bool igListBoxHeaderInt (const char*,int,int)
ImVector_erase 2
1 T* ImVector_erase (const T*)
2 T* ImVector_eraseTPtr (const T*,const T*)
ImVector_resize 2
1 void ImVector_resize (int)
2 void ImVector_resizeT (int,const T)
ImVector_front 2
1 T* ImVector_front ()
2 const T* ImVector_front_const ()const
igTreePush 2
1 void igTreePushStr (const char*)
2 void igTreePushPtr (const void*)
ImColor_ImColor 5
1 nil ImColor_ImColor ()
2 nil ImColor_ImColorInt (int,int,int,int)
@@ -84,19 +114,10 @@ igCollapsingHeader 2
igMenuItem 2
1 bool igMenuItemBool (const char*,const char*,bool,bool)
2 bool igMenuItemBoolPtr (const char*,const char*,bool*,bool)
igSetWindowPos 2
1 void igSetWindowPosVec2 (const ImVec2,ImGuiCond)
2 void igSetWindowPosStr (const char*,const ImVec2,ImGuiCond)
igSetWindowFocus 2
1 void igSetWindowFocus ()
2 void igSetWindowFocusStr (const char*)
igTreeNodeEx 3
1 bool igTreeNodeExStr (const char*,ImGuiTreeNodeFlags)
2 bool igTreeNodeExStrStr (const char*,ImGuiTreeNodeFlags,const char*,...)
3 bool igTreeNodeExPtr (const void*,ImGuiTreeNodeFlags,const char*,...)
igListBoxHeader 2
1 bool igListBoxHeaderVec2 (const char*,const ImVec2)
2 bool igListBoxHeaderInt (const char*,int,int)
igGetColorU32 3
1 ImU32 igGetColorU32 (ImGuiCol,float)
2 ImU32 igGetColorU32Vec4 (const ImVec4)
@@ -108,4 +129,4 @@ igTreeNode 3
igTreeNodeV 2
1 bool igTreeNodeVStr (const char*,const char*,va_list)
2 bool igTreeNodeVPtr (const void*,const char*,va_list)
77 overloaded
91 overloaded

View File

@@ -1326,8 +1326,13 @@
},
{
"calc_value": 22,
"name": "ImGuiStyleVar_COUNT",
"name": "ImGuiStyleVar_SelectableTextAlign",
"value": 22
},
{
"calc_value": 23,
"name": "ImGuiStyleVar_COUNT",
"value": 23
}
],
"ImGuiTabBarFlags_": [
@@ -1348,12 +1353,12 @@
},
{
"calc_value": 4,
"name": "ImGuiTabBarFlags_NoCloseWithMiddleMouseButton",
"name": "ImGuiTabBarFlags_TabListPopupButton",
"value": "1 << 2"
},
{
"calc_value": 8,
"name": "ImGuiTabBarFlags_NoTabListPopupButton",
"name": "ImGuiTabBarFlags_NoCloseWithMiddleMouseButton",
"value": "1 << 3"
},
{
@@ -1742,6 +1747,10 @@
{
"name": "DisplaySize",
"type": "ImVec2"
},
{
"name": "FramebufferScale",
"type": "ImVec2"
}
],
"ImDrawList": [
@@ -1828,56 +1837,56 @@
}
],
"ImFont": [
{
"name": "FontSize",
"type": "float"
},
{
"name": "Scale",
"type": "float"
},
{
"name": "DisplayOffset",
"type": "ImVec2"
},
{
"name": "Glyphs",
"template_type": "ImFontGlyph",
"type": "ImVector_ImFontGlyph"
},
{
"name": "IndexAdvanceX",
"template_type": "float",
"type": "ImVector_float"
},
{
"name": "FallbackAdvanceX",
"type": "float"
},
{
"name": "FontSize",
"type": "float"
},
{
"name": "IndexLookup",
"template_type": "ImWchar",
"type": "ImVector_ImWchar"
},
{
"name": "Glyphs",
"template_type": "ImFontGlyph",
"type": "ImVector_ImFontGlyph"
},
{
"name": "FallbackGlyph",
"type": "const ImFontGlyph*"
},
{
"name": "FallbackAdvanceX",
"type": "float"
"name": "DisplayOffset",
"type": "ImVec2"
},
{
"name": "FallbackChar",
"type": "ImWchar"
"name": "ContainerAtlas",
"type": "ImFontAtlas*"
},
{
"name": "ConfigData",
"type": "const ImFontConfig*"
},
{
"name": "ConfigDataCount",
"type": "short"
},
{
"name": "ConfigData",
"type": "ImFontConfig*"
"name": "FallbackChar",
"type": "ImWchar"
},
{
"name": "ContainerAtlas",
"type": "ImFontAtlas*"
"name": "Scale",
"type": "float"
},
{
"name": "Ascent",
@@ -1887,13 +1896,13 @@
"name": "Descent",
"type": "float"
},
{
"name": "DirtyLookupTables",
"type": "bool"
},
{
"name": "MetricsTotalSurface",
"type": "int"
},
{
"name": "DirtyLookupTables",
"type": "bool"
}
],
"ImFontAtlas": [
@@ -2164,14 +2173,6 @@
"name": "DisplayFramebufferScale",
"type": "ImVec2"
},
{
"name": "DisplayVisibleMin",
"type": "ImVec2"
},
{
"name": "DisplayVisibleMax",
"type": "ImVec2"
},
{
"name": "MouseDrawCursor",
"type": "bool"
@@ -2658,6 +2659,10 @@
"name": "ButtonTextAlign",
"type": "ImVec2"
},
{
"name": "SelectableTextAlign",
"type": "ImVec2"
},
{
"name": "DisplayWindowPadding",
"type": "ImVec2"
@@ -2739,15 +2744,14 @@
"type": "float"
}
],
"ImVector": [],
"Pair": [
{
"name": "key",
"type": "ImGuiID"
},
{
"name": "}",
"type": "union { int val_i; float val_f; void* val_p;"
"name": "",
"type": "union { int val_i; float val_f; void* val_p;}"
}
],
"TextRange": [

View File

@@ -1050,8 +1050,12 @@ defs["enums"]["ImGuiStyleVar_"][22]["name"] = "ImGuiStyleVar_ButtonTextAlign"
defs["enums"]["ImGuiStyleVar_"][22]["value"] = 21
defs["enums"]["ImGuiStyleVar_"][23] = {}
defs["enums"]["ImGuiStyleVar_"][23]["calc_value"] = 22
defs["enums"]["ImGuiStyleVar_"][23]["name"] = "ImGuiStyleVar_COUNT"
defs["enums"]["ImGuiStyleVar_"][23]["name"] = "ImGuiStyleVar_SelectableTextAlign"
defs["enums"]["ImGuiStyleVar_"][23]["value"] = 22
defs["enums"]["ImGuiStyleVar_"][24] = {}
defs["enums"]["ImGuiStyleVar_"][24]["calc_value"] = 23
defs["enums"]["ImGuiStyleVar_"][24]["name"] = "ImGuiStyleVar_COUNT"
defs["enums"]["ImGuiStyleVar_"][24]["value"] = 23
defs["enums"]["ImGuiTabBarFlags_"] = {}
defs["enums"]["ImGuiTabBarFlags_"][1] = {}
defs["enums"]["ImGuiTabBarFlags_"][1]["calc_value"] = 0
@@ -1067,11 +1071,11 @@ defs["enums"]["ImGuiTabBarFlags_"][3]["name"] = "ImGuiTabBarFlags_AutoSelectNewT
defs["enums"]["ImGuiTabBarFlags_"][3]["value"] = "1 << 1"
defs["enums"]["ImGuiTabBarFlags_"][4] = {}
defs["enums"]["ImGuiTabBarFlags_"][4]["calc_value"] = 4
defs["enums"]["ImGuiTabBarFlags_"][4]["name"] = "ImGuiTabBarFlags_NoCloseWithMiddleMouseButton"
defs["enums"]["ImGuiTabBarFlags_"][4]["name"] = "ImGuiTabBarFlags_TabListPopupButton"
defs["enums"]["ImGuiTabBarFlags_"][4]["value"] = "1 << 2"
defs["enums"]["ImGuiTabBarFlags_"][5] = {}
defs["enums"]["ImGuiTabBarFlags_"][5]["calc_value"] = 8
defs["enums"]["ImGuiTabBarFlags_"][5]["name"] = "ImGuiTabBarFlags_NoTabListPopupButton"
defs["enums"]["ImGuiTabBarFlags_"][5]["name"] = "ImGuiTabBarFlags_NoCloseWithMiddleMouseButton"
defs["enums"]["ImGuiTabBarFlags_"][5]["value"] = "1 << 3"
defs["enums"]["ImGuiTabBarFlags_"][6] = {}
defs["enums"]["ImGuiTabBarFlags_"][6]["calc_value"] = 16
@@ -1373,6 +1377,9 @@ defs["structs"]["ImDrawData"][6]["type"] = "ImVec2"
defs["structs"]["ImDrawData"][7] = {}
defs["structs"]["ImDrawData"][7]["name"] = "DisplaySize"
defs["structs"]["ImDrawData"][7]["type"] = "ImVec2"
defs["structs"]["ImDrawData"][8] = {}
defs["structs"]["ImDrawData"][8]["name"] = "FramebufferScale"
defs["structs"]["ImDrawData"][8]["type"] = "ImVec2"
defs["structs"]["ImDrawList"] = {}
defs["structs"]["ImDrawList"][1] = {}
defs["structs"]["ImDrawList"][1]["name"] = "CmdBuffer"
@@ -1438,44 +1445,44 @@ defs["structs"]["ImDrawVert"][3]["name"] = "col"
defs["structs"]["ImDrawVert"][3]["type"] = "ImU32"
defs["structs"]["ImFont"] = {}
defs["structs"]["ImFont"][1] = {}
defs["structs"]["ImFont"][1]["name"] = "FontSize"
defs["structs"]["ImFont"][1]["type"] = "float"
defs["structs"]["ImFont"][1]["name"] = "IndexAdvanceX"
defs["structs"]["ImFont"][1]["template_type"] = "float"
defs["structs"]["ImFont"][1]["type"] = "ImVector_float"
defs["structs"]["ImFont"][2] = {}
defs["structs"]["ImFont"][2]["name"] = "Scale"
defs["structs"]["ImFont"][2]["name"] = "FallbackAdvanceX"
defs["structs"]["ImFont"][2]["type"] = "float"
defs["structs"]["ImFont"][3] = {}
defs["structs"]["ImFont"][3]["name"] = "DisplayOffset"
defs["structs"]["ImFont"][3]["type"] = "ImVec2"
defs["structs"]["ImFont"][3]["name"] = "FontSize"
defs["structs"]["ImFont"][3]["type"] = "float"
defs["structs"]["ImFont"][4] = {}
defs["structs"]["ImFont"][4]["name"] = "Glyphs"
defs["structs"]["ImFont"][4]["template_type"] = "ImFontGlyph"
defs["structs"]["ImFont"][4]["type"] = "ImVector_ImFontGlyph"
defs["structs"]["ImFont"][4]["name"] = "IndexLookup"
defs["structs"]["ImFont"][4]["template_type"] = "ImWchar"
defs["structs"]["ImFont"][4]["type"] = "ImVector_ImWchar"
defs["structs"]["ImFont"][5] = {}
defs["structs"]["ImFont"][5]["name"] = "IndexAdvanceX"
defs["structs"]["ImFont"][5]["template_type"] = "float"
defs["structs"]["ImFont"][5]["type"] = "ImVector_float"
defs["structs"]["ImFont"][5]["name"] = "Glyphs"
defs["structs"]["ImFont"][5]["template_type"] = "ImFontGlyph"
defs["structs"]["ImFont"][5]["type"] = "ImVector_ImFontGlyph"
defs["structs"]["ImFont"][6] = {}
defs["structs"]["ImFont"][6]["name"] = "IndexLookup"
defs["structs"]["ImFont"][6]["template_type"] = "ImWchar"
defs["structs"]["ImFont"][6]["type"] = "ImVector_ImWchar"
defs["structs"]["ImFont"][6]["name"] = "FallbackGlyph"
defs["structs"]["ImFont"][6]["type"] = "const ImFontGlyph*"
defs["structs"]["ImFont"][7] = {}
defs["structs"]["ImFont"][7]["name"] = "FallbackGlyph"
defs["structs"]["ImFont"][7]["type"] = "const ImFontGlyph*"
defs["structs"]["ImFont"][7]["name"] = "DisplayOffset"
defs["structs"]["ImFont"][7]["type"] = "ImVec2"
defs["structs"]["ImFont"][8] = {}
defs["structs"]["ImFont"][8]["name"] = "FallbackAdvanceX"
defs["structs"]["ImFont"][8]["type"] = "float"
defs["structs"]["ImFont"][8]["name"] = "ContainerAtlas"
defs["structs"]["ImFont"][8]["type"] = "ImFontAtlas*"
defs["structs"]["ImFont"][9] = {}
defs["structs"]["ImFont"][9]["name"] = "FallbackChar"
defs["structs"]["ImFont"][9]["type"] = "ImWchar"
defs["structs"]["ImFont"][9]["name"] = "ConfigData"
defs["structs"]["ImFont"][9]["type"] = "const ImFontConfig*"
defs["structs"]["ImFont"][10] = {}
defs["structs"]["ImFont"][10]["name"] = "ConfigDataCount"
defs["structs"]["ImFont"][10]["type"] = "short"
defs["structs"]["ImFont"][11] = {}
defs["structs"]["ImFont"][11]["name"] = "ConfigData"
defs["structs"]["ImFont"][11]["type"] = "ImFontConfig*"
defs["structs"]["ImFont"][11]["name"] = "FallbackChar"
defs["structs"]["ImFont"][11]["type"] = "ImWchar"
defs["structs"]["ImFont"][12] = {}
defs["structs"]["ImFont"][12]["name"] = "ContainerAtlas"
defs["structs"]["ImFont"][12]["type"] = "ImFontAtlas*"
defs["structs"]["ImFont"][12]["name"] = "Scale"
defs["structs"]["ImFont"][12]["type"] = "float"
defs["structs"]["ImFont"][13] = {}
defs["structs"]["ImFont"][13]["name"] = "Ascent"
defs["structs"]["ImFont"][13]["type"] = "float"
@@ -1483,11 +1490,11 @@ defs["structs"]["ImFont"][14] = {}
defs["structs"]["ImFont"][14]["name"] = "Descent"
defs["structs"]["ImFont"][14]["type"] = "float"
defs["structs"]["ImFont"][15] = {}
defs["structs"]["ImFont"][15]["name"] = "DirtyLookupTables"
defs["structs"]["ImFont"][15]["type"] = "bool"
defs["structs"]["ImFont"][15]["name"] = "MetricsTotalSurface"
defs["structs"]["ImFont"][15]["type"] = "int"
defs["structs"]["ImFont"][16] = {}
defs["structs"]["ImFont"][16]["name"] = "MetricsTotalSurface"
defs["structs"]["ImFont"][16]["type"] = "int"
defs["structs"]["ImFont"][16]["name"] = "DirtyLookupTables"
defs["structs"]["ImFont"][16]["type"] = "bool"
defs["structs"]["ImFontAtlas"] = {}
defs["structs"]["ImFontAtlas"][1] = {}
defs["structs"]["ImFontAtlas"][1]["name"] = "Locked"
@@ -1690,197 +1697,191 @@ defs["structs"]["ImGuiIO"][19] = {}
defs["structs"]["ImGuiIO"][19]["name"] = "DisplayFramebufferScale"
defs["structs"]["ImGuiIO"][19]["type"] = "ImVec2"
defs["structs"]["ImGuiIO"][20] = {}
defs["structs"]["ImGuiIO"][20]["name"] = "DisplayVisibleMin"
defs["structs"]["ImGuiIO"][20]["type"] = "ImVec2"
defs["structs"]["ImGuiIO"][20]["name"] = "MouseDrawCursor"
defs["structs"]["ImGuiIO"][20]["type"] = "bool"
defs["structs"]["ImGuiIO"][21] = {}
defs["structs"]["ImGuiIO"][21]["name"] = "DisplayVisibleMax"
defs["structs"]["ImGuiIO"][21]["type"] = "ImVec2"
defs["structs"]["ImGuiIO"][21]["name"] = "ConfigMacOSXBehaviors"
defs["structs"]["ImGuiIO"][21]["type"] = "bool"
defs["structs"]["ImGuiIO"][22] = {}
defs["structs"]["ImGuiIO"][22]["name"] = "MouseDrawCursor"
defs["structs"]["ImGuiIO"][22]["name"] = "ConfigInputTextCursorBlink"
defs["structs"]["ImGuiIO"][22]["type"] = "bool"
defs["structs"]["ImGuiIO"][23] = {}
defs["structs"]["ImGuiIO"][23]["name"] = "ConfigMacOSXBehaviors"
defs["structs"]["ImGuiIO"][23]["name"] = "ConfigWindowsResizeFromEdges"
defs["structs"]["ImGuiIO"][23]["type"] = "bool"
defs["structs"]["ImGuiIO"][24] = {}
defs["structs"]["ImGuiIO"][24]["name"] = "ConfigInputTextCursorBlink"
defs["structs"]["ImGuiIO"][24]["name"] = "ConfigWindowsMoveFromTitleBarOnly"
defs["structs"]["ImGuiIO"][24]["type"] = "bool"
defs["structs"]["ImGuiIO"][25] = {}
defs["structs"]["ImGuiIO"][25]["name"] = "ConfigWindowsResizeFromEdges"
defs["structs"]["ImGuiIO"][25]["type"] = "bool"
defs["structs"]["ImGuiIO"][25]["name"] = "BackendPlatformName"
defs["structs"]["ImGuiIO"][25]["type"] = "const char*"
defs["structs"]["ImGuiIO"][26] = {}
defs["structs"]["ImGuiIO"][26]["name"] = "ConfigWindowsMoveFromTitleBarOnly"
defs["structs"]["ImGuiIO"][26]["type"] = "bool"
defs["structs"]["ImGuiIO"][26]["name"] = "BackendRendererName"
defs["structs"]["ImGuiIO"][26]["type"] = "const char*"
defs["structs"]["ImGuiIO"][27] = {}
defs["structs"]["ImGuiIO"][27]["name"] = "BackendPlatformName"
defs["structs"]["ImGuiIO"][27]["type"] = "const char*"
defs["structs"]["ImGuiIO"][27]["name"] = "BackendPlatformUserData"
defs["structs"]["ImGuiIO"][27]["type"] = "void*"
defs["structs"]["ImGuiIO"][28] = {}
defs["structs"]["ImGuiIO"][28]["name"] = "BackendRendererName"
defs["structs"]["ImGuiIO"][28]["type"] = "const char*"
defs["structs"]["ImGuiIO"][28]["name"] = "BackendRendererUserData"
defs["structs"]["ImGuiIO"][28]["type"] = "void*"
defs["structs"]["ImGuiIO"][29] = {}
defs["structs"]["ImGuiIO"][29]["name"] = "BackendPlatformUserData"
defs["structs"]["ImGuiIO"][29]["name"] = "BackendLanguageUserData"
defs["structs"]["ImGuiIO"][29]["type"] = "void*"
defs["structs"]["ImGuiIO"][30] = {}
defs["structs"]["ImGuiIO"][30]["name"] = "BackendRendererUserData"
defs["structs"]["ImGuiIO"][30]["type"] = "void*"
defs["structs"]["ImGuiIO"][30]["name"] = "GetClipboardTextFn"
defs["structs"]["ImGuiIO"][30]["type"] = "const char*(*)(void* user_data)"
defs["structs"]["ImGuiIO"][31] = {}
defs["structs"]["ImGuiIO"][31]["name"] = "BackendLanguageUserData"
defs["structs"]["ImGuiIO"][31]["type"] = "void*"
defs["structs"]["ImGuiIO"][31]["name"] = "SetClipboardTextFn"
defs["structs"]["ImGuiIO"][31]["type"] = "void(*)(void* user_data,const char* text)"
defs["structs"]["ImGuiIO"][32] = {}
defs["structs"]["ImGuiIO"][32]["name"] = "GetClipboardTextFn"
defs["structs"]["ImGuiIO"][32]["type"] = "const char*(*)(void* user_data)"
defs["structs"]["ImGuiIO"][32]["name"] = "ClipboardUserData"
defs["structs"]["ImGuiIO"][32]["type"] = "void*"
defs["structs"]["ImGuiIO"][33] = {}
defs["structs"]["ImGuiIO"][33]["name"] = "SetClipboardTextFn"
defs["structs"]["ImGuiIO"][33]["type"] = "void(*)(void* user_data,const char* text)"
defs["structs"]["ImGuiIO"][33]["name"] = "ImeSetInputScreenPosFn"
defs["structs"]["ImGuiIO"][33]["type"] = "void(*)(int x,int y)"
defs["structs"]["ImGuiIO"][34] = {}
defs["structs"]["ImGuiIO"][34]["name"] = "ClipboardUserData"
defs["structs"]["ImGuiIO"][34]["name"] = "ImeWindowHandle"
defs["structs"]["ImGuiIO"][34]["type"] = "void*"
defs["structs"]["ImGuiIO"][35] = {}
defs["structs"]["ImGuiIO"][35]["name"] = "ImeSetInputScreenPosFn"
defs["structs"]["ImGuiIO"][35]["type"] = "void(*)(int x,int y)"
defs["structs"]["ImGuiIO"][35]["name"] = "RenderDrawListsFnUnused"
defs["structs"]["ImGuiIO"][35]["type"] = "void*"
defs["structs"]["ImGuiIO"][36] = {}
defs["structs"]["ImGuiIO"][36]["name"] = "ImeWindowHandle"
defs["structs"]["ImGuiIO"][36]["type"] = "void*"
defs["structs"]["ImGuiIO"][36]["name"] = "MousePos"
defs["structs"]["ImGuiIO"][36]["type"] = "ImVec2"
defs["structs"]["ImGuiIO"][37] = {}
defs["structs"]["ImGuiIO"][37]["name"] = "RenderDrawListsFnUnused"
defs["structs"]["ImGuiIO"][37]["type"] = "void*"
defs["structs"]["ImGuiIO"][37]["name"] = "MouseDown[5]"
defs["structs"]["ImGuiIO"][37]["size"] = 5
defs["structs"]["ImGuiIO"][37]["type"] = "bool"
defs["structs"]["ImGuiIO"][38] = {}
defs["structs"]["ImGuiIO"][38]["name"] = "MousePos"
defs["structs"]["ImGuiIO"][38]["type"] = "ImVec2"
defs["structs"]["ImGuiIO"][38]["name"] = "MouseWheel"
defs["structs"]["ImGuiIO"][38]["type"] = "float"
defs["structs"]["ImGuiIO"][39] = {}
defs["structs"]["ImGuiIO"][39]["name"] = "MouseDown[5]"
defs["structs"]["ImGuiIO"][39]["size"] = 5
defs["structs"]["ImGuiIO"][39]["type"] = "bool"
defs["structs"]["ImGuiIO"][39]["name"] = "MouseWheelH"
defs["structs"]["ImGuiIO"][39]["type"] = "float"
defs["structs"]["ImGuiIO"][40] = {}
defs["structs"]["ImGuiIO"][40]["name"] = "MouseWheel"
defs["structs"]["ImGuiIO"][40]["type"] = "float"
defs["structs"]["ImGuiIO"][40]["name"] = "KeyCtrl"
defs["structs"]["ImGuiIO"][40]["type"] = "bool"
defs["structs"]["ImGuiIO"][41] = {}
defs["structs"]["ImGuiIO"][41]["name"] = "MouseWheelH"
defs["structs"]["ImGuiIO"][41]["type"] = "float"
defs["structs"]["ImGuiIO"][41]["name"] = "KeyShift"
defs["structs"]["ImGuiIO"][41]["type"] = "bool"
defs["structs"]["ImGuiIO"][42] = {}
defs["structs"]["ImGuiIO"][42]["name"] = "KeyCtrl"
defs["structs"]["ImGuiIO"][42]["name"] = "KeyAlt"
defs["structs"]["ImGuiIO"][42]["type"] = "bool"
defs["structs"]["ImGuiIO"][43] = {}
defs["structs"]["ImGuiIO"][43]["name"] = "KeyShift"
defs["structs"]["ImGuiIO"][43]["name"] = "KeySuper"
defs["structs"]["ImGuiIO"][43]["type"] = "bool"
defs["structs"]["ImGuiIO"][44] = {}
defs["structs"]["ImGuiIO"][44]["name"] = "KeyAlt"
defs["structs"]["ImGuiIO"][44]["name"] = "KeysDown[512]"
defs["structs"]["ImGuiIO"][44]["size"] = 512
defs["structs"]["ImGuiIO"][44]["type"] = "bool"
defs["structs"]["ImGuiIO"][45] = {}
defs["structs"]["ImGuiIO"][45]["name"] = "KeySuper"
defs["structs"]["ImGuiIO"][45]["type"] = "bool"
defs["structs"]["ImGuiIO"][45]["name"] = "NavInputs[ImGuiNavInput_COUNT]"
defs["structs"]["ImGuiIO"][45]["size"] = 21
defs["structs"]["ImGuiIO"][45]["type"] = "float"
defs["structs"]["ImGuiIO"][46] = {}
defs["structs"]["ImGuiIO"][46]["name"] = "KeysDown[512]"
defs["structs"]["ImGuiIO"][46]["size"] = 512
defs["structs"]["ImGuiIO"][46]["name"] = "WantCaptureMouse"
defs["structs"]["ImGuiIO"][46]["type"] = "bool"
defs["structs"]["ImGuiIO"][47] = {}
defs["structs"]["ImGuiIO"][47]["name"] = "NavInputs[ImGuiNavInput_COUNT]"
defs["structs"]["ImGuiIO"][47]["size"] = 21
defs["structs"]["ImGuiIO"][47]["type"] = "float"
defs["structs"]["ImGuiIO"][47]["name"] = "WantCaptureKeyboard"
defs["structs"]["ImGuiIO"][47]["type"] = "bool"
defs["structs"]["ImGuiIO"][48] = {}
defs["structs"]["ImGuiIO"][48]["name"] = "WantCaptureMouse"
defs["structs"]["ImGuiIO"][48]["name"] = "WantTextInput"
defs["structs"]["ImGuiIO"][48]["type"] = "bool"
defs["structs"]["ImGuiIO"][49] = {}
defs["structs"]["ImGuiIO"][49]["name"] = "WantCaptureKeyboard"
defs["structs"]["ImGuiIO"][49]["name"] = "WantSetMousePos"
defs["structs"]["ImGuiIO"][49]["type"] = "bool"
defs["structs"]["ImGuiIO"][50] = {}
defs["structs"]["ImGuiIO"][50]["name"] = "WantTextInput"
defs["structs"]["ImGuiIO"][50]["name"] = "WantSaveIniSettings"
defs["structs"]["ImGuiIO"][50]["type"] = "bool"
defs["structs"]["ImGuiIO"][51] = {}
defs["structs"]["ImGuiIO"][51]["name"] = "WantSetMousePos"
defs["structs"]["ImGuiIO"][51]["name"] = "NavActive"
defs["structs"]["ImGuiIO"][51]["type"] = "bool"
defs["structs"]["ImGuiIO"][52] = {}
defs["structs"]["ImGuiIO"][52]["name"] = "WantSaveIniSettings"
defs["structs"]["ImGuiIO"][52]["name"] = "NavVisible"
defs["structs"]["ImGuiIO"][52]["type"] = "bool"
defs["structs"]["ImGuiIO"][53] = {}
defs["structs"]["ImGuiIO"][53]["name"] = "NavActive"
defs["structs"]["ImGuiIO"][53]["type"] = "bool"
defs["structs"]["ImGuiIO"][53]["name"] = "Framerate"
defs["structs"]["ImGuiIO"][53]["type"] = "float"
defs["structs"]["ImGuiIO"][54] = {}
defs["structs"]["ImGuiIO"][54]["name"] = "NavVisible"
defs["structs"]["ImGuiIO"][54]["type"] = "bool"
defs["structs"]["ImGuiIO"][54]["name"] = "MetricsRenderVertices"
defs["structs"]["ImGuiIO"][54]["type"] = "int"
defs["structs"]["ImGuiIO"][55] = {}
defs["structs"]["ImGuiIO"][55]["name"] = "Framerate"
defs["structs"]["ImGuiIO"][55]["type"] = "float"
defs["structs"]["ImGuiIO"][55]["name"] = "MetricsRenderIndices"
defs["structs"]["ImGuiIO"][55]["type"] = "int"
defs["structs"]["ImGuiIO"][56] = {}
defs["structs"]["ImGuiIO"][56]["name"] = "MetricsRenderVertices"
defs["structs"]["ImGuiIO"][56]["name"] = "MetricsRenderWindows"
defs["structs"]["ImGuiIO"][56]["type"] = "int"
defs["structs"]["ImGuiIO"][57] = {}
defs["structs"]["ImGuiIO"][57]["name"] = "MetricsRenderIndices"
defs["structs"]["ImGuiIO"][57]["name"] = "MetricsActiveWindows"
defs["structs"]["ImGuiIO"][57]["type"] = "int"
defs["structs"]["ImGuiIO"][58] = {}
defs["structs"]["ImGuiIO"][58]["name"] = "MetricsRenderWindows"
defs["structs"]["ImGuiIO"][58]["name"] = "MetricsActiveAllocations"
defs["structs"]["ImGuiIO"][58]["type"] = "int"
defs["structs"]["ImGuiIO"][59] = {}
defs["structs"]["ImGuiIO"][59]["name"] = "MetricsActiveWindows"
defs["structs"]["ImGuiIO"][59]["type"] = "int"
defs["structs"]["ImGuiIO"][59]["name"] = "MouseDelta"
defs["structs"]["ImGuiIO"][59]["type"] = "ImVec2"
defs["structs"]["ImGuiIO"][60] = {}
defs["structs"]["ImGuiIO"][60]["name"] = "MetricsActiveAllocations"
defs["structs"]["ImGuiIO"][60]["type"] = "int"
defs["structs"]["ImGuiIO"][60]["name"] = "MousePosPrev"
defs["structs"]["ImGuiIO"][60]["type"] = "ImVec2"
defs["structs"]["ImGuiIO"][61] = {}
defs["structs"]["ImGuiIO"][61]["name"] = "MouseDelta"
defs["structs"]["ImGuiIO"][61]["name"] = "MouseClickedPos[5]"
defs["structs"]["ImGuiIO"][61]["size"] = 5
defs["structs"]["ImGuiIO"][61]["type"] = "ImVec2"
defs["structs"]["ImGuiIO"][62] = {}
defs["structs"]["ImGuiIO"][62]["name"] = "MousePosPrev"
defs["structs"]["ImGuiIO"][62]["type"] = "ImVec2"
defs["structs"]["ImGuiIO"][62]["name"] = "MouseClickedTime[5]"
defs["structs"]["ImGuiIO"][62]["size"] = 5
defs["structs"]["ImGuiIO"][62]["type"] = "double"
defs["structs"]["ImGuiIO"][63] = {}
defs["structs"]["ImGuiIO"][63]["name"] = "MouseClickedPos[5]"
defs["structs"]["ImGuiIO"][63]["name"] = "MouseClicked[5]"
defs["structs"]["ImGuiIO"][63]["size"] = 5
defs["structs"]["ImGuiIO"][63]["type"] = "ImVec2"
defs["structs"]["ImGuiIO"][63]["type"] = "bool"
defs["structs"]["ImGuiIO"][64] = {}
defs["structs"]["ImGuiIO"][64]["name"] = "MouseClickedTime[5]"
defs["structs"]["ImGuiIO"][64]["name"] = "MouseDoubleClicked[5]"
defs["structs"]["ImGuiIO"][64]["size"] = 5
defs["structs"]["ImGuiIO"][64]["type"] = "double"
defs["structs"]["ImGuiIO"][64]["type"] = "bool"
defs["structs"]["ImGuiIO"][65] = {}
defs["structs"]["ImGuiIO"][65]["name"] = "MouseClicked[5]"
defs["structs"]["ImGuiIO"][65]["name"] = "MouseReleased[5]"
defs["structs"]["ImGuiIO"][65]["size"] = 5
defs["structs"]["ImGuiIO"][65]["type"] = "bool"
defs["structs"]["ImGuiIO"][66] = {}
defs["structs"]["ImGuiIO"][66]["name"] = "MouseDoubleClicked[5]"
defs["structs"]["ImGuiIO"][66]["name"] = "MouseDownOwned[5]"
defs["structs"]["ImGuiIO"][66]["size"] = 5
defs["structs"]["ImGuiIO"][66]["type"] = "bool"
defs["structs"]["ImGuiIO"][67] = {}
defs["structs"]["ImGuiIO"][67]["name"] = "MouseReleased[5]"
defs["structs"]["ImGuiIO"][67]["name"] = "MouseDownDuration[5]"
defs["structs"]["ImGuiIO"][67]["size"] = 5
defs["structs"]["ImGuiIO"][67]["type"] = "bool"
defs["structs"]["ImGuiIO"][67]["type"] = "float"
defs["structs"]["ImGuiIO"][68] = {}
defs["structs"]["ImGuiIO"][68]["name"] = "MouseDownOwned[5]"
defs["structs"]["ImGuiIO"][68]["name"] = "MouseDownDurationPrev[5]"
defs["structs"]["ImGuiIO"][68]["size"] = 5
defs["structs"]["ImGuiIO"][68]["type"] = "bool"
defs["structs"]["ImGuiIO"][68]["type"] = "float"
defs["structs"]["ImGuiIO"][69] = {}
defs["structs"]["ImGuiIO"][69]["name"] = "MouseDownDuration[5]"
defs["structs"]["ImGuiIO"][69]["name"] = "MouseDragMaxDistanceAbs[5]"
defs["structs"]["ImGuiIO"][69]["size"] = 5
defs["structs"]["ImGuiIO"][69]["type"] = "float"
defs["structs"]["ImGuiIO"][69]["type"] = "ImVec2"
defs["structs"]["ImGuiIO"][70] = {}
defs["structs"]["ImGuiIO"][70]["name"] = "MouseDownDurationPrev[5]"
defs["structs"]["ImGuiIO"][70]["name"] = "MouseDragMaxDistanceSqr[5]"
defs["structs"]["ImGuiIO"][70]["size"] = 5
defs["structs"]["ImGuiIO"][70]["type"] = "float"
defs["structs"]["ImGuiIO"][71] = {}
defs["structs"]["ImGuiIO"][71]["name"] = "MouseDragMaxDistanceAbs[5]"
defs["structs"]["ImGuiIO"][71]["size"] = 5
defs["structs"]["ImGuiIO"][71]["type"] = "ImVec2"
defs["structs"]["ImGuiIO"][71]["name"] = "KeysDownDuration[512]"
defs["structs"]["ImGuiIO"][71]["size"] = 512
defs["structs"]["ImGuiIO"][71]["type"] = "float"
defs["structs"]["ImGuiIO"][72] = {}
defs["structs"]["ImGuiIO"][72]["name"] = "MouseDragMaxDistanceSqr[5]"
defs["structs"]["ImGuiIO"][72]["size"] = 5
defs["structs"]["ImGuiIO"][72]["name"] = "KeysDownDurationPrev[512]"
defs["structs"]["ImGuiIO"][72]["size"] = 512
defs["structs"]["ImGuiIO"][72]["type"] = "float"
defs["structs"]["ImGuiIO"][73] = {}
defs["structs"]["ImGuiIO"][73]["name"] = "KeysDownDuration[512]"
defs["structs"]["ImGuiIO"][73]["size"] = 512
defs["structs"]["ImGuiIO"][73]["name"] = "NavInputsDownDuration[ImGuiNavInput_COUNT]"
defs["structs"]["ImGuiIO"][73]["size"] = 21
defs["structs"]["ImGuiIO"][73]["type"] = "float"
defs["structs"]["ImGuiIO"][74] = {}
defs["structs"]["ImGuiIO"][74]["name"] = "KeysDownDurationPrev[512]"
defs["structs"]["ImGuiIO"][74]["size"] = 512
defs["structs"]["ImGuiIO"][74]["name"] = "NavInputsDownDurationPrev[ImGuiNavInput_COUNT]"
defs["structs"]["ImGuiIO"][74]["size"] = 21
defs["structs"]["ImGuiIO"][74]["type"] = "float"
defs["structs"]["ImGuiIO"][75] = {}
defs["structs"]["ImGuiIO"][75]["name"] = "NavInputsDownDuration[ImGuiNavInput_COUNT]"
defs["structs"]["ImGuiIO"][75]["size"] = 21
defs["structs"]["ImGuiIO"][75]["type"] = "float"
defs["structs"]["ImGuiIO"][76] = {}
defs["structs"]["ImGuiIO"][76]["name"] = "NavInputsDownDurationPrev[ImGuiNavInput_COUNT]"
defs["structs"]["ImGuiIO"][76]["size"] = 21
defs["structs"]["ImGuiIO"][76]["type"] = "float"
defs["structs"]["ImGuiIO"][77] = {}
defs["structs"]["ImGuiIO"][77]["name"] = "InputQueueCharacters"
defs["structs"]["ImGuiIO"][77]["template_type"] = "ImWchar"
defs["structs"]["ImGuiIO"][77]["type"] = "ImVector_ImWchar"
defs["structs"]["ImGuiIO"][75]["name"] = "InputQueueCharacters"
defs["structs"]["ImGuiIO"][75]["template_type"] = "ImWchar"
defs["structs"]["ImGuiIO"][75]["type"] = "ImVector_ImWchar"
defs["structs"]["ImGuiInputTextCallbackData"] = {}
defs["structs"]["ImGuiInputTextCallbackData"][1] = {}
defs["structs"]["ImGuiInputTextCallbackData"][1]["name"] = "EventFlag"
@@ -2062,27 +2063,30 @@ defs["structs"]["ImGuiStyle"][25] = {}
defs["structs"]["ImGuiStyle"][25]["name"] = "ButtonTextAlign"
defs["structs"]["ImGuiStyle"][25]["type"] = "ImVec2"
defs["structs"]["ImGuiStyle"][26] = {}
defs["structs"]["ImGuiStyle"][26]["name"] = "DisplayWindowPadding"
defs["structs"]["ImGuiStyle"][26]["name"] = "SelectableTextAlign"
defs["structs"]["ImGuiStyle"][26]["type"] = "ImVec2"
defs["structs"]["ImGuiStyle"][27] = {}
defs["structs"]["ImGuiStyle"][27]["name"] = "DisplaySafeAreaPadding"
defs["structs"]["ImGuiStyle"][27]["name"] = "DisplayWindowPadding"
defs["structs"]["ImGuiStyle"][27]["type"] = "ImVec2"
defs["structs"]["ImGuiStyle"][28] = {}
defs["structs"]["ImGuiStyle"][28]["name"] = "MouseCursorScale"
defs["structs"]["ImGuiStyle"][28]["type"] = "float"
defs["structs"]["ImGuiStyle"][28]["name"] = "DisplaySafeAreaPadding"
defs["structs"]["ImGuiStyle"][28]["type"] = "ImVec2"
defs["structs"]["ImGuiStyle"][29] = {}
defs["structs"]["ImGuiStyle"][29]["name"] = "AntiAliasedLines"
defs["structs"]["ImGuiStyle"][29]["type"] = "bool"
defs["structs"]["ImGuiStyle"][29]["name"] = "MouseCursorScale"
defs["structs"]["ImGuiStyle"][29]["type"] = "float"
defs["structs"]["ImGuiStyle"][30] = {}
defs["structs"]["ImGuiStyle"][30]["name"] = "AntiAliasedFill"
defs["structs"]["ImGuiStyle"][30]["name"] = "AntiAliasedLines"
defs["structs"]["ImGuiStyle"][30]["type"] = "bool"
defs["structs"]["ImGuiStyle"][31] = {}
defs["structs"]["ImGuiStyle"][31]["name"] = "CurveTessellationTol"
defs["structs"]["ImGuiStyle"][31]["type"] = "float"
defs["structs"]["ImGuiStyle"][31]["name"] = "AntiAliasedFill"
defs["structs"]["ImGuiStyle"][31]["type"] = "bool"
defs["structs"]["ImGuiStyle"][32] = {}
defs["structs"]["ImGuiStyle"][32]["name"] = "Colors[ImGuiCol_COUNT]"
defs["structs"]["ImGuiStyle"][32]["size"] = 48
defs["structs"]["ImGuiStyle"][32]["type"] = "ImVec4"
defs["structs"]["ImGuiStyle"][32]["name"] = "CurveTessellationTol"
defs["structs"]["ImGuiStyle"][32]["type"] = "float"
defs["structs"]["ImGuiStyle"][33] = {}
defs["structs"]["ImGuiStyle"][33]["name"] = "Colors[ImGuiCol_COUNT]"
defs["structs"]["ImGuiStyle"][33]["size"] = 48
defs["structs"]["ImGuiStyle"][33]["type"] = "ImVec4"
defs["structs"]["ImGuiTextBuffer"] = {}
defs["structs"]["ImGuiTextBuffer"][1] = {}
defs["structs"]["ImGuiTextBuffer"][1]["name"] = "Buf"
@@ -2120,14 +2124,13 @@ defs["structs"]["ImVec4"][3]["type"] = "float"
defs["structs"]["ImVec4"][4] = {}
defs["structs"]["ImVec4"][4]["name"] = "w"
defs["structs"]["ImVec4"][4]["type"] = "float"
defs["structs"]["ImVector"] = {}
defs["structs"]["Pair"] = {}
defs["structs"]["Pair"][1] = {}
defs["structs"]["Pair"][1]["name"] = "key"
defs["structs"]["Pair"][1]["type"] = "ImGuiID"
defs["structs"]["Pair"][2] = {}
defs["structs"]["Pair"][2]["name"] = "}"
defs["structs"]["Pair"][2]["type"] = "union { int val_i; float val_f; void* val_p;"
defs["structs"]["Pair"][2]["name"] = ""
defs["structs"]["Pair"][2]["type"] = "union { int val_i; float val_f; void* val_p;}"
defs["structs"]["TextRange"] = {}
defs["structs"]["TextRange"][1] = {}
defs["structs"]["TextRange"][1]["name"] = "b"

2
imgui

Submodule imgui updated: 7a5058e3bf...3c15dffc94

View File

@@ -1,6 +1,6 @@
set PATH=%PATH%;C:\mingw32\bin;
::set PATH=%PATH%;C:\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\mingw32\bin;
:: set PATH=%PATH%;C:\mingw32\bin;
set PATH=%PATH%;C:\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\mingw32\bin;
::gcc -std=c99 -DCIMGUI_DEFINE_ENUMS_AND_STRUCTS cimgui.h
::gcc -DCIMGUI_DEFINE_ENUMS_AND_STRUCTS cimgui.h
gcc -DCIMGUI_DEFINE_ENUMS_AND_STRUCTS cimguitest.c
gcc -std=c99 -Wall -Wpedantic -DCIMGUI_DEFINE_ENUMS_AND_STRUCTS cimguitest.c
cmd /k

View File

@@ -1,5 +1,6 @@
#include "../cimgui.h"
void main(void)
int main(void)
{
return 0;
}