mirror of
https://github.com/cimgui/cimgui.git
synced 2025-08-10 20:08:31 +01:00
some work
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -1,475 +1,472 @@
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CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas);
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CIMGUI_API void igDestroyContext(ImGuiContext* ctx);
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CIMGUI_API ImGuiContext* igGetCurrentContext();
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CIMGUI_API void igSetCurrentContext(ImGuiContext* ctx);
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CIMGUI_API ImGuiIO* igGetIO();
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CIMGUI_API ImGuiStyle* igGetStyle();
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CIMGUI_API void igNewFrame();
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CIMGUI_API void igRender();
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CIMGUI_API ImDrawData* igGetDrawData();
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CIMGUI_API void igEndFrame();
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CIMGUI_API void igShowDemoWindow(bool* p_open);
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CIMGUI_API void igShowMetricsWindow(bool* p_open);
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CIMGUI_API void igShowStyleEditor(ImGuiStyle* ref);
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CIMGUI_API bool igShowStyleSelector(const char* label);
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CIMGUI_API void igShowFontSelector(const char* label);
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CIMGUI_API void igShowUserGuide();
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CIMGUI_API const char* igGetVersion();
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CIMGUI_API void igStyleColorsDark(ImGuiStyle* dst);
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CIMGUI_API void igStyleColorsClassic(ImGuiStyle* dst);
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CIMGUI_API void igStyleColorsLight(ImGuiStyle* dst);
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CIMGUI_API bool igBegin(const char* name,bool* p_open,ImGuiWindowFlags flags);
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CIMGUI_API void igEnd();
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CIMGUI_API bool igBeginChildStr(const char* str_id,const ImVec2 size,bool border,ImGuiWindowFlags flags);
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CIMGUI_API bool igBeginChildID(ImGuiID id,const ImVec2 size,bool border,ImGuiWindowFlags flags);
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CIMGUI_API void igEndChild();
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CIMGUI_API bool igIsWindowAppearing();
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CIMGUI_API bool igIsWindowCollapsed();
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CIMGUI_API bool igIsWindowFocused(ImGuiFocusedFlags flags);
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CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags flags);
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CIMGUI_API ImDrawList* igGetWindowDrawList();
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CIMGUI_API ImVec2 igGetWindowPos();
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CIMGUI_API ImVec2 igGetWindowSize();
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CIMGUI_API float igGetWindowWidth();
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CIMGUI_API float igGetWindowHeight();
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CIMGUI_API ImVec2 igGetContentRegionMax();
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CIMGUI_API ImVec2 igGetContentRegionAvail();
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CIMGUI_API float igGetContentRegionAvailWidth();
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CIMGUI_API ImVec2 igGetWindowContentRegionMin();
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CIMGUI_API ImVec2 igGetWindowContentRegionMax();
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CIMGUI_API float igGetWindowContentRegionWidth();
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CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot);
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CIMGUI_API void igSetNextWindowSize(const ImVec2 size,ImGuiCond cond);
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CIMGUI_API void igSetNextWindowSizeConstraints(const ImVec2 size_min,const ImVec2 size_max,ImGuiSizeCallback custom_callback,void* custom_callback_data);
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CIMGUI_API void igSetNextWindowContentSize(const ImVec2 size);
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CIMGUI_API void igSetNextWindowCollapsed(bool collapsed,ImGuiCond cond);
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CIMGUI_API void igSetNextWindowFocus();
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CIMGUI_API void igSetNextWindowBgAlpha(float alpha);
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CIMGUI_API void igSetWindowPosVec2(const ImVec2 pos,ImGuiCond cond);
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CIMGUI_API void igSetWindowSizeVec2(const ImVec2 size,ImGuiCond cond);
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CIMGUI_API void igSetWindowCollapsedBool(bool collapsed,ImGuiCond cond);
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CIMGUI_API void igSetWindowFocus();
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CIMGUI_API void igSetWindowFontScale(float scale);
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CIMGUI_API void igSetWindowPosStr(const char* name,const ImVec2 pos,ImGuiCond cond);
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CIMGUI_API void igSetWindowSizeStr(const char* name,const ImVec2 size,ImGuiCond cond);
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CIMGUI_API void igSetWindowCollapsedStr(const char* name,bool collapsed,ImGuiCond cond);
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CIMGUI_API void igSetWindowFocusStr(const char* name);
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CIMGUI_API float igGetScrollX();
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CIMGUI_API float igGetScrollY();
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CIMGUI_API float igGetScrollMaxX();
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CIMGUI_API float igGetScrollMaxY();
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CIMGUI_API void igSetScrollX(float scroll_x);
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CIMGUI_API void igSetScrollY(float scroll_y);
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CIMGUI_API void igSetScrollHere(float center_y_ratio);
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CIMGUI_API void igSetScrollFromPosY(float pos_y,float center_y_ratio);
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CIMGUI_API void igPushFont(ImFont* font);
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CIMGUI_API void igPopFont();
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CIMGUI_API void igPushStyleColorU32(ImGuiCol idx,ImU32 col);
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CIMGUI_API void igPushStyleColorVec4(ImGuiCol idx,const ImVec4 col);
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CIMGUI_API void igPopStyleColor(int count);
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CIMGUI_API void igPushStyleVarFloat(ImGuiStyleVar idx,float val);
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CIMGUI_API void igPushStyleVarVec2(ImGuiStyleVar idx,const ImVec2 val);
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CIMGUI_API void igPopStyleVar(int count);
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CIMGUI_API const ImVec4* igGetStyleColorVec4(ImGuiCol idx);
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CIMGUI_API ImFont* igGetFont();
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CIMGUI_API float igGetFontSize();
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CIMGUI_API ImVec2 igGetFontTexUvWhitePixel();
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CIMGUI_API ImU32 igGetColorU32Col(ImGuiCol idx,float alpha_mul);
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CIMGUI_API ImU32 igGetColorU32Vec4(const ImVec4 col);
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CIMGUI_API ImU32 igGetColorU32U32(ImU32 col);
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CIMGUI_API void igPushItemWidth(float item_width);
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CIMGUI_API void igPopItemWidth();
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CIMGUI_API float igCalcItemWidth();
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CIMGUI_API void igPushTextWrapPos(float wrap_pos_x);
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CIMGUI_API void igPopTextWrapPos();
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CIMGUI_API void igPushAllowKeyboardFocus(bool allow_keyboard_focus);
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CIMGUI_API void igPopAllowKeyboardFocus();
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CIMGUI_API void igPushButtonRepeat(bool repeat);
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CIMGUI_API void igPopButtonRepeat();
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CIMGUI_API void igSeparator();
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CIMGUI_API void igSameLine(float pos_x,float spacing_w);
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CIMGUI_API void igNewLine();
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CIMGUI_API void igSpacing();
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CIMGUI_API void igDummy(const ImVec2 size);
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CIMGUI_API void igIndent(float indent_w);
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CIMGUI_API void igUnindent(float indent_w);
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CIMGUI_API void igBeginGroup();
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CIMGUI_API void igEndGroup();
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CIMGUI_API ImVec2 igGetCursorPos();
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CIMGUI_API float igGetCursorPosX();
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CIMGUI_API float igGetCursorPosY();
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CIMGUI_API void igSetCursorPos(const ImVec2 local_pos);
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CIMGUI_API void igSetCursorPosX(float x);
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CIMGUI_API void igSetCursorPosY(float y);
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CIMGUI_API ImVec2 igGetCursorStartPos();
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CIMGUI_API ImVec2 igGetCursorScreenPos();
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CIMGUI_API void igSetCursorScreenPos(const ImVec2 screen_pos);
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CIMGUI_API void igAlignTextToFramePadding();
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CIMGUI_API float igGetTextLineHeight();
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CIMGUI_API float igGetTextLineHeightWithSpacing();
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CIMGUI_API float igGetFrameHeight();
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CIMGUI_API float igGetFrameHeightWithSpacing();
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CIMGUI_API void igPushIDStr(const char* str_id);
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CIMGUI_API void igPushIDRange(const char* str_id_begin,const char* str_id_end);
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CIMGUI_API void igPushIDPtr(const void* ptr_id);
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CIMGUI_API void igPushIDInt(int int_id);
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CIMGUI_API void igPopID();
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CIMGUI_API ImGuiID igGetIDStr(const char* str_id);
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CIMGUI_API ImGuiID igGetIDStrStr(const char* str_id_begin,const char* str_id_end);
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CIMGUI_API ImGuiID igGetIDPtr(const void* ptr_id);
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CIMGUI_API void igTextUnformatted(const char* text,const char* text_end);
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CIMGUI_API void igText(const char* fmt,...);
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CIMGUI_API void igTextV(const char* fmt,va_list args);
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CIMGUI_API void igTextColored(const ImVec4 col,const char* fmt,...);
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CIMGUI_API void igTextColoredV(const ImVec4 col,const char* fmt,va_list args);
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CIMGUI_API void igTextDisabled(const char* fmt,...);
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CIMGUI_API void igTextDisabledV(const char* fmt,va_list args);
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CIMGUI_API void igTextWrapped(const char* fmt,...);
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CIMGUI_API void igTextWrappedV(const char* fmt,va_list args);
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CIMGUI_API void igLabelText(const char* label,const char* fmt,...);
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CIMGUI_API void igLabelTextV(const char* label,const char* fmt,va_list args);
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CIMGUI_API void igBulletText(const char* fmt,...);
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CIMGUI_API void igBulletTextV(const char* fmt,va_list args);
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CIMGUI_API bool igButton(const char* label,const ImVec2 size);
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CIMGUI_API bool igSmallButton(const char* label);
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CIMGUI_API bool igArrowButton(const char* str_id,ImGuiDir dir);
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CIMGUI_API bool igInvisibleButton(const char* str_id,const ImVec2 size);
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CIMGUI_API void igImage(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col);
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CIMGUI_API bool igImageButton(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,int frame_padding,const ImVec4 bg_col,const ImVec4 tint_col);
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CIMGUI_API bool igCheckbox(const char* label,bool* v);
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CIMGUI_API bool igCheckboxFlags(const char* label,unsigned int* flags,unsigned int flags_value);
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CIMGUI_API bool igRadioButtonBool(const char* label,bool active);
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CIMGUI_API bool igRadioButtonIntPtr(const char* label,int* v,int v_button);
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CIMGUI_API void igPlotLinesFloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride);
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CIMGUI_API void igPlotLinesvalues_getter(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size);
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CIMGUI_API void igPlotHistogramFloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride);
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CIMGUI_API void igPlotHistogramvalues_getter(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size);
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CIMGUI_API void igProgressBar(float fraction,const ImVec2 size_arg,const char* overlay);
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CIMGUI_API void igBullet();
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CIMGUI_API bool igBeginCombo(const char* label,const char* preview_value,ImGuiComboFlags flags);
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CIMGUI_API void igEndCombo();
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CIMGUI_API bool igComboStr_arr(const char* label,int* current_item,const char* const items[],int items_count,int popup_max_height_in_items);
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CIMGUI_API bool igComboStr(const char* label,int* current_item,const char* items_separated_by_zeros,int popup_max_height_in_items);
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CIMGUI_API bool igComboitems_getter(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int popup_max_height_in_items);
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CIMGUI_API bool igDragFloat(const char* label,float* v,float v_speed,float v_min,float v_max,const char* display_format,float power);
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CIMGUI_API bool igDragFloat2(const char* label,float v[2],float v_speed,float v_min,float v_max,const char* display_format,float power);
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CIMGUI_API bool igDragFloat3(const char* label,float v[3],float v_speed,float v_min,float v_max,const char* display_format,float power);
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CIMGUI_API bool igDragFloat4(const char* label,float v[4],float v_speed,float v_min,float v_max,const char* display_format,float power);
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CIMGUI_API bool igDragFloatRange2(const char* label,float* v_current_min,float* v_current_max,float v_speed,float v_min,float v_max,const char* display_format,const char* display_format_max,float power);
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CIMGUI_API bool igDragInt(const char* label,int* v,float v_speed,int v_min,int v_max,const char* display_format);
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CIMGUI_API bool igDragInt2(const char* label,int v[2],float v_speed,int v_min,int v_max,const char* display_format);
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CIMGUI_API bool igDragInt3(const char* label,int v[3],float v_speed,int v_min,int v_max,const char* display_format);
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CIMGUI_API bool igDragInt4(const char* label,int v[4],float v_speed,int v_min,int v_max,const char* display_format);
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CIMGUI_API bool igDragIntRange2(const char* label,int* v_current_min,int* v_current_max,float v_speed,int v_min,int v_max,const char* display_format,const char* display_format_max);
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CIMGUI_API bool igInputText(const char* label,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiTextEditCallback callback,void* user_data);
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CIMGUI_API bool igInputTextMultiline(const char* label,char* buf,size_t buf_size,const ImVec2 size,ImGuiInputTextFlags flags,ImGuiTextEditCallback callback,void* user_data);
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CIMGUI_API bool igInputFloat(const char* label,float* v,float step,float step_fast,int decimal_precision,ImGuiInputTextFlags extra_flags);
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CIMGUI_API bool igInputFloat2(const char* label,float v[2],int decimal_precision,ImGuiInputTextFlags extra_flags);
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CIMGUI_API bool igInputFloat3(const char* label,float v[3],int decimal_precision,ImGuiInputTextFlags extra_flags);
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CIMGUI_API bool igInputFloat4(const char* label,float v[4],int decimal_precision,ImGuiInputTextFlags extra_flags);
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CIMGUI_API bool igInputInt(const char* label,int* v,int step,int step_fast,ImGuiInputTextFlags extra_flags);
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CIMGUI_API bool igInputInt2(const char* label,int v[2],ImGuiInputTextFlags extra_flags);
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CIMGUI_API bool igInputInt3(const char* label,int v[3],ImGuiInputTextFlags extra_flags);
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CIMGUI_API bool igInputInt4(const char* label,int v[4],ImGuiInputTextFlags extra_flags);
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CIMGUI_API bool igInputDouble(const char* label,double* v,double step,double step_fast,const char* display_format,ImGuiInputTextFlags extra_flags);
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CIMGUI_API bool igSliderFloat(const char* label,float* v,float v_min,float v_max,const char* display_format,float power);
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CIMGUI_API bool igSliderFloat2(const char* label,float v[2],float v_min,float v_max,const char* display_format,float power);
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CIMGUI_API bool igSliderFloat3(const char* label,float v[3],float v_min,float v_max,const char* display_format,float power);
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CIMGUI_API bool igSliderFloat4(const char* label,float v[4],float v_min,float v_max,const char* display_format,float power);
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CIMGUI_API bool igSliderAngle(const char* label,float* v_rad,float v_degrees_min,float v_degrees_max);
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CIMGUI_API bool igSliderInt(const char* label,int* v,int v_min,int v_max,const char* display_format);
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CIMGUI_API bool igSliderInt2(const char* label,int v[2],int v_min,int v_max,const char* display_format);
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CIMGUI_API bool igSliderInt3(const char* label,int v[3],int v_min,int v_max,const char* display_format);
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CIMGUI_API bool igSliderInt4(const char* label,int v[4],int v_min,int v_max,const char* display_format);
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CIMGUI_API bool igVSliderFloat(const char* label,const ImVec2 size,float* v,float v_min,float v_max,const char* display_format,float power);
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CIMGUI_API bool igVSliderInt(const char* label,const ImVec2 size,int* v,int v_min,int v_max,const char* display_format);
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CIMGUI_API bool igColorEdit3(const char* label,float col[3],ImGuiColorEditFlags flags);
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CIMGUI_API bool igColorEdit4(const char* label,float col[4],ImGuiColorEditFlags flags);
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CIMGUI_API bool igColorPicker3(const char* label,float col[3],ImGuiColorEditFlags flags);
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CIMGUI_API bool igColorPicker4(const char* label,float col[4],ImGuiColorEditFlags flags,const float* ref_col);
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CIMGUI_API bool igColorButton(const char* desc_id,const ImVec4 col,ImGuiColorEditFlags flags,ImVec2 size);
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CIMGUI_API void igSetColorEditOptions(ImGuiColorEditFlags flags);
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CIMGUI_API bool igTreeNodeStr(const char* label);
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CIMGUI_API bool igTreeNodeStrStr(const char* str_id,const char* fmt,...);
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CIMGUI_API bool igTreeNodePtr(const void* ptr_id,const char* fmt,...);
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CIMGUI_API bool igTreeNodeVStr(const char* str_id,const char* fmt,va_list args);
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CIMGUI_API bool igTreeNodeVPtr(const void* ptr_id,const char* fmt,va_list args);
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CIMGUI_API bool igTreeNodeExStr(const char* label,ImGuiTreeNodeFlags flags);
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CIMGUI_API bool igTreeNodeExStrStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,...);
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CIMGUI_API bool igTreeNodeExPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,...);
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CIMGUI_API bool igTreeNodeExVStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args);
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CIMGUI_API bool igTreeNodeExVPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args);
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CIMGUI_API void igTreePushStr(const char* str_id);
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CIMGUI_API void igTreePushPtr(const void* ptr_id);
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CIMGUI_API void igTreePop();
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CIMGUI_API void igTreeAdvanceToLabelPos();
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CIMGUI_API float igGetTreeNodeToLabelSpacing();
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CIMGUI_API void igSetNextTreeNodeOpen(bool is_open,ImGuiCond cond);
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CIMGUI_API bool igCollapsingHeaderTreeNodeFlags(const char* label,ImGuiTreeNodeFlags flags);
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CIMGUI_API bool igCollapsingHeaderBoolPtr(const char* label,bool* p_open,ImGuiTreeNodeFlags flags);
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CIMGUI_API bool igSelectableBool(const char* label,bool selected,ImGuiSelectableFlags flags,const ImVec2 size);
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CIMGUI_API bool igSelectableBoolPtr(const char* label,bool* p_selected,ImGuiSelectableFlags flags,const ImVec2 size);
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CIMGUI_API bool igListBoxStr_arr(const char* label,int* current_item,const char* const items[],int items_count,int height_in_items);
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CIMGUI_API bool igListBoxitems_getter(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int height_in_items);
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CIMGUI_API bool igListBoxHeaderVec2(const char* label,const ImVec2 size);
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CIMGUI_API bool igListBoxHeaderInt(const char* label,int items_count,int height_in_items);
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CIMGUI_API void igListBoxFooter();
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CIMGUI_API void igValueBool(const char* prefix,bool b);
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CIMGUI_API void igValueInt(const char* prefix,int v);
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CIMGUI_API void igValueUint(const char* prefix,unsigned int v);
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CIMGUI_API void igValueFloat(const char* prefix,float v,const char* float_format);
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CIMGUI_API void igSetTooltip(const char* fmt,...);
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CIMGUI_API void igSetTooltipV(const char* fmt,va_list args);
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CIMGUI_API void igBeginTooltip();
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CIMGUI_API void igEndTooltip();
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CIMGUI_API bool igBeginMainMenuBar();
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CIMGUI_API void igEndMainMenuBar();
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CIMGUI_API bool igBeginMenuBar();
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CIMGUI_API void igEndMenuBar();
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CIMGUI_API bool igBeginMenu(const char* label,bool enabled);
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CIMGUI_API void igEndMenu();
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CIMGUI_API bool igMenuItemBool(const char* label,const char* shortcut,bool selected,bool enabled);
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CIMGUI_API bool igMenuItemBoolPtr(const char* label,const char* shortcut,bool* p_selected,bool enabled);
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CIMGUI_API void igOpenPopup(const char* str_id);
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CIMGUI_API bool igBeginPopup(const char* str_id,ImGuiWindowFlags flags);
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CIMGUI_API bool igBeginPopupContextItem(const char* str_id,int mouse_button);
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CIMGUI_API bool igBeginPopupContextWindow(const char* str_id,int mouse_button,bool also_over_items);
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CIMGUI_API bool igBeginPopupContextVoid(const char* str_id,int mouse_button);
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CIMGUI_API bool igBeginPopupModal(const char* name,bool* p_open,ImGuiWindowFlags flags);
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CIMGUI_API void igEndPopup();
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CIMGUI_API bool igOpenPopupOnItemClick(const char* str_id,int mouse_button);
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CIMGUI_API bool igIsPopupOpen(const char* str_id);
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CIMGUI_API void igCloseCurrentPopup();
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CIMGUI_API void igColumns(int count,const char* id,bool border);
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CIMGUI_API void igNextColumn();
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CIMGUI_API int igGetColumnIndex();
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CIMGUI_API float igGetColumnWidth(int column_index);
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CIMGUI_API void igSetColumnWidth(int column_index,float width);
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CIMGUI_API float igGetColumnOffset(int column_index);
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||||
CIMGUI_API void igSetColumnOffset(int column_index,float offset_x);
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||||
CIMGUI_API int igGetColumnsCount();
|
||||
CIMGUI_API void igLogToTTY(int max_depth);
|
||||
CIMGUI_API void igLogToFile(int max_depth,const char* filename);
|
||||
CIMGUI_API void igLogToClipboard(int max_depth);
|
||||
CIMGUI_API void igLogFinish();
|
||||
CIMGUI_API void igLogButtons();
|
||||
CIMGUI_API void igLogText(const char* fmt,...);
|
||||
CIMGUI_API bool igBeginDragDropSource(ImGuiDragDropFlags flags);
|
||||
CIMGUI_API bool igSetDragDropPayload(const char* type,const void* data,size_t size,ImGuiCond cond);
|
||||
CIMGUI_API void igEndDragDropSource();
|
||||
CIMGUI_API bool igBeginDragDropTarget();
|
||||
CIMGUI_API const ImGuiPayload* igAcceptDragDropPayload(const char* type,ImGuiDragDropFlags flags);
|
||||
CIMGUI_API void igEndDragDropTarget();
|
||||
CIMGUI_API void igPushClipRect(const ImVec2 clip_rect_min,const ImVec2 clip_rect_max,bool intersect_with_current_clip_rect);
|
||||
CIMGUI_API void igPopClipRect();
|
||||
CIMGUI_API void igSetItemDefaultFocus();
|
||||
CIMGUI_API void igSetKeyboardFocusHere(int offset);
|
||||
CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags);
|
||||
CIMGUI_API bool igIsItemActive();
|
||||
CIMGUI_API bool igIsItemFocused();
|
||||
CIMGUI_API bool igIsItemClicked(int mouse_button);
|
||||
CIMGUI_API bool igIsItemVisible();
|
||||
CIMGUI_API bool igIsAnyItemHovered();
|
||||
CIMGUI_API bool igIsAnyItemActive();
|
||||
CIMGUI_API bool igIsAnyItemFocused();
|
||||
CIMGUI_API ImVec2 igGetItemRectMin();
|
||||
CIMGUI_API ImVec2 igGetItemRectMax();
|
||||
CIMGUI_API ImVec2 igGetItemRectSize();
|
||||
CIMGUI_API void igSetItemAllowOverlap();
|
||||
CIMGUI_API bool igIsRectVisible(const ImVec2 size);
|
||||
CIMGUI_API bool igIsRectVisibleVec2(const ImVec2 rect_min,const ImVec2 rect_max);
|
||||
CIMGUI_API float igGetTime();
|
||||
CIMGUI_API int igGetFrameCount();
|
||||
CIMGUI_API ImDrawList* igGetOverlayDrawList();
|
||||
CIMGUI_API ImDrawListSharedData* igGetDrawListSharedData();
|
||||
CIMGUI_API const char* igGetStyleColorName(ImGuiCol idx);
|
||||
CIMGUI_API void igSetStateStorage(ImGuiStorage* storage);
|
||||
CIMGUI_API ImGuiStorage* igGetStateStorage();
|
||||
CIMGUI_API ImVec2 igCalcTextSize(const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width);
|
||||
CIMGUI_API void igCalcListClipping(int items_count,float items_height,int* out_items_display_start,int* out_items_display_end);
|
||||
CIMGUI_API bool igBeginChildFrame(ImGuiID id,const ImVec2 size,ImGuiWindowFlags flags);
|
||||
CIMGUI_API void igEndChildFrame();
|
||||
CIMGUI_API ImVec4 igColorConvertU32ToFloat4(ImU32 in);
|
||||
CIMGUI_API ImU32 igColorConvertFloat4ToU32(const ImVec4 in);
|
||||
CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float out_h,float out_s,float out_v);
|
||||
CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float out_r,float out_g,float out_b);
|
||||
CIMGUI_API int igGetKeyIndex(ImGuiKey imgui_key);
|
||||
CIMGUI_API bool igIsKeyDown(int user_key_index);
|
||||
CIMGUI_API bool igIsKeyPressed(int user_key_index,bool repeat);
|
||||
CIMGUI_API bool igIsKeyReleased(int user_key_index);
|
||||
CIMGUI_API int igGetKeyPressedAmount(int key_index,float repeat_delay,float rate);
|
||||
CIMGUI_API bool igIsMouseDown(int button);
|
||||
CIMGUI_API bool igIsAnyMouseDown();
|
||||
CIMGUI_API bool igIsMouseClicked(int button,bool repeat);
|
||||
CIMGUI_API bool igIsMouseDoubleClicked(int button);
|
||||
CIMGUI_API bool igIsMouseReleased(int button);
|
||||
CIMGUI_API bool igIsMouseDragging(int button,float lock_threshold);
|
||||
CIMGUI_API bool igIsMouseHoveringRect(const ImVec2 r_min,const ImVec2 r_max,bool clip);
|
||||
CIMGUI_API bool igIsMousePosValid(const ImVec2* mouse_pos);
|
||||
CIMGUI_API ImVec2 igGetMousePos();
|
||||
CIMGUI_API ImVec2 igGetMousePosOnOpeningCurrentPopup();
|
||||
CIMGUI_API ImVec2 igGetMouseDragDelta(int button,float lock_threshold);
|
||||
CIMGUI_API void igResetMouseDragDelta(int button);
|
||||
CIMGUI_API ImGuiMouseCursor igGetMouseCursor();
|
||||
CIMGUI_API void igSetMouseCursor(ImGuiMouseCursor type);
|
||||
CIMGUI_API void igCaptureKeyboardFromApp(bool capture);
|
||||
CIMGUI_API void igCaptureMouseFromApp(bool capture);
|
||||
CIMGUI_API const char* igGetClipboardText();
|
||||
CIMGUI_API void igSetClipboardText(const char* text);
|
||||
CIMGUI_API void igSetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data);
|
||||
CIMGUI_API void* igMemAlloc(size_t size);
|
||||
CIMGUI_API void igMemFree(void* ptr);
|
||||
CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor);
|
||||
CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self,ImWchar c);
|
||||
CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self,const char* utf8_chars);
|
||||
CIMGUI_API inline void ImGuiIO_ClearInputCharacters(ImGuiIO* self,);
|
||||
CIMGUI_API template<typename T> void _IM_DELETE(* self,T* p);
|
||||
CIMGUI_API const char* TextRange_begin(TextRange* self,);
|
||||
CIMGUI_API const char* TextRange_end(TextRange* self,);
|
||||
CIMGUI_API bool TextRange_empty(TextRange* self,);
|
||||
CIMGUI_API char TextRange_front(TextRange* self,);
|
||||
CIMGUI_API static bool TextRange_is_blank(TextRange* self,char c);
|
||||
CIMGUI_API void TextRange_trim_blanks(TextRange* self,);
|
||||
CIMGUI_API void TextRange_split(TextRange* self,char separator,ImVector<TextRange> out);
|
||||
CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width);
|
||||
CIMGUI_API bool ImGuiTextFilter_PassFilter(ImGuiTextFilter* self,const char* text,const char* text_end);
|
||||
CIMGUI_API void ImGuiTextFilter_Build(ImGuiTextFilter* self,);
|
||||
CIMGUI_API void ImGuiTextFilter_Clear(ImGuiTextFilter* self,);
|
||||
CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self,);
|
||||
CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self,);
|
||||
CIMGUI_API const char* ImGuiTextBuffer_end(ImGuiTextBuffer* self,);
|
||||
CIMGUI_API int ImGuiTextBuffer_size(ImGuiTextBuffer* self,);
|
||||
CIMGUI_API bool ImGuiTextBuffer_empty(ImGuiTextBuffer* self,);
|
||||
CIMGUI_API void ImGuiTextBuffer_clear(ImGuiTextBuffer* self,);
|
||||
CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity);
|
||||
CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self,);
|
||||
CIMGUI_API void ImGuiTextBuffer_appendf(ImGuiTextBuffer* self,const char* fmt,...);
|
||||
CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,va_list args);
|
||||
CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self,);
|
||||
CIMGUI_API int ImGuiStorage_GetInt(ImGuiStorage* self,ImGuiID key,int default_val);
|
||||
CIMGUI_API void ImGuiStorage_SetInt(ImGuiStorage* self,ImGuiID key,int val);
|
||||
CIMGUI_API bool ImGuiStorage_GetBool(ImGuiStorage* self,ImGuiID key,bool default_val);
|
||||
CIMGUI_API void ImGuiStorage_SetBool(ImGuiStorage* self,ImGuiID key,bool val);
|
||||
CIMGUI_API float ImGuiStorage_GetFloat(ImGuiStorage* self,ImGuiID key,float default_val);
|
||||
CIMGUI_API void ImGuiStorage_SetFloat(ImGuiStorage* self,ImGuiID key,float val);
|
||||
CIMGUI_API void* ImGuiStorage_GetVoidPtr(ImGuiStorage* self,ImGuiID key);
|
||||
CIMGUI_API void ImGuiStorage_SetVoidPtr(ImGuiStorage* self,ImGuiID key,void* val);
|
||||
CIMGUI_API int* ImGuiStorage_GetIntRef(ImGuiStorage* self,ImGuiID key,int default_val);
|
||||
CIMGUI_API bool* ImGuiStorage_GetBoolRef(ImGuiStorage* self,ImGuiID key,bool default_val);
|
||||
CIMGUI_API float* ImGuiStorage_GetFloatRef(ImGuiStorage* self,ImGuiID key,float default_val);
|
||||
CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self,ImGuiID key,void* default_val);
|
||||
CIMGUI_API void ImGuiStorage_SetAllInt(ImGuiStorage* self,int val);
|
||||
CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self,);
|
||||
CIMGUI_API void ImGuiTextEditCallbackData_DeleteChars(ImGuiTextEditCallbackData* self,int pos,int bytes_count);
|
||||
CIMGUI_API void ImGuiTextEditCallbackData_InsertChars(ImGuiTextEditCallbackData* self,int pos,const char* text,const char* text_end);
|
||||
CIMGUI_API bool ImGuiTextEditCallbackData_HasSelection(ImGuiTextEditCallbackData* self,);
|
||||
CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self,);
|
||||
CIMGUI_API bool ImGuiPayload_IsDataType(ImGuiPayload* self,const char* type);
|
||||
CIMGUI_API bool ImGuiPayload_IsPreview(ImGuiPayload* self,);
|
||||
CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self,);
|
||||
CIMGUI_API inline void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a);
|
||||
CIMGUI_API static ImColor ImColor_HSV(ImColor* self,float h,float s,float v,float a);
|
||||
CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self,);
|
||||
CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* self,int items_count,float items_height);
|
||||
CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self,);
|
||||
CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,ImVec2 clip_rect_min,ImVec2 clip_rect_max,bool intersect_with_current_clip_rect);
|
||||
CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* self,);
|
||||
CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* self,);
|
||||
CIMGUI_API void ImDrawList_PushTextureID(ImDrawList* self,ImTextureID texture_id);
|
||||
CIMGUI_API void ImDrawList_PopTextureID(ImDrawList* self,);
|
||||
CIMGUI_API inline ImVec2 ImDrawList_GetClipRectMin(ImDrawList* self,);
|
||||
CIMGUI_API inline ImVec2 ImDrawList_GetClipRectMax(ImDrawList* self,);
|
||||
CIMGUI_API void ImDrawList_AddLine(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float thickness);
|
||||
CIMGUI_API void ImDrawList_AddRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float rounding,int rounding_corners_flags,float thickness);
|
||||
CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float rounding,int rounding_corners_flags);
|
||||
CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col_upr_left,ImU32 col_upr_right,ImU32 col_bot_right,ImU32 col_bot_left);
|
||||
CIMGUI_API void ImDrawList_AddQuad(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,ImU32 col,float thickness);
|
||||
CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,ImU32 col);
|
||||
CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,ImU32 col,float thickness);
|
||||
CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,ImU32 col);
|
||||
CIMGUI_API void ImDrawList_AddCircle(ImDrawList* self,const ImVec2 centre,float radius,ImU32 col,int num_segments,float thickness);
|
||||
CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* self,const ImVec2 centre,float radius,ImU32 col,int num_segments);
|
||||
CIMGUI_API void ImDrawList_AddTextVec2(ImDrawList* self,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end);
|
||||
CIMGUI_API void ImDrawList_AddTextFontPtr(ImDrawList* self,const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect);
|
||||
CIMGUI_API void ImDrawList_AddImage(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col);
|
||||
CIMGUI_API void ImDrawList_AddImageQuad(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col);
|
||||
CIMGUI_API void ImDrawList_AddImageRounded(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col,float rounding,int rounding_corners);
|
||||
CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,const int num_points,ImU32 col,bool closed,float thickness);
|
||||
CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self,const ImVec2* points,const int num_points,ImU32 col);
|
||||
CIMGUI_API void ImDrawList_AddBezierCurve(ImDrawList* self,const ImVec2 pos0,const ImVec2 cp0,const ImVec2 cp1,const ImVec2 pos1,ImU32 col,float thickness,int num_segments);
|
||||
CIMGUI_API inline void ImDrawList_PathClear(ImDrawList* self,);
|
||||
CIMGUI_API inline void ImDrawList_PathLineTo(ImDrawList* self,const ImVec2 pos);
|
||||
CIMGUI_API inline void ImDrawList_PathLineToMergeDuplicate(ImDrawList* self,const ImVec2 pos);
|
||||
CIMGUI_API inline void ImDrawList_PathFillConvex(ImDrawList* self,ImU32 col);
|
||||
CIMGUI_API inline void ImDrawList_PathStroke(ImDrawList* self,ImU32 col,bool closed,float thickness);
|
||||
CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* self,const ImVec2 centre,float radius,float a_min,float a_max,int num_segments);
|
||||
CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* self,const ImVec2 centre,float radius,int a_min_of_12,int a_max_of_12);
|
||||
CIMGUI_API void ImDrawList_PathBezierCurveTo(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,int num_segments);
|
||||
CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,int rounding_corners_flags);
|
||||
CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* self,int channels_count);
|
||||
CIMGUI_API void ImDrawList_ChannelsMerge(ImDrawList* self,);
|
||||
CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList* self,int channel_index);
|
||||
CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data);
|
||||
CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self,);
|
||||
CIMGUI_API ImDrawList* ImDrawList_CloneOutput(ImDrawList* self,);
|
||||
CIMGUI_API void ImDrawList_Clear(ImDrawList* self,);
|
||||
CIMGUI_API void ImDrawList_ClearFreeMemory(ImDrawList* self,);
|
||||
CIMGUI_API void ImDrawList_PrimReserve(ImDrawList* self,int idx_count,int vtx_count);
|
||||
CIMGUI_API void ImDrawList_PrimRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col);
|
||||
CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col);
|
||||
CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col);
|
||||
CIMGUI_API inline void ImDrawList_PrimWriteVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col);
|
||||
CIMGUI_API inline void ImDrawList_PrimWriteIdx(ImDrawList* self,ImDrawIdx idx);
|
||||
CIMGUI_API inline void ImDrawList_PrimVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col);
|
||||
CIMGUI_API void ImDrawList_UpdateClipRect(ImDrawList* self,);
|
||||
CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList* self,);
|
||||
CIMGUI_API void ImDrawData_Clear(ImDrawData* self,);
|
||||
CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self,);
|
||||
CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 sc);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self,const ImFontConfig* font_cfg);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self,const char* filename,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* self,void* font_data,int font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* self,const void* compressed_font_data,int compressed_font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(ImFontAtlas* self,const char* compressed_font_data_base85,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges);
|
||||
CIMGUI_API void ImFontAtlas_ClearInputData(ImFontAtlas* self,);
|
||||
CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* self,);
|
||||
CIMGUI_API void ImFontAtlas_ClearFonts(ImFontAtlas* self,);
|
||||
CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* self,);
|
||||
CIMGUI_API bool ImFontAtlas_Build(ImFontAtlas* self,);
|
||||
CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel);
|
||||
CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel);
|
||||
CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* self,ImTextureID id);
|
||||
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesDefault(ImFontAtlas* self,);
|
||||
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesKorean(ImFontAtlas* self,);
|
||||
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesJapanese(ImFontAtlas* self,);
|
||||
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChinese(ImFontAtlas* self,);
|
||||
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(ImFontAtlas* self,);
|
||||
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self,);
|
||||
CIMGUI_API bool GlyphRangesBuilder_GetBit(GlyphRangesBuilder* self,int n);
|
||||
CIMGUI_API void GlyphRangesBuilder_SetBit(GlyphRangesBuilder* self,int n);
|
||||
CIMGUI_API void GlyphRangesBuilder_AddChar(GlyphRangesBuilder* self,ImWchar c);
|
||||
CIMGUI_API void GlyphRangesBuilder_AddText(GlyphRangesBuilder* self,const char* text,const char* text_end);
|
||||
CIMGUI_API void GlyphRangesBuilder_AddRanges(GlyphRangesBuilder* self,const ImWchar* ranges);
|
||||
CIMGUI_API void GlyphRangesBuilder_BuildRanges(GlyphRangesBuilder* self,ImVector<ImWchar>* out_ranges);
|
||||
CIMGUI_API bool CustomRect_IsPacked(CustomRect* self,);
|
||||
CIMGUI_API int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self,unsigned int id,int width,int height);
|
||||
CIMGUI_API int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self,ImFont* font,ImWchar id,int width,int height,float advance_x,const ImVec2 offset);
|
||||
CIMGUI_API const CustomRect* ImFontAtlas_GetCustomRectByIndex(ImFontAtlas* self,int index);
|
||||
CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const CustomRect* rect,ImVec2* out_uv_min,ImVec2* out_uv_max);
|
||||
CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]);
|
||||
CIMGUI_API void ImFont_ClearOutputData(ImFont* self,);
|
||||
CIMGUI_API void ImFont_BuildLookupTable(ImFont* self,);
|
||||
CIMGUI_API const ImFontGlyph ImFont_FindGlyph(ImFont* self,ImWchar c);
|
||||
CIMGUI_API const ImFontGlyph ImFont_FindGlyphNoFallback(ImFont* self,ImWchar c);
|
||||
CIMGUI_API void ImFont_SetFallbackChar(ImFont* self,ImWchar c);
|
||||
CIMGUI_API float ImFont_GetCharAdvance(ImFont* self,ImWchar c);
|
||||
CIMGUI_API bool ImFont_IsLoaded(ImFont* self,);
|
||||
CIMGUI_API const char* ImFont_GetDebugName(ImFont* self,);
|
||||
CIMGUI_API ImVec2 ImFont_CalcTextSizeA(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining);
|
||||
CIMGUI_API const char* ImFont_CalcWordWrapPositionA(ImFont* self,float scale,const char* text,const char* text_end,float wrap_width);
|
||||
CIMGUI_API void ImFont_RenderChar(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,unsigned short c);
|
||||
CIMGUI_API void ImFont_RenderText(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,const ImVec4 clip_rect,const char* text_begin,const char* text_end,float wrap_width,bool cpu_fine_clip);
|
||||
CIMGUI_API void ImFont_GrowIndex(ImFont* self,int new_size);
|
||||
CIMGUI_API void ImFont_AddGlyph(ImFont* self,ImWchar c,float x0,float y0,float x1,float y1,float u0,float v0,float u1,float v1,float advance_x);
|
||||
CIMGUI_API void ImFont_AddRemapChar(ImFont* self,ImWchar dst,ImWchar src,bool overwrite_dst);
|
||||
CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas);
|
||||
CIMGUI_API void igDestroyContext(ImGuiContext* ctx);
|
||||
CIMGUI_API ImGuiContext* igGetCurrentContext();
|
||||
CIMGUI_API void igSetCurrentContext(ImGuiContext* ctx);
|
||||
CIMGUI_API ImGuiIO* igGetIO();
|
||||
CIMGUI_API ImGuiStyle* igGetStyle();
|
||||
CIMGUI_API void igNewFrame();
|
||||
CIMGUI_API void igRender();
|
||||
CIMGUI_API ImDrawData* igGetDrawData();
|
||||
CIMGUI_API void igEndFrame();
|
||||
CIMGUI_API void igShowDemoWindow(bool* p_open);
|
||||
CIMGUI_API void igShowMetricsWindow(bool* p_open);
|
||||
CIMGUI_API void igShowStyleEditor(ImGuiStyle* ref);
|
||||
CIMGUI_API bool igShowStyleSelector(const char* label);
|
||||
CIMGUI_API void igShowFontSelector(const char* label);
|
||||
CIMGUI_API void igShowUserGuide();
|
||||
CIMGUI_API const char* igGetVersion();
|
||||
CIMGUI_API void igStyleColorsDark(ImGuiStyle* dst);
|
||||
CIMGUI_API void igStyleColorsClassic(ImGuiStyle* dst);
|
||||
CIMGUI_API void igStyleColorsLight(ImGuiStyle* dst);
|
||||
CIMGUI_API bool igBegin(const char* name,bool* p_open,ImGuiWindowFlags flags);
|
||||
CIMGUI_API void igEnd();
|
||||
CIMGUI_API bool igBeginChildStr(const char* str_id,const ImVec2 size,bool border,ImGuiWindowFlags flags);
|
||||
CIMGUI_API bool igBeginChildID(ImGuiID id,const ImVec2 size,bool border,ImGuiWindowFlags flags);
|
||||
CIMGUI_API void igEndChild();
|
||||
CIMGUI_API bool igIsWindowAppearing();
|
||||
CIMGUI_API bool igIsWindowCollapsed();
|
||||
CIMGUI_API bool igIsWindowFocused(ImGuiFocusedFlags flags);
|
||||
CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags flags);
|
||||
CIMGUI_API ImDrawList* igGetWindowDrawList();
|
||||
CIMGUI_API ImVec2 igGetWindowPos();
|
||||
CIMGUI_API ImVec2 igGetWindowSize();
|
||||
CIMGUI_API float igGetWindowWidth();
|
||||
CIMGUI_API float igGetWindowHeight();
|
||||
CIMGUI_API ImVec2 igGetContentRegionMax();
|
||||
CIMGUI_API ImVec2 igGetContentRegionAvail();
|
||||
CIMGUI_API float igGetContentRegionAvailWidth();
|
||||
CIMGUI_API ImVec2 igGetWindowContentRegionMin();
|
||||
CIMGUI_API ImVec2 igGetWindowContentRegionMax();
|
||||
CIMGUI_API float igGetWindowContentRegionWidth();
|
||||
CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot);
|
||||
CIMGUI_API void igSetNextWindowSize(const ImVec2 size,ImGuiCond cond);
|
||||
CIMGUI_API void igSetNextWindowSizeConstraints(const ImVec2 size_min,const ImVec2 size_max,ImGuiSizeCallback custom_callback,void* custom_callback_data);
|
||||
CIMGUI_API void igSetNextWindowContentSize(const ImVec2 size);
|
||||
CIMGUI_API void igSetNextWindowCollapsed(bool collapsed,ImGuiCond cond);
|
||||
CIMGUI_API void igSetNextWindowFocus();
|
||||
CIMGUI_API void igSetNextWindowBgAlpha(float alpha);
|
||||
CIMGUI_API void igSetWindowPosVec2(const ImVec2 pos,ImGuiCond cond);
|
||||
CIMGUI_API void igSetWindowSizeVec2(const ImVec2 size,ImGuiCond cond);
|
||||
CIMGUI_API void igSetWindowCollapsedBool(bool collapsed,ImGuiCond cond);
|
||||
CIMGUI_API void igSetWindowFocus();
|
||||
CIMGUI_API void igSetWindowFontScale(float scale);
|
||||
CIMGUI_API void igSetWindowPosStr(const char* name,const ImVec2 pos,ImGuiCond cond);
|
||||
CIMGUI_API void igSetWindowSizeStr(const char* name,const ImVec2 size,ImGuiCond cond);
|
||||
CIMGUI_API void igSetWindowCollapsedStr(const char* name,bool collapsed,ImGuiCond cond);
|
||||
CIMGUI_API void igSetWindowFocusStr(const char* name);
|
||||
CIMGUI_API float igGetScrollX();
|
||||
CIMGUI_API float igGetScrollY();
|
||||
CIMGUI_API float igGetScrollMaxX();
|
||||
CIMGUI_API float igGetScrollMaxY();
|
||||
CIMGUI_API void igSetScrollX(float scroll_x);
|
||||
CIMGUI_API void igSetScrollY(float scroll_y);
|
||||
CIMGUI_API void igSetScrollHere(float center_y_ratio);
|
||||
CIMGUI_API void igSetScrollFromPosY(float pos_y,float center_y_ratio);
|
||||
CIMGUI_API void igPushFont(ImFont* font);
|
||||
CIMGUI_API void igPopFont();
|
||||
CIMGUI_API void igPushStyleColorU32(ImGuiCol idx,ImU32 col);
|
||||
CIMGUI_API void igPushStyleColorVec4(ImGuiCol idx,const ImVec4 col);
|
||||
CIMGUI_API void igPopStyleColor(int count);
|
||||
CIMGUI_API void igPushStyleVarFloat(ImGuiStyleVar idx,float val);
|
||||
CIMGUI_API void igPushStyleVarVec2(ImGuiStyleVar idx,const ImVec2 val);
|
||||
CIMGUI_API void igPopStyleVar(int count);
|
||||
CIMGUI_API const ImVec4* igGetStyleColorVec4(ImGuiCol idx);
|
||||
CIMGUI_API ImFont* igGetFont();
|
||||
CIMGUI_API float igGetFontSize();
|
||||
CIMGUI_API ImVec2 igGetFontTexUvWhitePixel();
|
||||
CIMGUI_API ImU32 igGetColorU32Col(ImGuiCol idx,float alpha_mul);
|
||||
CIMGUI_API ImU32 igGetColorU32Vec4(const ImVec4 col);
|
||||
CIMGUI_API ImU32 igGetColorU32U32(ImU32 col);
|
||||
CIMGUI_API void igPushItemWidth(float item_width);
|
||||
CIMGUI_API void igPopItemWidth();
|
||||
CIMGUI_API float igCalcItemWidth();
|
||||
CIMGUI_API void igPushTextWrapPos(float wrap_pos_x);
|
||||
CIMGUI_API void igPopTextWrapPos();
|
||||
CIMGUI_API void igPushAllowKeyboardFocus(bool allow_keyboard_focus);
|
||||
CIMGUI_API void igPopAllowKeyboardFocus();
|
||||
CIMGUI_API void igPushButtonRepeat(bool repeat);
|
||||
CIMGUI_API void igPopButtonRepeat();
|
||||
CIMGUI_API void igSeparator();
|
||||
CIMGUI_API void igSameLine(float pos_x,float spacing_w);
|
||||
CIMGUI_API void igNewLine();
|
||||
CIMGUI_API void igSpacing();
|
||||
CIMGUI_API void igDummy(const ImVec2 size);
|
||||
CIMGUI_API void igIndent(float indent_w);
|
||||
CIMGUI_API void igUnindent(float indent_w);
|
||||
CIMGUI_API void igBeginGroup();
|
||||
CIMGUI_API void igEndGroup();
|
||||
CIMGUI_API ImVec2 igGetCursorPos();
|
||||
CIMGUI_API float igGetCursorPosX();
|
||||
CIMGUI_API float igGetCursorPosY();
|
||||
CIMGUI_API void igSetCursorPos(const ImVec2 local_pos);
|
||||
CIMGUI_API void igSetCursorPosX(float x);
|
||||
CIMGUI_API void igSetCursorPosY(float y);
|
||||
CIMGUI_API ImVec2 igGetCursorStartPos();
|
||||
CIMGUI_API ImVec2 igGetCursorScreenPos();
|
||||
CIMGUI_API void igSetCursorScreenPos(const ImVec2 screen_pos);
|
||||
CIMGUI_API void igAlignTextToFramePadding();
|
||||
CIMGUI_API float igGetTextLineHeight();
|
||||
CIMGUI_API float igGetTextLineHeightWithSpacing();
|
||||
CIMGUI_API float igGetFrameHeight();
|
||||
CIMGUI_API float igGetFrameHeightWithSpacing();
|
||||
CIMGUI_API void igPushIDStr(const char* str_id);
|
||||
CIMGUI_API void igPushIDRange(const char* str_id_begin,const char* str_id_end);
|
||||
CIMGUI_API void igPushIDPtr(const void* ptr_id);
|
||||
CIMGUI_API void igPushIDInt(int int_id);
|
||||
CIMGUI_API void igPopID();
|
||||
CIMGUI_API ImGuiID igGetIDStr(const char* str_id);
|
||||
CIMGUI_API ImGuiID igGetIDStrStr(const char* str_id_begin,const char* str_id_end);
|
||||
CIMGUI_API ImGuiID igGetIDPtr(const void* ptr_id);
|
||||
CIMGUI_API void igTextUnformatted(const char* text,const char* text_end);
|
||||
CIMGUI_API void igText(const char* fmt,...);
|
||||
CIMGUI_API void igTextV(const char* fmt,va_list args);
|
||||
CIMGUI_API void igTextColored(const ImVec4 col,const char* fmt,...);
|
||||
CIMGUI_API void igTextColoredV(const ImVec4 col,const char* fmt,va_list args);
|
||||
CIMGUI_API void igTextDisabled(const char* fmt,...);
|
||||
CIMGUI_API void igTextDisabledV(const char* fmt,va_list args);
|
||||
CIMGUI_API void igTextWrapped(const char* fmt,...);
|
||||
CIMGUI_API void igTextWrappedV(const char* fmt,va_list args);
|
||||
CIMGUI_API void igLabelText(const char* label,const char* fmt,...);
|
||||
CIMGUI_API void igLabelTextV(const char* label,const char* fmt,va_list args);
|
||||
CIMGUI_API void igBulletText(const char* fmt,...);
|
||||
CIMGUI_API void igBulletTextV(const char* fmt,va_list args);
|
||||
CIMGUI_API bool igButton(const char* label,const ImVec2 size);
|
||||
CIMGUI_API bool igSmallButton(const char* label);
|
||||
CIMGUI_API bool igArrowButton(const char* str_id,ImGuiDir dir);
|
||||
CIMGUI_API bool igInvisibleButton(const char* str_id,const ImVec2 size);
|
||||
CIMGUI_API void igImage(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col);
|
||||
CIMGUI_API bool igImageButton(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,int frame_padding,const ImVec4 bg_col,const ImVec4 tint_col);
|
||||
CIMGUI_API bool igCheckbox(const char* label,bool* v);
|
||||
CIMGUI_API bool igCheckboxFlags(const char* label,unsigned int* flags,unsigned int flags_value);
|
||||
CIMGUI_API bool igRadioButtonBool(const char* label,bool active);
|
||||
CIMGUI_API bool igRadioButtonIntPtr(const char* label,int* v,int v_button);
|
||||
CIMGUI_API void igPlotLinesFloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride);
|
||||
CIMGUI_API void igPlotLinesPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size);
|
||||
CIMGUI_API void igPlotHistogramFloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride);
|
||||
CIMGUI_API void igPlotHistogramPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size);
|
||||
CIMGUI_API void igProgressBar(float fraction,const ImVec2 size_arg,const char* overlay);
|
||||
CIMGUI_API void igBullet();
|
||||
CIMGUI_API bool igBeginCombo(const char* label,const char* preview_value,ImGuiComboFlags flags);
|
||||
CIMGUI_API void igEndCombo();
|
||||
CIMGUI_API bool igComboStr_arr(const char* label,int* current_item,const char* const items[],int items_count,int popup_max_height_in_items);
|
||||
CIMGUI_API bool igComboStr(const char* label,int* current_item,const char* items_separated_by_zeros,int popup_max_height_in_items);
|
||||
CIMGUI_API bool igComboPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int popup_max_height_in_items);
|
||||
CIMGUI_API bool igDragFloat(const char* label,float* v,float v_speed,float v_min,float v_max,const char* display_format,float power);
|
||||
CIMGUI_API bool igDragFloat2(const char* label,float v[2],float v_speed,float v_min,float v_max,const char* display_format,float power);
|
||||
CIMGUI_API bool igDragFloat3(const char* label,float v[3],float v_speed,float v_min,float v_max,const char* display_format,float power);
|
||||
CIMGUI_API bool igDragFloat4(const char* label,float v[4],float v_speed,float v_min,float v_max,const char* display_format,float power);
|
||||
CIMGUI_API bool igDragFloatRange2(const char* label,float* v_current_min,float* v_current_max,float v_speed,float v_min,float v_max,const char* display_format,const char* display_format_max,float power);
|
||||
CIMGUI_API bool igDragInt(const char* label,int* v,float v_speed,int v_min,int v_max,const char* display_format);
|
||||
CIMGUI_API bool igDragInt2(const char* label,int v[2],float v_speed,int v_min,int v_max,const char* display_format);
|
||||
CIMGUI_API bool igDragInt3(const char* label,int v[3],float v_speed,int v_min,int v_max,const char* display_format);
|
||||
CIMGUI_API bool igDragInt4(const char* label,int v[4],float v_speed,int v_min,int v_max,const char* display_format);
|
||||
CIMGUI_API bool igDragIntRange2(const char* label,int* v_current_min,int* v_current_max,float v_speed,int v_min,int v_max,const char* display_format,const char* display_format_max);
|
||||
CIMGUI_API bool igInputText(const char* label,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiTextEditCallback callback,void* user_data);
|
||||
CIMGUI_API bool igInputTextMultiline(const char* label,char* buf,size_t buf_size,const ImVec2 size,ImGuiInputTextFlags flags,ImGuiTextEditCallback callback,void* user_data);
|
||||
CIMGUI_API bool igInputFloat(const char* label,float* v,float step,float step_fast,int decimal_precision,ImGuiInputTextFlags extra_flags);
|
||||
CIMGUI_API bool igInputFloat2(const char* label,float v[2],int decimal_precision,ImGuiInputTextFlags extra_flags);
|
||||
CIMGUI_API bool igInputFloat3(const char* label,float v[3],int decimal_precision,ImGuiInputTextFlags extra_flags);
|
||||
CIMGUI_API bool igInputFloat4(const char* label,float v[4],int decimal_precision,ImGuiInputTextFlags extra_flags);
|
||||
CIMGUI_API bool igInputInt(const char* label,int* v,int step,int step_fast,ImGuiInputTextFlags extra_flags);
|
||||
CIMGUI_API bool igInputInt2(const char* label,int v[2],ImGuiInputTextFlags extra_flags);
|
||||
CIMGUI_API bool igInputInt3(const char* label,int v[3],ImGuiInputTextFlags extra_flags);
|
||||
CIMGUI_API bool igInputInt4(const char* label,int v[4],ImGuiInputTextFlags extra_flags);
|
||||
CIMGUI_API bool igInputDouble(const char* label,double* v,double step,double step_fast,const char* display_format,ImGuiInputTextFlags extra_flags);
|
||||
CIMGUI_API bool igSliderFloat(const char* label,float* v,float v_min,float v_max,const char* display_format,float power);
|
||||
CIMGUI_API bool igSliderFloat2(const char* label,float v[2],float v_min,float v_max,const char* display_format,float power);
|
||||
CIMGUI_API bool igSliderFloat3(const char* label,float v[3],float v_min,float v_max,const char* display_format,float power);
|
||||
CIMGUI_API bool igSliderFloat4(const char* label,float v[4],float v_min,float v_max,const char* display_format,float power);
|
||||
CIMGUI_API bool igSliderAngle(const char* label,float* v_rad,float v_degrees_min,float v_degrees_max);
|
||||
CIMGUI_API bool igSliderInt(const char* label,int* v,int v_min,int v_max,const char* display_format);
|
||||
CIMGUI_API bool igSliderInt2(const char* label,int v[2],int v_min,int v_max,const char* display_format);
|
||||
CIMGUI_API bool igSliderInt3(const char* label,int v[3],int v_min,int v_max,const char* display_format);
|
||||
CIMGUI_API bool igSliderInt4(const char* label,int v[4],int v_min,int v_max,const char* display_format);
|
||||
CIMGUI_API bool igVSliderFloat(const char* label,const ImVec2 size,float* v,float v_min,float v_max,const char* display_format,float power);
|
||||
CIMGUI_API bool igVSliderInt(const char* label,const ImVec2 size,int* v,int v_min,int v_max,const char* display_format);
|
||||
CIMGUI_API bool igColorEdit3(const char* label,float col[3],ImGuiColorEditFlags flags);
|
||||
CIMGUI_API bool igColorEdit4(const char* label,float col[4],ImGuiColorEditFlags flags);
|
||||
CIMGUI_API bool igColorPicker3(const char* label,float col[3],ImGuiColorEditFlags flags);
|
||||
CIMGUI_API bool igColorPicker4(const char* label,float col[4],ImGuiColorEditFlags flags,const float* ref_col);
|
||||
CIMGUI_API bool igColorButton(const char* desc_id,const ImVec4 col,ImGuiColorEditFlags flags,ImVec2 size);
|
||||
CIMGUI_API void igSetColorEditOptions(ImGuiColorEditFlags flags);
|
||||
CIMGUI_API bool igTreeNodeStr(const char* label);
|
||||
CIMGUI_API bool igTreeNodeStrStr(const char* str_id,const char* fmt,...);
|
||||
CIMGUI_API bool igTreeNodePtr(const void* ptr_id,const char* fmt,...);
|
||||
CIMGUI_API bool igTreeNodeVStr(const char* str_id,const char* fmt,va_list args);
|
||||
CIMGUI_API bool igTreeNodeVPtr(const void* ptr_id,const char* fmt,va_list args);
|
||||
CIMGUI_API bool igTreeNodeExStr(const char* label,ImGuiTreeNodeFlags flags);
|
||||
CIMGUI_API bool igTreeNodeExStrStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,...);
|
||||
CIMGUI_API bool igTreeNodeExPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,...);
|
||||
CIMGUI_API bool igTreeNodeExVStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args);
|
||||
CIMGUI_API bool igTreeNodeExVPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args);
|
||||
CIMGUI_API void igTreePushStr(const char* str_id);
|
||||
CIMGUI_API void igTreePushPtr(const void* ptr_id);
|
||||
CIMGUI_API void igTreePop();
|
||||
CIMGUI_API void igTreeAdvanceToLabelPos();
|
||||
CIMGUI_API float igGetTreeNodeToLabelSpacing();
|
||||
CIMGUI_API void igSetNextTreeNodeOpen(bool is_open,ImGuiCond cond);
|
||||
CIMGUI_API bool igCollapsingHeaderTreeNodeFlags(const char* label,ImGuiTreeNodeFlags flags);
|
||||
CIMGUI_API bool igCollapsingHeaderBoolPtr(const char* label,bool* p_open,ImGuiTreeNodeFlags flags);
|
||||
CIMGUI_API bool igSelectableBool(const char* label,bool selected,ImGuiSelectableFlags flags,const ImVec2 size);
|
||||
CIMGUI_API bool igSelectableBoolPtr(const char* label,bool* p_selected,ImGuiSelectableFlags flags,const ImVec2 size);
|
||||
CIMGUI_API bool igListBoxStr_arr(const char* label,int* current_item,const char* const items[],int items_count,int height_in_items);
|
||||
CIMGUI_API bool igListBoxPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int height_in_items);
|
||||
CIMGUI_API bool igListBoxHeaderVec2(const char* label,const ImVec2 size);
|
||||
CIMGUI_API bool igListBoxHeaderInt(const char* label,int items_count,int height_in_items);
|
||||
CIMGUI_API void igListBoxFooter();
|
||||
CIMGUI_API void igValueBool(const char* prefix,bool b);
|
||||
CIMGUI_API void igValueInt(const char* prefix,int v);
|
||||
CIMGUI_API void igValueUint(const char* prefix,unsigned int v);
|
||||
CIMGUI_API void igValueFloat(const char* prefix,float v,const char* float_format);
|
||||
CIMGUI_API void igSetTooltip(const char* fmt,...);
|
||||
CIMGUI_API void igSetTooltipV(const char* fmt,va_list args);
|
||||
CIMGUI_API void igBeginTooltip();
|
||||
CIMGUI_API void igEndTooltip();
|
||||
CIMGUI_API bool igBeginMainMenuBar();
|
||||
CIMGUI_API void igEndMainMenuBar();
|
||||
CIMGUI_API bool igBeginMenuBar();
|
||||
CIMGUI_API void igEndMenuBar();
|
||||
CIMGUI_API bool igBeginMenu(const char* label,bool enabled);
|
||||
CIMGUI_API void igEndMenu();
|
||||
CIMGUI_API bool igMenuItemBool(const char* label,const char* shortcut,bool selected,bool enabled);
|
||||
CIMGUI_API bool igMenuItemBoolPtr(const char* label,const char* shortcut,bool* p_selected,bool enabled);
|
||||
CIMGUI_API void igOpenPopup(const char* str_id);
|
||||
CIMGUI_API bool igBeginPopup(const char* str_id,ImGuiWindowFlags flags);
|
||||
CIMGUI_API bool igBeginPopupContextItem(const char* str_id,int mouse_button);
|
||||
CIMGUI_API bool igBeginPopupContextWindow(const char* str_id,int mouse_button,bool also_over_items);
|
||||
CIMGUI_API bool igBeginPopupContextVoid(const char* str_id,int mouse_button);
|
||||
CIMGUI_API bool igBeginPopupModal(const char* name,bool* p_open,ImGuiWindowFlags flags);
|
||||
CIMGUI_API void igEndPopup();
|
||||
CIMGUI_API bool igOpenPopupOnItemClick(const char* str_id,int mouse_button);
|
||||
CIMGUI_API bool igIsPopupOpen(const char* str_id);
|
||||
CIMGUI_API void igCloseCurrentPopup();
|
||||
CIMGUI_API void igColumns(int count,const char* id,bool border);
|
||||
CIMGUI_API void igNextColumn();
|
||||
CIMGUI_API int igGetColumnIndex();
|
||||
CIMGUI_API float igGetColumnWidth(int column_index);
|
||||
CIMGUI_API void igSetColumnWidth(int column_index,float width);
|
||||
CIMGUI_API float igGetColumnOffset(int column_index);
|
||||
CIMGUI_API void igSetColumnOffset(int column_index,float offset_x);
|
||||
CIMGUI_API int igGetColumnsCount();
|
||||
CIMGUI_API void igLogToTTY(int max_depth);
|
||||
CIMGUI_API void igLogToFile(int max_depth,const char* filename);
|
||||
CIMGUI_API void igLogToClipboard(int max_depth);
|
||||
CIMGUI_API void igLogFinish();
|
||||
CIMGUI_API void igLogButtons();
|
||||
CIMGUI_API bool igBeginDragDropSource(ImGuiDragDropFlags flags);
|
||||
CIMGUI_API bool igSetDragDropPayload(const char* type,const void* data,size_t size,ImGuiCond cond);
|
||||
CIMGUI_API void igEndDragDropSource();
|
||||
CIMGUI_API bool igBeginDragDropTarget();
|
||||
CIMGUI_API const ImGuiPayload* igAcceptDragDropPayload(const char* type,ImGuiDragDropFlags flags);
|
||||
CIMGUI_API void igEndDragDropTarget();
|
||||
CIMGUI_API void igPushClipRect(const ImVec2 clip_rect_min,const ImVec2 clip_rect_max,bool intersect_with_current_clip_rect);
|
||||
CIMGUI_API void igPopClipRect();
|
||||
CIMGUI_API void igSetItemDefaultFocus();
|
||||
CIMGUI_API void igSetKeyboardFocusHere(int offset);
|
||||
CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags);
|
||||
CIMGUI_API bool igIsItemActive();
|
||||
CIMGUI_API bool igIsItemFocused();
|
||||
CIMGUI_API bool igIsItemClicked(int mouse_button);
|
||||
CIMGUI_API bool igIsItemVisible();
|
||||
CIMGUI_API bool igIsAnyItemHovered();
|
||||
CIMGUI_API bool igIsAnyItemActive();
|
||||
CIMGUI_API bool igIsAnyItemFocused();
|
||||
CIMGUI_API ImVec2 igGetItemRectMin();
|
||||
CIMGUI_API ImVec2 igGetItemRectMax();
|
||||
CIMGUI_API ImVec2 igGetItemRectSize();
|
||||
CIMGUI_API void igSetItemAllowOverlap();
|
||||
CIMGUI_API bool igIsRectVisible(const ImVec2 size);
|
||||
CIMGUI_API bool igIsRectVisibleVec2(const ImVec2 rect_min,const ImVec2 rect_max);
|
||||
CIMGUI_API float igGetTime();
|
||||
CIMGUI_API int igGetFrameCount();
|
||||
CIMGUI_API ImDrawList* igGetOverlayDrawList();
|
||||
CIMGUI_API ImDrawListSharedData* igGetDrawListSharedData();
|
||||
CIMGUI_API const char* igGetStyleColorName(ImGuiCol idx);
|
||||
CIMGUI_API void igSetStateStorage(ImGuiStorage* storage);
|
||||
CIMGUI_API ImGuiStorage* igGetStateStorage();
|
||||
CIMGUI_API ImVec2 igCalcTextSize(const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width);
|
||||
CIMGUI_API void igCalcListClipping(int items_count,float items_height,int* out_items_display_start,int* out_items_display_end);
|
||||
CIMGUI_API bool igBeginChildFrame(ImGuiID id,const ImVec2 size,ImGuiWindowFlags flags);
|
||||
CIMGUI_API void igEndChildFrame();
|
||||
CIMGUI_API ImVec4 igColorConvertU32ToFloat4(ImU32 in);
|
||||
CIMGUI_API ImU32 igColorConvertFloat4ToU32(const ImVec4 in);
|
||||
CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float out_h,float out_s,float out_v);
|
||||
CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float out_r,float out_g,float out_b);
|
||||
CIMGUI_API int igGetKeyIndex(ImGuiKey imgui_key);
|
||||
CIMGUI_API bool igIsKeyDown(int user_key_index);
|
||||
CIMGUI_API bool igIsKeyPressed(int user_key_index,bool repeat);
|
||||
CIMGUI_API bool igIsKeyReleased(int user_key_index);
|
||||
CIMGUI_API int igGetKeyPressedAmount(int key_index,float repeat_delay,float rate);
|
||||
CIMGUI_API bool igIsMouseDown(int button);
|
||||
CIMGUI_API bool igIsAnyMouseDown();
|
||||
CIMGUI_API bool igIsMouseClicked(int button,bool repeat);
|
||||
CIMGUI_API bool igIsMouseDoubleClicked(int button);
|
||||
CIMGUI_API bool igIsMouseReleased(int button);
|
||||
CIMGUI_API bool igIsMouseDragging(int button,float lock_threshold);
|
||||
CIMGUI_API bool igIsMouseHoveringRect(const ImVec2 r_min,const ImVec2 r_max,bool clip);
|
||||
CIMGUI_API bool igIsMousePosValid(const ImVec2* mouse_pos);
|
||||
CIMGUI_API ImVec2 igGetMousePos();
|
||||
CIMGUI_API ImVec2 igGetMousePosOnOpeningCurrentPopup();
|
||||
CIMGUI_API ImVec2 igGetMouseDragDelta(int button,float lock_threshold);
|
||||
CIMGUI_API void igResetMouseDragDelta(int button);
|
||||
CIMGUI_API ImGuiMouseCursor igGetMouseCursor();
|
||||
CIMGUI_API void igSetMouseCursor(ImGuiMouseCursor type);
|
||||
CIMGUI_API void igCaptureKeyboardFromApp(bool capture);
|
||||
CIMGUI_API void igCaptureMouseFromApp(bool capture);
|
||||
CIMGUI_API const char* igGetClipboardText();
|
||||
CIMGUI_API void igSetClipboardText(const char* text);
|
||||
CIMGUI_API void igSetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data);
|
||||
CIMGUI_API void* igMemAlloc(size_t size);
|
||||
CIMGUI_API void igMemFree(void* ptr);
|
||||
CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor);
|
||||
CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self,ImWchar c);
|
||||
CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self,const char* utf8_chars);
|
||||
CIMGUI_API inline void ImGuiIO_ClearInputCharacters(ImGuiIO* self);
|
||||
CIMGUI_API const char* TextRange_begin(ImGuiTextFilter::TextRange* self);
|
||||
CIMGUI_API const char* TextRange_end(ImGuiTextFilter::TextRange* self);
|
||||
CIMGUI_API bool TextRange_empty(ImGuiTextFilter::TextRange* self);
|
||||
CIMGUI_API char TextRange_front(ImGuiTextFilter::TextRange* self);
|
||||
CIMGUI_API bool TextRange_is_blank(ImGuiTextFilter::TextRange* self,char c);
|
||||
CIMGUI_API void TextRange_trim_blanks(ImGuiTextFilter::TextRange* self);
|
||||
CIMGUI_API void TextRange_split(ImGuiTextFilter::TextRange* self,char separator,ImVector<TextRange> out);
|
||||
CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width);
|
||||
CIMGUI_API bool ImGuiTextFilter_PassFilter(ImGuiTextFilter* self,const char* text,const char* text_end);
|
||||
CIMGUI_API void ImGuiTextFilter_Build(ImGuiTextFilter* self);
|
||||
CIMGUI_API void ImGuiTextFilter_Clear(ImGuiTextFilter* self);
|
||||
CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self);
|
||||
CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self);
|
||||
CIMGUI_API const char* ImGuiTextBuffer_end(ImGuiTextBuffer* self);
|
||||
CIMGUI_API int ImGuiTextBuffer_size(ImGuiTextBuffer* self);
|
||||
CIMGUI_API bool ImGuiTextBuffer_empty(ImGuiTextBuffer* self);
|
||||
CIMGUI_API void ImGuiTextBuffer_clear(ImGuiTextBuffer* self);
|
||||
CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity);
|
||||
CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self);
|
||||
CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,va_list args);
|
||||
CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self);
|
||||
CIMGUI_API int ImGuiStorage_GetInt(ImGuiStorage* self,ImGuiID key,int default_val);
|
||||
CIMGUI_API void ImGuiStorage_SetInt(ImGuiStorage* self,ImGuiID key,int val);
|
||||
CIMGUI_API bool ImGuiStorage_GetBool(ImGuiStorage* self,ImGuiID key,bool default_val);
|
||||
CIMGUI_API void ImGuiStorage_SetBool(ImGuiStorage* self,ImGuiID key,bool val);
|
||||
CIMGUI_API float ImGuiStorage_GetFloat(ImGuiStorage* self,ImGuiID key,float default_val);
|
||||
CIMGUI_API void ImGuiStorage_SetFloat(ImGuiStorage* self,ImGuiID key,float val);
|
||||
CIMGUI_API void* ImGuiStorage_GetVoidPtr(ImGuiStorage* self,ImGuiID key);
|
||||
CIMGUI_API void ImGuiStorage_SetVoidPtr(ImGuiStorage* self,ImGuiID key,void* val);
|
||||
CIMGUI_API int* ImGuiStorage_GetIntRef(ImGuiStorage* self,ImGuiID key,int default_val);
|
||||
CIMGUI_API bool* ImGuiStorage_GetBoolRef(ImGuiStorage* self,ImGuiID key,bool default_val);
|
||||
CIMGUI_API float* ImGuiStorage_GetFloatRef(ImGuiStorage* self,ImGuiID key,float default_val);
|
||||
CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self,ImGuiID key,void* default_val);
|
||||
CIMGUI_API void ImGuiStorage_SetAllInt(ImGuiStorage* self,int val);
|
||||
CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self);
|
||||
CIMGUI_API void ImGuiTextEditCallbackData_DeleteChars(ImGuiTextEditCallbackData* self,int pos,int bytes_count);
|
||||
CIMGUI_API void ImGuiTextEditCallbackData_InsertChars(ImGuiTextEditCallbackData* self,int pos,const char* text,const char* text_end);
|
||||
CIMGUI_API bool ImGuiTextEditCallbackData_HasSelection(ImGuiTextEditCallbackData* self);
|
||||
CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self);
|
||||
CIMGUI_API bool ImGuiPayload_IsDataType(ImGuiPayload* self,const char* type);
|
||||
CIMGUI_API bool ImGuiPayload_IsPreview(ImGuiPayload* self);
|
||||
CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self);
|
||||
CIMGUI_API inline void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a);
|
||||
CIMGUI_API ImColor ImColor_HSV(ImColor* self,float h,float s,float v,float a);
|
||||
CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self);
|
||||
CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* self,int items_count,float items_height);
|
||||
CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self);
|
||||
CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,ImVec2 clip_rect_min,ImVec2 clip_rect_max,bool intersect_with_current_clip_rect);
|
||||
CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* self);
|
||||
CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* self);
|
||||
CIMGUI_API void ImDrawList_PushTextureID(ImDrawList* self,ImTextureID texture_id);
|
||||
CIMGUI_API void ImDrawList_PopTextureID(ImDrawList* self);
|
||||
CIMGUI_API inline ImVec2 ImDrawList_GetClipRectMin(ImDrawList* self);
|
||||
CIMGUI_API inline ImVec2 ImDrawList_GetClipRectMax(ImDrawList* self);
|
||||
CIMGUI_API void ImDrawList_AddLine(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float thickness);
|
||||
CIMGUI_API void ImDrawList_AddRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float rounding,int rounding_corners_flags,float thickness);
|
||||
CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float rounding,int rounding_corners_flags);
|
||||
CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col_upr_left,ImU32 col_upr_right,ImU32 col_bot_right,ImU32 col_bot_left);
|
||||
CIMGUI_API void ImDrawList_AddQuad(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,ImU32 col,float thickness);
|
||||
CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,ImU32 col);
|
||||
CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,ImU32 col,float thickness);
|
||||
CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,ImU32 col);
|
||||
CIMGUI_API void ImDrawList_AddCircle(ImDrawList* self,const ImVec2 centre,float radius,ImU32 col,int num_segments,float thickness);
|
||||
CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* self,const ImVec2 centre,float radius,ImU32 col,int num_segments);
|
||||
CIMGUI_API void ImDrawList_AddTextVec2(ImDrawList* self,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end);
|
||||
CIMGUI_API void ImDrawList_AddTextFontPtr(ImDrawList* self,const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect);
|
||||
CIMGUI_API void ImDrawList_AddImage(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col);
|
||||
CIMGUI_API void ImDrawList_AddImageQuad(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col);
|
||||
CIMGUI_API void ImDrawList_AddImageRounded(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col,float rounding,int rounding_corners);
|
||||
CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,const int num_points,ImU32 col,bool closed,float thickness);
|
||||
CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self,const ImVec2* points,const int num_points,ImU32 col);
|
||||
CIMGUI_API void ImDrawList_AddBezierCurve(ImDrawList* self,const ImVec2 pos0,const ImVec2 cp0,const ImVec2 cp1,const ImVec2 pos1,ImU32 col,float thickness,int num_segments);
|
||||
CIMGUI_API inline void ImDrawList_PathClear(ImDrawList* self);
|
||||
CIMGUI_API inline void ImDrawList_PathLineTo(ImDrawList* self,const ImVec2 pos);
|
||||
CIMGUI_API inline void ImDrawList_PathLineToMergeDuplicate(ImDrawList* self,const ImVec2 pos);
|
||||
CIMGUI_API inline void ImDrawList_PathFillConvex(ImDrawList* self,ImU32 col);
|
||||
CIMGUI_API inline void ImDrawList_PathStroke(ImDrawList* self,ImU32 col,bool closed,float thickness);
|
||||
CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* self,const ImVec2 centre,float radius,float a_min,float a_max,int num_segments);
|
||||
CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* self,const ImVec2 centre,float radius,int a_min_of_12,int a_max_of_12);
|
||||
CIMGUI_API void ImDrawList_PathBezierCurveTo(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,int num_segments);
|
||||
CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,int rounding_corners_flags);
|
||||
CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* self,int channels_count);
|
||||
CIMGUI_API void ImDrawList_ChannelsMerge(ImDrawList* self);
|
||||
CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList* self,int channel_index);
|
||||
CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data);
|
||||
CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self);
|
||||
CIMGUI_API ImDrawList* ImDrawList_CloneOutput(ImDrawList* self);
|
||||
CIMGUI_API void ImDrawList_Clear(ImDrawList* self);
|
||||
CIMGUI_API void ImDrawList_ClearFreeMemory(ImDrawList* self);
|
||||
CIMGUI_API void ImDrawList_PrimReserve(ImDrawList* self,int idx_count,int vtx_count);
|
||||
CIMGUI_API void ImDrawList_PrimRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col);
|
||||
CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col);
|
||||
CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col);
|
||||
CIMGUI_API inline void ImDrawList_PrimWriteVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col);
|
||||
CIMGUI_API inline void ImDrawList_PrimWriteIdx(ImDrawList* self,ImDrawIdx idx);
|
||||
CIMGUI_API inline void ImDrawList_PrimVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col);
|
||||
CIMGUI_API void ImDrawList_UpdateClipRect(ImDrawList* self);
|
||||
CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList* self);
|
||||
CIMGUI_API void ImDrawData_Clear(ImDrawData* self);
|
||||
CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self);
|
||||
CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 sc);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self,const ImFontConfig* font_cfg);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self,const char* filename,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* self,void* font_data,int font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* self,const void* compressed_font_data,int compressed_font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(ImFontAtlas* self,const char* compressed_font_data_base85,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges);
|
||||
CIMGUI_API void ImFontAtlas_ClearInputData(ImFontAtlas* self);
|
||||
CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* self);
|
||||
CIMGUI_API void ImFontAtlas_ClearFonts(ImFontAtlas* self);
|
||||
CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* self);
|
||||
CIMGUI_API bool ImFontAtlas_Build(ImFontAtlas* self);
|
||||
CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel);
|
||||
CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel);
|
||||
CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* self,ImTextureID id);
|
||||
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesDefault(ImFontAtlas* self);
|
||||
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesKorean(ImFontAtlas* self);
|
||||
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesJapanese(ImFontAtlas* self);
|
||||
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChinese(ImFontAtlas* self);
|
||||
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(ImFontAtlas* self);
|
||||
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self);
|
||||
CIMGUI_API bool GlyphRangesBuilder_GetBit(ImFontAtlas::GlyphRangesBuilder* self,int n);
|
||||
CIMGUI_API void GlyphRangesBuilder_SetBit(ImFontAtlas::GlyphRangesBuilder* self,int n);
|
||||
CIMGUI_API void GlyphRangesBuilder_AddChar(ImFontAtlas::GlyphRangesBuilder* self,ImWchar c);
|
||||
CIMGUI_API void GlyphRangesBuilder_AddText(ImFontAtlas::GlyphRangesBuilder* self,const char* text,const char* text_end);
|
||||
CIMGUI_API void GlyphRangesBuilder_AddRanges(ImFontAtlas::GlyphRangesBuilder* self,const ImWchar* ranges);
|
||||
CIMGUI_API void GlyphRangesBuilder_BuildRanges(ImFontAtlas::GlyphRangesBuilder* self,ImVector<ImWchar>* out_ranges);
|
||||
CIMGUI_API bool CustomRect_IsPacked(ImFontAtlas::CustomRect* self);
|
||||
CIMGUI_API int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self,unsigned int id,int width,int height);
|
||||
CIMGUI_API int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self,ImFont* font,ImWchar id,int width,int height,float advance_x,const ImVec2 offset);
|
||||
CIMGUI_API const CustomRect* ImFontAtlas_GetCustomRectByIndex(ImFontAtlas* self,int index);
|
||||
CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const CustomRect* rect,ImVec2* out_uv_min,ImVec2* out_uv_max);
|
||||
CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]);
|
||||
CIMGUI_API void ImFont_ClearOutputData(ImFont* self);
|
||||
CIMGUI_API void ImFont_BuildLookupTable(ImFont* self);
|
||||
CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c);
|
||||
CIMGUI_API const ImFontGlyph* ImFont_FindGlyphNoFallback(ImFont* self,ImWchar c);
|
||||
CIMGUI_API void ImFont_SetFallbackChar(ImFont* self,ImWchar c);
|
||||
CIMGUI_API float ImFont_GetCharAdvance(ImFont* self,ImWchar c);
|
||||
CIMGUI_API bool ImFont_IsLoaded(ImFont* self);
|
||||
CIMGUI_API const char* ImFont_GetDebugName(ImFont* self);
|
||||
CIMGUI_API ImVec2 ImFont_CalcTextSizeA(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining);
|
||||
CIMGUI_API const char* ImFont_CalcWordWrapPositionA(ImFont* self,float scale,const char* text,const char* text_end,float wrap_width);
|
||||
CIMGUI_API void ImFont_RenderChar(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,unsigned short c);
|
||||
CIMGUI_API void ImFont_RenderText(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,const ImVec4 clip_rect,const char* text_begin,const char* text_end,float wrap_width,bool cpu_fine_clip);
|
||||
CIMGUI_API void ImFont_GrowIndex(ImFont* self,int new_size);
|
||||
CIMGUI_API void ImFont_AddGlyph(ImFont* self,ImWchar c,float x0,float y0,float x1,float y1,float u0,float v0,float u1,float v1,float advance_x);
|
||||
CIMGUI_API void ImFont_AddRemapChar(ImFont* self,ImWchar dst,ImWchar src,bool overwrite_dst);
|
||||
|
@@ -1,5 +1,6 @@
|
||||
|
||||
#include "../imgui/imgui.h"
|
||||
//#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
|
||||
#include "cimgui.h"
|
||||
|
||||
// to use placement new
|
||||
@@ -7,3 +8,21 @@
|
||||
#include "../imgui/imgui_internal.h"
|
||||
|
||||
#include "auto_funcs.cpp"
|
||||
|
||||
CIMGUI_API void igLogText(CONST char *fmt, ...)
|
||||
{
|
||||
char buffer[256];
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
vsnprintf(buffer, 256, fmt, args);
|
||||
va_end(args);
|
||||
|
||||
ImGui::LogText("%s", buffer);
|
||||
}
|
||||
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...)
|
||||
{
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
buffer->appendfv(fmt, args);
|
||||
va_end(args);
|
||||
}
|
||||
|
@@ -36,4 +36,41 @@ typedef unsigned long long ImU64;
|
||||
#include "imgui_structs.h"
|
||||
#endif // CIMGUI_DEFINE_ENUMS_AND_STRUCTS
|
||||
|
||||
struct GlyphRangesBuilder
|
||||
{
|
||||
ImVector<unsigned char> UsedChars;
|
||||
};
|
||||
typedef struct GlyphRangesBuilder GlyphRangesBuilder;
|
||||
|
||||
struct CustomRect
|
||||
{
|
||||
unsigned int ID;
|
||||
unsigned short Width, Height;
|
||||
unsigned short X, Y;
|
||||
float GlyphAdvanceX;
|
||||
ImVec2 GlyphOffset;
|
||||
ImFont* Font;
|
||||
};
|
||||
typedef struct CustomRect CustomRect;
|
||||
|
||||
struct TextRange
|
||||
{
|
||||
const char* b;
|
||||
const char* e;
|
||||
};
|
||||
typedef struct TextRange TextRange;
|
||||
|
||||
struct Pair
|
||||
{
|
||||
ImGuiID key;
|
||||
union { int val_i; float val_f; void* val_p; };
|
||||
};
|
||||
typedef struct Pair Pair;
|
||||
|
||||
|
||||
|
||||
#include "auto_funcs.h"
|
||||
|
||||
CIMGUI_API void igLogText(CONST char *fmt, ...);
|
||||
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...);
|
||||
|
||||
|
@@ -10,6 +10,14 @@ local function clean_spaces(cad)
|
||||
return cad
|
||||
end
|
||||
|
||||
local cimgui_manuals = {
|
||||
igLogText = true,
|
||||
ImGuiTextBuffer_appendf = true
|
||||
}
|
||||
|
||||
local function get_manuals(def)
|
||||
return cimgui_manuals[def.ov_cimguiname] or cimgui_manuals[def.cimguiname]
|
||||
end
|
||||
|
||||
local cimgui_overloads = {
|
||||
igPushID = {
|
||||
@@ -31,7 +39,7 @@ local function getcimguiname_overload(stname,funcname,signature)
|
||||
end
|
||||
|
||||
cdefs = {}
|
||||
|
||||
local embeded_structs = {}
|
||||
location_re = '^# %d+ "([^"]*)"'
|
||||
cimpath_re = '^(.*[\\/])(imgui)%.h$'
|
||||
define_re = "^#define%s+([^%s]+)%s+([^%s]+)$"
|
||||
@@ -77,6 +85,7 @@ repeat -- simulate continue with break
|
||||
|
||||
elseif in_imgui then
|
||||
--print(line)
|
||||
if line:match"template" then break end
|
||||
line = line:gsub("%S+",{class="struct",mutable=""}) --class -> struct
|
||||
if in_function then
|
||||
if line:match(function_closing_re) then
|
||||
@@ -106,30 +115,53 @@ repeat -- simulate continue with break
|
||||
structnames[#structnames] = nil
|
||||
end
|
||||
stname = structnames[#structnames] or ""
|
||||
if #structnames > 1 then
|
||||
local embeded_name = table.concat(structnames,"::")
|
||||
embeded_structs[stname] = embeded_name
|
||||
end
|
||||
end
|
||||
--print("pre func re:",line)
|
||||
local func = line:match(function_re)
|
||||
if func and not in_function and not line:match("typedef.*%b().*%b().*") then--not line:match("typedef.*%b().*%b().*") then
|
||||
--print(2,line)
|
||||
|
||||
if stname~="ImVector" and not line:match("operator") then
|
||||
if stname~="ImVector"
|
||||
--and stname~="GlyphRangesBuilder" and stname~="CustomRect" and stname~="TextRange" and stname~="Pair"
|
||||
and not line:match("operator") then
|
||||
|
||||
--clean implemetation
|
||||
line = line:gsub("%s*%b{}","")
|
||||
--clean attribute
|
||||
line = line:gsub("%s*__attribute__%b()","")
|
||||
--clean static
|
||||
line = line:gsub("static","")
|
||||
|
||||
local ret = line:match("([^%(%)]+)[%s%*]~?[_%w]+(%b())") --"(^.+)(%w+)(%b())"
|
||||
--local ret = line:match("([^%(%)]+)[%s%*]~?[_%w]+(%b())")
|
||||
--local ret = line:match("([^%(%)]+%*?)%s?~?[_%w]+%b()")
|
||||
local ret = line:match("([^%(%)]+[%*%s])%s?~?[_%w]+%b()")
|
||||
local funcname, args = line:match("(~?[_%w]+)(%b())")
|
||||
|
||||
local argscsinpars = args:gsub("(=[^,%(%)]*)(%b())","%1")
|
||||
argscsinpars = argscsinpars:gsub("(=[^,%(%)]*)([,%)])","%2")
|
||||
argscsinpars = argscsinpars:gsub("&","")
|
||||
--print(funcname,ret,args,argscsinpars)
|
||||
-- local signature = argscsinpars:gsub("([%w%s%*_]+)%s[%w_]+%s*([,%)])","%1%2")
|
||||
-- signature = signature:gsub("%s*([,%)])","%1")
|
||||
-- signature = signature:gsub(",%s*",",")
|
||||
-- signature = signature:gsub("([%w_]+)%s[%w_]+(%[%d*%])","%1%2") --float[2]
|
||||
|
||||
local signature = argscsinpars:gsub("([%w%s%*_]+)%s[%w_]+%s*([,%)])","%1%2")
|
||||
signature = signature:gsub("%s*([,%)])","%1")
|
||||
signature = signature:gsub(",%s*",",")
|
||||
local call_args = argscsinpars:gsub("[^%(].-([%w_]+)%s*([,%)])","%1%2")
|
||||
signature = signature:gsub("%s*([,%)])","%1") --space before , and )
|
||||
signature = signature:gsub(",%s*",",")--space after ,
|
||||
signature = signature:gsub("([%w_]+)%s[%w_]+(%[%d*%])","%1%2") -- float[2]
|
||||
signature = signature:gsub("(%(%*)[%w_]+(%)%([^%(%)]*%))","%1%2") --func defs
|
||||
|
||||
-- local call_args = argscsinpars:gsub("[^%(].-([%w_]+)%s*([,%)])","%1%2")
|
||||
--local call_args = argscsinpars:gsub("([%w_]+%s[%w_]+)%[%d*%]","%1")
|
||||
--call_args = call_args:gsub("[^%(].-([%w_]+)%s*([,%)])","%1%2")
|
||||
local call_args = argscsinpars:gsub("([%w_]+%s[%w_]+)%[%d*%]","%1") --float[2]
|
||||
call_args = call_args:gsub("%(%*([%w_]+)%)%([^%(%)]*%)"," %1") --func type
|
||||
call_args = call_args:gsub("[^%(].-([%w_]+)%s*([,%)])","%1%2")
|
||||
|
||||
--if line:match(".*%b()%b().*") then print("bb:",line);print("b2:",ret,funcname,args) end
|
||||
if not ret then --must be constructors
|
||||
@@ -159,6 +191,7 @@ repeat -- simulate continue with break
|
||||
defT.args=argscsinpars
|
||||
defT.signature = signature
|
||||
defT.call_args = call_args
|
||||
defT.isvararg = signature:match("%.%.%.%)$")
|
||||
if ret then
|
||||
defT.ret = ret:gsub("&","*")
|
||||
defT.retref = ret:match("&")
|
||||
@@ -297,7 +330,10 @@ print"//------------------------------------------------------------------------
|
||||
for i,t in ipairs(cdefs) do
|
||||
print(t.cimguiname," ",t.funcname,"\t",t.signature,"\t",t.args,"\t",t.argsc,"\t",t.call_args,"\t",t.ret) --,"\n")
|
||||
end
|
||||
print"//-------------------------------------------------------------------------------------"
|
||||
print"//embeded_structs---------------------------------------------------------------------------"
|
||||
for k,v in pairs(embeded_structs) do
|
||||
print(k,v)
|
||||
end
|
||||
--[[
|
||||
print"//constructors------------------------------------------------------------------"
|
||||
for i,t in ipairs(cdefs) do
|
||||
@@ -310,11 +346,14 @@ local hfile = io.open("./auto_funcs.h","w")
|
||||
for _,t in ipairs(cdefs) do
|
||||
local cimf = defsT[t.cimguiname]
|
||||
local def = cimf[t.signature]
|
||||
if def.ret then --not constructor
|
||||
local manual = get_manuals(def)
|
||||
if not manual and def.ret then --not constructor
|
||||
if def.stname == "ImGui" then
|
||||
hfile:write("CIMGUI_API"," ",def.ret," ",def.ov_cimguiname or def.cimguiname,def.args,";\n")
|
||||
else
|
||||
local args = def.args:gsub("^%(","("..def.stname.."* self,")
|
||||
local empty = def.args:match("^%(%)") --no args
|
||||
local imgui_stname = embeded_structs[def.stname] or def.stname
|
||||
local args = def.args:gsub("^%(","("..imgui_stname.."* self"..(empty and "" or ","))
|
||||
hfile:write("CIMGUI_API"," ",def.ret," ",def.ov_cimguiname or def.cimguiname,args,";\n")
|
||||
end
|
||||
end
|
||||
@@ -327,18 +366,51 @@ for _,t in ipairs(cdefs) do
|
||||
--for i,def in ipairs(cimf) do
|
||||
--prtable(cimf)
|
||||
local def = cimf[t.signature]
|
||||
if def.ret then --not constructor
|
||||
local manual = get_manuals(def)
|
||||
if not manual and def.ret then --not constructor
|
||||
local ptret = def.retref and "&" or ""
|
||||
local castret = def.ret:gsub("[^%s]+",function(x)
|
||||
local y = x:gsub("%*","")
|
||||
local typ = embeded_structs[y]
|
||||
if typ then return "("..x..")" else return "" end
|
||||
end)
|
||||
if def.stname == "ImGui" then
|
||||
cppfile:write("CIMGUI_API"," ",def.ret," ",def.ov_cimguiname or def.cimguiname,def.args,"\n")
|
||||
cppfile:write("{\n")
|
||||
cppfile:write(" return ImGui::",def.funcname,def.call_args,";\n")
|
||||
cppfile:write("}\n")
|
||||
if def.isvararg then
|
||||
local call_args = def.call_args:gsub("%.%.%.","args")
|
||||
cppfile:write("CIMGUI_API"," ",def.ret," ",def.ov_cimguiname or def.cimguiname,def.args,"\n")
|
||||
cppfile:write("{\n")
|
||||
cppfile:write(" va_list args;\n")
|
||||
cppfile:write(" va_start(args, fmt);\n")
|
||||
cppfile:write(" ImGui::"..def.funcname.."V"..call_args..";\n")
|
||||
cppfile:write(" va_end(args);\n")
|
||||
--cppfile:write(" return ImGui::",def.funcname,def.call_args,";\n")
|
||||
cppfile:write("}\n")
|
||||
else
|
||||
cppfile:write("CIMGUI_API"," ",def.ret," ",def.ov_cimguiname or def.cimguiname,def.args,"\n")
|
||||
cppfile:write("{\n")
|
||||
cppfile:write(" return "..castret..ptret.."ImGui::",def.funcname,def.call_args,";\n")
|
||||
cppfile:write("}\n")
|
||||
end
|
||||
else
|
||||
local args = def.args:gsub("^%(","("..def.stname.."* self,")
|
||||
cppfile:write("CIMGUI_API"," ",def.ret," ",def.ov_cimguiname or def.cimguiname,args,"\n")
|
||||
cppfile:write("{\n")
|
||||
cppfile:write(" return self->",def.funcname,def.call_args,";\n")
|
||||
cppfile:write("}\n")
|
||||
local empty = def.args:match("^%(%)") --no args
|
||||
local imgui_stname = embeded_structs[def.stname] or def.stname
|
||||
local args = def.args:gsub("^%(","("..imgui_stname.."* self"..(empty and "" or ","))
|
||||
if def.isvararg then
|
||||
local call_args = def.call_args:gsub("%.%.%.","args")
|
||||
cppfile:write("CIMGUI_API"," ",def.ret," ",def.ov_cimguiname or def.cimguiname,args,"\n")
|
||||
cppfile:write("{\n")
|
||||
cppfile:write(" va_list args;\n")
|
||||
cppfile:write(" va_start(args, fmt);\n")
|
||||
cppfile:write(" self->"..def.funcname.."V"..call_args..";\n")
|
||||
cppfile:write(" va_end(args);\n")
|
||||
--cppfile:write(" return self->",def.funcname,def.call_args,";\n")
|
||||
cppfile:write("}\n")
|
||||
else
|
||||
cppfile:write("CIMGUI_API"," ",def.ret," ",def.ov_cimguiname or def.cimguiname,args,"\n")
|
||||
cppfile:write("{\n")
|
||||
cppfile:write(" return "..castret..ptret.."self->",def.funcname,def.call_args,";\n")
|
||||
cppfile:write("}\n")
|
||||
end
|
||||
end
|
||||
end
|
||||
--end
|
||||
|
@@ -713,36 +713,6 @@ struct ImFont
|
||||
int MetricsTotalSurface;
|
||||
};
|
||||
typedef struct ImFont ImFont;
|
||||
struct GlyphRangesBuilder
|
||||
{
|
||||
ImVector/*<unsigned char>*/ UsedChars;
|
||||
};
|
||||
typedef struct GlyphRangesBuilder GlyphRangesBuilder;
|
||||
|
||||
struct CustomRect
|
||||
{
|
||||
unsigned int ID;
|
||||
unsigned short Width, Height;
|
||||
unsigned short X, Y;
|
||||
float GlyphAdvanceX;
|
||||
ImVec2 GlyphOffset;
|
||||
ImFont* Font;
|
||||
};
|
||||
typedef struct CustomRect CustomRect;
|
||||
|
||||
struct TextRange
|
||||
{
|
||||
const char* b;
|
||||
const char* e;
|
||||
};
|
||||
typedef struct TextRange TextRange;
|
||||
|
||||
struct Pair
|
||||
{
|
||||
ImGuiID key;
|
||||
union { int val_i; float val_f; void* val_p; };
|
||||
};
|
||||
typedef struct Pair Pair;
|
||||
|
||||
#endif //IMGUI_STRUCTS_INCLUDED
|
||||
//////////////// END AUTOGENERATED SEGMENT
|
||||
|
Reference in New Issue
Block a user