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5
.github/workflows/build.yml
vendored
5
.github/workflows/build.yml
vendored
@@ -29,7 +29,9 @@ jobs:
|
||||
sudo apt-get install -y luajit
|
||||
elif [ "$GITHUB_OS" == "windows-latest" ];
|
||||
then
|
||||
vcpkg install luajit
|
||||
vcpkg install luajit:x64-windows
|
||||
echo "/C/vcpkg/installed/x64-windows/tools/luajit" >> $GITHUB_PATH
|
||||
echo "/C/vcpkg/installed/x64-windows/bin" >> $GITHUB_PATH
|
||||
fi
|
||||
|
||||
- name: Download Submodules
|
||||
@@ -47,7 +49,6 @@ jobs:
|
||||
- name: Generate Bindings
|
||||
shell: bash
|
||||
run: |
|
||||
export PATH=$PATH:/C/vcpkg/packages/luajit_x86-windows/tools/:/C/vcpkg/packages/luajit_x86-windows/bin/
|
||||
cd ./generator
|
||||
bash ./generator.sh
|
||||
|
||||
|
2
.gitmodules
vendored
2
.gitmodules
vendored
@@ -1,4 +1,4 @@
|
||||
[submodule "imgui"]
|
||||
path = imgui
|
||||
url = https://github.com/ocornut/imgui.git
|
||||
branch = master
|
||||
branch = docking
|
||||
|
@@ -1,7 +1,9 @@
|
||||
cmake_minimum_required(VERSION 3.1)
|
||||
|
||||
cmake_minimum_required(VERSION 3.15)
|
||||
cmake_policy(SET CMP0091 NEW)
|
||||
project(cimgui)
|
||||
|
||||
set (CMAKE_CXX_STANDARD 11)
|
||||
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/imgui/imgui_tables.cpp)
|
||||
set(TABLES_SOURCE "imgui/imgui_tables.cpp")
|
||||
else()
|
||||
@@ -24,10 +26,10 @@ set(IMGUI_FREETYPE "no" CACHE STRING "Build with freetype library")
|
||||
set(IMGUI_LIBRARIES )
|
||||
|
||||
if(IMGUI_FREETYPE)
|
||||
message(STATUS "Building with freetype")
|
||||
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
|
||||
list(APPEND IMGUI_LIBRARIES freetype)
|
||||
list(APPEND IMGUI_SOURCES imgui/misc/freetype/imgui_freetype.cpp)
|
||||
add_definitions("-DCIMGUI_FREETYPE=1")
|
||||
endif(IMGUI_FREETYPE)
|
||||
|
||||
#add library and link
|
||||
@@ -37,6 +39,16 @@ else (IMGUI_STATIC)
|
||||
add_library(cimgui SHARED ${IMGUI_SOURCES})
|
||||
endif (IMGUI_STATIC)
|
||||
|
||||
if(IMGUI_FREETYPE)
|
||||
target_compile_definitions(cimgui PUBLIC IMGUI_ENABLE_FREETYPE)
|
||||
target_compile_definitions(cimgui PUBLIC IMGUI_ENABLE_STB_TRUETYPE)
|
||||
endif(IMGUI_FREETYPE)
|
||||
|
||||
if(IMGUI_WCHAR32)
|
||||
target_compile_definitions(cimgui PUBLIC IMGUI_USE_WCHAR32)
|
||||
endif(IMGUI_WCHAR32)
|
||||
|
||||
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
|
||||
target_compile_definitions(cimgui PUBLIC IMGUI_DISABLE_OBSOLETE_FUNCTIONS=1)
|
||||
if (WIN32)
|
||||
target_compile_definitions(cimgui PUBLIC IMGUI_IMPL_API=extern\t\"C\"\t__declspec\(dllexport\))
|
||||
|
8
Makefile
8
Makefile
@@ -59,10 +59,18 @@ $(OUTPUTNAME):$(OBJS)
|
||||
$(CXX) -o $(OUTPUTNAME) $(OBJS) $(CXXFLAGS) $(LINKFLAGS)
|
||||
|
||||
clean:
|
||||
ifeq ($(OS),Windows_NT)
|
||||
del /q $(subst /,\,$(OBJS))
|
||||
else
|
||||
rm -f $(OBJS)
|
||||
endif
|
||||
|
||||
fclean: clean
|
||||
ifeq ($(OS),Windows_NT)
|
||||
del /q $(subst /,\,$(OUTPUTNAME))
|
||||
else
|
||||
rm -f $(OUTPUTNAME)
|
||||
endif
|
||||
|
||||
re: fclean all
|
||||
|
||||
|
20
README.md
20
README.md
@@ -11,7 +11,7 @@ History:
|
||||
Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit)
|
||||
|
||||
Notes:
|
||||
* currently this wrapper is based on version [1.86 of Dear ImGui with internal api]
|
||||
* currently this wrapper is based on version [1.91.7 of Dear ImGui with internal api]
|
||||
* only functions, structs and enums from imgui.h (an optionally imgui_internal.h) are wrapped.
|
||||
* if you are interested in imgui backends you should look [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui) project.
|
||||
* All naming is algorithmic except for those names that were coded in cimgui_overloads table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L60). In the official version this table is empty.
|
||||
@@ -24,10 +24,11 @@ Notes:
|
||||
* `git submodule update --init --recursive` (If already cloned)
|
||||
* compile
|
||||
* using makefile on linux/macOS/mingw (Or use CMake to generate project)
|
||||
* cmake options are IMGUI_STATIC (compiling as static library), IMGUI_FREETYPE (for using Freetype2) and FREETYPE_PATH (Freetype2 cmake install location)
|
||||
* cmake options are IMGUI_STATIC (compiling as static library), IMGUI_FREETYPE (for using Freetype2) and FREETYPE_PATH (Freetype2 cmake install location) and IMGUI_WCHAR32
|
||||
* or as in https://github.com/sonoro1234/LuaJIT-ImGui/tree/master/build
|
||||
|
||||
For compiling with backends there is now an example with SDL2 and opengl3 in folder backend_test. It will generate a cimgui_sdl module and a test_sdl executable. You only need to provide SDL_PATH telling cmake where to look for SDL2 cmake installation.
|
||||
For compiling with backends there are now examples with SDL2 and opengl3/vulkan in folder backend_test.
|
||||
They'll generate a cimgui_sdl module and a test_sdl executable.
|
||||
|
||||
# using generator
|
||||
|
||||
@@ -36,13 +37,14 @@ Notes:
|
||||
* you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download
|
||||
* you need to use also a C++ compiler for doing preprocessing: gcc (In windows MinGW-W64-builds for example), clang or cl (MSVC). (this repo was done with gcc)
|
||||
* update `imgui` folder to the version you desire.
|
||||
* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired backends and whether imgui_internal is generated or not and Freetype2 is used or not.
|
||||
* the defaults of generator are gcc as compiler, imgui_internal included and sdl, glfw, opengl2 and opengl3 as backends.
|
||||
* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired backends and whether imgui_internal is generated or not, comments are generated or not and if constructors are generated also with versions performing just initialization of structs provided by yourself (_Construct is added to the constructor names)
|
||||
* the defaults of generator are gcc as compiler, imgui_internal included and sdl, glfw, vulkan, opengl2 and opengl3 as backends.
|
||||
* edit config_generator.lua for adding includes needed by your chosen backends (vulkan needs that).
|
||||
* Run generator.bat or generator.sh with gcc, clang or cl and LuaJIT on your PATH.
|
||||
* as a result some files are generated: `cimgui.cpp`, `cimgui.h` and `cimgui_impl.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the backends info.
|
||||
* You can pass compiler flags to generator.sh or generator.bat at the end of the call to further specify the compiler behavior. (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
|
||||
|
||||
* You can pass compiler flags to generator.sh or generator.bat by editing them at the end of the call to further specify the compiler behavior. (e.g. -DIMGUI_USER_CONFIG)
|
||||
* You are able to pass any extra argument to generator.sh (.bat) in the command-line.
|
||||
* If you are using different options than cimgui repo and if you want to keep them after a cimgui update, you can keep them in a copy of generator.sh (.bat) outside of cimgui folder where `cd cimgui/generator` is used before luajit call. See https://github.com/cimgui/cimgui/issues/232#issuecomment-1497059497
|
||||
# generate binding
|
||||
* C interface is exposed by cimgui.h when you define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
|
||||
* with your prefered language you can use the lua or json files generated as in:
|
||||
@@ -93,7 +95,8 @@ Notes:
|
||||
|
||||
# usage with backends
|
||||
|
||||
* look at backend_test folder for a cmake module building with SDL and opengl3.
|
||||
* look at backend_test folder for a cmake module building with SDL and opengl3, glfw and opengl3, SDL and Vulkan
|
||||
* read [How can cimgui backends be used](https://github.com/cimgui/cimgui/issues/157)
|
||||
|
||||
# example bindings based on cimgui
|
||||
|
||||
@@ -115,3 +118,4 @@ Notes:
|
||||
* [sdl2-cimgui-demo](https://github.com/haxpor/sdl2-cimgui-demo)
|
||||
* [cimgui_c_sdl2_example](https://github.com/canoi12/cimgui_c_sdl2_example/)
|
||||
* [cimgui-c-example](https://github.com/peko/cimgui-c-example) with GLFW
|
||||
* [raylib-cimgui](https://github.com/alfredbaudisch/raylib-cimgui)
|
||||
|
@@ -1,10 +0,0 @@
|
||||
#include "../imgui/imgui.h"
|
||||
|
||||
#include "../imgui/backends/imgui_impl_opengl3_loader.h"
|
||||
|
||||
//making it accesible for luajit
|
||||
#ifdef _WIN32
|
||||
extern "C" __declspec( dllexport ) int Do_gl3wInit(void){ return imgl3wInit();};
|
||||
#else
|
||||
extern "C" int Do_gl3wInit(void){ return imgl3wInit();};
|
||||
#endif
|
@@ -1,8 +0,0 @@
|
||||
|
||||
|
||||
//making it accesible for main
|
||||
#ifdef _WIN32
|
||||
__declspec( dllexport ) int Do_gl3wInit(void);
|
||||
#else
|
||||
int Do_gl3wInit(void);
|
||||
#endif
|
110
backend_test/example_glfw_dx11/CMakeLists.txt
Normal file
110
backend_test/example_glfw_dx11/CMakeLists.txt
Normal file
@@ -0,0 +1,110 @@
|
||||
Project(cimgui_glfwdx11)
|
||||
cmake_minimum_required(VERSION 3.11)
|
||||
if(WIN32) # to mingw work as all the others
|
||||
set(CMAKE_SHARED_LIBRARY_PREFIX "")
|
||||
endif(WIN32)
|
||||
|
||||
#run in build dir
|
||||
set (CMAKE_INSTALL_PREFIX ${CMAKE_CURRENT_BINARY_DIR})
|
||||
|
||||
set (CMAKE_CXX_STANDARD 11)
|
||||
|
||||
# general settings
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
|
||||
set(BAKENDS_FOLDER "../../imgui/backends/")
|
||||
else()
|
||||
set(BAKENDS_FOLDER "../../imgui/examples/")
|
||||
endif()
|
||||
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
|
||||
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
|
||||
else()
|
||||
set(TABLES_SOURCE "")
|
||||
endif()
|
||||
|
||||
include_directories(../../imgui)
|
||||
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
|
||||
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
|
||||
|
||||
include_directories(../../)
|
||||
set(IMGUI_SOURCES
|
||||
../../cimgui.cpp
|
||||
../../imgui/imgui.cpp
|
||||
../../imgui/imgui_draw.cpp
|
||||
../../imgui/imgui_demo.cpp
|
||||
../../imgui/imgui_widgets.cpp
|
||||
${TABLES_SOURCE}
|
||||
)
|
||||
|
||||
set(IMGUI_LIBRARIES )
|
||||
|
||||
if (WIN32)
|
||||
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
|
||||
else(WIN32)
|
||||
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
|
||||
endif(WIN32)
|
||||
|
||||
add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W")
|
||||
|
||||
# optional adding freetype
|
||||
option(IMGUI_FREETYPE "add Freetype2" OFF)
|
||||
|
||||
if(IMGUI_FREETYPE)
|
||||
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
|
||||
list(APPEND IMGUI_LIBRARIES freetype)
|
||||
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
|
||||
add_definitions("-DCIMGUI_FREETYPE=1")
|
||||
endif(IMGUI_FREETYPE)
|
||||
|
||||
# dx11
|
||||
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_dx11.cpp)
|
||||
|
||||
if(WIN32)
|
||||
list(APPEND IMGUI_LIBRARIES opengl32)
|
||||
else(WIN32) # Unix
|
||||
list(APPEND IMGUI_LIBRARIES GL)
|
||||
endif(WIN32)
|
||||
|
||||
# GLFW
|
||||
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_glfw.cpp)
|
||||
|
||||
set(GLFW_VERSION 3.3.8)
|
||||
include(FetchContent)
|
||||
FetchContent_Declare(
|
||||
glfw
|
||||
URL https://github.com/glfw/glfw/archive/refs/tags/${GLFW_VERSION}.tar.gz)
|
||||
|
||||
FetchContent_GetProperties(glfw)
|
||||
if (NOT glfw_POPULATED)
|
||||
set(FETCHCONTENT_QUIET NO)
|
||||
FetchContent_Populate(glfw)
|
||||
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
|
||||
if (NOT STATIC_BUILD)
|
||||
set(BUILD_SHARED_LIBS ON CACHE BOOL "" FORCE)
|
||||
endif()
|
||||
add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR} EXCLUDE_FROM_ALL)
|
||||
endif()
|
||||
|
||||
install(TARGETS glfw RUNTIME DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
|
||||
LIBRARY DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
|
||||
)
|
||||
#FIND_PACKAGE(glfw3 PATHS "C:/LuaGL/gitsources/BUILDS/GLFW/install")
|
||||
|
||||
if (NOT STATIC_BUILD)
|
||||
add_library(cimgui SHARED ${IMGUI_SOURCES})
|
||||
else()
|
||||
add_library(cimgui STATIC ${IMGUI_SOURCES})
|
||||
endif()
|
||||
|
||||
target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
|
||||
|
||||
|
||||
# using library
|
||||
include_directories(../../generator/output/)
|
||||
add_executable(${PROJECT_NAME} main.c)
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_DX11 -DCIMGUI_USE_GLFW)
|
||||
target_link_libraries(${PROJECT_NAME} d3d11 d3dcompiler.lib cimgui)
|
||||
|
||||
|
6
backend_test/example_glfw_dx11/README.md
Normal file
6
backend_test/example_glfw_dx11/README.md
Normal file
@@ -0,0 +1,6 @@
|
||||
|
||||
This example needs dx11 in generation before compile. (add dx11 to generator.bat(sh) and generate)
|
||||
|
||||
`STATIC_BUILD` is the cmake variable to do static linking
|
||||
|
||||
Only tested with VC nmake.
|
247
backend_test/example_glfw_dx11/main.c
Normal file
247
backend_test/example_glfw_dx11/main.c
Normal file
@@ -0,0 +1,247 @@
|
||||
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
|
||||
#include "cimgui.h"
|
||||
#include "cimgui_impl.h"
|
||||
#define D3D11_NO_HELPERS
|
||||
#define CINTERFACE
|
||||
#define COBJMACROS
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <d3d11.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#define GLFW_EXPOSE_NATIVE_WIN32
|
||||
#include <GLFW/glfw3native.h>
|
||||
#include <stdio.h>
|
||||
#ifdef _MSC_VER
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#pragma comment(lib, "dxguid.lib")
|
||||
|
||||
#ifdef IMGUI_HAS_IMSTR
|
||||
#define igBegin igBegin_Str
|
||||
#define igSliderFloat igSliderFloat_Str
|
||||
#define igCheckbox igCheckbox_Str
|
||||
#define igColorEdit3 igColorEdit3_Str
|
||||
#define igButton igButton_Str
|
||||
#endif
|
||||
|
||||
GLFWwindow *window;
|
||||
|
||||
// Data
|
||||
static ID3D11Device* g_pd3dDevice = NULL;
|
||||
static ID3D11DeviceContext* g_pd3dDeviceContext = NULL;
|
||||
static IDXGISwapChain* g_pSwapChain = NULL;
|
||||
static ID3D11RenderTargetView* g_mainRenderTargetView = NULL;
|
||||
|
||||
// Forward declarations of helper functions
|
||||
bool CreateDeviceD3D(HWND hWnd);
|
||||
void CleanupDeviceD3D();
|
||||
void CreateRenderTarget();
|
||||
void CleanupRenderTarget();
|
||||
|
||||
void window_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
CleanupRenderTarget();
|
||||
IDXGISwapChain_ResizeBuffers(g_pSwapChain, 0, width, height, DXGI_FORMAT_UNKNOWN, 0);
|
||||
CreateRenderTarget();
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
|
||||
if (!glfwInit())
|
||||
return -1;
|
||||
|
||||
// Decide GL+GLSL versions
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
|
||||
|
||||
|
||||
|
||||
// just an extra window hint for resize
|
||||
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
|
||||
|
||||
window = glfwCreateWindow(1024, 768, "Hello World!", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
printf("Failed to create window! Terminating!\n");
|
||||
glfwTerminate();
|
||||
return -1;
|
||||
}
|
||||
|
||||
//
|
||||
HWND hwnd = glfwGetWin32Window(window);
|
||||
if (hwnd == NULL)
|
||||
{
|
||||
printf("Failed to get win32 window! Terminating!\n");
|
||||
glfwTerminate();
|
||||
return -1;
|
||||
}
|
||||
// Initialize Direct3D
|
||||
if (!CreateDeviceD3D(hwnd))
|
||||
{
|
||||
CleanupDeviceD3D();
|
||||
return 1;
|
||||
}
|
||||
|
||||
glfwSetWindowSizeCallback(window, window_size_callback);
|
||||
|
||||
// setup imgui
|
||||
igCreateContext(NULL);
|
||||
|
||||
// set docking
|
||||
ImGuiIO *ioptr = igGetIO();
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||
//ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; // Enable Multi-Viewport / Platform Windows
|
||||
#endif
|
||||
|
||||
ImGui_ImplGlfw_InitForOther(window, true);
|
||||
ImGui_ImplDX11_Init(g_pd3dDevice, g_pd3dDeviceContext);
|
||||
|
||||
igStyleColorsDark(NULL);
|
||||
// ImFontAtlas_AddFontDefault(io.Fonts, NULL);
|
||||
|
||||
bool showDemoWindow = true;
|
||||
bool showAnotherWindow = false;
|
||||
ImVec4 clearColor;
|
||||
clearColor.x = 0.45f;
|
||||
clearColor.y = 0.55f;
|
||||
clearColor.z = 0.60f;
|
||||
clearColor.w = 1.00f;
|
||||
|
||||
// main event loop
|
||||
bool quit = false;
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
|
||||
glfwPollEvents();
|
||||
|
||||
// start imgui frame
|
||||
ImGui_ImplDX11_NewFrame();
|
||||
ImGui_ImplGlfw_NewFrame();
|
||||
igNewFrame();
|
||||
|
||||
if (showDemoWindow)
|
||||
igShowDemoWindow(&showDemoWindow);
|
||||
|
||||
// show a simple window that we created ourselves.
|
||||
{
|
||||
static float f = 0.0f;
|
||||
static int counter = 0;
|
||||
|
||||
igBegin("Hello, world!", NULL, 0);
|
||||
igText("This is some useful text");
|
||||
igCheckbox("Demo window", &showDemoWindow);
|
||||
igCheckbox("Another window", &showAnotherWindow);
|
||||
|
||||
igSliderFloat("Float", &f, 0.0f, 1.0f, "%.3f", 0);
|
||||
igColorEdit3("clear color", (float *)&clearColor, 0);
|
||||
|
||||
ImVec2 buttonSize;
|
||||
buttonSize.x = 0;
|
||||
buttonSize.y = 0;
|
||||
if (igButton("Button", buttonSize))
|
||||
counter++;
|
||||
igSameLine(0.0f, -1.0f);
|
||||
igText("counter = %d", counter);
|
||||
|
||||
igText("Application average %.3f ms/frame (%.1f FPS)",
|
||||
1000.0f / igGetIO()->Framerate, igGetIO()->Framerate);
|
||||
igEnd();
|
||||
}
|
||||
|
||||
if (showAnotherWindow)
|
||||
{
|
||||
igBegin("imgui Another Window", &showAnotherWindow, 0);
|
||||
igText("Hello from imgui");
|
||||
ImVec2 buttonSize;
|
||||
buttonSize.x = 0;
|
||||
buttonSize.y = 0;
|
||||
if (igButton("Close me", buttonSize)) {
|
||||
showAnotherWindow = false;
|
||||
}
|
||||
igEnd();
|
||||
}
|
||||
|
||||
// render
|
||||
igRender();
|
||||
const float clear_color_with_alpha[4] = { clearColor.x * clearColor.w, clearColor.y * clearColor.w, clearColor.z * clearColor.w, clearColor.w };
|
||||
ID3D11DeviceContext_OMSetRenderTargets(g_pd3dDeviceContext, 1, &g_mainRenderTargetView, NULL);
|
||||
ID3D11DeviceContext_ClearRenderTargetView(g_pd3dDeviceContext, g_mainRenderTargetView, clear_color_with_alpha);
|
||||
ImGui_ImplDX11_RenderDrawData(igGetDrawData());
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
if (ioptr->ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
|
||||
{
|
||||
igUpdatePlatformWindows();
|
||||
igRenderPlatformWindowsDefault(NULL, NULL);
|
||||
}
|
||||
#endif
|
||||
IDXGISwapChain_Present(g_pSwapChain,1, 0); // Present with vsync
|
||||
//g_pSwapChain->Present(0, 0); // Present without vsync
|
||||
}
|
||||
|
||||
// clean up
|
||||
ImGui_ImplDX11_Shutdown();
|
||||
ImGui_ImplGlfw_Shutdown();
|
||||
igDestroyContext(NULL);
|
||||
|
||||
CleanupDeviceD3D();
|
||||
glfwDestroyWindow(window);
|
||||
glfwTerminate();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Helper functions to use DirectX11
|
||||
bool CreateDeviceD3D(HWND hWnd)
|
||||
{
|
||||
// Setup swap chain
|
||||
DXGI_SWAP_CHAIN_DESC sd;
|
||||
ZeroMemory(&sd, sizeof(sd));
|
||||
sd.BufferCount = 2;
|
||||
sd.BufferDesc.Width = 0;
|
||||
sd.BufferDesc.Height = 0;
|
||||
sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
sd.BufferDesc.RefreshRate.Numerator = 60;
|
||||
sd.BufferDesc.RefreshRate.Denominator = 1;
|
||||
sd.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH;
|
||||
sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
|
||||
sd.OutputWindow = hWnd;
|
||||
sd.SampleDesc.Count = 1;
|
||||
sd.SampleDesc.Quality = 0;
|
||||
sd.Windowed = TRUE;
|
||||
sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
|
||||
|
||||
UINT createDeviceFlags = 0;
|
||||
//createDeviceFlags |= D3D11_CREATE_DEVICE_DEBUG;
|
||||
D3D_FEATURE_LEVEL featureLevel;
|
||||
const D3D_FEATURE_LEVEL featureLevelArray[2] = { D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_0, };
|
||||
if (D3D11CreateDeviceAndSwapChain(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, createDeviceFlags, featureLevelArray, 2, D3D11_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice, &featureLevel, &g_pd3dDeviceContext) != S_OK)
|
||||
return false;
|
||||
|
||||
CreateRenderTarget();
|
||||
return true;
|
||||
}
|
||||
|
||||
void CleanupDeviceD3D()
|
||||
{
|
||||
CleanupRenderTarget();
|
||||
if (g_pSwapChain) { IDXGISwapChain_Release(g_pSwapChain); g_pSwapChain = NULL; }
|
||||
if (g_pd3dDeviceContext) { ID3D11DeviceContext_Release(g_pd3dDeviceContext); g_pd3dDeviceContext = NULL; }
|
||||
if (g_pd3dDevice) { ID3D11Device_Release(g_pd3dDevice); g_pd3dDevice = NULL; }
|
||||
}
|
||||
|
||||
void CreateRenderTarget()
|
||||
{
|
||||
ID3D11Resource* pBackBuffer;
|
||||
IDXGISwapChain_GetBuffer(g_pSwapChain, 0, &IID_ID3D11Texture2D, (void**)&pBackBuffer);
|
||||
ID3D11Device_CreateRenderTargetView(g_pd3dDevice, pBackBuffer, NULL, &g_mainRenderTargetView);
|
||||
ID3D11Texture2D_Release(pBackBuffer);
|
||||
}
|
||||
|
||||
void CleanupRenderTarget()
|
||||
{
|
||||
if (g_mainRenderTargetView) { ID3D11RenderTargetView_Release(g_mainRenderTargetView); g_mainRenderTargetView = NULL; }
|
||||
}
|
||||
|
114
backend_test/example_glfw_opengl3/CMakeLists.txt
Normal file
114
backend_test/example_glfw_opengl3/CMakeLists.txt
Normal file
@@ -0,0 +1,114 @@
|
||||
Project(cimgui_glfw)
|
||||
cmake_minimum_required(VERSION 3.11)
|
||||
if(WIN32) # to mingw work as all the others
|
||||
set(CMAKE_SHARED_LIBRARY_PREFIX "")
|
||||
endif(WIN32)
|
||||
|
||||
#run in build dir
|
||||
set (CMAKE_INSTALL_PREFIX ${CMAKE_CURRENT_BINARY_DIR})
|
||||
|
||||
set (CMAKE_CXX_STANDARD 11)
|
||||
|
||||
# general settings
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
|
||||
set(BAKENDS_FOLDER "../../imgui/backends/")
|
||||
else()
|
||||
set(BAKENDS_FOLDER "../../imgui/examples/")
|
||||
endif()
|
||||
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
|
||||
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
|
||||
else()
|
||||
set(TABLES_SOURCE "")
|
||||
endif()
|
||||
|
||||
include_directories(../../imgui)
|
||||
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
|
||||
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
|
||||
|
||||
include_directories(../../)
|
||||
set(IMGUI_SOURCES
|
||||
../../cimgui.cpp
|
||||
../../imgui/imgui.cpp
|
||||
../../imgui/imgui_draw.cpp
|
||||
../../imgui/imgui_demo.cpp
|
||||
../../imgui/imgui_widgets.cpp
|
||||
${TABLES_SOURCE}
|
||||
)
|
||||
|
||||
set(IMGUI_LIBRARIES )
|
||||
|
||||
|
||||
add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W")
|
||||
|
||||
# optional adding freetype
|
||||
option(IMGUI_FREETYPE "add Freetype2" OFF)
|
||||
|
||||
if(IMGUI_FREETYPE)
|
||||
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
|
||||
list(APPEND IMGUI_LIBRARIES freetype)
|
||||
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
|
||||
add_definitions("-DCIMGUI_FREETYPE=1")
|
||||
endif(IMGUI_FREETYPE)
|
||||
|
||||
# opengl3
|
||||
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_opengl3.cpp)
|
||||
include_directories(../../imgui/examples/libs/gl3w)
|
||||
if(WIN32)
|
||||
list(APPEND IMGUI_LIBRARIES opengl32)
|
||||
else(WIN32) # Unix
|
||||
list(APPEND IMGUI_LIBRARIES GL)
|
||||
endif(WIN32)
|
||||
|
||||
# GLFW
|
||||
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_glfw.cpp)
|
||||
|
||||
set(GLFW_VERSION 3.4)
|
||||
include(FetchContent)
|
||||
FetchContent_Declare(
|
||||
glfw
|
||||
URL https://github.com/glfw/glfw/archive/refs/tags/${GLFW_VERSION}.tar.gz)
|
||||
#GIT_REPOSITORY https://github.com/glfw/glfw )
|
||||
|
||||
FetchContent_GetProperties(glfw)
|
||||
if (NOT glfw_POPULATED)
|
||||
set(FETCHCONTENT_QUIET NO)
|
||||
FetchContent_Populate(glfw)
|
||||
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
|
||||
if (NOT STATIC_BUILD)
|
||||
set(BUILD_SHARED_LIBS ON CACHE BOOL "" FORCE)
|
||||
endif()
|
||||
add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR} EXCLUDE_FROM_ALL)
|
||||
endif()
|
||||
|
||||
#if dynamic glfw then install
|
||||
install(TARGETS glfw RUNTIME DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
|
||||
LIBRARY DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
|
||||
)
|
||||
#FIND_PACKAGE(glfw3 PATHS "C:/LuaGL/gitsources/BUILDS/GLFW/install" REQUIRED)
|
||||
|
||||
|
||||
if (NOT STATIC_BUILD)
|
||||
add_library(cimgui SHARED ${IMGUI_SOURCES})
|
||||
else()
|
||||
add_library(cimgui STATIC ${IMGUI_SOURCES})
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
target_compile_definitions(cimgui PUBLIC "-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
|
||||
else(WIN32)
|
||||
target_compile_definitions(cimgui PUBLIC "-DIMGUI_IMPL_API=extern \"C\" ")
|
||||
endif(WIN32)
|
||||
|
||||
target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
|
||||
|
||||
|
||||
# using library
|
||||
include_directories(../../generator/output/)
|
||||
add_executable(${PROJECT_NAME} main.c)
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_GLFW)
|
||||
target_link_libraries(${PROJECT_NAME} cimgui)
|
||||
|
||||
|
4
backend_test/example_glfw_opengl3/README.md
Normal file
4
backend_test/example_glfw_opengl3/README.md
Normal file
@@ -0,0 +1,4 @@
|
||||
|
||||
To build use `cmake path_to_example_glfw_opengl3` and then `make install`
|
||||
|
||||
`STATIC_BUILD` is a cmake variable if you want to do static linking.
|
169
backend_test/example_glfw_opengl3/main.c
Normal file
169
backend_test/example_glfw_opengl3/main.c
Normal file
@@ -0,0 +1,169 @@
|
||||
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
|
||||
#include "cimgui.h"
|
||||
#include "cimgui_impl.h"
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <stdio.h>
|
||||
#ifdef _MSC_VER
|
||||
#include <windows.h>
|
||||
#endif
|
||||
#include <GL/gl.h>
|
||||
|
||||
|
||||
#ifdef IMGUI_HAS_IMSTR
|
||||
#define igBegin igBegin_Str
|
||||
#define igSliderFloat igSliderFloat_Str
|
||||
#define igCheckbox igCheckbox_Str
|
||||
#define igColorEdit3 igColorEdit3_Str
|
||||
#define igButton igButton_Str
|
||||
#endif
|
||||
|
||||
GLFWwindow *window;
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
|
||||
if (!glfwInit())
|
||||
return -1;
|
||||
|
||||
// Decide GL+GLSL versions
|
||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
|
||||
|
||||
#if __APPLE__
|
||||
// GL 3.2 Core + GLSL 150
|
||||
const char *glsl_version = "#version 150";
|
||||
#else
|
||||
// GL 3.2 + GLSL 130
|
||||
const char *glsl_version = "#version 130";
|
||||
#endif
|
||||
|
||||
// just an extra window hint for resize
|
||||
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
|
||||
|
||||
window = glfwCreateWindow(1024, 768, "Hello World!", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
printf("Failed to create window! Terminating!\n");
|
||||
glfwTerminate();
|
||||
return -1;
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
|
||||
// enable vsync
|
||||
glfwSwapInterval(1);
|
||||
|
||||
// check opengl version sdl uses
|
||||
printf("opengl version: %s\n", (char *)glGetString(GL_VERSION));
|
||||
|
||||
// setup imgui
|
||||
igCreateContext(NULL);
|
||||
|
||||
// set docking
|
||||
ImGuiIO *ioptr = igGetIO();
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||
//ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; // Enable Multi-Viewport / Platform Windows
|
||||
#endif
|
||||
|
||||
ImGui_ImplGlfw_InitForOpenGL(window, true);
|
||||
ImGui_ImplOpenGL3_Init(glsl_version);
|
||||
|
||||
igStyleColorsDark(NULL);
|
||||
// ImFontAtlas_AddFontDefault(io.Fonts, NULL);
|
||||
|
||||
bool showDemoWindow = true;
|
||||
bool showAnotherWindow = false;
|
||||
ImVec4 clearColor;
|
||||
clearColor.x = 0.45f;
|
||||
clearColor.y = 0.55f;
|
||||
clearColor.z = 0.60f;
|
||||
clearColor.w = 1.00f;
|
||||
|
||||
// main event loop
|
||||
bool quit = false;
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
|
||||
glfwPollEvents();
|
||||
|
||||
// start imgui frame
|
||||
ImGui_ImplOpenGL3_NewFrame();
|
||||
ImGui_ImplGlfw_NewFrame();
|
||||
igNewFrame();
|
||||
|
||||
if (showDemoWindow)
|
||||
igShowDemoWindow(&showDemoWindow);
|
||||
|
||||
// show a simple window that we created ourselves.
|
||||
{
|
||||
static float f = 0.0f;
|
||||
static int counter = 0;
|
||||
|
||||
igBegin("Hello, world!", NULL, 0);
|
||||
igText("This is some useful text");
|
||||
igCheckbox("Demo window", &showDemoWindow);
|
||||
igCheckbox("Another window", &showAnotherWindow);
|
||||
|
||||
igSliderFloat("Float", &f, 0.0f, 1.0f, "%.3f", 0);
|
||||
igColorEdit3("clear color", (float *)&clearColor, 0);
|
||||
|
||||
ImVec2 buttonSize;
|
||||
buttonSize.x = 0;
|
||||
buttonSize.y = 0;
|
||||
if (igButton("Button", buttonSize))
|
||||
counter++;
|
||||
igSameLine(0.0f, -1.0f);
|
||||
igText("counter = %d", counter);
|
||||
|
||||
igText("Application average %.3f ms/frame (%.1f FPS)",
|
||||
1000.0f / igGetIO()->Framerate, igGetIO()->Framerate);
|
||||
igEnd();
|
||||
}
|
||||
|
||||
if (showAnotherWindow)
|
||||
{
|
||||
igBegin("imgui Another Window", &showAnotherWindow, 0);
|
||||
igText("Hello from imgui");
|
||||
ImVec2 buttonSize;
|
||||
buttonSize.x = 0;
|
||||
buttonSize.y = 0;
|
||||
if (igButton("Close me", buttonSize)) {
|
||||
showAnotherWindow = false;
|
||||
}
|
||||
igEnd();
|
||||
}
|
||||
|
||||
// render
|
||||
igRender();
|
||||
glfwMakeContextCurrent(window);
|
||||
glViewport(0, 0, (int)ioptr->DisplaySize.x, (int)ioptr->DisplaySize.y);
|
||||
glClearColor(clearColor.x, clearColor.y, clearColor.z, clearColor.w);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
ImGui_ImplOpenGL3_RenderDrawData(igGetDrawData());
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
if (ioptr->ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
|
||||
{
|
||||
GLFWwindow *backup_current_window = glfwGetCurrentContext();
|
||||
igUpdatePlatformWindows();
|
||||
igRenderPlatformWindowsDefault(NULL, NULL);
|
||||
glfwMakeContextCurrent(backup_current_window);
|
||||
}
|
||||
#endif
|
||||
glfwSwapBuffers(window);
|
||||
}
|
||||
|
||||
// clean up
|
||||
ImGui_ImplOpenGL3_Shutdown();
|
||||
ImGui_ImplGlfw_Shutdown();
|
||||
igDestroyContext(NULL);
|
||||
|
||||
glfwDestroyWindow(window);
|
||||
glfwTerminate();
|
||||
|
||||
return 0;
|
||||
}
|
@@ -3,30 +3,35 @@ cmake_minimum_required(VERSION 2.8)
|
||||
if(WIN32) #to mingw work as all the others
|
||||
set(CMAKE_SHARED_LIBRARY_PREFIX "")
|
||||
endif(WIN32)
|
||||
|
||||
set (CMAKE_CXX_STANDARD 11)
|
||||
|
||||
#general settings
|
||||
|
||||
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../imgui/backends)
|
||||
set(BAKENDS_FOLDER "../imgui/backends/")
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
|
||||
set(BAKENDS_FOLDER "../../imgui/backends/")
|
||||
else()
|
||||
set(BAKENDS_FOLDER "../imgui/examples/")
|
||||
set(BAKENDS_FOLDER "../../imgui/examples/")
|
||||
endif()
|
||||
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../imgui/imgui_tables.cpp)
|
||||
set(TABLES_SOURCE "../imgui/imgui_tables.cpp")
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
|
||||
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
|
||||
else()
|
||||
set(TABLES_SOURCE "")
|
||||
endif()
|
||||
|
||||
include_directories(../imgui)
|
||||
include_directories(../../imgui)
|
||||
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
|
||||
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
|
||||
|
||||
include_directories(../)
|
||||
set(IMGUI_SOURCES ../cimgui.cpp
|
||||
../imgui/imgui.cpp
|
||||
../imgui/imgui_draw.cpp
|
||||
../imgui/imgui_demo.cpp
|
||||
../imgui/imgui_widgets.cpp
|
||||
include_directories(../../)
|
||||
set(IMGUI_SOURCES
|
||||
../../cimgui.cpp
|
||||
../../imgui/imgui.cpp
|
||||
../../imgui/imgui_draw.cpp
|
||||
../../imgui/imgui_demo.cpp
|
||||
../../imgui/imgui_widgets.cpp
|
||||
${TABLES_SOURCE}
|
||||
)
|
||||
|
||||
@@ -47,14 +52,13 @@ option(IMGUI_FREETYPE "add Freetype2" OFF)
|
||||
if(IMGUI_FREETYPE)
|
||||
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
|
||||
list(APPEND IMGUI_LIBRARIES freetype)
|
||||
list(APPEND IMGUI_SOURCES ../imgui/misc/freetype/imgui_freetype.cpp)
|
||||
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
|
||||
add_definitions("-DCIMGUI_FREETYPE=1")
|
||||
endif(IMGUI_FREETYPE)
|
||||
|
||||
#opengl3
|
||||
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_opengl3.cpp)
|
||||
list(APPEND IMGUI_SOURCES ./cimgui_extras.cpp)
|
||||
include_directories(../imgui/examples/libs/gl3w)
|
||||
include_directories(../../imgui/examples/libs/gl3w)
|
||||
if(WIN32)
|
||||
list(APPEND IMGUI_LIBRARIES opengl32)
|
||||
else(WIN32)#Unix
|
||||
@@ -63,10 +67,16 @@ endif(WIN32)
|
||||
|
||||
|
||||
#sdl2
|
||||
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_sdl.cpp)
|
||||
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_sdl2.cpp)
|
||||
if(DEFINED SDL_PATH)
|
||||
message(STATUS "SDL_PATH defined as " ${SDL_PATH})
|
||||
FIND_PACKAGE(SDL2 REQUIRED PATHS ${SDL_PATH})
|
||||
FIND_PACKAGE(SDL2 PATHS ${SDL_PATH})
|
||||
else(DEFINED SDL_PATH)
|
||||
# If SDL_PATH is not set, fallback and attempt to find SDL cmake script at a default location
|
||||
find_package(SDL2)
|
||||
endif(DEFINED SDL_PATH)
|
||||
|
||||
if(SDL2_FOUND)
|
||||
get_target_property(SDL_INCLUDE SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES)
|
||||
message(STATUS "sdlinclude is " ${SDL_INCLUDE})
|
||||
if ("${SDL_INCLUDE}" STREQUAL "" OR "${SDL_INCLUDE}" STREQUAL "SDL_INCLUDE-NOTFOUND") #if not found latest SDL2 cmake config use older
|
||||
@@ -80,17 +90,21 @@ if(DEFINED SDL_PATH)
|
||||
set(SDL_MAIN SDL2::SDL2main)
|
||||
message(STATUS ${SDL_MAIN} ${IMGUI_SDL_LIBRARY})
|
||||
endif()
|
||||
else(DEFINED SDL_PATH)
|
||||
message(STATUS "SDL_PATH not defined")
|
||||
set(IMGUI_SDL_LIBRARY SDL2)
|
||||
endif(DEFINED SDL_PATH)
|
||||
else(SDL2_FOUND)
|
||||
if(DEFINED SDL_PATH)
|
||||
message(FATAL_ERROR "Cannot find SDL at SDL_PATH")
|
||||
else(DEFINED SDL_PATH)
|
||||
message(FATAL_ERROR "Cannot find SDL. Maybe try specifying SDL_PATH?")
|
||||
endif(DEFINED SDL_PATH)
|
||||
endif(SDL2_FOUND)
|
||||
|
||||
add_library(cimgui_sdl SHARED ${IMGUI_SOURCES})
|
||||
target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} ${IMGUI_SDL_LIBRARY})
|
||||
|
||||
#using library
|
||||
include_directories(../generator/output/)
|
||||
include_directories(../../generator/output/)
|
||||
add_executable(test_sdl main.c)
|
||||
target_compile_definitions(test_sdl PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_SDL2)
|
||||
if (MINGW)
|
||||
target_link_options(test_sdl PRIVATE "-mconsole")
|
||||
endif()
|
@@ -1,6 +1,5 @@
|
||||
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
|
||||
#include "cimgui.h"
|
||||
#include "cimgui_extras.h"
|
||||
#include "cimgui_impl.h"
|
||||
#include <stdio.h>
|
||||
#define SDL_MAIN_HANDLED
|
||||
@@ -66,13 +65,6 @@ int main(int argc, char* argv[])
|
||||
SDL_GLContext gl_context = SDL_GL_CreateContext(window);
|
||||
SDL_GL_SetSwapInterval(1); // enable vsync
|
||||
|
||||
// Initialize OpenGL loader for cimgui_sdl
|
||||
bool err = Do_gl3wInit() != 0;
|
||||
if (err)
|
||||
{
|
||||
SDL_Log("Failed to initialize OpenGL loader for cimgui_sdl!");
|
||||
return 1;
|
||||
}
|
||||
|
||||
// check opengl version sdl uses
|
||||
SDL_Log("opengl version: %s", (char*)glGetString(GL_VERSION));
|
||||
@@ -122,7 +114,7 @@ int main(int argc, char* argv[])
|
||||
|
||||
// start imgui frame
|
||||
ImGui_ImplOpenGL3_NewFrame();
|
||||
ImGui_ImplSDL2_NewFrame(window);
|
||||
ImGui_ImplSDL2_NewFrame();
|
||||
igNewFrame();
|
||||
|
||||
if (showDemoWindow)
|
101
backend_test/example_sdl_vulkan/CMakeLists.txt
Normal file
101
backend_test/example_sdl_vulkan/CMakeLists.txt
Normal file
@@ -0,0 +1,101 @@
|
||||
Project(cimgui_sdl_vk)
|
||||
cmake_minimum_required(VERSION 2.8)
|
||||
if(WIN32) # to make mingw work as all the others
|
||||
set(CMAKE_SHARED_LIBRARY_PREFIX "")
|
||||
endif(WIN32)
|
||||
# general settings
|
||||
|
||||
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
|
||||
set(BACKENDS_FOLDER "../../imgui/backends/")
|
||||
else()
|
||||
set(BACKENDS_FOLDER "../../imgui/examples/")
|
||||
endif()
|
||||
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
|
||||
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
|
||||
else()
|
||||
set(TABLES_SOURCE "")
|
||||
endif()
|
||||
|
||||
include_directories(../../imgui)
|
||||
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
|
||||
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
|
||||
|
||||
include_directories(../../)
|
||||
set(IMGUI_SOURCES ../../cimgui.cpp
|
||||
../../imgui/imgui.cpp
|
||||
../../imgui/imgui_draw.cpp
|
||||
../../imgui/imgui_demo.cpp
|
||||
../../imgui/imgui_widgets.cpp
|
||||
${TABLES_SOURCE}
|
||||
)
|
||||
|
||||
set(IMGUI_SOURCES_sdl)
|
||||
set(IMGUI_LIBRARIES )
|
||||
|
||||
if (WIN32)
|
||||
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
|
||||
else(WIN32)
|
||||
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
|
||||
endif(WIN32)
|
||||
|
||||
#optional adding freetype
|
||||
option(IMGUI_FREETYPE "add Freetype2" OFF)
|
||||
|
||||
if(IMGUI_FREETYPE)
|
||||
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
|
||||
list(APPEND IMGUI_LIBRARIES freetype)
|
||||
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
|
||||
add_definitions("-DCIMGUI_FREETYPE=1")
|
||||
endif(IMGUI_FREETYPE)
|
||||
|
||||
# vulkan
|
||||
find_package(Vulkan REQUIRED FATAL_ERROR)
|
||||
list(APPEND IMGUI_LIBRARIES Vulkan::Vulkan)
|
||||
list(APPEND IMGUI_SOURCES ${BACKENDS_FOLDER}imgui_impl_vulkan.cpp)
|
||||
|
||||
#sdl2
|
||||
list(APPEND IMGUI_SOURCES ${BACKENDS_FOLDER}imgui_impl_sdl2.cpp)
|
||||
if(DEFINED SDL_PATH)
|
||||
message(STATUS "SDL_PATH defined as " ${SDL_PATH})
|
||||
FIND_PACKAGE(SDL2 PATHS ${SDL_PATH})
|
||||
else(DEFINED SDL_PATH)
|
||||
# If SDL_PATH is not set, fallback and attempt to find SDL cmake script at a default location
|
||||
find_package(SDL2)
|
||||
endif(DEFINED SDL_PATH)
|
||||
|
||||
if(SDL2_FOUND)
|
||||
get_target_property(SDL_INCLUDE SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES)
|
||||
message(STATUS "sdlinclude is " ${SDL_INCLUDE})
|
||||
if ("${SDL_INCLUDE}" STREQUAL "" OR "${SDL_INCLUDE}" STREQUAL "SDL_INCLUDE-NOTFOUND") #if not found latest SDL2 cmake config use older
|
||||
message(STATUS "sdlinclude2 is " ${SDL2_INCLUDE_DIRS})
|
||||
include_directories(${SDL2_INCLUDE_DIRS})
|
||||
set(IMGUI_SDL_LIBRARY ${SDL2_LIBRARIES})
|
||||
message(STATUS IMGUI_SDL_LIBRARY ${SDL2_LIBRARIES})
|
||||
else()#use new one SDL2 config
|
||||
include_directories(${SDL_INCLUDE})
|
||||
set(IMGUI_SDL_LIBRARY SDL2::SDL2)
|
||||
set(SDL_MAIN SDL2::SDL2main)
|
||||
message(STATUS ${SDL_MAIN} ${IMGUI_SDL_LIBRARY})
|
||||
endif()
|
||||
else(SDL2_FOUND)
|
||||
if(DEFINED SDL_PATH)
|
||||
message(FATAL_ERROR "Cannot find SDL at SDL_PATH")
|
||||
else(DEFINED SDL_PATH)
|
||||
message(FATAL_ERROR "Cannot find SDL. Maybe try specifying SDL_PATH?")
|
||||
endif(DEFINED SDL_PATH)
|
||||
endif(SDL2_FOUND)
|
||||
|
||||
add_library(cimgui_sdl SHARED ${IMGUI_SOURCES})
|
||||
target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} ${IMGUI_SDL_LIBRARY})
|
||||
|
||||
#using library
|
||||
include_directories(../../generator/output/)
|
||||
add_executable(test_sdl main.c)
|
||||
target_compile_definitions(test_sdl PUBLIC -DCIMGUI_USE_VULKAN -DCIMGUI_USE_SDL2)
|
||||
if (MINGW)
|
||||
target_link_options(test_sdl PRIVATE "-mconsole")
|
||||
endif()
|
||||
target_link_libraries(test_sdl ${IMGUI_SDL_LIBRARY} cimgui_sdl)
|
||||
|
571
backend_test/example_sdl_vulkan/main.c
Normal file
571
backend_test/example_sdl_vulkan/main.c
Normal file
@@ -0,0 +1,571 @@
|
||||
#include <stdio.h>
|
||||
#include <assert.h>
|
||||
#define SDL_MAIN_HANDLED
|
||||
#include <SDL.h>
|
||||
#include <SDL_vulkan.h>
|
||||
#include <vulkan/vulkan.h>
|
||||
#ifdef _MSC_VER
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
|
||||
#include "cimgui.h"
|
||||
#include "cimgui_impl.h"
|
||||
|
||||
#ifdef IMGUI_HAS_IMSTR
|
||||
#define igBegin igBegin_Str
|
||||
#define igSliderFloat igSliderFloat_Str
|
||||
#define igCheckbox igCheckbox_Str
|
||||
#define igColorEdit3 igColorEdit3_Str
|
||||
#define igButton igButton_Str
|
||||
#endif
|
||||
|
||||
#define IM_UNUSED(_VAR) ((void)(_VAR))
|
||||
#define IM_ASSERT(_EXPR) assert(_EXPR)
|
||||
#define IM_ARRAYSIZE(_ARR) ((int)(sizeof(_ARR) / sizeof(*(_ARR))))
|
||||
|
||||
static VkAllocationCallbacks* g_Allocator = NULL;
|
||||
static VkInstance g_Instance = VK_NULL_HANDLE;
|
||||
static VkPhysicalDevice g_PhysicalDevice = VK_NULL_HANDLE;
|
||||
static VkDevice g_Device = VK_NULL_HANDLE;
|
||||
static uint32_t g_QueueFamily = (uint32_t)-1;
|
||||
static VkQueue g_Queue = VK_NULL_HANDLE;
|
||||
static VkDebugReportCallbackEXT g_DebugReport = VK_NULL_HANDLE;
|
||||
static VkPipelineCache g_PipelineCache = VK_NULL_HANDLE;
|
||||
static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
|
||||
|
||||
static ImGui_ImplVulkanH_Window g_MainWindowData;
|
||||
static uint32_t g_MinImageCount = 2;
|
||||
static bool g_SwapChainRebuild = false;
|
||||
|
||||
static void check_vk_result(VkResult err)
|
||||
{
|
||||
if (err == 0)
|
||||
return;
|
||||
fprintf(stderr, "[vulkan] Error: VkResult = %d\n", err);
|
||||
if (err < 0)
|
||||
abort();
|
||||
}
|
||||
|
||||
#ifdef IMGUI_VULKAN_DEBUG_REPORT
|
||||
static VKAPI_ATTR VkBool32 VKAPI_CALL debug_report(VkDebugReportFlagsEXT flags,
|
||||
VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location,
|
||||
int32_t messageCode, const char* pLayerPrefix, const char* pMessage, void* pUserData)
|
||||
{
|
||||
(void)flags; (void)object; (void)location; (void)messageCode;
|
||||
(void)pUserData; (void)pLayerPrefix; // Unused arguments
|
||||
fprintf(stderr, "[vulkan] Debug report from ObjectType: %i\nMessage: %s\n\n",
|
||||
objectType, pMessage);
|
||||
return VK_FALSE;
|
||||
}
|
||||
#endif // IMGUI_VULKAN_DEBUG_REPORT
|
||||
|
||||
static void SetupVulkan(const char** extensions, uint32_t extensions_count)
|
||||
{
|
||||
VkResult err;
|
||||
|
||||
// Create Vulkan Instance
|
||||
VkInstanceCreateInfo inst_create_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
|
||||
.enabledExtensionCount = extensions_count,
|
||||
.ppEnabledExtensionNames = extensions,
|
||||
};
|
||||
#ifdef IMGUI_VULKAN_DEBUG_REPORT
|
||||
// Enabling validation layers
|
||||
const char* layers[] = { "VK_LAYER_KHRONOS_validation" };
|
||||
inst_create_info.enabledLayerCount = 1;
|
||||
inst_create_info.ppEnabledLayerNames = layers;
|
||||
|
||||
// Enable debug report extension (we need additional storage, so we duplicate the user array to add our new extension to it)
|
||||
const char** extensions_ext = (const char**)malloc(
|
||||
sizeof(const char*) * (extensions_count + 1));
|
||||
memcpy(extensions_ext, extensions, extensions_count * sizeof(const char*));
|
||||
extensions_ext[extensions_count] = "VK_EXT_debug_report";
|
||||
inst_create_info.enabledExtensionCount = extensions_count + 1;
|
||||
inst_create_info.ppEnabledExtensionNames = extensions_ext;
|
||||
|
||||
// Create Vulkan Instance
|
||||
err = vkCreateInstance(&inst_create_info, g_Allocator, &g_Instance);
|
||||
check_vk_result(err);
|
||||
free(extensions_ext);
|
||||
|
||||
// Get the function pointer (required for any extensions)
|
||||
PFN_vkCreateDebugReportCallbackEXT vkCreateDebugReportCallbackEXT =
|
||||
(PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance,
|
||||
"vkCreateDebugReportCallbackEXT");
|
||||
IM_ASSERT(vkCreateDebugReportCallbackEXT != NULL);
|
||||
|
||||
// Setup the debug report callback
|
||||
VkDebugReportCallbackCreateInfoEXT debug_report_ci = {
|
||||
.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT,
|
||||
.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT |
|
||||
VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT,
|
||||
.pfnCallback = debug_report,
|
||||
.pUserData = NULL,
|
||||
};
|
||||
err = vkCreateDebugReportCallbackEXT(g_Instance, &debug_report_ci, g_Allocator,
|
||||
&g_DebugReport);
|
||||
check_vk_result(err);
|
||||
#else
|
||||
// Create Vulkan Instance without any debug feature
|
||||
err = vkCreateInstance(&inst_create_info, g_Allocator, &g_Instance);
|
||||
check_vk_result(err);
|
||||
IM_UNUSED(g_DebugReport);
|
||||
#endif
|
||||
|
||||
// Select GPU
|
||||
uint32_t gpu_count;
|
||||
err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, NULL);
|
||||
check_vk_result(err);
|
||||
IM_ASSERT(gpu_count > 0);
|
||||
|
||||
VkPhysicalDevice* gpus = (VkPhysicalDevice*)malloc(sizeof(VkPhysicalDevice) * gpu_count);
|
||||
err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, gpus);
|
||||
check_vk_result(err);
|
||||
|
||||
// If a number >1 of GPUs got reported, find discrete GPU if present, or use first one available. This covers
|
||||
// most common cases (multi-gpu/integrated+dedicated graphics). Handling more complicated setups (multiple
|
||||
// dedicated GPUs) is out of scope of this sample.
|
||||
int use_gpu = 0;
|
||||
for (int i = 0; i < (int)gpu_count; i++)
|
||||
{
|
||||
VkPhysicalDeviceProperties properties;
|
||||
vkGetPhysicalDeviceProperties(gpus[i], &properties);
|
||||
if (properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU)
|
||||
{
|
||||
use_gpu = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
g_PhysicalDevice = gpus[use_gpu];
|
||||
free(gpus);
|
||||
|
||||
// Select graphics queue family
|
||||
uint32_t count;
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(g_PhysicalDevice, &count, NULL);
|
||||
VkQueueFamilyProperties* queues = (VkQueueFamilyProperties*)malloc(
|
||||
sizeof(VkQueueFamilyProperties) * count);
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(g_PhysicalDevice, &count, queues);
|
||||
for (uint32_t i = 0; i < count; i++)
|
||||
if (queues[i].queueFlags & VK_QUEUE_GRAPHICS_BIT)
|
||||
{
|
||||
g_QueueFamily = i;
|
||||
break;
|
||||
}
|
||||
free(queues);
|
||||
IM_ASSERT(g_QueueFamily != (uint32_t)-1);
|
||||
|
||||
// Create Logical Device (with 1 queue)
|
||||
int device_extension_count = 1;
|
||||
const char* device_extensions[] = { "VK_KHR_swapchain" };
|
||||
const float queue_priority[] = { 1.0f };
|
||||
VkDeviceQueueCreateInfo queue_info[1] = {
|
||||
[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
|
||||
[0].queueFamilyIndex = g_QueueFamily,
|
||||
[0].queueCount = 1,
|
||||
[0].pQueuePriorities = queue_priority,
|
||||
};
|
||||
VkDeviceCreateInfo create_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
|
||||
.queueCreateInfoCount = sizeof(queue_info) / sizeof(queue_info[0]),
|
||||
.pQueueCreateInfos = queue_info,
|
||||
.enabledExtensionCount = device_extension_count,
|
||||
.ppEnabledExtensionNames = device_extensions,
|
||||
};
|
||||
err = vkCreateDevice(g_PhysicalDevice, &create_info, g_Allocator, &g_Device);
|
||||
check_vk_result(err);
|
||||
vkGetDeviceQueue(g_Device, g_QueueFamily, 0, &g_Queue);
|
||||
|
||||
// Create Descriptor Pool
|
||||
VkDescriptorPoolSize pool_sizes[] = {
|
||||
{ VK_DESCRIPTOR_TYPE_SAMPLER, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1000 }
|
||||
};
|
||||
VkDescriptorPoolCreateInfo pool_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
|
||||
.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
|
||||
.maxSets = 1000 * IM_ARRAYSIZE(pool_sizes),
|
||||
.poolSizeCount = (uint32_t)IM_ARRAYSIZE(pool_sizes),
|
||||
.pPoolSizes = pool_sizes,
|
||||
};
|
||||
err = vkCreateDescriptorPool(g_Device, &pool_info, g_Allocator, &g_DescriptorPool);
|
||||
check_vk_result(err);
|
||||
}
|
||||
|
||||
// All the ImGui_ImplVulkanH_XXX structures/functions are optional helpers used by the demo.
|
||||
// Your real engine/app may not use them.
|
||||
static void SetupVulkanWindow(ImGui_ImplVulkanH_Window* wd, VkSurfaceKHR surface,
|
||||
int width, int height)
|
||||
{
|
||||
wd->Surface = surface;
|
||||
|
||||
// Check for WSI support
|
||||
VkBool32 res;
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(g_PhysicalDevice, g_QueueFamily, wd->Surface, &res);
|
||||
if (res != VK_TRUE)
|
||||
{
|
||||
fprintf(stderr, "Error no WSI support on physical device 0\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
// Select Surface Format
|
||||
const VkFormat requestSurfaceImageFormat[] = {
|
||||
VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM,
|
||||
VK_FORMAT_B8G8R8_UNORM, VK_FORMAT_R8G8B8_UNORM
|
||||
};
|
||||
const VkColorSpaceKHR requestSurfaceColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
|
||||
wd->SurfaceFormat = ImGui_ImplVulkanH_SelectSurfaceFormat(
|
||||
g_PhysicalDevice, wd->Surface, requestSurfaceImageFormat,
|
||||
(size_t)IM_ARRAYSIZE(requestSurfaceImageFormat), requestSurfaceColorSpace);
|
||||
|
||||
// Select Present Mode
|
||||
#ifdef IMGUI_UNLIMITED_FRAME_RATE
|
||||
VkPresentModeKHR present_modes[] = {
|
||||
VK_PRESENT_MODE_MAILBOX_KHR,VK_PRESENT_MODE_IMMEDIATE_KHR, VK_PRESENT_MODE_FIFO_KHR
|
||||
};
|
||||
#else
|
||||
VkPresentModeKHR present_modes[] = { VK_PRESENT_MODE_FIFO_KHR };
|
||||
#endif
|
||||
wd->PresentMode = ImGui_ImplVulkanH_SelectPresentMode(
|
||||
g_PhysicalDevice, wd->Surface, &present_modes[0], IM_ARRAYSIZE(present_modes));
|
||||
|
||||
// Create SwapChain, RenderPass, Framebuffer, etc.
|
||||
IM_ASSERT(g_MinImageCount >= 2);
|
||||
ImGui_ImplVulkanH_CreateOrResizeWindow(
|
||||
g_Instance, g_PhysicalDevice, g_Device, wd, g_QueueFamily, g_Allocator,
|
||||
width, height, g_MinImageCount);
|
||||
}
|
||||
|
||||
static void CleanupVulkan()
|
||||
{
|
||||
vkDestroyDescriptorPool(g_Device, g_DescriptorPool, g_Allocator);
|
||||
|
||||
#ifdef IMGUI_VULKAN_DEBUG_REPORT
|
||||
// Remove the debug report callback
|
||||
PFN_vkDestroyDebugReportCallbackEXT vkDestroyDebugReportCallbackEXT =
|
||||
(PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance, "vkDestroyDebugReportCallbackEXT");
|
||||
vkDestroyDebugReportCallbackEXT(g_Instance, g_DebugReport, g_Allocator);
|
||||
#endif // IMGUI_VULKAN_DEBUG_REPORT
|
||||
|
||||
vkDestroyDevice(g_Device, g_Allocator);
|
||||
vkDestroyInstance(g_Instance, g_Allocator);
|
||||
}
|
||||
|
||||
static void CleanupVulkanWindow()
|
||||
{
|
||||
ImGui_ImplVulkanH_DestroyWindow(g_Instance, g_Device, &g_MainWindowData, g_Allocator);
|
||||
}
|
||||
|
||||
static void FrameRender(ImGui_ImplVulkanH_Window* wd, ImDrawData* draw_data)
|
||||
{
|
||||
VkResult err;
|
||||
|
||||
VkSemaphore image_acquired_semaphore = wd->FrameSemaphores[wd->SemaphoreIndex].ImageAcquiredSemaphore;
|
||||
VkSemaphore render_complete_semaphore = wd->FrameSemaphores[wd->SemaphoreIndex].RenderCompleteSemaphore;
|
||||
err = vkAcquireNextImageKHR(g_Device, wd->Swapchain, UINT64_MAX, image_acquired_semaphore, VK_NULL_HANDLE, &wd->FrameIndex);
|
||||
if (err == VK_ERROR_OUT_OF_DATE_KHR || err == VK_SUBOPTIMAL_KHR)
|
||||
{
|
||||
g_SwapChainRebuild = true;
|
||||
return;
|
||||
}
|
||||
check_vk_result(err);
|
||||
|
||||
ImGui_ImplVulkanH_Frame* fd = &wd->Frames[wd->FrameIndex];
|
||||
err = vkWaitForFences(g_Device, 1, &fd->Fence, VK_TRUE, UINT64_MAX); // wait indefinitely instead of periodically checking
|
||||
check_vk_result(err);
|
||||
|
||||
err = vkResetFences(g_Device, 1, &fd->Fence);
|
||||
check_vk_result(err);
|
||||
|
||||
err = vkResetCommandPool(g_Device, fd->CommandPool, 0);
|
||||
check_vk_result(err);
|
||||
VkCommandBufferBeginInfo info = {
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
|
||||
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
|
||||
};
|
||||
err = vkBeginCommandBuffer(fd->CommandBuffer, &info);
|
||||
check_vk_result(err);
|
||||
VkRenderPassBeginInfo rp_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
|
||||
.renderPass = wd->RenderPass,
|
||||
.framebuffer = fd->Framebuffer,
|
||||
.renderArea.extent.width = wd->Width,
|
||||
.renderArea.extent.height = wd->Height,
|
||||
.clearValueCount = 1,
|
||||
.pClearValues = &wd->ClearValue,
|
||||
};
|
||||
vkCmdBeginRenderPass(fd->CommandBuffer, &rp_info, VK_SUBPASS_CONTENTS_INLINE);
|
||||
|
||||
// Record dear imgui primitives into command buffer
|
||||
ImGui_ImplVulkan_RenderDrawData(draw_data, fd->CommandBuffer, VK_NULL_HANDLE);
|
||||
|
||||
// Submit command buffer
|
||||
vkCmdEndRenderPass(fd->CommandBuffer);
|
||||
VkPipelineStageFlags wait_stage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
VkSubmitInfo sub_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
|
||||
.waitSemaphoreCount = 1,
|
||||
.pWaitSemaphores = &image_acquired_semaphore,
|
||||
.pWaitDstStageMask = &wait_stage,
|
||||
.commandBufferCount = 1,
|
||||
.pCommandBuffers = &fd->CommandBuffer,
|
||||
.signalSemaphoreCount = 1,
|
||||
.pSignalSemaphores = &render_complete_semaphore,
|
||||
};
|
||||
|
||||
err = vkEndCommandBuffer(fd->CommandBuffer);
|
||||
check_vk_result(err);
|
||||
err = vkQueueSubmit(g_Queue, 1, &sub_info, fd->Fence);
|
||||
check_vk_result(err);
|
||||
}
|
||||
|
||||
static void FramePresent(ImGui_ImplVulkanH_Window* wd)
|
||||
{
|
||||
if (g_SwapChainRebuild) return;
|
||||
VkSemaphore render_complete_semaphore = wd->FrameSemaphores[wd->SemaphoreIndex].RenderCompleteSemaphore;
|
||||
VkPresentInfoKHR info = {
|
||||
.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
|
||||
.waitSemaphoreCount = 1,
|
||||
.pWaitSemaphores = &render_complete_semaphore,
|
||||
.swapchainCount = 1,
|
||||
.pSwapchains = &wd->Swapchain,
|
||||
.pImageIndices = &wd->FrameIndex,
|
||||
};
|
||||
VkResult err = vkQueuePresentKHR(g_Queue, &info);
|
||||
if (err == VK_ERROR_OUT_OF_DATE_KHR || err == VK_SUBOPTIMAL_KHR)
|
||||
{
|
||||
g_SwapChainRebuild = true;
|
||||
return;
|
||||
}
|
||||
check_vk_result(err);
|
||||
wd->SemaphoreIndex = (wd->SemaphoreIndex + 1) % wd->ImageCount; // Now we can use the next set of semaphores
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
|
||||
SDL_Log("failed to init: %s", SDL_GetError());
|
||||
return -1;
|
||||
}
|
||||
|
||||
/// Setup window
|
||||
SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_VULKAN |
|
||||
SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
|
||||
SDL_Window* window = SDL_CreateWindow("cImGui SDL2+Vulkan example",
|
||||
SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 720, window_flags);
|
||||
if (window == NULL) {
|
||||
SDL_Log("Failed to create window: %s", SDL_GetError());
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Setup Vulkan
|
||||
uint32_t extensions_count = 0;
|
||||
SDL_Vulkan_GetInstanceExtensions(window, &extensions_count, NULL);
|
||||
const char** extensions = malloc(extensions_count * sizeof(const char*));
|
||||
SDL_Vulkan_GetInstanceExtensions(window, &extensions_count, extensions);
|
||||
SetupVulkan(extensions, extensions_count);
|
||||
free(extensions);
|
||||
|
||||
// Create Window Surface
|
||||
VkSurfaceKHR surface;
|
||||
VkResult err;
|
||||
if (SDL_Vulkan_CreateSurface(window, g_Instance, &surface) == 0)
|
||||
{
|
||||
printf("Failed to create Vulkan surface.\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Create Framebuffers
|
||||
int w, h;
|
||||
SDL_GetWindowSize(window, &w, &h);
|
||||
ImGui_ImplVulkanH_Window* wd = &g_MainWindowData;
|
||||
SetupVulkanWindow(wd, surface, w, h);
|
||||
|
||||
// setup imgui
|
||||
igCreateContext(NULL);
|
||||
|
||||
//set docking
|
||||
ImGuiIO* ioptr = igGetIO();
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||
//ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
|
||||
|
||||
// Setup Platform/Renderer backends
|
||||
ImGui_ImplSDL2_InitForVulkan(window);
|
||||
ImGui_ImplVulkan_InitInfo init_info = {
|
||||
.Instance = g_Instance,
|
||||
.PhysicalDevice = g_PhysicalDevice,
|
||||
.Device = g_Device,
|
||||
.QueueFamily = g_QueueFamily,
|
||||
.Queue = g_Queue,
|
||||
.PipelineCache = g_PipelineCache,
|
||||
.DescriptorPool = g_DescriptorPool,
|
||||
.Subpass = 0,
|
||||
.MinImageCount = g_MinImageCount,
|
||||
.ImageCount = wd->ImageCount,
|
||||
.MSAASamples = VK_SAMPLE_COUNT_1_BIT,
|
||||
.Allocator = g_Allocator,
|
||||
.CheckVkResultFn = check_vk_result
|
||||
};
|
||||
ImGui_ImplVulkan_Init(&init_info, wd->RenderPass);
|
||||
|
||||
igStyleColorsDark(NULL);
|
||||
|
||||
// Upload Fonts
|
||||
// Use any command queue
|
||||
VkCommandPool command_pool = wd->Frames[wd->FrameIndex].CommandPool;
|
||||
VkCommandBuffer command_buffer = wd->Frames[wd->FrameIndex].CommandBuffer;
|
||||
|
||||
err = vkResetCommandPool(g_Device, command_pool, 0);
|
||||
check_vk_result(err);
|
||||
VkCommandBufferBeginInfo begin_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
|
||||
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
|
||||
};
|
||||
err = vkBeginCommandBuffer(command_buffer, &begin_info);
|
||||
check_vk_result(err);
|
||||
|
||||
ImGui_ImplVulkan_CreateFontsTexture(command_buffer);
|
||||
|
||||
VkSubmitInfo end_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
|
||||
.commandBufferCount = 1,
|
||||
.pCommandBuffers = &command_buffer,
|
||||
};
|
||||
err = vkEndCommandBuffer(command_buffer);
|
||||
check_vk_result(err);
|
||||
err = vkQueueSubmit(g_Queue, 1, &end_info, VK_NULL_HANDLE);
|
||||
check_vk_result(err);
|
||||
|
||||
err = vkDeviceWaitIdle(g_Device);
|
||||
check_vk_result(err);
|
||||
ImGui_ImplVulkan_DestroyFontUploadObjects();
|
||||
|
||||
bool showDemoWindow = true;
|
||||
bool showAnotherWindow = false;
|
||||
ImVec4 clearColor;
|
||||
clearColor.x = 0.45f;
|
||||
clearColor.y = 0.55f;
|
||||
clearColor.z = 0.60f;
|
||||
clearColor.w = 1.00f;
|
||||
|
||||
bool quit = false;
|
||||
while (!quit)
|
||||
{
|
||||
SDL_Event e;
|
||||
|
||||
// we need to call SDL_PollEvent to let window rendered, otherwise
|
||||
// no window will be shown
|
||||
while (SDL_PollEvent(&e) != 0)
|
||||
{
|
||||
ImGui_ImplSDL2_ProcessEvent(&e);
|
||||
if (e.type == SDL_QUIT)
|
||||
quit = true;
|
||||
if (e.type == SDL_WINDOWEVENT && e.window.event == SDL_WINDOWEVENT_CLOSE &&
|
||||
e.window.windowID == SDL_GetWindowID(window))
|
||||
quit = true;
|
||||
}
|
||||
|
||||
// Resize swap chain
|
||||
if (g_SwapChainRebuild)
|
||||
{
|
||||
int width, height;
|
||||
SDL_GetWindowSize(window, &width, &height);
|
||||
if (width > 0 && height > 0)
|
||||
{
|
||||
ImGui_ImplVulkan_SetMinImageCount(g_MinImageCount);
|
||||
ImGui_ImplVulkanH_CreateOrResizeWindow(
|
||||
g_Instance, g_PhysicalDevice, g_Device, &g_MainWindowData,
|
||||
g_QueueFamily, g_Allocator, width, height, g_MinImageCount);
|
||||
g_MainWindowData.FrameIndex = 0;
|
||||
g_SwapChainRebuild = false;
|
||||
}
|
||||
}
|
||||
|
||||
// start imgui frame
|
||||
ImGui_ImplVulkan_NewFrame();
|
||||
ImGui_ImplSDL2_NewFrame();
|
||||
igNewFrame();
|
||||
|
||||
if (showDemoWindow)
|
||||
igShowDemoWindow(&showDemoWindow);
|
||||
|
||||
// show a simple window that we created ourselves.
|
||||
{
|
||||
static float f = 0.0f;
|
||||
static int counter = 0;
|
||||
|
||||
igBegin("Hello, world!", NULL, 0);
|
||||
igText("This is some useful text");
|
||||
igCheckbox("Demo window", &showDemoWindow);
|
||||
igCheckbox("Another window", &showAnotherWindow);
|
||||
|
||||
igSliderFloat("Float", &f, 0.0f, 1.0f, "%.3f", 0);
|
||||
igColorEdit3("clear color", (float*)&clearColor, 0);
|
||||
|
||||
ImVec2 buttonSize;
|
||||
buttonSize.x = 0;
|
||||
buttonSize.y = 0;
|
||||
if (igButton("Button", buttonSize))
|
||||
counter++;
|
||||
igSameLine(0.0f, -1.0f);
|
||||
igText("counter = %d", counter);
|
||||
|
||||
igText("Application average %.3f ms/frame (%.1f FPS)",
|
||||
1000.0f / igGetIO()->Framerate, igGetIO()->Framerate);
|
||||
igEnd();
|
||||
}
|
||||
|
||||
if (showAnotherWindow)
|
||||
{
|
||||
igBegin("imgui Another Window", &showAnotherWindow, 0);
|
||||
igText("Hello from imgui");
|
||||
ImVec2 buttonSize;
|
||||
buttonSize.x = 0; buttonSize.y = 0;
|
||||
if (igButton("Close me", buttonSize))
|
||||
{
|
||||
showAnotherWindow = false;
|
||||
}
|
||||
igEnd();
|
||||
}
|
||||
|
||||
// render
|
||||
igRender();
|
||||
ImDrawData* draw_data = igGetDrawData();
|
||||
const bool is_minimized = (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f);
|
||||
if (!is_minimized)
|
||||
{
|
||||
wd->ClearValue.color.float32[0] = clearColor.x * clearColor.w;
|
||||
wd->ClearValue.color.float32[1] = clearColor.y * clearColor.w;
|
||||
wd->ClearValue.color.float32[2] = clearColor.z * clearColor.w;
|
||||
wd->ClearValue.color.float32[3] = clearColor.w;
|
||||
FrameRender(wd, draw_data);
|
||||
FramePresent(wd);
|
||||
}
|
||||
}
|
||||
|
||||
// Cleanup
|
||||
err = vkDeviceWaitIdle(g_Device);
|
||||
check_vk_result(err);
|
||||
ImGui_ImplVulkan_Shutdown();
|
||||
ImGui_ImplSDL2_Shutdown();
|
||||
igDestroyContext(NULL);
|
||||
|
||||
CleanupVulkanWindow();
|
||||
CleanupVulkan();
|
||||
|
||||
SDL_DestroyWindow(window);
|
||||
SDL_Quit();
|
||||
|
||||
return 0;
|
||||
}
|
1
cimconfig.h
Normal file
1
cimconfig.h
Normal file
@@ -0,0 +1 @@
|
||||
#undef NDEBUG
|
1738
cimgui.cpp
1738
cimgui.cpp
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,6 @@
|
||||
|
||||
#include "./imgui/imgui.h"
|
||||
#ifdef CIMGUI_FREETYPE
|
||||
#ifdef IMGUI_ENABLE_FREETYPE
|
||||
#include "./imgui/misc/freetype/imgui_freetype.h"
|
||||
#endif
|
||||
#include "./imgui/imgui_internal.h"
|
||||
@@ -12,7 +12,7 @@
|
||||
|
||||
|
||||
/////////////////////////////manual written functions
|
||||
CIMGUI_API void igLogText(CONST char *fmt, ...)
|
||||
CIMGUI_API void igLogText(const char *fmt, ...)
|
||||
{
|
||||
char buffer[256];
|
||||
va_list args;
|
||||
@@ -22,11 +22,11 @@ CIMGUI_API void igLogText(CONST char *fmt, ...)
|
||||
|
||||
ImGui::LogText("%s", buffer);
|
||||
}
|
||||
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...)
|
||||
CIMGUI_API void ImGuiTextBuffer_appendf(ImGuiTextBuffer *self, const char *fmt, ...)
|
||||
{
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
buffer->appendfv(fmt, args);
|
||||
self->appendfv(fmt, args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
@@ -81,7 +81,7 @@ CimguiStorage& GetCimguiStorage()
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
if (io.BackendLanguageUserData == NULL)
|
||||
{
|
||||
io.BackendLanguageUserData = new CimguiStorage();
|
||||
io.BackendLanguageUserData = IM_NEW(CimguiStorage)();
|
||||
}
|
||||
|
||||
return *(CimguiStorage*)io.BackendLanguageUserData;
|
||||
|
@@ -47,20 +47,24 @@ typedef union SDL_Event SDL_Event;
|
||||
|
||||
/////////////////////////hand written functions
|
||||
//no LogTextV
|
||||
CIMGUI_API void igLogText(CONST char *fmt, ...);
|
||||
CIMGUI_API void igLogText(const char *fmt, ...);
|
||||
//no appendfV
|
||||
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...);
|
||||
CIMGUI_API void ImGuiTextBuffer_appendf(ImGuiTextBuffer *self, const char *fmt, ...);
|
||||
//for getting FLT_MAX in bindings
|
||||
CIMGUI_API float igGET_FLT_MAX();
|
||||
CIMGUI_API float igGET_FLT_MAX(void);
|
||||
//for getting FLT_MIN in bindings
|
||||
CIMGUI_API float igGET_FLT_MIN();
|
||||
CIMGUI_API float igGET_FLT_MIN(void);
|
||||
|
||||
|
||||
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create();
|
||||
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create(void);
|
||||
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self);
|
||||
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p);
|
||||
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p);
|
||||
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
CIMGUI_API void ImGuiPlatformIO_Set_Platform_GetWindowPos(ImGuiPlatformIO* platform_io, void(*user_callback)(ImGuiViewport* vp, ImVec2* out_pos));
|
||||
CIMGUI_API void ImGuiPlatformIO_Set_Platform_GetWindowSize(ImGuiPlatformIO* platform_io, void(*user_callback)(ImGuiViewport* vp, ImVec2* out_size));
|
||||
#endif
|
||||
|
||||
#endif //CIMGUI_INCLUDED
|
||||
|
||||
|
@@ -1,3 +1,3 @@
|
||||
return {
|
||||
vulkan = {[[C:\VulkanSDK\1.1.130.0\Include]]}
|
||||
}
|
||||
vulkan = {(os.getenv("VULKAN_SDK") or "vulkan_SDK_not_found").."/Include"}, --{[[C:\VulkanSDK\1.3.216.0\Include]]}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@@ -15,10 +15,12 @@ set PATH=%PATH%;C:\anima;C:\mingws\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\min
|
||||
:: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin;
|
||||
::process files
|
||||
:: arg[1] compiler name gcc, clang or cl
|
||||
:: arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation
|
||||
:: examples: "" "internal" "internal freetype"
|
||||
:: arg[3..n] name of implementations to generate and/or CFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
|
||||
luajit ./generator.lua gcc "internal" glfw opengl3 opengl2 sdl
|
||||
:: arg[2] options as words in one string: internal for imgui_internal generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv
|
||||
:: "constructors" adds the _Construct version of constructors
|
||||
:: examples: "" "internal" "internal comments"
|
||||
:: arg[3..n] name of implementations to generate and/or CFLAGS (e.g. -DIMGUI_USER_CONFIG)
|
||||
::-DIMGUI_USE_WCHAR32 should not be used (is discarded)
|
||||
luajit ./generator.lua gcc "internal noimstrv" glfw opengl3 opengl2 sdl2 sdl3 -DIMGUI_USE_WCHAR32 %*
|
||||
|
||||
::leave console open
|
||||
cmd /k
|
||||
|
@@ -7,7 +7,11 @@ assert(bit,"Must use LuaJIT")
|
||||
local script_args = {...}
|
||||
local COMPILER = script_args[1]
|
||||
local INTERNAL_GENERATION = script_args[2]:match("internal") and true or false
|
||||
local FREETYPE_GENERATION = script_args[2]:match("freetype") and true or false
|
||||
local FREETYPE_GENERATION = true --script_args[2]:match("freetype") and true or false
|
||||
local COMMENTS_GENERATION = script_args[2]:match("comments") and true or false
|
||||
local CONSTRUCTORS_GENERATION = script_args[2]:match("constructors") and true or false
|
||||
local NOCHAR = script_args[2]:match("nochar") and true or false
|
||||
local NOIMSTRV = script_args[2]:match("noimstrv") and true or false
|
||||
local IMGUI_PATH = os.getenv"IMGUI_PATH" or "../imgui"
|
||||
local CFLAGS = ""
|
||||
local CPRE,CTEST
|
||||
@@ -15,6 +19,9 @@ local CPRE,CTEST
|
||||
local implementations = {}
|
||||
for i=3,#script_args do
|
||||
if script_args[i]:match(COMPILER == "cl" and "^/" or "^%-") then
|
||||
if script_args[i]:match("IMGUI_USE_WCHAR32") then
|
||||
script_args[i] = "" --dont use this define
|
||||
end
|
||||
local key, value = script_args[i]:match("^(.+)=(.+)$")
|
||||
if key and value then
|
||||
CFLAGS = CFLAGS .. " " .. key .. "=\"" .. value:gsub("\"", "\\\"") .. "\"";
|
||||
@@ -26,8 +33,12 @@ for i=3,#script_args do
|
||||
end
|
||||
end
|
||||
|
||||
if COMPILER == "gcc" or COMPILER == "clang" then
|
||||
CPRE = COMPILER..[[ -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]] .. CFLAGS
|
||||
if FREETYPE_GENERATION then
|
||||
CFLAGS = CFLAGS .. " -DIMGUI_ENABLE_FREETYPE -DIMGUI_ENABLE_STB_TRUETYPE" --both builders
|
||||
end
|
||||
|
||||
if COMPILER == "gcc" or COMPILER == "clang" or COMPILER == "zig cc" then
|
||||
CPRE = COMPILER..[[ -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]] .. CFLAGS
|
||||
CTEST = COMPILER.." --version"
|
||||
elseif COMPILER == "cl" then
|
||||
CPRE = COMPILER..[[ /E /DIMGUI_DISABLE_OBSOLETE_FUNCTIONS /DIMGUI_DEBUG_PARANOID /DIMGUI_API="" /DIMGUI_IMPL_API="" ]] .. CFLAGS
|
||||
@@ -59,6 +70,9 @@ assert(HAVE_COMPILER,"gcc, clang or cl needed to run script")
|
||||
print("HAVE_COMPILER",HAVE_COMPILER)
|
||||
print("INTERNAL_GENERATION",INTERNAL_GENERATION)
|
||||
print("FREETYPE_GENERATION",FREETYPE_GENERATION)
|
||||
print("COMMENTS_GENERATION",COMMENTS_GENERATION)
|
||||
print("CONSTRUCTORS_GENERATION",CONSTRUCTORS_GENERATION)
|
||||
print("CPRE",CPRE)
|
||||
--------------------------------------------------------------------------
|
||||
--this table has the functions to be skipped in generation
|
||||
--------------------------------------------------------------------------
|
||||
@@ -68,6 +82,9 @@ local cimgui_manuals = {
|
||||
--igColorConvertRGBtoHSV = true,
|
||||
--igColorConvertHSVtoRGB = true
|
||||
}
|
||||
local cimgui_skipped = {
|
||||
--igShowDemoWindow = true
|
||||
}
|
||||
--------------------------------------------------------------------------
|
||||
--this table is a dictionary to force a naming of function overloading (instead of algorythmic generated)
|
||||
--first level is cimguiname without postfix, second level is the signature of the function, value is the
|
||||
@@ -116,7 +133,8 @@ local function func_header_impl_generate(FP)
|
||||
else
|
||||
|
||||
if def.stname == "" then --ImGui namespace or top level
|
||||
table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..def.args..";"..addcoment.."\n")
|
||||
local empty = def.args:match("^%(%)") --no args
|
||||
table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..(empty and "(void)" or def.args)..";"..addcoment.."\n")
|
||||
else
|
||||
cpp2ffi.prtable(def)
|
||||
error("class function in implementations")
|
||||
@@ -137,16 +155,18 @@ local func_implementation = cpp2ffi.func_implementation
|
||||
-------------------functions for getting and setting defines
|
||||
local function get_defines(t)
|
||||
local compiler_cmd = COMPILER == "cl"
|
||||
and COMPILER..[[ /TP /nologo /c /Fo"NUL" /I "]]..IMGUI_PATH..[[" print_defines.cpp]]..CFLAGS
|
||||
and COMPILER..[[ /TP /nologo /c /Fo"NUL" /DIMGUI_DISABLE_OBSOLETE_FUNCTIONS ]]..CFLAGS..[[ /I"]]..IMGUI_PATH..[[" print_defines.cpp]]
|
||||
or COMPILER..[[ -E -dM -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]]..IMGUI_PATH..[[/imgui.h]]..CFLAGS
|
||||
print(compiler_cmd)
|
||||
local pipe,err = io.popen(compiler_cmd,"r")
|
||||
local defines = {}
|
||||
local compiler_output = {"There were fails in compilation."}
|
||||
while true do
|
||||
local line = pipe:read"*l"
|
||||
if not line then break end
|
||||
local key,value = line:match([[^#define%s+(%S+)%s*(.*)]])
|
||||
if not key then --or not value then
|
||||
table.insert(compiler_output, line)
|
||||
--print(line)
|
||||
else
|
||||
defines[key]=value or ""
|
||||
@@ -155,7 +175,7 @@ local function get_defines(t)
|
||||
pipe:close()
|
||||
--require"anima.utils"
|
||||
--prtable(defines)
|
||||
--FLT_MAX
|
||||
assert(next(defines), table.concat(compiler_output, "\n"))
|
||||
local ret = {}
|
||||
for i,v in ipairs(t) do
|
||||
local aa = defines[v]
|
||||
@@ -197,82 +217,28 @@ local function DefsByStruct(FP)
|
||||
FP.defsBystruct = structs
|
||||
end
|
||||
|
||||
-- function for repairing funcdefs default values
|
||||
local function repair_defaults(defsT,str_and_enu)
|
||||
local function deleteOuterPars(def)
|
||||
local w = def:match("^%b()$")
|
||||
if w then
|
||||
w = w:gsub("^%((.+)%)$","%1")
|
||||
return w
|
||||
else
|
||||
return def
|
||||
end
|
||||
end
|
||||
local function CleanImU32(def)
|
||||
def = def:gsub("%(ImU32%)","")
|
||||
--quitar () de numeros
|
||||
def = def:gsub("%((%d+)%)","%1")
|
||||
def = deleteOuterPars(def)
|
||||
local bb=cpp2ffi.strsplit(def,"|")
|
||||
for i=1,#bb do
|
||||
local val = deleteOuterPars(bb[i])
|
||||
if val:match"<<" then
|
||||
local v1,v2 = val:match("(%d+)%s*<<%s*(%d+)")
|
||||
val = v1*2^v2
|
||||
bb[i] = val
|
||||
end
|
||||
assert(type(bb[i])=="number")
|
||||
end
|
||||
local res = 0
|
||||
for i=1,#bb do res = res + bb[i] end
|
||||
return res
|
||||
end
|
||||
for k,defT in pairs(defsT) do
|
||||
for i,def in ipairs(defT) do
|
||||
for k,v in pairs(def.defaults) do
|
||||
--do only if not a c string
|
||||
local is_cstring = v:sub(1,1)=='"' and v:sub(-1,-1) =='"'
|
||||
if not is_cstring then
|
||||
def.defaults[k] = def.defaults[k]:gsub("%(%(void%s*%*%)0%)","NULL")
|
||||
if def.defaults[k]:match"%(ImU32%)" then
|
||||
def.defaults[k] = tostring(CleanImU32(def.defaults[k]))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
local function colapse_defines(str, define)
|
||||
local num = 1
|
||||
while num > 0 do
|
||||
str,num = str:gsub("(#ifdef "..define..".+)".."(#endif\n+#ifdef "..define.."\n)", "%1")
|
||||
end
|
||||
return str
|
||||
end
|
||||
local wchardefine =
|
||||
[[
|
||||
|
||||
#ifdef IMGUI_USE_WCHAR32
|
||||
typedef ImWchar32 ImWchar;
|
||||
#else
|
||||
typedef ImWchar16 ImWchar;
|
||||
#endif
|
||||
#ifdef IMGUI_USE_WCHAR32
|
||||
#define IM_UNICODE_CODEPOINT_MAX 0x10FFFF
|
||||
#else
|
||||
#define IM_UNICODE_CODEPOINT_MAX 0xFFFF
|
||||
#endif
|
||||
]]
|
||||
|
||||
----------custom ImVector templates
|
||||
local table_do_sorted = cpp2ffi.table_do_sorted
|
||||
local function generate_templates(code,codeimpool,templates)
|
||||
table.insert(code,"\n"..[[typedef struct ImVector{int Size;int Capacity;void* Data;} ImVector;]].."\n")
|
||||
table_do_sorted(templates , function (ttype, v)
|
||||
if ttype == "ImVector" then
|
||||
table_do_sorted(v, function(te,newte)
|
||||
table.insert(code,"typedef struct ImVector_"..newte.." {int Size;int Capacity;"..te.."* Data;} ImVector_"..newte..";\n")
|
||||
end)
|
||||
elseif ttype == "ImPool" then
|
||||
--declare ImGuiStorage
|
||||
table_do_sorted(v, function(te, newte)
|
||||
table.insert(codeimpool,"typedef struct ImVector_"..newte.." {int Size;int Capacity;"..te.."* Data;} ImVector_"..newte..";\n")
|
||||
table.insert(codeimpool,"typedef struct ImPool_"..newte.." {ImVector_"..te.." Buf;ImGuiStorage Map;ImPoolIdx FreeIdx;} ImPool_"..newte..";\n")
|
||||
end)
|
||||
elseif ttype == "ImChunkStream" then
|
||||
table_do_sorted(v, function(te,newte)
|
||||
table.insert(code,"typedef struct ImVector_"..newte.." {int Size;int Capacity;"..te.."* Data;} ImVector_"..newte..";\n")
|
||||
table.insert(code,"typedef struct ImChunkStream_"..newte.." {ImVector_"..te.." Buf;} ImChunkStream_"..newte..";\n")
|
||||
end)
|
||||
elseif ttype == "ImSpan" then
|
||||
table_do_sorted(v, function(te,newte)
|
||||
table.insert(code,"typedef struct ImSpan_"..newte.." {"..te.."* Data;" ..te.."* DataEnd;} ImSpan_"..newte..";\n")
|
||||
end)
|
||||
else
|
||||
print("generate_templates ttype not done",ttype)
|
||||
error"generate templates"
|
||||
end
|
||||
end)
|
||||
end
|
||||
--generate cimgui.cpp cimgui.h
|
||||
local function cimgui_generation(parser)
|
||||
|
||||
@@ -303,35 +269,44 @@ local function cimgui_generation(parser)
|
||||
cpp2ffi.prtable(parser.templates)
|
||||
cpp2ffi.prtable(parser.typenames)
|
||||
|
||||
local outtab = {}
|
||||
local outtabpool = {}
|
||||
generate_templates(outtab, outtabpool, parser.templates)
|
||||
|
||||
--move outtabpool after ImGuiStorage definition
|
||||
local outpost1, outpost2 = outpost:match("^(.+struct ImGuiStorage%s*\n%b{};\n)(.+)$")
|
||||
outpost = outpost1..table.concat(outtabpool)..outpost2
|
||||
|
||||
local cstructsstr = outpre..table.concat(outtab,"")..outpost --..(extra or "")
|
||||
local tdt = parser:generate_templates()
|
||||
local cstructsstr = outpre..tdt..outpost
|
||||
|
||||
if gdefines.IMGUI_HAS_DOCK then
|
||||
cstructsstr = cstructsstr.."\n#define IMGUI_HAS_DOCK 1\n"
|
||||
end
|
||||
if gdefines.IMGUI_HAS_IMSTR then
|
||||
cstructsstr = cstructsstr.."\n#define IMGUI_HAS_IMSTR 1\n"
|
||||
if gdefines.ImDrawCallback_ResetRenderState then
|
||||
cstructsstr = cstructsstr.."\n#define ImDrawCallback_ResetRenderState "..gdefines.ImDrawCallback_ResetRenderState.."\n"
|
||||
end
|
||||
if gdefines.IMGUI_HAS_IMSTR then
|
||||
if not (NOCHAR or NOIMSTRV) then
|
||||
cstructsstr = cstructsstr.."\n#define IMGUI_HAS_IMSTR 1\n"
|
||||
end
|
||||
end
|
||||
|
||||
cstructsstr = colapse_defines(cstructsstr, "IMGUI_ENABLE_FREETYPE")
|
||||
|
||||
hstrfile = hstrfile:gsub([[#include "imgui_structs%.h"]],cstructsstr)
|
||||
local cfuncsstr = func_header_generate(parser)
|
||||
cfuncsstr = colapse_defines(cfuncsstr, "IMGUI_ENABLE_FREETYPE")
|
||||
hstrfile = hstrfile:gsub([[#include "auto_funcs%.h"]],cfuncsstr)
|
||||
--patch hstrfile for ImWchar
|
||||
local num
|
||||
hstrfile, num = hstrfile:gsub("typedef ImWchar16 ImWchar;", wchardefine)
|
||||
assert(num == 1)
|
||||
hstrfile, num = hstrfile:gsub("kPagesMap%[%(0xFFFF", "kPagesMap[(IM_UNICODE_CODEPOINT_MAX")
|
||||
assert(num == 1, "kPagesMap[(IM_UNICODE_CODEPOINT_MAX not found or found more than once")
|
||||
save_data("./output/cimgui.h",cimgui_header,hstrfile)
|
||||
|
||||
--merge it in cimgui_template.cpp to cimgui.cpp
|
||||
local cimplem = func_implementation(parser)
|
||||
|
||||
cimplem = colapse_defines(cimplem, "IMGUI_ENABLE_FREETYPE")
|
||||
local hstrfile = read_data"./cimgui_template.cpp"
|
||||
|
||||
hstrfile = hstrfile:gsub([[#include "auto_funcs%.cpp"]],cimplem)
|
||||
save_data("./output/cimgui.cpp",cimgui_header,hstrfile)
|
||||
local ftdef = "" --FREETYPE_GENERATION and "#define IMGUI_ENABLE_FREETYPE\n" or ""
|
||||
save_data("./output/cimgui.cpp",cimgui_header, ftdef, hstrfile)
|
||||
|
||||
end
|
||||
--------------------------------------------------------
|
||||
@@ -339,12 +314,12 @@ end
|
||||
--------------------------------------------------------
|
||||
--get imgui.h version and IMGUI_HAS_DOCK--------------------------
|
||||
--defines for the cl compiler must be present in the print_defines.cpp file
|
||||
gdefines = get_defines{"IMGUI_VERSION","FLT_MAX","FLT_MIN","IMGUI_HAS_DOCK","IMGUI_HAS_IMSTR"}
|
||||
|
||||
gdefines = get_defines{"IMGUI_VERSION","IMGUI_VERSION_NUM","FLT_MAX","FLT_MIN","IMGUI_HAS_DOCK","IMGUI_HAS_IMSTR","ImDrawCallback_ResetRenderState"}
|
||||
--cpp2ffi.prtable(gdefines)
|
||||
if gdefines.IMGUI_HAS_DOCK then gdefines.IMGUI_HAS_DOCK = true end
|
||||
if gdefines.IMGUI_HAS_IMSTR then gdefines.IMGUI_HAS_IMSTR = true end
|
||||
|
||||
cimgui_header = cimgui_header:gsub("XXX",gdefines.IMGUI_VERSION)
|
||||
cimgui_header = cimgui_header:gsub("XXX",gdefines.IMGUI_VERSION .. " "..(gdefines.IMGUI_VERSION_NUM or ""))
|
||||
if INTERNAL_GENERATION then
|
||||
cimgui_header = cimgui_header..[[//with imgui_internal.h api
|
||||
]]
|
||||
@@ -358,10 +333,27 @@ if gdefines.IMGUI_HAS_DOCK then
|
||||
]]
|
||||
|
||||
end
|
||||
assert(not NOCHAR or not NOIMSTRV,"nochar and noimstrv cant be set at the same time")
|
||||
print("IMGUI_HAS_IMSTR",gdefines.IMGUI_HAS_IMSTR)
|
||||
print("NOCHAR",NOCHAR)
|
||||
print("NOIMSTRV",NOIMSTRV)
|
||||
print("IMGUI_HAS_DOCK",gdefines.IMGUI_HAS_DOCK)
|
||||
print("IMGUI_VERSION",gdefines.IMGUI_VERSION)
|
||||
|
||||
local function custom_function_post(self, outtab, def)
|
||||
assert(def.location)
|
||||
if def.location:match("imgui_freetype") then
|
||||
outtab[#outtab] = "#ifdef IMGUI_ENABLE_FREETYPE\n"..outtab[#outtab].."\n#endif\n"
|
||||
end
|
||||
end
|
||||
local function header_text_insert(self, outtab, txt, it)
|
||||
assert(it.locat)
|
||||
if it.locat:match("imgui_freetype") then
|
||||
table.insert(outtab, "\n#ifdef IMGUI_ENABLE_FREETYPE"..txt.."\n#endif")
|
||||
else
|
||||
table.insert(outtab, txt)
|
||||
end
|
||||
end
|
||||
|
||||
--funtion for parsing imgui headers
|
||||
local function parseImGuiHeader(header,names)
|
||||
@@ -373,9 +365,17 @@ local function parseImGuiHeader(header,names)
|
||||
return pre..funcname
|
||||
end
|
||||
parser.cname_overloads = cimgui_overloads
|
||||
parser.manuals = cimgui_manuals
|
||||
--parser.manuals = cimgui_manuals
|
||||
parser:set_manuals(cimgui_manuals, "cimgui")
|
||||
parser.skipped = cimgui_skipped
|
||||
parser.UDTs = {"ImVec2","ImVec4","ImColor","ImRect"}
|
||||
|
||||
--parser.gen_template_typedef = gen_template_typedef --use auto
|
||||
parser.COMMENTS_GENERATION = COMMENTS_GENERATION
|
||||
parser.CONSTRUCTORS_GENERATION = CONSTRUCTORS_GENERATION
|
||||
parser.NOCHAR = NOCHAR
|
||||
parser.NOIMSTRV = NOIMSTRV
|
||||
parser.custom_function_post = custom_function_post
|
||||
parser.header_text_insert = header_text_insert
|
||||
local defines = parser:take_lines(CPRE..header,names,COMPILER)
|
||||
|
||||
return parser
|
||||
@@ -405,19 +405,24 @@ local parser1 = parseImGuiHeader(extra_includes .. [[headers.h]],headersT)
|
||||
os.remove("headers.h")
|
||||
parser1:do_parse()
|
||||
|
||||
--to debug items parsing
|
||||
--save_data("./itemsarr2.txt",cpp2ffi.ToStr(parser1.itemsarr))
|
||||
save_data("./output/overloads.txt",parser1.overloadstxt)
|
||||
cimgui_generation(parser1)
|
||||
|
||||
----------save struct and enums lua table in structs_and_enums.lua for using in bindings
|
||||
|
||||
local structs_and_enums_table = parser1.structs_and_enums_table
|
||||
structs_and_enums_table.templated_structs = parser1.templated_structs
|
||||
structs_and_enums_table.typenames = parser1.typenames
|
||||
structs_and_enums_table.templates_done = parser1.templates_done
|
||||
|
||||
save_data("./output/structs_and_enums.lua",serializeTableF(structs_and_enums_table))
|
||||
save_data("./output/typedefs_dict.lua",serializeTableF(parser1.typedefs_dict))
|
||||
|
||||
----------save fundefs in definitions.lua for using in bindings
|
||||
--DefsByStruct(pFP)
|
||||
set_defines(parser1.defsT)
|
||||
repair_defaults(parser1.defsT, structs_and_enums_table)
|
||||
save_data("./output/definitions.lua",serializeTableF(parser1.defsT))
|
||||
|
||||
--check every function has ov_cimguiname
|
||||
@@ -444,7 +449,7 @@ if #implementations > 0 then
|
||||
parser2 = cpp2ffi.Parser()
|
||||
|
||||
local config = require"config_generator"
|
||||
|
||||
local impl_str = ""
|
||||
for i,impl in ipairs(implementations) do
|
||||
local source = backends_folder .. [[imgui_impl_]].. impl .. ".h "
|
||||
local locati = [[imgui_impl_]].. impl
|
||||
@@ -461,15 +466,22 @@ if #implementations > 0 then
|
||||
end
|
||||
|
||||
local defines = parser2:take_lines(CPRE..extra_defines..extra_includes..source, {locati}, COMPILER)
|
||||
|
||||
|
||||
local parser3 = cpp2ffi.Parser()
|
||||
parser3:take_lines(CPRE..extra_defines..extra_includes..source, {locati}, COMPILER)
|
||||
parser3:do_parse()
|
||||
local cfuncsstr = func_header_impl_generate(parser3)
|
||||
local cstructstr1,cstructstr2 = parser3.structs_and_enums[1], parser3.structs_and_enums[2]
|
||||
impl_str = impl_str .. "#ifdef CIMGUI_USE_".. string.upper(impl).."\n" .. cstructstr1 .. cstructstr2 .. cfuncsstr .. "\n#endif\n"
|
||||
end
|
||||
|
||||
parser2:do_parse()
|
||||
|
||||
-- save ./cimgui_impl.h
|
||||
local cfuncsstr = func_header_impl_generate(parser2)
|
||||
local cstructstr1,cstructstr2 = parser2.structs_and_enums[1], parser2.structs_and_enums[2]
|
||||
save_data("./output/cimgui_impl.h",cstructstr1,cstructstr2,cfuncsstr)
|
||||
--local cfuncsstr = func_header_impl_generate(parser2)
|
||||
--local cstructstr1,cstructstr2 = parser2.structs_and_enums[1], parser2.structs_and_enums[2]
|
||||
--save_data("./output/cimgui_impl.h",cstructstr1,cstructstr2,cfuncsstr)
|
||||
save_data("./output/cimgui_impl.h",impl_str)
|
||||
|
||||
----------save fundefs in impl_definitions.lua for using in bindings
|
||||
save_data("./output/impl_definitions.lua",serializeTableF(parser2.defsT))
|
||||
@@ -492,6 +504,10 @@ end
|
||||
---[[
|
||||
local json = require"json"
|
||||
save_data("./output/definitions.json",json.encode(json_prepare(parser1.defsT),{dict_on_empty={defaults=true}}))
|
||||
--delete extra info for json
|
||||
--structs_and_enums_table.templated_structs = nil
|
||||
--structs_and_enums_table.typenames = nil
|
||||
--structs_and_enums_table.templates_done = nil
|
||||
save_data("./output/structs_and_enums.json",json.encode(structs_and_enums_table))
|
||||
save_data("./output/typedefs_dict.json",json.encode(parser1.typedefs_dict))
|
||||
if parser2 then
|
||||
|
@@ -1,4 +1,4 @@
|
||||
#!/usr/bin/sh
|
||||
#!/bin/bash
|
||||
|
||||
# this script must be executed in this directory
|
||||
# all the output goes to generator/output folder
|
||||
@@ -13,7 +13,67 @@
|
||||
|
||||
#process files
|
||||
# arg[1] compiler name gcc, clang, or cl
|
||||
# arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation
|
||||
# examples: "" "internal" "internal freetype"
|
||||
# arg[3..n] name of implementations to generate and/or CLFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
|
||||
luajit ./generator.lua gcc "internal" glfw opengl3 opengl2 sdl
|
||||
# arg[2] options as words in one string: internal for imgui_internal generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv
|
||||
# "constructors" adds the _Construct version of constructors
|
||||
# examples: "" "internal" "comments internal"
|
||||
# arg[3..n] name of implementations to generate and/or CLFLAGS (e.g. -DIMGUI_USER_CONFIG)
|
||||
# -DIMGUI_USE_WCHAR32 should not be used as it is generated for both ImWchar
|
||||
#
|
||||
|
||||
# parse command line arguments
|
||||
# ref: https://stackoverflow.com/questions/192249/how-do-i-parse-command-line-arguments-in-bash
|
||||
POSITIONAL_ARGS=()
|
||||
|
||||
TARGETS="internal noimstrv"
|
||||
CFLAGS="glfw opengl3 opengl2 sdl2 sdl3"
|
||||
|
||||
help() {
|
||||
cat <<EOF
|
||||
Usage of generator.sh:
|
||||
-t --target specify which imgui features should be generated
|
||||
(default: $TARGETS)
|
||||
-c --cflags specify additional gcc flags
|
||||
(default: $CFLAGS
|
||||
-h --help show this message and exit
|
||||
EOF
|
||||
}
|
||||
|
||||
while [[ $# -gt 0 ]]; do
|
||||
case $1 in
|
||||
-c|--cflags)
|
||||
CFLAGS="$2"
|
||||
shift # past argument
|
||||
shift # past value
|
||||
;;
|
||||
-t|--target)
|
||||
TARGETS="$2"
|
||||
shift # past argument
|
||||
shift # past value
|
||||
;;
|
||||
-h|--help)
|
||||
help
|
||||
exit 0
|
||||
;;
|
||||
-*|--*)
|
||||
echo "Unknown option $1"
|
||||
help
|
||||
exit 1
|
||||
;;
|
||||
*)
|
||||
POSITIONAL_ARGS+=("$1") # save positional arg
|
||||
shift # past argument
|
||||
;;
|
||||
esac
|
||||
done
|
||||
|
||||
set -- "${POSITIONAL_ARGS[@]}" # restore positional parameters
|
||||
|
||||
# if [[ "$OSTYPE" == "cygwin" || "$OSTYPE" == "msys" || "$OSTYPE" == "win32" ]];
|
||||
# then
|
||||
# suffix='.exe'
|
||||
# fi
|
||||
|
||||
echo "CFLAGS: " $CFLAGS
|
||||
echo "TARGETS: " $TARGETS
|
||||
|
||||
luajit$suffix ./generator.lua gcc "$TARGETS" $CFLAGS
|
||||
|
@@ -1,44 +1,89 @@
|
||||
typedef struct SDL_Window SDL_Window;
|
||||
typedef struct GLFWmonitor GLFWmonitor;
|
||||
#ifdef CIMGUI_USE_GLFW
|
||||
|
||||
typedef struct GLFWwindow GLFWwindow;
|
||||
|
||||
typedef struct GLFWmonitor GLFWmonitor;
|
||||
struct GLFWwindow;
|
||||
struct GLFWmonitor;
|
||||
|
||||
struct SDL_Window;
|
||||
typedef union SDL_Event SDL_Event;CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks);
|
||||
struct GLFWmonitor;CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks);
|
||||
CIMGUI_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window,bool install_callbacks);
|
||||
CIMGUI_API bool ImGui_ImplGlfw_InitForOther(GLFWwindow* window,bool install_callbacks);
|
||||
CIMGUI_API void ImGui_ImplGlfw_Shutdown();
|
||||
CIMGUI_API void ImGui_ImplGlfw_NewFrame();
|
||||
CIMGUI_API void ImGui_ImplGlfw_Shutdown(void);
|
||||
CIMGUI_API void ImGui_ImplGlfw_NewFrame(void);
|
||||
CIMGUI_API void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window);
|
||||
CIMGUI_API void ImGui_ImplGlfw_RestoreCallbacks(GLFWwindow* window);
|
||||
CIMGUI_API void ImGui_ImplGlfw_SetCallbacksChainForAllWindows(bool chain_for_all_windows);
|
||||
CIMGUI_API void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window,int focused);
|
||||
CIMGUI_API void ImGui_ImplGlfw_CursorEnterCallback(GLFWwindow* window,int entered);
|
||||
CIMGUI_API void ImGui_ImplGlfw_CursorPosCallback(GLFWwindow* window,double x,double y);
|
||||
CIMGUI_API void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window,int button,int action,int mods);
|
||||
CIMGUI_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window,double xoffset,double yoffset);
|
||||
CIMGUI_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window,int key,int scancode,int action,int mods);
|
||||
CIMGUI_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window,unsigned int c);
|
||||
CIMGUI_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor,int event);
|
||||
CIMGUI_API void ImGui_ImplGlfw_Sleep(int milliseconds);
|
||||
|
||||
#endif
|
||||
#ifdef CIMGUI_USE_OPENGL3
|
||||
CIMGUI_API bool ImGui_ImplOpenGL3_Init(const char* glsl_version);
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_Shutdown();
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_NewFrame();
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_Shutdown(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_NewFrame(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data);
|
||||
CIMGUI_API bool ImGui_ImplOpenGL3_CreateFontsTexture();
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_DestroyFontsTexture();
|
||||
CIMGUI_API bool ImGui_ImplOpenGL3_CreateDeviceObjects();
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_DestroyDeviceObjects();
|
||||
CIMGUI_API bool ImGui_ImplOpenGL2_Init();
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_Shutdown();
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_NewFrame();
|
||||
CIMGUI_API bool ImGui_ImplOpenGL3_CreateFontsTexture(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_DestroyFontsTexture(void);
|
||||
CIMGUI_API bool ImGui_ImplOpenGL3_CreateDeviceObjects(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_DestroyDeviceObjects(void);
|
||||
|
||||
#endif
|
||||
#ifdef CIMGUI_USE_OPENGL2
|
||||
CIMGUI_API bool ImGui_ImplOpenGL2_Init(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_Shutdown(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_NewFrame(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_RenderDrawData(ImDrawData* draw_data);
|
||||
CIMGUI_API bool ImGui_ImplOpenGL2_CreateFontsTexture();
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_DestroyFontsTexture();
|
||||
CIMGUI_API bool ImGui_ImplOpenGL2_CreateDeviceObjects();
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_DestroyDeviceObjects();
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
|
||||
CIMGUI_API bool ImGui_ImplOpenGL2_CreateFontsTexture(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_DestroyFontsTexture(void);
|
||||
CIMGUI_API bool ImGui_ImplOpenGL2_CreateDeviceObjects(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_DestroyDeviceObjects(void);
|
||||
|
||||
#endif
|
||||
#ifdef CIMGUI_USE_SDL2
|
||||
|
||||
typedef struct SDL_Window SDL_Window;
|
||||
typedef struct SDL_Renderer SDL_Renderer;
|
||||
typedef struct _SDL_GameController _SDL_GameController;
|
||||
struct SDL_Window;
|
||||
struct SDL_Renderer;
|
||||
struct _SDL_GameController;
|
||||
typedef union SDL_Event SDL_Event;
|
||||
typedef enum { ImGui_ImplSDL2_GamepadMode_AutoFirst, ImGui_ImplSDL2_GamepadMode_AutoAll, ImGui_ImplSDL2_GamepadMode_Manual }ImGui_ImplSDL2_GamepadMode;CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForVulkan(SDL_Window* window);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForD3D(SDL_Window* window);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForMetal(SDL_Window* window);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForSDLRenderer(SDL_Window* window);
|
||||
CIMGUI_API void ImGui_ImplSDL2_Shutdown();
|
||||
CIMGUI_API void ImGui_ImplSDL2_NewFrame();
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForOther(SDL_Window* window);
|
||||
CIMGUI_API void ImGui_ImplSDL2_Shutdown(void);
|
||||
CIMGUI_API void ImGui_ImplSDL2_NewFrame(void);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event);
|
||||
CIMGUI_API void ImGui_ImplSDL2_SetGamepadMode(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count);
|
||||
|
||||
#endif
|
||||
#ifdef CIMGUI_USE_SDL3
|
||||
|
||||
typedef struct SDL_Window SDL_Window;
|
||||
typedef struct SDL_Renderer SDL_Renderer;
|
||||
typedef struct SDL_Gamepad SDL_Gamepad;
|
||||
struct SDL_Window;
|
||||
struct SDL_Renderer;
|
||||
struct SDL_Gamepad;
|
||||
typedef union SDL_Event SDL_Event;
|
||||
typedef enum { ImGui_ImplSDL3_GamepadMode_AutoFirst, ImGui_ImplSDL3_GamepadMode_AutoAll, ImGui_ImplSDL3_GamepadMode_Manual }ImGui_ImplSDL3_GamepadMode;CIMGUI_API bool ImGui_ImplSDL3_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
|
||||
CIMGUI_API bool ImGui_ImplSDL3_InitForVulkan(SDL_Window* window);
|
||||
CIMGUI_API bool ImGui_ImplSDL3_InitForD3D(SDL_Window* window);
|
||||
CIMGUI_API bool ImGui_ImplSDL3_InitForMetal(SDL_Window* window);
|
||||
CIMGUI_API bool ImGui_ImplSDL3_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer);
|
||||
CIMGUI_API bool ImGui_ImplSDL3_InitForSDLGPU(SDL_Window* window);
|
||||
CIMGUI_API bool ImGui_ImplSDL3_InitForOther(SDL_Window* window);
|
||||
CIMGUI_API void ImGui_ImplSDL3_Shutdown(void);
|
||||
CIMGUI_API void ImGui_ImplSDL3_NewFrame(void);
|
||||
CIMGUI_API bool ImGui_ImplSDL3_ProcessEvent(const SDL_Event* event);
|
||||
CIMGUI_API void ImGui_ImplSDL3_SetGamepadMode(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count);
|
||||
|
||||
#endif
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -17,7 +17,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_CharCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_CharCallback",
|
||||
"location": "imgui_impl_glfw:40",
|
||||
"location": "imgui_impl_glfw:57",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_CharCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,unsigned int)",
|
||||
@@ -42,13 +42,42 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_CursorEnterCallback",
|
||||
"location": "imgui_impl_glfw:36",
|
||||
"location": "imgui_impl_glfw:52",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,int)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_CursorPosCallback": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,double x,double y)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "GLFWwindow*"
|
||||
},
|
||||
{
|
||||
"name": "x",
|
||||
"type": "double"
|
||||
},
|
||||
{
|
||||
"name": "y",
|
||||
"type": "double"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(GLFWwindow* window,double x,double y)",
|
||||
"call_args": "(window,x,y)",
|
||||
"cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_CursorPosCallback",
|
||||
"location": "imgui_impl_glfw:53",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,double,double)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_InitForOpenGL": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,bool install_callbacks)",
|
||||
@@ -67,7 +96,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_InitForOpenGL",
|
||||
"location": "imgui_impl_glfw:26",
|
||||
"location": "imgui_impl_glfw:28",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
|
||||
"ret": "bool",
|
||||
"signature": "(GLFWwindow*,bool)",
|
||||
@@ -92,7 +121,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_InitForOther",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_InitForOther",
|
||||
"location": "imgui_impl_glfw:28",
|
||||
"location": "imgui_impl_glfw:30",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_InitForOther",
|
||||
"ret": "bool",
|
||||
"signature": "(GLFWwindow*,bool)",
|
||||
@@ -117,13 +146,34 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_InitForVulkan",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_InitForVulkan",
|
||||
"location": "imgui_impl_glfw:27",
|
||||
"location": "imgui_impl_glfw:29",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_InitForVulkan",
|
||||
"ret": "bool",
|
||||
"signature": "(GLFWwindow*,bool)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_InstallCallbacks": [
|
||||
{
|
||||
"args": "(GLFWwindow* window)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "GLFWwindow*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(GLFWwindow* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_InstallCallbacks",
|
||||
"location": "imgui_impl_glfw:43",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_KeyCallback": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,int key,int scancode,int action,int mods)",
|
||||
@@ -154,7 +204,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_KeyCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_KeyCallback",
|
||||
"location": "imgui_impl_glfw:39",
|
||||
"location": "imgui_impl_glfw:56",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_KeyCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,int,int,int,int)",
|
||||
@@ -179,7 +229,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_MonitorCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_MonitorCallback",
|
||||
"location": "imgui_impl_glfw:41",
|
||||
"location": "imgui_impl_glfw:58",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_MonitorCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWmonitor*,int)",
|
||||
@@ -212,7 +262,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_MouseButtonCallback",
|
||||
"location": "imgui_impl_glfw:37",
|
||||
"location": "imgui_impl_glfw:54",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,int,int,int)",
|
||||
@@ -228,13 +278,34 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_NewFrame",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_NewFrame",
|
||||
"location": "imgui_impl_glfw:30",
|
||||
"location": "imgui_impl_glfw:32",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_NewFrame",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_RestoreCallbacks": [
|
||||
{
|
||||
"args": "(GLFWwindow* window)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "GLFWwindow*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(GLFWwindow* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_RestoreCallbacks",
|
||||
"location": "imgui_impl_glfw:44",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_ScrollCallback": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,double xoffset,double yoffset)",
|
||||
@@ -257,13 +328,34 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_ScrollCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_ScrollCallback",
|
||||
"location": "imgui_impl_glfw:38",
|
||||
"location": "imgui_impl_glfw:55",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_ScrollCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,double,double)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_SetCallbacksChainForAllWindows": [
|
||||
{
|
||||
"args": "(bool chain_for_all_windows)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "chain_for_all_windows",
|
||||
"type": "bool"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(bool chain_for_all_windows)",
|
||||
"call_args": "(chain_for_all_windows)",
|
||||
"cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
|
||||
"location": "imgui_impl_glfw:48",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
|
||||
"ret": "void",
|
||||
"signature": "(bool)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_Shutdown": [
|
||||
{
|
||||
"args": "()",
|
||||
@@ -273,13 +365,34 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_Shutdown",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_Shutdown",
|
||||
"location": "imgui_impl_glfw:29",
|
||||
"location": "imgui_impl_glfw:31",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_Shutdown",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_Sleep": [
|
||||
{
|
||||
"args": "(int milliseconds)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "milliseconds",
|
||||
"type": "int"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(int milliseconds)",
|
||||
"call_args": "(milliseconds)",
|
||||
"cimguiname": "ImGui_ImplGlfw_Sleep",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_Sleep",
|
||||
"location": "imgui_impl_glfw:61",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_Sleep",
|
||||
"ret": "void",
|
||||
"signature": "(int)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_WindowFocusCallback": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,int focused)",
|
||||
@@ -298,7 +411,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_WindowFocusCallback",
|
||||
"location": "imgui_impl_glfw:35",
|
||||
"location": "imgui_impl_glfw:51",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,int)",
|
||||
@@ -314,7 +427,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
|
||||
"location": "imgui_impl_opengl2:31",
|
||||
"location": "imgui_impl_opengl2:38",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
@@ -330,7 +443,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_CreateFontsTexture",
|
||||
"location": "imgui_impl_opengl2:29",
|
||||
"location": "imgui_impl_opengl2:36",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
@@ -346,7 +459,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
|
||||
"location": "imgui_impl_opengl2:32",
|
||||
"location": "imgui_impl_opengl2:39",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -362,7 +475,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
|
||||
"location": "imgui_impl_opengl2:30",
|
||||
"location": "imgui_impl_opengl2:37",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -378,7 +491,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_Init",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_Init",
|
||||
"location": "imgui_impl_opengl2:23",
|
||||
"location": "imgui_impl_opengl2:30",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_Init",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
@@ -394,7 +507,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_NewFrame",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_NewFrame",
|
||||
"location": "imgui_impl_opengl2:25",
|
||||
"location": "imgui_impl_opengl2:32",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -415,7 +528,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_RenderDrawData",
|
||||
"location": "imgui_impl_opengl2:26",
|
||||
"location": "imgui_impl_opengl2:33",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
|
||||
"ret": "void",
|
||||
"signature": "(ImDrawData*)",
|
||||
@@ -431,7 +544,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_Shutdown",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_Shutdown",
|
||||
"location": "imgui_impl_opengl2:24",
|
||||
"location": "imgui_impl_opengl2:31",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -447,7 +560,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
|
||||
"location": "imgui_impl_opengl3:32",
|
||||
"location": "imgui_impl_opengl3:41",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
@@ -463,7 +576,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_CreateFontsTexture",
|
||||
"location": "imgui_impl_opengl3:30",
|
||||
"location": "imgui_impl_opengl3:39",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
@@ -479,7 +592,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
|
||||
"location": "imgui_impl_opengl3:33",
|
||||
"location": "imgui_impl_opengl3:42",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -495,7 +608,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
|
||||
"location": "imgui_impl_opengl3:31",
|
||||
"location": "imgui_impl_opengl3:40",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -511,14 +624,14 @@
|
||||
"type": "const char*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(const char* glsl_version=((void*)0))",
|
||||
"argsoriginal": "(const char* glsl_version=nullptr)",
|
||||
"call_args": "(glsl_version)",
|
||||
"cimguiname": "ImGui_ImplOpenGL3_Init",
|
||||
"defaults": {
|
||||
"glsl_version": "((void*)0)"
|
||||
"glsl_version": "nullptr"
|
||||
},
|
||||
"funcname": "ImGui_ImplOpenGL3_Init",
|
||||
"location": "imgui_impl_opengl3:24",
|
||||
"location": "imgui_impl_opengl3:33",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_Init",
|
||||
"ret": "bool",
|
||||
"signature": "(const char*)",
|
||||
@@ -534,7 +647,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL3_NewFrame",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_NewFrame",
|
||||
"location": "imgui_impl_opengl3:26",
|
||||
"location": "imgui_impl_opengl3:35",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_NewFrame",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -555,7 +668,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_RenderDrawData",
|
||||
"location": "imgui_impl_opengl3:27",
|
||||
"location": "imgui_impl_opengl3:36",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
|
||||
"ret": "void",
|
||||
"signature": "(ImDrawData*)",
|
||||
@@ -571,7 +684,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL3_Shutdown",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_Shutdown",
|
||||
"location": "imgui_impl_opengl3:25",
|
||||
"location": "imgui_impl_opengl3:34",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_Shutdown",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -592,7 +705,7 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForD3D",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForD3D",
|
||||
"location": "imgui_impl_sdl:26",
|
||||
"location": "imgui_impl_sdl2:33",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForD3D",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
@@ -613,7 +726,7 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForMetal",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForMetal",
|
||||
"location": "imgui_impl_sdl:27",
|
||||
"location": "imgui_impl_sdl2:34",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForMetal",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
@@ -638,14 +751,14 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForOpenGL",
|
||||
"location": "imgui_impl_sdl:24",
|
||||
"location": "imgui_impl_sdl2:31",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*,void*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL2_InitForSDLRenderer": [
|
||||
"ImGui_ImplSDL2_InitForOther": [
|
||||
{
|
||||
"args": "(SDL_Window* window)",
|
||||
"argsT": [
|
||||
@@ -656,13 +769,38 @@
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForOther",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForOther",
|
||||
"location": "imgui_impl_sdl2:36",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForOther",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL2_InitForSDLRenderer": [
|
||||
{
|
||||
"args": "(SDL_Window* window,SDL_Renderer* renderer)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window*"
|
||||
},
|
||||
{
|
||||
"name": "renderer",
|
||||
"type": "SDL_Renderer*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window,SDL_Renderer* renderer)",
|
||||
"call_args": "(window,renderer)",
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForSDLRenderer",
|
||||
"location": "imgui_impl_sdl:28",
|
||||
"location": "imgui_impl_sdl2:35",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
"signature": "(SDL_Window*,SDL_Renderer*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
@@ -680,7 +818,7 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForVulkan",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForVulkan",
|
||||
"location": "imgui_impl_sdl:25",
|
||||
"location": "imgui_impl_sdl2:32",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForVulkan",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
@@ -696,7 +834,7 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_NewFrame",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_NewFrame",
|
||||
"location": "imgui_impl_sdl:30",
|
||||
"location": "imgui_impl_sdl2:38",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_NewFrame",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -717,13 +855,45 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_ProcessEvent",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_ProcessEvent",
|
||||
"location": "imgui_impl_sdl:31",
|
||||
"location": "imgui_impl_sdl2:39",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_ProcessEvent",
|
||||
"ret": "bool",
|
||||
"signature": "(const SDL_Event*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL2_SetGamepadMode": [
|
||||
{
|
||||
"args": "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "mode",
|
||||
"type": "ImGui_ImplSDL2_GamepadMode"
|
||||
},
|
||||
{
|
||||
"name": "manual_gamepads_array",
|
||||
"type": "struct _SDL_GameController**"
|
||||
},
|
||||
{
|
||||
"name": "manual_gamepads_count",
|
||||
"type": "int"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=nullptr,int manual_gamepads_count=-1)",
|
||||
"call_args": "(mode,manual_gamepads_array,manual_gamepads_count)",
|
||||
"cimguiname": "ImGui_ImplSDL2_SetGamepadMode",
|
||||
"defaults": {
|
||||
"manual_gamepads_array": "nullptr",
|
||||
"manual_gamepads_count": "-1"
|
||||
},
|
||||
"funcname": "ImGui_ImplSDL2_SetGamepadMode",
|
||||
"location": "imgui_impl_sdl2:44",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_SetGamepadMode",
|
||||
"ret": "void",
|
||||
"signature": "(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL2_Shutdown": [
|
||||
{
|
||||
"args": "()",
|
||||
@@ -733,11 +903,251 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_Shutdown",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_Shutdown",
|
||||
"location": "imgui_impl_sdl:29",
|
||||
"location": "imgui_impl_sdl2:37",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_Shutdown",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL3_InitForD3D": [
|
||||
{
|
||||
"args": "(SDL_Window* window)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplSDL3_InitForD3D",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL3_InitForD3D",
|
||||
"location": "imgui_impl_sdl3:35",
|
||||
"ov_cimguiname": "ImGui_ImplSDL3_InitForD3D",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL3_InitForMetal": [
|
||||
{
|
||||
"args": "(SDL_Window* window)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplSDL3_InitForMetal",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL3_InitForMetal",
|
||||
"location": "imgui_impl_sdl3:36",
|
||||
"ov_cimguiname": "ImGui_ImplSDL3_InitForMetal",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL3_InitForOpenGL": [
|
||||
{
|
||||
"args": "(SDL_Window* window,void* sdl_gl_context)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window*"
|
||||
},
|
||||
{
|
||||
"name": "sdl_gl_context",
|
||||
"type": "void*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window,void* sdl_gl_context)",
|
||||
"call_args": "(window,sdl_gl_context)",
|
||||
"cimguiname": "ImGui_ImplSDL3_InitForOpenGL",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL3_InitForOpenGL",
|
||||
"location": "imgui_impl_sdl3:33",
|
||||
"ov_cimguiname": "ImGui_ImplSDL3_InitForOpenGL",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*,void*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL3_InitForOther": [
|
||||
{
|
||||
"args": "(SDL_Window* window)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplSDL3_InitForOther",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL3_InitForOther",
|
||||
"location": "imgui_impl_sdl3:39",
|
||||
"ov_cimguiname": "ImGui_ImplSDL3_InitForOther",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL3_InitForSDLGPU": [
|
||||
{
|
||||
"args": "(SDL_Window* window)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplSDL3_InitForSDLGPU",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL3_InitForSDLGPU",
|
||||
"location": "imgui_impl_sdl3:38",
|
||||
"ov_cimguiname": "ImGui_ImplSDL3_InitForSDLGPU",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL3_InitForSDLRenderer": [
|
||||
{
|
||||
"args": "(SDL_Window* window,SDL_Renderer* renderer)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window*"
|
||||
},
|
||||
{
|
||||
"name": "renderer",
|
||||
"type": "SDL_Renderer*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window,SDL_Renderer* renderer)",
|
||||
"call_args": "(window,renderer)",
|
||||
"cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL3_InitForSDLRenderer",
|
||||
"location": "imgui_impl_sdl3:37",
|
||||
"ov_cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*,SDL_Renderer*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL3_InitForVulkan": [
|
||||
{
|
||||
"args": "(SDL_Window* window)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplSDL3_InitForVulkan",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL3_InitForVulkan",
|
||||
"location": "imgui_impl_sdl3:34",
|
||||
"ov_cimguiname": "ImGui_ImplSDL3_InitForVulkan",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL3_NewFrame": [
|
||||
{
|
||||
"args": "()",
|
||||
"argsT": [],
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplSDL3_NewFrame",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL3_NewFrame",
|
||||
"location": "imgui_impl_sdl3:41",
|
||||
"ov_cimguiname": "ImGui_ImplSDL3_NewFrame",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL3_ProcessEvent": [
|
||||
{
|
||||
"args": "(const SDL_Event* event)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "event",
|
||||
"type": "const SDL_Event*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(const SDL_Event* event)",
|
||||
"call_args": "(event)",
|
||||
"cimguiname": "ImGui_ImplSDL3_ProcessEvent",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL3_ProcessEvent",
|
||||
"location": "imgui_impl_sdl3:42",
|
||||
"ov_cimguiname": "ImGui_ImplSDL3_ProcessEvent",
|
||||
"ret": "bool",
|
||||
"signature": "(const SDL_Event*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL3_SetGamepadMode": [
|
||||
{
|
||||
"args": "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "mode",
|
||||
"type": "ImGui_ImplSDL3_GamepadMode"
|
||||
},
|
||||
{
|
||||
"name": "manual_gamepads_array",
|
||||
"type": "SDL_Gamepad**"
|
||||
},
|
||||
{
|
||||
"name": "manual_gamepads_count",
|
||||
"type": "int"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array=nullptr,int manual_gamepads_count=-1)",
|
||||
"call_args": "(mode,manual_gamepads_array,manual_gamepads_count)",
|
||||
"cimguiname": "ImGui_ImplSDL3_SetGamepadMode",
|
||||
"defaults": {
|
||||
"manual_gamepads_array": "nullptr",
|
||||
"manual_gamepads_count": "-1"
|
||||
},
|
||||
"funcname": "ImGui_ImplSDL3_SetGamepadMode",
|
||||
"location": "imgui_impl_sdl3:47",
|
||||
"ov_cimguiname": "ImGui_ImplSDL3_SetGamepadMode",
|
||||
"ret": "void",
|
||||
"signature": "(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL3_Shutdown": [
|
||||
{
|
||||
"args": "()",
|
||||
"argsT": [],
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplSDL3_Shutdown",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL3_Shutdown",
|
||||
"location": "imgui_impl_sdl3:40",
|
||||
"ov_cimguiname": "ImGui_ImplSDL3_Shutdown",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
]
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@@ -1,13 +1,13 @@
|
||||
----------------overloadings---------------------------
|
||||
ImColor_ImColor 5
|
||||
1 nil ImColor_ImColor_Nil ()
|
||||
2 nil ImColor_ImColor_Int (int,int,int,int)
|
||||
3 nil ImColor_ImColor_U32 (ImU32)
|
||||
4 nil ImColor_ImColor_Float (float,float,float,float)
|
||||
5 nil ImColor_ImColor_Vec4 (const ImVec4)
|
||||
2 nil ImColor_ImColor_Float (float,float,float,float)
|
||||
3 nil ImColor_ImColor_Vec4 (const ImVec4)
|
||||
4 nil ImColor_ImColor_Int (int,int,int,int)
|
||||
5 nil ImColor_ImColor_U32 (ImU32)
|
||||
ImDrawList_AddText 2
|
||||
1 void ImDrawList_AddText_Vec2 (const ImVec2,ImU32,const char*,const char*)
|
||||
2 void ImDrawList_AddText_FontPtr (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*)
|
||||
2 void ImDrawList_AddText_FontPtr (ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*)
|
||||
ImGuiPtrOrIndex_ImGuiPtrOrIndex 2
|
||||
1 nil ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr (void*)
|
||||
2 nil ImGuiPtrOrIndex_ImGuiPtrOrIndex_Int (int)
|
||||
@@ -26,10 +26,6 @@ ImGuiWindow_GetID 3
|
||||
1 ImGuiID ImGuiWindow_GetID_Str (const char*,const char*)
|
||||
2 ImGuiID ImGuiWindow_GetID_Ptr (const void*)
|
||||
3 ImGuiID ImGuiWindow_GetID_Int (int)
|
||||
ImGuiWindow_GetIDNoKeepAlive 3
|
||||
1 ImGuiID ImGuiWindow_GetIDNoKeepAlive_Str (const char*,const char*)
|
||||
2 ImGuiID ImGuiWindow_GetIDNoKeepAlive_Ptr (const void*)
|
||||
3 ImGuiID ImGuiWindow_GetIDNoKeepAlive_Int (int)
|
||||
ImPool_Remove 2
|
||||
1 void ImPool_Remove_TPtr (ImGuiID,const T*)
|
||||
2 void ImPool_Remove_PoolIdx (ImGuiID,ImPoolIdx)
|
||||
@@ -75,7 +71,7 @@ ImVec4_ImVec4 2
|
||||
2 nil ImVec4_ImVec4_Float (float,float,float,float)
|
||||
ImVector_ImVector 2
|
||||
1 nil ImVector_ImVector_Nil ()
|
||||
2 nil ImVector_ImVector_Vector (const ImVector)
|
||||
2 nil ImVector_ImVector_Vector_T_ (const ImVector_T )
|
||||
ImVector_back 2
|
||||
1 T* ImVector_back_Nil ()
|
||||
2 const T* ImVector_back__const ()const
|
||||
@@ -98,8 +94,8 @@ ImVector_resize 2
|
||||
1 void ImVector_resize_Nil (int)
|
||||
2 void ImVector_resize_T (int,const T)
|
||||
igBeginChild 2
|
||||
1 bool igBeginChild_Str (const char*,const ImVec2,bool,ImGuiWindowFlags)
|
||||
2 bool igBeginChild_ID (ImGuiID,const ImVec2,bool,ImGuiWindowFlags)
|
||||
1 bool igBeginChild_Str (const char*,const ImVec2,ImGuiChildFlags,ImGuiWindowFlags)
|
||||
2 bool igBeginChild_ID (ImGuiID,const ImVec2,ImGuiChildFlags,ImGuiWindowFlags)
|
||||
igCheckboxFlags 4
|
||||
1 bool igCheckboxFlags_IntPtr (const char*,int*,int)
|
||||
2 bool igCheckboxFlags_UintPtr (const char*,unsigned int*,unsigned int)
|
||||
@@ -111,22 +107,29 @@ igCollapsingHeader 2
|
||||
igCombo 3
|
||||
1 bool igCombo_Str_arr (const char*,int*,const char* const[],int,int)
|
||||
2 bool igCombo_Str (const char*,int*,const char*,int)
|
||||
3 bool igCombo_FnBoolPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
|
||||
3 bool igCombo_FnStrPtr (const char*,int*,const char*(*)(void*,int),void*,int,int)
|
||||
igGetBackgroundDrawList 2
|
||||
1 ImDrawList* igGetBackgroundDrawList_Nil ()
|
||||
2 ImDrawList* igGetBackgroundDrawList_ViewportPtr (ImGuiViewport*)
|
||||
igGetColorU32 3
|
||||
1 ImU32 igGetColorU32_Col (ImGuiCol,float)
|
||||
2 ImU32 igGetColorU32_Vec4 (const ImVec4)
|
||||
3 ImU32 igGetColorU32_U32 (ImU32)
|
||||
3 ImU32 igGetColorU32_U32 (ImU32,float)
|
||||
igGetForegroundDrawList 3
|
||||
1 ImDrawList* igGetForegroundDrawList_Nil ()
|
||||
2 ImDrawList* igGetForegroundDrawList_WindowPtr (ImGuiWindow*)
|
||||
3 ImDrawList* igGetForegroundDrawList_ViewportPtr (ImGuiViewport*)
|
||||
igGetID 3
|
||||
igGetID 4
|
||||
1 ImGuiID igGetID_Str (const char*)
|
||||
2 ImGuiID igGetID_StrStr (const char*,const char*)
|
||||
3 ImGuiID igGetID_Ptr (const void*)
|
||||
4 ImGuiID igGetID_Int (int)
|
||||
igGetIDWithSeed 2
|
||||
1 ImGuiID igGetIDWithSeed_Str (const char*,const char*,ImGuiID)
|
||||
2 ImGuiID igGetIDWithSeed_Int (int,ImGuiID)
|
||||
igGetKeyData 2
|
||||
1 ImGuiKeyData* igGetKeyData_ContextPtr (ImGuiContext*,ImGuiKey)
|
||||
2 ImGuiKeyData* igGetKeyData_Key (ImGuiKey)
|
||||
igImAbs 3
|
||||
1 int igImAbs_Int (int)
|
||||
2 float igImAbs_Float (float)
|
||||
@@ -156,6 +159,33 @@ igImRsqrt 2
|
||||
igImSign 2
|
||||
1 float igImSign_Float (float)
|
||||
2 double igImSign_double (double)
|
||||
igImTrunc 2
|
||||
1 float igImTrunc_Float (float)
|
||||
2 ImVec2 igImTrunc_Vec2 (const ImVec2)
|
||||
igIsKeyChordPressed 2
|
||||
1 bool igIsKeyChordPressed_Nil (ImGuiKeyChord)
|
||||
2 bool igIsKeyChordPressed_InputFlags (ImGuiKeyChord,ImGuiInputFlags,ImGuiID)
|
||||
igIsKeyDown 2
|
||||
1 bool igIsKeyDown_Nil (ImGuiKey)
|
||||
2 bool igIsKeyDown_ID (ImGuiKey,ImGuiID)
|
||||
igIsKeyPressed 2
|
||||
1 bool igIsKeyPressed_Bool (ImGuiKey,bool)
|
||||
2 bool igIsKeyPressed_InputFlags (ImGuiKey,ImGuiInputFlags,ImGuiID)
|
||||
igIsKeyReleased 2
|
||||
1 bool igIsKeyReleased_Nil (ImGuiKey)
|
||||
2 bool igIsKeyReleased_ID (ImGuiKey,ImGuiID)
|
||||
igIsMouseClicked 2
|
||||
1 bool igIsMouseClicked_Bool (ImGuiMouseButton,bool)
|
||||
2 bool igIsMouseClicked_InputFlags (ImGuiMouseButton,ImGuiInputFlags,ImGuiID)
|
||||
igIsMouseDoubleClicked 2
|
||||
1 bool igIsMouseDoubleClicked_Nil (ImGuiMouseButton)
|
||||
2 bool igIsMouseDoubleClicked_ID (ImGuiMouseButton,ImGuiID)
|
||||
igIsMouseDown 2
|
||||
1 bool igIsMouseDown_Nil (ImGuiMouseButton)
|
||||
2 bool igIsMouseDown_ID (ImGuiMouseButton,ImGuiID)
|
||||
igIsMouseReleased 2
|
||||
1 bool igIsMouseReleased_Nil (ImGuiMouseButton)
|
||||
2 bool igIsMouseReleased_ID (ImGuiMouseButton,ImGuiID)
|
||||
igIsPopupOpen 2
|
||||
1 bool igIsPopupOpen_Str (const char*,ImGuiPopupFlags)
|
||||
2 bool igIsPopupOpen_ID (ImGuiID,ImGuiPopupFlags)
|
||||
@@ -167,7 +197,7 @@ igItemSize 2
|
||||
2 void igItemSize_Rect (const ImRect,float)
|
||||
igListBox 2
|
||||
1 bool igListBox_Str_arr (const char*,int*,const char* const[],int,int)
|
||||
2 bool igListBox_FnBoolPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
|
||||
2 bool igListBox_FnStrPtr (const char*,int*,const char*(*)(void*,int),void*,int,int)
|
||||
igMarkIniSettingsDirty 2
|
||||
1 void igMarkIniSettingsDirty_Nil ()
|
||||
2 void igMarkIniSettingsDirty_WindowPtr (ImGuiWindow*)
|
||||
@@ -200,6 +230,9 @@ igRadioButton 2
|
||||
igSelectable 2
|
||||
1 bool igSelectable_Bool (const char*,bool,ImGuiSelectableFlags,const ImVec2)
|
||||
2 bool igSelectable_BoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2)
|
||||
igSetItemKeyOwner 2
|
||||
1 void igSetItemKeyOwner_Nil (ImGuiKey)
|
||||
2 void igSetItemKeyOwner_InputFlags (ImGuiKey,ImGuiInputFlags)
|
||||
igSetScrollFromPosX 2
|
||||
1 void igSetScrollFromPosX_Float (float,float)
|
||||
2 void igSetScrollFromPosX_WindowPtr (ImGuiWindow*,float,float)
|
||||
@@ -227,6 +260,15 @@ igSetWindowSize 3
|
||||
1 void igSetWindowSize_Vec2 (const ImVec2,ImGuiCond)
|
||||
2 void igSetWindowSize_Str (const char*,const ImVec2,ImGuiCond)
|
||||
3 void igSetWindowSize_WindowPtr (ImGuiWindow*,const ImVec2,ImGuiCond)
|
||||
igShortcut 2
|
||||
1 bool igShortcut_Nil (ImGuiKeyChord,ImGuiInputFlags)
|
||||
2 bool igShortcut_ID (ImGuiKeyChord,ImGuiInputFlags,ImGuiID)
|
||||
igTabBarQueueFocus 2
|
||||
1 void igTabBarQueueFocus_TabItemPtr (ImGuiTabBar*,ImGuiTabItem*)
|
||||
2 void igTabBarQueueFocus_Str (ImGuiTabBar*,const char*)
|
||||
igTabItemCalcSize 2
|
||||
1 ImVec2 igTabItemCalcSize_Str (const char*,bool)
|
||||
2 ImVec2 igTabItemCalcSize_WindowPtr (ImGuiWindow*)
|
||||
igTableGcCompactTransientBuffers 2
|
||||
1 void igTableGcCompactTransientBuffers_TablePtr (ImGuiTable*)
|
||||
2 void igTableGcCompactTransientBuffers_TableTempDataPtr (ImGuiTableTempData*)
|
||||
@@ -255,4 +297,4 @@ igValue 4
|
||||
2 void igValue_Int (const char*,int)
|
||||
3 void igValue_Uint (const char*,unsigned int)
|
||||
4 void igValue_Float (const char*,float,const char*)
|
||||
180 overloaded
|
||||
208 overloaded
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,7 +1,9 @@
|
||||
{
|
||||
"ImBitArrayForNamedKeys": "ImBitArray<ImGuiKey_NamedKey_COUNT, -ImGuiKey_NamedKey_BEGIN>",
|
||||
"ImBitArrayPtr": "ImU32*",
|
||||
"ImBitVector": "struct ImBitVector",
|
||||
"ImColor": "struct ImColor",
|
||||
"ImDrawCallback": "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);",
|
||||
"ImDrawCallback": "void (*)(const ImDrawList* parent_list, const ImDrawCmd* cmd);",
|
||||
"ImDrawChannel": "struct ImDrawChannel",
|
||||
"ImDrawCmd": "struct ImDrawCmd",
|
||||
"ImDrawCmdHeader": "struct ImDrawCmdHeader",
|
||||
@@ -25,7 +27,9 @@
|
||||
"ImFontGlyphRangesBuilder": "struct ImFontGlyphRangesBuilder",
|
||||
"ImGuiActivateFlags": "int",
|
||||
"ImGuiBackendFlags": "int",
|
||||
"ImGuiBoxSelectState": "struct ImGuiBoxSelectState",
|
||||
"ImGuiButtonFlags": "int",
|
||||
"ImGuiChildFlags": "int",
|
||||
"ImGuiCol": "int",
|
||||
"ImGuiColorEditFlags": "int",
|
||||
"ImGuiColorMod": "struct ImGuiColorMod",
|
||||
@@ -35,42 +39,68 @@
|
||||
"ImGuiConfigFlags": "int",
|
||||
"ImGuiContext": "struct ImGuiContext",
|
||||
"ImGuiContextHook": "struct ImGuiContextHook",
|
||||
"ImGuiContextHookCallback": "void(*)(ImGuiContext* ctx,ImGuiContextHook* hook);",
|
||||
"ImGuiContextHookCallback": "void (*)(ImGuiContext* ctx, ImGuiContextHook* hook);",
|
||||
"ImGuiDataType": "int",
|
||||
"ImGuiDataTypeInfo": "struct ImGuiDataTypeInfo",
|
||||
"ImGuiDataTypeTempStorage": "struct ImGuiDataTypeTempStorage",
|
||||
"ImGuiDir": "int",
|
||||
"ImGuiDataTypeStorage": "struct ImGuiDataTypeStorage",
|
||||
"ImGuiDataVarInfo": "struct ImGuiDataVarInfo",
|
||||
"ImGuiDeactivatedItemData": "struct ImGuiDeactivatedItemData",
|
||||
"ImGuiDebugAllocEntry": "struct ImGuiDebugAllocEntry",
|
||||
"ImGuiDebugAllocInfo": "struct ImGuiDebugAllocInfo",
|
||||
"ImGuiDebugLogFlags": "int",
|
||||
"ImGuiDragDropFlags": "int",
|
||||
"ImGuiErrorLogCallback": "void(*)(void* user_data,const char* fmt,...);",
|
||||
"ImGuiErrorCallback": "void (*)(ImGuiContext* ctx, void* user_data, const char* msg);",
|
||||
"ImGuiErrorRecoveryState": "struct ImGuiErrorRecoveryState",
|
||||
"ImGuiFocusRequestFlags": "int",
|
||||
"ImGuiFocusScopeData": "struct ImGuiFocusScopeData",
|
||||
"ImGuiFocusedFlags": "int",
|
||||
"ImGuiGroupData": "struct ImGuiGroupData",
|
||||
"ImGuiHoveredFlags": "int",
|
||||
"ImGuiID": "unsigned int",
|
||||
"ImGuiIDStackTool": "struct ImGuiIDStackTool",
|
||||
"ImGuiIO": "struct ImGuiIO",
|
||||
"ImGuiInputTextCallback": "int(*)(ImGuiInputTextCallbackData* data);",
|
||||
"ImGuiInputEvent": "struct ImGuiInputEvent",
|
||||
"ImGuiInputEventAppFocused": "struct ImGuiInputEventAppFocused",
|
||||
"ImGuiInputEventKey": "struct ImGuiInputEventKey",
|
||||
"ImGuiInputEventMouseButton": "struct ImGuiInputEventMouseButton",
|
||||
"ImGuiInputEventMousePos": "struct ImGuiInputEventMousePos",
|
||||
"ImGuiInputEventMouseWheel": "struct ImGuiInputEventMouseWheel",
|
||||
"ImGuiInputEventText": "struct ImGuiInputEventText",
|
||||
"ImGuiInputFlags": "int",
|
||||
"ImGuiInputTextCallback": "int (*)(ImGuiInputTextCallbackData* data);",
|
||||
"ImGuiInputTextCallbackData": "struct ImGuiInputTextCallbackData",
|
||||
"ImGuiInputTextDeactivateData": "struct ImGuiInputTextDeactivateData",
|
||||
"ImGuiInputTextDeactivatedState": "struct ImGuiInputTextDeactivatedState",
|
||||
"ImGuiInputTextFlags": "int",
|
||||
"ImGuiInputTextState": "struct ImGuiInputTextState",
|
||||
"ImGuiItemFlags": "int",
|
||||
"ImGuiItemStatusFlags": "int",
|
||||
"ImGuiKey": "int",
|
||||
"ImGuiKeyModFlags": "int",
|
||||
"ImGuiKeyChord": "int",
|
||||
"ImGuiKeyData": "struct ImGuiKeyData",
|
||||
"ImGuiKeyOwnerData": "struct ImGuiKeyOwnerData",
|
||||
"ImGuiKeyRoutingData": "struct ImGuiKeyRoutingData",
|
||||
"ImGuiKeyRoutingIndex": "ImS16",
|
||||
"ImGuiKeyRoutingTable": "struct ImGuiKeyRoutingTable",
|
||||
"ImGuiLastItemData": "struct ImGuiLastItemData",
|
||||
"ImGuiLayoutType": "int",
|
||||
"ImGuiListClipper": "struct ImGuiListClipper",
|
||||
"ImGuiListClipperData": "struct ImGuiListClipperData",
|
||||
"ImGuiListClipperRange": "struct ImGuiListClipperRange",
|
||||
"ImGuiMemAllocFunc": "void*(*)(size_t sz,void* user_data);",
|
||||
"ImGuiMemFreeFunc": "void(*)(void* ptr,void* user_data);",
|
||||
"ImGuiLocEntry": "struct ImGuiLocEntry",
|
||||
"ImGuiLogFlags": "int",
|
||||
"ImGuiMemAllocFunc": "void* (*)(size_t sz, void* user_data);",
|
||||
"ImGuiMemFreeFunc": "void (*)(void* ptr, void* user_data);",
|
||||
"ImGuiMenuColumns": "struct ImGuiMenuColumns",
|
||||
"ImGuiMetricsConfig": "struct ImGuiMetricsConfig",
|
||||
"ImGuiMouseButton": "int",
|
||||
"ImGuiMouseCursor": "int",
|
||||
"ImGuiNavDirSourceFlags": "int",
|
||||
"ImGuiNavHighlightFlags": "int",
|
||||
"ImGuiNavInput": "int",
|
||||
"ImGuiMultiSelectFlags": "int",
|
||||
"ImGuiMultiSelectIO": "struct ImGuiMultiSelectIO",
|
||||
"ImGuiMultiSelectState": "struct ImGuiMultiSelectState",
|
||||
"ImGuiMultiSelectTempData": "struct ImGuiMultiSelectTempData",
|
||||
"ImGuiNavItemData": "struct ImGuiNavItemData",
|
||||
"ImGuiNavMoveFlags": "int",
|
||||
"ImGuiNavRenderCursorFlags": "int",
|
||||
"ImGuiNextItemData": "struct ImGuiNextItemData",
|
||||
"ImGuiNextItemDataFlags": "int",
|
||||
"ImGuiNextWindowData": "struct ImGuiNextWindowData",
|
||||
@@ -80,21 +110,24 @@
|
||||
"ImGuiOldColumns": "struct ImGuiOldColumns",
|
||||
"ImGuiOnceUponAFrame": "struct ImGuiOnceUponAFrame",
|
||||
"ImGuiPayload": "struct ImGuiPayload",
|
||||
"ImGuiPlatformIO": "struct ImGuiPlatformIO",
|
||||
"ImGuiPlatformImeData": "struct ImGuiPlatformImeData",
|
||||
"ImGuiPopupData": "struct ImGuiPopupData",
|
||||
"ImGuiPopupFlags": "int",
|
||||
"ImGuiPtrOrIndex": "struct ImGuiPtrOrIndex",
|
||||
"ImGuiScrollFlags": "int",
|
||||
"ImGuiSelectableFlags": "int",
|
||||
"ImGuiSelectionBasicStorage": "struct ImGuiSelectionBasicStorage",
|
||||
"ImGuiSelectionExternalStorage": "struct ImGuiSelectionExternalStorage",
|
||||
"ImGuiSelectionRequest": "struct ImGuiSelectionRequest",
|
||||
"ImGuiSelectionUserData": "ImS64",
|
||||
"ImGuiSeparatorFlags": "int",
|
||||
"ImGuiSettingsHandler": "struct ImGuiSettingsHandler",
|
||||
"ImGuiShrinkWidthItem": "struct ImGuiShrinkWidthItem",
|
||||
"ImGuiSizeCallback": "void(*)(ImGuiSizeCallbackData* data);",
|
||||
"ImGuiSizeCallback": "void (*)(ImGuiSizeCallbackData* data);",
|
||||
"ImGuiSizeCallbackData": "struct ImGuiSizeCallbackData",
|
||||
"ImGuiSliderFlags": "int",
|
||||
"ImGuiSortDirection": "int",
|
||||
"ImGuiStackLevelInfo": "struct ImGuiStackLevelInfo",
|
||||
"ImGuiStackSizes": "struct ImGuiStackSizes",
|
||||
"ImGuiStackTool": "struct ImGuiStackTool",
|
||||
"ImGuiStorage": "struct ImGuiStorage",
|
||||
"ImGuiStoragePair": "struct ImGuiStoragePair",
|
||||
"ImGuiStyle": "struct ImGuiStyle",
|
||||
@@ -109,12 +142,14 @@
|
||||
"ImGuiTableCellData": "struct ImGuiTableCellData",
|
||||
"ImGuiTableColumn": "struct ImGuiTableColumn",
|
||||
"ImGuiTableColumnFlags": "int",
|
||||
"ImGuiTableColumnIdx": "ImS8",
|
||||
"ImGuiTableColumnIdx": "ImS16",
|
||||
"ImGuiTableColumnSettings": "struct ImGuiTableColumnSettings",
|
||||
"ImGuiTableColumnSortSpecs": "struct ImGuiTableColumnSortSpecs",
|
||||
"ImGuiTableColumnsSettings": "struct ImGuiTableColumnsSettings",
|
||||
"ImGuiTableDrawChannelIdx": "ImU8",
|
||||
"ImGuiTableDrawChannelIdx": "ImU16",
|
||||
"ImGuiTableFlags": "int",
|
||||
"ImGuiTableHeaderData": "struct ImGuiTableHeaderData",
|
||||
"ImGuiTableInstanceData": "struct ImGuiTableInstanceData",
|
||||
"ImGuiTableRowFlags": "int",
|
||||
"ImGuiTableSettings": "struct ImGuiTableSettings",
|
||||
"ImGuiTableSortSpecs": "struct ImGuiTableSortSpecs",
|
||||
@@ -122,14 +157,20 @@
|
||||
"ImGuiTextBuffer": "struct ImGuiTextBuffer",
|
||||
"ImGuiTextFilter": "struct ImGuiTextFilter",
|
||||
"ImGuiTextFlags": "int",
|
||||
"ImGuiTextIndex": "struct ImGuiTextIndex",
|
||||
"ImGuiTextRange": "struct ImGuiTextRange",
|
||||
"ImGuiTooltipFlags": "int",
|
||||
"ImGuiTreeNodeFlags": "int",
|
||||
"ImGuiTreeNodeStackData": "struct ImGuiTreeNodeStackData",
|
||||
"ImGuiTypingSelectFlags": "int",
|
||||
"ImGuiTypingSelectRequest": "struct ImGuiTypingSelectRequest",
|
||||
"ImGuiTypingSelectState": "struct ImGuiTypingSelectState",
|
||||
"ImGuiViewport": "struct ImGuiViewport",
|
||||
"ImGuiViewportFlags": "int",
|
||||
"ImGuiViewportP": "struct ImGuiViewportP",
|
||||
"ImGuiWindow": "struct ImGuiWindow",
|
||||
"ImGuiWindowFlags": "int",
|
||||
"ImGuiWindowRefreshFlags": "int",
|
||||
"ImGuiWindowSettings": "struct ImGuiWindowSettings",
|
||||
"ImGuiWindowStackData": "struct ImGuiWindowStackData",
|
||||
"ImGuiWindowTempData": "struct ImGuiWindowTempData",
|
||||
@@ -137,12 +178,13 @@
|
||||
"ImRect": "struct ImRect",
|
||||
"ImS16": "signed short",
|
||||
"ImS32": "signed int",
|
||||
"ImS64": "int64_t",
|
||||
"ImS64": "signed long long",
|
||||
"ImS8": "signed char",
|
||||
"ImTextureID": "void*",
|
||||
"ImStbTexteditState": "ImStb::STB_TexteditState",
|
||||
"ImTextureID": "ImU64",
|
||||
"ImU16": "unsigned short",
|
||||
"ImU32": "unsigned int",
|
||||
"ImU64": "uint64_t",
|
||||
"ImU64": "unsigned long long",
|
||||
"ImU8": "unsigned char",
|
||||
"ImVec1": "struct ImVec1",
|
||||
"ImVec2": "struct ImVec2",
|
||||
@@ -151,11 +193,5 @@
|
||||
"ImWchar": "ImWchar16",
|
||||
"ImWchar16": "unsigned short",
|
||||
"ImWchar32": "unsigned int",
|
||||
"STB_TexteditState": "struct STB_TexteditState",
|
||||
"StbTexteditRow": "struct StbTexteditRow",
|
||||
"StbUndoRecord": "struct StbUndoRecord",
|
||||
"StbUndoState": "struct StbUndoState",
|
||||
"const_iterator": "const value_type*",
|
||||
"iterator": "value_type*",
|
||||
"value_type": "T"
|
||||
"STB_TexteditState": "struct STB_TexteditState"
|
||||
}
|
@@ -1,162 +1,197 @@
|
||||
local defs = {}
|
||||
defs["ImBitVector"] = "struct ImBitVector"
|
||||
defs["ImColor"] = "struct ImColor"
|
||||
defs["ImDrawCallback"] = "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);"
|
||||
defs["ImDrawChannel"] = "struct ImDrawChannel"
|
||||
defs["ImDrawCmd"] = "struct ImDrawCmd"
|
||||
defs["ImDrawCmdHeader"] = "struct ImDrawCmdHeader"
|
||||
defs["ImDrawData"] = "struct ImDrawData"
|
||||
defs["ImDrawDataBuilder"] = "struct ImDrawDataBuilder"
|
||||
defs["ImDrawFlags"] = "int"
|
||||
defs["ImDrawIdx"] = "unsigned short"
|
||||
defs["ImDrawList"] = "struct ImDrawList"
|
||||
defs["ImDrawListFlags"] = "int"
|
||||
defs["ImDrawListSharedData"] = "struct ImDrawListSharedData"
|
||||
defs["ImDrawListSplitter"] = "struct ImDrawListSplitter"
|
||||
defs["ImDrawVert"] = "struct ImDrawVert"
|
||||
defs["ImFileHandle"] = "FILE*"
|
||||
defs["ImFont"] = "struct ImFont"
|
||||
defs["ImFontAtlas"] = "struct ImFontAtlas"
|
||||
defs["ImFontAtlasCustomRect"] = "struct ImFontAtlasCustomRect"
|
||||
defs["ImFontAtlasFlags"] = "int"
|
||||
defs["ImFontBuilderIO"] = "struct ImFontBuilderIO"
|
||||
defs["ImFontConfig"] = "struct ImFontConfig"
|
||||
defs["ImFontGlyph"] = "struct ImFontGlyph"
|
||||
defs["ImFontGlyphRangesBuilder"] = "struct ImFontGlyphRangesBuilder"
|
||||
defs["ImGuiActivateFlags"] = "int"
|
||||
defs["ImGuiBackendFlags"] = "int"
|
||||
defs["ImGuiButtonFlags"] = "int"
|
||||
defs["ImGuiCol"] = "int"
|
||||
defs["ImGuiColorEditFlags"] = "int"
|
||||
defs["ImGuiColorMod"] = "struct ImGuiColorMod"
|
||||
defs["ImGuiComboFlags"] = "int"
|
||||
defs["ImGuiComboPreviewData"] = "struct ImGuiComboPreviewData"
|
||||
defs["ImGuiCond"] = "int"
|
||||
defs["ImGuiConfigFlags"] = "int"
|
||||
defs["ImGuiContext"] = "struct ImGuiContext"
|
||||
defs["ImGuiContextHook"] = "struct ImGuiContextHook"
|
||||
defs["ImGuiContextHookCallback"] = "void(*)(ImGuiContext* ctx,ImGuiContextHook* hook);"
|
||||
defs["ImGuiDataType"] = "int"
|
||||
defs["ImGuiDataTypeInfo"] = "struct ImGuiDataTypeInfo"
|
||||
defs["ImGuiDataTypeTempStorage"] = "struct ImGuiDataTypeTempStorage"
|
||||
defs["ImGuiDir"] = "int"
|
||||
defs["ImGuiDragDropFlags"] = "int"
|
||||
defs["ImGuiErrorLogCallback"] = "void(*)(void* user_data,const char* fmt,...);"
|
||||
defs["ImGuiFocusedFlags"] = "int"
|
||||
defs["ImGuiGroupData"] = "struct ImGuiGroupData"
|
||||
defs["ImGuiHoveredFlags"] = "int"
|
||||
defs["ImGuiID"] = "unsigned int"
|
||||
defs["ImGuiIO"] = "struct ImGuiIO"
|
||||
defs["ImGuiInputTextCallback"] = "int(*)(ImGuiInputTextCallbackData* data);"
|
||||
defs["ImGuiInputTextCallbackData"] = "struct ImGuiInputTextCallbackData"
|
||||
defs["ImGuiInputTextFlags"] = "int"
|
||||
defs["ImGuiInputTextState"] = "struct ImGuiInputTextState"
|
||||
defs["ImGuiItemFlags"] = "int"
|
||||
defs["ImGuiItemStatusFlags"] = "int"
|
||||
defs["ImGuiKey"] = "int"
|
||||
defs["ImGuiKeyModFlags"] = "int"
|
||||
defs["ImGuiLastItemData"] = "struct ImGuiLastItemData"
|
||||
defs["ImGuiLayoutType"] = "int"
|
||||
defs["ImGuiListClipper"] = "struct ImGuiListClipper"
|
||||
defs["ImGuiListClipperData"] = "struct ImGuiListClipperData"
|
||||
defs["ImGuiListClipperRange"] = "struct ImGuiListClipperRange"
|
||||
defs["ImGuiMemAllocFunc"] = "void*(*)(size_t sz,void* user_data);"
|
||||
defs["ImGuiMemFreeFunc"] = "void(*)(void* ptr,void* user_data);"
|
||||
defs["ImGuiMenuColumns"] = "struct ImGuiMenuColumns"
|
||||
defs["ImGuiMetricsConfig"] = "struct ImGuiMetricsConfig"
|
||||
defs["ImGuiMouseButton"] = "int"
|
||||
defs["ImGuiMouseCursor"] = "int"
|
||||
defs["ImGuiNavDirSourceFlags"] = "int"
|
||||
defs["ImGuiNavHighlightFlags"] = "int"
|
||||
defs["ImGuiNavInput"] = "int"
|
||||
defs["ImGuiNavItemData"] = "struct ImGuiNavItemData"
|
||||
defs["ImGuiNavMoveFlags"] = "int"
|
||||
defs["ImGuiNextItemData"] = "struct ImGuiNextItemData"
|
||||
defs["ImGuiNextItemDataFlags"] = "int"
|
||||
defs["ImGuiNextWindowData"] = "struct ImGuiNextWindowData"
|
||||
defs["ImGuiNextWindowDataFlags"] = "int"
|
||||
defs["ImGuiOldColumnData"] = "struct ImGuiOldColumnData"
|
||||
defs["ImGuiOldColumnFlags"] = "int"
|
||||
defs["ImGuiOldColumns"] = "struct ImGuiOldColumns"
|
||||
defs["ImGuiOnceUponAFrame"] = "struct ImGuiOnceUponAFrame"
|
||||
defs["ImGuiPayload"] = "struct ImGuiPayload"
|
||||
defs["ImGuiPopupData"] = "struct ImGuiPopupData"
|
||||
defs["ImGuiPopupFlags"] = "int"
|
||||
defs["ImGuiPtrOrIndex"] = "struct ImGuiPtrOrIndex"
|
||||
defs["ImGuiScrollFlags"] = "int"
|
||||
defs["ImGuiSelectableFlags"] = "int"
|
||||
defs["ImGuiSeparatorFlags"] = "int"
|
||||
defs["ImGuiSettingsHandler"] = "struct ImGuiSettingsHandler"
|
||||
defs["ImGuiShrinkWidthItem"] = "struct ImGuiShrinkWidthItem"
|
||||
defs["ImGuiSizeCallback"] = "void(*)(ImGuiSizeCallbackData* data);"
|
||||
defs["ImGuiSizeCallbackData"] = "struct ImGuiSizeCallbackData"
|
||||
defs["ImGuiSliderFlags"] = "int"
|
||||
defs["ImGuiSortDirection"] = "int"
|
||||
defs["ImGuiStackLevelInfo"] = "struct ImGuiStackLevelInfo"
|
||||
defs["ImGuiStackSizes"] = "struct ImGuiStackSizes"
|
||||
defs["ImGuiStackTool"] = "struct ImGuiStackTool"
|
||||
defs["ImGuiStorage"] = "struct ImGuiStorage"
|
||||
defs["ImGuiStoragePair"] = "struct ImGuiStoragePair"
|
||||
defs["ImGuiStyle"] = "struct ImGuiStyle"
|
||||
defs["ImGuiStyleMod"] = "struct ImGuiStyleMod"
|
||||
defs["ImGuiStyleVar"] = "int"
|
||||
defs["ImGuiTabBar"] = "struct ImGuiTabBar"
|
||||
defs["ImGuiTabBarFlags"] = "int"
|
||||
defs["ImGuiTabItem"] = "struct ImGuiTabItem"
|
||||
defs["ImGuiTabItemFlags"] = "int"
|
||||
defs["ImGuiTable"] = "struct ImGuiTable"
|
||||
defs["ImGuiTableBgTarget"] = "int"
|
||||
defs["ImGuiTableCellData"] = "struct ImGuiTableCellData"
|
||||
defs["ImGuiTableColumn"] = "struct ImGuiTableColumn"
|
||||
defs["ImGuiTableColumnFlags"] = "int"
|
||||
defs["ImGuiTableColumnIdx"] = "ImS8"
|
||||
defs["ImGuiTableColumnSettings"] = "struct ImGuiTableColumnSettings"
|
||||
defs["ImGuiTableColumnSortSpecs"] = "struct ImGuiTableColumnSortSpecs"
|
||||
defs["ImGuiTableColumnsSettings"] = "struct ImGuiTableColumnsSettings"
|
||||
defs["ImGuiTableDrawChannelIdx"] = "ImU8"
|
||||
defs["ImGuiTableFlags"] = "int"
|
||||
defs["ImGuiTableRowFlags"] = "int"
|
||||
defs["ImGuiTableSettings"] = "struct ImGuiTableSettings"
|
||||
defs["ImGuiTableSortSpecs"] = "struct ImGuiTableSortSpecs"
|
||||
defs["ImGuiTableTempData"] = "struct ImGuiTableTempData"
|
||||
defs["ImGuiTextBuffer"] = "struct ImGuiTextBuffer"
|
||||
defs["ImGuiTextFilter"] = "struct ImGuiTextFilter"
|
||||
defs["ImGuiTextFlags"] = "int"
|
||||
defs["ImGuiTextRange"] = "struct ImGuiTextRange"
|
||||
defs["ImGuiTooltipFlags"] = "int"
|
||||
defs["ImGuiTreeNodeFlags"] = "int"
|
||||
defs["ImGuiViewport"] = "struct ImGuiViewport"
|
||||
defs["ImGuiViewportFlags"] = "int"
|
||||
defs["ImGuiViewportP"] = "struct ImGuiViewportP"
|
||||
defs["ImGuiWindow"] = "struct ImGuiWindow"
|
||||
defs["ImGuiWindowFlags"] = "int"
|
||||
defs["ImGuiWindowSettings"] = "struct ImGuiWindowSettings"
|
||||
defs["ImGuiWindowStackData"] = "struct ImGuiWindowStackData"
|
||||
defs["ImGuiWindowTempData"] = "struct ImGuiWindowTempData"
|
||||
defs["ImPoolIdx"] = "int"
|
||||
defs["ImRect"] = "struct ImRect"
|
||||
defs["ImS16"] = "signed short"
|
||||
defs["ImS32"] = "signed int"
|
||||
defs["ImS64"] = "int64_t"
|
||||
defs["ImS8"] = "signed char"
|
||||
defs["ImTextureID"] = "void*"
|
||||
defs["ImU16"] = "unsigned short"
|
||||
defs["ImU32"] = "unsigned int"
|
||||
defs["ImU64"] = "uint64_t"
|
||||
defs["ImU8"] = "unsigned char"
|
||||
defs["ImVec1"] = "struct ImVec1"
|
||||
defs["ImVec2"] = "struct ImVec2"
|
||||
defs["ImVec2ih"] = "struct ImVec2ih"
|
||||
defs["ImVec4"] = "struct ImVec4"
|
||||
defs["ImWchar"] = "ImWchar16"
|
||||
defs["ImWchar16"] = "unsigned short"
|
||||
defs["ImWchar32"] = "unsigned int"
|
||||
defs["STB_TexteditState"] = "struct STB_TexteditState"
|
||||
defs["StbTexteditRow"] = "struct StbTexteditRow"
|
||||
defs["StbUndoRecord"] = "struct StbUndoRecord"
|
||||
defs["StbUndoState"] = "struct StbUndoState"
|
||||
defs["const_iterator"] = "const value_type*"
|
||||
defs["iterator"] = "value_type*"
|
||||
defs["value_type"] = "T"
|
||||
|
||||
return defs
|
||||
local t={
|
||||
ImBitArrayForNamedKeys="ImBitArray<ImGuiKey_NamedKey_COUNT, -ImGuiKey_NamedKey_BEGIN>",
|
||||
ImBitArrayPtr="ImU32*",
|
||||
ImBitVector="struct ImBitVector",
|
||||
ImColor="struct ImColor",
|
||||
ImDrawCallback="void (*)(const ImDrawList* parent_list, const ImDrawCmd* cmd);",
|
||||
ImDrawChannel="struct ImDrawChannel",
|
||||
ImDrawCmd="struct ImDrawCmd",
|
||||
ImDrawCmdHeader="struct ImDrawCmdHeader",
|
||||
ImDrawData="struct ImDrawData",
|
||||
ImDrawDataBuilder="struct ImDrawDataBuilder",
|
||||
ImDrawFlags="int",
|
||||
ImDrawIdx="unsigned short",
|
||||
ImDrawList="struct ImDrawList",
|
||||
ImDrawListFlags="int",
|
||||
ImDrawListSharedData="struct ImDrawListSharedData",
|
||||
ImDrawListSplitter="struct ImDrawListSplitter",
|
||||
ImDrawVert="struct ImDrawVert",
|
||||
ImFileHandle="FILE*",
|
||||
ImFont="struct ImFont",
|
||||
ImFontAtlas="struct ImFontAtlas",
|
||||
ImFontAtlasCustomRect="struct ImFontAtlasCustomRect",
|
||||
ImFontAtlasFlags="int",
|
||||
ImFontBuilderIO="struct ImFontBuilderIO",
|
||||
ImFontConfig="struct ImFontConfig",
|
||||
ImFontGlyph="struct ImFontGlyph",
|
||||
ImFontGlyphRangesBuilder="struct ImFontGlyphRangesBuilder",
|
||||
ImGuiActivateFlags="int",
|
||||
ImGuiBackendFlags="int",
|
||||
ImGuiBoxSelectState="struct ImGuiBoxSelectState",
|
||||
ImGuiButtonFlags="int",
|
||||
ImGuiChildFlags="int",
|
||||
ImGuiCol="int",
|
||||
ImGuiColorEditFlags="int",
|
||||
ImGuiColorMod="struct ImGuiColorMod",
|
||||
ImGuiComboFlags="int",
|
||||
ImGuiComboPreviewData="struct ImGuiComboPreviewData",
|
||||
ImGuiCond="int",
|
||||
ImGuiConfigFlags="int",
|
||||
ImGuiContext="struct ImGuiContext",
|
||||
ImGuiContextHook="struct ImGuiContextHook",
|
||||
ImGuiContextHookCallback="void (*)(ImGuiContext* ctx, ImGuiContextHook* hook);",
|
||||
ImGuiDataType="int",
|
||||
ImGuiDataTypeInfo="struct ImGuiDataTypeInfo",
|
||||
ImGuiDataTypeStorage="struct ImGuiDataTypeStorage",
|
||||
ImGuiDataVarInfo="struct ImGuiDataVarInfo",
|
||||
ImGuiDeactivatedItemData="struct ImGuiDeactivatedItemData",
|
||||
ImGuiDebugAllocEntry="struct ImGuiDebugAllocEntry",
|
||||
ImGuiDebugAllocInfo="struct ImGuiDebugAllocInfo",
|
||||
ImGuiDebugLogFlags="int",
|
||||
ImGuiDragDropFlags="int",
|
||||
ImGuiErrorCallback="void (*)(ImGuiContext* ctx, void* user_data, const char* msg);",
|
||||
ImGuiErrorRecoveryState="struct ImGuiErrorRecoveryState",
|
||||
ImGuiFocusRequestFlags="int",
|
||||
ImGuiFocusScopeData="struct ImGuiFocusScopeData",
|
||||
ImGuiFocusedFlags="int",
|
||||
ImGuiGroupData="struct ImGuiGroupData",
|
||||
ImGuiHoveredFlags="int",
|
||||
ImGuiID="unsigned int",
|
||||
ImGuiIDStackTool="struct ImGuiIDStackTool",
|
||||
ImGuiIO="struct ImGuiIO",
|
||||
ImGuiInputEvent="struct ImGuiInputEvent",
|
||||
ImGuiInputEventAppFocused="struct ImGuiInputEventAppFocused",
|
||||
ImGuiInputEventKey="struct ImGuiInputEventKey",
|
||||
ImGuiInputEventMouseButton="struct ImGuiInputEventMouseButton",
|
||||
ImGuiInputEventMousePos="struct ImGuiInputEventMousePos",
|
||||
ImGuiInputEventMouseWheel="struct ImGuiInputEventMouseWheel",
|
||||
ImGuiInputEventText="struct ImGuiInputEventText",
|
||||
ImGuiInputFlags="int",
|
||||
ImGuiInputTextCallback="int (*)(ImGuiInputTextCallbackData* data);",
|
||||
ImGuiInputTextCallbackData="struct ImGuiInputTextCallbackData",
|
||||
ImGuiInputTextDeactivateData="struct ImGuiInputTextDeactivateData",
|
||||
ImGuiInputTextDeactivatedState="struct ImGuiInputTextDeactivatedState",
|
||||
ImGuiInputTextFlags="int",
|
||||
ImGuiInputTextState="struct ImGuiInputTextState",
|
||||
ImGuiItemFlags="int",
|
||||
ImGuiItemStatusFlags="int",
|
||||
ImGuiKeyChord="int",
|
||||
ImGuiKeyData="struct ImGuiKeyData",
|
||||
ImGuiKeyOwnerData="struct ImGuiKeyOwnerData",
|
||||
ImGuiKeyRoutingData="struct ImGuiKeyRoutingData",
|
||||
ImGuiKeyRoutingIndex="ImS16",
|
||||
ImGuiKeyRoutingTable="struct ImGuiKeyRoutingTable",
|
||||
ImGuiLastItemData="struct ImGuiLastItemData",
|
||||
ImGuiLayoutType="int",
|
||||
ImGuiListClipper="struct ImGuiListClipper",
|
||||
ImGuiListClipperData="struct ImGuiListClipperData",
|
||||
ImGuiListClipperRange="struct ImGuiListClipperRange",
|
||||
ImGuiLocEntry="struct ImGuiLocEntry",
|
||||
ImGuiLogFlags="int",
|
||||
ImGuiMemAllocFunc="void* (*)(size_t sz, void* user_data);",
|
||||
ImGuiMemFreeFunc="void (*)(void* ptr, void* user_data);",
|
||||
ImGuiMenuColumns="struct ImGuiMenuColumns",
|
||||
ImGuiMetricsConfig="struct ImGuiMetricsConfig",
|
||||
ImGuiMouseButton="int",
|
||||
ImGuiMouseCursor="int",
|
||||
ImGuiMultiSelectFlags="int",
|
||||
ImGuiMultiSelectIO="struct ImGuiMultiSelectIO",
|
||||
ImGuiMultiSelectState="struct ImGuiMultiSelectState",
|
||||
ImGuiMultiSelectTempData="struct ImGuiMultiSelectTempData",
|
||||
ImGuiNavItemData="struct ImGuiNavItemData",
|
||||
ImGuiNavMoveFlags="int",
|
||||
ImGuiNavRenderCursorFlags="int",
|
||||
ImGuiNextItemData="struct ImGuiNextItemData",
|
||||
ImGuiNextItemDataFlags="int",
|
||||
ImGuiNextWindowData="struct ImGuiNextWindowData",
|
||||
ImGuiNextWindowDataFlags="int",
|
||||
ImGuiOldColumnData="struct ImGuiOldColumnData",
|
||||
ImGuiOldColumnFlags="int",
|
||||
ImGuiOldColumns="struct ImGuiOldColumns",
|
||||
ImGuiOnceUponAFrame="struct ImGuiOnceUponAFrame",
|
||||
ImGuiPayload="struct ImGuiPayload",
|
||||
ImGuiPlatformIO="struct ImGuiPlatformIO",
|
||||
ImGuiPlatformImeData="struct ImGuiPlatformImeData",
|
||||
ImGuiPopupData="struct ImGuiPopupData",
|
||||
ImGuiPopupFlags="int",
|
||||
ImGuiPtrOrIndex="struct ImGuiPtrOrIndex",
|
||||
ImGuiScrollFlags="int",
|
||||
ImGuiSelectableFlags="int",
|
||||
ImGuiSelectionBasicStorage="struct ImGuiSelectionBasicStorage",
|
||||
ImGuiSelectionExternalStorage="struct ImGuiSelectionExternalStorage",
|
||||
ImGuiSelectionRequest="struct ImGuiSelectionRequest",
|
||||
ImGuiSelectionUserData="ImS64",
|
||||
ImGuiSeparatorFlags="int",
|
||||
ImGuiSettingsHandler="struct ImGuiSettingsHandler",
|
||||
ImGuiShrinkWidthItem="struct ImGuiShrinkWidthItem",
|
||||
ImGuiSizeCallback="void (*)(ImGuiSizeCallbackData* data);",
|
||||
ImGuiSizeCallbackData="struct ImGuiSizeCallbackData",
|
||||
ImGuiSliderFlags="int",
|
||||
ImGuiStackLevelInfo="struct ImGuiStackLevelInfo",
|
||||
ImGuiStorage="struct ImGuiStorage",
|
||||
ImGuiStoragePair="struct ImGuiStoragePair",
|
||||
ImGuiStyle="struct ImGuiStyle",
|
||||
ImGuiStyleMod="struct ImGuiStyleMod",
|
||||
ImGuiStyleVar="int",
|
||||
ImGuiTabBar="struct ImGuiTabBar",
|
||||
ImGuiTabBarFlags="int",
|
||||
ImGuiTabItem="struct ImGuiTabItem",
|
||||
ImGuiTabItemFlags="int",
|
||||
ImGuiTable="struct ImGuiTable",
|
||||
ImGuiTableBgTarget="int",
|
||||
ImGuiTableCellData="struct ImGuiTableCellData",
|
||||
ImGuiTableColumn="struct ImGuiTableColumn",
|
||||
ImGuiTableColumnFlags="int",
|
||||
ImGuiTableColumnIdx="ImS16",
|
||||
ImGuiTableColumnSettings="struct ImGuiTableColumnSettings",
|
||||
ImGuiTableColumnSortSpecs="struct ImGuiTableColumnSortSpecs",
|
||||
ImGuiTableColumnsSettings="struct ImGuiTableColumnsSettings",
|
||||
ImGuiTableDrawChannelIdx="ImU16",
|
||||
ImGuiTableFlags="int",
|
||||
ImGuiTableHeaderData="struct ImGuiTableHeaderData",
|
||||
ImGuiTableInstanceData="struct ImGuiTableInstanceData",
|
||||
ImGuiTableRowFlags="int",
|
||||
ImGuiTableSettings="struct ImGuiTableSettings",
|
||||
ImGuiTableSortSpecs="struct ImGuiTableSortSpecs",
|
||||
ImGuiTableTempData="struct ImGuiTableTempData",
|
||||
ImGuiTextBuffer="struct ImGuiTextBuffer",
|
||||
ImGuiTextFilter="struct ImGuiTextFilter",
|
||||
ImGuiTextFlags="int",
|
||||
ImGuiTextIndex="struct ImGuiTextIndex",
|
||||
ImGuiTextRange="struct ImGuiTextRange",
|
||||
ImGuiTooltipFlags="int",
|
||||
ImGuiTreeNodeFlags="int",
|
||||
ImGuiTreeNodeStackData="struct ImGuiTreeNodeStackData",
|
||||
ImGuiTypingSelectFlags="int",
|
||||
ImGuiTypingSelectRequest="struct ImGuiTypingSelectRequest",
|
||||
ImGuiTypingSelectState="struct ImGuiTypingSelectState",
|
||||
ImGuiViewport="struct ImGuiViewport",
|
||||
ImGuiViewportFlags="int",
|
||||
ImGuiViewportP="struct ImGuiViewportP",
|
||||
ImGuiWindow="struct ImGuiWindow",
|
||||
ImGuiWindowFlags="int",
|
||||
ImGuiWindowRefreshFlags="int",
|
||||
ImGuiWindowSettings="struct ImGuiWindowSettings",
|
||||
ImGuiWindowStackData="struct ImGuiWindowStackData",
|
||||
ImGuiWindowTempData="struct ImGuiWindowTempData",
|
||||
ImPoolIdx="int",
|
||||
ImRect="struct ImRect",
|
||||
ImS16="signed short",
|
||||
ImS32="signed int",
|
||||
ImS64="signed long long",
|
||||
ImS8="signed char",
|
||||
ImStbTexteditState="ImStb::STB_TexteditState",
|
||||
ImTextureID="ImU64",
|
||||
ImU16="unsigned short",
|
||||
ImU32="unsigned int",
|
||||
ImU64="unsigned long long",
|
||||
ImU8="unsigned char",
|
||||
ImVec1="struct ImVec1",
|
||||
ImVec2="struct ImVec2",
|
||||
ImVec2ih="struct ImVec2ih",
|
||||
ImVec4="struct ImVec4",
|
||||
ImWchar="ImWchar16",
|
||||
ImWchar16="unsigned short",
|
||||
ImWchar32="unsigned int",
|
||||
STB_TexteditState="struct STB_TexteditState"}
|
||||
return t
|
@@ -8,6 +8,10 @@
|
||||
#pragma message(CIMGUI_DEFSTRING(IMGUI_VERSION))
|
||||
#endif
|
||||
|
||||
#ifdef IMGUI_VERSION_NUM
|
||||
#pragma message(CIMGUI_DEFSTRING(IMGUI_VERSION_NUM))
|
||||
#endif
|
||||
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
#pragma message(CIMGUI_DEFSTRING(IMGUI_HAS_DOCK))
|
||||
#endif
|
||||
@@ -23,3 +27,7 @@
|
||||
#ifdef FLT_MAX
|
||||
#pragma message(CIMGUI_DEFSTRING(FLT_MAX))
|
||||
#endif
|
||||
|
||||
#ifdef ImDrawCallback_ResetRenderState
|
||||
#pragma message(CIMGUI_DEFSTRING(ImDrawCallback_ResetRenderState))
|
||||
#endif
|
||||
|
2
imgui
2
imgui
Submodule imgui updated: 512c54bbc0...5c1d2d1e4c
Reference in New Issue
Block a user