mirror of
https://github.com/cimgui/cimgui.git
synced 2025-08-10 20:08:31 +01:00
Compare commits
183 Commits
Author | SHA1 | Date | |
---|---|---|---|
![]() |
43429513a8 | ||
![]() |
7640b00d27 | ||
![]() |
90f2147dbe | ||
![]() |
79e40b6657 | ||
![]() |
8268b6748b | ||
![]() |
833e9366de | ||
![]() |
652d4cbc89 | ||
![]() |
e50a65fd62 | ||
![]() |
f276fd4ae1 | ||
![]() |
c06a46b0f2 | ||
![]() |
a051fe287b | ||
![]() |
411924f104 | ||
![]() |
0c7f67607d | ||
![]() |
51197f420a | ||
![]() |
74902e7392 | ||
![]() |
ed017a0704 | ||
![]() |
c482a65118 | ||
![]() |
143c37b7ac | ||
![]() |
35a4e8f893 | ||
![]() |
2b4d572704 | ||
![]() |
7c79f59fa2 | ||
![]() |
f6fb347cf1 | ||
![]() |
d8f958f680 | ||
![]() |
ee251eaafa | ||
![]() |
00ecbb0ee2 | ||
![]() |
577f2b088a | ||
![]() |
26152eac73 | ||
![]() |
35fdbf393f | ||
![]() |
7c16d31cdb | ||
![]() |
b3e02743f2 | ||
![]() |
155d5961dc | ||
![]() |
bf02a1552e | ||
![]() |
a01f163a81 | ||
![]() |
481cd32543 | ||
![]() |
67cf8c96b7 | ||
![]() |
d222bc5a4e | ||
![]() |
f055d73efc | ||
![]() |
781edadf8d | ||
![]() |
b6520c67a8 | ||
![]() |
eb0649acf3 | ||
![]() |
f0fb387921 | ||
![]() |
4486dace2a | ||
![]() |
bd0a584e56 | ||
![]() |
c7133969db | ||
![]() |
7ea55fbcea | ||
![]() |
0821a31dfe | ||
![]() |
53580da638 | ||
![]() |
04961a999e | ||
![]() |
b8ae217fd1 | ||
![]() |
9009dd72e9 | ||
![]() |
831f155f60 | ||
![]() |
6fd23e83ff | ||
![]() |
21e7106aa1 | ||
![]() |
b6e02f4131 | ||
![]() |
0a31d9d923 | ||
![]() |
37f347e062 | ||
![]() |
86f59d7e9b | ||
![]() |
4ca6b29166 | ||
![]() |
5140ea5c81 | ||
![]() |
935ca882ec | ||
![]() |
b28023c3f6 | ||
![]() |
925b29db67 | ||
![]() |
44769f63d4 | ||
![]() |
a21e28e740 | ||
![]() |
35fc7d191e | ||
![]() |
6c31357d99 | ||
![]() |
c62361059e | ||
![]() |
dcad905f2e | ||
![]() |
8fa77b6ad4 | ||
![]() |
a518ecc934 | ||
![]() |
b15f98a4c0 | ||
![]() |
c8c5add506 | ||
![]() |
dccbce96fb | ||
![]() |
705cd9d8a5 | ||
![]() |
b8dcf08413 | ||
![]() |
5c09c391af | ||
![]() |
55c6f914a7 | ||
![]() |
a5f9979d90 | ||
![]() |
a65bf47a5f | ||
![]() |
925d24572d | ||
![]() |
1bb9cd7347 | ||
![]() |
ffda7805d2 | ||
![]() |
9ae8e827fa | ||
![]() |
9ac8211a3d | ||
![]() |
0c22b34cb6 | ||
![]() |
e2093ffbc1 | ||
![]() |
fa81118e09 | ||
![]() |
ff19d727b7 | ||
![]() |
a0d46db2f2 | ||
![]() |
aad088b954 | ||
![]() |
9d1e63d306 | ||
![]() |
2ae35c8b46 | ||
![]() |
4d19dd5e17 | ||
![]() |
2b9eaf3eff | ||
![]() |
27aedcd3c4 | ||
![]() |
e25f9f6844 | ||
![]() |
2c8eab86f7 | ||
![]() |
ce1015bb84 | ||
![]() |
d24246adfd | ||
![]() |
1187e22308 | ||
![]() |
5a857ee68d | ||
![]() |
18e5891710 | ||
![]() |
6dba58d90f | ||
![]() |
56fdbf845b | ||
![]() |
d159c2622d | ||
![]() |
56892a4e3a | ||
![]() |
0a953b7102 | ||
![]() |
0348715500 | ||
![]() |
68483775b3 | ||
![]() |
0369ceb1b4 | ||
![]() |
4f089273b1 | ||
![]() |
b0649485e9 | ||
![]() |
a0a7ca3ca2 | ||
![]() |
3e823cd2ee | ||
![]() |
6a2b18fa65 | ||
![]() |
75ec483e75 | ||
![]() |
08f24307b8 | ||
![]() |
a9a9fa4e9e | ||
![]() |
ce3b504e11 | ||
![]() |
4230a5566e | ||
![]() |
9ce2c32dad | ||
![]() |
3d676ffb8b | ||
![]() |
b9ebd289e0 | ||
![]() |
9da5c5fe7c | ||
![]() |
3d50615659 | ||
![]() |
938d146a41 | ||
![]() |
7225c4ae3c | ||
![]() |
feb7829edc | ||
![]() |
6eb85e7d5c | ||
![]() |
068e91970d | ||
![]() |
b5cce9f1a5 | ||
![]() |
ea5b077fbe | ||
![]() |
a44ce77641 | ||
![]() |
15e4f5015d | ||
![]() |
9b7d045962 | ||
![]() |
44b388121a | ||
![]() |
13c4f47172 | ||
![]() |
d1f60f24e1 | ||
![]() |
4c1fd9fc0a | ||
![]() |
1616776d77 | ||
![]() |
eccb961bc7 | ||
![]() |
e3d115bce2 | ||
![]() |
82b8c66f59 | ||
![]() |
08d5ad7f93 | ||
![]() |
8e625e95fd | ||
![]() |
b5d0aba261 | ||
![]() |
0b8015191d | ||
![]() |
433cccd795 | ||
![]() |
633fe954bf | ||
![]() |
a66528f9b1 | ||
![]() |
439bae8107 | ||
![]() |
261250f88f | ||
![]() |
069b850526 | ||
![]() |
9a87a0d5f6 | ||
![]() |
987cf98e9c | ||
![]() |
618ca008ea | ||
![]() |
881777a2fc | ||
![]() |
cf04541b41 | ||
![]() |
aef3787bb1 | ||
![]() |
94e632a253 | ||
![]() |
bd5a043957 | ||
![]() |
4492660bb9 | ||
![]() |
88e0bc9a9a | ||
![]() |
1afd93dd45 | ||
![]() |
dac713c763 | ||
![]() |
938f8ccf87 | ||
![]() |
e6705a8522 | ||
![]() |
fdc9511bd7 | ||
![]() |
fe4dff78bd | ||
![]() |
07ceedf37b | ||
![]() |
0be2b20a16 | ||
![]() |
b5f5a03851 | ||
![]() |
a51a8f7a86 | ||
![]() |
de25c00ddd | ||
![]() |
678887ee99 | ||
![]() |
b0cfee6183 | ||
![]() |
d0bcf4551b | ||
![]() |
49d45008e0 | ||
![]() |
ad929978e9 | ||
![]() |
b949d47c8b | ||
![]() |
d359d907af | ||
![]() |
52bbaf1117 | ||
![]() |
d5f713caa1 |
5
.github/workflows/build.yml
vendored
5
.github/workflows/build.yml
vendored
@@ -29,7 +29,9 @@ jobs:
|
||||
sudo apt-get install -y luajit
|
||||
elif [ "$GITHUB_OS" == "windows-latest" ];
|
||||
then
|
||||
vcpkg install luajit
|
||||
vcpkg install luajit:x64-windows
|
||||
echo "/C/vcpkg/installed/x64-windows/tools/luajit" >> $GITHUB_PATH
|
||||
echo "/C/vcpkg/installed/x64-windows/bin" >> $GITHUB_PATH
|
||||
fi
|
||||
|
||||
- name: Download Submodules
|
||||
@@ -47,7 +49,6 @@ jobs:
|
||||
- name: Generate Bindings
|
||||
shell: bash
|
||||
run: |
|
||||
export PATH=$PATH:/C/vcpkg/packages/luajit_x86-windows/tools/:/C/vcpkg/packages/luajit_x86-windows/bin/
|
||||
cd ./generator
|
||||
bash ./generator.sh
|
||||
|
||||
|
2
.gitmodules
vendored
2
.gitmodules
vendored
@@ -1,4 +1,4 @@
|
||||
[submodule "imgui"]
|
||||
path = imgui
|
||||
url = https://github.com/ocornut/imgui.git
|
||||
branch = master
|
||||
branch = docking
|
||||
|
@@ -1,7 +1,9 @@
|
||||
cmake_minimum_required(VERSION 3.1)
|
||||
|
||||
cmake_minimum_required(VERSION 3.15)
|
||||
cmake_policy(SET CMP0091 NEW)
|
||||
project(cimgui)
|
||||
|
||||
set (CMAKE_CXX_STANDARD 11)
|
||||
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/imgui/imgui_tables.cpp)
|
||||
set(TABLES_SOURCE "imgui/imgui_tables.cpp")
|
||||
else()
|
||||
|
8
Makefile
8
Makefile
@@ -59,10 +59,18 @@ $(OUTPUTNAME):$(OBJS)
|
||||
$(CXX) -o $(OUTPUTNAME) $(OBJS) $(CXXFLAGS) $(LINKFLAGS)
|
||||
|
||||
clean:
|
||||
ifeq ($(OS),Windows_NT)
|
||||
del /q $(subst /,\,$(OBJS))
|
||||
else
|
||||
rm -f $(OBJS)
|
||||
endif
|
||||
|
||||
fclean: clean
|
||||
ifeq ($(OS),Windows_NT)
|
||||
del /q $(subst /,\,$(OUTPUTNAME))
|
||||
else
|
||||
rm -f $(OUTPUTNAME)
|
||||
endif
|
||||
|
||||
re: fclean all
|
||||
|
||||
|
20
README.md
20
README.md
@@ -11,7 +11,7 @@ History:
|
||||
Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit)
|
||||
|
||||
Notes:
|
||||
* currently this wrapper is based on version [1.86 of Dear ImGui with internal api]
|
||||
* currently this wrapper is based on version [1.91.4 of Dear ImGui with internal api]
|
||||
* only functions, structs and enums from imgui.h (an optionally imgui_internal.h) are wrapped.
|
||||
* if you are interested in imgui backends you should look [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui) project.
|
||||
* All naming is algorithmic except for those names that were coded in cimgui_overloads table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L60). In the official version this table is empty.
|
||||
@@ -24,10 +24,11 @@ Notes:
|
||||
* `git submodule update --init --recursive` (If already cloned)
|
||||
* compile
|
||||
* using makefile on linux/macOS/mingw (Or use CMake to generate project)
|
||||
* cmake options are IMGUI_STATIC (compiling as static library), IMGUI_FREETYPE (for using Freetype2) and FREETYPE_PATH (Freetype2 cmake install location)
|
||||
* cmake options are IMGUI_STATIC (compiling as static library), IMGUI_FREETYPE (for using Freetype2) and FREETYPE_PATH (Freetype2 cmake install location) (only if cimgui is generated with freetype option)
|
||||
* or as in https://github.com/sonoro1234/LuaJIT-ImGui/tree/master/build
|
||||
|
||||
For compiling with backends there is now an example with SDL2 and opengl3 in folder backend_test. It will generate a cimgui_sdl module and a test_sdl executable. You only need to provide SDL_PATH telling cmake where to look for SDL2 cmake installation.
|
||||
For compiling with backends there are now examples with SDL2 and opengl3/vulkan in folder backend_test.
|
||||
They'll generate a cimgui_sdl module and a test_sdl executable.
|
||||
|
||||
# using generator
|
||||
|
||||
@@ -36,13 +37,14 @@ Notes:
|
||||
* you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download
|
||||
* you need to use also a C++ compiler for doing preprocessing: gcc (In windows MinGW-W64-builds for example), clang or cl (MSVC). (this repo was done with gcc)
|
||||
* update `imgui` folder to the version you desire.
|
||||
* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired backends and whether imgui_internal is generated or not and Freetype2 is used or not.
|
||||
* the defaults of generator are gcc as compiler, imgui_internal included and sdl, glfw, opengl2 and opengl3 as backends.
|
||||
* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired backends and whether imgui_internal is generated or not, Freetype2 is used or not and comments are generated or not and if constructors are generated also with versions performing just initialization of structs provided by yourself (_Construct is added to the constructor names)
|
||||
* the defaults of generator are gcc as compiler, imgui_internal included and sdl, glfw, vulkan, opengl2 and opengl3 as backends.
|
||||
* edit config_generator.lua for adding includes needed by your chosen backends (vulkan needs that).
|
||||
* Run generator.bat or generator.sh with gcc, clang or cl and LuaJIT on your PATH.
|
||||
* as a result some files are generated: `cimgui.cpp`, `cimgui.h` and `cimgui_impl.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the backends info.
|
||||
* You can pass compiler flags to generator.sh or generator.bat at the end of the call to further specify the compiler behavior. (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
|
||||
|
||||
* You can pass compiler flags to generator.sh or generator.bat by editing them at the end of the call to further specify the compiler behavior. (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
|
||||
* You are able to pass any extra argument to generator.sh (.bat) in the command-line.
|
||||
* If you are using different options than cimgui repo and if you want to keep them after a cimgui update, you can keep them in a copy of generator.sh (.bat) outside of cimgui folder where `cd cimgui/generator` is used before luajit call. See https://github.com/cimgui/cimgui/issues/232#issuecomment-1497059497
|
||||
# generate binding
|
||||
* C interface is exposed by cimgui.h when you define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
|
||||
* with your prefered language you can use the lua or json files generated as in:
|
||||
@@ -93,7 +95,8 @@ Notes:
|
||||
|
||||
# usage with backends
|
||||
|
||||
* look at backend_test folder for a cmake module building with SDL and opengl3.
|
||||
* look at backend_test folder for a cmake module building with SDL and opengl3, glfw and opengl3, SDL and Vulkan
|
||||
* read [How can cimgui backends be used](https://github.com/cimgui/cimgui/issues/157)
|
||||
|
||||
# example bindings based on cimgui
|
||||
|
||||
@@ -115,3 +118,4 @@ Notes:
|
||||
* [sdl2-cimgui-demo](https://github.com/haxpor/sdl2-cimgui-demo)
|
||||
* [cimgui_c_sdl2_example](https://github.com/canoi12/cimgui_c_sdl2_example/)
|
||||
* [cimgui-c-example](https://github.com/peko/cimgui-c-example) with GLFW
|
||||
* [raylib-cimgui](https://github.com/alfredbaudisch/raylib-cimgui)
|
||||
|
@@ -1,10 +0,0 @@
|
||||
#include "../imgui/imgui.h"
|
||||
|
||||
#include "../imgui/backends/imgui_impl_opengl3_loader.h"
|
||||
|
||||
//making it accesible for luajit
|
||||
#ifdef _WIN32
|
||||
extern "C" __declspec( dllexport ) int Do_gl3wInit(void){ return imgl3wInit();};
|
||||
#else
|
||||
extern "C" int Do_gl3wInit(void){ return imgl3wInit();};
|
||||
#endif
|
@@ -1,8 +0,0 @@
|
||||
|
||||
|
||||
//making it accesible for main
|
||||
#ifdef _WIN32
|
||||
__declspec( dllexport ) int Do_gl3wInit(void);
|
||||
#else
|
||||
int Do_gl3wInit(void);
|
||||
#endif
|
109
backend_test/example_glfw_dx11/CMakeLists.txt
Normal file
109
backend_test/example_glfw_dx11/CMakeLists.txt
Normal file
@@ -0,0 +1,109 @@
|
||||
Project(cimgui_glfwdx11)
|
||||
cmake_minimum_required(VERSION 3.11)
|
||||
if(WIN32) # to mingw work as all the others
|
||||
set(CMAKE_SHARED_LIBRARY_PREFIX "")
|
||||
endif(WIN32)
|
||||
|
||||
#run in build dir
|
||||
set (CMAKE_INSTALL_PREFIX ${CMAKE_CURRENT_BINARY_DIR})
|
||||
|
||||
set (CMAKE_CXX_STANDARD 11)
|
||||
|
||||
# general settings
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
|
||||
set(BAKENDS_FOLDER "../../imgui/backends/")
|
||||
else()
|
||||
set(BAKENDS_FOLDER "../../imgui/examples/")
|
||||
endif()
|
||||
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
|
||||
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
|
||||
else()
|
||||
set(TABLES_SOURCE "")
|
||||
endif()
|
||||
|
||||
include_directories(../../imgui)
|
||||
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
|
||||
|
||||
include_directories(../../)
|
||||
set(IMGUI_SOURCES
|
||||
../../cimgui.cpp
|
||||
../../imgui/imgui.cpp
|
||||
../../imgui/imgui_draw.cpp
|
||||
../../imgui/imgui_demo.cpp
|
||||
../../imgui/imgui_widgets.cpp
|
||||
${TABLES_SOURCE}
|
||||
)
|
||||
|
||||
set(IMGUI_LIBRARIES )
|
||||
|
||||
if (WIN32)
|
||||
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
|
||||
else(WIN32)
|
||||
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
|
||||
endif(WIN32)
|
||||
|
||||
add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W")
|
||||
|
||||
# optional adding freetype
|
||||
option(IMGUI_FREETYPE "add Freetype2" OFF)
|
||||
|
||||
if(IMGUI_FREETYPE)
|
||||
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
|
||||
list(APPEND IMGUI_LIBRARIES freetype)
|
||||
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
|
||||
add_definitions("-DCIMGUI_FREETYPE=1")
|
||||
endif(IMGUI_FREETYPE)
|
||||
|
||||
# dx11
|
||||
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_dx11.cpp)
|
||||
|
||||
if(WIN32)
|
||||
list(APPEND IMGUI_LIBRARIES opengl32)
|
||||
else(WIN32) # Unix
|
||||
list(APPEND IMGUI_LIBRARIES GL)
|
||||
endif(WIN32)
|
||||
|
||||
# GLFW
|
||||
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_glfw.cpp)
|
||||
|
||||
set(GLFW_VERSION 3.3.8)
|
||||
include(FetchContent)
|
||||
FetchContent_Declare(
|
||||
glfw
|
||||
URL https://github.com/glfw/glfw/archive/refs/tags/${GLFW_VERSION}.tar.gz)
|
||||
|
||||
FetchContent_GetProperties(glfw)
|
||||
if (NOT glfw_POPULATED)
|
||||
set(FETCHCONTENT_QUIET NO)
|
||||
FetchContent_Populate(glfw)
|
||||
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
|
||||
if (NOT STATIC_BUILD)
|
||||
set(BUILD_SHARED_LIBS ON CACHE BOOL "" FORCE)
|
||||
endif()
|
||||
add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR} EXCLUDE_FROM_ALL)
|
||||
endif()
|
||||
|
||||
install(TARGETS glfw RUNTIME DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
|
||||
LIBRARY DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
|
||||
)
|
||||
#FIND_PACKAGE(glfw3 PATHS "C:/LuaGL/gitsources/BUILDS/GLFW/install")
|
||||
|
||||
if (NOT STATIC_BUILD)
|
||||
add_library(cimgui SHARED ${IMGUI_SOURCES})
|
||||
else()
|
||||
add_library(cimgui STATIC ${IMGUI_SOURCES})
|
||||
endif()
|
||||
|
||||
target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
|
||||
|
||||
|
||||
# using library
|
||||
include_directories(../../generator/output/)
|
||||
add_executable(${PROJECT_NAME} main.c)
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_DX11 -DCIMGUI_USE_GLFW)
|
||||
target_link_libraries(${PROJECT_NAME} d3d11 d3dcompiler.lib cimgui)
|
||||
|
||||
|
6
backend_test/example_glfw_dx11/README.md
Normal file
6
backend_test/example_glfw_dx11/README.md
Normal file
@@ -0,0 +1,6 @@
|
||||
|
||||
This example needs dx11 in generation before compile. (add dx11 to generator.bat(sh) and generate)
|
||||
|
||||
`STATIC_BUILD` is the cmake variable to do static linking
|
||||
|
||||
Only tested with VC nmake.
|
247
backend_test/example_glfw_dx11/main.c
Normal file
247
backend_test/example_glfw_dx11/main.c
Normal file
@@ -0,0 +1,247 @@
|
||||
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
|
||||
#include "cimgui.h"
|
||||
#include "cimgui_impl.h"
|
||||
#define D3D11_NO_HELPERS
|
||||
#define CINTERFACE
|
||||
#define COBJMACROS
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <d3d11.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#define GLFW_EXPOSE_NATIVE_WIN32
|
||||
#include <GLFW/glfw3native.h>
|
||||
#include <stdio.h>
|
||||
#ifdef _MSC_VER
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#pragma comment(lib, "dxguid.lib")
|
||||
|
||||
#ifdef IMGUI_HAS_IMSTR
|
||||
#define igBegin igBegin_Str
|
||||
#define igSliderFloat igSliderFloat_Str
|
||||
#define igCheckbox igCheckbox_Str
|
||||
#define igColorEdit3 igColorEdit3_Str
|
||||
#define igButton igButton_Str
|
||||
#endif
|
||||
|
||||
GLFWwindow *window;
|
||||
|
||||
// Data
|
||||
static ID3D11Device* g_pd3dDevice = NULL;
|
||||
static ID3D11DeviceContext* g_pd3dDeviceContext = NULL;
|
||||
static IDXGISwapChain* g_pSwapChain = NULL;
|
||||
static ID3D11RenderTargetView* g_mainRenderTargetView = NULL;
|
||||
|
||||
// Forward declarations of helper functions
|
||||
bool CreateDeviceD3D(HWND hWnd);
|
||||
void CleanupDeviceD3D();
|
||||
void CreateRenderTarget();
|
||||
void CleanupRenderTarget();
|
||||
|
||||
void window_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
CleanupRenderTarget();
|
||||
IDXGISwapChain_ResizeBuffers(g_pSwapChain, 0, width, height, DXGI_FORMAT_UNKNOWN, 0);
|
||||
CreateRenderTarget();
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
|
||||
if (!glfwInit())
|
||||
return -1;
|
||||
|
||||
// Decide GL+GLSL versions
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
|
||||
|
||||
|
||||
|
||||
// just an extra window hint for resize
|
||||
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
|
||||
|
||||
window = glfwCreateWindow(1024, 768, "Hello World!", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
printf("Failed to create window! Terminating!\n");
|
||||
glfwTerminate();
|
||||
return -1;
|
||||
}
|
||||
|
||||
//
|
||||
HWND hwnd = glfwGetWin32Window(window);
|
||||
if (hwnd == NULL)
|
||||
{
|
||||
printf("Failed to get win32 window! Terminating!\n");
|
||||
glfwTerminate();
|
||||
return -1;
|
||||
}
|
||||
// Initialize Direct3D
|
||||
if (!CreateDeviceD3D(hwnd))
|
||||
{
|
||||
CleanupDeviceD3D();
|
||||
return 1;
|
||||
}
|
||||
|
||||
glfwSetWindowSizeCallback(window, window_size_callback);
|
||||
|
||||
// setup imgui
|
||||
igCreateContext(NULL);
|
||||
|
||||
// set docking
|
||||
ImGuiIO *ioptr = igGetIO();
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||
//ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; // Enable Multi-Viewport / Platform Windows
|
||||
#endif
|
||||
|
||||
ImGui_ImplGlfw_InitForOther(window, true);
|
||||
ImGui_ImplDX11_Init(g_pd3dDevice, g_pd3dDeviceContext);
|
||||
|
||||
igStyleColorsDark(NULL);
|
||||
// ImFontAtlas_AddFontDefault(io.Fonts, NULL);
|
||||
|
||||
bool showDemoWindow = true;
|
||||
bool showAnotherWindow = false;
|
||||
ImVec4 clearColor;
|
||||
clearColor.x = 0.45f;
|
||||
clearColor.y = 0.55f;
|
||||
clearColor.z = 0.60f;
|
||||
clearColor.w = 1.00f;
|
||||
|
||||
// main event loop
|
||||
bool quit = false;
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
|
||||
glfwPollEvents();
|
||||
|
||||
// start imgui frame
|
||||
ImGui_ImplDX11_NewFrame();
|
||||
ImGui_ImplGlfw_NewFrame();
|
||||
igNewFrame();
|
||||
|
||||
if (showDemoWindow)
|
||||
igShowDemoWindow(&showDemoWindow);
|
||||
|
||||
// show a simple window that we created ourselves.
|
||||
{
|
||||
static float f = 0.0f;
|
||||
static int counter = 0;
|
||||
|
||||
igBegin("Hello, world!", NULL, 0);
|
||||
igText("This is some useful text");
|
||||
igCheckbox("Demo window", &showDemoWindow);
|
||||
igCheckbox("Another window", &showAnotherWindow);
|
||||
|
||||
igSliderFloat("Float", &f, 0.0f, 1.0f, "%.3f", 0);
|
||||
igColorEdit3("clear color", (float *)&clearColor, 0);
|
||||
|
||||
ImVec2 buttonSize;
|
||||
buttonSize.x = 0;
|
||||
buttonSize.y = 0;
|
||||
if (igButton("Button", buttonSize))
|
||||
counter++;
|
||||
igSameLine(0.0f, -1.0f);
|
||||
igText("counter = %d", counter);
|
||||
|
||||
igText("Application average %.3f ms/frame (%.1f FPS)",
|
||||
1000.0f / igGetIO()->Framerate, igGetIO()->Framerate);
|
||||
igEnd();
|
||||
}
|
||||
|
||||
if (showAnotherWindow)
|
||||
{
|
||||
igBegin("imgui Another Window", &showAnotherWindow, 0);
|
||||
igText("Hello from imgui");
|
||||
ImVec2 buttonSize;
|
||||
buttonSize.x = 0;
|
||||
buttonSize.y = 0;
|
||||
if (igButton("Close me", buttonSize)) {
|
||||
showAnotherWindow = false;
|
||||
}
|
||||
igEnd();
|
||||
}
|
||||
|
||||
// render
|
||||
igRender();
|
||||
const float clear_color_with_alpha[4] = { clearColor.x * clearColor.w, clearColor.y * clearColor.w, clearColor.z * clearColor.w, clearColor.w };
|
||||
ID3D11DeviceContext_OMSetRenderTargets(g_pd3dDeviceContext, 1, &g_mainRenderTargetView, NULL);
|
||||
ID3D11DeviceContext_ClearRenderTargetView(g_pd3dDeviceContext, g_mainRenderTargetView, clear_color_with_alpha);
|
||||
ImGui_ImplDX11_RenderDrawData(igGetDrawData());
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
if (ioptr->ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
|
||||
{
|
||||
igUpdatePlatformWindows();
|
||||
igRenderPlatformWindowsDefault(NULL, NULL);
|
||||
}
|
||||
#endif
|
||||
IDXGISwapChain_Present(g_pSwapChain,1, 0); // Present with vsync
|
||||
//g_pSwapChain->Present(0, 0); // Present without vsync
|
||||
}
|
||||
|
||||
// clean up
|
||||
ImGui_ImplDX11_Shutdown();
|
||||
ImGui_ImplGlfw_Shutdown();
|
||||
igDestroyContext(NULL);
|
||||
|
||||
CleanupDeviceD3D();
|
||||
glfwDestroyWindow(window);
|
||||
glfwTerminate();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Helper functions to use DirectX11
|
||||
bool CreateDeviceD3D(HWND hWnd)
|
||||
{
|
||||
// Setup swap chain
|
||||
DXGI_SWAP_CHAIN_DESC sd;
|
||||
ZeroMemory(&sd, sizeof(sd));
|
||||
sd.BufferCount = 2;
|
||||
sd.BufferDesc.Width = 0;
|
||||
sd.BufferDesc.Height = 0;
|
||||
sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
sd.BufferDesc.RefreshRate.Numerator = 60;
|
||||
sd.BufferDesc.RefreshRate.Denominator = 1;
|
||||
sd.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH;
|
||||
sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
|
||||
sd.OutputWindow = hWnd;
|
||||
sd.SampleDesc.Count = 1;
|
||||
sd.SampleDesc.Quality = 0;
|
||||
sd.Windowed = TRUE;
|
||||
sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
|
||||
|
||||
UINT createDeviceFlags = 0;
|
||||
//createDeviceFlags |= D3D11_CREATE_DEVICE_DEBUG;
|
||||
D3D_FEATURE_LEVEL featureLevel;
|
||||
const D3D_FEATURE_LEVEL featureLevelArray[2] = { D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_0, };
|
||||
if (D3D11CreateDeviceAndSwapChain(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, createDeviceFlags, featureLevelArray, 2, D3D11_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice, &featureLevel, &g_pd3dDeviceContext) != S_OK)
|
||||
return false;
|
||||
|
||||
CreateRenderTarget();
|
||||
return true;
|
||||
}
|
||||
|
||||
void CleanupDeviceD3D()
|
||||
{
|
||||
CleanupRenderTarget();
|
||||
if (g_pSwapChain) { IDXGISwapChain_Release(g_pSwapChain); g_pSwapChain = NULL; }
|
||||
if (g_pd3dDeviceContext) { ID3D11DeviceContext_Release(g_pd3dDeviceContext); g_pd3dDeviceContext = NULL; }
|
||||
if (g_pd3dDevice) { ID3D11Device_Release(g_pd3dDevice); g_pd3dDevice = NULL; }
|
||||
}
|
||||
|
||||
void CreateRenderTarget()
|
||||
{
|
||||
ID3D11Resource* pBackBuffer;
|
||||
IDXGISwapChain_GetBuffer(g_pSwapChain, 0, &IID_ID3D11Texture2D, (void**)&pBackBuffer);
|
||||
ID3D11Device_CreateRenderTargetView(g_pd3dDevice, pBackBuffer, NULL, &g_mainRenderTargetView);
|
||||
ID3D11Texture2D_Release(pBackBuffer);
|
||||
}
|
||||
|
||||
void CleanupRenderTarget()
|
||||
{
|
||||
if (g_mainRenderTargetView) { ID3D11RenderTargetView_Release(g_mainRenderTargetView); g_mainRenderTargetView = NULL; }
|
||||
}
|
||||
|
113
backend_test/example_glfw_opengl3/CMakeLists.txt
Normal file
113
backend_test/example_glfw_opengl3/CMakeLists.txt
Normal file
@@ -0,0 +1,113 @@
|
||||
Project(cimgui_glfw)
|
||||
cmake_minimum_required(VERSION 3.11)
|
||||
if(WIN32) # to mingw work as all the others
|
||||
set(CMAKE_SHARED_LIBRARY_PREFIX "")
|
||||
endif(WIN32)
|
||||
|
||||
#run in build dir
|
||||
set (CMAKE_INSTALL_PREFIX ${CMAKE_CURRENT_BINARY_DIR})
|
||||
|
||||
set (CMAKE_CXX_STANDARD 11)
|
||||
|
||||
# general settings
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
|
||||
set(BAKENDS_FOLDER "../../imgui/backends/")
|
||||
else()
|
||||
set(BAKENDS_FOLDER "../../imgui/examples/")
|
||||
endif()
|
||||
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
|
||||
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
|
||||
else()
|
||||
set(TABLES_SOURCE "")
|
||||
endif()
|
||||
|
||||
include_directories(../../imgui)
|
||||
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
|
||||
|
||||
include_directories(../../)
|
||||
set(IMGUI_SOURCES
|
||||
../../cimgui.cpp
|
||||
../../imgui/imgui.cpp
|
||||
../../imgui/imgui_draw.cpp
|
||||
../../imgui/imgui_demo.cpp
|
||||
../../imgui/imgui_widgets.cpp
|
||||
${TABLES_SOURCE}
|
||||
)
|
||||
|
||||
set(IMGUI_LIBRARIES )
|
||||
|
||||
|
||||
add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W")
|
||||
|
||||
# optional adding freetype
|
||||
option(IMGUI_FREETYPE "add Freetype2" OFF)
|
||||
|
||||
if(IMGUI_FREETYPE)
|
||||
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
|
||||
list(APPEND IMGUI_LIBRARIES freetype)
|
||||
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
|
||||
add_definitions("-DCIMGUI_FREETYPE=1")
|
||||
endif(IMGUI_FREETYPE)
|
||||
|
||||
# opengl3
|
||||
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_opengl3.cpp)
|
||||
include_directories(../../imgui/examples/libs/gl3w)
|
||||
if(WIN32)
|
||||
list(APPEND IMGUI_LIBRARIES opengl32)
|
||||
else(WIN32) # Unix
|
||||
list(APPEND IMGUI_LIBRARIES GL)
|
||||
endif(WIN32)
|
||||
|
||||
# GLFW
|
||||
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_glfw.cpp)
|
||||
|
||||
set(GLFW_VERSION 3.4)
|
||||
include(FetchContent)
|
||||
FetchContent_Declare(
|
||||
glfw
|
||||
URL https://github.com/glfw/glfw/archive/refs/tags/${GLFW_VERSION}.tar.gz)
|
||||
#GIT_REPOSITORY https://github.com/glfw/glfw )
|
||||
|
||||
FetchContent_GetProperties(glfw)
|
||||
if (NOT glfw_POPULATED)
|
||||
set(FETCHCONTENT_QUIET NO)
|
||||
FetchContent_Populate(glfw)
|
||||
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
|
||||
if (NOT STATIC_BUILD)
|
||||
set(BUILD_SHARED_LIBS ON CACHE BOOL "" FORCE)
|
||||
endif()
|
||||
add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR} EXCLUDE_FROM_ALL)
|
||||
endif()
|
||||
|
||||
#if dynamic glfw then install
|
||||
install(TARGETS glfw RUNTIME DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
|
||||
LIBRARY DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
|
||||
)
|
||||
#FIND_PACKAGE(glfw3 PATHS "C:/LuaGL/gitsources/BUILDS/GLFW/install" REQUIRED)
|
||||
|
||||
|
||||
if (NOT STATIC_BUILD)
|
||||
add_library(cimgui SHARED ${IMGUI_SOURCES})
|
||||
else()
|
||||
add_library(cimgui STATIC ${IMGUI_SOURCES})
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
target_compile_definitions(cimgui PUBLIC "-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
|
||||
else(WIN32)
|
||||
target_compile_definitions(cimgui PUBLIC "-DIMGUI_IMPL_API=extern \"C\" ")
|
||||
endif(WIN32)
|
||||
|
||||
target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
|
||||
|
||||
|
||||
# using library
|
||||
include_directories(../../generator/output/)
|
||||
add_executable(${PROJECT_NAME} main.c)
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_GLFW)
|
||||
target_link_libraries(${PROJECT_NAME} cimgui)
|
||||
|
||||
|
4
backend_test/example_glfw_opengl3/README.md
Normal file
4
backend_test/example_glfw_opengl3/README.md
Normal file
@@ -0,0 +1,4 @@
|
||||
|
||||
To build use `cmake path_to_example_glfw_opengl3` and then `make install`
|
||||
|
||||
`STATIC_BUILD` is a cmake variable if you want to do static linking.
|
169
backend_test/example_glfw_opengl3/main.c
Normal file
169
backend_test/example_glfw_opengl3/main.c
Normal file
@@ -0,0 +1,169 @@
|
||||
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
|
||||
#include "cimgui.h"
|
||||
#include "cimgui_impl.h"
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <stdio.h>
|
||||
#ifdef _MSC_VER
|
||||
#include <windows.h>
|
||||
#endif
|
||||
#include <GL/gl.h>
|
||||
|
||||
|
||||
#ifdef IMGUI_HAS_IMSTR
|
||||
#define igBegin igBegin_Str
|
||||
#define igSliderFloat igSliderFloat_Str
|
||||
#define igCheckbox igCheckbox_Str
|
||||
#define igColorEdit3 igColorEdit3_Str
|
||||
#define igButton igButton_Str
|
||||
#endif
|
||||
|
||||
GLFWwindow *window;
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
|
||||
if (!glfwInit())
|
||||
return -1;
|
||||
|
||||
// Decide GL+GLSL versions
|
||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
|
||||
|
||||
#if __APPLE__
|
||||
// GL 3.2 Core + GLSL 150
|
||||
const char *glsl_version = "#version 150";
|
||||
#else
|
||||
// GL 3.2 + GLSL 130
|
||||
const char *glsl_version = "#version 130";
|
||||
#endif
|
||||
|
||||
// just an extra window hint for resize
|
||||
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
|
||||
|
||||
window = glfwCreateWindow(1024, 768, "Hello World!", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
printf("Failed to create window! Terminating!\n");
|
||||
glfwTerminate();
|
||||
return -1;
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
|
||||
// enable vsync
|
||||
glfwSwapInterval(1);
|
||||
|
||||
// check opengl version sdl uses
|
||||
printf("opengl version: %s\n", (char *)glGetString(GL_VERSION));
|
||||
|
||||
// setup imgui
|
||||
igCreateContext(NULL);
|
||||
|
||||
// set docking
|
||||
ImGuiIO *ioptr = igGetIO();
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||
//ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; // Enable Multi-Viewport / Platform Windows
|
||||
#endif
|
||||
|
||||
ImGui_ImplGlfw_InitForOpenGL(window, true);
|
||||
ImGui_ImplOpenGL3_Init(glsl_version);
|
||||
|
||||
igStyleColorsDark(NULL);
|
||||
// ImFontAtlas_AddFontDefault(io.Fonts, NULL);
|
||||
|
||||
bool showDemoWindow = true;
|
||||
bool showAnotherWindow = false;
|
||||
ImVec4 clearColor;
|
||||
clearColor.x = 0.45f;
|
||||
clearColor.y = 0.55f;
|
||||
clearColor.z = 0.60f;
|
||||
clearColor.w = 1.00f;
|
||||
|
||||
// main event loop
|
||||
bool quit = false;
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
|
||||
glfwPollEvents();
|
||||
|
||||
// start imgui frame
|
||||
ImGui_ImplOpenGL3_NewFrame();
|
||||
ImGui_ImplGlfw_NewFrame();
|
||||
igNewFrame();
|
||||
|
||||
if (showDemoWindow)
|
||||
igShowDemoWindow(&showDemoWindow);
|
||||
|
||||
// show a simple window that we created ourselves.
|
||||
{
|
||||
static float f = 0.0f;
|
||||
static int counter = 0;
|
||||
|
||||
igBegin("Hello, world!", NULL, 0);
|
||||
igText("This is some useful text");
|
||||
igCheckbox("Demo window", &showDemoWindow);
|
||||
igCheckbox("Another window", &showAnotherWindow);
|
||||
|
||||
igSliderFloat("Float", &f, 0.0f, 1.0f, "%.3f", 0);
|
||||
igColorEdit3("clear color", (float *)&clearColor, 0);
|
||||
|
||||
ImVec2 buttonSize;
|
||||
buttonSize.x = 0;
|
||||
buttonSize.y = 0;
|
||||
if (igButton("Button", buttonSize))
|
||||
counter++;
|
||||
igSameLine(0.0f, -1.0f);
|
||||
igText("counter = %d", counter);
|
||||
|
||||
igText("Application average %.3f ms/frame (%.1f FPS)",
|
||||
1000.0f / igGetIO()->Framerate, igGetIO()->Framerate);
|
||||
igEnd();
|
||||
}
|
||||
|
||||
if (showAnotherWindow)
|
||||
{
|
||||
igBegin("imgui Another Window", &showAnotherWindow, 0);
|
||||
igText("Hello from imgui");
|
||||
ImVec2 buttonSize;
|
||||
buttonSize.x = 0;
|
||||
buttonSize.y = 0;
|
||||
if (igButton("Close me", buttonSize)) {
|
||||
showAnotherWindow = false;
|
||||
}
|
||||
igEnd();
|
||||
}
|
||||
|
||||
// render
|
||||
igRender();
|
||||
glfwMakeContextCurrent(window);
|
||||
glViewport(0, 0, (int)ioptr->DisplaySize.x, (int)ioptr->DisplaySize.y);
|
||||
glClearColor(clearColor.x, clearColor.y, clearColor.z, clearColor.w);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
ImGui_ImplOpenGL3_RenderDrawData(igGetDrawData());
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
if (ioptr->ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
|
||||
{
|
||||
GLFWwindow *backup_current_window = glfwGetCurrentContext();
|
||||
igUpdatePlatformWindows();
|
||||
igRenderPlatformWindowsDefault(NULL, NULL);
|
||||
glfwMakeContextCurrent(backup_current_window);
|
||||
}
|
||||
#endif
|
||||
glfwSwapBuffers(window);
|
||||
}
|
||||
|
||||
// clean up
|
||||
ImGui_ImplOpenGL3_Shutdown();
|
||||
ImGui_ImplGlfw_Shutdown();
|
||||
igDestroyContext(NULL);
|
||||
|
||||
glfwDestroyWindow(window);
|
||||
glfwTerminate();
|
||||
|
||||
return 0;
|
||||
}
|
@@ -3,30 +3,34 @@ cmake_minimum_required(VERSION 2.8)
|
||||
if(WIN32) #to mingw work as all the others
|
||||
set(CMAKE_SHARED_LIBRARY_PREFIX "")
|
||||
endif(WIN32)
|
||||
|
||||
set (CMAKE_CXX_STANDARD 11)
|
||||
|
||||
#general settings
|
||||
|
||||
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../imgui/backends)
|
||||
set(BAKENDS_FOLDER "../imgui/backends/")
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
|
||||
set(BAKENDS_FOLDER "../../imgui/backends/")
|
||||
else()
|
||||
set(BAKENDS_FOLDER "../imgui/examples/")
|
||||
set(BAKENDS_FOLDER "../../imgui/examples/")
|
||||
endif()
|
||||
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../imgui/imgui_tables.cpp)
|
||||
set(TABLES_SOURCE "../imgui/imgui_tables.cpp")
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
|
||||
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
|
||||
else()
|
||||
set(TABLES_SOURCE "")
|
||||
endif()
|
||||
|
||||
include_directories(../imgui)
|
||||
include_directories(../../imgui)
|
||||
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
|
||||
|
||||
include_directories(../)
|
||||
set(IMGUI_SOURCES ../cimgui.cpp
|
||||
../imgui/imgui.cpp
|
||||
../imgui/imgui_draw.cpp
|
||||
../imgui/imgui_demo.cpp
|
||||
../imgui/imgui_widgets.cpp
|
||||
include_directories(../../)
|
||||
set(IMGUI_SOURCES
|
||||
../../cimgui.cpp
|
||||
../../imgui/imgui.cpp
|
||||
../../imgui/imgui_draw.cpp
|
||||
../../imgui/imgui_demo.cpp
|
||||
../../imgui/imgui_widgets.cpp
|
||||
${TABLES_SOURCE}
|
||||
)
|
||||
|
||||
@@ -47,14 +51,13 @@ option(IMGUI_FREETYPE "add Freetype2" OFF)
|
||||
if(IMGUI_FREETYPE)
|
||||
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
|
||||
list(APPEND IMGUI_LIBRARIES freetype)
|
||||
list(APPEND IMGUI_SOURCES ../imgui/misc/freetype/imgui_freetype.cpp)
|
||||
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
|
||||
add_definitions("-DCIMGUI_FREETYPE=1")
|
||||
endif(IMGUI_FREETYPE)
|
||||
|
||||
#opengl3
|
||||
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_opengl3.cpp)
|
||||
list(APPEND IMGUI_SOURCES ./cimgui_extras.cpp)
|
||||
include_directories(../imgui/examples/libs/gl3w)
|
||||
include_directories(../../imgui/examples/libs/gl3w)
|
||||
if(WIN32)
|
||||
list(APPEND IMGUI_LIBRARIES opengl32)
|
||||
else(WIN32)#Unix
|
||||
@@ -63,10 +66,16 @@ endif(WIN32)
|
||||
|
||||
|
||||
#sdl2
|
||||
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_sdl.cpp)
|
||||
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_sdl2.cpp)
|
||||
if(DEFINED SDL_PATH)
|
||||
message(STATUS "SDL_PATH defined as " ${SDL_PATH})
|
||||
FIND_PACKAGE(SDL2 REQUIRED PATHS ${SDL_PATH})
|
||||
FIND_PACKAGE(SDL2 PATHS ${SDL_PATH})
|
||||
else(DEFINED SDL_PATH)
|
||||
# If SDL_PATH is not set, fallback and attempt to find SDL cmake script at a default location
|
||||
find_package(SDL2)
|
||||
endif(DEFINED SDL_PATH)
|
||||
|
||||
if(SDL2_FOUND)
|
||||
get_target_property(SDL_INCLUDE SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES)
|
||||
message(STATUS "sdlinclude is " ${SDL_INCLUDE})
|
||||
if ("${SDL_INCLUDE}" STREQUAL "" OR "${SDL_INCLUDE}" STREQUAL "SDL_INCLUDE-NOTFOUND") #if not found latest SDL2 cmake config use older
|
||||
@@ -80,17 +89,21 @@ if(DEFINED SDL_PATH)
|
||||
set(SDL_MAIN SDL2::SDL2main)
|
||||
message(STATUS ${SDL_MAIN} ${IMGUI_SDL_LIBRARY})
|
||||
endif()
|
||||
else(DEFINED SDL_PATH)
|
||||
message(STATUS "SDL_PATH not defined")
|
||||
set(IMGUI_SDL_LIBRARY SDL2)
|
||||
endif(DEFINED SDL_PATH)
|
||||
else(SDL2_FOUND)
|
||||
if(DEFINED SDL_PATH)
|
||||
message(FATAL_ERROR "Cannot find SDL at SDL_PATH")
|
||||
else(DEFINED SDL_PATH)
|
||||
message(FATAL_ERROR "Cannot find SDL. Maybe try specifying SDL_PATH?")
|
||||
endif(DEFINED SDL_PATH)
|
||||
endif(SDL2_FOUND)
|
||||
|
||||
add_library(cimgui_sdl SHARED ${IMGUI_SOURCES})
|
||||
target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} ${IMGUI_SDL_LIBRARY})
|
||||
|
||||
#using library
|
||||
include_directories(../generator/output/)
|
||||
include_directories(../../generator/output/)
|
||||
add_executable(test_sdl main.c)
|
||||
target_compile_definitions(test_sdl PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_SDL2)
|
||||
if (MINGW)
|
||||
target_link_options(test_sdl PRIVATE "-mconsole")
|
||||
endif()
|
@@ -1,6 +1,5 @@
|
||||
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
|
||||
#include "cimgui.h"
|
||||
#include "cimgui_extras.h"
|
||||
#include "cimgui_impl.h"
|
||||
#include <stdio.h>
|
||||
#define SDL_MAIN_HANDLED
|
||||
@@ -66,13 +65,6 @@ int main(int argc, char* argv[])
|
||||
SDL_GLContext gl_context = SDL_GL_CreateContext(window);
|
||||
SDL_GL_SetSwapInterval(1); // enable vsync
|
||||
|
||||
// Initialize OpenGL loader for cimgui_sdl
|
||||
bool err = Do_gl3wInit() != 0;
|
||||
if (err)
|
||||
{
|
||||
SDL_Log("Failed to initialize OpenGL loader for cimgui_sdl!");
|
||||
return 1;
|
||||
}
|
||||
|
||||
// check opengl version sdl uses
|
||||
SDL_Log("opengl version: %s", (char*)glGetString(GL_VERSION));
|
||||
@@ -122,7 +114,7 @@ int main(int argc, char* argv[])
|
||||
|
||||
// start imgui frame
|
||||
ImGui_ImplOpenGL3_NewFrame();
|
||||
ImGui_ImplSDL2_NewFrame(window);
|
||||
ImGui_ImplSDL2_NewFrame();
|
||||
igNewFrame();
|
||||
|
||||
if (showDemoWindow)
|
100
backend_test/example_sdl_vulkan/CMakeLists.txt
Normal file
100
backend_test/example_sdl_vulkan/CMakeLists.txt
Normal file
@@ -0,0 +1,100 @@
|
||||
Project(cimgui_sdl_vk)
|
||||
cmake_minimum_required(VERSION 2.8)
|
||||
if(WIN32) # to make mingw work as all the others
|
||||
set(CMAKE_SHARED_LIBRARY_PREFIX "")
|
||||
endif(WIN32)
|
||||
# general settings
|
||||
|
||||
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
|
||||
set(BACKENDS_FOLDER "../../imgui/backends/")
|
||||
else()
|
||||
set(BACKENDS_FOLDER "../../imgui/examples/")
|
||||
endif()
|
||||
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
|
||||
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
|
||||
else()
|
||||
set(TABLES_SOURCE "")
|
||||
endif()
|
||||
|
||||
include_directories(../../imgui)
|
||||
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
|
||||
|
||||
include_directories(../../)
|
||||
set(IMGUI_SOURCES ../../cimgui.cpp
|
||||
../../imgui/imgui.cpp
|
||||
../../imgui/imgui_draw.cpp
|
||||
../../imgui/imgui_demo.cpp
|
||||
../../imgui/imgui_widgets.cpp
|
||||
${TABLES_SOURCE}
|
||||
)
|
||||
|
||||
set(IMGUI_SOURCES_sdl)
|
||||
set(IMGUI_LIBRARIES )
|
||||
|
||||
if (WIN32)
|
||||
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
|
||||
else(WIN32)
|
||||
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
|
||||
endif(WIN32)
|
||||
|
||||
#optional adding freetype
|
||||
option(IMGUI_FREETYPE "add Freetype2" OFF)
|
||||
|
||||
if(IMGUI_FREETYPE)
|
||||
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
|
||||
list(APPEND IMGUI_LIBRARIES freetype)
|
||||
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
|
||||
add_definitions("-DCIMGUI_FREETYPE=1")
|
||||
endif(IMGUI_FREETYPE)
|
||||
|
||||
# vulkan
|
||||
find_package(Vulkan REQUIRED FATAL_ERROR)
|
||||
list(APPEND IMGUI_LIBRARIES Vulkan::Vulkan)
|
||||
list(APPEND IMGUI_SOURCES ${BACKENDS_FOLDER}imgui_impl_vulkan.cpp)
|
||||
|
||||
#sdl2
|
||||
list(APPEND IMGUI_SOURCES ${BACKENDS_FOLDER}imgui_impl_sdl2.cpp)
|
||||
if(DEFINED SDL_PATH)
|
||||
message(STATUS "SDL_PATH defined as " ${SDL_PATH})
|
||||
FIND_PACKAGE(SDL2 PATHS ${SDL_PATH})
|
||||
else(DEFINED SDL_PATH)
|
||||
# If SDL_PATH is not set, fallback and attempt to find SDL cmake script at a default location
|
||||
find_package(SDL2)
|
||||
endif(DEFINED SDL_PATH)
|
||||
|
||||
if(SDL2_FOUND)
|
||||
get_target_property(SDL_INCLUDE SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES)
|
||||
message(STATUS "sdlinclude is " ${SDL_INCLUDE})
|
||||
if ("${SDL_INCLUDE}" STREQUAL "" OR "${SDL_INCLUDE}" STREQUAL "SDL_INCLUDE-NOTFOUND") #if not found latest SDL2 cmake config use older
|
||||
message(STATUS "sdlinclude2 is " ${SDL2_INCLUDE_DIRS})
|
||||
include_directories(${SDL2_INCLUDE_DIRS})
|
||||
set(IMGUI_SDL_LIBRARY ${SDL2_LIBRARIES})
|
||||
message(STATUS IMGUI_SDL_LIBRARY ${SDL2_LIBRARIES})
|
||||
else()#use new one SDL2 config
|
||||
include_directories(${SDL_INCLUDE})
|
||||
set(IMGUI_SDL_LIBRARY SDL2::SDL2)
|
||||
set(SDL_MAIN SDL2::SDL2main)
|
||||
message(STATUS ${SDL_MAIN} ${IMGUI_SDL_LIBRARY})
|
||||
endif()
|
||||
else(SDL2_FOUND)
|
||||
if(DEFINED SDL_PATH)
|
||||
message(FATAL_ERROR "Cannot find SDL at SDL_PATH")
|
||||
else(DEFINED SDL_PATH)
|
||||
message(FATAL_ERROR "Cannot find SDL. Maybe try specifying SDL_PATH?")
|
||||
endif(DEFINED SDL_PATH)
|
||||
endif(SDL2_FOUND)
|
||||
|
||||
add_library(cimgui_sdl SHARED ${IMGUI_SOURCES})
|
||||
target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} ${IMGUI_SDL_LIBRARY})
|
||||
|
||||
#using library
|
||||
include_directories(../../generator/output/)
|
||||
add_executable(test_sdl main.c)
|
||||
target_compile_definitions(test_sdl PUBLIC -DCIMGUI_USE_VULKAN -DCIMGUI_USE_SDL2)
|
||||
if (MINGW)
|
||||
target_link_options(test_sdl PRIVATE "-mconsole")
|
||||
endif()
|
||||
target_link_libraries(test_sdl ${IMGUI_SDL_LIBRARY} cimgui_sdl)
|
||||
|
571
backend_test/example_sdl_vulkan/main.c
Normal file
571
backend_test/example_sdl_vulkan/main.c
Normal file
@@ -0,0 +1,571 @@
|
||||
#include <stdio.h>
|
||||
#include <assert.h>
|
||||
#define SDL_MAIN_HANDLED
|
||||
#include <SDL.h>
|
||||
#include <SDL_vulkan.h>
|
||||
#include <vulkan/vulkan.h>
|
||||
#ifdef _MSC_VER
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
|
||||
#include "cimgui.h"
|
||||
#include "cimgui_impl.h"
|
||||
|
||||
#ifdef IMGUI_HAS_IMSTR
|
||||
#define igBegin igBegin_Str
|
||||
#define igSliderFloat igSliderFloat_Str
|
||||
#define igCheckbox igCheckbox_Str
|
||||
#define igColorEdit3 igColorEdit3_Str
|
||||
#define igButton igButton_Str
|
||||
#endif
|
||||
|
||||
#define IM_UNUSED(_VAR) ((void)(_VAR))
|
||||
#define IM_ASSERT(_EXPR) assert(_EXPR)
|
||||
#define IM_ARRAYSIZE(_ARR) ((int)(sizeof(_ARR) / sizeof(*(_ARR))))
|
||||
|
||||
static VkAllocationCallbacks* g_Allocator = NULL;
|
||||
static VkInstance g_Instance = VK_NULL_HANDLE;
|
||||
static VkPhysicalDevice g_PhysicalDevice = VK_NULL_HANDLE;
|
||||
static VkDevice g_Device = VK_NULL_HANDLE;
|
||||
static uint32_t g_QueueFamily = (uint32_t)-1;
|
||||
static VkQueue g_Queue = VK_NULL_HANDLE;
|
||||
static VkDebugReportCallbackEXT g_DebugReport = VK_NULL_HANDLE;
|
||||
static VkPipelineCache g_PipelineCache = VK_NULL_HANDLE;
|
||||
static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
|
||||
|
||||
static ImGui_ImplVulkanH_Window g_MainWindowData;
|
||||
static uint32_t g_MinImageCount = 2;
|
||||
static bool g_SwapChainRebuild = false;
|
||||
|
||||
static void check_vk_result(VkResult err)
|
||||
{
|
||||
if (err == 0)
|
||||
return;
|
||||
fprintf(stderr, "[vulkan] Error: VkResult = %d\n", err);
|
||||
if (err < 0)
|
||||
abort();
|
||||
}
|
||||
|
||||
#ifdef IMGUI_VULKAN_DEBUG_REPORT
|
||||
static VKAPI_ATTR VkBool32 VKAPI_CALL debug_report(VkDebugReportFlagsEXT flags,
|
||||
VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location,
|
||||
int32_t messageCode, const char* pLayerPrefix, const char* pMessage, void* pUserData)
|
||||
{
|
||||
(void)flags; (void)object; (void)location; (void)messageCode;
|
||||
(void)pUserData; (void)pLayerPrefix; // Unused arguments
|
||||
fprintf(stderr, "[vulkan] Debug report from ObjectType: %i\nMessage: %s\n\n",
|
||||
objectType, pMessage);
|
||||
return VK_FALSE;
|
||||
}
|
||||
#endif // IMGUI_VULKAN_DEBUG_REPORT
|
||||
|
||||
static void SetupVulkan(const char** extensions, uint32_t extensions_count)
|
||||
{
|
||||
VkResult err;
|
||||
|
||||
// Create Vulkan Instance
|
||||
VkInstanceCreateInfo inst_create_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
|
||||
.enabledExtensionCount = extensions_count,
|
||||
.ppEnabledExtensionNames = extensions,
|
||||
};
|
||||
#ifdef IMGUI_VULKAN_DEBUG_REPORT
|
||||
// Enabling validation layers
|
||||
const char* layers[] = { "VK_LAYER_KHRONOS_validation" };
|
||||
inst_create_info.enabledLayerCount = 1;
|
||||
inst_create_info.ppEnabledLayerNames = layers;
|
||||
|
||||
// Enable debug report extension (we need additional storage, so we duplicate the user array to add our new extension to it)
|
||||
const char** extensions_ext = (const char**)malloc(
|
||||
sizeof(const char*) * (extensions_count + 1));
|
||||
memcpy(extensions_ext, extensions, extensions_count * sizeof(const char*));
|
||||
extensions_ext[extensions_count] = "VK_EXT_debug_report";
|
||||
inst_create_info.enabledExtensionCount = extensions_count + 1;
|
||||
inst_create_info.ppEnabledExtensionNames = extensions_ext;
|
||||
|
||||
// Create Vulkan Instance
|
||||
err = vkCreateInstance(&inst_create_info, g_Allocator, &g_Instance);
|
||||
check_vk_result(err);
|
||||
free(extensions_ext);
|
||||
|
||||
// Get the function pointer (required for any extensions)
|
||||
PFN_vkCreateDebugReportCallbackEXT vkCreateDebugReportCallbackEXT =
|
||||
(PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance,
|
||||
"vkCreateDebugReportCallbackEXT");
|
||||
IM_ASSERT(vkCreateDebugReportCallbackEXT != NULL);
|
||||
|
||||
// Setup the debug report callback
|
||||
VkDebugReportCallbackCreateInfoEXT debug_report_ci = {
|
||||
.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT,
|
||||
.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT |
|
||||
VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT,
|
||||
.pfnCallback = debug_report,
|
||||
.pUserData = NULL,
|
||||
};
|
||||
err = vkCreateDebugReportCallbackEXT(g_Instance, &debug_report_ci, g_Allocator,
|
||||
&g_DebugReport);
|
||||
check_vk_result(err);
|
||||
#else
|
||||
// Create Vulkan Instance without any debug feature
|
||||
err = vkCreateInstance(&inst_create_info, g_Allocator, &g_Instance);
|
||||
check_vk_result(err);
|
||||
IM_UNUSED(g_DebugReport);
|
||||
#endif
|
||||
|
||||
// Select GPU
|
||||
uint32_t gpu_count;
|
||||
err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, NULL);
|
||||
check_vk_result(err);
|
||||
IM_ASSERT(gpu_count > 0);
|
||||
|
||||
VkPhysicalDevice* gpus = (VkPhysicalDevice*)malloc(sizeof(VkPhysicalDevice) * gpu_count);
|
||||
err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, gpus);
|
||||
check_vk_result(err);
|
||||
|
||||
// If a number >1 of GPUs got reported, find discrete GPU if present, or use first one available. This covers
|
||||
// most common cases (multi-gpu/integrated+dedicated graphics). Handling more complicated setups (multiple
|
||||
// dedicated GPUs) is out of scope of this sample.
|
||||
int use_gpu = 0;
|
||||
for (int i = 0; i < (int)gpu_count; i++)
|
||||
{
|
||||
VkPhysicalDeviceProperties properties;
|
||||
vkGetPhysicalDeviceProperties(gpus[i], &properties);
|
||||
if (properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU)
|
||||
{
|
||||
use_gpu = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
g_PhysicalDevice = gpus[use_gpu];
|
||||
free(gpus);
|
||||
|
||||
// Select graphics queue family
|
||||
uint32_t count;
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(g_PhysicalDevice, &count, NULL);
|
||||
VkQueueFamilyProperties* queues = (VkQueueFamilyProperties*)malloc(
|
||||
sizeof(VkQueueFamilyProperties) * count);
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(g_PhysicalDevice, &count, queues);
|
||||
for (uint32_t i = 0; i < count; i++)
|
||||
if (queues[i].queueFlags & VK_QUEUE_GRAPHICS_BIT)
|
||||
{
|
||||
g_QueueFamily = i;
|
||||
break;
|
||||
}
|
||||
free(queues);
|
||||
IM_ASSERT(g_QueueFamily != (uint32_t)-1);
|
||||
|
||||
// Create Logical Device (with 1 queue)
|
||||
int device_extension_count = 1;
|
||||
const char* device_extensions[] = { "VK_KHR_swapchain" };
|
||||
const float queue_priority[] = { 1.0f };
|
||||
VkDeviceQueueCreateInfo queue_info[1] = {
|
||||
[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
|
||||
[0].queueFamilyIndex = g_QueueFamily,
|
||||
[0].queueCount = 1,
|
||||
[0].pQueuePriorities = queue_priority,
|
||||
};
|
||||
VkDeviceCreateInfo create_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
|
||||
.queueCreateInfoCount = sizeof(queue_info) / sizeof(queue_info[0]),
|
||||
.pQueueCreateInfos = queue_info,
|
||||
.enabledExtensionCount = device_extension_count,
|
||||
.ppEnabledExtensionNames = device_extensions,
|
||||
};
|
||||
err = vkCreateDevice(g_PhysicalDevice, &create_info, g_Allocator, &g_Device);
|
||||
check_vk_result(err);
|
||||
vkGetDeviceQueue(g_Device, g_QueueFamily, 0, &g_Queue);
|
||||
|
||||
// Create Descriptor Pool
|
||||
VkDescriptorPoolSize pool_sizes[] = {
|
||||
{ VK_DESCRIPTOR_TYPE_SAMPLER, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1000 }
|
||||
};
|
||||
VkDescriptorPoolCreateInfo pool_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
|
||||
.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
|
||||
.maxSets = 1000 * IM_ARRAYSIZE(pool_sizes),
|
||||
.poolSizeCount = (uint32_t)IM_ARRAYSIZE(pool_sizes),
|
||||
.pPoolSizes = pool_sizes,
|
||||
};
|
||||
err = vkCreateDescriptorPool(g_Device, &pool_info, g_Allocator, &g_DescriptorPool);
|
||||
check_vk_result(err);
|
||||
}
|
||||
|
||||
// All the ImGui_ImplVulkanH_XXX structures/functions are optional helpers used by the demo.
|
||||
// Your real engine/app may not use them.
|
||||
static void SetupVulkanWindow(ImGui_ImplVulkanH_Window* wd, VkSurfaceKHR surface,
|
||||
int width, int height)
|
||||
{
|
||||
wd->Surface = surface;
|
||||
|
||||
// Check for WSI support
|
||||
VkBool32 res;
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(g_PhysicalDevice, g_QueueFamily, wd->Surface, &res);
|
||||
if (res != VK_TRUE)
|
||||
{
|
||||
fprintf(stderr, "Error no WSI support on physical device 0\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
// Select Surface Format
|
||||
const VkFormat requestSurfaceImageFormat[] = {
|
||||
VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM,
|
||||
VK_FORMAT_B8G8R8_UNORM, VK_FORMAT_R8G8B8_UNORM
|
||||
};
|
||||
const VkColorSpaceKHR requestSurfaceColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
|
||||
wd->SurfaceFormat = ImGui_ImplVulkanH_SelectSurfaceFormat(
|
||||
g_PhysicalDevice, wd->Surface, requestSurfaceImageFormat,
|
||||
(size_t)IM_ARRAYSIZE(requestSurfaceImageFormat), requestSurfaceColorSpace);
|
||||
|
||||
// Select Present Mode
|
||||
#ifdef IMGUI_UNLIMITED_FRAME_RATE
|
||||
VkPresentModeKHR present_modes[] = {
|
||||
VK_PRESENT_MODE_MAILBOX_KHR,VK_PRESENT_MODE_IMMEDIATE_KHR, VK_PRESENT_MODE_FIFO_KHR
|
||||
};
|
||||
#else
|
||||
VkPresentModeKHR present_modes[] = { VK_PRESENT_MODE_FIFO_KHR };
|
||||
#endif
|
||||
wd->PresentMode = ImGui_ImplVulkanH_SelectPresentMode(
|
||||
g_PhysicalDevice, wd->Surface, &present_modes[0], IM_ARRAYSIZE(present_modes));
|
||||
|
||||
// Create SwapChain, RenderPass, Framebuffer, etc.
|
||||
IM_ASSERT(g_MinImageCount >= 2);
|
||||
ImGui_ImplVulkanH_CreateOrResizeWindow(
|
||||
g_Instance, g_PhysicalDevice, g_Device, wd, g_QueueFamily, g_Allocator,
|
||||
width, height, g_MinImageCount);
|
||||
}
|
||||
|
||||
static void CleanupVulkan()
|
||||
{
|
||||
vkDestroyDescriptorPool(g_Device, g_DescriptorPool, g_Allocator);
|
||||
|
||||
#ifdef IMGUI_VULKAN_DEBUG_REPORT
|
||||
// Remove the debug report callback
|
||||
PFN_vkDestroyDebugReportCallbackEXT vkDestroyDebugReportCallbackEXT =
|
||||
(PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance, "vkDestroyDebugReportCallbackEXT");
|
||||
vkDestroyDebugReportCallbackEXT(g_Instance, g_DebugReport, g_Allocator);
|
||||
#endif // IMGUI_VULKAN_DEBUG_REPORT
|
||||
|
||||
vkDestroyDevice(g_Device, g_Allocator);
|
||||
vkDestroyInstance(g_Instance, g_Allocator);
|
||||
}
|
||||
|
||||
static void CleanupVulkanWindow()
|
||||
{
|
||||
ImGui_ImplVulkanH_DestroyWindow(g_Instance, g_Device, &g_MainWindowData, g_Allocator);
|
||||
}
|
||||
|
||||
static void FrameRender(ImGui_ImplVulkanH_Window* wd, ImDrawData* draw_data)
|
||||
{
|
||||
VkResult err;
|
||||
|
||||
VkSemaphore image_acquired_semaphore = wd->FrameSemaphores[wd->SemaphoreIndex].ImageAcquiredSemaphore;
|
||||
VkSemaphore render_complete_semaphore = wd->FrameSemaphores[wd->SemaphoreIndex].RenderCompleteSemaphore;
|
||||
err = vkAcquireNextImageKHR(g_Device, wd->Swapchain, UINT64_MAX, image_acquired_semaphore, VK_NULL_HANDLE, &wd->FrameIndex);
|
||||
if (err == VK_ERROR_OUT_OF_DATE_KHR || err == VK_SUBOPTIMAL_KHR)
|
||||
{
|
||||
g_SwapChainRebuild = true;
|
||||
return;
|
||||
}
|
||||
check_vk_result(err);
|
||||
|
||||
ImGui_ImplVulkanH_Frame* fd = &wd->Frames[wd->FrameIndex];
|
||||
err = vkWaitForFences(g_Device, 1, &fd->Fence, VK_TRUE, UINT64_MAX); // wait indefinitely instead of periodically checking
|
||||
check_vk_result(err);
|
||||
|
||||
err = vkResetFences(g_Device, 1, &fd->Fence);
|
||||
check_vk_result(err);
|
||||
|
||||
err = vkResetCommandPool(g_Device, fd->CommandPool, 0);
|
||||
check_vk_result(err);
|
||||
VkCommandBufferBeginInfo info = {
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
|
||||
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
|
||||
};
|
||||
err = vkBeginCommandBuffer(fd->CommandBuffer, &info);
|
||||
check_vk_result(err);
|
||||
VkRenderPassBeginInfo rp_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
|
||||
.renderPass = wd->RenderPass,
|
||||
.framebuffer = fd->Framebuffer,
|
||||
.renderArea.extent.width = wd->Width,
|
||||
.renderArea.extent.height = wd->Height,
|
||||
.clearValueCount = 1,
|
||||
.pClearValues = &wd->ClearValue,
|
||||
};
|
||||
vkCmdBeginRenderPass(fd->CommandBuffer, &rp_info, VK_SUBPASS_CONTENTS_INLINE);
|
||||
|
||||
// Record dear imgui primitives into command buffer
|
||||
ImGui_ImplVulkan_RenderDrawData(draw_data, fd->CommandBuffer, VK_NULL_HANDLE);
|
||||
|
||||
// Submit command buffer
|
||||
vkCmdEndRenderPass(fd->CommandBuffer);
|
||||
VkPipelineStageFlags wait_stage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
VkSubmitInfo sub_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
|
||||
.waitSemaphoreCount = 1,
|
||||
.pWaitSemaphores = &image_acquired_semaphore,
|
||||
.pWaitDstStageMask = &wait_stage,
|
||||
.commandBufferCount = 1,
|
||||
.pCommandBuffers = &fd->CommandBuffer,
|
||||
.signalSemaphoreCount = 1,
|
||||
.pSignalSemaphores = &render_complete_semaphore,
|
||||
};
|
||||
|
||||
err = vkEndCommandBuffer(fd->CommandBuffer);
|
||||
check_vk_result(err);
|
||||
err = vkQueueSubmit(g_Queue, 1, &sub_info, fd->Fence);
|
||||
check_vk_result(err);
|
||||
}
|
||||
|
||||
static void FramePresent(ImGui_ImplVulkanH_Window* wd)
|
||||
{
|
||||
if (g_SwapChainRebuild) return;
|
||||
VkSemaphore render_complete_semaphore = wd->FrameSemaphores[wd->SemaphoreIndex].RenderCompleteSemaphore;
|
||||
VkPresentInfoKHR info = {
|
||||
.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
|
||||
.waitSemaphoreCount = 1,
|
||||
.pWaitSemaphores = &render_complete_semaphore,
|
||||
.swapchainCount = 1,
|
||||
.pSwapchains = &wd->Swapchain,
|
||||
.pImageIndices = &wd->FrameIndex,
|
||||
};
|
||||
VkResult err = vkQueuePresentKHR(g_Queue, &info);
|
||||
if (err == VK_ERROR_OUT_OF_DATE_KHR || err == VK_SUBOPTIMAL_KHR)
|
||||
{
|
||||
g_SwapChainRebuild = true;
|
||||
return;
|
||||
}
|
||||
check_vk_result(err);
|
||||
wd->SemaphoreIndex = (wd->SemaphoreIndex + 1) % wd->ImageCount; // Now we can use the next set of semaphores
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
|
||||
SDL_Log("failed to init: %s", SDL_GetError());
|
||||
return -1;
|
||||
}
|
||||
|
||||
/// Setup window
|
||||
SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_VULKAN |
|
||||
SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
|
||||
SDL_Window* window = SDL_CreateWindow("cImGui SDL2+Vulkan example",
|
||||
SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 720, window_flags);
|
||||
if (window == NULL) {
|
||||
SDL_Log("Failed to create window: %s", SDL_GetError());
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Setup Vulkan
|
||||
uint32_t extensions_count = 0;
|
||||
SDL_Vulkan_GetInstanceExtensions(window, &extensions_count, NULL);
|
||||
const char** extensions = malloc(extensions_count * sizeof(const char*));
|
||||
SDL_Vulkan_GetInstanceExtensions(window, &extensions_count, extensions);
|
||||
SetupVulkan(extensions, extensions_count);
|
||||
free(extensions);
|
||||
|
||||
// Create Window Surface
|
||||
VkSurfaceKHR surface;
|
||||
VkResult err;
|
||||
if (SDL_Vulkan_CreateSurface(window, g_Instance, &surface) == 0)
|
||||
{
|
||||
printf("Failed to create Vulkan surface.\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Create Framebuffers
|
||||
int w, h;
|
||||
SDL_GetWindowSize(window, &w, &h);
|
||||
ImGui_ImplVulkanH_Window* wd = &g_MainWindowData;
|
||||
SetupVulkanWindow(wd, surface, w, h);
|
||||
|
||||
// setup imgui
|
||||
igCreateContext(NULL);
|
||||
|
||||
//set docking
|
||||
ImGuiIO* ioptr = igGetIO();
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||
//ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
|
||||
|
||||
// Setup Platform/Renderer backends
|
||||
ImGui_ImplSDL2_InitForVulkan(window);
|
||||
ImGui_ImplVulkan_InitInfo init_info = {
|
||||
.Instance = g_Instance,
|
||||
.PhysicalDevice = g_PhysicalDevice,
|
||||
.Device = g_Device,
|
||||
.QueueFamily = g_QueueFamily,
|
||||
.Queue = g_Queue,
|
||||
.PipelineCache = g_PipelineCache,
|
||||
.DescriptorPool = g_DescriptorPool,
|
||||
.Subpass = 0,
|
||||
.MinImageCount = g_MinImageCount,
|
||||
.ImageCount = wd->ImageCount,
|
||||
.MSAASamples = VK_SAMPLE_COUNT_1_BIT,
|
||||
.Allocator = g_Allocator,
|
||||
.CheckVkResultFn = check_vk_result
|
||||
};
|
||||
ImGui_ImplVulkan_Init(&init_info, wd->RenderPass);
|
||||
|
||||
igStyleColorsDark(NULL);
|
||||
|
||||
// Upload Fonts
|
||||
// Use any command queue
|
||||
VkCommandPool command_pool = wd->Frames[wd->FrameIndex].CommandPool;
|
||||
VkCommandBuffer command_buffer = wd->Frames[wd->FrameIndex].CommandBuffer;
|
||||
|
||||
err = vkResetCommandPool(g_Device, command_pool, 0);
|
||||
check_vk_result(err);
|
||||
VkCommandBufferBeginInfo begin_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
|
||||
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
|
||||
};
|
||||
err = vkBeginCommandBuffer(command_buffer, &begin_info);
|
||||
check_vk_result(err);
|
||||
|
||||
ImGui_ImplVulkan_CreateFontsTexture(command_buffer);
|
||||
|
||||
VkSubmitInfo end_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
|
||||
.commandBufferCount = 1,
|
||||
.pCommandBuffers = &command_buffer,
|
||||
};
|
||||
err = vkEndCommandBuffer(command_buffer);
|
||||
check_vk_result(err);
|
||||
err = vkQueueSubmit(g_Queue, 1, &end_info, VK_NULL_HANDLE);
|
||||
check_vk_result(err);
|
||||
|
||||
err = vkDeviceWaitIdle(g_Device);
|
||||
check_vk_result(err);
|
||||
ImGui_ImplVulkan_DestroyFontUploadObjects();
|
||||
|
||||
bool showDemoWindow = true;
|
||||
bool showAnotherWindow = false;
|
||||
ImVec4 clearColor;
|
||||
clearColor.x = 0.45f;
|
||||
clearColor.y = 0.55f;
|
||||
clearColor.z = 0.60f;
|
||||
clearColor.w = 1.00f;
|
||||
|
||||
bool quit = false;
|
||||
while (!quit)
|
||||
{
|
||||
SDL_Event e;
|
||||
|
||||
// we need to call SDL_PollEvent to let window rendered, otherwise
|
||||
// no window will be shown
|
||||
while (SDL_PollEvent(&e) != 0)
|
||||
{
|
||||
ImGui_ImplSDL2_ProcessEvent(&e);
|
||||
if (e.type == SDL_QUIT)
|
||||
quit = true;
|
||||
if (e.type == SDL_WINDOWEVENT && e.window.event == SDL_WINDOWEVENT_CLOSE &&
|
||||
e.window.windowID == SDL_GetWindowID(window))
|
||||
quit = true;
|
||||
}
|
||||
|
||||
// Resize swap chain
|
||||
if (g_SwapChainRebuild)
|
||||
{
|
||||
int width, height;
|
||||
SDL_GetWindowSize(window, &width, &height);
|
||||
if (width > 0 && height > 0)
|
||||
{
|
||||
ImGui_ImplVulkan_SetMinImageCount(g_MinImageCount);
|
||||
ImGui_ImplVulkanH_CreateOrResizeWindow(
|
||||
g_Instance, g_PhysicalDevice, g_Device, &g_MainWindowData,
|
||||
g_QueueFamily, g_Allocator, width, height, g_MinImageCount);
|
||||
g_MainWindowData.FrameIndex = 0;
|
||||
g_SwapChainRebuild = false;
|
||||
}
|
||||
}
|
||||
|
||||
// start imgui frame
|
||||
ImGui_ImplVulkan_NewFrame();
|
||||
ImGui_ImplSDL2_NewFrame();
|
||||
igNewFrame();
|
||||
|
||||
if (showDemoWindow)
|
||||
igShowDemoWindow(&showDemoWindow);
|
||||
|
||||
// show a simple window that we created ourselves.
|
||||
{
|
||||
static float f = 0.0f;
|
||||
static int counter = 0;
|
||||
|
||||
igBegin("Hello, world!", NULL, 0);
|
||||
igText("This is some useful text");
|
||||
igCheckbox("Demo window", &showDemoWindow);
|
||||
igCheckbox("Another window", &showAnotherWindow);
|
||||
|
||||
igSliderFloat("Float", &f, 0.0f, 1.0f, "%.3f", 0);
|
||||
igColorEdit3("clear color", (float*)&clearColor, 0);
|
||||
|
||||
ImVec2 buttonSize;
|
||||
buttonSize.x = 0;
|
||||
buttonSize.y = 0;
|
||||
if (igButton("Button", buttonSize))
|
||||
counter++;
|
||||
igSameLine(0.0f, -1.0f);
|
||||
igText("counter = %d", counter);
|
||||
|
||||
igText("Application average %.3f ms/frame (%.1f FPS)",
|
||||
1000.0f / igGetIO()->Framerate, igGetIO()->Framerate);
|
||||
igEnd();
|
||||
}
|
||||
|
||||
if (showAnotherWindow)
|
||||
{
|
||||
igBegin("imgui Another Window", &showAnotherWindow, 0);
|
||||
igText("Hello from imgui");
|
||||
ImVec2 buttonSize;
|
||||
buttonSize.x = 0; buttonSize.y = 0;
|
||||
if (igButton("Close me", buttonSize))
|
||||
{
|
||||
showAnotherWindow = false;
|
||||
}
|
||||
igEnd();
|
||||
}
|
||||
|
||||
// render
|
||||
igRender();
|
||||
ImDrawData* draw_data = igGetDrawData();
|
||||
const bool is_minimized = (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f);
|
||||
if (!is_minimized)
|
||||
{
|
||||
wd->ClearValue.color.float32[0] = clearColor.x * clearColor.w;
|
||||
wd->ClearValue.color.float32[1] = clearColor.y * clearColor.w;
|
||||
wd->ClearValue.color.float32[2] = clearColor.z * clearColor.w;
|
||||
wd->ClearValue.color.float32[3] = clearColor.w;
|
||||
FrameRender(wd, draw_data);
|
||||
FramePresent(wd);
|
||||
}
|
||||
}
|
||||
|
||||
// Cleanup
|
||||
err = vkDeviceWaitIdle(g_Device);
|
||||
check_vk_result(err);
|
||||
ImGui_ImplVulkan_Shutdown();
|
||||
ImGui_ImplSDL2_Shutdown();
|
||||
igDestroyContext(NULL);
|
||||
|
||||
CleanupVulkanWindow();
|
||||
CleanupVulkan();
|
||||
|
||||
SDL_DestroyWindow(window);
|
||||
SDL_Quit();
|
||||
|
||||
return 0;
|
||||
}
|
1711
cimgui.cpp
1711
cimgui.cpp
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,14 @@
|
||||
|
||||
#include "./imgui/imgui.h"
|
||||
#ifdef IMGUI_ENABLE_FREETYPE
|
||||
#ifndef CIMGUI_FREETYPE
|
||||
#error "IMGUI_FREETYPE should be defined for Freetype linking"
|
||||
#endif
|
||||
#else
|
||||
#ifdef CIMGUI_FREETYPE
|
||||
#error "IMGUI_FREETYPE should not be defined without freetype generated cimgui"
|
||||
#endif
|
||||
#endif
|
||||
#include "./imgui/imgui.h"
|
||||
#ifdef IMGUI_ENABLE_FREETYPE
|
||||
#include "./imgui/misc/freetype/imgui_freetype.h"
|
||||
#endif
|
||||
#include "./imgui/imgui_internal.h"
|
||||
@@ -81,7 +89,7 @@ CimguiStorage& GetCimguiStorage()
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
if (io.BackendLanguageUserData == NULL)
|
||||
{
|
||||
io.BackendLanguageUserData = new CimguiStorage();
|
||||
io.BackendLanguageUserData = IM_NEW(CimguiStorage)();
|
||||
}
|
||||
|
||||
return *(CimguiStorage*)io.BackendLanguageUserData;
|
||||
|
@@ -51,16 +51,20 @@ CIMGUI_API void igLogText(CONST char *fmt, ...);
|
||||
//no appendfV
|
||||
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...);
|
||||
//for getting FLT_MAX in bindings
|
||||
CIMGUI_API float igGET_FLT_MAX();
|
||||
CIMGUI_API float igGET_FLT_MAX(void);
|
||||
//for getting FLT_MIN in bindings
|
||||
CIMGUI_API float igGET_FLT_MIN();
|
||||
CIMGUI_API float igGET_FLT_MIN(void);
|
||||
|
||||
|
||||
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create();
|
||||
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create(void);
|
||||
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self);
|
||||
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p);
|
||||
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p);
|
||||
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
CIMGUI_API void ImGuiPlatformIO_Set_Platform_GetWindowPos(ImGuiPlatformIO* platform_io, void(*user_callback)(ImGuiViewport* vp, ImVec2* out_pos));
|
||||
CIMGUI_API void ImGuiPlatformIO_Set_Platform_GetWindowSize(ImGuiPlatformIO* platform_io, void(*user_callback)(ImGuiViewport* vp, ImVec2* out_size));
|
||||
#endif
|
||||
|
||||
#endif //CIMGUI_INCLUDED
|
||||
|
||||
|
@@ -1,3 +1,3 @@
|
||||
return {
|
||||
vulkan = {[[C:\VulkanSDK\1.1.130.0\Include]]}
|
||||
}
|
||||
vulkan = {(os.getenv("VULKAN_SDK") or "vulkan_SDK_not_found").."/Include"}, --{[[C:\VulkanSDK\1.3.216.0\Include]]}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@@ -15,10 +15,11 @@ set PATH=%PATH%;C:\anima;C:\mingws\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\min
|
||||
:: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin;
|
||||
::process files
|
||||
:: arg[1] compiler name gcc, clang or cl
|
||||
:: arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation
|
||||
:: examples: "" "internal" "internal freetype"
|
||||
:: arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv
|
||||
:: "constructors" adds the _Construct version of constructors
|
||||
:: examples: "" "internal" "internal freetype comments"
|
||||
:: arg[3..n] name of implementations to generate and/or CFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
|
||||
luajit ./generator.lua gcc "internal" glfw opengl3 opengl2 sdl
|
||||
luajit ./generator.lua gcc "internal noimstrv" glfw opengl3 opengl2 sdl2 sdl3 %*
|
||||
|
||||
::leave console open
|
||||
cmd /k
|
||||
|
@@ -8,6 +8,10 @@ local script_args = {...}
|
||||
local COMPILER = script_args[1]
|
||||
local INTERNAL_GENERATION = script_args[2]:match("internal") and true or false
|
||||
local FREETYPE_GENERATION = script_args[2]:match("freetype") and true or false
|
||||
local COMMENTS_GENERATION = script_args[2]:match("comments") and true or false
|
||||
local CONSTRUCTORS_GENERATION = script_args[2]:match("constructors") and true or false
|
||||
local NOCHAR = script_args[2]:match("nochar") and true or false
|
||||
local NOIMSTRV = script_args[2]:match("noimstrv") and true or false
|
||||
local IMGUI_PATH = os.getenv"IMGUI_PATH" or "../imgui"
|
||||
local CFLAGS = ""
|
||||
local CPRE,CTEST
|
||||
@@ -26,7 +30,11 @@ for i=3,#script_args do
|
||||
end
|
||||
end
|
||||
|
||||
if COMPILER == "gcc" or COMPILER == "clang" then
|
||||
if FREETYPE_GENERATION then
|
||||
CFLAGS = CFLAGS .. " -DIMGUI_ENABLE_FREETYPE "
|
||||
end
|
||||
|
||||
if COMPILER == "gcc" or COMPILER == "clang" or COMPILER == "zig cc" then
|
||||
CPRE = COMPILER..[[ -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]] .. CFLAGS
|
||||
CTEST = COMPILER.." --version"
|
||||
elseif COMPILER == "cl" then
|
||||
@@ -59,6 +67,9 @@ assert(HAVE_COMPILER,"gcc, clang or cl needed to run script")
|
||||
print("HAVE_COMPILER",HAVE_COMPILER)
|
||||
print("INTERNAL_GENERATION",INTERNAL_GENERATION)
|
||||
print("FREETYPE_GENERATION",FREETYPE_GENERATION)
|
||||
print("COMMENTS_GENERATION",COMMENTS_GENERATION)
|
||||
print("CONSTRUCTORS_GENERATION",CONSTRUCTORS_GENERATION)
|
||||
print("CPRE",CPRE)
|
||||
--------------------------------------------------------------------------
|
||||
--this table has the functions to be skipped in generation
|
||||
--------------------------------------------------------------------------
|
||||
@@ -68,6 +79,9 @@ local cimgui_manuals = {
|
||||
--igColorConvertRGBtoHSV = true,
|
||||
--igColorConvertHSVtoRGB = true
|
||||
}
|
||||
local cimgui_skipped = {
|
||||
--igShowDemoWindow = true
|
||||
}
|
||||
--------------------------------------------------------------------------
|
||||
--this table is a dictionary to force a naming of function overloading (instead of algorythmic generated)
|
||||
--first level is cimguiname without postfix, second level is the signature of the function, value is the
|
||||
@@ -116,7 +130,8 @@ local function func_header_impl_generate(FP)
|
||||
else
|
||||
|
||||
if def.stname == "" then --ImGui namespace or top level
|
||||
table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..def.args..";"..addcoment.."\n")
|
||||
local empty = def.args:match("^%(%)") --no args
|
||||
table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..(empty and "(void)" or def.args)..";"..addcoment.."\n")
|
||||
else
|
||||
cpp2ffi.prtable(def)
|
||||
error("class function in implementations")
|
||||
@@ -137,16 +152,18 @@ local func_implementation = cpp2ffi.func_implementation
|
||||
-------------------functions for getting and setting defines
|
||||
local function get_defines(t)
|
||||
local compiler_cmd = COMPILER == "cl"
|
||||
and COMPILER..[[ /TP /nologo /c /Fo"NUL" /I "]]..IMGUI_PATH..[[" print_defines.cpp]]..CFLAGS
|
||||
and COMPILER..[[ /TP /nologo /c /Fo"NUL" /DIMGUI_DISABLE_OBSOLETE_FUNCTIONS ]]..CFLAGS..[[ /I"]]..IMGUI_PATH..[[" print_defines.cpp]]
|
||||
or COMPILER..[[ -E -dM -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]]..IMGUI_PATH..[[/imgui.h]]..CFLAGS
|
||||
print(compiler_cmd)
|
||||
local pipe,err = io.popen(compiler_cmd,"r")
|
||||
local defines = {}
|
||||
local compiler_output = {"There were fails in compilation."}
|
||||
while true do
|
||||
local line = pipe:read"*l"
|
||||
if not line then break end
|
||||
local key,value = line:match([[^#define%s+(%S+)%s*(.*)]])
|
||||
if not key then --or not value then
|
||||
table.insert(compiler_output, line)
|
||||
--print(line)
|
||||
else
|
||||
defines[key]=value or ""
|
||||
@@ -155,7 +172,7 @@ local function get_defines(t)
|
||||
pipe:close()
|
||||
--require"anima.utils"
|
||||
--prtable(defines)
|
||||
--FLT_MAX
|
||||
assert(next(defines), table.concat(compiler_output, "\n"))
|
||||
local ret = {}
|
||||
for i,v in ipairs(t) do
|
||||
local aa = defines[v]
|
||||
@@ -197,82 +214,7 @@ local function DefsByStruct(FP)
|
||||
FP.defsBystruct = structs
|
||||
end
|
||||
|
||||
-- function for repairing funcdefs default values
|
||||
local function repair_defaults(defsT,str_and_enu)
|
||||
local function deleteOuterPars(def)
|
||||
local w = def:match("^%b()$")
|
||||
if w then
|
||||
w = w:gsub("^%((.+)%)$","%1")
|
||||
return w
|
||||
else
|
||||
return def
|
||||
end
|
||||
end
|
||||
local function CleanImU32(def)
|
||||
def = def:gsub("%(ImU32%)","")
|
||||
--quitar () de numeros
|
||||
def = def:gsub("%((%d+)%)","%1")
|
||||
def = deleteOuterPars(def)
|
||||
local bb=cpp2ffi.strsplit(def,"|")
|
||||
for i=1,#bb do
|
||||
local val = deleteOuterPars(bb[i])
|
||||
if val:match"<<" then
|
||||
local v1,v2 = val:match("(%d+)%s*<<%s*(%d+)")
|
||||
val = v1*2^v2
|
||||
bb[i] = val
|
||||
end
|
||||
assert(type(bb[i])=="number")
|
||||
end
|
||||
local res = 0
|
||||
for i=1,#bb do res = res + bb[i] end
|
||||
return res
|
||||
end
|
||||
for k,defT in pairs(defsT) do
|
||||
for i,def in ipairs(defT) do
|
||||
for k,v in pairs(def.defaults) do
|
||||
--do only if not a c string
|
||||
local is_cstring = v:sub(1,1)=='"' and v:sub(-1,-1) =='"'
|
||||
if not is_cstring then
|
||||
def.defaults[k] = def.defaults[k]:gsub("%(%(void%s*%*%)0%)","NULL")
|
||||
if def.defaults[k]:match"%(ImU32%)" then
|
||||
def.defaults[k] = tostring(CleanImU32(def.defaults[k]))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
----------custom ImVector templates
|
||||
local table_do_sorted = cpp2ffi.table_do_sorted
|
||||
local function generate_templates(code,codeimpool,templates)
|
||||
table.insert(code,"\n"..[[typedef struct ImVector{int Size;int Capacity;void* Data;} ImVector;]].."\n")
|
||||
table_do_sorted(templates , function (ttype, v)
|
||||
if ttype == "ImVector" then
|
||||
table_do_sorted(v, function(te,newte)
|
||||
table.insert(code,"typedef struct ImVector_"..newte.." {int Size;int Capacity;"..te.."* Data;} ImVector_"..newte..";\n")
|
||||
end)
|
||||
elseif ttype == "ImPool" then
|
||||
--declare ImGuiStorage
|
||||
table_do_sorted(v, function(te, newte)
|
||||
table.insert(codeimpool,"typedef struct ImVector_"..newte.." {int Size;int Capacity;"..te.."* Data;} ImVector_"..newte..";\n")
|
||||
table.insert(codeimpool,"typedef struct ImPool_"..newte.." {ImVector_"..te.." Buf;ImGuiStorage Map;ImPoolIdx FreeIdx;} ImPool_"..newte..";\n")
|
||||
end)
|
||||
elseif ttype == "ImChunkStream" then
|
||||
table_do_sorted(v, function(te,newte)
|
||||
table.insert(code,"typedef struct ImVector_"..newte.." {int Size;int Capacity;"..te.."* Data;} ImVector_"..newte..";\n")
|
||||
table.insert(code,"typedef struct ImChunkStream_"..newte.." {ImVector_"..te.." Buf;} ImChunkStream_"..newte..";\n")
|
||||
end)
|
||||
elseif ttype == "ImSpan" then
|
||||
table_do_sorted(v, function(te,newte)
|
||||
table.insert(code,"typedef struct ImSpan_"..newte.." {"..te.."* Data;" ..te.."* DataEnd;} ImSpan_"..newte..";\n")
|
||||
end)
|
||||
else
|
||||
print("generate_templates ttype not done",ttype)
|
||||
error"generate templates"
|
||||
end
|
||||
end)
|
||||
end
|
||||
--generate cimgui.cpp cimgui.h
|
||||
local function cimgui_generation(parser)
|
||||
|
||||
@@ -303,21 +245,20 @@ local function cimgui_generation(parser)
|
||||
cpp2ffi.prtable(parser.templates)
|
||||
cpp2ffi.prtable(parser.typenames)
|
||||
|
||||
local outtab = {}
|
||||
local outtabpool = {}
|
||||
generate_templates(outtab, outtabpool, parser.templates)
|
||||
|
||||
--move outtabpool after ImGuiStorage definition
|
||||
local outpost1, outpost2 = outpost:match("^(.+struct ImGuiStorage%s*\n%b{};\n)(.+)$")
|
||||
outpost = outpost1..table.concat(outtabpool)..outpost2
|
||||
|
||||
local cstructsstr = outpre..table.concat(outtab,"")..outpost --..(extra or "")
|
||||
local tdt = parser:generate_templates()
|
||||
local cstructsstr = outpre..tdt..outpost
|
||||
|
||||
if gdefines.IMGUI_HAS_DOCK then
|
||||
cstructsstr = cstructsstr.."\n#define IMGUI_HAS_DOCK 1\n"
|
||||
end
|
||||
if gdefines.ImDrawCallback_ResetRenderState then
|
||||
cstructsstr = cstructsstr.."\n#define ImDrawCallback_ResetRenderState "..gdefines.ImDrawCallback_ResetRenderState.."\n"
|
||||
end
|
||||
if gdefines.IMGUI_HAS_IMSTR then
|
||||
if not (NOCHAR or NOIMSTRV) then
|
||||
cstructsstr = cstructsstr.."\n#define IMGUI_HAS_IMSTR 1\n"
|
||||
end
|
||||
end
|
||||
|
||||
hstrfile = hstrfile:gsub([[#include "imgui_structs%.h"]],cstructsstr)
|
||||
@@ -331,7 +272,8 @@ local function cimgui_generation(parser)
|
||||
local hstrfile = read_data"./cimgui_template.cpp"
|
||||
|
||||
hstrfile = hstrfile:gsub([[#include "auto_funcs%.cpp"]],cimplem)
|
||||
save_data("./output/cimgui.cpp",cimgui_header,hstrfile)
|
||||
local ftdef = FREETYPE_GENERATION and "#define IMGUI_ENABLE_FREETYPE\n" or ""
|
||||
save_data("./output/cimgui.cpp",cimgui_header, ftdef, hstrfile)
|
||||
|
||||
end
|
||||
--------------------------------------------------------
|
||||
@@ -339,12 +281,12 @@ end
|
||||
--------------------------------------------------------
|
||||
--get imgui.h version and IMGUI_HAS_DOCK--------------------------
|
||||
--defines for the cl compiler must be present in the print_defines.cpp file
|
||||
gdefines = get_defines{"IMGUI_VERSION","FLT_MAX","FLT_MIN","IMGUI_HAS_DOCK","IMGUI_HAS_IMSTR"}
|
||||
|
||||
gdefines = get_defines{"IMGUI_VERSION","IMGUI_VERSION_NUM","FLT_MAX","FLT_MIN","IMGUI_HAS_DOCK","IMGUI_HAS_IMSTR","ImDrawCallback_ResetRenderState"}
|
||||
--cpp2ffi.prtable(gdefines)
|
||||
if gdefines.IMGUI_HAS_DOCK then gdefines.IMGUI_HAS_DOCK = true end
|
||||
if gdefines.IMGUI_HAS_IMSTR then gdefines.IMGUI_HAS_IMSTR = true end
|
||||
|
||||
cimgui_header = cimgui_header:gsub("XXX",gdefines.IMGUI_VERSION)
|
||||
cimgui_header = cimgui_header:gsub("XXX",gdefines.IMGUI_VERSION .. " "..(gdefines.IMGUI_VERSION_NUM or ""))
|
||||
if INTERNAL_GENERATION then
|
||||
cimgui_header = cimgui_header..[[//with imgui_internal.h api
|
||||
]]
|
||||
@@ -358,7 +300,10 @@ if gdefines.IMGUI_HAS_DOCK then
|
||||
]]
|
||||
|
||||
end
|
||||
assert(not NOCHAR or not NOIMSTRV,"nochar and noimstrv cant be set at the same time")
|
||||
print("IMGUI_HAS_IMSTR",gdefines.IMGUI_HAS_IMSTR)
|
||||
print("NOCHAR",NOCHAR)
|
||||
print("NOIMSTRV",NOIMSTRV)
|
||||
print("IMGUI_HAS_DOCK",gdefines.IMGUI_HAS_DOCK)
|
||||
print("IMGUI_VERSION",gdefines.IMGUI_VERSION)
|
||||
|
||||
@@ -374,8 +319,13 @@ local function parseImGuiHeader(header,names)
|
||||
end
|
||||
parser.cname_overloads = cimgui_overloads
|
||||
parser.manuals = cimgui_manuals
|
||||
parser.skipped = cimgui_skipped
|
||||
parser.UDTs = {"ImVec2","ImVec4","ImColor","ImRect"}
|
||||
|
||||
--parser.gen_template_typedef = gen_template_typedef --use auto
|
||||
parser.COMMENTS_GENERATION = COMMENTS_GENERATION
|
||||
parser.CONSTRUCTORS_GENERATION = CONSTRUCTORS_GENERATION
|
||||
parser.NOCHAR = NOCHAR
|
||||
parser.NOIMSTRV = NOIMSTRV
|
||||
local defines = parser:take_lines(CPRE..header,names,COMPILER)
|
||||
|
||||
return parser
|
||||
@@ -405,19 +355,24 @@ local parser1 = parseImGuiHeader(extra_includes .. [[headers.h]],headersT)
|
||||
os.remove("headers.h")
|
||||
parser1:do_parse()
|
||||
|
||||
--to debug items parsing
|
||||
--save_data("./itemsarr2.txt",cpp2ffi.ToStr(parser1.itemsarr))
|
||||
save_data("./output/overloads.txt",parser1.overloadstxt)
|
||||
cimgui_generation(parser1)
|
||||
|
||||
----------save struct and enums lua table in structs_and_enums.lua for using in bindings
|
||||
|
||||
local structs_and_enums_table = parser1.structs_and_enums_table
|
||||
structs_and_enums_table.templated_structs = parser1.templated_structs
|
||||
structs_and_enums_table.typenames = parser1.typenames
|
||||
structs_and_enums_table.templates_done = parser1.templates_done
|
||||
|
||||
save_data("./output/structs_and_enums.lua",serializeTableF(structs_and_enums_table))
|
||||
save_data("./output/typedefs_dict.lua",serializeTableF(parser1.typedefs_dict))
|
||||
|
||||
----------save fundefs in definitions.lua for using in bindings
|
||||
--DefsByStruct(pFP)
|
||||
set_defines(parser1.defsT)
|
||||
repair_defaults(parser1.defsT, structs_and_enums_table)
|
||||
save_data("./output/definitions.lua",serializeTableF(parser1.defsT))
|
||||
|
||||
--check every function has ov_cimguiname
|
||||
@@ -444,7 +399,7 @@ if #implementations > 0 then
|
||||
parser2 = cpp2ffi.Parser()
|
||||
|
||||
local config = require"config_generator"
|
||||
|
||||
local impl_str = ""
|
||||
for i,impl in ipairs(implementations) do
|
||||
local source = backends_folder .. [[imgui_impl_]].. impl .. ".h "
|
||||
local locati = [[imgui_impl_]].. impl
|
||||
@@ -461,15 +416,22 @@ if #implementations > 0 then
|
||||
end
|
||||
|
||||
local defines = parser2:take_lines(CPRE..extra_defines..extra_includes..source, {locati}, COMPILER)
|
||||
|
||||
|
||||
local parser3 = cpp2ffi.Parser()
|
||||
parser3:take_lines(CPRE..extra_defines..extra_includes..source, {locati}, COMPILER)
|
||||
parser3:do_parse()
|
||||
local cfuncsstr = func_header_impl_generate(parser3)
|
||||
local cstructstr1,cstructstr2 = parser3.structs_and_enums[1], parser3.structs_and_enums[2]
|
||||
impl_str = impl_str .. "#ifdef CIMGUI_USE_".. string.upper(impl).."\n" .. cstructstr1 .. cstructstr2 .. cfuncsstr .. "\n#endif\n"
|
||||
end
|
||||
|
||||
parser2:do_parse()
|
||||
|
||||
-- save ./cimgui_impl.h
|
||||
local cfuncsstr = func_header_impl_generate(parser2)
|
||||
local cstructstr1,cstructstr2 = parser2.structs_and_enums[1], parser2.structs_and_enums[2]
|
||||
save_data("./output/cimgui_impl.h",cstructstr1,cstructstr2,cfuncsstr)
|
||||
--local cfuncsstr = func_header_impl_generate(parser2)
|
||||
--local cstructstr1,cstructstr2 = parser2.structs_and_enums[1], parser2.structs_and_enums[2]
|
||||
--save_data("./output/cimgui_impl.h",cstructstr1,cstructstr2,cfuncsstr)
|
||||
save_data("./output/cimgui_impl.h",impl_str)
|
||||
|
||||
----------save fundefs in impl_definitions.lua for using in bindings
|
||||
save_data("./output/impl_definitions.lua",serializeTableF(parser2.defsT))
|
||||
@@ -492,6 +454,10 @@ end
|
||||
---[[
|
||||
local json = require"json"
|
||||
save_data("./output/definitions.json",json.encode(json_prepare(parser1.defsT),{dict_on_empty={defaults=true}}))
|
||||
--delete extra info for json
|
||||
--structs_and_enums_table.templated_structs = nil
|
||||
--structs_and_enums_table.typenames = nil
|
||||
--structs_and_enums_table.templates_done = nil
|
||||
save_data("./output/structs_and_enums.json",json.encode(structs_and_enums_table))
|
||||
save_data("./output/typedefs_dict.json",json.encode(parser1.typedefs_dict))
|
||||
if parser2 then
|
||||
|
@@ -1,4 +1,4 @@
|
||||
#!/usr/bin/sh
|
||||
#!/bin/bash
|
||||
|
||||
# this script must be executed in this directory
|
||||
# all the output goes to generator/output folder
|
||||
@@ -13,7 +13,66 @@
|
||||
|
||||
#process files
|
||||
# arg[1] compiler name gcc, clang, or cl
|
||||
# arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation
|
||||
# examples: "" "internal" "internal freetype"
|
||||
# arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv
|
||||
# "constructors" adds the _Construct version of constructors
|
||||
# examples: "" "internal" "internal freetype" "comments internal"
|
||||
# arg[3..n] name of implementations to generate and/or CLFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
|
||||
luajit ./generator.lua gcc "internal" glfw opengl3 opengl2 sdl
|
||||
#
|
||||
|
||||
# parse command line arguments
|
||||
# ref: https://stackoverflow.com/questions/192249/how-do-i-parse-command-line-arguments-in-bash
|
||||
POSITIONAL_ARGS=()
|
||||
|
||||
TARGETS="internal noimstrv"
|
||||
CFLAGS="glfw opengl3 opengl2 sdl2"
|
||||
|
||||
help() {
|
||||
cat <<EOF
|
||||
Usage of generator.sh:
|
||||
-t --target specify which imgui features should be generated
|
||||
(default: $TARGETS)
|
||||
-c --cflags specify additional gcc flags
|
||||
(default: $CFLAGS
|
||||
-h --help show this message and exit
|
||||
EOF
|
||||
}
|
||||
|
||||
while [[ $# -gt 0 ]]; do
|
||||
case $1 in
|
||||
-c|--cflags)
|
||||
CFLAGS="$2"
|
||||
shift # past argument
|
||||
shift # past value
|
||||
;;
|
||||
-t|--target)
|
||||
TARGETS="$2"
|
||||
shift # past argument
|
||||
shift # past value
|
||||
;;
|
||||
-h|--help)
|
||||
help
|
||||
exit 0
|
||||
;;
|
||||
-*|--*)
|
||||
echo "Unknown option $1"
|
||||
help
|
||||
exit 1
|
||||
;;
|
||||
*)
|
||||
POSITIONAL_ARGS+=("$1") # save positional arg
|
||||
shift # past argument
|
||||
;;
|
||||
esac
|
||||
done
|
||||
|
||||
set -- "${POSITIONAL_ARGS[@]}" # restore positional parameters
|
||||
|
||||
# if [[ "$OSTYPE" == "cygwin" || "$OSTYPE" == "msys" || "$OSTYPE" == "win32" ]];
|
||||
# then
|
||||
# suffix='.exe'
|
||||
# fi
|
||||
|
||||
echo "CFLAGS: " $CFLAGS
|
||||
echo "TARGETS: " $TARGETS
|
||||
|
||||
luajit$suffix ./generator.lua gcc "$TARGETS" $CFLAGS
|
||||
|
@@ -1,44 +1,88 @@
|
||||
typedef struct SDL_Window SDL_Window;
|
||||
typedef struct GLFWmonitor GLFWmonitor;
|
||||
#ifdef CIMGUI_USE_GLFW
|
||||
|
||||
typedef struct GLFWwindow GLFWwindow;
|
||||
|
||||
typedef struct GLFWmonitor GLFWmonitor;
|
||||
struct GLFWwindow;
|
||||
struct GLFWmonitor;
|
||||
|
||||
struct SDL_Window;
|
||||
typedef union SDL_Event SDL_Event;CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks);
|
||||
struct GLFWmonitor;CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks);
|
||||
CIMGUI_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window,bool install_callbacks);
|
||||
CIMGUI_API bool ImGui_ImplGlfw_InitForOther(GLFWwindow* window,bool install_callbacks);
|
||||
CIMGUI_API void ImGui_ImplGlfw_Shutdown();
|
||||
CIMGUI_API void ImGui_ImplGlfw_NewFrame();
|
||||
CIMGUI_API void ImGui_ImplGlfw_Shutdown(void);
|
||||
CIMGUI_API void ImGui_ImplGlfw_NewFrame(void);
|
||||
CIMGUI_API void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window);
|
||||
CIMGUI_API void ImGui_ImplGlfw_RestoreCallbacks(GLFWwindow* window);
|
||||
CIMGUI_API void ImGui_ImplGlfw_SetCallbacksChainForAllWindows(bool chain_for_all_windows);
|
||||
CIMGUI_API void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window,int focused);
|
||||
CIMGUI_API void ImGui_ImplGlfw_CursorEnterCallback(GLFWwindow* window,int entered);
|
||||
CIMGUI_API void ImGui_ImplGlfw_CursorPosCallback(GLFWwindow* window,double x,double y);
|
||||
CIMGUI_API void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window,int button,int action,int mods);
|
||||
CIMGUI_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window,double xoffset,double yoffset);
|
||||
CIMGUI_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window,int key,int scancode,int action,int mods);
|
||||
CIMGUI_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window,unsigned int c);
|
||||
CIMGUI_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor,int event);
|
||||
CIMGUI_API void ImGui_ImplGlfw_Sleep(int milliseconds);
|
||||
|
||||
#endif
|
||||
#ifdef CIMGUI_USE_OPENGL3
|
||||
CIMGUI_API bool ImGui_ImplOpenGL3_Init(const char* glsl_version);
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_Shutdown();
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_NewFrame();
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_Shutdown(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_NewFrame(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data);
|
||||
CIMGUI_API bool ImGui_ImplOpenGL3_CreateFontsTexture();
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_DestroyFontsTexture();
|
||||
CIMGUI_API bool ImGui_ImplOpenGL3_CreateDeviceObjects();
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_DestroyDeviceObjects();
|
||||
CIMGUI_API bool ImGui_ImplOpenGL2_Init();
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_Shutdown();
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_NewFrame();
|
||||
CIMGUI_API bool ImGui_ImplOpenGL3_CreateFontsTexture(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_DestroyFontsTexture(void);
|
||||
CIMGUI_API bool ImGui_ImplOpenGL3_CreateDeviceObjects(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_DestroyDeviceObjects(void);
|
||||
|
||||
#endif
|
||||
#ifdef CIMGUI_USE_OPENGL2
|
||||
CIMGUI_API bool ImGui_ImplOpenGL2_Init(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_Shutdown(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_NewFrame(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_RenderDrawData(ImDrawData* draw_data);
|
||||
CIMGUI_API bool ImGui_ImplOpenGL2_CreateFontsTexture();
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_DestroyFontsTexture();
|
||||
CIMGUI_API bool ImGui_ImplOpenGL2_CreateDeviceObjects();
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_DestroyDeviceObjects();
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
|
||||
CIMGUI_API bool ImGui_ImplOpenGL2_CreateFontsTexture(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_DestroyFontsTexture(void);
|
||||
CIMGUI_API bool ImGui_ImplOpenGL2_CreateDeviceObjects(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_DestroyDeviceObjects(void);
|
||||
|
||||
#endif
|
||||
#ifdef CIMGUI_USE_SDL2
|
||||
|
||||
typedef struct SDL_Window SDL_Window;
|
||||
typedef struct SDL_Renderer SDL_Renderer;
|
||||
typedef struct _SDL_GameController _SDL_GameController;
|
||||
struct SDL_Window;
|
||||
struct SDL_Renderer;
|
||||
struct _SDL_GameController;
|
||||
typedef union SDL_Event SDL_Event;
|
||||
typedef enum { ImGui_ImplSDL2_GamepadMode_AutoFirst, ImGui_ImplSDL2_GamepadMode_AutoAll, ImGui_ImplSDL2_GamepadMode_Manual }ImGui_ImplSDL2_GamepadMode;CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForVulkan(SDL_Window* window);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForD3D(SDL_Window* window);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForMetal(SDL_Window* window);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForSDLRenderer(SDL_Window* window);
|
||||
CIMGUI_API void ImGui_ImplSDL2_Shutdown();
|
||||
CIMGUI_API void ImGui_ImplSDL2_NewFrame();
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForOther(SDL_Window* window);
|
||||
CIMGUI_API void ImGui_ImplSDL2_Shutdown(void);
|
||||
CIMGUI_API void ImGui_ImplSDL2_NewFrame(void);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event);
|
||||
CIMGUI_API void ImGui_ImplSDL2_SetGamepadMode(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count);
|
||||
|
||||
#endif
|
||||
#ifdef CIMGUI_USE_SDL3
|
||||
|
||||
typedef struct SDL_Window SDL_Window;
|
||||
typedef struct SDL_Renderer SDL_Renderer;
|
||||
typedef struct SDL_Gamepad SDL_Gamepad;
|
||||
struct SDL_Window;
|
||||
struct SDL_Renderer;
|
||||
struct SDL_Gamepad;
|
||||
typedef union SDL_Event SDL_Event;
|
||||
typedef enum { ImGui_ImplSDL3_GamepadMode_AutoFirst, ImGui_ImplSDL3_GamepadMode_AutoAll, ImGui_ImplSDL3_GamepadMode_Manual }ImGui_ImplSDL3_GamepadMode;CIMGUI_API bool ImGui_ImplSDL3_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
|
||||
CIMGUI_API bool ImGui_ImplSDL3_InitForVulkan(SDL_Window* window);
|
||||
CIMGUI_API bool ImGui_ImplSDL3_InitForD3D(SDL_Window* window);
|
||||
CIMGUI_API bool ImGui_ImplSDL3_InitForMetal(SDL_Window* window);
|
||||
CIMGUI_API bool ImGui_ImplSDL3_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer);
|
||||
CIMGUI_API bool ImGui_ImplSDL3_InitForOther(SDL_Window* window);
|
||||
CIMGUI_API void ImGui_ImplSDL3_Shutdown(void);
|
||||
CIMGUI_API void ImGui_ImplSDL3_NewFrame(void);
|
||||
CIMGUI_API bool ImGui_ImplSDL3_ProcessEvent(const SDL_Event* event);
|
||||
CIMGUI_API void ImGui_ImplSDL3_SetGamepadMode(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count);
|
||||
|
||||
#endif
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -17,7 +17,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_CharCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_CharCallback",
|
||||
"location": "imgui_impl_glfw:40",
|
||||
"location": "imgui_impl_glfw:57",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_CharCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,unsigned int)",
|
||||
@@ -42,13 +42,42 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_CursorEnterCallback",
|
||||
"location": "imgui_impl_glfw:36",
|
||||
"location": "imgui_impl_glfw:52",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,int)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_CursorPosCallback": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,double x,double y)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "GLFWwindow*"
|
||||
},
|
||||
{
|
||||
"name": "x",
|
||||
"type": "double"
|
||||
},
|
||||
{
|
||||
"name": "y",
|
||||
"type": "double"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(GLFWwindow* window,double x,double y)",
|
||||
"call_args": "(window,x,y)",
|
||||
"cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_CursorPosCallback",
|
||||
"location": "imgui_impl_glfw:53",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,double,double)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_InitForOpenGL": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,bool install_callbacks)",
|
||||
@@ -67,7 +96,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_InitForOpenGL",
|
||||
"location": "imgui_impl_glfw:26",
|
||||
"location": "imgui_impl_glfw:28",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
|
||||
"ret": "bool",
|
||||
"signature": "(GLFWwindow*,bool)",
|
||||
@@ -92,7 +121,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_InitForOther",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_InitForOther",
|
||||
"location": "imgui_impl_glfw:28",
|
||||
"location": "imgui_impl_glfw:30",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_InitForOther",
|
||||
"ret": "bool",
|
||||
"signature": "(GLFWwindow*,bool)",
|
||||
@@ -117,13 +146,34 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_InitForVulkan",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_InitForVulkan",
|
||||
"location": "imgui_impl_glfw:27",
|
||||
"location": "imgui_impl_glfw:29",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_InitForVulkan",
|
||||
"ret": "bool",
|
||||
"signature": "(GLFWwindow*,bool)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_InstallCallbacks": [
|
||||
{
|
||||
"args": "(GLFWwindow* window)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "GLFWwindow*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(GLFWwindow* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_InstallCallbacks",
|
||||
"location": "imgui_impl_glfw:43",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_KeyCallback": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,int key,int scancode,int action,int mods)",
|
||||
@@ -154,7 +204,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_KeyCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_KeyCallback",
|
||||
"location": "imgui_impl_glfw:39",
|
||||
"location": "imgui_impl_glfw:56",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_KeyCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,int,int,int,int)",
|
||||
@@ -179,7 +229,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_MonitorCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_MonitorCallback",
|
||||
"location": "imgui_impl_glfw:41",
|
||||
"location": "imgui_impl_glfw:58",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_MonitorCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWmonitor*,int)",
|
||||
@@ -212,7 +262,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_MouseButtonCallback",
|
||||
"location": "imgui_impl_glfw:37",
|
||||
"location": "imgui_impl_glfw:54",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,int,int,int)",
|
||||
@@ -228,13 +278,34 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_NewFrame",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_NewFrame",
|
||||
"location": "imgui_impl_glfw:30",
|
||||
"location": "imgui_impl_glfw:32",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_NewFrame",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_RestoreCallbacks": [
|
||||
{
|
||||
"args": "(GLFWwindow* window)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "GLFWwindow*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(GLFWwindow* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_RestoreCallbacks",
|
||||
"location": "imgui_impl_glfw:44",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_ScrollCallback": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,double xoffset,double yoffset)",
|
||||
@@ -257,13 +328,34 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_ScrollCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_ScrollCallback",
|
||||
"location": "imgui_impl_glfw:38",
|
||||
"location": "imgui_impl_glfw:55",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_ScrollCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,double,double)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_SetCallbacksChainForAllWindows": [
|
||||
{
|
||||
"args": "(bool chain_for_all_windows)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "chain_for_all_windows",
|
||||
"type": "bool"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(bool chain_for_all_windows)",
|
||||
"call_args": "(chain_for_all_windows)",
|
||||
"cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
|
||||
"location": "imgui_impl_glfw:48",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
|
||||
"ret": "void",
|
||||
"signature": "(bool)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_Shutdown": [
|
||||
{
|
||||
"args": "()",
|
||||
@@ -273,13 +365,34 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_Shutdown",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_Shutdown",
|
||||
"location": "imgui_impl_glfw:29",
|
||||
"location": "imgui_impl_glfw:31",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_Shutdown",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_Sleep": [
|
||||
{
|
||||
"args": "(int milliseconds)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "milliseconds",
|
||||
"type": "int"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(int milliseconds)",
|
||||
"call_args": "(milliseconds)",
|
||||
"cimguiname": "ImGui_ImplGlfw_Sleep",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_Sleep",
|
||||
"location": "imgui_impl_glfw:61",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_Sleep",
|
||||
"ret": "void",
|
||||
"signature": "(int)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_WindowFocusCallback": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,int focused)",
|
||||
@@ -298,7 +411,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_WindowFocusCallback",
|
||||
"location": "imgui_impl_glfw:35",
|
||||
"location": "imgui_impl_glfw:51",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,int)",
|
||||
@@ -314,7 +427,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
|
||||
"location": "imgui_impl_opengl2:31",
|
||||
"location": "imgui_impl_opengl2:36",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
@@ -330,7 +443,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_CreateFontsTexture",
|
||||
"location": "imgui_impl_opengl2:29",
|
||||
"location": "imgui_impl_opengl2:34",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
@@ -346,7 +459,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
|
||||
"location": "imgui_impl_opengl2:32",
|
||||
"location": "imgui_impl_opengl2:37",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -362,7 +475,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
|
||||
"location": "imgui_impl_opengl2:30",
|
||||
"location": "imgui_impl_opengl2:35",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -378,7 +491,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_Init",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_Init",
|
||||
"location": "imgui_impl_opengl2:23",
|
||||
"location": "imgui_impl_opengl2:28",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_Init",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
@@ -394,7 +507,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_NewFrame",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_NewFrame",
|
||||
"location": "imgui_impl_opengl2:25",
|
||||
"location": "imgui_impl_opengl2:30",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -415,7 +528,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_RenderDrawData",
|
||||
"location": "imgui_impl_opengl2:26",
|
||||
"location": "imgui_impl_opengl2:31",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
|
||||
"ret": "void",
|
||||
"signature": "(ImDrawData*)",
|
||||
@@ -431,7 +544,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_Shutdown",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_Shutdown",
|
||||
"location": "imgui_impl_opengl2:24",
|
||||
"location": "imgui_impl_opengl2:29",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -447,7 +560,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
|
||||
"location": "imgui_impl_opengl3:32",
|
||||
"location": "imgui_impl_opengl3:41",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
@@ -463,7 +576,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_CreateFontsTexture",
|
||||
"location": "imgui_impl_opengl3:30",
|
||||
"location": "imgui_impl_opengl3:39",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
@@ -479,7 +592,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
|
||||
"location": "imgui_impl_opengl3:33",
|
||||
"location": "imgui_impl_opengl3:42",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -495,7 +608,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
|
||||
"location": "imgui_impl_opengl3:31",
|
||||
"location": "imgui_impl_opengl3:40",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -511,14 +624,14 @@
|
||||
"type": "const char*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(const char* glsl_version=((void*)0))",
|
||||
"argsoriginal": "(const char* glsl_version=nullptr)",
|
||||
"call_args": "(glsl_version)",
|
||||
"cimguiname": "ImGui_ImplOpenGL3_Init",
|
||||
"defaults": {
|
||||
"glsl_version": "((void*)0)"
|
||||
"glsl_version": "nullptr"
|
||||
},
|
||||
"funcname": "ImGui_ImplOpenGL3_Init",
|
||||
"location": "imgui_impl_opengl3:24",
|
||||
"location": "imgui_impl_opengl3:33",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_Init",
|
||||
"ret": "bool",
|
||||
"signature": "(const char*)",
|
||||
@@ -534,7 +647,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL3_NewFrame",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_NewFrame",
|
||||
"location": "imgui_impl_opengl3:26",
|
||||
"location": "imgui_impl_opengl3:35",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_NewFrame",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -555,7 +668,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_RenderDrawData",
|
||||
"location": "imgui_impl_opengl3:27",
|
||||
"location": "imgui_impl_opengl3:36",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
|
||||
"ret": "void",
|
||||
"signature": "(ImDrawData*)",
|
||||
@@ -571,7 +684,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL3_Shutdown",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_Shutdown",
|
||||
"location": "imgui_impl_opengl3:25",
|
||||
"location": "imgui_impl_opengl3:34",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_Shutdown",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -592,7 +705,7 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForD3D",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForD3D",
|
||||
"location": "imgui_impl_sdl:26",
|
||||
"location": "imgui_impl_sdl2:33",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForD3D",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
@@ -613,7 +726,7 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForMetal",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForMetal",
|
||||
"location": "imgui_impl_sdl:27",
|
||||
"location": "imgui_impl_sdl2:34",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForMetal",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
@@ -638,14 +751,14 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForOpenGL",
|
||||
"location": "imgui_impl_sdl:24",
|
||||
"location": "imgui_impl_sdl2:31",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*,void*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL2_InitForSDLRenderer": [
|
||||
"ImGui_ImplSDL2_InitForOther": [
|
||||
{
|
||||
"args": "(SDL_Window* window)",
|
||||
"argsT": [
|
||||
@@ -656,13 +769,38 @@
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForOther",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForOther",
|
||||
"location": "imgui_impl_sdl2:36",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForOther",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL2_InitForSDLRenderer": [
|
||||
{
|
||||
"args": "(SDL_Window* window,SDL_Renderer* renderer)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window*"
|
||||
},
|
||||
{
|
||||
"name": "renderer",
|
||||
"type": "SDL_Renderer*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window,SDL_Renderer* renderer)",
|
||||
"call_args": "(window,renderer)",
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForSDLRenderer",
|
||||
"location": "imgui_impl_sdl:28",
|
||||
"location": "imgui_impl_sdl2:35",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
"signature": "(SDL_Window*,SDL_Renderer*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
@@ -680,7 +818,7 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForVulkan",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForVulkan",
|
||||
"location": "imgui_impl_sdl:25",
|
||||
"location": "imgui_impl_sdl2:32",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForVulkan",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
@@ -696,7 +834,7 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_NewFrame",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_NewFrame",
|
||||
"location": "imgui_impl_sdl:30",
|
||||
"location": "imgui_impl_sdl2:38",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_NewFrame",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -717,13 +855,45 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_ProcessEvent",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_ProcessEvent",
|
||||
"location": "imgui_impl_sdl:31",
|
||||
"location": "imgui_impl_sdl2:39",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_ProcessEvent",
|
||||
"ret": "bool",
|
||||
"signature": "(const SDL_Event*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL2_SetGamepadMode": [
|
||||
{
|
||||
"args": "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "mode",
|
||||
"type": "ImGui_ImplSDL2_GamepadMode"
|
||||
},
|
||||
{
|
||||
"name": "manual_gamepads_array",
|
||||
"type": "struct _SDL_GameController**"
|
||||
},
|
||||
{
|
||||
"name": "manual_gamepads_count",
|
||||
"type": "int"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)",
|
||||
"call_args": "(mode,manual_gamepads_array,manual_gamepads_count)",
|
||||
"cimguiname": "ImGui_ImplSDL2_SetGamepadMode",
|
||||
"defaults": {
|
||||
"manual_gamepads_array": "NULL",
|
||||
"manual_gamepads_count": "-1"
|
||||
},
|
||||
"funcname": "ImGui_ImplSDL2_SetGamepadMode",
|
||||
"location": "imgui_impl_sdl2:44",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_SetGamepadMode",
|
||||
"ret": "void",
|
||||
"signature": "(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL2_Shutdown": [
|
||||
{
|
||||
"args": "()",
|
||||
@@ -733,11 +903,230 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_Shutdown",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_Shutdown",
|
||||
"location": "imgui_impl_sdl:29",
|
||||
"location": "imgui_impl_sdl2:37",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_Shutdown",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL3_InitForD3D": [
|
||||
{
|
||||
"args": "(SDL_Window* window)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplSDL3_InitForD3D",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL3_InitForD3D",
|
||||
"location": "imgui_impl_sdl3:34",
|
||||
"ov_cimguiname": "ImGui_ImplSDL3_InitForD3D",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL3_InitForMetal": [
|
||||
{
|
||||
"args": "(SDL_Window* window)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplSDL3_InitForMetal",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL3_InitForMetal",
|
||||
"location": "imgui_impl_sdl3:35",
|
||||
"ov_cimguiname": "ImGui_ImplSDL3_InitForMetal",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL3_InitForOpenGL": [
|
||||
{
|
||||
"args": "(SDL_Window* window,void* sdl_gl_context)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window*"
|
||||
},
|
||||
{
|
||||
"name": "sdl_gl_context",
|
||||
"type": "void*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window,void* sdl_gl_context)",
|
||||
"call_args": "(window,sdl_gl_context)",
|
||||
"cimguiname": "ImGui_ImplSDL3_InitForOpenGL",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL3_InitForOpenGL",
|
||||
"location": "imgui_impl_sdl3:32",
|
||||
"ov_cimguiname": "ImGui_ImplSDL3_InitForOpenGL",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*,void*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL3_InitForOther": [
|
||||
{
|
||||
"args": "(SDL_Window* window)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplSDL3_InitForOther",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL3_InitForOther",
|
||||
"location": "imgui_impl_sdl3:37",
|
||||
"ov_cimguiname": "ImGui_ImplSDL3_InitForOther",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL3_InitForSDLRenderer": [
|
||||
{
|
||||
"args": "(SDL_Window* window,SDL_Renderer* renderer)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window*"
|
||||
},
|
||||
{
|
||||
"name": "renderer",
|
||||
"type": "SDL_Renderer*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window,SDL_Renderer* renderer)",
|
||||
"call_args": "(window,renderer)",
|
||||
"cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL3_InitForSDLRenderer",
|
||||
"location": "imgui_impl_sdl3:36",
|
||||
"ov_cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*,SDL_Renderer*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL3_InitForVulkan": [
|
||||
{
|
||||
"args": "(SDL_Window* window)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplSDL3_InitForVulkan",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL3_InitForVulkan",
|
||||
"location": "imgui_impl_sdl3:33",
|
||||
"ov_cimguiname": "ImGui_ImplSDL3_InitForVulkan",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL3_NewFrame": [
|
||||
{
|
||||
"args": "()",
|
||||
"argsT": [],
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplSDL3_NewFrame",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL3_NewFrame",
|
||||
"location": "imgui_impl_sdl3:39",
|
||||
"ov_cimguiname": "ImGui_ImplSDL3_NewFrame",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL3_ProcessEvent": [
|
||||
{
|
||||
"args": "(const SDL_Event* event)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "event",
|
||||
"type": "const SDL_Event*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(const SDL_Event* event)",
|
||||
"call_args": "(event)",
|
||||
"cimguiname": "ImGui_ImplSDL3_ProcessEvent",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL3_ProcessEvent",
|
||||
"location": "imgui_impl_sdl3:40",
|
||||
"ov_cimguiname": "ImGui_ImplSDL3_ProcessEvent",
|
||||
"ret": "bool",
|
||||
"signature": "(const SDL_Event*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL3_SetGamepadMode": [
|
||||
{
|
||||
"args": "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "mode",
|
||||
"type": "ImGui_ImplSDL3_GamepadMode"
|
||||
},
|
||||
{
|
||||
"name": "manual_gamepads_array",
|
||||
"type": "SDL_Gamepad**"
|
||||
},
|
||||
{
|
||||
"name": "manual_gamepads_count",
|
||||
"type": "int"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)",
|
||||
"call_args": "(mode,manual_gamepads_array,manual_gamepads_count)",
|
||||
"cimguiname": "ImGui_ImplSDL3_SetGamepadMode",
|
||||
"defaults": {
|
||||
"manual_gamepads_array": "NULL",
|
||||
"manual_gamepads_count": "-1"
|
||||
},
|
||||
"funcname": "ImGui_ImplSDL3_SetGamepadMode",
|
||||
"location": "imgui_impl_sdl3:45",
|
||||
"ov_cimguiname": "ImGui_ImplSDL3_SetGamepadMode",
|
||||
"ret": "void",
|
||||
"signature": "(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL3_Shutdown": [
|
||||
{
|
||||
"args": "()",
|
||||
"argsT": [],
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplSDL3_Shutdown",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL3_Shutdown",
|
||||
"location": "imgui_impl_sdl3:38",
|
||||
"ov_cimguiname": "ImGui_ImplSDL3_Shutdown",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
]
|
||||
}
|
@@ -14,7 +14,7 @@ defs["ImGui_ImplGlfw_CharCallback"][1]["call_args"] = "(window,c)"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CharCallback"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["funcname"] = "ImGui_ImplGlfw_CharCallback"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw:40"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw:57"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CharCallback"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["signature"] = "(GLFWwindow*,unsigned int)"
|
||||
@@ -35,12 +35,36 @@ defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["call_args"] = "(window,entered)"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CursorEnterCallback"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["funcname"] = "ImGui_ImplGlfw_CursorEnterCallback"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["location"] = "imgui_impl_glfw:36"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["location"] = "imgui_impl_glfw:52"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CursorEnterCallback"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["signature"] = "(GLFWwindow*,int)"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"]["(GLFWwindow*,int)"] = defs["ImGui_ImplGlfw_CursorEnterCallback"][1]
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"] = {}
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1] = {}
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["args"] = "(GLFWwindow* window,double x,double y)"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][2] = {}
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][2]["name"] = "x"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][2]["type"] = "double"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][3] = {}
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][3]["name"] = "y"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][3]["type"] = "double"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsoriginal"] = "(GLFWwindow* window,double x,double y)"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["call_args"] = "(window,x,y)"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CursorPosCallback"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["funcname"] = "ImGui_ImplGlfw_CursorPosCallback"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["location"] = "imgui_impl_glfw:53"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CursorPosCallback"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"]["(GLFWwindow*,double,double)"] = defs["ImGui_ImplGlfw_CursorPosCallback"][1]
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"] = {}
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1] = {}
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["args"] = "(GLFWwindow* window,bool install_callbacks)"
|
||||
@@ -56,7 +80,7 @@ defs["ImGui_ImplGlfw_InitForOpenGL"][1]["call_args"] = "(window,install_callback
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["funcname"] = "ImGui_ImplGlfw_InitForOpenGL"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw:26"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw:28"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["signature"] = "(GLFWwindow*,bool)"
|
||||
@@ -77,7 +101,7 @@ defs["ImGui_ImplGlfw_InitForOther"][1]["call_args"] = "(window,install_callbacks
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOther"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["funcname"] = "ImGui_ImplGlfw_InitForOther"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["location"] = "imgui_impl_glfw:28"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["location"] = "imgui_impl_glfw:30"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOther"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["signature"] = "(GLFWwindow*,bool)"
|
||||
@@ -98,12 +122,30 @@ defs["ImGui_ImplGlfw_InitForVulkan"][1]["call_args"] = "(window,install_callback
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["funcname"] = "ImGui_ImplGlfw_InitForVulkan"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw:27"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw:29"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["signature"] = "(GLFWwindow*,bool)"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"]["(GLFWwindow*,bool)"] = defs["ImGui_ImplGlfw_InitForVulkan"][1]
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"] = {}
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1] = {}
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["args"] = "(GLFWwindow* window)"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["argsT"][1]["type"] = "GLFWwindow*"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["argsoriginal"] = "(GLFWwindow* window)"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["cimguiname"] = "ImGui_ImplGlfw_InstallCallbacks"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["funcname"] = "ImGui_ImplGlfw_InstallCallbacks"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["location"] = "imgui_impl_glfw:43"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InstallCallbacks"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["signature"] = "(GLFWwindow*)"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"]["(GLFWwindow*)"] = defs["ImGui_ImplGlfw_InstallCallbacks"][1]
|
||||
defs["ImGui_ImplGlfw_KeyCallback"] = {}
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1] = {}
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["args"] = "(GLFWwindow* window,int key,int scancode,int action,int mods)"
|
||||
@@ -128,7 +170,7 @@ defs["ImGui_ImplGlfw_KeyCallback"][1]["call_args"] = "(window,key,scancode,actio
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["funcname"] = "ImGui_ImplGlfw_KeyCallback"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw:39"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw:56"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["signature"] = "(GLFWwindow*,int,int,int,int)"
|
||||
@@ -149,7 +191,7 @@ defs["ImGui_ImplGlfw_MonitorCallback"][1]["call_args"] = "(monitor,event)"
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MonitorCallback"
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["funcname"] = "ImGui_ImplGlfw_MonitorCallback"
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["location"] = "imgui_impl_glfw:41"
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["location"] = "imgui_impl_glfw:58"
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MonitorCallback"
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["signature"] = "(GLFWmonitor*,int)"
|
||||
@@ -176,7 +218,7 @@ defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["call_args"] = "(window,button,act
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["funcname"] = "ImGui_ImplGlfw_MouseButtonCallback"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw:37"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw:54"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["signature"] = "(GLFWwindow*,int,int,int)"
|
||||
@@ -191,12 +233,30 @@ defs["ImGui_ImplGlfw_NewFrame"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["cimguiname"] = "ImGui_ImplGlfw_NewFrame"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["funcname"] = "ImGui_ImplGlfw_NewFrame"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw:30"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw:32"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_NewFrame"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_NewFrame"]["()"] = defs["ImGui_ImplGlfw_NewFrame"][1]
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"] = {}
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1] = {}
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["args"] = "(GLFWwindow* window)"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["argsT"][1]["type"] = "GLFWwindow*"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["argsoriginal"] = "(GLFWwindow* window)"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["cimguiname"] = "ImGui_ImplGlfw_RestoreCallbacks"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["funcname"] = "ImGui_ImplGlfw_RestoreCallbacks"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["location"] = "imgui_impl_glfw:44"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_RestoreCallbacks"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["signature"] = "(GLFWwindow*)"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"]["(GLFWwindow*)"] = defs["ImGui_ImplGlfw_RestoreCallbacks"][1]
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"] = {}
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1] = {}
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["args"] = "(GLFWwindow* window,double xoffset,double yoffset)"
|
||||
@@ -215,12 +275,30 @@ defs["ImGui_ImplGlfw_ScrollCallback"][1]["call_args"] = "(window,xoffset,yoffset
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["funcname"] = "ImGui_ImplGlfw_ScrollCallback"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw:38"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw:55"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"]["(GLFWwindow*,double,double)"] = defs["ImGui_ImplGlfw_ScrollCallback"][1]
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"] = {}
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1] = {}
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["args"] = "(bool chain_for_all_windows)"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["argsT"][1]["name"] = "chain_for_all_windows"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["argsT"][1]["type"] = "bool"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["argsoriginal"] = "(bool chain_for_all_windows)"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["call_args"] = "(chain_for_all_windows)"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["cimguiname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["funcname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["location"] = "imgui_impl_glfw:48"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["signature"] = "(bool)"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"]["(bool)"] = defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]
|
||||
defs["ImGui_ImplGlfw_Shutdown"] = {}
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1] = {}
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["args"] = "()"
|
||||
@@ -230,12 +308,30 @@ defs["ImGui_ImplGlfw_Shutdown"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["cimguiname"] = "ImGui_ImplGlfw_Shutdown"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["funcname"] = "ImGui_ImplGlfw_Shutdown"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw:29"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw:31"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_Shutdown"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_Shutdown"]["()"] = defs["ImGui_ImplGlfw_Shutdown"][1]
|
||||
defs["ImGui_ImplGlfw_Sleep"] = {}
|
||||
defs["ImGui_ImplGlfw_Sleep"][1] = {}
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["args"] = "(int milliseconds)"
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["argsT"][1]["name"] = "milliseconds"
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["argsT"][1]["type"] = "int"
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["argsoriginal"] = "(int milliseconds)"
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["call_args"] = "(milliseconds)"
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["cimguiname"] = "ImGui_ImplGlfw_Sleep"
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["funcname"] = "ImGui_ImplGlfw_Sleep"
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["location"] = "imgui_impl_glfw:61"
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_Sleep"
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["signature"] = "(int)"
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_Sleep"]["(int)"] = defs["ImGui_ImplGlfw_Sleep"][1]
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"] = {}
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1] = {}
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["args"] = "(GLFWwindow* window,int focused)"
|
||||
@@ -251,7 +347,7 @@ defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["call_args"] = "(window,focused)"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_WindowFocusCallback"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["funcname"] = "ImGui_ImplGlfw_WindowFocusCallback"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["location"] = "imgui_impl_glfw:35"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["location"] = "imgui_impl_glfw:51"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_WindowFocusCallback"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["signature"] = "(GLFWwindow*,int)"
|
||||
@@ -266,7 +362,7 @@ defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2:31"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2:36"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["signature"] = "()"
|
||||
@@ -281,7 +377,7 @@ defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2:29"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2:34"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["signature"] = "()"
|
||||
@@ -296,7 +392,7 @@ defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2:32"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2:37"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["signature"] = "()"
|
||||
@@ -311,7 +407,7 @@ defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2:30"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2:35"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["signature"] = "()"
|
||||
@@ -326,7 +422,7 @@ defs["ImGui_ImplOpenGL2_Init"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Init"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["funcname"] = "ImGui_ImplOpenGL2_Init"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2:23"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2:28"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Init"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["signature"] = "()"
|
||||
@@ -341,7 +437,7 @@ defs["ImGui_ImplOpenGL2_NewFrame"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL2_NewFrame"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2:25"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2:30"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["signature"] = "()"
|
||||
@@ -359,7 +455,7 @@ defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["call_args"] = "(draw_data)"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL2_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2:26"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2:31"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
|
||||
@@ -374,7 +470,7 @@ defs["ImGui_ImplOpenGL2_Shutdown"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL2_Shutdown"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2:24"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2:29"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["signature"] = "()"
|
||||
@@ -389,7 +485,7 @@ defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl3:32"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl3:41"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["signature"] = "()"
|
||||
@@ -404,7 +500,7 @@ defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl3:30"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl3:39"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["signature"] = "()"
|
||||
@@ -419,7 +515,7 @@ defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl3:33"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl3:42"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["signature"] = "()"
|
||||
@@ -434,7 +530,7 @@ defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl3:31"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl3:40"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["signature"] = "()"
|
||||
@@ -447,13 +543,13 @@ defs["ImGui_ImplOpenGL3_Init"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["name"] = "glsl_version"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["type"] = "const char*"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["argsoriginal"] = "(const char* glsl_version=((void*)0))"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["argsoriginal"] = "(const char* glsl_version=nullptr)"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["call_args"] = "(glsl_version)"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Init"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"]["glsl_version"] = "((void*)0)"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"]["glsl_version"] = "nullptr"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["funcname"] = "ImGui_ImplOpenGL3_Init"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["location"] = "imgui_impl_opengl3:24"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["location"] = "imgui_impl_opengl3:33"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Init"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["signature"] = "(const char*)"
|
||||
@@ -468,7 +564,7 @@ defs["ImGui_ImplOpenGL3_NewFrame"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL3_NewFrame"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["location"] = "imgui_impl_opengl3:26"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["location"] = "imgui_impl_opengl3:35"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["signature"] = "()"
|
||||
@@ -486,7 +582,7 @@ defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["call_args"] = "(draw_data)"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL3_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["location"] = "imgui_impl_opengl3:27"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["location"] = "imgui_impl_opengl3:36"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
|
||||
@@ -501,7 +597,7 @@ defs["ImGui_ImplOpenGL3_Shutdown"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL3_Shutdown"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["location"] = "imgui_impl_opengl3:25"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["location"] = "imgui_impl_opengl3:34"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["signature"] = "()"
|
||||
@@ -519,7 +615,7 @@ defs["ImGui_ImplSDL2_InitForD3D"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["funcname"] = "ImGui_ImplSDL2_InitForD3D"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["location"] = "imgui_impl_sdl:26"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["location"] = "imgui_impl_sdl2:33"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["signature"] = "(SDL_Window*)"
|
||||
@@ -537,7 +633,7 @@ defs["ImGui_ImplSDL2_InitForMetal"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForMetal"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["funcname"] = "ImGui_ImplSDL2_InitForMetal"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["location"] = "imgui_impl_sdl:27"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["location"] = "imgui_impl_sdl2:34"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForMetal"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["signature"] = "(SDL_Window*)"
|
||||
@@ -558,30 +654,51 @@ defs["ImGui_ImplSDL2_InitForOpenGL"][1]["call_args"] = "(window,sdl_gl_context)"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL2_InitForOpenGL"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl:24"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl2:31"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"]["(SDL_Window*,void*)"] = defs["ImGui_ImplSDL2_InitForOpenGL"][1]
|
||||
defs["ImGui_ImplSDL2_InitForOther"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1] = {}
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["args"] = "(SDL_Window* window)"
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["argsT"][1]["type"] = "SDL_Window*"
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["argsoriginal"] = "(SDL_Window* window)"
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOther"
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["funcname"] = "ImGui_ImplSDL2_InitForOther"
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["location"] = "imgui_impl_sdl2:36"
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOther"
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["signature"] = "(SDL_Window*)"
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL2_InitForOther"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_InitForOther"][1]
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1] = {}
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["args"] = "(SDL_Window* window)"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["args"] = "(SDL_Window* window,SDL_Renderer* renderer)"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][1]["type"] = "SDL_Window*"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsoriginal"] = "(SDL_Window* window)"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][2] = {}
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][2]["name"] = "renderer"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][2]["type"] = "SDL_Renderer*"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsoriginal"] = "(SDL_Window* window,SDL_Renderer* renderer)"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["call_args"] = "(window,renderer)"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["funcname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl:28"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl2:35"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["signature"] = "(SDL_Window*)"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["signature"] = "(SDL_Window*,SDL_Renderer*)"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"]["(SDL_Window*,SDL_Renderer*)"] = defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1] = {}
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["args"] = "(SDL_Window* window)"
|
||||
@@ -594,7 +711,7 @@ defs["ImGui_ImplSDL2_InitForVulkan"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL2_InitForVulkan"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl:25"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl2:32"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["signature"] = "(SDL_Window*)"
|
||||
@@ -609,7 +726,7 @@ defs["ImGui_ImplSDL2_NewFrame"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL2_NewFrame"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["funcname"] = "ImGui_ImplSDL2_NewFrame"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl:30"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl2:38"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_NewFrame"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["signature"] = "()"
|
||||
@@ -627,12 +744,38 @@ defs["ImGui_ImplSDL2_ProcessEvent"][1]["call_args"] = "(event)"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL2_ProcessEvent"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl:31"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl2:39"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["signature"] = "(const SDL_Event*)"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"]["(const SDL_Event*)"] = defs["ImGui_ImplSDL2_ProcessEvent"][1]
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"] = {}
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1] = {}
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["args"] = "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count)"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][1]["name"] = "mode"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][1]["type"] = "ImGui_ImplSDL2_GamepadMode"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][2] = {}
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][2]["name"] = "manual_gamepads_array"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][2]["type"] = "struct _SDL_GameController**"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3] = {}
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3]["name"] = "manual_gamepads_count"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3]["type"] = "int"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsoriginal"] = "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["call_args"] = "(mode,manual_gamepads_array,manual_gamepads_count)"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["cimguiname"] = "ImGui_ImplSDL2_SetGamepadMode"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_array"] = "NULL"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_count"] = "-1"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["funcname"] = "ImGui_ImplSDL2_SetGamepadMode"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["location"] = "imgui_impl_sdl2:44"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_SetGamepadMode"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["signature"] = "(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"]["(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)"] = defs["ImGui_ImplSDL2_SetGamepadMode"][1]
|
||||
defs["ImGui_ImplSDL2_Shutdown"] = {}
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1] = {}
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["args"] = "()"
|
||||
@@ -642,11 +785,199 @@ defs["ImGui_ImplSDL2_Shutdown"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL2_Shutdown"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["funcname"] = "ImGui_ImplSDL2_Shutdown"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl:29"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl2:37"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_Shutdown"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL2_Shutdown"]["()"] = defs["ImGui_ImplSDL2_Shutdown"][1]
|
||||
defs["ImGui_ImplSDL3_InitForD3D"] = {}
|
||||
defs["ImGui_ImplSDL3_InitForD3D"][1] = {}
|
||||
defs["ImGui_ImplSDL3_InitForD3D"][1]["args"] = "(SDL_Window* window)"
|
||||
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsT"][1]["type"] = "SDL_Window*"
|
||||
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsoriginal"] = "(SDL_Window* window)"
|
||||
defs["ImGui_ImplSDL3_InitForD3D"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplSDL3_InitForD3D"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForD3D"
|
||||
defs["ImGui_ImplSDL3_InitForD3D"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL3_InitForD3D"][1]["funcname"] = "ImGui_ImplSDL3_InitForD3D"
|
||||
defs["ImGui_ImplSDL3_InitForD3D"][1]["location"] = "imgui_impl_sdl3:34"
|
||||
defs["ImGui_ImplSDL3_InitForD3D"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForD3D"
|
||||
defs["ImGui_ImplSDL3_InitForD3D"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL3_InitForD3D"][1]["signature"] = "(SDL_Window*)"
|
||||
defs["ImGui_ImplSDL3_InitForD3D"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL3_InitForD3D"]["(SDL_Window*)"] = defs["ImGui_ImplSDL3_InitForD3D"][1]
|
||||
defs["ImGui_ImplSDL3_InitForMetal"] = {}
|
||||
defs["ImGui_ImplSDL3_InitForMetal"][1] = {}
|
||||
defs["ImGui_ImplSDL3_InitForMetal"][1]["args"] = "(SDL_Window* window)"
|
||||
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsT"][1]["type"] = "SDL_Window*"
|
||||
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsoriginal"] = "(SDL_Window* window)"
|
||||
defs["ImGui_ImplSDL3_InitForMetal"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplSDL3_InitForMetal"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForMetal"
|
||||
defs["ImGui_ImplSDL3_InitForMetal"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL3_InitForMetal"][1]["funcname"] = "ImGui_ImplSDL3_InitForMetal"
|
||||
defs["ImGui_ImplSDL3_InitForMetal"][1]["location"] = "imgui_impl_sdl3:35"
|
||||
defs["ImGui_ImplSDL3_InitForMetal"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForMetal"
|
||||
defs["ImGui_ImplSDL3_InitForMetal"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL3_InitForMetal"][1]["signature"] = "(SDL_Window*)"
|
||||
defs["ImGui_ImplSDL3_InitForMetal"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL3_InitForMetal"]["(SDL_Window*)"] = defs["ImGui_ImplSDL3_InitForMetal"][1]
|
||||
defs["ImGui_ImplSDL3_InitForOpenGL"] = {}
|
||||
defs["ImGui_ImplSDL3_InitForOpenGL"][1] = {}
|
||||
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["args"] = "(SDL_Window* window,void* sdl_gl_context)"
|
||||
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][1]["type"] = "SDL_Window*"
|
||||
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][2] = {}
|
||||
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][2]["name"] = "sdl_gl_context"
|
||||
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][2]["type"] = "void*"
|
||||
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsoriginal"] = "(SDL_Window* window,void* sdl_gl_context)"
|
||||
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["call_args"] = "(window,sdl_gl_context)"
|
||||
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForOpenGL"
|
||||
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL3_InitForOpenGL"
|
||||
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["location"] = "imgui_impl_sdl3:32"
|
||||
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForOpenGL"
|
||||
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)"
|
||||
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL3_InitForOpenGL"]["(SDL_Window*,void*)"] = defs["ImGui_ImplSDL3_InitForOpenGL"][1]
|
||||
defs["ImGui_ImplSDL3_InitForOther"] = {}
|
||||
defs["ImGui_ImplSDL3_InitForOther"][1] = {}
|
||||
defs["ImGui_ImplSDL3_InitForOther"][1]["args"] = "(SDL_Window* window)"
|
||||
defs["ImGui_ImplSDL3_InitForOther"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL3_InitForOther"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplSDL3_InitForOther"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplSDL3_InitForOther"][1]["argsT"][1]["type"] = "SDL_Window*"
|
||||
defs["ImGui_ImplSDL3_InitForOther"][1]["argsoriginal"] = "(SDL_Window* window)"
|
||||
defs["ImGui_ImplSDL3_InitForOther"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplSDL3_InitForOther"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForOther"
|
||||
defs["ImGui_ImplSDL3_InitForOther"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL3_InitForOther"][1]["funcname"] = "ImGui_ImplSDL3_InitForOther"
|
||||
defs["ImGui_ImplSDL3_InitForOther"][1]["location"] = "imgui_impl_sdl3:37"
|
||||
defs["ImGui_ImplSDL3_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForOther"
|
||||
defs["ImGui_ImplSDL3_InitForOther"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL3_InitForOther"][1]["signature"] = "(SDL_Window*)"
|
||||
defs["ImGui_ImplSDL3_InitForOther"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL3_InitForOther"]["(SDL_Window*)"] = defs["ImGui_ImplSDL3_InitForOther"][1]
|
||||
defs["ImGui_ImplSDL3_InitForSDLRenderer"] = {}
|
||||
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1] = {}
|
||||
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["args"] = "(SDL_Window* window,SDL_Renderer* renderer)"
|
||||
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][1]["type"] = "SDL_Window*"
|
||||
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][2] = {}
|
||||
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][2]["name"] = "renderer"
|
||||
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][2]["type"] = "SDL_Renderer*"
|
||||
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsoriginal"] = "(SDL_Window* window,SDL_Renderer* renderer)"
|
||||
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["call_args"] = "(window,renderer)"
|
||||
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForSDLRenderer"
|
||||
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["funcname"] = "ImGui_ImplSDL3_InitForSDLRenderer"
|
||||
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl3:36"
|
||||
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForSDLRenderer"
|
||||
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["signature"] = "(SDL_Window*,SDL_Renderer*)"
|
||||
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL3_InitForSDLRenderer"]["(SDL_Window*,SDL_Renderer*)"] = defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]
|
||||
defs["ImGui_ImplSDL3_InitForVulkan"] = {}
|
||||
defs["ImGui_ImplSDL3_InitForVulkan"][1] = {}
|
||||
defs["ImGui_ImplSDL3_InitForVulkan"][1]["args"] = "(SDL_Window* window)"
|
||||
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsT"][1]["type"] = "SDL_Window*"
|
||||
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsoriginal"] = "(SDL_Window* window)"
|
||||
defs["ImGui_ImplSDL3_InitForVulkan"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplSDL3_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForVulkan"
|
||||
defs["ImGui_ImplSDL3_InitForVulkan"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL3_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL3_InitForVulkan"
|
||||
defs["ImGui_ImplSDL3_InitForVulkan"][1]["location"] = "imgui_impl_sdl3:33"
|
||||
defs["ImGui_ImplSDL3_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForVulkan"
|
||||
defs["ImGui_ImplSDL3_InitForVulkan"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL3_InitForVulkan"][1]["signature"] = "(SDL_Window*)"
|
||||
defs["ImGui_ImplSDL3_InitForVulkan"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL3_InitForVulkan"]["(SDL_Window*)"] = defs["ImGui_ImplSDL3_InitForVulkan"][1]
|
||||
defs["ImGui_ImplSDL3_NewFrame"] = {}
|
||||
defs["ImGui_ImplSDL3_NewFrame"][1] = {}
|
||||
defs["ImGui_ImplSDL3_NewFrame"][1]["args"] = "()"
|
||||
defs["ImGui_ImplSDL3_NewFrame"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL3_NewFrame"][1]["argsoriginal"] = "()"
|
||||
defs["ImGui_ImplSDL3_NewFrame"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplSDL3_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL3_NewFrame"
|
||||
defs["ImGui_ImplSDL3_NewFrame"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL3_NewFrame"][1]["funcname"] = "ImGui_ImplSDL3_NewFrame"
|
||||
defs["ImGui_ImplSDL3_NewFrame"][1]["location"] = "imgui_impl_sdl3:39"
|
||||
defs["ImGui_ImplSDL3_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_NewFrame"
|
||||
defs["ImGui_ImplSDL3_NewFrame"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplSDL3_NewFrame"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplSDL3_NewFrame"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL3_NewFrame"]["()"] = defs["ImGui_ImplSDL3_NewFrame"][1]
|
||||
defs["ImGui_ImplSDL3_ProcessEvent"] = {}
|
||||
defs["ImGui_ImplSDL3_ProcessEvent"][1] = {}
|
||||
defs["ImGui_ImplSDL3_ProcessEvent"][1]["args"] = "(const SDL_Event* event)"
|
||||
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsT"][1]["name"] = "event"
|
||||
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsT"][1]["type"] = "const SDL_Event*"
|
||||
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsoriginal"] = "(const SDL_Event* event)"
|
||||
defs["ImGui_ImplSDL3_ProcessEvent"][1]["call_args"] = "(event)"
|
||||
defs["ImGui_ImplSDL3_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL3_ProcessEvent"
|
||||
defs["ImGui_ImplSDL3_ProcessEvent"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL3_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL3_ProcessEvent"
|
||||
defs["ImGui_ImplSDL3_ProcessEvent"][1]["location"] = "imgui_impl_sdl3:40"
|
||||
defs["ImGui_ImplSDL3_ProcessEvent"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_ProcessEvent"
|
||||
defs["ImGui_ImplSDL3_ProcessEvent"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL3_ProcessEvent"][1]["signature"] = "(const SDL_Event*)"
|
||||
defs["ImGui_ImplSDL3_ProcessEvent"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL3_ProcessEvent"]["(const SDL_Event*)"] = defs["ImGui_ImplSDL3_ProcessEvent"][1]
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"] = {}
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1] = {}
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["args"] = "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count)"
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][1]["name"] = "mode"
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][1]["type"] = "ImGui_ImplSDL3_GamepadMode"
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][2] = {}
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][2]["name"] = "manual_gamepads_array"
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][2]["type"] = "SDL_Gamepad**"
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][3] = {}
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][3]["name"] = "manual_gamepads_count"
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][3]["type"] = "int"
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsoriginal"] = "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)"
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["call_args"] = "(mode,manual_gamepads_array,manual_gamepads_count)"
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["cimguiname"] = "ImGui_ImplSDL3_SetGamepadMode"
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["defaults"]["manual_gamepads_array"] = "NULL"
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["defaults"]["manual_gamepads_count"] = "-1"
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["funcname"] = "ImGui_ImplSDL3_SetGamepadMode"
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["location"] = "imgui_impl_sdl3:45"
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_SetGamepadMode"
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["signature"] = "(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)"
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL3_SetGamepadMode"]["(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)"] = defs["ImGui_ImplSDL3_SetGamepadMode"][1]
|
||||
defs["ImGui_ImplSDL3_Shutdown"] = {}
|
||||
defs["ImGui_ImplSDL3_Shutdown"][1] = {}
|
||||
defs["ImGui_ImplSDL3_Shutdown"][1]["args"] = "()"
|
||||
defs["ImGui_ImplSDL3_Shutdown"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL3_Shutdown"][1]["argsoriginal"] = "()"
|
||||
defs["ImGui_ImplSDL3_Shutdown"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplSDL3_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL3_Shutdown"
|
||||
defs["ImGui_ImplSDL3_Shutdown"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL3_Shutdown"][1]["funcname"] = "ImGui_ImplSDL3_Shutdown"
|
||||
defs["ImGui_ImplSDL3_Shutdown"][1]["location"] = "imgui_impl_sdl3:38"
|
||||
defs["ImGui_ImplSDL3_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_Shutdown"
|
||||
defs["ImGui_ImplSDL3_Shutdown"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplSDL3_Shutdown"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplSDL3_Shutdown"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL3_Shutdown"]["()"] = defs["ImGui_ImplSDL3_Shutdown"][1]
|
||||
|
||||
return defs
|
@@ -1,10 +1,10 @@
|
||||
----------------overloadings---------------------------
|
||||
ImColor_ImColor 5
|
||||
1 nil ImColor_ImColor_Nil ()
|
||||
2 nil ImColor_ImColor_Int (int,int,int,int)
|
||||
3 nil ImColor_ImColor_U32 (ImU32)
|
||||
4 nil ImColor_ImColor_Float (float,float,float,float)
|
||||
5 nil ImColor_ImColor_Vec4 (const ImVec4)
|
||||
2 nil ImColor_ImColor_Float (float,float,float,float)
|
||||
3 nil ImColor_ImColor_Vec4 (const ImVec4)
|
||||
4 nil ImColor_ImColor_Int (int,int,int,int)
|
||||
5 nil ImColor_ImColor_U32 (ImU32)
|
||||
ImDrawList_AddText 2
|
||||
1 void ImDrawList_AddText_Vec2 (const ImVec2,ImU32,const char*,const char*)
|
||||
2 void ImDrawList_AddText_FontPtr (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*)
|
||||
@@ -26,10 +26,6 @@ ImGuiWindow_GetID 3
|
||||
1 ImGuiID ImGuiWindow_GetID_Str (const char*,const char*)
|
||||
2 ImGuiID ImGuiWindow_GetID_Ptr (const void*)
|
||||
3 ImGuiID ImGuiWindow_GetID_Int (int)
|
||||
ImGuiWindow_GetIDNoKeepAlive 3
|
||||
1 ImGuiID ImGuiWindow_GetIDNoKeepAlive_Str (const char*,const char*)
|
||||
2 ImGuiID ImGuiWindow_GetIDNoKeepAlive_Ptr (const void*)
|
||||
3 ImGuiID ImGuiWindow_GetIDNoKeepAlive_Int (int)
|
||||
ImPool_Remove 2
|
||||
1 void ImPool_Remove_TPtr (ImGuiID,const T*)
|
||||
2 void ImPool_Remove_PoolIdx (ImGuiID,ImPoolIdx)
|
||||
@@ -75,7 +71,7 @@ ImVec4_ImVec4 2
|
||||
2 nil ImVec4_ImVec4_Float (float,float,float,float)
|
||||
ImVector_ImVector 2
|
||||
1 nil ImVector_ImVector_Nil ()
|
||||
2 nil ImVector_ImVector_Vector (const ImVector)
|
||||
2 nil ImVector_ImVector_Vector_T_ (const ImVector_T )
|
||||
ImVector_back 2
|
||||
1 T* ImVector_back_Nil ()
|
||||
2 const T* ImVector_back__const ()const
|
||||
@@ -98,8 +94,8 @@ ImVector_resize 2
|
||||
1 void ImVector_resize_Nil (int)
|
||||
2 void ImVector_resize_T (int,const T)
|
||||
igBeginChild 2
|
||||
1 bool igBeginChild_Str (const char*,const ImVec2,bool,ImGuiWindowFlags)
|
||||
2 bool igBeginChild_ID (ImGuiID,const ImVec2,bool,ImGuiWindowFlags)
|
||||
1 bool igBeginChild_Str (const char*,const ImVec2,ImGuiChildFlags,ImGuiWindowFlags)
|
||||
2 bool igBeginChild_ID (ImGuiID,const ImVec2,ImGuiChildFlags,ImGuiWindowFlags)
|
||||
igCheckboxFlags 4
|
||||
1 bool igCheckboxFlags_IntPtr (const char*,int*,int)
|
||||
2 bool igCheckboxFlags_UintPtr (const char*,unsigned int*,unsigned int)
|
||||
@@ -111,22 +107,29 @@ igCollapsingHeader 2
|
||||
igCombo 3
|
||||
1 bool igCombo_Str_arr (const char*,int*,const char* const[],int,int)
|
||||
2 bool igCombo_Str (const char*,int*,const char*,int)
|
||||
3 bool igCombo_FnBoolPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
|
||||
3 bool igCombo_FnStrPtr (const char*,int*,const char*(*)(void*,int),void*,int,int)
|
||||
igGetBackgroundDrawList 2
|
||||
1 ImDrawList* igGetBackgroundDrawList_Nil ()
|
||||
2 ImDrawList* igGetBackgroundDrawList_ViewportPtr (ImGuiViewport*)
|
||||
igGetColorU32 3
|
||||
1 ImU32 igGetColorU32_Col (ImGuiCol,float)
|
||||
2 ImU32 igGetColorU32_Vec4 (const ImVec4)
|
||||
3 ImU32 igGetColorU32_U32 (ImU32)
|
||||
3 ImU32 igGetColorU32_U32 (ImU32,float)
|
||||
igGetForegroundDrawList 3
|
||||
1 ImDrawList* igGetForegroundDrawList_Nil ()
|
||||
2 ImDrawList* igGetForegroundDrawList_WindowPtr (ImGuiWindow*)
|
||||
3 ImDrawList* igGetForegroundDrawList_ViewportPtr (ImGuiViewport*)
|
||||
igGetID 3
|
||||
igGetID 4
|
||||
1 ImGuiID igGetID_Str (const char*)
|
||||
2 ImGuiID igGetID_StrStr (const char*,const char*)
|
||||
3 ImGuiID igGetID_Ptr (const void*)
|
||||
4 ImGuiID igGetID_Int (int)
|
||||
igGetIDWithSeed 2
|
||||
1 ImGuiID igGetIDWithSeed_Str (const char*,const char*,ImGuiID)
|
||||
2 ImGuiID igGetIDWithSeed_Int (int,ImGuiID)
|
||||
igGetKeyData 2
|
||||
1 ImGuiKeyData* igGetKeyData_ContextPtr (ImGuiContext*,ImGuiKey)
|
||||
2 ImGuiKeyData* igGetKeyData_Key (ImGuiKey)
|
||||
igImAbs 3
|
||||
1 int igImAbs_Int (int)
|
||||
2 float igImAbs_Float (float)
|
||||
@@ -156,6 +159,33 @@ igImRsqrt 2
|
||||
igImSign 2
|
||||
1 float igImSign_Float (float)
|
||||
2 double igImSign_double (double)
|
||||
igImTrunc 2
|
||||
1 float igImTrunc_Float (float)
|
||||
2 ImVec2 igImTrunc_Vec2 (const ImVec2)
|
||||
igIsKeyChordPressed 2
|
||||
1 bool igIsKeyChordPressed_Nil (ImGuiKeyChord)
|
||||
2 bool igIsKeyChordPressed_InputFlags (ImGuiKeyChord,ImGuiInputFlags,ImGuiID)
|
||||
igIsKeyDown 2
|
||||
1 bool igIsKeyDown_Nil (ImGuiKey)
|
||||
2 bool igIsKeyDown_ID (ImGuiKey,ImGuiID)
|
||||
igIsKeyPressed 2
|
||||
1 bool igIsKeyPressed_Bool (ImGuiKey,bool)
|
||||
2 bool igIsKeyPressed_InputFlags (ImGuiKey,ImGuiInputFlags,ImGuiID)
|
||||
igIsKeyReleased 2
|
||||
1 bool igIsKeyReleased_Nil (ImGuiKey)
|
||||
2 bool igIsKeyReleased_ID (ImGuiKey,ImGuiID)
|
||||
igIsMouseClicked 2
|
||||
1 bool igIsMouseClicked_Bool (ImGuiMouseButton,bool)
|
||||
2 bool igIsMouseClicked_InputFlags (ImGuiMouseButton,ImGuiInputFlags,ImGuiID)
|
||||
igIsMouseDoubleClicked 2
|
||||
1 bool igIsMouseDoubleClicked_Nil (ImGuiMouseButton)
|
||||
2 bool igIsMouseDoubleClicked_ID (ImGuiMouseButton,ImGuiID)
|
||||
igIsMouseDown 2
|
||||
1 bool igIsMouseDown_Nil (ImGuiMouseButton)
|
||||
2 bool igIsMouseDown_ID (ImGuiMouseButton,ImGuiID)
|
||||
igIsMouseReleased 2
|
||||
1 bool igIsMouseReleased_Nil (ImGuiMouseButton)
|
||||
2 bool igIsMouseReleased_ID (ImGuiMouseButton,ImGuiID)
|
||||
igIsPopupOpen 2
|
||||
1 bool igIsPopupOpen_Str (const char*,ImGuiPopupFlags)
|
||||
2 bool igIsPopupOpen_ID (ImGuiID,ImGuiPopupFlags)
|
||||
@@ -167,7 +197,7 @@ igItemSize 2
|
||||
2 void igItemSize_Rect (const ImRect,float)
|
||||
igListBox 2
|
||||
1 bool igListBox_Str_arr (const char*,int*,const char* const[],int,int)
|
||||
2 bool igListBox_FnBoolPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
|
||||
2 bool igListBox_FnStrPtr (const char*,int*,const char*(*)(void*,int),void*,int,int)
|
||||
igMarkIniSettingsDirty 2
|
||||
1 void igMarkIniSettingsDirty_Nil ()
|
||||
2 void igMarkIniSettingsDirty_WindowPtr (ImGuiWindow*)
|
||||
@@ -200,6 +230,9 @@ igRadioButton 2
|
||||
igSelectable 2
|
||||
1 bool igSelectable_Bool (const char*,bool,ImGuiSelectableFlags,const ImVec2)
|
||||
2 bool igSelectable_BoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2)
|
||||
igSetItemKeyOwner 2
|
||||
1 void igSetItemKeyOwner_Nil (ImGuiKey)
|
||||
2 void igSetItemKeyOwner_InputFlags (ImGuiKey,ImGuiInputFlags)
|
||||
igSetScrollFromPosX 2
|
||||
1 void igSetScrollFromPosX_Float (float,float)
|
||||
2 void igSetScrollFromPosX_WindowPtr (ImGuiWindow*,float,float)
|
||||
@@ -227,6 +260,15 @@ igSetWindowSize 3
|
||||
1 void igSetWindowSize_Vec2 (const ImVec2,ImGuiCond)
|
||||
2 void igSetWindowSize_Str (const char*,const ImVec2,ImGuiCond)
|
||||
3 void igSetWindowSize_WindowPtr (ImGuiWindow*,const ImVec2,ImGuiCond)
|
||||
igShortcut 2
|
||||
1 bool igShortcut_Nil (ImGuiKeyChord,ImGuiInputFlags)
|
||||
2 bool igShortcut_ID (ImGuiKeyChord,ImGuiInputFlags,ImGuiID)
|
||||
igTabBarQueueFocus 2
|
||||
1 void igTabBarQueueFocus_TabItemPtr (ImGuiTabBar*,ImGuiTabItem*)
|
||||
2 void igTabBarQueueFocus_Str (ImGuiTabBar*,const char*)
|
||||
igTabItemCalcSize 2
|
||||
1 ImVec2 igTabItemCalcSize_Str (const char*,bool)
|
||||
2 ImVec2 igTabItemCalcSize_WindowPtr (ImGuiWindow*)
|
||||
igTableGcCompactTransientBuffers 2
|
||||
1 void igTableGcCompactTransientBuffers_TablePtr (ImGuiTable*)
|
||||
2 void igTableGcCompactTransientBuffers_TableTempDataPtr (ImGuiTableTempData*)
|
||||
@@ -255,4 +297,4 @@ igValue 4
|
||||
2 void igValue_Int (const char*,int)
|
||||
3 void igValue_Uint (const char*,unsigned int)
|
||||
4 void igValue_Float (const char*,float,const char*)
|
||||
180 overloaded
|
||||
208 overloaded
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,4 +1,6 @@
|
||||
{
|
||||
"ImBitArrayForNamedKeys": "ImBitArray<ImGuiKey_NamedKey_COUNT,-ImGuiKey_NamedKey_BEGIN>",
|
||||
"ImBitArrayPtr": "ImU32*",
|
||||
"ImBitVector": "struct ImBitVector",
|
||||
"ImColor": "struct ImColor",
|
||||
"ImDrawCallback": "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);",
|
||||
@@ -25,7 +27,9 @@
|
||||
"ImFontGlyphRangesBuilder": "struct ImFontGlyphRangesBuilder",
|
||||
"ImGuiActivateFlags": "int",
|
||||
"ImGuiBackendFlags": "int",
|
||||
"ImGuiBoxSelectState": "struct ImGuiBoxSelectState",
|
||||
"ImGuiButtonFlags": "int",
|
||||
"ImGuiChildFlags": "int",
|
||||
"ImGuiCol": "int",
|
||||
"ImGuiColorEditFlags": "int",
|
||||
"ImGuiColorMod": "struct ImGuiColorMod",
|
||||
@@ -38,39 +42,63 @@
|
||||
"ImGuiContextHookCallback": "void(*)(ImGuiContext* ctx,ImGuiContextHook* hook);",
|
||||
"ImGuiDataType": "int",
|
||||
"ImGuiDataTypeInfo": "struct ImGuiDataTypeInfo",
|
||||
"ImGuiDataTypeTempStorage": "struct ImGuiDataTypeTempStorage",
|
||||
"ImGuiDir": "int",
|
||||
"ImGuiDataTypeStorage": "struct ImGuiDataTypeStorage",
|
||||
"ImGuiDataVarInfo": "struct ImGuiDataVarInfo",
|
||||
"ImGuiDebugAllocEntry": "struct ImGuiDebugAllocEntry",
|
||||
"ImGuiDebugAllocInfo": "struct ImGuiDebugAllocInfo",
|
||||
"ImGuiDebugLogFlags": "int",
|
||||
"ImGuiDragDropFlags": "int",
|
||||
"ImGuiErrorLogCallback": "void(*)(void* user_data,const char* fmt,...);",
|
||||
"ImGuiErrorCallback": "void(*)(ImGuiContext* ctx,void* user_data,const char* msg);",
|
||||
"ImGuiErrorRecoveryState": "struct ImGuiErrorRecoveryState",
|
||||
"ImGuiFocusRequestFlags": "int",
|
||||
"ImGuiFocusScopeData": "struct ImGuiFocusScopeData",
|
||||
"ImGuiFocusedFlags": "int",
|
||||
"ImGuiGroupData": "struct ImGuiGroupData",
|
||||
"ImGuiHoveredFlags": "int",
|
||||
"ImGuiID": "unsigned int",
|
||||
"ImGuiIDStackTool": "struct ImGuiIDStackTool",
|
||||
"ImGuiIO": "struct ImGuiIO",
|
||||
"ImGuiInputEvent": "struct ImGuiInputEvent",
|
||||
"ImGuiInputEventAppFocused": "struct ImGuiInputEventAppFocused",
|
||||
"ImGuiInputEventKey": "struct ImGuiInputEventKey",
|
||||
"ImGuiInputEventMouseButton": "struct ImGuiInputEventMouseButton",
|
||||
"ImGuiInputEventMousePos": "struct ImGuiInputEventMousePos",
|
||||
"ImGuiInputEventMouseWheel": "struct ImGuiInputEventMouseWheel",
|
||||
"ImGuiInputEventText": "struct ImGuiInputEventText",
|
||||
"ImGuiInputFlags": "int",
|
||||
"ImGuiInputTextCallback": "int(*)(ImGuiInputTextCallbackData* data);",
|
||||
"ImGuiInputTextCallbackData": "struct ImGuiInputTextCallbackData",
|
||||
"ImGuiInputTextDeactivateData": "struct ImGuiInputTextDeactivateData",
|
||||
"ImGuiInputTextDeactivatedState": "struct ImGuiInputTextDeactivatedState",
|
||||
"ImGuiInputTextFlags": "int",
|
||||
"ImGuiInputTextState": "struct ImGuiInputTextState",
|
||||
"ImGuiItemFlags": "int",
|
||||
"ImGuiItemStatusFlags": "int",
|
||||
"ImGuiKey": "int",
|
||||
"ImGuiKeyModFlags": "int",
|
||||
"ImGuiKeyChord": "int",
|
||||
"ImGuiKeyData": "struct ImGuiKeyData",
|
||||
"ImGuiKeyOwnerData": "struct ImGuiKeyOwnerData",
|
||||
"ImGuiKeyRoutingData": "struct ImGuiKeyRoutingData",
|
||||
"ImGuiKeyRoutingIndex": "ImS16",
|
||||
"ImGuiKeyRoutingTable": "struct ImGuiKeyRoutingTable",
|
||||
"ImGuiLastItemData": "struct ImGuiLastItemData",
|
||||
"ImGuiLayoutType": "int",
|
||||
"ImGuiListClipper": "struct ImGuiListClipper",
|
||||
"ImGuiListClipperData": "struct ImGuiListClipperData",
|
||||
"ImGuiListClipperRange": "struct ImGuiListClipperRange",
|
||||
"ImGuiLocEntry": "struct ImGuiLocEntry",
|
||||
"ImGuiMemAllocFunc": "void*(*)(size_t sz,void* user_data);",
|
||||
"ImGuiMemFreeFunc": "void(*)(void* ptr,void* user_data);",
|
||||
"ImGuiMenuColumns": "struct ImGuiMenuColumns",
|
||||
"ImGuiMetricsConfig": "struct ImGuiMetricsConfig",
|
||||
"ImGuiMouseButton": "int",
|
||||
"ImGuiMouseCursor": "int",
|
||||
"ImGuiNavDirSourceFlags": "int",
|
||||
"ImGuiNavHighlightFlags": "int",
|
||||
"ImGuiNavInput": "int",
|
||||
"ImGuiMultiSelectFlags": "int",
|
||||
"ImGuiMultiSelectIO": "struct ImGuiMultiSelectIO",
|
||||
"ImGuiMultiSelectState": "struct ImGuiMultiSelectState",
|
||||
"ImGuiMultiSelectTempData": "struct ImGuiMultiSelectTempData",
|
||||
"ImGuiNavItemData": "struct ImGuiNavItemData",
|
||||
"ImGuiNavMoveFlags": "int",
|
||||
"ImGuiNavRenderCursorFlags": "int",
|
||||
"ImGuiNextItemData": "struct ImGuiNextItemData",
|
||||
"ImGuiNextItemDataFlags": "int",
|
||||
"ImGuiNextWindowData": "struct ImGuiNextWindowData",
|
||||
@@ -80,21 +108,24 @@
|
||||
"ImGuiOldColumns": "struct ImGuiOldColumns",
|
||||
"ImGuiOnceUponAFrame": "struct ImGuiOnceUponAFrame",
|
||||
"ImGuiPayload": "struct ImGuiPayload",
|
||||
"ImGuiPlatformIO": "struct ImGuiPlatformIO",
|
||||
"ImGuiPlatformImeData": "struct ImGuiPlatformImeData",
|
||||
"ImGuiPopupData": "struct ImGuiPopupData",
|
||||
"ImGuiPopupFlags": "int",
|
||||
"ImGuiPtrOrIndex": "struct ImGuiPtrOrIndex",
|
||||
"ImGuiScrollFlags": "int",
|
||||
"ImGuiSelectableFlags": "int",
|
||||
"ImGuiSelectionBasicStorage": "struct ImGuiSelectionBasicStorage",
|
||||
"ImGuiSelectionExternalStorage": "struct ImGuiSelectionExternalStorage",
|
||||
"ImGuiSelectionRequest": "struct ImGuiSelectionRequest",
|
||||
"ImGuiSelectionUserData": "ImS64",
|
||||
"ImGuiSeparatorFlags": "int",
|
||||
"ImGuiSettingsHandler": "struct ImGuiSettingsHandler",
|
||||
"ImGuiShrinkWidthItem": "struct ImGuiShrinkWidthItem",
|
||||
"ImGuiSizeCallback": "void(*)(ImGuiSizeCallbackData* data);",
|
||||
"ImGuiSizeCallbackData": "struct ImGuiSizeCallbackData",
|
||||
"ImGuiSliderFlags": "int",
|
||||
"ImGuiSortDirection": "int",
|
||||
"ImGuiStackLevelInfo": "struct ImGuiStackLevelInfo",
|
||||
"ImGuiStackSizes": "struct ImGuiStackSizes",
|
||||
"ImGuiStackTool": "struct ImGuiStackTool",
|
||||
"ImGuiStorage": "struct ImGuiStorage",
|
||||
"ImGuiStoragePair": "struct ImGuiStoragePair",
|
||||
"ImGuiStyle": "struct ImGuiStyle",
|
||||
@@ -109,12 +140,14 @@
|
||||
"ImGuiTableCellData": "struct ImGuiTableCellData",
|
||||
"ImGuiTableColumn": "struct ImGuiTableColumn",
|
||||
"ImGuiTableColumnFlags": "int",
|
||||
"ImGuiTableColumnIdx": "ImS8",
|
||||
"ImGuiTableColumnIdx": "ImS16",
|
||||
"ImGuiTableColumnSettings": "struct ImGuiTableColumnSettings",
|
||||
"ImGuiTableColumnSortSpecs": "struct ImGuiTableColumnSortSpecs",
|
||||
"ImGuiTableColumnsSettings": "struct ImGuiTableColumnsSettings",
|
||||
"ImGuiTableDrawChannelIdx": "ImU8",
|
||||
"ImGuiTableDrawChannelIdx": "ImU16",
|
||||
"ImGuiTableFlags": "int",
|
||||
"ImGuiTableHeaderData": "struct ImGuiTableHeaderData",
|
||||
"ImGuiTableInstanceData": "struct ImGuiTableInstanceData",
|
||||
"ImGuiTableRowFlags": "int",
|
||||
"ImGuiTableSettings": "struct ImGuiTableSettings",
|
||||
"ImGuiTableSortSpecs": "struct ImGuiTableSortSpecs",
|
||||
@@ -122,14 +155,20 @@
|
||||
"ImGuiTextBuffer": "struct ImGuiTextBuffer",
|
||||
"ImGuiTextFilter": "struct ImGuiTextFilter",
|
||||
"ImGuiTextFlags": "int",
|
||||
"ImGuiTextIndex": "struct ImGuiTextIndex",
|
||||
"ImGuiTextRange": "struct ImGuiTextRange",
|
||||
"ImGuiTooltipFlags": "int",
|
||||
"ImGuiTreeNodeFlags": "int",
|
||||
"ImGuiTreeNodeStackData": "struct ImGuiTreeNodeStackData",
|
||||
"ImGuiTypingSelectFlags": "int",
|
||||
"ImGuiTypingSelectRequest": "struct ImGuiTypingSelectRequest",
|
||||
"ImGuiTypingSelectState": "struct ImGuiTypingSelectState",
|
||||
"ImGuiViewport": "struct ImGuiViewport",
|
||||
"ImGuiViewportFlags": "int",
|
||||
"ImGuiViewportP": "struct ImGuiViewportP",
|
||||
"ImGuiWindow": "struct ImGuiWindow",
|
||||
"ImGuiWindowFlags": "int",
|
||||
"ImGuiWindowRefreshFlags": "int",
|
||||
"ImGuiWindowSettings": "struct ImGuiWindowSettings",
|
||||
"ImGuiWindowStackData": "struct ImGuiWindowStackData",
|
||||
"ImGuiWindowTempData": "struct ImGuiWindowTempData",
|
||||
@@ -137,12 +176,13 @@
|
||||
"ImRect": "struct ImRect",
|
||||
"ImS16": "signed short",
|
||||
"ImS32": "signed int",
|
||||
"ImS64": "int64_t",
|
||||
"ImS64": "signed long long",
|
||||
"ImS8": "signed char",
|
||||
"ImTextureID": "void*",
|
||||
"ImStbTexteditState": "ImStb::STB_TexteditState",
|
||||
"ImTextureID": "ImU64",
|
||||
"ImU16": "unsigned short",
|
||||
"ImU32": "unsigned int",
|
||||
"ImU64": "uint64_t",
|
||||
"ImU64": "unsigned long long",
|
||||
"ImU8": "unsigned char",
|
||||
"ImVec1": "struct ImVec1",
|
||||
"ImVec2": "struct ImVec2",
|
||||
@@ -152,9 +192,6 @@
|
||||
"ImWchar16": "unsigned short",
|
||||
"ImWchar32": "unsigned int",
|
||||
"STB_TexteditState": "struct STB_TexteditState",
|
||||
"StbTexteditRow": "struct StbTexteditRow",
|
||||
"StbUndoRecord": "struct StbUndoRecord",
|
||||
"StbUndoState": "struct StbUndoState",
|
||||
"const_iterator": "const value_type*",
|
||||
"iterator": "value_type*",
|
||||
"value_type": "T"
|
||||
|
@@ -1,4 +1,6 @@
|
||||
local defs = {}
|
||||
defs["ImBitArrayForNamedKeys"] = "ImBitArray<ImGuiKey_NamedKey_COUNT,-ImGuiKey_NamedKey_BEGIN>"
|
||||
defs["ImBitArrayPtr"] = "ImU32*"
|
||||
defs["ImBitVector"] = "struct ImBitVector"
|
||||
defs["ImColor"] = "struct ImColor"
|
||||
defs["ImDrawCallback"] = "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);"
|
||||
@@ -25,7 +27,9 @@ defs["ImFontGlyph"] = "struct ImFontGlyph"
|
||||
defs["ImFontGlyphRangesBuilder"] = "struct ImFontGlyphRangesBuilder"
|
||||
defs["ImGuiActivateFlags"] = "int"
|
||||
defs["ImGuiBackendFlags"] = "int"
|
||||
defs["ImGuiBoxSelectState"] = "struct ImGuiBoxSelectState"
|
||||
defs["ImGuiButtonFlags"] = "int"
|
||||
defs["ImGuiChildFlags"] = "int"
|
||||
defs["ImGuiCol"] = "int"
|
||||
defs["ImGuiColorEditFlags"] = "int"
|
||||
defs["ImGuiColorMod"] = "struct ImGuiColorMod"
|
||||
@@ -38,39 +42,63 @@ defs["ImGuiContextHook"] = "struct ImGuiContextHook"
|
||||
defs["ImGuiContextHookCallback"] = "void(*)(ImGuiContext* ctx,ImGuiContextHook* hook);"
|
||||
defs["ImGuiDataType"] = "int"
|
||||
defs["ImGuiDataTypeInfo"] = "struct ImGuiDataTypeInfo"
|
||||
defs["ImGuiDataTypeTempStorage"] = "struct ImGuiDataTypeTempStorage"
|
||||
defs["ImGuiDir"] = "int"
|
||||
defs["ImGuiDataTypeStorage"] = "struct ImGuiDataTypeStorage"
|
||||
defs["ImGuiDataVarInfo"] = "struct ImGuiDataVarInfo"
|
||||
defs["ImGuiDebugAllocEntry"] = "struct ImGuiDebugAllocEntry"
|
||||
defs["ImGuiDebugAllocInfo"] = "struct ImGuiDebugAllocInfo"
|
||||
defs["ImGuiDebugLogFlags"] = "int"
|
||||
defs["ImGuiDragDropFlags"] = "int"
|
||||
defs["ImGuiErrorLogCallback"] = "void(*)(void* user_data,const char* fmt,...);"
|
||||
defs["ImGuiErrorCallback"] = "void(*)(ImGuiContext* ctx,void* user_data,const char* msg);"
|
||||
defs["ImGuiErrorRecoveryState"] = "struct ImGuiErrorRecoveryState"
|
||||
defs["ImGuiFocusRequestFlags"] = "int"
|
||||
defs["ImGuiFocusScopeData"] = "struct ImGuiFocusScopeData"
|
||||
defs["ImGuiFocusedFlags"] = "int"
|
||||
defs["ImGuiGroupData"] = "struct ImGuiGroupData"
|
||||
defs["ImGuiHoveredFlags"] = "int"
|
||||
defs["ImGuiID"] = "unsigned int"
|
||||
defs["ImGuiIDStackTool"] = "struct ImGuiIDStackTool"
|
||||
defs["ImGuiIO"] = "struct ImGuiIO"
|
||||
defs["ImGuiInputEvent"] = "struct ImGuiInputEvent"
|
||||
defs["ImGuiInputEventAppFocused"] = "struct ImGuiInputEventAppFocused"
|
||||
defs["ImGuiInputEventKey"] = "struct ImGuiInputEventKey"
|
||||
defs["ImGuiInputEventMouseButton"] = "struct ImGuiInputEventMouseButton"
|
||||
defs["ImGuiInputEventMousePos"] = "struct ImGuiInputEventMousePos"
|
||||
defs["ImGuiInputEventMouseWheel"] = "struct ImGuiInputEventMouseWheel"
|
||||
defs["ImGuiInputEventText"] = "struct ImGuiInputEventText"
|
||||
defs["ImGuiInputFlags"] = "int"
|
||||
defs["ImGuiInputTextCallback"] = "int(*)(ImGuiInputTextCallbackData* data);"
|
||||
defs["ImGuiInputTextCallbackData"] = "struct ImGuiInputTextCallbackData"
|
||||
defs["ImGuiInputTextDeactivateData"] = "struct ImGuiInputTextDeactivateData"
|
||||
defs["ImGuiInputTextDeactivatedState"] = "struct ImGuiInputTextDeactivatedState"
|
||||
defs["ImGuiInputTextFlags"] = "int"
|
||||
defs["ImGuiInputTextState"] = "struct ImGuiInputTextState"
|
||||
defs["ImGuiItemFlags"] = "int"
|
||||
defs["ImGuiItemStatusFlags"] = "int"
|
||||
defs["ImGuiKey"] = "int"
|
||||
defs["ImGuiKeyModFlags"] = "int"
|
||||
defs["ImGuiKeyChord"] = "int"
|
||||
defs["ImGuiKeyData"] = "struct ImGuiKeyData"
|
||||
defs["ImGuiKeyOwnerData"] = "struct ImGuiKeyOwnerData"
|
||||
defs["ImGuiKeyRoutingData"] = "struct ImGuiKeyRoutingData"
|
||||
defs["ImGuiKeyRoutingIndex"] = "ImS16"
|
||||
defs["ImGuiKeyRoutingTable"] = "struct ImGuiKeyRoutingTable"
|
||||
defs["ImGuiLastItemData"] = "struct ImGuiLastItemData"
|
||||
defs["ImGuiLayoutType"] = "int"
|
||||
defs["ImGuiListClipper"] = "struct ImGuiListClipper"
|
||||
defs["ImGuiListClipperData"] = "struct ImGuiListClipperData"
|
||||
defs["ImGuiListClipperRange"] = "struct ImGuiListClipperRange"
|
||||
defs["ImGuiLocEntry"] = "struct ImGuiLocEntry"
|
||||
defs["ImGuiMemAllocFunc"] = "void*(*)(size_t sz,void* user_data);"
|
||||
defs["ImGuiMemFreeFunc"] = "void(*)(void* ptr,void* user_data);"
|
||||
defs["ImGuiMenuColumns"] = "struct ImGuiMenuColumns"
|
||||
defs["ImGuiMetricsConfig"] = "struct ImGuiMetricsConfig"
|
||||
defs["ImGuiMouseButton"] = "int"
|
||||
defs["ImGuiMouseCursor"] = "int"
|
||||
defs["ImGuiNavDirSourceFlags"] = "int"
|
||||
defs["ImGuiNavHighlightFlags"] = "int"
|
||||
defs["ImGuiNavInput"] = "int"
|
||||
defs["ImGuiMultiSelectFlags"] = "int"
|
||||
defs["ImGuiMultiSelectIO"] = "struct ImGuiMultiSelectIO"
|
||||
defs["ImGuiMultiSelectState"] = "struct ImGuiMultiSelectState"
|
||||
defs["ImGuiMultiSelectTempData"] = "struct ImGuiMultiSelectTempData"
|
||||
defs["ImGuiNavItemData"] = "struct ImGuiNavItemData"
|
||||
defs["ImGuiNavMoveFlags"] = "int"
|
||||
defs["ImGuiNavRenderCursorFlags"] = "int"
|
||||
defs["ImGuiNextItemData"] = "struct ImGuiNextItemData"
|
||||
defs["ImGuiNextItemDataFlags"] = "int"
|
||||
defs["ImGuiNextWindowData"] = "struct ImGuiNextWindowData"
|
||||
@@ -80,21 +108,24 @@ defs["ImGuiOldColumnFlags"] = "int"
|
||||
defs["ImGuiOldColumns"] = "struct ImGuiOldColumns"
|
||||
defs["ImGuiOnceUponAFrame"] = "struct ImGuiOnceUponAFrame"
|
||||
defs["ImGuiPayload"] = "struct ImGuiPayload"
|
||||
defs["ImGuiPlatformIO"] = "struct ImGuiPlatformIO"
|
||||
defs["ImGuiPlatformImeData"] = "struct ImGuiPlatformImeData"
|
||||
defs["ImGuiPopupData"] = "struct ImGuiPopupData"
|
||||
defs["ImGuiPopupFlags"] = "int"
|
||||
defs["ImGuiPtrOrIndex"] = "struct ImGuiPtrOrIndex"
|
||||
defs["ImGuiScrollFlags"] = "int"
|
||||
defs["ImGuiSelectableFlags"] = "int"
|
||||
defs["ImGuiSelectionBasicStorage"] = "struct ImGuiSelectionBasicStorage"
|
||||
defs["ImGuiSelectionExternalStorage"] = "struct ImGuiSelectionExternalStorage"
|
||||
defs["ImGuiSelectionRequest"] = "struct ImGuiSelectionRequest"
|
||||
defs["ImGuiSelectionUserData"] = "ImS64"
|
||||
defs["ImGuiSeparatorFlags"] = "int"
|
||||
defs["ImGuiSettingsHandler"] = "struct ImGuiSettingsHandler"
|
||||
defs["ImGuiShrinkWidthItem"] = "struct ImGuiShrinkWidthItem"
|
||||
defs["ImGuiSizeCallback"] = "void(*)(ImGuiSizeCallbackData* data);"
|
||||
defs["ImGuiSizeCallbackData"] = "struct ImGuiSizeCallbackData"
|
||||
defs["ImGuiSliderFlags"] = "int"
|
||||
defs["ImGuiSortDirection"] = "int"
|
||||
defs["ImGuiStackLevelInfo"] = "struct ImGuiStackLevelInfo"
|
||||
defs["ImGuiStackSizes"] = "struct ImGuiStackSizes"
|
||||
defs["ImGuiStackTool"] = "struct ImGuiStackTool"
|
||||
defs["ImGuiStorage"] = "struct ImGuiStorage"
|
||||
defs["ImGuiStoragePair"] = "struct ImGuiStoragePair"
|
||||
defs["ImGuiStyle"] = "struct ImGuiStyle"
|
||||
@@ -109,12 +140,14 @@ defs["ImGuiTableBgTarget"] = "int"
|
||||
defs["ImGuiTableCellData"] = "struct ImGuiTableCellData"
|
||||
defs["ImGuiTableColumn"] = "struct ImGuiTableColumn"
|
||||
defs["ImGuiTableColumnFlags"] = "int"
|
||||
defs["ImGuiTableColumnIdx"] = "ImS8"
|
||||
defs["ImGuiTableColumnIdx"] = "ImS16"
|
||||
defs["ImGuiTableColumnSettings"] = "struct ImGuiTableColumnSettings"
|
||||
defs["ImGuiTableColumnSortSpecs"] = "struct ImGuiTableColumnSortSpecs"
|
||||
defs["ImGuiTableColumnsSettings"] = "struct ImGuiTableColumnsSettings"
|
||||
defs["ImGuiTableDrawChannelIdx"] = "ImU8"
|
||||
defs["ImGuiTableDrawChannelIdx"] = "ImU16"
|
||||
defs["ImGuiTableFlags"] = "int"
|
||||
defs["ImGuiTableHeaderData"] = "struct ImGuiTableHeaderData"
|
||||
defs["ImGuiTableInstanceData"] = "struct ImGuiTableInstanceData"
|
||||
defs["ImGuiTableRowFlags"] = "int"
|
||||
defs["ImGuiTableSettings"] = "struct ImGuiTableSettings"
|
||||
defs["ImGuiTableSortSpecs"] = "struct ImGuiTableSortSpecs"
|
||||
@@ -122,14 +155,20 @@ defs["ImGuiTableTempData"] = "struct ImGuiTableTempData"
|
||||
defs["ImGuiTextBuffer"] = "struct ImGuiTextBuffer"
|
||||
defs["ImGuiTextFilter"] = "struct ImGuiTextFilter"
|
||||
defs["ImGuiTextFlags"] = "int"
|
||||
defs["ImGuiTextIndex"] = "struct ImGuiTextIndex"
|
||||
defs["ImGuiTextRange"] = "struct ImGuiTextRange"
|
||||
defs["ImGuiTooltipFlags"] = "int"
|
||||
defs["ImGuiTreeNodeFlags"] = "int"
|
||||
defs["ImGuiTreeNodeStackData"] = "struct ImGuiTreeNodeStackData"
|
||||
defs["ImGuiTypingSelectFlags"] = "int"
|
||||
defs["ImGuiTypingSelectRequest"] = "struct ImGuiTypingSelectRequest"
|
||||
defs["ImGuiTypingSelectState"] = "struct ImGuiTypingSelectState"
|
||||
defs["ImGuiViewport"] = "struct ImGuiViewport"
|
||||
defs["ImGuiViewportFlags"] = "int"
|
||||
defs["ImGuiViewportP"] = "struct ImGuiViewportP"
|
||||
defs["ImGuiWindow"] = "struct ImGuiWindow"
|
||||
defs["ImGuiWindowFlags"] = "int"
|
||||
defs["ImGuiWindowRefreshFlags"] = "int"
|
||||
defs["ImGuiWindowSettings"] = "struct ImGuiWindowSettings"
|
||||
defs["ImGuiWindowStackData"] = "struct ImGuiWindowStackData"
|
||||
defs["ImGuiWindowTempData"] = "struct ImGuiWindowTempData"
|
||||
@@ -137,12 +176,13 @@ defs["ImPoolIdx"] = "int"
|
||||
defs["ImRect"] = "struct ImRect"
|
||||
defs["ImS16"] = "signed short"
|
||||
defs["ImS32"] = "signed int"
|
||||
defs["ImS64"] = "int64_t"
|
||||
defs["ImS64"] = "signed long long"
|
||||
defs["ImS8"] = "signed char"
|
||||
defs["ImTextureID"] = "void*"
|
||||
defs["ImStbTexteditState"] = "ImStb::STB_TexteditState"
|
||||
defs["ImTextureID"] = "ImU64"
|
||||
defs["ImU16"] = "unsigned short"
|
||||
defs["ImU32"] = "unsigned int"
|
||||
defs["ImU64"] = "uint64_t"
|
||||
defs["ImU64"] = "unsigned long long"
|
||||
defs["ImU8"] = "unsigned char"
|
||||
defs["ImVec1"] = "struct ImVec1"
|
||||
defs["ImVec2"] = "struct ImVec2"
|
||||
@@ -152,9 +192,6 @@ defs["ImWchar"] = "ImWchar16"
|
||||
defs["ImWchar16"] = "unsigned short"
|
||||
defs["ImWchar32"] = "unsigned int"
|
||||
defs["STB_TexteditState"] = "struct STB_TexteditState"
|
||||
defs["StbTexteditRow"] = "struct StbTexteditRow"
|
||||
defs["StbUndoRecord"] = "struct StbUndoRecord"
|
||||
defs["StbUndoState"] = "struct StbUndoState"
|
||||
defs["const_iterator"] = "const value_type*"
|
||||
defs["iterator"] = "value_type*"
|
||||
defs["value_type"] = "T"
|
||||
|
@@ -8,6 +8,10 @@
|
||||
#pragma message(CIMGUI_DEFSTRING(IMGUI_VERSION))
|
||||
#endif
|
||||
|
||||
#ifdef IMGUI_VERSION_NUM
|
||||
#pragma message(CIMGUI_DEFSTRING(IMGUI_VERSION_NUM))
|
||||
#endif
|
||||
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
#pragma message(CIMGUI_DEFSTRING(IMGUI_HAS_DOCK))
|
||||
#endif
|
||||
@@ -23,3 +27,7 @@
|
||||
#ifdef FLT_MAX
|
||||
#pragma message(CIMGUI_DEFSTRING(FLT_MAX))
|
||||
#endif
|
||||
|
||||
#ifdef ImDrawCallback_ResetRenderState
|
||||
#pragma message(CIMGUI_DEFSTRING(ImDrawCallback_ResetRenderState))
|
||||
#endif
|
||||
|
2
imgui
2
imgui
Submodule imgui updated: 512c54bbc0...99109c0b3b
Reference in New Issue
Block a user