fix rect points not translated correctly on drag

This commit is contained in:
2025-01-07 18:02:46 +00:00
parent 81c93249c4
commit fe9a11c03a

View File

@@ -682,7 +682,9 @@ static void frame(void) {
} else if (entity->flags & entity_flag_rect) {
if (is_selected) {
vec2_move(entity->points.items, &move_entity_by);
vec2_move(entity->points.items + 1, &move_entity_by);
vec2_move(entity->points.items + 2, &move_entity_by);
vec2_move(entity->points.items + 3, &move_entity_by);
}
ImU32 fill_color;