From fe9a11c03af746e421bd3afddd9807a9176066ef Mon Sep 17 00:00:00 2001 From: Kenneth Date: Tue, 7 Jan 2025 18:02:46 +0000 Subject: [PATCH] fix rect points not translated correctly on drag --- src/main.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/main.c b/src/main.c index 6dcc00e..c747f9c 100644 --- a/src/main.c +++ b/src/main.c @@ -682,7 +682,9 @@ static void frame(void) { } else if (entity->flags & entity_flag_rect) { if (is_selected) { vec2_move(entity->points.items, &move_entity_by); + vec2_move(entity->points.items + 1, &move_entity_by); vec2_move(entity->points.items + 2, &move_entity_by); + vec2_move(entity->points.items + 3, &move_entity_by); } ImU32 fill_color;