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62 Commits

Author SHA1 Message Date
sonoro1234
c0d75f6f8d pull imgui 1.72b 2019-08-01 12:23:17 +02:00
Victor Bombi
ccf494d1c3 Merge pull request #101 from AODQ/master
adds generator shell script
2019-07-31 10:13:05 +02:00
aodq
8c817de195 adds generator shell script 2019-07-30 23:15:39 -04:00
sonoro1234
8f3ab64917 Do with ImGuiStoragePair what was done with Pair (unnamed union correction) 2019-07-29 12:42:50 +02:00
sonoro1234
14251bb176 update readme 2019-07-29 12:20:19 +02:00
sonoro1234
e61825224b pull imgui 1.72 and regenerate 2019-07-29 12:17:38 +02:00
sonoro1234
94ab1adf9e generator corrections for vector<type>name to vector<type> name and take care of Pair not present (after 1.71) 2019-07-29 12:16:29 +02:00
sonoro1234
094a52e6b6 revert ApplicationServices linking if APPLE(only needed in 1.71) 2019-07-29 12:14:13 +02:00
sonoro1234
f7520ee03d Revert "revert last commit see: https://github.com/cimgui/cimgui/pull/98#issuecomment-513867796"
This reverts commit b0c65144ab.

will have to be reverted in 1.72
2019-07-22 19:53:20 +02:00
sonoro1234
b0c65144ab revert last commit see: https://github.com/cimgui/cimgui/pull/98#issuecomment-513867796 2019-07-22 19:14:41 +02:00
Victor Bombi
50ded57ba3 Merge pull request #98 from mellinoe/fix-macos-build
Link to ApplicationServices.framework on macOS.
2019-07-17 19:39:22 +02:00
Eric Mellino
50ae38591a Link to ApplicationServices.framework on macOS. 2019-07-17 09:52:54 -07:00
sonoro1234
975a735d38 rename generator2 to generator and generator to generator_old 2019-06-25 10:50:04 +02:00
sonoro1234
2b03f434d4 one day I wont forget readme 2019-06-12 19:47:52 +02:00
sonoro1234
37c52332f4 pull imgui 1.71 and generate 2019-06-12 19:45:37 +02:00
sonoro1234
84932b4830 update README.md 2019-05-07 15:56:11 +02:00
sonoro1234
022f60320f add characters | < to defaults parsing 2019-05-06 16:41:40 +02:00
sonoro1234
1aeb9ad132 pull imgui 1.70 and generate 2019-05-06 15:59:27 +02:00
sonoro1234
648cf587c9 README.md update for 1.69 2019-04-29 11:45:37 +02:00
Victor Bombi
aa99302d24 Merge pull request #94 from nihuynh/Makefile_fix
fixing makefile
2019-04-16 12:45:18 +02:00
Nicolas Huynh
4fca16eada fixing makefile 2019-04-16 02:15:52 +02:00
sonoro1234
ff404142f4 readme : use generator before compilation 2019-04-03 13:50:49 +02:00
sonoro1234
4be0522d9f pull imgui 1.69 and generate 2019-03-13 17:05:22 +01:00
sonoro1234
bc6f6e664e readme use generator2.bat 2019-03-06 11:00:21 +01:00
sonoro1234
343a8e4ea5 update README.md 2019-02-19 13:18:20 +01:00
Victor Bombi
0d4fa8b8bc Merge pull request #91 from cimgui/ImVector
Im vector
2019-02-19 13:13:02 +01:00
sonoro1234
666a687e0f pull imgui 1.68 2019-02-19 13:11:06 +01:00
sonoro1234
806ff124a1 build test -Wall std=99 -Wpedantic 2019-02-18 12:33:12 +01:00
sonoro1234
186ebd8f06 drop comments and update README.md for top level functions 2019-02-15 16:54:23 +01:00
sonoro1234
d331453422 correct issue #88 (Pair union member) 2019-02-15 12:24:06 +01:00
sonoro1234
e125f405e3 more README.md update 2019-02-15 12:10:52 +01:00
sonoro1234
498f9802d1 update README.md 2019-02-15 11:17:51 +01:00
sonoro1234
6c9a018705 drop ImVector:contains() for not applicable types 2019-02-14 20:15:33 +01:00
sonoro1234
347d8d58b0 with templated structs generated 2019-02-14 13:05:49 +01:00
sonoro1234
161385607d not templated structs generated 2019-02-12 19:59:39 +01:00
sonoro1234
23f2a1f026 get template typenames generated 2019-02-12 19:40:00 +01:00
sonoro1234
490effa341 get template typenames 2019-02-12 18:52:00 +01:00
sonoro1234
0d864f94bd ImVector functions inclusion 2019-02-12 12:16:21 +01:00
sonoro1234
55f1afa2db update readme 2019-01-27 22:51:31 +01:00
sonoro1234
71a9410ce6 cpp2ffi take care or type and name separated by * without spaces 2019-01-27 17:20:07 +01:00
Victor Bombi
036d2c1f9e Merge pull request #86 from mellinoe/update-to-1.67
Update imgui submodule to 1.67 and re-generate.
2019-01-17 16:43:00 +01:00
Eric Mellino
b5c7ed5862 Update imgui submodule to 1.67 and re-generate. 2019-01-14 18:42:10 -08:00
sonoro1234
d2ee8fc7dd improve functionD_re 2018-12-24 12:28:37 +01:00
sonoro1234
593867e320 generator2 files 2018-12-23 19:53:14 +01:00
sonoro1234
907c2fddce generator.lua take care of type and name separated by * without spaces 2018-12-21 11:59:35 +01:00
sonoro1234
67f3b097a5 pull imgui 1.66b 2018-12-03 16:46:17 +01:00
sonoro1234
fd0199809d json: TAB 2 spaces solves #82? 2018-12-03 10:02:33 +01:00
sonoro1234
d174a02a0f indented json files 2018-12-02 18:37:52 +01:00
sonoro1234
291922f72c alphabetical sorted json files 2018-12-02 11:15:17 +01:00
Victor Bombi
7d963113c9 Merge pull request #84 from dos1/static
cmake: add an option to build as a static library
2018-11-28 19:37:05 +01:00
Sebastian Krzyszkowiak
8cbdca3344 cmake: add an option to build as a static library
Useful when including cimgui as a subproject in another CMake project.
2018-11-28 18:19:52 +01:00
sonoro1234
204f2828bb add folder testbuildc 2018-11-27 12:09:03 +01:00
sonoro1234
2c10d47b9a remove static char EmptyString lines 2018-11-27 12:07:56 +01:00
sonoro1234
df00156746 output json files with newline 2018-11-26 17:54:36 +01:00
sonoro1234
553364f7d8 add cimgui.h include guards 2018-11-26 15:57:19 +01:00
sonoro1234
14cd6715d2 remove static from structs 2018-11-23 10:22:48 +01:00
sonoro1234
76935a7d83 manually removed static 2018-11-22 20:46:49 +01:00
sonoro1234
4397e9a3f1 update README.md 2018-11-22 20:18:11 +01:00
Victor Bombi
d44c05cbbd Merge pull request #81 from mellinoe/update-to-1.66
Update to v1.66
2018-11-22 20:14:49 +01:00
Eric Mellino
ed6212bb34 Update to v1.66. 2018-11-22 11:06:40 -08:00
sonoro1234
8911a5a992 avoid ImNewDummy issue #80 for MSVC 2018-11-13 18:17:59 +01:00
sonoro1234
4397288459 some generator.lua cleaning 2018-10-23 11:56:02 +02:00
30 changed files with 52681 additions and 4469 deletions

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@@ -16,9 +16,15 @@ else(WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
set(IMGUI_STATIC "no" CACHE STRING "Build as a static library")
#add library and link
add_library(cimgui SHARED ${IMGUI_SOURCES})
if (IMGUI_STATIC)
add_library(cimgui STATIC ${IMGUI_SOURCES})
else (IMGUI_STATIC)
add_library(cimgui SHARED ${IMGUI_SOURCES})
endif (IMGUI_STATIC)
target_link_libraries(cimgui ${IMGUI_LIBRARIES})
set_target_properties(cimgui PROPERTIES PREFIX "")
@@ -26,5 +32,5 @@ set_target_properties(cimgui PROPERTIES PREFIX "")
install(TARGETS cimgui
RUNTIME DESTINATION .
LIBRARY DESTINATION .
#ARCHIVE DESTINATION lib
ARCHIVE DESTINATION .
)

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@@ -46,11 +46,18 @@ endif
.cpp.o:
$(CXX) $(CXXFLAGS) -c -o $@ $<
all:imgui_example
all:$(OUTPUTNAME)
@echo Build complete for $(ECHO_MESSAGE)
imgui_example:$(OBJS)
$(OUTPUTNAME):$(OBJS)
$(CXX) -o $(OUTPUTNAME) $(OBJS) $(CXXFLAGS) $(LINKFLAGS)
clean:
rm $(OBJS)
rm -f $(OBJS)
fclean: clean
rm -f $(OUTPUTNAME)
re: fclean all
.PHONY: all clean fclean re

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@@ -2,7 +2,7 @@
This is a thin c-api wrapper programmatically generated for the excellent C++ immediate mode gui [Dear ImGui](https://github.com/ocornut/imgui).
All functions are programmatically wrapped except `ImVector` constructors and destructors. (Unless someone find a use case for them)(Now they exist for `ImVector_ImWchar`)
All imgui.h functions are programmatically wrapped.
Generated files are: `cimgui.cpp`, `cimgui.h` for C compilation. Also for helping in bindings creation, `definitions.lua` with function definition information and `structs_and_enums.lua`.
This library is intended as a intermediate layer to be able to use Dear ImGui from other languages that can interface with C (like D - see [D-binding](https://github.com/Extrawurst/DerelictImgui))
@@ -11,7 +11,9 @@ History:
Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit)
Notes:
* currently this wrapper is based on version [1.65 of Dear ImGui]
* currently this wrapper is based on version [1.72b of Dear ImGui]
* only functions, structs and enums from imgui.h are wrapped.
* if you are interested in imgui implementations you should look LuaJIT-ImGui project.
* overloaded function names try to be the most compatible with traditional cimgui names. So all naming is algorithmic except for those names that were in conflict with widely used cimgui names and were thus coded in a table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L58). Current overloaded function names can be found in (https://github.com/cimgui/cimgui/blob/master/generator/output/overloads.txt)
# compilation
@@ -25,10 +27,11 @@ Notes:
# using generator
* this is only needed (before compilation) if you want an imgui version different from the one provided, otherwise generation is already done.
* you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download
* you can use also a C++ compiler for doing preprocessing: gcc (In windows MinGW-W64-builds for example), clang or cl (MSVC) or not use a compiler (experimental nocompiler option) at all. (this repo was done with gcc)
* update `imgui` folder to the version you desire.
* edit `generator/generator.bat` (or make a .sh version and please PR) to choose between gcc, clang, cl or nocompiler. Run it with gcc, clang or cl and LuaJIT on your PATH.
* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, cl or nocompiler. Run it with gcc, clang or cl and LuaJIT on your PATH.
* as a result some files are generated: `cimgui.cpp` and `cimgui.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the implementations info.
# generate binding
@@ -39,10 +42,11 @@ Notes:
### definitions description
* It is a collection in which key is the cimgui name that would result without overloadings and the value is an array of overloadings (may be only one overloading)
* Each overloading is a collection. Some relevant keys and values are:
* stname : the name of the struct the function belongs to (may be ImGui if it is top level in ImGui namespace)
* stname : the name of the struct the function belongs to (will be "" if it is top level in ImGui namespace)
* ov_cimguiname : the overloaded cimgui name (if absent it would be taken from cimguiname)
* cimguiname : the name without overloading (this should be used if there is not ov_cimguiname)
* ret : the return type
* retref : is setted if original return type is a reference. (will be a pointer in cimgui)
* argsT : an array of collections (each one with type: argument type and name: the argument name)
* args : a string of argsT concatenated and separated by commas
* call_args : a string with the argument names separated by commas for calling imgui function
@@ -50,7 +54,9 @@ Notes:
* manual : will be true if this function is hand-written (not generated)
* isvararg : is setted if some argument is a vararg
* constructor : is setted if the function is a constructor for a class
* destructor : is setted if the functions is a destructor for a class
* destructor : is setted if the function is a destructor for a class
* templated : is setted if the function belongs to a templated class (ImVector)
* templatedgen: is setted if the function belongs to a struct generated from template (ImVector_ImWchar)
* nonUDT : if present can be 1 or 2 (explained meaning in usage) if return type was a user defined type
### structs_and_enums description
* Is is a collection with two items:

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cimgui.cpp

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cimgui.h

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@@ -43,10 +43,7 @@ CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create()
{
return IM_NEW(ImVector<ImWchar>) ();
}
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* p)
{
IM_DELETE(p);
}
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p)
{
IM_PLACEMENT_NEW(p) ImVector<ImWchar>();

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@@ -1,4 +1,5 @@
#ifndef CIMGUI_INCLUDED
#define CIMGUI_INCLUDED
#include <stdio.h>
#include <stdint.h>
#if defined _WIN32 || defined __CYGWIN__
@@ -82,9 +83,9 @@ CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float *out_h,floa
CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float *out_r,float *out_g,float *out_b);
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create();
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* p);
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p);
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p);
#endif //CIMGUI_INCLUDED

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@@ -10,7 +10,7 @@
:: impl_definitions.lua for implementation function definitions
:: set your PATH if necessary for LuaJIT or Lua5.1 or luajit with: (for example)
:: set PATH=%PATH%;C:\luaGL;C:\mingw32\bin;
set PATH=%PATH%;C:\luaGL;C:\mingw32\bin;
:: set PATH=%PATH%;C:\luaGL;C:\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\mingw32\bin;
:: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin;
::process files

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17
generator/generator.sh Executable file
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@@ -0,0 +1,17 @@
#!/usr/bin/sh
# this script must be executed in this directory
# all the output goes to generator/output folder
# .cpp and .h files:
# cimgui.h and cimgui.cpp with gcc preprocess
# cimgui_nopreprocess.h and cimgui_nopreprocess.cpp generated without preprocess
# cimgui_impl.h with implementation function cdefs
# lua and json files:
# definitions.lua for function definitions
# structs_and_enums.lua with struct and enum information-definitions
# impl_definitions.lua for implementation function definitions
#process files
# arg[1] compiler name gcc, clang, cl or nocompiler
# arg[2..n] name of implementations to generate
luajit ./generator.lua gcc glfw opengl3 opengl2 sdl

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@@ -0,0 +1,23 @@
:: this script must be executed in this directory
:: all the output goes to generator/output folder
:: .cpp and .h files:
:: cimgui.h and cimgui.cpp with gcc preprocess
:: cimgui_nopreprocess.h and cimgui_nopreprocess.cpp generated without preprocess
:: cimgui_impl.h with implementation function cdefs
:: lua and json files:
:: definitions.lua for function definitions
:: structs_and_enums.lua with struct and enum information-definitions
:: impl_definitions.lua for implementation function definitions
:: set your PATH if necessary for LuaJIT or Lua5.1 or luajit with: (for example)
set PATH=%PATH%;C:\luaGL;C:\mingw32\bin;
:: set PATH=%PATH%;C:\luaGL;C:\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\mingw32\bin;
:: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin;
::process files
:: arg[1] compiler name gcc, clang, cl or nocompiler
:: arg[2..n] name of implementations to generate
luajit ./generator_old.lua gcc glfw opengl3 opengl2 sdl
::leave console open
cmd /k

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@@ -27,7 +27,8 @@ local json = { _version = "0.1.1" }
-------------------------------------------------------------------------------
-- Encode
-------------------------------------------------------------------------------
local TAB = " "
local rep = string.rep
local encode
local escape_char_map = {
@@ -56,10 +57,10 @@ local function encode_nil(val)
end
local function encode_table(val, stack)
local function encode_table(val, stack,level,isvalue)
local res = {}
stack = stack or {}
level = level or 0
-- Circular reference?
if stack[val] then error("circular reference") end
@@ -77,38 +78,53 @@ local function encode_table(val, stack)
if n ~= #val then
error("invalid table: sparse array")
end
-- Encode
for i, v in ipairs(val) do
table.insert(res, encode(v, stack))
table.insert(res, encode(v, stack,level+1))
end
stack[val] = nil
return "[" .. table.concat(res, ",") .. "]"
local inner = table.concat(res, ",\n")
if #inner > 0 then inner = "\n"..inner.."\n"..rep(TAB,level) end
return rep(isvalue and "" or TAB,level).."[" .. inner .. "]"
else
---[[
local ordered_keys = {}
for k,v in pairs(val) do
table.insert(ordered_keys,k)
end
table.sort(ordered_keys)
-- Treat as an object
for k, v in pairs(val) do
for _,k in ipairs(ordered_keys) do
local v = val[k]
--]]
--for k, v in pairs(val) do
if type(k) ~= "string" then
error("invalid table: mixed or invalid key types")
end
table.insert(res, encode(k, stack) .. ":" .. encode(v, stack))
table.insert(res, encode(k, stack,level+1) .. ": " .. encode(v, stack,level+1,true))
end
stack[val] = nil
return "{" .. table.concat(res, ",") .. "}"
local inner = table.concat(res, ",\n")
if #inner > 0 then inner = "\n"..inner.."\n"..rep(TAB,level) end
return rep(isvalue and "" or TAB,level).."{" .. inner .. "}"
end
end
local function encode_string(val)
return '"' .. val:gsub('[%z\1-\31\\"]', escape_char) .. '"'
local function encode_string(val,stack,level,isvalue)
return rep(isvalue and "" or TAB,level)..'"' .. val:gsub('[%z\1-\31\\"]', escape_char) .. '"'
end
local function encode_number(val)
local function encode_number(val,stack,level,isvalue)
-- Check for NaN, -inf and inf
if val ~= val or val <= -math.huge or val >= math.huge then
error("unexpected number value '" .. tostring(val) .. "'")
end
return string.format("%.14g", val)
return rep(isvalue and "" or TAB,level)..string.format("%.14g", val)
end
@@ -121,11 +137,11 @@ local type_func_map = {
}
encode = function(val, stack)
encode = function(val, stack,level,isvalue)
local t = type(val)
local f = type_func_map[t]
if f then
return f(val, stack)
return f(val, stack,level,isvalue)
end
error("unexpected type '" .. t .. "'")
end

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@@ -1,9 +1,10 @@
typedef struct SDL_Window SDL_Window;
typedef struct GLFWwindow GLFWwindow;
struct GLFWwindow;
struct SDL_Window;
typedef union SDL_Event SDL_Event;
CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks);
typedef union SDL_Event SDL_Event;CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks);
CIMGUI_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window,bool install_callbacks);
CIMGUI_API void ImGui_ImplGlfw_Shutdown();
CIMGUI_API void ImGui_ImplGlfw_NewFrame();
@@ -29,6 +30,7 @@ CIMGUI_API bool ImGui_ImplOpenGL2_CreateDeviceObjects();
CIMGUI_API void ImGui_ImplOpenGL2_DestroyDeviceObjects();
CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
CIMGUI_API bool ImGui_ImplSDL2_InitForVulkan(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForD3D(SDL_Window* window);
CIMGUI_API void ImGui_ImplSDL2_Shutdown();
CIMGUI_API void ImGui_ImplSDL2_NewFrame(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(SDL_Event* event);
CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event);

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@@ -12,10 +12,9 @@ defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][2]["type"] = "unsigned int"
defs["ImGui_ImplGlfw_CharCallback"][1]["argsoriginal"] = "(GLFWwindow* window,unsigned int c)"
defs["ImGui_ImplGlfw_CharCallback"][1]["call_args"] = "(window,c)"
defs["ImGui_ImplGlfw_CharCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["comment"] = ""
defs["ImGui_ImplGlfw_CharCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CharCallback"][1]["funcname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_CharCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CharCallback"][1]["signature"] = "(GLFWwindow*,unsigned int)"
defs["ImGui_ImplGlfw_CharCallback"][1]["stname"] = ""
@@ -33,10 +32,9 @@ defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][2]["type"] = "bool"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsoriginal"] = "(GLFWwindow* window,bool install_callbacks)"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["call_args"] = "(window,install_callbacks)"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["comment"] = ""
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["funcname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["signature"] = "(GLFWwindow*,bool)"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["stname"] = ""
@@ -54,10 +52,9 @@ defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][2]["type"] = "bool"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsoriginal"] = "(GLFWwindow* window,bool install_callbacks)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["call_args"] = "(window,install_callbacks)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["comment"] = ""
defs["ImGui_ImplGlfw_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["funcname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["signature"] = "(GLFWwindow*,bool)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["stname"] = ""
@@ -84,10 +81,9 @@ defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][5]["type"] = "int"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsoriginal"] = "(GLFWwindow* window,int key,int scancode,int action,int mods)"
defs["ImGui_ImplGlfw_KeyCallback"][1]["call_args"] = "(window,key,scancode,action,mods)"
defs["ImGui_ImplGlfw_KeyCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["comment"] = ""
defs["ImGui_ImplGlfw_KeyCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["funcname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_KeyCallback"][1]["signature"] = "(GLFWwindow*,int,int,int,int)"
defs["ImGui_ImplGlfw_KeyCallback"][1]["stname"] = ""
@@ -111,10 +107,9 @@ defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][4]["type"] = "int"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsoriginal"] = "(GLFWwindow* window,int button,int action,int mods)"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["call_args"] = "(window,button,action,mods)"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["comment"] = ""
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["funcname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["signature"] = "(GLFWwindow*,int,int,int)"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["stname"] = ""
@@ -126,10 +121,9 @@ defs["ImGui_ImplGlfw_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_NewFrame"][1]["argsoriginal"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["cimguiname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["comment"] = ""
defs["ImGui_ImplGlfw_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_NewFrame"][1]["funcname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["stname"] = ""
@@ -150,10 +144,9 @@ defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][3]["type"] = "double"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsoriginal"] = "(GLFWwindow* window,double xoffset,double yoffset)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["call_args"] = "(window,xoffset,yoffset)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["comment"] = ""
defs["ImGui_ImplGlfw_ScrollCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["funcname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["stname"] = ""
@@ -165,10 +158,9 @@ defs["ImGui_ImplGlfw_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["cimguiname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["comment"] = ""
defs["ImGui_ImplGlfw_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["funcname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["stname"] = ""
@@ -180,10 +172,9 @@ defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["stname"] = ""
@@ -195,10 +186,9 @@ defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["stname"] = ""
@@ -210,10 +200,9 @@ defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["stname"] = ""
@@ -225,10 +214,9 @@ defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["stname"] = ""
@@ -240,10 +228,9 @@ defs["ImGui_ImplOpenGL2_Init"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_Init"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_Init"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_Init"][1]["funcname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_Init"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["stname"] = ""
@@ -255,10 +242,9 @@ defs["ImGui_ImplOpenGL2_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_NewFrame"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["stname"] = ""
@@ -273,10 +259,9 @@ defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsT"][1]["type"] = "ImDrawData*"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsoriginal"] = "(ImDrawData* draw_data)"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["stname"] = ""
@@ -288,10 +273,9 @@ defs["ImGui_ImplOpenGL2_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["stname"] = ""
@@ -303,10 +287,9 @@ defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["stname"] = ""
@@ -318,10 +301,9 @@ defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["stname"] = ""
@@ -333,10 +315,9 @@ defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["stname"] = ""
@@ -348,10 +329,9 @@ defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["stname"] = ""
@@ -366,11 +346,10 @@ defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["type"] = "const char*"
defs["ImGui_ImplOpenGL3_Init"][1]["argsoriginal"] = "(const char* glsl_version=NULL)"
defs["ImGui_ImplOpenGL3_Init"][1]["call_args"] = "(glsl_version)"
defs["ImGui_ImplOpenGL3_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"]["glsl_version"] = "NULL"
defs["ImGui_ImplOpenGL3_Init"][1]["funcname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_Init"][1]["signature"] = "(const char*)"
defs["ImGui_ImplOpenGL3_Init"][1]["stname"] = ""
@@ -382,10 +361,9 @@ defs["ImGui_ImplOpenGL3_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["stname"] = ""
@@ -400,10 +378,9 @@ defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsT"][1]["type"] = "ImDrawData*"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsoriginal"] = "(ImDrawData* draw_data)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["stname"] = ""
@@ -415,14 +392,30 @@ defs["ImGui_ImplOpenGL3_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_Shutdown"]["()"] = defs["ImGui_ImplOpenGL3_Shutdown"][1]
defs["ImGui_ImplSDL2_InitForD3D"] = {}
defs["ImGui_ImplSDL2_InitForD3D"][1] = {}
defs["ImGui_ImplSDL2_InitForD3D"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_InitForD3D"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_InitForD3D"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL2_InitForD3D"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL2_InitForD3D"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL2_InitForD3D"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_InitForD3D"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForD3D"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForD3D"][1]["funcname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForD3D"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL2_InitForD3D"][1]["stname"] = ""
defs["ImGui_ImplSDL2_InitForD3D"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_InitForD3D"][1]
defs["ImGui_ImplSDL2_InitForOpenGL"] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["args"] = "(SDL_Window* window,void* sdl_gl_context)"
@@ -436,10 +429,9 @@ defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][2]["type"] = "void*"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsoriginal"] = "(SDL_Window* window,void* sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["call_args"] = "(window,sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["comment"] = ""
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["stname"] = ""
@@ -454,10 +446,9 @@ defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["comment"] = ""
defs["ImGui_ImplSDL2_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["stname"] = ""
@@ -472,32 +463,30 @@ defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL2_NewFrame"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_NewFrame"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["comment"] = ""
defs["ImGui_ImplSDL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["funcname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_NewFrame"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL2_NewFrame"][1]["stname"] = ""
defs["ImGui_ImplSDL2_NewFrame"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_NewFrame"][1]
defs["ImGui_ImplSDL2_ProcessEvent"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["args"] = "(SDL_Event* event)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["args"] = "(const SDL_Event* event)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"][1]["name"] = "event"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"][1]["type"] = "SDL_Event*"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsoriginal"] = "(SDL_Event* event)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"][1]["type"] = "const SDL_Event*"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsoriginal"] = "(const SDL_Event* event)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["call_args"] = "(event)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["comment"] = ""
defs["ImGui_ImplSDL2_ProcessEvent"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["signature"] = "(SDL_Event*)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["signature"] = "(const SDL_Event*)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["stname"] = ""
defs["ImGui_ImplSDL2_ProcessEvent"]["(SDL_Event*)"] = defs["ImGui_ImplSDL2_ProcessEvent"][1]
defs["ImGui_ImplSDL2_ProcessEvent"]["(const SDL_Event*)"] = defs["ImGui_ImplSDL2_ProcessEvent"][1]
defs["ImGui_ImplSDL2_Shutdown"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["args"] = "()"
@@ -505,10 +494,9 @@ defs["ImGui_ImplSDL2_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["comment"] = ""
defs["ImGui_ImplSDL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["funcname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["stname"] = ""

View File

@@ -1,8 +1,7 @@
----------------overloadings---------------------------
igCombo 3
1 bool igCombo (const char*,int*,const char* const[],int,int)
2 bool igComboStr (const char*,int*,const char*,int)
3 bool igComboFnPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
ImVector_resize 2
1 void ImVector_resize (int)
2 void ImVector_resizeT (int,const T)
ImVec4_ImVec4 2
1 nil ImVec4_ImVec4 ()
2 nil ImVec4_ImVec4Float (float,float,float,float)
@@ -11,101 +10,123 @@ igValue 4
2 void igValueInt (const char*,int)
3 void igValueUint (const char*,unsigned int)
4 void igValueFloat (const char*,float,const char*)
igPushStyleVar 2
1 void igPushStyleVarFloat (ImGuiStyleVar,float)
2 void igPushStyleVarVec2 (ImGuiStyleVar,const ImVec2)
igIsRectVisible 2
1 bool igIsRectVisible (const ImVec2)
2 bool igIsRectVisibleVec2 (const ImVec2,const ImVec2)
igRadioButton 2
1 bool igRadioButtonBool (const char*,bool)
2 bool igRadioButtonIntPtr (const char*,int*,int)
ImGuiTextRange_ImGuiTextRange 2
1 nil ImGuiTextRange_ImGuiTextRange ()
2 nil ImGuiTextRange_ImGuiTextRangeStr (const char*,const char*)
ImVector_back 2
1 T* ImVector_back ()
2 const T* ImVector_back_const ()const
igPlotHistogram 2
1 void igPlotHistogramFloatPtr (const char*,const float*,int,int,const char*,float,float,ImVec2,int)
2 void igPlotHistogramFnPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2)
igGetID 3
1 ImGuiID igGetIDStr (const char*)
2 ImGuiID igGetIDRange (const char*,const char*)
3 ImGuiID igGetIDPtr (const void*)
igSetWindowPos 2
1 void igSetWindowPosVec2 (const ImVec2,ImGuiCond)
2 void igSetWindowPosStr (const char*,const ImVec2,ImGuiCond)
igBeginChild 2
1 bool igBeginChild (const char*,const ImVec2,bool,ImGuiWindowFlags)
2 bool igBeginChildID (ImGuiID,const ImVec2,bool,ImGuiWindowFlags)
igPushID 4
1 void igPushIDStr (const char*)
2 void igPushIDRange (const char*,const char*)
3 void igPushIDPtr (const void*)
4 void igPushIDInt (int)
ImGuiStoragePair_ImGuiStoragePair 3
1 nil ImGuiStoragePair_ImGuiStoragePairInt (ImGuiID,int)
2 nil ImGuiStoragePair_ImGuiStoragePairFloat (ImGuiID,float)
3 nil ImGuiStoragePair_ImGuiStoragePairPtr (ImGuiID,void*)
igTreeNode 3
1 bool igTreeNodeStr (const char*)
2 bool igTreeNodeStrStr (const char*,const char*,...)
3 bool igTreeNodePtr (const void*,const char*,...)
igCombo 3
1 bool igCombo (const char*,int*,const char* const[],int,int)
2 bool igComboStr (const char*,int*,const char*,int)
3 bool igComboFnPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
ImVector_erase 2
1 T* ImVector_erase (const T*)
2 T* ImVector_eraseTPtr (const T*,const T*)
ImDrawList_AddText 2
1 void ImDrawList_AddText (const ImVec2,ImU32,const char*,const char*)
2 void ImDrawList_AddTextFontPtr (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*)
igPushStyleVar 2
1 void igPushStyleVarFloat (ImGuiStyleVar,float)
2 void igPushStyleVarVec2 (ImGuiStyleVar,const ImVec2)
igSetWindowFocus 2
1 void igSetWindowFocus ()
2 void igSetWindowFocusStr (const char*)
ImVector_end 2
1 T* ImVector_end ()
2 const T* ImVector_end_const ()const
igSetWindowSize 2
1 void igSetWindowSizeVec2 (const ImVec2,ImGuiCond)
2 void igSetWindowSizeStr (const char*,const ImVec2,ImGuiCond)
ImVector_ImVector 2
1 nil ImVector_ImVector ()
2 nil ImVector_ImVectorVector (const ImVector)
igSetWindowCollapsed 2
1 void igSetWindowCollapsedBool (bool,ImGuiCond)
2 void igSetWindowCollapsedStr (const char*,bool,ImGuiCond)
igPlotLines 2
1 void igPlotLines (const char*,const float*,int,int,const char*,float,float,ImVec2,int)
2 void igPlotLinesFnPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2)
ImVec2_ImVec2 2
1 nil ImVec2_ImVec2 ()
2 nil ImVec2_ImVec2Float (float,float)
igPlotHistogram 2
1 void igPlotHistogramFloatPtr (const char*,const float*,int,int,const char*,float,float,ImVec2,int)
2 void igPlotHistogramFnPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2)
igTreeNodeExV 2
1 bool igTreeNodeExVStr (const char*,ImGuiTreeNodeFlags,const char*,va_list)
2 bool igTreeNodeExVPtr (const void*,ImGuiTreeNodeFlags,const char*,va_list)
igMenuItem 2
1 bool igMenuItemBool (const char*,const char*,bool,bool)
2 bool igMenuItemBoolPtr (const char*,const char*,bool*,bool)
igGetID 3
1 ImGuiID igGetIDStr (const char*)
2 ImGuiID igGetIDRange (const char*,const char*)
3 ImGuiID igGetIDPtr (const void*)
igListBoxHeader 2
1 bool igListBoxHeaderVec2 (const char*,const ImVec2)
2 bool igListBoxHeaderInt (const char*,int,int)
igTreePush 2
1 void igTreePushStr (const char*)
2 void igTreePushPtr (const void*)
igBeginChild 2
1 bool igBeginChild (const char*,const ImVec2,bool,ImGuiWindowFlags)
2 bool igBeginChildID (ImGuiID,const ImVec2,bool,ImGuiWindowFlags)
ImDrawList_AddText 2
1 void ImDrawList_AddText (const ImVec2,ImU32,const char*,const char*)
2 void ImDrawList_AddTextFontPtr (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*)
igSelectable 2
1 bool igSelectable (const char*,bool,ImGuiSelectableFlags,const ImVec2)
2 bool igSelectableBoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2)
igTreeNodeExV 2
1 bool igTreeNodeExVStr (const char*,ImGuiTreeNodeFlags,const char*,va_list)
2 bool igTreeNodeExVPtr (const void*,ImGuiTreeNodeFlags,const char*,va_list)
igListBox 2
1 bool igListBoxStr_arr (const char*,int*,const char* const[],int,int)
2 bool igListBoxFnPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
igPushID 4
1 void igPushIDStr (const char*)
2 void igPushIDRange (const char*,const char*)
3 void igPushIDPtr (const void*)
4 void igPushIDInt (int)
Pair_Pair 3
1 nil Pair_PairInt (ImGuiID,int)
2 nil Pair_PairFloat (ImGuiID,float)
3 nil Pair_PairPtr (ImGuiID,void*)
TextRange_TextRange 2
1 nil TextRange_TextRange ()
2 nil TextRange_TextRangeStr (const char*,const char*)
igSetWindowFocus 2
1 void igSetWindowFocus ()
2 void igSetWindowFocusStr (const char*)
igCollapsingHeader 2
1 bool igCollapsingHeader (const char*,ImGuiTreeNodeFlags)
2 bool igCollapsingHeaderBoolPtr (const char*,bool*,ImGuiTreeNodeFlags)
igTreePush 2
1 void igTreePushStr (const char*)
2 void igTreePushPtr (const void*)
igSelectable 2
1 bool igSelectable (const char*,bool,ImGuiSelectableFlags,const ImVec2)
2 bool igSelectableBoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2)
igGetColorU32 3
1 ImU32 igGetColorU32 (ImGuiCol,float)
2 ImU32 igGetColorU32Vec4 (const ImVec4)
3 ImU32 igGetColorU32U32 (ImU32)
ImColor_ImColor 5
1 nil ImColor_ImColor ()
2 nil ImColor_ImColorInt (int,int,int,int)
3 nil ImColor_ImColorU32 (ImU32)
4 nil ImColor_ImColorFloat (float,float,float,float)
5 nil ImColor_ImColorVec4 (const ImVec4)
ImVec2_ImVec2 2
1 nil ImVec2_ImVec2 ()
2 nil ImVec2_ImVec2Float (float,float)
ImVector_front 2
1 T* ImVector_front ()
2 const T* ImVector_front_const ()const
ImVector_begin 2
1 T* ImVector_begin ()
2 const T* ImVector_begin_const ()const
igPushStyleColor 2
1 void igPushStyleColorU32 (ImGuiCol,ImU32)
2 void igPushStyleColor (ImGuiCol,const ImVec4)
igCollapsingHeader 2
1 bool igCollapsingHeader (const char*,ImGuiTreeNodeFlags)
2 bool igCollapsingHeaderBoolPtr (const char*,bool*,ImGuiTreeNodeFlags)
igGetColorU32 3
1 ImU32 igGetColorU32 (ImGuiCol,float)
2 ImU32 igGetColorU32Vec4 (const ImVec4)
3 ImU32 igGetColorU32U32 (ImU32)
igSetWindowPos 2
1 void igSetWindowPosVec2 (const ImVec2,ImGuiCond)
2 void igSetWindowPosStr (const char*,const ImVec2,ImGuiCond)
igTreeNodeEx 3
1 bool igTreeNodeExStr (const char*,ImGuiTreeNodeFlags)
2 bool igTreeNodeExStrStr (const char*,ImGuiTreeNodeFlags,const char*,...)
3 bool igTreeNodeExPtr (const void*,ImGuiTreeNodeFlags,const char*,...)
igTreeNode 3
1 bool igTreeNodeStr (const char*)
2 bool igTreeNodeStrStr (const char*,const char*,...)
3 bool igTreeNodePtr (const void*,const char*,...)
igMenuItem 2
1 bool igMenuItemBool (const char*,const char*,bool,bool)
2 bool igMenuItemBoolPtr (const char*,const char*,bool*,bool)
igTreeNodeV 2
1 bool igTreeNodeVStr (const char*,const char*,va_list)
2 bool igTreeNodeVPtr (const void*,const char*,va_list)
77 overloaded
91 overloaded

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View File

@@ -1 +1,73 @@
{"ImGuiColumnsFlags":"int","ImFontConfig":"struct ImFontConfig","ImS32":"signed int","ImGuiTreeNodeFlags":"int","ImGuiFocusedFlags":"int","ImGuiHoveredFlags":"int","ImU64":"uint64_t","ImGuiID":"unsigned int","ImGuiStyle":"struct ImGuiStyle","ImDrawData":"struct ImDrawData","ImDrawListFlags":"int","ImGuiBackendFlags":"int","ImGuiMouseCursor":"int","ImDrawListSharedData":"struct ImDrawListSharedData","ImGuiStyleVar":"int","ImGuiDir":"int","ImFontAtlas":"struct ImFontAtlas","ImGuiCol":"int","ImGuiOnceUponAFrame":"struct ImGuiOnceUponAFrame","value_type":"T","iterator":"value_type*","ImGuiTextFilter":"struct ImGuiTextFilter","ImDrawIdx":"unsigned short","ImGuiComboFlags":"int","ImDrawCornerFlags":"int","ImWchar":"unsigned short","const_iterator":"const value_type*","ImDrawVert":"struct ImDrawVert","GlyphRangesBuilder":"struct GlyphRangesBuilder","ImVec4":"struct ImVec4","ImGuiSizeCallback":"void(*)(ImGuiSizeCallbackData* data);","ImGuiConfigFlags":"int","ImGuiTextBuffer":"struct ImGuiTextBuffer","ImGuiContext":"struct ImGuiContext","ImColor":"struct ImColor","ImGuiInputTextCallback":"int(*)(ImGuiInputTextCallbackData *data);","ImVec2":"struct ImVec2","ImFontGlyph":"struct ImFontGlyph","ImGuiWindowFlags":"int","Pair":"struct Pair","ImGuiKey":"int","ImGuiInputTextFlags":"int","ImGuiListClipper":"struct ImGuiListClipper","ImGuiDataType":"int","ImDrawChannel":"struct ImDrawChannel","ImGuiIO":"struct ImGuiIO","ImGuiStorage":"struct ImGuiStorage","ImGuiCond":"int","ImU32":"unsigned int","ImGuiNavInput":"int","ImGuiColorEditFlags":"int","ImFont":"struct ImFont","ImGuiSelectableFlags":"int","ImDrawCallback":"void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);","ImTextureID":"void*","ImDrawList":"struct ImDrawList","TextRange":"struct TextRange","CustomRect":"struct CustomRect","ImFontAtlasFlags":"int","ImGuiInputTextCallbackData":"struct ImGuiInputTextCallbackData","ImDrawCmd":"struct ImDrawCmd","ImGuiSizeCallbackData":"struct ImGuiSizeCallbackData","ImS64":"int64_t","ImGuiDragDropFlags":"int","ImGuiPayload":"struct ImGuiPayload"}
{
"ImColor": "struct ImColor",
"ImDrawCallback": "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);",
"ImDrawChannel": "struct ImDrawChannel",
"ImDrawCmd": "struct ImDrawCmd",
"ImDrawCornerFlags": "int",
"ImDrawData": "struct ImDrawData",
"ImDrawIdx": "unsigned short",
"ImDrawList": "struct ImDrawList",
"ImDrawListFlags": "int",
"ImDrawListSharedData": "struct ImDrawListSharedData",
"ImDrawListSplitter": "struct ImDrawListSplitter",
"ImDrawVert": "struct ImDrawVert",
"ImFont": "struct ImFont",
"ImFontAtlas": "struct ImFontAtlas",
"ImFontAtlasCustomRect": "struct ImFontAtlasCustomRect",
"ImFontAtlasFlags": "int",
"ImFontConfig": "struct ImFontConfig",
"ImFontGlyph": "struct ImFontGlyph",
"ImFontGlyphRangesBuilder": "struct ImFontGlyphRangesBuilder",
"ImGuiBackendFlags": "int",
"ImGuiCol": "int",
"ImGuiColorEditFlags": "int",
"ImGuiComboFlags": "int",
"ImGuiCond": "int",
"ImGuiConfigFlags": "int",
"ImGuiContext": "struct ImGuiContext",
"ImGuiDataType": "int",
"ImGuiDir": "int",
"ImGuiDragDropFlags": "int",
"ImGuiFocusedFlags": "int",
"ImGuiHoveredFlags": "int",
"ImGuiID": "unsigned int",
"ImGuiIO": "struct ImGuiIO",
"ImGuiInputTextCallback": "int(*)(ImGuiInputTextCallbackData *data);",
"ImGuiInputTextCallbackData": "struct ImGuiInputTextCallbackData",
"ImGuiInputTextFlags": "int",
"ImGuiKey": "int",
"ImGuiListClipper": "struct ImGuiListClipper",
"ImGuiMouseCursor": "int",
"ImGuiNavInput": "int",
"ImGuiOnceUponAFrame": "struct ImGuiOnceUponAFrame",
"ImGuiPayload": "struct ImGuiPayload",
"ImGuiSelectableFlags": "int",
"ImGuiSizeCallback": "void(*)(ImGuiSizeCallbackData* data);",
"ImGuiSizeCallbackData": "struct ImGuiSizeCallbackData",
"ImGuiStorage": "struct ImGuiStorage",
"ImGuiStoragePair": "struct ImGuiStoragePair",
"ImGuiStyle": "struct ImGuiStyle",
"ImGuiStyleVar": "int",
"ImGuiTabBarFlags": "int",
"ImGuiTabItemFlags": "int",
"ImGuiTextBuffer": "struct ImGuiTextBuffer",
"ImGuiTextFilter": "struct ImGuiTextFilter",
"ImGuiTextRange": "struct ImGuiTextRange",
"ImGuiTreeNodeFlags": "int",
"ImGuiWindowFlags": "int",
"ImS16": "signed short",
"ImS32": "signed int",
"ImS64": "int64_t",
"ImS8": "signed char",
"ImTextureID": "void*",
"ImU16": "unsigned short",
"ImU32": "unsigned int",
"ImU64": "uint64_t",
"ImU8": "unsigned char",
"ImVec2": "struct ImVec2",
"ImVec4": "struct ImVec4",
"ImWchar": "unsigned short",
"const_iterator": "const value_type*",
"iterator": "value_type*",
"value_type": "T"
}

View File

@@ -1,6 +1,4 @@
local defs = {}
defs["CustomRect"] = "struct CustomRect"
defs["GlyphRangesBuilder"] = "struct GlyphRangesBuilder"
defs["ImColor"] = "struct ImColor"
defs["ImDrawCallback"] = "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);"
defs["ImDrawChannel"] = "struct ImDrawChannel"
@@ -11,16 +9,18 @@ defs["ImDrawIdx"] = "unsigned short"
defs["ImDrawList"] = "struct ImDrawList"
defs["ImDrawListFlags"] = "int"
defs["ImDrawListSharedData"] = "struct ImDrawListSharedData"
defs["ImDrawListSplitter"] = "struct ImDrawListSplitter"
defs["ImDrawVert"] = "struct ImDrawVert"
defs["ImFont"] = "struct ImFont"
defs["ImFontAtlas"] = "struct ImFontAtlas"
defs["ImFontAtlasCustomRect"] = "struct ImFontAtlasCustomRect"
defs["ImFontAtlasFlags"] = "int"
defs["ImFontConfig"] = "struct ImFontConfig"
defs["ImFontGlyph"] = "struct ImFontGlyph"
defs["ImFontGlyphRangesBuilder"] = "struct ImFontGlyphRangesBuilder"
defs["ImGuiBackendFlags"] = "int"
defs["ImGuiCol"] = "int"
defs["ImGuiColorEditFlags"] = "int"
defs["ImGuiColumnsFlags"] = "int"
defs["ImGuiComboFlags"] = "int"
defs["ImGuiCond"] = "int"
defs["ImGuiConfigFlags"] = "int"
@@ -45,22 +45,28 @@ defs["ImGuiSelectableFlags"] = "int"
defs["ImGuiSizeCallback"] = "void(*)(ImGuiSizeCallbackData* data);"
defs["ImGuiSizeCallbackData"] = "struct ImGuiSizeCallbackData"
defs["ImGuiStorage"] = "struct ImGuiStorage"
defs["ImGuiStoragePair"] = "struct ImGuiStoragePair"
defs["ImGuiStyle"] = "struct ImGuiStyle"
defs["ImGuiStyleVar"] = "int"
defs["ImGuiTabBarFlags"] = "int"
defs["ImGuiTabItemFlags"] = "int"
defs["ImGuiTextBuffer"] = "struct ImGuiTextBuffer"
defs["ImGuiTextFilter"] = "struct ImGuiTextFilter"
defs["ImGuiTextRange"] = "struct ImGuiTextRange"
defs["ImGuiTreeNodeFlags"] = "int"
defs["ImGuiWindowFlags"] = "int"
defs["ImS16"] = "signed short"
defs["ImS32"] = "signed int"
defs["ImS64"] = "int64_t"
defs["ImS8"] = "signed char"
defs["ImTextureID"] = "void*"
defs["ImU16"] = "unsigned short"
defs["ImU32"] = "unsigned int"
defs["ImU64"] = "uint64_t"
defs["ImU8"] = "unsigned char"
defs["ImVec2"] = "struct ImVec2"
defs["ImVec4"] = "struct ImVec4"
defs["ImWchar"] = "unsigned short"
defs["Pair"] = "struct Pair"
defs["TextRange"] = "struct TextRange"
defs["const_iterator"] = "const value_type*"
defs["iterator"] = "value_type*"
defs["value_type"] = "T"

2
imgui

Submodule imgui updated: e0cab5664a...6a0d0dab5a

6
testbuildc/build.bat Normal file
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@@ -0,0 +1,6 @@
:: set PATH=%PATH%;C:\mingw32\bin;
set PATH=%PATH%;C:\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\mingw32\bin;
::gcc -std=c99 -DCIMGUI_DEFINE_ENUMS_AND_STRUCTS cimgui.h
::gcc -DCIMGUI_DEFINE_ENUMS_AND_STRUCTS cimgui.h
gcc -std=c99 -Wall -Wpedantic -DCIMGUI_DEFINE_ENUMS_AND_STRUCTS cimguitest.c
cmd /k

6
testbuildc/cimguitest.c Normal file
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#include "../cimgui.h"
int main(void)
{
return 0;
}

13
testbuildc/testcl.bat Normal file
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@@ -0,0 +1,13 @@
::set PATH=%PATH%;C:\luaGL;C:\mingw32\bin;
::gcc -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ../imgui/imgui.h > 11.txt
::set PATH=%PATH%;C:\luaGL;
::set PATH=%PATH%;C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.15.26726\bin\Hostx64\x64;
::ejecutar en cmd esto
::"C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvars64.bat"
::cl /P /DIMGUI_DISABLE_OBSOLETE_FUNCTIONS /DIMGUI_API="" /DIMGUI_IMPL_API="" ../imgui/imgui.h
:: > clout.txt
cl /P /DCIMGUI_DEFINE_ENUMS_AND_STRUCTS cimguitest.c
cmd /k