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103 Commits

Author SHA1 Message Date
sonoro1234
0348715500 pull imgui 1.89.1 and generate 2022-11-26 09:10:06 +01:00
sonoro1234
68483775b3 pull imgui 1.89.1 docking and generate 2022-11-26 08:32:02 +01:00
sonoro1234
0369ceb1b4 generator.lua: use IMGUI_VERSION_NUM 2022-11-25 10:27:13 +01:00
sonoro1234
4f089273b1 cpp2ffi.lua: changes to keep comments from struct and enums (from branch comments4000) 2022-11-16 17:13:33 +01:00
sonoro1234
b0649485e9 correcting errors on last merge: example_glfw_opengl3 2022-11-16 11:15:37 +01:00
Victor Bombi
a0a7ca3ca2 Merge pull request #224 from seafork/docking_inter
Adding an example for GLFW + OpenGL
2022-11-16 11:02:33 +01:00
seafork
3e823cd2ee fixed misspelt cmake file 2022-11-15 23:06:35 -05:00
seafork
6a2b18fa65 made glfw more portable 2022-11-15 22:59:36 -05:00
seafork
75ec483e75 fixed compilation error on windows. 2022-11-15 22:09:06 -05:00
seafork
08f24307b8 cleaned up a comment 2022-11-15 19:44:24 -05:00
seafork
a9a9fa4e9e add example for glfw3 and opengl3 2022-11-15 19:27:21 -05:00
sonoro1234
ce3b504e11 update readme version 2022-11-15 17:40:22 +01:00
sonoro1234
4230a5566e pull imgui 1.89 and generate 2022-11-15 17:38:24 +01:00
sonoro1234
9ce2c32dad add info about comments generation 2022-10-06 11:11:50 +02:00
sonoro1234
3d676ffb8b cpp2ffi: skip enum forward declarations 2022-09-27 12:58:11 +02:00
sonoro1234
b9ebd289e0 CleanImU32 not called when value is sizeof(ImU32) 2022-09-16 15:34:21 +02:00
sonoro1234
9da5c5fe7c repair_defaults from generator to cpp2ffi 2022-09-16 14:07:24 +02:00
sonoro1234
3d50615659 cpp2ffi: cleanStruct and parseStructLine comments correction 2022-09-09 15:44:51 +02:00
sonoro1234
938d146a41 cpp2ffi and generator: delete bad comments on functionD_re, repair split_comment 2022-09-09 12:00:01 +02:00
sonoro1234
7225c4ae3c generator.lua: prepare for comments 2022-09-08 13:46:03 +02:00
sonoro1234
feb7829edc cpp2ffi: prepare parser:parseItems for comments 2022-09-08 13:31:13 +02:00
sonoro1234
6eb85e7d5c generator: Clearly fail when parse fails; exclude obsolete fns for cl. Thanks to @idbrii 2022-09-01 19:06:19 +02:00
sonoro1234
068e91970d cpp2ffi: add custom generation machinery 2022-08-30 12:56:58 +02:00
sonoro1234
b5cce9f1a5 update .gitsubmodules 2022-08-08 11:03:54 +02:00
sonoro1234
ea5b077fbe vardef_re modified for = {} initialization 2022-08-05 14:49:26 +02:00
sonoro1234
a44ce77641 cpp2ffi: add clean_functypedef (cimplot needs it https://github.com/cimgui/cimplot/issues/11) 2022-07-25 13:11:24 +02:00
sonoro1234
15e4f5015d backend test sdl: add c++11 to CMakeLists.txt 2022-07-18 10:48:47 +02:00
sonoro1234
9b7d045962 Merge branch 'master' into docking_inter 2022-06-22 18:32:03 +02:00
sonoro1234
44b388121a generator: dont error if VULKAN_SDK==nil (because it is executed in no vulkan generation also) 2022-06-22 12:43:41 +02:00
sonoro1234
13c4f47172 generator: use VULKAN_SDK env variable to find vulkan 2022-06-22 12:33:46 +02:00
sonoro1234
d1f60f24e1 example_vulkan: add CIMGUI_USE_VULKAN and SDL 2022-06-22 12:18:03 +02:00
Victor Bombi
4c1fd9fc0a Merge pull request #204 from Sand3r-/example/sdl_vulkan
Add Vulkan example
2022-06-22 11:45:13 +02:00
sonoro1234
1616776d77 extraclean 2022-06-22 11:42:23 +02:00
Michal 'Sand3r-' Gallus
eccb961bc7 Add vulkan example info to README.md 2022-06-21 22:38:30 +02:00
Michal 'Sand3r-' Gallus
e3d115bce2 Add SDL2+Vulkan example 2022-06-21 22:38:27 +02:00
sonoro1234
82b8c66f59 extraclean 2022-06-21 22:21:25 +02:00
sonoro1234
08d5ad7f93 pull imgui 1.88 and generate 2022-06-21 20:03:54 +02:00
sonoro1234
8e625e95fd pull imgui docking and generate 2022-06-21 19:59:10 +02:00
sonoro1234
b5d0aba261 implementations generation 2022-06-21 19:54:13 +02:00
sonoro1234
0b8015191d Merge branch 'docking_inter' 2022-06-21 19:43:16 +02:00
sonoro1234
433cccd795 backend_test folder modification for several examples 2022-06-21 19:35:37 +02:00
sonoro1234
633fe954bf backend_test: modification for CIMGUI_USE 2022-06-21 19:23:41 +02:00
sonoro1234
a66528f9b1 generator.lua: impl generation now has guards CIMGUI_USE_ 2022-06-21 19:20:40 +02:00
sonoro1234
439bae8107 generation 2022-02-25 11:24:02 +01:00
sonoro1234
261250f88f generation 2022-02-25 11:22:51 +01:00
sonoro1234
069b850526 Merge branch 'master' into docking_inter 2022-02-25 11:20:45 +01:00
Victor Bombi
9a87a0d5f6 Merge pull request #197 from Xyene/Wstrict-prototypes
generator: generate `-Wstrict-prototypes`-compatible code
2022-02-25 11:13:54 +01:00
Tudor Brindus
987cf98e9c generator: generate -Wstrict-prototypes-compatible code 2022-02-24 21:23:39 -05:00
sonoro1234
618ca008ea Merge branch 'master' into docking_inter 2022-02-22 17:04:07 +01:00
Victor Bombi
881777a2fc Merge pull request #199 from rokups/rk/fix-ci
Use C++11 standard (required by Dear ImGui).
2022-02-22 16:47:04 +01:00
Rokas Kupstys
cf04541b41 Use C++11 standard (required by Dear ImGui).
Fixes #198.
2022-02-22 16:50:20 +02:00
sonoro1234
aef3787bb1 cpp2ffi: ignore constexpr 2022-02-21 16:26:54 +01:00
sonoro1234
94e632a253 cpp2ffi: ignore constexpr 2022-02-21 16:24:55 +01:00
sonoro1234
bd5a043957 pull imgui 1.87 and generate 2022-02-07 19:07:25 +01:00
sonoro1234
4492660bb9 pull imgui docking 1.87 and generate 2022-02-07 18:56:16 +01:00
sonoro1234
88e0bc9a9a Merge branch 'docking_inter' 2022-01-31 19:14:58 +01:00
sonoro1234
1afd93dd45 generation of 1.86dock with new generator 2022-01-31 17:59:15 +01:00
sonoro1234
dac713c763 generator: use gen_template_typedef_auto 2022-01-31 17:56:42 +01:00
sonoro1234
938f8ccf87 cpp2ffi: function_re changed to allow __attribute__ after function declaration, save and load cimgui_inherited, save preprocessed.h 2022-01-31 17:56:42 +01:00
sonoro1234
e6705a8522 cpp2ffi: add gen_template_typedef_auto so that user does not need to provide function 2022-01-31 17:56:42 +01:00
sonoro1234
fdc9511bd7 cpp2ffi: simplify gen_template_typedef 2022-01-31 17:56:42 +01:00
sonoro1234
fe4dff78bd cpp2ffi: clean_spaces: no spaces around >> operator 2022-01-31 17:56:42 +01:00
sonoro1234
07ceedf37b cpp2ffi: save templated structs 2022-01-31 17:56:42 +01:00
sonoro1234
0be2b20a16 cpp2ffi: check_template: dont add space between template and * 2022-01-29 16:14:28 +01:00
sonoro1234
b5f5a03851 newtypedefs generation3 2022-01-29 12:50:01 +01:00
sonoro1234
a51a8f7a86 newtypedefs generation2 2022-01-29 12:50:01 +01:00
sonoro1234
de25c00ddd generator and cpp2ffi: new typedefs generation 2022-01-29 12:50:01 +01:00
sonoro1234
678887ee99 cpp2ffi: parse_enum_value add - operator, when not loca take parent location, templates take full template string 2022-01-26 13:08:10 +01:00
sonoro1234
b0cfee6183 backend_test: no need for gl3w initialization (done by imgui opengl3 impl) 2022-01-15 20:08:58 +01:00
sonoro1234
d0bcf4551b backend_test: no need for gl3w initialization (done by imgui opengl3 impl) 2022-01-15 20:06:15 +01:00
Victor Bombi
49d45008e0 pull imgui 1.86docking and generate 2021-12-29 12:27:34 +01:00
Victor Bombi
ad929978e9 Merge pull request #192 from GrimMaple/master
Add SDL2 fallback in backend_test\CMakeLists.txt
2021-12-27 09:48:31 +01:00
Victor Bombi
b949d47c8b Merge branch 'docking_inter' 2021-12-27 09:41:02 +01:00
Victor Bombi
d359d907af generator: add IMGUI_ENABLE_FREETYPE on freetype generation 2021-12-27 09:36:31 +01:00
Grim Maple
52bbaf1117 Remove IMGUI_SDL_LIBRARY 2021-12-26 20:06:20 +03:00
Grim Maple
d5f713caa1 Add SDL2 fallback in backend_test\CMakeLists.txt
If SDL was installed using CMake, it normally goes to a location
Where it can be found by `find_package`. There is no need to force
`SDL_PATH` on users, and this commit allows building `backend_test`
Without having to specify it. Backwards compatible.
2021-12-25 22:35:30 +03:00
Victor Bombi
afce852875 Merge branch 'docking_inter' 2021-12-24 11:54:12 +01:00
Victor Bombi
a21aa1d613 pull imgui 1.86 and generate 2021-12-24 11:34:47 +01:00
Victor Bombi
e938d7e0f5 Merge branch 'docking_inter' 2021-12-06 19:41:17 +01:00
Victor Bombi
ff3bb81b34 cpp2ffi: allow __cdecl keyword in functype 2021-12-06 19:38:53 +01:00
Victor Bombi
05d7db048c Merge branch 'docking_inter' 2021-10-18 19:17:22 +02:00
Victor Bombi
b679737444 Merge branch 'docking_inter' 2021-09-13 11:43:10 +02:00
Victor Bombi
00946c45e4 Merge pull request #190 from THE-FYP/fix-cl
Fix generation with MSVC
2021-09-10 11:05:41 +02:00
N/A
9ac28a2d94 Fix flag arguments parsed wrong due to a bug in compiler check 2021-09-09 23:01:57 +03:00
N/A
d0e4aaa2c0 Disable unnecessary pragmas that break generator with the cl compiler 2021-09-09 22:55:55 +03:00
N/A
7362cca7ec Implement defines extraction with cl compiler 2021-09-09 22:49:28 +03:00
Victor Bombi
17ffa736d3 backend_test: use custom imgui gl3w 2021-08-22 13:50:21 +02:00
Victor Bombi
f16cdc74aa really pull imgui 2021-08-22 12:12:46 +02:00
Victor Bombi
27c328b506 pull imgui 1.84.1 and generate 2021-08-22 12:12:19 +02:00
Victor Bombi
6a98f4bbed Merge branch 'docking_inter' 2021-04-07 16:48:35 +02:00
Victor Bombi
a6b16c6da5 Merge branch 'docking_inter' 2021-04-06 18:16:55 +02:00
Victor Bombi
ea9720b412 Merge branch 'docking_inter' 2021-03-21 12:17:59 +01:00
Victor Bombi
2951194915 Merge branch 'docking_inter' 2021-03-21 09:48:38 +01:00
Victor Bombi
83f729b093 pull imgui master 1.82 2021-03-16 13:05:20 +01:00
Victor Bombi
34a48996e6 Merge branch 'docking_inter'
# Conflicts:
#	cimgui.cpp
#	cimgui.h
#	generator/output/definitions.json
#	generator/output/definitions.lua
#	generator/output/structs_and_enums.json
#	generator/output/structs_and_enums.lua
#	imgui
2021-03-16 13:00:24 +01:00
Victor Bombi
c401f71eea Merge branch 'docking_inter' 2021-03-04 13:33:42 +01:00
Victor Bombi
1ffc9e53c5 Merge branch 'docking_inter' 2021-03-04 12:46:16 +01:00
Victor Bombi
ceda975a5b Merge branch 'docking_inter' 2021-03-01 20:19:21 +01:00
Victor Bombi
25aa25bd83 Merge branch 'docking_inter' 2021-02-11 14:58:25 +01:00
Victor Bombi
ba9ec30e64 Merge branch 'docking_inter' 2021-02-05 18:12:21 +01:00
Victor Bombi
6791a95f79 Merge branch 'docking_inter' 2021-01-27 10:54:09 +01:00
Victor Bombi
1bdfc0964e pull submodule imgui master 2021-01-24 13:15:57 +01:00
Victor Bombi
7b9f0c7499 pull imgui master and generate 2021-01-24 11:34:52 +01:00
30 changed files with 15063 additions and 12828 deletions

View File

@@ -2,6 +2,8 @@ cmake_minimum_required(VERSION 3.1)
project(cimgui)
set (CMAKE_CXX_STANDARD 11)
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/imgui/imgui_tables.cpp)
set(TABLES_SOURCE "imgui/imgui_tables.cpp")
else()

View File

@@ -11,7 +11,7 @@ History:
Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit)
Notes:
* currently this wrapper is based on version [1.85 of Dear ImGui with internal api]
* currently this wrapper is based on version [1.89.1 of Dear ImGui with internal api]
* only functions, structs and enums from imgui.h (an optionally imgui_internal.h) are wrapped.
* if you are interested in imgui backends you should look [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui) project.
* All naming is algorithmic except for those names that were coded in cimgui_overloads table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L60). In the official version this table is empty.
@@ -24,10 +24,11 @@ Notes:
* `git submodule update --init --recursive` (If already cloned)
* compile
* using makefile on linux/macOS/mingw (Or use CMake to generate project)
* cmake options are IMGUI_STATIC (compiling as static library), IMGUI_FREETYPE (for using Freetype2) and FREETYPE_PATH (Freetype2 cmake install location)
* cmake options are IMGUI_STATIC (compiling as static library), IMGUI_FREETYPE (for using Freetype2) and FREETYPE_PATH (Freetype2 cmake install location) (only if cimgui is generated with freetype option)
* or as in https://github.com/sonoro1234/LuaJIT-ImGui/tree/master/build
For compiling with backends there is now an example with SDL2 and opengl3 in folder backend_test. It will generate a cimgui_sdl module and a test_sdl executable. You only need to provide SDL_PATH telling cmake where to look for SDL2 cmake installation.
For compiling with backends there are now examples with SDL2 and opengl3/vulkan in folder backend_test.
They'll generate a cimgui_sdl module and a test_sdl executable.
# using generator
@@ -36,8 +37,8 @@ Notes:
* you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download
* you need to use also a C++ compiler for doing preprocessing: gcc (In windows MinGW-W64-builds for example), clang or cl (MSVC). (this repo was done with gcc)
* update `imgui` folder to the version you desire.
* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired backends and whether imgui_internal is generated or not and Freetype2 is used or not.
* the defaults of generator are gcc as compiler, imgui_internal included and sdl, glfw, opengl2 and opengl3 as backends.
* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired backends and whether imgui_internal is generated or not, Freetype2 is used or not and comments are generated or not
* the defaults of generator are gcc as compiler, imgui_internal included and sdl, glfw, vulkan, opengl2 and opengl3 as backends.
* edit config_generator.lua for adding includes needed by your chosen backends (vulkan needs that).
* Run generator.bat or generator.sh with gcc, clang or cl and LuaJIT on your PATH.
* as a result some files are generated: `cimgui.cpp`, `cimgui.h` and `cimgui_impl.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the backends info.

View File

@@ -1,10 +0,0 @@
#include "../imgui/imgui.h"
#include "../imgui/backends/imgui_impl_opengl3_loader.h"
//making it accesible for luajit
#ifdef _WIN32
extern "C" __declspec( dllexport ) int Do_gl3wInit(void){ return imgl3wInit();};
#else
extern "C" int Do_gl3wInit(void){ return imgl3wInit();};
#endif

View File

@@ -1,8 +0,0 @@
//making it accesible for main
#ifdef _WIN32
__declspec( dllexport ) int Do_gl3wInit(void);
#else
int Do_gl3wInit(void);
#endif

View File

@@ -0,0 +1,103 @@
Project(cimgui_glfw)
cmake_minimum_required(VERSION 3.11)
if(WIN32) # to mingw work as all the others
set(CMAKE_SHARED_LIBRARY_PREFIX "")
endif(WIN32)
set (CMAKE_CXX_STANDARD 11)
# general settings
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
set(BAKENDS_FOLDER "../../imgui/backends/")
else()
set(BAKENDS_FOLDER "../../imgui/examples/")
endif()
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
else()
set(TABLES_SOURCE "")
endif()
include_directories(../../imgui)
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../)
set(IMGUI_SOURCES
../../cimgui.cpp
../../imgui/imgui.cpp
../../imgui/imgui_draw.cpp
../../imgui/imgui_demo.cpp
../../imgui/imgui_widgets.cpp
${TABLES_SOURCE}
)
set(IMGUI_SOURCES_sdl)
set(IMGUI_LIBRARIES )
if (WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W")
# optional adding freetype
option(IMGUI_FREETYPE "add Freetype2" OFF)
if(IMGUI_FREETYPE)
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
list(APPEND IMGUI_LIBRARIES freetype)
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
add_definitions("-DCIMGUI_FREETYPE=1")
endif(IMGUI_FREETYPE)
# opengl3
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_opengl3.cpp)
include_directories(../../imgui/examples/libs/gl3w)
if(WIN32)
list(APPEND IMGUI_LIBRARIES opengl32)
else(WIN32) # Unix
list(APPEND IMGUI_LIBRARIES GL)
endif(WIN32)
# GLFW
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_glfw.cpp)
set(GLFW_VERSION 3.3.8)
include(FetchContent)
FetchContent_Declare(
glfw
URL https://github.com/glfw/glfw/archive/refs/tags/${GLFW_VERSION}.tar.gz)
FetchContent_GetProperties(glfw)
if (NOT glfw_POPULATED)
set(FETCHCONTENT_QUIET NO)
FetchContent_Populate(glfw)
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR})
endif()
# glfw/imgui gets confused if it is not statically built.
IF (WIN32)
add_library(cimgui STATIC ${IMGUI_SOURCES})
ELSE()
add_library(cimgui SHARED ${IMGUI_SOURCES})
ENDIF()
target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
# using library
include_directories(../../generator/output/)
add_executable(${PROJECT_NAME} main.c)
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_GLFW)
if (MINGW)
target_link_options(${PROJECT_NAME} PRIVATE "-mconsole")
endif()
target_link_libraries(${PROJECT_NAME} ${IMGUI_SDL_LIBRARY} cimgui)

View File

@@ -0,0 +1,169 @@
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
#include "cimgui.h"
#include "cimgui_impl.h"
#include <GLFW/glfw3.h>
#include <stdio.h>
#ifdef _MSC_VER
#include <windows.h>
#endif
#include <GL/gl.h>
#ifdef IMGUI_HAS_IMSTR
#define igBegin igBegin_Str
#define igSliderFloat igSliderFloat_Str
#define igCheckbox igCheckbox_Str
#define igColorEdit3 igColorEdit3_Str
#define igButton igButton_Str
#endif
GLFWwindow *window;
int main(int argc, char *argv[])
{
if (!glfwInit())
return -1;
// Decide GL+GLSL versions
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
#if __APPLE__
// GL 3.2 Core + GLSL 150
const char *glsl_version = "#version 150";
#else
// GL 3.2 + GLSL 130
const char *glsl_version = "#version 130";
#endif
// just an extra window hint for resize
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
window = glfwCreateWindow(1024, 768, "Hello World!", NULL, NULL);
if (!window)
{
printf("Failed to create window! Terminating!\n");
glfwTerminate();
return -1;
}
glfwMakeContextCurrent(window);
// enable vsync
glfwSwapInterval(1);
// check opengl version sdl uses
printf("opengl version: %s\n", (char *)glGetString(GL_VERSION));
// setup imgui
igCreateContext(NULL);
// set docking
ImGuiIO *ioptr = igGetIO();
ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
//ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
#ifdef IMGUI_HAS_DOCK
ioptr->ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
ioptr->ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; // Enable Multi-Viewport / Platform Windows
#endif
ImGui_ImplGlfw_InitForOpenGL(window, true);
ImGui_ImplOpenGL3_Init(glsl_version);
igStyleColorsDark(NULL);
// ImFontAtlas_AddFontDefault(io.Fonts, NULL);
bool showDemoWindow = true;
bool showAnotherWindow = false;
ImVec4 clearColor;
clearColor.x = 0.45f;
clearColor.y = 0.55f;
clearColor.z = 0.60f;
clearColor.w = 1.00f;
// main event loop
bool quit = false;
while (!glfwWindowShouldClose(window))
{
glfwPollEvents();
// start imgui frame
ImGui_ImplOpenGL3_NewFrame();
ImGui_ImplGlfw_NewFrame();
igNewFrame();
if (showDemoWindow)
igShowDemoWindow(&showDemoWindow);
// show a simple window that we created ourselves.
{
static float f = 0.0f;
static int counter = 0;
igBegin("Hello, world!", NULL, 0);
igText("This is some useful text");
igCheckbox("Demo window", &showDemoWindow);
igCheckbox("Another window", &showAnotherWindow);
igSliderFloat("Float", &f, 0.0f, 1.0f, "%.3f", 0);
igColorEdit3("clear color", (float *)&clearColor, 0);
ImVec2 buttonSize;
buttonSize.x = 0;
buttonSize.y = 0;
if (igButton("Button", buttonSize))
counter++;
igSameLine(0.0f, -1.0f);
igText("counter = %d", counter);
igText("Application average %.3f ms/frame (%.1f FPS)",
1000.0f / igGetIO()->Framerate, igGetIO()->Framerate);
igEnd();
}
if (showAnotherWindow)
{
igBegin("imgui Another Window", &showAnotherWindow, 0);
igText("Hello from imgui");
ImVec2 buttonSize;
buttonSize.x = 0;
buttonSize.y = 0;
if (igButton("Close me", buttonSize)) {
showAnotherWindow = false;
}
igEnd();
}
// render
igRender();
glfwMakeContextCurrent(window);
glViewport(0, 0, (int)ioptr->DisplaySize.x, (int)ioptr->DisplaySize.y);
glClearColor(clearColor.x, clearColor.y, clearColor.z, clearColor.w);
glClear(GL_COLOR_BUFFER_BIT);
ImGui_ImplOpenGL3_RenderDrawData(igGetDrawData());
#ifdef IMGUI_HAS_DOCK
if (ioptr->ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
{
GLFWwindow *backup_current_window = glfwGetCurrentContext();
igUpdatePlatformWindows();
igRenderPlatformWindowsDefault(NULL, NULL);
glfwMakeContextCurrent(backup_current_window);
}
#endif
glfwSwapBuffers(window);
}
// clean up
ImGui_ImplOpenGL3_Shutdown();
ImGui_ImplGlfw_Shutdown();
igDestroyContext(NULL);
glfwDestroyWindow(window);
glfwTerminate();
return 0;
}

View File

@@ -3,30 +3,34 @@ cmake_minimum_required(VERSION 2.8)
if(WIN32) #to mingw work as all the others
set(CMAKE_SHARED_LIBRARY_PREFIX "")
endif(WIN32)
set (CMAKE_CXX_STANDARD 11)
#general settings
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../imgui/backends)
set(BAKENDS_FOLDER "../imgui/backends/")
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
set(BAKENDS_FOLDER "../../imgui/backends/")
else()
set(BAKENDS_FOLDER "../imgui/examples/")
set(BAKENDS_FOLDER "../../imgui/examples/")
endif()
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../imgui/imgui_tables.cpp)
set(TABLES_SOURCE "../imgui/imgui_tables.cpp")
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
else()
set(TABLES_SOURCE "")
endif()
include_directories(../imgui)
include_directories(../../imgui)
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../)
set(IMGUI_SOURCES ../cimgui.cpp
../imgui/imgui.cpp
../imgui/imgui_draw.cpp
../imgui/imgui_demo.cpp
../imgui/imgui_widgets.cpp
include_directories(../../)
set(IMGUI_SOURCES
../../cimgui.cpp
../../imgui/imgui.cpp
../../imgui/imgui_draw.cpp
../../imgui/imgui_demo.cpp
../../imgui/imgui_widgets.cpp
${TABLES_SOURCE}
)
@@ -47,14 +51,13 @@ option(IMGUI_FREETYPE "add Freetype2" OFF)
if(IMGUI_FREETYPE)
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
list(APPEND IMGUI_LIBRARIES freetype)
list(APPEND IMGUI_SOURCES ../imgui/misc/freetype/imgui_freetype.cpp)
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
add_definitions("-DCIMGUI_FREETYPE=1")
endif(IMGUI_FREETYPE)
#opengl3
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_opengl3.cpp)
list(APPEND IMGUI_SOURCES ./cimgui_extras.cpp)
include_directories(../imgui/examples/libs/gl3w)
include_directories(../../imgui/examples/libs/gl3w)
if(WIN32)
list(APPEND IMGUI_LIBRARIES opengl32)
else(WIN32)#Unix
@@ -66,7 +69,13 @@ endif(WIN32)
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_sdl.cpp)
if(DEFINED SDL_PATH)
message(STATUS "SDL_PATH defined as " ${SDL_PATH})
FIND_PACKAGE(SDL2 REQUIRED PATHS ${SDL_PATH})
FIND_PACKAGE(SDL2 PATHS ${SDL_PATH})
else(DEFINED SDL_PATH)
# If SDL_PATH is not set, fallback and attempt to find SDL cmake script at a default location
find_package(SDL2)
endif(DEFINED SDL_PATH)
if(SDL2_FOUND)
get_target_property(SDL_INCLUDE SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES)
message(STATUS "sdlinclude is " ${SDL_INCLUDE})
if ("${SDL_INCLUDE}" STREQUAL "" OR "${SDL_INCLUDE}" STREQUAL "SDL_INCLUDE-NOTFOUND") #if not found latest SDL2 cmake config use older
@@ -80,17 +89,21 @@ if(DEFINED SDL_PATH)
set(SDL_MAIN SDL2::SDL2main)
message(STATUS ${SDL_MAIN} ${IMGUI_SDL_LIBRARY})
endif()
else(DEFINED SDL_PATH)
message(STATUS "SDL_PATH not defined")
set(IMGUI_SDL_LIBRARY SDL2)
endif(DEFINED SDL_PATH)
else(SDL2_FOUND)
if(DEFINED SDL_PATH)
message(FATAL_ERROR "Cannot find SDL at SDL_PATH")
else(DEFINED SDL_PATH)
message(FATAL_ERROR "Cannot find SDL. Maybe try specifying SDL_PATH?")
endif(DEFINED SDL_PATH)
endif(SDL2_FOUND)
add_library(cimgui_sdl SHARED ${IMGUI_SOURCES})
target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} ${IMGUI_SDL_LIBRARY})
#using library
include_directories(../generator/output/)
include_directories(../../generator/output/)
add_executable(test_sdl main.c)
target_compile_definitions(test_sdl PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_SDL)
if (MINGW)
target_link_options(test_sdl PRIVATE "-mconsole")
endif()

View File

@@ -1,6 +1,5 @@
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
#include "cimgui.h"
#include "cimgui_extras.h"
#include "cimgui_impl.h"
#include <stdio.h>
#define SDL_MAIN_HANDLED
@@ -66,13 +65,6 @@ int main(int argc, char* argv[])
SDL_GLContext gl_context = SDL_GL_CreateContext(window);
SDL_GL_SetSwapInterval(1); // enable vsync
// Initialize OpenGL loader for cimgui_sdl
bool err = Do_gl3wInit() != 0;
if (err)
{
SDL_Log("Failed to initialize OpenGL loader for cimgui_sdl!");
return 1;
}
// check opengl version sdl uses
SDL_Log("opengl version: %s", (char*)glGetString(GL_VERSION));
@@ -122,7 +114,7 @@ int main(int argc, char* argv[])
// start imgui frame
ImGui_ImplOpenGL3_NewFrame();
ImGui_ImplSDL2_NewFrame(window);
ImGui_ImplSDL2_NewFrame();
igNewFrame();
if (showDemoWindow)

View File

@@ -0,0 +1,100 @@
Project(cimgui_sdl_vk)
cmake_minimum_required(VERSION 2.8)
if(WIN32) # to make mingw work as all the others
set(CMAKE_SHARED_LIBRARY_PREFIX "")
endif(WIN32)
# general settings
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
set(BACKENDS_FOLDER "../../imgui/backends/")
else()
set(BACKENDS_FOLDER "../../imgui/examples/")
endif()
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
else()
set(TABLES_SOURCE "")
endif()
include_directories(../../imgui)
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../)
set(IMGUI_SOURCES ../../cimgui.cpp
../../imgui/imgui.cpp
../../imgui/imgui_draw.cpp
../../imgui/imgui_demo.cpp
../../imgui/imgui_widgets.cpp
${TABLES_SOURCE}
)
set(IMGUI_SOURCES_sdl)
set(IMGUI_LIBRARIES )
if (WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
#optional adding freetype
option(IMGUI_FREETYPE "add Freetype2" OFF)
if(IMGUI_FREETYPE)
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
list(APPEND IMGUI_LIBRARIES freetype)
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
add_definitions("-DCIMGUI_FREETYPE=1")
endif(IMGUI_FREETYPE)
# vulkan
find_package(Vulkan REQUIRED FATAL_ERROR)
list(APPEND IMGUI_LIBRARIES Vulkan::Vulkan)
list(APPEND IMGUI_SOURCES ${BACKENDS_FOLDER}imgui_impl_vulkan.cpp)
#sdl2
list(APPEND IMGUI_SOURCES ${BACKENDS_FOLDER}imgui_impl_sdl.cpp)
if(DEFINED SDL_PATH)
message(STATUS "SDL_PATH defined as " ${SDL_PATH})
FIND_PACKAGE(SDL2 PATHS ${SDL_PATH})
else(DEFINED SDL_PATH)
# If SDL_PATH is not set, fallback and attempt to find SDL cmake script at a default location
find_package(SDL2)
endif(DEFINED SDL_PATH)
if(SDL2_FOUND)
get_target_property(SDL_INCLUDE SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES)
message(STATUS "sdlinclude is " ${SDL_INCLUDE})
if ("${SDL_INCLUDE}" STREQUAL "" OR "${SDL_INCLUDE}" STREQUAL "SDL_INCLUDE-NOTFOUND") #if not found latest SDL2 cmake config use older
message(STATUS "sdlinclude2 is " ${SDL2_INCLUDE_DIRS})
include_directories(${SDL2_INCLUDE_DIRS})
set(IMGUI_SDL_LIBRARY ${SDL2_LIBRARIES})
message(STATUS IMGUI_SDL_LIBRARY ${SDL2_LIBRARIES})
else()#use new one SDL2 config
include_directories(${SDL_INCLUDE})
set(IMGUI_SDL_LIBRARY SDL2::SDL2)
set(SDL_MAIN SDL2::SDL2main)
message(STATUS ${SDL_MAIN} ${IMGUI_SDL_LIBRARY})
endif()
else(SDL2_FOUND)
if(DEFINED SDL_PATH)
message(FATAL_ERROR "Cannot find SDL at SDL_PATH")
else(DEFINED SDL_PATH)
message(FATAL_ERROR "Cannot find SDL. Maybe try specifying SDL_PATH?")
endif(DEFINED SDL_PATH)
endif(SDL2_FOUND)
add_library(cimgui_sdl SHARED ${IMGUI_SOURCES})
target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} ${IMGUI_SDL_LIBRARY})
#using library
include_directories(../../generator/output/)
add_executable(test_sdl main.c)
target_compile_definitions(test_sdl PUBLIC -DCIMGUI_USE_VULKAN -DCIMGUI_USE_SDL)
if (MINGW)
target_link_options(test_sdl PRIVATE "-mconsole")
endif()
target_link_libraries(test_sdl ${IMGUI_SDL_LIBRARY} cimgui_sdl)

View File

@@ -0,0 +1,571 @@
#include <stdio.h>
#include <assert.h>
#define SDL_MAIN_HANDLED
#include <SDL.h>
#include <SDL_vulkan.h>
#include <vulkan/vulkan.h>
#ifdef _MSC_VER
#include <windows.h>
#endif
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
#include "cimgui.h"
#include "cimgui_impl.h"
#ifdef IMGUI_HAS_IMSTR
#define igBegin igBegin_Str
#define igSliderFloat igSliderFloat_Str
#define igCheckbox igCheckbox_Str
#define igColorEdit3 igColorEdit3_Str
#define igButton igButton_Str
#endif
#define IM_UNUSED(_VAR) ((void)(_VAR))
#define IM_ASSERT(_EXPR) assert(_EXPR)
#define IM_ARRAYSIZE(_ARR) ((int)(sizeof(_ARR) / sizeof(*(_ARR))))
static VkAllocationCallbacks* g_Allocator = NULL;
static VkInstance g_Instance = VK_NULL_HANDLE;
static VkPhysicalDevice g_PhysicalDevice = VK_NULL_HANDLE;
static VkDevice g_Device = VK_NULL_HANDLE;
static uint32_t g_QueueFamily = (uint32_t)-1;
static VkQueue g_Queue = VK_NULL_HANDLE;
static VkDebugReportCallbackEXT g_DebugReport = VK_NULL_HANDLE;
static VkPipelineCache g_PipelineCache = VK_NULL_HANDLE;
static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
static ImGui_ImplVulkanH_Window g_MainWindowData;
static uint32_t g_MinImageCount = 2;
static bool g_SwapChainRebuild = false;
static void check_vk_result(VkResult err)
{
if (err == 0)
return;
fprintf(stderr, "[vulkan] Error: VkResult = %d\n", err);
if (err < 0)
abort();
}
#ifdef IMGUI_VULKAN_DEBUG_REPORT
static VKAPI_ATTR VkBool32 VKAPI_CALL debug_report(VkDebugReportFlagsEXT flags,
VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location,
int32_t messageCode, const char* pLayerPrefix, const char* pMessage, void* pUserData)
{
(void)flags; (void)object; (void)location; (void)messageCode;
(void)pUserData; (void)pLayerPrefix; // Unused arguments
fprintf(stderr, "[vulkan] Debug report from ObjectType: %i\nMessage: %s\n\n",
objectType, pMessage);
return VK_FALSE;
}
#endif // IMGUI_VULKAN_DEBUG_REPORT
static void SetupVulkan(const char** extensions, uint32_t extensions_count)
{
VkResult err;
// Create Vulkan Instance
VkInstanceCreateInfo inst_create_info = {
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
.enabledExtensionCount = extensions_count,
.ppEnabledExtensionNames = extensions,
};
#ifdef IMGUI_VULKAN_DEBUG_REPORT
// Enabling validation layers
const char* layers[] = { "VK_LAYER_KHRONOS_validation" };
inst_create_info.enabledLayerCount = 1;
inst_create_info.ppEnabledLayerNames = layers;
// Enable debug report extension (we need additional storage, so we duplicate the user array to add our new extension to it)
const char** extensions_ext = (const char**)malloc(
sizeof(const char*) * (extensions_count + 1));
memcpy(extensions_ext, extensions, extensions_count * sizeof(const char*));
extensions_ext[extensions_count] = "VK_EXT_debug_report";
inst_create_info.enabledExtensionCount = extensions_count + 1;
inst_create_info.ppEnabledExtensionNames = extensions_ext;
// Create Vulkan Instance
err = vkCreateInstance(&inst_create_info, g_Allocator, &g_Instance);
check_vk_result(err);
free(extensions_ext);
// Get the function pointer (required for any extensions)
PFN_vkCreateDebugReportCallbackEXT vkCreateDebugReportCallbackEXT =
(PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance,
"vkCreateDebugReportCallbackEXT");
IM_ASSERT(vkCreateDebugReportCallbackEXT != NULL);
// Setup the debug report callback
VkDebugReportCallbackCreateInfoEXT debug_report_ci = {
.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT,
.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT |
VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT,
.pfnCallback = debug_report,
.pUserData = NULL,
};
err = vkCreateDebugReportCallbackEXT(g_Instance, &debug_report_ci, g_Allocator,
&g_DebugReport);
check_vk_result(err);
#else
// Create Vulkan Instance without any debug feature
err = vkCreateInstance(&inst_create_info, g_Allocator, &g_Instance);
check_vk_result(err);
IM_UNUSED(g_DebugReport);
#endif
// Select GPU
uint32_t gpu_count;
err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, NULL);
check_vk_result(err);
IM_ASSERT(gpu_count > 0);
VkPhysicalDevice* gpus = (VkPhysicalDevice*)malloc(sizeof(VkPhysicalDevice) * gpu_count);
err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, gpus);
check_vk_result(err);
// If a number >1 of GPUs got reported, find discrete GPU if present, or use first one available. This covers
// most common cases (multi-gpu/integrated+dedicated graphics). Handling more complicated setups (multiple
// dedicated GPUs) is out of scope of this sample.
int use_gpu = 0;
for (int i = 0; i < (int)gpu_count; i++)
{
VkPhysicalDeviceProperties properties;
vkGetPhysicalDeviceProperties(gpus[i], &properties);
if (properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU)
{
use_gpu = i;
break;
}
}
g_PhysicalDevice = gpus[use_gpu];
free(gpus);
// Select graphics queue family
uint32_t count;
vkGetPhysicalDeviceQueueFamilyProperties(g_PhysicalDevice, &count, NULL);
VkQueueFamilyProperties* queues = (VkQueueFamilyProperties*)malloc(
sizeof(VkQueueFamilyProperties) * count);
vkGetPhysicalDeviceQueueFamilyProperties(g_PhysicalDevice, &count, queues);
for (uint32_t i = 0; i < count; i++)
if (queues[i].queueFlags & VK_QUEUE_GRAPHICS_BIT)
{
g_QueueFamily = i;
break;
}
free(queues);
IM_ASSERT(g_QueueFamily != (uint32_t)-1);
// Create Logical Device (with 1 queue)
int device_extension_count = 1;
const char* device_extensions[] = { "VK_KHR_swapchain" };
const float queue_priority[] = { 1.0f };
VkDeviceQueueCreateInfo queue_info[1] = {
[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
[0].queueFamilyIndex = g_QueueFamily,
[0].queueCount = 1,
[0].pQueuePriorities = queue_priority,
};
VkDeviceCreateInfo create_info = {
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
.queueCreateInfoCount = sizeof(queue_info) / sizeof(queue_info[0]),
.pQueueCreateInfos = queue_info,
.enabledExtensionCount = device_extension_count,
.ppEnabledExtensionNames = device_extensions,
};
err = vkCreateDevice(g_PhysicalDevice, &create_info, g_Allocator, &g_Device);
check_vk_result(err);
vkGetDeviceQueue(g_Device, g_QueueFamily, 0, &g_Queue);
// Create Descriptor Pool
VkDescriptorPoolSize pool_sizes[] = {
{ VK_DESCRIPTOR_TYPE_SAMPLER, 1000 },
{ VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1000 },
{ VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1000 },
{ VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1000 },
{ VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1000 },
{ VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1000 },
{ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1000 },
{ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1000 },
{ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1000 },
{ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 1000 },
{ VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1000 }
};
VkDescriptorPoolCreateInfo pool_info = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
.maxSets = 1000 * IM_ARRAYSIZE(pool_sizes),
.poolSizeCount = (uint32_t)IM_ARRAYSIZE(pool_sizes),
.pPoolSizes = pool_sizes,
};
err = vkCreateDescriptorPool(g_Device, &pool_info, g_Allocator, &g_DescriptorPool);
check_vk_result(err);
}
// All the ImGui_ImplVulkanH_XXX structures/functions are optional helpers used by the demo.
// Your real engine/app may not use them.
static void SetupVulkanWindow(ImGui_ImplVulkanH_Window* wd, VkSurfaceKHR surface,
int width, int height)
{
wd->Surface = surface;
// Check for WSI support
VkBool32 res;
vkGetPhysicalDeviceSurfaceSupportKHR(g_PhysicalDevice, g_QueueFamily, wd->Surface, &res);
if (res != VK_TRUE)
{
fprintf(stderr, "Error no WSI support on physical device 0\n");
exit(-1);
}
// Select Surface Format
const VkFormat requestSurfaceImageFormat[] = {
VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM,
VK_FORMAT_B8G8R8_UNORM, VK_FORMAT_R8G8B8_UNORM
};
const VkColorSpaceKHR requestSurfaceColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
wd->SurfaceFormat = ImGui_ImplVulkanH_SelectSurfaceFormat(
g_PhysicalDevice, wd->Surface, requestSurfaceImageFormat,
(size_t)IM_ARRAYSIZE(requestSurfaceImageFormat), requestSurfaceColorSpace);
// Select Present Mode
#ifdef IMGUI_UNLIMITED_FRAME_RATE
VkPresentModeKHR present_modes[] = {
VK_PRESENT_MODE_MAILBOX_KHR,VK_PRESENT_MODE_IMMEDIATE_KHR, VK_PRESENT_MODE_FIFO_KHR
};
#else
VkPresentModeKHR present_modes[] = { VK_PRESENT_MODE_FIFO_KHR };
#endif
wd->PresentMode = ImGui_ImplVulkanH_SelectPresentMode(
g_PhysicalDevice, wd->Surface, &present_modes[0], IM_ARRAYSIZE(present_modes));
// Create SwapChain, RenderPass, Framebuffer, etc.
IM_ASSERT(g_MinImageCount >= 2);
ImGui_ImplVulkanH_CreateOrResizeWindow(
g_Instance, g_PhysicalDevice, g_Device, wd, g_QueueFamily, g_Allocator,
width, height, g_MinImageCount);
}
static void CleanupVulkan()
{
vkDestroyDescriptorPool(g_Device, g_DescriptorPool, g_Allocator);
#ifdef IMGUI_VULKAN_DEBUG_REPORT
// Remove the debug report callback
PFN_vkDestroyDebugReportCallbackEXT vkDestroyDebugReportCallbackEXT =
(PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance, "vkDestroyDebugReportCallbackEXT");
vkDestroyDebugReportCallbackEXT(g_Instance, g_DebugReport, g_Allocator);
#endif // IMGUI_VULKAN_DEBUG_REPORT
vkDestroyDevice(g_Device, g_Allocator);
vkDestroyInstance(g_Instance, g_Allocator);
}
static void CleanupVulkanWindow()
{
ImGui_ImplVulkanH_DestroyWindow(g_Instance, g_Device, &g_MainWindowData, g_Allocator);
}
static void FrameRender(ImGui_ImplVulkanH_Window* wd, ImDrawData* draw_data)
{
VkResult err;
VkSemaphore image_acquired_semaphore = wd->FrameSemaphores[wd->SemaphoreIndex].ImageAcquiredSemaphore;
VkSemaphore render_complete_semaphore = wd->FrameSemaphores[wd->SemaphoreIndex].RenderCompleteSemaphore;
err = vkAcquireNextImageKHR(g_Device, wd->Swapchain, UINT64_MAX, image_acquired_semaphore, VK_NULL_HANDLE, &wd->FrameIndex);
if (err == VK_ERROR_OUT_OF_DATE_KHR || err == VK_SUBOPTIMAL_KHR)
{
g_SwapChainRebuild = true;
return;
}
check_vk_result(err);
ImGui_ImplVulkanH_Frame* fd = &wd->Frames[wd->FrameIndex];
err = vkWaitForFences(g_Device, 1, &fd->Fence, VK_TRUE, UINT64_MAX); // wait indefinitely instead of periodically checking
check_vk_result(err);
err = vkResetFences(g_Device, 1, &fd->Fence);
check_vk_result(err);
err = vkResetCommandPool(g_Device, fd->CommandPool, 0);
check_vk_result(err);
VkCommandBufferBeginInfo info = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
};
err = vkBeginCommandBuffer(fd->CommandBuffer, &info);
check_vk_result(err);
VkRenderPassBeginInfo rp_info = {
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
.renderPass = wd->RenderPass,
.framebuffer = fd->Framebuffer,
.renderArea.extent.width = wd->Width,
.renderArea.extent.height = wd->Height,
.clearValueCount = 1,
.pClearValues = &wd->ClearValue,
};
vkCmdBeginRenderPass(fd->CommandBuffer, &rp_info, VK_SUBPASS_CONTENTS_INLINE);
// Record dear imgui primitives into command buffer
ImGui_ImplVulkan_RenderDrawData(draw_data, fd->CommandBuffer, VK_NULL_HANDLE);
// Submit command buffer
vkCmdEndRenderPass(fd->CommandBuffer);
VkPipelineStageFlags wait_stage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
VkSubmitInfo sub_info = {
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.waitSemaphoreCount = 1,
.pWaitSemaphores = &image_acquired_semaphore,
.pWaitDstStageMask = &wait_stage,
.commandBufferCount = 1,
.pCommandBuffers = &fd->CommandBuffer,
.signalSemaphoreCount = 1,
.pSignalSemaphores = &render_complete_semaphore,
};
err = vkEndCommandBuffer(fd->CommandBuffer);
check_vk_result(err);
err = vkQueueSubmit(g_Queue, 1, &sub_info, fd->Fence);
check_vk_result(err);
}
static void FramePresent(ImGui_ImplVulkanH_Window* wd)
{
if (g_SwapChainRebuild) return;
VkSemaphore render_complete_semaphore = wd->FrameSemaphores[wd->SemaphoreIndex].RenderCompleteSemaphore;
VkPresentInfoKHR info = {
.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
.waitSemaphoreCount = 1,
.pWaitSemaphores = &render_complete_semaphore,
.swapchainCount = 1,
.pSwapchains = &wd->Swapchain,
.pImageIndices = &wd->FrameIndex,
};
VkResult err = vkQueuePresentKHR(g_Queue, &info);
if (err == VK_ERROR_OUT_OF_DATE_KHR || err == VK_SUBOPTIMAL_KHR)
{
g_SwapChainRebuild = true;
return;
}
check_vk_result(err);
wd->SemaphoreIndex = (wd->SemaphoreIndex + 1) % wd->ImageCount; // Now we can use the next set of semaphores
}
int main(int argc, char* argv[])
{
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
SDL_Log("failed to init: %s", SDL_GetError());
return -1;
}
/// Setup window
SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_VULKAN |
SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
SDL_Window* window = SDL_CreateWindow("cImGui SDL2+Vulkan example",
SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 720, window_flags);
if (window == NULL) {
SDL_Log("Failed to create window: %s", SDL_GetError());
return -1;
}
// Setup Vulkan
uint32_t extensions_count = 0;
SDL_Vulkan_GetInstanceExtensions(window, &extensions_count, NULL);
const char** extensions = malloc(extensions_count * sizeof(const char*));
SDL_Vulkan_GetInstanceExtensions(window, &extensions_count, extensions);
SetupVulkan(extensions, extensions_count);
free(extensions);
// Create Window Surface
VkSurfaceKHR surface;
VkResult err;
if (SDL_Vulkan_CreateSurface(window, g_Instance, &surface) == 0)
{
printf("Failed to create Vulkan surface.\n");
return 1;
}
// Create Framebuffers
int w, h;
SDL_GetWindowSize(window, &w, &h);
ImGui_ImplVulkanH_Window* wd = &g_MainWindowData;
SetupVulkanWindow(wd, surface, w, h);
// setup imgui
igCreateContext(NULL);
//set docking
ImGuiIO* ioptr = igGetIO();
ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
//ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
// Setup Platform/Renderer backends
ImGui_ImplSDL2_InitForVulkan(window);
ImGui_ImplVulkan_InitInfo init_info = {
.Instance = g_Instance,
.PhysicalDevice = g_PhysicalDevice,
.Device = g_Device,
.QueueFamily = g_QueueFamily,
.Queue = g_Queue,
.PipelineCache = g_PipelineCache,
.DescriptorPool = g_DescriptorPool,
.Subpass = 0,
.MinImageCount = g_MinImageCount,
.ImageCount = wd->ImageCount,
.MSAASamples = VK_SAMPLE_COUNT_1_BIT,
.Allocator = g_Allocator,
.CheckVkResultFn = check_vk_result
};
ImGui_ImplVulkan_Init(&init_info, wd->RenderPass);
igStyleColorsDark(NULL);
// Upload Fonts
// Use any command queue
VkCommandPool command_pool = wd->Frames[wd->FrameIndex].CommandPool;
VkCommandBuffer command_buffer = wd->Frames[wd->FrameIndex].CommandBuffer;
err = vkResetCommandPool(g_Device, command_pool, 0);
check_vk_result(err);
VkCommandBufferBeginInfo begin_info = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
};
err = vkBeginCommandBuffer(command_buffer, &begin_info);
check_vk_result(err);
ImGui_ImplVulkan_CreateFontsTexture(command_buffer);
VkSubmitInfo end_info = {
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.commandBufferCount = 1,
.pCommandBuffers = &command_buffer,
};
err = vkEndCommandBuffer(command_buffer);
check_vk_result(err);
err = vkQueueSubmit(g_Queue, 1, &end_info, VK_NULL_HANDLE);
check_vk_result(err);
err = vkDeviceWaitIdle(g_Device);
check_vk_result(err);
ImGui_ImplVulkan_DestroyFontUploadObjects();
bool showDemoWindow = true;
bool showAnotherWindow = false;
ImVec4 clearColor;
clearColor.x = 0.45f;
clearColor.y = 0.55f;
clearColor.z = 0.60f;
clearColor.w = 1.00f;
bool quit = false;
while (!quit)
{
SDL_Event e;
// we need to call SDL_PollEvent to let window rendered, otherwise
// no window will be shown
while (SDL_PollEvent(&e) != 0)
{
ImGui_ImplSDL2_ProcessEvent(&e);
if (e.type == SDL_QUIT)
quit = true;
if (e.type == SDL_WINDOWEVENT && e.window.event == SDL_WINDOWEVENT_CLOSE &&
e.window.windowID == SDL_GetWindowID(window))
quit = true;
}
// Resize swap chain
if (g_SwapChainRebuild)
{
int width, height;
SDL_GetWindowSize(window, &width, &height);
if (width > 0 && height > 0)
{
ImGui_ImplVulkan_SetMinImageCount(g_MinImageCount);
ImGui_ImplVulkanH_CreateOrResizeWindow(
g_Instance, g_PhysicalDevice, g_Device, &g_MainWindowData,
g_QueueFamily, g_Allocator, width, height, g_MinImageCount);
g_MainWindowData.FrameIndex = 0;
g_SwapChainRebuild = false;
}
}
// start imgui frame
ImGui_ImplVulkan_NewFrame();
ImGui_ImplSDL2_NewFrame();
igNewFrame();
if (showDemoWindow)
igShowDemoWindow(&showDemoWindow);
// show a simple window that we created ourselves.
{
static float f = 0.0f;
static int counter = 0;
igBegin("Hello, world!", NULL, 0);
igText("This is some useful text");
igCheckbox("Demo window", &showDemoWindow);
igCheckbox("Another window", &showAnotherWindow);
igSliderFloat("Float", &f, 0.0f, 1.0f, "%.3f", 0);
igColorEdit3("clear color", (float*)&clearColor, 0);
ImVec2 buttonSize;
buttonSize.x = 0;
buttonSize.y = 0;
if (igButton("Button", buttonSize))
counter++;
igSameLine(0.0f, -1.0f);
igText("counter = %d", counter);
igText("Application average %.3f ms/frame (%.1f FPS)",
1000.0f / igGetIO()->Framerate, igGetIO()->Framerate);
igEnd();
}
if (showAnotherWindow)
{
igBegin("imgui Another Window", &showAnotherWindow, 0);
igText("Hello from imgui");
ImVec2 buttonSize;
buttonSize.x = 0; buttonSize.y = 0;
if (igButton("Close me", buttonSize))
{
showAnotherWindow = false;
}
igEnd();
}
// render
igRender();
ImDrawData* draw_data = igGetDrawData();
const bool is_minimized = (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f);
if (!is_minimized)
{
wd->ClearValue.color.float32[0] = clearColor.x * clearColor.w;
wd->ClearValue.color.float32[1] = clearColor.y * clearColor.w;
wd->ClearValue.color.float32[2] = clearColor.z * clearColor.w;
wd->ClearValue.color.float32[3] = clearColor.w;
FrameRender(wd, draw_data);
FramePresent(wd);
}
}
// Cleanup
err = vkDeviceWaitIdle(g_Device);
check_vk_result(err);
ImGui_ImplVulkan_Shutdown();
ImGui_ImplSDL2_Shutdown();
igDestroyContext(NULL);
CleanupVulkanWindow();
CleanupVulkan();
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}

1037
cimgui.cpp

File diff suppressed because it is too large Load Diff

1704
cimgui.h

File diff suppressed because it is too large Load Diff

View File

@@ -1,6 +1,14 @@
#include "./imgui/imgui.h"
#ifdef IMGUI_ENABLE_FREETYPE
#ifndef CIMGUI_FREETYPE
#error "IMGUI_FREETYPE should be defined for Freetype linking"
#endif
#else
#ifdef CIMGUI_FREETYPE
#error "IMGUI_FREETYPE should not be defined without freetype generated cimgui"
#endif
#endif
#include "./imgui/imgui.h"
#ifdef IMGUI_ENABLE_FREETYPE
#include "./imgui/misc/freetype/imgui_freetype.h"
#endif
#include "./imgui/imgui_internal.h"

View File

@@ -51,12 +51,12 @@ CIMGUI_API void igLogText(CONST char *fmt, ...);
//no appendfV
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...);
//for getting FLT_MAX in bindings
CIMGUI_API float igGET_FLT_MAX();
CIMGUI_API float igGET_FLT_MAX(void);
//for getting FLT_MIN in bindings
CIMGUI_API float igGET_FLT_MIN();
CIMGUI_API float igGET_FLT_MIN(void);
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create();
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create(void);
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self);
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p);
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p);

View File

@@ -1,3 +1,3 @@
return {
vulkan = {[[C:\VulkanSDK\1.1.130.0\Include]]}
}
vulkan = {(os.getenv("VULKAN_SDK") or "vulkan_SDK_not_found").."/Include"}, --{[[C:\VulkanSDK\1.3.216.0\Include]]}
}

View File

@@ -116,7 +116,7 @@ end
M.strsplit = strsplit
local function split_comment(line)
local comment = line:match("(%s*//.*)") --or ""
line = line:gsub("%s*//.*","")
line = line:gsub("%s*//[^\n]*","")
line = line:gsub("%s*$","")
return line,comment
end
@@ -129,6 +129,23 @@ local function clean_comments(txt)
txt = txt:gsub("%s*//[^\n]*","")
return txt,comms
end
--dont keep commens above empty line
local function clean_outercomms(oc)
local oc2 = {}
for i,v in ipairs(oc) do
--print(string.format("%d\n%q",i,v))
if v:match"\n%s*\n" then
--print(string.format("match:\n%q",v))--,v:match"\n%s*\n"))
v=v:gsub("\n%s*\n","")
--print("clean",v)
oc2 = {}
else
--print"dont clean"
end
table.insert(oc2,v)
end
return table.concat(oc2)--,"\n")
end
local function strip(cad)
return cad:gsub("^%s*(.-)%s*$","%1") --remove initial and final spaces
end
@@ -139,6 +156,7 @@ local function clean_spaces(cad)
cad = strip(cad)
cad = cad:gsub("%s+"," ") --not more than one space
cad = cad:gsub("%s*([%(%),=:%+])%s*","%1") --not spaces with ( , ) or ( = ) or ( : ) or +
cad = cad:gsub("%s*(>>)%s*","%1")
--name [] to name[]
cad = cad:gsub("(%S)%s(%[)","%1%2")
--clean %d * %d (could be done above but type*name should be treated different in other places)
@@ -147,6 +165,22 @@ local function clean_spaces(cad)
end
------------------------------------
local function check_template(code)
local ttype,template = code:match("([^%s,%(%)]+)%s*<(.-)>")
local code2,te
if template then
te = template:gsub("%s*,%s*",",")
te = te:gsub(",","__")
te = te:gsub("%-","less")
te = te:gsub("%s","_")
te = te:gsub("%*","Ptr")
code2 = code:gsub("(<[%w_%*%s]+>)([^%s%*])","%1 %2")
code2 = code2:gsub("<([^<>]-)>","_"..te)
end
return ttype,template,te,code2
end
----------------------------------------
local function parse_enum_value(value, allenums,dontpost)
local function clean(val)
if type(val)=="string" then
@@ -159,6 +193,7 @@ local function parse_enum_value(value, allenums,dontpost)
if type(value)=="number" then
return value
elseif type(value)=="string" then
--print(value)
--numbers
local numval = tonumber(value)
if numval then return numval end
@@ -170,13 +205,13 @@ local function parse_enum_value(value, allenums,dontpost)
value = value:gsub("^(%()",""):gsub("(%))$","")
assert(not value:match("[%(%)]"),value)
local several,seps = strsplit(value,"([<>&|~%+]+)")
local several,seps = strsplit(value,"([<>&|~%+%-]+)")
--M.prtable(value,several,seps)
assert(#seps+1==#several)
local i = 1
local ik = 1
local sepk = {"~","<<",">>","&","^","|","+"}
local sepk = {"~","<<",">>","&","^","|","+","-"}
while(#seps>0) do
local sep = sepk[ik]
local v = seps[i]
@@ -206,6 +241,8 @@ local function parse_enum_value(value, allenums,dontpost)
several[i] = bit.bor(val1,val2)
elseif v=="+" then
several[i] = val1 + val2
elseif v=="-" then
several[i] = val1 - val2
else
error("unknown operator "..v)
end
@@ -223,7 +260,7 @@ local function parse_enum_value(value, allenums,dontpost)
end
if #seps>0 or type(several[1])~="number" and not dontpost then
--M.prtable("enline",enline)
print("parse_enum_value WARNING",value,several[1])
print("parse_enum_value WARNING:",value,several[1])
--M.prtable(several,seps)
--M.prtable("allenums",allenums)
end
@@ -278,6 +315,7 @@ local function getRE()
local res = {
function_re = "^([^;{}]+%b()[\n%s]*;)%s*",
function_re = "^([^;{}=]+%b()[\n%s%w]*;)", --const at the end
function_re = "^([^;{}=]+%b()[\n%s%w%(%)_]*;)", --attribute(deprecated)
struct_re = "^([^;{}]-struct[^;{}]-%b{}[%s%w_%(%)]*;)",
enum_re = "^([^;{}]-enum[^;{}]-%b{}[%s%w_%(%)]*;)",
union_re = "^([^;{}]-union[^;{}]-%b{}[%s%w_%(%)]*;)",
@@ -291,15 +329,18 @@ local function getRE()
--vardef_re = "^\n*([^;{}%(%)]+;)",
--change for things as
--[[ImU8 Used4kPagesMap[((sizeof(ImWchar16) == 2 ? 0xFFFF : 0x10FFFF)+1)/4096/8];]]
vardef_re = "^\n*([^;{}]+;)",
--vardef_re = "^\n*([^;{}]+;)",
vardef_re = "^\n*([^;]+;)",
functionD_re = "^([^;{}]-%b()[\n%s%w]*%b{}%s-;*)",
--functionD_re = "^([^;{}]-%b()[^{}%(%)]*%b{})",
functype_re = "^%s*[%w%s%*]+%(%*[%w_]+%)%([^%(%)]*%)%s*;",
comment_re = "^%s*//[^\n]*",
comment2_re = "^%s*/%*.-%*/"
comment_re = "^\n*%s*//[^\n]*",
comment2_re = "^%s*/%*.-%*/",
emptyline_re = "^\n%s*\n"
}
local resN = {"comment2_re","comment_re","functypedef_re","functype_re","function_re","functionD_re","typedef_st_re","struct_re","enum_re","union_re","namespace_re","class_re","typedef_re","vardef_re"}
local resN = {"comment2_re","comment_re","emptyline_re",
"functypedef_re","functype_re","function_re","functionD_re","typedef_st_re","struct_re","enum_re","union_re","namespace_re","class_re","typedef_re","vardef_re"}
return res,resN
end
@@ -324,7 +365,9 @@ local function parseItems(txt,linenumdict, itparent, dumpit)
local re = res[re_name]
local i,e = txt:find(re,ini)
if i then
item = txt:sub(i,e)
--print("re_name:",re_name,string.format("%q",item))
------------------
--[[
--if re~=functionD_re then --skip defined functions
@@ -335,7 +378,8 @@ local function parseItems(txt,linenumdict, itparent, dumpit)
table.insert(items[re_name],item)
--]]
--------------------
if re_name=="comment_re" or re_name=="comment2_re" then
if re_name=="comment_re" or re_name=="comment2_re" or re_name=="emptyline_re" then
--print("parit",item)
--[[
table.insert(outercomms,item)
-- comments to previous item
@@ -344,6 +388,13 @@ local function parseItems(txt,linenumdict, itparent, dumpit)
itemarr[#itemarr].comments = prev .. item
end
--]]
--clean initial spaces
--item = item:gsub("^%s*(//.-)$","%1")
--if item:match"^[^\n%S]*" then
--print("commspace1",string.format("%q",item))
item = item:gsub("^[^\n%S]*(//.-)$","%1")
--print("commspace2",string.format("%q",item))
--end
--comments begining with \n will go to next item
if item:match("^%s*\n") then
table.insert(outercomms,item)
@@ -358,7 +409,8 @@ local function parseItems(txt,linenumdict, itparent, dumpit)
--item,inercoms = clean_comments(item)
local itemold = item
item = item:gsub("extern __attribute__%(%(dllexport%)%) ","")
local comments = table.concat(outercomms,"\n") --..inercoms
local comments = clean_outercomms(outercomms)
--local comments = table.concat(outercomms,"\n") --..inercoms
if comments=="" then comments=nil end
outercomms = {}
local loca
@@ -376,18 +428,24 @@ local function parseItems(txt,linenumdict, itparent, dumpit)
loca = table.remove(loca,1)
end
if not loca then
print(string.format("%q , %q ",itemold,itemfirstline),#itemfirstline)
for k,v in pairs(linenumdict) do
if k:match(itemfirstline) then
print(string.format("%q",k),#k)
end
print("not loca",string.format("%q , %q ",itemold,itemfirstline),#itemfirstline)
-- for k,v in pairs(linenumdict) do
-- if k:match(itemfirstline) then
-- print(string.format("%q",k),#k)
-- end
-- end
--error"no entry in linenumdict"
--take locat from parent
if itparent.locat then
loca = itparent.locat
else
error"no entry in linenumdict"
end
error"no entry in linenumdict"
end
else
error"no linenumdict"
end
table.insert(itemarr,{re_name=re_name,item=item,locat=loca})--,comments=comments})
table.insert(itemarr,{re_name=re_name,item=item,locat=loca,prevcomments=comments})
items[re_name] = items[re_name] or {}
table.insert(items[re_name],item)
end
@@ -540,7 +598,77 @@ local function clean_names_from_signature(self,signat)
result = result:sub(1,-2) .. ")"
return result
end
local function clean_functypedef(line)
local first, args = line:match("(typedef .-%(%*[_%w]+%))%s*(%b())")
if not args then
print"not getting args in"
print(line)
print(first,"args",args)
error"clean_functypedef not getting args"
end
local argsp = args:sub(2,-2)..","
local argsTa = {}
for tynam in argsp:gmatch("([^,]+),") do
if tynam:match("%)") and not tynam:match("%b()") then
--patenthesis not closed are merged in previous (happens in some defaults)
argsTa[#argsTa] = argsTa[#argsTa]..","..tynam
while argsTa[#argsTa]:match("%)") and not argsTa[#argsTa]:match("%b()") do
argsTa[#argsTa-1] = argsTa[#argsTa-1] .. "," .. argsTa[#argsTa]
argsTa[#argsTa] = nil
end
else
argsTa[#argsTa+1] = tynam
end
end
local result = "\n"..first.."("
for i,ar in ipairs(argsTa) do
if ar:match("&") then
if ar:match("const") then
argsTa[i] = ar:gsub("&","")
else
argsTa[i] = ar:gsub("&","*")
end
end
result = result..argsTa[i]..(i==#argsTa and ");" or ",")
end
--M.prtable(argsTa)
--print(result)
return result
end
local function CleanImU32(def)
local function deleteOuterPars(def)
local w = def:match("^%b()$")
if w then
w = w:gsub("^%((.+)%)$","%1")
return w
else
return def
end
end
def = def:gsub("%(ImU32%)","")
--quitar () de numeros
def = def:gsub("%((%d+)%)","%1")
def = deleteOuterPars(def)
local bb=strsplit(def,"|")
for i=1,#bb do
local val = deleteOuterPars(bb[i])
if val:match"<<" then
local v1,v2 = val:match("(%d+)%s*<<%s*(%d+)")
val = v1*2^v2
bb[i] = val
end
assert(type(bb[i])=="number",bb[i])
end
local res = 0
for i=1,#bb do res = res + bb[i] end
return res
end
local function parseFunction(self,stname,itt,namespace,locat)
local lineorig,comment = split_comment(itt.item)
line = clean_spaces(lineorig)
--move *
@@ -563,6 +691,8 @@ local function parseFunction(self,stname,itt,namespace,locat)
line = line:gsub("inline","")
line = line:gsub("mutable","")
line = line:gsub("explicit","")
line = line:gsub("constexpr","")
line = clean_spaces(line)
--skip operator
if line:match("operator") then return end
--skip template
@@ -601,33 +731,30 @@ local function parseFunction(self,stname,itt,namespace,locat)
--- templates in args
for i,ar in ipairs(argsTa) do
--TODO several diferent templates
local ttype,template = ar:match("([^%s,%(%)]+)%s*<(.-)>")
local ttype,template,te,code2 = check_template(ar) --ar:match("([^%s,%(%)]+)%s*<(.-)>")
local te=""
if template then
if self.typenames[stname] ~= template then --rule out template typename
te = template:gsub("%s","_")
te = te:gsub("%*","Ptr")
self.templates[ttype] = self.templates[ttype] or {}
self.templates[ttype][template] = te
te = "_"..te
self.templates[ttype] = self.templates[ttype] or {}
self.templates[ttype][template] = te
end
end
argsTa[i] = ar:gsub("<([%w_%*%s]+)>",te) --ImVector
argsTa[i] = te and code2 or ar --ar:gsub("<([%w_%*%s]+)>",te) --ImVector
end
--get typ, name and defaults
local functype_re = "^%s*[%w%s%*]+%(%*[%w_]+%)%([^%(%)]*%)"
local functype_reex = "^(%s*[%w%s%*]+)%(%*([%w_]+)%)(%([^%(%)]*%))"
local functype_arg_rest = "^(%s*[%w%s%*]+%(%*[%w_]+%)%([^%(%)]*%)),*(.*)"
local functype_re = "^%s*[%w%s%*]+%(%*%s*[%w_]+%)%([^%(%)]*%)"
local functype_reex = "^(%s*[%w%s%*]+)%(%*%s*([%w_]+)%)(%([^%(%)]*%))"
local argsTa2 = {}
local noname_counter = 0
for i,ar in ipairs(argsTa) do
local typ,name,retf,sigf,reftoptr,defa,ar1
local has_cdecl = ar:match"__cdecl"
if has_cdecl then ar = ar:gsub("__cdecl","") end
if ar:match(functype_re) then
local t1,namef,t2 = ar:match(functype_reex)
typ, name = t1.."(*)"..t2, namef
local f_ = has_cdecl and "(__cdecl*)" or "(*)"
typ, name = t1..f_..t2, namef
retf = t1
sigf = t2
else
@@ -662,7 +789,7 @@ local function parseFunction(self,stname,itt,namespace,locat)
name = name:gsub("(%[%d*%])","")
end
end
argsTa2[i] = {type=typ,name=name,default=defa,reftoptr=reftoptr,ret=retf,signature=sigf}
argsTa2[i] = {type=typ,name=name,default=defa,reftoptr=reftoptr,ret=retf,signature=sigf,has_cdecl=has_cdecl}
if ar:match("&") and not ar:match("const") then
--only post error if not manual
local cname = self.getCname(stname,funcname, namespace) --cimguiname
@@ -682,9 +809,10 @@ local function parseFunction(self,stname,itt,namespace,locat)
signat = "("
for i,v in ipairs(argsArr) do
if v.ret then --function pointer
asp = asp .. v.ret .. "(*" .. v.name .. ")" .. v.signature .. ","
local f_ = v.has_cdecl and "(__cdecl*" or "(*"
asp = asp .. v.ret .. f_ .. v.name .. ")" .. v.signature .. ","
caar = caar .. v.name .. ","
signat = signat .. v.ret .. "(*)" .. clean_names_from_signature(self,v.signature) .. ","
signat = signat .. v.ret .. f_..")" .. clean_names_from_signature(self,v.signature) .. ","
else
local siz = v.type:match("(%[%d*%])") or ""
local typ = v.type:gsub("(%[%d*%])","")
@@ -722,6 +850,15 @@ local function parseFunction(self,stname,itt,namespace,locat)
defT.defaults = {}
for i,ar in ipairs(argsArr) do
if ar.default then
--clean defaults
--do only if not a c string
local is_cstring = ar.default:sub(1,1)=='"' and ar.default:sub(-1,-1) =='"'
if not is_cstring then
ar.default = ar.default:gsub("%(%(void%s*%*%)0%)","NULL")
if ar.default:match"%(ImU32%)" and not ar.default:match"sizeof" then
ar.default = tostring(CleanImU32(ar.default))
end
end
defT.defaults[ar.name] = ar.default
ar.default = nil
end
@@ -1060,14 +1197,20 @@ function M.Parser()
return par.skipped[def.ov_cimguiname] or par.skipped[def.cimguiname]
end
function par:take_lines(cmd_line,names,compiler)
if self.COMMENTS_GENERATION then
cmd_line = cmd_line .. (compiler=="cl" and " /C " or " -C ")
end
local pipe,err = io.popen(cmd_line,"r")
if not pipe then
error("could not execute COMPILER "..err)
end
local defines = {}
for line,loca,loca2 in M.location(pipe,names,defines,compiler) do
local preprocessed = {}--
for line,loca,loca2 in M.location(pipe,names,defines,compiler,self.COMMENTS_GENERATION) do
self:insert(line, tostring(loca)..":"..tostring(loca2))
table.insert(preprocessed,line)--
end
save_data("preprocesed.h",table.concat(preprocessed,"\n"))
pipe:close()
return defines
end
@@ -1137,7 +1280,8 @@ function M.Parser()
local stname = it.item:match("struct%s+(%S+)")
it.name = stname
local templa1,templa2 = it.item:match("^%s*template%s*<%s*(%S+)%s*(%S+)%s*>")
--local templa1,templa2 = it.item:match("^%s*template%s*<%s*(%S+)%s*(%S+)%s*>")
local templa2 = it.item:match("^%s*template%s*<%s*([^<>]+)%s*>")
if templa1 or templa2 then print("template found",stname,templa1,templa2,"typename",typename) end
if typename or templa2 then -- it is a struct template
@@ -1157,20 +1301,49 @@ function M.Parser()
self.linenumdict = {}
local cdefs2 = {}
for i,cdef in ipairs(cdefs) do
if self.linenumdict[cdef[1]] then
--print("linenumdict alredy defined for", cdef[1],type(self.linenumdict[cdef[1]]))
if type(self.linenumdict[cdef[1]])=="string" then
self.linenumdict[cdef[1]] = {self.linenumdict[cdef[1]], cdef[2]}
local cdef1 = clean_comments(cdef[1])
if self.linenumdict[cdef1] then
--print("linenumdict already defined for", cdef[1],type(self.linenumdict[cdef[1]]))
if type(self.linenumdict[cdef1])=="string" then
self.linenumdict[cdef1] = {self.linenumdict[cdef1], cdef[2]}
else -- must be table already
table.insert(self.linenumdict[cdef[1]],cdef[2])
table.insert(self.linenumdict[cdef1],cdef[2])
end
else
self.linenumdict[cdef[1]]=cdef[2]
--print("nuevo linenumdict es",cdef[1],cdef[2])
self.linenumdict[cdef1]=cdef[2]
end
table.insert(cdefs2,cdef[1])
end
local txt = table.concat(cdefs2,"\n")
--clean bad positioned comments inside functionD_re
if self.COMMENTS_GENERATION then
print"cleaning comments inside functionD_re--------------"
---[[
local nn = 0
local txtclean = {}
local reg = "(\n[%w%s]-[%w]+%s*%b())(%s*//[^\n]*)([\n%s%w]*%b{}%s-;*)"
--reg = "^([^;{}]-%b()[\n%s%w]*%b{}%s-;*)"
local ini = 1
local i,e,a,b,c = txt:find(reg,ini)
while i do
print(i,e,#txt)
table.insert(txtclean,txt:sub(ini,i-1))
table.insert(txtclean,a)
print("a:",a)
print("b:",b)
print("c:",c)
c = c:gsub("(%s*//[^\n]*)","")
table.insert(txtclean,c)
nn = nn + 1
ini = e + 1
i,e,a,b,c = txt:find(reg,ini)
end
table.insert(txtclean,txt:sub(ini))
print("end cleaning ------------------------------",nn)
txt = table.concat(txtclean)
end
--]]
self.itemsarr = par:parseItemsR2(txt)
itemsarr = self.itemsarr
end
@@ -1179,8 +1352,25 @@ function M.Parser()
printItems(items)
end
par.parseFunction = parseFunction
function par:clean_structR1(itst)
local uniques = {}
local function check_unique_typedefs(l,uniques)
if not uniques[l] then
uniques[l] = true
return true
end
return false
end
function par:generate_templates()
local ttd = {}
M.table_do_sorted(self.templates , function (ttype, v)
--print("generate_templates",ttype,v)
M.table_do_sorted(v, function(te,newte)
table.insert(ttd,self:gentemplatetypedef(ttype,te,newte))
end)
end)
return table.concat(ttd,"")
end
function par:clean_structR1(itst,doheader)
local stru = itst.item
local outtab = {}
local commtab = {}
@@ -1211,11 +1401,11 @@ function M.Parser()
--table.insert(outtab,stru:match("(.-)%b{}"))
table.insert(outtab,"\nstruct "..stname.."\n")
table.insert(outtab,"{")
table.insert(commtab,nil)--"")
table.insert(commtab,nil)--"")
table.insert(commtab,"")
table.insert(commtab,"")
if derived then
table.insert(outtab,"\n "..derived.." _"..derived..";")
table.insert(commtab,nil)--"")
table.insert(commtab,"")
end
--local itlist,itemsin = parseItems(iner, false,locat)
local itlist = itst.childs
@@ -1230,15 +1420,16 @@ function M.Parser()
if not (it.re_name == "vardef_re" and it.item:match"static") then --skip static variables
local it2 = it.item --:gsub("<([%w_]+)>","_%1") --templates
--local ttype,template = it.item:match("([^%s,%(%)]+)%s*<(.+)>")
local ttype,template = it.item:match"([^%s,%(%)]+)%s*<(.+)>"
local ttype,template,te,code2 = check_template(it2) --it.item:match"([^%s,%(%)]+)%s*<(.+)>"
if template then
if self.typenames[ttype] ~= template then --rule out T (template typename)
local te = template:gsub("%s","_")
te = te:gsub("%*","Ptr")
self.templates[ttype] = self.templates[ttype] or {}
self.templates[ttype][template] = te
it2 = it2:gsub("(<[%w_%*%s]+>)([^%s])","%1 %2") --add if not present space after <>
it2 = it2:gsub("<([%w_%*%s]+)>","_"..te)
self.templates[ttype] = self.templates[ttype] or {}
self.templates[ttype][template] = te
it2=code2
end
if doheader then
local templatetypedef = self:gentemplatetypedef(ttype, template,self.templates[ttype][template])
predeclare = predeclare .. templatetypedef
end
end
--clean mutable
@@ -1250,16 +1441,24 @@ function M.Parser()
it2 = it2:gsub("%s*=.+;",";")
end
table.insert(outtab,it2)
table.insert(commtab,it.comments )--or "")
table.insert(commtab,{above=it.prevcomments,sameline=it.comments})--it.comments or "")
end
elseif it.re_name == "struct_re" then
--check if has declaration
local decl = it.item:match"%b{}%s*([^%s}{]+)%s*;"
if decl then
table.insert(outtab,"\n "..it.name.." "..decl..";")
table.insert(commtab,it.comments )--or "")
table.insert(commtab,{above=it.prevcomments,sameline=it.comments})--it.comments or "")
end
local cleanst,structname,strtab,comstab,predec = self:clean_structR1(it,doheader)
if doheader then
local tst = "\ntypedef struct "..structname.." "..structname..";\n"
if check_unique_typedefs(tst,uniques) then
--table.insert(outtab,tst)
--print("xxxxxxxxxxxxxxxinsert typedef",structname)
cleanst = cleanst .. tst
end
end
local cleanst,structname,strtab,comstab,predec = self:clean_structR1(it)
predeclare = predeclare .. predec .. cleanst
elseif it.re_name == "enum_re" then
--nop
@@ -1289,20 +1488,55 @@ function M.Parser()
if parnam~="" then parnam = parnam:sub(1,-3) end
return parnam
end
function par:gen_structs_and_enums()
print"--------------gen_structs_and_enums"
--M.prtable(self.typenames)
local outtab = {}
local outtabpre = {}
local typedefs_table = {}
self.embeded_enums = {}
--local uniques = {}
local processer = function(it)
if it.re_name == "typedef_re" or it.re_name == "functypedef_re" or it.re_name == "vardef_re" then
if not it.parent or it.parent.re_name=="namespace_re" then
table.insert(outtabpre,it.item)
local it2 = it.item
if it.re_name == "typedef_re" then
--check if it is templated
local ttype,template,te,code2 = check_template(it2) --it.item:match"([^%s,%(%)]+)%s*<(.+)>"
if template then
--if self.typenames[ttype] ~= template then --rule out T (template typename)
--self.templates[ttype] = self.templates[ttype] or {}
--self.templates[ttype][template] = te
--end
--local templatetypedef = self:gentemplatetypedef(ttype, template,self.templates[ttype][template])
--predeclare = predeclare .. templatetypedef
local tdt = self:gentemplatetypedef(ttype,template,te)
it2 = tdt..code2
end
elseif it.re_name == "functypedef_re" then
it2 = clean_functypedef(it2)
else
assert(it.re_name == "vardef_re")
if it2:match"enum" then
print("--skip enum forward declaration:",it2)
it2 = ""
end
end
--table.insert(outtabpre,it2)
table.insert(outtab,it2)
-- add typedef after struct name
if it.re_name == "vardef_re" and it.item:match"^%s*struct" then
local stname = it.item:match("struct%s*(%S+)%s*;")
table.insert(typedefs_table,"typedef struct "..stname.." "..stname..";\n")
--table.insert(typedefs_table,"typedef struct "..stname.." "..stname..";\n")
local tst = "\ntypedef struct "..stname.." "..stname..";"
if check_unique_typedefs(tst,uniques) then
table.insert(outtabpre,tst)
end
self.typedefs_dict[stname]="struct "..stname
if it.parent then --must be struct name; inside namespace
local parname = get_parents_name(it)
@@ -1345,16 +1579,21 @@ function M.Parser()
print("unnamed enum",cl_item)
end
elseif it.re_name == "struct_re" or it.re_name == "typedef_st_re" then
local cleanst,structname,strtab,comstab,predec = self:clean_structR1(it)
local cleanst,structname,strtab,comstab,predec = self:clean_structR1(it,true)
if not structname then print("NO NAME",cleanst,it.item) end
--if not void stname or templated
if structname and not self.typenames[structname] then
--table.insert(typedefs_table,"typedef struct "..structname.." "..structname..";\n")
local tst = "\ntypedef struct "..structname.." "..structname..";"
if check_unique_typedefs(tst,uniques) then
table.insert(outtab,tst)
end
self.typedefs_dict[structname]="struct "..structname
--dont insert child structs as they are inserted before parent struct
if not (it.parent and it.parent.re_name == "struct_re") then
table.insert(outtab,predec .. cleanst)
end
table.insert(typedefs_table,"typedef struct "..structname.." "..structname..";\n")
self.typedefs_dict[structname]="struct "..structname
end
if it.parent then --and (it.parent.re_name == "struct_re" or it.parent.re_name == "typedef_st_re" then
local embededst = (it.re_name == "struct_re" and it.item:match("struct%s+(%S+)"))
@@ -1398,13 +1637,13 @@ function M.Parser()
self:Listing(itemsarr,processer)
local uniques = {}
for i,l in ipairs(typedefs_table) do
if not uniques[l] then
uniques[l] = true
table.insert(outtabpre,1,l)
end
end
-- local uniques = {}
-- for i,l in ipairs(typedefs_table) do
-- if not uniques[l] then
-- uniques[l] = true
-- table.insert(outtabpre,1,l)
-- end
-- end
--check arg detection failure if no name in function declaration
check_arg_detection(self.defsT,self.typedefs_dict)
local outtabprest, outtabst = table.concat(outtabpre,""),table.concat(outtab,"")
@@ -1413,6 +1652,11 @@ function M.Parser()
end
-----------
function par:parse_struct_line(line,outtab,comment)
if type(comment)=="string" then
comment = comment ~= "" and comment or nil
else
comment = next(comment) and comment or nil
end
local functype_re = "^%s*[%w%s%*]+%(%*[%w_]+%)%([^%(%)]*%)"
local functype_reex = "^(%s*[%w%s%*]+%(%*)([%w_]+)(%)%([^%(%)]*%))"
line = clean_spaces(line)
@@ -1422,6 +1666,7 @@ function M.Parser()
else
--split type name1,name2; in several lines
local typen,rest = line:match("%s*([^,]+)%s(%S+[,;])")
--print(typen,"rest:",rest)
if not typen then -- Lets try Type*name
typen,rest = line:match("([^,]+%*)(%S+[,;])")
end
@@ -1464,6 +1709,8 @@ function M.Parser()
print("enumtype",enumtype)
outtab.enumtypes[enumname] = enumtype
end
outtab.enum_comments[enumname] = {sameline=it.comments, above=it.prevcomments}
outtab.enum_comments[enumname] = next(outtab.enum_comments[enumname]) and outtab.enum_comments[enumname] or nil
outtab.enums[enumname] = {}
table.insert(enumsordered,enumname)
local inner = strip_end(it.item:match("%b{}"):sub(2,-2))
@@ -1485,6 +1732,7 @@ function M.Parser()
for j,line in ipairs(enumarr) do
local comment
line, comment = split_comment(line)
comment = comment and comment:gsub("^[^\n%S]*(//.-)$","%1") or nil
assert(line~="")
local name,value = line:match("%s*([%w_]+)%s*=%s*([^,]+)")
if value then
@@ -1511,10 +1759,25 @@ function M.Parser()
end
par.enums_for_table = enums_for_table
function par:gen_structs_and_enums_table()
local outtab = {enums={},structs={},locations={},enumtypes={}}
print"--------------gen_structs_and_enums_table"
local outtab = {enums={},structs={},locations={},enumtypes={},struct_comments={},enum_comments={}}
self.typedefs_table = {}
local enumsordered = {}
unnamed_enum_counter = 0
self.templated_structs = {}
--take cimgui templated_structs if given
if self.cimgui_inherited then
self.templated_structs = self.cimgui_inherited.templated_structs
self.templates_done = self.cimgui_inherited.templates_done
--M.prtable(self.typenames)
for k,v in pairs(self.cimgui_inherited.typenames) do
assert(not self.typenames[k])
if self.typenames[k] then
print("typenames repeated",k,self.typenames[k],v)
end
self.typenames[k] = v
end
end
local processer = function(it)
if it.re_name == "typedef_re" or it.re_name == "functypedef_re" or it.re_name == "vardef_re" then
@@ -1531,12 +1794,24 @@ function M.Parser()
if not structname then print("NO NAME",cleanst,it.item) end
if structname and not self.typenames[structname] then
outtab.structs[structname] = {}
outtab.struct_comments[structname] = {sameline=it.comments,above=it.prevcomments}
outtab.struct_comments[structname] = next(outtab.struct_comments[structname]) and outtab.struct_comments[structname] or nil
outtab.locations[structname] = it.locat
for j=3,#strtab-1 do
self:parse_struct_line(strtab[j],outtab.structs[structname],comstab[j])
end
else
print("skipped unnamed or templated struct",structname)
--templated struct
if structname then
print("saving templated struct",structname)
self.templated_structs[structname] = {}
for j=3,#strtab-1 do
self:parse_struct_line(strtab[j],self.templated_structs[structname],comstab[j])
end
--M.prtable(self.templated_structs[structname])
else
print("skipped unnamed struct",structname)
end
end
elseif it.re_name == "namespace_re" or it.re_name == "union_re" or it.re_name == "functype_re" then
--nop
@@ -1548,7 +1823,16 @@ function M.Parser()
self:Listing(itemsarr,processer)
--calcule size of name[16+1] [xxx_COUNT]
local allenums = {}
local allenums = {}
--take cimgui struct_and_enums if given
if self.cimgui_inherited then
for k,v in pairs(self.cimgui_inherited.enums) do
for j,v2 in ipairs(v) do
allenums[v2.name] = v2.calc_value
--print(k,v.calc_value)
end
end
end
--first calc_value in enums
for i,enumname in ipairs(enumsordered) do
--for enumname,enum in pairs(outtab.enums) do
@@ -1582,6 +1866,11 @@ function M.Parser()
end
end
end
--delete comments tables if not desired
if not self.COMMENTS_GENERATION then
outtab.enum_comments = nil
outtab.struct_comments = nil
end
self.structs_and_enums_table = outtab
return outtab
end
@@ -1612,6 +1901,7 @@ function M.Parser()
--print(k,#v)
table.insert(strt,string.format("%s\t%d",k,#v))
local typesc,post = name_overloadsAlgo(v)
--M.prtable(v)
for i,t in ipairs(v) do
--take overloaded name from manual table or algorythm
t.ov_cimguiname = self.getCname_overload(t.stname,t.funcname,t.signature,t.namespace) or k..typetoStr(post[i])
@@ -1752,6 +2042,58 @@ function M.Parser()
table.insert(self.funcdefs,v)
end
end
function par:gentemplatetypedef(ttype,te,newte)
--print("gentemplatetypedef",ttype,te,newte)
if not newte then return "" end
self.templates_done = self.templates_done or {}
self.templates_done[ttype] = self.templates_done[ttype] or {}
if self.templates_done[ttype][te] then return "" end
self.templates_done[ttype][te] = true
--return self:gen_template_typedef(ttype,te,newte) --given by user
return self:gen_template_typedef_auto(ttype,te,newte)
end
function par:gen_template_typedef_auto(ttype,te,newte)
assert(self.templated_structs[ttype],ttype)
local defi = self.templated_structs[ttype]
local Targ = strsplit(self.typenames[ttype],",")
local defa = {}
local tes = strsplit(te,",")
--get the only name of template arg
for i,arg in ipairs(Targ) do
Targ[i] = strip(arg)
defa[i] = Targ[i]:match"=(.+)" --get default
if defa[i] then defa[i] = strip(defa[i]) end
Targ[i] = Targ[i]:gsub("%s*=.+","")
Targ[i] = Targ[i]:match"%S+$"
end
--assert(not Targ:match",") --still not several
local code = {}
local precode = {}
for i,v in ipairs(defi) do
local typ = v.type --:gsub(Targ,te)
local nam = v.name --:gsub(Targ,te)
for j,w in ipairs(Targ) do
local subs = tes[j] or defa[j]
typ = typ:gsub(w,subs)
nam = nam:gsub(w,subs)
end
--if typ still has template
local ttypet,templatet,tet,code2t = check_template(typ)
if templatet then
typ = code2t
table.insert(precode, self:gentemplatetypedef(ttypet,templatet,tet))
end
--if name still has template
local ttypet,templatet,tet,code2t = check_template(nam)
if templatet then
nam = code2t
table.insert(precode, self:gentemplatetypedef(ttypet,templatet,tet))
end
table.insert(code, typ.." "..nam..";")
end
return table.concat(precode).."\ntypedef struct "..ttype.."_"..newte.." {"..table.concat(code).."} "..ttype.."_"..newte..";\n"
end
return par
end
@@ -1821,7 +2163,7 @@ M.serializeTableF = function(t)
return M.serializeTable("defs",t).."\nreturn defs"
end
--iterates lines from a gcc/clang -E in a specific location
local function location(file,locpathT,defines,COMPILER)
local function location(file,locpathT,defines,COMPILER,keepemptylines)
local define_re = "^#define%s+([^%s]+)%s+(.+)$"
local number_re = "^-?[0-9]+u*$"
local hex_re = "0x[0-9a-fA-F]+u*$"
@@ -1886,7 +2228,7 @@ local function location(file,locpathT,defines,COMPILER)
local loc_num_real = loc_num + loc_num_incr
loc_num_incr = loc_num_incr + 1
--if doprint then print(which_locationold,which_location) end
if line:match("%S") then --nothing on emptyline
if keepemptylines or line:match("%S") then --nothing on emptyline
if (which_locationold~=which_location) or (loc_num_realold and loc_num_realold < loc_num_real) then
--old line complete
--doprint = false
@@ -1973,8 +2315,12 @@ local function func_implementation(FP)
local cimf = FP.defsT[t.cimguiname]
local def = cimf[t.signature]
assert(def)
local custom
if FP.custom_implementation then
custom = FP.custom_implementation(outtab, def)
end
local manual = FP.get_manuals(def)
if not manual and not def.templated and not FP.get_skipped(def) then
if not custom and not manual and not def.templated and not FP.get_skipped(def) then
if def.constructor then
assert(def.stname ~= "","constructor without struct")
local empty = def.args:match("^%(%)") --no args
@@ -2040,8 +2386,12 @@ local function func_header_generate_funcs(FP)
local cimf = FP.defsT[t.cimguiname]
local def = cimf[t.signature]
assert(def,t.signature..t.cimguiname)
local custom
if FP.custom_header then
custom = FP.custom_header(outtab, def)
end
local manual = FP.get_manuals(def)
if not manual and not def.templated and not FP.get_skipped(def) then
if not custom and not manual and not def.templated and not FP.get_skipped(def) then
local addcoment = "" --def.comment or ""
local empty = def.args:match("^%(%)") --no args
@@ -2084,26 +2434,46 @@ end
M.func_header_generate = func_header_generate
--[=[
-- tests
local line = [[struct ImDrawListSharedData
local code = [[
int pedro;
//linea1
//linea2
enum coco
{
ImVec2 TexUvWhitePixel;
ImFont* Font;
float FontSize;
float CurveTessellationTol;
float CircleSegmentMaxError;
ImVec4 ClipRectFullscreen;
ImDrawListFlags InitialFlags;
ImVec2 ArcFastVtx[12 * 1];
ImU8 CircleSegmentCounts[64];
ImDrawListSharedData();
void SetCircleSegmentMaxError(float max_error);
};]]
uno,
dos
};
]]
local parser = M.Parser()
parser:insert(line)
--for line in code:gmatch("[^\n]+") do
for line in code:gmatch'(.-)\r?\n' do
--print("inserting",line)
parser:insert(line,"11")
end
parser:do_parse()
--M.prtable(parser)
M.prtable(parser)
M.prtable(parser:gen_structs_and_enums_table())
--]=]
--print(clean_spaces[[ImVec2 ArcFastVtx[12 * 1];]])
--[=[
local code = [[ImU32 Storage[(BITCOUNT + 31) >> 5];]]
--local code = [[ImU32 Storage[37 + 2];]]
local parser = M.Parser()
parser:insert(code,"11")
--parser:do_parse()
--M.prtable(parser)
local tab={}
print(type(code),code)
print(clean_spaces(code))
parser:parse_struct_line(code,tab)
M.prtable(tab)
--]=]
return M

View File

@@ -15,8 +15,8 @@ set PATH=%PATH%;C:\anima;C:\mingws\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\min
:: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin;
::process files
:: arg[1] compiler name gcc, clang or cl
:: arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation
:: examples: "" "internal" "internal freetype"
:: arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation, comments for comments generation
:: examples: "" "internal" "internal freetype comments"
:: arg[3..n] name of implementations to generate and/or CFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
luajit ./generator.lua gcc "internal" glfw opengl3 opengl2 sdl

View File

@@ -8,6 +8,7 @@ local script_args = {...}
local COMPILER = script_args[1]
local INTERNAL_GENERATION = script_args[2]:match("internal") and true or false
local FREETYPE_GENERATION = script_args[2]:match("freetype") and true or false
local COMMENTS_GENERATION = script_args[2]:match("comments") and true or false
local IMGUI_PATH = os.getenv"IMGUI_PATH" or "../imgui"
local CFLAGS = ""
local CPRE,CTEST
@@ -26,6 +27,10 @@ for i=3,#script_args do
end
end
if FREETYPE_GENERATION then
CFLAGS = CFLAGS .. " -DIMGUI_ENABLE_FREETYPE "
end
if COMPILER == "gcc" or COMPILER == "clang" then
CPRE = COMPILER..[[ -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]] .. CFLAGS
CTEST = COMPILER.." --version"
@@ -59,6 +64,8 @@ assert(HAVE_COMPILER,"gcc, clang or cl needed to run script")
print("HAVE_COMPILER",HAVE_COMPILER)
print("INTERNAL_GENERATION",INTERNAL_GENERATION)
print("FREETYPE_GENERATION",FREETYPE_GENERATION)
print("COMMENTS_GENERATION",COMMENTS_GENERATION)
print("CPRE",CPRE)
--------------------------------------------------------------------------
--this table has the functions to be skipped in generation
--------------------------------------------------------------------------
@@ -116,7 +123,8 @@ local function func_header_impl_generate(FP)
else
if def.stname == "" then --ImGui namespace or top level
table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..def.args..";"..addcoment.."\n")
local empty = def.args:match("^%(%)") --no args
table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..(empty and "(void)" or def.args)..";"..addcoment.."\n")
else
cpp2ffi.prtable(def)
error("class function in implementations")
@@ -137,16 +145,18 @@ local func_implementation = cpp2ffi.func_implementation
-------------------functions for getting and setting defines
local function get_defines(t)
local compiler_cmd = COMPILER == "cl"
and COMPILER..[[ /TP /nologo /c /Fo"NUL" /I "]]..IMGUI_PATH..[[" print_defines.cpp]]..CFLAGS
and COMPILER..[[ /TP /nologo /c /Fo"NUL" /DIMGUI_DISABLE_OBSOLETE_FUNCTIONS ]]..CFLAGS..[[ /I"]]..IMGUI_PATH..[[" print_defines.cpp]]
or COMPILER..[[ -E -dM -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]]..IMGUI_PATH..[[/imgui.h]]..CFLAGS
print(compiler_cmd)
local pipe,err = io.popen(compiler_cmd,"r")
local defines = {}
local compiler_output = {"There were fails in compilation."}
while true do
local line = pipe:read"*l"
if not line then break end
local key,value = line:match([[^#define%s+(%S+)%s*(.*)]])
if not key then --or not value then
table.insert(compiler_output, line)
--print(line)
else
defines[key]=value or ""
@@ -155,7 +165,7 @@ local function get_defines(t)
pipe:close()
--require"anima.utils"
--prtable(defines)
--FLT_MAX
assert(next(defines), table.concat(compiler_output, "\n"))
local ret = {}
for i,v in ipairs(t) do
local aa = defines[v]
@@ -197,82 +207,7 @@ local function DefsByStruct(FP)
FP.defsBystruct = structs
end
-- function for repairing funcdefs default values
local function repair_defaults(defsT,str_and_enu)
local function deleteOuterPars(def)
local w = def:match("^%b()$")
if w then
w = w:gsub("^%((.+)%)$","%1")
return w
else
return def
end
end
local function CleanImU32(def)
def = def:gsub("%(ImU32%)","")
--quitar () de numeros
def = def:gsub("%((%d+)%)","%1")
def = deleteOuterPars(def)
local bb=cpp2ffi.strsplit(def,"|")
for i=1,#bb do
local val = deleteOuterPars(bb[i])
if val:match"<<" then
local v1,v2 = val:match("(%d+)%s*<<%s*(%d+)")
val = v1*2^v2
bb[i] = val
end
assert(type(bb[i])=="number")
end
local res = 0
for i=1,#bb do res = res + bb[i] end
return res
end
for k,defT in pairs(defsT) do
for i,def in ipairs(defT) do
for k,v in pairs(def.defaults) do
--do only if not a c string
local is_cstring = v:sub(1,1)=='"' and v:sub(-1,-1) =='"'
if not is_cstring then
def.defaults[k] = def.defaults[k]:gsub("%(%(void%s*%*%)0%)","NULL")
if def.defaults[k]:match"%(ImU32%)" then
def.defaults[k] = tostring(CleanImU32(def.defaults[k]))
end
end
end
end
end
end
----------custom ImVector templates
local table_do_sorted = cpp2ffi.table_do_sorted
local function generate_templates(code,codeimpool,templates)
table.insert(code,"\n"..[[typedef struct ImVector{int Size;int Capacity;void* Data;} ImVector;]].."\n")
table_do_sorted(templates , function (ttype, v)
if ttype == "ImVector" then
table_do_sorted(v, function(te,newte)
table.insert(code,"typedef struct ImVector_"..newte.." {int Size;int Capacity;"..te.."* Data;} ImVector_"..newte..";\n")
end)
elseif ttype == "ImPool" then
--declare ImGuiStorage
table_do_sorted(v, function(te, newte)
table.insert(codeimpool,"typedef struct ImVector_"..newte.." {int Size;int Capacity;"..te.."* Data;} ImVector_"..newte..";\n")
table.insert(codeimpool,"typedef struct ImPool_"..newte.." {ImVector_"..te.." Buf;ImGuiStorage Map;ImPoolIdx FreeIdx;} ImPool_"..newte..";\n")
end)
elseif ttype == "ImChunkStream" then
table_do_sorted(v, function(te,newte)
table.insert(code,"typedef struct ImVector_"..newte.." {int Size;int Capacity;"..te.."* Data;} ImVector_"..newte..";\n")
table.insert(code,"typedef struct ImChunkStream_"..newte.." {ImVector_"..te.." Buf;} ImChunkStream_"..newte..";\n")
end)
elseif ttype == "ImSpan" then
table_do_sorted(v, function(te,newte)
table.insert(code,"typedef struct ImSpan_"..newte.." {"..te.."* Data;" ..te.."* DataEnd;} ImSpan_"..newte..";\n")
end)
else
print("generate_templates ttype not done",ttype)
error"generate templates"
end
end)
end
--generate cimgui.cpp cimgui.h
local function cimgui_generation(parser)
@@ -303,15 +238,9 @@ local function cimgui_generation(parser)
cpp2ffi.prtable(parser.templates)
cpp2ffi.prtable(parser.typenames)
local outtab = {}
local outtabpool = {}
generate_templates(outtab, outtabpool, parser.templates)
--move outtabpool after ImGuiStorage definition
local outpost1, outpost2 = outpost:match("^(.+struct ImGuiStorage%s*\n%b{};\n)(.+)$")
outpost = outpost1..table.concat(outtabpool)..outpost2
local cstructsstr = outpre..table.concat(outtab,"")..outpost --..(extra or "")
local tdt = parser:generate_templates()
local cstructsstr = outpre..tdt..outpost
if gdefines.IMGUI_HAS_DOCK then
cstructsstr = cstructsstr.."\n#define IMGUI_HAS_DOCK 1\n"
@@ -331,7 +260,8 @@ local function cimgui_generation(parser)
local hstrfile = read_data"./cimgui_template.cpp"
hstrfile = hstrfile:gsub([[#include "auto_funcs%.cpp"]],cimplem)
save_data("./output/cimgui.cpp",cimgui_header,hstrfile)
local ftdef = FREETYPE_GENERATION and "#define IMGUI_ENABLE_FREETYPE\n" or ""
save_data("./output/cimgui.cpp",cimgui_header, ftdef, hstrfile)
end
--------------------------------------------------------
@@ -339,12 +269,12 @@ end
--------------------------------------------------------
--get imgui.h version and IMGUI_HAS_DOCK--------------------------
--defines for the cl compiler must be present in the print_defines.cpp file
gdefines = get_defines{"IMGUI_VERSION","FLT_MAX","FLT_MIN","IMGUI_HAS_DOCK","IMGUI_HAS_IMSTR"}
gdefines = get_defines{"IMGUI_VERSION","IMGUI_VERSION_NUM","FLT_MAX","FLT_MIN","IMGUI_HAS_DOCK","IMGUI_HAS_IMSTR"}
if gdefines.IMGUI_HAS_DOCK then gdefines.IMGUI_HAS_DOCK = true end
if gdefines.IMGUI_HAS_IMSTR then gdefines.IMGUI_HAS_IMSTR = true end
cimgui_header = cimgui_header:gsub("XXX",gdefines.IMGUI_VERSION)
cimgui_header = cimgui_header:gsub("XXX",gdefines.IMGUI_VERSION .. " "..(gdefines.IMGUI_VERSION_NUM or ""))
if INTERNAL_GENERATION then
cimgui_header = cimgui_header..[[//with imgui_internal.h api
]]
@@ -375,7 +305,8 @@ local function parseImGuiHeader(header,names)
parser.cname_overloads = cimgui_overloads
parser.manuals = cimgui_manuals
parser.UDTs = {"ImVec2","ImVec4","ImColor","ImRect"}
--parser.gen_template_typedef = gen_template_typedef --use auto
parser.COMMENTS_GENERATION = COMMENTS_GENERATION
local defines = parser:take_lines(CPRE..header,names,COMPILER)
return parser
@@ -411,13 +342,16 @@ cimgui_generation(parser1)
----------save struct and enums lua table in structs_and_enums.lua for using in bindings
local structs_and_enums_table = parser1.structs_and_enums_table
structs_and_enums_table.templated_structs = parser1.templated_structs
structs_and_enums_table.typenames = parser1.typenames
structs_and_enums_table.templates_done = parser1.templates_done
save_data("./output/structs_and_enums.lua",serializeTableF(structs_and_enums_table))
save_data("./output/typedefs_dict.lua",serializeTableF(parser1.typedefs_dict))
----------save fundefs in definitions.lua for using in bindings
--DefsByStruct(pFP)
set_defines(parser1.defsT)
repair_defaults(parser1.defsT, structs_and_enums_table)
save_data("./output/definitions.lua",serializeTableF(parser1.defsT))
--check every function has ov_cimguiname
@@ -444,7 +378,7 @@ if #implementations > 0 then
parser2 = cpp2ffi.Parser()
local config = require"config_generator"
local impl_str = ""
for i,impl in ipairs(implementations) do
local source = backends_folder .. [[imgui_impl_]].. impl .. ".h "
local locati = [[imgui_impl_]].. impl
@@ -461,15 +395,22 @@ if #implementations > 0 then
end
local defines = parser2:take_lines(CPRE..extra_defines..extra_includes..source, {locati}, COMPILER)
local parser3 = cpp2ffi.Parser()
parser3:take_lines(CPRE..extra_defines..extra_includes..source, {locati}, COMPILER)
parser3:do_parse()
local cfuncsstr = func_header_impl_generate(parser3)
local cstructstr1,cstructstr2 = parser3.structs_and_enums[1], parser3.structs_and_enums[2]
impl_str = impl_str .. "#ifdef CIMGUI_USE_".. string.upper(impl).."\n" .. cstructstr1 .. cstructstr2 .. cfuncsstr .. "\n#endif\n"
end
parser2:do_parse()
-- save ./cimgui_impl.h
local cfuncsstr = func_header_impl_generate(parser2)
local cstructstr1,cstructstr2 = parser2.structs_and_enums[1], parser2.structs_and_enums[2]
save_data("./output/cimgui_impl.h",cstructstr1,cstructstr2,cfuncsstr)
--local cfuncsstr = func_header_impl_generate(parser2)
--local cstructstr1,cstructstr2 = parser2.structs_and_enums[1], parser2.structs_and_enums[2]
--save_data("./output/cimgui_impl.h",cstructstr1,cstructstr2,cfuncsstr)
save_data("./output/cimgui_impl.h",impl_str)
----------save fundefs in impl_definitions.lua for using in bindings
save_data("./output/impl_definitions.lua",serializeTableF(parser2.defsT))
@@ -492,6 +433,10 @@ end
---[[
local json = require"json"
save_data("./output/definitions.json",json.encode(json_prepare(parser1.defsT),{dict_on_empty={defaults=true}}))
--delete extra info for json
structs_and_enums_table.templated_structs = nil
structs_and_enums_table.typenames = nil
structs_and_enums_table.templates_done = nil
save_data("./output/structs_and_enums.json",json.encode(structs_and_enums_table))
save_data("./output/typedefs_dict.json",json.encode(parser1.typedefs_dict))
if parser2 then

View File

@@ -13,7 +13,7 @@
#process files
# arg[1] compiler name gcc, clang, or cl
# arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation
# examples: "" "internal" "internal freetype"
# arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation, comments for comments generation
# examples: "" "internal" "internal freetype" "comments internal"
# arg[3..n] name of implementations to generate and/or CLFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
luajit ./generator.lua gcc "internal" glfw opengl3 opengl2 sdl

View File

@@ -1,44 +1,60 @@
typedef struct SDL_Window SDL_Window;
typedef struct GLFWmonitor GLFWmonitor;
#ifdef CIMGUI_USE_GLFW
typedef struct GLFWwindow GLFWwindow;
typedef struct GLFWmonitor GLFWmonitor;
struct GLFWwindow;
struct GLFWmonitor;
struct SDL_Window;
typedef union SDL_Event SDL_Event;CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks);
struct GLFWmonitor;CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks);
CIMGUI_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window,bool install_callbacks);
CIMGUI_API bool ImGui_ImplGlfw_InitForOther(GLFWwindow* window,bool install_callbacks);
CIMGUI_API void ImGui_ImplGlfw_Shutdown();
CIMGUI_API void ImGui_ImplGlfw_NewFrame();
CIMGUI_API void ImGui_ImplGlfw_Shutdown(void);
CIMGUI_API void ImGui_ImplGlfw_NewFrame(void);
CIMGUI_API void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window);
CIMGUI_API void ImGui_ImplGlfw_RestoreCallbacks(GLFWwindow* window);
CIMGUI_API void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window,int focused);
CIMGUI_API void ImGui_ImplGlfw_CursorEnterCallback(GLFWwindow* window,int entered);
CIMGUI_API void ImGui_ImplGlfw_CursorPosCallback(GLFWwindow* window,double x,double y);
CIMGUI_API void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window,int button,int action,int mods);
CIMGUI_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window,double xoffset,double yoffset);
CIMGUI_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window,int key,int scancode,int action,int mods);
CIMGUI_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window,unsigned int c);
CIMGUI_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor,int event);
#endif
#ifdef CIMGUI_USE_OPENGL3
CIMGUI_API bool ImGui_ImplOpenGL3_Init(const char* glsl_version);
CIMGUI_API void ImGui_ImplOpenGL3_Shutdown();
CIMGUI_API void ImGui_ImplOpenGL3_NewFrame();
CIMGUI_API void ImGui_ImplOpenGL3_Shutdown(void);
CIMGUI_API void ImGui_ImplOpenGL3_NewFrame(void);
CIMGUI_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data);
CIMGUI_API bool ImGui_ImplOpenGL3_CreateFontsTexture();
CIMGUI_API void ImGui_ImplOpenGL3_DestroyFontsTexture();
CIMGUI_API bool ImGui_ImplOpenGL3_CreateDeviceObjects();
CIMGUI_API void ImGui_ImplOpenGL3_DestroyDeviceObjects();
CIMGUI_API bool ImGui_ImplOpenGL2_Init();
CIMGUI_API void ImGui_ImplOpenGL2_Shutdown();
CIMGUI_API void ImGui_ImplOpenGL2_NewFrame();
CIMGUI_API bool ImGui_ImplOpenGL3_CreateFontsTexture(void);
CIMGUI_API void ImGui_ImplOpenGL3_DestroyFontsTexture(void);
CIMGUI_API bool ImGui_ImplOpenGL3_CreateDeviceObjects(void);
CIMGUI_API void ImGui_ImplOpenGL3_DestroyDeviceObjects(void);
#endif
#ifdef CIMGUI_USE_OPENGL2
CIMGUI_API bool ImGui_ImplOpenGL2_Init(void);
CIMGUI_API void ImGui_ImplOpenGL2_Shutdown(void);
CIMGUI_API void ImGui_ImplOpenGL2_NewFrame(void);
CIMGUI_API void ImGui_ImplOpenGL2_RenderDrawData(ImDrawData* draw_data);
CIMGUI_API bool ImGui_ImplOpenGL2_CreateFontsTexture();
CIMGUI_API void ImGui_ImplOpenGL2_DestroyFontsTexture();
CIMGUI_API bool ImGui_ImplOpenGL2_CreateDeviceObjects();
CIMGUI_API void ImGui_ImplOpenGL2_DestroyDeviceObjects();
CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
CIMGUI_API bool ImGui_ImplOpenGL2_CreateFontsTexture(void);
CIMGUI_API void ImGui_ImplOpenGL2_DestroyFontsTexture(void);
CIMGUI_API bool ImGui_ImplOpenGL2_CreateDeviceObjects(void);
CIMGUI_API void ImGui_ImplOpenGL2_DestroyDeviceObjects(void);
#endif
#ifdef CIMGUI_USE_SDL
typedef struct SDL_Window SDL_Window;
typedef struct SDL_Renderer SDL_Renderer;
struct SDL_Window;
struct SDL_Renderer;
typedef union SDL_Event SDL_Event;CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
CIMGUI_API bool ImGui_ImplSDL2_InitForVulkan(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForD3D(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForMetal(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForSDLRenderer(SDL_Window* window);
CIMGUI_API void ImGui_ImplSDL2_Shutdown();
CIMGUI_API void ImGui_ImplSDL2_NewFrame();
CIMGUI_API bool ImGui_ImplSDL2_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer);
CIMGUI_API void ImGui_ImplSDL2_Shutdown(void);
CIMGUI_API void ImGui_ImplSDL2_NewFrame(void);
CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event);
#endif

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -17,7 +17,7 @@
"cimguiname": "ImGui_ImplGlfw_CharCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_CharCallback",
"location": "imgui_impl_glfw:44",
"location": "imgui_impl_glfw:41",
"ov_cimguiname": "ImGui_ImplGlfw_CharCallback",
"ret": "void",
"signature": "(GLFWwindow*,unsigned int)",
@@ -42,13 +42,42 @@
"cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_CursorEnterCallback",
"location": "imgui_impl_glfw:40",
"location": "imgui_impl_glfw:36",
"ov_cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
"ret": "void",
"signature": "(GLFWwindow*,int)",
"stname": ""
}
],
"ImGui_ImplGlfw_CursorPosCallback": [
{
"args": "(GLFWwindow* window,double x,double y)",
"argsT": [
{
"name": "window",
"type": "GLFWwindow*"
},
{
"name": "x",
"type": "double"
},
{
"name": "y",
"type": "double"
}
],
"argsoriginal": "(GLFWwindow* window,double x,double y)",
"call_args": "(window,x,y)",
"cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_CursorPosCallback",
"location": "imgui_impl_glfw:37",
"ov_cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
"ret": "void",
"signature": "(GLFWwindow*,double,double)",
"stname": ""
}
],
"ImGui_ImplGlfw_InitForOpenGL": [
{
"args": "(GLFWwindow* window,bool install_callbacks)",
@@ -67,7 +96,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
"defaults": {},
"funcname": "ImGui_ImplGlfw_InitForOpenGL",
"location": "imgui_impl_glfw:30",
"location": "imgui_impl_glfw:22",
"ov_cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
"ret": "bool",
"signature": "(GLFWwindow*,bool)",
@@ -92,7 +121,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForOther",
"defaults": {},
"funcname": "ImGui_ImplGlfw_InitForOther",
"location": "imgui_impl_glfw:32",
"location": "imgui_impl_glfw:24",
"ov_cimguiname": "ImGui_ImplGlfw_InitForOther",
"ret": "bool",
"signature": "(GLFWwindow*,bool)",
@@ -117,13 +146,34 @@
"cimguiname": "ImGui_ImplGlfw_InitForVulkan",
"defaults": {},
"funcname": "ImGui_ImplGlfw_InitForVulkan",
"location": "imgui_impl_glfw:31",
"location": "imgui_impl_glfw:23",
"ov_cimguiname": "ImGui_ImplGlfw_InitForVulkan",
"ret": "bool",
"signature": "(GLFWwindow*,bool)",
"stname": ""
}
],
"ImGui_ImplGlfw_InstallCallbacks": [
{
"args": "(GLFWwindow* window)",
"argsT": [
{
"name": "window",
"type": "GLFWwindow*"
}
],
"argsoriginal": "(GLFWwindow* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
"defaults": {},
"funcname": "ImGui_ImplGlfw_InstallCallbacks",
"location": "imgui_impl_glfw:31",
"ov_cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
"ret": "void",
"signature": "(GLFWwindow*)",
"stname": ""
}
],
"ImGui_ImplGlfw_KeyCallback": [
{
"args": "(GLFWwindow* window,int key,int scancode,int action,int mods)",
@@ -154,7 +204,7 @@
"cimguiname": "ImGui_ImplGlfw_KeyCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_KeyCallback",
"location": "imgui_impl_glfw:43",
"location": "imgui_impl_glfw:40",
"ov_cimguiname": "ImGui_ImplGlfw_KeyCallback",
"ret": "void",
"signature": "(GLFWwindow*,int,int,int,int)",
@@ -179,7 +229,7 @@
"cimguiname": "ImGui_ImplGlfw_MonitorCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_MonitorCallback",
"location": "imgui_impl_glfw:45",
"location": "imgui_impl_glfw:42",
"ov_cimguiname": "ImGui_ImplGlfw_MonitorCallback",
"ret": "void",
"signature": "(GLFWmonitor*,int)",
@@ -212,7 +262,7 @@
"cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_MouseButtonCallback",
"location": "imgui_impl_glfw:41",
"location": "imgui_impl_glfw:38",
"ov_cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
"ret": "void",
"signature": "(GLFWwindow*,int,int,int)",
@@ -228,13 +278,34 @@
"cimguiname": "ImGui_ImplGlfw_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplGlfw_NewFrame",
"location": "imgui_impl_glfw:34",
"location": "imgui_impl_glfw:26",
"ov_cimguiname": "ImGui_ImplGlfw_NewFrame",
"ret": "void",
"signature": "()",
"stname": ""
}
],
"ImGui_ImplGlfw_RestoreCallbacks": [
{
"args": "(GLFWwindow* window)",
"argsT": [
{
"name": "window",
"type": "GLFWwindow*"
}
],
"argsoriginal": "(GLFWwindow* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
"defaults": {},
"funcname": "ImGui_ImplGlfw_RestoreCallbacks",
"location": "imgui_impl_glfw:32",
"ov_cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
"ret": "void",
"signature": "(GLFWwindow*)",
"stname": ""
}
],
"ImGui_ImplGlfw_ScrollCallback": [
{
"args": "(GLFWwindow* window,double xoffset,double yoffset)",
@@ -257,7 +328,7 @@
"cimguiname": "ImGui_ImplGlfw_ScrollCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_ScrollCallback",
"location": "imgui_impl_glfw:42",
"location": "imgui_impl_glfw:39",
"ov_cimguiname": "ImGui_ImplGlfw_ScrollCallback",
"ret": "void",
"signature": "(GLFWwindow*,double,double)",
@@ -273,7 +344,7 @@
"cimguiname": "ImGui_ImplGlfw_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplGlfw_Shutdown",
"location": "imgui_impl_glfw:33",
"location": "imgui_impl_glfw:25",
"ov_cimguiname": "ImGui_ImplGlfw_Shutdown",
"ret": "void",
"signature": "()",
@@ -298,7 +369,7 @@
"cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_WindowFocusCallback",
"location": "imgui_impl_glfw:39",
"location": "imgui_impl_glfw:35",
"ov_cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
"ret": "void",
"signature": "(GLFWwindow*,int)",
@@ -314,7 +385,7 @@
"cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"location": "imgui_impl_opengl2:32",
"location": "imgui_impl_opengl2:31",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"ret": "bool",
"signature": "()",
@@ -330,7 +401,7 @@
"cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"location": "imgui_impl_opengl2:30",
"location": "imgui_impl_opengl2:29",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"ret": "bool",
"signature": "()",
@@ -346,7 +417,7 @@
"cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"location": "imgui_impl_opengl2:33",
"location": "imgui_impl_opengl2:32",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"ret": "void",
"signature": "()",
@@ -362,7 +433,7 @@
"cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"location": "imgui_impl_opengl2:31",
"location": "imgui_impl_opengl2:30",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"ret": "void",
"signature": "()",
@@ -378,7 +449,7 @@
"cimguiname": "ImGui_ImplOpenGL2_Init",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_Init",
"location": "imgui_impl_opengl2:24",
"location": "imgui_impl_opengl2:23",
"ov_cimguiname": "ImGui_ImplOpenGL2_Init",
"ret": "bool",
"signature": "()",
@@ -394,7 +465,7 @@
"cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_NewFrame",
"location": "imgui_impl_opengl2:26",
"location": "imgui_impl_opengl2:25",
"ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"ret": "void",
"signature": "()",
@@ -415,7 +486,7 @@
"cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_RenderDrawData",
"location": "imgui_impl_opengl2:27",
"location": "imgui_impl_opengl2:26",
"ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"ret": "void",
"signature": "(ImDrawData*)",
@@ -431,7 +502,7 @@
"cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_Shutdown",
"location": "imgui_impl_opengl2:25",
"location": "imgui_impl_opengl2:24",
"ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"ret": "void",
"signature": "()",
@@ -447,7 +518,7 @@
"cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"defaults": {},
"funcname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"location": "imgui_impl_opengl3:33",
"location": "imgui_impl_opengl3:32",
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"ret": "bool",
"signature": "()",
@@ -463,7 +534,7 @@
"cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"defaults": {},
"funcname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"location": "imgui_impl_opengl3:31",
"location": "imgui_impl_opengl3:30",
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"ret": "bool",
"signature": "()",
@@ -479,7 +550,7 @@
"cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"defaults": {},
"funcname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"location": "imgui_impl_opengl3:34",
"location": "imgui_impl_opengl3:33",
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"ret": "void",
"signature": "()",
@@ -495,7 +566,7 @@
"cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"defaults": {},
"funcname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"location": "imgui_impl_opengl3:32",
"location": "imgui_impl_opengl3:31",
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"ret": "void",
"signature": "()",
@@ -511,14 +582,14 @@
"type": "const char*"
}
],
"argsoriginal": "(const char* glsl_version=((void*)0))",
"argsoriginal": "(const char* glsl_version=nullptr)",
"call_args": "(glsl_version)",
"cimguiname": "ImGui_ImplOpenGL3_Init",
"defaults": {
"glsl_version": "((void*)0)"
"glsl_version": "nullptr"
},
"funcname": "ImGui_ImplOpenGL3_Init",
"location": "imgui_impl_opengl3:25",
"location": "imgui_impl_opengl3:24",
"ov_cimguiname": "ImGui_ImplOpenGL3_Init",
"ret": "bool",
"signature": "(const char*)",
@@ -534,7 +605,7 @@
"cimguiname": "ImGui_ImplOpenGL3_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplOpenGL3_NewFrame",
"location": "imgui_impl_opengl3:27",
"location": "imgui_impl_opengl3:26",
"ov_cimguiname": "ImGui_ImplOpenGL3_NewFrame",
"ret": "void",
"signature": "()",
@@ -555,7 +626,7 @@
"cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
"defaults": {},
"funcname": "ImGui_ImplOpenGL3_RenderDrawData",
"location": "imgui_impl_opengl3:28",
"location": "imgui_impl_opengl3:27",
"ov_cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
"ret": "void",
"signature": "(ImDrawData*)",
@@ -571,7 +642,7 @@
"cimguiname": "ImGui_ImplOpenGL3_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplOpenGL3_Shutdown",
"location": "imgui_impl_opengl3:26",
"location": "imgui_impl_opengl3:25",
"ov_cimguiname": "ImGui_ImplOpenGL3_Shutdown",
"ret": "void",
"signature": "()",
@@ -592,7 +663,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForD3D",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForD3D",
"location": "imgui_impl_sdl:28",
"location": "imgui_impl_sdl:27",
"ov_cimguiname": "ImGui_ImplSDL2_InitForD3D",
"ret": "bool",
"signature": "(SDL_Window*)",
@@ -613,7 +684,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForMetal",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForMetal",
"location": "imgui_impl_sdl:29",
"location": "imgui_impl_sdl:28",
"ov_cimguiname": "ImGui_ImplSDL2_InitForMetal",
"ret": "bool",
"signature": "(SDL_Window*)",
@@ -638,7 +709,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForOpenGL",
"location": "imgui_impl_sdl:26",
"location": "imgui_impl_sdl:25",
"ov_cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
"ret": "bool",
"signature": "(SDL_Window*,void*)",
@@ -647,22 +718,26 @@
],
"ImGui_ImplSDL2_InitForSDLRenderer": [
{
"args": "(SDL_Window* window)",
"args": "(SDL_Window* window,SDL_Renderer* renderer)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
},
{
"name": "renderer",
"type": "SDL_Renderer*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"argsoriginal": "(SDL_Window* window,SDL_Renderer* renderer)",
"call_args": "(window,renderer)",
"cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForSDLRenderer",
"location": "imgui_impl_sdl:30",
"location": "imgui_impl_sdl:29",
"ov_cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
"ret": "bool",
"signature": "(SDL_Window*)",
"signature": "(SDL_Window*,SDL_Renderer*)",
"stname": ""
}
],
@@ -680,7 +755,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForVulkan",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForVulkan",
"location": "imgui_impl_sdl:27",
"location": "imgui_impl_sdl:26",
"ov_cimguiname": "ImGui_ImplSDL2_InitForVulkan",
"ret": "bool",
"signature": "(SDL_Window*)",
@@ -696,7 +771,7 @@
"cimguiname": "ImGui_ImplSDL2_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplSDL2_NewFrame",
"location": "imgui_impl_sdl:32",
"location": "imgui_impl_sdl:31",
"ov_cimguiname": "ImGui_ImplSDL2_NewFrame",
"ret": "void",
"signature": "()",
@@ -717,7 +792,7 @@
"cimguiname": "ImGui_ImplSDL2_ProcessEvent",
"defaults": {},
"funcname": "ImGui_ImplSDL2_ProcessEvent",
"location": "imgui_impl_sdl:33",
"location": "imgui_impl_sdl:32",
"ov_cimguiname": "ImGui_ImplSDL2_ProcessEvent",
"ret": "bool",
"signature": "(const SDL_Event*)",
@@ -733,7 +808,7 @@
"cimguiname": "ImGui_ImplSDL2_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplSDL2_Shutdown",
"location": "imgui_impl_sdl:31",
"location": "imgui_impl_sdl:30",
"ov_cimguiname": "ImGui_ImplSDL2_Shutdown",
"ret": "void",
"signature": "()",

View File

@@ -14,7 +14,7 @@ defs["ImGui_ImplGlfw_CharCallback"][1]["call_args"] = "(window,c)"
defs["ImGui_ImplGlfw_CharCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CharCallback"][1]["funcname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw:44"
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw:41"
defs["ImGui_ImplGlfw_CharCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CharCallback"][1]["signature"] = "(GLFWwindow*,unsigned int)"
@@ -35,12 +35,36 @@ defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["call_args"] = "(window,entered)"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CursorEnterCallback"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["funcname"] = "ImGui_ImplGlfw_CursorEnterCallback"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["location"] = "imgui_impl_glfw:40"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["location"] = "imgui_impl_glfw:36"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CursorEnterCallback"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["signature"] = "(GLFWwindow*,int)"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["stname"] = ""
defs["ImGui_ImplGlfw_CursorEnterCallback"]["(GLFWwindow*,int)"] = defs["ImGui_ImplGlfw_CursorEnterCallback"][1]
defs["ImGui_ImplGlfw_CursorPosCallback"] = {}
defs["ImGui_ImplGlfw_CursorPosCallback"][1] = {}
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["args"] = "(GLFWwindow* window,double x,double y)"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][2]["name"] = "x"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][2]["type"] = "double"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][3] = {}
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][3]["name"] = "y"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][3]["type"] = "double"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsoriginal"] = "(GLFWwindow* window,double x,double y)"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["call_args"] = "(window,x,y)"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CursorPosCallback"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["funcname"] = "ImGui_ImplGlfw_CursorPosCallback"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["location"] = "imgui_impl_glfw:37"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CursorPosCallback"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["stname"] = ""
defs["ImGui_ImplGlfw_CursorPosCallback"]["(GLFWwindow*,double,double)"] = defs["ImGui_ImplGlfw_CursorPosCallback"][1]
defs["ImGui_ImplGlfw_InitForOpenGL"] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["args"] = "(GLFWwindow* window,bool install_callbacks)"
@@ -56,7 +80,7 @@ defs["ImGui_ImplGlfw_InitForOpenGL"][1]["call_args"] = "(window,install_callback
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["funcname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw:30"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw:22"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["signature"] = "(GLFWwindow*,bool)"
@@ -77,7 +101,7 @@ defs["ImGui_ImplGlfw_InitForOther"][1]["call_args"] = "(window,install_callbacks
defs["ImGui_ImplGlfw_InitForOther"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOther"
defs["ImGui_ImplGlfw_InitForOther"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForOther"][1]["funcname"] = "ImGui_ImplGlfw_InitForOther"
defs["ImGui_ImplGlfw_InitForOther"][1]["location"] = "imgui_impl_glfw:32"
defs["ImGui_ImplGlfw_InitForOther"][1]["location"] = "imgui_impl_glfw:24"
defs["ImGui_ImplGlfw_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOther"
defs["ImGui_ImplGlfw_InitForOther"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForOther"][1]["signature"] = "(GLFWwindow*,bool)"
@@ -98,12 +122,30 @@ defs["ImGui_ImplGlfw_InitForVulkan"][1]["call_args"] = "(window,install_callback
defs["ImGui_ImplGlfw_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["funcname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw:31"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw:23"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["signature"] = "(GLFWwindow*,bool)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["stname"] = ""
defs["ImGui_ImplGlfw_InitForVulkan"]["(GLFWwindow*,bool)"] = defs["ImGui_ImplGlfw_InitForVulkan"][1]
defs["ImGui_ImplGlfw_InstallCallbacks"] = {}
defs["ImGui_ImplGlfw_InstallCallbacks"][1] = {}
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["args"] = "(GLFWwindow* window)"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["argsoriginal"] = "(GLFWwindow* window)"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["call_args"] = "(window)"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["cimguiname"] = "ImGui_ImplGlfw_InstallCallbacks"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["funcname"] = "ImGui_ImplGlfw_InstallCallbacks"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["location"] = "imgui_impl_glfw:31"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InstallCallbacks"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["signature"] = "(GLFWwindow*)"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["stname"] = ""
defs["ImGui_ImplGlfw_InstallCallbacks"]["(GLFWwindow*)"] = defs["ImGui_ImplGlfw_InstallCallbacks"][1]
defs["ImGui_ImplGlfw_KeyCallback"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["args"] = "(GLFWwindow* window,int key,int scancode,int action,int mods)"
@@ -128,7 +170,7 @@ defs["ImGui_ImplGlfw_KeyCallback"][1]["call_args"] = "(window,key,scancode,actio
defs["ImGui_ImplGlfw_KeyCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["funcname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw:43"
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw:40"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_KeyCallback"][1]["signature"] = "(GLFWwindow*,int,int,int,int)"
@@ -149,7 +191,7 @@ defs["ImGui_ImplGlfw_MonitorCallback"][1]["call_args"] = "(monitor,event)"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MonitorCallback"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_MonitorCallback"][1]["funcname"] = "ImGui_ImplGlfw_MonitorCallback"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["location"] = "imgui_impl_glfw:45"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["location"] = "imgui_impl_glfw:42"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MonitorCallback"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["signature"] = "(GLFWmonitor*,int)"
@@ -176,7 +218,7 @@ defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["call_args"] = "(window,button,act
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["funcname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw:41"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw:38"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["signature"] = "(GLFWwindow*,int,int,int)"
@@ -191,12 +233,30 @@ defs["ImGui_ImplGlfw_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["cimguiname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_NewFrame"][1]["funcname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw:34"
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw:26"
defs["ImGui_ImplGlfw_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["stname"] = ""
defs["ImGui_ImplGlfw_NewFrame"]["()"] = defs["ImGui_ImplGlfw_NewFrame"][1]
defs["ImGui_ImplGlfw_RestoreCallbacks"] = {}
defs["ImGui_ImplGlfw_RestoreCallbacks"][1] = {}
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["args"] = "(GLFWwindow* window)"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["argsoriginal"] = "(GLFWwindow* window)"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["call_args"] = "(window)"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["cimguiname"] = "ImGui_ImplGlfw_RestoreCallbacks"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["funcname"] = "ImGui_ImplGlfw_RestoreCallbacks"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["location"] = "imgui_impl_glfw:32"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_RestoreCallbacks"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["signature"] = "(GLFWwindow*)"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["stname"] = ""
defs["ImGui_ImplGlfw_RestoreCallbacks"]["(GLFWwindow*)"] = defs["ImGui_ImplGlfw_RestoreCallbacks"][1]
defs["ImGui_ImplGlfw_ScrollCallback"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["args"] = "(GLFWwindow* window,double xoffset,double yoffset)"
@@ -215,7 +275,7 @@ defs["ImGui_ImplGlfw_ScrollCallback"][1]["call_args"] = "(window,xoffset,yoffset
defs["ImGui_ImplGlfw_ScrollCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["funcname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw:42"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw:39"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
@@ -230,7 +290,7 @@ defs["ImGui_ImplGlfw_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["cimguiname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["funcname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw:33"
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw:25"
defs["ImGui_ImplGlfw_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_Shutdown"][1]["signature"] = "()"
@@ -251,7 +311,7 @@ defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["call_args"] = "(window,focused)"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_WindowFocusCallback"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["funcname"] = "ImGui_ImplGlfw_WindowFocusCallback"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["location"] = "imgui_impl_glfw:39"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["location"] = "imgui_impl_glfw:35"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_WindowFocusCallback"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["signature"] = "(GLFWwindow*,int)"
@@ -266,7 +326,7 @@ defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2:32"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2:31"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["signature"] = "()"
@@ -281,7 +341,7 @@ defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2:30"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2:29"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["signature"] = "()"
@@ -296,7 +356,7 @@ defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2:33"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2:32"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["signature"] = "()"
@@ -311,7 +371,7 @@ defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2:31"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2:30"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["signature"] = "()"
@@ -326,7 +386,7 @@ defs["ImGui_ImplOpenGL2_Init"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_Init"][1]["funcname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2:24"
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2:23"
defs["ImGui_ImplOpenGL2_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_Init"][1]["signature"] = "()"
@@ -341,7 +401,7 @@ defs["ImGui_ImplOpenGL2_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2:26"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2:25"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["signature"] = "()"
@@ -359,7 +419,7 @@ defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2:27"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2:26"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
@@ -374,7 +434,7 @@ defs["ImGui_ImplOpenGL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2:25"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2:24"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["signature"] = "()"
@@ -389,7 +449,7 @@ defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl3:33"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl3:32"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["signature"] = "()"
@@ -404,7 +464,7 @@ defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl3:31"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl3:30"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["signature"] = "()"
@@ -419,7 +479,7 @@ defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl3:34"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl3:33"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["signature"] = "()"
@@ -434,7 +494,7 @@ defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl3:32"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl3:31"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["signature"] = "()"
@@ -447,13 +507,13 @@ defs["ImGui_ImplOpenGL3_Init"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["name"] = "glsl_version"
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["type"] = "const char*"
defs["ImGui_ImplOpenGL3_Init"][1]["argsoriginal"] = "(const char* glsl_version=((void*)0))"
defs["ImGui_ImplOpenGL3_Init"][1]["argsoriginal"] = "(const char* glsl_version=nullptr)"
defs["ImGui_ImplOpenGL3_Init"][1]["call_args"] = "(glsl_version)"
defs["ImGui_ImplOpenGL3_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"]["glsl_version"] = "((void*)0)"
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"]["glsl_version"] = "nullptr"
defs["ImGui_ImplOpenGL3_Init"][1]["funcname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["location"] = "imgui_impl_opengl3:25"
defs["ImGui_ImplOpenGL3_Init"][1]["location"] = "imgui_impl_opengl3:24"
defs["ImGui_ImplOpenGL3_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_Init"][1]["signature"] = "(const char*)"
@@ -468,7 +528,7 @@ defs["ImGui_ImplOpenGL3_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["location"] = "imgui_impl_opengl3:27"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["location"] = "imgui_impl_opengl3:26"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["signature"] = "()"
@@ -486,7 +546,7 @@ defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["location"] = "imgui_impl_opengl3:28"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["location"] = "imgui_impl_opengl3:27"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
@@ -501,7 +561,7 @@ defs["ImGui_ImplOpenGL3_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["location"] = "imgui_impl_opengl3:26"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["location"] = "imgui_impl_opengl3:25"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["signature"] = "()"
@@ -519,7 +579,7 @@ defs["ImGui_ImplSDL2_InitForD3D"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForD3D"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForD3D"][1]["funcname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["location"] = "imgui_impl_sdl:28"
defs["ImGui_ImplSDL2_InitForD3D"][1]["location"] = "imgui_impl_sdl:27"
defs["ImGui_ImplSDL2_InitForD3D"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForD3D"][1]["signature"] = "(SDL_Window*)"
@@ -537,7 +597,7 @@ defs["ImGui_ImplSDL2_InitForMetal"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForMetal"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForMetal"
defs["ImGui_ImplSDL2_InitForMetal"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForMetal"][1]["funcname"] = "ImGui_ImplSDL2_InitForMetal"
defs["ImGui_ImplSDL2_InitForMetal"][1]["location"] = "imgui_impl_sdl:29"
defs["ImGui_ImplSDL2_InitForMetal"][1]["location"] = "imgui_impl_sdl:28"
defs["ImGui_ImplSDL2_InitForMetal"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForMetal"
defs["ImGui_ImplSDL2_InitForMetal"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForMetal"][1]["signature"] = "(SDL_Window*)"
@@ -558,7 +618,7 @@ defs["ImGui_ImplSDL2_InitForOpenGL"][1]["call_args"] = "(window,sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl:26"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl:25"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)"
@@ -566,22 +626,25 @@ defs["ImGui_ImplSDL2_InitForOpenGL"][1]["stname"] = ""
defs["ImGui_ImplSDL2_InitForOpenGL"]["(SDL_Window*,void*)"] = defs["ImGui_ImplSDL2_InitForOpenGL"][1]
defs["ImGui_ImplSDL2_InitForSDLRenderer"] = {}
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1] = {}
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["args"] = "(SDL_Window* window,SDL_Renderer* renderer)"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][2] = {}
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][2]["name"] = "renderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][2]["type"] = "SDL_Renderer*"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsoriginal"] = "(SDL_Window* window,SDL_Renderer* renderer)"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["call_args"] = "(window,renderer)"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["funcname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl:30"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl:29"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["signature"] = "(SDL_Window*,SDL_Renderer*)"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["stname"] = ""
defs["ImGui_ImplSDL2_InitForSDLRenderer"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]
defs["ImGui_ImplSDL2_InitForSDLRenderer"]["(SDL_Window*,SDL_Renderer*)"] = defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]
defs["ImGui_ImplSDL2_InitForVulkan"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["args"] = "(SDL_Window* window)"
@@ -594,7 +657,7 @@ defs["ImGui_ImplSDL2_InitForVulkan"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl:27"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl:26"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["signature"] = "(SDL_Window*)"
@@ -609,7 +672,7 @@ defs["ImGui_ImplSDL2_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplSDL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["funcname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl:32"
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl:31"
defs["ImGui_ImplSDL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_NewFrame"][1]["signature"] = "()"
@@ -627,7 +690,7 @@ defs["ImGui_ImplSDL2_ProcessEvent"][1]["call_args"] = "(event)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl:33"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl:32"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["signature"] = "(const SDL_Event*)"
@@ -642,7 +705,7 @@ defs["ImGui_ImplSDL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["funcname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl:31"
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl:30"
defs["ImGui_ImplSDL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_Shutdown"][1]["signature"] = "()"

View File

@@ -1,10 +1,10 @@
----------------overloadings---------------------------
ImColor_ImColor 5
1 nil ImColor_ImColor_Nil ()
2 nil ImColor_ImColor_Int (int,int,int,int)
3 nil ImColor_ImColor_U32 (ImU32)
4 nil ImColor_ImColor_Float (float,float,float,float)
5 nil ImColor_ImColor_Vec4 (const ImVec4)
2 nil ImColor_ImColor_Float (float,float,float,float)
3 nil ImColor_ImColor_Vec4 (const ImVec4)
4 nil ImColor_ImColor_Int (int,int,int,int)
5 nil ImColor_ImColor_U32 (ImU32)
ImDrawList_AddText 2
1 void ImDrawList_AddText_Vec2 (const ImVec2,ImU32,const char*,const char*)
2 void ImDrawList_AddText_FontPtr (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*)
@@ -26,10 +26,6 @@ ImGuiWindow_GetID 3
1 ImGuiID ImGuiWindow_GetID_Str (const char*,const char*)
2 ImGuiID ImGuiWindow_GetID_Ptr (const void*)
3 ImGuiID ImGuiWindow_GetID_Int (int)
ImGuiWindow_GetIDNoKeepAlive 3
1 ImGuiID ImGuiWindow_GetIDNoKeepAlive_Str (const char*,const char*)
2 ImGuiID ImGuiWindow_GetIDNoKeepAlive_Ptr (const void*)
3 ImGuiID ImGuiWindow_GetIDNoKeepAlive_Int (int)
ImPool_Remove 2
1 void ImPool_Remove_TPtr (ImGuiID,const T*)
2 void ImPool_Remove_PoolIdx (ImGuiID,ImPoolIdx)
@@ -75,7 +71,7 @@ ImVec4_ImVec4 2
2 nil ImVec4_ImVec4_Float (float,float,float,float)
ImVector_ImVector 2
1 nil ImVector_ImVector_Nil ()
2 nil ImVector_ImVector_Vector (const ImVector)
2 nil ImVector_ImVector_Vector_T_ (const ImVector_T )
ImVector_back 2
1 T* ImVector_back_Nil ()
2 const T* ImVector_back__const ()const
@@ -121,8 +117,8 @@ igGetColorU32 3
3 ImU32 igGetColorU32_U32 (ImU32)
igGetForegroundDrawList 3
1 ImDrawList* igGetForegroundDrawList_Nil ()
2 ImDrawList* igGetForegroundDrawList_ViewportPtr (ImGuiViewport*)
3 ImDrawList* igGetForegroundDrawList_WindowPtr (ImGuiWindow*)
2 ImDrawList* igGetForegroundDrawList_WindowPtr (ImGuiWindow*)
3 ImDrawList* igGetForegroundDrawList_ViewportPtr (ImGuiViewport*)
igGetID 3
1 ImGuiID igGetID_Str (const char*)
2 ImGuiID igGetID_StrStr (const char*,const char*)
@@ -134,6 +130,9 @@ igImAbs 3
igImFloor 2
1 float igImFloor_Float (float)
2 ImVec2 igImFloor_Vec2 (const ImVec2)
igImFloorSigned 2
1 float igImFloorSigned_Float (float)
2 ImVec2 igImFloorSigned_Vec2 (const ImVec2)
igImIsPowerOfTwo 2
1 bool igImIsPowerOfTwo_Int (int)
2 bool igImIsPowerOfTwo_U64 (ImU64)
@@ -156,6 +155,24 @@ igImRsqrt 2
igImSign 2
1 float igImSign_Float (float)
2 double igImSign_double (double)
igIsKeyDown 2
1 bool igIsKeyDown_Nil (ImGuiKey)
2 bool igIsKeyDown_ID (ImGuiKey,ImGuiID)
igIsKeyPressed 2
1 bool igIsKeyPressed_Bool (ImGuiKey,bool)
2 bool igIsKeyPressed_ID (ImGuiKey,ImGuiID,ImGuiInputFlags)
igIsKeyReleased 2
1 bool igIsKeyReleased_Nil (ImGuiKey)
2 bool igIsKeyReleased_ID (ImGuiKey,ImGuiID)
igIsMouseClicked 2
1 bool igIsMouseClicked_Bool (ImGuiMouseButton,bool)
2 bool igIsMouseClicked_ID (ImGuiMouseButton,ImGuiID,ImGuiInputFlags)
igIsMouseDown 2
1 bool igIsMouseDown_Nil (ImGuiMouseButton)
2 bool igIsMouseDown_ID (ImGuiMouseButton,ImGuiID)
igIsMouseReleased 2
1 bool igIsMouseReleased_Nil (ImGuiMouseButton)
2 bool igIsMouseReleased_ID (ImGuiMouseButton,ImGuiID)
igIsPopupOpen 2
1 bool igIsPopupOpen_Str (const char*,ImGuiPopupFlags)
2 bool igIsPopupOpen_ID (ImGuiID,ImGuiPopupFlags)
@@ -255,4 +272,4 @@ igValue 4
2 void igValue_Int (const char*,int)
3 void igValue_Uint (const char*,unsigned int)
4 void igValue_Float (const char*,float,const char*)
180 overloaded
191 overloaded

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1,4 +1,5 @@
{
"ImBitArrayForNamedKeys": "ImBitArray<ImGuiKey_NamedKey_COUNT,-ImGuiKey_NamedKey_BEGIN>",
"ImBitVector": "struct ImBitVector",
"ImColor": "struct ImColor",
"ImDrawCallback": "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);",
@@ -36,16 +37,11 @@
"ImGuiContext": "struct ImGuiContext",
"ImGuiContextHook": "struct ImGuiContextHook",
"ImGuiContextHookCallback": "void(*)(ImGuiContext* ctx,ImGuiContextHook* hook);",
"ImGuiDataAuthority": "int",
"ImGuiDataType": "int",
"ImGuiDataTypeInfo": "struct ImGuiDataTypeInfo",
"ImGuiDataTypeTempStorage": "struct ImGuiDataTypeTempStorage",
"ImGuiDebugLogFlags": "int",
"ImGuiDir": "int",
"ImGuiDockContext": "struct ImGuiDockContext",
"ImGuiDockNode": "struct ImGuiDockNode",
"ImGuiDockNodeFlags": "int",
"ImGuiDockNodeSettings": "struct ImGuiDockNodeSettings",
"ImGuiDockRequest": "struct ImGuiDockRequest",
"ImGuiDragDropFlags": "int",
"ImGuiErrorLogCallback": "void(*)(void* user_data,const char* fmt,...);",
"ImGuiFocusedFlags": "int",
@@ -53,26 +49,39 @@
"ImGuiHoveredFlags": "int",
"ImGuiID": "unsigned int",
"ImGuiIO": "struct ImGuiIO",
"ImGuiInputEvent": "struct ImGuiInputEvent",
"ImGuiInputEventAppFocused": "struct ImGuiInputEventAppFocused",
"ImGuiInputEventKey": "struct ImGuiInputEventKey",
"ImGuiInputEventMouseButton": "struct ImGuiInputEventMouseButton",
"ImGuiInputEventMousePos": "struct ImGuiInputEventMousePos",
"ImGuiInputEventMouseWheel": "struct ImGuiInputEventMouseWheel",
"ImGuiInputEventText": "struct ImGuiInputEventText",
"ImGuiInputFlags": "int",
"ImGuiInputTextCallback": "int(*)(ImGuiInputTextCallbackData* data);",
"ImGuiInputTextCallbackData": "struct ImGuiInputTextCallbackData",
"ImGuiInputTextFlags": "int",
"ImGuiInputTextState": "struct ImGuiInputTextState",
"ImGuiItemFlags": "int",
"ImGuiItemStatusFlags": "int",
"ImGuiKey": "int",
"ImGuiKeyModFlags": "int",
"ImGuiKeyChord": "int",
"ImGuiKeyData": "struct ImGuiKeyData",
"ImGuiKeyOwnerData": "struct ImGuiKeyOwnerData",
"ImGuiKeyRoutingData": "struct ImGuiKeyRoutingData",
"ImGuiKeyRoutingIndex": "ImS16",
"ImGuiKeyRoutingTable": "struct ImGuiKeyRoutingTable",
"ImGuiLastItemData": "struct ImGuiLastItemData",
"ImGuiLayoutType": "int",
"ImGuiListClipper": "struct ImGuiListClipper",
"ImGuiListClipperData": "struct ImGuiListClipperData",
"ImGuiListClipperRange": "struct ImGuiListClipperRange",
"ImGuiLocEntry": "struct ImGuiLocEntry",
"ImGuiMemAllocFunc": "void*(*)(size_t sz,void* user_data);",
"ImGuiMemFreeFunc": "void(*)(void* ptr,void* user_data);",
"ImGuiMenuColumns": "struct ImGuiMenuColumns",
"ImGuiMetricsConfig": "struct ImGuiMetricsConfig",
"ImGuiMouseButton": "int",
"ImGuiMouseCursor": "int",
"ImGuiNavDirSourceFlags": "int",
"ImGuiNavHighlightFlags": "int",
"ImGuiNavInput": "int",
"ImGuiNavItemData": "struct ImGuiNavItemData",
"ImGuiNavMoveFlags": "int",
"ImGuiNextItemData": "struct ImGuiNextItemData",
@@ -84,8 +93,7 @@
"ImGuiOldColumns": "struct ImGuiOldColumns",
"ImGuiOnceUponAFrame": "struct ImGuiOnceUponAFrame",
"ImGuiPayload": "struct ImGuiPayload",
"ImGuiPlatformIO": "struct ImGuiPlatformIO",
"ImGuiPlatformMonitor": "struct ImGuiPlatformMonitor",
"ImGuiPlatformImeData": "struct ImGuiPlatformImeData",
"ImGuiPopupData": "struct ImGuiPopupData",
"ImGuiPopupFlags": "int",
"ImGuiPtrOrIndex": "struct ImGuiPtrOrIndex",
@@ -121,6 +129,7 @@
"ImGuiTableColumnsSettings": "struct ImGuiTableColumnsSettings",
"ImGuiTableDrawChannelIdx": "ImU8",
"ImGuiTableFlags": "int",
"ImGuiTableInstanceData": "struct ImGuiTableInstanceData",
"ImGuiTableRowFlags": "int",
"ImGuiTableSettings": "struct ImGuiTableSettings",
"ImGuiTableSortSpecs": "struct ImGuiTableSortSpecs",
@@ -128,6 +137,7 @@
"ImGuiTextBuffer": "struct ImGuiTextBuffer",
"ImGuiTextFilter": "struct ImGuiTextFilter",
"ImGuiTextFlags": "int",
"ImGuiTextIndex": "struct ImGuiTextIndex",
"ImGuiTextRange": "struct ImGuiTextRange",
"ImGuiTooltipFlags": "int",
"ImGuiTreeNodeFlags": "int",
@@ -135,8 +145,6 @@
"ImGuiViewportFlags": "int",
"ImGuiViewportP": "struct ImGuiViewportP",
"ImGuiWindow": "struct ImGuiWindow",
"ImGuiWindowClass": "struct ImGuiWindowClass",
"ImGuiWindowDockStyle": "struct ImGuiWindowDockStyle",
"ImGuiWindowFlags": "int",
"ImGuiWindowSettings": "struct ImGuiWindowSettings",
"ImGuiWindowStackData": "struct ImGuiWindowStackData",
@@ -145,12 +153,12 @@
"ImRect": "struct ImRect",
"ImS16": "signed short",
"ImS32": "signed int",
"ImS64": "int64_t",
"ImS64": "signed long long",
"ImS8": "signed char",
"ImTextureID": "void*",
"ImU16": "unsigned short",
"ImU32": "unsigned int",
"ImU64": "uint64_t",
"ImU64": "unsigned long long",
"ImU8": "unsigned char",
"ImVec1": "struct ImVec1",
"ImVec2": "struct ImVec2",

View File

@@ -1,4 +1,5 @@
local defs = {}
defs["ImBitArrayForNamedKeys"] = "ImBitArray<ImGuiKey_NamedKey_COUNT,-ImGuiKey_NamedKey_BEGIN>"
defs["ImBitVector"] = "struct ImBitVector"
defs["ImColor"] = "struct ImColor"
defs["ImDrawCallback"] = "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);"
@@ -36,16 +37,11 @@ defs["ImGuiConfigFlags"] = "int"
defs["ImGuiContext"] = "struct ImGuiContext"
defs["ImGuiContextHook"] = "struct ImGuiContextHook"
defs["ImGuiContextHookCallback"] = "void(*)(ImGuiContext* ctx,ImGuiContextHook* hook);"
defs["ImGuiDataAuthority"] = "int"
defs["ImGuiDataType"] = "int"
defs["ImGuiDataTypeInfo"] = "struct ImGuiDataTypeInfo"
defs["ImGuiDataTypeTempStorage"] = "struct ImGuiDataTypeTempStorage"
defs["ImGuiDebugLogFlags"] = "int"
defs["ImGuiDir"] = "int"
defs["ImGuiDockContext"] = "struct ImGuiDockContext"
defs["ImGuiDockNode"] = "struct ImGuiDockNode"
defs["ImGuiDockNodeFlags"] = "int"
defs["ImGuiDockNodeSettings"] = "struct ImGuiDockNodeSettings"
defs["ImGuiDockRequest"] = "struct ImGuiDockRequest"
defs["ImGuiDragDropFlags"] = "int"
defs["ImGuiErrorLogCallback"] = "void(*)(void* user_data,const char* fmt,...);"
defs["ImGuiFocusedFlags"] = "int"
@@ -53,26 +49,39 @@ defs["ImGuiGroupData"] = "struct ImGuiGroupData"
defs["ImGuiHoveredFlags"] = "int"
defs["ImGuiID"] = "unsigned int"
defs["ImGuiIO"] = "struct ImGuiIO"
defs["ImGuiInputEvent"] = "struct ImGuiInputEvent"
defs["ImGuiInputEventAppFocused"] = "struct ImGuiInputEventAppFocused"
defs["ImGuiInputEventKey"] = "struct ImGuiInputEventKey"
defs["ImGuiInputEventMouseButton"] = "struct ImGuiInputEventMouseButton"
defs["ImGuiInputEventMousePos"] = "struct ImGuiInputEventMousePos"
defs["ImGuiInputEventMouseWheel"] = "struct ImGuiInputEventMouseWheel"
defs["ImGuiInputEventText"] = "struct ImGuiInputEventText"
defs["ImGuiInputFlags"] = "int"
defs["ImGuiInputTextCallback"] = "int(*)(ImGuiInputTextCallbackData* data);"
defs["ImGuiInputTextCallbackData"] = "struct ImGuiInputTextCallbackData"
defs["ImGuiInputTextFlags"] = "int"
defs["ImGuiInputTextState"] = "struct ImGuiInputTextState"
defs["ImGuiItemFlags"] = "int"
defs["ImGuiItemStatusFlags"] = "int"
defs["ImGuiKey"] = "int"
defs["ImGuiKeyModFlags"] = "int"
defs["ImGuiKeyChord"] = "int"
defs["ImGuiKeyData"] = "struct ImGuiKeyData"
defs["ImGuiKeyOwnerData"] = "struct ImGuiKeyOwnerData"
defs["ImGuiKeyRoutingData"] = "struct ImGuiKeyRoutingData"
defs["ImGuiKeyRoutingIndex"] = "ImS16"
defs["ImGuiKeyRoutingTable"] = "struct ImGuiKeyRoutingTable"
defs["ImGuiLastItemData"] = "struct ImGuiLastItemData"
defs["ImGuiLayoutType"] = "int"
defs["ImGuiListClipper"] = "struct ImGuiListClipper"
defs["ImGuiListClipperData"] = "struct ImGuiListClipperData"
defs["ImGuiListClipperRange"] = "struct ImGuiListClipperRange"
defs["ImGuiLocEntry"] = "struct ImGuiLocEntry"
defs["ImGuiMemAllocFunc"] = "void*(*)(size_t sz,void* user_data);"
defs["ImGuiMemFreeFunc"] = "void(*)(void* ptr,void* user_data);"
defs["ImGuiMenuColumns"] = "struct ImGuiMenuColumns"
defs["ImGuiMetricsConfig"] = "struct ImGuiMetricsConfig"
defs["ImGuiMouseButton"] = "int"
defs["ImGuiMouseCursor"] = "int"
defs["ImGuiNavDirSourceFlags"] = "int"
defs["ImGuiNavHighlightFlags"] = "int"
defs["ImGuiNavInput"] = "int"
defs["ImGuiNavItemData"] = "struct ImGuiNavItemData"
defs["ImGuiNavMoveFlags"] = "int"
defs["ImGuiNextItemData"] = "struct ImGuiNextItemData"
@@ -84,8 +93,7 @@ defs["ImGuiOldColumnFlags"] = "int"
defs["ImGuiOldColumns"] = "struct ImGuiOldColumns"
defs["ImGuiOnceUponAFrame"] = "struct ImGuiOnceUponAFrame"
defs["ImGuiPayload"] = "struct ImGuiPayload"
defs["ImGuiPlatformIO"] = "struct ImGuiPlatformIO"
defs["ImGuiPlatformMonitor"] = "struct ImGuiPlatformMonitor"
defs["ImGuiPlatformImeData"] = "struct ImGuiPlatformImeData"
defs["ImGuiPopupData"] = "struct ImGuiPopupData"
defs["ImGuiPopupFlags"] = "int"
defs["ImGuiPtrOrIndex"] = "struct ImGuiPtrOrIndex"
@@ -121,6 +129,7 @@ defs["ImGuiTableColumnSortSpecs"] = "struct ImGuiTableColumnSortSpecs"
defs["ImGuiTableColumnsSettings"] = "struct ImGuiTableColumnsSettings"
defs["ImGuiTableDrawChannelIdx"] = "ImU8"
defs["ImGuiTableFlags"] = "int"
defs["ImGuiTableInstanceData"] = "struct ImGuiTableInstanceData"
defs["ImGuiTableRowFlags"] = "int"
defs["ImGuiTableSettings"] = "struct ImGuiTableSettings"
defs["ImGuiTableSortSpecs"] = "struct ImGuiTableSortSpecs"
@@ -128,6 +137,7 @@ defs["ImGuiTableTempData"] = "struct ImGuiTableTempData"
defs["ImGuiTextBuffer"] = "struct ImGuiTextBuffer"
defs["ImGuiTextFilter"] = "struct ImGuiTextFilter"
defs["ImGuiTextFlags"] = "int"
defs["ImGuiTextIndex"] = "struct ImGuiTextIndex"
defs["ImGuiTextRange"] = "struct ImGuiTextRange"
defs["ImGuiTooltipFlags"] = "int"
defs["ImGuiTreeNodeFlags"] = "int"
@@ -135,8 +145,6 @@ defs["ImGuiViewport"] = "struct ImGuiViewport"
defs["ImGuiViewportFlags"] = "int"
defs["ImGuiViewportP"] = "struct ImGuiViewportP"
defs["ImGuiWindow"] = "struct ImGuiWindow"
defs["ImGuiWindowClass"] = "struct ImGuiWindowClass"
defs["ImGuiWindowDockStyle"] = "struct ImGuiWindowDockStyle"
defs["ImGuiWindowFlags"] = "int"
defs["ImGuiWindowSettings"] = "struct ImGuiWindowSettings"
defs["ImGuiWindowStackData"] = "struct ImGuiWindowStackData"
@@ -145,12 +153,12 @@ defs["ImPoolIdx"] = "int"
defs["ImRect"] = "struct ImRect"
defs["ImS16"] = "signed short"
defs["ImS32"] = "signed int"
defs["ImS64"] = "int64_t"
defs["ImS64"] = "signed long long"
defs["ImS8"] = "signed char"
defs["ImTextureID"] = "void*"
defs["ImU16"] = "unsigned short"
defs["ImU32"] = "unsigned int"
defs["ImU64"] = "uint64_t"
defs["ImU64"] = "unsigned long long"
defs["ImU8"] = "unsigned char"
defs["ImVec1"] = "struct ImVec1"
defs["ImVec2"] = "struct ImVec2"

2
imgui

Submodule imgui updated: 29653273c1...a8df192df0