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1.89.5dock
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3
.github/workflows/build.yml
vendored
3
.github/workflows/build.yml
vendored
@@ -30,6 +30,8 @@ jobs:
|
||||
elif [ "$GITHUB_OS" == "windows-latest" ];
|
||||
then
|
||||
vcpkg install luajit
|
||||
echo "/C/vcpkg/packages/luajit_x86-windows/tools" >> $GITHUB_PATH
|
||||
echo "/C/vcpkg/packages/luajit_x86-windows/bin" >> $GITHUB_PATH
|
||||
fi
|
||||
|
||||
- name: Download Submodules
|
||||
@@ -47,7 +49,6 @@ jobs:
|
||||
- name: Generate Bindings
|
||||
shell: bash
|
||||
run: |
|
||||
export PATH=$PATH:/C/vcpkg/packages/luajit_x86-windows/tools/:/C/vcpkg/packages/luajit_x86-windows/bin/
|
||||
cd ./generator
|
||||
bash ./generator.sh
|
||||
|
||||
|
1
.gitmodules
vendored
1
.gitmodules
vendored
@@ -1,3 +1,4 @@
|
||||
[submodule "imgui"]
|
||||
path = imgui
|
||||
url = https://github.com/ocornut/imgui.git
|
||||
branch = docking
|
||||
|
@@ -2,6 +2,15 @@ cmake_minimum_required(VERSION 3.1)
|
||||
|
||||
project(cimgui)
|
||||
|
||||
set (CMAKE_CXX_STANDARD 11)
|
||||
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/imgui/imgui_tables.cpp)
|
||||
set(TABLES_SOURCE "imgui/imgui_tables.cpp")
|
||||
else()
|
||||
set(TABLES_SOURCE "")
|
||||
endif()
|
||||
|
||||
|
||||
#general settings
|
||||
file(GLOB IMGUI_SOURCES
|
||||
cimgui.cpp
|
||||
@@ -9,9 +18,19 @@ file(GLOB IMGUI_SOURCES
|
||||
imgui/imgui_draw.cpp
|
||||
imgui/imgui_demo.cpp
|
||||
imgui/imgui_widgets.cpp
|
||||
${TABLES_SOURCE}
|
||||
)
|
||||
|
||||
set(IMGUI_STATIC "no" CACHE STRING "Build as a static library")
|
||||
set(IMGUI_FREETYPE "no" CACHE STRING "Build with freetype library")
|
||||
set(IMGUI_LIBRARIES )
|
||||
|
||||
if(IMGUI_FREETYPE)
|
||||
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
|
||||
list(APPEND IMGUI_LIBRARIES freetype)
|
||||
list(APPEND IMGUI_SOURCES imgui/misc/freetype/imgui_freetype.cpp)
|
||||
add_definitions("-DCIMGUI_FREETYPE=1")
|
||||
endif(IMGUI_FREETYPE)
|
||||
|
||||
#add library and link
|
||||
if (IMGUI_STATIC)
|
||||
@@ -23,6 +42,7 @@ endif (IMGUI_STATIC)
|
||||
target_compile_definitions(cimgui PUBLIC IMGUI_DISABLE_OBSOLETE_FUNCTIONS=1)
|
||||
if (WIN32)
|
||||
target_compile_definitions(cimgui PUBLIC IMGUI_IMPL_API=extern\t\"C\"\t__declspec\(dllexport\))
|
||||
list(APPEND IMGUI_LIBRARIES imm32)
|
||||
else (WIN32)
|
||||
target_compile_definitions(cimgui PUBLIC IMGUI_IMPL_API=extern\t\"C\"\t)
|
||||
endif (WIN32)
|
||||
@@ -30,6 +50,7 @@ endif (WIN32)
|
||||
target_include_directories(cimgui PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
|
||||
target_include_directories(cimgui PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/imgui)
|
||||
set_target_properties(cimgui PROPERTIES PREFIX "")
|
||||
target_link_libraries(cimgui ${IMGUI_LIBRARIES})
|
||||
|
||||
#install
|
||||
install(TARGETS cimgui
|
||||
|
8
Makefile
8
Makefile
@@ -6,12 +6,15 @@ OBJS = cimgui.o
|
||||
OBJS += ./imgui/imgui.o
|
||||
OBJS += ./imgui/imgui_draw.o
|
||||
OBJS += ./imgui/imgui_demo.o
|
||||
OBJS += ./imgui/imgui_tables.o
|
||||
OBJS += ./imgui/imgui_widgets.o
|
||||
|
||||
CXXFLAGS=-O2 -fno-exceptions -fno-rtti
|
||||
|
||||
UNAME_S := $(shell uname -s)
|
||||
|
||||
AR := ar -rc
|
||||
|
||||
ifeq ($(UNAME_S), Linux) #LINUX
|
||||
ECHO_MESSAGE = "Linux"
|
||||
|
||||
@@ -49,6 +52,9 @@ endif
|
||||
all:$(OUTPUTNAME)
|
||||
@echo Build complete for $(ECHO_MESSAGE)
|
||||
|
||||
static:$(OBJS)
|
||||
$(AR) libcimgui.a $(OBJS)
|
||||
|
||||
$(OUTPUTNAME):$(OBJS)
|
||||
$(CXX) -o $(OUTPUTNAME) $(OBJS) $(CXXFLAGS) $(LINKFLAGS)
|
||||
|
||||
@@ -60,4 +66,4 @@ fclean: clean
|
||||
|
||||
re: fclean all
|
||||
|
||||
.PHONY: all clean fclean re
|
||||
.PHONY: all clean fclean re static
|
||||
|
52
README.md
52
README.md
@@ -11,32 +11,40 @@ History:
|
||||
Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit)
|
||||
|
||||
Notes:
|
||||
* currently this wrapper is based on version [1.78 docking of Dear ImGui with internal api]
|
||||
* currently this wrapper is based on version [1.89.5 of Dear ImGui with internal api]
|
||||
* only functions, structs and enums from imgui.h (an optionally imgui_internal.h) are wrapped.
|
||||
* if you are interested in imgui implementations you should look [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui) project.
|
||||
* if you are interested in imgui backends you should look [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui) project.
|
||||
* All naming is algorithmic except for those names that were coded in cimgui_overloads table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L60). In the official version this table is empty.
|
||||
* Current overloaded function names can be found in (https://github.com/cimgui/cimgui/blob/master/generator/output/overloads.txt)
|
||||
|
||||
# compilation
|
||||
|
||||
* clone
|
||||
* git clone --recursive https://github.com/cimgui/cimgui.git
|
||||
* git submodule update
|
||||
* `git clone --recursive https://github.com/cimgui/cimgui.git`
|
||||
* `git submodule update --init --recursive` (If already cloned)
|
||||
* compile
|
||||
* using makefile on linux/macOS/mingw (Or use CMake to generate project)
|
||||
* cmake options are IMGUI_STATIC (compiling as static library), IMGUI_FREETYPE (for using Freetype2) and FREETYPE_PATH (Freetype2 cmake install location) (only if cimgui is generated with freetype option)
|
||||
* or as in https://github.com/sonoro1234/LuaJIT-ImGui/tree/master/build
|
||||
|
||||
For compiling with backends there are now examples with SDL2 and opengl3/vulkan in folder backend_test.
|
||||
They'll generate a cimgui_sdl module and a test_sdl executable.
|
||||
|
||||
# using generator
|
||||
|
||||
|
||||
* this is only needed (before compilation) if you want an imgui version different from the one provided, otherwise generation is already done.
|
||||
* you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download
|
||||
* you need to use also a C++ compiler for doing preprocessing: gcc (In windows MinGW-W64-builds for example), clang or cl (MSVC). (this repo was done with gcc)
|
||||
* update `imgui` folder to the version you desire.
|
||||
* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired implementations and whether imgui_internal is generated or not.
|
||||
* edit config_generator.lua for adding includes needed by your chosen implementations (vulkan needs that).
|
||||
* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired backends and whether imgui_internal is generated or not, Freetype2 is used or not and comments are generated or not
|
||||
* the defaults of generator are gcc as compiler, imgui_internal included and sdl, glfw, vulkan, opengl2 and opengl3 as backends.
|
||||
* edit config_generator.lua for adding includes needed by your chosen backends (vulkan needs that).
|
||||
* Run generator.bat or generator.sh with gcc, clang or cl and LuaJIT on your PATH.
|
||||
* as a result some files are generated: `cimgui.cpp` and `cimgui.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the implementations info.
|
||||
|
||||
* as a result some files are generated: `cimgui.cpp`, `cimgui.h` and `cimgui_impl.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the backends info.
|
||||
* You can pass compiler flags to generator.sh or generator.bat by editing them at the end of the call to further specify the compiler behavior. (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
|
||||
* You are able to pass any extra argument to generator.sh (.bat) in the command-line.
|
||||
* If you are using different options than cimgui repo and if you want to keep them after a cimgui update, you can keep them in a copy of generator.sh (.bat) outside of cimgui folder where `cd cimgui/generator` is used before luajit call. See https://github.com/cimgui/cimgui/issues/232#issuecomment-1497059497
|
||||
# generate binding
|
||||
* C interface is exposed by cimgui.h when you define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
|
||||
* with your prefered language you can use the lua or json files generated as in:
|
||||
@@ -55,13 +63,16 @@ Notes:
|
||||
* call_args : a string with the argument names separated by commas for calling imgui function
|
||||
* defaults : a collection in which key is argument name and value is the default value.
|
||||
* manual : will be true if this function is hand-written (not generated)
|
||||
* skipped : will be true if this function is not generated (and not hand-written)
|
||||
* isvararg : is set if some argument is a vararg
|
||||
* constructor : is set if the function is a constructor for a class
|
||||
* destructor : is set if the function is a destructor for a class
|
||||
* constructor : is set if the function is a constructor for a class.
|
||||
* destructor : is set if the function is a destructor for a class but not just a default destructor.
|
||||
* realdestructor : is set if the function is a destructor for a class
|
||||
* templated : is set if the function belongs to a templated class (ImVector)
|
||||
* templatedgen: is set if the function belongs to a struct generated from template (ImVector_ImWchar)
|
||||
* nonUDT : if present the original function was returning a user defined type so that signature has been changed to accept a pointer to the UDT as first argument.
|
||||
* location : name of the header file this function comes from. (imgui, internal, imgui_impl_xxx)
|
||||
* location : name of the header file and linenumber this function comes from. (imgui:000, internal:123, imgui_impl_xxx:123)
|
||||
* is_static_function : is setted when it is an struct static function.
|
||||
### structs_and_enums description
|
||||
* Is is a collection with three items:
|
||||
* under key enums we get the enums collection in which each key is the enum tagname and the value is an array of the ordered values represented as a collection with keys
|
||||
@@ -74,7 +85,7 @@ Notes:
|
||||
* name : the name of the struct member
|
||||
* size : the number of array elements (when it is an array)
|
||||
* bitfield : the bitfield width (in case it is a bitfield)
|
||||
* under key locations we get the locations collection in which each key is the enum tagname or the struct name and the value is the name of the header file this comes from.
|
||||
* under key locations we get the locations collection in which each key is the enum tagname or the struct name and the value is the name of the header file and line number this comes from.
|
||||
# usage
|
||||
|
||||
* use whatever method is in ImGui c++ namespace in the original [imgui.h](https://github.com/ocornut/imgui/blob/master/imgui.h) by prepending `ig`
|
||||
@@ -82,18 +93,27 @@ Notes:
|
||||
* functions that belong to a struct have an extra first argument with a pointer to the struct.
|
||||
* where a function returns UDT (user defined type) by value some compilers complain so the function is generated accepting a pointer to the UDT type as the first argument (or second if belongs to a struct).
|
||||
|
||||
# usage with backends
|
||||
|
||||
* look at backend_test folder for a cmake module building with SDL and opengl3.
|
||||
|
||||
# example bindings based on cimgui
|
||||
|
||||
* [DerelictImgui](https://github.com/Extrawurst/DerelictImgui)
|
||||
* [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui)
|
||||
* [ImGui.NET](https://github.com/mellinoe/ImGui.NET)
|
||||
* [ImGuiCS](https://github.com/conatuscreative/ImGuiCS)
|
||||
* [nimgl/imgui](https://github.com/nimgl/imgui)
|
||||
* [kotlin-imgui](https://github.com/Dominaezzz/kotlin-imgui)
|
||||
* [CImGui.jl](https://github.com/Gnimuc/CImGui.jl)
|
||||
* [odin-imgui](https://github.com/ThisDrunkDane/odin-imgui)
|
||||
* [DerelictImgui](https://github.com/Extrawurst/DerelictImgui)
|
||||
* [BindBC-CimGui](https://github.com/MrcSnm/bindbc-cimgui)
|
||||
* [imgui-rs](https://github.com/Gekkio/imgui-rs)
|
||||
* [imgui-pas](https://github.com/dpethes/imgui-pas)
|
||||
* [odin-imgui](https://github.com/ThisDrunkDane/odin-imgui)
|
||||
* [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui)
|
||||
* [crystal-imgui](https://github.com/oprypin/crystal-imgui)
|
||||
|
||||
# C examples based on cimgui
|
||||
|
||||
* [sdl2_opengl3](https://github.com/cimgui/cimgui/tree/docking_inter/backend_test)
|
||||
* [sdl2-cimgui-demo](https://github.com/haxpor/sdl2-cimgui-demo)
|
||||
* [cimgui_c_sdl2_example](https://github.com/canoi12/cimgui_c_sdl2_example/)
|
||||
* [cimgui-c-example](https://github.com/peko/cimgui-c-example) with GLFW
|
||||
|
5
TODO.txt
Normal file
5
TODO.txt
Normal file
@@ -0,0 +1,5 @@
|
||||
|
||||
|
||||
- Being able to use a prefix for structs and enums. Could be a manual dictionary or an option to take parent namespace and struct (https://github.com/rokups/ImNodes/pull/20#issuecomment-719713982)
|
||||
|
||||
- Being able to generate separate headers for imgui and imgui_internal. (https://github.com/cimgui/cimgui/pull/126#issuecomment-735674105)
|
103
backend_test/example_glfw_opengl3/CMakeLists.txt
Normal file
103
backend_test/example_glfw_opengl3/CMakeLists.txt
Normal file
@@ -0,0 +1,103 @@
|
||||
Project(cimgui_glfw)
|
||||
cmake_minimum_required(VERSION 3.11)
|
||||
if(WIN32) # to mingw work as all the others
|
||||
set(CMAKE_SHARED_LIBRARY_PREFIX "")
|
||||
endif(WIN32)
|
||||
|
||||
set (CMAKE_CXX_STANDARD 11)
|
||||
|
||||
# general settings
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
|
||||
set(BAKENDS_FOLDER "../../imgui/backends/")
|
||||
else()
|
||||
set(BAKENDS_FOLDER "../../imgui/examples/")
|
||||
endif()
|
||||
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
|
||||
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
|
||||
else()
|
||||
set(TABLES_SOURCE "")
|
||||
endif()
|
||||
|
||||
include_directories(../../imgui)
|
||||
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
|
||||
|
||||
include_directories(../../)
|
||||
set(IMGUI_SOURCES
|
||||
../../cimgui.cpp
|
||||
../../imgui/imgui.cpp
|
||||
../../imgui/imgui_draw.cpp
|
||||
../../imgui/imgui_demo.cpp
|
||||
../../imgui/imgui_widgets.cpp
|
||||
${TABLES_SOURCE}
|
||||
)
|
||||
|
||||
set(IMGUI_SOURCES_sdl)
|
||||
set(IMGUI_LIBRARIES )
|
||||
|
||||
if (WIN32)
|
||||
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
|
||||
else(WIN32)
|
||||
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
|
||||
endif(WIN32)
|
||||
|
||||
add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W")
|
||||
|
||||
# optional adding freetype
|
||||
option(IMGUI_FREETYPE "add Freetype2" OFF)
|
||||
|
||||
if(IMGUI_FREETYPE)
|
||||
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
|
||||
list(APPEND IMGUI_LIBRARIES freetype)
|
||||
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
|
||||
add_definitions("-DCIMGUI_FREETYPE=1")
|
||||
endif(IMGUI_FREETYPE)
|
||||
|
||||
# opengl3
|
||||
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_opengl3.cpp)
|
||||
include_directories(../../imgui/examples/libs/gl3w)
|
||||
if(WIN32)
|
||||
list(APPEND IMGUI_LIBRARIES opengl32)
|
||||
else(WIN32) # Unix
|
||||
list(APPEND IMGUI_LIBRARIES GL)
|
||||
endif(WIN32)
|
||||
|
||||
# GLFW
|
||||
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_glfw.cpp)
|
||||
|
||||
set(GLFW_VERSION 3.3.8)
|
||||
include(FetchContent)
|
||||
FetchContent_Declare(
|
||||
glfw
|
||||
URL https://github.com/glfw/glfw/archive/refs/tags/${GLFW_VERSION}.tar.gz)
|
||||
|
||||
FetchContent_GetProperties(glfw)
|
||||
if (NOT glfw_POPULATED)
|
||||
set(FETCHCONTENT_QUIET NO)
|
||||
FetchContent_Populate(glfw)
|
||||
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
|
||||
add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR})
|
||||
endif()
|
||||
|
||||
|
||||
# glfw/imgui gets confused if it is not statically built.
|
||||
IF (WIN32)
|
||||
add_library(cimgui STATIC ${IMGUI_SOURCES})
|
||||
ELSE()
|
||||
add_library(cimgui SHARED ${IMGUI_SOURCES})
|
||||
ENDIF()
|
||||
|
||||
target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
|
||||
|
||||
|
||||
# using library
|
||||
include_directories(../../generator/output/)
|
||||
add_executable(${PROJECT_NAME} main.c)
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_GLFW)
|
||||
if (MINGW)
|
||||
target_link_options(${PROJECT_NAME} PRIVATE "-mconsole")
|
||||
endif()
|
||||
target_link_libraries(${PROJECT_NAME} ${IMGUI_SDL_LIBRARY} cimgui)
|
||||
|
||||
|
169
backend_test/example_glfw_opengl3/main.c
Normal file
169
backend_test/example_glfw_opengl3/main.c
Normal file
@@ -0,0 +1,169 @@
|
||||
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
|
||||
#include "cimgui.h"
|
||||
#include "cimgui_impl.h"
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <stdio.h>
|
||||
#ifdef _MSC_VER
|
||||
#include <windows.h>
|
||||
#endif
|
||||
#include <GL/gl.h>
|
||||
|
||||
|
||||
#ifdef IMGUI_HAS_IMSTR
|
||||
#define igBegin igBegin_Str
|
||||
#define igSliderFloat igSliderFloat_Str
|
||||
#define igCheckbox igCheckbox_Str
|
||||
#define igColorEdit3 igColorEdit3_Str
|
||||
#define igButton igButton_Str
|
||||
#endif
|
||||
|
||||
GLFWwindow *window;
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
|
||||
if (!glfwInit())
|
||||
return -1;
|
||||
|
||||
// Decide GL+GLSL versions
|
||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
|
||||
|
||||
#if __APPLE__
|
||||
// GL 3.2 Core + GLSL 150
|
||||
const char *glsl_version = "#version 150";
|
||||
#else
|
||||
// GL 3.2 + GLSL 130
|
||||
const char *glsl_version = "#version 130";
|
||||
#endif
|
||||
|
||||
// just an extra window hint for resize
|
||||
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
|
||||
|
||||
window = glfwCreateWindow(1024, 768, "Hello World!", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
printf("Failed to create window! Terminating!\n");
|
||||
glfwTerminate();
|
||||
return -1;
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
|
||||
// enable vsync
|
||||
glfwSwapInterval(1);
|
||||
|
||||
// check opengl version sdl uses
|
||||
printf("opengl version: %s\n", (char *)glGetString(GL_VERSION));
|
||||
|
||||
// setup imgui
|
||||
igCreateContext(NULL);
|
||||
|
||||
// set docking
|
||||
ImGuiIO *ioptr = igGetIO();
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||
//ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; // Enable Multi-Viewport / Platform Windows
|
||||
#endif
|
||||
|
||||
ImGui_ImplGlfw_InitForOpenGL(window, true);
|
||||
ImGui_ImplOpenGL3_Init(glsl_version);
|
||||
|
||||
igStyleColorsDark(NULL);
|
||||
// ImFontAtlas_AddFontDefault(io.Fonts, NULL);
|
||||
|
||||
bool showDemoWindow = true;
|
||||
bool showAnotherWindow = false;
|
||||
ImVec4 clearColor;
|
||||
clearColor.x = 0.45f;
|
||||
clearColor.y = 0.55f;
|
||||
clearColor.z = 0.60f;
|
||||
clearColor.w = 1.00f;
|
||||
|
||||
// main event loop
|
||||
bool quit = false;
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
|
||||
glfwPollEvents();
|
||||
|
||||
// start imgui frame
|
||||
ImGui_ImplOpenGL3_NewFrame();
|
||||
ImGui_ImplGlfw_NewFrame();
|
||||
igNewFrame();
|
||||
|
||||
if (showDemoWindow)
|
||||
igShowDemoWindow(&showDemoWindow);
|
||||
|
||||
// show a simple window that we created ourselves.
|
||||
{
|
||||
static float f = 0.0f;
|
||||
static int counter = 0;
|
||||
|
||||
igBegin("Hello, world!", NULL, 0);
|
||||
igText("This is some useful text");
|
||||
igCheckbox("Demo window", &showDemoWindow);
|
||||
igCheckbox("Another window", &showAnotherWindow);
|
||||
|
||||
igSliderFloat("Float", &f, 0.0f, 1.0f, "%.3f", 0);
|
||||
igColorEdit3("clear color", (float *)&clearColor, 0);
|
||||
|
||||
ImVec2 buttonSize;
|
||||
buttonSize.x = 0;
|
||||
buttonSize.y = 0;
|
||||
if (igButton("Button", buttonSize))
|
||||
counter++;
|
||||
igSameLine(0.0f, -1.0f);
|
||||
igText("counter = %d", counter);
|
||||
|
||||
igText("Application average %.3f ms/frame (%.1f FPS)",
|
||||
1000.0f / igGetIO()->Framerate, igGetIO()->Framerate);
|
||||
igEnd();
|
||||
}
|
||||
|
||||
if (showAnotherWindow)
|
||||
{
|
||||
igBegin("imgui Another Window", &showAnotherWindow, 0);
|
||||
igText("Hello from imgui");
|
||||
ImVec2 buttonSize;
|
||||
buttonSize.x = 0;
|
||||
buttonSize.y = 0;
|
||||
if (igButton("Close me", buttonSize)) {
|
||||
showAnotherWindow = false;
|
||||
}
|
||||
igEnd();
|
||||
}
|
||||
|
||||
// render
|
||||
igRender();
|
||||
glfwMakeContextCurrent(window);
|
||||
glViewport(0, 0, (int)ioptr->DisplaySize.x, (int)ioptr->DisplaySize.y);
|
||||
glClearColor(clearColor.x, clearColor.y, clearColor.z, clearColor.w);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
ImGui_ImplOpenGL3_RenderDrawData(igGetDrawData());
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
if (ioptr->ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
|
||||
{
|
||||
GLFWwindow *backup_current_window = glfwGetCurrentContext();
|
||||
igUpdatePlatformWindows();
|
||||
igRenderPlatformWindowsDefault(NULL, NULL);
|
||||
glfwMakeContextCurrent(backup_current_window);
|
||||
}
|
||||
#endif
|
||||
glfwSwapBuffers(window);
|
||||
}
|
||||
|
||||
// clean up
|
||||
ImGui_ImplOpenGL3_Shutdown();
|
||||
ImGui_ImplGlfw_Shutdown();
|
||||
igDestroyContext(NULL);
|
||||
|
||||
glfwDestroyWindow(window);
|
||||
glfwTerminate();
|
||||
|
||||
return 0;
|
||||
}
|
111
backend_test/example_sdl_opengl3/CMakeLists.txt
Normal file
111
backend_test/example_sdl_opengl3/CMakeLists.txt
Normal file
@@ -0,0 +1,111 @@
|
||||
Project(cimgui_sdl)
|
||||
cmake_minimum_required(VERSION 2.8)
|
||||
if(WIN32) #to mingw work as all the others
|
||||
set(CMAKE_SHARED_LIBRARY_PREFIX "")
|
||||
endif(WIN32)
|
||||
|
||||
set (CMAKE_CXX_STANDARD 11)
|
||||
|
||||
#general settings
|
||||
|
||||
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
|
||||
set(BAKENDS_FOLDER "../../imgui/backends/")
|
||||
else()
|
||||
set(BAKENDS_FOLDER "../../imgui/examples/")
|
||||
endif()
|
||||
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
|
||||
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
|
||||
else()
|
||||
set(TABLES_SOURCE "")
|
||||
endif()
|
||||
|
||||
include_directories(../../imgui)
|
||||
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
|
||||
|
||||
include_directories(../../)
|
||||
set(IMGUI_SOURCES
|
||||
../../cimgui.cpp
|
||||
../../imgui/imgui.cpp
|
||||
../../imgui/imgui_draw.cpp
|
||||
../../imgui/imgui_demo.cpp
|
||||
../../imgui/imgui_widgets.cpp
|
||||
${TABLES_SOURCE}
|
||||
)
|
||||
|
||||
set(IMGUI_SOURCES_sdl)
|
||||
set(IMGUI_LIBRARIES )
|
||||
|
||||
if (WIN32)
|
||||
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
|
||||
else(WIN32)
|
||||
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
|
||||
endif(WIN32)
|
||||
|
||||
add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W")
|
||||
|
||||
#optional adding freetype
|
||||
option(IMGUI_FREETYPE "add Freetype2" OFF)
|
||||
|
||||
if(IMGUI_FREETYPE)
|
||||
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
|
||||
list(APPEND IMGUI_LIBRARIES freetype)
|
||||
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
|
||||
add_definitions("-DCIMGUI_FREETYPE=1")
|
||||
endif(IMGUI_FREETYPE)
|
||||
|
||||
#opengl3
|
||||
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_opengl3.cpp)
|
||||
include_directories(../../imgui/examples/libs/gl3w)
|
||||
if(WIN32)
|
||||
list(APPEND IMGUI_LIBRARIES opengl32)
|
||||
else(WIN32)#Unix
|
||||
list(APPEND IMGUI_LIBRARIES GL)
|
||||
endif(WIN32)
|
||||
|
||||
|
||||
#sdl2
|
||||
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_sdl2.cpp)
|
||||
if(DEFINED SDL_PATH)
|
||||
message(STATUS "SDL_PATH defined as " ${SDL_PATH})
|
||||
FIND_PACKAGE(SDL2 PATHS ${SDL_PATH})
|
||||
else(DEFINED SDL_PATH)
|
||||
# If SDL_PATH is not set, fallback and attempt to find SDL cmake script at a default location
|
||||
find_package(SDL2)
|
||||
endif(DEFINED SDL_PATH)
|
||||
|
||||
if(SDL2_FOUND)
|
||||
get_target_property(SDL_INCLUDE SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES)
|
||||
message(STATUS "sdlinclude is " ${SDL_INCLUDE})
|
||||
if ("${SDL_INCLUDE}" STREQUAL "" OR "${SDL_INCLUDE}" STREQUAL "SDL_INCLUDE-NOTFOUND") #if not found latest SDL2 cmake config use older
|
||||
message(STATUS "sdlinclude2 is " ${SDL2_INCLUDE_DIRS})
|
||||
include_directories(${SDL2_INCLUDE_DIRS})
|
||||
set(IMGUI_SDL_LIBRARY ${SDL2_LIBRARIES})
|
||||
message(STATUS IMGUI_SDL_LIBRARY ${SDL2_LIBRARIES})
|
||||
else()#use new one SDL2 config
|
||||
include_directories(${SDL_INCLUDE})
|
||||
set(IMGUI_SDL_LIBRARY SDL2::SDL2)
|
||||
set(SDL_MAIN SDL2::SDL2main)
|
||||
message(STATUS ${SDL_MAIN} ${IMGUI_SDL_LIBRARY})
|
||||
endif()
|
||||
else(SDL2_FOUND)
|
||||
if(DEFINED SDL_PATH)
|
||||
message(FATAL_ERROR "Cannot find SDL at SDL_PATH")
|
||||
else(DEFINED SDL_PATH)
|
||||
message(FATAL_ERROR "Cannot find SDL. Maybe try specifying SDL_PATH?")
|
||||
endif(DEFINED SDL_PATH)
|
||||
endif(SDL2_FOUND)
|
||||
|
||||
add_library(cimgui_sdl SHARED ${IMGUI_SOURCES})
|
||||
target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} ${IMGUI_SDL_LIBRARY})
|
||||
|
||||
#using library
|
||||
include_directories(../../generator/output/)
|
||||
add_executable(test_sdl main.c)
|
||||
target_compile_definitions(test_sdl PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_SDL2)
|
||||
if (MINGW)
|
||||
target_link_options(test_sdl PRIVATE "-mconsole")
|
||||
endif()
|
||||
target_link_libraries(test_sdl ${IMGUI_SDL_LIBRARY} cimgui_sdl)
|
||||
|
195
backend_test/example_sdl_opengl3/main.c
Normal file
195
backend_test/example_sdl_opengl3/main.c
Normal file
@@ -0,0 +1,195 @@
|
||||
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
|
||||
#include "cimgui.h"
|
||||
#include "cimgui_impl.h"
|
||||
#include <stdio.h>
|
||||
#define SDL_MAIN_HANDLED
|
||||
#include <SDL.h>
|
||||
#ifdef _MSC_VER
|
||||
#include <windows.h>
|
||||
#endif
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
|
||||
#ifdef IMGUI_HAS_IMSTR
|
||||
#define igBegin igBegin_Str
|
||||
#define igSliderFloat igSliderFloat_Str
|
||||
#define igCheckbox igCheckbox_Str
|
||||
#define igColorEdit3 igColorEdit3_Str
|
||||
#define igButton igButton_Str
|
||||
#endif
|
||||
|
||||
SDL_Window *window = NULL;
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
|
||||
SDL_Log("failed to init: %s", SDL_GetError());
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Decide GL+GLSL versions
|
||||
#if __APPLE__
|
||||
// GL 3.2 Core + GLSL 150
|
||||
const char* glsl_version = "#version 150";
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG); // Always required on Mac
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2);
|
||||
#else
|
||||
// GL 3.0 + GLSL 130
|
||||
const char* glsl_version = "#version 130";
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, 0);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
|
||||
#endif
|
||||
|
||||
// and prepare OpenGL stuff
|
||||
SDL_SetHint(SDL_HINT_RENDER_DRIVER, "opengl");
|
||||
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
|
||||
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
|
||||
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
||||
SDL_DisplayMode current;
|
||||
SDL_GetCurrentDisplayMode(0, ¤t);
|
||||
|
||||
window = SDL_CreateWindow(
|
||||
"Hello", 0, 0, 1024, 768,
|
||||
SDL_WINDOW_SHOWN | SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE
|
||||
);
|
||||
if (window == NULL) {
|
||||
SDL_Log("Failed to create window: %s", SDL_GetError());
|
||||
return -1;
|
||||
}
|
||||
|
||||
SDL_GLContext gl_context = SDL_GL_CreateContext(window);
|
||||
SDL_GL_SetSwapInterval(1); // enable vsync
|
||||
|
||||
|
||||
// check opengl version sdl uses
|
||||
SDL_Log("opengl version: %s", (char*)glGetString(GL_VERSION));
|
||||
|
||||
// setup imgui
|
||||
igCreateContext(NULL);
|
||||
|
||||
//set docking
|
||||
ImGuiIO* ioptr = igGetIO();
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||
//ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; // Enable Multi-Viewport / Platform Windows
|
||||
#endif
|
||||
|
||||
ImGui_ImplSDL2_InitForOpenGL(window, gl_context);
|
||||
ImGui_ImplOpenGL3_Init(glsl_version);
|
||||
|
||||
igStyleColorsDark(NULL);
|
||||
//ImFontAtlas_AddFontDefault(io.Fonts, NULL);
|
||||
|
||||
|
||||
bool showDemoWindow = true;
|
||||
bool showAnotherWindow = false;
|
||||
ImVec4 clearColor;
|
||||
clearColor.x = 0.45f;
|
||||
clearColor.y = 0.55f;
|
||||
clearColor.z = 0.60f;
|
||||
clearColor.w = 1.00f;
|
||||
|
||||
bool quit = false;
|
||||
while (!quit)
|
||||
{
|
||||
SDL_Event e;
|
||||
|
||||
// we need to call SDL_PollEvent to let window rendered, otherwise
|
||||
// no window will be shown
|
||||
while (SDL_PollEvent(&e) != 0)
|
||||
{
|
||||
ImGui_ImplSDL2_ProcessEvent(&e);
|
||||
if (e.type == SDL_QUIT)
|
||||
quit = true;
|
||||
if (e.type == SDL_WINDOWEVENT && e.window.event == SDL_WINDOWEVENT_CLOSE && e.window.windowID == SDL_GetWindowID(window))
|
||||
quit = true;
|
||||
}
|
||||
|
||||
// start imgui frame
|
||||
ImGui_ImplOpenGL3_NewFrame();
|
||||
ImGui_ImplSDL2_NewFrame();
|
||||
igNewFrame();
|
||||
|
||||
if (showDemoWindow)
|
||||
igShowDemoWindow(&showDemoWindow);
|
||||
|
||||
// show a simple window that we created ourselves.
|
||||
{
|
||||
static float f = 0.0f;
|
||||
static int counter = 0;
|
||||
|
||||
igBegin("Hello, world!", NULL, 0);
|
||||
igText("This is some useful text");
|
||||
igCheckbox("Demo window", &showDemoWindow);
|
||||
igCheckbox("Another window", &showAnotherWindow);
|
||||
|
||||
igSliderFloat("Float", &f, 0.0f, 1.0f, "%.3f", 0);
|
||||
igColorEdit3("clear color", (float*)&clearColor, 0);
|
||||
|
||||
ImVec2 buttonSize;
|
||||
buttonSize.x = 0;
|
||||
buttonSize.y = 0;
|
||||
if (igButton("Button", buttonSize))
|
||||
counter++;
|
||||
igSameLine(0.0f, -1.0f);
|
||||
igText("counter = %d", counter);
|
||||
|
||||
igText("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / igGetIO()->Framerate, igGetIO()->Framerate);
|
||||
igEnd();
|
||||
}
|
||||
|
||||
if (showAnotherWindow)
|
||||
{
|
||||
igBegin("imgui Another Window", &showAnotherWindow, 0);
|
||||
igText("Hello from imgui");
|
||||
ImVec2 buttonSize;
|
||||
buttonSize.x = 0; buttonSize.y = 0;
|
||||
if (igButton("Close me", buttonSize))
|
||||
{
|
||||
showAnotherWindow = false;
|
||||
}
|
||||
igEnd();
|
||||
}
|
||||
|
||||
// render
|
||||
igRender();
|
||||
SDL_GL_MakeCurrent(window, gl_context);
|
||||
glViewport(0, 0, (int)ioptr->DisplaySize.x, (int)ioptr->DisplaySize.y);
|
||||
glClearColor(clearColor.x, clearColor.y, clearColor.z, clearColor.w);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
ImGui_ImplOpenGL3_RenderDrawData(igGetDrawData());
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
if (ioptr->ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
|
||||
{
|
||||
SDL_Window* backup_current_window = SDL_GL_GetCurrentWindow();
|
||||
SDL_GLContext backup_current_context = SDL_GL_GetCurrentContext();
|
||||
igUpdatePlatformWindows();
|
||||
igRenderPlatformWindowsDefault(NULL,NULL);
|
||||
SDL_GL_MakeCurrent(backup_current_window, backup_current_context);
|
||||
}
|
||||
#endif
|
||||
SDL_GL_SwapWindow(window);
|
||||
}
|
||||
|
||||
// clean up
|
||||
ImGui_ImplOpenGL3_Shutdown();
|
||||
ImGui_ImplSDL2_Shutdown();
|
||||
igDestroyContext(NULL);
|
||||
|
||||
SDL_GL_DeleteContext(gl_context);
|
||||
if (window != NULL)
|
||||
{
|
||||
SDL_DestroyWindow(window);
|
||||
window = NULL;
|
||||
}
|
||||
SDL_Quit();
|
||||
|
||||
return 0;
|
||||
}
|
100
backend_test/example_sdl_vulkan/CMakeLists.txt
Normal file
100
backend_test/example_sdl_vulkan/CMakeLists.txt
Normal file
@@ -0,0 +1,100 @@
|
||||
Project(cimgui_sdl_vk)
|
||||
cmake_minimum_required(VERSION 2.8)
|
||||
if(WIN32) # to make mingw work as all the others
|
||||
set(CMAKE_SHARED_LIBRARY_PREFIX "")
|
||||
endif(WIN32)
|
||||
# general settings
|
||||
|
||||
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
|
||||
set(BACKENDS_FOLDER "../../imgui/backends/")
|
||||
else()
|
||||
set(BACKENDS_FOLDER "../../imgui/examples/")
|
||||
endif()
|
||||
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
|
||||
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
|
||||
else()
|
||||
set(TABLES_SOURCE "")
|
||||
endif()
|
||||
|
||||
include_directories(../../imgui)
|
||||
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
|
||||
|
||||
include_directories(../../)
|
||||
set(IMGUI_SOURCES ../../cimgui.cpp
|
||||
../../imgui/imgui.cpp
|
||||
../../imgui/imgui_draw.cpp
|
||||
../../imgui/imgui_demo.cpp
|
||||
../../imgui/imgui_widgets.cpp
|
||||
${TABLES_SOURCE}
|
||||
)
|
||||
|
||||
set(IMGUI_SOURCES_sdl)
|
||||
set(IMGUI_LIBRARIES )
|
||||
|
||||
if (WIN32)
|
||||
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
|
||||
else(WIN32)
|
||||
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
|
||||
endif(WIN32)
|
||||
|
||||
#optional adding freetype
|
||||
option(IMGUI_FREETYPE "add Freetype2" OFF)
|
||||
|
||||
if(IMGUI_FREETYPE)
|
||||
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
|
||||
list(APPEND IMGUI_LIBRARIES freetype)
|
||||
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
|
||||
add_definitions("-DCIMGUI_FREETYPE=1")
|
||||
endif(IMGUI_FREETYPE)
|
||||
|
||||
# vulkan
|
||||
find_package(Vulkan REQUIRED FATAL_ERROR)
|
||||
list(APPEND IMGUI_LIBRARIES Vulkan::Vulkan)
|
||||
list(APPEND IMGUI_SOURCES ${BACKENDS_FOLDER}imgui_impl_vulkan.cpp)
|
||||
|
||||
#sdl2
|
||||
list(APPEND IMGUI_SOURCES ${BACKENDS_FOLDER}imgui_impl_sdl2.cpp)
|
||||
if(DEFINED SDL_PATH)
|
||||
message(STATUS "SDL_PATH defined as " ${SDL_PATH})
|
||||
FIND_PACKAGE(SDL2 PATHS ${SDL_PATH})
|
||||
else(DEFINED SDL_PATH)
|
||||
# If SDL_PATH is not set, fallback and attempt to find SDL cmake script at a default location
|
||||
find_package(SDL2)
|
||||
endif(DEFINED SDL_PATH)
|
||||
|
||||
if(SDL2_FOUND)
|
||||
get_target_property(SDL_INCLUDE SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES)
|
||||
message(STATUS "sdlinclude is " ${SDL_INCLUDE})
|
||||
if ("${SDL_INCLUDE}" STREQUAL "" OR "${SDL_INCLUDE}" STREQUAL "SDL_INCLUDE-NOTFOUND") #if not found latest SDL2 cmake config use older
|
||||
message(STATUS "sdlinclude2 is " ${SDL2_INCLUDE_DIRS})
|
||||
include_directories(${SDL2_INCLUDE_DIRS})
|
||||
set(IMGUI_SDL_LIBRARY ${SDL2_LIBRARIES})
|
||||
message(STATUS IMGUI_SDL_LIBRARY ${SDL2_LIBRARIES})
|
||||
else()#use new one SDL2 config
|
||||
include_directories(${SDL_INCLUDE})
|
||||
set(IMGUI_SDL_LIBRARY SDL2::SDL2)
|
||||
set(SDL_MAIN SDL2::SDL2main)
|
||||
message(STATUS ${SDL_MAIN} ${IMGUI_SDL_LIBRARY})
|
||||
endif()
|
||||
else(SDL2_FOUND)
|
||||
if(DEFINED SDL_PATH)
|
||||
message(FATAL_ERROR "Cannot find SDL at SDL_PATH")
|
||||
else(DEFINED SDL_PATH)
|
||||
message(FATAL_ERROR "Cannot find SDL. Maybe try specifying SDL_PATH?")
|
||||
endif(DEFINED SDL_PATH)
|
||||
endif(SDL2_FOUND)
|
||||
|
||||
add_library(cimgui_sdl SHARED ${IMGUI_SOURCES})
|
||||
target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} ${IMGUI_SDL_LIBRARY})
|
||||
|
||||
#using library
|
||||
include_directories(../../generator/output/)
|
||||
add_executable(test_sdl main.c)
|
||||
target_compile_definitions(test_sdl PUBLIC -DCIMGUI_USE_VULKAN -DCIMGUI_USE_SDL2)
|
||||
if (MINGW)
|
||||
target_link_options(test_sdl PRIVATE "-mconsole")
|
||||
endif()
|
||||
target_link_libraries(test_sdl ${IMGUI_SDL_LIBRARY} cimgui_sdl)
|
||||
|
571
backend_test/example_sdl_vulkan/main.c
Normal file
571
backend_test/example_sdl_vulkan/main.c
Normal file
@@ -0,0 +1,571 @@
|
||||
#include <stdio.h>
|
||||
#include <assert.h>
|
||||
#define SDL_MAIN_HANDLED
|
||||
#include <SDL.h>
|
||||
#include <SDL_vulkan.h>
|
||||
#include <vulkan/vulkan.h>
|
||||
#ifdef _MSC_VER
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
|
||||
#include "cimgui.h"
|
||||
#include "cimgui_impl.h"
|
||||
|
||||
#ifdef IMGUI_HAS_IMSTR
|
||||
#define igBegin igBegin_Str
|
||||
#define igSliderFloat igSliderFloat_Str
|
||||
#define igCheckbox igCheckbox_Str
|
||||
#define igColorEdit3 igColorEdit3_Str
|
||||
#define igButton igButton_Str
|
||||
#endif
|
||||
|
||||
#define IM_UNUSED(_VAR) ((void)(_VAR))
|
||||
#define IM_ASSERT(_EXPR) assert(_EXPR)
|
||||
#define IM_ARRAYSIZE(_ARR) ((int)(sizeof(_ARR) / sizeof(*(_ARR))))
|
||||
|
||||
static VkAllocationCallbacks* g_Allocator = NULL;
|
||||
static VkInstance g_Instance = VK_NULL_HANDLE;
|
||||
static VkPhysicalDevice g_PhysicalDevice = VK_NULL_HANDLE;
|
||||
static VkDevice g_Device = VK_NULL_HANDLE;
|
||||
static uint32_t g_QueueFamily = (uint32_t)-1;
|
||||
static VkQueue g_Queue = VK_NULL_HANDLE;
|
||||
static VkDebugReportCallbackEXT g_DebugReport = VK_NULL_HANDLE;
|
||||
static VkPipelineCache g_PipelineCache = VK_NULL_HANDLE;
|
||||
static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
|
||||
|
||||
static ImGui_ImplVulkanH_Window g_MainWindowData;
|
||||
static uint32_t g_MinImageCount = 2;
|
||||
static bool g_SwapChainRebuild = false;
|
||||
|
||||
static void check_vk_result(VkResult err)
|
||||
{
|
||||
if (err == 0)
|
||||
return;
|
||||
fprintf(stderr, "[vulkan] Error: VkResult = %d\n", err);
|
||||
if (err < 0)
|
||||
abort();
|
||||
}
|
||||
|
||||
#ifdef IMGUI_VULKAN_DEBUG_REPORT
|
||||
static VKAPI_ATTR VkBool32 VKAPI_CALL debug_report(VkDebugReportFlagsEXT flags,
|
||||
VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location,
|
||||
int32_t messageCode, const char* pLayerPrefix, const char* pMessage, void* pUserData)
|
||||
{
|
||||
(void)flags; (void)object; (void)location; (void)messageCode;
|
||||
(void)pUserData; (void)pLayerPrefix; // Unused arguments
|
||||
fprintf(stderr, "[vulkan] Debug report from ObjectType: %i\nMessage: %s\n\n",
|
||||
objectType, pMessage);
|
||||
return VK_FALSE;
|
||||
}
|
||||
#endif // IMGUI_VULKAN_DEBUG_REPORT
|
||||
|
||||
static void SetupVulkan(const char** extensions, uint32_t extensions_count)
|
||||
{
|
||||
VkResult err;
|
||||
|
||||
// Create Vulkan Instance
|
||||
VkInstanceCreateInfo inst_create_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
|
||||
.enabledExtensionCount = extensions_count,
|
||||
.ppEnabledExtensionNames = extensions,
|
||||
};
|
||||
#ifdef IMGUI_VULKAN_DEBUG_REPORT
|
||||
// Enabling validation layers
|
||||
const char* layers[] = { "VK_LAYER_KHRONOS_validation" };
|
||||
inst_create_info.enabledLayerCount = 1;
|
||||
inst_create_info.ppEnabledLayerNames = layers;
|
||||
|
||||
// Enable debug report extension (we need additional storage, so we duplicate the user array to add our new extension to it)
|
||||
const char** extensions_ext = (const char**)malloc(
|
||||
sizeof(const char*) * (extensions_count + 1));
|
||||
memcpy(extensions_ext, extensions, extensions_count * sizeof(const char*));
|
||||
extensions_ext[extensions_count] = "VK_EXT_debug_report";
|
||||
inst_create_info.enabledExtensionCount = extensions_count + 1;
|
||||
inst_create_info.ppEnabledExtensionNames = extensions_ext;
|
||||
|
||||
// Create Vulkan Instance
|
||||
err = vkCreateInstance(&inst_create_info, g_Allocator, &g_Instance);
|
||||
check_vk_result(err);
|
||||
free(extensions_ext);
|
||||
|
||||
// Get the function pointer (required for any extensions)
|
||||
PFN_vkCreateDebugReportCallbackEXT vkCreateDebugReportCallbackEXT =
|
||||
(PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance,
|
||||
"vkCreateDebugReportCallbackEXT");
|
||||
IM_ASSERT(vkCreateDebugReportCallbackEXT != NULL);
|
||||
|
||||
// Setup the debug report callback
|
||||
VkDebugReportCallbackCreateInfoEXT debug_report_ci = {
|
||||
.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT,
|
||||
.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT |
|
||||
VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT,
|
||||
.pfnCallback = debug_report,
|
||||
.pUserData = NULL,
|
||||
};
|
||||
err = vkCreateDebugReportCallbackEXT(g_Instance, &debug_report_ci, g_Allocator,
|
||||
&g_DebugReport);
|
||||
check_vk_result(err);
|
||||
#else
|
||||
// Create Vulkan Instance without any debug feature
|
||||
err = vkCreateInstance(&inst_create_info, g_Allocator, &g_Instance);
|
||||
check_vk_result(err);
|
||||
IM_UNUSED(g_DebugReport);
|
||||
#endif
|
||||
|
||||
// Select GPU
|
||||
uint32_t gpu_count;
|
||||
err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, NULL);
|
||||
check_vk_result(err);
|
||||
IM_ASSERT(gpu_count > 0);
|
||||
|
||||
VkPhysicalDevice* gpus = (VkPhysicalDevice*)malloc(sizeof(VkPhysicalDevice) * gpu_count);
|
||||
err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, gpus);
|
||||
check_vk_result(err);
|
||||
|
||||
// If a number >1 of GPUs got reported, find discrete GPU if present, or use first one available. This covers
|
||||
// most common cases (multi-gpu/integrated+dedicated graphics). Handling more complicated setups (multiple
|
||||
// dedicated GPUs) is out of scope of this sample.
|
||||
int use_gpu = 0;
|
||||
for (int i = 0; i < (int)gpu_count; i++)
|
||||
{
|
||||
VkPhysicalDeviceProperties properties;
|
||||
vkGetPhysicalDeviceProperties(gpus[i], &properties);
|
||||
if (properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU)
|
||||
{
|
||||
use_gpu = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
g_PhysicalDevice = gpus[use_gpu];
|
||||
free(gpus);
|
||||
|
||||
// Select graphics queue family
|
||||
uint32_t count;
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(g_PhysicalDevice, &count, NULL);
|
||||
VkQueueFamilyProperties* queues = (VkQueueFamilyProperties*)malloc(
|
||||
sizeof(VkQueueFamilyProperties) * count);
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(g_PhysicalDevice, &count, queues);
|
||||
for (uint32_t i = 0; i < count; i++)
|
||||
if (queues[i].queueFlags & VK_QUEUE_GRAPHICS_BIT)
|
||||
{
|
||||
g_QueueFamily = i;
|
||||
break;
|
||||
}
|
||||
free(queues);
|
||||
IM_ASSERT(g_QueueFamily != (uint32_t)-1);
|
||||
|
||||
// Create Logical Device (with 1 queue)
|
||||
int device_extension_count = 1;
|
||||
const char* device_extensions[] = { "VK_KHR_swapchain" };
|
||||
const float queue_priority[] = { 1.0f };
|
||||
VkDeviceQueueCreateInfo queue_info[1] = {
|
||||
[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
|
||||
[0].queueFamilyIndex = g_QueueFamily,
|
||||
[0].queueCount = 1,
|
||||
[0].pQueuePriorities = queue_priority,
|
||||
};
|
||||
VkDeviceCreateInfo create_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
|
||||
.queueCreateInfoCount = sizeof(queue_info) / sizeof(queue_info[0]),
|
||||
.pQueueCreateInfos = queue_info,
|
||||
.enabledExtensionCount = device_extension_count,
|
||||
.ppEnabledExtensionNames = device_extensions,
|
||||
};
|
||||
err = vkCreateDevice(g_PhysicalDevice, &create_info, g_Allocator, &g_Device);
|
||||
check_vk_result(err);
|
||||
vkGetDeviceQueue(g_Device, g_QueueFamily, 0, &g_Queue);
|
||||
|
||||
// Create Descriptor Pool
|
||||
VkDescriptorPoolSize pool_sizes[] = {
|
||||
{ VK_DESCRIPTOR_TYPE_SAMPLER, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 1000 },
|
||||
{ VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1000 }
|
||||
};
|
||||
VkDescriptorPoolCreateInfo pool_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
|
||||
.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
|
||||
.maxSets = 1000 * IM_ARRAYSIZE(pool_sizes),
|
||||
.poolSizeCount = (uint32_t)IM_ARRAYSIZE(pool_sizes),
|
||||
.pPoolSizes = pool_sizes,
|
||||
};
|
||||
err = vkCreateDescriptorPool(g_Device, &pool_info, g_Allocator, &g_DescriptorPool);
|
||||
check_vk_result(err);
|
||||
}
|
||||
|
||||
// All the ImGui_ImplVulkanH_XXX structures/functions are optional helpers used by the demo.
|
||||
// Your real engine/app may not use them.
|
||||
static void SetupVulkanWindow(ImGui_ImplVulkanH_Window* wd, VkSurfaceKHR surface,
|
||||
int width, int height)
|
||||
{
|
||||
wd->Surface = surface;
|
||||
|
||||
// Check for WSI support
|
||||
VkBool32 res;
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(g_PhysicalDevice, g_QueueFamily, wd->Surface, &res);
|
||||
if (res != VK_TRUE)
|
||||
{
|
||||
fprintf(stderr, "Error no WSI support on physical device 0\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
// Select Surface Format
|
||||
const VkFormat requestSurfaceImageFormat[] = {
|
||||
VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM,
|
||||
VK_FORMAT_B8G8R8_UNORM, VK_FORMAT_R8G8B8_UNORM
|
||||
};
|
||||
const VkColorSpaceKHR requestSurfaceColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
|
||||
wd->SurfaceFormat = ImGui_ImplVulkanH_SelectSurfaceFormat(
|
||||
g_PhysicalDevice, wd->Surface, requestSurfaceImageFormat,
|
||||
(size_t)IM_ARRAYSIZE(requestSurfaceImageFormat), requestSurfaceColorSpace);
|
||||
|
||||
// Select Present Mode
|
||||
#ifdef IMGUI_UNLIMITED_FRAME_RATE
|
||||
VkPresentModeKHR present_modes[] = {
|
||||
VK_PRESENT_MODE_MAILBOX_KHR,VK_PRESENT_MODE_IMMEDIATE_KHR, VK_PRESENT_MODE_FIFO_KHR
|
||||
};
|
||||
#else
|
||||
VkPresentModeKHR present_modes[] = { VK_PRESENT_MODE_FIFO_KHR };
|
||||
#endif
|
||||
wd->PresentMode = ImGui_ImplVulkanH_SelectPresentMode(
|
||||
g_PhysicalDevice, wd->Surface, &present_modes[0], IM_ARRAYSIZE(present_modes));
|
||||
|
||||
// Create SwapChain, RenderPass, Framebuffer, etc.
|
||||
IM_ASSERT(g_MinImageCount >= 2);
|
||||
ImGui_ImplVulkanH_CreateOrResizeWindow(
|
||||
g_Instance, g_PhysicalDevice, g_Device, wd, g_QueueFamily, g_Allocator,
|
||||
width, height, g_MinImageCount);
|
||||
}
|
||||
|
||||
static void CleanupVulkan()
|
||||
{
|
||||
vkDestroyDescriptorPool(g_Device, g_DescriptorPool, g_Allocator);
|
||||
|
||||
#ifdef IMGUI_VULKAN_DEBUG_REPORT
|
||||
// Remove the debug report callback
|
||||
PFN_vkDestroyDebugReportCallbackEXT vkDestroyDebugReportCallbackEXT =
|
||||
(PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance, "vkDestroyDebugReportCallbackEXT");
|
||||
vkDestroyDebugReportCallbackEXT(g_Instance, g_DebugReport, g_Allocator);
|
||||
#endif // IMGUI_VULKAN_DEBUG_REPORT
|
||||
|
||||
vkDestroyDevice(g_Device, g_Allocator);
|
||||
vkDestroyInstance(g_Instance, g_Allocator);
|
||||
}
|
||||
|
||||
static void CleanupVulkanWindow()
|
||||
{
|
||||
ImGui_ImplVulkanH_DestroyWindow(g_Instance, g_Device, &g_MainWindowData, g_Allocator);
|
||||
}
|
||||
|
||||
static void FrameRender(ImGui_ImplVulkanH_Window* wd, ImDrawData* draw_data)
|
||||
{
|
||||
VkResult err;
|
||||
|
||||
VkSemaphore image_acquired_semaphore = wd->FrameSemaphores[wd->SemaphoreIndex].ImageAcquiredSemaphore;
|
||||
VkSemaphore render_complete_semaphore = wd->FrameSemaphores[wd->SemaphoreIndex].RenderCompleteSemaphore;
|
||||
err = vkAcquireNextImageKHR(g_Device, wd->Swapchain, UINT64_MAX, image_acquired_semaphore, VK_NULL_HANDLE, &wd->FrameIndex);
|
||||
if (err == VK_ERROR_OUT_OF_DATE_KHR || err == VK_SUBOPTIMAL_KHR)
|
||||
{
|
||||
g_SwapChainRebuild = true;
|
||||
return;
|
||||
}
|
||||
check_vk_result(err);
|
||||
|
||||
ImGui_ImplVulkanH_Frame* fd = &wd->Frames[wd->FrameIndex];
|
||||
err = vkWaitForFences(g_Device, 1, &fd->Fence, VK_TRUE, UINT64_MAX); // wait indefinitely instead of periodically checking
|
||||
check_vk_result(err);
|
||||
|
||||
err = vkResetFences(g_Device, 1, &fd->Fence);
|
||||
check_vk_result(err);
|
||||
|
||||
err = vkResetCommandPool(g_Device, fd->CommandPool, 0);
|
||||
check_vk_result(err);
|
||||
VkCommandBufferBeginInfo info = {
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
|
||||
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
|
||||
};
|
||||
err = vkBeginCommandBuffer(fd->CommandBuffer, &info);
|
||||
check_vk_result(err);
|
||||
VkRenderPassBeginInfo rp_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
|
||||
.renderPass = wd->RenderPass,
|
||||
.framebuffer = fd->Framebuffer,
|
||||
.renderArea.extent.width = wd->Width,
|
||||
.renderArea.extent.height = wd->Height,
|
||||
.clearValueCount = 1,
|
||||
.pClearValues = &wd->ClearValue,
|
||||
};
|
||||
vkCmdBeginRenderPass(fd->CommandBuffer, &rp_info, VK_SUBPASS_CONTENTS_INLINE);
|
||||
|
||||
// Record dear imgui primitives into command buffer
|
||||
ImGui_ImplVulkan_RenderDrawData(draw_data, fd->CommandBuffer, VK_NULL_HANDLE);
|
||||
|
||||
// Submit command buffer
|
||||
vkCmdEndRenderPass(fd->CommandBuffer);
|
||||
VkPipelineStageFlags wait_stage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
VkSubmitInfo sub_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
|
||||
.waitSemaphoreCount = 1,
|
||||
.pWaitSemaphores = &image_acquired_semaphore,
|
||||
.pWaitDstStageMask = &wait_stage,
|
||||
.commandBufferCount = 1,
|
||||
.pCommandBuffers = &fd->CommandBuffer,
|
||||
.signalSemaphoreCount = 1,
|
||||
.pSignalSemaphores = &render_complete_semaphore,
|
||||
};
|
||||
|
||||
err = vkEndCommandBuffer(fd->CommandBuffer);
|
||||
check_vk_result(err);
|
||||
err = vkQueueSubmit(g_Queue, 1, &sub_info, fd->Fence);
|
||||
check_vk_result(err);
|
||||
}
|
||||
|
||||
static void FramePresent(ImGui_ImplVulkanH_Window* wd)
|
||||
{
|
||||
if (g_SwapChainRebuild) return;
|
||||
VkSemaphore render_complete_semaphore = wd->FrameSemaphores[wd->SemaphoreIndex].RenderCompleteSemaphore;
|
||||
VkPresentInfoKHR info = {
|
||||
.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
|
||||
.waitSemaphoreCount = 1,
|
||||
.pWaitSemaphores = &render_complete_semaphore,
|
||||
.swapchainCount = 1,
|
||||
.pSwapchains = &wd->Swapchain,
|
||||
.pImageIndices = &wd->FrameIndex,
|
||||
};
|
||||
VkResult err = vkQueuePresentKHR(g_Queue, &info);
|
||||
if (err == VK_ERROR_OUT_OF_DATE_KHR || err == VK_SUBOPTIMAL_KHR)
|
||||
{
|
||||
g_SwapChainRebuild = true;
|
||||
return;
|
||||
}
|
||||
check_vk_result(err);
|
||||
wd->SemaphoreIndex = (wd->SemaphoreIndex + 1) % wd->ImageCount; // Now we can use the next set of semaphores
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
|
||||
SDL_Log("failed to init: %s", SDL_GetError());
|
||||
return -1;
|
||||
}
|
||||
|
||||
/// Setup window
|
||||
SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_VULKAN |
|
||||
SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
|
||||
SDL_Window* window = SDL_CreateWindow("cImGui SDL2+Vulkan example",
|
||||
SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 720, window_flags);
|
||||
if (window == NULL) {
|
||||
SDL_Log("Failed to create window: %s", SDL_GetError());
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Setup Vulkan
|
||||
uint32_t extensions_count = 0;
|
||||
SDL_Vulkan_GetInstanceExtensions(window, &extensions_count, NULL);
|
||||
const char** extensions = malloc(extensions_count * sizeof(const char*));
|
||||
SDL_Vulkan_GetInstanceExtensions(window, &extensions_count, extensions);
|
||||
SetupVulkan(extensions, extensions_count);
|
||||
free(extensions);
|
||||
|
||||
// Create Window Surface
|
||||
VkSurfaceKHR surface;
|
||||
VkResult err;
|
||||
if (SDL_Vulkan_CreateSurface(window, g_Instance, &surface) == 0)
|
||||
{
|
||||
printf("Failed to create Vulkan surface.\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Create Framebuffers
|
||||
int w, h;
|
||||
SDL_GetWindowSize(window, &w, &h);
|
||||
ImGui_ImplVulkanH_Window* wd = &g_MainWindowData;
|
||||
SetupVulkanWindow(wd, surface, w, h);
|
||||
|
||||
// setup imgui
|
||||
igCreateContext(NULL);
|
||||
|
||||
//set docking
|
||||
ImGuiIO* ioptr = igGetIO();
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||
//ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
|
||||
|
||||
// Setup Platform/Renderer backends
|
||||
ImGui_ImplSDL2_InitForVulkan(window);
|
||||
ImGui_ImplVulkan_InitInfo init_info = {
|
||||
.Instance = g_Instance,
|
||||
.PhysicalDevice = g_PhysicalDevice,
|
||||
.Device = g_Device,
|
||||
.QueueFamily = g_QueueFamily,
|
||||
.Queue = g_Queue,
|
||||
.PipelineCache = g_PipelineCache,
|
||||
.DescriptorPool = g_DescriptorPool,
|
||||
.Subpass = 0,
|
||||
.MinImageCount = g_MinImageCount,
|
||||
.ImageCount = wd->ImageCount,
|
||||
.MSAASamples = VK_SAMPLE_COUNT_1_BIT,
|
||||
.Allocator = g_Allocator,
|
||||
.CheckVkResultFn = check_vk_result
|
||||
};
|
||||
ImGui_ImplVulkan_Init(&init_info, wd->RenderPass);
|
||||
|
||||
igStyleColorsDark(NULL);
|
||||
|
||||
// Upload Fonts
|
||||
// Use any command queue
|
||||
VkCommandPool command_pool = wd->Frames[wd->FrameIndex].CommandPool;
|
||||
VkCommandBuffer command_buffer = wd->Frames[wd->FrameIndex].CommandBuffer;
|
||||
|
||||
err = vkResetCommandPool(g_Device, command_pool, 0);
|
||||
check_vk_result(err);
|
||||
VkCommandBufferBeginInfo begin_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
|
||||
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
|
||||
};
|
||||
err = vkBeginCommandBuffer(command_buffer, &begin_info);
|
||||
check_vk_result(err);
|
||||
|
||||
ImGui_ImplVulkan_CreateFontsTexture(command_buffer);
|
||||
|
||||
VkSubmitInfo end_info = {
|
||||
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
|
||||
.commandBufferCount = 1,
|
||||
.pCommandBuffers = &command_buffer,
|
||||
};
|
||||
err = vkEndCommandBuffer(command_buffer);
|
||||
check_vk_result(err);
|
||||
err = vkQueueSubmit(g_Queue, 1, &end_info, VK_NULL_HANDLE);
|
||||
check_vk_result(err);
|
||||
|
||||
err = vkDeviceWaitIdle(g_Device);
|
||||
check_vk_result(err);
|
||||
ImGui_ImplVulkan_DestroyFontUploadObjects();
|
||||
|
||||
bool showDemoWindow = true;
|
||||
bool showAnotherWindow = false;
|
||||
ImVec4 clearColor;
|
||||
clearColor.x = 0.45f;
|
||||
clearColor.y = 0.55f;
|
||||
clearColor.z = 0.60f;
|
||||
clearColor.w = 1.00f;
|
||||
|
||||
bool quit = false;
|
||||
while (!quit)
|
||||
{
|
||||
SDL_Event e;
|
||||
|
||||
// we need to call SDL_PollEvent to let window rendered, otherwise
|
||||
// no window will be shown
|
||||
while (SDL_PollEvent(&e) != 0)
|
||||
{
|
||||
ImGui_ImplSDL2_ProcessEvent(&e);
|
||||
if (e.type == SDL_QUIT)
|
||||
quit = true;
|
||||
if (e.type == SDL_WINDOWEVENT && e.window.event == SDL_WINDOWEVENT_CLOSE &&
|
||||
e.window.windowID == SDL_GetWindowID(window))
|
||||
quit = true;
|
||||
}
|
||||
|
||||
// Resize swap chain
|
||||
if (g_SwapChainRebuild)
|
||||
{
|
||||
int width, height;
|
||||
SDL_GetWindowSize(window, &width, &height);
|
||||
if (width > 0 && height > 0)
|
||||
{
|
||||
ImGui_ImplVulkan_SetMinImageCount(g_MinImageCount);
|
||||
ImGui_ImplVulkanH_CreateOrResizeWindow(
|
||||
g_Instance, g_PhysicalDevice, g_Device, &g_MainWindowData,
|
||||
g_QueueFamily, g_Allocator, width, height, g_MinImageCount);
|
||||
g_MainWindowData.FrameIndex = 0;
|
||||
g_SwapChainRebuild = false;
|
||||
}
|
||||
}
|
||||
|
||||
// start imgui frame
|
||||
ImGui_ImplVulkan_NewFrame();
|
||||
ImGui_ImplSDL2_NewFrame();
|
||||
igNewFrame();
|
||||
|
||||
if (showDemoWindow)
|
||||
igShowDemoWindow(&showDemoWindow);
|
||||
|
||||
// show a simple window that we created ourselves.
|
||||
{
|
||||
static float f = 0.0f;
|
||||
static int counter = 0;
|
||||
|
||||
igBegin("Hello, world!", NULL, 0);
|
||||
igText("This is some useful text");
|
||||
igCheckbox("Demo window", &showDemoWindow);
|
||||
igCheckbox("Another window", &showAnotherWindow);
|
||||
|
||||
igSliderFloat("Float", &f, 0.0f, 1.0f, "%.3f", 0);
|
||||
igColorEdit3("clear color", (float*)&clearColor, 0);
|
||||
|
||||
ImVec2 buttonSize;
|
||||
buttonSize.x = 0;
|
||||
buttonSize.y = 0;
|
||||
if (igButton("Button", buttonSize))
|
||||
counter++;
|
||||
igSameLine(0.0f, -1.0f);
|
||||
igText("counter = %d", counter);
|
||||
|
||||
igText("Application average %.3f ms/frame (%.1f FPS)",
|
||||
1000.0f / igGetIO()->Framerate, igGetIO()->Framerate);
|
||||
igEnd();
|
||||
}
|
||||
|
||||
if (showAnotherWindow)
|
||||
{
|
||||
igBegin("imgui Another Window", &showAnotherWindow, 0);
|
||||
igText("Hello from imgui");
|
||||
ImVec2 buttonSize;
|
||||
buttonSize.x = 0; buttonSize.y = 0;
|
||||
if (igButton("Close me", buttonSize))
|
||||
{
|
||||
showAnotherWindow = false;
|
||||
}
|
||||
igEnd();
|
||||
}
|
||||
|
||||
// render
|
||||
igRender();
|
||||
ImDrawData* draw_data = igGetDrawData();
|
||||
const bool is_minimized = (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f);
|
||||
if (!is_minimized)
|
||||
{
|
||||
wd->ClearValue.color.float32[0] = clearColor.x * clearColor.w;
|
||||
wd->ClearValue.color.float32[1] = clearColor.y * clearColor.w;
|
||||
wd->ClearValue.color.float32[2] = clearColor.z * clearColor.w;
|
||||
wd->ClearValue.color.float32[3] = clearColor.w;
|
||||
FrameRender(wd, draw_data);
|
||||
FramePresent(wd);
|
||||
}
|
||||
}
|
||||
|
||||
// Cleanup
|
||||
err = vkDeviceWaitIdle(g_Device);
|
||||
check_vk_result(err);
|
||||
ImGui_ImplVulkan_Shutdown();
|
||||
ImGui_ImplSDL2_Shutdown();
|
||||
igDestroyContext(NULL);
|
||||
|
||||
CleanupVulkanWindow();
|
||||
CleanupVulkan();
|
||||
|
||||
SDL_DestroyWindow(window);
|
||||
SDL_Quit();
|
||||
|
||||
return 0;
|
||||
}
|
2273
cimgui.cpp
2273
cimgui.cpp
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,16 @@
|
||||
|
||||
#ifdef IMGUI_ENABLE_FREETYPE
|
||||
#ifndef CIMGUI_FREETYPE
|
||||
#error "IMGUI_FREETYPE should be defined for Freetype linking"
|
||||
#endif
|
||||
#else
|
||||
#ifdef CIMGUI_FREETYPE
|
||||
#error "IMGUI_FREETYPE should not be defined without freetype generated cimgui"
|
||||
#endif
|
||||
#endif
|
||||
#include "./imgui/imgui.h"
|
||||
#ifdef IMGUI_ENABLE_FREETYPE
|
||||
#include "./imgui/misc/freetype/imgui_freetype.h"
|
||||
#endif
|
||||
#include "./imgui/imgui_internal.h"
|
||||
#include "cimgui.h"
|
||||
|
||||
@@ -32,6 +43,11 @@ CIMGUI_API float igGET_FLT_MAX()
|
||||
return FLT_MAX;
|
||||
}
|
||||
|
||||
CIMGUI_API float igGET_FLT_MIN()
|
||||
{
|
||||
return FLT_MIN;
|
||||
}
|
||||
|
||||
|
||||
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create()
|
||||
{
|
||||
|
@@ -8,9 +8,6 @@
|
||||
#else
|
||||
#define API __declspec(dllexport)
|
||||
#endif
|
||||
#ifndef __GNUC__
|
||||
#define snprintf sprintf_s
|
||||
#endif
|
||||
#else
|
||||
#ifdef __GNUC__
|
||||
#define API __attribute__((__visibility__("default")))
|
||||
@@ -54,10 +51,12 @@ CIMGUI_API void igLogText(CONST char *fmt, ...);
|
||||
//no appendfV
|
||||
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...);
|
||||
//for getting FLT_MAX in bindings
|
||||
CIMGUI_API float igGET_FLT_MAX();
|
||||
CIMGUI_API float igGET_FLT_MAX(void);
|
||||
//for getting FLT_MIN in bindings
|
||||
CIMGUI_API float igGET_FLT_MIN(void);
|
||||
|
||||
|
||||
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create();
|
||||
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create(void);
|
||||
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self);
|
||||
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p);
|
||||
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p);
|
||||
|
@@ -1,3 +1,3 @@
|
||||
return {
|
||||
vulkan = {[[C:\VulkanSDK\1.1.130.0\Include]]}
|
||||
}
|
||||
vulkan = {(os.getenv("VULKAN_SDK") or "vulkan_SDK_not_found").."/Include"}, --{[[C:\VulkanSDK\1.3.216.0\Include]]}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@@ -15,9 +15,10 @@ set PATH=%PATH%;C:\anima;C:\mingws\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\min
|
||||
:: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin;
|
||||
::process files
|
||||
:: arg[1] compiler name gcc, clang or cl
|
||||
:: arg[2] imgui_internal functions generation: true or false
|
||||
:: arg[3..n] name of implementations to generate
|
||||
luajit ./generator.lua gcc true glfw opengl3 opengl2 sdl
|
||||
:: arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv
|
||||
:: examples: "" "internal" "internal freetype comments"
|
||||
:: arg[3..n] name of implementations to generate and/or CFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
|
||||
luajit ./generator.lua gcc "internal noimstrv" glfw opengl3 opengl2 sdl2 %*
|
||||
|
||||
::leave console open
|
||||
cmd /k
|
||||
|
@@ -6,13 +6,38 @@ assert(_VERSION=='Lua 5.1',"Must use LuaJIT")
|
||||
assert(bit,"Must use LuaJIT")
|
||||
local script_args = {...}
|
||||
local COMPILER = script_args[1]
|
||||
local INTERNAL_GENERATION = script_args[2]=="true"
|
||||
local INTERNAL_GENERATION = script_args[2]:match("internal") and true or false
|
||||
local FREETYPE_GENERATION = script_args[2]:match("freetype") and true or false
|
||||
local COMMENTS_GENERATION = script_args[2]:match("comments") and true or false
|
||||
local NOCHAR = script_args[2]:match("nochar") and true or false
|
||||
local NOIMSTRV = script_args[2]:match("noimstrv") and true or false
|
||||
local IMGUI_PATH = os.getenv"IMGUI_PATH" or "../imgui"
|
||||
local CFLAGS = ""
|
||||
local CPRE,CTEST
|
||||
--get implementations
|
||||
local implementations = {}
|
||||
for i=3,#script_args do
|
||||
if script_args[i]:match(COMPILER == "cl" and "^/" or "^%-") then
|
||||
local key, value = script_args[i]:match("^(.+)=(.+)$")
|
||||
if key and value then
|
||||
CFLAGS = CFLAGS .. " " .. key .. "=\"" .. value:gsub("\"", "\\\"") .. "\"";
|
||||
else
|
||||
CFLAGS = CFLAGS .. " " .. script_args[i]
|
||||
end
|
||||
else
|
||||
table.insert(implementations,script_args[i])
|
||||
end
|
||||
end
|
||||
|
||||
if FREETYPE_GENERATION then
|
||||
CFLAGS = CFLAGS .. " -DIMGUI_ENABLE_FREETYPE "
|
||||
end
|
||||
|
||||
if COMPILER == "gcc" or COMPILER == "clang" then
|
||||
CPRE = COMPILER..[[ -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]]
|
||||
CPRE = COMPILER..[[ -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]] .. CFLAGS
|
||||
CTEST = COMPILER.." --version"
|
||||
elseif COMPILER == "cl" then
|
||||
CPRE = COMPILER..[[ /E /DIMGUI_DISABLE_OBSOLETE_FUNCTIONS /DIMGUI_API="" /DIMGUI_IMPL_API="" ]]
|
||||
CPRE = COMPILER..[[ /E /DIMGUI_DISABLE_OBSOLETE_FUNCTIONS /DIMGUI_DEBUG_PARANOID /DIMGUI_API="" /DIMGUI_IMPL_API="" ]] .. CFLAGS
|
||||
CTEST = COMPILER
|
||||
else
|
||||
print("Working without compiler ")
|
||||
@@ -40,10 +65,9 @@ assert(HAVE_COMPILER,"gcc, clang or cl needed to run script")
|
||||
|
||||
print("HAVE_COMPILER",HAVE_COMPILER)
|
||||
print("INTERNAL_GENERATION",INTERNAL_GENERATION)
|
||||
--get implementations
|
||||
local implementations = {}
|
||||
for i=3,#script_args do table.insert(implementations,script_args[i]) end
|
||||
|
||||
print("FREETYPE_GENERATION",FREETYPE_GENERATION)
|
||||
print("COMMENTS_GENERATION",COMMENTS_GENERATION)
|
||||
print("CPRE",CPRE)
|
||||
--------------------------------------------------------------------------
|
||||
--this table has the functions to be skipped in generation
|
||||
--------------------------------------------------------------------------
|
||||
@@ -53,6 +77,9 @@ local cimgui_manuals = {
|
||||
--igColorConvertRGBtoHSV = true,
|
||||
--igColorConvertHSVtoRGB = true
|
||||
}
|
||||
local cimgui_skipped = {
|
||||
--igShowDemoWindow = true
|
||||
}
|
||||
--------------------------------------------------------------------------
|
||||
--this table is a dictionary to force a naming of function overloading (instead of algorythmic generated)
|
||||
--first level is cimguiname without postfix, second level is the signature of the function, value is the
|
||||
@@ -101,7 +128,8 @@ local function func_header_impl_generate(FP)
|
||||
else
|
||||
|
||||
if def.stname == "" then --ImGui namespace or top level
|
||||
table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..def.args..";"..addcoment.."\n")
|
||||
local empty = def.args:match("^%(%)") --no args
|
||||
table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..(empty and "(void)" or def.args)..";"..addcoment.."\n")
|
||||
else
|
||||
cpp2ffi.prtable(def)
|
||||
error("class function in implementations")
|
||||
@@ -115,176 +143,40 @@ local function func_header_impl_generate(FP)
|
||||
cfuncsstr = cfuncsstr:gsub("\n+","\n") --several empty lines to one empty line
|
||||
return cfuncsstr
|
||||
end
|
||||
local function func_header_generate(FP)
|
||||
|
||||
local outtab = {}
|
||||
table.insert(outtab,"#ifndef CIMGUI_DEFINE_ENUMS_AND_STRUCTS\n")
|
||||
for k,v in pairs(FP.embeded_structs) do
|
||||
table.insert(outtab,"typedef "..v.." "..k..";\n")
|
||||
end
|
||||
local func_header_generate = cpp2ffi.func_header_generate
|
||||
local func_implementation = cpp2ffi.func_implementation
|
||||
|
||||
for ttype,v in pairs(FP.templates) do
|
||||
for ttypein,_ in pairs(v) do
|
||||
local te = ttypein:gsub("%s","_")
|
||||
te = te:gsub("%*","Ptr")
|
||||
table.insert(outtab,"typedef "..ttype.."<"..ttypein.."> "..ttype.."_"..te..";\n")
|
||||
end
|
||||
end
|
||||
|
||||
table.insert(outtab,"#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS\n")
|
||||
for _,t in ipairs(FP.funcdefs) do
|
||||
|
||||
if t.cimguiname then
|
||||
local cimf = FP.defsT[t.cimguiname]
|
||||
local def = cimf[t.signature]
|
||||
assert(def,t.signature..t.cimguiname)
|
||||
local manual = FP.get_manuals(def)
|
||||
if not manual and not def.templated then
|
||||
|
||||
local addcoment = def.comment or ""
|
||||
local empty = def.args:match("^%(%)") --no args
|
||||
if def.constructor then
|
||||
assert(def.stname ~= "","constructor without struct")
|
||||
table.insert(outtab,"CIMGUI_API "..def.stname.."* "..def.ov_cimguiname ..(empty and "(void)" or def.args)..";"..addcoment.."\n")
|
||||
elseif def.destructor then
|
||||
table.insert(outtab,"CIMGUI_API void "..def.ov_cimguiname..def.args..";"..addcoment.."\n")
|
||||
else --not constructor
|
||||
|
||||
if def.stname == "" then --ImGui namespace or top level
|
||||
table.insert(outtab,"CIMGUI_API "..def.ret.." ".. def.ov_cimguiname ..(empty and "(void)" or def.args)..";"..addcoment.."\n")
|
||||
else
|
||||
table.insert(outtab,"CIMGUI_API "..def.ret.." "..def.ov_cimguiname..def.args..";"..addcoment.."\n")
|
||||
end
|
||||
end
|
||||
end
|
||||
else --not cimguiname
|
||||
table.insert(outtab,t.comment:gsub("%%","%%%%").."\n")-- %% substitution for gsub
|
||||
end
|
||||
end
|
||||
|
||||
local cfuncsstr = table.concat(outtab)
|
||||
cfuncsstr = cfuncsstr:gsub("\n+","\n") --several empty lines to one empty line
|
||||
return cfuncsstr
|
||||
end
|
||||
|
||||
|
||||
local function ImGui_f_implementation(outtab,def)
|
||||
local ptret = def.retref and "&" or ""
|
||||
table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..def.args.."\n")
|
||||
table.insert(outtab,"{\n")
|
||||
local namespace = def.namespace and def.namespace.."::" or ""
|
||||
if def.isvararg then
|
||||
local call_args = def.call_args:gsub("%.%.%.","args")
|
||||
table.insert(outtab," va_list args;\n")
|
||||
table.insert(outtab," va_start(args, fmt);\n")
|
||||
if def.ret~="void" then
|
||||
table.insert(outtab," "..def.ret.." ret = "..namespace..def.funcname.."V"..call_args..";\n")
|
||||
else
|
||||
table.insert(outtab," "..namespace..def.funcname.."V"..call_args..";\n")
|
||||
end
|
||||
table.insert(outtab," va_end(args);\n")
|
||||
if def.ret~="void" then
|
||||
table.insert(outtab," return ret;\n")
|
||||
end
|
||||
elseif def.nonUDT then
|
||||
if def.nonUDT == 1 then
|
||||
table.insert(outtab," *pOut = "..namespace..def.funcname..def.call_args..";\n")
|
||||
end
|
||||
else --standard ImGui
|
||||
table.insert(outtab," return "..ptret..namespace..def.funcname..def.call_args..";\n")
|
||||
end
|
||||
table.insert(outtab,"}\n")
|
||||
end
|
||||
local function struct_f_implementation(outtab,def)
|
||||
local empty = def.args:match("^%(%)") --no args
|
||||
local ptret = def.retref and "&" or ""
|
||||
|
||||
local imgui_stname = def.stname
|
||||
|
||||
table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..def.args.."\n")
|
||||
table.insert(outtab,"{\n")
|
||||
if def.isvararg then
|
||||
local call_args = def.call_args:gsub("%.%.%.","args")
|
||||
table.insert(outtab," va_list args;\n")
|
||||
table.insert(outtab," va_start(args, fmt);\n")
|
||||
if def.ret~="void" then
|
||||
table.insert(outtab," "..def.ret.." ret = self->"..def.funcname.."V"..call_args..";\n")
|
||||
else
|
||||
table.insert(outtab," self->"..def.funcname.."V"..call_args..";\n")
|
||||
end
|
||||
table.insert(outtab," va_end(args);\n")
|
||||
if def.ret~="void" then
|
||||
table.insert(outtab," return ret;\n")
|
||||
end
|
||||
elseif def.nonUDT then
|
||||
if def.nonUDT == 1 then
|
||||
table.insert(outtab," *pOut = self->"..def.funcname..def.call_args..";\n")
|
||||
end
|
||||
else --standard struct
|
||||
table.insert(outtab," return "..ptret.."self->"..def.funcname..def.call_args..";\n")
|
||||
end
|
||||
table.insert(outtab,"}\n")
|
||||
end
|
||||
local function func_implementation(FP)
|
||||
|
||||
local outtab = {}
|
||||
for _,t in ipairs(FP.funcdefs) do
|
||||
repeat -- continue simulation
|
||||
if not t.cimguiname then break end
|
||||
local cimf = FP.defsT[t.cimguiname]
|
||||
local def = cimf[t.signature]
|
||||
assert(def)
|
||||
local manual = FP.get_manuals(def)
|
||||
if not manual and not def.templated then
|
||||
if def.constructor then
|
||||
assert(def.stname ~= "","constructor without struct")
|
||||
local empty = def.args:match("^%(%)") --no args
|
||||
table.insert(outtab,"CIMGUI_API "..def.stname.."* "..def.ov_cimguiname..(empty and "(void)" or def.args).."\n")
|
||||
table.insert(outtab,"{\n")
|
||||
table.insert(outtab," return IM_NEW("..def.stname..")"..def.call_args..";\n")
|
||||
table.insert(outtab,"}\n")
|
||||
elseif def.destructor then
|
||||
local args = "("..def.stname.."* self)"
|
||||
local fname = def.stname.."_destroy"
|
||||
table.insert(outtab,"CIMGUI_API void "..fname..args.."\n")
|
||||
table.insert(outtab,"{\n")
|
||||
table.insert(outtab," IM_DELETE(self);\n")
|
||||
table.insert(outtab,"}\n")
|
||||
elseif def.stname == "" then
|
||||
ImGui_f_implementation(outtab,def)
|
||||
else -- stname
|
||||
struct_f_implementation(outtab,def)
|
||||
end
|
||||
end
|
||||
until true
|
||||
end
|
||||
return table.concat(outtab)
|
||||
end
|
||||
-------------------functions for getting and setting defines
|
||||
local function get_defines(t)
|
||||
if COMPILER == "cl" then print"can't get defines with cl compiler"; return {} end
|
||||
local pipe,err = io.popen(COMPILER..[[ -E -dM -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ../imgui/imgui.h]],"r")
|
||||
local compiler_cmd = COMPILER == "cl"
|
||||
and COMPILER..[[ /TP /nologo /c /Fo"NUL" /DIMGUI_DISABLE_OBSOLETE_FUNCTIONS ]]..CFLAGS..[[ /I"]]..IMGUI_PATH..[[" print_defines.cpp]]
|
||||
or COMPILER..[[ -E -dM -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]]..IMGUI_PATH..[[/imgui.h]]..CFLAGS
|
||||
print(compiler_cmd)
|
||||
local pipe,err = io.popen(compiler_cmd,"r")
|
||||
local defines = {}
|
||||
local compiler_output = {"There were fails in compilation."}
|
||||
while true do
|
||||
local line = pipe:read"*l"
|
||||
if not line then break end
|
||||
local key,value = line:match([[#define%s+(%S+)%s+(.+)]])
|
||||
if not key or not value then
|
||||
local key,value = line:match([[^#define%s+(%S+)%s*(.*)]])
|
||||
if not key then --or not value then
|
||||
table.insert(compiler_output, line)
|
||||
--print(line)
|
||||
else
|
||||
defines[key]=value
|
||||
defines[key]=value or ""
|
||||
end
|
||||
end
|
||||
pipe:close()
|
||||
--require"anima.utils"
|
||||
--prtable(defines)
|
||||
--FLT_MAX
|
||||
assert(next(defines), table.concat(compiler_output, "\n"))
|
||||
local ret = {}
|
||||
for i,v in ipairs(t) do
|
||||
local aa = defines[v]
|
||||
while true do
|
||||
local tmp = defines[aa]
|
||||
if not tmp then
|
||||
if not tmp then
|
||||
break
|
||||
else
|
||||
aa = tmp
|
||||
@@ -294,13 +186,16 @@ local function get_defines(t)
|
||||
end
|
||||
return ret
|
||||
end
|
||||
--subtitution of FLT_MAX value for FLT_MAX
|
||||
--subtitution of FLT_MAX value for FLT_MAX or FLT_MIN
|
||||
local function set_defines(fdefs)
|
||||
local FLT_MINpat = gdefines.FLT_MIN:gsub("([%.%-])","%%%1")
|
||||
for k,defT in pairs(fdefs) do
|
||||
for i,def in ipairs(defT) do
|
||||
for name,default in pairs(def.defaults) do
|
||||
if default == gdefines.FLT_MAX then
|
||||
def.defaults[name] = "FLT_MAX"
|
||||
elseif default:match(FLT_MINpat) then
|
||||
def.defaults[name] = default:gsub(FLT_MINpat,"FLT_MIN")
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -318,32 +213,6 @@ local function DefsByStruct(FP)
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
----------custom ImVector templates
|
||||
local function generate_templates(code,codeimpool,templates)
|
||||
table.insert(code,"\n"..[[typedef struct ImVector{int Size;int Capacity;void* Data;} ImVector;]].."\n")
|
||||
for ttype,v in pairs(templates) do
|
||||
--local te = k:gsub("%s","_")
|
||||
--te = te:gsub("%*","Ptr")
|
||||
if ttype == "ImVector" then
|
||||
for te,newte in pairs(v) do
|
||||
table.insert(code,"typedef struct ImVector_"..newte.." {int Size;int Capacity;"..te.."* Data;} ImVector_"..newte..";\n")
|
||||
end
|
||||
elseif ttype == "ImPool" then
|
||||
--declare ImGuiStorage
|
||||
for te,newte in pairs(v) do
|
||||
table.insert(codeimpool,"typedef struct ImVector_"..newte.." {int Size;int Capacity;"..te.."* Data;} ImVector_"..newte..";\n")
|
||||
table.insert(codeimpool,"typedef struct ImPool_"..newte.." {ImVector_"..te.." Buf;ImGuiStorage Map;ImPoolIdx FreeIdx;} ImPool_"..newte..";\n")
|
||||
end
|
||||
elseif ttype == "ImChunkStream" then
|
||||
for te,newte in pairs(v) do
|
||||
table.insert(code,"typedef struct ImVector_"..newte.." {int Size;int Capacity;"..te.."* Data;} ImVector_"..newte..";\n")
|
||||
table.insert(code,"typedef struct ImChunkStream_"..newte.." {ImVector_"..te.." Buf;} ImChunkStream_"..newte..";\n")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
--generate cimgui.cpp cimgui.h
|
||||
local function cimgui_generation(parser)
|
||||
|
||||
@@ -370,21 +239,23 @@ local function cimgui_generation(parser)
|
||||
--------------------------------------------------
|
||||
local hstrfile = read_data"./cimgui_template.h"
|
||||
|
||||
local outpre,outpost = parser:gen_structs_and_enums()
|
||||
parser.templates.ImVector.T = nil
|
||||
local outpre,outpost = parser.structs_and_enums[1],parser.structs_and_enums[2]
|
||||
cpp2ffi.prtable(parser.templates)
|
||||
cpp2ffi.prtable(parser.typenames)
|
||||
|
||||
local outtab = {}
|
||||
local outtabpool = {}
|
||||
generate_templates(outtab, outtabpool, parser.templates)
|
||||
|
||||
local tdt = parser:generate_templates()
|
||||
local cstructsstr = outpre..tdt..outpost
|
||||
|
||||
if gdefines.IMGUI_HAS_DOCK then
|
||||
cstructsstr = cstructsstr.."\n#define IMGUI_HAS_DOCK 1\n"
|
||||
end
|
||||
if gdefines.IMGUI_HAS_IMSTR then
|
||||
if not (NOCHAR or NOIMSTRV) then
|
||||
cstructsstr = cstructsstr.."\n#define IMGUI_HAS_IMSTR 1\n"
|
||||
end
|
||||
end
|
||||
|
||||
--move outtabpool after ImGuiStorage definition
|
||||
local outpost1, outpost2 = outpost:match("^(.+struct ImGuiStorage%s*\n%b{};\n)(.+)$")
|
||||
outpost = outpost1..table.concat(outtabpool)..outpost2
|
||||
|
||||
local cstructsstr = outpre..table.concat(outtab,"")..outpost --..(extra or "")
|
||||
|
||||
hstrfile = hstrfile:gsub([[#include "imgui_structs%.h"]],cstructsstr)
|
||||
local cfuncsstr = func_header_generate(parser)
|
||||
hstrfile = hstrfile:gsub([[#include "auto_funcs%.h"]],cfuncsstr)
|
||||
@@ -396,116 +267,106 @@ local function cimgui_generation(parser)
|
||||
local hstrfile = read_data"./cimgui_template.cpp"
|
||||
|
||||
hstrfile = hstrfile:gsub([[#include "auto_funcs%.cpp"]],cimplem)
|
||||
save_data("./output/cimgui.cpp",cimgui_header,hstrfile)
|
||||
local ftdef = FREETYPE_GENERATION and "#define IMGUI_ENABLE_FREETYPE\n" or ""
|
||||
save_data("./output/cimgui.cpp",cimgui_header, ftdef, hstrfile)
|
||||
|
||||
end
|
||||
--------------------------------------------------------
|
||||
-----------------------------do it----------------------
|
||||
--------------------------------------------------------
|
||||
--get imgui.h version--------------------------
|
||||
local pipe,err = io.open("../imgui/imgui.h","r")
|
||||
if not pipe then
|
||||
error("could not open file:"..err)
|
||||
end
|
||||
local imgui_version
|
||||
while true do
|
||||
local line = pipe:read"*l"
|
||||
imgui_version = line:match([[#define%s+IMGUI_VERSION%s+(".+")]])
|
||||
if imgui_version then break end
|
||||
end
|
||||
pipe:close()
|
||||
cimgui_header = cimgui_header:gsub("XXX",imgui_version)
|
||||
--get imgui.h version and IMGUI_HAS_DOCK--------------------------
|
||||
--defines for the cl compiler must be present in the print_defines.cpp file
|
||||
gdefines = get_defines{"IMGUI_VERSION","IMGUI_VERSION_NUM","FLT_MAX","FLT_MIN","IMGUI_HAS_DOCK","IMGUI_HAS_IMSTR"}
|
||||
|
||||
if gdefines.IMGUI_HAS_DOCK then gdefines.IMGUI_HAS_DOCK = true end
|
||||
if gdefines.IMGUI_HAS_IMSTR then gdefines.IMGUI_HAS_IMSTR = true end
|
||||
|
||||
cimgui_header = cimgui_header:gsub("XXX",gdefines.IMGUI_VERSION .. " "..(gdefines.IMGUI_VERSION_NUM or ""))
|
||||
if INTERNAL_GENERATION then
|
||||
cimgui_header = cimgui_header..[[//with imgui_internal.h api
|
||||
]]
|
||||
end
|
||||
print("IMGUI_VERSION",imgui_version)
|
||||
--get some defines----------------------------
|
||||
gdefines = get_defines{"IMGUI_VERSION","FLT_MAX"}
|
||||
|
||||
if FREETYPE_GENERATION then
|
||||
cimgui_header = cimgui_header..[[//with imgui_freetype.h api
|
||||
]]
|
||||
end
|
||||
if gdefines.IMGUI_HAS_DOCK then
|
||||
cimgui_header = cimgui_header..[[//docking branch
|
||||
]]
|
||||
|
||||
end
|
||||
assert(not NOCHAR or not NOIMSTRV,"nochar and noimstrv cant be set at the same time")
|
||||
print("IMGUI_HAS_IMSTR",gdefines.IMGUI_HAS_IMSTR)
|
||||
print("NOCHAR",NOCHAR)
|
||||
print("NOIMSTRV",NOIMSTRV)
|
||||
print("IMGUI_HAS_DOCK",gdefines.IMGUI_HAS_DOCK)
|
||||
print("IMGUI_VERSION",gdefines.IMGUI_VERSION)
|
||||
|
||||
|
||||
--funtion for parsing imgui headers
|
||||
local function parseImGuiHeader(header,names)
|
||||
--prepare parser
|
||||
local parser = cpp2ffi.Parser()
|
||||
|
||||
parser.separate_locations = function(self,cdefs)
|
||||
local imguicdefs = {}
|
||||
local othercdefs = {}
|
||||
for i,cdef in ipairs(cdefs) do
|
||||
if cdef[2]=="imgui" then
|
||||
table.insert(imguicdefs,cdef[1])
|
||||
else
|
||||
table.insert(othercdefs,cdef[1])
|
||||
end
|
||||
end
|
||||
return {{"imgui",imguicdefs},{"internal",othercdefs}}
|
||||
end
|
||||
|
||||
parser.getCname = function(stname,funcname,namespace)
|
||||
local pre = (stname == "") and (namespace and (namespace=="ImGui" and "ig" or namespace.."_") or "ig") or stname.."_"
|
||||
return pre..funcname
|
||||
end
|
||||
parser.cname_overloads = cimgui_overloads
|
||||
parser.manuals = cimgui_manuals
|
||||
parser.skipped = cimgui_skipped
|
||||
parser.UDTs = {"ImVec2","ImVec4","ImColor","ImRect"}
|
||||
--parser.gen_template_typedef = gen_template_typedef --use auto
|
||||
parser.COMMENTS_GENERATION = COMMENTS_GENERATION
|
||||
parser.NOCHAR = NOCHAR
|
||||
parser.NOIMSTRV = NOIMSTRV
|
||||
local defines = parser:take_lines(CPRE..header,names,COMPILER)
|
||||
|
||||
local pipe,err = io.popen(CPRE..header,"r")
|
||||
|
||||
if not pipe then
|
||||
error("could not execute COMPILER "..err)
|
||||
end
|
||||
|
||||
local iterator = cpp2ffi.location
|
||||
|
||||
--[[
|
||||
local tableo = {}
|
||||
local line
|
||||
repeat
|
||||
line =pipe:read"*l"
|
||||
table.insert(tableo,line)
|
||||
until not line
|
||||
cpp2ffi.save_data("cdefs1.lua",table.concat(tableo,"\n"))
|
||||
--]]
|
||||
for line,loca,loca2 in iterator(pipe,names,{},COMPILER) do
|
||||
parser:insert(line, loca)
|
||||
--table.insert(tableo,line)
|
||||
--print(loca,loca2)
|
||||
end
|
||||
--cpp2ffi.save_data("cdefs1.lua",table.concat(tableo))
|
||||
pipe:close()
|
||||
return parser
|
||||
end
|
||||
--generation
|
||||
print("------------------generation with "..COMPILER.."------------------------")
|
||||
local parser1
|
||||
local headers = [[#include "]]..IMGUI_PATH..[[/imgui.h"
|
||||
]]
|
||||
local headersT = {[[imgui]]}
|
||||
if INTERNAL_GENERATION then
|
||||
save_data("headers.h",[[#include "../imgui/imgui.h"
|
||||
#include "../imgui/imgui_internal.h"]])
|
||||
parser1 = parseImGuiHeader([[headers.h]],{[[imgui]],[[imgui_internal]],[[imstb_textedit]]})
|
||||
os.remove("headers.h")
|
||||
else
|
||||
parser1 = parseImGuiHeader([[../imgui/imgui.h]],{[[imgui]]})
|
||||
headers = headers .. [[#include "]]..IMGUI_PATH..[[/imgui_internal.h"
|
||||
]]
|
||||
headersT[#headersT + 1] = [[imgui_internal]]
|
||||
headersT[#headersT + 1] = [[imstb_textedit]]
|
||||
end
|
||||
if FREETYPE_GENERATION then
|
||||
headers = headers .. [[
|
||||
#include "]]..IMGUI_PATH..[[/misc/freetype/imgui_freetype.h"
|
||||
]]
|
||||
headersT[#headersT + 1] = [[imgui_freetype]]
|
||||
end
|
||||
save_data("headers.h",headers)
|
||||
local include_cmd = COMPILER=="cl" and [[ /I ]] or [[ -I ]]
|
||||
local extra_includes = include_cmd.." " ..IMGUI_PATH.." "
|
||||
local parser1 = parseImGuiHeader(extra_includes .. [[headers.h]],headersT)
|
||||
os.remove("headers.h")
|
||||
parser1:do_parse()
|
||||
|
||||
save_data("./output/overloads.txt",parser1.overloadstxt)
|
||||
cimgui_generation(parser1)
|
||||
|
||||
----------save struct and enums lua table in structs_and_enums.lua for using in bindings
|
||||
|
||||
local structs_and_enums_table = parser1.structs_and_enums_table
|
||||
structs_and_enums_table.templated_structs = parser1.templated_structs
|
||||
structs_and_enums_table.typenames = parser1.typenames
|
||||
structs_and_enums_table.templates_done = parser1.templates_done
|
||||
|
||||
save_data("./output/structs_and_enums.lua",serializeTableF(structs_and_enums_table))
|
||||
save_data("./output/typedefs_dict.lua",serializeTableF(parser1.typedefs_dict))
|
||||
|
||||
----------save fundefs in definitions.lua for using in bindings
|
||||
--DefsByStruct(pFP)
|
||||
set_defines(parser1.defsT)
|
||||
save_data("./output/definitions.lua",serializeTableF(parser1.defsT))
|
||||
|
||||
----------save struct and enums lua table in structs_and_enums.lua for using in bindings
|
||||
|
||||
local structs_and_enums_table = parser1:gen_structs_and_enums_table()
|
||||
|
||||
-----------------------
|
||||
save_data("./output/structs_and_enums.lua",serializeTableF(structs_and_enums_table))
|
||||
save_data("./output/typedefs_dict.lua",serializeTableF(parser1.typedefs_dict))
|
||||
|
||||
|
||||
--check every function has ov_cimguiname
|
||||
-- for k,v in pairs(parser1.defsT) do
|
||||
-- for _,def in ipairs(v) do
|
||||
@@ -514,7 +375,15 @@ save_data("./output/typedefs_dict.lua",serializeTableF(parser1.typedefs_dict))
|
||||
-- end
|
||||
|
||||
--=================================Now implementations
|
||||
|
||||
local backends_folder
|
||||
local ff,err = io.open (IMGUI_PATH .. "/examples/imgui_impl_glfw.h" ,"r")
|
||||
if ff then
|
||||
backends_folder = IMGUI_PATH .. "/examples/"
|
||||
ff:close()
|
||||
else
|
||||
backends_folder = IMGUI_PATH .. "/backends/"
|
||||
end
|
||||
|
||||
local parser2
|
||||
|
||||
if #implementations > 0 then
|
||||
@@ -522,56 +391,39 @@ if #implementations > 0 then
|
||||
parser2 = cpp2ffi.Parser()
|
||||
|
||||
local config = require"config_generator"
|
||||
|
||||
local impl_str = ""
|
||||
for i,impl in ipairs(implementations) do
|
||||
local source = [[../imgui/examples/imgui_impl_]].. impl .. ".h "
|
||||
local source = backends_folder .. [[imgui_impl_]].. impl .. ".h "
|
||||
local locati = [[imgui_impl_]].. impl
|
||||
|
||||
local define_cmd = COMPILER=="cl" and [[ /E /D]] or [[ -E -D]]
|
||||
local extra_defines = ""
|
||||
if impl == "opengl3" then extra_defines = define_cmd .. "IMGUI_IMPL_OPENGL_LOADER_GL3W " end
|
||||
local include_cmd = COMPILER=="cl" and [[ /I ]] or [[ -I ]]
|
||||
local extra_includes = include_cmd.." ../imgui "
|
||||
local extra_includes = include_cmd.." ".. IMGUI_PATH .." "
|
||||
if config[impl] then
|
||||
for j,inc in ipairs(config[impl]) do
|
||||
extra_includes = extra_includes .. include_cmd .. inc .. " "
|
||||
end
|
||||
end
|
||||
|
||||
local pipe,err = io.popen(CPRE..extra_defines..extra_includes..source,"r")
|
||||
|
||||
if not pipe then
|
||||
error("could not get file: "..err)
|
||||
end
|
||||
|
||||
local iterator = cpp2ffi.location
|
||||
|
||||
for line,locat in iterator(pipe,{locati},{},COMPILER) do
|
||||
--local line, comment = split_comment(line)
|
||||
parser2:insert(line,locat)
|
||||
end
|
||||
pipe:close()
|
||||
|
||||
local defines = parser2:take_lines(CPRE..extra_defines..extra_includes..source, {locati}, COMPILER)
|
||||
|
||||
local parser3 = cpp2ffi.Parser()
|
||||
parser3:take_lines(CPRE..extra_defines..extra_includes..source, {locati}, COMPILER)
|
||||
parser3:do_parse()
|
||||
local cfuncsstr = func_header_impl_generate(parser3)
|
||||
local cstructstr1,cstructstr2 = parser3.structs_and_enums[1], parser3.structs_and_enums[2]
|
||||
impl_str = impl_str .. "#ifdef CIMGUI_USE_".. string.upper(impl).."\n" .. cstructstr1 .. cstructstr2 .. cfuncsstr .. "\n#endif\n"
|
||||
end
|
||||
|
||||
parser2.separate_locations = function(self, cdefs)
|
||||
local sepcdefs = {}
|
||||
for i,impl in ipairs(implementations) do
|
||||
sepcdefs[i] = {[[imgui_impl_]].. impl,{}}
|
||||
for j,cdef in ipairs(cdefs) do
|
||||
if cdef[2]==sepcdefs[i][1] then
|
||||
table.insert(sepcdefs[i][2],cdef[1])
|
||||
end
|
||||
end
|
||||
end
|
||||
return sepcdefs
|
||||
end
|
||||
|
||||
parser2:do_parse()
|
||||
|
||||
-- save ./cimgui_impl.h
|
||||
local cfuncsstr = func_header_impl_generate(parser2)
|
||||
local cstructstr1,cstructstr2 = parser2:gen_structs_and_enums()
|
||||
save_data("./output/cimgui_impl.h",cstructstr1,cstructstr2,cfuncsstr)
|
||||
--local cfuncsstr = func_header_impl_generate(parser2)
|
||||
--local cstructstr1,cstructstr2 = parser2.structs_and_enums[1], parser2.structs_and_enums[2]
|
||||
--save_data("./output/cimgui_impl.h",cstructstr1,cstructstr2,cfuncsstr)
|
||||
save_data("./output/cimgui_impl.h",impl_str)
|
||||
|
||||
----------save fundefs in impl_definitions.lua for using in bindings
|
||||
save_data("./output/impl_definitions.lua",serializeTableF(parser2.defsT))
|
||||
@@ -593,14 +445,20 @@ local function json_prepare(defs)
|
||||
end
|
||||
---[[
|
||||
local json = require"json"
|
||||
save_data("./output/definitions.json",json.encode(json_prepare(parser1.defsT)))
|
||||
save_data("./output/definitions.json",json.encode(json_prepare(parser1.defsT),{dict_on_empty={defaults=true}}))
|
||||
--delete extra info for json
|
||||
structs_and_enums_table.templated_structs = nil
|
||||
structs_and_enums_table.typenames = nil
|
||||
structs_and_enums_table.templates_done = nil
|
||||
save_data("./output/structs_and_enums.json",json.encode(structs_and_enums_table))
|
||||
save_data("./output/typedefs_dict.json",json.encode(parser1.typedefs_dict))
|
||||
if parser2 then
|
||||
save_data("./output/impl_definitions.json",json.encode(json_prepare(parser2.defsT)))
|
||||
save_data("./output/impl_definitions.json",json.encode(json_prepare(parser2.defsT),{dict_on_empty={defaults=true}}))
|
||||
end
|
||||
--]]
|
||||
-------------------copy C files to repo root
|
||||
copyfile("./output/cimgui.h", "../cimgui.h")
|
||||
copyfile("./output/cimgui.cpp", "../cimgui.cpp")
|
||||
os.remove("./output/cimgui.h")
|
||||
os.remove("./output/cimgui.cpp")
|
||||
print"all done!!"
|
||||
|
@@ -1,4 +1,4 @@
|
||||
#!/usr/bin/sh
|
||||
#!/bin/bash
|
||||
|
||||
# this script must be executed in this directory
|
||||
# all the output goes to generator/output folder
|
||||
@@ -13,6 +13,65 @@
|
||||
|
||||
#process files
|
||||
# arg[1] compiler name gcc, clang, or cl
|
||||
# arg[2] imgui_internal functions generation: true or false
|
||||
# arg[3..n] name of implementations to generate
|
||||
luajit ./generator.lua gcc true glfw opengl3 opengl2 sdl
|
||||
# arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv
|
||||
# examples: "" "internal" "internal freetype" "comments internal"
|
||||
# arg[3..n] name of implementations to generate and/or CLFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
|
||||
#
|
||||
|
||||
# parse command line arguments
|
||||
# ref: https://stackoverflow.com/questions/192249/how-do-i-parse-command-line-arguments-in-bash
|
||||
POSITIONAL_ARGS=()
|
||||
|
||||
TARGETS="internal noimstrv"
|
||||
CFLAGS="glfw opengl3 opengl2 sdl2"
|
||||
|
||||
help() {
|
||||
cat <<EOF
|
||||
Usage of generator.sh:
|
||||
-t --target specify which imgui features should be generated
|
||||
(default: $TARGETS)
|
||||
-c --cflags specify additional gcc flags
|
||||
(default: $CFLAGS
|
||||
-h --help show this message and exit
|
||||
EOF
|
||||
}
|
||||
|
||||
while [[ $# -gt 0 ]]; do
|
||||
case $1 in
|
||||
-c|--cflags)
|
||||
CFLAGS="$2"
|
||||
shift # past argument
|
||||
shift # past value
|
||||
;;
|
||||
-t|--target)
|
||||
TARGETS="$2"
|
||||
shift # past argument
|
||||
shift # past value
|
||||
;;
|
||||
-h|--help)
|
||||
help
|
||||
exit 0
|
||||
;;
|
||||
-*|--*)
|
||||
echo "Unknown option $1"
|
||||
help
|
||||
exit 1
|
||||
;;
|
||||
*)
|
||||
POSITIONAL_ARGS+=("$1") # save positional arg
|
||||
shift # past argument
|
||||
;;
|
||||
esac
|
||||
done
|
||||
|
||||
set -- "${POSITIONAL_ARGS[@]}" # restore positional parameters
|
||||
|
||||
if [[ "$OSTYPE" == "cygwin" || "$OSTYPE" == "msys" || "$OSTYPE" == "win32" ]];
|
||||
then
|
||||
suffix='.exe'
|
||||
fi
|
||||
|
||||
echo "CFLAGS: " $CFLAGS
|
||||
echo "TARGETS: " $TARGETS
|
||||
|
||||
luajit$suffix ./generator.lua gcc "$TARGETS" $CFLAGS
|
||||
|
@@ -21,7 +21,10 @@
|
||||
-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
-- SOFTWARE.
|
||||
--
|
||||
|
||||
--changes---------------------------------------------------------------------
|
||||
--prettify: adding carriage return, indentation, dictionaries sorted by key
|
||||
--dict_on_empty: table to json.encode to make empty table a dictionary instead of array
|
||||
------------------------------------------------------------------------------
|
||||
local json = { _version = "0.1.1" }
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
@@ -30,6 +33,7 @@ local json = { _version = "0.1.1" }
|
||||
local TAB = " "
|
||||
local rep = string.rep
|
||||
local encode
|
||||
local dict_on_empty = {}
|
||||
|
||||
local escape_char_map = {
|
||||
[ "\\" ] = "\\\\",
|
||||
@@ -90,7 +94,6 @@ local function encode_table(val, stack,level,isvalue)
|
||||
return rep(isvalue and "" or TAB,level).."[" .. inner .. "]"
|
||||
|
||||
else
|
||||
---[[
|
||||
local ordered_keys = {}
|
||||
for k,v in pairs(val) do
|
||||
table.insert(ordered_keys,k)
|
||||
@@ -99,12 +102,15 @@ local function encode_table(val, stack,level,isvalue)
|
||||
-- Treat as an object
|
||||
for _,k in ipairs(ordered_keys) do
|
||||
local v = val[k]
|
||||
--]]
|
||||
--for k, v in pairs(val) do
|
||||
|
||||
if type(k) ~= "string" then
|
||||
error("invalid table: mixed or invalid key types")
|
||||
end
|
||||
table.insert(res, encode(k, stack,level+1) .. ": " .. encode(v, stack,level+1,true))
|
||||
if type(v) == "table" and next(v) == nil and dict_on_empty[k] then
|
||||
table.insert(res, encode(k, stack,level+1) .. ": {}")
|
||||
else
|
||||
table.insert(res, encode(k, stack,level+1) .. ": " .. encode(v, stack,level+1,true))
|
||||
end
|
||||
end
|
||||
stack[val] = nil
|
||||
local inner = table.concat(res, ",\n")
|
||||
@@ -147,7 +153,8 @@ encode = function(val, stack,level,isvalue)
|
||||
end
|
||||
|
||||
|
||||
function json.encode(val)
|
||||
function json.encode(val,opts)
|
||||
dict_on_empty = opts and opts.dict_on_empty or {}
|
||||
return ( encode(val) )
|
||||
end
|
||||
|
||||
@@ -412,5 +419,4 @@ function json.decode(str)
|
||||
return res
|
||||
end
|
||||
|
||||
|
||||
return json
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,37 +1,61 @@
|
||||
typedef struct SDL_Window SDL_Window;
|
||||
typedef struct GLFWmonitor GLFWmonitor;
|
||||
#ifdef CIMGUI_USE_GLFW
|
||||
|
||||
typedef struct GLFWwindow GLFWwindow;
|
||||
typedef struct GLFWmonitor GLFWmonitor;
|
||||
struct GLFWwindow;
|
||||
struct GLFWmonitor;struct SDL_Window;
|
||||
typedef union SDL_Event SDL_Event;CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks);
|
||||
struct GLFWmonitor;CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks);
|
||||
CIMGUI_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window,bool install_callbacks);
|
||||
CIMGUI_API void ImGui_ImplGlfw_Shutdown();
|
||||
CIMGUI_API void ImGui_ImplGlfw_NewFrame();
|
||||
CIMGUI_API bool ImGui_ImplGlfw_InitForOther(GLFWwindow* window,bool install_callbacks);
|
||||
CIMGUI_API void ImGui_ImplGlfw_Shutdown(void);
|
||||
CIMGUI_API void ImGui_ImplGlfw_NewFrame(void);
|
||||
CIMGUI_API void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window);
|
||||
CIMGUI_API void ImGui_ImplGlfw_RestoreCallbacks(GLFWwindow* window);
|
||||
CIMGUI_API void ImGui_ImplGlfw_SetCallbacksChainForAllWindows(bool chain_for_all_windows);
|
||||
CIMGUI_API void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window,int focused);
|
||||
CIMGUI_API void ImGui_ImplGlfw_CursorEnterCallback(GLFWwindow* window,int entered);
|
||||
CIMGUI_API void ImGui_ImplGlfw_CursorPosCallback(GLFWwindow* window,double x,double y);
|
||||
CIMGUI_API void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window,int button,int action,int mods);
|
||||
CIMGUI_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window,double xoffset,double yoffset);
|
||||
CIMGUI_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window,int key,int scancode,int action,int mods);
|
||||
CIMGUI_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window,unsigned int c);
|
||||
CIMGUI_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor,int event);
|
||||
|
||||
#endif
|
||||
#ifdef CIMGUI_USE_OPENGL3
|
||||
CIMGUI_API bool ImGui_ImplOpenGL3_Init(const char* glsl_version);
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_Shutdown();
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_NewFrame();
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_Shutdown(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_NewFrame(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data);
|
||||
CIMGUI_API bool ImGui_ImplOpenGL3_CreateFontsTexture();
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_DestroyFontsTexture();
|
||||
CIMGUI_API bool ImGui_ImplOpenGL3_CreateDeviceObjects();
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_DestroyDeviceObjects();
|
||||
CIMGUI_API bool ImGui_ImplOpenGL2_Init();
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_Shutdown();
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_NewFrame();
|
||||
CIMGUI_API bool ImGui_ImplOpenGL3_CreateFontsTexture(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_DestroyFontsTexture(void);
|
||||
CIMGUI_API bool ImGui_ImplOpenGL3_CreateDeviceObjects(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL3_DestroyDeviceObjects(void);
|
||||
|
||||
#endif
|
||||
#ifdef CIMGUI_USE_OPENGL2
|
||||
CIMGUI_API bool ImGui_ImplOpenGL2_Init(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_Shutdown(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_NewFrame(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_RenderDrawData(ImDrawData* draw_data);
|
||||
CIMGUI_API bool ImGui_ImplOpenGL2_CreateFontsTexture();
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_DestroyFontsTexture();
|
||||
CIMGUI_API bool ImGui_ImplOpenGL2_CreateDeviceObjects();
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_DestroyDeviceObjects();
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
|
||||
CIMGUI_API bool ImGui_ImplOpenGL2_CreateFontsTexture(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_DestroyFontsTexture(void);
|
||||
CIMGUI_API bool ImGui_ImplOpenGL2_CreateDeviceObjects(void);
|
||||
CIMGUI_API void ImGui_ImplOpenGL2_DestroyDeviceObjects(void);
|
||||
|
||||
#endif
|
||||
#ifdef CIMGUI_USE_SDL2
|
||||
|
||||
typedef struct SDL_Window SDL_Window;
|
||||
typedef struct SDL_Renderer SDL_Renderer;
|
||||
struct SDL_Window;
|
||||
struct SDL_Renderer;
|
||||
typedef union SDL_Event SDL_Event;CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForVulkan(SDL_Window* window);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForD3D(SDL_Window* window);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForMetal(SDL_Window* window);
|
||||
CIMGUI_API void ImGui_ImplSDL2_Shutdown();
|
||||
CIMGUI_API void ImGui_ImplSDL2_NewFrame(SDL_Window* window);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer);
|
||||
CIMGUI_API void ImGui_ImplSDL2_Shutdown(void);
|
||||
CIMGUI_API void ImGui_ImplSDL2_NewFrame(void);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event);
|
||||
|
||||
#endif
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -15,15 +15,69 @@
|
||||
"argsoriginal": "(GLFWwindow* window,unsigned int c)",
|
||||
"call_args": "(window,c)",
|
||||
"cimguiname": "ImGui_ImplGlfw_CharCallback",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_CharCallback",
|
||||
"location": "imgui_impl_glfw",
|
||||
"location": "imgui_impl_glfw:51",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_CharCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,unsigned int)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_CursorEnterCallback": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,int entered)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "GLFWwindow*"
|
||||
},
|
||||
{
|
||||
"name": "entered",
|
||||
"type": "int"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(GLFWwindow* window,int entered)",
|
||||
"call_args": "(window,entered)",
|
||||
"cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_CursorEnterCallback",
|
||||
"location": "imgui_impl_glfw:46",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,int)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_CursorPosCallback": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,double x,double y)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "GLFWwindow*"
|
||||
},
|
||||
{
|
||||
"name": "x",
|
||||
"type": "double"
|
||||
},
|
||||
{
|
||||
"name": "y",
|
||||
"type": "double"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(GLFWwindow* window,double x,double y)",
|
||||
"call_args": "(window,x,y)",
|
||||
"cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_CursorPosCallback",
|
||||
"location": "imgui_impl_glfw:47",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,double,double)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_InitForOpenGL": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,bool install_callbacks)",
|
||||
@@ -40,15 +94,40 @@
|
||||
"argsoriginal": "(GLFWwindow* window,bool install_callbacks)",
|
||||
"call_args": "(window,install_callbacks)",
|
||||
"cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_InitForOpenGL",
|
||||
"location": "imgui_impl_glfw",
|
||||
"location": "imgui_impl_glfw:28",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
|
||||
"ret": "bool",
|
||||
"signature": "(GLFWwindow*,bool)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_InitForOther": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,bool install_callbacks)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "GLFWwindow*"
|
||||
},
|
||||
{
|
||||
"name": "install_callbacks",
|
||||
"type": "bool"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(GLFWwindow* window,bool install_callbacks)",
|
||||
"call_args": "(window,install_callbacks)",
|
||||
"cimguiname": "ImGui_ImplGlfw_InitForOther",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_InitForOther",
|
||||
"location": "imgui_impl_glfw:30",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_InitForOther",
|
||||
"ret": "bool",
|
||||
"signature": "(GLFWwindow*,bool)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_InitForVulkan": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,bool install_callbacks)",
|
||||
@@ -65,15 +144,36 @@
|
||||
"argsoriginal": "(GLFWwindow* window,bool install_callbacks)",
|
||||
"call_args": "(window,install_callbacks)",
|
||||
"cimguiname": "ImGui_ImplGlfw_InitForVulkan",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_InitForVulkan",
|
||||
"location": "imgui_impl_glfw",
|
||||
"location": "imgui_impl_glfw:29",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_InitForVulkan",
|
||||
"ret": "bool",
|
||||
"signature": "(GLFWwindow*,bool)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_InstallCallbacks": [
|
||||
{
|
||||
"args": "(GLFWwindow* window)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "GLFWwindow*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(GLFWwindow* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_InstallCallbacks",
|
||||
"location": "imgui_impl_glfw:37",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_KeyCallback": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,int key,int scancode,int action,int mods)",
|
||||
@@ -102,9 +202,9 @@
|
||||
"argsoriginal": "(GLFWwindow* window,int key,int scancode,int action,int mods)",
|
||||
"call_args": "(window,key,scancode,action,mods)",
|
||||
"cimguiname": "ImGui_ImplGlfw_KeyCallback",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_KeyCallback",
|
||||
"location": "imgui_impl_glfw",
|
||||
"location": "imgui_impl_glfw:50",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_KeyCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,int,int,int,int)",
|
||||
@@ -127,9 +227,9 @@
|
||||
"argsoriginal": "(GLFWmonitor* monitor,int event)",
|
||||
"call_args": "(monitor,event)",
|
||||
"cimguiname": "ImGui_ImplGlfw_MonitorCallback",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_MonitorCallback",
|
||||
"location": "imgui_impl_glfw",
|
||||
"location": "imgui_impl_glfw:52",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_MonitorCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWmonitor*,int)",
|
||||
@@ -160,9 +260,9 @@
|
||||
"argsoriginal": "(GLFWwindow* window,int button,int action,int mods)",
|
||||
"call_args": "(window,button,action,mods)",
|
||||
"cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_MouseButtonCallback",
|
||||
"location": "imgui_impl_glfw",
|
||||
"location": "imgui_impl_glfw:48",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,int,int,int)",
|
||||
@@ -176,15 +276,36 @@
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplGlfw_NewFrame",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_NewFrame",
|
||||
"location": "imgui_impl_glfw",
|
||||
"location": "imgui_impl_glfw:32",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_NewFrame",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_RestoreCallbacks": [
|
||||
{
|
||||
"args": "(GLFWwindow* window)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "GLFWwindow*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(GLFWwindow* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_RestoreCallbacks",
|
||||
"location": "imgui_impl_glfw:38",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_ScrollCallback": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,double xoffset,double yoffset)",
|
||||
@@ -205,15 +326,36 @@
|
||||
"argsoriginal": "(GLFWwindow* window,double xoffset,double yoffset)",
|
||||
"call_args": "(window,xoffset,yoffset)",
|
||||
"cimguiname": "ImGui_ImplGlfw_ScrollCallback",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_ScrollCallback",
|
||||
"location": "imgui_impl_glfw",
|
||||
"location": "imgui_impl_glfw:49",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_ScrollCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,double,double)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_SetCallbacksChainForAllWindows": [
|
||||
{
|
||||
"args": "(bool chain_for_all_windows)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "chain_for_all_windows",
|
||||
"type": "bool"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(bool chain_for_all_windows)",
|
||||
"call_args": "(chain_for_all_windows)",
|
||||
"cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
|
||||
"location": "imgui_impl_glfw:42",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
|
||||
"ret": "void",
|
||||
"signature": "(bool)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_Shutdown": [
|
||||
{
|
||||
"args": "()",
|
||||
@@ -221,15 +363,40 @@
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplGlfw_Shutdown",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_Shutdown",
|
||||
"location": "imgui_impl_glfw",
|
||||
"location": "imgui_impl_glfw:31",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_Shutdown",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_WindowFocusCallback": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,int focused)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "GLFWwindow*"
|
||||
},
|
||||
{
|
||||
"name": "focused",
|
||||
"type": "int"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(GLFWwindow* window,int focused)",
|
||||
"call_args": "(window,focused)",
|
||||
"cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_WindowFocusCallback",
|
||||
"location": "imgui_impl_glfw:45",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,int)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplOpenGL2_CreateDeviceObjects": [
|
||||
{
|
||||
"args": "()",
|
||||
@@ -237,9 +404,9 @@
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
|
||||
"location": "imgui_impl_opengl2",
|
||||
"location": "imgui_impl_opengl2:32",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
@@ -253,9 +420,9 @@
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_CreateFontsTexture",
|
||||
"location": "imgui_impl_opengl2",
|
||||
"location": "imgui_impl_opengl2:30",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
@@ -269,9 +436,9 @@
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
|
||||
"location": "imgui_impl_opengl2",
|
||||
"location": "imgui_impl_opengl2:33",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -285,9 +452,9 @@
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
|
||||
"location": "imgui_impl_opengl2",
|
||||
"location": "imgui_impl_opengl2:31",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -301,9 +468,9 @@
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL2_Init",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_Init",
|
||||
"location": "imgui_impl_opengl2",
|
||||
"location": "imgui_impl_opengl2:24",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_Init",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
@@ -317,9 +484,9 @@
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL2_NewFrame",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_NewFrame",
|
||||
"location": "imgui_impl_opengl2",
|
||||
"location": "imgui_impl_opengl2:26",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -338,9 +505,9 @@
|
||||
"argsoriginal": "(ImDrawData* draw_data)",
|
||||
"call_args": "(draw_data)",
|
||||
"cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_RenderDrawData",
|
||||
"location": "imgui_impl_opengl2",
|
||||
"location": "imgui_impl_opengl2:27",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
|
||||
"ret": "void",
|
||||
"signature": "(ImDrawData*)",
|
||||
@@ -354,9 +521,9 @@
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL2_Shutdown",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_Shutdown",
|
||||
"location": "imgui_impl_opengl2",
|
||||
"location": "imgui_impl_opengl2:25",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -370,9 +537,9 @@
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
|
||||
"location": "imgui_impl_opengl3",
|
||||
"location": "imgui_impl_opengl3:33",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
@@ -386,9 +553,9 @@
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_CreateFontsTexture",
|
||||
"location": "imgui_impl_opengl3",
|
||||
"location": "imgui_impl_opengl3:31",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
@@ -402,9 +569,9 @@
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
|
||||
"location": "imgui_impl_opengl3",
|
||||
"location": "imgui_impl_opengl3:34",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -418,9 +585,9 @@
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
|
||||
"location": "imgui_impl_opengl3",
|
||||
"location": "imgui_impl_opengl3:32",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -436,14 +603,14 @@
|
||||
"type": "const char*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(const char* glsl_version=((void*)0))",
|
||||
"argsoriginal": "(const char* glsl_version=nullptr)",
|
||||
"call_args": "(glsl_version)",
|
||||
"cimguiname": "ImGui_ImplOpenGL3_Init",
|
||||
"defaults": {
|
||||
"glsl_version": "((void*)0)"
|
||||
"glsl_version": "nullptr"
|
||||
},
|
||||
"funcname": "ImGui_ImplOpenGL3_Init",
|
||||
"location": "imgui_impl_opengl3",
|
||||
"location": "imgui_impl_opengl3:25",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_Init",
|
||||
"ret": "bool",
|
||||
"signature": "(const char*)",
|
||||
@@ -457,9 +624,9 @@
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL3_NewFrame",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_NewFrame",
|
||||
"location": "imgui_impl_opengl3",
|
||||
"location": "imgui_impl_opengl3:27",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_NewFrame",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -478,9 +645,9 @@
|
||||
"argsoriginal": "(ImDrawData* draw_data)",
|
||||
"call_args": "(draw_data)",
|
||||
"cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_RenderDrawData",
|
||||
"location": "imgui_impl_opengl3",
|
||||
"location": "imgui_impl_opengl3:28",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
|
||||
"ret": "void",
|
||||
"signature": "(ImDrawData*)",
|
||||
@@ -494,9 +661,9 @@
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplOpenGL3_Shutdown",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_Shutdown",
|
||||
"location": "imgui_impl_opengl3",
|
||||
"location": "imgui_impl_opengl3:26",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_Shutdown",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -515,9 +682,9 @@
|
||||
"argsoriginal": "(SDL_Window* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForD3D",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForD3D",
|
||||
"location": "imgui_impl_sdl",
|
||||
"location": "imgui_impl_sdl2:30",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForD3D",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
@@ -536,9 +703,9 @@
|
||||
"argsoriginal": "(SDL_Window* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForMetal",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForMetal",
|
||||
"location": "imgui_impl_sdl",
|
||||
"location": "imgui_impl_sdl2:31",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForMetal",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
@@ -561,15 +728,40 @@
|
||||
"argsoriginal": "(SDL_Window* window,void* sdl_gl_context)",
|
||||
"call_args": "(window,sdl_gl_context)",
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForOpenGL",
|
||||
"location": "imgui_impl_sdl",
|
||||
"location": "imgui_impl_sdl2:28",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*,void*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL2_InitForSDLRenderer": [
|
||||
{
|
||||
"args": "(SDL_Window* window,SDL_Renderer* renderer)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window*"
|
||||
},
|
||||
{
|
||||
"name": "renderer",
|
||||
"type": "SDL_Renderer*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window,SDL_Renderer* renderer)",
|
||||
"call_args": "(window,renderer)",
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForSDLRenderer",
|
||||
"location": "imgui_impl_sdl2:32",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*,SDL_Renderer*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL2_InitForVulkan": [
|
||||
{
|
||||
"args": "(SDL_Window* window)",
|
||||
@@ -582,9 +774,9 @@
|
||||
"argsoriginal": "(SDL_Window* window)",
|
||||
"call_args": "(window)",
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForVulkan",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForVulkan",
|
||||
"location": "imgui_impl_sdl",
|
||||
"location": "imgui_impl_sdl2:29",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForVulkan",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
@@ -593,22 +785,17 @@
|
||||
],
|
||||
"ImGui_ImplSDL2_NewFrame": [
|
||||
{
|
||||
"args": "(SDL_Window* window)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "window",
|
||||
"type": "SDL_Window*"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(SDL_Window* window)",
|
||||
"call_args": "(window)",
|
||||
"args": "()",
|
||||
"argsT": [],
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplSDL2_NewFrame",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_NewFrame",
|
||||
"location": "imgui_impl_sdl",
|
||||
"location": "imgui_impl_sdl2:34",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_NewFrame",
|
||||
"ret": "void",
|
||||
"signature": "(SDL_Window*)",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
@@ -624,9 +811,9 @@
|
||||
"argsoriginal": "(const SDL_Event* event)",
|
||||
"call_args": "(event)",
|
||||
"cimguiname": "ImGui_ImplSDL2_ProcessEvent",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_ProcessEvent",
|
||||
"location": "imgui_impl_sdl",
|
||||
"location": "imgui_impl_sdl2:35",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_ProcessEvent",
|
||||
"ret": "bool",
|
||||
"signature": "(const SDL_Event*)",
|
||||
@@ -640,9 +827,9 @@
|
||||
"argsoriginal": "()",
|
||||
"call_args": "()",
|
||||
"cimguiname": "ImGui_ImplSDL2_Shutdown",
|
||||
"defaults": [],
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_Shutdown",
|
||||
"location": "imgui_impl_sdl",
|
||||
"location": "imgui_impl_sdl2:33",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_Shutdown",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
|
@@ -14,12 +14,57 @@ defs["ImGui_ImplGlfw_CharCallback"][1]["call_args"] = "(window,c)"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CharCallback"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["funcname"] = "ImGui_ImplGlfw_CharCallback"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw:51"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CharCallback"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["signature"] = "(GLFWwindow*,unsigned int)"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_CharCallback"]["(GLFWwindow*,unsigned int)"] = defs["ImGui_ImplGlfw_CharCallback"][1]
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"] = {}
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1] = {}
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["args"] = "(GLFWwindow* window,int entered)"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["argsT"][2] = {}
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["argsT"][2]["name"] = "entered"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["argsT"][2]["type"] = "int"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["argsoriginal"] = "(GLFWwindow* window,int entered)"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["call_args"] = "(window,entered)"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CursorEnterCallback"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["funcname"] = "ImGui_ImplGlfw_CursorEnterCallback"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["location"] = "imgui_impl_glfw:46"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CursorEnterCallback"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["signature"] = "(GLFWwindow*,int)"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"]["(GLFWwindow*,int)"] = defs["ImGui_ImplGlfw_CursorEnterCallback"][1]
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"] = {}
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1] = {}
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["args"] = "(GLFWwindow* window,double x,double y)"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][2] = {}
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][2]["name"] = "x"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][2]["type"] = "double"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][3] = {}
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][3]["name"] = "y"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][3]["type"] = "double"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsoriginal"] = "(GLFWwindow* window,double x,double y)"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["call_args"] = "(window,x,y)"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CursorPosCallback"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["funcname"] = "ImGui_ImplGlfw_CursorPosCallback"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["location"] = "imgui_impl_glfw:47"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CursorPosCallback"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"]["(GLFWwindow*,double,double)"] = defs["ImGui_ImplGlfw_CursorPosCallback"][1]
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"] = {}
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1] = {}
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["args"] = "(GLFWwindow* window,bool install_callbacks)"
|
||||
@@ -35,12 +80,33 @@ defs["ImGui_ImplGlfw_InitForOpenGL"][1]["call_args"] = "(window,install_callback
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["funcname"] = "ImGui_ImplGlfw_InitForOpenGL"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw:28"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["signature"] = "(GLFWwindow*,bool)"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"]["(GLFWwindow*,bool)"] = defs["ImGui_ImplGlfw_InitForOpenGL"][1]
|
||||
defs["ImGui_ImplGlfw_InitForOther"] = {}
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1] = {}
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["args"] = "(GLFWwindow* window,bool install_callbacks)"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["argsT"][1]["type"] = "GLFWwindow*"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["argsT"][2] = {}
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["argsT"][2]["name"] = "install_callbacks"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["argsT"][2]["type"] = "bool"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["argsoriginal"] = "(GLFWwindow* window,bool install_callbacks)"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["call_args"] = "(window,install_callbacks)"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOther"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["funcname"] = "ImGui_ImplGlfw_InitForOther"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["location"] = "imgui_impl_glfw:30"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOther"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["signature"] = "(GLFWwindow*,bool)"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_InitForOther"]["(GLFWwindow*,bool)"] = defs["ImGui_ImplGlfw_InitForOther"][1]
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"] = {}
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1] = {}
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["args"] = "(GLFWwindow* window,bool install_callbacks)"
|
||||
@@ -56,12 +122,30 @@ defs["ImGui_ImplGlfw_InitForVulkan"][1]["call_args"] = "(window,install_callback
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["funcname"] = "ImGui_ImplGlfw_InitForVulkan"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw:29"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["signature"] = "(GLFWwindow*,bool)"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"]["(GLFWwindow*,bool)"] = defs["ImGui_ImplGlfw_InitForVulkan"][1]
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"] = {}
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1] = {}
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["args"] = "(GLFWwindow* window)"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["argsT"][1]["type"] = "GLFWwindow*"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["argsoriginal"] = "(GLFWwindow* window)"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["cimguiname"] = "ImGui_ImplGlfw_InstallCallbacks"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["funcname"] = "ImGui_ImplGlfw_InstallCallbacks"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["location"] = "imgui_impl_glfw:37"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InstallCallbacks"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["signature"] = "(GLFWwindow*)"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"]["(GLFWwindow*)"] = defs["ImGui_ImplGlfw_InstallCallbacks"][1]
|
||||
defs["ImGui_ImplGlfw_KeyCallback"] = {}
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1] = {}
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["args"] = "(GLFWwindow* window,int key,int scancode,int action,int mods)"
|
||||
@@ -86,7 +170,7 @@ defs["ImGui_ImplGlfw_KeyCallback"][1]["call_args"] = "(window,key,scancode,actio
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["funcname"] = "ImGui_ImplGlfw_KeyCallback"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw:50"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["signature"] = "(GLFWwindow*,int,int,int,int)"
|
||||
@@ -107,7 +191,7 @@ defs["ImGui_ImplGlfw_MonitorCallback"][1]["call_args"] = "(monitor,event)"
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MonitorCallback"
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["funcname"] = "ImGui_ImplGlfw_MonitorCallback"
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["location"] = "imgui_impl_glfw"
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["location"] = "imgui_impl_glfw:52"
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MonitorCallback"
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["signature"] = "(GLFWmonitor*,int)"
|
||||
@@ -134,7 +218,7 @@ defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["call_args"] = "(window,button,act
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["funcname"] = "ImGui_ImplGlfw_MouseButtonCallback"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw:48"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["signature"] = "(GLFWwindow*,int,int,int)"
|
||||
@@ -149,12 +233,30 @@ defs["ImGui_ImplGlfw_NewFrame"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["cimguiname"] = "ImGui_ImplGlfw_NewFrame"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["funcname"] = "ImGui_ImplGlfw_NewFrame"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw:32"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_NewFrame"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_NewFrame"]["()"] = defs["ImGui_ImplGlfw_NewFrame"][1]
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"] = {}
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1] = {}
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["args"] = "(GLFWwindow* window)"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["argsT"][1]["type"] = "GLFWwindow*"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["argsoriginal"] = "(GLFWwindow* window)"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["cimguiname"] = "ImGui_ImplGlfw_RestoreCallbacks"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["funcname"] = "ImGui_ImplGlfw_RestoreCallbacks"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["location"] = "imgui_impl_glfw:38"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_RestoreCallbacks"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["signature"] = "(GLFWwindow*)"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"]["(GLFWwindow*)"] = defs["ImGui_ImplGlfw_RestoreCallbacks"][1]
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"] = {}
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1] = {}
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["args"] = "(GLFWwindow* window,double xoffset,double yoffset)"
|
||||
@@ -173,12 +275,30 @@ defs["ImGui_ImplGlfw_ScrollCallback"][1]["call_args"] = "(window,xoffset,yoffset
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["funcname"] = "ImGui_ImplGlfw_ScrollCallback"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw:49"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"]["(GLFWwindow*,double,double)"] = defs["ImGui_ImplGlfw_ScrollCallback"][1]
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"] = {}
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1] = {}
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["args"] = "(bool chain_for_all_windows)"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["argsT"][1]["name"] = "chain_for_all_windows"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["argsT"][1]["type"] = "bool"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["argsoriginal"] = "(bool chain_for_all_windows)"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["call_args"] = "(chain_for_all_windows)"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["cimguiname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["funcname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["location"] = "imgui_impl_glfw:42"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["signature"] = "(bool)"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"]["(bool)"] = defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]
|
||||
defs["ImGui_ImplGlfw_Shutdown"] = {}
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1] = {}
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["args"] = "()"
|
||||
@@ -188,12 +308,33 @@ defs["ImGui_ImplGlfw_Shutdown"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["cimguiname"] = "ImGui_ImplGlfw_Shutdown"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["funcname"] = "ImGui_ImplGlfw_Shutdown"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw:31"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_Shutdown"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_Shutdown"]["()"] = defs["ImGui_ImplGlfw_Shutdown"][1]
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"] = {}
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1] = {}
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["args"] = "(GLFWwindow* window,int focused)"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["argsT"][2] = {}
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["argsT"][2]["name"] = "focused"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["argsT"][2]["type"] = "int"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["argsoriginal"] = "(GLFWwindow* window,int focused)"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["call_args"] = "(window,focused)"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_WindowFocusCallback"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["funcname"] = "ImGui_ImplGlfw_WindowFocusCallback"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["location"] = "imgui_impl_glfw:45"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_WindowFocusCallback"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["signature"] = "(GLFWwindow*,int)"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"]["(GLFWwindow*,int)"] = defs["ImGui_ImplGlfw_WindowFocusCallback"][1]
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"] = {}
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1] = {}
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["args"] = "()"
|
||||
@@ -203,7 +344,7 @@ defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2:32"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["signature"] = "()"
|
||||
@@ -218,7 +359,7 @@ defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2:30"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["signature"] = "()"
|
||||
@@ -233,7 +374,7 @@ defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2:33"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["signature"] = "()"
|
||||
@@ -248,7 +389,7 @@ defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2:31"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["signature"] = "()"
|
||||
@@ -263,7 +404,7 @@ defs["ImGui_ImplOpenGL2_Init"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Init"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["funcname"] = "ImGui_ImplOpenGL2_Init"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2:24"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Init"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["signature"] = "()"
|
||||
@@ -278,7 +419,7 @@ defs["ImGui_ImplOpenGL2_NewFrame"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL2_NewFrame"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2:26"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["signature"] = "()"
|
||||
@@ -296,7 +437,7 @@ defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["call_args"] = "(draw_data)"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL2_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2:27"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
|
||||
@@ -311,7 +452,7 @@ defs["ImGui_ImplOpenGL2_Shutdown"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL2_Shutdown"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2:25"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["signature"] = "()"
|
||||
@@ -326,7 +467,7 @@ defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl3"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl3:33"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["signature"] = "()"
|
||||
@@ -341,7 +482,7 @@ defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl3"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl3:31"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["signature"] = "()"
|
||||
@@ -356,7 +497,7 @@ defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl3"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl3:34"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["signature"] = "()"
|
||||
@@ -371,7 +512,7 @@ defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl3"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl3:32"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["signature"] = "()"
|
||||
@@ -384,13 +525,13 @@ defs["ImGui_ImplOpenGL3_Init"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["name"] = "glsl_version"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["type"] = "const char*"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["argsoriginal"] = "(const char* glsl_version=((void*)0))"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["argsoriginal"] = "(const char* glsl_version=nullptr)"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["call_args"] = "(glsl_version)"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Init"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"]["glsl_version"] = "((void*)0)"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"]["glsl_version"] = "nullptr"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["funcname"] = "ImGui_ImplOpenGL3_Init"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["location"] = "imgui_impl_opengl3"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["location"] = "imgui_impl_opengl3:25"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Init"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["signature"] = "(const char*)"
|
||||
@@ -405,7 +546,7 @@ defs["ImGui_ImplOpenGL3_NewFrame"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL3_NewFrame"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["location"] = "imgui_impl_opengl3"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["location"] = "imgui_impl_opengl3:27"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["signature"] = "()"
|
||||
@@ -423,7 +564,7 @@ defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["call_args"] = "(draw_data)"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL3_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["location"] = "imgui_impl_opengl3"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["location"] = "imgui_impl_opengl3:28"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
|
||||
@@ -438,7 +579,7 @@ defs["ImGui_ImplOpenGL3_Shutdown"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL3_Shutdown"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["location"] = "imgui_impl_opengl3"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["location"] = "imgui_impl_opengl3:26"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["signature"] = "()"
|
||||
@@ -456,7 +597,7 @@ defs["ImGui_ImplSDL2_InitForD3D"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["funcname"] = "ImGui_ImplSDL2_InitForD3D"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["location"] = "imgui_impl_sdl"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["location"] = "imgui_impl_sdl2:30"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["signature"] = "(SDL_Window*)"
|
||||
@@ -474,7 +615,7 @@ defs["ImGui_ImplSDL2_InitForMetal"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForMetal"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["funcname"] = "ImGui_ImplSDL2_InitForMetal"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["location"] = "imgui_impl_sdl"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["location"] = "imgui_impl_sdl2:31"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForMetal"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["signature"] = "(SDL_Window*)"
|
||||
@@ -495,12 +636,33 @@ defs["ImGui_ImplSDL2_InitForOpenGL"][1]["call_args"] = "(window,sdl_gl_context)"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL2_InitForOpenGL"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl2:28"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"]["(SDL_Window*,void*)"] = defs["ImGui_ImplSDL2_InitForOpenGL"][1]
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1] = {}
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["args"] = "(SDL_Window* window,SDL_Renderer* renderer)"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][1]["type"] = "SDL_Window*"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][2] = {}
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][2]["name"] = "renderer"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][2]["type"] = "SDL_Renderer*"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsoriginal"] = "(SDL_Window* window,SDL_Renderer* renderer)"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["call_args"] = "(window,renderer)"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["funcname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl2:32"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["signature"] = "(SDL_Window*,SDL_Renderer*)"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"]["(SDL_Window*,SDL_Renderer*)"] = defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1] = {}
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["args"] = "(SDL_Window* window)"
|
||||
@@ -513,7 +675,7 @@ defs["ImGui_ImplSDL2_InitForVulkan"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL2_InitForVulkan"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl2:29"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["signature"] = "(SDL_Window*)"
|
||||
@@ -521,22 +683,19 @@ defs["ImGui_ImplSDL2_InitForVulkan"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_InitForVulkan"][1]
|
||||
defs["ImGui_ImplSDL2_NewFrame"] = {}
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1] = {}
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["args"] = "(SDL_Window* window)"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["args"] = "()"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1]["name"] = "window"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1]["type"] = "SDL_Window*"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["argsoriginal"] = "(SDL_Window* window)"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["argsoriginal"] = "()"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL2_NewFrame"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["funcname"] = "ImGui_ImplSDL2_NewFrame"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl2:34"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_NewFrame"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["signature"] = "(SDL_Window*)"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL2_NewFrame"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_NewFrame"][1]
|
||||
defs["ImGui_ImplSDL2_NewFrame"]["()"] = defs["ImGui_ImplSDL2_NewFrame"][1]
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"] = {}
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1] = {}
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["args"] = "(const SDL_Event* event)"
|
||||
@@ -549,7 +708,7 @@ defs["ImGui_ImplSDL2_ProcessEvent"][1]["call_args"] = "(event)"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL2_ProcessEvent"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl2:35"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["signature"] = "(const SDL_Event*)"
|
||||
@@ -564,7 +723,7 @@ defs["ImGui_ImplSDL2_Shutdown"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL2_Shutdown"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["funcname"] = "ImGui_ImplSDL2_Shutdown"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl2:33"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_Shutdown"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["signature"] = "()"
|
||||
|
@@ -1,227 +1,284 @@
|
||||
----------------overloadings---------------------------
|
||||
igSetScrollFromPosY 2
|
||||
1 void igSetScrollFromPosYFloat (float,float)
|
||||
2 void igSetScrollFromPosYWindowPtr (ImGuiWindow*,float,float)
|
||||
ImVec4_ImVec4 2
|
||||
1 nil ImVec4_ImVec4Nil ()
|
||||
2 nil ImVec4_ImVec4Float (float,float,float,float)
|
||||
igValue 4
|
||||
1 void igValueBool (const char*,bool)
|
||||
2 void igValueInt (const char*,int)
|
||||
3 void igValueUint (const char*,unsigned int)
|
||||
4 void igValueFloat (const char*,float,const char*)
|
||||
igIsRectVisible 2
|
||||
1 bool igIsRectVisibleNil (const ImVec2)
|
||||
2 bool igIsRectVisibleVec2 (const ImVec2,const ImVec2)
|
||||
igRadioButton 2
|
||||
1 bool igRadioButtonBool (const char*,bool)
|
||||
2 bool igRadioButtonIntPtr (const char*,int*,int)
|
||||
ImGuiTextRange_ImGuiTextRange 2
|
||||
1 nil ImGuiTextRange_ImGuiTextRangeNil ()
|
||||
2 nil ImGuiTextRange_ImGuiTextRangeStr (const char*,const char*)
|
||||
ImVec2_ImVec2 2
|
||||
1 nil ImVec2_ImVec2Nil ()
|
||||
2 nil ImVec2_ImVec2Float (float,float)
|
||||
ImVector_back 2
|
||||
1 T* ImVector_backNil ()
|
||||
2 const T* ImVector_back_const ()const
|
||||
igPlotHistogram 2
|
||||
1 void igPlotHistogramFloatPtr (const char*,const float*,int,int,const char*,float,float,ImVec2,int)
|
||||
2 void igPlotHistogramFnFloatPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2)
|
||||
igImAbs 2
|
||||
1 float igImAbsFloat (float)
|
||||
2 double igImAbsdouble (double)
|
||||
igGetID 3
|
||||
1 ImGuiID igGetIDStr (const char*)
|
||||
2 ImGuiID igGetIDStrStr (const char*,const char*)
|
||||
3 ImGuiID igGetIDPtr (const void*)
|
||||
ImVec1_ImVec1 2
|
||||
1 nil ImVec1_ImVec1Nil ()
|
||||
2 nil ImVec1_ImVec1Float (float)
|
||||
igImPow 2
|
||||
1 float igImPowFloat (float,float)
|
||||
2 double igImPowdouble (double,double)
|
||||
igSetWindowPos 3
|
||||
1 void igSetWindowPosVec2 (const ImVec2,ImGuiCond)
|
||||
2 void igSetWindowPosStr (const char*,const ImVec2,ImGuiCond)
|
||||
3 void igSetWindowPosWindowPtr (ImGuiWindow*,const ImVec2,ImGuiCond)
|
||||
igBeginChild 2
|
||||
1 bool igBeginChildStr (const char*,const ImVec2,bool,ImGuiWindowFlags)
|
||||
2 bool igBeginChildID (ImGuiID,const ImVec2,bool,ImGuiWindowFlags)
|
||||
ImVector_find 2
|
||||
1 T* ImVector_findNil (const T)
|
||||
2 const T* ImVector_find_const (const T)const
|
||||
igPushID 4
|
||||
1 void igPushIDStr (const char*)
|
||||
2 void igPushIDStrStr (const char*,const char*)
|
||||
3 void igPushIDPtr (const void*)
|
||||
4 void igPushIDInt (int)
|
||||
ImRect_Contains 2
|
||||
1 bool ImRect_ContainsVec2 (const ImVec2)const
|
||||
2 bool ImRect_ContainsRect (const ImRect)const
|
||||
ImRect_Add 2
|
||||
1 void ImRect_AddVec2 (const ImVec2)
|
||||
2 void ImRect_AddRect (const ImRect)
|
||||
ImGuiStoragePair_ImGuiStoragePair 3
|
||||
1 nil ImGuiStoragePair_ImGuiStoragePairInt (ImGuiID,int)
|
||||
2 nil ImGuiStoragePair_ImGuiStoragePairFloat (ImGuiID,float)
|
||||
3 nil ImGuiStoragePair_ImGuiStoragePairPtr (ImGuiID,void*)
|
||||
igSetScrollFromPosX 2
|
||||
1 void igSetScrollFromPosXFloat (float,float)
|
||||
2 void igSetScrollFromPosXWindowPtr (ImGuiWindow*,float,float)
|
||||
igGetForegroundDrawList 3
|
||||
1 ImDrawList* igGetForegroundDrawListNil ()
|
||||
2 ImDrawList* igGetForegroundDrawListViewportPtr (ImGuiViewport*)
|
||||
3 ImDrawList* igGetForegroundDrawListWindowPtr (ImGuiWindow*)
|
||||
igMarkIniSettingsDirty 2
|
||||
1 void igMarkIniSettingsDirtyNil ()
|
||||
2 void igMarkIniSettingsDirtyWindowPtr (ImGuiWindow*)
|
||||
igGetBackgroundDrawList 2
|
||||
1 ImDrawList* igGetBackgroundDrawListNil ()
|
||||
2 ImDrawList* igGetBackgroundDrawListViewportPtr (ImGuiViewport*)
|
||||
igImLog 2
|
||||
1 float igImLogFloat (float)
|
||||
2 double igImLogdouble (double)
|
||||
igItemSize 2
|
||||
1 void igItemSizeVec2 (const ImVec2,float)
|
||||
2 void igItemSizeRect (const ImRect,float)
|
||||
igMenuItem 2
|
||||
1 bool igMenuItemBool (const char*,const char*,bool,bool)
|
||||
2 bool igMenuItemBoolPtr (const char*,const char*,bool*,bool)
|
||||
igImLengthSqr 2
|
||||
1 float igImLengthSqrVec2 (const ImVec2)
|
||||
2 float igImLengthSqrVec4 (const ImVec4)
|
||||
igImFloor 2
|
||||
1 float igImFloorFloat (float)
|
||||
2 ImVec2 igImFloorVec2 (const ImVec2)
|
||||
igGetColorU32 3
|
||||
1 ImU32 igGetColorU32Col (ImGuiCol,float)
|
||||
2 ImU32 igGetColorU32Vec4 (const ImVec4)
|
||||
3 ImU32 igGetColorU32U32 (ImU32)
|
||||
igTreeNode 3
|
||||
1 bool igTreeNodeStr (const char*)
|
||||
2 bool igTreeNodeStrStr (const char*,const char*,...)
|
||||
3 bool igTreeNodePtr (const void*,const char*,...)
|
||||
igCombo 3
|
||||
1 bool igComboStr_arr (const char*,int*,const char* const[],int,int)
|
||||
2 bool igComboStr (const char*,int*,const char*,int)
|
||||
3 bool igComboFnBoolPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
|
||||
igSetScrollY 2
|
||||
1 void igSetScrollYFloat (float)
|
||||
2 void igSetScrollYWindowPtr (ImGuiWindow*,float)
|
||||
ImVector_erase 2
|
||||
1 T* ImVector_eraseNil (const T*)
|
||||
2 T* ImVector_eraseTPtr (const T*,const T*)
|
||||
ImDrawList_AddText 2
|
||||
1 void ImDrawList_AddTextVec2 (const ImVec2,ImU32,const char*,const char*)
|
||||
2 void ImDrawList_AddTextFontPtr (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*)
|
||||
igPushStyleVar 2
|
||||
1 void igPushStyleVarFloat (ImGuiStyleVar,float)
|
||||
2 void igPushStyleVarVec2 (ImGuiStyleVar,const ImVec2)
|
||||
igSetWindowFocus 2
|
||||
1 void igSetWindowFocusNil ()
|
||||
2 void igSetWindowFocusStr (const char*)
|
||||
igImLerp 3
|
||||
1 ImVec2 igImLerpVec2Float (const ImVec2,const ImVec2,float)
|
||||
2 ImVec2 igImLerpVec2Vec2 (const ImVec2,const ImVec2,const ImVec2)
|
||||
3 ImVec4 igImLerpVec4 (const ImVec4,const ImVec4,float)
|
||||
ImVector_end 2
|
||||
1 T* ImVector_endNil ()
|
||||
2 const T* ImVector_end_const ()const
|
||||
ImGuiWindow_GetIDNoKeepAlive 3
|
||||
1 ImGuiID ImGuiWindow_GetIDNoKeepAliveStr (const char*,const char*)
|
||||
2 ImGuiID ImGuiWindow_GetIDNoKeepAlivePtr (const void*)
|
||||
3 ImGuiID ImGuiWindow_GetIDNoKeepAliveInt (int)
|
||||
ImGuiWindow_GetID 3
|
||||
1 ImGuiID ImGuiWindow_GetIDStr (const char*,const char*)
|
||||
2 ImGuiID ImGuiWindow_GetIDPtr (const void*)
|
||||
3 ImGuiID ImGuiWindow_GetIDInt (int)
|
||||
igSetWindowSize 3
|
||||
1 void igSetWindowSizeVec2 (const ImVec2,ImGuiCond)
|
||||
2 void igSetWindowSizeStr (const char*,const ImVec2,ImGuiCond)
|
||||
3 void igSetWindowSizeWindowPtr (ImGuiWindow*,const ImVec2,ImGuiCond)
|
||||
igIsPopupOpen 2
|
||||
1 bool igIsPopupOpenStr (const char*,ImGuiPopupFlags)
|
||||
2 bool igIsPopupOpenID (ImGuiID,ImGuiPopupFlags)
|
||||
ImVector_ImVector 2
|
||||
1 nil ImVector_ImVectorNil ()
|
||||
2 nil ImVector_ImVectorVector (const ImVector)
|
||||
igSetWindowCollapsed 3
|
||||
1 void igSetWindowCollapsedBool (bool,ImGuiCond)
|
||||
2 void igSetWindowCollapsedStr (const char*,bool,ImGuiCond)
|
||||
3 void igSetWindowCollapsedWindowPtr (ImGuiWindow*,bool,ImGuiCond)
|
||||
igPlotLines 2
|
||||
1 void igPlotLinesFloatPtr (const char*,const float*,int,int,const char*,float,float,ImVec2,int)
|
||||
2 void igPlotLinesFnFloatPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2)
|
||||
igImSign 2
|
||||
1 float igImSignFloat (float)
|
||||
2 double igImSigndouble (double)
|
||||
igTreeNodeExV 2
|
||||
1 bool igTreeNodeExVStr (const char*,ImGuiTreeNodeFlags,const char*,va_list)
|
||||
2 bool igTreeNodeExVPtr (const void*,ImGuiTreeNodeFlags,const char*,va_list)
|
||||
ImGuiStyleMod_ImGuiStyleMod 3
|
||||
1 nil ImGuiStyleMod_ImGuiStyleModInt (ImGuiStyleVar,int)
|
||||
2 nil ImGuiStyleMod_ImGuiStyleModFloat (ImGuiStyleVar,float)
|
||||
3 nil ImGuiStyleMod_ImGuiStyleModVec2 (ImGuiStyleVar,ImVec2)
|
||||
ImVec2ih_ImVec2ih 3
|
||||
1 nil ImVec2ih_ImVec2ihNil ()
|
||||
2 nil ImVec2ih_ImVec2ihshort (short,short)
|
||||
3 nil ImVec2ih_ImVec2ihVec2 (const ImVec2)
|
||||
ImPool_Remove 2
|
||||
1 void ImPool_RemoveTPtr (ImGuiID,const T*)
|
||||
2 void ImPool_RemovePoolIdx (ImGuiID,ImPoolIdx)
|
||||
ImRect_Expand 2
|
||||
1 void ImRect_ExpandFloat (const float)
|
||||
2 void ImRect_ExpandVec2 (const ImVec2)
|
||||
igSetScrollX 2
|
||||
1 void igSetScrollXFloat (float)
|
||||
2 void igSetScrollXWindowPtr (ImGuiWindow*,float)
|
||||
igSelectable 2
|
||||
1 bool igSelectableBool (const char*,bool,ImGuiSelectableFlags,const ImVec2)
|
||||
2 bool igSelectableBoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2)
|
||||
igListBox 2
|
||||
1 bool igListBoxStr_arr (const char*,int*,const char* const[],int,int)
|
||||
2 bool igListBoxFnBoolPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
|
||||
ImGuiPtrOrIndex_ImGuiPtrOrIndex 2
|
||||
1 nil ImGuiPtrOrIndex_ImGuiPtrOrIndexPtr (void*)
|
||||
2 nil ImGuiPtrOrIndex_ImGuiPtrOrIndexInt (int)
|
||||
ImRect_ImRect 4
|
||||
1 nil ImRect_ImRectNil ()
|
||||
2 nil ImRect_ImRectVec2 (const ImVec2,const ImVec2)
|
||||
3 nil ImRect_ImRectVec4 (const ImVec4)
|
||||
4 nil ImRect_ImRectFloat (float,float,float,float)
|
||||
igListBoxHeader 2
|
||||
1 bool igListBoxHeaderVec2 (const char*,const ImVec2)
|
||||
2 bool igListBoxHeaderInt (const char*,int,int)
|
||||
igCollapsingHeader 2
|
||||
1 bool igCollapsingHeaderTreeNodeFlags (const char*,ImGuiTreeNodeFlags)
|
||||
2 bool igCollapsingHeaderBoolPtr (const char*,bool*,ImGuiTreeNodeFlags)
|
||||
ImVector_begin 2
|
||||
1 T* ImVector_beginNil ()
|
||||
2 const T* ImVector_begin_const ()const
|
||||
igTreePush 2
|
||||
1 void igTreePushStr (const char*)
|
||||
2 void igTreePushPtr (const void*)
|
||||
ImVector_front 2
|
||||
1 T* ImVector_frontNil ()
|
||||
2 const T* ImVector_front_const ()const
|
||||
ImColor_ImColor 5
|
||||
1 nil ImColor_ImColorNil ()
|
||||
2 nil ImColor_ImColorInt (int,int,int,int)
|
||||
3 nil ImColor_ImColorU32 (ImU32)
|
||||
4 nil ImColor_ImColorFloat (float,float,float,float)
|
||||
5 nil ImColor_ImColorVec4 (const ImVec4)
|
||||
1 nil ImColor_ImColor_Nil ()
|
||||
2 nil ImColor_ImColor_Float (float,float,float,float)
|
||||
3 nil ImColor_ImColor_Vec4 (const ImVec4)
|
||||
4 nil ImColor_ImColor_Int (int,int,int,int)
|
||||
5 nil ImColor_ImColor_U32 (ImU32)
|
||||
ImDrawList_AddText 2
|
||||
1 void ImDrawList_AddText_Vec2 (const ImVec2,ImU32,const char*,const char*)
|
||||
2 void ImDrawList_AddText_FontPtr (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*)
|
||||
ImGuiPtrOrIndex_ImGuiPtrOrIndex 2
|
||||
1 nil ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr (void*)
|
||||
2 nil ImGuiPtrOrIndex_ImGuiPtrOrIndex_Int (int)
|
||||
ImGuiStoragePair_ImGuiStoragePair 3
|
||||
1 nil ImGuiStoragePair_ImGuiStoragePair_Int (ImGuiID,int)
|
||||
2 nil ImGuiStoragePair_ImGuiStoragePair_Float (ImGuiID,float)
|
||||
3 nil ImGuiStoragePair_ImGuiStoragePair_Ptr (ImGuiID,void*)
|
||||
ImGuiStyleMod_ImGuiStyleMod 3
|
||||
1 nil ImGuiStyleMod_ImGuiStyleMod_Int (ImGuiStyleVar,int)
|
||||
2 nil ImGuiStyleMod_ImGuiStyleMod_Float (ImGuiStyleVar,float)
|
||||
3 nil ImGuiStyleMod_ImGuiStyleMod_Vec2 (ImGuiStyleVar,ImVec2)
|
||||
ImGuiTextRange_ImGuiTextRange 2
|
||||
1 nil ImGuiTextRange_ImGuiTextRange_Nil ()
|
||||
2 nil ImGuiTextRange_ImGuiTextRange_Str (const char*,const char*)
|
||||
ImGuiWindow_GetID 3
|
||||
1 ImGuiID ImGuiWindow_GetID_Str (const char*,const char*)
|
||||
2 ImGuiID ImGuiWindow_GetID_Ptr (const void*)
|
||||
3 ImGuiID ImGuiWindow_GetID_Int (int)
|
||||
ImPool_Remove 2
|
||||
1 void ImPool_Remove_TPtr (ImGuiID,const T*)
|
||||
2 void ImPool_Remove_PoolIdx (ImGuiID,ImPoolIdx)
|
||||
ImRect_Add 2
|
||||
1 void ImRect_Add_Vec2 (const ImVec2)
|
||||
2 void ImRect_Add_Rect (const ImRect)
|
||||
ImRect_Contains 2
|
||||
1 bool ImRect_Contains_Vec2 (const ImVec2)const
|
||||
2 bool ImRect_Contains_Rect (const ImRect)const
|
||||
ImRect_Expand 2
|
||||
1 void ImRect_Expand_Float (const float)
|
||||
2 void ImRect_Expand_Vec2 (const ImVec2)
|
||||
ImRect_ImRect 4
|
||||
1 nil ImRect_ImRect_Nil ()
|
||||
2 nil ImRect_ImRect_Vec2 (const ImVec2,const ImVec2)
|
||||
3 nil ImRect_ImRect_Vec4 (const ImVec4)
|
||||
4 nil ImRect_ImRect_Float (float,float,float,float)
|
||||
ImSpan_ImSpan 3
|
||||
1 nil ImSpan_ImSpan_Nil ()
|
||||
2 nil ImSpan_ImSpan_TPtrInt (T*,int)
|
||||
3 nil ImSpan_ImSpan_TPtrTPtr (T*,T*)
|
||||
ImSpan_begin 2
|
||||
1 T* ImSpan_begin_Nil ()
|
||||
2 const T* ImSpan_begin__const ()const
|
||||
ImSpan_end 2
|
||||
1 T* ImSpan_end_Nil ()
|
||||
2 const T* ImSpan_end__const ()const
|
||||
ImSpan_set 2
|
||||
1 void ImSpan_set_Int (T*,int)
|
||||
2 void ImSpan_set_TPtr (T*,T*)
|
||||
ImVec1_ImVec1 2
|
||||
1 nil ImVec1_ImVec1_Nil ()
|
||||
2 nil ImVec1_ImVec1_Float (float)
|
||||
ImVec2_ImVec2 2
|
||||
1 nil ImVec2_ImVec2_Nil ()
|
||||
2 nil ImVec2_ImVec2_Float (float,float)
|
||||
ImVec2ih_ImVec2ih 3
|
||||
1 nil ImVec2ih_ImVec2ih_Nil ()
|
||||
2 nil ImVec2ih_ImVec2ih_short (short,short)
|
||||
3 nil ImVec2ih_ImVec2ih_Vec2 (const ImVec2)
|
||||
ImVec4_ImVec4 2
|
||||
1 nil ImVec4_ImVec4_Nil ()
|
||||
2 nil ImVec4_ImVec4_Float (float,float,float,float)
|
||||
ImVector_ImVector 2
|
||||
1 nil ImVector_ImVector_Nil ()
|
||||
2 nil ImVector_ImVector_Vector_T_ (const ImVector_T )
|
||||
ImVector_back 2
|
||||
1 T* ImVector_back_Nil ()
|
||||
2 const T* ImVector_back__const ()const
|
||||
ImVector_begin 2
|
||||
1 T* ImVector_begin_Nil ()
|
||||
2 const T* ImVector_begin__const ()const
|
||||
ImVector_end 2
|
||||
1 T* ImVector_end_Nil ()
|
||||
2 const T* ImVector_end__const ()const
|
||||
ImVector_erase 2
|
||||
1 T* ImVector_erase_Nil (const T*)
|
||||
2 T* ImVector_erase_TPtr (const T*,const T*)
|
||||
ImVector_find 2
|
||||
1 T* ImVector_find_Nil (const T)
|
||||
2 const T* ImVector_find__const (const T)const
|
||||
ImVector_front 2
|
||||
1 T* ImVector_front_Nil ()
|
||||
2 const T* ImVector_front__const ()const
|
||||
ImVector_resize 2
|
||||
1 void ImVector_resizeNil (int)
|
||||
2 void ImVector_resizeT (int,const T)
|
||||
igTreeNodeEx 3
|
||||
1 bool igTreeNodeExStr (const char*,ImGuiTreeNodeFlags)
|
||||
2 bool igTreeNodeExStrStr (const char*,ImGuiTreeNodeFlags,const char*,...)
|
||||
3 bool igTreeNodeExPtr (const void*,ImGuiTreeNodeFlags,const char*,...)
|
||||
1 void ImVector_resize_Nil (int)
|
||||
2 void ImVector_resize_T (int,const T)
|
||||
igBeginChild 2
|
||||
1 bool igBeginChild_Str (const char*,const ImVec2,bool,ImGuiWindowFlags)
|
||||
2 bool igBeginChild_ID (ImGuiID,const ImVec2,bool,ImGuiWindowFlags)
|
||||
igCheckboxFlags 4
|
||||
1 bool igCheckboxFlags_IntPtr (const char*,int*,int)
|
||||
2 bool igCheckboxFlags_UintPtr (const char*,unsigned int*,unsigned int)
|
||||
3 bool igCheckboxFlags_S64Ptr (const char*,ImS64*,ImS64)
|
||||
4 bool igCheckboxFlags_U64Ptr (const char*,ImU64*,ImU64)
|
||||
igCollapsingHeader 2
|
||||
1 bool igCollapsingHeader_TreeNodeFlags (const char*,ImGuiTreeNodeFlags)
|
||||
2 bool igCollapsingHeader_BoolPtr (const char*,bool*,ImGuiTreeNodeFlags)
|
||||
igCombo 3
|
||||
1 bool igCombo_Str_arr (const char*,int*,const char* const[],int,int)
|
||||
2 bool igCombo_Str (const char*,int*,const char*,int)
|
||||
3 bool igCombo_FnBoolPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
|
||||
igGetBackgroundDrawList 2
|
||||
1 ImDrawList* igGetBackgroundDrawList_Nil ()
|
||||
2 ImDrawList* igGetBackgroundDrawList_ViewportPtr (ImGuiViewport*)
|
||||
igGetColorU32 3
|
||||
1 ImU32 igGetColorU32_Col (ImGuiCol,float)
|
||||
2 ImU32 igGetColorU32_Vec4 (const ImVec4)
|
||||
3 ImU32 igGetColorU32_U32 (ImU32)
|
||||
igGetForegroundDrawList 3
|
||||
1 ImDrawList* igGetForegroundDrawList_Nil ()
|
||||
2 ImDrawList* igGetForegroundDrawList_ViewportPtr (ImGuiViewport*)
|
||||
3 ImDrawList* igGetForegroundDrawList_WindowPtr (ImGuiWindow*)
|
||||
igGetID 3
|
||||
1 ImGuiID igGetID_Str (const char*)
|
||||
2 ImGuiID igGetID_StrStr (const char*,const char*)
|
||||
3 ImGuiID igGetID_Ptr (const void*)
|
||||
igGetIDWithSeed 2
|
||||
1 ImGuiID igGetIDWithSeed_Str (const char*,const char*,ImGuiID)
|
||||
2 ImGuiID igGetIDWithSeed_Int (int,ImGuiID)
|
||||
igGetKeyData 2
|
||||
1 ImGuiKeyData* igGetKeyData_ContextPtr (ImGuiContext*,ImGuiKey)
|
||||
2 ImGuiKeyData* igGetKeyData_Key (ImGuiKey)
|
||||
igImAbs 3
|
||||
1 int igImAbs_Int (int)
|
||||
2 float igImAbs_Float (float)
|
||||
3 double igImAbs_double (double)
|
||||
igImFloor 2
|
||||
1 float igImFloor_Float (float)
|
||||
2 ImVec2 igImFloor_Vec2 (const ImVec2)
|
||||
igImFloorSigned 2
|
||||
1 float igImFloorSigned_Float (float)
|
||||
2 ImVec2 igImFloorSigned_Vec2 (const ImVec2)
|
||||
igImIsPowerOfTwo 2
|
||||
1 bool igImIsPowerOfTwo_Int (int)
|
||||
2 bool igImIsPowerOfTwo_U64 (ImU64)
|
||||
igImLengthSqr 2
|
||||
1 float igImLengthSqr_Vec2 (const ImVec2)
|
||||
2 float igImLengthSqr_Vec4 (const ImVec4)
|
||||
igImLerp 3
|
||||
1 ImVec2 igImLerp_Vec2Float (const ImVec2,const ImVec2,float)
|
||||
2 ImVec2 igImLerp_Vec2Vec2 (const ImVec2,const ImVec2,const ImVec2)
|
||||
3 ImVec4 igImLerp_Vec4 (const ImVec4,const ImVec4,float)
|
||||
igImLog 2
|
||||
1 float igImLog_Float (float)
|
||||
2 double igImLog_double (double)
|
||||
igImPow 2
|
||||
1 float igImPow_Float (float,float)
|
||||
2 double igImPow_double (double,double)
|
||||
igImRsqrt 2
|
||||
1 float igImRsqrt_Float (float)
|
||||
2 double igImRsqrt_double (double)
|
||||
igImSign 2
|
||||
1 float igImSign_Float (float)
|
||||
2 double igImSign_double (double)
|
||||
igIsKeyDown 2
|
||||
1 bool igIsKeyDown_Nil (ImGuiKey)
|
||||
2 bool igIsKeyDown_ID (ImGuiKey,ImGuiID)
|
||||
igIsKeyPressed 2
|
||||
1 bool igIsKeyPressed_Bool (ImGuiKey,bool)
|
||||
2 bool igIsKeyPressed_ID (ImGuiKey,ImGuiID,ImGuiInputFlags)
|
||||
igIsKeyReleased 2
|
||||
1 bool igIsKeyReleased_Nil (ImGuiKey)
|
||||
2 bool igIsKeyReleased_ID (ImGuiKey,ImGuiID)
|
||||
igIsMouseClicked 2
|
||||
1 bool igIsMouseClicked_Bool (ImGuiMouseButton,bool)
|
||||
2 bool igIsMouseClicked_ID (ImGuiMouseButton,ImGuiID,ImGuiInputFlags)
|
||||
igIsMouseDown 2
|
||||
1 bool igIsMouseDown_Nil (ImGuiMouseButton)
|
||||
2 bool igIsMouseDown_ID (ImGuiMouseButton,ImGuiID)
|
||||
igIsMouseReleased 2
|
||||
1 bool igIsMouseReleased_Nil (ImGuiMouseButton)
|
||||
2 bool igIsMouseReleased_ID (ImGuiMouseButton,ImGuiID)
|
||||
igIsPopupOpen 2
|
||||
1 bool igIsPopupOpen_Str (const char*,ImGuiPopupFlags)
|
||||
2 bool igIsPopupOpen_ID (ImGuiID,ImGuiPopupFlags)
|
||||
igIsRectVisible 2
|
||||
1 bool igIsRectVisible_Nil (const ImVec2)
|
||||
2 bool igIsRectVisible_Vec2 (const ImVec2,const ImVec2)
|
||||
igItemSize 2
|
||||
1 void igItemSize_Vec2 (const ImVec2,float)
|
||||
2 void igItemSize_Rect (const ImRect,float)
|
||||
igListBox 2
|
||||
1 bool igListBox_Str_arr (const char*,int*,const char* const[],int,int)
|
||||
2 bool igListBox_FnBoolPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
|
||||
igMarkIniSettingsDirty 2
|
||||
1 void igMarkIniSettingsDirty_Nil ()
|
||||
2 void igMarkIniSettingsDirty_WindowPtr (ImGuiWindow*)
|
||||
igMenuItem 2
|
||||
1 bool igMenuItem_Bool (const char*,const char*,bool,bool)
|
||||
2 bool igMenuItem_BoolPtr (const char*,const char*,bool*,bool)
|
||||
igOpenPopup 2
|
||||
1 void igOpenPopup_Str (const char*,ImGuiPopupFlags)
|
||||
2 void igOpenPopup_ID (ImGuiID,ImGuiPopupFlags)
|
||||
igPlotHistogram 2
|
||||
1 void igPlotHistogram_FloatPtr (const char*,const float*,int,int,const char*,float,float,ImVec2,int)
|
||||
2 void igPlotHistogram_FnFloatPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2)
|
||||
igPlotLines 2
|
||||
1 void igPlotLines_FloatPtr (const char*,const float*,int,int,const char*,float,float,ImVec2,int)
|
||||
2 void igPlotLines_FnFloatPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2)
|
||||
igPushID 4
|
||||
1 void igPushID_Str (const char*)
|
||||
2 void igPushID_StrStr (const char*,const char*)
|
||||
3 void igPushID_Ptr (const void*)
|
||||
4 void igPushID_Int (int)
|
||||
igPushStyleColor 2
|
||||
1 void igPushStyleColorU32 (ImGuiCol,ImU32)
|
||||
2 void igPushStyleColorVec4 (ImGuiCol,const ImVec4)
|
||||
1 void igPushStyleColor_U32 (ImGuiCol,ImU32)
|
||||
2 void igPushStyleColor_Vec4 (ImGuiCol,const ImVec4)
|
||||
igPushStyleVar 2
|
||||
1 void igPushStyleVar_Float (ImGuiStyleVar,float)
|
||||
2 void igPushStyleVar_Vec2 (ImGuiStyleVar,const ImVec2)
|
||||
igRadioButton 2
|
||||
1 bool igRadioButton_Bool (const char*,bool)
|
||||
2 bool igRadioButton_IntPtr (const char*,int*,int)
|
||||
igSelectable 2
|
||||
1 bool igSelectable_Bool (const char*,bool,ImGuiSelectableFlags,const ImVec2)
|
||||
2 bool igSelectable_BoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2)
|
||||
igSetScrollFromPosX 2
|
||||
1 void igSetScrollFromPosX_Float (float,float)
|
||||
2 void igSetScrollFromPosX_WindowPtr (ImGuiWindow*,float,float)
|
||||
igSetScrollFromPosY 2
|
||||
1 void igSetScrollFromPosY_Float (float,float)
|
||||
2 void igSetScrollFromPosY_WindowPtr (ImGuiWindow*,float,float)
|
||||
igSetScrollX 2
|
||||
1 void igSetScrollX_Float (float)
|
||||
2 void igSetScrollX_WindowPtr (ImGuiWindow*,float)
|
||||
igSetScrollY 2
|
||||
1 void igSetScrollY_Float (float)
|
||||
2 void igSetScrollY_WindowPtr (ImGuiWindow*,float)
|
||||
igSetWindowCollapsed 3
|
||||
1 void igSetWindowCollapsed_Bool (bool,ImGuiCond)
|
||||
2 void igSetWindowCollapsed_Str (const char*,bool,ImGuiCond)
|
||||
3 void igSetWindowCollapsed_WindowPtr (ImGuiWindow*,bool,ImGuiCond)
|
||||
igSetWindowFocus 2
|
||||
1 void igSetWindowFocus_Nil ()
|
||||
2 void igSetWindowFocus_Str (const char*)
|
||||
igSetWindowPos 3
|
||||
1 void igSetWindowPos_Vec2 (const ImVec2,ImGuiCond)
|
||||
2 void igSetWindowPos_Str (const char*,const ImVec2,ImGuiCond)
|
||||
3 void igSetWindowPos_WindowPtr (ImGuiWindow*,const ImVec2,ImGuiCond)
|
||||
igSetWindowSize 3
|
||||
1 void igSetWindowSize_Vec2 (const ImVec2,ImGuiCond)
|
||||
2 void igSetWindowSize_Str (const char*,const ImVec2,ImGuiCond)
|
||||
3 void igSetWindowSize_WindowPtr (ImGuiWindow*,const ImVec2,ImGuiCond)
|
||||
igTabItemCalcSize 2
|
||||
1 ImVec2 igTabItemCalcSize_Str (const char*,bool)
|
||||
2 ImVec2 igTabItemCalcSize_WindowPtr (ImGuiWindow*)
|
||||
igTableGcCompactTransientBuffers 2
|
||||
1 void igTableGcCompactTransientBuffers_TablePtr (ImGuiTable*)
|
||||
2 void igTableGcCompactTransientBuffers_TableTempDataPtr (ImGuiTableTempData*)
|
||||
igTableGetColumnName 2
|
||||
1 const char* igTableGetColumnName_Int (int)
|
||||
2 const char* igTableGetColumnName_TablePtr (const ImGuiTable*,int)
|
||||
igTreeNode 3
|
||||
1 bool igTreeNode_Str (const char*)
|
||||
2 bool igTreeNode_StrStr (const char*,const char*,...)
|
||||
3 bool igTreeNode_Ptr (const void*,const char*,...)
|
||||
igTreeNodeEx 3
|
||||
1 bool igTreeNodeEx_Str (const char*,ImGuiTreeNodeFlags)
|
||||
2 bool igTreeNodeEx_StrStr (const char*,ImGuiTreeNodeFlags,const char*,...)
|
||||
3 bool igTreeNodeEx_Ptr (const void*,ImGuiTreeNodeFlags,const char*,...)
|
||||
igTreeNodeExV 2
|
||||
1 bool igTreeNodeExV_Str (const char*,ImGuiTreeNodeFlags,const char*,va_list)
|
||||
2 bool igTreeNodeExV_Ptr (const void*,ImGuiTreeNodeFlags,const char*,va_list)
|
||||
igTreeNodeV 2
|
||||
1 bool igTreeNodeVStr (const char*,const char*,va_list)
|
||||
2 bool igTreeNodeVPtr (const void*,const char*,va_list)
|
||||
158 overloaded
|
||||
1 bool igTreeNodeV_Str (const char*,const char*,va_list)
|
||||
2 bool igTreeNodeV_Ptr (const void*,const char*,va_list)
|
||||
igTreePush 2
|
||||
1 void igTreePush_Str (const char*)
|
||||
2 void igTreePush_Ptr (const void*)
|
||||
igValue 4
|
||||
1 void igValue_Bool (const char*,bool)
|
||||
2 void igValue_Int (const char*,int)
|
||||
3 void igValue_Uint (const char*,unsigned int)
|
||||
4 void igValue_Float (const char*,float,const char*)
|
||||
197 overloaded
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,12 +1,15 @@
|
||||
{
|
||||
"ImBitArrayForNamedKeys": "ImBitArray<ImGuiKey_NamedKey_COUNT,-ImGuiKey_NamedKey_BEGIN>",
|
||||
"ImBitArrayPtr": "ImU32*",
|
||||
"ImBitVector": "struct ImBitVector",
|
||||
"ImColor": "struct ImColor",
|
||||
"ImDrawCallback": "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);",
|
||||
"ImDrawChannel": "struct ImDrawChannel",
|
||||
"ImDrawCmd": "struct ImDrawCmd",
|
||||
"ImDrawCornerFlags": "int",
|
||||
"ImDrawCmdHeader": "struct ImDrawCmdHeader",
|
||||
"ImDrawData": "struct ImDrawData",
|
||||
"ImDrawDataBuilder": "struct ImDrawDataBuilder",
|
||||
"ImDrawFlags": "int",
|
||||
"ImDrawIdx": "unsigned short",
|
||||
"ImDrawList": "struct ImDrawList",
|
||||
"ImDrawListFlags": "int",
|
||||
@@ -18,25 +21,29 @@
|
||||
"ImFontAtlas": "struct ImFontAtlas",
|
||||
"ImFontAtlasCustomRect": "struct ImFontAtlasCustomRect",
|
||||
"ImFontAtlasFlags": "int",
|
||||
"ImFontBuilderIO": "struct ImFontBuilderIO",
|
||||
"ImFontConfig": "struct ImFontConfig",
|
||||
"ImFontGlyph": "struct ImFontGlyph",
|
||||
"ImFontGlyphRangesBuilder": "struct ImFontGlyphRangesBuilder",
|
||||
"ImGuiActivateFlags": "int",
|
||||
"ImGuiBackendFlags": "int",
|
||||
"ImGuiButtonFlags": "int",
|
||||
"ImGuiCol": "int",
|
||||
"ImGuiColorEditFlags": "int",
|
||||
"ImGuiColorMod": "struct ImGuiColorMod",
|
||||
"ImGuiColumnData": "struct ImGuiColumnData",
|
||||
"ImGuiColumns": "struct ImGuiColumns",
|
||||
"ImGuiColumnsFlags": "int",
|
||||
"ImGuiComboFlags": "int",
|
||||
"ImGuiComboPreviewData": "struct ImGuiComboPreviewData",
|
||||
"ImGuiCond": "int",
|
||||
"ImGuiConfigFlags": "int",
|
||||
"ImGuiContext": "struct ImGuiContext",
|
||||
"ImGuiContextHook": "struct ImGuiContextHook",
|
||||
"ImGuiContextHookCallback": "void(*)(ImGuiContext* ctx,ImGuiContextHook* hook);",
|
||||
"ImGuiDataAuthority": "int",
|
||||
"ImGuiDataType": "int",
|
||||
"ImGuiDataTypeInfo": "struct ImGuiDataTypeInfo",
|
||||
"ImGuiDataTypeTempStorage": "struct ImGuiDataTypeTempStorage",
|
||||
"ImGuiDataVarInfo": "struct ImGuiDataVarInfo",
|
||||
"ImGuiDebugLogFlags": "int",
|
||||
"ImGuiDir": "int",
|
||||
"ImGuiDockContext": "struct ImGuiDockContext",
|
||||
"ImGuiDockNode": "struct ImGuiDockNode",
|
||||
@@ -44,41 +51,66 @@
|
||||
"ImGuiDockNodeSettings": "struct ImGuiDockNodeSettings",
|
||||
"ImGuiDockRequest": "struct ImGuiDockRequest",
|
||||
"ImGuiDragDropFlags": "int",
|
||||
"ImGuiErrorLogCallback": "void(*)(void* user_data,const char* fmt,...);",
|
||||
"ImGuiFocusedFlags": "int",
|
||||
"ImGuiGroupData": "struct ImGuiGroupData",
|
||||
"ImGuiHoveredFlags": "int",
|
||||
"ImGuiID": "unsigned int",
|
||||
"ImGuiIO": "struct ImGuiIO",
|
||||
"ImGuiInputEvent": "struct ImGuiInputEvent",
|
||||
"ImGuiInputEventAppFocused": "struct ImGuiInputEventAppFocused",
|
||||
"ImGuiInputEventKey": "struct ImGuiInputEventKey",
|
||||
"ImGuiInputEventMouseButton": "struct ImGuiInputEventMouseButton",
|
||||
"ImGuiInputEventMousePos": "struct ImGuiInputEventMousePos",
|
||||
"ImGuiInputEventMouseViewport": "struct ImGuiInputEventMouseViewport",
|
||||
"ImGuiInputEventMouseWheel": "struct ImGuiInputEventMouseWheel",
|
||||
"ImGuiInputEventText": "struct ImGuiInputEventText",
|
||||
"ImGuiInputFlags": "int",
|
||||
"ImGuiInputTextCallback": "int(*)(ImGuiInputTextCallbackData* data);",
|
||||
"ImGuiInputTextCallbackData": "struct ImGuiInputTextCallbackData",
|
||||
"ImGuiInputTextDeactivateData": "struct ImGuiInputTextDeactivateData",
|
||||
"ImGuiInputTextDeactivatedState": "struct ImGuiInputTextDeactivatedState",
|
||||
"ImGuiInputTextFlags": "int",
|
||||
"ImGuiInputTextState": "struct ImGuiInputTextState",
|
||||
"ImGuiItemFlags": "int",
|
||||
"ImGuiItemStatusFlags": "int",
|
||||
"ImGuiKey": "int",
|
||||
"ImGuiKeyModFlags": "int",
|
||||
"ImGuiLastItemDataBackup": "struct ImGuiLastItemDataBackup",
|
||||
"ImGuiKeyChord": "int",
|
||||
"ImGuiKeyData": "struct ImGuiKeyData",
|
||||
"ImGuiKeyOwnerData": "struct ImGuiKeyOwnerData",
|
||||
"ImGuiKeyRoutingData": "struct ImGuiKeyRoutingData",
|
||||
"ImGuiKeyRoutingIndex": "ImS16",
|
||||
"ImGuiKeyRoutingTable": "struct ImGuiKeyRoutingTable",
|
||||
"ImGuiLastItemData": "struct ImGuiLastItemData",
|
||||
"ImGuiLayoutType": "int",
|
||||
"ImGuiListClipper": "struct ImGuiListClipper",
|
||||
"ImGuiListClipperData": "struct ImGuiListClipperData",
|
||||
"ImGuiListClipperRange": "struct ImGuiListClipperRange",
|
||||
"ImGuiLocEntry": "struct ImGuiLocEntry",
|
||||
"ImGuiMemAllocFunc": "void*(*)(size_t sz,void* user_data);",
|
||||
"ImGuiMemFreeFunc": "void(*)(void* ptr,void* user_data);",
|
||||
"ImGuiMenuColumns": "struct ImGuiMenuColumns",
|
||||
"ImGuiMetricsConfig": "struct ImGuiMetricsConfig",
|
||||
"ImGuiMouseButton": "int",
|
||||
"ImGuiMouseCursor": "int",
|
||||
"ImGuiNavDirSourceFlags": "int",
|
||||
"ImGuiNavHighlightFlags": "int",
|
||||
"ImGuiNavInput": "int",
|
||||
"ImGuiNavItemData": "struct ImGuiNavItemData",
|
||||
"ImGuiNavMoveFlags": "int",
|
||||
"ImGuiNavMoveResult": "struct ImGuiNavMoveResult",
|
||||
"ImGuiNextItemData": "struct ImGuiNextItemData",
|
||||
"ImGuiNextItemDataFlags": "int",
|
||||
"ImGuiNextWindowData": "struct ImGuiNextWindowData",
|
||||
"ImGuiNextWindowDataFlags": "int",
|
||||
"ImGuiOldColumnData": "struct ImGuiOldColumnData",
|
||||
"ImGuiOldColumnFlags": "int",
|
||||
"ImGuiOldColumns": "struct ImGuiOldColumns",
|
||||
"ImGuiOnceUponAFrame": "struct ImGuiOnceUponAFrame",
|
||||
"ImGuiPayload": "struct ImGuiPayload",
|
||||
"ImGuiPlatformIO": "struct ImGuiPlatformIO",
|
||||
"ImGuiPlatformImeData": "struct ImGuiPlatformImeData",
|
||||
"ImGuiPlatformMonitor": "struct ImGuiPlatformMonitor",
|
||||
"ImGuiPopupData": "struct ImGuiPopupData",
|
||||
"ImGuiPopupFlags": "int",
|
||||
"ImGuiPtrOrIndex": "struct ImGuiPtrOrIndex",
|
||||
"ImGuiScrollFlags": "int",
|
||||
"ImGuiSelectableFlags": "int",
|
||||
"ImGuiSeparatorFlags": "int",
|
||||
"ImGuiSettingsHandler": "struct ImGuiSettingsHandler",
|
||||
@@ -86,6 +118,10 @@
|
||||
"ImGuiSizeCallback": "void(*)(ImGuiSizeCallbackData* data);",
|
||||
"ImGuiSizeCallbackData": "struct ImGuiSizeCallbackData",
|
||||
"ImGuiSliderFlags": "int",
|
||||
"ImGuiSortDirection": "int",
|
||||
"ImGuiStackLevelInfo": "struct ImGuiStackLevelInfo",
|
||||
"ImGuiStackSizes": "struct ImGuiStackSizes",
|
||||
"ImGuiStackTool": "struct ImGuiStackTool",
|
||||
"ImGuiStorage": "struct ImGuiStorage",
|
||||
"ImGuiStoragePair": "struct ImGuiStoragePair",
|
||||
"ImGuiStyle": "struct ImGuiStyle",
|
||||
@@ -95,9 +131,26 @@
|
||||
"ImGuiTabBarFlags": "int",
|
||||
"ImGuiTabItem": "struct ImGuiTabItem",
|
||||
"ImGuiTabItemFlags": "int",
|
||||
"ImGuiTable": "struct ImGuiTable",
|
||||
"ImGuiTableBgTarget": "int",
|
||||
"ImGuiTableCellData": "struct ImGuiTableCellData",
|
||||
"ImGuiTableColumn": "struct ImGuiTableColumn",
|
||||
"ImGuiTableColumnFlags": "int",
|
||||
"ImGuiTableColumnIdx": "ImS16",
|
||||
"ImGuiTableColumnSettings": "struct ImGuiTableColumnSettings",
|
||||
"ImGuiTableColumnSortSpecs": "struct ImGuiTableColumnSortSpecs",
|
||||
"ImGuiTableColumnsSettings": "struct ImGuiTableColumnsSettings",
|
||||
"ImGuiTableDrawChannelIdx": "ImU16",
|
||||
"ImGuiTableFlags": "int",
|
||||
"ImGuiTableInstanceData": "struct ImGuiTableInstanceData",
|
||||
"ImGuiTableRowFlags": "int",
|
||||
"ImGuiTableSettings": "struct ImGuiTableSettings",
|
||||
"ImGuiTableSortSpecs": "struct ImGuiTableSortSpecs",
|
||||
"ImGuiTableTempData": "struct ImGuiTableTempData",
|
||||
"ImGuiTextBuffer": "struct ImGuiTextBuffer",
|
||||
"ImGuiTextFilter": "struct ImGuiTextFilter",
|
||||
"ImGuiTextFlags": "int",
|
||||
"ImGuiTextIndex": "struct ImGuiTextIndex",
|
||||
"ImGuiTextRange": "struct ImGuiTextRange",
|
||||
"ImGuiTooltipFlags": "int",
|
||||
"ImGuiTreeNodeFlags": "int",
|
||||
@@ -106,19 +159,21 @@
|
||||
"ImGuiViewportP": "struct ImGuiViewportP",
|
||||
"ImGuiWindow": "struct ImGuiWindow",
|
||||
"ImGuiWindowClass": "struct ImGuiWindowClass",
|
||||
"ImGuiWindowDockStyle": "struct ImGuiWindowDockStyle",
|
||||
"ImGuiWindowFlags": "int",
|
||||
"ImGuiWindowSettings": "struct ImGuiWindowSettings",
|
||||
"ImGuiWindowStackData": "struct ImGuiWindowStackData",
|
||||
"ImGuiWindowTempData": "struct ImGuiWindowTempData",
|
||||
"ImPoolIdx": "int",
|
||||
"ImRect": "struct ImRect",
|
||||
"ImS16": "signed short",
|
||||
"ImS32": "signed int",
|
||||
"ImS64": "int64_t",
|
||||
"ImS64": "signed long long",
|
||||
"ImS8": "signed char",
|
||||
"ImTextureID": "void*",
|
||||
"ImU16": "unsigned short",
|
||||
"ImU32": "unsigned int",
|
||||
"ImU64": "uint64_t",
|
||||
"ImU64": "unsigned long long",
|
||||
"ImU8": "unsigned char",
|
||||
"ImVec1": "struct ImVec1",
|
||||
"ImVec2": "struct ImVec2",
|
||||
@@ -127,6 +182,10 @@
|
||||
"ImWchar": "ImWchar16",
|
||||
"ImWchar16": "unsigned short",
|
||||
"ImWchar32": "unsigned int",
|
||||
"STB_TexteditState": "struct STB_TexteditState",
|
||||
"StbTexteditRow": "struct StbTexteditRow",
|
||||
"StbUndoRecord": "struct StbUndoRecord",
|
||||
"StbUndoState": "struct StbUndoState",
|
||||
"const_iterator": "const value_type*",
|
||||
"iterator": "value_type*",
|
||||
"value_type": "T"
|
||||
|
@@ -1,12 +1,15 @@
|
||||
local defs = {}
|
||||
defs["ImBitArrayForNamedKeys"] = "ImBitArray<ImGuiKey_NamedKey_COUNT,-ImGuiKey_NamedKey_BEGIN>"
|
||||
defs["ImBitArrayPtr"] = "ImU32*"
|
||||
defs["ImBitVector"] = "struct ImBitVector"
|
||||
defs["ImColor"] = "struct ImColor"
|
||||
defs["ImDrawCallback"] = "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);"
|
||||
defs["ImDrawChannel"] = "struct ImDrawChannel"
|
||||
defs["ImDrawCmd"] = "struct ImDrawCmd"
|
||||
defs["ImDrawCornerFlags"] = "int"
|
||||
defs["ImDrawCmdHeader"] = "struct ImDrawCmdHeader"
|
||||
defs["ImDrawData"] = "struct ImDrawData"
|
||||
defs["ImDrawDataBuilder"] = "struct ImDrawDataBuilder"
|
||||
defs["ImDrawFlags"] = "int"
|
||||
defs["ImDrawIdx"] = "unsigned short"
|
||||
defs["ImDrawList"] = "struct ImDrawList"
|
||||
defs["ImDrawListFlags"] = "int"
|
||||
@@ -18,25 +21,29 @@ defs["ImFont"] = "struct ImFont"
|
||||
defs["ImFontAtlas"] = "struct ImFontAtlas"
|
||||
defs["ImFontAtlasCustomRect"] = "struct ImFontAtlasCustomRect"
|
||||
defs["ImFontAtlasFlags"] = "int"
|
||||
defs["ImFontBuilderIO"] = "struct ImFontBuilderIO"
|
||||
defs["ImFontConfig"] = "struct ImFontConfig"
|
||||
defs["ImFontGlyph"] = "struct ImFontGlyph"
|
||||
defs["ImFontGlyphRangesBuilder"] = "struct ImFontGlyphRangesBuilder"
|
||||
defs["ImGuiActivateFlags"] = "int"
|
||||
defs["ImGuiBackendFlags"] = "int"
|
||||
defs["ImGuiButtonFlags"] = "int"
|
||||
defs["ImGuiCol"] = "int"
|
||||
defs["ImGuiColorEditFlags"] = "int"
|
||||
defs["ImGuiColorMod"] = "struct ImGuiColorMod"
|
||||
defs["ImGuiColumnData"] = "struct ImGuiColumnData"
|
||||
defs["ImGuiColumns"] = "struct ImGuiColumns"
|
||||
defs["ImGuiColumnsFlags"] = "int"
|
||||
defs["ImGuiComboFlags"] = "int"
|
||||
defs["ImGuiComboPreviewData"] = "struct ImGuiComboPreviewData"
|
||||
defs["ImGuiCond"] = "int"
|
||||
defs["ImGuiConfigFlags"] = "int"
|
||||
defs["ImGuiContext"] = "struct ImGuiContext"
|
||||
defs["ImGuiContextHook"] = "struct ImGuiContextHook"
|
||||
defs["ImGuiContextHookCallback"] = "void(*)(ImGuiContext* ctx,ImGuiContextHook* hook);"
|
||||
defs["ImGuiDataAuthority"] = "int"
|
||||
defs["ImGuiDataType"] = "int"
|
||||
defs["ImGuiDataTypeInfo"] = "struct ImGuiDataTypeInfo"
|
||||
defs["ImGuiDataTypeTempStorage"] = "struct ImGuiDataTypeTempStorage"
|
||||
defs["ImGuiDataVarInfo"] = "struct ImGuiDataVarInfo"
|
||||
defs["ImGuiDebugLogFlags"] = "int"
|
||||
defs["ImGuiDir"] = "int"
|
||||
defs["ImGuiDockContext"] = "struct ImGuiDockContext"
|
||||
defs["ImGuiDockNode"] = "struct ImGuiDockNode"
|
||||
@@ -44,41 +51,66 @@ defs["ImGuiDockNodeFlags"] = "int"
|
||||
defs["ImGuiDockNodeSettings"] = "struct ImGuiDockNodeSettings"
|
||||
defs["ImGuiDockRequest"] = "struct ImGuiDockRequest"
|
||||
defs["ImGuiDragDropFlags"] = "int"
|
||||
defs["ImGuiErrorLogCallback"] = "void(*)(void* user_data,const char* fmt,...);"
|
||||
defs["ImGuiFocusedFlags"] = "int"
|
||||
defs["ImGuiGroupData"] = "struct ImGuiGroupData"
|
||||
defs["ImGuiHoveredFlags"] = "int"
|
||||
defs["ImGuiID"] = "unsigned int"
|
||||
defs["ImGuiIO"] = "struct ImGuiIO"
|
||||
defs["ImGuiInputEvent"] = "struct ImGuiInputEvent"
|
||||
defs["ImGuiInputEventAppFocused"] = "struct ImGuiInputEventAppFocused"
|
||||
defs["ImGuiInputEventKey"] = "struct ImGuiInputEventKey"
|
||||
defs["ImGuiInputEventMouseButton"] = "struct ImGuiInputEventMouseButton"
|
||||
defs["ImGuiInputEventMousePos"] = "struct ImGuiInputEventMousePos"
|
||||
defs["ImGuiInputEventMouseViewport"] = "struct ImGuiInputEventMouseViewport"
|
||||
defs["ImGuiInputEventMouseWheel"] = "struct ImGuiInputEventMouseWheel"
|
||||
defs["ImGuiInputEventText"] = "struct ImGuiInputEventText"
|
||||
defs["ImGuiInputFlags"] = "int"
|
||||
defs["ImGuiInputTextCallback"] = "int(*)(ImGuiInputTextCallbackData* data);"
|
||||
defs["ImGuiInputTextCallbackData"] = "struct ImGuiInputTextCallbackData"
|
||||
defs["ImGuiInputTextDeactivateData"] = "struct ImGuiInputTextDeactivateData"
|
||||
defs["ImGuiInputTextDeactivatedState"] = "struct ImGuiInputTextDeactivatedState"
|
||||
defs["ImGuiInputTextFlags"] = "int"
|
||||
defs["ImGuiInputTextState"] = "struct ImGuiInputTextState"
|
||||
defs["ImGuiItemFlags"] = "int"
|
||||
defs["ImGuiItemStatusFlags"] = "int"
|
||||
defs["ImGuiKey"] = "int"
|
||||
defs["ImGuiKeyModFlags"] = "int"
|
||||
defs["ImGuiLastItemDataBackup"] = "struct ImGuiLastItemDataBackup"
|
||||
defs["ImGuiKeyChord"] = "int"
|
||||
defs["ImGuiKeyData"] = "struct ImGuiKeyData"
|
||||
defs["ImGuiKeyOwnerData"] = "struct ImGuiKeyOwnerData"
|
||||
defs["ImGuiKeyRoutingData"] = "struct ImGuiKeyRoutingData"
|
||||
defs["ImGuiKeyRoutingIndex"] = "ImS16"
|
||||
defs["ImGuiKeyRoutingTable"] = "struct ImGuiKeyRoutingTable"
|
||||
defs["ImGuiLastItemData"] = "struct ImGuiLastItemData"
|
||||
defs["ImGuiLayoutType"] = "int"
|
||||
defs["ImGuiListClipper"] = "struct ImGuiListClipper"
|
||||
defs["ImGuiListClipperData"] = "struct ImGuiListClipperData"
|
||||
defs["ImGuiListClipperRange"] = "struct ImGuiListClipperRange"
|
||||
defs["ImGuiLocEntry"] = "struct ImGuiLocEntry"
|
||||
defs["ImGuiMemAllocFunc"] = "void*(*)(size_t sz,void* user_data);"
|
||||
defs["ImGuiMemFreeFunc"] = "void(*)(void* ptr,void* user_data);"
|
||||
defs["ImGuiMenuColumns"] = "struct ImGuiMenuColumns"
|
||||
defs["ImGuiMetricsConfig"] = "struct ImGuiMetricsConfig"
|
||||
defs["ImGuiMouseButton"] = "int"
|
||||
defs["ImGuiMouseCursor"] = "int"
|
||||
defs["ImGuiNavDirSourceFlags"] = "int"
|
||||
defs["ImGuiNavHighlightFlags"] = "int"
|
||||
defs["ImGuiNavInput"] = "int"
|
||||
defs["ImGuiNavItemData"] = "struct ImGuiNavItemData"
|
||||
defs["ImGuiNavMoveFlags"] = "int"
|
||||
defs["ImGuiNavMoveResult"] = "struct ImGuiNavMoveResult"
|
||||
defs["ImGuiNextItemData"] = "struct ImGuiNextItemData"
|
||||
defs["ImGuiNextItemDataFlags"] = "int"
|
||||
defs["ImGuiNextWindowData"] = "struct ImGuiNextWindowData"
|
||||
defs["ImGuiNextWindowDataFlags"] = "int"
|
||||
defs["ImGuiOldColumnData"] = "struct ImGuiOldColumnData"
|
||||
defs["ImGuiOldColumnFlags"] = "int"
|
||||
defs["ImGuiOldColumns"] = "struct ImGuiOldColumns"
|
||||
defs["ImGuiOnceUponAFrame"] = "struct ImGuiOnceUponAFrame"
|
||||
defs["ImGuiPayload"] = "struct ImGuiPayload"
|
||||
defs["ImGuiPlatformIO"] = "struct ImGuiPlatformIO"
|
||||
defs["ImGuiPlatformImeData"] = "struct ImGuiPlatformImeData"
|
||||
defs["ImGuiPlatformMonitor"] = "struct ImGuiPlatformMonitor"
|
||||
defs["ImGuiPopupData"] = "struct ImGuiPopupData"
|
||||
defs["ImGuiPopupFlags"] = "int"
|
||||
defs["ImGuiPtrOrIndex"] = "struct ImGuiPtrOrIndex"
|
||||
defs["ImGuiScrollFlags"] = "int"
|
||||
defs["ImGuiSelectableFlags"] = "int"
|
||||
defs["ImGuiSeparatorFlags"] = "int"
|
||||
defs["ImGuiSettingsHandler"] = "struct ImGuiSettingsHandler"
|
||||
@@ -86,6 +118,10 @@ defs["ImGuiShrinkWidthItem"] = "struct ImGuiShrinkWidthItem"
|
||||
defs["ImGuiSizeCallback"] = "void(*)(ImGuiSizeCallbackData* data);"
|
||||
defs["ImGuiSizeCallbackData"] = "struct ImGuiSizeCallbackData"
|
||||
defs["ImGuiSliderFlags"] = "int"
|
||||
defs["ImGuiSortDirection"] = "int"
|
||||
defs["ImGuiStackLevelInfo"] = "struct ImGuiStackLevelInfo"
|
||||
defs["ImGuiStackSizes"] = "struct ImGuiStackSizes"
|
||||
defs["ImGuiStackTool"] = "struct ImGuiStackTool"
|
||||
defs["ImGuiStorage"] = "struct ImGuiStorage"
|
||||
defs["ImGuiStoragePair"] = "struct ImGuiStoragePair"
|
||||
defs["ImGuiStyle"] = "struct ImGuiStyle"
|
||||
@@ -95,9 +131,26 @@ defs["ImGuiTabBar"] = "struct ImGuiTabBar"
|
||||
defs["ImGuiTabBarFlags"] = "int"
|
||||
defs["ImGuiTabItem"] = "struct ImGuiTabItem"
|
||||
defs["ImGuiTabItemFlags"] = "int"
|
||||
defs["ImGuiTable"] = "struct ImGuiTable"
|
||||
defs["ImGuiTableBgTarget"] = "int"
|
||||
defs["ImGuiTableCellData"] = "struct ImGuiTableCellData"
|
||||
defs["ImGuiTableColumn"] = "struct ImGuiTableColumn"
|
||||
defs["ImGuiTableColumnFlags"] = "int"
|
||||
defs["ImGuiTableColumnIdx"] = "ImS16"
|
||||
defs["ImGuiTableColumnSettings"] = "struct ImGuiTableColumnSettings"
|
||||
defs["ImGuiTableColumnSortSpecs"] = "struct ImGuiTableColumnSortSpecs"
|
||||
defs["ImGuiTableColumnsSettings"] = "struct ImGuiTableColumnsSettings"
|
||||
defs["ImGuiTableDrawChannelIdx"] = "ImU16"
|
||||
defs["ImGuiTableFlags"] = "int"
|
||||
defs["ImGuiTableInstanceData"] = "struct ImGuiTableInstanceData"
|
||||
defs["ImGuiTableRowFlags"] = "int"
|
||||
defs["ImGuiTableSettings"] = "struct ImGuiTableSettings"
|
||||
defs["ImGuiTableSortSpecs"] = "struct ImGuiTableSortSpecs"
|
||||
defs["ImGuiTableTempData"] = "struct ImGuiTableTempData"
|
||||
defs["ImGuiTextBuffer"] = "struct ImGuiTextBuffer"
|
||||
defs["ImGuiTextFilter"] = "struct ImGuiTextFilter"
|
||||
defs["ImGuiTextFlags"] = "int"
|
||||
defs["ImGuiTextIndex"] = "struct ImGuiTextIndex"
|
||||
defs["ImGuiTextRange"] = "struct ImGuiTextRange"
|
||||
defs["ImGuiTooltipFlags"] = "int"
|
||||
defs["ImGuiTreeNodeFlags"] = "int"
|
||||
@@ -106,19 +159,21 @@ defs["ImGuiViewportFlags"] = "int"
|
||||
defs["ImGuiViewportP"] = "struct ImGuiViewportP"
|
||||
defs["ImGuiWindow"] = "struct ImGuiWindow"
|
||||
defs["ImGuiWindowClass"] = "struct ImGuiWindowClass"
|
||||
defs["ImGuiWindowDockStyle"] = "struct ImGuiWindowDockStyle"
|
||||
defs["ImGuiWindowFlags"] = "int"
|
||||
defs["ImGuiWindowSettings"] = "struct ImGuiWindowSettings"
|
||||
defs["ImGuiWindowStackData"] = "struct ImGuiWindowStackData"
|
||||
defs["ImGuiWindowTempData"] = "struct ImGuiWindowTempData"
|
||||
defs["ImPoolIdx"] = "int"
|
||||
defs["ImRect"] = "struct ImRect"
|
||||
defs["ImS16"] = "signed short"
|
||||
defs["ImS32"] = "signed int"
|
||||
defs["ImS64"] = "int64_t"
|
||||
defs["ImS64"] = "signed long long"
|
||||
defs["ImS8"] = "signed char"
|
||||
defs["ImTextureID"] = "void*"
|
||||
defs["ImU16"] = "unsigned short"
|
||||
defs["ImU32"] = "unsigned int"
|
||||
defs["ImU64"] = "uint64_t"
|
||||
defs["ImU64"] = "unsigned long long"
|
||||
defs["ImU8"] = "unsigned char"
|
||||
defs["ImVec1"] = "struct ImVec1"
|
||||
defs["ImVec2"] = "struct ImVec2"
|
||||
@@ -127,6 +182,10 @@ defs["ImVec4"] = "struct ImVec4"
|
||||
defs["ImWchar"] = "ImWchar16"
|
||||
defs["ImWchar16"] = "unsigned short"
|
||||
defs["ImWchar32"] = "unsigned int"
|
||||
defs["STB_TexteditState"] = "struct STB_TexteditState"
|
||||
defs["StbTexteditRow"] = "struct StbTexteditRow"
|
||||
defs["StbUndoRecord"] = "struct StbUndoRecord"
|
||||
defs["StbUndoState"] = "struct StbUndoState"
|
||||
defs["const_iterator"] = "const value_type*"
|
||||
defs["iterator"] = "value_type*"
|
||||
defs["value_type"] = "T"
|
||||
|
25
generator/print_defines.cpp
Normal file
25
generator/print_defines.cpp
Normal file
@@ -0,0 +1,25 @@
|
||||
#include "imgui.h"
|
||||
|
||||
#define CIMGUI_STRINGIZE_(x) #x
|
||||
#define CIMGUI_STRINGIZE(x) CIMGUI_STRINGIZE_(x)
|
||||
#define CIMGUI_DEFSTRING(x) "#define " #x " " CIMGUI_STRINGIZE(x)
|
||||
|
||||
#ifdef IMGUI_VERSION
|
||||
#pragma message(CIMGUI_DEFSTRING(IMGUI_VERSION))
|
||||
#endif
|
||||
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
#pragma message(CIMGUI_DEFSTRING(IMGUI_HAS_DOCK))
|
||||
#endif
|
||||
|
||||
#ifdef IMGUI_HAS_IMSTR
|
||||
#pragma message(CIMGUI_DEFSTRING(IMGUI_HAS_IMSTR))
|
||||
#endif
|
||||
|
||||
#ifdef FLT_MIN
|
||||
#pragma message(CIMGUI_DEFSTRING(FLT_MIN))
|
||||
#endif
|
||||
|
||||
#ifdef FLT_MAX
|
||||
#pragma message(CIMGUI_DEFSTRING(FLT_MAX))
|
||||
#endif
|
2
imgui
2
imgui
Submodule imgui updated: 05bc204dbd...0ea3b87bd6
18
test/main.c
18
test/main.c
@@ -2,6 +2,15 @@
|
||||
#include <assert.h>
|
||||
#include "../cimgui.h"
|
||||
|
||||
#ifdef IMGUI_HAS_IMSTR
|
||||
#define igBegin igBegin_Str
|
||||
#define igSliderFloat igSliderFloat_Str
|
||||
#define igCheckbox igCheckbox_Str
|
||||
#define igColorEdit3 igColorEdit3_Str
|
||||
#define igButton igButton_Str
|
||||
#define igDebugCheckVersionAndDataLayout igDebugCheckVersionAndDataLayout_Str
|
||||
#endif
|
||||
|
||||
int main(void)
|
||||
{
|
||||
assert(igDebugCheckVersionAndDataLayout(igGetVersion(), sizeof(ImGuiIO), sizeof(ImGuiStyle),
|
||||
@@ -24,16 +33,19 @@ int main(void)
|
||||
io->DisplaySize = display_size;
|
||||
io->DeltaTime = 1.0f / 60.0f;
|
||||
igNewFrame();
|
||||
|
||||
|
||||
igBegin("mainwindow",NULL,ImGuiWindowFlags_NoTitleBar);
|
||||
static float f = 0.0f;
|
||||
igText("Hello World!");
|
||||
igSliderFloat("float", &f, 0.0f, 1.0f, "%.3f", 1.0f);
|
||||
igSliderFloat("float", &f, 0.0f, 1.0f, "%.3f", 0);
|
||||
igText("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io->Framerate, io->Framerate);
|
||||
igEnd();
|
||||
igShowDemoWindow(NULL);
|
||||
|
||||
igRender();
|
||||
}
|
||||
|
||||
printf("%llu\n",ImGuiWindowFlags_NoTitleBar);
|
||||
printf("size: %d\n",sizeof(ImGuiWindowFlags_NoTitleBar));
|
||||
printf("DestroyContext()\n");
|
||||
igDestroyContext(NULL);
|
||||
|
||||
|
Reference in New Issue
Block a user