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130 Commits

Author SHA1 Message Date
sonoro1234
d9e1d9a80d drop cimgui_internal.h generation 2019-12-02 10:50:47 +01:00
sonoro1234
4d7a7ac09f cimgui_internal.h generation 2019-11-28 11:59:25 +01:00
sonoro1234
8096fb69fe pull imgui correction for unnamed argument 2019-11-27 15:02:40 +01:00
Victor Bombi
97cfb930e0 Merge pull request #110 from cimgui/internal
more preparation for imgui_internal inclusion, main change replace en…
2019-11-27 12:35:57 +01:00
sonoro1234
549e3cc8f8 more preparation for imgui_internal inclusion, main change replace enum with typedef enum 2019-11-27 12:31:16 +01:00
sonoro1234
3a7d0d46f8 pull ImGui 1.74 and generation 2019-11-26 10:02:00 +01:00
sonoro1234
e3cbc0119e generator.lua: preparation of imgui_internal inclusion 2019-11-26 09:56:37 +01:00
sonoro1234
7c405d3a38 cpp2ffi: add order table 2019-11-26 09:55:30 +01:00
sonoro1234
a310379820 generator.lua: use namespace in function generation, parseImGuiHeader as function 2019-11-21 13:14:41 +01:00
sonoro1234
e53a7beaeb cimgui_template: include imgui_internal.h before cimgui.h 2019-11-21 13:12:39 +01:00
sonoro1234
e7c5c6b9a1 cpp2ffi:better function return detection 2019-11-21 13:11:19 +01:00
Victor Bombi
c09dc063b0 Merge pull request #107 from rokups/workflows
github actions build script
Thanks @rokups and @lmariscal for the work done!!
2019-11-06 10:33:26 +01:00
Rokas Kupstys
e3136bb882 CI tall luajit and add bindings generation step. 2019-11-06 11:00:05 +02:00
Rokas Kupstys
59583ea35a Implement weekly builds using github actions. Based on a script from @nimgl - thanks! 2019-11-05 09:53:49 +02:00
Victor Bombi
c05aa00083 Merge pull request #104 from s-ol/no-stdcpp
Compile without exception support to link without stdc++
2019-10-21 15:41:10 +02:00
s-ol
75f2167111 compile without exception support to link without stdc++ 2019-10-17 23:31:45 +02:00
sonoro1234
bc5f64b2c2 add colon left out in ImVector_ImWchar_destroy manual declaration 2019-09-29 12:39:50 +02:00
sonoro1234
7cafceccae Add ImVector_ImWchar_destroy manual function 2019-09-27 12:31:42 +02:00
sonoro1234
1c65ee2bdc pull imgui 1.73 2019-09-25 12:44:17 +02:00
sonoro1234
0f5aa16fe8 drop ImVector functions 2019-09-25 12:39:51 +02:00
Victor Bombi
cde83f9fe8 Merge pull request #102 from lmariscal/ci
Update CMake to a modern module system and create simple test
2019-08-01 18:41:43 +02:00
sonoro1234
eefd229b68 readme: use cimgui travis account 2019-08-01 18:37:28 +02:00
Leonardo Mariscal
df61f2c552 Add Windows to travis CI 2019-08-01 07:59:37 -05:00
sonoro1234
c0d75f6f8d pull imgui 1.72b 2019-08-01 12:23:17 +02:00
Leonardo Mariscal
14e8be9af1 Update CMake to a more modern module management system and create simple test based on imgui null example 2019-07-31 19:37:51 -05:00
Victor Bombi
ccf494d1c3 Merge pull request #101 from AODQ/master
adds generator shell script
2019-07-31 10:13:05 +02:00
aodq
8c817de195 adds generator shell script 2019-07-30 23:15:39 -04:00
sonoro1234
8f3ab64917 Do with ImGuiStoragePair what was done with Pair (unnamed union correction) 2019-07-29 12:42:50 +02:00
sonoro1234
14251bb176 update readme 2019-07-29 12:20:19 +02:00
sonoro1234
e61825224b pull imgui 1.72 and regenerate 2019-07-29 12:17:38 +02:00
sonoro1234
94ab1adf9e generator corrections for vector<type>name to vector<type> name and take care of Pair not present (after 1.71) 2019-07-29 12:16:29 +02:00
sonoro1234
094a52e6b6 revert ApplicationServices linking if APPLE(only needed in 1.71) 2019-07-29 12:14:13 +02:00
sonoro1234
f7520ee03d Revert "revert last commit see: https://github.com/cimgui/cimgui/pull/98#issuecomment-513867796"
This reverts commit b0c65144ab.

will have to be reverted in 1.72
2019-07-22 19:53:20 +02:00
sonoro1234
b0c65144ab revert last commit see: https://github.com/cimgui/cimgui/pull/98#issuecomment-513867796 2019-07-22 19:14:41 +02:00
Victor Bombi
50ded57ba3 Merge pull request #98 from mellinoe/fix-macos-build
Link to ApplicationServices.framework on macOS.
2019-07-17 19:39:22 +02:00
Eric Mellino
50ae38591a Link to ApplicationServices.framework on macOS. 2019-07-17 09:52:54 -07:00
sonoro1234
975a735d38 rename generator2 to generator and generator to generator_old 2019-06-25 10:50:04 +02:00
sonoro1234
2b03f434d4 one day I wont forget readme 2019-06-12 19:47:52 +02:00
sonoro1234
37c52332f4 pull imgui 1.71 and generate 2019-06-12 19:45:37 +02:00
sonoro1234
84932b4830 update README.md 2019-05-07 15:56:11 +02:00
sonoro1234
022f60320f add characters | < to defaults parsing 2019-05-06 16:41:40 +02:00
sonoro1234
1aeb9ad132 pull imgui 1.70 and generate 2019-05-06 15:59:27 +02:00
sonoro1234
648cf587c9 README.md update for 1.69 2019-04-29 11:45:37 +02:00
Victor Bombi
aa99302d24 Merge pull request #94 from nihuynh/Makefile_fix
fixing makefile
2019-04-16 12:45:18 +02:00
Nicolas Huynh
4fca16eada fixing makefile 2019-04-16 02:15:52 +02:00
sonoro1234
ff404142f4 readme : use generator before compilation 2019-04-03 13:50:49 +02:00
sonoro1234
4be0522d9f pull imgui 1.69 and generate 2019-03-13 17:05:22 +01:00
sonoro1234
bc6f6e664e readme use generator2.bat 2019-03-06 11:00:21 +01:00
sonoro1234
343a8e4ea5 update README.md 2019-02-19 13:18:20 +01:00
Victor Bombi
0d4fa8b8bc Merge pull request #91 from cimgui/ImVector
Im vector
2019-02-19 13:13:02 +01:00
sonoro1234
666a687e0f pull imgui 1.68 2019-02-19 13:11:06 +01:00
sonoro1234
806ff124a1 build test -Wall std=99 -Wpedantic 2019-02-18 12:33:12 +01:00
sonoro1234
186ebd8f06 drop comments and update README.md for top level functions 2019-02-15 16:54:23 +01:00
sonoro1234
d331453422 correct issue #88 (Pair union member) 2019-02-15 12:24:06 +01:00
sonoro1234
e125f405e3 more README.md update 2019-02-15 12:10:52 +01:00
sonoro1234
498f9802d1 update README.md 2019-02-15 11:17:51 +01:00
sonoro1234
6c9a018705 drop ImVector:contains() for not applicable types 2019-02-14 20:15:33 +01:00
sonoro1234
347d8d58b0 with templated structs generated 2019-02-14 13:05:49 +01:00
sonoro1234
161385607d not templated structs generated 2019-02-12 19:59:39 +01:00
sonoro1234
23f2a1f026 get template typenames generated 2019-02-12 19:40:00 +01:00
sonoro1234
490effa341 get template typenames 2019-02-12 18:52:00 +01:00
sonoro1234
0d864f94bd ImVector functions inclusion 2019-02-12 12:16:21 +01:00
sonoro1234
55f1afa2db update readme 2019-01-27 22:51:31 +01:00
sonoro1234
71a9410ce6 cpp2ffi take care or type and name separated by * without spaces 2019-01-27 17:20:07 +01:00
Victor Bombi
036d2c1f9e Merge pull request #86 from mellinoe/update-to-1.67
Update imgui submodule to 1.67 and re-generate.
2019-01-17 16:43:00 +01:00
Eric Mellino
b5c7ed5862 Update imgui submodule to 1.67 and re-generate. 2019-01-14 18:42:10 -08:00
sonoro1234
d2ee8fc7dd improve functionD_re 2018-12-24 12:28:37 +01:00
sonoro1234
593867e320 generator2 files 2018-12-23 19:53:14 +01:00
sonoro1234
907c2fddce generator.lua take care of type and name separated by * without spaces 2018-12-21 11:59:35 +01:00
sonoro1234
67f3b097a5 pull imgui 1.66b 2018-12-03 16:46:17 +01:00
sonoro1234
fd0199809d json: TAB 2 spaces solves #82? 2018-12-03 10:02:33 +01:00
sonoro1234
d174a02a0f indented json files 2018-12-02 18:37:52 +01:00
sonoro1234
291922f72c alphabetical sorted json files 2018-12-02 11:15:17 +01:00
Victor Bombi
7d963113c9 Merge pull request #84 from dos1/static
cmake: add an option to build as a static library
2018-11-28 19:37:05 +01:00
Sebastian Krzyszkowiak
8cbdca3344 cmake: add an option to build as a static library
Useful when including cimgui as a subproject in another CMake project.
2018-11-28 18:19:52 +01:00
sonoro1234
204f2828bb add folder testbuildc 2018-11-27 12:09:03 +01:00
sonoro1234
2c10d47b9a remove static char EmptyString lines 2018-11-27 12:07:56 +01:00
sonoro1234
df00156746 output json files with newline 2018-11-26 17:54:36 +01:00
sonoro1234
553364f7d8 add cimgui.h include guards 2018-11-26 15:57:19 +01:00
sonoro1234
14cd6715d2 remove static from structs 2018-11-23 10:22:48 +01:00
sonoro1234
76935a7d83 manually removed static 2018-11-22 20:46:49 +01:00
sonoro1234
4397e9a3f1 update README.md 2018-11-22 20:18:11 +01:00
Victor Bombi
d44c05cbbd Merge pull request #81 from mellinoe/update-to-1.66
Update to v1.66
2018-11-22 20:14:49 +01:00
Eric Mellino
ed6212bb34 Update to v1.66. 2018-11-22 11:06:40 -08:00
sonoro1234
8911a5a992 avoid ImNewDummy issue #80 for MSVC 2018-11-13 18:17:59 +01:00
sonoro1234
4397288459 some generator.lua cleaning 2018-10-23 11:56:02 +02:00
sonoro1234
354f316b89 CIMGUI_DEFINE_ENUMS_AND_STRUCTS in README.md 2018-10-21 13:18:36 +02:00
sonoro1234
f6fdec9d98 do check of bad overloading 2018-10-21 11:39:23 +02:00
sonoro1234
3da4350671 readme hard coded overloaded names 2018-10-20 19:42:33 +02:00
sonoro1234
fe1d9d081b more readme update 2018-10-20 19:36:46 +02:00
Victor Bombi
f531be148d Merge pull request #76 from cimgui/master_refactor
Master refactor
2018-10-20 18:17:33 +02:00
sonoro1234
eac028b1f3 delete screenshot.png 2018-10-20 17:51:01 +02:00
sonoro1234
eb81995978 update README.md 2018-10-20 17:32:22 +02:00
sonoro1234
b600ea9fab structs and enums show C ImVector type 2018-10-20 17:32:03 +02:00
sonoro1234
5656bf7c73 simplify generation and modify order saved 2018-10-20 13:54:59 +02:00
sonoro1234
d33da701aa simplify function generation 2018-10-20 12:50:55 +02:00
sonoro1234
95d65fdf49 saved ordered tables 2018-10-20 12:37:42 +02:00
sonoro1234
0b7bd49de5 save in an ordered way 2018-10-20 12:32:41 +02:00
sonoro1234
1643bbf284 tabs to spaces 2018-10-19 20:10:24 +02:00
sonoro1234
80f82b6ed8 add destructors for no simple constructors 2018-10-19 20:06:51 +02:00
sonoro1234
f4df31de6e correct ImVector typedefs 2018-10-18 20:20:23 +02:00
Victor Bombi
1789ec81fe Merge pull request #74 from sonoro1234/ImVector_templates
add ImVector template types
2018-10-18 13:07:28 +02:00
sonoro1234
aca412fe7a add ImVector template types 2018-10-18 13:05:57 +02:00
sonoro1234
7a54d1276d drop ImFontConfig_DefaultConstructor (already automated) 2018-10-18 09:34:33 +02:00
Victor Bombi
97113ef7ad Merge pull request #73 from sonoro1234/GlyphRanges
Glyph ranges
2018-10-17 20:11:39 +02:00
sonoro1234
2a4dcaf2a2 add constructors and destructor 2018-10-17 20:08:40 +02:00
sonoro1234
5a9a20d139 GlyphRanges test 2018-10-17 12:14:22 +02:00
sonoro1234
7ee838ae2d include stdint.h 2018-10-16 11:56:31 +02:00
sonoro1234
3091435042 explain template_type 2018-10-14 17:51:10 +02:00
sonoro1234
804acdcecd add template_type for ImVector templates in structs_and_enums 2018-10-14 17:47:38 +02:00
sonoro1234
51f02dca4d add igGetIDRange to overloads table 2018-10-14 10:09:04 +02:00
sonoro1234
84a9656889 dont assert in virtual preprocessor, just warn 2018-10-13 19:13:52 +02:00
sonoro1234
553df3da32 type error 2018-10-13 13:56:11 +02:00
sonoro1234
04d4a19beb update link to odin-imgui 2018-10-13 13:08:30 +02:00
sonoro1234
3b9c53b2a2 more robust nocompiler option, can assert on unknown preprocesor conditions 2018-10-13 11:56:35 +02:00
sonoro1234
6f9e3db1d1 structs and enums in README.md 2018-10-10 14:23:41 +02:00
sonoro1234
d3eb876266 definitions in README.md 2018-10-10 14:05:08 +02:00
sonoro1234
3efb1001aa explain this repo option for generating 2018-10-10 11:16:01 +02:00
Victor Bombi
a91c611bca Merge pull request #70 from sonoro1234/noprepro_master
be able to generate without precompiler
2018-10-10 11:04:29 +02:00
sonoro1234
5b7abe8b4d be able to generate without precompiler 2018-10-10 10:59:51 +02:00
sonoro1234
812af400f1 allow cl compiler (MSVC) to work as preprocessor 2018-10-09 20:13:56 +02:00
sonoro1234
2d3cf59b21 clang information in README.md 2018-10-09 15:09:52 +02:00
sonoro1234
e7eb9c511b nopreprocess version without comments to enable easy comparation 2018-10-09 13:58:46 +02:00
sonoro1234
2759a8ed4d allow gcc or clang compiler 2018-10-09 11:03:49 +02:00
sonoro1234
073f438467 dont warn not const reference argument if it is manual 2018-10-09 10:39:49 +02:00
Victor Bombi
f7856b27b0 Merge pull request #69 from mellinoe/no-lib-prefix
Remove the "lib" prefix in CMakeLists.txt.
2018-10-09 10:14:55 +02:00
Eric Mellino
99c7d7cfdf Remove the "lib" prefix in CMakeLists.txt. 2018-10-09 00:48:03 -07:00
sonoro1234
31871f9975 still more README.md updates 2018-10-08 13:54:58 +02:00
sonoro1234
c487b0266e more README.md updates 2018-10-08 13:44:43 +02:00
sonoro1234
3b386799e4 add mellinoe autogeneration 2018-10-08 13:28:50 +02:00
35 changed files with 41724 additions and 19697 deletions

76
.github/workflows/build.yml vendored Normal file
View File

@@ -0,0 +1,76 @@
name: Build
on:
push: {}
pull_request: {}
schedule:
- cron: '0 9 * * 1'
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: [ubuntu-latest, macOS-latest, windows-latest]
steps:
- uses: actions/checkout@v1
- name: Install Dependencies
shell: bash
env:
GITHUB_OS: ${{ matrix.os }}
run: |
if [ "$GITHUB_OS" == "macOS-latest" ];
then
brew install luajit
elif [ "$GITHUB_OS" == "ubuntu-latest" ];
then
sudo apt-get install -y luajit
elif [ "$GITHUB_OS" == "windows-latest" ];
then
vcpkg install luajit
fi
- name: Download Submodules
run: |
git submodule update --init --recursive
if: github.event_name != 'schedule'
- name: Download Latest ImGui
shell: bash
run: |
rm -rf imgui
git clone https://github.com/ocornut/imgui.git
if: github.event_name == 'schedule'
- name: Generate Bindings
shell: bash
run: |
export PATH=$PATH:/C/vcpkg/packages/luajit_x86-windows/tools/:/C/vcpkg/packages/luajit_x86-windows/bin/
cd ./generator
bash ./generator.sh
- name: CMake
run: |
mkdir cmake-build
cd cmake-build
cmake -DCIMGUI_TEST=1 ..
- name: Build
working-directory: cmake-build
run: |
cmake --build .
- name: Test
shell: bash
env:
GITHUB_OS: ${{ matrix.os }}
working-directory: cmake-build
run: |
if [ "$GITHUB_OS" == "windows-latest" ];
then
./Debug/cimgui_test.exe
else
./cimgui_test
fi

5
.gitignore vendored
View File

@@ -32,7 +32,10 @@ cimgui/cimgui.sdf
cimgui/cimgui.v12.suo cimgui/cimgui.v12.suo
cimgui/Release/ cimgui/Release/
.idea .idea
CMakeLists.txt
cimgui/.vs/ cimgui/.vs/
cimgui/cimgui.vcxproj.user cimgui/cimgui.vcxproj.user
cimgui/x64/ cimgui/x64/
# Test / Build
bld/
build/

View File

@@ -1,11 +1,32 @@
language: cpp language: cpp
dist: trusty
os: os:
- linux - linux
- osx
- windows
compiler: compiler:
- gcc - gcc
- clang - clang
env:
- MSBUILD_PATH="c:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\MSBuild\15.0\Bin"
script: script:
make - mkdir bld
- cd bld
- cmake -D CIMGUI_TEST=1 ..
- |
if [ "$TRAVIS_OS_NAME" == "windows" ]; then
export PATH=$MSBUILD_PATH:$PATH
MSBuild.exe cimgui.sln
else
make
fi
- |
if [ "$TRAVIS_OS_NAME" == "windows" ]; then
./Debug/cimgui_test.exe
else
./cimgui_test
fi

View File

@@ -1,29 +1,46 @@
Project(cimgui) cmake_minimum_required(VERSION 3.1)
cmake_minimum_required(VERSION 2.8)
project(cimgui)
#general settings #general settings
include_directories(imgui) file(GLOB IMGUI_SOURCES
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1") cimgui.cpp
imgui/imgui.cpp
include_directories(.) imgui/imgui_draw.cpp
set(IMGUI_SOURCES ./cimgui.cpp ./imgui/imgui.cpp ./imgui/imgui_draw.cpp ./imgui/imgui_demo.cpp ./imgui/imgui_widgets.cpp) imgui/imgui_demo.cpp
imgui/imgui_widgets.cpp
set(IMGUI_LIBRARIES ) )
if (WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
set(IMGUI_STATIC "no" CACHE STRING "Build as a static library")
#add library and link #add library and link
add_library(cimgui SHARED ${IMGUI_SOURCES}) if (IMGUI_STATIC)
target_link_libraries(cimgui ${IMGUI_LIBRARIES}) add_library(cimgui STATIC ${IMGUI_SOURCES})
else (IMGUI_STATIC)
add_library(cimgui SHARED ${IMGUI_SOURCES})
endif (IMGUI_STATIC)
target_compile_definitions(cimgui PUBLIC IMGUI_DISABLE_OBSOLETE_FUNCTIONS=1)
if (WIN32)
target_compile_definitions(cimgui PUBLIC IMGUI_IMPL_API="extern \"C\" __declspec\(dllexport\)")
else (WIN32)
target_compile_definitions(cimgui PUBLIC IMGUI_IMPL_API="extern \"C\" ")
endif (WIN32)
target_include_directories(cimgui PUBLIC ${CMAKE_SOURCE_DIR})
target_include_directories(cimgui PUBLIC ${CMAKE_SOURCE_DIR}/imgui)
set_target_properties(cimgui PROPERTIES PREFIX "")
#install #install
install(TARGETS cimgui install(TARGETS cimgui
RUNTIME DESTINATION . RUNTIME DESTINATION .
LIBRARY DESTINATION . LIBRARY DESTINATION .
#ARCHIVE DESTINATION lib ARCHIVE DESTINATION .
) )
#test
set(CIMGUI_TEST "no" CACHE STRING "Enable compilation of a test unit based on imgui null")
if (CIMGUI_TEST)
add_subdirectory(test)
endif ()

View File

@@ -8,7 +8,7 @@ OBJS += ./imgui/imgui_draw.o
OBJS += ./imgui/imgui_demo.o OBJS += ./imgui/imgui_demo.o
OBJS += ./imgui/imgui_widgets.o OBJS += ./imgui/imgui_widgets.o
CXXFLAGS=-O2 CXXFLAGS=-O2 -fno-exceptions -fno-rtti
UNAME_S := $(shell uname -s) UNAME_S := $(shell uname -s)
@@ -46,11 +46,18 @@ endif
.cpp.o: .cpp.o:
$(CXX) $(CXXFLAGS) -c -o $@ $< $(CXX) $(CXXFLAGS) -c -o $@ $<
all:imgui_example all:$(OUTPUTNAME)
@echo Build complete for $(ECHO_MESSAGE) @echo Build complete for $(ECHO_MESSAGE)
imgui_example:$(OBJS) $(OUTPUTNAME):$(OBJS)
$(CXX) -o $(OUTPUTNAME) $(OBJS) $(CXXFLAGS) $(LINKFLAGS) $(CXX) -o $(OUTPUTNAME) $(OBJS) $(CXXFLAGS) $(LINKFLAGS)
clean: clean:
rm $(OBJS) rm -f $(OBJS)
fclean: clean
rm -f $(OUTPUTNAME)
re: fclean all
.PHONY: all clean fclean re

View File

@@ -1,9 +1,8 @@
# cimgui [![Build Status](https://travis-ci.org/sonoro1234/cimgui.svg?branch=master)](https://travis-ci.org/sonoro1234/cimgui) # cimgui [![Build Status](https://travis-ci.org/cimgui/cimgui.svg?branch=master)](https://travis-ci.org/cimgui/cimgui)
![sample](screenshot.png)
This is a thin c-api wrapper programmatically generated for the excellent C++ immediate mode gui [Dear ImGui](https://github.com/ocornut/imgui). This is a thin c-api wrapper programmatically generated for the excellent C++ immediate mode gui [Dear ImGui](https://github.com/ocornut/imgui).
All functions are programmatically wrapped except constructors, destructors and `ImVector`. (Unless someone find a use case for them) All imgui.h functions are programmatically wrapped.
Generated files are: `cimgui.cpp`, `cimgui.h` for C compilation. Also for helping in bindings creation, `definitions.lua` with function definition information and `structs_and_enums.lua`. Generated files are: `cimgui.cpp`, `cimgui.h` for C compilation. Also for helping in bindings creation, `definitions.lua` with function definition information and `structs_and_enums.lua`.
This library is intended as a intermediate layer to be able to use Dear ImGui from other languages that can interface with C (like D - see [D-binding](https://github.com/Extrawurst/DerelictImgui)) This library is intended as a intermediate layer to be able to use Dear ImGui from other languages that can interface with C (like D - see [D-binding](https://github.com/Extrawurst/DerelictImgui))
@@ -12,32 +11,69 @@ History:
Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit) Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit)
Notes: Notes:
* currently this wrapper is based on version [1.65 of Dear ImGui] * currently this wrapper is based on version [1.74 of Dear ImGui]
* overloaded function names try to be the most compatible with traditional cimgui names. So all naming is algorithmic except for those names that were in conflict with widely used cimgui names and were thus coded in a table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L40). Current overloaded function names can be found in (https://github.com/cimgui/cimgui/blob/master/generator/output/overloads.txt) * only functions, structs and enums from imgui.h are wrapped.
* if you are interested in imgui implementations you should look LuaJIT-ImGui project.
* overloaded function names try to be the most compatible with traditional cimgui names. So all naming is algorithmic except for those names that were in conflict with widely used cimgui names and were thus coded in a table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L58). Current overloaded function names can be found in (https://github.com/cimgui/cimgui/blob/master/generator/output/overloads.txt)
# compilation # compilation
* clone * clone
* git clone --recursive https://github.com/cimgui/cimgui.git * git clone --recursive https://github.com/cimgui/cimgui.git
* git submodule update * git submodule update
* make using makefile on linux/macOS/mingw (Or use CMake to generate project) * compile
* using makefile on linux/macOS/mingw (Or use CMake to generate project)
* or as in https://github.com/sonoro1234/LuaJIT-ImGui/tree/master_auto_implementations/build
# auto binding generation # using generator
* this is only needed (before compilation) if you want an imgui version different from the one provided, otherwise generation is already done.
* you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download * you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download
* need also gcc compiler for doing preprocessing (In windows MinGW-W64-builds for example) * you can use also a C++ compiler for doing preprocessing: gcc (In windows MinGW-W64-builds for example), clang or cl (MSVC) or not use a compiler (experimental nocompiler option) at all. (this repo was done with gcc)
* update `imgui` folder to the version you desire. * update `imgui` folder to the version you desire.
* run `generator/generator.bat` (or make a .sh version and please PR) with gcc and LuaJIT on your PATH. * edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, cl or nocompiler. Run it with gcc, clang or cl and LuaJIT on your PATH.
* as a result some files are generated: `cimgui.cpp` and `cimgui.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the implementations info. * as a result some files are generated: `cimgui.cpp` and `cimgui.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the implementations info.
* build as shown in https://github.com/sonoro1234/LuaJIT-ImGui/tree/master_auto_implementations/build
* generate binding as done in https://github.com/sonoro1234/LuaJIT-ImGui/blob/master_auto_implementations/lua/build.bat
# generate binding
* C interface is exposed by cimgui.h when you define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
* with your prefered language you can use the lua or json files generated as in:
* https://github.com/sonoro1234/LuaJIT-ImGui/blob/master_auto_implementations/lua/build.bat (with lua code generation in https://github.com/sonoro1234/LuaJIT-ImGui/blob/master_auto_implementations/lua/class_gen.lua)
* https://github.com/mellinoe/ImGui.NET/tree/autogen/src/CodeGenerator
### definitions description
* It is a collection in which key is the cimgui name that would result without overloadings and the value is an array of overloadings (may be only one overloading)
* Each overloading is a collection. Some relevant keys and values are:
* stname : the name of the struct the function belongs to (will be "" if it is top level in ImGui namespace)
* ov_cimguiname : the overloaded cimgui name (if absent it would be taken from cimguiname)
* cimguiname : the name without overloading (this should be used if there is not ov_cimguiname)
* ret : the return type
* retref : is setted if original return type is a reference. (will be a pointer in cimgui)
* argsT : an array of collections (each one with type: argument type and name: the argument name)
* args : a string of argsT concatenated and separated by commas
* call_args : a string with the argument names separated by commas for calling imgui function
* defaults : a collection in which key is argument name and value is the default value.
* manual : will be true if this function is hand-written (not generated)
* isvararg : is setted if some argument is a vararg
* constructor : is setted if the function is a constructor for a class
* destructor : is setted if the function is a destructor for a class
* templated : is setted if the function belongs to a templated class (ImVector)
* templatedgen: is setted if the function belongs to a struct generated from template (ImVector_ImWchar)
* nonUDT : if present can be 1 or 2 (explained meaning in usage) if return type was a user defined type
### structs_and_enums description
* Is is a collection with two items:
* under key enums we get the enums collection in which each key is the enum tagname and the value is an array of the ordered values represented as a collection with keys
* name : the name of this enum value
* value : the C string
* calc_value : the numeric value corresponding to value
* under key structs we get the structs collection in which the key is the struct name and the value is an array of the struct members. Each one given as a collection with keys
* type : the type of the struct member
* template_type : if type has a template argument (as ImVector) here will be
* name : the name of the struct member
# usage # usage
* use whatever method is in ImGui c++ namespace in the original [imgui.h](https://github.com/ocornut/imgui/blob/master/imgui.h) by prepending `ig` * use whatever method is in ImGui c++ namespace in the original [imgui.h](https://github.com/ocornut/imgui/blob/master/imgui.h) by prepending `ig`
* methods have the same parameter list and return values (where possible) * methods have the same parameter list and return values (where possible)
* functions that belong to a struct have an extra first argument with a pointer to the struct. * functions that belong to a struct have an extra first argument with a pointer to the struct.
* where a function returns UDT (user defined type) by value some compilers complain so another function with the name `function_name_nonUDT` is generated accepting a pointer to the UDT type as the first argument. (or second argument if it is a struct function) * where a function returns UDT (user defined type) by value some compilers complain so another function with the name `function_name_nonUDT` is generated accepting a pointer to the UDT type as the first argument.
* also is generated `function_name_nonUDT2` which instead of returning the UDT type returns a simple version (without functions) called `UDTType_Simple` (`ImVec2_Simple` for `ImVec2`) * also is generated `function_name_nonUDT2` which instead of returning the UDT type returns a simple version (without functions) called `UDTType_Simple` (`ImVec2_Simple` for `ImVec2`)
# example bindings based on cimgui # example bindings based on cimgui
@@ -47,5 +83,5 @@ Notes:
* [ImGuiCS](https://github.com/conatuscreative/ImGuiCS) * [ImGuiCS](https://github.com/conatuscreative/ImGuiCS)
* [imgui-rs](https://github.com/Gekkio/imgui-rs) * [imgui-rs](https://github.com/Gekkio/imgui-rs)
* [imgui-pas](https://github.com/dpethes/imgui-pas) * [imgui-pas](https://github.com/dpethes/imgui-pas)
* [odin-dear_imgui](https://github.com/ThisDrunkDane/odin-dear_imgui) * [odin-imgui](https://github.com/ThisDrunkDane/odin-imgui)
* [LuaJIT-imgui](https://github.com/sonoro1234/LuaJIT-ImGui) * [LuaJIT-imgui](https://github.com/sonoro1234/LuaJIT-ImGui)

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698
cimgui.h

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@@ -1,8 +1,9 @@
#include "./imgui/imgui.h" #include "./imgui/imgui.h"
#include "./imgui/imgui_internal.h"
#include "cimgui.h" #include "cimgui.h"
#include "./imgui/imgui_internal.h"
#include "auto_funcs.cpp" #include "auto_funcs.cpp"
@@ -25,10 +26,7 @@ CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const ch
buffer->appendfv(fmt, args); buffer->appendfv(fmt, args);
va_end(args); va_end(args);
} }
CIMGUI_API void ImFontConfig_DefaultConstructor(ImFontConfig *config)
{
*config = ImFontConfig();
}
CIMGUI_API float igGET_FLT_MAX() CIMGUI_API float igGET_FLT_MAX()
{ {
return FLT_MAX; return FLT_MAX;
@@ -41,3 +39,23 @@ CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float *out_r,floa
{ {
ImGui::ColorConvertHSVtoRGB(h,s,v,*out_r,*out_g,*out_b); ImGui::ColorConvertHSVtoRGB(h,s,v,*out_r,*out_g,*out_b);
} }
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create()
{
return IM_NEW(ImVector<ImWchar>) ();
}
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p)
{
IM_PLACEMENT_NEW(p) ImVector<ImWchar>();
}
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p)
{
p->~ImVector<ImWchar>();
}

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@@ -1,6 +1,7 @@
#ifndef CIMGUI_INCLUDED
#define CIMGUI_INCLUDED
#include <stdio.h> #include <stdio.h>
#include <stdint.h>
#if defined _WIN32 || defined __CYGWIN__ #if defined _WIN32 || defined __CYGWIN__
#ifdef CIMGUI_NO_EXPORT #ifdef CIMGUI_NO_EXPORT
#define API #define API
@@ -75,12 +76,18 @@ inline ImColor_Simple ImColorToSimple(ImColor col)
CIMGUI_API void igLogText(CONST char *fmt, ...); CIMGUI_API void igLogText(CONST char *fmt, ...);
//no appendfV //no appendfV
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...); CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...);
CIMGUI_API void ImFontConfig_DefaultConstructor(ImFontConfig *config);
//for getting FLT_MAX in bindings //for getting FLT_MAX in bindings
CIMGUI_API float igGET_FLT_MAX(); CIMGUI_API float igGET_FLT_MAX();
//not const args from & to * //not const args from & to *
CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float *out_h,float *out_s,float *out_v); CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float *out_h,float *out_s,float *out_v);
CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float *out_r,float *out_g,float *out_b); CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float *out_r,float *out_g,float *out_b);
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create();
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self);
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p);
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p);
#endif //CIMGUI_INCLUDED

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@@ -10,12 +10,13 @@
:: impl_definitions.lua for implementation function definitions :: impl_definitions.lua for implementation function definitions
:: set your PATH if necessary for LuaJIT or Lua5.1 or luajit with: (for example) :: set your PATH if necessary for LuaJIT or Lua5.1 or luajit with: (for example)
:: set PATH=%PATH%;C:\luaGL;C:\mingw32\bin; set PATH=%PATH%;C:\luaGL;C:\mingw32\bin;
:: set PATH=%PATH%;C:\luaGL;C:\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\mingw32\bin; :: set PATH=%PATH%;C:\luaGL;C:\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\mingw32\bin;
:: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin; :: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin;
::process files ::process files
:: arg[1..n] name of implementations to generate :: arg[1] compiler name gcc, clang, cl or nocompiler
luajit ./generator.lua glfw opengl3 opengl2 sdl :: arg[2..n] name of implementations to generate
luajit ./generator.lua gcc glfw opengl3 opengl2 sdl
::leave console open ::leave console open
cmd /k cmd /k

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@@ -0,0 +1,17 @@
#!/usr/bin/sh
# this script must be executed in this directory
# all the output goes to generator/output folder
# .cpp and .h files:
# cimgui.h and cimgui.cpp with gcc preprocess
# cimgui_nopreprocess.h and cimgui_nopreprocess.cpp generated without preprocess
# cimgui_impl.h with implementation function cdefs
# lua and json files:
# definitions.lua for function definitions
# structs_and_enums.lua with struct and enum information-definitions
# impl_definitions.lua for implementation function definitions
#process files
# arg[1] compiler name gcc, clang, cl or nocompiler
# arg[2..n] name of implementations to generate
luajit ./generator.lua gcc glfw opengl3 opengl2 sdl

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@@ -0,0 +1,23 @@
:: this script must be executed in this directory
:: all the output goes to generator/output folder
:: .cpp and .h files:
:: cimgui.h and cimgui.cpp with gcc preprocess
:: cimgui_nopreprocess.h and cimgui_nopreprocess.cpp generated without preprocess
:: cimgui_impl.h with implementation function cdefs
:: lua and json files:
:: definitions.lua for function definitions
:: structs_and_enums.lua with struct and enum information-definitions
:: impl_definitions.lua for implementation function definitions
:: set your PATH if necessary for LuaJIT or Lua5.1 or luajit with: (for example)
set PATH=%PATH%;C:\luaGL;C:\mingw32\bin;
:: set PATH=%PATH%;C:\luaGL;C:\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\mingw32\bin;
:: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin;
::process files
:: arg[1] compiler name gcc, clang, cl or nocompiler
:: arg[2..n] name of implementations to generate
luajit ./generator_old.lua gcc glfw opengl3 opengl2 sdl
::leave console open
cmd /k

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@@ -27,7 +27,8 @@ local json = { _version = "0.1.1" }
------------------------------------------------------------------------------- -------------------------------------------------------------------------------
-- Encode -- Encode
------------------------------------------------------------------------------- -------------------------------------------------------------------------------
local TAB = " "
local rep = string.rep
local encode local encode
local escape_char_map = { local escape_char_map = {
@@ -56,10 +57,10 @@ local function encode_nil(val)
end end
local function encode_table(val, stack) local function encode_table(val, stack,level,isvalue)
local res = {} local res = {}
stack = stack or {} stack = stack or {}
level = level or 0
-- Circular reference? -- Circular reference?
if stack[val] then error("circular reference") end if stack[val] then error("circular reference") end
@@ -77,38 +78,53 @@ local function encode_table(val, stack)
if n ~= #val then if n ~= #val then
error("invalid table: sparse array") error("invalid table: sparse array")
end end
-- Encode -- Encode
for i, v in ipairs(val) do for i, v in ipairs(val) do
table.insert(res, encode(v, stack)) table.insert(res, encode(v, stack,level+1))
end end
stack[val] = nil stack[val] = nil
return "[" .. table.concat(res, ",") .. "]" local inner = table.concat(res, ",\n")
if #inner > 0 then inner = "\n"..inner.."\n"..rep(TAB,level) end
return rep(isvalue and "" or TAB,level).."[" .. inner .. "]"
else else
---[[
local ordered_keys = {}
for k,v in pairs(val) do
table.insert(ordered_keys,k)
end
table.sort(ordered_keys)
-- Treat as an object -- Treat as an object
for k, v in pairs(val) do for _,k in ipairs(ordered_keys) do
local v = val[k]
--]]
--for k, v in pairs(val) do
if type(k) ~= "string" then if type(k) ~= "string" then
error("invalid table: mixed or invalid key types") error("invalid table: mixed or invalid key types")
end end
table.insert(res, encode(k, stack) .. ":" .. encode(v, stack)) table.insert(res, encode(k, stack,level+1) .. ": " .. encode(v, stack,level+1,true))
end end
stack[val] = nil stack[val] = nil
return "{" .. table.concat(res, ",") .. "}" local inner = table.concat(res, ",\n")
if #inner > 0 then inner = "\n"..inner.."\n"..rep(TAB,level) end
return rep(isvalue and "" or TAB,level).."{" .. inner .. "}"
end end
end end
local function encode_string(val) local function encode_string(val,stack,level,isvalue)
return '"' .. val:gsub('[%z\1-\31\\"]', escape_char) .. '"' return rep(isvalue and "" or TAB,level)..'"' .. val:gsub('[%z\1-\31\\"]', escape_char) .. '"'
end end
local function encode_number(val) local function encode_number(val,stack,level,isvalue)
-- Check for NaN, -inf and inf -- Check for NaN, -inf and inf
if val ~= val or val <= -math.huge or val >= math.huge then if val ~= val or val <= -math.huge or val >= math.huge then
error("unexpected number value '" .. tostring(val) .. "'") error("unexpected number value '" .. tostring(val) .. "'")
end end
return string.format("%.14g", val) return rep(isvalue and "" or TAB,level)..string.format("%.14g", val)
end end
@@ -121,11 +137,11 @@ local type_func_map = {
} }
encode = function(val, stack) encode = function(val, stack,level,isvalue)
local t = type(val) local t = type(val)
local f = type_func_map[t] local f = type_func_map[t]
if f then if f then
return f(val, stack) return f(val, stack,level,isvalue)
end end
error("unexpected type '" .. t .. "'") error("unexpected type '" .. t .. "'")
end end

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@@ -1,9 +1,10 @@
struct GLFWwindow;
typedef struct SDL_Window SDL_Window; typedef struct SDL_Window SDL_Window;
typedef struct GLFWwindow GLFWwindow; typedef struct GLFWwindow GLFWwindow;
struct GLFWwindow;
struct SDL_Window; struct SDL_Window;
typedef union SDL_Event SDL_Event; typedef union SDL_Event SDL_Event;CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks);
CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks);
CIMGUI_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window,bool install_callbacks); CIMGUI_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window,bool install_callbacks);
CIMGUI_API void ImGui_ImplGlfw_Shutdown(); CIMGUI_API void ImGui_ImplGlfw_Shutdown();
CIMGUI_API void ImGui_ImplGlfw_NewFrame(); CIMGUI_API void ImGui_ImplGlfw_NewFrame();
@@ -29,6 +30,7 @@ CIMGUI_API bool ImGui_ImplOpenGL2_CreateDeviceObjects();
CIMGUI_API void ImGui_ImplOpenGL2_DestroyDeviceObjects(); CIMGUI_API void ImGui_ImplOpenGL2_DestroyDeviceObjects();
CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context); CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
CIMGUI_API bool ImGui_ImplSDL2_InitForVulkan(SDL_Window* window); CIMGUI_API bool ImGui_ImplSDL2_InitForVulkan(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForD3D(SDL_Window* window);
CIMGUI_API void ImGui_ImplSDL2_Shutdown(); CIMGUI_API void ImGui_ImplSDL2_Shutdown();
CIMGUI_API void ImGui_ImplSDL2_NewFrame(SDL_Window* window); CIMGUI_API void ImGui_ImplSDL2_NewFrame(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(SDL_Event* event); CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event);

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@@ -1,517 +1,505 @@
local defs = {} local defs = {}
defs["ImGui_ImplOpenGL3_NewFrame"] = {} defs["ImGui_ImplGlfw_CharCallback"] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1] = {} defs["ImGui_ImplGlfw_CharCallback"][1] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL3_NewFrame" defs["ImGui_ImplGlfw_CharCallback"][1]["args"] = "(GLFWwindow* window,unsigned int c)"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["args"] = "()" defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ret"] = "void" defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][1] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1]["comment"] = "" defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["call_args"] = "()" defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["argsoriginal"] = "()" defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][2] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1]["stname"] = "" defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][2]["name"] = "c"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["argsT"] = {} defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][2]["type"] = "unsigned int"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["location"] = "imgui_impl_opengl3" defs["ImGui_ImplGlfw_CharCallback"][1]["argsoriginal"] = "(GLFWwindow* window,unsigned int c)"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["defaults"] = {} defs["ImGui_ImplGlfw_CharCallback"][1]["call_args"] = "(window,c)"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["signature"] = "()" defs["ImGui_ImplGlfw_CharCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL3_NewFrame" defs["ImGui_ImplGlfw_CharCallback"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_NewFrame"]["()"] = defs["ImGui_ImplOpenGL3_NewFrame"][1] defs["ImGui_ImplGlfw_CharCallback"][1]["funcname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplSDL2_Shutdown"] = {} defs["ImGui_ImplGlfw_CharCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplSDL2_Shutdown"][1] = {} defs["ImGui_ImplGlfw_CharCallback"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_Shutdown"][1]["funcname"] = "ImGui_ImplSDL2_Shutdown" defs["ImGui_ImplGlfw_CharCallback"][1]["signature"] = "(GLFWwindow*,unsigned int)"
defs["ImGui_ImplSDL2_Shutdown"][1]["args"] = "()" defs["ImGui_ImplGlfw_CharCallback"][1]["stname"] = ""
defs["ImGui_ImplSDL2_Shutdown"][1]["ret"] = "void" defs["ImGui_ImplGlfw_CharCallback"]["(GLFWwindow*,unsigned int)"] = defs["ImGui_ImplGlfw_CharCallback"][1]
defs["ImGui_ImplSDL2_Shutdown"][1]["comment"] = ""
defs["ImGui_ImplSDL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplSDL2_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"]["()"] = defs["ImGui_ImplSDL2_Shutdown"][1]
defs["ImGui_ImplGlfw_KeyCallback"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["funcname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["args"] = "(GLFWwindow* window,int key,int scancode,int action,int mods)"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_KeyCallback"][1]["comment"] = ""
defs["ImGui_ImplGlfw_KeyCallback"][1]["call_args"] = "(window,key,scancode,action,mods)"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsoriginal"] = "(GLFWwindow* window,int key,int scancode,int action,int mods)"
defs["ImGui_ImplGlfw_KeyCallback"][1]["stname"] = ""
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][2]["type"] = "int"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][2]["name"] = "key"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][3] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][3]["type"] = "int"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][3]["name"] = "scancode"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][4] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][4]["type"] = "int"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][4]["name"] = "action"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][5] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][5]["type"] = "int"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][5]["name"] = "mods"
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_KeyCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["signature"] = "(GLFWwindow*,int,int,int,int)"
defs["ImGui_ImplGlfw_KeyCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"]["(GLFWwindow*,int,int,int,int)"] = defs["ImGui_ImplGlfw_KeyCallback"][1]
defs["ImGui_ImplGlfw_InitForVulkan"] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["funcname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["args"] = "(GLFWwindow* window,bool install_callbacks)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["comment"] = ""
defs["ImGui_ImplGlfw_InitForVulkan"][1]["call_args"] = "(window,install_callbacks)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsoriginal"] = "(GLFWwindow* window,bool install_callbacks)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["stname"] = ""
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][2]["type"] = "bool"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][2]["name"] = "install_callbacks"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["signature"] = "(GLFWwindow*,bool)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"]["(GLFWwindow*,bool)"] = defs["ImGui_ImplGlfw_InitForVulkan"][1]
defs["ImGui_ImplSDL2_NewFrame"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["funcname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_NewFrame"][1]["comment"] = ""
defs["ImGui_ImplSDL2_NewFrame"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_NewFrame"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_NewFrame"][1]["stname"] = ""
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_NewFrame"][1]
defs["ImGui_ImplSDL2_InitForVulkan"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["comment"] = ""
defs["ImGui_ImplSDL2_InitForVulkan"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["stname"] = ""
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_InitForVulkan"][1]
defs["ImGui_ImplGlfw_ScrollCallback"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["funcname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["args"] = "(GLFWwindow* window,double xoffset,double yoffset)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["comment"] = ""
defs["ImGui_ImplGlfw_ScrollCallback"][1]["call_args"] = "(window,xoffset,yoffset)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsoriginal"] = "(GLFWwindow* window,double xoffset,double yoffset)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["stname"] = ""
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][2]["type"] = "double"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][2]["name"] = "xoffset"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][3] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][3]["type"] = "double"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][3]["name"] = "yoffset"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"]["(GLFWwindow*,double,double)"] = defs["ImGui_ImplGlfw_ScrollCallback"][1]
defs["ImGui_ImplOpenGL3_Init"] = {}
defs["ImGui_ImplOpenGL3_Init"][1] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["funcname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["args"] = "(const char* glsl_version)"
defs["ImGui_ImplOpenGL3_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_Init"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_Init"][1]["call_args"] = "(glsl_version)"
defs["ImGui_ImplOpenGL3_Init"][1]["argsoriginal"] = "(const char* glsl_version=NULL)"
defs["ImGui_ImplOpenGL3_Init"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["type"] = "const char*"
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["name"] = "glsl_version"
defs["ImGui_ImplOpenGL3_Init"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"]["glsl_version"] = "NULL"
defs["ImGui_ImplOpenGL3_Init"][1]["signature"] = "(const char*)"
defs["ImGui_ImplOpenGL3_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"]["(const char*)"] = defs["ImGui_ImplOpenGL3_Init"][1]
defs["ImGui_ImplSDL2_InitForOpenGL"] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["args"] = "(SDL_Window* window,void* sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["comment"] = ""
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["call_args"] = "(window,sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsoriginal"] = "(SDL_Window* window,void* sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["stname"] = ""
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][2] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][2]["type"] = "void*"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][2]["name"] = "sdl_gl_context"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"]["(SDL_Window*,void*)"] = defs["ImGui_ImplSDL2_InitForOpenGL"][1]
defs["ImGui_ImplGlfw_InitForOpenGL"] = {} defs["ImGui_ImplGlfw_InitForOpenGL"] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1] = {} defs["ImGui_ImplGlfw_InitForOpenGL"][1] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["funcname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["args"] = "(GLFWwindow* window,bool install_callbacks)" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["args"] = "(GLFWwindow* window,bool install_callbacks)"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["comment"] = ""
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["call_args"] = "(window,install_callbacks)"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsoriginal"] = "(GLFWwindow* window,bool install_callbacks)"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["stname"] = ""
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"] = {} defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][1] = {} defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][1]["name"] = "window" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][2] = {} defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][2]["type"] = "bool"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][2]["name"] = "install_callbacks" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][2]["name"] = "install_callbacks"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][2]["type"] = "bool"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["defaults"] = {} defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsoriginal"] = "(GLFWwindow* window,bool install_callbacks)"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["signature"] = "(GLFWwindow*,bool)" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["call_args"] = "(window,install_callbacks)"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["funcname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["signature"] = "(GLFWwindow*,bool)"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["stname"] = ""
defs["ImGui_ImplGlfw_InitForOpenGL"]["(GLFWwindow*,bool)"] = defs["ImGui_ImplGlfw_InitForOpenGL"][1] defs["ImGui_ImplGlfw_InitForOpenGL"]["(GLFWwindow*,bool)"] = defs["ImGui_ImplGlfw_InitForOpenGL"][1]
defs["ImGui_ImplGlfw_InitForVulkan"] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["args"] = "(GLFWwindow* window,bool install_callbacks)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][2]["name"] = "install_callbacks"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][2]["type"] = "bool"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsoriginal"] = "(GLFWwindow* window,bool install_callbacks)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["call_args"] = "(window,install_callbacks)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["funcname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["signature"] = "(GLFWwindow*,bool)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["stname"] = ""
defs["ImGui_ImplGlfw_InitForVulkan"]["(GLFWwindow*,bool)"] = defs["ImGui_ImplGlfw_InitForVulkan"][1]
defs["ImGui_ImplGlfw_KeyCallback"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["args"] = "(GLFWwindow* window,int key,int scancode,int action,int mods)"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][2]["name"] = "key"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][2]["type"] = "int"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][3] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][3]["name"] = "scancode"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][3]["type"] = "int"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][4] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][4]["name"] = "action"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][4]["type"] = "int"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][5] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][5]["name"] = "mods"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][5]["type"] = "int"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsoriginal"] = "(GLFWwindow* window,int key,int scancode,int action,int mods)"
defs["ImGui_ImplGlfw_KeyCallback"][1]["call_args"] = "(window,key,scancode,action,mods)"
defs["ImGui_ImplGlfw_KeyCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["funcname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_KeyCallback"][1]["signature"] = "(GLFWwindow*,int,int,int,int)"
defs["ImGui_ImplGlfw_KeyCallback"][1]["stname"] = ""
defs["ImGui_ImplGlfw_KeyCallback"]["(GLFWwindow*,int,int,int,int)"] = defs["ImGui_ImplGlfw_KeyCallback"][1]
defs["ImGui_ImplGlfw_MouseButtonCallback"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["args"] = "(GLFWwindow* window,int button,int action,int mods)"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][2]["name"] = "button"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][2]["type"] = "int"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][3] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][3]["name"] = "action"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][3]["type"] = "int"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][4] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][4]["name"] = "mods"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][4]["type"] = "int"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsoriginal"] = "(GLFWwindow* window,int button,int action,int mods)"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["call_args"] = "(window,button,action,mods)"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["funcname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["signature"] = "(GLFWwindow*,int,int,int)"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["stname"] = ""
defs["ImGui_ImplGlfw_MouseButtonCallback"]["(GLFWwindow*,int,int,int)"] = defs["ImGui_ImplGlfw_MouseButtonCallback"][1]
defs["ImGui_ImplGlfw_NewFrame"] = {}
defs["ImGui_ImplGlfw_NewFrame"][1] = {}
defs["ImGui_ImplGlfw_NewFrame"][1]["args"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_NewFrame"][1]["argsoriginal"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["cimguiname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_NewFrame"][1]["funcname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["stname"] = ""
defs["ImGui_ImplGlfw_NewFrame"]["()"] = defs["ImGui_ImplGlfw_NewFrame"][1]
defs["ImGui_ImplGlfw_ScrollCallback"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["args"] = "(GLFWwindow* window,double xoffset,double yoffset)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][2]["name"] = "xoffset"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][2]["type"] = "double"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][3] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][3]["name"] = "yoffset"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][3]["type"] = "double"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsoriginal"] = "(GLFWwindow* window,double xoffset,double yoffset)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["call_args"] = "(window,xoffset,yoffset)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["funcname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["stname"] = ""
defs["ImGui_ImplGlfw_ScrollCallback"]["(GLFWwindow*,double,double)"] = defs["ImGui_ImplGlfw_ScrollCallback"][1]
defs["ImGui_ImplGlfw_Shutdown"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["args"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["cimguiname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["funcname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplGlfw_Shutdown"]["()"] = defs["ImGui_ImplGlfw_Shutdown"][1]
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["args"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"]["()"] = defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]
defs["ImGui_ImplOpenGL2_CreateFontsTexture"] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["args"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_CreateFontsTexture"]["()"] = defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"] = {} defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"] = {}
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1] = {} defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1] = {}
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["args"] = "()" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["argsT"] = {} defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"]["()"] = defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1] defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"]["()"] = defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"] = {} defs["ImGui_ImplOpenGL2_DestroyFontsTexture"] = {}
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1] = {} defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1] = {}
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["args"] = "()" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["argsT"] = {} defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"]["()"] = defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1] defs["ImGui_ImplOpenGL2_DestroyFontsTexture"]["()"] = defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["args"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"]["()"] = defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]
defs["ImGui_ImplOpenGL3_CreateFontsTexture"] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["args"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"]["()"] = defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]
defs["ImGui_ImplGlfw_Shutdown"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["funcname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["args"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_Shutdown"][1]["comment"] = ""
defs["ImGui_ImplGlfw_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplGlfw_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["cimguiname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"]["()"] = defs["ImGui_ImplGlfw_Shutdown"][1]
defs["ImGui_ImplOpenGL2_RenderDrawData"] = {}
defs["ImGui_ImplOpenGL2_RenderDrawData"][1] = {}
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["args"] = "(ImDrawData* draw_data)"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsoriginal"] = "(ImDrawData* draw_data)"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsT"][1] = {}
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsT"][1]["type"] = "ImDrawData*"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsT"][1]["name"] = "draw_data"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"]["(ImDrawData*)"] = defs["ImGui_ImplOpenGL2_RenderDrawData"][1]
defs["ImGui_ImplOpenGL2_NewFrame"] = {}
defs["ImGui_ImplOpenGL2_NewFrame"][1] = {}
defs["ImGui_ImplOpenGL2_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["args"] = "()"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"]["()"] = defs["ImGui_ImplOpenGL2_NewFrame"][1]
defs["ImGui_ImplOpenGL2_Shutdown"] = {}
defs["ImGui_ImplOpenGL2_Shutdown"][1] = {}
defs["ImGui_ImplOpenGL2_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["args"] = "()"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"]["()"] = defs["ImGui_ImplOpenGL2_Shutdown"][1]
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"]["()"] = defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]
defs["ImGui_ImplGlfw_NewFrame"] = {}
defs["ImGui_ImplGlfw_NewFrame"][1] = {}
defs["ImGui_ImplGlfw_NewFrame"][1]["funcname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["args"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_NewFrame"][1]["comment"] = ""
defs["ImGui_ImplGlfw_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["argsoriginal"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["stname"] = ""
defs["ImGui_ImplGlfw_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["cimguiname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"]["()"] = defs["ImGui_ImplGlfw_NewFrame"][1]
defs["ImGui_ImplOpenGL3_Shutdown"] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["args"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"]["()"] = defs["ImGui_ImplOpenGL3_Shutdown"][1]
defs["ImGui_ImplOpenGL2_Init"] = {} defs["ImGui_ImplOpenGL2_Init"] = {}
defs["ImGui_ImplOpenGL2_Init"][1] = {} defs["ImGui_ImplOpenGL2_Init"][1] = {}
defs["ImGui_ImplOpenGL2_Init"][1]["funcname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["args"] = "()" defs["ImGui_ImplOpenGL2_Init"][1]["args"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_Init"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_Init"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_Init"][1]["argsT"] = {} defs["ImGui_ImplOpenGL2_Init"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2" defs["ImGui_ImplOpenGL2_Init"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_Init"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Init" defs["ImGui_ImplOpenGL2_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_Init"][1]["funcname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_Init"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_Init"]["()"] = defs["ImGui_ImplOpenGL2_Init"][1] defs["ImGui_ImplOpenGL2_Init"]["()"] = defs["ImGui_ImplOpenGL2_Init"][1]
defs["ImGui_ImplSDL2_ProcessEvent"] = {} defs["ImGui_ImplOpenGL2_NewFrame"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1] = {} defs["ImGui_ImplOpenGL2_NewFrame"][1] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL2_ProcessEvent" defs["ImGui_ImplOpenGL2_NewFrame"][1]["args"] = "()"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["args"] = "(SDL_Event* event)" defs["ImGui_ImplOpenGL2_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ret"] = "bool" defs["ImGui_ImplOpenGL2_NewFrame"][1]["argsoriginal"] = "()"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["comment"] = "" defs["ImGui_ImplOpenGL2_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["call_args"] = "(event)" defs["ImGui_ImplOpenGL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsoriginal"] = "(SDL_Event* event)" defs["ImGui_ImplOpenGL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["stname"] = "" defs["ImGui_ImplOpenGL2_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"] = {} defs["ImGui_ImplOpenGL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"][1] = {} defs["ImGui_ImplOpenGL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"][1]["type"] = "SDL_Event*" defs["ImGui_ImplOpenGL2_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"][1]["name"] = "event" defs["ImGui_ImplOpenGL2_NewFrame"][1]["stname"] = ""
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl" defs["ImGui_ImplOpenGL2_NewFrame"]["()"] = defs["ImGui_ImplOpenGL2_NewFrame"][1]
defs["ImGui_ImplSDL2_ProcessEvent"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_RenderDrawData"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["signature"] = "(SDL_Event*)" defs["ImGui_ImplOpenGL2_RenderDrawData"][1] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL2_ProcessEvent" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["args"] = "(ImDrawData* draw_data)"
defs["ImGui_ImplSDL2_ProcessEvent"]["(SDL_Event*)"] = defs["ImGui_ImplSDL2_ProcessEvent"][1] defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"] = {} defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1] = {} defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsT"][1]["name"] = "draw_data"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["funcname"] = "ImGui_ImplGlfw_MouseButtonCallback" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsT"][1]["type"] = "ImDrawData*"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["args"] = "(GLFWwindow* window,int button,int action,int mods)" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsoriginal"] = "(ImDrawData* draw_data)"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ret"] = "void" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["comment"] = "" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["call_args"] = "(window,button,action,mods)" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsoriginal"] = "(GLFWwindow* window,int button,int action,int mods)" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["stname"] = "" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"] = {} defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][1] = {} defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][1]["type"] = "GLFWwindow*" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["stname"] = ""
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][1]["name"] = "window" defs["ImGui_ImplOpenGL2_RenderDrawData"]["(ImDrawData*)"] = defs["ImGui_ImplOpenGL2_RenderDrawData"][1]
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][2] = {} defs["ImGui_ImplOpenGL2_Shutdown"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][2]["type"] = "int" defs["ImGui_ImplOpenGL2_Shutdown"][1] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][2]["name"] = "button" defs["ImGui_ImplOpenGL2_Shutdown"][1]["args"] = "()"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][3] = {} defs["ImGui_ImplOpenGL2_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][3]["type"] = "int" defs["ImGui_ImplOpenGL2_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][3]["name"] = "action" defs["ImGui_ImplOpenGL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][4] = {} defs["ImGui_ImplOpenGL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][4]["type"] = "int" defs["ImGui_ImplOpenGL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][4]["name"] = "mods" defs["ImGui_ImplOpenGL2_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw" defs["ImGui_ImplOpenGL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["signature"] = "(GLFWwindow*,int,int,int)" defs["ImGui_ImplOpenGL2_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback" defs["ImGui_ImplOpenGL2_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplGlfw_MouseButtonCallback"]["(GLFWwindow*,int,int,int)"] = defs["ImGui_ImplGlfw_MouseButtonCallback"][1] defs["ImGui_ImplOpenGL2_Shutdown"]["()"] = defs["ImGui_ImplOpenGL2_Shutdown"][1]
defs["ImGui_ImplOpenGL2_CreateFontsTexture"] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["args"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"]["()"] = defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"]["()"] = defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]
defs["ImGui_ImplGlfw_CharCallback"] = {}
defs["ImGui_ImplGlfw_CharCallback"][1] = {}
defs["ImGui_ImplGlfw_CharCallback"][1]["funcname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["args"] = "(GLFWwindow* window,unsigned int c)"
defs["ImGui_ImplGlfw_CharCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CharCallback"][1]["comment"] = ""
defs["ImGui_ImplGlfw_CharCallback"][1]["call_args"] = "(window,c)"
defs["ImGui_ImplGlfw_CharCallback"][1]["argsoriginal"] = "(GLFWwindow* window,unsigned int c)"
defs["ImGui_ImplGlfw_CharCallback"][1]["stname"] = ""
defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][2]["type"] = "unsigned int"
defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][2]["name"] = "c"
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_CharCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CharCallback"][1]["signature"] = "(GLFWwindow*,unsigned int)"
defs["ImGui_ImplGlfw_CharCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"]["(GLFWwindow*,unsigned int)"] = defs["ImGui_ImplGlfw_CharCallback"][1]
defs["ImGui_ImplOpenGL3_RenderDrawData"] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["args"] = "(ImDrawData* draw_data)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsoriginal"] = "(ImDrawData* draw_data)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsT"][1] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsT"][1]["type"] = "ImDrawData*"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsT"][1]["name"] = "draw_data"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"]["(ImDrawData*)"] = defs["ImGui_ImplOpenGL3_RenderDrawData"][1]
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"] = {} defs["ImGui_ImplOpenGL3_CreateDeviceObjects"] = {}
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1] = {} defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1] = {}
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["args"] = "()" defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["args"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["argsT"] = {} defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl3" defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["defaults"] = {} defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects" defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"]["()"] = defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1] defs["ImGui_ImplOpenGL3_CreateDeviceObjects"]["()"] = defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]
defs["ImGui_ImplOpenGL3_CreateFontsTexture"] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["args"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_CreateFontsTexture"]["()"] = defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"]["()"] = defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"]["()"] = defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]
defs["ImGui_ImplOpenGL3_Init"] = {}
defs["ImGui_ImplOpenGL3_Init"][1] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["args"] = "(const char* glsl_version)"
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["name"] = "glsl_version"
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["type"] = "const char*"
defs["ImGui_ImplOpenGL3_Init"][1]["argsoriginal"] = "(const char* glsl_version=NULL)"
defs["ImGui_ImplOpenGL3_Init"][1]["call_args"] = "(glsl_version)"
defs["ImGui_ImplOpenGL3_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"]["glsl_version"] = "NULL"
defs["ImGui_ImplOpenGL3_Init"][1]["funcname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_Init"][1]["signature"] = "(const char*)"
defs["ImGui_ImplOpenGL3_Init"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_Init"]["(const char*)"] = defs["ImGui_ImplOpenGL3_Init"][1]
defs["ImGui_ImplOpenGL3_NewFrame"] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1]["args"] = "()"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_NewFrame"]["()"] = defs["ImGui_ImplOpenGL3_NewFrame"][1]
defs["ImGui_ImplOpenGL3_RenderDrawData"] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["args"] = "(ImDrawData* draw_data)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsT"][1] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsT"][1]["name"] = "draw_data"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsT"][1]["type"] = "ImDrawData*"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsoriginal"] = "(ImDrawData* draw_data)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_RenderDrawData"]["(ImDrawData*)"] = defs["ImGui_ImplOpenGL3_RenderDrawData"][1]
defs["ImGui_ImplOpenGL3_Shutdown"] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1]["args"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_Shutdown"]["()"] = defs["ImGui_ImplOpenGL3_Shutdown"][1]
defs["ImGui_ImplSDL2_InitForD3D"] = {}
defs["ImGui_ImplSDL2_InitForD3D"][1] = {}
defs["ImGui_ImplSDL2_InitForD3D"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_InitForD3D"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_InitForD3D"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL2_InitForD3D"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL2_InitForD3D"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL2_InitForD3D"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_InitForD3D"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForD3D"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForD3D"][1]["funcname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForD3D"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL2_InitForD3D"][1]["stname"] = ""
defs["ImGui_ImplSDL2_InitForD3D"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_InitForD3D"][1]
defs["ImGui_ImplSDL2_InitForOpenGL"] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["args"] = "(SDL_Window* window,void* sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][2] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][2]["name"] = "sdl_gl_context"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][2]["type"] = "void*"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsoriginal"] = "(SDL_Window* window,void* sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["call_args"] = "(window,sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["stname"] = ""
defs["ImGui_ImplSDL2_InitForOpenGL"]["(SDL_Window*,void*)"] = defs["ImGui_ImplSDL2_InitForOpenGL"][1]
defs["ImGui_ImplSDL2_InitForVulkan"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["stname"] = ""
defs["ImGui_ImplSDL2_InitForVulkan"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_InitForVulkan"][1]
defs["ImGui_ImplSDL2_NewFrame"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL2_NewFrame"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_NewFrame"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["funcname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_NewFrame"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL2_NewFrame"][1]["stname"] = ""
defs["ImGui_ImplSDL2_NewFrame"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_NewFrame"][1]
defs["ImGui_ImplSDL2_ProcessEvent"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["args"] = "(const SDL_Event* event)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"][1]["name"] = "event"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"][1]["type"] = "const SDL_Event*"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsoriginal"] = "(const SDL_Event* event)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["call_args"] = "(event)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["signature"] = "(const SDL_Event*)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["stname"] = ""
defs["ImGui_ImplSDL2_ProcessEvent"]["(const SDL_Event*)"] = defs["ImGui_ImplSDL2_ProcessEvent"][1]
defs["ImGui_ImplSDL2_Shutdown"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["args"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["funcname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplSDL2_Shutdown"]["()"] = defs["ImGui_ImplSDL2_Shutdown"][1]
return defs return defs

View File

@@ -1,8 +1,7 @@
----------------overloadings--------------------------- ----------------overloadings---------------------------
igCombo 3 ImVector_resize 2
1 bool igCombo (const char*,int*,const char* const[],int,int) 1 void ImVector_resize (int)
2 bool igComboStr (const char*,int*,const char*,int) 2 void ImVector_resizeT (int,const T)
3 bool igComboFnPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
ImVec4_ImVec4 2 ImVec4_ImVec4 2
1 nil ImVec4_ImVec4 () 1 nil ImVec4_ImVec4 ()
2 nil ImVec4_ImVec4Float (float,float,float,float) 2 nil ImVec4_ImVec4Float (float,float,float,float)
@@ -11,101 +10,126 @@ igValue 4
2 void igValueInt (const char*,int) 2 void igValueInt (const char*,int)
3 void igValueUint (const char*,unsigned int) 3 void igValueUint (const char*,unsigned int)
4 void igValueFloat (const char*,float,const char*) 4 void igValueFloat (const char*,float,const char*)
igPushStyleVar 2
1 void igPushStyleVarFloat (ImGuiStyleVar,float)
2 void igPushStyleVarVec2 (ImGuiStyleVar,const ImVec2)
igIsRectVisible 2 igIsRectVisible 2
1 bool igIsRectVisible (const ImVec2) 1 bool igIsRectVisible (const ImVec2)
2 bool igIsRectVisibleVec2 (const ImVec2,const ImVec2) 2 bool igIsRectVisibleVec2 (const ImVec2,const ImVec2)
igRadioButton 2 igRadioButton 2
1 bool igRadioButtonBool (const char*,bool) 1 bool igRadioButtonBool (const char*,bool)
2 bool igRadioButtonIntPtr (const char*,int*,int) 2 bool igRadioButtonIntPtr (const char*,int*,int)
ImGuiTextRange_ImGuiTextRange 2
1 nil ImGuiTextRange_ImGuiTextRange ()
2 nil ImGuiTextRange_ImGuiTextRangeStr (const char*,const char*)
ImVector_back 2
1 T* ImVector_back ()
2 const T* ImVector_back_const ()const
igPlotHistogram 2
1 void igPlotHistogramFloatPtr (const char*,const float*,int,int,const char*,float,float,ImVec2,int)
2 void igPlotHistogramFnPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2)
igGetID 3
1 ImGuiID igGetIDStr (const char*)
2 ImGuiID igGetIDRange (const char*,const char*)
3 ImGuiID igGetIDPtr (const void*)
igSetWindowPos 2
1 void igSetWindowPosVec2 (const ImVec2,ImGuiCond)
2 void igSetWindowPosStr (const char*,const ImVec2,ImGuiCond)
igBeginChild 2
1 bool igBeginChild (const char*,const ImVec2,bool,ImGuiWindowFlags)
2 bool igBeginChildID (ImGuiID,const ImVec2,bool,ImGuiWindowFlags)
igPushID 4
1 void igPushIDStr (const char*)
2 void igPushIDRange (const char*,const char*)
3 void igPushIDPtr (const void*)
4 void igPushIDInt (int)
ImGuiStoragePair_ImGuiStoragePair 3
1 nil ImGuiStoragePair_ImGuiStoragePairInt (ImGuiID,int)
2 nil ImGuiStoragePair_ImGuiStoragePairFloat (ImGuiID,float)
3 nil ImGuiStoragePair_ImGuiStoragePairPtr (ImGuiID,void*)
igTreeNode 3
1 bool igTreeNodeStr (const char*)
2 bool igTreeNodeStrStr (const char*,const char*,...)
3 bool igTreeNodePtr (const void*,const char*,...)
igCombo 3
1 bool igCombo (const char*,int*,const char* const[],int,int)
2 bool igComboStr (const char*,int*,const char*,int)
3 bool igComboFnPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
ImVector_erase 2
1 T* ImVector_erase (const T*)
2 T* ImVector_eraseTPtr (const T*,const T*)
ImDrawList_AddText 2
1 void ImDrawList_AddText (const ImVec2,ImU32,const char*,const char*)
2 void ImDrawList_AddTextFontPtr (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*)
igPushStyleVar 2
1 void igPushStyleVarFloat (ImGuiStyleVar,float)
2 void igPushStyleVarVec2 (ImGuiStyleVar,const ImVec2)
igSetWindowFocus 2
1 void igSetWindowFocus ()
2 void igSetWindowFocusStr (const char*)
ImVector_end 2
1 T* ImVector_end ()
2 const T* ImVector_end_const ()const
igSetWindowSize 2 igSetWindowSize 2
1 void igSetWindowSizeVec2 (const ImVec2,ImGuiCond) 1 void igSetWindowSizeVec2 (const ImVec2,ImGuiCond)
2 void igSetWindowSizeStr (const char*,const ImVec2,ImGuiCond) 2 void igSetWindowSizeStr (const char*,const ImVec2,ImGuiCond)
ImVector_ImVector 2
1 nil ImVector_ImVector ()
2 nil ImVector_ImVectorVector (const ImVector)
igSetWindowCollapsed 2 igSetWindowCollapsed 2
1 void igSetWindowCollapsedBool (bool,ImGuiCond) 1 void igSetWindowCollapsedBool (bool,ImGuiCond)
2 void igSetWindowCollapsedStr (const char*,bool,ImGuiCond) 2 void igSetWindowCollapsedStr (const char*,bool,ImGuiCond)
igPlotLines 2 igPlotLines 2
1 void igPlotLines (const char*,const float*,int,int,const char*,float,float,ImVec2,int) 1 void igPlotLines (const char*,const float*,int,int,const char*,float,float,ImVec2,int)
2 void igPlotLinesFnPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2) 2 void igPlotLinesFnPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2)
ImVec2_ImVec2 2 igPushStyleColor 2
1 nil ImVec2_ImVec2 () 1 void igPushStyleColorU32 (ImGuiCol,ImU32)
2 nil ImVec2_ImVec2Float (float,float) 2 void igPushStyleColor (ImGuiCol,const ImVec4)
igPlotHistogram 2
1 void igPlotHistogramFloatPtr (const char*,const float*,int,int,const char*,float,float,ImVec2,int)
2 void igPlotHistogramFnPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2)
igTreeNodeExV 2 igTreeNodeExV 2
1 bool igTreeNodeExVStr (const char*,ImGuiTreeNodeFlags,const char*,va_list) 1 bool igTreeNodeExVStr (const char*,ImGuiTreeNodeFlags,const char*,va_list)
2 bool igTreeNodeExVPtr (const void*,ImGuiTreeNodeFlags,const char*,va_list) 2 bool igTreeNodeExVPtr (const void*,ImGuiTreeNodeFlags,const char*,va_list)
igMenuItem 2
1 bool igMenuItemBool (const char*,const char*,bool,bool)
2 bool igMenuItemBoolPtr (const char*,const char*,bool*,bool)
igGetID 3
1 ImGuiID igGetIDStr (const char*)
2 ImGuiID igGetIDStrStr (const char*,const char*)
3 ImGuiID igGetIDPtr (const void*)
igListBoxHeader 2
1 bool igListBoxHeaderVec2 (const char*,const ImVec2)
2 bool igListBoxHeaderInt (const char*,int,int)
igTreePush 2
1 void igTreePushStr (const char*)
2 void igTreePushPtr (const void*)
igBeginChild 2
1 bool igBeginChild (const char*,const ImVec2,bool,ImGuiWindowFlags)
2 bool igBeginChildID (ImGuiID,const ImVec2,bool,ImGuiWindowFlags)
ImDrawList_AddText 2
1 void ImDrawList_AddText (const ImVec2,ImU32,const char*,const char*)
2 void ImDrawList_AddTextFontPtr (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*)
igSelectable 2
1 bool igSelectable (const char*,bool,ImGuiSelectableFlags,const ImVec2)
2 bool igSelectableBoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2)
igListBox 2 igListBox 2
1 bool igListBoxStr_arr (const char*,int*,const char* const[],int,int) 1 bool igListBoxStr_arr (const char*,int*,const char* const[],int,int)
2 bool igListBoxFnPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int) 2 bool igListBoxFnPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
igPushID 4 ImVec2_ImVec2 2
1 void igPushIDStr (const char*) 1 nil ImVec2_ImVec2 ()
2 void igPushIDRange (const char*,const char*) 2 nil ImVec2_ImVec2Float (float,float)
3 void igPushIDPtr (const void*) igCollapsingHeader 2
4 void igPushIDInt (int) 1 bool igCollapsingHeader (const char*,ImGuiTreeNodeFlags)
Pair_Pair 3 2 bool igCollapsingHeaderBoolPtr (const char*,bool*,ImGuiTreeNodeFlags)
1 nil Pair_PairInt (ImGuiID,int) igTreePush 2
2 nil Pair_PairFloat (ImGuiID,float) 1 void igTreePushStr (const char*)
3 nil Pair_PairPtr (ImGuiID,void*) 2 void igTreePushPtr (const void*)
TextRange_TextRange 2 igGetColorU32 3
1 nil TextRange_TextRange () 1 ImU32 igGetColorU32 (ImGuiCol,float)
2 nil TextRange_TextRangeStr (const char*,const char*) 2 ImU32 igGetColorU32Vec4 (const ImVec4)
igSetWindowFocus 2 3 ImU32 igGetColorU32U32 (ImU32)
1 void igSetWindowFocus ()
2 void igSetWindowFocusStr (const char*)
ImColor_ImColor 5 ImColor_ImColor 5
1 nil ImColor_ImColor () 1 nil ImColor_ImColor ()
2 nil ImColor_ImColorInt (int,int,int,int) 2 nil ImColor_ImColorInt (int,int,int,int)
3 nil ImColor_ImColorU32 (ImU32) 3 nil ImColor_ImColorU32 (ImU32)
4 nil ImColor_ImColorFloat (float,float,float,float) 4 nil ImColor_ImColorFloat (float,float,float,float)
5 nil ImColor_ImColorVec4 (const ImVec4) 5 nil ImColor_ImColorVec4 (const ImVec4)
igPushStyleColor 2 ImVector_begin 2
1 void igPushStyleColorU32 (ImGuiCol,ImU32) 1 T* ImVector_begin ()
2 void igPushStyleColor (ImGuiCol,const ImVec4) 2 const T* ImVector_begin_const ()const
igCollapsingHeader 2 ImVector_front 2
1 bool igCollapsingHeader (const char*,ImGuiTreeNodeFlags) 1 T* ImVector_front ()
2 bool igCollapsingHeaderBoolPtr (const char*,bool*,ImGuiTreeNodeFlags) 2 const T* ImVector_front_const ()const
igGetColorU32 3 ImVector_find 2
1 ImU32 igGetColorU32 (ImGuiCol,float) 1 T* ImVector_find (const T)
2 ImU32 igGetColorU32Vec4 (const ImVec4) 2 const T* ImVector_find_const (const T)const
3 ImU32 igGetColorU32U32 (ImU32)
igSetWindowPos 2
1 void igSetWindowPosVec2 (const ImVec2,ImGuiCond)
2 void igSetWindowPosStr (const char*,const ImVec2,ImGuiCond)
igTreeNodeEx 3 igTreeNodeEx 3
1 bool igTreeNodeExStr (const char*,ImGuiTreeNodeFlags) 1 bool igTreeNodeExStr (const char*,ImGuiTreeNodeFlags)
2 bool igTreeNodeExStrStr (const char*,ImGuiTreeNodeFlags,const char*,...) 2 bool igTreeNodeExStrStr (const char*,ImGuiTreeNodeFlags,const char*,...)
3 bool igTreeNodeExPtr (const void*,ImGuiTreeNodeFlags,const char*,...) 3 bool igTreeNodeExPtr (const void*,ImGuiTreeNodeFlags,const char*,...)
igTreeNode 3 igSelectable 2
1 bool igTreeNodeStr (const char*) 1 bool igSelectable (const char*,bool,ImGuiSelectableFlags,const ImVec2)
2 bool igTreeNodeStrStr (const char*,const char*,...) 2 bool igSelectableBoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2)
3 bool igTreeNodePtr (const void*,const char*,...) igMenuItem 2
1 bool igMenuItemBool (const char*,const char*,bool,bool)
2 bool igMenuItemBoolPtr (const char*,const char*,bool*,bool)
igListBoxHeader 2
1 bool igListBoxHeaderVec2 (const char*,const ImVec2)
2 bool igListBoxHeaderInt (const char*,int,int)
igTreeNodeV 2 igTreeNodeV 2
1 bool igTreeNodeVStr (const char*,const char*,va_list) 1 bool igTreeNodeVStr (const char*,const char*,va_list)
2 bool igTreeNodeVPtr (const void*,const char*,va_list) 2 bool igTreeNodeVPtr (const void*,const char*,va_list)
77 overloaded 93 overloaded

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@@ -1 +1,73 @@
{"ImGuiColumnsFlags":"int","ImFontConfig":"struct ImFontConfig","ImS32":"signed int","ImGuiTreeNodeFlags":"int","ImGuiFocusedFlags":"int","ImGuiHoveredFlags":"int","ImU64":"uint64_t","ImGuiID":"unsigned int","ImGuiStyle":"struct ImGuiStyle","ImDrawData":"struct ImDrawData","ImDrawListFlags":"int","ImGuiBackendFlags":"int","ImGuiMouseCursor":"int","ImDrawListSharedData":"struct ImDrawListSharedData","ImGuiStyleVar":"int","ImGuiDir":"int","ImFontAtlas":"struct ImFontAtlas","ImGuiCol":"int","ImGuiOnceUponAFrame":"struct ImGuiOnceUponAFrame","value_type":"T","iterator":"value_type*","ImGuiTextFilter":"struct ImGuiTextFilter","ImDrawIdx":"unsigned short","ImGuiComboFlags":"int","ImDrawCornerFlags":"int","ImWchar":"unsigned short","const_iterator":"const value_type*","ImDrawVert":"struct ImDrawVert","GlyphRangesBuilder":"struct GlyphRangesBuilder","ImVec4":"struct ImVec4","ImGuiSizeCallback":"void(*)(ImGuiSizeCallbackData* data);","ImGuiConfigFlags":"int","ImGuiTextBuffer":"struct ImGuiTextBuffer","ImGuiContext":"struct ImGuiContext","ImColor":"struct ImColor","ImGuiInputTextCallback":"int(*)(ImGuiInputTextCallbackData *data);","ImVec2":"struct ImVec2","ImFontGlyph":"struct ImFontGlyph","ImGuiWindowFlags":"int","Pair":"struct Pair","ImGuiKey":"int","ImGuiInputTextFlags":"int","ImGuiListClipper":"struct ImGuiListClipper","ImGuiDataType":"int","ImDrawChannel":"struct ImDrawChannel","ImGuiIO":"struct ImGuiIO","ImGuiStorage":"struct ImGuiStorage","ImGuiCond":"int","ImU32":"unsigned int","ImGuiNavInput":"int","ImGuiColorEditFlags":"int","ImFont":"struct ImFont","ImGuiSelectableFlags":"int","ImDrawCallback":"void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);","ImTextureID":"void*","ImDrawList":"struct ImDrawList","TextRange":"struct TextRange","CustomRect":"struct CustomRect","ImFontAtlasFlags":"int","ImGuiInputTextCallbackData":"struct ImGuiInputTextCallbackData","ImDrawCmd":"struct ImDrawCmd","ImGuiSizeCallbackData":"struct ImGuiSizeCallbackData","ImS64":"int64_t","ImGuiDragDropFlags":"int","ImGuiPayload":"struct ImGuiPayload"} {
"ImColor": "struct ImColor",
"ImDrawCallback": "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);",
"ImDrawChannel": "struct ImDrawChannel",
"ImDrawCmd": "struct ImDrawCmd",
"ImDrawCornerFlags": "int",
"ImDrawData": "struct ImDrawData",
"ImDrawIdx": "unsigned short",
"ImDrawList": "struct ImDrawList",
"ImDrawListFlags": "int",
"ImDrawListSharedData": "struct ImDrawListSharedData",
"ImDrawListSplitter": "struct ImDrawListSplitter",
"ImDrawVert": "struct ImDrawVert",
"ImFont": "struct ImFont",
"ImFontAtlas": "struct ImFontAtlas",
"ImFontAtlasCustomRect": "struct ImFontAtlasCustomRect",
"ImFontAtlasFlags": "int",
"ImFontConfig": "struct ImFontConfig",
"ImFontGlyph": "struct ImFontGlyph",
"ImFontGlyphRangesBuilder": "struct ImFontGlyphRangesBuilder",
"ImGuiBackendFlags": "int",
"ImGuiCol": "int",
"ImGuiColorEditFlags": "int",
"ImGuiComboFlags": "int",
"ImGuiCond": "int",
"ImGuiConfigFlags": "int",
"ImGuiContext": "struct ImGuiContext",
"ImGuiDataType": "int",
"ImGuiDir": "int",
"ImGuiDragDropFlags": "int",
"ImGuiFocusedFlags": "int",
"ImGuiHoveredFlags": "int",
"ImGuiID": "unsigned int",
"ImGuiIO": "struct ImGuiIO",
"ImGuiInputTextCallback": "int(*)(ImGuiInputTextCallbackData *data);",
"ImGuiInputTextCallbackData": "struct ImGuiInputTextCallbackData",
"ImGuiInputTextFlags": "int",
"ImGuiKey": "int",
"ImGuiListClipper": "struct ImGuiListClipper",
"ImGuiMouseCursor": "int",
"ImGuiNavInput": "int",
"ImGuiOnceUponAFrame": "struct ImGuiOnceUponAFrame",
"ImGuiPayload": "struct ImGuiPayload",
"ImGuiSelectableFlags": "int",
"ImGuiSizeCallback": "void(*)(ImGuiSizeCallbackData* data);",
"ImGuiSizeCallbackData": "struct ImGuiSizeCallbackData",
"ImGuiStorage": "struct ImGuiStorage",
"ImGuiStoragePair": "struct ImGuiStoragePair",
"ImGuiStyle": "struct ImGuiStyle",
"ImGuiStyleVar": "int",
"ImGuiTabBarFlags": "int",
"ImGuiTabItemFlags": "int",
"ImGuiTextBuffer": "struct ImGuiTextBuffer",
"ImGuiTextFilter": "struct ImGuiTextFilter",
"ImGuiTextRange": "struct ImGuiTextRange",
"ImGuiTreeNodeFlags": "int",
"ImGuiWindowFlags": "int",
"ImS16": "signed short",
"ImS32": "signed int",
"ImS64": "int64_t",
"ImS8": "signed char",
"ImTextureID": "void*",
"ImU16": "unsigned short",
"ImU32": "unsigned int",
"ImU64": "uint64_t",
"ImU8": "unsigned char",
"ImVec2": "struct ImVec2",
"ImVec4": "struct ImVec4",
"ImWchar": "unsigned short",
"const_iterator": "const value_type*",
"iterator": "value_type*",
"value_type": "T"
}

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@@ -1,68 +1,74 @@
local defs = {} local defs = {}
defs["ImGuiColumnsFlags"] = "int" defs["ImColor"] = "struct ImColor"
defs["ImDrawCallback"] = "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);"
defs["ImDrawChannel"] = "struct ImDrawChannel"
defs["ImDrawCmd"] = "struct ImDrawCmd"
defs["ImDrawCornerFlags"] = "int"
defs["ImDrawData"] = "struct ImDrawData"
defs["ImDrawIdx"] = "unsigned short"
defs["ImDrawList"] = "struct ImDrawList"
defs["ImDrawListFlags"] = "int"
defs["ImDrawListSharedData"] = "struct ImDrawListSharedData"
defs["ImDrawListSplitter"] = "struct ImDrawListSplitter"
defs["ImDrawVert"] = "struct ImDrawVert"
defs["ImFont"] = "struct ImFont"
defs["ImFontAtlas"] = "struct ImFontAtlas"
defs["ImFontAtlasCustomRect"] = "struct ImFontAtlasCustomRect"
defs["ImFontAtlasFlags"] = "int"
defs["ImFontConfig"] = "struct ImFontConfig" defs["ImFontConfig"] = "struct ImFontConfig"
defs["ImS32"] = "signed int" defs["ImFontGlyph"] = "struct ImFontGlyph"
defs["ImGuiTreeNodeFlags"] = "int" defs["ImFontGlyphRangesBuilder"] = "struct ImFontGlyphRangesBuilder"
defs["ImGuiBackendFlags"] = "int"
defs["ImGuiCol"] = "int"
defs["ImGuiColorEditFlags"] = "int"
defs["ImGuiComboFlags"] = "int"
defs["ImGuiCond"] = "int"
defs["ImGuiConfigFlags"] = "int"
defs["ImGuiContext"] = "struct ImGuiContext"
defs["ImGuiDataType"] = "int"
defs["ImGuiDir"] = "int"
defs["ImGuiDragDropFlags"] = "int"
defs["ImGuiFocusedFlags"] = "int" defs["ImGuiFocusedFlags"] = "int"
defs["ImGuiHoveredFlags"] = "int" defs["ImGuiHoveredFlags"] = "int"
defs["ImU64"] = "uint64_t"
defs["ImGuiID"] = "unsigned int" defs["ImGuiID"] = "unsigned int"
defs["ImGuiStyle"] = "struct ImGuiStyle" defs["ImGuiIO"] = "struct ImGuiIO"
defs["ImDrawData"] = "struct ImDrawData" defs["ImGuiInputTextCallback"] = "int(*)(ImGuiInputTextCallbackData *data);"
defs["ImDrawListFlags"] = "int" defs["ImGuiInputTextCallbackData"] = "struct ImGuiInputTextCallbackData"
defs["ImGuiBackendFlags"] = "int" defs["ImGuiInputTextFlags"] = "int"
defs["ImGuiKey"] = "int"
defs["ImGuiListClipper"] = "struct ImGuiListClipper"
defs["ImGuiMouseCursor"] = "int" defs["ImGuiMouseCursor"] = "int"
defs["ImDrawListSharedData"] = "struct ImDrawListSharedData" defs["ImGuiNavInput"] = "int"
defs["ImGuiStyleVar"] = "int"
defs["ImGuiDir"] = "int"
defs["ImFontAtlas"] = "struct ImFontAtlas"
defs["ImGuiCol"] = "int"
defs["ImGuiOnceUponAFrame"] = "struct ImGuiOnceUponAFrame" defs["ImGuiOnceUponAFrame"] = "struct ImGuiOnceUponAFrame"
defs["value_type"] = "T" defs["ImGuiPayload"] = "struct ImGuiPayload"
defs["iterator"] = "value_type*" defs["ImGuiSelectableFlags"] = "int"
defs["ImGuiSizeCallback"] = "void(*)(ImGuiSizeCallbackData* data);"
defs["ImGuiSizeCallbackData"] = "struct ImGuiSizeCallbackData"
defs["ImGuiStorage"] = "struct ImGuiStorage"
defs["ImGuiStoragePair"] = "struct ImGuiStoragePair"
defs["ImGuiStyle"] = "struct ImGuiStyle"
defs["ImGuiStyleVar"] = "int"
defs["ImGuiTabBarFlags"] = "int"
defs["ImGuiTabItemFlags"] = "int"
defs["ImGuiTextBuffer"] = "struct ImGuiTextBuffer"
defs["ImGuiTextFilter"] = "struct ImGuiTextFilter" defs["ImGuiTextFilter"] = "struct ImGuiTextFilter"
defs["ImDrawIdx"] = "unsigned short" defs["ImGuiTextRange"] = "struct ImGuiTextRange"
defs["ImGuiComboFlags"] = "int" defs["ImGuiTreeNodeFlags"] = "int"
defs["ImDrawCornerFlags"] = "int" defs["ImGuiWindowFlags"] = "int"
defs["ImS16"] = "signed short"
defs["ImS32"] = "signed int"
defs["ImS64"] = "int64_t"
defs["ImS8"] = "signed char"
defs["ImTextureID"] = "void*"
defs["ImU16"] = "unsigned short"
defs["ImU32"] = "unsigned int"
defs["ImU64"] = "uint64_t"
defs["ImU8"] = "unsigned char"
defs["ImVec2"] = "struct ImVec2"
defs["ImVec4"] = "struct ImVec4"
defs["ImWchar"] = "unsigned short" defs["ImWchar"] = "unsigned short"
defs["const_iterator"] = "const value_type*" defs["const_iterator"] = "const value_type*"
defs["ImDrawVert"] = "struct ImDrawVert" defs["iterator"] = "value_type*"
defs["GlyphRangesBuilder"] = "struct GlyphRangesBuilder" defs["value_type"] = "T"
defs["ImVec4"] = "struct ImVec4"
defs["ImGuiSizeCallback"] = "void(*)(ImGuiSizeCallbackData* data);"
defs["ImGuiConfigFlags"] = "int"
defs["ImGuiTextBuffer"] = "struct ImGuiTextBuffer"
defs["ImGuiContext"] = "struct ImGuiContext"
defs["ImColor"] = "struct ImColor"
defs["ImGuiInputTextCallback"] = "int(*)(ImGuiInputTextCallbackData *data);"
defs["ImVec2"] = "struct ImVec2"
defs["ImFontGlyph"] = "struct ImFontGlyph"
defs["ImGuiWindowFlags"] = "int"
defs["Pair"] = "struct Pair"
defs["ImGuiKey"] = "int"
defs["ImGuiInputTextFlags"] = "int"
defs["ImGuiListClipper"] = "struct ImGuiListClipper"
defs["ImGuiDataType"] = "int"
defs["ImDrawChannel"] = "struct ImDrawChannel"
defs["ImGuiIO"] = "struct ImGuiIO"
defs["ImGuiStorage"] = "struct ImGuiStorage"
defs["ImGuiCond"] = "int"
defs["ImU32"] = "unsigned int"
defs["ImGuiNavInput"] = "int"
defs["ImGuiColorEditFlags"] = "int"
defs["ImFont"] = "struct ImFont"
defs["ImGuiSelectableFlags"] = "int"
defs["ImDrawCallback"] = "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);"
defs["ImTextureID"] = "void*"
defs["ImDrawList"] = "struct ImDrawList"
defs["TextRange"] = "struct TextRange"
defs["CustomRect"] = "struct CustomRect"
defs["ImFontAtlasFlags"] = "int"
defs["ImGuiInputTextCallbackData"] = "struct ImGuiInputTextCallbackData"
defs["ImDrawCmd"] = "struct ImDrawCmd"
defs["ImGuiSizeCallbackData"] = "struct ImGuiSizeCallbackData"
defs["ImS64"] = "int64_t"
defs["ImGuiDragDropFlags"] = "int"
defs["ImGuiPayload"] = "struct ImGuiPayload"
return defs return defs

2
imgui

Submodule imgui updated: e0cab5664a...a8092085b1

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11
test/CMakeLists.txt Normal file
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file(GLOB CIMGUI_TEST_SOURCES
main.c
)
add_executable(cimgui_test ${CIMGUI_TEST_SOURCES})
set_target_properties(cimgui_test PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
set_property(TARGET cimgui_test PROPERTY C_STANDARD 99)
target_compile_definitions(cimgui_test PRIVATE CIMGUI_DEFINE_ENUMS_AND_STRUCTS=1)
target_link_libraries(cimgui_test PRIVATE cimgui)

41
test/main.c Normal file
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@@ -0,0 +1,41 @@
#include <stdio.h>
#include <assert.h>
#include "../cimgui.h"
int main(void)
{
assert(igDebugCheckVersionAndDataLayout(igGetVersion(), sizeof(ImGuiIO), sizeof(ImGuiStyle),
sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert),
sizeof(ImDrawIdx)));
printf("CreateContext() - v%s\n", igGetVersion());
igCreateContext(NULL);
ImGuiIO *io = igGetIO();
unsigned char *text_pixels = NULL;
int text_w, text_h;
ImFontAtlas_GetTexDataAsRGBA32(io->Fonts, &text_pixels, &text_w, &text_h, NULL);
for (int n = 0; n < 20; n++) {
printf("NewFrame() %d\n", n);
ImVec2 display_size;
display_size.x = 1920;
display_size.y = 1080;
io->DisplaySize = display_size;
io->DeltaTime = 1.0f / 60.0f;
igNewFrame();
static float f = 0.0f;
igText("Hello World!");
igSliderFloat("float", &f, 0.0f, 1.0f, "%.3f", 1.0f);
igText("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io->Framerate, io->Framerate);
igShowDemoWindow(NULL);
igRender();
}
printf("DestroyContext()\n");
igDestroyContext(NULL);
return 0;
}