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32 Commits

Author SHA1 Message Date
sonoro1234
e3b48a15f0 Merge branch 'docking_inter' 2024-12-12 13:20:21 +01:00
sonoro1234
970c614802 pull imgui docking 1.91.6 and generate 2024-12-12 13:13:36 +01:00
sonoro1234
3d5b2e7650 dont break cimgui.h on comments generation 2024-11-19 07:54:41 +01:00
sonoro1234
8ec6558ecc Merge branch 'docking_inter' 2024-11-18 18:26:51 +01:00
sonoro1234
4e89eac938 pull imgui docking 1.91.5 and generate 2024-11-18 18:20:25 +01:00
sonoro1234
bd2ea2acbb cpp2ffi: move typedefs_dict to gen_structs_and_enums_table 2024-11-06 16:36:29 +01:00
sonoro1234
69d3b29392 update README.md 2024-11-05 16:34:30 +01:00
sonoro1234
1c3d694f36 generator: _destroy functions get location
IMGUI_USE_FREETYPE and IMGUI_USE_WCHAR32 are build options now.
cmake takes IMGUI_FREETYPE and IMGUI_WCHAR32
2024-11-05 16:30:47 +01:00
sonoro1234
be19fd11eb cpp2ffi.lua, generator ... :get manual funcs args and ret 2024-11-01 13:47:14 +01:00
sonoro1234
fdd07821bb CMakeLists.txt: add cimconfig.h to #undef NDEBUG even in release mode https://github.com/ocornut/imgui/issues/8078 2024-10-21 09:59:59 +02:00
sonoro1234
43429513a8 Merge branch 'docking_inter' 2024-10-19 12:05:11 +02:00
sonoro1234
7640b00d27 pull imgui docking 1.91.4 and generate 2024-10-19 11:48:14 +02:00
sonoro1234
90f2147dbe generator: add sdl3 and generate 2024-10-12 11:52:55 +02:00
sonoro1234
79e40b6657 Merge branch 'docking_inter' 2024-10-05 11:06:45 +02:00
sonoro1234
8268b6748b pull imgui 1.91.3 docking and generate 2024-10-05 10:59:13 +02:00
sonoro1234
833e9366de Merge branch 'docking_inter' 2024-10-01 13:05:38 +02:00
sonoro1234
74902e7392 Merge branch 'docking_inter' 2024-09-08 11:57:14 +02:00
sonoro1234
143c37b7ac Merge branch 'docking_inter' 2024-07-31 11:27:49 +02:00
sonoro1234
7c79f59fa2 Merge branch 'docking_inter' 2024-07-03 11:14:11 +02:00
sonoro1234
35fdbf393f Merge branch 'docking_inter' 2024-06-07 13:26:08 +02:00
sonoro1234
bf02a1552e Merge branch 'docking_inter' 2024-05-28 10:18:05 +02:00
sonoro1234
481cd32543 Merge branch 'docking_inter' 2024-05-10 17:11:32 +02:00
sonoro1234
d222bc5a4e Merge branch 'docking_inter' 2024-04-19 10:54:29 +02:00
sonoro1234
f0fb387921 Merge branch 'docking_inter' 2024-02-24 13:15:42 +01:00
sonoro1234
c7133969db Merge branch 'docking_inter' 2024-02-16 11:36:05 +01:00
sonoro1234
0821a31dfe Merge branch 'docking_inter' 2024-02-14 11:17:50 +01:00
sonoro1234
9009dd72e9 Merge branch 'docking_inter' 1.90.1 2024-01-12 11:27:04 +01:00
sonoro1234
b6e02f4131 Merge branch 'docking_inter' 2023-11-17 11:08:06 +01:00
sonoro1234
b28023c3f6 Merge branch 'docking_inter' 2023-09-08 18:09:15 +02:00
sonoro1234
1bb9cd7347 Merge branch 'docking_inter' 2023-04-18 10:43:06 +02:00
sonoro1234
d24246adfd Merge branch 'docking_inter' 2023-02-15 10:18:15 +01:00
sonoro1234
6dba58d90f merge from docking_inter 2023-01-07 11:34:35 +01:00
26 changed files with 7360 additions and 12717 deletions

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@@ -26,10 +26,10 @@ set(IMGUI_FREETYPE "no" CACHE STRING "Build with freetype library")
set(IMGUI_LIBRARIES )
if(IMGUI_FREETYPE)
message(STATUS "Building with freetype")
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
list(APPEND IMGUI_LIBRARIES freetype)
list(APPEND IMGUI_SOURCES imgui/misc/freetype/imgui_freetype.cpp)
add_definitions("-DCIMGUI_FREETYPE=1")
endif(IMGUI_FREETYPE)
#add library and link
@@ -39,6 +39,16 @@ else (IMGUI_STATIC)
add_library(cimgui SHARED ${IMGUI_SOURCES})
endif (IMGUI_STATIC)
if(IMGUI_FREETYPE)
target_compile_definitions(cimgui PUBLIC IMGUI_ENABLE_FREETYPE)
target_compile_definitions(cimgui PUBLIC IMGUI_ENABLE_STB_TRUETYPE)
endif(IMGUI_FREETYPE)
if(IMGUI_WCHAR32)
target_compile_definitions(cimgui PUBLIC IMGUI_USE_WCHAR32)
endif(IMGUI_WCHAR32)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
target_compile_definitions(cimgui PUBLIC IMGUI_DISABLE_OBSOLETE_FUNCTIONS=1)
if (WIN32)
target_compile_definitions(cimgui PUBLIC IMGUI_IMPL_API=extern\t\"C\"\t__declspec\(dllexport\))

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@@ -11,7 +11,7 @@ History:
Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit)
Notes:
* currently this wrapper is based on version [1.91.2 of Dear ImGui with internal api]
* currently this wrapper is based on version [1.91.6 of Dear ImGui with internal api]
* only functions, structs and enums from imgui.h (an optionally imgui_internal.h) are wrapped.
* if you are interested in imgui backends you should look [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui) project.
* All naming is algorithmic except for those names that were coded in cimgui_overloads table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L60). In the official version this table is empty.
@@ -24,7 +24,7 @@ Notes:
* `git submodule update --init --recursive` (If already cloned)
* compile
* using makefile on linux/macOS/mingw (Or use CMake to generate project)
* cmake options are IMGUI_STATIC (compiling as static library), IMGUI_FREETYPE (for using Freetype2) and FREETYPE_PATH (Freetype2 cmake install location) (only if cimgui is generated with freetype option)
* cmake options are IMGUI_STATIC (compiling as static library), IMGUI_FREETYPE (for using Freetype2) and FREETYPE_PATH (Freetype2 cmake install location) and IMGUI_WCHAR32
* or as in https://github.com/sonoro1234/LuaJIT-ImGui/tree/master/build
For compiling with backends there are now examples with SDL2 and opengl3/vulkan in folder backend_test.
@@ -37,12 +37,12 @@ Notes:
* you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download
* you need to use also a C++ compiler for doing preprocessing: gcc (In windows MinGW-W64-builds for example), clang or cl (MSVC). (this repo was done with gcc)
* update `imgui` folder to the version you desire.
* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired backends and whether imgui_internal is generated or not, Freetype2 is used or not and comments are generated or not and if constructors are generated also with versions performing just initialization of structs provided by yourself (_Construct is added to the constructor names)
* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired backends and whether imgui_internal is generated or not, comments are generated or not and if constructors are generated also with versions performing just initialization of structs provided by yourself (_Construct is added to the constructor names)
* the defaults of generator are gcc as compiler, imgui_internal included and sdl, glfw, vulkan, opengl2 and opengl3 as backends.
* edit config_generator.lua for adding includes needed by your chosen backends (vulkan needs that).
* Run generator.bat or generator.sh with gcc, clang or cl and LuaJIT on your PATH.
* as a result some files are generated: `cimgui.cpp`, `cimgui.h` and `cimgui_impl.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the backends info.
* You can pass compiler flags to generator.sh or generator.bat by editing them at the end of the call to further specify the compiler behavior. (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
* You can pass compiler flags to generator.sh or generator.bat by editing them at the end of the call to further specify the compiler behavior. (e.g. -DIMGUI_USER_CONFIG)
* You are able to pass any extra argument to generator.sh (.bat) in the command-line.
* If you are using different options than cimgui repo and if you want to keep them after a cimgui update, you can keep them in a copy of generator.sh (.bat) outside of cimgui folder where `cd cimgui/generator` is used before luajit call. See https://github.com/cimgui/cimgui/issues/232#issuecomment-1497059497
# generate binding

View File

@@ -23,6 +23,7 @@ else()
endif()
include_directories(../../imgui)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../)

View File

@@ -23,6 +23,7 @@ else()
endif()
include_directories(../../imgui)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../)

View File

@@ -22,6 +22,7 @@ else()
endif()
include_directories(../../imgui)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../)

View File

@@ -19,6 +19,7 @@ else()
endif()
include_directories(../../imgui)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../)

1
cimconfig.h Normal file
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@@ -0,0 +1 @@
#undef NDEBUG

View File

@@ -1,16 +1,8 @@
//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui
//based on imgui.h file version "1.91.2" 19120 from Dear ImGui https://github.com/ocornut/imgui
//based on imgui.h file version "1.91.6" 19160 from Dear ImGui https://github.com/ocornut/imgui
//with imgui_internal.h api
//docking branch
#ifdef IMGUI_ENABLE_FREETYPE
#ifndef CIMGUI_FREETYPE
#error "IMGUI_FREETYPE should be defined for Freetype linking"
#endif
#else
#ifdef CIMGUI_FREETYPE
#error "IMGUI_FREETYPE should not be defined without freetype generated cimgui"
#endif
#endif
//with imgui_freetype.h api
#include "./imgui/imgui.h"
#ifdef IMGUI_ENABLE_FREETYPE
#include "./imgui/misc/freetype/imgui_freetype.h"
@@ -180,10 +172,6 @@ CIMGUI_API ImDrawList* igGetWindowDrawList()
{
return ImGui::GetWindowDrawList();
}
CIMGUI_API float igGetWindowDpiScale()
{
return ImGui::GetWindowDpiScale();
}
CIMGUI_API void igGetWindowPos(ImVec2 *pOut)
{
*pOut = ImGui::GetWindowPos();
@@ -200,10 +188,6 @@ CIMGUI_API float igGetWindowHeight()
{
return ImGui::GetWindowHeight();
}
CIMGUI_API ImGuiViewport* igGetWindowViewport()
{
return ImGui::GetWindowViewport();
}
CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot)
{
return ImGui::SetNextWindowPos(pos,cond,pivot);
@@ -236,10 +220,6 @@ CIMGUI_API void igSetNextWindowBgAlpha(float alpha)
{
return ImGui::SetNextWindowBgAlpha(alpha);
}
CIMGUI_API void igSetNextWindowViewport(ImGuiID viewport_id)
{
return ImGui::SetNextWindowViewport(viewport_id);
}
CIMGUI_API void igSetWindowPos_Vec2(const ImVec2 pos,ImGuiCond cond)
{
return ImGui::SetWindowPos(pos,cond);
@@ -1288,30 +1268,6 @@ CIMGUI_API void igSetTabItemClosed(const char* tab_or_docked_window_label)
{
return ImGui::SetTabItemClosed(tab_or_docked_window_label);
}
CIMGUI_API ImGuiID igDockSpace(ImGuiID dockspace_id,const ImVec2 size,ImGuiDockNodeFlags flags,const ImGuiWindowClass* window_class)
{
return ImGui::DockSpace(dockspace_id,size,flags,window_class);
}
CIMGUI_API ImGuiID igDockSpaceOverViewport(ImGuiID dockspace_id,const ImGuiViewport* viewport,ImGuiDockNodeFlags flags,const ImGuiWindowClass* window_class)
{
return ImGui::DockSpaceOverViewport(dockspace_id,viewport,flags,window_class);
}
CIMGUI_API void igSetNextWindowDockID(ImGuiID dock_id,ImGuiCond cond)
{
return ImGui::SetNextWindowDockID(dock_id,cond);
}
CIMGUI_API void igSetNextWindowClass(const ImGuiWindowClass* window_class)
{
return ImGui::SetNextWindowClass(window_class);
}
CIMGUI_API ImGuiID igGetWindowDockID()
{
return ImGui::GetWindowDockID();
}
CIMGUI_API bool igIsWindowDocked()
{
return ImGui::IsWindowDocked();
}
CIMGUI_API void igLogToTTY(int auto_open_depth)
{
return ImGui::LogToTTY(auto_open_depth);
@@ -1388,6 +1344,10 @@ CIMGUI_API void igSetKeyboardFocusHere(int offset)
{
return ImGui::SetKeyboardFocusHere(offset);
}
CIMGUI_API void igSetNavCursorVisible(bool visible)
{
return ImGui::SetNavCursorVisible(visible);
}
CIMGUI_API void igSetNextItemAllowOverlap()
{
return ImGui::SetNextItemAllowOverlap();
@@ -1464,13 +1424,13 @@ CIMGUI_API ImGuiViewport* igGetMainViewport()
{
return ImGui::GetMainViewport();
}
CIMGUI_API ImDrawList* igGetBackgroundDrawList(ImGuiViewport* viewport)
CIMGUI_API ImDrawList* igGetBackgroundDrawList_Nil()
{
return ImGui::GetBackgroundDrawList(viewport);
return ImGui::GetBackgroundDrawList();
}
CIMGUI_API ImDrawList* igGetForegroundDrawList_ViewportPtr(ImGuiViewport* viewport)
CIMGUI_API ImDrawList* igGetForegroundDrawList_Nil()
{
return ImGui::GetForegroundDrawList(viewport);
return ImGui::GetForegroundDrawList();
}
CIMGUI_API bool igIsRectVisible_Nil(const ImVec2 size)
{
@@ -1695,26 +1655,6 @@ CIMGUI_API void igMemFree(void* ptr)
{
return ImGui::MemFree(ptr);
}
CIMGUI_API void igUpdatePlatformWindows()
{
return ImGui::UpdatePlatformWindows();
}
CIMGUI_API void igRenderPlatformWindowsDefault(void* platform_render_arg,void* renderer_render_arg)
{
return ImGui::RenderPlatformWindowsDefault(platform_render_arg,renderer_render_arg);
}
CIMGUI_API void igDestroyPlatformWindows()
{
return ImGui::DestroyPlatformWindows();
}
CIMGUI_API ImGuiViewport* igFindViewportByID(ImGuiID id)
{
return ImGui::FindViewportByID(id);
}
CIMGUI_API ImGuiViewport* igFindViewportByPlatformHandle(void* platform_handle)
{
return ImGui::FindViewportByPlatformHandle(platform_handle);
}
CIMGUI_API ImGuiTableSortSpecs* ImGuiTableSortSpecs_ImGuiTableSortSpecs(void)
{
return IM_NEW(ImGuiTableSortSpecs)();
@@ -1767,10 +1707,6 @@ CIMGUI_API void ImGuiIO_AddMouseSourceEvent(ImGuiIO* self,ImGuiMouseSource sourc
{
return self->AddMouseSourceEvent(source);
}
CIMGUI_API void ImGuiIO_AddMouseViewportEvent(ImGuiIO* self,ImGuiID id)
{
return self->AddMouseViewportEvent(id);
}
CIMGUI_API void ImGuiIO_AddFocusEvent(ImGuiIO* self,bool focused)
{
return self->AddFocusEvent(focused);
@@ -1843,14 +1779,6 @@ CIMGUI_API bool ImGuiInputTextCallbackData_HasSelection(ImGuiInputTextCallbackDa
{
return self->HasSelection();
}
CIMGUI_API ImGuiWindowClass* ImGuiWindowClass_ImGuiWindowClass(void)
{
return IM_NEW(ImGuiWindowClass)();
}
CIMGUI_API void ImGuiWindowClass_destroy(ImGuiWindowClass* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiPayload* ImGuiPayload_ImGuiPayload(void)
{
return IM_NEW(ImGuiPayload)();
@@ -2299,7 +2227,7 @@ CIMGUI_API void ImDrawList_AddText_Vec2(ImDrawList* self,const ImVec2 pos,ImU32
{
return self->AddText(pos,col,text_begin,text_end);
}
CIMGUI_API void ImDrawList_AddText_FontPtr(ImDrawList* self,const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect)
CIMGUI_API void ImDrawList_AddText_FontPtr(ImDrawList* self,ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect)
{
return self->AddText(font,font_size,pos,col,text_begin,text_end,wrap_width,cpu_fine_clip_rect);
}
@@ -2383,9 +2311,9 @@ CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const
{
return self->PathRect(rect_min,rect_max,rounding,flags);
}
CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data)
CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* userdata,size_t userdata_size)
{
return self->AddCallback(callback,callback_data);
return self->AddCallback(callback,userdata,userdata_size);
}
CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self)
{
@@ -2783,14 +2711,6 @@ CIMGUI_API void ImGuiPlatformIO_destroy(ImGuiPlatformIO* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiPlatformMonitor* ImGuiPlatformMonitor_ImGuiPlatformMonitor(void)
{
return IM_NEW(ImGuiPlatformMonitor)();
}
CIMGUI_API void ImGuiPlatformMonitor_destroy(ImGuiPlatformMonitor* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiPlatformImeData* ImGuiPlatformImeData_ImGuiPlatformImeData(void)
{
return IM_NEW(ImGuiPlatformImeData)();
@@ -3566,22 +3486,14 @@ CIMGUI_API void ImGuiLastItemData_destroy(ImGuiLastItemData* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiStackSizes* ImGuiStackSizes_ImGuiStackSizes(void)
CIMGUI_API ImGuiErrorRecoveryState* ImGuiErrorRecoveryState_ImGuiErrorRecoveryState(void)
{
return IM_NEW(ImGuiStackSizes)();
return IM_NEW(ImGuiErrorRecoveryState)();
}
CIMGUI_API void ImGuiStackSizes_destroy(ImGuiStackSizes* self)
CIMGUI_API void ImGuiErrorRecoveryState_destroy(ImGuiErrorRecoveryState* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImGuiStackSizes_SetToContextState(ImGuiStackSizes* self,ImGuiContext* ctx)
{
return self->SetToContextState(ctx);
}
CIMGUI_API void ImGuiStackSizes_CompareWithContextState(ImGuiStackSizes* self,ImGuiContext* ctx)
{
return self->CompareWithContextState(ctx);
}
CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr(void* ptr)
{
return IM_NEW(ImGuiPtrOrIndex)(ptr);
@@ -3730,70 +3642,6 @@ CIMGUI_API void ImGuiMultiSelectState_destroy(ImGuiMultiSelectState* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiDockNode* ImGuiDockNode_ImGuiDockNode(ImGuiID id)
{
return IM_NEW(ImGuiDockNode)(id);
}
CIMGUI_API void ImGuiDockNode_destroy(ImGuiDockNode* self)
{
IM_DELETE(self);
}
CIMGUI_API bool ImGuiDockNode_IsRootNode(ImGuiDockNode* self)
{
return self->IsRootNode();
}
CIMGUI_API bool ImGuiDockNode_IsDockSpace(ImGuiDockNode* self)
{
return self->IsDockSpace();
}
CIMGUI_API bool ImGuiDockNode_IsFloatingNode(ImGuiDockNode* self)
{
return self->IsFloatingNode();
}
CIMGUI_API bool ImGuiDockNode_IsCentralNode(ImGuiDockNode* self)
{
return self->IsCentralNode();
}
CIMGUI_API bool ImGuiDockNode_IsHiddenTabBar(ImGuiDockNode* self)
{
return self->IsHiddenTabBar();
}
CIMGUI_API bool ImGuiDockNode_IsNoTabBar(ImGuiDockNode* self)
{
return self->IsNoTabBar();
}
CIMGUI_API bool ImGuiDockNode_IsSplitNode(ImGuiDockNode* self)
{
return self->IsSplitNode();
}
CIMGUI_API bool ImGuiDockNode_IsLeafNode(ImGuiDockNode* self)
{
return self->IsLeafNode();
}
CIMGUI_API bool ImGuiDockNode_IsEmpty(ImGuiDockNode* self)
{
return self->IsEmpty();
}
CIMGUI_API void ImGuiDockNode_Rect(ImRect *pOut,ImGuiDockNode* self)
{
*pOut = self->Rect();
}
CIMGUI_API void ImGuiDockNode_SetLocalFlags(ImGuiDockNode* self,ImGuiDockNodeFlags flags)
{
return self->SetLocalFlags(flags);
}
CIMGUI_API void ImGuiDockNode_UpdateMergedFlags(ImGuiDockNode* self)
{
return self->UpdateMergedFlags();
}
CIMGUI_API ImGuiDockContext* ImGuiDockContext_ImGuiDockContext(void)
{
return IM_NEW(ImGuiDockContext)();
}
CIMGUI_API void ImGuiDockContext_destroy(ImGuiDockContext* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiViewportP* ImGuiViewportP_ImGuiViewportP(void)
{
return IM_NEW(ImGuiViewportP)();
@@ -3802,10 +3650,6 @@ CIMGUI_API void ImGuiViewportP_destroy(ImGuiViewportP* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImGuiViewportP_ClearRequestFlags(ImGuiViewportP* self)
{
return self->ClearRequestFlags();
}
CIMGUI_API void ImGuiViewportP_CalcWorkRectPos(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 inset_min)
{
*pOut = self->CalcWorkRectPos(inset_min);
@@ -4002,6 +3846,10 @@ CIMGUI_API ImGuiTableColumnSettings* ImGuiTableSettings_GetColumnSettings(ImGuiT
{
return self->GetColumnSettings();
}
CIMGUI_API ImGuiIO* igGetIOEx(ImGuiContext* ctx)
{
return &ImGui::GetIOEx(ctx);
}
CIMGUI_API ImGuiWindow* igGetCurrentWindowRead()
{
return ImGui::GetCurrentWindowRead();
@@ -4030,9 +3878,9 @@ CIMGUI_API void igCalcWindowNextAutoFitSize(ImVec2 *pOut,ImGuiWindow* window)
{
*pOut = ImGui::CalcWindowNextAutoFitSize(window);
}
CIMGUI_API bool igIsWindowChildOf(ImGuiWindow* window,ImGuiWindow* potential_parent,bool popup_hierarchy,bool dock_hierarchy)
CIMGUI_API bool igIsWindowChildOf(ImGuiWindow* window,ImGuiWindow* potential_parent,bool popup_hierarchy)
{
return ImGui::IsWindowChildOf(window,potential_parent,popup_hierarchy,dock_hierarchy);
return ImGui::IsWindowChildOf(window,potential_parent,popup_hierarchy);
}
CIMGUI_API bool igIsWindowWithinBeginStackOf(ImGuiWindow* window,ImGuiWindow* potential_parent)
{
@@ -4134,6 +3982,14 @@ CIMGUI_API ImDrawList* igGetForegroundDrawList_WindowPtr(ImGuiWindow* window)
{
return ImGui::GetForegroundDrawList(window);
}
CIMGUI_API ImDrawList* igGetBackgroundDrawList_ViewportPtr(ImGuiViewport* viewport)
{
return ImGui::GetBackgroundDrawList(viewport);
}
CIMGUI_API ImDrawList* igGetForegroundDrawList_ViewportPtr(ImGuiViewport* viewport)
{
return ImGui::GetForegroundDrawList(viewport);
}
CIMGUI_API void igAddDrawListToDrawDataEx(ImDrawData* draw_data,ImVector_ImDrawListPtr* out_list,ImDrawList* draw_list)
{
return ImGui::AddDrawListToDrawDataEx(draw_data,out_list,draw_list);
@@ -4162,10 +4018,6 @@ CIMGUI_API void igStartMouseMovingWindow(ImGuiWindow* window)
{
return ImGui::StartMouseMovingWindow(window);
}
CIMGUI_API void igStartMouseMovingWindowOrNode(ImGuiWindow* window,ImGuiDockNode* node,bool undock)
{
return ImGui::StartMouseMovingWindowOrNode(window,node,undock);
}
CIMGUI_API void igUpdateMouseMovingWindowNewFrame()
{
return ImGui::UpdateMouseMovingWindowNewFrame();
@@ -4186,34 +4038,10 @@ CIMGUI_API void igCallContextHooks(ImGuiContext* context,ImGuiContextHookType ty
{
return ImGui::CallContextHooks(context,type);
}
CIMGUI_API void igTranslateWindowsInViewport(ImGuiViewportP* viewport,const ImVec2 old_pos,const ImVec2 new_pos,const ImVec2 old_size,const ImVec2 new_size)
{
return ImGui::TranslateWindowsInViewport(viewport,old_pos,new_pos,old_size,new_size);
}
CIMGUI_API void igScaleWindowsInViewport(ImGuiViewportP* viewport,float scale)
{
return ImGui::ScaleWindowsInViewport(viewport,scale);
}
CIMGUI_API void igDestroyPlatformWindow(ImGuiViewportP* viewport)
{
return ImGui::DestroyPlatformWindow(viewport);
}
CIMGUI_API void igSetWindowViewport(ImGuiWindow* window,ImGuiViewportP* viewport)
{
return ImGui::SetWindowViewport(window,viewport);
}
CIMGUI_API void igSetCurrentViewport(ImGuiWindow* window,ImGuiViewportP* viewport)
{
return ImGui::SetCurrentViewport(window,viewport);
}
CIMGUI_API const ImGuiPlatformMonitor* igGetViewportPlatformMonitor(ImGuiViewport* viewport)
{
return ImGui::GetViewportPlatformMonitor(viewport);
}
CIMGUI_API ImGuiViewportP* igFindHoveredViewportFromPlatformWindowStack(const ImVec2 mouse_platform_pos)
{
return ImGui::FindHoveredViewportFromPlatformWindowStack(mouse_platform_pos);
}
CIMGUI_API void igMarkIniSettingsDirty_Nil()
{
return ImGui::MarkIniSettingsDirty();
@@ -4406,9 +4234,9 @@ CIMGUI_API void igEndDisabledOverrideReenable()
{
return ImGui::EndDisabledOverrideReenable();
}
CIMGUI_API void igLogBegin(ImGuiLogType type,int auto_open_depth)
CIMGUI_API void igLogBegin(ImGuiLogFlags flags,int auto_open_depth)
{
return ImGui::LogBegin(type,auto_open_depth);
return ImGui::LogBegin(flags,auto_open_depth);
}
CIMGUI_API void igLogToBuffer(int auto_open_depth)
{
@@ -4554,9 +4382,9 @@ CIMGUI_API void igNavClearPreferredPosForAxis(ImGuiAxis axis)
{
return ImGui::NavClearPreferredPosForAxis(axis);
}
CIMGUI_API void igNavRestoreHighlightAfterMove()
CIMGUI_API void igSetNavCursorVisibleAfterMove()
{
return ImGui::NavRestoreHighlightAfterMove();
return ImGui::SetNavCursorVisibleAfterMove();
}
CIMGUI_API void igNavUpdateCurrentWindowIsScrollPushableX()
{
@@ -4742,174 +4570,6 @@ CIMGUI_API ImGuiKeyRoutingData* igGetShortcutRoutingData(ImGuiKeyChord key_chord
{
return ImGui::GetShortcutRoutingData(key_chord);
}
CIMGUI_API void igDockContextInitialize(ImGuiContext* ctx)
{
return ImGui::DockContextInitialize(ctx);
}
CIMGUI_API void igDockContextShutdown(ImGuiContext* ctx)
{
return ImGui::DockContextShutdown(ctx);
}
CIMGUI_API void igDockContextClearNodes(ImGuiContext* ctx,ImGuiID root_id,bool clear_settings_refs)
{
return ImGui::DockContextClearNodes(ctx,root_id,clear_settings_refs);
}
CIMGUI_API void igDockContextRebuildNodes(ImGuiContext* ctx)
{
return ImGui::DockContextRebuildNodes(ctx);
}
CIMGUI_API void igDockContextNewFrameUpdateUndocking(ImGuiContext* ctx)
{
return ImGui::DockContextNewFrameUpdateUndocking(ctx);
}
CIMGUI_API void igDockContextNewFrameUpdateDocking(ImGuiContext* ctx)
{
return ImGui::DockContextNewFrameUpdateDocking(ctx);
}
CIMGUI_API void igDockContextEndFrame(ImGuiContext* ctx)
{
return ImGui::DockContextEndFrame(ctx);
}
CIMGUI_API ImGuiID igDockContextGenNodeID(ImGuiContext* ctx)
{
return ImGui::DockContextGenNodeID(ctx);
}
CIMGUI_API void igDockContextQueueDock(ImGuiContext* ctx,ImGuiWindow* target,ImGuiDockNode* target_node,ImGuiWindow* payload,ImGuiDir split_dir,float split_ratio,bool split_outer)
{
return ImGui::DockContextQueueDock(ctx,target,target_node,payload,split_dir,split_ratio,split_outer);
}
CIMGUI_API void igDockContextQueueUndockWindow(ImGuiContext* ctx,ImGuiWindow* window)
{
return ImGui::DockContextQueueUndockWindow(ctx,window);
}
CIMGUI_API void igDockContextQueueUndockNode(ImGuiContext* ctx,ImGuiDockNode* node)
{
return ImGui::DockContextQueueUndockNode(ctx,node);
}
CIMGUI_API void igDockContextProcessUndockWindow(ImGuiContext* ctx,ImGuiWindow* window,bool clear_persistent_docking_ref)
{
return ImGui::DockContextProcessUndockWindow(ctx,window,clear_persistent_docking_ref);
}
CIMGUI_API void igDockContextProcessUndockNode(ImGuiContext* ctx,ImGuiDockNode* node)
{
return ImGui::DockContextProcessUndockNode(ctx,node);
}
CIMGUI_API bool igDockContextCalcDropPosForDocking(ImGuiWindow* target,ImGuiDockNode* target_node,ImGuiWindow* payload_window,ImGuiDockNode* payload_node,ImGuiDir split_dir,bool split_outer,ImVec2* out_pos)
{
return ImGui::DockContextCalcDropPosForDocking(target,target_node,payload_window,payload_node,split_dir,split_outer,out_pos);
}
CIMGUI_API ImGuiDockNode* igDockContextFindNodeByID(ImGuiContext* ctx,ImGuiID id)
{
return ImGui::DockContextFindNodeByID(ctx,id);
}
CIMGUI_API void igDockNodeWindowMenuHandler_Default(ImGuiContext* ctx,ImGuiDockNode* node,ImGuiTabBar* tab_bar)
{
return ImGui::DockNodeWindowMenuHandler_Default(ctx,node,tab_bar);
}
CIMGUI_API bool igDockNodeBeginAmendTabBar(ImGuiDockNode* node)
{
return ImGui::DockNodeBeginAmendTabBar(node);
}
CIMGUI_API void igDockNodeEndAmendTabBar()
{
return ImGui::DockNodeEndAmendTabBar();
}
CIMGUI_API ImGuiDockNode* igDockNodeGetRootNode(ImGuiDockNode* node)
{
return ImGui::DockNodeGetRootNode(node);
}
CIMGUI_API bool igDockNodeIsInHierarchyOf(ImGuiDockNode* node,ImGuiDockNode* parent)
{
return ImGui::DockNodeIsInHierarchyOf(node,parent);
}
CIMGUI_API int igDockNodeGetDepth(const ImGuiDockNode* node)
{
return ImGui::DockNodeGetDepth(node);
}
CIMGUI_API ImGuiID igDockNodeGetWindowMenuButtonId(const ImGuiDockNode* node)
{
return ImGui::DockNodeGetWindowMenuButtonId(node);
}
CIMGUI_API ImGuiDockNode* igGetWindowDockNode()
{
return ImGui::GetWindowDockNode();
}
CIMGUI_API bool igGetWindowAlwaysWantOwnTabBar(ImGuiWindow* window)
{
return ImGui::GetWindowAlwaysWantOwnTabBar(window);
}
CIMGUI_API void igBeginDocked(ImGuiWindow* window,bool* p_open)
{
return ImGui::BeginDocked(window,p_open);
}
CIMGUI_API void igBeginDockableDragDropSource(ImGuiWindow* window)
{
return ImGui::BeginDockableDragDropSource(window);
}
CIMGUI_API void igBeginDockableDragDropTarget(ImGuiWindow* window)
{
return ImGui::BeginDockableDragDropTarget(window);
}
CIMGUI_API void igSetWindowDock(ImGuiWindow* window,ImGuiID dock_id,ImGuiCond cond)
{
return ImGui::SetWindowDock(window,dock_id,cond);
}
CIMGUI_API void igDockBuilderDockWindow(const char* window_name,ImGuiID node_id)
{
return ImGui::DockBuilderDockWindow(window_name,node_id);
}
CIMGUI_API ImGuiDockNode* igDockBuilderGetNode(ImGuiID node_id)
{
return ImGui::DockBuilderGetNode(node_id);
}
CIMGUI_API ImGuiDockNode* igDockBuilderGetCentralNode(ImGuiID node_id)
{
return ImGui::DockBuilderGetCentralNode(node_id);
}
CIMGUI_API ImGuiID igDockBuilderAddNode(ImGuiID node_id,ImGuiDockNodeFlags flags)
{
return ImGui::DockBuilderAddNode(node_id,flags);
}
CIMGUI_API void igDockBuilderRemoveNode(ImGuiID node_id)
{
return ImGui::DockBuilderRemoveNode(node_id);
}
CIMGUI_API void igDockBuilderRemoveNodeDockedWindows(ImGuiID node_id,bool clear_settings_refs)
{
return ImGui::DockBuilderRemoveNodeDockedWindows(node_id,clear_settings_refs);
}
CIMGUI_API void igDockBuilderRemoveNodeChildNodes(ImGuiID node_id)
{
return ImGui::DockBuilderRemoveNodeChildNodes(node_id);
}
CIMGUI_API void igDockBuilderSetNodePos(ImGuiID node_id,ImVec2 pos)
{
return ImGui::DockBuilderSetNodePos(node_id,pos);
}
CIMGUI_API void igDockBuilderSetNodeSize(ImGuiID node_id,ImVec2 size)
{
return ImGui::DockBuilderSetNodeSize(node_id,size);
}
CIMGUI_API ImGuiID igDockBuilderSplitNode(ImGuiID node_id,ImGuiDir split_dir,float size_ratio_for_node_at_dir,ImGuiID* out_id_at_dir,ImGuiID* out_id_at_opposite_dir)
{
return ImGui::DockBuilderSplitNode(node_id,split_dir,size_ratio_for_node_at_dir,out_id_at_dir,out_id_at_opposite_dir);
}
CIMGUI_API void igDockBuilderCopyDockSpace(ImGuiID src_dockspace_id,ImGuiID dst_dockspace_id,ImVector_const_charPtr* in_window_remap_pairs)
{
return ImGui::DockBuilderCopyDockSpace(src_dockspace_id,dst_dockspace_id,in_window_remap_pairs);
}
CIMGUI_API void igDockBuilderCopyNode(ImGuiID src_node_id,ImGuiID dst_node_id,ImVector_ImGuiID* out_node_remap_pairs)
{
return ImGui::DockBuilderCopyNode(src_node_id,dst_node_id,out_node_remap_pairs);
}
CIMGUI_API void igDockBuilderCopyWindowSettings(const char* src_name,const char* dst_name)
{
return ImGui::DockBuilderCopyWindowSettings(src_name,dst_name);
}
CIMGUI_API void igDockBuilderFinish(ImGuiID node_id)
{
return ImGui::DockBuilderFinish(node_id);
}
CIMGUI_API void igPushFocusScope(ImGuiID id)
{
return ImGui::PushFocusScope(id);
@@ -5246,10 +4906,6 @@ CIMGUI_API ImGuiTabItem* igTabBarFindTabByOrder(ImGuiTabBar* tab_bar,int order)
{
return ImGui::TabBarFindTabByOrder(tab_bar,order);
}
CIMGUI_API ImGuiTabItem* igTabBarFindMostRecentlySelectedTabForActiveWindow(ImGuiTabBar* tab_bar)
{
return ImGui::TabBarFindMostRecentlySelectedTabForActiveWindow(tab_bar);
}
CIMGUI_API ImGuiTabItem* igTabBarGetCurrentTab(ImGuiTabBar* tab_bar)
{
return ImGui::TabBarGetCurrentTab(tab_bar);
@@ -5262,10 +4918,6 @@ CIMGUI_API const char* igTabBarGetTabName(ImGuiTabBar* tab_bar,ImGuiTabItem* tab
{
return ImGui::TabBarGetTabName(tab_bar,tab);
}
CIMGUI_API void igTabBarAddTab(ImGuiTabBar* tab_bar,ImGuiTabItemFlags tab_flags,ImGuiWindow* window)
{
return ImGui::TabBarAddTab(tab_bar,tab_flags,window);
}
CIMGUI_API void igTabBarRemoveTab(ImGuiTabBar* tab_bar,ImGuiID tab_id)
{
return ImGui::TabBarRemoveTab(tab_bar,tab_id);
@@ -5274,10 +4926,14 @@ CIMGUI_API void igTabBarCloseTab(ImGuiTabBar* tab_bar,ImGuiTabItem* tab)
{
return ImGui::TabBarCloseTab(tab_bar,tab);
}
CIMGUI_API void igTabBarQueueFocus(ImGuiTabBar* tab_bar,ImGuiTabItem* tab)
CIMGUI_API void igTabBarQueueFocus_TabItemPtr(ImGuiTabBar* tab_bar,ImGuiTabItem* tab)
{
return ImGui::TabBarQueueFocus(tab_bar,tab);
}
CIMGUI_API void igTabBarQueueFocus_Str(ImGuiTabBar* tab_bar,const char* tab_name)
{
return ImGui::TabBarQueueFocus(tab_bar,tab_name);
}
CIMGUI_API void igTabBarQueueReorder(ImGuiTabBar* tab_bar,ImGuiTabItem* tab,int offset)
{
return ImGui::TabBarQueueReorder(tab_bar,tab,offset);
@@ -5342,9 +4998,9 @@ CIMGUI_API void igRenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list,ImV
{
return ImGui::RenderColorRectWithAlphaCheckerboard(draw_list,p_min,p_max,fill_col,grid_step,grid_off,rounding,flags);
}
CIMGUI_API void igRenderNavHighlight(const ImRect bb,ImGuiID id,ImGuiNavHighlightFlags flags)
CIMGUI_API void igRenderNavCursor(const ImRect bb,ImGuiID id,ImGuiNavRenderCursorFlags flags)
{
return ImGui::RenderNavHighlight(bb,id,flags);
return ImGui::RenderNavCursor(bb,id,flags);
}
CIMGUI_API const char* igFindRenderedTextEnd(const char* text,const char* text_end)
{
@@ -5370,10 +5026,6 @@ CIMGUI_API void igRenderArrowPointingAt(ImDrawList* draw_list,ImVec2 pos,ImVec2
{
return ImGui::RenderArrowPointingAt(draw_list,pos,half_sz,direction,col);
}
CIMGUI_API void igRenderArrowDockMenu(ImDrawList* draw_list,ImVec2 p_min,float sz,ImU32 col)
{
return ImGui::RenderArrowDockMenu(draw_list,p_min,sz,col);
}
CIMGUI_API void igRenderRectFilledRangeH(ImDrawList* draw_list,const ImRect rect,ImU32 col,float x_start_norm,float x_end_norm,float rounding)
{
return ImGui::RenderRectFilledRangeH(draw_list,rect,col,x_start_norm,x_end_norm,rounding);
@@ -5382,10 +5034,6 @@ CIMGUI_API void igRenderRectFilledWithHole(ImDrawList* draw_list,const ImRect ou
{
return ImGui::RenderRectFilledWithHole(draw_list,outer,inner,col,rounding);
}
CIMGUI_API ImDrawFlags igCalcRoundingFlagsForRectInRect(const ImRect r_in,const ImRect r_outer,float threshold)
{
return ImGui::CalcRoundingFlagsForRectInRect(r_in,r_outer,threshold);
}
CIMGUI_API void igTextEx(const char* text,const char* text_end,ImGuiTextFlags flags)
{
return ImGui::TextEx(text,text_end,flags);
@@ -5398,9 +5046,9 @@ CIMGUI_API bool igArrowButtonEx(const char* str_id,ImGuiDir dir,ImVec2 size_arg,
{
return ImGui::ArrowButtonEx(str_id,dir,size_arg,flags);
}
CIMGUI_API bool igImageButtonEx(ImGuiID id,ImTextureID texture_id,const ImVec2 image_size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 bg_col,const ImVec4 tint_col,ImGuiButtonFlags flags)
CIMGUI_API bool igImageButtonEx(ImGuiID id,ImTextureID user_texture_id,const ImVec2 image_size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 bg_col,const ImVec4 tint_col,ImGuiButtonFlags flags)
{
return ImGui::ImageButtonEx(id,texture_id,image_size,uv0,uv1,bg_col,tint_col,flags);
return ImGui::ImageButtonEx(id,user_texture_id,image_size,uv0,uv1,bg_col,tint_col,flags);
}
CIMGUI_API void igSeparatorEx(ImGuiSeparatorFlags flags,float thickness)
{
@@ -5422,17 +5070,17 @@ CIMGUI_API bool igCloseButton(ImGuiID id,const ImVec2 pos)
{
return ImGui::CloseButton(id,pos);
}
CIMGUI_API bool igCollapseButton(ImGuiID id,const ImVec2 pos,ImGuiDockNode* dock_node)
CIMGUI_API bool igCollapseButton(ImGuiID id,const ImVec2 pos)
{
return ImGui::CollapseButton(id,pos,dock_node);
return ImGui::CollapseButton(id,pos);
}
CIMGUI_API void igScrollbar(ImGuiAxis axis)
{
return ImGui::Scrollbar(axis);
}
CIMGUI_API bool igScrollbarEx(const ImRect bb,ImGuiID id,ImGuiAxis axis,ImS64* p_scroll_v,ImS64 avail_v,ImS64 contents_v,ImDrawFlags flags)
CIMGUI_API bool igScrollbarEx(const ImRect bb,ImGuiID id,ImGuiAxis axis,ImS64* p_scroll_v,ImS64 avail_v,ImS64 contents_v,ImDrawFlags draw_rounding_flags)
{
return ImGui::ScrollbarEx(bb,id,axis,p_scroll_v,avail_v,contents_v,flags);
return ImGui::ScrollbarEx(bb,id,axis,p_scroll_v,avail_v,contents_v,draw_rounding_flags);
}
CIMGUI_API void igGetWindowScrollbarRect(ImRect *pOut,ImGuiWindow* window,ImGuiAxis axis)
{
@@ -5510,6 +5158,10 @@ CIMGUI_API bool igDataTypeClamp(ImGuiDataType data_type,void* p_data,const void*
{
return ImGui::DataTypeClamp(data_type,p_data,p_min,p_max);
}
CIMGUI_API bool igDataTypeIsZero(ImGuiDataType data_type,const void* p_data)
{
return ImGui::DataTypeIsZero(data_type,p_data);
}
CIMGUI_API bool igInputTextEx(const char* label,const char* hint,char* buf,int buf_size,const ImVec2 size_arg,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data)
{
return ImGui::InputTextEx(label,hint,buf,buf_size,size_arg,flags,callback,user_data);
@@ -5578,22 +5230,42 @@ CIMGUI_API void igGcAwakeTransientWindowBuffers(ImGuiWindow* window)
{
return ImGui::GcAwakeTransientWindowBuffers(window);
}
CIMGUI_API void igDebugAllocHook(ImGuiDebugAllocInfo* info,int frame_count,void* ptr,size_t size)
CIMGUI_API bool igErrorLog(const char* msg)
{
return ImGui::DebugAllocHook(info,frame_count,ptr,size);
return ImGui::ErrorLog(msg);
}
CIMGUI_API void igErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback,void* user_data)
CIMGUI_API void igErrorRecoveryStoreState(ImGuiErrorRecoveryState* state_out)
{
return ImGui::ErrorCheckEndFrameRecover(log_callback,user_data);
return ImGui::ErrorRecoveryStoreState(state_out);
}
CIMGUI_API void igErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback,void* user_data)
CIMGUI_API void igErrorRecoveryTryToRecoverState(const ImGuiErrorRecoveryState* state_in)
{
return ImGui::ErrorCheckEndWindowRecover(log_callback,user_data);
return ImGui::ErrorRecoveryTryToRecoverState(state_in);
}
CIMGUI_API void igErrorRecoveryTryToRecoverWindowState(const ImGuiErrorRecoveryState* state_in)
{
return ImGui::ErrorRecoveryTryToRecoverWindowState(state_in);
}
CIMGUI_API void igErrorCheckUsingSetCursorPosToExtendParentBoundaries()
{
return ImGui::ErrorCheckUsingSetCursorPosToExtendParentBoundaries();
}
CIMGUI_API void igErrorCheckEndFrameFinalizeErrorTooltip()
{
return ImGui::ErrorCheckEndFrameFinalizeErrorTooltip();
}
CIMGUI_API bool igBeginErrorTooltip()
{
return ImGui::BeginErrorTooltip();
}
CIMGUI_API void igEndErrorTooltip()
{
return ImGui::EndErrorTooltip();
}
CIMGUI_API void igDebugAllocHook(ImGuiDebugAllocInfo* info,int frame_count,void* ptr,size_t size)
{
return ImGui::DebugAllocHook(info,frame_count,ptr,size);
}
CIMGUI_API void igDebugDrawCursorPos(ImU32 col)
{
return ImGui::DebugDrawCursorPos(col);
@@ -5646,10 +5318,6 @@ CIMGUI_API void igDebugNodeColumns(ImGuiOldColumns* columns)
{
return ImGui::DebugNodeColumns(columns);
}
CIMGUI_API void igDebugNodeDockNode(ImGuiDockNode* node,const char* label)
{
return ImGui::DebugNodeDockNode(node,label);
}
CIMGUI_API void igDebugNodeDrawList(ImGuiWindow* window,ImGuiViewportP* viewport,const ImDrawList* draw_list,const char* label)
{
return ImGui::DebugNodeDrawList(window,viewport,draw_list,label);
@@ -5714,10 +5382,6 @@ CIMGUI_API void igDebugNodeViewport(ImGuiViewportP* viewport)
{
return ImGui::DebugNodeViewport(viewport);
}
CIMGUI_API void igDebugNodePlatformMonitor(ImGuiPlatformMonitor* monitor,const char* label,int idx)
{
return ImGui::DebugNodePlatformMonitor(monitor,label,idx);
}
CIMGUI_API void igDebugRenderKeyboardPreview(ImDrawList* draw_list)
{
return ImGui::DebugRenderKeyboardPreview(draw_list);
@@ -5766,6 +5430,18 @@ CIMGUI_API void igImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[2
{
return ImFontAtlasBuildMultiplyRectAlpha8(table,pixels,x,y,w,h,stride);
}
#ifdef IMGUI_ENABLE_FREETYPE
CIMGUI_API const ImFontBuilderIO* ImGuiFreeType_GetBuilderForFreeType()
{
return ImGuiFreeType::GetBuilderForFreeType();
}
CIMGUI_API void ImGuiFreeType_SetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data)
{
return ImGuiFreeType::SetAllocatorFunctions(alloc_func,free_func,user_data);
}
#endif

676
cimgui.h

File diff suppressed because it is too large Load Diff

View File

@@ -1,12 +1,4 @@
#ifdef IMGUI_ENABLE_FREETYPE
#ifndef CIMGUI_FREETYPE
#error "IMGUI_FREETYPE should be defined for Freetype linking"
#endif
#else
#ifdef CIMGUI_FREETYPE
#error "IMGUI_FREETYPE should not be defined without freetype generated cimgui"
#endif
#endif
#include "./imgui/imgui.h"
#ifdef IMGUI_ENABLE_FREETYPE
#include "./imgui/misc/freetype/imgui_freetype.h"

View File

@@ -47,7 +47,7 @@ typedef union SDL_Event SDL_Event;
/////////////////////////hand written functions
//no LogTextV
CIMGUI_API void igLogText(CONST char *fmt, ...);
CIMGUI_API void igLogText(const char *fmt, ...);
//no appendfV
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...);
//for getting FLT_MAX in bindings

View File

@@ -432,20 +432,15 @@ local function parseItems(txt,linenumdict, itparent, dumpit)
loca = table.remove(loca,1)
end
if not loca then
print("not loca",string.format("%q , %q ",itemold,itemfirstline),#itemfirstline)
-- for k,v in pairs(linenumdict) do
-- if k:match(itemfirstline) then
-- print(string.format("%q",k),#k)
-- end
-- end
--error"no entry in linenumdict"
--take locat from parent
if itparent and itparent.locat then
loca = itparent.locat
print("parent loca",string.format("%q , %q ",itemold,itemfirstline),#itemfirstline,loca)
else
loca = 0
--error"no entry in linenumdict"
print("not loca",string.format("%q , %q ",itemold,itemfirstline),#itemfirstline,loca)
end
end
else
error"no linenumdict"
@@ -481,7 +476,7 @@ local function parseItems(txt,linenumdict, itparent, dumpit)
end
return itemarr,items
end
M.parseItems = parseItems
--M.parseItems = parseItems
local function name_overloadsAlgo(v)
local aa = {} -- args
@@ -673,14 +668,18 @@ local function CleanImU32(def)
for i=1,#bb do res = res + bb[i] end
return res
end
local function moveptr(line)
line = line:gsub("%s*%*","%*")
line = line:gsub("%*([%w_])","%* %1")
line = line:gsub("(%(%*)%s","%1")
return line
end
local function parseFunction(self,stname,itt,namespace,locat)
local lineorig,comment = split_comment(itt.item)
line = clean_spaces(lineorig)
--move *
line = line:gsub("%s*%*","%*")
line = line:gsub("%*([%w_])","%* %1")
line = line:gsub("(%(%*)%s","%1")
line = moveptr(line)
--print(line)
--clean implemetation
@@ -719,6 +718,21 @@ local function parseFunction(self,stname,itt,namespace,locat)
error"parseFunction not getting args"
end
--get manuals args and ret
local cname = self.getCname(stname,funcname, namespace) --cimguiname
local manpars = self.manuals[cname]
local ismanual
if manpars then
if type(manpars) == "boolean" then
print("warning: unable to get args and ret from "..cname)
print("did you forgot to use set_manuals? ")
else
ismanual = true
args, ret = manpars.args, manpars.ret
args = moveptr(args)
ret = moveptr(ret)
end
end
local argsp = args:sub(2,-2)..","
local argsTa = {}
@@ -734,6 +748,8 @@ local function parseFunction(self,stname,itt,namespace,locat)
argsTa[#argsTa+1] = tynam
end
end
--- templates in args
for i,ar in ipairs(argsTa) do
--TODO several diferent templates
@@ -747,7 +763,7 @@ local function parseFunction(self,stname,itt,namespace,locat)
end
argsTa[i] = te and code2 or ar --ar:gsub("<([%w_%*%s]+)>",te) --ImVector
end
--get typ, name and defaults
local functype_re = "^%s*[%w%s%*]+%(%*%s*[%w_]+%)%([^%(%)]*%)"
local functype_reex = "^(%s*[%w%s%*]+)%(%*%s*([%w_]+)%)(%([^%(%)]*%))"
@@ -807,6 +823,7 @@ local function parseFunction(self,stname,itt,namespace,locat)
end
end
local argsArr = argsTa2
--recreate argscsinpars, call_args and signature from argsArr
@@ -838,7 +855,7 @@ local function parseFunction(self,stname,itt,namespace,locat)
caar = "()"
signat = "()" .. (extraconst or "")
end
--if ismanual then print("manual",asp, caar, signat) end
------------------------------
if not ret and stname then --must be constructors
@@ -871,6 +888,9 @@ local function parseFunction(self,stname,itt,namespace,locat)
ar.default = nil
end
end
--if ismanual then M.prtable(argsArr) end
defT.templated = self.typenames[stname] and true
defT.namespace = namespace
defT.cimguiname = cimguiname
@@ -901,6 +921,7 @@ local function parseFunction(self,stname,itt,namespace,locat)
-- end
end
defsT[cimguiname][signat] = defT
end
local function itemsCount(items)
print"------------items"
@@ -913,8 +934,8 @@ end
local function AdjustArguments(FP)
for fun,defs in pairs(FP.defsT) do
--struct function but no constructors or static functions
if defs[1].stname~="" and defs[1].ret and not defs[1].is_static_function then
--struct function but no constructors or static functions or manuals
if defs[1].stname~="" and defs[1].ret and not defs[1].is_static_function and not defs[1].manual then
--print("adjusting",fun)
for i,def in ipairs(defs) do
local empty = def.args:match("^%(%)") --no args
@@ -1111,14 +1132,15 @@ local function ADDdestructors(FP)
error"names should be equal"
end
local def = {}
local isrealdestructor = keep_dest_locat[defT[1].stname] and true
def.stname = defT[1].stname
def.templated = defT[1].templated
def.location = keep_dest_locat[defT[1].stname]
def.location = keep_dest_locat[defT[1].stname] or defT[1].location
def.ret = "void"
def.ov_cimguiname = def.stname.."_destroy"
def.cimguiname = def.ov_cimguiname
def.destructor = true
def.realdestructor = def.location and true
def.realdestructor = isrealdestructor
def.args = "("..def.stname.."* self)"
def.call_args = "(self)"
def.signature = "("..def.stname.."*)"
@@ -1270,7 +1292,7 @@ function M.Parser()
self.typedefs_dict[key] = linet
elseif not line:match"typedef%s*struct" then --discard typedef struct
print("typedef not found")
print(key,value,line)
print(key,value,line,cdef[1],cdef[2])
end
end
end
@@ -1295,6 +1317,7 @@ function M.Parser()
it.name = it.item:match("class%s+(%S+)")
print("cleaning class",it.name)
it.item = it.item:gsub("private:.+};$","};")
--it.item = it.item:gsub("private:","")
it.item = it.item:gsub("public:","")
it.item = it.item:gsub("enum%s*class","enum")
end
@@ -1343,7 +1366,7 @@ function M.Parser()
return table.concat(txtclean)
end
function par:parseItems()
self:initTypedefsDict()
--self:initTypedefsDict()
self.linenumdict = {}
local cdefs2 = {}
@@ -1408,6 +1431,20 @@ function M.Parser()
function par:printItems()
printItems(items)
end
function par:set_manuals(manuals, modulen, erase)
erase = erase or {"CIMGUI_API"}
local moddata = read_data("./"..modulen.."_template.h")
for k,v in pairs(manuals) do
local ret = moddata:match("([^%(%):,\n;]+[%*%s])%s?~?"..k.."%b()")
for i,ww in ipairs(erase) do
ret = ret:gsub(ww,"")
end
local args = moddata:match(k.."%s*(%b())")
manuals[k] = {args = args, ret = ret}
--print(k,args,ret)
end
self.manuals = manuals
end
par.parseFunction = parseFunction
local uniques = {}
local function check_unique_typedefs(l,uniques)
@@ -1582,8 +1619,9 @@ function M.Parser()
if parnam~="" then parnam = parnam:sub(1,-3) end
return parnam
end
function par:header_text_insert(tab,txt,it)
table.insert(tab, txt)
end
function par:gen_structs_and_enums()
print"--------------gen_structs_and_enums"
--M.prtable(self.typenames)
@@ -1625,14 +1663,16 @@ function M.Parser()
end
end
--table.insert(outtabpre,it2)
table.insert(outtab,it2)
--table.insert(outtab,it2)
self:header_text_insert(outtab, it2, it)
-- add typedef after struct name
if it.re_name == "vardef_re" and it.item:match"^%s*struct" then
local stname = it.item:match("struct%s*(%S+)%s*;")
--table.insert(typedefs_table,"typedef struct "..stname.." "..stname..";\n")
local tst = "\ntypedef struct "..stname.." "..stname..";"
if check_unique_typedefs(tst,uniques) then
table.insert(outtabpre,tst)
--table.insert(outtabpre,tst)
self:header_text_insert(outtabpre ,tst, it)
end
self.typedefs_dict[stname]="struct "..stname
if it.parent then --must be struct name; inside namespace
@@ -1658,11 +1698,15 @@ function M.Parser()
end
end
enumbody = "{"..enumbody.."\n}"
table.insert(outtab,"\ntypedef enum ".. enumbody..enumname..";"..extraenums)
--table.insert(outtab,"\ntypedef enum ".. enumbody..enumname..";"..extraenums)
local it2 = "\ntypedef enum ".. enumbody..enumname..";"..extraenums
self:header_text_insert(outtab, it2, it)
else
local enumbody = it.item:match"(%b{})"
enumbody = clean_comments(enumbody)
table.insert(outtab,"\ntypedef enum ".. enumbody..enumname..";")
--table.insert(outtab,"\ntypedef enum ".. enumbody..enumname..";")
local it2 = "\ntypedef enum ".. enumbody..enumname..";"
self:header_text_insert(outtab, it2, it)
end
if it.parent then
if it.parent.re_name == "namespace_re" then
@@ -1674,7 +1718,8 @@ function M.Parser()
end
else --unamed enum just repeat declaration
local cl_item = clean_comments(it.item)
table.insert(outtab,cl_item)
--table.insert(outtab,cl_item)
self:header_text_insert(outtab, cl_item, it)
print("unnamed enum",cl_item)
end
elseif it.re_name == "struct_re" or it.re_name == "typedef_st_re" or it.re_name == "class_re" then
@@ -1686,12 +1731,14 @@ function M.Parser()
--table.insert(typedefs_table,"typedef struct "..structname.." "..structname..";\n")
local tst = "\ntypedef struct "..structname.." "..structname..";"
if check_unique_typedefs(tst,uniques) then
table.insert(outtab,tst)
--table.insert(outtab,tst)
self:header_text_insert(outtab, tst, it)
end
self.typedefs_dict[structname]="struct "..structname
--dont insert child structs as they are inserted before parent struct
if not (it.parent and it.parent.re_name == "struct_re") then
table.insert(outtab,predec .. cleanst)
--table.insert(outtab,predec .. cleanst)
self:header_text_insert(outtab, predec .. cleanst, it)
end
end
if it.parent then --and (it.parent.re_name == "struct_re" or it.parent.re_name == "typedef_st_re" then
@@ -1864,7 +1911,7 @@ function M.Parser()
function par:gen_structs_and_enums_table()
print"--------------gen_structs_and_enums_table"
local outtab = {enums={},structs={},locations={},enumtypes={},struct_comments={},enum_comments={}}
self.typedefs_table = {}
--self.typedefs_table = {}
local enumsordered = {}
unnamed_enum_counter = 0
self.templated_structs = {}
@@ -1887,7 +1934,31 @@ function M.Parser()
if it.re_name == "typedef_re" and not it.parent then
local typedefdef,typedefname = it.item:match"typedef(.+)%s([^%s;]+);$"
typedefname = strip(typedefname)
self.typedefs_table[typedefname] = strip(typedefdef)
--self.typedefs_table[typedefname] = strip(typedefdef)
self.typedefs_dict[typedefname] = strip(typedefdef)
elseif it.re_name == "functypedef_re" then
-- "^\n*%s*(typedef[%w%s%*_]+%([^*]*%*?%s*[%w_]+%s*%)%s*%b()%s*;)"
local key = it.item:match("%(%*([%w_]+)%)%([^%(%)]*%)")
if key then
local linet = it.item
linet = linet:gsub("[\n%s]+typedef ","")
linet = linet:gsub("%(%*("..key..")%)","(*)")
self.typedefs_dict[key] = linet
--print("functypedef_re",1,linet)--,clean_functypedef(line))
else
--try function typedef
key = it.item:match("%(([%w_]+)%)%([^%(%)]*%)")
if key then
local linet = it.item
linet = linet:gsub("typedef ","")
linet = linet:gsub("%(("..key..")%)","()")
self.typedefs_dict[key] = linet
print("functypedef_re",2, it.item)
else
print("func typedef not found")
print(it.item)
end
end
end
elseif it.re_name == "enum_re" then
enums_for_table(it, outtab, enumsordered)
@@ -2358,7 +2429,8 @@ local function location(file,locpathT,defines,COMPILER,keepemptylines)
end
M.location = location
---------------------- C writing functions
local function ImGui_f_implementation(outtab,def)
local function ImGui_f_implementation(def)
local outtab = {}
local ptret = def.retref and "&" or ""
table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..def.args.."\n")
table.insert(outtab,"{\n")
@@ -2385,8 +2457,10 @@ local function ImGui_f_implementation(outtab,def)
table.insert(outtab," return "..ptret..namespace..def.funcname..def.call_args..";\n")
end
table.insert(outtab,"}\n")
return table.concat(outtab, "")
end
local function struct_f_implementation(outtab,def)
local function struct_f_implementation(def)
local outtab = {}
local empty = def.args:match("^%(%)") --no args
local ptret = def.retref and "&" or ""
@@ -2415,6 +2489,7 @@ local function struct_f_implementation(outtab,def)
table.insert(outtab," return "..ptret.."self->"..def.funcname..def.call_args..";\n")
end
table.insert(outtab,"}\n")
return table.concat(outtab, "")
end
local function func_implementation(FP)
@@ -2432,31 +2507,38 @@ local function func_implementation(FP)
local manual = FP.get_manuals(def)
if not custom and not manual and not def.templated and not FP.get_skipped(def) then
if def.constructor then
local tab = {}
assert(def.stname ~= "","constructor without struct")
local empty = def.args:match("^%(%)") --no args
table.insert(outtab,"CIMGUI_API "..def.stname.."* "..def.ov_cimguiname..(empty and "(void)" or def.args).."\n")
table.insert(outtab,"{\n")
table.insert(outtab," return IM_NEW("..def.stname..")"..def.call_args..";\n")
table.insert(outtab,"}\n")
table.insert(tab,"CIMGUI_API "..def.stname.."* "..def.ov_cimguiname..(empty and "(void)" or def.args).."\n")
table.insert(tab,"{\n")
table.insert(tab," return IM_NEW("..def.stname..")"..def.call_args..";\n")
table.insert(tab,"}\n")
if FP.CONSTRUCTORS_GENERATION then
table.insert(outtab,"CIMGUI_API void "..def.ov_cimguiname.."_Construct("..def.stname.."* self"..(empty and "" or ","..def.args:sub(2,-2))..")\n")
table.insert(outtab,"{\n")
table.insert(outtab," IM_PLACEMENT_NEW(self)"..def.stname..def.call_args..";\n")
table.insert(outtab,"}\n")
table.insert(tab,"CIMGUI_API void "..def.ov_cimguiname.."_Construct("..def.stname.."* self"..(empty and "" or ","..def.args:sub(2,-2))..")\n")
table.insert(tab,"{\n")
table.insert(tab," IM_PLACEMENT_NEW(self)"..def.stname..def.call_args..";\n")
table.insert(tab,"}\n")
end
table.insert(outtab, table.concat(tab, ""))
elseif def.destructor then
local tab = {}
local args = "("..def.stname.."* self)"
local fname = def.stname.."_destroy"
table.insert(outtab,"CIMGUI_API void "..fname..args.."\n")
table.insert(outtab,"{\n")
table.insert(outtab," IM_DELETE(self);\n")
table.insert(outtab,"}\n")
table.insert(tab,"CIMGUI_API void "..fname..args.."\n")
table.insert(tab,"{\n")
table.insert(tab," IM_DELETE(self);\n")
table.insert(tab,"}\n")
table.insert(outtab, table.concat(tab, ""))
elseif def.stname == "" or def.is_static_function then
ImGui_f_implementation(outtab,def)
table.insert(outtab, ImGui_f_implementation(def))
else -- stname
struct_f_implementation(outtab,def)
table.insert(outtab, struct_f_implementation(def))
end
end
if FP.custom_function_post then
FP:custom_function_post(outtab, def)
end
until true
end
return table.concat(outtab)
@@ -2479,7 +2561,9 @@ local function func_header_generate_structs(FP)
local outtab = {}
table_do_sorted(FP.embeded_structs,function(k,v) table.insert(outtab,"typedef "..v.." "..k..";\n") end)
table_do_sorted(FP.embeded_structs,function(k,v)
table.insert(outtab,"typedef "..v.." "..k..";\n")
end)
table_do_sorted(FP.embeded_enums,function(k,v) table.insert(outtab,"typedef "..v.." "..k..";\n") end)
@@ -2516,7 +2600,7 @@ local function func_header_generate_funcs(FP)
assert(def.stname ~= "","constructor without struct")
table.insert(outtab,"CIMGUI_API "..def.stname.."* "..def.ov_cimguiname ..(empty and "(void)" or def.args)..";"..addcoment.."\n")
if FP.CONSTRUCTORS_GENERATION then
table.insert(outtab,"CIMGUI_API void "..def.ov_cimguiname.."_Construct("..def.stname.."* self"..(empty and "" or ","..def.args:sub(2,-2))..");\n")
outtab[#outtab] = outtab[#outtab].."\nCIMGUI_API void "..def.ov_cimguiname.."_Construct("..def.stname.."* self"..(empty and "" or ","..def.args:sub(2,-2))..");\n"
end
elseif def.destructor then
table.insert(outtab,"CIMGUI_API void "..def.ov_cimguiname..def.args..";"..addcoment.."\n")
@@ -2529,9 +2613,13 @@ local function func_header_generate_funcs(FP)
end
end
end
if FP.custom_function_post then
FP:custom_function_post(outtab, def)
end
else --not cimguiname
table.insert(outtab,t.comment:gsub("%%","%%%%").."\n")-- %% substitution for gsub
end
end
return outtab

View File

@@ -15,11 +15,12 @@ set PATH=%PATH%;C:\anima;C:\mingws\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\min
:: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin;
::process files
:: arg[1] compiler name gcc, clang or cl
:: arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv
:: arg[2] options as words in one string: internal for imgui_internal generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv
:: "constructors" adds the _Construct version of constructors
:: examples: "" "internal" "internal freetype comments"
:: arg[3..n] name of implementations to generate and/or CFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
luajit ./generator.lua gcc "internal noimstrv" glfw opengl3 opengl2 sdl2 %*
:: examples: "" "internal" "internal comments"
:: arg[3..n] name of implementations to generate and/or CFLAGS (e.g. -DIMGUI_USER_CONFIG)
::-DIMGUI_USE_WCHAR32 should not be used (is discarded)
luajit ./generator.lua gcc "internal noimstrv" glfw opengl3 opengl2 sdl2 sdl3 -DIMGUI_USE_WCHAR32 %*
::leave console open
cmd /k

View File

@@ -7,7 +7,7 @@ assert(bit,"Must use LuaJIT")
local script_args = {...}
local COMPILER = script_args[1]
local INTERNAL_GENERATION = script_args[2]:match("internal") and true or false
local FREETYPE_GENERATION = script_args[2]:match("freetype") and true or false
local FREETYPE_GENERATION = true --script_args[2]:match("freetype") and true or false
local COMMENTS_GENERATION = script_args[2]:match("comments") and true or false
local CONSTRUCTORS_GENERATION = script_args[2]:match("constructors") and true or false
local NOCHAR = script_args[2]:match("nochar") and true or false
@@ -19,6 +19,9 @@ local CPRE,CTEST
local implementations = {}
for i=3,#script_args do
if script_args[i]:match(COMPILER == "cl" and "^/" or "^%-") then
if script_args[i]:match("IMGUI_USE_WCHAR32") then
script_args[i] = "" --dont use this define
end
local key, value = script_args[i]:match("^(.+)=(.+)$")
if key and value then
CFLAGS = CFLAGS .. " " .. key .. "=\"" .. value:gsub("\"", "\\\"") .. "\"";
@@ -31,11 +34,11 @@ for i=3,#script_args do
end
if FREETYPE_GENERATION then
CFLAGS = CFLAGS .. " -DIMGUI_ENABLE_FREETYPE "
CFLAGS = CFLAGS .. " -DIMGUI_ENABLE_FREETYPE -DIMGUI_ENABLE_STB_TRUETYPE" --both builders
end
if COMPILER == "gcc" or COMPILER == "clang" or COMPILER == "zig cc" then
CPRE = COMPILER..[[ -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]] .. CFLAGS
CPRE = COMPILER..[[ -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]] .. CFLAGS
CTEST = COMPILER.." --version"
elseif COMPILER == "cl" then
CPRE = COMPILER..[[ /E /DIMGUI_DISABLE_OBSOLETE_FUNCTIONS /DIMGUI_DEBUG_PARANOID /DIMGUI_API="" /DIMGUI_IMPL_API="" ]] .. CFLAGS
@@ -214,6 +217,27 @@ local function DefsByStruct(FP)
FP.defsBystruct = structs
end
local function colapse_defines(str, define)
local num = 1
while num > 0 do
str,num = str:gsub("(#ifdef "..define..".+)".."(#endif\n+#ifdef "..define.."\n)", "%1")
end
return str
end
local wchardefine =
[[
#ifdef IMGUI_USE_WCHAR32
typedef ImWchar32 ImWchar;
#else
typedef ImWchar16 ImWchar;
#endif
#ifdef IMGUI_USE_WCHAR32
#define IM_UNICODE_CODEPOINT_MAX 0x10FFFF
#else
#define IM_UNICODE_CODEPOINT_MAX 0xFFFF
#endif
]]
--generate cimgui.cpp cimgui.h
local function cimgui_generation(parser)
@@ -261,18 +285,27 @@ local function cimgui_generation(parser)
end
end
cstructsstr = colapse_defines(cstructsstr, "IMGUI_ENABLE_FREETYPE")
hstrfile = hstrfile:gsub([[#include "imgui_structs%.h"]],cstructsstr)
local cfuncsstr = func_header_generate(parser)
cfuncsstr = colapse_defines(cfuncsstr, "IMGUI_ENABLE_FREETYPE")
hstrfile = hstrfile:gsub([[#include "auto_funcs%.h"]],cfuncsstr)
--patch hstrfile for ImWchar
local num
hstrfile, num = hstrfile:gsub("typedef ImWchar16 ImWchar;", wchardefine)
assert(num == 1)
hstrfile, num = hstrfile:gsub("Used4kPagesMap%[%(0xFFFF", "Used4kPagesMap[(IM_UNICODE_CODEPOINT_MAX")
assert(num == 1)
save_data("./output/cimgui.h",cimgui_header,hstrfile)
--merge it in cimgui_template.cpp to cimgui.cpp
local cimplem = func_implementation(parser)
cimplem = colapse_defines(cimplem, "IMGUI_ENABLE_FREETYPE")
local hstrfile = read_data"./cimgui_template.cpp"
hstrfile = hstrfile:gsub([[#include "auto_funcs%.cpp"]],cimplem)
local ftdef = FREETYPE_GENERATION and "#define IMGUI_ENABLE_FREETYPE\n" or ""
local ftdef = "" --FREETYPE_GENERATION and "#define IMGUI_ENABLE_FREETYPE\n" or ""
save_data("./output/cimgui.cpp",cimgui_header, ftdef, hstrfile)
end
@@ -307,6 +340,20 @@ print("NOIMSTRV",NOIMSTRV)
print("IMGUI_HAS_DOCK",gdefines.IMGUI_HAS_DOCK)
print("IMGUI_VERSION",gdefines.IMGUI_VERSION)
local function custom_function_post(self, outtab, def)
assert(def.location)
if def.location:match("imgui_freetype") then
outtab[#outtab] = "#ifdef IMGUI_ENABLE_FREETYPE\n"..outtab[#outtab].."\n#endif\n"
end
end
local function header_text_insert(self, outtab, txt, it)
assert(it.locat)
if it.locat:match("imgui_freetype") then
table.insert(outtab, "\n#ifdef IMGUI_ENABLE_FREETYPE"..txt.."\n#endif")
else
table.insert(outtab, txt)
end
end
--funtion for parsing imgui headers
local function parseImGuiHeader(header,names)
@@ -318,7 +365,8 @@ local function parseImGuiHeader(header,names)
return pre..funcname
end
parser.cname_overloads = cimgui_overloads
parser.manuals = cimgui_manuals
--parser.manuals = cimgui_manuals
parser:set_manuals(cimgui_manuals, "cimgui")
parser.skipped = cimgui_skipped
parser.UDTs = {"ImVec2","ImVec4","ImColor","ImRect"}
--parser.gen_template_typedef = gen_template_typedef --use auto
@@ -326,6 +374,8 @@ local function parseImGuiHeader(header,names)
parser.CONSTRUCTORS_GENERATION = CONSTRUCTORS_GENERATION
parser.NOCHAR = NOCHAR
parser.NOIMSTRV = NOIMSTRV
parser.custom_function_post = custom_function_post
parser.header_text_insert = header_text_insert
local defines = parser:take_lines(CPRE..header,names,COMPILER)
return parser

View File

@@ -13,10 +13,11 @@
#process files
# arg[1] compiler name gcc, clang, or cl
# arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv
# arg[2] options as words in one string: internal for imgui_internal generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv
# "constructors" adds the _Construct version of constructors
# examples: "" "internal" "internal freetype" "comments internal"
# arg[3..n] name of implementations to generate and/or CLFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
# examples: "" "internal" "comments internal"
# arg[3..n] name of implementations to generate and/or CLFLAGS (e.g. -DIMGUI_USER_CONFIG)
# -DIMGUI_USE_WCHAR32 should not be used as it is generated for both ImWchar
#
# parse command line arguments
@@ -24,7 +25,7 @@
POSITIONAL_ARGS=()
TARGETS="internal noimstrv"
CFLAGS="glfw opengl3 opengl2 sdl2"
CFLAGS="glfw opengl3 opengl2 sdl2 sdl3"
help() {
cat <<EOF

View File

@@ -65,3 +65,24 @@ CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event);
CIMGUI_API void ImGui_ImplSDL2_SetGamepadMode(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count);
#endif
#ifdef CIMGUI_USE_SDL3
typedef struct SDL_Window SDL_Window;
typedef struct SDL_Renderer SDL_Renderer;
typedef struct SDL_Gamepad SDL_Gamepad;
struct SDL_Window;
struct SDL_Renderer;
struct SDL_Gamepad;
typedef union SDL_Event SDL_Event;
typedef enum { ImGui_ImplSDL3_GamepadMode_AutoFirst, ImGui_ImplSDL3_GamepadMode_AutoAll, ImGui_ImplSDL3_GamepadMode_Manual }ImGui_ImplSDL3_GamepadMode;CIMGUI_API bool ImGui_ImplSDL3_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
CIMGUI_API bool ImGui_ImplSDL3_InitForVulkan(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForD3D(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForMetal(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer);
CIMGUI_API bool ImGui_ImplSDL3_InitForOther(SDL_Window* window);
CIMGUI_API void ImGui_ImplSDL3_Shutdown(void);
CIMGUI_API void ImGui_ImplSDL3_NewFrame(void);
CIMGUI_API bool ImGui_ImplSDL3_ProcessEvent(const SDL_Event* event);
CIMGUI_API void ImGui_ImplSDL3_SetGamepadMode(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count);
#endif

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@@ -17,7 +17,7 @@
"cimguiname": "ImGui_ImplGlfw_CharCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_CharCallback",
"location": "imgui_impl_glfw:61",
"location": "imgui_impl_glfw:57",
"ov_cimguiname": "ImGui_ImplGlfw_CharCallback",
"ret": "void",
"signature": "(GLFWwindow*,unsigned int)",
@@ -42,7 +42,7 @@
"cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_CursorEnterCallback",
"location": "imgui_impl_glfw:56",
"location": "imgui_impl_glfw:52",
"ov_cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
"ret": "void",
"signature": "(GLFWwindow*,int)",
@@ -71,7 +71,7 @@
"cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_CursorPosCallback",
"location": "imgui_impl_glfw:57",
"location": "imgui_impl_glfw:53",
"ov_cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
"ret": "void",
"signature": "(GLFWwindow*,double,double)",
@@ -96,7 +96,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
"defaults": {},
"funcname": "ImGui_ImplGlfw_InitForOpenGL",
"location": "imgui_impl_glfw:32",
"location": "imgui_impl_glfw:28",
"ov_cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
"ret": "bool",
"signature": "(GLFWwindow*,bool)",
@@ -121,7 +121,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForOther",
"defaults": {},
"funcname": "ImGui_ImplGlfw_InitForOther",
"location": "imgui_impl_glfw:34",
"location": "imgui_impl_glfw:30",
"ov_cimguiname": "ImGui_ImplGlfw_InitForOther",
"ret": "bool",
"signature": "(GLFWwindow*,bool)",
@@ -146,7 +146,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForVulkan",
"defaults": {},
"funcname": "ImGui_ImplGlfw_InitForVulkan",
"location": "imgui_impl_glfw:33",
"location": "imgui_impl_glfw:29",
"ov_cimguiname": "ImGui_ImplGlfw_InitForVulkan",
"ret": "bool",
"signature": "(GLFWwindow*,bool)",
@@ -167,7 +167,7 @@
"cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
"defaults": {},
"funcname": "ImGui_ImplGlfw_InstallCallbacks",
"location": "imgui_impl_glfw:47",
"location": "imgui_impl_glfw:43",
"ov_cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
"ret": "void",
"signature": "(GLFWwindow*)",
@@ -204,7 +204,7 @@
"cimguiname": "ImGui_ImplGlfw_KeyCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_KeyCallback",
"location": "imgui_impl_glfw:60",
"location": "imgui_impl_glfw:56",
"ov_cimguiname": "ImGui_ImplGlfw_KeyCallback",
"ret": "void",
"signature": "(GLFWwindow*,int,int,int,int)",
@@ -229,7 +229,7 @@
"cimguiname": "ImGui_ImplGlfw_MonitorCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_MonitorCallback",
"location": "imgui_impl_glfw:62",
"location": "imgui_impl_glfw:58",
"ov_cimguiname": "ImGui_ImplGlfw_MonitorCallback",
"ret": "void",
"signature": "(GLFWmonitor*,int)",
@@ -262,7 +262,7 @@
"cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_MouseButtonCallback",
"location": "imgui_impl_glfw:58",
"location": "imgui_impl_glfw:54",
"ov_cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
"ret": "void",
"signature": "(GLFWwindow*,int,int,int)",
@@ -278,7 +278,7 @@
"cimguiname": "ImGui_ImplGlfw_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplGlfw_NewFrame",
"location": "imgui_impl_glfw:36",
"location": "imgui_impl_glfw:32",
"ov_cimguiname": "ImGui_ImplGlfw_NewFrame",
"ret": "void",
"signature": "()",
@@ -299,7 +299,7 @@
"cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
"defaults": {},
"funcname": "ImGui_ImplGlfw_RestoreCallbacks",
"location": "imgui_impl_glfw:48",
"location": "imgui_impl_glfw:44",
"ov_cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
"ret": "void",
"signature": "(GLFWwindow*)",
@@ -328,7 +328,7 @@
"cimguiname": "ImGui_ImplGlfw_ScrollCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_ScrollCallback",
"location": "imgui_impl_glfw:59",
"location": "imgui_impl_glfw:55",
"ov_cimguiname": "ImGui_ImplGlfw_ScrollCallback",
"ret": "void",
"signature": "(GLFWwindow*,double,double)",
@@ -349,7 +349,7 @@
"cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"defaults": {},
"funcname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"location": "imgui_impl_glfw:52",
"location": "imgui_impl_glfw:48",
"ov_cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"ret": "void",
"signature": "(bool)",
@@ -365,7 +365,7 @@
"cimguiname": "ImGui_ImplGlfw_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplGlfw_Shutdown",
"location": "imgui_impl_glfw:35",
"location": "imgui_impl_glfw:31",
"ov_cimguiname": "ImGui_ImplGlfw_Shutdown",
"ret": "void",
"signature": "()",
@@ -386,7 +386,7 @@
"cimguiname": "ImGui_ImplGlfw_Sleep",
"defaults": {},
"funcname": "ImGui_ImplGlfw_Sleep",
"location": "imgui_impl_glfw:65",
"location": "imgui_impl_glfw:61",
"ov_cimguiname": "ImGui_ImplGlfw_Sleep",
"ret": "void",
"signature": "(int)",
@@ -411,7 +411,7 @@
"cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_WindowFocusCallback",
"location": "imgui_impl_glfw:55",
"location": "imgui_impl_glfw:51",
"ov_cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
"ret": "void",
"signature": "(GLFWwindow*,int)",
@@ -427,7 +427,7 @@
"cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"location": "imgui_impl_opengl2:37",
"location": "imgui_impl_opengl2:38",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"ret": "bool",
"signature": "()",
@@ -443,7 +443,7 @@
"cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"location": "imgui_impl_opengl2:35",
"location": "imgui_impl_opengl2:36",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"ret": "bool",
"signature": "()",
@@ -459,7 +459,7 @@
"cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"location": "imgui_impl_opengl2:38",
"location": "imgui_impl_opengl2:39",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"ret": "void",
"signature": "()",
@@ -475,7 +475,7 @@
"cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"location": "imgui_impl_opengl2:36",
"location": "imgui_impl_opengl2:37",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"ret": "void",
"signature": "()",
@@ -491,7 +491,7 @@
"cimguiname": "ImGui_ImplOpenGL2_Init",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_Init",
"location": "imgui_impl_opengl2:29",
"location": "imgui_impl_opengl2:30",
"ov_cimguiname": "ImGui_ImplOpenGL2_Init",
"ret": "bool",
"signature": "()",
@@ -507,7 +507,7 @@
"cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_NewFrame",
"location": "imgui_impl_opengl2:31",
"location": "imgui_impl_opengl2:32",
"ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"ret": "void",
"signature": "()",
@@ -528,7 +528,7 @@
"cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_RenderDrawData",
"location": "imgui_impl_opengl2:32",
"location": "imgui_impl_opengl2:33",
"ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"ret": "void",
"signature": "(ImDrawData*)",
@@ -544,7 +544,7 @@
"cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_Shutdown",
"location": "imgui_impl_opengl2:30",
"location": "imgui_impl_opengl2:31",
"ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"ret": "void",
"signature": "()",
@@ -560,7 +560,7 @@
"cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"defaults": {},
"funcname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"location": "imgui_impl_opengl3:42",
"location": "imgui_impl_opengl3:41",
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"ret": "bool",
"signature": "()",
@@ -576,7 +576,7 @@
"cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"defaults": {},
"funcname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"location": "imgui_impl_opengl3:40",
"location": "imgui_impl_opengl3:39",
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"ret": "bool",
"signature": "()",
@@ -592,7 +592,7 @@
"cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"defaults": {},
"funcname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"location": "imgui_impl_opengl3:43",
"location": "imgui_impl_opengl3:42",
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"ret": "void",
"signature": "()",
@@ -608,7 +608,7 @@
"cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"defaults": {},
"funcname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"location": "imgui_impl_opengl3:41",
"location": "imgui_impl_opengl3:40",
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"ret": "void",
"signature": "()",
@@ -631,7 +631,7 @@
"glsl_version": "nullptr"
},
"funcname": "ImGui_ImplOpenGL3_Init",
"location": "imgui_impl_opengl3:34",
"location": "imgui_impl_opengl3:33",
"ov_cimguiname": "ImGui_ImplOpenGL3_Init",
"ret": "bool",
"signature": "(const char*)",
@@ -647,7 +647,7 @@
"cimguiname": "ImGui_ImplOpenGL3_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplOpenGL3_NewFrame",
"location": "imgui_impl_opengl3:36",
"location": "imgui_impl_opengl3:35",
"ov_cimguiname": "ImGui_ImplOpenGL3_NewFrame",
"ret": "void",
"signature": "()",
@@ -668,7 +668,7 @@
"cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
"defaults": {},
"funcname": "ImGui_ImplOpenGL3_RenderDrawData",
"location": "imgui_impl_opengl3:37",
"location": "imgui_impl_opengl3:36",
"ov_cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
"ret": "void",
"signature": "(ImDrawData*)",
@@ -684,7 +684,7 @@
"cimguiname": "ImGui_ImplOpenGL3_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplOpenGL3_Shutdown",
"location": "imgui_impl_opengl3:35",
"location": "imgui_impl_opengl3:34",
"ov_cimguiname": "ImGui_ImplOpenGL3_Shutdown",
"ret": "void",
"signature": "()",
@@ -705,7 +705,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForD3D",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForD3D",
"location": "imgui_impl_sdl2:37",
"location": "imgui_impl_sdl2:33",
"ov_cimguiname": "ImGui_ImplSDL2_InitForD3D",
"ret": "bool",
"signature": "(SDL_Window*)",
@@ -726,7 +726,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForMetal",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForMetal",
"location": "imgui_impl_sdl2:38",
"location": "imgui_impl_sdl2:34",
"ov_cimguiname": "ImGui_ImplSDL2_InitForMetal",
"ret": "bool",
"signature": "(SDL_Window*)",
@@ -751,7 +751,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForOpenGL",
"location": "imgui_impl_sdl2:35",
"location": "imgui_impl_sdl2:31",
"ov_cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
"ret": "bool",
"signature": "(SDL_Window*,void*)",
@@ -772,7 +772,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForOther",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForOther",
"location": "imgui_impl_sdl2:40",
"location": "imgui_impl_sdl2:36",
"ov_cimguiname": "ImGui_ImplSDL2_InitForOther",
"ret": "bool",
"signature": "(SDL_Window*)",
@@ -797,7 +797,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForSDLRenderer",
"location": "imgui_impl_sdl2:39",
"location": "imgui_impl_sdl2:35",
"ov_cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
"ret": "bool",
"signature": "(SDL_Window*,SDL_Renderer*)",
@@ -818,7 +818,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForVulkan",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForVulkan",
"location": "imgui_impl_sdl2:36",
"location": "imgui_impl_sdl2:32",
"ov_cimguiname": "ImGui_ImplSDL2_InitForVulkan",
"ret": "bool",
"signature": "(SDL_Window*)",
@@ -834,7 +834,7 @@
"cimguiname": "ImGui_ImplSDL2_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplSDL2_NewFrame",
"location": "imgui_impl_sdl2:42",
"location": "imgui_impl_sdl2:38",
"ov_cimguiname": "ImGui_ImplSDL2_NewFrame",
"ret": "void",
"signature": "()",
@@ -855,7 +855,7 @@
"cimguiname": "ImGui_ImplSDL2_ProcessEvent",
"defaults": {},
"funcname": "ImGui_ImplSDL2_ProcessEvent",
"location": "imgui_impl_sdl2:43",
"location": "imgui_impl_sdl2:39",
"ov_cimguiname": "ImGui_ImplSDL2_ProcessEvent",
"ret": "bool",
"signature": "(const SDL_Event*)",
@@ -879,15 +879,15 @@
"type": "int"
}
],
"argsoriginal": "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)",
"argsoriginal": "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=nullptr,int manual_gamepads_count=-1)",
"call_args": "(mode,manual_gamepads_array,manual_gamepads_count)",
"cimguiname": "ImGui_ImplSDL2_SetGamepadMode",
"defaults": {
"manual_gamepads_array": "NULL",
"manual_gamepads_array": "nullptr",
"manual_gamepads_count": "-1"
},
"funcname": "ImGui_ImplSDL2_SetGamepadMode",
"location": "imgui_impl_sdl2:48",
"location": "imgui_impl_sdl2:44",
"ov_cimguiname": "ImGui_ImplSDL2_SetGamepadMode",
"ret": "void",
"signature": "(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)",
@@ -903,11 +903,230 @@
"cimguiname": "ImGui_ImplSDL2_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplSDL2_Shutdown",
"location": "imgui_impl_sdl2:41",
"location": "imgui_impl_sdl2:37",
"ov_cimguiname": "ImGui_ImplSDL2_Shutdown",
"ret": "void",
"signature": "()",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForD3D": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL3_InitForD3D",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForD3D",
"location": "imgui_impl_sdl3:35",
"ov_cimguiname": "ImGui_ImplSDL3_InitForD3D",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForMetal": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL3_InitForMetal",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForMetal",
"location": "imgui_impl_sdl3:36",
"ov_cimguiname": "ImGui_ImplSDL3_InitForMetal",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForOpenGL": [
{
"args": "(SDL_Window* window,void* sdl_gl_context)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
},
{
"name": "sdl_gl_context",
"type": "void*"
}
],
"argsoriginal": "(SDL_Window* window,void* sdl_gl_context)",
"call_args": "(window,sdl_gl_context)",
"cimguiname": "ImGui_ImplSDL3_InitForOpenGL",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForOpenGL",
"location": "imgui_impl_sdl3:33",
"ov_cimguiname": "ImGui_ImplSDL3_InitForOpenGL",
"ret": "bool",
"signature": "(SDL_Window*,void*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForOther": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL3_InitForOther",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForOther",
"location": "imgui_impl_sdl3:38",
"ov_cimguiname": "ImGui_ImplSDL3_InitForOther",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForSDLRenderer": [
{
"args": "(SDL_Window* window,SDL_Renderer* renderer)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
},
{
"name": "renderer",
"type": "SDL_Renderer*"
}
],
"argsoriginal": "(SDL_Window* window,SDL_Renderer* renderer)",
"call_args": "(window,renderer)",
"cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForSDLRenderer",
"location": "imgui_impl_sdl3:37",
"ov_cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer",
"ret": "bool",
"signature": "(SDL_Window*,SDL_Renderer*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForVulkan": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL3_InitForVulkan",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForVulkan",
"location": "imgui_impl_sdl3:34",
"ov_cimguiname": "ImGui_ImplSDL3_InitForVulkan",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL3_NewFrame": [
{
"args": "()",
"argsT": [],
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplSDL3_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplSDL3_NewFrame",
"location": "imgui_impl_sdl3:40",
"ov_cimguiname": "ImGui_ImplSDL3_NewFrame",
"ret": "void",
"signature": "()",
"stname": ""
}
],
"ImGui_ImplSDL3_ProcessEvent": [
{
"args": "(const SDL_Event* event)",
"argsT": [
{
"name": "event",
"type": "const SDL_Event*"
}
],
"argsoriginal": "(const SDL_Event* event)",
"call_args": "(event)",
"cimguiname": "ImGui_ImplSDL3_ProcessEvent",
"defaults": {},
"funcname": "ImGui_ImplSDL3_ProcessEvent",
"location": "imgui_impl_sdl3:41",
"ov_cimguiname": "ImGui_ImplSDL3_ProcessEvent",
"ret": "bool",
"signature": "(const SDL_Event*)",
"stname": ""
}
],
"ImGui_ImplSDL3_SetGamepadMode": [
{
"args": "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count)",
"argsT": [
{
"name": "mode",
"type": "ImGui_ImplSDL3_GamepadMode"
},
{
"name": "manual_gamepads_array",
"type": "SDL_Gamepad**"
},
{
"name": "manual_gamepads_count",
"type": "int"
}
],
"argsoriginal": "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array=nullptr,int manual_gamepads_count=-1)",
"call_args": "(mode,manual_gamepads_array,manual_gamepads_count)",
"cimguiname": "ImGui_ImplSDL3_SetGamepadMode",
"defaults": {
"manual_gamepads_array": "nullptr",
"manual_gamepads_count": "-1"
},
"funcname": "ImGui_ImplSDL3_SetGamepadMode",
"location": "imgui_impl_sdl3:46",
"ov_cimguiname": "ImGui_ImplSDL3_SetGamepadMode",
"ret": "void",
"signature": "(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)",
"stname": ""
}
],
"ImGui_ImplSDL3_Shutdown": [
{
"args": "()",
"argsT": [],
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplSDL3_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplSDL3_Shutdown",
"location": "imgui_impl_sdl3:39",
"ov_cimguiname": "ImGui_ImplSDL3_Shutdown",
"ret": "void",
"signature": "()",
"stname": ""
}
]
}

View File

@@ -14,7 +14,7 @@ defs["ImGui_ImplGlfw_CharCallback"][1]["call_args"] = "(window,c)"
defs["ImGui_ImplGlfw_CharCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CharCallback"][1]["funcname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw:61"
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw:57"
defs["ImGui_ImplGlfw_CharCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CharCallback"][1]["signature"] = "(GLFWwindow*,unsigned int)"
@@ -35,7 +35,7 @@ defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["call_args"] = "(window,entered)"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CursorEnterCallback"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["funcname"] = "ImGui_ImplGlfw_CursorEnterCallback"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["location"] = "imgui_impl_glfw:56"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["location"] = "imgui_impl_glfw:52"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CursorEnterCallback"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["signature"] = "(GLFWwindow*,int)"
@@ -59,7 +59,7 @@ defs["ImGui_ImplGlfw_CursorPosCallback"][1]["call_args"] = "(window,x,y)"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CursorPosCallback"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["funcname"] = "ImGui_ImplGlfw_CursorPosCallback"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["location"] = "imgui_impl_glfw:57"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["location"] = "imgui_impl_glfw:53"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CursorPosCallback"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
@@ -80,7 +80,7 @@ defs["ImGui_ImplGlfw_InitForOpenGL"][1]["call_args"] = "(window,install_callback
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["funcname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw:32"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw:28"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["signature"] = "(GLFWwindow*,bool)"
@@ -101,7 +101,7 @@ defs["ImGui_ImplGlfw_InitForOther"][1]["call_args"] = "(window,install_callbacks
defs["ImGui_ImplGlfw_InitForOther"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOther"
defs["ImGui_ImplGlfw_InitForOther"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForOther"][1]["funcname"] = "ImGui_ImplGlfw_InitForOther"
defs["ImGui_ImplGlfw_InitForOther"][1]["location"] = "imgui_impl_glfw:34"
defs["ImGui_ImplGlfw_InitForOther"][1]["location"] = "imgui_impl_glfw:30"
defs["ImGui_ImplGlfw_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOther"
defs["ImGui_ImplGlfw_InitForOther"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForOther"][1]["signature"] = "(GLFWwindow*,bool)"
@@ -122,7 +122,7 @@ defs["ImGui_ImplGlfw_InitForVulkan"][1]["call_args"] = "(window,install_callback
defs["ImGui_ImplGlfw_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["funcname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw:33"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw:29"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["signature"] = "(GLFWwindow*,bool)"
@@ -140,7 +140,7 @@ defs["ImGui_ImplGlfw_InstallCallbacks"][1]["call_args"] = "(window)"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["cimguiname"] = "ImGui_ImplGlfw_InstallCallbacks"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["funcname"] = "ImGui_ImplGlfw_InstallCallbacks"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["location"] = "imgui_impl_glfw:47"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["location"] = "imgui_impl_glfw:43"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InstallCallbacks"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["signature"] = "(GLFWwindow*)"
@@ -170,7 +170,7 @@ defs["ImGui_ImplGlfw_KeyCallback"][1]["call_args"] = "(window,key,scancode,actio
defs["ImGui_ImplGlfw_KeyCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["funcname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw:60"
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw:56"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_KeyCallback"][1]["signature"] = "(GLFWwindow*,int,int,int,int)"
@@ -191,7 +191,7 @@ defs["ImGui_ImplGlfw_MonitorCallback"][1]["call_args"] = "(monitor,event)"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MonitorCallback"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_MonitorCallback"][1]["funcname"] = "ImGui_ImplGlfw_MonitorCallback"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["location"] = "imgui_impl_glfw:62"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["location"] = "imgui_impl_glfw:58"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MonitorCallback"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["signature"] = "(GLFWmonitor*,int)"
@@ -218,7 +218,7 @@ defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["call_args"] = "(window,button,act
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["funcname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw:58"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw:54"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["signature"] = "(GLFWwindow*,int,int,int)"
@@ -233,7 +233,7 @@ defs["ImGui_ImplGlfw_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["cimguiname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_NewFrame"][1]["funcname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw:36"
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw:32"
defs["ImGui_ImplGlfw_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_NewFrame"][1]["signature"] = "()"
@@ -251,7 +251,7 @@ defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["call_args"] = "(window)"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["cimguiname"] = "ImGui_ImplGlfw_RestoreCallbacks"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["funcname"] = "ImGui_ImplGlfw_RestoreCallbacks"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["location"] = "imgui_impl_glfw:48"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["location"] = "imgui_impl_glfw:44"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_RestoreCallbacks"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["signature"] = "(GLFWwindow*)"
@@ -275,7 +275,7 @@ defs["ImGui_ImplGlfw_ScrollCallback"][1]["call_args"] = "(window,xoffset,yoffset
defs["ImGui_ImplGlfw_ScrollCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["funcname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw:59"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw:55"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
@@ -293,7 +293,7 @@ defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["call_args"] = "(chain_
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["cimguiname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["funcname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["location"] = "imgui_impl_glfw:52"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["location"] = "imgui_impl_glfw:48"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["signature"] = "(bool)"
@@ -308,7 +308,7 @@ defs["ImGui_ImplGlfw_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["cimguiname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["funcname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw:35"
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw:31"
defs["ImGui_ImplGlfw_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_Shutdown"][1]["signature"] = "()"
@@ -326,7 +326,7 @@ defs["ImGui_ImplGlfw_Sleep"][1]["call_args"] = "(milliseconds)"
defs["ImGui_ImplGlfw_Sleep"][1]["cimguiname"] = "ImGui_ImplGlfw_Sleep"
defs["ImGui_ImplGlfw_Sleep"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_Sleep"][1]["funcname"] = "ImGui_ImplGlfw_Sleep"
defs["ImGui_ImplGlfw_Sleep"][1]["location"] = "imgui_impl_glfw:65"
defs["ImGui_ImplGlfw_Sleep"][1]["location"] = "imgui_impl_glfw:61"
defs["ImGui_ImplGlfw_Sleep"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_Sleep"
defs["ImGui_ImplGlfw_Sleep"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_Sleep"][1]["signature"] = "(int)"
@@ -347,7 +347,7 @@ defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["call_args"] = "(window,focused)"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_WindowFocusCallback"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["funcname"] = "ImGui_ImplGlfw_WindowFocusCallback"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["location"] = "imgui_impl_glfw:55"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["location"] = "imgui_impl_glfw:51"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_WindowFocusCallback"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["signature"] = "(GLFWwindow*,int)"
@@ -362,7 +362,7 @@ defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2:37"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2:38"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["signature"] = "()"
@@ -377,7 +377,7 @@ defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2:35"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2:36"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["signature"] = "()"
@@ -392,7 +392,7 @@ defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2:38"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2:39"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["signature"] = "()"
@@ -407,7 +407,7 @@ defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2:36"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2:37"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["signature"] = "()"
@@ -422,7 +422,7 @@ defs["ImGui_ImplOpenGL2_Init"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_Init"][1]["funcname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2:29"
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2:30"
defs["ImGui_ImplOpenGL2_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_Init"][1]["signature"] = "()"
@@ -437,7 +437,7 @@ defs["ImGui_ImplOpenGL2_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2:31"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2:32"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["signature"] = "()"
@@ -455,7 +455,7 @@ defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2:32"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2:33"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
@@ -470,7 +470,7 @@ defs["ImGui_ImplOpenGL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2:30"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2:31"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["signature"] = "()"
@@ -485,7 +485,7 @@ defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl3:42"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl3:41"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["signature"] = "()"
@@ -500,7 +500,7 @@ defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl3:40"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl3:39"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["signature"] = "()"
@@ -515,7 +515,7 @@ defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl3:43"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl3:42"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["signature"] = "()"
@@ -530,7 +530,7 @@ defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl3:41"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl3:40"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["signature"] = "()"
@@ -549,7 +549,7 @@ defs["ImGui_ImplOpenGL3_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"]["glsl_version"] = "nullptr"
defs["ImGui_ImplOpenGL3_Init"][1]["funcname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["location"] = "imgui_impl_opengl3:34"
defs["ImGui_ImplOpenGL3_Init"][1]["location"] = "imgui_impl_opengl3:33"
defs["ImGui_ImplOpenGL3_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_Init"][1]["signature"] = "(const char*)"
@@ -564,7 +564,7 @@ defs["ImGui_ImplOpenGL3_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["location"] = "imgui_impl_opengl3:36"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["location"] = "imgui_impl_opengl3:35"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["signature"] = "()"
@@ -582,7 +582,7 @@ defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["location"] = "imgui_impl_opengl3:37"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["location"] = "imgui_impl_opengl3:36"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
@@ -597,7 +597,7 @@ defs["ImGui_ImplOpenGL3_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["location"] = "imgui_impl_opengl3:35"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["location"] = "imgui_impl_opengl3:34"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["signature"] = "()"
@@ -615,7 +615,7 @@ defs["ImGui_ImplSDL2_InitForD3D"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForD3D"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForD3D"][1]["funcname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["location"] = "imgui_impl_sdl2:37"
defs["ImGui_ImplSDL2_InitForD3D"][1]["location"] = "imgui_impl_sdl2:33"
defs["ImGui_ImplSDL2_InitForD3D"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForD3D"][1]["signature"] = "(SDL_Window*)"
@@ -633,7 +633,7 @@ defs["ImGui_ImplSDL2_InitForMetal"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForMetal"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForMetal"
defs["ImGui_ImplSDL2_InitForMetal"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForMetal"][1]["funcname"] = "ImGui_ImplSDL2_InitForMetal"
defs["ImGui_ImplSDL2_InitForMetal"][1]["location"] = "imgui_impl_sdl2:38"
defs["ImGui_ImplSDL2_InitForMetal"][1]["location"] = "imgui_impl_sdl2:34"
defs["ImGui_ImplSDL2_InitForMetal"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForMetal"
defs["ImGui_ImplSDL2_InitForMetal"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForMetal"][1]["signature"] = "(SDL_Window*)"
@@ -654,7 +654,7 @@ defs["ImGui_ImplSDL2_InitForOpenGL"][1]["call_args"] = "(window,sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl2:35"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl2:31"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)"
@@ -672,7 +672,7 @@ defs["ImGui_ImplSDL2_InitForOther"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForOther"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOther"
defs["ImGui_ImplSDL2_InitForOther"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForOther"][1]["funcname"] = "ImGui_ImplSDL2_InitForOther"
defs["ImGui_ImplSDL2_InitForOther"][1]["location"] = "imgui_impl_sdl2:40"
defs["ImGui_ImplSDL2_InitForOther"][1]["location"] = "imgui_impl_sdl2:36"
defs["ImGui_ImplSDL2_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOther"
defs["ImGui_ImplSDL2_InitForOther"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForOther"][1]["signature"] = "(SDL_Window*)"
@@ -693,7 +693,7 @@ defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["call_args"] = "(window,renderer)"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["funcname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl2:39"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl2:35"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["signature"] = "(SDL_Window*,SDL_Renderer*)"
@@ -711,7 +711,7 @@ defs["ImGui_ImplSDL2_InitForVulkan"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl2:36"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl2:32"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["signature"] = "(SDL_Window*)"
@@ -726,7 +726,7 @@ defs["ImGui_ImplSDL2_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplSDL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["funcname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl2:42"
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl2:38"
defs["ImGui_ImplSDL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_NewFrame"][1]["signature"] = "()"
@@ -744,7 +744,7 @@ defs["ImGui_ImplSDL2_ProcessEvent"][1]["call_args"] = "(event)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl2:43"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl2:39"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["signature"] = "(const SDL_Event*)"
@@ -763,14 +763,14 @@ defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][2]["type"] = "struct _SDL_Game
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3] = {}
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3]["name"] = "manual_gamepads_count"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3]["type"] = "int"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsoriginal"] = "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsoriginal"] = "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=nullptr,int manual_gamepads_count=-1)"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["call_args"] = "(mode,manual_gamepads_array,manual_gamepads_count)"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["cimguiname"] = "ImGui_ImplSDL2_SetGamepadMode"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_array"] = "NULL"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_array"] = "nullptr"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_count"] = "-1"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["funcname"] = "ImGui_ImplSDL2_SetGamepadMode"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["location"] = "imgui_impl_sdl2:48"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["location"] = "imgui_impl_sdl2:44"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_SetGamepadMode"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["signature"] = "(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)"
@@ -785,11 +785,199 @@ defs["ImGui_ImplSDL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["funcname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl2:41"
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl2:37"
defs["ImGui_ImplSDL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplSDL2_Shutdown"]["()"] = defs["ImGui_ImplSDL2_Shutdown"][1]
defs["ImGui_ImplSDL3_InitForD3D"] = {}
defs["ImGui_ImplSDL3_InitForD3D"][1] = {}
defs["ImGui_ImplSDL3_InitForD3D"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForD3D"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL3_InitForD3D"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForD3D"
defs["ImGui_ImplSDL3_InitForD3D"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForD3D"][1]["funcname"] = "ImGui_ImplSDL3_InitForD3D"
defs["ImGui_ImplSDL3_InitForD3D"][1]["location"] = "imgui_impl_sdl3:35"
defs["ImGui_ImplSDL3_InitForD3D"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForD3D"
defs["ImGui_ImplSDL3_InitForD3D"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForD3D"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL3_InitForD3D"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForD3D"]["(SDL_Window*)"] = defs["ImGui_ImplSDL3_InitForD3D"][1]
defs["ImGui_ImplSDL3_InitForMetal"] = {}
defs["ImGui_ImplSDL3_InitForMetal"][1] = {}
defs["ImGui_ImplSDL3_InitForMetal"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForMetal"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL3_InitForMetal"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForMetal"
defs["ImGui_ImplSDL3_InitForMetal"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForMetal"][1]["funcname"] = "ImGui_ImplSDL3_InitForMetal"
defs["ImGui_ImplSDL3_InitForMetal"][1]["location"] = "imgui_impl_sdl3:36"
defs["ImGui_ImplSDL3_InitForMetal"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForMetal"
defs["ImGui_ImplSDL3_InitForMetal"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForMetal"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL3_InitForMetal"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForMetal"]["(SDL_Window*)"] = defs["ImGui_ImplSDL3_InitForMetal"][1]
defs["ImGui_ImplSDL3_InitForOpenGL"] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["args"] = "(SDL_Window* window,void* sdl_gl_context)"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][2] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][2]["name"] = "sdl_gl_context"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][2]["type"] = "void*"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsoriginal"] = "(SDL_Window* window,void* sdl_gl_context)"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["call_args"] = "(window,sdl_gl_context)"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForOpenGL"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL3_InitForOpenGL"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["location"] = "imgui_impl_sdl3:33"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForOpenGL"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForOpenGL"]["(SDL_Window*,void*)"] = defs["ImGui_ImplSDL3_InitForOpenGL"][1]
defs["ImGui_ImplSDL3_InitForOther"] = {}
defs["ImGui_ImplSDL3_InitForOther"][1] = {}
defs["ImGui_ImplSDL3_InitForOther"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForOther"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForOther"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForOther"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForOther"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForOther"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForOther"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL3_InitForOther"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForOther"
defs["ImGui_ImplSDL3_InitForOther"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForOther"][1]["funcname"] = "ImGui_ImplSDL3_InitForOther"
defs["ImGui_ImplSDL3_InitForOther"][1]["location"] = "imgui_impl_sdl3:38"
defs["ImGui_ImplSDL3_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForOther"
defs["ImGui_ImplSDL3_InitForOther"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForOther"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL3_InitForOther"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForOther"]["(SDL_Window*)"] = defs["ImGui_ImplSDL3_InitForOther"][1]
defs["ImGui_ImplSDL3_InitForSDLRenderer"] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["args"] = "(SDL_Window* window,SDL_Renderer* renderer)"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][2] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][2]["name"] = "renderer"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][2]["type"] = "SDL_Renderer*"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsoriginal"] = "(SDL_Window* window,SDL_Renderer* renderer)"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["call_args"] = "(window,renderer)"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForSDLRenderer"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["funcname"] = "ImGui_ImplSDL3_InitForSDLRenderer"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl3:37"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForSDLRenderer"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["signature"] = "(SDL_Window*,SDL_Renderer*)"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForSDLRenderer"]["(SDL_Window*,SDL_Renderer*)"] = defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]
defs["ImGui_ImplSDL3_InitForVulkan"] = {}
defs["ImGui_ImplSDL3_InitForVulkan"][1] = {}
defs["ImGui_ImplSDL3_InitForVulkan"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForVulkan"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL3_InitForVulkan"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["location"] = "imgui_impl_sdl3:34"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForVulkan"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForVulkan"]["(SDL_Window*)"] = defs["ImGui_ImplSDL3_InitForVulkan"][1]
defs["ImGui_ImplSDL3_NewFrame"] = {}
defs["ImGui_ImplSDL3_NewFrame"][1] = {}
defs["ImGui_ImplSDL3_NewFrame"][1]["args"] = "()"
defs["ImGui_ImplSDL3_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_NewFrame"][1]["argsoriginal"] = "()"
defs["ImGui_ImplSDL3_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplSDL3_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL3_NewFrame"
defs["ImGui_ImplSDL3_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_NewFrame"][1]["funcname"] = "ImGui_ImplSDL3_NewFrame"
defs["ImGui_ImplSDL3_NewFrame"][1]["location"] = "imgui_impl_sdl3:40"
defs["ImGui_ImplSDL3_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_NewFrame"
defs["ImGui_ImplSDL3_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplSDL3_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplSDL3_NewFrame"][1]["stname"] = ""
defs["ImGui_ImplSDL3_NewFrame"]["()"] = defs["ImGui_ImplSDL3_NewFrame"][1]
defs["ImGui_ImplSDL3_ProcessEvent"] = {}
defs["ImGui_ImplSDL3_ProcessEvent"][1] = {}
defs["ImGui_ImplSDL3_ProcessEvent"][1]["args"] = "(const SDL_Event* event)"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsT"][1]["name"] = "event"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsT"][1]["type"] = "const SDL_Event*"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsoriginal"] = "(const SDL_Event* event)"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["call_args"] = "(event)"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL3_ProcessEvent"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL3_ProcessEvent"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["location"] = "imgui_impl_sdl3:41"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_ProcessEvent"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["signature"] = "(const SDL_Event*)"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["stname"] = ""
defs["ImGui_ImplSDL3_ProcessEvent"]["(const SDL_Event*)"] = defs["ImGui_ImplSDL3_ProcessEvent"][1]
defs["ImGui_ImplSDL3_SetGamepadMode"] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["args"] = "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count)"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][1]["name"] = "mode"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][1]["type"] = "ImGui_ImplSDL3_GamepadMode"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][2] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][2]["name"] = "manual_gamepads_array"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][2]["type"] = "SDL_Gamepad**"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][3] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][3]["name"] = "manual_gamepads_count"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][3]["type"] = "int"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsoriginal"] = "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array=nullptr,int manual_gamepads_count=-1)"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["call_args"] = "(mode,manual_gamepads_array,manual_gamepads_count)"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["cimguiname"] = "ImGui_ImplSDL3_SetGamepadMode"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["defaults"]["manual_gamepads_array"] = "nullptr"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["defaults"]["manual_gamepads_count"] = "-1"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["funcname"] = "ImGui_ImplSDL3_SetGamepadMode"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["location"] = "imgui_impl_sdl3:46"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_SetGamepadMode"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["ret"] = "void"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["signature"] = "(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["stname"] = ""
defs["ImGui_ImplSDL3_SetGamepadMode"]["(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)"] = defs["ImGui_ImplSDL3_SetGamepadMode"][1]
defs["ImGui_ImplSDL3_Shutdown"] = {}
defs["ImGui_ImplSDL3_Shutdown"][1] = {}
defs["ImGui_ImplSDL3_Shutdown"][1]["args"] = "()"
defs["ImGui_ImplSDL3_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplSDL3_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplSDL3_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL3_Shutdown"
defs["ImGui_ImplSDL3_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_Shutdown"][1]["funcname"] = "ImGui_ImplSDL3_Shutdown"
defs["ImGui_ImplSDL3_Shutdown"][1]["location"] = "imgui_impl_sdl3:39"
defs["ImGui_ImplSDL3_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_Shutdown"
defs["ImGui_ImplSDL3_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplSDL3_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplSDL3_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplSDL3_Shutdown"]["()"] = defs["ImGui_ImplSDL3_Shutdown"][1]
return defs

View File

@@ -7,7 +7,7 @@ ImColor_ImColor 5
5 nil ImColor_ImColor_U32 (ImU32)
ImDrawList_AddText 2
1 void ImDrawList_AddText_Vec2 (const ImVec2,ImU32,const char*,const char*)
2 void ImDrawList_AddText_FontPtr (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*)
2 void ImDrawList_AddText_FontPtr (ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*)
ImGuiPtrOrIndex_ImGuiPtrOrIndex 2
1 nil ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr (void*)
2 nil ImGuiPtrOrIndex_ImGuiPtrOrIndex_Int (int)
@@ -108,13 +108,17 @@ igCombo 3
1 bool igCombo_Str_arr (const char*,int*,const char* const[],int,int)
2 bool igCombo_Str (const char*,int*,const char*,int)
3 bool igCombo_FnStrPtr (const char*,int*,const char*(*)(void*,int),void*,int,int)
igGetBackgroundDrawList 2
1 ImDrawList* igGetBackgroundDrawList_Nil ()
2 ImDrawList* igGetBackgroundDrawList_ViewportPtr (ImGuiViewport*)
igGetColorU32 3
1 ImU32 igGetColorU32_Col (ImGuiCol,float)
2 ImU32 igGetColorU32_Vec4 (const ImVec4)
3 ImU32 igGetColorU32_U32 (ImU32,float)
igGetForegroundDrawList 2
1 ImDrawList* igGetForegroundDrawList_ViewportPtr (ImGuiViewport*)
igGetForegroundDrawList 3
1 ImDrawList* igGetForegroundDrawList_Nil ()
2 ImDrawList* igGetForegroundDrawList_WindowPtr (ImGuiWindow*)
3 ImDrawList* igGetForegroundDrawList_ViewportPtr (ImGuiViewport*)
igGetID 4
1 ImGuiID igGetID_Str (const char*)
2 ImGuiID igGetID_StrStr (const char*,const char*)
@@ -259,6 +263,9 @@ igSetWindowSize 3
igShortcut 2
1 bool igShortcut_Nil (ImGuiKeyChord,ImGuiInputFlags)
2 bool igShortcut_ID (ImGuiKeyChord,ImGuiInputFlags,ImGuiID)
igTabBarQueueFocus 2
1 void igTabBarQueueFocus_TabItemPtr (ImGuiTabBar*,ImGuiTabItem*)
2 void igTabBarQueueFocus_Str (ImGuiTabBar*,const char*)
igTabItemCalcSize 2
1 ImVec2 igTabItemCalcSize_Str (const char*,bool)
2 ImVec2 igTabItemCalcSize_WindowPtr (ImGuiWindow*)
@@ -290,4 +297,4 @@ igValue 4
2 void igValue_Int (const char*,int)
3 void igValue_Uint (const char*,unsigned int)
4 void igValue_Float (const char*,float,const char*)
203 overloaded
208 overloaded

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1,9 +1,9 @@
{
"ImBitArrayForNamedKeys": "ImBitArray<ImGuiKey_NamedKey_COUNT,-ImGuiKey_NamedKey_BEGIN>",
"ImBitArrayForNamedKeys": "ImBitArray<ImGuiKey_NamedKey_COUNT, -ImGuiKey_NamedKey_BEGIN>",
"ImBitArrayPtr": "ImU32*",
"ImBitVector": "struct ImBitVector",
"ImColor": "struct ImColor",
"ImDrawCallback": "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);",
"ImDrawCallback": "void (*)(const ImDrawList* parent_list, const ImDrawCmd* cmd);",
"ImDrawChannel": "struct ImDrawChannel",
"ImDrawCmd": "struct ImDrawCmd",
"ImDrawCmdHeader": "struct ImDrawCmdHeader",
@@ -39,8 +39,7 @@
"ImGuiConfigFlags": "int",
"ImGuiContext": "struct ImGuiContext",
"ImGuiContextHook": "struct ImGuiContextHook",
"ImGuiContextHookCallback": "void(*)(ImGuiContext* ctx,ImGuiContextHook* hook);",
"ImGuiDataAuthority": "int",
"ImGuiContextHookCallback": "void (*)(ImGuiContext* ctx, ImGuiContextHook* hook);",
"ImGuiDataType": "int",
"ImGuiDataTypeInfo": "struct ImGuiDataTypeInfo",
"ImGuiDataTypeStorage": "struct ImGuiDataTypeStorage",
@@ -48,13 +47,9 @@
"ImGuiDebugAllocEntry": "struct ImGuiDebugAllocEntry",
"ImGuiDebugAllocInfo": "struct ImGuiDebugAllocInfo",
"ImGuiDebugLogFlags": "int",
"ImGuiDockContext": "struct ImGuiDockContext",
"ImGuiDockNode": "struct ImGuiDockNode",
"ImGuiDockNodeFlags": "int",
"ImGuiDockNodeSettings": "struct ImGuiDockNodeSettings",
"ImGuiDockRequest": "struct ImGuiDockRequest",
"ImGuiDragDropFlags": "int",
"ImGuiErrorLogCallback": "void(*)(void* user_data,const char* fmt,...);",
"ImGuiErrorCallback": "void (*)(ImGuiContext* ctx, void* user_data, const char* msg);",
"ImGuiErrorRecoveryState": "struct ImGuiErrorRecoveryState",
"ImGuiFocusRequestFlags": "int",
"ImGuiFocusScopeData": "struct ImGuiFocusScopeData",
"ImGuiFocusedFlags": "int",
@@ -68,11 +63,10 @@
"ImGuiInputEventKey": "struct ImGuiInputEventKey",
"ImGuiInputEventMouseButton": "struct ImGuiInputEventMouseButton",
"ImGuiInputEventMousePos": "struct ImGuiInputEventMousePos",
"ImGuiInputEventMouseViewport": "struct ImGuiInputEventMouseViewport",
"ImGuiInputEventMouseWheel": "struct ImGuiInputEventMouseWheel",
"ImGuiInputEventText": "struct ImGuiInputEventText",
"ImGuiInputFlags": "int",
"ImGuiInputTextCallback": "int(*)(ImGuiInputTextCallbackData* data);",
"ImGuiInputTextCallback": "int (*)(ImGuiInputTextCallbackData* data);",
"ImGuiInputTextCallbackData": "struct ImGuiInputTextCallbackData",
"ImGuiInputTextDeactivateData": "struct ImGuiInputTextDeactivateData",
"ImGuiInputTextDeactivatedState": "struct ImGuiInputTextDeactivatedState",
@@ -92,8 +86,9 @@
"ImGuiListClipperData": "struct ImGuiListClipperData",
"ImGuiListClipperRange": "struct ImGuiListClipperRange",
"ImGuiLocEntry": "struct ImGuiLocEntry",
"ImGuiMemAllocFunc": "void*(*)(size_t sz,void* user_data);",
"ImGuiMemFreeFunc": "void(*)(void* ptr,void* user_data);",
"ImGuiLogFlags": "int",
"ImGuiMemAllocFunc": "void* (*)(size_t sz, void* user_data);",
"ImGuiMemFreeFunc": "void (*)(void* ptr, void* user_data);",
"ImGuiMenuColumns": "struct ImGuiMenuColumns",
"ImGuiMetricsConfig": "struct ImGuiMetricsConfig",
"ImGuiMouseButton": "int",
@@ -102,9 +97,9 @@
"ImGuiMultiSelectIO": "struct ImGuiMultiSelectIO",
"ImGuiMultiSelectState": "struct ImGuiMultiSelectState",
"ImGuiMultiSelectTempData": "struct ImGuiMultiSelectTempData",
"ImGuiNavHighlightFlags": "int",
"ImGuiNavItemData": "struct ImGuiNavItemData",
"ImGuiNavMoveFlags": "int",
"ImGuiNavRenderCursorFlags": "int",
"ImGuiNextItemData": "struct ImGuiNextItemData",
"ImGuiNextItemDataFlags": "int",
"ImGuiNextWindowData": "struct ImGuiNextWindowData",
@@ -116,7 +111,6 @@
"ImGuiPayload": "struct ImGuiPayload",
"ImGuiPlatformIO": "struct ImGuiPlatformIO",
"ImGuiPlatformImeData": "struct ImGuiPlatformImeData",
"ImGuiPlatformMonitor": "struct ImGuiPlatformMonitor",
"ImGuiPopupData": "struct ImGuiPopupData",
"ImGuiPopupFlags": "int",
"ImGuiPtrOrIndex": "struct ImGuiPtrOrIndex",
@@ -129,11 +123,10 @@
"ImGuiSeparatorFlags": "int",
"ImGuiSettingsHandler": "struct ImGuiSettingsHandler",
"ImGuiShrinkWidthItem": "struct ImGuiShrinkWidthItem",
"ImGuiSizeCallback": "void(*)(ImGuiSizeCallbackData* data);",
"ImGuiSizeCallback": "void (*)(ImGuiSizeCallbackData* data);",
"ImGuiSizeCallbackData": "struct ImGuiSizeCallbackData",
"ImGuiSliderFlags": "int",
"ImGuiStackLevelInfo": "struct ImGuiStackLevelInfo",
"ImGuiStackSizes": "struct ImGuiStackSizes",
"ImGuiStorage": "struct ImGuiStorage",
"ImGuiStoragePair": "struct ImGuiStoragePair",
"ImGuiStyle": "struct ImGuiStyle",
@@ -175,8 +168,6 @@
"ImGuiViewportFlags": "int",
"ImGuiViewportP": "struct ImGuiViewportP",
"ImGuiWindow": "struct ImGuiWindow",
"ImGuiWindowClass": "struct ImGuiWindowClass",
"ImGuiWindowDockStyle": "struct ImGuiWindowDockStyle",
"ImGuiWindowFlags": "int",
"ImGuiWindowRefreshFlags": "int",
"ImGuiWindowSettings": "struct ImGuiWindowSettings",
@@ -189,7 +180,7 @@
"ImS64": "signed long long",
"ImS8": "signed char",
"ImStbTexteditState": "ImStb::STB_TexteditState",
"ImTextureID": "void*",
"ImTextureID": "ImU64",
"ImU16": "unsigned short",
"ImU32": "unsigned int",
"ImU64": "unsigned long long",
@@ -201,8 +192,5 @@
"ImWchar": "ImWchar16",
"ImWchar16": "unsigned short",
"ImWchar32": "unsigned int",
"STB_TexteditState": "struct STB_TexteditState",
"const_iterator": "const value_type*",
"iterator": "value_type*",
"value_type": "T"
"STB_TexteditState": "struct STB_TexteditState"
}

View File

@@ -1,9 +1,9 @@
local defs = {}
defs["ImBitArrayForNamedKeys"] = "ImBitArray<ImGuiKey_NamedKey_COUNT,-ImGuiKey_NamedKey_BEGIN>"
defs["ImBitArrayForNamedKeys"] = "ImBitArray<ImGuiKey_NamedKey_COUNT, -ImGuiKey_NamedKey_BEGIN>"
defs["ImBitArrayPtr"] = "ImU32*"
defs["ImBitVector"] = "struct ImBitVector"
defs["ImColor"] = "struct ImColor"
defs["ImDrawCallback"] = "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);"
defs["ImDrawCallback"] = "void (*)(const ImDrawList* parent_list, const ImDrawCmd* cmd);"
defs["ImDrawChannel"] = "struct ImDrawChannel"
defs["ImDrawCmd"] = "struct ImDrawCmd"
defs["ImDrawCmdHeader"] = "struct ImDrawCmdHeader"
@@ -39,8 +39,7 @@ defs["ImGuiCond"] = "int"
defs["ImGuiConfigFlags"] = "int"
defs["ImGuiContext"] = "struct ImGuiContext"
defs["ImGuiContextHook"] = "struct ImGuiContextHook"
defs["ImGuiContextHookCallback"] = "void(*)(ImGuiContext* ctx,ImGuiContextHook* hook);"
defs["ImGuiDataAuthority"] = "int"
defs["ImGuiContextHookCallback"] = "void (*)(ImGuiContext* ctx, ImGuiContextHook* hook);"
defs["ImGuiDataType"] = "int"
defs["ImGuiDataTypeInfo"] = "struct ImGuiDataTypeInfo"
defs["ImGuiDataTypeStorage"] = "struct ImGuiDataTypeStorage"
@@ -48,13 +47,9 @@ defs["ImGuiDataVarInfo"] = "struct ImGuiDataVarInfo"
defs["ImGuiDebugAllocEntry"] = "struct ImGuiDebugAllocEntry"
defs["ImGuiDebugAllocInfo"] = "struct ImGuiDebugAllocInfo"
defs["ImGuiDebugLogFlags"] = "int"
defs["ImGuiDockContext"] = "struct ImGuiDockContext"
defs["ImGuiDockNode"] = "struct ImGuiDockNode"
defs["ImGuiDockNodeFlags"] = "int"
defs["ImGuiDockNodeSettings"] = "struct ImGuiDockNodeSettings"
defs["ImGuiDockRequest"] = "struct ImGuiDockRequest"
defs["ImGuiDragDropFlags"] = "int"
defs["ImGuiErrorLogCallback"] = "void(*)(void* user_data,const char* fmt,...);"
defs["ImGuiErrorCallback"] = "void (*)(ImGuiContext* ctx, void* user_data, const char* msg);"
defs["ImGuiErrorRecoveryState"] = "struct ImGuiErrorRecoveryState"
defs["ImGuiFocusRequestFlags"] = "int"
defs["ImGuiFocusScopeData"] = "struct ImGuiFocusScopeData"
defs["ImGuiFocusedFlags"] = "int"
@@ -68,11 +63,10 @@ defs["ImGuiInputEventAppFocused"] = "struct ImGuiInputEventAppFocused"
defs["ImGuiInputEventKey"] = "struct ImGuiInputEventKey"
defs["ImGuiInputEventMouseButton"] = "struct ImGuiInputEventMouseButton"
defs["ImGuiInputEventMousePos"] = "struct ImGuiInputEventMousePos"
defs["ImGuiInputEventMouseViewport"] = "struct ImGuiInputEventMouseViewport"
defs["ImGuiInputEventMouseWheel"] = "struct ImGuiInputEventMouseWheel"
defs["ImGuiInputEventText"] = "struct ImGuiInputEventText"
defs["ImGuiInputFlags"] = "int"
defs["ImGuiInputTextCallback"] = "int(*)(ImGuiInputTextCallbackData* data);"
defs["ImGuiInputTextCallback"] = "int (*)(ImGuiInputTextCallbackData* data);"
defs["ImGuiInputTextCallbackData"] = "struct ImGuiInputTextCallbackData"
defs["ImGuiInputTextDeactivateData"] = "struct ImGuiInputTextDeactivateData"
defs["ImGuiInputTextDeactivatedState"] = "struct ImGuiInputTextDeactivatedState"
@@ -92,8 +86,9 @@ defs["ImGuiListClipper"] = "struct ImGuiListClipper"
defs["ImGuiListClipperData"] = "struct ImGuiListClipperData"
defs["ImGuiListClipperRange"] = "struct ImGuiListClipperRange"
defs["ImGuiLocEntry"] = "struct ImGuiLocEntry"
defs["ImGuiMemAllocFunc"] = "void*(*)(size_t sz,void* user_data);"
defs["ImGuiMemFreeFunc"] = "void(*)(void* ptr,void* user_data);"
defs["ImGuiLogFlags"] = "int"
defs["ImGuiMemAllocFunc"] = "void* (*)(size_t sz, void* user_data);"
defs["ImGuiMemFreeFunc"] = "void (*)(void* ptr, void* user_data);"
defs["ImGuiMenuColumns"] = "struct ImGuiMenuColumns"
defs["ImGuiMetricsConfig"] = "struct ImGuiMetricsConfig"
defs["ImGuiMouseButton"] = "int"
@@ -102,9 +97,9 @@ defs["ImGuiMultiSelectFlags"] = "int"
defs["ImGuiMultiSelectIO"] = "struct ImGuiMultiSelectIO"
defs["ImGuiMultiSelectState"] = "struct ImGuiMultiSelectState"
defs["ImGuiMultiSelectTempData"] = "struct ImGuiMultiSelectTempData"
defs["ImGuiNavHighlightFlags"] = "int"
defs["ImGuiNavItemData"] = "struct ImGuiNavItemData"
defs["ImGuiNavMoveFlags"] = "int"
defs["ImGuiNavRenderCursorFlags"] = "int"
defs["ImGuiNextItemData"] = "struct ImGuiNextItemData"
defs["ImGuiNextItemDataFlags"] = "int"
defs["ImGuiNextWindowData"] = "struct ImGuiNextWindowData"
@@ -116,7 +111,6 @@ defs["ImGuiOnceUponAFrame"] = "struct ImGuiOnceUponAFrame"
defs["ImGuiPayload"] = "struct ImGuiPayload"
defs["ImGuiPlatformIO"] = "struct ImGuiPlatformIO"
defs["ImGuiPlatformImeData"] = "struct ImGuiPlatformImeData"
defs["ImGuiPlatformMonitor"] = "struct ImGuiPlatformMonitor"
defs["ImGuiPopupData"] = "struct ImGuiPopupData"
defs["ImGuiPopupFlags"] = "int"
defs["ImGuiPtrOrIndex"] = "struct ImGuiPtrOrIndex"
@@ -129,11 +123,10 @@ defs["ImGuiSelectionUserData"] = "ImS64"
defs["ImGuiSeparatorFlags"] = "int"
defs["ImGuiSettingsHandler"] = "struct ImGuiSettingsHandler"
defs["ImGuiShrinkWidthItem"] = "struct ImGuiShrinkWidthItem"
defs["ImGuiSizeCallback"] = "void(*)(ImGuiSizeCallbackData* data);"
defs["ImGuiSizeCallback"] = "void (*)(ImGuiSizeCallbackData* data);"
defs["ImGuiSizeCallbackData"] = "struct ImGuiSizeCallbackData"
defs["ImGuiSliderFlags"] = "int"
defs["ImGuiStackLevelInfo"] = "struct ImGuiStackLevelInfo"
defs["ImGuiStackSizes"] = "struct ImGuiStackSizes"
defs["ImGuiStorage"] = "struct ImGuiStorage"
defs["ImGuiStoragePair"] = "struct ImGuiStoragePair"
defs["ImGuiStyle"] = "struct ImGuiStyle"
@@ -175,8 +168,6 @@ defs["ImGuiViewport"] = "struct ImGuiViewport"
defs["ImGuiViewportFlags"] = "int"
defs["ImGuiViewportP"] = "struct ImGuiViewportP"
defs["ImGuiWindow"] = "struct ImGuiWindow"
defs["ImGuiWindowClass"] = "struct ImGuiWindowClass"
defs["ImGuiWindowDockStyle"] = "struct ImGuiWindowDockStyle"
defs["ImGuiWindowFlags"] = "int"
defs["ImGuiWindowRefreshFlags"] = "int"
defs["ImGuiWindowSettings"] = "struct ImGuiWindowSettings"
@@ -189,7 +180,7 @@ defs["ImS32"] = "signed int"
defs["ImS64"] = "signed long long"
defs["ImS8"] = "signed char"
defs["ImStbTexteditState"] = "ImStb::STB_TexteditState"
defs["ImTextureID"] = "void*"
defs["ImTextureID"] = "ImU64"
defs["ImU16"] = "unsigned short"
defs["ImU32"] = "unsigned int"
defs["ImU64"] = "unsigned long long"
@@ -202,8 +193,5 @@ defs["ImWchar"] = "ImWchar16"
defs["ImWchar16"] = "unsigned short"
defs["ImWchar32"] = "unsigned int"
defs["STB_TexteditState"] = "struct STB_TexteditState"
defs["const_iterator"] = "const value_type*"
defs["iterator"] = "value_type*"
defs["value_type"] = "T"
return defs

2
imgui

Submodule imgui updated: bc77cccd31...993fa34749