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3 Commits

Author SHA1 Message Date
sonoro1234
7640b00d27 pull imgui docking 1.91.4 and generate 2024-10-19 11:48:14 +02:00
sonoro1234
90f2147dbe generator: add sdl3 and generate 2024-10-12 11:52:55 +02:00
sonoro1234
8268b6748b pull imgui 1.91.3 docking and generate 2024-10-05 10:59:13 +02:00
15 changed files with 5548 additions and 4633 deletions

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@@ -11,7 +11,7 @@ History:
Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit)
Notes:
* currently this wrapper is based on version [1.91.2 of Dear ImGui with internal api]
* currently this wrapper is based on version [1.91.4 of Dear ImGui with internal api]
* only functions, structs and enums from imgui.h (an optionally imgui_internal.h) are wrapped.
* if you are interested in imgui backends you should look [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui) project.
* All naming is algorithmic except for those names that were coded in cimgui_overloads table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L60). In the official version this table is empty.

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@@ -1,5 +1,5 @@
//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui
//based on imgui.h file version "1.91.2" 19120 from Dear ImGui https://github.com/ocornut/imgui
//based on imgui.h file version "1.91.4" 19140 from Dear ImGui https://github.com/ocornut/imgui
//with imgui_internal.h api
//docking branch
#ifdef IMGUI_ENABLE_FREETYPE
@@ -1388,6 +1388,10 @@ CIMGUI_API void igSetKeyboardFocusHere(int offset)
{
return ImGui::SetKeyboardFocusHere(offset);
}
CIMGUI_API void igSetNavCursorVisible(bool visible)
{
return ImGui::SetNavCursorVisible(visible);
}
CIMGUI_API void igSetNextItemAllowOverlap()
{
return ImGui::SetNextItemAllowOverlap();
@@ -2383,9 +2387,9 @@ CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const
{
return self->PathRect(rect_min,rect_max,rounding,flags);
}
CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data)
CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* userdata,size_t userdata_size)
{
return self->AddCallback(callback,callback_data);
return self->AddCallback(callback,userdata,userdata_size);
}
CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self)
{
@@ -3566,22 +3570,14 @@ CIMGUI_API void ImGuiLastItemData_destroy(ImGuiLastItemData* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiStackSizes* ImGuiStackSizes_ImGuiStackSizes(void)
CIMGUI_API ImGuiErrorRecoveryState* ImGuiErrorRecoveryState_ImGuiErrorRecoveryState(void)
{
return IM_NEW(ImGuiStackSizes)();
return IM_NEW(ImGuiErrorRecoveryState)();
}
CIMGUI_API void ImGuiStackSizes_destroy(ImGuiStackSizes* self)
CIMGUI_API void ImGuiErrorRecoveryState_destroy(ImGuiErrorRecoveryState* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImGuiStackSizes_SetToContextState(ImGuiStackSizes* self,ImGuiContext* ctx)
{
return self->SetToContextState(ctx);
}
CIMGUI_API void ImGuiStackSizes_CompareWithContextState(ImGuiStackSizes* self,ImGuiContext* ctx)
{
return self->CompareWithContextState(ctx);
}
CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr(void* ptr)
{
return IM_NEW(ImGuiPtrOrIndex)(ptr);
@@ -4554,9 +4550,9 @@ CIMGUI_API void igNavClearPreferredPosForAxis(ImGuiAxis axis)
{
return ImGui::NavClearPreferredPosForAxis(axis);
}
CIMGUI_API void igNavRestoreHighlightAfterMove()
CIMGUI_API void igSetNavCursorVisibleAfterMove()
{
return ImGui::NavRestoreHighlightAfterMove();
return ImGui::SetNavCursorVisibleAfterMove();
}
CIMGUI_API void igNavUpdateCurrentWindowIsScrollPushableX()
{
@@ -5274,10 +5270,14 @@ CIMGUI_API void igTabBarCloseTab(ImGuiTabBar* tab_bar,ImGuiTabItem* tab)
{
return ImGui::TabBarCloseTab(tab_bar,tab);
}
CIMGUI_API void igTabBarQueueFocus(ImGuiTabBar* tab_bar,ImGuiTabItem* tab)
CIMGUI_API void igTabBarQueueFocus_TabItemPtr(ImGuiTabBar* tab_bar,ImGuiTabItem* tab)
{
return ImGui::TabBarQueueFocus(tab_bar,tab);
}
CIMGUI_API void igTabBarQueueFocus_Str(ImGuiTabBar* tab_bar,const char* tab_name)
{
return ImGui::TabBarQueueFocus(tab_bar,tab_name);
}
CIMGUI_API void igTabBarQueueReorder(ImGuiTabBar* tab_bar,ImGuiTabItem* tab,int offset)
{
return ImGui::TabBarQueueReorder(tab_bar,tab,offset);
@@ -5342,9 +5342,9 @@ CIMGUI_API void igRenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list,ImV
{
return ImGui::RenderColorRectWithAlphaCheckerboard(draw_list,p_min,p_max,fill_col,grid_step,grid_off,rounding,flags);
}
CIMGUI_API void igRenderNavHighlight(const ImRect bb,ImGuiID id,ImGuiNavHighlightFlags flags)
CIMGUI_API void igRenderNavCursor(const ImRect bb,ImGuiID id,ImGuiNavRenderCursorFlags flags)
{
return ImGui::RenderNavHighlight(bb,id,flags);
return ImGui::RenderNavCursor(bb,id,flags);
}
CIMGUI_API const char* igFindRenderedTextEnd(const char* text,const char* text_end)
{
@@ -5510,6 +5510,10 @@ CIMGUI_API bool igDataTypeClamp(ImGuiDataType data_type,void* p_data,const void*
{
return ImGui::DataTypeClamp(data_type,p_data,p_min,p_max);
}
CIMGUI_API bool igDataTypeIsZero(ImGuiDataType data_type,const void* p_data)
{
return ImGui::DataTypeIsZero(data_type,p_data);
}
CIMGUI_API bool igInputTextEx(const char* label,const char* hint,char* buf,int buf_size,const ImVec2 size_arg,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data)
{
return ImGui::InputTextEx(label,hint,buf,buf_size,size_arg,flags,callback,user_data);
@@ -5578,22 +5582,42 @@ CIMGUI_API void igGcAwakeTransientWindowBuffers(ImGuiWindow* window)
{
return ImGui::GcAwakeTransientWindowBuffers(window);
}
CIMGUI_API void igDebugAllocHook(ImGuiDebugAllocInfo* info,int frame_count,void* ptr,size_t size)
CIMGUI_API bool igErrorLog(const char* msg)
{
return ImGui::DebugAllocHook(info,frame_count,ptr,size);
return ImGui::ErrorLog(msg);
}
CIMGUI_API void igErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback,void* user_data)
CIMGUI_API void igErrorRecoveryStoreState(ImGuiErrorRecoveryState* state_out)
{
return ImGui::ErrorCheckEndFrameRecover(log_callback,user_data);
return ImGui::ErrorRecoveryStoreState(state_out);
}
CIMGUI_API void igErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback,void* user_data)
CIMGUI_API void igErrorRecoveryTryToRecoverState(const ImGuiErrorRecoveryState* state_in)
{
return ImGui::ErrorCheckEndWindowRecover(log_callback,user_data);
return ImGui::ErrorRecoveryTryToRecoverState(state_in);
}
CIMGUI_API void igErrorRecoveryTryToRecoverWindowState(const ImGuiErrorRecoveryState* state_in)
{
return ImGui::ErrorRecoveryTryToRecoverWindowState(state_in);
}
CIMGUI_API void igErrorCheckUsingSetCursorPosToExtendParentBoundaries()
{
return ImGui::ErrorCheckUsingSetCursorPosToExtendParentBoundaries();
}
CIMGUI_API void igErrorCheckEndFrameFinalizeErrorTooltip()
{
return ImGui::ErrorCheckEndFrameFinalizeErrorTooltip();
}
CIMGUI_API bool igBeginErrorTooltip()
{
return ImGui::BeginErrorTooltip();
}
CIMGUI_API void igEndErrorTooltip()
{
return ImGui::EndErrorTooltip();
}
CIMGUI_API void igDebugAllocHook(ImGuiDebugAllocInfo* info,int frame_count,void* ptr,size_t size)
{
return ImGui::DebugAllocHook(info,frame_count,ptr,size);
}
CIMGUI_API void igDebugDrawCursorPos(ImU32 col)
{
return ImGui::DebugDrawCursorPos(col);

152
cimgui.h
View File

@@ -1,5 +1,5 @@
//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui
//based on imgui.h file version "1.91.2" 19120 from Dear ImGui https://github.com/ocornut/imgui
//based on imgui.h file version "1.91.4" 19140 from Dear ImGui https://github.com/ocornut/imgui
//with imgui_internal.h api
//docking branch
#ifndef CIMGUI_INCLUDED
@@ -91,6 +91,7 @@ typedef struct ImGuiDockContext ImGuiDockContext;
typedef struct ImGuiDockRequest ImGuiDockRequest;
typedef struct ImGuiDockNode ImGuiDockNode;
typedef struct ImGuiDockNodeSettings ImGuiDockNodeSettings;
typedef struct ImGuiErrorRecoveryState ImGuiErrorRecoveryState;
typedef struct ImGuiGroupData ImGuiGroupData;
typedef struct ImGuiInputTextState ImGuiInputTextState;
typedef struct ImGuiInputTextDeactivateData ImGuiInputTextDeactivateData;
@@ -107,7 +108,6 @@ typedef struct ImGuiOldColumnData ImGuiOldColumnData;
typedef struct ImGuiOldColumns ImGuiOldColumns;
typedef struct ImGuiPopupData ImGuiPopupData;
typedef struct ImGuiSettingsHandler ImGuiSettingsHandler;
typedef struct ImGuiStackSizes ImGuiStackSizes;
typedef struct ImGuiStyleMod ImGuiStyleMod;
typedef struct ImGuiTabBar ImGuiTabBar;
typedef struct ImGuiTabItem ImGuiTabItem;
@@ -211,7 +211,7 @@ typedef int ImGuiTableRowFlags;
typedef int ImGuiTreeNodeFlags;
typedef int ImGuiViewportFlags;
typedef int ImGuiWindowFlags;
typedef void* ImTextureID;
typedef ImU64 ImTextureID;
typedef unsigned short ImDrawIdx;
typedef unsigned int ImWchar32;
typedef unsigned short ImWchar16;
@@ -661,8 +661,6 @@ typedef enum {
ImGuiConfigFlags_None = 0,
ImGuiConfigFlags_NavEnableKeyboard = 1 << 0,
ImGuiConfigFlags_NavEnableGamepad = 1 << 1,
ImGuiConfigFlags_NavEnableSetMousePos = 1 << 2,
ImGuiConfigFlags_NavNoCaptureKeyboard = 1 << 3,
ImGuiConfigFlags_NoMouse = 1 << 4,
ImGuiConfigFlags_NoMouseCursorChange = 1 << 5,
ImGuiConfigFlags_NoKeyboard = 1 << 6,
@@ -738,7 +736,7 @@ typedef enum {
ImGuiCol_TextLink,
ImGuiCol_TextSelectedBg,
ImGuiCol_DragDropTarget,
ImGuiCol_NavHighlight,
ImGuiCol_NavCursor,
ImGuiCol_NavWindowingHighlight,
ImGuiCol_NavWindowingDimBg,
ImGuiCol_ModalWindowDimBg,
@@ -787,6 +785,7 @@ typedef enum {
ImGuiButtonFlags_MouseButtonRight = 1 << 1,
ImGuiButtonFlags_MouseButtonMiddle = 1 << 2,
ImGuiButtonFlags_MouseButtonMask_ = ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_MouseButtonRight | ImGuiButtonFlags_MouseButtonMiddle,
ImGuiButtonFlags_EnableNav = 1 << 3,
}ImGuiButtonFlags_;
typedef enum {
ImGuiColorEditFlags_None = 0,
@@ -821,11 +820,13 @@ typedef enum {
}ImGuiColorEditFlags_;
typedef enum {
ImGuiSliderFlags_None = 0,
ImGuiSliderFlags_AlwaysClamp = 1 << 4,
ImGuiSliderFlags_Logarithmic = 1 << 5,
ImGuiSliderFlags_NoRoundToFormat = 1 << 6,
ImGuiSliderFlags_NoInput = 1 << 7,
ImGuiSliderFlags_WrapAround = 1 << 8,
ImGuiSliderFlags_ClampOnInput = 1 << 9,
ImGuiSliderFlags_ClampZeroRange = 1 << 10,
ImGuiSliderFlags_AlwaysClamp = ImGuiSliderFlags_ClampOnInput | ImGuiSliderFlags_ClampZeroRange,
ImGuiSliderFlags_InvalidMask_ = 0x7000000F,
}ImGuiSliderFlags_;
typedef enum {
@@ -1033,6 +1034,13 @@ struct ImGuiIO
bool FontAllowUserScaling;
ImFont* FontDefault;
ImVec2 DisplayFramebufferScale;
bool ConfigNavSwapGamepadButtons;
bool ConfigNavMoveSetMousePos;
bool ConfigNavCaptureKeyboard;
bool ConfigNavEscapeClearFocusItem;
bool ConfigNavEscapeClearFocusWindow;
bool ConfigNavCursorVisibleAuto;
bool ConfigNavCursorVisibleAlways;
bool ConfigDockingNoSplit;
bool ConfigDockingWithShift;
bool ConfigDockingAlwaysTabBar;
@@ -1043,19 +1051,23 @@ struct ImGuiIO
bool ConfigViewportsNoDefaultParent;
bool MouseDrawCursor;
bool ConfigMacOSXBehaviors;
bool ConfigNavSwapGamepadButtons;
bool ConfigInputTrickleEventQueue;
bool ConfigInputTextCursorBlink;
bool ConfigInputTextEnterKeepActive;
bool ConfigDragClickToInputText;
bool ConfigWindowsResizeFromEdges;
bool ConfigWindowsMoveFromTitleBarOnly;
bool ConfigScrollbarScrollByPage;
float ConfigMemoryCompactTimer;
float MouseDoubleClickTime;
float MouseDoubleClickMaxDist;
float MouseDragThreshold;
float KeyRepeatDelay;
float KeyRepeatRate;
bool ConfigErrorRecovery;
bool ConfigErrorRecoveryEnableAssert;
bool ConfigErrorRecoveryEnableDebugLog;
bool ConfigErrorRecoveryEnableTooltip;
bool ConfigDebugIsDebuggerPresent;
bool ConfigDebugHighlightIdConflicts;
bool ConfigDebugBeginReturnValueOnce;
@@ -1283,6 +1295,8 @@ struct ImDrawCmd
unsigned int ElemCount;
ImDrawCallback UserCallback;
void* UserCallbackData;
int UserCallbackDataSize;
int UserCallbackDataOffset;
};
struct ImDrawVert
{
@@ -1345,6 +1359,8 @@ typedef struct ImVector_ImVec4 {int Size;int Capacity;ImVec4* Data;} ImVector_Im
typedef struct ImVector_ImTextureID {int Size;int Capacity;ImTextureID* Data;} ImVector_ImTextureID;
typedef struct ImVector_ImU8 {int Size;int Capacity;ImU8* Data;} ImVector_ImU8;
struct ImDrawList
{
ImVector_ImDrawCmd CmdBuffer;
@@ -1360,6 +1376,7 @@ struct ImDrawList
ImDrawListSplitter _Splitter;
ImVector_ImVec4 _ClipRectStack;
ImVector_ImTextureID _TextureIdStack;
ImVector_ImU8 _CallbacksDataBuf;
float _FringeScale;
const char* _OwnerName;
};
@@ -1539,6 +1556,7 @@ struct ImGuiPlatformIO
void (*Platform_SetImeDataFn)(ImGuiContext* ctx, ImGuiViewport* viewport, ImGuiPlatformImeData* data);
void* Platform_ImeUserData;
ImWchar Platform_LocaleDecimalPoint;
void* Renderer_RenderState;
void (*Platform_CreateWindow)(ImGuiViewport* vp);
void (*Platform_DestroyWindow)(ImGuiViewport* vp);
void (*Platform_ShowWindow)(ImGuiViewport* vp);
@@ -1593,6 +1611,7 @@ struct ImGuiDockContext;
struct ImGuiDockRequest;
struct ImGuiDockNode;
struct ImGuiDockNodeSettings;
struct ImGuiErrorRecoveryState;
struct ImGuiGroupData;
struct ImGuiInputTextState;
struct ImGuiInputTextDeactivateData;
@@ -1609,7 +1628,6 @@ struct ImGuiOldColumnData;
struct ImGuiOldColumns;
struct ImGuiPopupData;
struct ImGuiSettingsHandler;
struct ImGuiStackSizes;
struct ImGuiStyleMod;
struct ImGuiTabBar;
struct ImGuiTabItem;
@@ -1634,7 +1652,7 @@ typedef int ImGuiDebugLogFlags;
typedef int ImGuiFocusRequestFlags;
typedef int ImGuiItemStatusFlags;
typedef int ImGuiOldColumnFlags;
typedef int ImGuiNavHighlightFlags;
typedef int ImGuiNavRenderCursorFlags;
typedef int ImGuiNavMoveFlags;
typedef int ImGuiNextItemDataFlags;
typedef int ImGuiNextWindowDataFlags;
@@ -1644,7 +1662,6 @@ typedef int ImGuiTextFlags;
typedef int ImGuiTooltipFlags;
typedef int ImGuiTypingSelectFlags;
typedef int ImGuiWindowRefreshFlags;
typedef void (*ImGuiErrorLogCallback)(void* user_data, const char* fmt, ...);
extern ImGuiContext* GImGui;
typedef FILE* ImFileHandle;
typedef struct ImVec1 ImVec1;
@@ -1726,6 +1743,8 @@ typedef enum {
ImGuiItemFlags_MixedValue = 1 << 12,
ImGuiItemFlags_NoWindowHoverableCheck = 1 << 13,
ImGuiItemFlags_AllowOverlap = 1 << 14,
ImGuiItemFlags_NoNavDisableMouseHover = 1 << 15,
ImGuiItemFlags_NoMarkEdited = 1 << 16,
ImGuiItemFlags_Inputable = 1 << 20,
ImGuiItemFlags_HasSelectionUserData = 1 << 21,
ImGuiItemFlags_IsMultiSelect = 1 << 22,
@@ -1752,9 +1771,8 @@ typedef enum {
}ImGuiHoveredFlagsPrivate_;
typedef enum {
ImGuiInputTextFlags_Multiline = 1 << 26,
ImGuiInputTextFlags_NoMarkEdited = 1 << 27,
ImGuiInputTextFlags_MergedItem = 1 << 28,
ImGuiInputTextFlags_LocalizeDecimalPoint= 1 << 29,
ImGuiInputTextFlags_MergedItem = 1 << 27,
ImGuiInputTextFlags_LocalizeDecimalPoint= 1 << 28,
}ImGuiInputTextFlagsPrivate_;
typedef enum {
ImGuiButtonFlags_PressedOnClick = 1 << 4,
@@ -1763,12 +1781,10 @@ typedef enum {
ImGuiButtonFlags_PressedOnRelease = 1 << 7,
ImGuiButtonFlags_PressedOnDoubleClick = 1 << 8,
ImGuiButtonFlags_PressedOnDragDropHold = 1 << 9,
ImGuiButtonFlags_Repeat = 1 << 10,
ImGuiButtonFlags_FlattenChildren = 1 << 11,
ImGuiButtonFlags_AllowOverlap = 1 << 12,
ImGuiButtonFlags_DontClosePopups = 1 << 13,
ImGuiButtonFlags_AlignTextBaseLine = 1 << 15,
ImGuiButtonFlags_NoKeyModifiers = 1 << 16,
ImGuiButtonFlags_NoKeyModsAllowed = 1 << 16,
ImGuiButtonFlags_NoHoldingActiveId = 1 << 17,
ImGuiButtonFlags_NoNavFocus = 1 << 18,
ImGuiButtonFlags_NoHoveredOnFocus = 1 << 19,
@@ -1969,7 +1985,7 @@ typedef enum {
}ImGuiNextItemDataFlags_;
struct ImGuiNextItemData
{
ImGuiNextItemDataFlags Flags;
ImGuiNextItemDataFlags HasFlags;
ImGuiItemFlags ItemFlags;
ImGuiID FocusScopeId;
ImGuiSelectionUserData SelectionUserData;
@@ -1984,7 +2000,7 @@ struct ImGuiNextItemData
struct ImGuiLastItemData
{
ImGuiID ID;
ImGuiItemFlags InFlags;
ImGuiItemFlags ItemFlags;
ImGuiItemStatusFlags StatusFlags;
ImRect Rect;
ImRect NavRect;
@@ -1996,12 +2012,14 @@ struct ImGuiTreeNodeStackData
{
ImGuiID ID;
ImGuiTreeNodeFlags TreeFlags;
ImGuiItemFlags InFlags;
ImGuiItemFlags ItemFlags;
ImRect NavRect;
};
struct ImGuiStackSizes
struct ImGuiErrorRecoveryState
{
short SizeOfWindowStack;
short SizeOfIDStack;
short SizeOfTreeStack;
short SizeOfColorStack;
short SizeOfStyleVarStack;
short SizeOfFontStack;
@@ -2016,7 +2034,7 @@ struct ImGuiWindowStackData
{
ImGuiWindow* Window;
ImGuiLastItemData ParentLastItemDataBackup;
ImGuiStackSizes StackSizesOnBegin;
ImGuiErrorRecoveryState StackSizesInBegin;
bool DisabledOverrideReenable;
};
typedef struct ImGuiShrinkWidthItem ImGuiShrinkWidthItem;
@@ -2210,11 +2228,11 @@ typedef enum {
ImGuiScrollFlags_MaskY_ = ImGuiScrollFlags_KeepVisibleEdgeY | ImGuiScrollFlags_KeepVisibleCenterY | ImGuiScrollFlags_AlwaysCenterY,
}ImGuiScrollFlags_;
typedef enum {
ImGuiNavHighlightFlags_None = 0,
ImGuiNavHighlightFlags_Compact = 1 << 1,
ImGuiNavHighlightFlags_AlwaysDraw = 1 << 2,
ImGuiNavHighlightFlags_NoRounding = 1 << 3,
}ImGuiNavHighlightFlags_;
ImGuiNavRenderCursorFlags_None = 0,
ImGuiNavRenderCursorFlags_Compact = 1 << 1,
ImGuiNavRenderCursorFlags_AlwaysDraw = 1 << 2,
ImGuiNavRenderCursorFlags_NoRounding = 1 << 3,
}ImGuiNavRenderCursorFlags_;
typedef enum {
ImGuiNavMoveFlags_None = 0,
ImGuiNavMoveFlags_LoopX = 1 << 0,
@@ -2232,7 +2250,7 @@ typedef enum {
ImGuiNavMoveFlags_IsPageMove = 1 << 11,
ImGuiNavMoveFlags_Activate = 1 << 12,
ImGuiNavMoveFlags_NoSelect = 1 << 13,
ImGuiNavMoveFlags_NoSetNavHighlight = 1 << 14,
ImGuiNavMoveFlags_NoSetNavCursorVisible = 1 << 14,
ImGuiNavMoveFlags_NoClearActiveId = 1 << 15,
}ImGuiNavMoveFlags_;
typedef enum {
@@ -2246,7 +2264,7 @@ struct ImGuiNavItemData
ImGuiID ID;
ImGuiID FocusScopeId;
ImRect RectRel;
ImGuiItemFlags InFlags;
ImGuiItemFlags ItemFlags;
float DistBox;
float DistCenter;
float DistAxial;
@@ -2543,19 +2561,21 @@ struct ImGuiLocEntry
ImGuiLocKey Key;
const char* Text;
};
typedef void (*ImGuiErrorCallback)(ImGuiContext* ctx, void* user_data, const char* msg);
typedef enum {
ImGuiDebugLogFlags_None = 0,
ImGuiDebugLogFlags_EventActiveId = 1 << 0,
ImGuiDebugLogFlags_EventFocus = 1 << 1,
ImGuiDebugLogFlags_EventPopup = 1 << 2,
ImGuiDebugLogFlags_EventNav = 1 << 3,
ImGuiDebugLogFlags_EventClipper = 1 << 4,
ImGuiDebugLogFlags_EventSelection = 1 << 5,
ImGuiDebugLogFlags_EventIO = 1 << 6,
ImGuiDebugLogFlags_EventInputRouting = 1 << 7,
ImGuiDebugLogFlags_EventDocking = 1 << 8,
ImGuiDebugLogFlags_EventViewport = 1 << 9,
ImGuiDebugLogFlags_EventMask_ = ImGuiDebugLogFlags_EventActiveId | ImGuiDebugLogFlags_EventFocus | ImGuiDebugLogFlags_EventPopup | ImGuiDebugLogFlags_EventNav | ImGuiDebugLogFlags_EventClipper | ImGuiDebugLogFlags_EventSelection | ImGuiDebugLogFlags_EventIO | ImGuiDebugLogFlags_EventInputRouting | ImGuiDebugLogFlags_EventDocking | ImGuiDebugLogFlags_EventViewport,
ImGuiDebugLogFlags_EventError = 1 << 0,
ImGuiDebugLogFlags_EventActiveId = 1 << 1,
ImGuiDebugLogFlags_EventFocus = 1 << 2,
ImGuiDebugLogFlags_EventPopup = 1 << 3,
ImGuiDebugLogFlags_EventNav = 1 << 4,
ImGuiDebugLogFlags_EventClipper = 1 << 5,
ImGuiDebugLogFlags_EventSelection = 1 << 6,
ImGuiDebugLogFlags_EventIO = 1 << 7,
ImGuiDebugLogFlags_EventInputRouting = 1 << 8,
ImGuiDebugLogFlags_EventDocking = 1 << 9,
ImGuiDebugLogFlags_EventViewport = 1 << 10,
ImGuiDebugLogFlags_EventMask_ = ImGuiDebugLogFlags_EventError | ImGuiDebugLogFlags_EventActiveId | ImGuiDebugLogFlags_EventFocus | ImGuiDebugLogFlags_EventPopup | ImGuiDebugLogFlags_EventNav | ImGuiDebugLogFlags_EventClipper | ImGuiDebugLogFlags_EventSelection | ImGuiDebugLogFlags_EventIO | ImGuiDebugLogFlags_EventInputRouting | ImGuiDebugLogFlags_EventDocking | ImGuiDebugLogFlags_EventViewport,
ImGuiDebugLogFlags_OutputToTTY = 1 << 20,
ImGuiDebugLogFlags_OutputToTestEngine = 1 << 21,
}ImGuiDebugLogFlags_;
@@ -2793,8 +2813,12 @@ struct ImGuiContext
int ViewportCreatedCount;
int PlatformWindowsCreatedCount;
int ViewportFocusedStampCount;
ImGuiWindow* NavWindow;
bool NavCursorVisible;
bool NavHighlightItemUnderNav;
bool NavMousePosDirty;
bool NavIdIsAlive;
ImGuiID NavId;
ImGuiWindow* NavWindow;
ImGuiID NavFocusScopeId;
ImGuiNavLayer NavLayer;
ImGuiID NavActivateId;
@@ -2808,10 +2832,7 @@ struct ImGuiContext
ImGuiActivateFlags NavNextActivateFlags;
ImGuiInputSource NavInputSource;
ImGuiSelectionUserData NavLastValidSelectionUserData;
bool NavIdIsAlive;
bool NavMousePosDirty;
bool NavDisableHighlight;
bool NavDisableMouseHover;
ImS8 NavCursorHideFrames;
bool NavAnyRequest;
bool NavInitRequest;
bool NavInitRequestFromMove;
@@ -2924,8 +2945,8 @@ struct ImGuiContext
float DragSpeedDefaultRatio;
float DisabledAlphaBackup;
short DisabledStackSize;
short LockMarkEdited;
short TooltipOverrideCount;
ImGuiWindow* TooltipPreviousWindow;
ImVector_char ClipboardHandlerData;
ImVector_ImGuiID MenusIdSubmittedThisFrame;
ImGuiTypingSelectState TypingSelectState;
@@ -2954,9 +2975,18 @@ struct ImGuiContext
int LogDepthRef;
int LogDepthToExpand;
int LogDepthToExpandDefault;
ImGuiErrorCallback ErrorCallback;
void* ErrorCallbackUserData;
ImVec2 ErrorTooltipLockedPos;
bool ErrorFirst;
int ErrorCountCurrentFrame;
ImGuiErrorRecoveryState StackSizesInNewFrame;
ImGuiErrorRecoveryState*StackSizesInBeginForCurrentWindow;
int DebugDrawIdConflictsCount;
ImGuiDebugLogFlags DebugLogFlags;
ImGuiTextBuffer DebugLogBuf;
ImGuiTextIndex DebugLogIndex;
int DebugLogSkippedErrors;
ImGuiDebugLogFlags DebugLogAutoDisableFlags;
ImU8 DebugLogAutoDisableFrames;
ImU8 DebugLocateFrames;
@@ -3175,6 +3205,7 @@ typedef struct ImVector_ImGuiTabItem {int Size;int Capacity;ImGuiTabItem* Data;}
struct ImGuiTabBar
{
ImGuiWindow* Window;
ImVector_ImGuiTabItem Tabs;
ImGuiTabBarFlags Flags;
ImGuiID ID;
@@ -3514,6 +3545,7 @@ typedef ImVector<ImGuiWindow*> ImVector_ImGuiWindowPtr;
typedef ImVector<ImGuiWindowStackData> ImVector_ImGuiWindowStackData;
typedef ImVector<ImTextureID> ImVector_ImTextureID;
typedef ImVector<ImU32> ImVector_ImU32;
typedef ImVector<ImU8> ImVector_ImU8;
typedef ImVector<ImVec2> ImVector_ImVec2;
typedef ImVector<ImVec4> ImVector_ImVec4;
typedef ImVector<ImWchar> ImVector_ImWchar;
@@ -3855,6 +3887,7 @@ CIMGUI_API void igPushClipRect(const ImVec2 clip_rect_min,const ImVec2 clip_rect
CIMGUI_API void igPopClipRect(void);
CIMGUI_API void igSetItemDefaultFocus(void);
CIMGUI_API void igSetKeyboardFocusHere(int offset);
CIMGUI_API void igSetNavCursorVisible(bool visible);
CIMGUI_API void igSetNextItemAllowOverlap(void);
CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags);
CIMGUI_API bool igIsItemActive(void);
@@ -4103,7 +4136,7 @@ CIMGUI_API void ImDrawList_PathEllipticalArcTo(ImDrawList* self,const ImVec2 cen
CIMGUI_API void ImDrawList_PathBezierCubicCurveTo(ImDrawList* self,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,int num_segments);
CIMGUI_API void ImDrawList_PathBezierQuadraticCurveTo(ImDrawList* self,const ImVec2 p2,const ImVec2 p3,int num_segments);
CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,ImDrawFlags flags);
CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data);
CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* userdata,size_t userdata_size);
CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self);
CIMGUI_API ImDrawList* ImDrawList_CloneOutput(ImDrawList* self);
CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* self,int count);
@@ -4397,10 +4430,8 @@ CIMGUI_API void ImGuiNextItemData_destroy(ImGuiNextItemData* self);
CIMGUI_API void ImGuiNextItemData_ClearFlags(ImGuiNextItemData* self);
CIMGUI_API ImGuiLastItemData* ImGuiLastItemData_ImGuiLastItemData(void);
CIMGUI_API void ImGuiLastItemData_destroy(ImGuiLastItemData* self);
CIMGUI_API ImGuiStackSizes* ImGuiStackSizes_ImGuiStackSizes(void);
CIMGUI_API void ImGuiStackSizes_destroy(ImGuiStackSizes* self);
CIMGUI_API void ImGuiStackSizes_SetToContextState(ImGuiStackSizes* self,ImGuiContext* ctx);
CIMGUI_API void ImGuiStackSizes_CompareWithContextState(ImGuiStackSizes* self,ImGuiContext* ctx);
CIMGUI_API ImGuiErrorRecoveryState* ImGuiErrorRecoveryState_ImGuiErrorRecoveryState(void);
CIMGUI_API void ImGuiErrorRecoveryState_destroy(ImGuiErrorRecoveryState* self);
CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr(void* ptr);
CIMGUI_API void ImGuiPtrOrIndex_destroy(ImGuiPtrOrIndex* self);
CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Int(int index);
@@ -4644,7 +4675,7 @@ CIMGUI_API void igNavMoveRequestApplyResult(void);
CIMGUI_API void igNavMoveRequestTryWrapping(ImGuiWindow* window,ImGuiNavMoveFlags move_flags);
CIMGUI_API void igNavHighlightActivated(ImGuiID id);
CIMGUI_API void igNavClearPreferredPosForAxis(ImGuiAxis axis);
CIMGUI_API void igNavRestoreHighlightAfterMove(void);
CIMGUI_API void igSetNavCursorVisibleAfterMove(void);
CIMGUI_API void igNavUpdateCurrentWindowIsScrollPushableX(void);
CIMGUI_API void igSetNavWindow(ImGuiWindow* window);
CIMGUI_API void igSetNavID(ImGuiID id,ImGuiNavLayer nav_layer,ImGuiID focus_scope_id,const ImRect rect_rel);
@@ -4824,7 +4855,8 @@ CIMGUI_API const char* igTabBarGetTabName(ImGuiTabBar* tab_bar,ImGuiTabItem* tab
CIMGUI_API void igTabBarAddTab(ImGuiTabBar* tab_bar,ImGuiTabItemFlags tab_flags,ImGuiWindow* window);
CIMGUI_API void igTabBarRemoveTab(ImGuiTabBar* tab_bar,ImGuiID tab_id);
CIMGUI_API void igTabBarCloseTab(ImGuiTabBar* tab_bar,ImGuiTabItem* tab);
CIMGUI_API void igTabBarQueueFocus(ImGuiTabBar* tab_bar,ImGuiTabItem* tab);
CIMGUI_API void igTabBarQueueFocus_TabItemPtr(ImGuiTabBar* tab_bar,ImGuiTabItem* tab);
CIMGUI_API void igTabBarQueueFocus_Str(ImGuiTabBar* tab_bar,const char* tab_name);
CIMGUI_API void igTabBarQueueReorder(ImGuiTabBar* tab_bar,ImGuiTabItem* tab,int offset);
CIMGUI_API void igTabBarQueueReorderFromMousePos(ImGuiTabBar* tab_bar,ImGuiTabItem* tab,ImVec2 mouse_pos);
CIMGUI_API bool igTabBarProcessReorder(ImGuiTabBar* tab_bar);
@@ -4841,7 +4873,7 @@ CIMGUI_API void igRenderTextEllipsis(ImDrawList* draw_list,const ImVec2 pos_min,
CIMGUI_API void igRenderFrame(ImVec2 p_min,ImVec2 p_max,ImU32 fill_col,bool borders,float rounding);
CIMGUI_API void igRenderFrameBorder(ImVec2 p_min,ImVec2 p_max,float rounding);
CIMGUI_API void igRenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list,ImVec2 p_min,ImVec2 p_max,ImU32 fill_col,float grid_step,ImVec2 grid_off,float rounding,ImDrawFlags flags);
CIMGUI_API void igRenderNavHighlight(const ImRect bb,ImGuiID id,ImGuiNavHighlightFlags flags);
CIMGUI_API void igRenderNavCursor(const ImRect bb,ImGuiID id,ImGuiNavRenderCursorFlags flags);
CIMGUI_API const char* igFindRenderedTextEnd(const char* text,const char* text_end);
CIMGUI_API void igRenderMouseCursor(ImVec2 pos,float scale,ImGuiMouseCursor mouse_cursor,ImU32 col_fill,ImU32 col_border,ImU32 col_shadow);
CIMGUI_API void igRenderArrow(ImDrawList* draw_list,ImVec2 pos,ImU32 col,ImGuiDir dir,float scale);
@@ -4883,6 +4915,7 @@ CIMGUI_API void igDataTypeApplyOp(ImGuiDataType data_type,int op,void* output,co
CIMGUI_API bool igDataTypeApplyFromText(const char* buf,ImGuiDataType data_type,void* p_data,const char* format,void* p_data_when_empty);
CIMGUI_API int igDataTypeCompare(ImGuiDataType data_type,const void* arg_1,const void* arg_2);
CIMGUI_API bool igDataTypeClamp(ImGuiDataType data_type,void* p_data,const void* p_min,const void* p_max);
CIMGUI_API bool igDataTypeIsZero(ImGuiDataType data_type,const void* p_data);
CIMGUI_API bool igInputTextEx(const char* label,const char* hint,char* buf,int buf_size,const ImVec2 size_arg,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data);
CIMGUI_API void igInputTextDeactivateHook(ImGuiID id);
CIMGUI_API bool igTempInputText(const ImRect bb,ImGuiID id,const char* label,char* buf,int buf_size,ImGuiInputTextFlags flags);
@@ -4900,10 +4933,15 @@ CIMGUI_API void igShadeVertsTransformPos(ImDrawList* draw_list,int vert_start_id
CIMGUI_API void igGcCompactTransientMiscBuffers(void);
CIMGUI_API void igGcCompactTransientWindowBuffers(ImGuiWindow* window);
CIMGUI_API void igGcAwakeTransientWindowBuffers(ImGuiWindow* window);
CIMGUI_API void igDebugAllocHook(ImGuiDebugAllocInfo* info,int frame_count,void* ptr,size_t size);
CIMGUI_API void igErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback,void* user_data);
CIMGUI_API void igErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback,void* user_data);
CIMGUI_API bool igErrorLog(const char* msg);
CIMGUI_API void igErrorRecoveryStoreState(ImGuiErrorRecoveryState* state_out);
CIMGUI_API void igErrorRecoveryTryToRecoverState(const ImGuiErrorRecoveryState* state_in);
CIMGUI_API void igErrorRecoveryTryToRecoverWindowState(const ImGuiErrorRecoveryState* state_in);
CIMGUI_API void igErrorCheckUsingSetCursorPosToExtendParentBoundaries(void);
CIMGUI_API void igErrorCheckEndFrameFinalizeErrorTooltip(void);
CIMGUI_API bool igBeginErrorTooltip(void);
CIMGUI_API void igEndErrorTooltip(void);
CIMGUI_API void igDebugAllocHook(ImGuiDebugAllocInfo* info,int frame_count,void* ptr,size_t size);
CIMGUI_API void igDebugDrawCursorPos(ImU32 col);
CIMGUI_API void igDebugDrawLineExtents(ImU32 col);
CIMGUI_API void igDebugDrawItemRect(ImU32 col);

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@@ -19,7 +19,7 @@ set PATH=%PATH%;C:\anima;C:\mingws\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\min
:: "constructors" adds the _Construct version of constructors
:: examples: "" "internal" "internal freetype comments"
:: arg[3..n] name of implementations to generate and/or CFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
luajit ./generator.lua gcc "internal noimstrv" glfw opengl3 opengl2 sdl2 %*
luajit ./generator.lua gcc "internal noimstrv" glfw opengl3 opengl2 sdl2 sdl3 %*
::leave console open
cmd /k

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@@ -65,3 +65,24 @@ CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event);
CIMGUI_API void ImGui_ImplSDL2_SetGamepadMode(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count);
#endif
#ifdef CIMGUI_USE_SDL3
typedef struct SDL_Window SDL_Window;
typedef struct SDL_Renderer SDL_Renderer;
typedef struct SDL_Gamepad SDL_Gamepad;
struct SDL_Window;
struct SDL_Renderer;
struct SDL_Gamepad;
typedef union SDL_Event SDL_Event;
typedef enum { ImGui_ImplSDL3_GamepadMode_AutoFirst, ImGui_ImplSDL3_GamepadMode_AutoAll, ImGui_ImplSDL3_GamepadMode_Manual }ImGui_ImplSDL3_GamepadMode;CIMGUI_API bool ImGui_ImplSDL3_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
CIMGUI_API bool ImGui_ImplSDL3_InitForVulkan(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForD3D(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForMetal(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer);
CIMGUI_API bool ImGui_ImplSDL3_InitForOther(SDL_Window* window);
CIMGUI_API void ImGui_ImplSDL3_Shutdown(void);
CIMGUI_API void ImGui_ImplSDL3_NewFrame(void);
CIMGUI_API bool ImGui_ImplSDL3_ProcessEvent(const SDL_Event* event);
CIMGUI_API void ImGui_ImplSDL3_SetGamepadMode(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count);
#endif

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@@ -909,5 +909,224 @@
"signature": "()",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForD3D": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL3_InitForD3D",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForD3D",
"location": "imgui_impl_sdl3:38",
"ov_cimguiname": "ImGui_ImplSDL3_InitForD3D",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForMetal": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL3_InitForMetal",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForMetal",
"location": "imgui_impl_sdl3:39",
"ov_cimguiname": "ImGui_ImplSDL3_InitForMetal",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForOpenGL": [
{
"args": "(SDL_Window* window,void* sdl_gl_context)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
},
{
"name": "sdl_gl_context",
"type": "void*"
}
],
"argsoriginal": "(SDL_Window* window,void* sdl_gl_context)",
"call_args": "(window,sdl_gl_context)",
"cimguiname": "ImGui_ImplSDL3_InitForOpenGL",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForOpenGL",
"location": "imgui_impl_sdl3:36",
"ov_cimguiname": "ImGui_ImplSDL3_InitForOpenGL",
"ret": "bool",
"signature": "(SDL_Window*,void*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForOther": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL3_InitForOther",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForOther",
"location": "imgui_impl_sdl3:41",
"ov_cimguiname": "ImGui_ImplSDL3_InitForOther",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForSDLRenderer": [
{
"args": "(SDL_Window* window,SDL_Renderer* renderer)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
},
{
"name": "renderer",
"type": "SDL_Renderer*"
}
],
"argsoriginal": "(SDL_Window* window,SDL_Renderer* renderer)",
"call_args": "(window,renderer)",
"cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForSDLRenderer",
"location": "imgui_impl_sdl3:40",
"ov_cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer",
"ret": "bool",
"signature": "(SDL_Window*,SDL_Renderer*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForVulkan": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL3_InitForVulkan",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForVulkan",
"location": "imgui_impl_sdl3:37",
"ov_cimguiname": "ImGui_ImplSDL3_InitForVulkan",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL3_NewFrame": [
{
"args": "()",
"argsT": [],
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplSDL3_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplSDL3_NewFrame",
"location": "imgui_impl_sdl3:43",
"ov_cimguiname": "ImGui_ImplSDL3_NewFrame",
"ret": "void",
"signature": "()",
"stname": ""
}
],
"ImGui_ImplSDL3_ProcessEvent": [
{
"args": "(const SDL_Event* event)",
"argsT": [
{
"name": "event",
"type": "const SDL_Event*"
}
],
"argsoriginal": "(const SDL_Event* event)",
"call_args": "(event)",
"cimguiname": "ImGui_ImplSDL3_ProcessEvent",
"defaults": {},
"funcname": "ImGui_ImplSDL3_ProcessEvent",
"location": "imgui_impl_sdl3:44",
"ov_cimguiname": "ImGui_ImplSDL3_ProcessEvent",
"ret": "bool",
"signature": "(const SDL_Event*)",
"stname": ""
}
],
"ImGui_ImplSDL3_SetGamepadMode": [
{
"args": "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count)",
"argsT": [
{
"name": "mode",
"type": "ImGui_ImplSDL3_GamepadMode"
},
{
"name": "manual_gamepads_array",
"type": "SDL_Gamepad**"
},
{
"name": "manual_gamepads_count",
"type": "int"
}
],
"argsoriginal": "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)",
"call_args": "(mode,manual_gamepads_array,manual_gamepads_count)",
"cimguiname": "ImGui_ImplSDL3_SetGamepadMode",
"defaults": {
"manual_gamepads_array": "NULL",
"manual_gamepads_count": "-1"
},
"funcname": "ImGui_ImplSDL3_SetGamepadMode",
"location": "imgui_impl_sdl3:49",
"ov_cimguiname": "ImGui_ImplSDL3_SetGamepadMode",
"ret": "void",
"signature": "(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)",
"stname": ""
}
],
"ImGui_ImplSDL3_Shutdown": [
{
"args": "()",
"argsT": [],
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplSDL3_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplSDL3_Shutdown",
"location": "imgui_impl_sdl3:42",
"ov_cimguiname": "ImGui_ImplSDL3_Shutdown",
"ret": "void",
"signature": "()",
"stname": ""
}
]
}

View File

@@ -791,5 +791,193 @@ defs["ImGui_ImplSDL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplSDL2_Shutdown"]["()"] = defs["ImGui_ImplSDL2_Shutdown"][1]
defs["ImGui_ImplSDL3_InitForD3D"] = {}
defs["ImGui_ImplSDL3_InitForD3D"][1] = {}
defs["ImGui_ImplSDL3_InitForD3D"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForD3D"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL3_InitForD3D"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForD3D"
defs["ImGui_ImplSDL3_InitForD3D"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForD3D"][1]["funcname"] = "ImGui_ImplSDL3_InitForD3D"
defs["ImGui_ImplSDL3_InitForD3D"][1]["location"] = "imgui_impl_sdl3:38"
defs["ImGui_ImplSDL3_InitForD3D"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForD3D"
defs["ImGui_ImplSDL3_InitForD3D"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForD3D"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL3_InitForD3D"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForD3D"]["(SDL_Window*)"] = defs["ImGui_ImplSDL3_InitForD3D"][1]
defs["ImGui_ImplSDL3_InitForMetal"] = {}
defs["ImGui_ImplSDL3_InitForMetal"][1] = {}
defs["ImGui_ImplSDL3_InitForMetal"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForMetal"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL3_InitForMetal"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForMetal"
defs["ImGui_ImplSDL3_InitForMetal"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForMetal"][1]["funcname"] = "ImGui_ImplSDL3_InitForMetal"
defs["ImGui_ImplSDL3_InitForMetal"][1]["location"] = "imgui_impl_sdl3:39"
defs["ImGui_ImplSDL3_InitForMetal"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForMetal"
defs["ImGui_ImplSDL3_InitForMetal"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForMetal"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL3_InitForMetal"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForMetal"]["(SDL_Window*)"] = defs["ImGui_ImplSDL3_InitForMetal"][1]
defs["ImGui_ImplSDL3_InitForOpenGL"] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["args"] = "(SDL_Window* window,void* sdl_gl_context)"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][2] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][2]["name"] = "sdl_gl_context"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][2]["type"] = "void*"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsoriginal"] = "(SDL_Window* window,void* sdl_gl_context)"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["call_args"] = "(window,sdl_gl_context)"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForOpenGL"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL3_InitForOpenGL"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["location"] = "imgui_impl_sdl3:36"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForOpenGL"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForOpenGL"]["(SDL_Window*,void*)"] = defs["ImGui_ImplSDL3_InitForOpenGL"][1]
defs["ImGui_ImplSDL3_InitForOther"] = {}
defs["ImGui_ImplSDL3_InitForOther"][1] = {}
defs["ImGui_ImplSDL3_InitForOther"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForOther"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForOther"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForOther"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForOther"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForOther"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForOther"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL3_InitForOther"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForOther"
defs["ImGui_ImplSDL3_InitForOther"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForOther"][1]["funcname"] = "ImGui_ImplSDL3_InitForOther"
defs["ImGui_ImplSDL3_InitForOther"][1]["location"] = "imgui_impl_sdl3:41"
defs["ImGui_ImplSDL3_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForOther"
defs["ImGui_ImplSDL3_InitForOther"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForOther"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL3_InitForOther"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForOther"]["(SDL_Window*)"] = defs["ImGui_ImplSDL3_InitForOther"][1]
defs["ImGui_ImplSDL3_InitForSDLRenderer"] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["args"] = "(SDL_Window* window,SDL_Renderer* renderer)"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][2] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][2]["name"] = "renderer"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][2]["type"] = "SDL_Renderer*"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsoriginal"] = "(SDL_Window* window,SDL_Renderer* renderer)"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["call_args"] = "(window,renderer)"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForSDLRenderer"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["funcname"] = "ImGui_ImplSDL3_InitForSDLRenderer"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl3:40"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForSDLRenderer"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["signature"] = "(SDL_Window*,SDL_Renderer*)"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForSDLRenderer"]["(SDL_Window*,SDL_Renderer*)"] = defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]
defs["ImGui_ImplSDL3_InitForVulkan"] = {}
defs["ImGui_ImplSDL3_InitForVulkan"][1] = {}
defs["ImGui_ImplSDL3_InitForVulkan"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForVulkan"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL3_InitForVulkan"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["location"] = "imgui_impl_sdl3:37"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForVulkan"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForVulkan"]["(SDL_Window*)"] = defs["ImGui_ImplSDL3_InitForVulkan"][1]
defs["ImGui_ImplSDL3_NewFrame"] = {}
defs["ImGui_ImplSDL3_NewFrame"][1] = {}
defs["ImGui_ImplSDL3_NewFrame"][1]["args"] = "()"
defs["ImGui_ImplSDL3_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_NewFrame"][1]["argsoriginal"] = "()"
defs["ImGui_ImplSDL3_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplSDL3_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL3_NewFrame"
defs["ImGui_ImplSDL3_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_NewFrame"][1]["funcname"] = "ImGui_ImplSDL3_NewFrame"
defs["ImGui_ImplSDL3_NewFrame"][1]["location"] = "imgui_impl_sdl3:43"
defs["ImGui_ImplSDL3_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_NewFrame"
defs["ImGui_ImplSDL3_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplSDL3_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplSDL3_NewFrame"][1]["stname"] = ""
defs["ImGui_ImplSDL3_NewFrame"]["()"] = defs["ImGui_ImplSDL3_NewFrame"][1]
defs["ImGui_ImplSDL3_ProcessEvent"] = {}
defs["ImGui_ImplSDL3_ProcessEvent"][1] = {}
defs["ImGui_ImplSDL3_ProcessEvent"][1]["args"] = "(const SDL_Event* event)"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsT"][1]["name"] = "event"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsT"][1]["type"] = "const SDL_Event*"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsoriginal"] = "(const SDL_Event* event)"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["call_args"] = "(event)"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL3_ProcessEvent"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL3_ProcessEvent"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["location"] = "imgui_impl_sdl3:44"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_ProcessEvent"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["signature"] = "(const SDL_Event*)"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["stname"] = ""
defs["ImGui_ImplSDL3_ProcessEvent"]["(const SDL_Event*)"] = defs["ImGui_ImplSDL3_ProcessEvent"][1]
defs["ImGui_ImplSDL3_SetGamepadMode"] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["args"] = "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count)"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][1]["name"] = "mode"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][1]["type"] = "ImGui_ImplSDL3_GamepadMode"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][2] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][2]["name"] = "manual_gamepads_array"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][2]["type"] = "SDL_Gamepad**"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][3] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][3]["name"] = "manual_gamepads_count"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][3]["type"] = "int"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsoriginal"] = "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["call_args"] = "(mode,manual_gamepads_array,manual_gamepads_count)"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["cimguiname"] = "ImGui_ImplSDL3_SetGamepadMode"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["defaults"]["manual_gamepads_array"] = "NULL"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["defaults"]["manual_gamepads_count"] = "-1"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["funcname"] = "ImGui_ImplSDL3_SetGamepadMode"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["location"] = "imgui_impl_sdl3:49"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_SetGamepadMode"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["ret"] = "void"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["signature"] = "(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["stname"] = ""
defs["ImGui_ImplSDL3_SetGamepadMode"]["(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)"] = defs["ImGui_ImplSDL3_SetGamepadMode"][1]
defs["ImGui_ImplSDL3_Shutdown"] = {}
defs["ImGui_ImplSDL3_Shutdown"][1] = {}
defs["ImGui_ImplSDL3_Shutdown"][1]["args"] = "()"
defs["ImGui_ImplSDL3_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplSDL3_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplSDL3_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL3_Shutdown"
defs["ImGui_ImplSDL3_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_Shutdown"][1]["funcname"] = "ImGui_ImplSDL3_Shutdown"
defs["ImGui_ImplSDL3_Shutdown"][1]["location"] = "imgui_impl_sdl3:42"
defs["ImGui_ImplSDL3_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_Shutdown"
defs["ImGui_ImplSDL3_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplSDL3_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplSDL3_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplSDL3_Shutdown"]["()"] = defs["ImGui_ImplSDL3_Shutdown"][1]
return defs

View File

@@ -259,6 +259,9 @@ igSetWindowSize 3
igShortcut 2
1 bool igShortcut_Nil (ImGuiKeyChord,ImGuiInputFlags)
2 bool igShortcut_ID (ImGuiKeyChord,ImGuiInputFlags,ImGuiID)
igTabBarQueueFocus 2
1 void igTabBarQueueFocus_TabItemPtr (ImGuiTabBar*,ImGuiTabItem*)
2 void igTabBarQueueFocus_Str (ImGuiTabBar*,const char*)
igTabItemCalcSize 2
1 ImVec2 igTabItemCalcSize_Str (const char*,bool)
2 ImVec2 igTabItemCalcSize_WindowPtr (ImGuiWindow*)
@@ -290,4 +293,4 @@ igValue 4
2 void igValue_Int (const char*,int)
3 void igValue_Uint (const char*,unsigned int)
4 void igValue_Float (const char*,float,const char*)
203 overloaded
205 overloaded

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -54,7 +54,8 @@
"ImGuiDockNodeSettings": "struct ImGuiDockNodeSettings",
"ImGuiDockRequest": "struct ImGuiDockRequest",
"ImGuiDragDropFlags": "int",
"ImGuiErrorLogCallback": "void(*)(void* user_data,const char* fmt,...);",
"ImGuiErrorCallback": "void(*)(ImGuiContext* ctx,void* user_data,const char* msg);",
"ImGuiErrorRecoveryState": "struct ImGuiErrorRecoveryState",
"ImGuiFocusRequestFlags": "int",
"ImGuiFocusScopeData": "struct ImGuiFocusScopeData",
"ImGuiFocusedFlags": "int",
@@ -102,9 +103,9 @@
"ImGuiMultiSelectIO": "struct ImGuiMultiSelectIO",
"ImGuiMultiSelectState": "struct ImGuiMultiSelectState",
"ImGuiMultiSelectTempData": "struct ImGuiMultiSelectTempData",
"ImGuiNavHighlightFlags": "int",
"ImGuiNavItemData": "struct ImGuiNavItemData",
"ImGuiNavMoveFlags": "int",
"ImGuiNavRenderCursorFlags": "int",
"ImGuiNextItemData": "struct ImGuiNextItemData",
"ImGuiNextItemDataFlags": "int",
"ImGuiNextWindowData": "struct ImGuiNextWindowData",
@@ -133,7 +134,6 @@
"ImGuiSizeCallbackData": "struct ImGuiSizeCallbackData",
"ImGuiSliderFlags": "int",
"ImGuiStackLevelInfo": "struct ImGuiStackLevelInfo",
"ImGuiStackSizes": "struct ImGuiStackSizes",
"ImGuiStorage": "struct ImGuiStorage",
"ImGuiStoragePair": "struct ImGuiStoragePair",
"ImGuiStyle": "struct ImGuiStyle",
@@ -189,7 +189,7 @@
"ImS64": "signed long long",
"ImS8": "signed char",
"ImStbTexteditState": "ImStb::STB_TexteditState",
"ImTextureID": "void*",
"ImTextureID": "ImU64",
"ImU16": "unsigned short",
"ImU32": "unsigned int",
"ImU64": "unsigned long long",

View File

@@ -54,7 +54,8 @@ defs["ImGuiDockNodeFlags"] = "int"
defs["ImGuiDockNodeSettings"] = "struct ImGuiDockNodeSettings"
defs["ImGuiDockRequest"] = "struct ImGuiDockRequest"
defs["ImGuiDragDropFlags"] = "int"
defs["ImGuiErrorLogCallback"] = "void(*)(void* user_data,const char* fmt,...);"
defs["ImGuiErrorCallback"] = "void(*)(ImGuiContext* ctx,void* user_data,const char* msg);"
defs["ImGuiErrorRecoveryState"] = "struct ImGuiErrorRecoveryState"
defs["ImGuiFocusRequestFlags"] = "int"
defs["ImGuiFocusScopeData"] = "struct ImGuiFocusScopeData"
defs["ImGuiFocusedFlags"] = "int"
@@ -102,9 +103,9 @@ defs["ImGuiMultiSelectFlags"] = "int"
defs["ImGuiMultiSelectIO"] = "struct ImGuiMultiSelectIO"
defs["ImGuiMultiSelectState"] = "struct ImGuiMultiSelectState"
defs["ImGuiMultiSelectTempData"] = "struct ImGuiMultiSelectTempData"
defs["ImGuiNavHighlightFlags"] = "int"
defs["ImGuiNavItemData"] = "struct ImGuiNavItemData"
defs["ImGuiNavMoveFlags"] = "int"
defs["ImGuiNavRenderCursorFlags"] = "int"
defs["ImGuiNextItemData"] = "struct ImGuiNextItemData"
defs["ImGuiNextItemDataFlags"] = "int"
defs["ImGuiNextWindowData"] = "struct ImGuiNextWindowData"
@@ -133,7 +134,6 @@ defs["ImGuiSizeCallback"] = "void(*)(ImGuiSizeCallbackData* data);"
defs["ImGuiSizeCallbackData"] = "struct ImGuiSizeCallbackData"
defs["ImGuiSliderFlags"] = "int"
defs["ImGuiStackLevelInfo"] = "struct ImGuiStackLevelInfo"
defs["ImGuiStackSizes"] = "struct ImGuiStackSizes"
defs["ImGuiStorage"] = "struct ImGuiStorage"
defs["ImGuiStoragePair"] = "struct ImGuiStoragePair"
defs["ImGuiStyle"] = "struct ImGuiStyle"
@@ -189,7 +189,7 @@ defs["ImS32"] = "signed int"
defs["ImS64"] = "signed long long"
defs["ImS8"] = "signed char"
defs["ImStbTexteditState"] = "ImStb::STB_TexteditState"
defs["ImTextureID"] = "void*"
defs["ImTextureID"] = "ImU64"
defs["ImU16"] = "unsigned short"
defs["ImU32"] = "unsigned int"
defs["ImU64"] = "unsigned long long"

2
imgui

Submodule imgui updated: bc77cccd31...c71e4e8c7c