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22 Commits

Author SHA1 Message Date
sonoro1234
833e9366de Merge branch 'docking_inter' 2024-10-01 13:05:38 +02:00
sonoro1234
652d4cbc89 pull imgui 1.91.2 and generate 2024-10-01 12:49:47 +02:00
sonoro1234
e50a65fd62 cpp2ffi: templates from classes name :: -> _ 2024-09-24 18:52:47 +02:00
sonoro1234
f276fd4ae1 cpp2ffi: initial changes for processing classes 2024-09-24 17:47:48 +02:00
sonoro1234
c06a46b0f2 cpp2ffi: get enum name from typedef enum ... 2024-09-23 10:53:32 +02:00
sonoro1234
a051fe287b constructors missed semicolon 2024-09-18 17:16:45 +02:00
sonoro1234
411924f104 script param "constructors" to add the _Construct version of constructors issue #278 2024-09-18 14:36:22 +02:00
sonoro1234
0c7f67607d cpp2ffi: get class name 2024-09-14 20:19:51 +02:00
sonoro1234
51197f420a cpp2ffi: clean namespace in typedefs issue #277 2024-09-11 11:39:05 +02:00
sonoro1234
74902e7392 Merge branch 'docking_inter' 2024-09-08 11:57:14 +02:00
sonoro1234
ed017a0704 pull imgui 1.91.1 docking and generate 2024-09-06 16:56:46 +02:00
sonoro1234
c482a65118 cpp2ffi: drop (int) from enums 2024-09-06 16:55:13 +02:00
sonoro1234
143c37b7ac Merge branch 'docking_inter' 2024-07-31 11:27:49 +02:00
sonoro1234
35a4e8f893 pull imgui 1.91.0 and generate 2024-07-31 11:23:21 +02:00
sonoro1234
2b4d572704 cimgui_template: new -> IM_NEW issue #272 2024-07-31 11:16:41 +02:00
sonoro1234
7c79f59fa2 Merge branch 'docking_inter' 2024-07-03 11:14:11 +02:00
sonoro1234
f6fb347cf1 pull 1.90.9 docking and generate 2024-07-03 11:05:17 +02:00
sonoro1234
d8f958f680 example_glfw_opengl3/CMakeLists.txt: move definitions to avoid glfw compilation error. 2024-06-15 17:40:12 +02:00
sonoro1234
ee251eaafa cpp2ffi: only change type&name but not type &name 2024-06-14 18:51:00 +02:00
sonoro1234
00ecbb0ee2 backend_test: make glfw examples work with dynamic and static linking 2024-06-14 16:25:20 +02:00
sonoro1234
577f2b088a example_glfw_dx11/main.c: avoid compiler warning 2024-06-13 10:45:34 +02:00
sonoro1234
26152eac73 add backend_test/example_glfw_dx11 2024-06-13 09:51:41 +02:00
24 changed files with 8689 additions and 5285 deletions

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@@ -11,7 +11,7 @@ History:
Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit)
Notes:
* currently this wrapper is based on version [1.90.8 of Dear ImGui with internal api]
* currently this wrapper is based on version [1.91.2 of Dear ImGui with internal api]
* only functions, structs and enums from imgui.h (an optionally imgui_internal.h) are wrapped.
* if you are interested in imgui backends you should look [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui) project.
* All naming is algorithmic except for those names that were coded in cimgui_overloads table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L60). In the official version this table is empty.
@@ -37,7 +37,7 @@ Notes:
* you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download
* you need to use also a C++ compiler for doing preprocessing: gcc (In windows MinGW-W64-builds for example), clang or cl (MSVC). (this repo was done with gcc)
* update `imgui` folder to the version you desire.
* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired backends and whether imgui_internal is generated or not, Freetype2 is used or not and comments are generated or not
* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired backends and whether imgui_internal is generated or not, Freetype2 is used or not and comments are generated or not and if constructors are generated also with versions performing just initialization of structs provided by yourself (_Construct is added to the constructor names)
* the defaults of generator are gcc as compiler, imgui_internal included and sdl, glfw, vulkan, opengl2 and opengl3 as backends.
* edit config_generator.lua for adding includes needed by your chosen backends (vulkan needs that).
* Run generator.bat or generator.sh with gcc, clang or cl and LuaJIT on your PATH.

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@@ -0,0 +1,109 @@
Project(cimgui_glfwdx11)
cmake_minimum_required(VERSION 3.11)
if(WIN32) # to mingw work as all the others
set(CMAKE_SHARED_LIBRARY_PREFIX "")
endif(WIN32)
#run in build dir
set (CMAKE_INSTALL_PREFIX ${CMAKE_CURRENT_BINARY_DIR})
set (CMAKE_CXX_STANDARD 11)
# general settings
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
set(BAKENDS_FOLDER "../../imgui/backends/")
else()
set(BAKENDS_FOLDER "../../imgui/examples/")
endif()
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
else()
set(TABLES_SOURCE "")
endif()
include_directories(../../imgui)
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../)
set(IMGUI_SOURCES
../../cimgui.cpp
../../imgui/imgui.cpp
../../imgui/imgui_draw.cpp
../../imgui/imgui_demo.cpp
../../imgui/imgui_widgets.cpp
${TABLES_SOURCE}
)
set(IMGUI_LIBRARIES )
if (WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W")
# optional adding freetype
option(IMGUI_FREETYPE "add Freetype2" OFF)
if(IMGUI_FREETYPE)
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
list(APPEND IMGUI_LIBRARIES freetype)
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
add_definitions("-DCIMGUI_FREETYPE=1")
endif(IMGUI_FREETYPE)
# dx11
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_dx11.cpp)
if(WIN32)
list(APPEND IMGUI_LIBRARIES opengl32)
else(WIN32) # Unix
list(APPEND IMGUI_LIBRARIES GL)
endif(WIN32)
# GLFW
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_glfw.cpp)
set(GLFW_VERSION 3.3.8)
include(FetchContent)
FetchContent_Declare(
glfw
URL https://github.com/glfw/glfw/archive/refs/tags/${GLFW_VERSION}.tar.gz)
FetchContent_GetProperties(glfw)
if (NOT glfw_POPULATED)
set(FETCHCONTENT_QUIET NO)
FetchContent_Populate(glfw)
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
if (NOT STATIC_BUILD)
set(BUILD_SHARED_LIBS ON CACHE BOOL "" FORCE)
endif()
add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR} EXCLUDE_FROM_ALL)
endif()
install(TARGETS glfw RUNTIME DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
LIBRARY DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
)
#FIND_PACKAGE(glfw3 PATHS "C:/LuaGL/gitsources/BUILDS/GLFW/install")
if (NOT STATIC_BUILD)
add_library(cimgui SHARED ${IMGUI_SOURCES})
else()
add_library(cimgui STATIC ${IMGUI_SOURCES})
endif()
target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
# using library
include_directories(../../generator/output/)
add_executable(${PROJECT_NAME} main.c)
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_DX11 -DCIMGUI_USE_GLFW)
target_link_libraries(${PROJECT_NAME} d3d11 d3dcompiler.lib cimgui)

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@@ -0,0 +1,6 @@
This example needs dx11 in generation before compile. (add dx11 to generator.bat(sh) and generate)
`STATIC_BUILD` is the cmake variable to do static linking
Only tested with VC nmake.

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@@ -0,0 +1,247 @@
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
#include "cimgui.h"
#include "cimgui_impl.h"
#define D3D11_NO_HELPERS
#define CINTERFACE
#define COBJMACROS
#define WIN32_LEAN_AND_MEAN
#include <d3d11.h>
#include <GLFW/glfw3.h>
#define GLFW_EXPOSE_NATIVE_WIN32
#include <GLFW/glfw3native.h>
#include <stdio.h>
#ifdef _MSC_VER
#include <windows.h>
#endif
#pragma comment(lib, "dxguid.lib")
#ifdef IMGUI_HAS_IMSTR
#define igBegin igBegin_Str
#define igSliderFloat igSliderFloat_Str
#define igCheckbox igCheckbox_Str
#define igColorEdit3 igColorEdit3_Str
#define igButton igButton_Str
#endif
GLFWwindow *window;
// Data
static ID3D11Device* g_pd3dDevice = NULL;
static ID3D11DeviceContext* g_pd3dDeviceContext = NULL;
static IDXGISwapChain* g_pSwapChain = NULL;
static ID3D11RenderTargetView* g_mainRenderTargetView = NULL;
// Forward declarations of helper functions
bool CreateDeviceD3D(HWND hWnd);
void CleanupDeviceD3D();
void CreateRenderTarget();
void CleanupRenderTarget();
void window_size_callback(GLFWwindow* window, int width, int height)
{
CleanupRenderTarget();
IDXGISwapChain_ResizeBuffers(g_pSwapChain, 0, width, height, DXGI_FORMAT_UNKNOWN, 0);
CreateRenderTarget();
}
int main(int argc, char *argv[])
{
if (!glfwInit())
return -1;
// Decide GL+GLSL versions
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
// just an extra window hint for resize
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
window = glfwCreateWindow(1024, 768, "Hello World!", NULL, NULL);
if (!window)
{
printf("Failed to create window! Terminating!\n");
glfwTerminate();
return -1;
}
//
HWND hwnd = glfwGetWin32Window(window);
if (hwnd == NULL)
{
printf("Failed to get win32 window! Terminating!\n");
glfwTerminate();
return -1;
}
// Initialize Direct3D
if (!CreateDeviceD3D(hwnd))
{
CleanupDeviceD3D();
return 1;
}
glfwSetWindowSizeCallback(window, window_size_callback);
// setup imgui
igCreateContext(NULL);
// set docking
ImGuiIO *ioptr = igGetIO();
ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
//ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
#ifdef IMGUI_HAS_DOCK
ioptr->ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
ioptr->ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; // Enable Multi-Viewport / Platform Windows
#endif
ImGui_ImplGlfw_InitForOther(window, true);
ImGui_ImplDX11_Init(g_pd3dDevice, g_pd3dDeviceContext);
igStyleColorsDark(NULL);
// ImFontAtlas_AddFontDefault(io.Fonts, NULL);
bool showDemoWindow = true;
bool showAnotherWindow = false;
ImVec4 clearColor;
clearColor.x = 0.45f;
clearColor.y = 0.55f;
clearColor.z = 0.60f;
clearColor.w = 1.00f;
// main event loop
bool quit = false;
while (!glfwWindowShouldClose(window))
{
glfwPollEvents();
// start imgui frame
ImGui_ImplDX11_NewFrame();
ImGui_ImplGlfw_NewFrame();
igNewFrame();
if (showDemoWindow)
igShowDemoWindow(&showDemoWindow);
// show a simple window that we created ourselves.
{
static float f = 0.0f;
static int counter = 0;
igBegin("Hello, world!", NULL, 0);
igText("This is some useful text");
igCheckbox("Demo window", &showDemoWindow);
igCheckbox("Another window", &showAnotherWindow);
igSliderFloat("Float", &f, 0.0f, 1.0f, "%.3f", 0);
igColorEdit3("clear color", (float *)&clearColor, 0);
ImVec2 buttonSize;
buttonSize.x = 0;
buttonSize.y = 0;
if (igButton("Button", buttonSize))
counter++;
igSameLine(0.0f, -1.0f);
igText("counter = %d", counter);
igText("Application average %.3f ms/frame (%.1f FPS)",
1000.0f / igGetIO()->Framerate, igGetIO()->Framerate);
igEnd();
}
if (showAnotherWindow)
{
igBegin("imgui Another Window", &showAnotherWindow, 0);
igText("Hello from imgui");
ImVec2 buttonSize;
buttonSize.x = 0;
buttonSize.y = 0;
if (igButton("Close me", buttonSize)) {
showAnotherWindow = false;
}
igEnd();
}
// render
igRender();
const float clear_color_with_alpha[4] = { clearColor.x * clearColor.w, clearColor.y * clearColor.w, clearColor.z * clearColor.w, clearColor.w };
ID3D11DeviceContext_OMSetRenderTargets(g_pd3dDeviceContext, 1, &g_mainRenderTargetView, NULL);
ID3D11DeviceContext_ClearRenderTargetView(g_pd3dDeviceContext, g_mainRenderTargetView, clear_color_with_alpha);
ImGui_ImplDX11_RenderDrawData(igGetDrawData());
#ifdef IMGUI_HAS_DOCK
if (ioptr->ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
{
igUpdatePlatformWindows();
igRenderPlatformWindowsDefault(NULL, NULL);
}
#endif
IDXGISwapChain_Present(g_pSwapChain,1, 0); // Present with vsync
//g_pSwapChain->Present(0, 0); // Present without vsync
}
// clean up
ImGui_ImplDX11_Shutdown();
ImGui_ImplGlfw_Shutdown();
igDestroyContext(NULL);
CleanupDeviceD3D();
glfwDestroyWindow(window);
glfwTerminate();
return 0;
}
// Helper functions to use DirectX11
bool CreateDeviceD3D(HWND hWnd)
{
// Setup swap chain
DXGI_SWAP_CHAIN_DESC sd;
ZeroMemory(&sd, sizeof(sd));
sd.BufferCount = 2;
sd.BufferDesc.Width = 0;
sd.BufferDesc.Height = 0;
sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
sd.BufferDesc.RefreshRate.Numerator = 60;
sd.BufferDesc.RefreshRate.Denominator = 1;
sd.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH;
sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
sd.OutputWindow = hWnd;
sd.SampleDesc.Count = 1;
sd.SampleDesc.Quality = 0;
sd.Windowed = TRUE;
sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
UINT createDeviceFlags = 0;
//createDeviceFlags |= D3D11_CREATE_DEVICE_DEBUG;
D3D_FEATURE_LEVEL featureLevel;
const D3D_FEATURE_LEVEL featureLevelArray[2] = { D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_0, };
if (D3D11CreateDeviceAndSwapChain(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, createDeviceFlags, featureLevelArray, 2, D3D11_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice, &featureLevel, &g_pd3dDeviceContext) != S_OK)
return false;
CreateRenderTarget();
return true;
}
void CleanupDeviceD3D()
{
CleanupRenderTarget();
if (g_pSwapChain) { IDXGISwapChain_Release(g_pSwapChain); g_pSwapChain = NULL; }
if (g_pd3dDeviceContext) { ID3D11DeviceContext_Release(g_pd3dDeviceContext); g_pd3dDeviceContext = NULL; }
if (g_pd3dDevice) { ID3D11Device_Release(g_pd3dDevice); g_pd3dDevice = NULL; }
}
void CreateRenderTarget()
{
ID3D11Resource* pBackBuffer;
IDXGISwapChain_GetBuffer(g_pSwapChain, 0, &IID_ID3D11Texture2D, (void**)&pBackBuffer);
ID3D11Device_CreateRenderTargetView(g_pd3dDevice, pBackBuffer, NULL, &g_mainRenderTargetView);
ID3D11Texture2D_Release(pBackBuffer);
}
void CleanupRenderTarget()
{
if (g_mainRenderTargetView) { ID3D11RenderTargetView_Release(g_mainRenderTargetView); g_mainRenderTargetView = NULL; }
}

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@@ -4,6 +4,9 @@ if(WIN32) # to mingw work as all the others
set(CMAKE_SHARED_LIBRARY_PREFIX "")
endif(WIN32)
#run in build dir
set (CMAKE_INSTALL_PREFIX ${CMAKE_CURRENT_BINARY_DIR})
set (CMAKE_CXX_STANDARD 11)
# general settings
@@ -32,14 +35,8 @@ set(IMGUI_SOURCES
${TABLES_SOURCE}
)
set(IMGUI_SOURCES_sdl)
set(IMGUI_LIBRARIES )
if (WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W")
@@ -65,28 +62,44 @@ endif(WIN32)
# GLFW
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_glfw.cpp)
set(GLFW_VERSION 3.3.8)
set(GLFW_VERSION 3.4)
include(FetchContent)
FetchContent_Declare(
glfw
URL https://github.com/glfw/glfw/archive/refs/tags/${GLFW_VERSION}.tar.gz)
#GIT_REPOSITORY https://github.com/glfw/glfw )
FetchContent_GetProperties(glfw)
if (NOT glfw_POPULATED)
set(FETCHCONTENT_QUIET NO)
FetchContent_Populate(glfw)
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR})
if (NOT STATIC_BUILD)
set(BUILD_SHARED_LIBS ON CACHE BOOL "" FORCE)
endif()
add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR} EXCLUDE_FROM_ALL)
endif()
#if dynamic glfw then install
install(TARGETS glfw RUNTIME DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
LIBRARY DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
)
#FIND_PACKAGE(glfw3 PATHS "C:/LuaGL/gitsources/BUILDS/GLFW/install" REQUIRED)
# glfw/imgui gets confused if it is not statically built.
IF (WIN32)
add_library(cimgui STATIC ${IMGUI_SOURCES})
ELSE()
if (NOT STATIC_BUILD)
add_library(cimgui SHARED ${IMGUI_SOURCES})
ENDIF()
else()
add_library(cimgui STATIC ${IMGUI_SOURCES})
endif()
if (WIN32)
target_compile_definitions(cimgui PUBLIC "-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
target_compile_definitions(cimgui PUBLIC "-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
@@ -95,9 +108,6 @@ target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
include_directories(../../generator/output/)
add_executable(${PROJECT_NAME} main.c)
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_GLFW)
if (MINGW)
target_link_options(${PROJECT_NAME} PRIVATE "-mconsole")
endif()
target_link_libraries(${PROJECT_NAME} ${IMGUI_SDL_LIBRARY} cimgui)
target_link_libraries(${PROJECT_NAME} cimgui)

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@@ -0,0 +1,4 @@
To build use `cmake path_to_example_glfw_opengl3` and then `make install`
`STATIC_BUILD` is a cmake variable if you want to do static linking.

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@@ -1,5 +1,5 @@
//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui
//based on imgui.h file version "1.90.8" 19080 from Dear ImGui https://github.com/ocornut/imgui
//based on imgui.h file version "1.91.2" 19120 from Dear ImGui https://github.com/ocornut/imgui
//with imgui_internal.h api
#ifdef IMGUI_ENABLE_FREETYPE
#ifndef CIMGUI_FREETYPE
@@ -63,6 +63,10 @@ CIMGUI_API ImGuiIO* igGetIO()
{
return &ImGui::GetIO();
}
CIMGUI_API ImGuiPlatformIO* igGetPlatformIO()
{
return &ImGui::GetPlatformIO();
}
CIMGUI_API ImGuiStyle* igGetStyle()
{
return &ImGui::GetStyle();
@@ -259,22 +263,6 @@ CIMGUI_API void igSetWindowFocus_Str(const char* name)
{
return ImGui::SetWindowFocus(name);
}
CIMGUI_API void igGetContentRegionAvail(ImVec2 *pOut)
{
*pOut = ImGui::GetContentRegionAvail();
}
CIMGUI_API void igGetContentRegionMax(ImVec2 *pOut)
{
*pOut = ImGui::GetContentRegionMax();
}
CIMGUI_API void igGetWindowContentRegionMin(ImVec2 *pOut)
{
*pOut = ImGui::GetWindowContentRegionMin();
}
CIMGUI_API void igGetWindowContentRegionMax(ImVec2 *pOut)
{
*pOut = ImGui::GetWindowContentRegionMax();
}
CIMGUI_API float igGetScrollX()
{
return ImGui::GetScrollX();
@@ -343,25 +331,25 @@ CIMGUI_API void igPushStyleVar_Vec2(ImGuiStyleVar idx,const ImVec2 val)
{
return ImGui::PushStyleVar(idx,val);
}
CIMGUI_API void igPushStyleVarX(ImGuiStyleVar idx,float val_x)
{
return ImGui::PushStyleVarX(idx,val_x);
}
CIMGUI_API void igPushStyleVarY(ImGuiStyleVar idx,float val_y)
{
return ImGui::PushStyleVarY(idx,val_y);
}
CIMGUI_API void igPopStyleVar(int count)
{
return ImGui::PopStyleVar(count);
}
CIMGUI_API void igPushTabStop(bool tab_stop)
CIMGUI_API void igPushItemFlag(ImGuiItemFlags option,bool enabled)
{
return ImGui::PushTabStop(tab_stop);
return ImGui::PushItemFlag(option,enabled);
}
CIMGUI_API void igPopTabStop()
CIMGUI_API void igPopItemFlag()
{
return ImGui::PopTabStop();
}
CIMGUI_API void igPushButtonRepeat(bool repeat)
{
return ImGui::PushButtonRepeat(repeat);
}
CIMGUI_API void igPopButtonRepeat()
{
return ImGui::PopButtonRepeat();
return ImGui::PopItemFlag();
}
CIMGUI_API void igPushItemWidth(float item_width)
{
@@ -423,6 +411,10 @@ CIMGUI_API void igSetCursorScreenPos(const ImVec2 pos)
{
return ImGui::SetCursorScreenPos(pos);
}
CIMGUI_API void igGetContentRegionAvail(ImVec2 *pOut)
{
*pOut = ImGui::GetContentRegionAvail();
}
CIMGUI_API void igGetCursorPos(ImVec2 *pOut)
{
*pOut = ImGui::GetCursorPos();
@@ -539,6 +531,10 @@ CIMGUI_API ImGuiID igGetID_Ptr(const void* ptr_id)
{
return ImGui::GetID(ptr_id);
}
CIMGUI_API ImGuiID igGetID_Int(int int_id)
{
return ImGui::GetID(int_id);
}
CIMGUI_API void igTextUnformatted(const char* text,const char* text_end)
{
return ImGui::TextUnformatted(text,text_end);
@@ -657,6 +653,14 @@ CIMGUI_API void igBullet()
{
return ImGui::Bullet();
}
CIMGUI_API bool igTextLink(const char* label)
{
return ImGui::TextLink(label);
}
CIMGUI_API void igTextLinkOpenURL(const char* label,const char* url)
{
return ImGui::TextLinkOpenURL(label,url);
}
CIMGUI_API void igImage(ImTextureID user_texture_id,const ImVec2 image_size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col)
{
return ImGui::Image(user_texture_id,image_size,uv0,uv1,tint_col,border_col);
@@ -953,6 +957,10 @@ CIMGUI_API void igSetNextItemOpen(bool is_open,ImGuiCond cond)
{
return ImGui::SetNextItemOpen(is_open,cond);
}
CIMGUI_API void igSetNextItemStorageID(ImGuiID storage_id)
{
return ImGui::SetNextItemStorageID(storage_id);
}
CIMGUI_API bool igSelectable_Bool(const char* label,bool selected,ImGuiSelectableFlags flags,const ImVec2 size)
{
return ImGui::Selectable(label,selected,flags,size);
@@ -961,6 +969,22 @@ CIMGUI_API bool igSelectable_BoolPtr(const char* label,bool* p_selected,ImGuiSel
{
return ImGui::Selectable(label,p_selected,flags,size);
}
CIMGUI_API ImGuiMultiSelectIO* igBeginMultiSelect(ImGuiMultiSelectFlags flags,int selection_size,int items_count)
{
return ImGui::BeginMultiSelect(flags,selection_size,items_count);
}
CIMGUI_API ImGuiMultiSelectIO* igEndMultiSelect()
{
return ImGui::EndMultiSelect();
}
CIMGUI_API void igSetNextItemSelectionUserData(ImGuiSelectionUserData selection_user_data)
{
return ImGui::SetNextItemSelectionUserData(selection_user_data);
}
CIMGUI_API bool igIsItemToggledSelection()
{
return ImGui::IsItemToggledSelection();
}
CIMGUI_API bool igBeginListBox(const char* label,const ImVec2 size)
{
return ImGui::BeginListBox(label,size);
@@ -1119,9 +1143,9 @@ CIMGUI_API bool igIsPopupOpen_Str(const char* str_id,ImGuiPopupFlags flags)
{
return ImGui::IsPopupOpen(str_id,flags);
}
CIMGUI_API bool igBeginTable(const char* str_id,int column,ImGuiTableFlags flags,const ImVec2 outer_size,float inner_width)
CIMGUI_API bool igBeginTable(const char* str_id,int columns,ImGuiTableFlags flags,const ImVec2 outer_size,float inner_width)
{
return ImGui::BeginTable(str_id,column,flags,outer_size,inner_width);
return ImGui::BeginTable(str_id,columns,flags,outer_size,inner_width);
}
CIMGUI_API void igEndTable()
{
@@ -1187,13 +1211,17 @@ CIMGUI_API void igTableSetColumnEnabled(int column_n,bool v)
{
return ImGui::TableSetColumnEnabled(column_n,v);
}
CIMGUI_API int igTableGetHoveredColumn()
{
return ImGui::TableGetHoveredColumn();
}
CIMGUI_API void igTableSetBgColor(ImGuiTableBgTarget target,ImU32 color,int column_n)
{
return ImGui::TableSetBgColor(target,color,column_n);
}
CIMGUI_API void igColumns(int count,const char* id,bool border)
CIMGUI_API void igColumns(int count,const char* id,bool borders)
{
return ImGui::Columns(count,id,border);
return ImGui::Columns(count,id,borders);
}
CIMGUI_API void igNextColumn()
{
@@ -1495,6 +1523,10 @@ CIMGUI_API void igSetNextItemShortcut(ImGuiKeyChord key_chord,ImGuiInputFlags fl
{
return ImGui::SetNextItemShortcut(key_chord,flags);
}
CIMGUI_API void igSetItemKeyOwner_Nil(ImGuiKey key)
{
return ImGui::SetItemKeyOwner(key);
}
CIMGUI_API bool igIsMouseDown_Nil(ImGuiMouseButton button)
{
return ImGui::IsMouseDown(button);
@@ -1599,6 +1631,17 @@ CIMGUI_API bool igDebugCheckVersionAndDataLayout(const char* version_str,size_t
{
return ImGui::DebugCheckVersionAndDataLayout(version_str,sz_io,sz_style,sz_vec2,sz_vec4,sz_drawvert,sz_drawidx);
}
CIMGUI_API void igDebugLog(const char* fmt,...)
{
va_list args;
va_start(args, fmt);
ImGui::DebugLogV(fmt,args);
va_end(args);
}
CIMGUI_API void igDebugLogV(const char* fmt,va_list args)
{
return ImGui::DebugLogV(fmt,args);
}
CIMGUI_API void igSetAllocatorFunctions(ImGuiMemAllocFunc alloc_func,ImGuiMemFreeFunc free_func,void* user_data)
{
return ImGui::SetAllocatorFunctions(alloc_func,free_func,user_data);
@@ -1699,6 +1742,10 @@ CIMGUI_API void ImGuiIO_ClearInputKeys(ImGuiIO* self)
{
return self->ClearInputKeys();
}
CIMGUI_API void ImGuiIO_ClearInputMouse(ImGuiIO* self)
{
return self->ClearInputMouse();
}
CIMGUI_API ImGuiIO* ImGuiIO_ImGuiIO(void)
{
return IM_NEW(ImGuiIO)();
@@ -1963,6 +2010,10 @@ CIMGUI_API void ImGuiListClipper_IncludeItemsByIndex(ImGuiListClipper* self,int
{
return self->IncludeItemsByIndex(item_begin,item_end);
}
CIMGUI_API void ImGuiListClipper_SeekCursorForItem(ImGuiListClipper* self,int item_index)
{
return self->SeekCursorForItem(item_index);
}
CIMGUI_API ImColor* ImColor_ImColor_Nil(void)
{
return IM_NEW(ImColor)();
@@ -1995,6 +2046,54 @@ CIMGUI_API void ImColor_HSV(ImColor *pOut,float h,float s,float v,float a)
{
*pOut = ImColor::HSV(h,s,v,a);
}
CIMGUI_API ImGuiSelectionBasicStorage* ImGuiSelectionBasicStorage_ImGuiSelectionBasicStorage(void)
{
return IM_NEW(ImGuiSelectionBasicStorage)();
}
CIMGUI_API void ImGuiSelectionBasicStorage_destroy(ImGuiSelectionBasicStorage* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImGuiSelectionBasicStorage_ApplyRequests(ImGuiSelectionBasicStorage* self,ImGuiMultiSelectIO* ms_io)
{
return self->ApplyRequests(ms_io);
}
CIMGUI_API bool ImGuiSelectionBasicStorage_Contains(ImGuiSelectionBasicStorage* self,ImGuiID id)
{
return self->Contains(id);
}
CIMGUI_API void ImGuiSelectionBasicStorage_Clear(ImGuiSelectionBasicStorage* self)
{
return self->Clear();
}
CIMGUI_API void ImGuiSelectionBasicStorage_Swap(ImGuiSelectionBasicStorage* self,ImGuiSelectionBasicStorage* r)
{
return self->Swap(*r);
}
CIMGUI_API void ImGuiSelectionBasicStorage_SetItemSelected(ImGuiSelectionBasicStorage* self,ImGuiID id,bool selected)
{
return self->SetItemSelected(id,selected);
}
CIMGUI_API bool ImGuiSelectionBasicStorage_GetNextSelectedItem(ImGuiSelectionBasicStorage* self,void** opaque_it,ImGuiID* out_id)
{
return self->GetNextSelectedItem(opaque_it,out_id);
}
CIMGUI_API ImGuiID ImGuiSelectionBasicStorage_GetStorageIdFromIndex(ImGuiSelectionBasicStorage* self,int idx)
{
return self->GetStorageIdFromIndex(idx);
}
CIMGUI_API ImGuiSelectionExternalStorage* ImGuiSelectionExternalStorage_ImGuiSelectionExternalStorage(void)
{
return IM_NEW(ImGuiSelectionExternalStorage)();
}
CIMGUI_API void ImGuiSelectionExternalStorage_destroy(ImGuiSelectionExternalStorage* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImGuiSelectionExternalStorage_ApplyRequests(ImGuiSelectionExternalStorage* self,ImGuiMultiSelectIO* ms_io)
{
return self->ApplyRequests(ms_io);
}
CIMGUI_API ImDrawCmd* ImDrawCmd_ImDrawCmd(void)
{
return IM_NEW(ImDrawCmd)();
@@ -2299,6 +2398,10 @@ CIMGUI_API void ImDrawList__OnChangedVtxOffset(ImDrawList* self)
{
return self->_OnChangedVtxOffset();
}
CIMGUI_API void ImDrawList__SetTextureID(ImDrawList* self,ImTextureID texture_id)
{
return self->_SetTextureID(texture_id);
}
CIMGUI_API int ImDrawList__CalcCircleAutoSegmentCount(ImDrawList* self,float radius)
{
return self->_CalcCircleAutoSegmentCount(radius);
@@ -2603,6 +2706,14 @@ CIMGUI_API void ImGuiViewport_GetWorkCenter(ImVec2 *pOut,ImGuiViewport* self)
{
*pOut = self->GetWorkCenter();
}
CIMGUI_API ImGuiPlatformIO* ImGuiPlatformIO_ImGuiPlatformIO(void)
{
return IM_NEW(ImGuiPlatformIO)();
}
CIMGUI_API void ImGuiPlatformIO_destroy(ImGuiPlatformIO* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiPlatformImeData* ImGuiPlatformImeData_ImGuiPlatformImeData(void)
{
return IM_NEW(ImGuiPlatformImeData)();
@@ -2683,9 +2794,9 @@ CIMGUI_API int igImStrlenW(const ImWchar* str)
{
return ImStrlenW(str);
}
CIMGUI_API const ImWchar* igImStrbolW(const ImWchar* buf_mid_line,const ImWchar* buf_begin)
CIMGUI_API const char* igImStrbol(const char* buf_mid_line,const char* buf_begin)
{
return ImStrbolW(buf_mid_line,buf_begin);
return ImStrbol(buf_mid_line,buf_begin);
}
CIMGUI_API char igImToUpper(char c)
{
@@ -2699,6 +2810,10 @@ CIMGUI_API bool igImCharIsBlankW(unsigned int c)
{
return ImCharIsBlankW(c);
}
CIMGUI_API bool igImCharIsXdigitA(char c)
{
return ImCharIsXdigitA(c);
}
CIMGUI_API int igImFormatString(char* buf,size_t buf_size,const char* fmt,...)
{
va_list args;
@@ -2922,6 +3037,10 @@ CIMGUI_API float igImLinearSweep(float current,float target,float speed)
{
return ImLinearSweep(current,target,speed);
}
CIMGUI_API float igImLinearRemapClamp(float s0,float s1,float d0,float d1,float x)
{
return ImLinearRemapClamp(s0,s1,d0,d1,x);
}
CIMGUI_API void igImMul(ImVec2 *pOut,const ImVec2 lhs,const ImVec2 rhs)
{
*pOut = ImMul(lhs,rhs);
@@ -3186,6 +3305,10 @@ CIMGUI_API void ImGuiTextIndex_append(ImGuiTextIndex* self,const char* base,int
{
return self->append(base,old_size,new_size);
}
CIMGUI_API ImGuiStoragePair* igImLowerBound(ImGuiStoragePair* in_begin,ImGuiStoragePair* in_end,ImGuiID key)
{
return ImLowerBound(in_begin,in_end,key);
}
CIMGUI_API ImDrawListSharedData* ImDrawListSharedData_ImDrawListSharedData(void)
{
return IM_NEW(ImDrawListSharedData)();
@@ -3282,18 +3405,14 @@ CIMGUI_API void ImGuiInputTextState_ClearFreeMemory(ImGuiInputTextState* self)
{
return self->ClearFreeMemory();
}
CIMGUI_API int ImGuiInputTextState_GetUndoAvailCount(ImGuiInputTextState* self)
{
return self->GetUndoAvailCount();
}
CIMGUI_API int ImGuiInputTextState_GetRedoAvailCount(ImGuiInputTextState* self)
{
return self->GetRedoAvailCount();
}
CIMGUI_API void ImGuiInputTextState_OnKeyPressed(ImGuiInputTextState* self,int key)
{
return self->OnKeyPressed(key);
}
CIMGUI_API void ImGuiInputTextState_OnCharPressed(ImGuiInputTextState* self,unsigned int c)
{
return self->OnCharPressed(c);
}
CIMGUI_API void ImGuiInputTextState_CursorAnimReset(ImGuiInputTextState* self)
{
return self->CursorAnimReset();
@@ -3502,6 +3621,38 @@ CIMGUI_API void ImGuiOldColumns_destroy(ImGuiOldColumns* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiBoxSelectState* ImGuiBoxSelectState_ImGuiBoxSelectState(void)
{
return IM_NEW(ImGuiBoxSelectState)();
}
CIMGUI_API void ImGuiBoxSelectState_destroy(ImGuiBoxSelectState* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiMultiSelectTempData* ImGuiMultiSelectTempData_ImGuiMultiSelectTempData(void)
{
return IM_NEW(ImGuiMultiSelectTempData)();
}
CIMGUI_API void ImGuiMultiSelectTempData_destroy(ImGuiMultiSelectTempData* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImGuiMultiSelectTempData_Clear(ImGuiMultiSelectTempData* self)
{
return self->Clear();
}
CIMGUI_API void ImGuiMultiSelectTempData_ClearIO(ImGuiMultiSelectTempData* self)
{
return self->ClearIO();
}
CIMGUI_API ImGuiMultiSelectState* ImGuiMultiSelectState_ImGuiMultiSelectState(void)
{
return IM_NEW(ImGuiMultiSelectState)();
}
CIMGUI_API void ImGuiMultiSelectState_destroy(ImGuiMultiSelectState* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiViewportP* ImGuiViewportP_ImGuiViewportP(void)
{
return IM_NEW(ImGuiViewportP)();
@@ -3510,13 +3661,13 @@ CIMGUI_API void ImGuiViewportP_destroy(ImGuiViewportP* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImGuiViewportP_CalcWorkRectPos(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 off_min)
CIMGUI_API void ImGuiViewportP_CalcWorkRectPos(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 inset_min)
{
*pOut = self->CalcWorkRectPos(off_min);
*pOut = self->CalcWorkRectPos(inset_min);
}
CIMGUI_API void ImGuiViewportP_CalcWorkRectSize(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 off_min,const ImVec2 off_max)
CIMGUI_API void ImGuiViewportP_CalcWorkRectSize(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 inset_min,const ImVec2 inset_max)
{
*pOut = self->CalcWorkRectSize(off_min,off_max);
*pOut = self->CalcWorkRectSize(inset_min,inset_max);
}
CIMGUI_API void ImGuiViewportP_UpdateWorkRect(ImGuiViewportP* self)
{
@@ -3614,6 +3765,10 @@ CIMGUI_API ImGuiID ImGuiWindow_GetID_Int(ImGuiWindow* self,int n)
{
return self->GetID(n);
}
CIMGUI_API ImGuiID ImGuiWindow_GetIDFromPos(ImGuiWindow* self,const ImVec2 p_abs)
{
return self->GetIDFromPos(p_abs);
}
CIMGUI_API ImGuiID ImGuiWindow_GetIDFromRectangle(ImGuiWindow* self,const ImRect r_abs)
{
return self->GetIDFromRectangle(r_abs);
@@ -3778,6 +3933,10 @@ CIMGUI_API void igWindowRectRelToAbs(ImRect *pOut,ImGuiWindow* window,const ImRe
{
*pOut = ImGui::WindowRectRelToAbs(window,r);
}
CIMGUI_API void igWindowPosAbsToRel(ImVec2 *pOut,ImGuiWindow* window,const ImVec2 p)
{
*pOut = ImGui::WindowPosAbsToRel(window,p);
}
CIMGUI_API void igWindowPosRelToAbs(ImVec2 *pOut,ImGuiWindow* window,const ImVec2 p)
{
*pOut = ImGui::WindowPosRelToAbs(window,p);
@@ -4066,26 +4225,10 @@ CIMGUI_API void igPushMultiItemsWidths(int components,float width_full)
{
return ImGui::PushMultiItemsWidths(components,width_full);
}
CIMGUI_API bool igIsItemToggledSelection()
{
return ImGui::IsItemToggledSelection();
}
CIMGUI_API void igGetContentRegionMaxAbs(ImVec2 *pOut)
{
*pOut = ImGui::GetContentRegionMaxAbs();
}
CIMGUI_API void igShrinkWidths(ImGuiShrinkWidthItem* items,int count,float width_excess)
{
return ImGui::ShrinkWidths(items,count,width_excess);
}
CIMGUI_API void igPushItemFlag(ImGuiItemFlags option,bool enabled)
{
return ImGui::PushItemFlag(option,enabled);
}
CIMGUI_API void igPopItemFlag()
{
return ImGui::PopItemFlag();
}
CIMGUI_API const ImGuiDataVarInfo* igGetStyleVarInfo(ImGuiStyleVar idx)
{
return ImGui::GetStyleVarInfo(idx);
@@ -4118,6 +4261,10 @@ CIMGUI_API bool igBeginChildEx(const char* name,ImGuiID id,const ImVec2 size_arg
{
return ImGui::BeginChildEx(name,id,size_arg,child_flags,window_flags);
}
CIMGUI_API bool igBeginPopupEx(ImGuiID id,ImGuiWindowFlags extra_window_flags)
{
return ImGui::BeginPopupEx(id,extra_window_flags);
}
CIMGUI_API void igOpenPopupEx(ImGuiID id,ImGuiPopupFlags popup_flags)
{
return ImGui::OpenPopupEx(id,popup_flags);
@@ -4138,18 +4285,6 @@ CIMGUI_API bool igIsPopupOpen_ID(ImGuiID id,ImGuiPopupFlags popup_flags)
{
return ImGui::IsPopupOpen(id,popup_flags);
}
CIMGUI_API bool igBeginPopupEx(ImGuiID id,ImGuiWindowFlags extra_flags)
{
return ImGui::BeginPopupEx(id,extra_flags);
}
CIMGUI_API bool igBeginTooltipEx(ImGuiTooltipFlags tooltip_flags,ImGuiWindowFlags extra_window_flags)
{
return ImGui::BeginTooltipEx(tooltip_flags,extra_window_flags);
}
CIMGUI_API bool igBeginTooltipHidden()
{
return ImGui::BeginTooltipHidden();
}
CIMGUI_API void igGetPopupAllowedExtentRect(ImRect *pOut,ImGuiWindow* window)
{
*pOut = ImGui::GetPopupAllowedExtentRect(window);
@@ -4174,6 +4309,14 @@ CIMGUI_API void igFindBestWindowPosForPopupEx(ImVec2 *pOut,const ImVec2 ref_pos,
{
*pOut = ImGui::FindBestWindowPosForPopupEx(ref_pos,size,last_dir,r_outer,r_avoid,policy);
}
CIMGUI_API bool igBeginTooltipEx(ImGuiTooltipFlags tooltip_flags,ImGuiWindowFlags extra_window_flags)
{
return ImGui::BeginTooltipEx(tooltip_flags,extra_window_flags);
}
CIMGUI_API bool igBeginTooltipHidden()
{
return ImGui::BeginTooltipHidden();
}
CIMGUI_API bool igBeginViewportSideBar(const char* name,ImGuiViewport* viewport,ImGuiDir dir,float size,ImGuiWindowFlags window_flags)
{
return ImGui::BeginViewportSideBar(name,viewport,dir,size,window_flags);
@@ -4222,7 +4365,7 @@ CIMGUI_API void igNavMoveRequestResolveWithLastItem(ImGuiNavItemData* result)
{
return ImGui::NavMoveRequestResolveWithLastItem(result);
}
CIMGUI_API void igNavMoveRequestResolveWithPastTreeNode(ImGuiNavItemData* result,ImGuiNavTreeNodeData* tree_node_data)
CIMGUI_API void igNavMoveRequestResolveWithPastTreeNode(ImGuiNavItemData* result,ImGuiTreeNodeStackData* tree_node_data)
{
return ImGui::NavMoveRequestResolveWithPastTreeNode(result,tree_node_data);
}
@@ -4302,9 +4445,9 @@ CIMGUI_API bool igIsAliasKey(ImGuiKey key)
{
return ImGui::IsAliasKey(key);
}
CIMGUI_API bool igIsModKey(ImGuiKey key)
CIMGUI_API bool igIsLRModKey(ImGuiKey key)
{
return ImGui::IsModKey(key);
return ImGui::IsLRModKey(key);
}
CIMGUI_API ImGuiKeyChord igFixupKeyChord(ImGuiKeyChord key_chord)
{
@@ -4374,7 +4517,7 @@ CIMGUI_API void igSetKeyOwnersForKeyChord(ImGuiKeyChord key,ImGuiID owner_id,ImG
{
return ImGui::SetKeyOwnersForKeyChord(key,owner_id,flags);
}
CIMGUI_API void igSetItemKeyOwner(ImGuiKey key,ImGuiInputFlags flags)
CIMGUI_API void igSetItemKeyOwner_InputFlags(ImGuiKey key,ImGuiInputFlags flags)
{
return ImGui::SetItemKeyOwner(key,flags);
}
@@ -4482,6 +4625,38 @@ CIMGUI_API int igTypingSelectFindBestLeadingMatch(ImGuiTypingSelectRequest* req,
{
return ImGui::TypingSelectFindBestLeadingMatch(req,items_count,get_item_name_func,user_data);
}
CIMGUI_API bool igBeginBoxSelect(const ImRect scope_rect,ImGuiWindow* window,ImGuiID box_select_id,ImGuiMultiSelectFlags ms_flags)
{
return ImGui::BeginBoxSelect(scope_rect,window,box_select_id,ms_flags);
}
CIMGUI_API void igEndBoxSelect(const ImRect scope_rect,ImGuiMultiSelectFlags ms_flags)
{
return ImGui::EndBoxSelect(scope_rect,ms_flags);
}
CIMGUI_API void igMultiSelectItemHeader(ImGuiID id,bool* p_selected,ImGuiButtonFlags* p_button_flags)
{
return ImGui::MultiSelectItemHeader(id,p_selected,p_button_flags);
}
CIMGUI_API void igMultiSelectItemFooter(ImGuiID id,bool* p_selected,bool* p_pressed)
{
return ImGui::MultiSelectItemFooter(id,p_selected,p_pressed);
}
CIMGUI_API void igMultiSelectAddSetAll(ImGuiMultiSelectTempData* ms,bool selected)
{
return ImGui::MultiSelectAddSetAll(ms,selected);
}
CIMGUI_API void igMultiSelectAddSetRange(ImGuiMultiSelectTempData* ms,bool selected,int range_dir,ImGuiSelectionUserData first_item,ImGuiSelectionUserData last_item)
{
return ImGui::MultiSelectAddSetRange(ms,selected,range_dir,first_item,last_item);
}
CIMGUI_API ImGuiBoxSelectState* igGetBoxSelectState(ImGuiID id)
{
return ImGui::GetBoxSelectState(id);
}
CIMGUI_API ImGuiMultiSelectState* igGetMultiSelectState(ImGuiID id)
{
return ImGui::GetMultiSelectState(id);
}
CIMGUI_API void igSetWindowClipRectBeforeSetChannel(ImGuiWindow* window,const ImRect clip_rect)
{
return ImGui::SetWindowClipRectBeforeSetChannel(window,clip_rect);
@@ -4534,10 +4709,6 @@ CIMGUI_API void igTableSetColumnSortDirection(int column_n,ImGuiSortDirection so
{
return ImGui::TableSetColumnSortDirection(column_n,sort_direction,append_to_sort_specs);
}
CIMGUI_API int igTableGetHoveredColumn()
{
return ImGui::TableGetHoveredColumn();
}
CIMGUI_API int igTableGetHoveredRow()
{
return ImGui::TableGetHoveredRow();
@@ -4670,9 +4841,9 @@ CIMGUI_API ImGuiID igTableGetColumnResizeID(ImGuiTable* table,int column_n,int i
{
return ImGui::TableGetColumnResizeID(table,column_n,instance_no);
}
CIMGUI_API float igTableGetMaxColumnWidth(const ImGuiTable* table,int column_n)
CIMGUI_API float igTableCalcMaxColumnWidth(const ImGuiTable* table,int column_n)
{
return ImGui::TableGetMaxColumnWidth(table,column_n);
return ImGui::TableCalcMaxColumnWidth(table,column_n);
}
CIMGUI_API void igTableSetColumnWidthAutoSingle(ImGuiTable* table,int column_n)
{
@@ -4818,9 +4989,9 @@ CIMGUI_API void igRenderTextEllipsis(ImDrawList* draw_list,const ImVec2 pos_min,
{
return ImGui::RenderTextEllipsis(draw_list,pos_min,pos_max,clip_max_x,ellipsis_max_x,text,text_end,text_size_if_known);
}
CIMGUI_API void igRenderFrame(ImVec2 p_min,ImVec2 p_max,ImU32 fill_col,bool border,float rounding)
CIMGUI_API void igRenderFrame(ImVec2 p_min,ImVec2 p_max,ImU32 fill_col,bool borders,float rounding)
{
return ImGui::RenderFrame(p_min,p_max,fill_col,border,rounding);
return ImGui::RenderFrame(p_min,p_max,fill_col,borders,rounding);
}
CIMGUI_API void igRenderFrameBorder(ImVec2 p_min,ImVec2 p_max,float rounding)
{
@@ -4954,17 +5125,17 @@ CIMGUI_API void igTreePushOverrideID(ImGuiID id)
{
return ImGui::TreePushOverrideID(id);
}
CIMGUI_API void igTreeNodeSetOpen(ImGuiID id,bool open)
CIMGUI_API bool igTreeNodeGetOpen(ImGuiID storage_id)
{
return ImGui::TreeNodeSetOpen(id,open);
return ImGui::TreeNodeGetOpen(storage_id);
}
CIMGUI_API bool igTreeNodeUpdateNextOpen(ImGuiID id,ImGuiTreeNodeFlags flags)
CIMGUI_API void igTreeNodeSetOpen(ImGuiID storage_id,bool open)
{
return ImGui::TreeNodeUpdateNextOpen(id,flags);
return ImGui::TreeNodeSetOpen(storage_id,open);
}
CIMGUI_API void igSetNextItemSelectionUserData(ImGuiSelectionUserData selection_user_data)
CIMGUI_API bool igTreeNodeUpdateNextOpen(ImGuiID storage_id,ImGuiTreeNodeFlags flags)
{
return ImGui::SetNextItemSelectionUserData(selection_user_data);
return ImGui::TreeNodeUpdateNextOpen(storage_id,flags);
}
CIMGUI_API const ImGuiDataTypeInfo* igDataTypeGetInfo(ImGuiDataType data_type)
{
@@ -5058,17 +5229,6 @@ CIMGUI_API void igGcAwakeTransientWindowBuffers(ImGuiWindow* window)
{
return ImGui::GcAwakeTransientWindowBuffers(window);
}
CIMGUI_API void igDebugLog(const char* fmt,...)
{
va_list args;
va_start(args, fmt);
ImGui::DebugLogV(fmt,args);
va_end(args);
}
CIMGUI_API void igDebugLogV(const char* fmt,va_list args)
{
return ImGui::DebugLogV(fmt,args);
}
CIMGUI_API void igDebugAllocHook(ImGuiDebugAllocInfo* info,int frame_count,void* ptr,size_t size)
{
return ImGui::DebugAllocHook(info,frame_count,ptr,size);
@@ -5177,6 +5337,10 @@ CIMGUI_API void igDebugNodeTypingSelectState(ImGuiTypingSelectState* state)
{
return ImGui::DebugNodeTypingSelectState(state);
}
CIMGUI_API void igDebugNodeMultiSelectState(ImGuiMultiSelectState* state)
{
return ImGui::DebugNodeMultiSelectState(state);
}
CIMGUI_API void igDebugNodeWindow(ImGuiWindow* window,const char* label)
{
return ImGui::DebugNodeWindow(window,label);
@@ -5318,7 +5482,7 @@ CimguiStorage& GetCimguiStorage()
ImGuiIO& io = ImGui::GetIO();
if (io.BackendLanguageUserData == NULL)
{
io.BackendLanguageUserData = new CimguiStorage();
io.BackendLanguageUserData = IM_NEW(CimguiStorage)();
}
return *(CimguiStorage*)io.BackendLanguageUserData;

458
cimgui.h

File diff suppressed because it is too large Load Diff

View File

@@ -89,7 +89,7 @@ CimguiStorage& GetCimguiStorage()
ImGuiIO& io = ImGui::GetIO();
if (io.BackendLanguageUserData == NULL)
{
io.BackendLanguageUserData = new CimguiStorage();
io.BackendLanguageUserData = IM_NEW(CimguiStorage)();
}
return *(CimguiStorage*)io.BackendLanguageUserData;

View File

@@ -175,6 +175,7 @@ local function check_template(code)
te = te:gsub("%-","less")
te = te:gsub("%s","_")
te = te:gsub("%*","Ptr")
te = te:gsub("::","_")
code2 = code:gsub("(<[%w_%*%s]+>)([^%s%*])","%1 %2")
code2 = code2:gsub("<([^<>]-)>","_"..te)
@@ -202,6 +203,8 @@ local function parse_enum_value(value, allenums,dontpost)
if allenums[clean(value)] then return allenums[clean(value)] end
--must be several and operators
------------precedence order (hope not ())
--delete (int)
value = value:gsub("%(int%)","")
--first drop outer ()
value = value:gsub("^(%()",""):gsub("(%))$","")
assert(not value:match("[%(%)]"),value)
@@ -752,7 +755,7 @@ local function parseFunction(self,stname,itt,namespace,locat)
local noname_counter = 0
for i,ar in ipairs(argsTa) do
--avoid var name without space type&name -> type& name
ar = ar:gsub("&(%S)","& %1")
ar = ar:gsub("(%S)&(%S)","%1& %2")
local typ,name,retf,sigf,reftoptr,defa,ar1
local has_cdecl = ar:match"__cdecl"
if has_cdecl then ar = ar:gsub("__cdecl","") end
@@ -1287,6 +1290,14 @@ function M.Parser()
function par:parseItemsR2(txt, itparent)
local itsarr,its = parseItems(txt,self.linenumdict,itparent)
for i,it in ipairs(itsarr) do
--clean class
if it.re_name == "class_re" then
it.name = it.item:match("class%s+(%S+)")
print("cleaning class",it.name)
it.item = it.item:gsub("private:.+};$","};")
it.item = it.item:gsub("public:","")
it.item = it.item:gsub("enum%s*class","enum")
end
if not isLeaf(it.re_name) then
local inner = strip_end(it.item:match("%b{}"):sub(2,-2))
it.childs = par:parseItemsR2(inner, it)
@@ -1309,6 +1320,8 @@ function M.Parser()
end
elseif it.re_name == "namespace_re" then
it.name = it.item:match("namespace%s+(%S+)")
elseif it.re_name == "class_re" then
--it.name = it.item:match("class%s+(%S+)")
end
end
end
@@ -1335,6 +1348,7 @@ function M.Parser()
self.linenumdict = {}
local cdefs2 = {}
for i,cdef in ipairs(cdefs) do
cdef[1] = cdef[1]:gsub("enum%s*class","enum") --clean class
local cdef1 = clean_comments(cdef[1])
if self.linenumdict[cdef1] then
--print("linenumdict already defined for", cdef[1],type(self.linenumdict[cdef[1]]))
@@ -1344,7 +1358,6 @@ function M.Parser()
table.insert(self.linenumdict[cdef1],cdef[2])
end
else
--print("nuevo linenumdict es",cdef[1],cdef[2])
self.linenumdict[cdef1]=cdef[2]
end
table.insert(cdefs2,cdef[1])
@@ -1427,7 +1440,11 @@ function M.Parser()
stname,derived = inistruct:match"struct%s*([^%s:]+):(.+)"
derived = derived:match"(%S+)$"
else
stname = inistruct:match"struct%s(%S+)"
if itst.re_name == "struct_re" then
stname = inistruct:match"struct%s(%S+)"
elseif itst.re_name == "class_re" then
stname = inistruct:match"class%s(%S+)"
end
end
if derived then print(stname,"derived from",derived) end
@@ -1437,6 +1454,7 @@ function M.Parser()
stname = stru:match("%b{}%s*(%S+)%s*;")
end
local is_nested
if not stname then
is_nested = itst.parent and (itst.parent.re_name == "struct_re")
@@ -1593,6 +1611,9 @@ function M.Parser()
local tdt = self:gentemplatetypedef(ttype,template,te)
it2 = tdt..code2
elseif it2:match"%w+::" then
print("clean namespace typedef",it2)
it2 = it2:gsub("%w+::","")
end
elseif it.re_name == "functypedef_re" then
it2 = clean_functypedef(it2)
@@ -1647,6 +1668,8 @@ function M.Parser()
if it.parent.re_name == "namespace_re" then
local namespace = it.parent.item:match("namespace%s+(%S+)")
self.embeded_enums[enumname] = namespace.."::"..enumname
else
self.embeded_enums[enumname] = it.parent.name.."::"..enumname
end
end
else --unamed enum just repeat declaration
@@ -1654,7 +1677,7 @@ function M.Parser()
table.insert(outtab,cl_item)
print("unnamed enum",cl_item)
end
elseif it.re_name == "struct_re" or it.re_name == "typedef_st_re" then
elseif it.re_name == "struct_re" or it.re_name == "typedef_st_re" or it.re_name == "class_re" then
local cleanst,structname,strtab,comstab,predec = self:clean_structR1(it,true)
if not structname then print("NO NAME",cleanst,it.item) end
--if not void stname or templated
@@ -1691,7 +1714,7 @@ function M.Parser()
local stname = ""
local namespace
if it.parent then
if it.parent.re_name == "struct_re" or it.parent.re_name == "typedef_st_re" then
if it.parent.re_name == "struct_re" or it.parent.re_name == "typedef_st_re" or it.parent.re_name == "class_re" then
stname = it.parent.name
elseif it.parent.re_name == "namespace_re" then
namespace = get_parents_nameC(it) --it.parent.name
@@ -1777,7 +1800,8 @@ function M.Parser()
end
local unnamed_enum_counter = 0
local function enums_for_table(it, outtab, enumsordered)
local enumname = it.item:match"^%s*enum%s+([^%s;{}]+)"
--local enumname = it.item:match"^%s*enum%s+([^%s;{}]+)"
local enumname = it.item:match"^[^;{}]-enum%s+([^%s;{}]+)"
if not enumname then
unnamed_enum_counter = unnamed_enum_counter + 1
enumname = "unnamed"..unnamed_enum_counter
@@ -1867,7 +1891,7 @@ function M.Parser()
end
elseif it.re_name == "enum_re" then
enums_for_table(it, outtab, enumsordered)
elseif it.re_name == "struct_re" or it.re_name == "typedef_st_re" then
elseif it.re_name == "struct_re" or it.re_name == "typedef_st_re" or it.re_name == "class_re" then
local cleanst,structname,strtab,comstab = self:clean_structR1(it)
--if not void stname or templated
if not structname then print("NO NAME",cleanst,it.item) end
@@ -2414,6 +2438,12 @@ local function func_implementation(FP)
table.insert(outtab,"{\n")
table.insert(outtab," return IM_NEW("..def.stname..")"..def.call_args..";\n")
table.insert(outtab,"}\n")
if FP.CONSTRUCTORS_GENERATION then
table.insert(outtab,"CIMGUI_API void "..def.ov_cimguiname.."_Construct("..def.stname.."* self"..(empty and "" or ","..def.args:sub(2,-2))..")\n")
table.insert(outtab,"{\n")
table.insert(outtab," IM_PLACEMENT_NEW(self)"..def.stname..def.call_args..";\n")
table.insert(outtab,"}\n")
end
elseif def.destructor then
local args = "("..def.stname.."* self)"
local fname = def.stname.."_destroy"
@@ -2455,7 +2485,8 @@ local function func_header_generate_structs(FP)
table_do_sorted(FP.templates,function(ttype,v)
table_do_sorted(v,function(ttypein,te)
table.insert(outtab,"typedef "..ttype.."<"..ttypein.."> "..ttype.."_"..te..";\n")
local ttype2 = ttype:gsub("::","_") --std::string
table.insert(outtab,"typedef "..ttype.."<"..ttypein.."> "..ttype2.."_"..te..";\n")
end)
end)
return outtab
@@ -2484,6 +2515,9 @@ local function func_header_generate_funcs(FP)
if def.constructor then
assert(def.stname ~= "","constructor without struct")
table.insert(outtab,"CIMGUI_API "..def.stname.."* "..def.ov_cimguiname ..(empty and "(void)" or def.args)..";"..addcoment.."\n")
if FP.CONSTRUCTORS_GENERATION then
table.insert(outtab,"CIMGUI_API void "..def.ov_cimguiname.."_Construct("..def.stname.."* self"..(empty and "" or ","..def.args:sub(2,-2))..");\n")
end
elseif def.destructor then
table.insert(outtab,"CIMGUI_API void "..def.ov_cimguiname..def.args..";"..addcoment.."\n")
else --not constructor

View File

@@ -16,6 +16,7 @@ set PATH=%PATH%;C:\anima;C:\mingws\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\min
::process files
:: arg[1] compiler name gcc, clang or cl
:: arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv
:: "constructors" adds the _Construct version of constructors
:: examples: "" "internal" "internal freetype comments"
:: arg[3..n] name of implementations to generate and/or CFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
luajit ./generator.lua gcc "internal noimstrv" glfw opengl3 opengl2 sdl2 %*

View File

@@ -9,6 +9,7 @@ local COMPILER = script_args[1]
local INTERNAL_GENERATION = script_args[2]:match("internal") and true or false
local FREETYPE_GENERATION = script_args[2]:match("freetype") and true or false
local COMMENTS_GENERATION = script_args[2]:match("comments") and true or false
local CONSTRUCTORS_GENERATION = script_args[2]:match("constructors") and true or false
local NOCHAR = script_args[2]:match("nochar") and true or false
local NOIMSTRV = script_args[2]:match("noimstrv") and true or false
local IMGUI_PATH = os.getenv"IMGUI_PATH" or "../imgui"
@@ -67,6 +68,7 @@ print("HAVE_COMPILER",HAVE_COMPILER)
print("INTERNAL_GENERATION",INTERNAL_GENERATION)
print("FREETYPE_GENERATION",FREETYPE_GENERATION)
print("COMMENTS_GENERATION",COMMENTS_GENERATION)
print("CONSTRUCTORS_GENERATION",CONSTRUCTORS_GENERATION)
print("CPRE",CPRE)
--------------------------------------------------------------------------
--this table has the functions to be skipped in generation
@@ -321,6 +323,7 @@ local function parseImGuiHeader(header,names)
parser.UDTs = {"ImVec2","ImVec4","ImColor","ImRect"}
--parser.gen_template_typedef = gen_template_typedef --use auto
parser.COMMENTS_GENERATION = COMMENTS_GENERATION
parser.CONSTRUCTORS_GENERATION = CONSTRUCTORS_GENERATION
parser.NOCHAR = NOCHAR
parser.NOIMSTRV = NOIMSTRV
local defines = parser:take_lines(CPRE..header,names,COMPILER)

View File

@@ -14,6 +14,7 @@
#process files
# arg[1] compiler name gcc, clang, or cl
# arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv
# "constructors" adds the _Construct version of constructors
# examples: "" "internal" "internal freetype" "comments internal"
# arg[3..n] name of implementations to generate and/or CLFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
#

View File

@@ -19,6 +19,7 @@ CIMGUI_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window,double xoffset,
CIMGUI_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window,int key,int scancode,int action,int mods);
CIMGUI_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window,unsigned int c);
CIMGUI_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor,int event);
CIMGUI_API void ImGui_ImplGlfw_Sleep(int milliseconds);
#endif
#ifdef CIMGUI_USE_OPENGL3

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -17,7 +17,7 @@
"cimguiname": "ImGui_ImplGlfw_CharCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_CharCallback",
"location": "imgui_impl_glfw:55",
"location": "imgui_impl_glfw:57",
"ov_cimguiname": "ImGui_ImplGlfw_CharCallback",
"ret": "void",
"signature": "(GLFWwindow*,unsigned int)",
@@ -42,7 +42,7 @@
"cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_CursorEnterCallback",
"location": "imgui_impl_glfw:50",
"location": "imgui_impl_glfw:52",
"ov_cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
"ret": "void",
"signature": "(GLFWwindow*,int)",
@@ -71,7 +71,7 @@
"cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_CursorPosCallback",
"location": "imgui_impl_glfw:51",
"location": "imgui_impl_glfw:53",
"ov_cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
"ret": "void",
"signature": "(GLFWwindow*,double,double)",
@@ -96,7 +96,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
"defaults": {},
"funcname": "ImGui_ImplGlfw_InitForOpenGL",
"location": "imgui_impl_glfw:27",
"location": "imgui_impl_glfw:28",
"ov_cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
"ret": "bool",
"signature": "(GLFWwindow*,bool)",
@@ -121,7 +121,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForOther",
"defaults": {},
"funcname": "ImGui_ImplGlfw_InitForOther",
"location": "imgui_impl_glfw:29",
"location": "imgui_impl_glfw:30",
"ov_cimguiname": "ImGui_ImplGlfw_InitForOther",
"ret": "bool",
"signature": "(GLFWwindow*,bool)",
@@ -146,7 +146,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForVulkan",
"defaults": {},
"funcname": "ImGui_ImplGlfw_InitForVulkan",
"location": "imgui_impl_glfw:28",
"location": "imgui_impl_glfw:29",
"ov_cimguiname": "ImGui_ImplGlfw_InitForVulkan",
"ret": "bool",
"signature": "(GLFWwindow*,bool)",
@@ -167,7 +167,7 @@
"cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
"defaults": {},
"funcname": "ImGui_ImplGlfw_InstallCallbacks",
"location": "imgui_impl_glfw:41",
"location": "imgui_impl_glfw:43",
"ov_cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
"ret": "void",
"signature": "(GLFWwindow*)",
@@ -204,7 +204,7 @@
"cimguiname": "ImGui_ImplGlfw_KeyCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_KeyCallback",
"location": "imgui_impl_glfw:54",
"location": "imgui_impl_glfw:56",
"ov_cimguiname": "ImGui_ImplGlfw_KeyCallback",
"ret": "void",
"signature": "(GLFWwindow*,int,int,int,int)",
@@ -229,7 +229,7 @@
"cimguiname": "ImGui_ImplGlfw_MonitorCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_MonitorCallback",
"location": "imgui_impl_glfw:56",
"location": "imgui_impl_glfw:58",
"ov_cimguiname": "ImGui_ImplGlfw_MonitorCallback",
"ret": "void",
"signature": "(GLFWmonitor*,int)",
@@ -262,7 +262,7 @@
"cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_MouseButtonCallback",
"location": "imgui_impl_glfw:52",
"location": "imgui_impl_glfw:54",
"ov_cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
"ret": "void",
"signature": "(GLFWwindow*,int,int,int)",
@@ -278,7 +278,7 @@
"cimguiname": "ImGui_ImplGlfw_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplGlfw_NewFrame",
"location": "imgui_impl_glfw:31",
"location": "imgui_impl_glfw:32",
"ov_cimguiname": "ImGui_ImplGlfw_NewFrame",
"ret": "void",
"signature": "()",
@@ -299,7 +299,7 @@
"cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
"defaults": {},
"funcname": "ImGui_ImplGlfw_RestoreCallbacks",
"location": "imgui_impl_glfw:42",
"location": "imgui_impl_glfw:44",
"ov_cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
"ret": "void",
"signature": "(GLFWwindow*)",
@@ -328,7 +328,7 @@
"cimguiname": "ImGui_ImplGlfw_ScrollCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_ScrollCallback",
"location": "imgui_impl_glfw:53",
"location": "imgui_impl_glfw:55",
"ov_cimguiname": "ImGui_ImplGlfw_ScrollCallback",
"ret": "void",
"signature": "(GLFWwindow*,double,double)",
@@ -349,7 +349,7 @@
"cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"defaults": {},
"funcname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"location": "imgui_impl_glfw:46",
"location": "imgui_impl_glfw:48",
"ov_cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"ret": "void",
"signature": "(bool)",
@@ -365,13 +365,34 @@
"cimguiname": "ImGui_ImplGlfw_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplGlfw_Shutdown",
"location": "imgui_impl_glfw:30",
"location": "imgui_impl_glfw:31",
"ov_cimguiname": "ImGui_ImplGlfw_Shutdown",
"ret": "void",
"signature": "()",
"stname": ""
}
],
"ImGui_ImplGlfw_Sleep": [
{
"args": "(int milliseconds)",
"argsT": [
{
"name": "milliseconds",
"type": "int"
}
],
"argsoriginal": "(int milliseconds)",
"call_args": "(milliseconds)",
"cimguiname": "ImGui_ImplGlfw_Sleep",
"defaults": {},
"funcname": "ImGui_ImplGlfw_Sleep",
"location": "imgui_impl_glfw:61",
"ov_cimguiname": "ImGui_ImplGlfw_Sleep",
"ret": "void",
"signature": "(int)",
"stname": ""
}
],
"ImGui_ImplGlfw_WindowFocusCallback": [
{
"args": "(GLFWwindow* window,int focused)",
@@ -390,7 +411,7 @@
"cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_WindowFocusCallback",
"location": "imgui_impl_glfw:49",
"location": "imgui_impl_glfw:51",
"ov_cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
"ret": "void",
"signature": "(GLFWwindow*,int)",
@@ -406,7 +427,7 @@
"cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"location": "imgui_impl_opengl2:35",
"location": "imgui_impl_opengl2:36",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"ret": "bool",
"signature": "()",
@@ -422,7 +443,7 @@
"cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"location": "imgui_impl_opengl2:33",
"location": "imgui_impl_opengl2:34",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"ret": "bool",
"signature": "()",
@@ -438,7 +459,7 @@
"cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"location": "imgui_impl_opengl2:36",
"location": "imgui_impl_opengl2:37",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"ret": "void",
"signature": "()",
@@ -454,7 +475,7 @@
"cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"location": "imgui_impl_opengl2:34",
"location": "imgui_impl_opengl2:35",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"ret": "void",
"signature": "()",
@@ -470,7 +491,7 @@
"cimguiname": "ImGui_ImplOpenGL2_Init",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_Init",
"location": "imgui_impl_opengl2:27",
"location": "imgui_impl_opengl2:28",
"ov_cimguiname": "ImGui_ImplOpenGL2_Init",
"ret": "bool",
"signature": "()",
@@ -486,7 +507,7 @@
"cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_NewFrame",
"location": "imgui_impl_opengl2:29",
"location": "imgui_impl_opengl2:30",
"ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"ret": "void",
"signature": "()",
@@ -507,7 +528,7 @@
"cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_RenderDrawData",
"location": "imgui_impl_opengl2:30",
"location": "imgui_impl_opengl2:31",
"ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"ret": "void",
"signature": "(ImDrawData*)",
@@ -523,7 +544,7 @@
"cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_Shutdown",
"location": "imgui_impl_opengl2:28",
"location": "imgui_impl_opengl2:29",
"ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"ret": "void",
"signature": "()",
@@ -684,7 +705,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForD3D",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForD3D",
"location": "imgui_impl_sdl2:32",
"location": "imgui_impl_sdl2:33",
"ov_cimguiname": "ImGui_ImplSDL2_InitForD3D",
"ret": "bool",
"signature": "(SDL_Window*)",
@@ -705,7 +726,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForMetal",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForMetal",
"location": "imgui_impl_sdl2:33",
"location": "imgui_impl_sdl2:34",
"ov_cimguiname": "ImGui_ImplSDL2_InitForMetal",
"ret": "bool",
"signature": "(SDL_Window*)",
@@ -730,7 +751,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForOpenGL",
"location": "imgui_impl_sdl2:30",
"location": "imgui_impl_sdl2:31",
"ov_cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
"ret": "bool",
"signature": "(SDL_Window*,void*)",
@@ -751,7 +772,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForOther",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForOther",
"location": "imgui_impl_sdl2:35",
"location": "imgui_impl_sdl2:36",
"ov_cimguiname": "ImGui_ImplSDL2_InitForOther",
"ret": "bool",
"signature": "(SDL_Window*)",
@@ -776,7 +797,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForSDLRenderer",
"location": "imgui_impl_sdl2:34",
"location": "imgui_impl_sdl2:35",
"ov_cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
"ret": "bool",
"signature": "(SDL_Window*,SDL_Renderer*)",
@@ -797,7 +818,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForVulkan",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForVulkan",
"location": "imgui_impl_sdl2:31",
"location": "imgui_impl_sdl2:32",
"ov_cimguiname": "ImGui_ImplSDL2_InitForVulkan",
"ret": "bool",
"signature": "(SDL_Window*)",
@@ -813,7 +834,7 @@
"cimguiname": "ImGui_ImplSDL2_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplSDL2_NewFrame",
"location": "imgui_impl_sdl2:37",
"location": "imgui_impl_sdl2:38",
"ov_cimguiname": "ImGui_ImplSDL2_NewFrame",
"ret": "void",
"signature": "()",
@@ -834,7 +855,7 @@
"cimguiname": "ImGui_ImplSDL2_ProcessEvent",
"defaults": {},
"funcname": "ImGui_ImplSDL2_ProcessEvent",
"location": "imgui_impl_sdl2:38",
"location": "imgui_impl_sdl2:39",
"ov_cimguiname": "ImGui_ImplSDL2_ProcessEvent",
"ret": "bool",
"signature": "(const SDL_Event*)",
@@ -866,7 +887,7 @@
"manual_gamepads_count": "-1"
},
"funcname": "ImGui_ImplSDL2_SetGamepadMode",
"location": "imgui_impl_sdl2:43",
"location": "imgui_impl_sdl2:44",
"ov_cimguiname": "ImGui_ImplSDL2_SetGamepadMode",
"ret": "void",
"signature": "(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)",
@@ -882,7 +903,7 @@
"cimguiname": "ImGui_ImplSDL2_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplSDL2_Shutdown",
"location": "imgui_impl_sdl2:36",
"location": "imgui_impl_sdl2:37",
"ov_cimguiname": "ImGui_ImplSDL2_Shutdown",
"ret": "void",
"signature": "()",

View File

@@ -14,7 +14,7 @@ defs["ImGui_ImplGlfw_CharCallback"][1]["call_args"] = "(window,c)"
defs["ImGui_ImplGlfw_CharCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CharCallback"][1]["funcname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw:55"
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw:57"
defs["ImGui_ImplGlfw_CharCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CharCallback"][1]["signature"] = "(GLFWwindow*,unsigned int)"
@@ -35,7 +35,7 @@ defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["call_args"] = "(window,entered)"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CursorEnterCallback"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["funcname"] = "ImGui_ImplGlfw_CursorEnterCallback"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["location"] = "imgui_impl_glfw:50"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["location"] = "imgui_impl_glfw:52"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CursorEnterCallback"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["signature"] = "(GLFWwindow*,int)"
@@ -59,7 +59,7 @@ defs["ImGui_ImplGlfw_CursorPosCallback"][1]["call_args"] = "(window,x,y)"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CursorPosCallback"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["funcname"] = "ImGui_ImplGlfw_CursorPosCallback"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["location"] = "imgui_impl_glfw:51"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["location"] = "imgui_impl_glfw:53"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CursorPosCallback"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
@@ -80,7 +80,7 @@ defs["ImGui_ImplGlfw_InitForOpenGL"][1]["call_args"] = "(window,install_callback
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["funcname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw:27"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw:28"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["signature"] = "(GLFWwindow*,bool)"
@@ -101,7 +101,7 @@ defs["ImGui_ImplGlfw_InitForOther"][1]["call_args"] = "(window,install_callbacks
defs["ImGui_ImplGlfw_InitForOther"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOther"
defs["ImGui_ImplGlfw_InitForOther"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForOther"][1]["funcname"] = "ImGui_ImplGlfw_InitForOther"
defs["ImGui_ImplGlfw_InitForOther"][1]["location"] = "imgui_impl_glfw:29"
defs["ImGui_ImplGlfw_InitForOther"][1]["location"] = "imgui_impl_glfw:30"
defs["ImGui_ImplGlfw_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOther"
defs["ImGui_ImplGlfw_InitForOther"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForOther"][1]["signature"] = "(GLFWwindow*,bool)"
@@ -122,7 +122,7 @@ defs["ImGui_ImplGlfw_InitForVulkan"][1]["call_args"] = "(window,install_callback
defs["ImGui_ImplGlfw_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["funcname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw:28"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw:29"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["signature"] = "(GLFWwindow*,bool)"
@@ -140,7 +140,7 @@ defs["ImGui_ImplGlfw_InstallCallbacks"][1]["call_args"] = "(window)"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["cimguiname"] = "ImGui_ImplGlfw_InstallCallbacks"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["funcname"] = "ImGui_ImplGlfw_InstallCallbacks"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["location"] = "imgui_impl_glfw:41"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["location"] = "imgui_impl_glfw:43"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InstallCallbacks"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["signature"] = "(GLFWwindow*)"
@@ -170,7 +170,7 @@ defs["ImGui_ImplGlfw_KeyCallback"][1]["call_args"] = "(window,key,scancode,actio
defs["ImGui_ImplGlfw_KeyCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["funcname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw:54"
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw:56"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_KeyCallback"][1]["signature"] = "(GLFWwindow*,int,int,int,int)"
@@ -191,7 +191,7 @@ defs["ImGui_ImplGlfw_MonitorCallback"][1]["call_args"] = "(monitor,event)"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MonitorCallback"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_MonitorCallback"][1]["funcname"] = "ImGui_ImplGlfw_MonitorCallback"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["location"] = "imgui_impl_glfw:56"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["location"] = "imgui_impl_glfw:58"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MonitorCallback"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["signature"] = "(GLFWmonitor*,int)"
@@ -218,7 +218,7 @@ defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["call_args"] = "(window,button,act
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["funcname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw:52"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw:54"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["signature"] = "(GLFWwindow*,int,int,int)"
@@ -233,7 +233,7 @@ defs["ImGui_ImplGlfw_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["cimguiname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_NewFrame"][1]["funcname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw:31"
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw:32"
defs["ImGui_ImplGlfw_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_NewFrame"][1]["signature"] = "()"
@@ -251,7 +251,7 @@ defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["call_args"] = "(window)"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["cimguiname"] = "ImGui_ImplGlfw_RestoreCallbacks"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["funcname"] = "ImGui_ImplGlfw_RestoreCallbacks"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["location"] = "imgui_impl_glfw:42"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["location"] = "imgui_impl_glfw:44"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_RestoreCallbacks"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["signature"] = "(GLFWwindow*)"
@@ -275,7 +275,7 @@ defs["ImGui_ImplGlfw_ScrollCallback"][1]["call_args"] = "(window,xoffset,yoffset
defs["ImGui_ImplGlfw_ScrollCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["funcname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw:53"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw:55"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
@@ -293,7 +293,7 @@ defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["call_args"] = "(chain_
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["cimguiname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["funcname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["location"] = "imgui_impl_glfw:46"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["location"] = "imgui_impl_glfw:48"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["signature"] = "(bool)"
@@ -308,12 +308,30 @@ defs["ImGui_ImplGlfw_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["cimguiname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["funcname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw:30"
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw:31"
defs["ImGui_ImplGlfw_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplGlfw_Shutdown"]["()"] = defs["ImGui_ImplGlfw_Shutdown"][1]
defs["ImGui_ImplGlfw_Sleep"] = {}
defs["ImGui_ImplGlfw_Sleep"][1] = {}
defs["ImGui_ImplGlfw_Sleep"][1]["args"] = "(int milliseconds)"
defs["ImGui_ImplGlfw_Sleep"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_Sleep"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_Sleep"][1]["argsT"][1]["name"] = "milliseconds"
defs["ImGui_ImplGlfw_Sleep"][1]["argsT"][1]["type"] = "int"
defs["ImGui_ImplGlfw_Sleep"][1]["argsoriginal"] = "(int milliseconds)"
defs["ImGui_ImplGlfw_Sleep"][1]["call_args"] = "(milliseconds)"
defs["ImGui_ImplGlfw_Sleep"][1]["cimguiname"] = "ImGui_ImplGlfw_Sleep"
defs["ImGui_ImplGlfw_Sleep"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_Sleep"][1]["funcname"] = "ImGui_ImplGlfw_Sleep"
defs["ImGui_ImplGlfw_Sleep"][1]["location"] = "imgui_impl_glfw:61"
defs["ImGui_ImplGlfw_Sleep"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_Sleep"
defs["ImGui_ImplGlfw_Sleep"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_Sleep"][1]["signature"] = "(int)"
defs["ImGui_ImplGlfw_Sleep"][1]["stname"] = ""
defs["ImGui_ImplGlfw_Sleep"]["(int)"] = defs["ImGui_ImplGlfw_Sleep"][1]
defs["ImGui_ImplGlfw_WindowFocusCallback"] = {}
defs["ImGui_ImplGlfw_WindowFocusCallback"][1] = {}
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["args"] = "(GLFWwindow* window,int focused)"
@@ -329,7 +347,7 @@ defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["call_args"] = "(window,focused)"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_WindowFocusCallback"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["funcname"] = "ImGui_ImplGlfw_WindowFocusCallback"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["location"] = "imgui_impl_glfw:49"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["location"] = "imgui_impl_glfw:51"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_WindowFocusCallback"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["signature"] = "(GLFWwindow*,int)"
@@ -344,7 +362,7 @@ defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2:35"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2:36"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["signature"] = "()"
@@ -359,7 +377,7 @@ defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2:33"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2:34"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["signature"] = "()"
@@ -374,7 +392,7 @@ defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2:36"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2:37"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["signature"] = "()"
@@ -389,7 +407,7 @@ defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2:34"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2:35"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["signature"] = "()"
@@ -404,7 +422,7 @@ defs["ImGui_ImplOpenGL2_Init"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_Init"][1]["funcname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2:27"
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2:28"
defs["ImGui_ImplOpenGL2_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_Init"][1]["signature"] = "()"
@@ -419,7 +437,7 @@ defs["ImGui_ImplOpenGL2_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2:29"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2:30"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["signature"] = "()"
@@ -437,7 +455,7 @@ defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2:30"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2:31"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
@@ -452,7 +470,7 @@ defs["ImGui_ImplOpenGL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2:28"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2:29"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["signature"] = "()"
@@ -597,7 +615,7 @@ defs["ImGui_ImplSDL2_InitForD3D"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForD3D"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForD3D"][1]["funcname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["location"] = "imgui_impl_sdl2:32"
defs["ImGui_ImplSDL2_InitForD3D"][1]["location"] = "imgui_impl_sdl2:33"
defs["ImGui_ImplSDL2_InitForD3D"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForD3D"][1]["signature"] = "(SDL_Window*)"
@@ -615,7 +633,7 @@ defs["ImGui_ImplSDL2_InitForMetal"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForMetal"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForMetal"
defs["ImGui_ImplSDL2_InitForMetal"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForMetal"][1]["funcname"] = "ImGui_ImplSDL2_InitForMetal"
defs["ImGui_ImplSDL2_InitForMetal"][1]["location"] = "imgui_impl_sdl2:33"
defs["ImGui_ImplSDL2_InitForMetal"][1]["location"] = "imgui_impl_sdl2:34"
defs["ImGui_ImplSDL2_InitForMetal"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForMetal"
defs["ImGui_ImplSDL2_InitForMetal"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForMetal"][1]["signature"] = "(SDL_Window*)"
@@ -636,7 +654,7 @@ defs["ImGui_ImplSDL2_InitForOpenGL"][1]["call_args"] = "(window,sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl2:30"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl2:31"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)"
@@ -654,7 +672,7 @@ defs["ImGui_ImplSDL2_InitForOther"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForOther"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOther"
defs["ImGui_ImplSDL2_InitForOther"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForOther"][1]["funcname"] = "ImGui_ImplSDL2_InitForOther"
defs["ImGui_ImplSDL2_InitForOther"][1]["location"] = "imgui_impl_sdl2:35"
defs["ImGui_ImplSDL2_InitForOther"][1]["location"] = "imgui_impl_sdl2:36"
defs["ImGui_ImplSDL2_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOther"
defs["ImGui_ImplSDL2_InitForOther"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForOther"][1]["signature"] = "(SDL_Window*)"
@@ -675,7 +693,7 @@ defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["call_args"] = "(window,renderer)"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["funcname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl2:34"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl2:35"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["signature"] = "(SDL_Window*,SDL_Renderer*)"
@@ -693,7 +711,7 @@ defs["ImGui_ImplSDL2_InitForVulkan"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl2:31"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl2:32"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["signature"] = "(SDL_Window*)"
@@ -708,7 +726,7 @@ defs["ImGui_ImplSDL2_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplSDL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["funcname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl2:37"
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl2:38"
defs["ImGui_ImplSDL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_NewFrame"][1]["signature"] = "()"
@@ -726,7 +744,7 @@ defs["ImGui_ImplSDL2_ProcessEvent"][1]["call_args"] = "(event)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl2:38"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl2:39"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["signature"] = "(const SDL_Event*)"
@@ -752,7 +770,7 @@ defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_array"] = "NULL"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_count"] = "-1"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["funcname"] = "ImGui_ImplSDL2_SetGamepadMode"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["location"] = "imgui_impl_sdl2:43"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["location"] = "imgui_impl_sdl2:44"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_SetGamepadMode"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["signature"] = "(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)"
@@ -767,7 +785,7 @@ defs["ImGui_ImplSDL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["funcname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl2:36"
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl2:37"
defs["ImGui_ImplSDL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_Shutdown"][1]["signature"] = "()"

View File

@@ -119,10 +119,11 @@ igGetForegroundDrawList 3
1 ImDrawList* igGetForegroundDrawList_Nil ()
2 ImDrawList* igGetForegroundDrawList_WindowPtr (ImGuiWindow*)
3 ImDrawList* igGetForegroundDrawList_ViewportPtr (ImGuiViewport*)
igGetID 3
igGetID 4
1 ImGuiID igGetID_Str (const char*)
2 ImGuiID igGetID_StrStr (const char*,const char*)
3 ImGuiID igGetID_Ptr (const void*)
4 ImGuiID igGetID_Int (int)
igGetIDWithSeed 2
1 ImGuiID igGetIDWithSeed_Str (const char*,const char*,ImGuiID)
2 ImGuiID igGetIDWithSeed_Int (int,ImGuiID)
@@ -229,6 +230,9 @@ igRadioButton 2
igSelectable 2
1 bool igSelectable_Bool (const char*,bool,ImGuiSelectableFlags,const ImVec2)
2 bool igSelectable_BoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2)
igSetItemKeyOwner 2
1 void igSetItemKeyOwner_Nil (ImGuiKey)
2 void igSetItemKeyOwner_InputFlags (ImGuiKey,ImGuiInputFlags)
igSetScrollFromPosX 2
1 void igSetScrollFromPosX_Float (float,float)
2 void igSetScrollFromPosX_WindowPtr (ImGuiWindow*,float,float)
@@ -290,4 +294,4 @@ igValue 4
2 void igValue_Int (const char*,int)
3 void igValue_Uint (const char*,unsigned int)
4 void igValue_Float (const char*,float,const char*)
203 overloaded
206 overloaded

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -27,6 +27,7 @@
"ImFontGlyphRangesBuilder": "struct ImFontGlyphRangesBuilder",
"ImGuiActivateFlags": "int",
"ImGuiBackendFlags": "int",
"ImGuiBoxSelectState": "struct ImGuiBoxSelectState",
"ImGuiButtonFlags": "int",
"ImGuiChildFlags": "int",
"ImGuiCol": "int",
@@ -90,10 +91,13 @@
"ImGuiMetricsConfig": "struct ImGuiMetricsConfig",
"ImGuiMouseButton": "int",
"ImGuiMouseCursor": "int",
"ImGuiMultiSelectFlags": "int",
"ImGuiMultiSelectIO": "struct ImGuiMultiSelectIO",
"ImGuiMultiSelectState": "struct ImGuiMultiSelectState",
"ImGuiMultiSelectTempData": "struct ImGuiMultiSelectTempData",
"ImGuiNavHighlightFlags": "int",
"ImGuiNavItemData": "struct ImGuiNavItemData",
"ImGuiNavMoveFlags": "int",
"ImGuiNavTreeNodeData": "struct ImGuiNavTreeNodeData",
"ImGuiNextItemData": "struct ImGuiNextItemData",
"ImGuiNextItemDataFlags": "int",
"ImGuiNextWindowData": "struct ImGuiNextWindowData",
@@ -103,12 +107,16 @@
"ImGuiOldColumns": "struct ImGuiOldColumns",
"ImGuiOnceUponAFrame": "struct ImGuiOnceUponAFrame",
"ImGuiPayload": "struct ImGuiPayload",
"ImGuiPlatformIO": "struct ImGuiPlatformIO",
"ImGuiPlatformImeData": "struct ImGuiPlatformImeData",
"ImGuiPopupData": "struct ImGuiPopupData",
"ImGuiPopupFlags": "int",
"ImGuiPtrOrIndex": "struct ImGuiPtrOrIndex",
"ImGuiScrollFlags": "int",
"ImGuiSelectableFlags": "int",
"ImGuiSelectionBasicStorage": "struct ImGuiSelectionBasicStorage",
"ImGuiSelectionExternalStorage": "struct ImGuiSelectionExternalStorage",
"ImGuiSelectionRequest": "struct ImGuiSelectionRequest",
"ImGuiSelectionUserData": "ImS64",
"ImGuiSeparatorFlags": "int",
"ImGuiSettingsHandler": "struct ImGuiSettingsHandler",
@@ -151,6 +159,7 @@
"ImGuiTextRange": "struct ImGuiTextRange",
"ImGuiTooltipFlags": "int",
"ImGuiTreeNodeFlags": "int",
"ImGuiTreeNodeStackData": "struct ImGuiTreeNodeStackData",
"ImGuiTypingSelectFlags": "int",
"ImGuiTypingSelectRequest": "struct ImGuiTypingSelectRequest",
"ImGuiTypingSelectState": "struct ImGuiTypingSelectState",
@@ -169,6 +178,7 @@
"ImS32": "signed int",
"ImS64": "signed long long",
"ImS8": "signed char",
"ImStbTexteditState": "ImStb::STB_TexteditState",
"ImTextureID": "void*",
"ImU16": "unsigned short",
"ImU32": "unsigned int",
@@ -182,9 +192,6 @@
"ImWchar16": "unsigned short",
"ImWchar32": "unsigned int",
"STB_TexteditState": "struct STB_TexteditState",
"StbTexteditRow": "struct StbTexteditRow",
"StbUndoRecord": "struct StbUndoRecord",
"StbUndoState": "struct StbUndoState",
"const_iterator": "const value_type*",
"iterator": "value_type*",
"value_type": "T"

View File

@@ -27,6 +27,7 @@ defs["ImFontGlyph"] = "struct ImFontGlyph"
defs["ImFontGlyphRangesBuilder"] = "struct ImFontGlyphRangesBuilder"
defs["ImGuiActivateFlags"] = "int"
defs["ImGuiBackendFlags"] = "int"
defs["ImGuiBoxSelectState"] = "struct ImGuiBoxSelectState"
defs["ImGuiButtonFlags"] = "int"
defs["ImGuiChildFlags"] = "int"
defs["ImGuiCol"] = "int"
@@ -90,10 +91,13 @@ defs["ImGuiMenuColumns"] = "struct ImGuiMenuColumns"
defs["ImGuiMetricsConfig"] = "struct ImGuiMetricsConfig"
defs["ImGuiMouseButton"] = "int"
defs["ImGuiMouseCursor"] = "int"
defs["ImGuiMultiSelectFlags"] = "int"
defs["ImGuiMultiSelectIO"] = "struct ImGuiMultiSelectIO"
defs["ImGuiMultiSelectState"] = "struct ImGuiMultiSelectState"
defs["ImGuiMultiSelectTempData"] = "struct ImGuiMultiSelectTempData"
defs["ImGuiNavHighlightFlags"] = "int"
defs["ImGuiNavItemData"] = "struct ImGuiNavItemData"
defs["ImGuiNavMoveFlags"] = "int"
defs["ImGuiNavTreeNodeData"] = "struct ImGuiNavTreeNodeData"
defs["ImGuiNextItemData"] = "struct ImGuiNextItemData"
defs["ImGuiNextItemDataFlags"] = "int"
defs["ImGuiNextWindowData"] = "struct ImGuiNextWindowData"
@@ -103,12 +107,16 @@ defs["ImGuiOldColumnFlags"] = "int"
defs["ImGuiOldColumns"] = "struct ImGuiOldColumns"
defs["ImGuiOnceUponAFrame"] = "struct ImGuiOnceUponAFrame"
defs["ImGuiPayload"] = "struct ImGuiPayload"
defs["ImGuiPlatformIO"] = "struct ImGuiPlatformIO"
defs["ImGuiPlatformImeData"] = "struct ImGuiPlatformImeData"
defs["ImGuiPopupData"] = "struct ImGuiPopupData"
defs["ImGuiPopupFlags"] = "int"
defs["ImGuiPtrOrIndex"] = "struct ImGuiPtrOrIndex"
defs["ImGuiScrollFlags"] = "int"
defs["ImGuiSelectableFlags"] = "int"
defs["ImGuiSelectionBasicStorage"] = "struct ImGuiSelectionBasicStorage"
defs["ImGuiSelectionExternalStorage"] = "struct ImGuiSelectionExternalStorage"
defs["ImGuiSelectionRequest"] = "struct ImGuiSelectionRequest"
defs["ImGuiSelectionUserData"] = "ImS64"
defs["ImGuiSeparatorFlags"] = "int"
defs["ImGuiSettingsHandler"] = "struct ImGuiSettingsHandler"
@@ -151,6 +159,7 @@ defs["ImGuiTextIndex"] = "struct ImGuiTextIndex"
defs["ImGuiTextRange"] = "struct ImGuiTextRange"
defs["ImGuiTooltipFlags"] = "int"
defs["ImGuiTreeNodeFlags"] = "int"
defs["ImGuiTreeNodeStackData"] = "struct ImGuiTreeNodeStackData"
defs["ImGuiTypingSelectFlags"] = "int"
defs["ImGuiTypingSelectRequest"] = "struct ImGuiTypingSelectRequest"
defs["ImGuiTypingSelectState"] = "struct ImGuiTypingSelectState"
@@ -169,6 +178,7 @@ defs["ImS16"] = "signed short"
defs["ImS32"] = "signed int"
defs["ImS64"] = "signed long long"
defs["ImS8"] = "signed char"
defs["ImStbTexteditState"] = "ImStb::STB_TexteditState"
defs["ImTextureID"] = "void*"
defs["ImU16"] = "unsigned short"
defs["ImU32"] = "unsigned int"
@@ -182,9 +192,6 @@ defs["ImWchar"] = "ImWchar16"
defs["ImWchar16"] = "unsigned short"
defs["ImWchar32"] = "unsigned int"
defs["STB_TexteditState"] = "struct STB_TexteditState"
defs["StbTexteditRow"] = "struct StbTexteditRow"
defs["StbUndoRecord"] = "struct StbUndoRecord"
defs["StbUndoState"] = "struct StbUndoState"
defs["const_iterator"] = "const value_type*"
defs["iterator"] = "value_type*"
defs["value_type"] = "T"

2
imgui

Submodule imgui updated: 6f7b5d0ee2...a9f72ab681