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...

14 Commits

Author SHA1 Message Date
sonoro1234
67cf8c96b7 pull imgui 1.90.6 and generate 2024-05-10 17:06:30 +02:00
sonoro1234
f055d73efc pull imgui 1.90.5 and generate 2024-04-19 10:48:53 +02:00
Victor Bombi
781edadf8d Merge pull request #265 from alfredbaudisch/add-raylib-cimgui
Added raylib-cimgui to the README
2024-04-08 11:40:40 +02:00
Alfred Reinold Baudisch
b6520c67a8 Added raylib-cimgui to the README 2024-04-07 18:07:33 +01:00
sonoro1234
eb0649acf3 pull ImDrawCallback_ResetRenderState to cimgui.h 2024-02-27 09:56:32 +01:00
sonoro1234
4486dace2a update readme 2024-02-24 13:05:48 +01:00
sonoro1234
bd0a584e56 pull imgui 1.90.4 and generate 2024-02-24 13:03:13 +01:00
sonoro1234
7ea55fbcea pull imgui 1.90.3 docking and generate 2024-02-16 11:31:30 +01:00
sonoro1234
53580da638 pull imgui 1.90.2 and generate 2024-02-14 11:11:46 +01:00
Victor Bombi
04961a999e Merge pull request #260 from Sirius902/zig-cc
Allow use of zig cc in generator.lua
2024-01-27 12:51:42 +01:00
Sirius902
b8ae217fd1 Allow use of zig cc in generator 2024-01-26 14:17:33 -08:00
sonoro1234
831f155f60 pull imgui 1.90.1 docking and generate 2024-01-12 11:21:08 +01:00
sonoro1234
6fd23e83ff README.md: update backends information 2023-11-21 11:19:50 +01:00
sonoro1234
21e7106aa1 print_defines.cpp: add IMGUI_VERSION_NUM 2023-11-17 11:18:17 +01:00
16 changed files with 6305 additions and 4767 deletions

View File

@@ -11,7 +11,7 @@ History:
Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit)
Notes:
* currently this wrapper is based on version [1.90 of Dear ImGui with internal api]
* currently this wrapper is based on version [1.90.6 of Dear ImGui with internal api]
* only functions, structs and enums from imgui.h (an optionally imgui_internal.h) are wrapped.
* if you are interested in imgui backends you should look [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui) project.
* All naming is algorithmic except for those names that were coded in cimgui_overloads table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L60). In the official version this table is empty.
@@ -95,7 +95,8 @@ Notes:
# usage with backends
* look at backend_test folder for a cmake module building with SDL and opengl3.
* look at backend_test folder for a cmake module building with SDL and opengl3, glfw and opengl3, SDL and Vulkan
* read [How can cimgui backends be used](https://github.com/cimgui/cimgui/issues/157)
# example bindings based on cimgui
@@ -117,3 +118,4 @@ Notes:
* [sdl2-cimgui-demo](https://github.com/haxpor/sdl2-cimgui-demo)
* [cimgui_c_sdl2_example](https://github.com/canoi12/cimgui_c_sdl2_example/)
* [cimgui-c-example](https://github.com/peko/cimgui-c-example) with GLFW
* [raylib-cimgui](https://github.com/alfredbaudisch/raylib-cimgui)

View File

@@ -1,5 +1,5 @@
//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui
//based on imgui.h file version "1.90.0" 19000 from Dear ImGui https://github.com/ocornut/imgui
//based on imgui.h file version "1.90.6" 19060 from Dear ImGui https://github.com/ocornut/imgui
//with imgui_internal.h api
//docking branch
#ifdef IMGUI_ENABLE_FREETYPE
@@ -420,9 +420,9 @@ CIMGUI_API ImU32 igGetColorU32_Vec4(const ImVec4 col)
{
return ImGui::GetColorU32(col);
}
CIMGUI_API ImU32 igGetColorU32_U32(ImU32 col)
CIMGUI_API ImU32 igGetColorU32_U32(ImU32 col,float alpha_mul)
{
return ImGui::GetColorU32(col);
return ImGui::GetColorU32(col,alpha_mul);
}
CIMGUI_API const ImVec4* igGetStyleColorVec4(ImGuiCol idx)
{
@@ -670,9 +670,9 @@ CIMGUI_API void igBullet()
{
return ImGui::Bullet();
}
CIMGUI_API void igImage(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col)
CIMGUI_API void igImage(ImTextureID user_texture_id,const ImVec2 image_size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col)
{
return ImGui::Image(user_texture_id,size,uv0,uv1,tint_col,border_col);
return ImGui::Image(user_texture_id,image_size,uv0,uv1,tint_col,border_col);
}
CIMGUI_API bool igImageButton(const char* str_id,ImTextureID user_texture_id,const ImVec2 image_size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 bg_col,const ImVec4 tint_col)
{
@@ -1624,6 +1624,14 @@ CIMGUI_API void igDebugTextEncoding(const char* text)
{
return ImGui::DebugTextEncoding(text);
}
CIMGUI_API void igDebugFlashStyleColor(ImGuiCol idx)
{
return ImGui::DebugFlashStyleColor(idx);
}
CIMGUI_API void igDebugStartItemPicker()
{
return ImGui::DebugStartItemPicker();
}
CIMGUI_API bool igDebugCheckVersionAndDataLayout(const char* version_str,size_t sz_io,size_t sz_style,size_t sz_vec2,size_t sz_vec4,size_t sz_drawvert,size_t sz_drawidx)
{
return ImGui::DebugCheckVersionAndDataLayout(version_str,sz_io,sz_style,sz_vec2,sz_vec4,sz_drawvert,sz_drawidx);
@@ -1668,6 +1676,22 @@ CIMGUI_API ImGuiViewport* igFindViewportByPlatformHandle(void* platform_handle)
{
return ImGui::FindViewportByPlatformHandle(platform_handle);
}
CIMGUI_API ImGuiTableSortSpecs* ImGuiTableSortSpecs_ImGuiTableSortSpecs(void)
{
return IM_NEW(ImGuiTableSortSpecs)();
}
CIMGUI_API void ImGuiTableSortSpecs_destroy(ImGuiTableSortSpecs* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiTableColumnSortSpecs* ImGuiTableColumnSortSpecs_ImGuiTableColumnSortSpecs(void)
{
return IM_NEW(ImGuiTableColumnSortSpecs)();
}
CIMGUI_API void ImGuiTableColumnSortSpecs_destroy(ImGuiTableColumnSortSpecs* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiStyle* ImGuiStyle_ImGuiStyle(void)
{
return IM_NEW(ImGuiStyle)();
@@ -1808,22 +1832,6 @@ CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self)
{
return self->IsDelivery();
}
CIMGUI_API ImGuiTableColumnSortSpecs* ImGuiTableColumnSortSpecs_ImGuiTableColumnSortSpecs(void)
{
return IM_NEW(ImGuiTableColumnSortSpecs)();
}
CIMGUI_API void ImGuiTableColumnSortSpecs_destroy(ImGuiTableColumnSortSpecs* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiTableSortSpecs* ImGuiTableSortSpecs_ImGuiTableSortSpecs(void)
{
return IM_NEW(ImGuiTableSortSpecs)();
}
CIMGUI_API void ImGuiTableSortSpecs_destroy(ImGuiTableSortSpecs* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiOnceUponAFrame* ImGuiOnceUponAFrame_ImGuiOnceUponAFrame(void)
{
return IM_NEW(ImGuiOnceUponAFrame)();
@@ -2184,13 +2192,13 @@ CIMGUI_API void ImDrawList_AddNgonFilled(ImDrawList* self,const ImVec2 center,fl
{
return self->AddNgonFilled(center,radius,col,num_segments);
}
CIMGUI_API void ImDrawList_AddEllipse(ImDrawList* self,const ImVec2 center,float radius_x,float radius_y,ImU32 col,float rot,int num_segments,float thickness)
CIMGUI_API void ImDrawList_AddEllipse(ImDrawList* self,const ImVec2 center,const ImVec2 radius,ImU32 col,float rot,int num_segments,float thickness)
{
return self->AddEllipse(center,radius_x,radius_y,col,rot,num_segments,thickness);
return self->AddEllipse(center,radius,col,rot,num_segments,thickness);
}
CIMGUI_API void ImDrawList_AddEllipseFilled(ImDrawList* self,const ImVec2 center,float radius_x,float radius_y,ImU32 col,float rot,int num_segments)
CIMGUI_API void ImDrawList_AddEllipseFilled(ImDrawList* self,const ImVec2 center,const ImVec2 radius,ImU32 col,float rot,int num_segments)
{
return self->AddEllipseFilled(center,radius_x,radius_y,col,rot,num_segments);
return self->AddEllipseFilled(center,radius,col,rot,num_segments);
}
CIMGUI_API void ImDrawList_AddText_Vec2(ImDrawList* self,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end)
{
@@ -2200,6 +2208,14 @@ CIMGUI_API void ImDrawList_AddText_FontPtr(ImDrawList* self,const ImFont* font,f
{
return self->AddText(font,font_size,pos,col,text_begin,text_end,wrap_width,cpu_fine_clip_rect);
}
CIMGUI_API void ImDrawList_AddBezierCubic(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,ImU32 col,float thickness,int num_segments)
{
return self->AddBezierCubic(p1,p2,p3,p4,col,thickness,num_segments);
}
CIMGUI_API void ImDrawList_AddBezierQuadratic(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,ImU32 col,float thickness,int num_segments)
{
return self->AddBezierQuadratic(p1,p2,p3,col,thickness,num_segments);
}
CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col,ImDrawFlags flags,float thickness)
{
return self->AddPolyline(points,num_points,col,flags,thickness);
@@ -2208,13 +2224,9 @@ CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self,const ImVec2* po
{
return self->AddConvexPolyFilled(points,num_points,col);
}
CIMGUI_API void ImDrawList_AddBezierCubic(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,ImU32 col,float thickness,int num_segments)
CIMGUI_API void ImDrawList_AddConcavePolyFilled(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col)
{
return self->AddBezierCubic(p1,p2,p3,p4,col,thickness,num_segments);
}
CIMGUI_API void ImDrawList_AddBezierQuadratic(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,ImU32 col,float thickness,int num_segments)
{
return self->AddBezierQuadratic(p1,p2,p3,col,thickness,num_segments);
return self->AddConcavePolyFilled(points,num_points,col);
}
CIMGUI_API void ImDrawList_AddImage(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p_min,const ImVec2 p_max,const ImVec2 uv_min,const ImVec2 uv_max,ImU32 col)
{
@@ -2244,6 +2256,10 @@ CIMGUI_API void ImDrawList_PathFillConvex(ImDrawList* self,ImU32 col)
{
return self->PathFillConvex(col);
}
CIMGUI_API void ImDrawList_PathFillConcave(ImDrawList* self,ImU32 col)
{
return self->PathFillConcave(col);
}
CIMGUI_API void ImDrawList_PathStroke(ImDrawList* self,ImU32 col,ImDrawFlags flags,float thickness)
{
return self->PathStroke(col,flags,thickness);
@@ -2256,9 +2272,9 @@ CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* self,const ImVec2 center,fl
{
return self->PathArcToFast(center,radius,a_min_of_12,a_max_of_12);
}
CIMGUI_API void ImDrawList_PathEllipticalArcTo(ImDrawList* self,const ImVec2 center,float radius_x,float radius_y,float rot,float a_min,float a_max,int num_segments)
CIMGUI_API void ImDrawList_PathEllipticalArcTo(ImDrawList* self,const ImVec2 center,const ImVec2 radius,float rot,float a_min,float a_max,int num_segments)
{
return self->PathEllipticalArcTo(center,radius_x,radius_y,rot,a_min,a_max,num_segments);
return self->PathEllipticalArcTo(center,radius,rot,a_min,a_max,num_segments);
}
CIMGUI_API void ImDrawList_PathBezierCubicCurveTo(ImDrawList* self,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,int num_segments)
{
@@ -2684,10 +2700,6 @@ CIMGUI_API void ImGuiPlatformImeData_destroy(ImGuiPlatformImeData* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiKey igGetKeyIndex(ImGuiKey key)
{
return ImGui::GetKeyIndex(key);
}
CIMGUI_API ImGuiID igImHashData(const void* data,size_t data_size,ImGuiID seed)
{
return ImHashData(data,data_size,seed);
@@ -2855,6 +2867,10 @@ CIMGUI_API const char* igImTextFindPreviousUtf8Codepoint(const char* in_text_sta
{
return ImTextFindPreviousUtf8Codepoint(in_text_start,in_text_curr);
}
CIMGUI_API int igImTextCountLines(const char* in_text,const char* in_text_end)
{
return ImTextCountLines(in_text,in_text_end);
}
CIMGUI_API ImFileHandle igImFileOpen(const char* filename,const char* mode)
{
return ImFileOpen(filename,mode);
@@ -3043,6 +3059,10 @@ CIMGUI_API float igImTriangleArea(const ImVec2 a,const ImVec2 b,const ImVec2 c)
{
return ImTriangleArea(a,b,c);
}
CIMGUI_API bool igImTriangleIsClockwise(const ImVec2 a,const ImVec2 b,const ImVec2 c)
{
return ImTriangleIsClockwise(a,b,c);
}
CIMGUI_API ImVec1* ImVec1_ImVec1_Nil(void)
{
return IM_NEW(ImVec1)();
@@ -3275,10 +3295,6 @@ CIMGUI_API void ImDrawDataBuilder_destroy(ImDrawDataBuilder* self)
{
IM_DELETE(self);
}
CIMGUI_API void* ImGuiDataVarInfo_GetVarPtr(ImGuiDataVarInfo* self,void* parent)
{
return self->GetVarPtr(parent);
}
CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleMod_Int(ImGuiStyleVar idx,int v)
{
return IM_NEW(ImGuiStyleMod)(idx,v);
@@ -3395,13 +3411,17 @@ CIMGUI_API void ImGuiInputTextState_SelectAll(ImGuiInputTextState* self)
{
return self->SelectAll();
}
CIMGUI_API ImGuiPopupData* ImGuiPopupData_ImGuiPopupData(void)
CIMGUI_API void ImGuiInputTextState_ReloadUserBufAndSelectAll(ImGuiInputTextState* self)
{
return IM_NEW(ImGuiPopupData)();
return self->ReloadUserBufAndSelectAll();
}
CIMGUI_API void ImGuiPopupData_destroy(ImGuiPopupData* self)
CIMGUI_API void ImGuiInputTextState_ReloadUserBufAndKeepSelection(ImGuiInputTextState* self)
{
IM_DELETE(self);
return self->ReloadUserBufAndKeepSelection();
}
CIMGUI_API void ImGuiInputTextState_ReloadUserBufAndMoveToEnd(ImGuiInputTextState* self)
{
return self->ReloadUserBufAndMoveToEnd();
}
CIMGUI_API ImGuiNextWindowData* ImGuiNextWindowData_ImGuiNextWindowData(void)
{
@@ -3463,6 +3483,18 @@ CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Int(int index)
{
return IM_NEW(ImGuiPtrOrIndex)(index);
}
CIMGUI_API void* ImGuiDataVarInfo_GetVarPtr(ImGuiDataVarInfo* self,void* parent)
{
return self->GetVarPtr(parent);
}
CIMGUI_API ImGuiPopupData* ImGuiPopupData_ImGuiPopupData(void)
{
return IM_NEW(ImGuiPopupData)();
}
CIMGUI_API void ImGuiPopupData_destroy(ImGuiPopupData* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiInputEvent* ImGuiInputEvent_ImGuiInputEvent(void)
{
return IM_NEW(ImGuiInputEvent)();
@@ -3855,6 +3887,10 @@ CIMGUI_API void igUpdateWindowParentAndRootLinks(ImGuiWindow* window,ImGuiWindow
{
return ImGui::UpdateWindowParentAndRootLinks(window,flags,parent_window);
}
CIMGUI_API void igUpdateWindowSkipRefresh(ImGuiWindow* window)
{
return ImGui::UpdateWindowSkipRefresh(window);
}
CIMGUI_API void igCalcWindowNextAutoFitSize(ImVec2 *pOut,ImGuiWindow* window)
{
*pOut = ImGui::CalcWindowNextAutoFitSize(window);
@@ -3891,9 +3927,13 @@ CIMGUI_API void igSetWindowHitTestHole(ImGuiWindow* window,const ImVec2 pos,cons
{
return ImGui::SetWindowHitTestHole(window,pos,size);
}
CIMGUI_API void igSetWindowHiddendAndSkipItemsForCurrentFrame(ImGuiWindow* window)
CIMGUI_API void igSetWindowHiddenAndSkipItemsForCurrentFrame(ImGuiWindow* window)
{
return ImGui::SetWindowHiddendAndSkipItemsForCurrentFrame(window);
return ImGui::SetWindowHiddenAndSkipItemsForCurrentFrame(window);
}
CIMGUI_API void igSetWindowParentWindowForFocusRoute(ImGuiWindow* window,ImGuiWindow* parent_window)
{
return ImGui::SetWindowParentWindowForFocusRoute(window,parent_window);
}
CIMGUI_API void igWindowRectAbsToRel(ImRect *pOut,ImGuiWindow* window,const ImRect r)
{
@@ -3939,6 +3979,10 @@ CIMGUI_API ImGuiWindow* igFindBottomMostVisibleWindowWithinBeginStack(ImGuiWindo
{
return ImGui::FindBottomMostVisibleWindowWithinBeginStack(window);
}
CIMGUI_API void igSetNextWindowRefreshPolicy(ImGuiWindowRefreshFlags flags)
{
return ImGui::SetNextWindowRefreshPolicy(flags);
}
CIMGUI_API void igSetCurrentFont(ImFont* font)
{
return ImGui::SetCurrentFont(font);
@@ -4367,6 +4411,10 @@ CIMGUI_API void igNavMoveRequestTryWrapping(ImGuiWindow* window,ImGuiNavMoveFlag
{
return ImGui::NavMoveRequestTryWrapping(window,move_flags);
}
CIMGUI_API void igNavHighlightActivated(ImGuiID id)
{
return ImGui::NavHighlightActivated(id);
}
CIMGUI_API void igNavClearPreferredPosForAxis(ImGuiAxis axis)
{
return ImGui::NavClearPreferredPosForAxis(axis);
@@ -4387,6 +4435,10 @@ CIMGUI_API void igSetNavID(ImGuiID id,ImGuiNavLayer nav_layer,ImGuiID focus_scop
{
return ImGui::SetNavID(id,nav_layer,focus_scope_id,rect_rel);
}
CIMGUI_API void igSetNavFocusScope(ImGuiID focus_scope_id)
{
return ImGui::SetNavFocusScope(focus_scope_id);
}
CIMGUI_API void igFocusItem()
{
return ImGui::FocusItem();
@@ -4423,9 +4475,13 @@ CIMGUI_API bool igIsAliasKey(ImGuiKey key)
{
return ImGui::IsAliasKey(key);
}
CIMGUI_API ImGuiKeyChord igConvertShortcutMod(ImGuiKeyChord key_chord)
CIMGUI_API bool igIsModKey(ImGuiKey key)
{
return ImGui::ConvertShortcutMod(key_chord);
return ImGui::IsModKey(key);
}
CIMGUI_API ImGuiKeyChord igFixupKeyChord(ImGuiContext* ctx,ImGuiKeyChord key_chord)
{
return ImGui::FixupKeyChord(ctx,key_chord);
}
CIMGUI_API ImGuiKey igConvertSingleModFlagToKey(ImGuiContext* ctx,ImGuiKey key)
{
@@ -4439,9 +4495,9 @@ CIMGUI_API ImGuiKeyData* igGetKeyData_Key(ImGuiKey key)
{
return ImGui::GetKeyData(key);
}
CIMGUI_API void igGetKeyChordName(ImGuiKeyChord key_chord,char* out_buf,int out_buf_size)
CIMGUI_API const char* igGetKeyChordName(ImGuiKeyChord key_chord)
{
return ImGui::GetKeyChordName(key_chord,out_buf,out_buf_size);
return ImGui::GetKeyChordName(key_chord);
}
CIMGUI_API ImGuiKey igMouseButtonToKey(ImGuiMouseButton button)
{
@@ -4535,6 +4591,10 @@ CIMGUI_API bool igIsKeyChordPressed_ID(ImGuiKeyChord key_chord,ImGuiID owner_id,
{
return ImGui::IsKeyChordPressed(key_chord,owner_id,flags);
}
CIMGUI_API void igSetNextItemShortcut(ImGuiKeyChord key_chord)
{
return ImGui::SetNextItemShortcut(key_chord);
}
CIMGUI_API bool igShortcut(ImGuiKeyChord key_chord,ImGuiID owner_id,ImGuiInputFlags flags)
{
return ImGui::Shortcut(key_chord,owner_id,flags);
@@ -4747,9 +4807,9 @@ CIMGUI_API bool igIsDragDropPayloadBeingAccepted()
{
return ImGui::IsDragDropPayloadBeingAccepted();
}
CIMGUI_API void igRenderDragDropTargetRect(const ImRect bb)
CIMGUI_API void igRenderDragDropTargetRect(const ImRect bb,const ImRect item_clip_rect)
{
return ImGui::RenderDragDropTargetRect(bb);
return ImGui::RenderDragDropTargetRect(bb,item_clip_rect);
}
CIMGUI_API ImGuiTypingSelectRequest* igGetTypingSelectRequest(ImGuiTypingSelectFlags flags)
{
@@ -4843,9 +4903,9 @@ CIMGUI_API void igTablePopBackgroundChannel()
{
return ImGui::TablePopBackgroundChannel();
}
CIMGUI_API void igTableAngledHeadersRowEx(float angle,float label_width)
CIMGUI_API void igTableAngledHeadersRowEx(ImGuiID row_id,float angle,float max_label_width,const ImGuiTableHeaderData* data,int data_count)
{
return ImGui::TableAngledHeadersRowEx(angle,label_width);
return ImGui::TableAngledHeadersRowEx(row_id,angle,max_label_width,data,data_count);
}
CIMGUI_API ImGuiTable* igGetCurrentTable()
{
@@ -5406,9 +5466,17 @@ CIMGUI_API void igDebugLocateItemResolveWithLastItem()
{
return ImGui::DebugLocateItemResolveWithLastItem();
}
CIMGUI_API void igDebugStartItemPicker()
CIMGUI_API void igDebugBreakClearData()
{
return ImGui::DebugStartItemPicker();
return ImGui::DebugBreakClearData();
}
CIMGUI_API bool igDebugBreakButton(const char* label,const char* description_of_location)
{
return ImGui::DebugBreakButton(label,description_of_location);
}
CIMGUI_API void igDebugBreakButtonTooltip(bool keyboard_only,const char* description_of_location)
{
return ImGui::DebugBreakButtonTooltip(keyboard_only,description_of_location);
}
CIMGUI_API void igShowFontAtlas(ImFontAtlas* atlas)
{

508
cimgui.h

File diff suppressed because it is too large Load Diff

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@@ -33,7 +33,7 @@ if FREETYPE_GENERATION then
CFLAGS = CFLAGS .. " -DIMGUI_ENABLE_FREETYPE "
end
if COMPILER == "gcc" or COMPILER == "clang" then
if COMPILER == "gcc" or COMPILER == "clang" or COMPILER == "zig cc" then
CPRE = COMPILER..[[ -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]] .. CFLAGS
CTEST = COMPILER.." --version"
elseif COMPILER == "cl" then
@@ -250,6 +250,9 @@ local function cimgui_generation(parser)
if gdefines.IMGUI_HAS_DOCK then
cstructsstr = cstructsstr.."\n#define IMGUI_HAS_DOCK 1\n"
end
if gdefines.ImDrawCallback_ResetRenderState then
cstructsstr = cstructsstr.."\n#define ImDrawCallback_ResetRenderState "..gdefines.ImDrawCallback_ResetRenderState.."\n"
end
if gdefines.IMGUI_HAS_IMSTR then
if not (NOCHAR or NOIMSTRV) then
cstructsstr = cstructsstr.."\n#define IMGUI_HAS_IMSTR 1\n"
@@ -276,8 +279,8 @@ end
--------------------------------------------------------
--get imgui.h version and IMGUI_HAS_DOCK--------------------------
--defines for the cl compiler must be present in the print_defines.cpp file
gdefines = get_defines{"IMGUI_VERSION","IMGUI_VERSION_NUM","FLT_MAX","FLT_MIN","IMGUI_HAS_DOCK","IMGUI_HAS_IMSTR"}
gdefines = get_defines{"IMGUI_VERSION","IMGUI_VERSION_NUM","FLT_MAX","FLT_MIN","IMGUI_HAS_DOCK","IMGUI_HAS_IMSTR","ImDrawCallback_ResetRenderState"}
--cpp2ffi.prtable(gdefines)
if gdefines.IMGUI_HAS_DOCK then gdefines.IMGUI_HAS_DOCK = true end
if gdefines.IMGUI_HAS_IMSTR then gdefines.IMGUI_HAS_IMSTR = true end

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@@ -47,9 +47,12 @@ CIMGUI_API void ImGui_ImplOpenGL2_DestroyDeviceObjects(void);
typedef struct SDL_Window SDL_Window;
typedef struct SDL_Renderer SDL_Renderer;
typedef struct _SDL_GameController _SDL_GameController;
struct SDL_Window;
struct SDL_Renderer;
typedef union SDL_Event SDL_Event;CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
struct _SDL_GameController;
typedef union SDL_Event SDL_Event;
typedef enum { ImGui_ImplSDL2_GamepadMode_AutoFirst, ImGui_ImplSDL2_GamepadMode_AutoAll, ImGui_ImplSDL2_GamepadMode_Manual }ImGui_ImplSDL2_GamepadMode;CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
CIMGUI_API bool ImGui_ImplSDL2_InitForVulkan(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForD3D(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForMetal(SDL_Window* window);
@@ -58,5 +61,6 @@ CIMGUI_API bool ImGui_ImplSDL2_InitForOther(SDL_Window* window);
CIMGUI_API void ImGui_ImplSDL2_Shutdown(void);
CIMGUI_API void ImGui_ImplSDL2_NewFrame(void);
CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event);
CIMGUI_API void ImGui_ImplSDL2_SetGamepadMode(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count);
#endif

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@@ -17,7 +17,7 @@
"cimguiname": "ImGui_ImplGlfw_CharCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_CharCallback",
"location": "imgui_impl_glfw:55",
"location": "imgui_impl_glfw:59",
"ov_cimguiname": "ImGui_ImplGlfw_CharCallback",
"ret": "void",
"signature": "(GLFWwindow*,unsigned int)",
@@ -42,7 +42,7 @@
"cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_CursorEnterCallback",
"location": "imgui_impl_glfw:50",
"location": "imgui_impl_glfw:54",
"ov_cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
"ret": "void",
"signature": "(GLFWwindow*,int)",
@@ -71,7 +71,7 @@
"cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_CursorPosCallback",
"location": "imgui_impl_glfw:51",
"location": "imgui_impl_glfw:55",
"ov_cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
"ret": "void",
"signature": "(GLFWwindow*,double,double)",
@@ -96,7 +96,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
"defaults": {},
"funcname": "ImGui_ImplGlfw_InitForOpenGL",
"location": "imgui_impl_glfw:32",
"location": "imgui_impl_glfw:31",
"ov_cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
"ret": "bool",
"signature": "(GLFWwindow*,bool)",
@@ -121,7 +121,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForOther",
"defaults": {},
"funcname": "ImGui_ImplGlfw_InitForOther",
"location": "imgui_impl_glfw:34",
"location": "imgui_impl_glfw:33",
"ov_cimguiname": "ImGui_ImplGlfw_InitForOther",
"ret": "bool",
"signature": "(GLFWwindow*,bool)",
@@ -146,7 +146,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForVulkan",
"defaults": {},
"funcname": "ImGui_ImplGlfw_InitForVulkan",
"location": "imgui_impl_glfw:33",
"location": "imgui_impl_glfw:32",
"ov_cimguiname": "ImGui_ImplGlfw_InitForVulkan",
"ret": "bool",
"signature": "(GLFWwindow*,bool)",
@@ -167,7 +167,7 @@
"cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
"defaults": {},
"funcname": "ImGui_ImplGlfw_InstallCallbacks",
"location": "imgui_impl_glfw:41",
"location": "imgui_impl_glfw:45",
"ov_cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
"ret": "void",
"signature": "(GLFWwindow*)",
@@ -204,7 +204,7 @@
"cimguiname": "ImGui_ImplGlfw_KeyCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_KeyCallback",
"location": "imgui_impl_glfw:54",
"location": "imgui_impl_glfw:58",
"ov_cimguiname": "ImGui_ImplGlfw_KeyCallback",
"ret": "void",
"signature": "(GLFWwindow*,int,int,int,int)",
@@ -229,7 +229,7 @@
"cimguiname": "ImGui_ImplGlfw_MonitorCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_MonitorCallback",
"location": "imgui_impl_glfw:56",
"location": "imgui_impl_glfw:60",
"ov_cimguiname": "ImGui_ImplGlfw_MonitorCallback",
"ret": "void",
"signature": "(GLFWmonitor*,int)",
@@ -262,7 +262,7 @@
"cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_MouseButtonCallback",
"location": "imgui_impl_glfw:52",
"location": "imgui_impl_glfw:56",
"ov_cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
"ret": "void",
"signature": "(GLFWwindow*,int,int,int)",
@@ -278,7 +278,7 @@
"cimguiname": "ImGui_ImplGlfw_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplGlfw_NewFrame",
"location": "imgui_impl_glfw:36",
"location": "imgui_impl_glfw:35",
"ov_cimguiname": "ImGui_ImplGlfw_NewFrame",
"ret": "void",
"signature": "()",
@@ -299,7 +299,7 @@
"cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
"defaults": {},
"funcname": "ImGui_ImplGlfw_RestoreCallbacks",
"location": "imgui_impl_glfw:42",
"location": "imgui_impl_glfw:46",
"ov_cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
"ret": "void",
"signature": "(GLFWwindow*)",
@@ -328,7 +328,7 @@
"cimguiname": "ImGui_ImplGlfw_ScrollCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_ScrollCallback",
"location": "imgui_impl_glfw:53",
"location": "imgui_impl_glfw:57",
"ov_cimguiname": "ImGui_ImplGlfw_ScrollCallback",
"ret": "void",
"signature": "(GLFWwindow*,double,double)",
@@ -349,7 +349,7 @@
"cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"defaults": {},
"funcname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"location": "imgui_impl_glfw:46",
"location": "imgui_impl_glfw:50",
"ov_cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"ret": "void",
"signature": "(bool)",
@@ -365,7 +365,7 @@
"cimguiname": "ImGui_ImplGlfw_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplGlfw_Shutdown",
"location": "imgui_impl_glfw:35",
"location": "imgui_impl_glfw:34",
"ov_cimguiname": "ImGui_ImplGlfw_Shutdown",
"ret": "void",
"signature": "()",
@@ -390,7 +390,7 @@
"cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_WindowFocusCallback",
"location": "imgui_impl_glfw:49",
"location": "imgui_impl_glfw:53",
"ov_cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
"ret": "void",
"signature": "(GLFWwindow*,int)",
@@ -684,7 +684,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForD3D",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForD3D",
"location": "imgui_impl_sdl2:34",
"location": "imgui_impl_sdl2:36",
"ov_cimguiname": "ImGui_ImplSDL2_InitForD3D",
"ret": "bool",
"signature": "(SDL_Window*)",
@@ -705,7 +705,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForMetal",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForMetal",
"location": "imgui_impl_sdl2:35",
"location": "imgui_impl_sdl2:37",
"ov_cimguiname": "ImGui_ImplSDL2_InitForMetal",
"ret": "bool",
"signature": "(SDL_Window*)",
@@ -730,7 +730,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForOpenGL",
"location": "imgui_impl_sdl2:32",
"location": "imgui_impl_sdl2:34",
"ov_cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
"ret": "bool",
"signature": "(SDL_Window*,void*)",
@@ -751,7 +751,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForOther",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForOther",
"location": "imgui_impl_sdl2:37",
"location": "imgui_impl_sdl2:39",
"ov_cimguiname": "ImGui_ImplSDL2_InitForOther",
"ret": "bool",
"signature": "(SDL_Window*)",
@@ -776,7 +776,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForSDLRenderer",
"location": "imgui_impl_sdl2:36",
"location": "imgui_impl_sdl2:38",
"ov_cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
"ret": "bool",
"signature": "(SDL_Window*,SDL_Renderer*)",
@@ -797,7 +797,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForVulkan",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForVulkan",
"location": "imgui_impl_sdl2:33",
"location": "imgui_impl_sdl2:35",
"ov_cimguiname": "ImGui_ImplSDL2_InitForVulkan",
"ret": "bool",
"signature": "(SDL_Window*)",
@@ -813,7 +813,7 @@
"cimguiname": "ImGui_ImplSDL2_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplSDL2_NewFrame",
"location": "imgui_impl_sdl2:39",
"location": "imgui_impl_sdl2:41",
"ov_cimguiname": "ImGui_ImplSDL2_NewFrame",
"ret": "void",
"signature": "()",
@@ -834,13 +834,45 @@
"cimguiname": "ImGui_ImplSDL2_ProcessEvent",
"defaults": {},
"funcname": "ImGui_ImplSDL2_ProcessEvent",
"location": "imgui_impl_sdl2:40",
"location": "imgui_impl_sdl2:42",
"ov_cimguiname": "ImGui_ImplSDL2_ProcessEvent",
"ret": "bool",
"signature": "(const SDL_Event*)",
"stname": ""
}
],
"ImGui_ImplSDL2_SetGamepadMode": [
{
"args": "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count)",
"argsT": [
{
"name": "mode",
"type": "ImGui_ImplSDL2_GamepadMode"
},
{
"name": "manual_gamepads_array",
"type": "struct _SDL_GameController**"
},
{
"name": "manual_gamepads_count",
"type": "int"
}
],
"argsoriginal": "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)",
"call_args": "(mode,manual_gamepads_array,manual_gamepads_count)",
"cimguiname": "ImGui_ImplSDL2_SetGamepadMode",
"defaults": {
"manual_gamepads_array": "NULL",
"manual_gamepads_count": "-1"
},
"funcname": "ImGui_ImplSDL2_SetGamepadMode",
"location": "imgui_impl_sdl2:47",
"ov_cimguiname": "ImGui_ImplSDL2_SetGamepadMode",
"ret": "void",
"signature": "(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)",
"stname": ""
}
],
"ImGui_ImplSDL2_Shutdown": [
{
"args": "()",
@@ -850,7 +882,7 @@
"cimguiname": "ImGui_ImplSDL2_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplSDL2_Shutdown",
"location": "imgui_impl_sdl2:38",
"location": "imgui_impl_sdl2:40",
"ov_cimguiname": "ImGui_ImplSDL2_Shutdown",
"ret": "void",
"signature": "()",

View File

@@ -14,7 +14,7 @@ defs["ImGui_ImplGlfw_CharCallback"][1]["call_args"] = "(window,c)"
defs["ImGui_ImplGlfw_CharCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CharCallback"][1]["funcname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw:55"
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw:59"
defs["ImGui_ImplGlfw_CharCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CharCallback"][1]["signature"] = "(GLFWwindow*,unsigned int)"
@@ -35,7 +35,7 @@ defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["call_args"] = "(window,entered)"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CursorEnterCallback"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["funcname"] = "ImGui_ImplGlfw_CursorEnterCallback"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["location"] = "imgui_impl_glfw:50"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["location"] = "imgui_impl_glfw:54"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CursorEnterCallback"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["signature"] = "(GLFWwindow*,int)"
@@ -59,7 +59,7 @@ defs["ImGui_ImplGlfw_CursorPosCallback"][1]["call_args"] = "(window,x,y)"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CursorPosCallback"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["funcname"] = "ImGui_ImplGlfw_CursorPosCallback"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["location"] = "imgui_impl_glfw:51"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["location"] = "imgui_impl_glfw:55"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CursorPosCallback"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
@@ -80,7 +80,7 @@ defs["ImGui_ImplGlfw_InitForOpenGL"][1]["call_args"] = "(window,install_callback
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["funcname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw:32"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw:31"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["signature"] = "(GLFWwindow*,bool)"
@@ -101,7 +101,7 @@ defs["ImGui_ImplGlfw_InitForOther"][1]["call_args"] = "(window,install_callbacks
defs["ImGui_ImplGlfw_InitForOther"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOther"
defs["ImGui_ImplGlfw_InitForOther"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForOther"][1]["funcname"] = "ImGui_ImplGlfw_InitForOther"
defs["ImGui_ImplGlfw_InitForOther"][1]["location"] = "imgui_impl_glfw:34"
defs["ImGui_ImplGlfw_InitForOther"][1]["location"] = "imgui_impl_glfw:33"
defs["ImGui_ImplGlfw_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOther"
defs["ImGui_ImplGlfw_InitForOther"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForOther"][1]["signature"] = "(GLFWwindow*,bool)"
@@ -122,7 +122,7 @@ defs["ImGui_ImplGlfw_InitForVulkan"][1]["call_args"] = "(window,install_callback
defs["ImGui_ImplGlfw_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["funcname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw:33"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw:32"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["signature"] = "(GLFWwindow*,bool)"
@@ -140,7 +140,7 @@ defs["ImGui_ImplGlfw_InstallCallbacks"][1]["call_args"] = "(window)"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["cimguiname"] = "ImGui_ImplGlfw_InstallCallbacks"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["funcname"] = "ImGui_ImplGlfw_InstallCallbacks"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["location"] = "imgui_impl_glfw:41"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["location"] = "imgui_impl_glfw:45"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InstallCallbacks"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["signature"] = "(GLFWwindow*)"
@@ -170,7 +170,7 @@ defs["ImGui_ImplGlfw_KeyCallback"][1]["call_args"] = "(window,key,scancode,actio
defs["ImGui_ImplGlfw_KeyCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["funcname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw:54"
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw:58"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_KeyCallback"][1]["signature"] = "(GLFWwindow*,int,int,int,int)"
@@ -191,7 +191,7 @@ defs["ImGui_ImplGlfw_MonitorCallback"][1]["call_args"] = "(monitor,event)"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MonitorCallback"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_MonitorCallback"][1]["funcname"] = "ImGui_ImplGlfw_MonitorCallback"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["location"] = "imgui_impl_glfw:56"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["location"] = "imgui_impl_glfw:60"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MonitorCallback"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["signature"] = "(GLFWmonitor*,int)"
@@ -218,7 +218,7 @@ defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["call_args"] = "(window,button,act
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["funcname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw:52"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw:56"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["signature"] = "(GLFWwindow*,int,int,int)"
@@ -233,7 +233,7 @@ defs["ImGui_ImplGlfw_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["cimguiname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_NewFrame"][1]["funcname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw:36"
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw:35"
defs["ImGui_ImplGlfw_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_NewFrame"][1]["signature"] = "()"
@@ -251,7 +251,7 @@ defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["call_args"] = "(window)"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["cimguiname"] = "ImGui_ImplGlfw_RestoreCallbacks"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["funcname"] = "ImGui_ImplGlfw_RestoreCallbacks"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["location"] = "imgui_impl_glfw:42"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["location"] = "imgui_impl_glfw:46"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_RestoreCallbacks"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["signature"] = "(GLFWwindow*)"
@@ -275,7 +275,7 @@ defs["ImGui_ImplGlfw_ScrollCallback"][1]["call_args"] = "(window,xoffset,yoffset
defs["ImGui_ImplGlfw_ScrollCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["funcname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw:53"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw:57"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
@@ -293,7 +293,7 @@ defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["call_args"] = "(chain_
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["cimguiname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["funcname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["location"] = "imgui_impl_glfw:46"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["location"] = "imgui_impl_glfw:50"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["signature"] = "(bool)"
@@ -308,7 +308,7 @@ defs["ImGui_ImplGlfw_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["cimguiname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["funcname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw:35"
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw:34"
defs["ImGui_ImplGlfw_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_Shutdown"][1]["signature"] = "()"
@@ -329,7 +329,7 @@ defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["call_args"] = "(window,focused)"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_WindowFocusCallback"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["funcname"] = "ImGui_ImplGlfw_WindowFocusCallback"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["location"] = "imgui_impl_glfw:49"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["location"] = "imgui_impl_glfw:53"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_WindowFocusCallback"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["signature"] = "(GLFWwindow*,int)"
@@ -597,7 +597,7 @@ defs["ImGui_ImplSDL2_InitForD3D"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForD3D"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForD3D"][1]["funcname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["location"] = "imgui_impl_sdl2:34"
defs["ImGui_ImplSDL2_InitForD3D"][1]["location"] = "imgui_impl_sdl2:36"
defs["ImGui_ImplSDL2_InitForD3D"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForD3D"][1]["signature"] = "(SDL_Window*)"
@@ -615,7 +615,7 @@ defs["ImGui_ImplSDL2_InitForMetal"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForMetal"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForMetal"
defs["ImGui_ImplSDL2_InitForMetal"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForMetal"][1]["funcname"] = "ImGui_ImplSDL2_InitForMetal"
defs["ImGui_ImplSDL2_InitForMetal"][1]["location"] = "imgui_impl_sdl2:35"
defs["ImGui_ImplSDL2_InitForMetal"][1]["location"] = "imgui_impl_sdl2:37"
defs["ImGui_ImplSDL2_InitForMetal"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForMetal"
defs["ImGui_ImplSDL2_InitForMetal"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForMetal"][1]["signature"] = "(SDL_Window*)"
@@ -636,7 +636,7 @@ defs["ImGui_ImplSDL2_InitForOpenGL"][1]["call_args"] = "(window,sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl2:32"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl2:34"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)"
@@ -654,7 +654,7 @@ defs["ImGui_ImplSDL2_InitForOther"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForOther"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOther"
defs["ImGui_ImplSDL2_InitForOther"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForOther"][1]["funcname"] = "ImGui_ImplSDL2_InitForOther"
defs["ImGui_ImplSDL2_InitForOther"][1]["location"] = "imgui_impl_sdl2:37"
defs["ImGui_ImplSDL2_InitForOther"][1]["location"] = "imgui_impl_sdl2:39"
defs["ImGui_ImplSDL2_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOther"
defs["ImGui_ImplSDL2_InitForOther"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForOther"][1]["signature"] = "(SDL_Window*)"
@@ -675,7 +675,7 @@ defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["call_args"] = "(window,renderer)"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["funcname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl2:36"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl2:38"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["signature"] = "(SDL_Window*,SDL_Renderer*)"
@@ -693,7 +693,7 @@ defs["ImGui_ImplSDL2_InitForVulkan"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl2:33"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl2:35"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["signature"] = "(SDL_Window*)"
@@ -708,7 +708,7 @@ defs["ImGui_ImplSDL2_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplSDL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["funcname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl2:39"
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl2:41"
defs["ImGui_ImplSDL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_NewFrame"][1]["signature"] = "()"
@@ -726,12 +726,38 @@ defs["ImGui_ImplSDL2_ProcessEvent"][1]["call_args"] = "(event)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl2:40"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl2:42"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["signature"] = "(const SDL_Event*)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["stname"] = ""
defs["ImGui_ImplSDL2_ProcessEvent"]["(const SDL_Event*)"] = defs["ImGui_ImplSDL2_ProcessEvent"][1]
defs["ImGui_ImplSDL2_SetGamepadMode"] = {}
defs["ImGui_ImplSDL2_SetGamepadMode"][1] = {}
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["args"] = "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count)"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][1]["name"] = "mode"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][1]["type"] = "ImGui_ImplSDL2_GamepadMode"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][2] = {}
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][2]["name"] = "manual_gamepads_array"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][2]["type"] = "struct _SDL_GameController**"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3] = {}
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3]["name"] = "manual_gamepads_count"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3]["type"] = "int"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsoriginal"] = "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["call_args"] = "(mode,manual_gamepads_array,manual_gamepads_count)"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["cimguiname"] = "ImGui_ImplSDL2_SetGamepadMode"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_array"] = "NULL"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_count"] = "-1"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["funcname"] = "ImGui_ImplSDL2_SetGamepadMode"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["location"] = "imgui_impl_sdl2:47"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_SetGamepadMode"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["signature"] = "(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["stname"] = ""
defs["ImGui_ImplSDL2_SetGamepadMode"]["(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)"] = defs["ImGui_ImplSDL2_SetGamepadMode"][1]
defs["ImGui_ImplSDL2_Shutdown"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["args"] = "()"
@@ -741,7 +767,7 @@ defs["ImGui_ImplSDL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["funcname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl2:38"
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl2:40"
defs["ImGui_ImplSDL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_Shutdown"][1]["signature"] = "()"

View File

@@ -114,7 +114,7 @@ igGetBackgroundDrawList 2
igGetColorU32 3
1 ImU32 igGetColorU32_Col (ImGuiCol,float)
2 ImU32 igGetColorU32_Vec4 (const ImVec4)
3 ImU32 igGetColorU32_U32 (ImU32)
3 ImU32 igGetColorU32_U32 (ImU32,float)
igGetForegroundDrawList 3
1 ImDrawList* igGetForegroundDrawList_Nil ()
2 ImDrawList* igGetForegroundDrawList_ViewportPtr (ImGuiViewport*)

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -56,6 +56,7 @@
"ImGuiDragDropFlags": "int",
"ImGuiErrorLogCallback": "void(*)(void* user_data,const char* fmt,...);",
"ImGuiFocusRequestFlags": "int",
"ImGuiFocusScopeData": "struct ImGuiFocusScopeData",
"ImGuiFocusedFlags": "int",
"ImGuiGroupData": "struct ImGuiGroupData",
"ImGuiHoveredFlags": "int",
@@ -148,6 +149,7 @@
"ImGuiTableColumnsSettings": "struct ImGuiTableColumnsSettings",
"ImGuiTableDrawChannelIdx": "ImU16",
"ImGuiTableFlags": "int",
"ImGuiTableHeaderData": "struct ImGuiTableHeaderData",
"ImGuiTableInstanceData": "struct ImGuiTableInstanceData",
"ImGuiTableRowFlags": "int",
"ImGuiTableSettings": "struct ImGuiTableSettings",
@@ -170,6 +172,7 @@
"ImGuiWindowClass": "struct ImGuiWindowClass",
"ImGuiWindowDockStyle": "struct ImGuiWindowDockStyle",
"ImGuiWindowFlags": "int",
"ImGuiWindowRefreshFlags": "int",
"ImGuiWindowSettings": "struct ImGuiWindowSettings",
"ImGuiWindowStackData": "struct ImGuiWindowStackData",
"ImGuiWindowTempData": "struct ImGuiWindowTempData",

View File

@@ -56,6 +56,7 @@ defs["ImGuiDockRequest"] = "struct ImGuiDockRequest"
defs["ImGuiDragDropFlags"] = "int"
defs["ImGuiErrorLogCallback"] = "void(*)(void* user_data,const char* fmt,...);"
defs["ImGuiFocusRequestFlags"] = "int"
defs["ImGuiFocusScopeData"] = "struct ImGuiFocusScopeData"
defs["ImGuiFocusedFlags"] = "int"
defs["ImGuiGroupData"] = "struct ImGuiGroupData"
defs["ImGuiHoveredFlags"] = "int"
@@ -148,6 +149,7 @@ defs["ImGuiTableColumnSortSpecs"] = "struct ImGuiTableColumnSortSpecs"
defs["ImGuiTableColumnsSettings"] = "struct ImGuiTableColumnsSettings"
defs["ImGuiTableDrawChannelIdx"] = "ImU16"
defs["ImGuiTableFlags"] = "int"
defs["ImGuiTableHeaderData"] = "struct ImGuiTableHeaderData"
defs["ImGuiTableInstanceData"] = "struct ImGuiTableInstanceData"
defs["ImGuiTableRowFlags"] = "int"
defs["ImGuiTableSettings"] = "struct ImGuiTableSettings"
@@ -170,6 +172,7 @@ defs["ImGuiWindow"] = "struct ImGuiWindow"
defs["ImGuiWindowClass"] = "struct ImGuiWindowClass"
defs["ImGuiWindowDockStyle"] = "struct ImGuiWindowDockStyle"
defs["ImGuiWindowFlags"] = "int"
defs["ImGuiWindowRefreshFlags"] = "int"
defs["ImGuiWindowSettings"] = "struct ImGuiWindowSettings"
defs["ImGuiWindowStackData"] = "struct ImGuiWindowStackData"
defs["ImGuiWindowTempData"] = "struct ImGuiWindowTempData"

View File

@@ -8,6 +8,10 @@
#pragma message(CIMGUI_DEFSTRING(IMGUI_VERSION))
#endif
#ifdef IMGUI_VERSION_NUM
#pragma message(CIMGUI_DEFSTRING(IMGUI_VERSION_NUM))
#endif
#ifdef IMGUI_HAS_DOCK
#pragma message(CIMGUI_DEFSTRING(IMGUI_HAS_DOCK))
#endif
@@ -23,3 +27,7 @@
#ifdef FLT_MAX
#pragma message(CIMGUI_DEFSTRING(FLT_MAX))
#endif
#ifdef ImDrawCallback_ResetRenderState
#pragma message(CIMGUI_DEFSTRING(ImDrawCallback_ResetRenderState))
#endif

2
imgui

Submodule imgui updated: ce0d0ac829...e391fe2e66