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1.89.9dock
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1.91.1
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@@ -1,5 +1,5 @@
|
||||
cmake_minimum_required(VERSION 3.1)
|
||||
|
||||
cmake_minimum_required(VERSION 3.15)
|
||||
cmake_policy(SET CMP0091 NEW)
|
||||
project(cimgui)
|
||||
|
||||
set (CMAKE_CXX_STANDARD 11)
|
||||
|
@@ -11,7 +11,7 @@ History:
|
||||
Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit)
|
||||
|
||||
Notes:
|
||||
* currently this wrapper is based on version [1.89.9 of Dear ImGui with internal api]
|
||||
* currently this wrapper is based on version [1.91.0 of Dear ImGui with internal api]
|
||||
* only functions, structs and enums from imgui.h (an optionally imgui_internal.h) are wrapped.
|
||||
* if you are interested in imgui backends you should look [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui) project.
|
||||
* All naming is algorithmic except for those names that were coded in cimgui_overloads table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L60). In the official version this table is empty.
|
||||
@@ -95,7 +95,8 @@ Notes:
|
||||
|
||||
# usage with backends
|
||||
|
||||
* look at backend_test folder for a cmake module building with SDL and opengl3.
|
||||
* look at backend_test folder for a cmake module building with SDL and opengl3, glfw and opengl3, SDL and Vulkan
|
||||
* read [How can cimgui backends be used](https://github.com/cimgui/cimgui/issues/157)
|
||||
|
||||
# example bindings based on cimgui
|
||||
|
||||
@@ -117,3 +118,4 @@ Notes:
|
||||
* [sdl2-cimgui-demo](https://github.com/haxpor/sdl2-cimgui-demo)
|
||||
* [cimgui_c_sdl2_example](https://github.com/canoi12/cimgui_c_sdl2_example/)
|
||||
* [cimgui-c-example](https://github.com/peko/cimgui-c-example) with GLFW
|
||||
* [raylib-cimgui](https://github.com/alfredbaudisch/raylib-cimgui)
|
||||
|
109
backend_test/example_glfw_dx11/CMakeLists.txt
Normal file
109
backend_test/example_glfw_dx11/CMakeLists.txt
Normal file
@@ -0,0 +1,109 @@
|
||||
Project(cimgui_glfwdx11)
|
||||
cmake_minimum_required(VERSION 3.11)
|
||||
if(WIN32) # to mingw work as all the others
|
||||
set(CMAKE_SHARED_LIBRARY_PREFIX "")
|
||||
endif(WIN32)
|
||||
|
||||
#run in build dir
|
||||
set (CMAKE_INSTALL_PREFIX ${CMAKE_CURRENT_BINARY_DIR})
|
||||
|
||||
set (CMAKE_CXX_STANDARD 11)
|
||||
|
||||
# general settings
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
|
||||
set(BAKENDS_FOLDER "../../imgui/backends/")
|
||||
else()
|
||||
set(BAKENDS_FOLDER "../../imgui/examples/")
|
||||
endif()
|
||||
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
|
||||
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
|
||||
else()
|
||||
set(TABLES_SOURCE "")
|
||||
endif()
|
||||
|
||||
include_directories(../../imgui)
|
||||
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
|
||||
|
||||
include_directories(../../)
|
||||
set(IMGUI_SOURCES
|
||||
../../cimgui.cpp
|
||||
../../imgui/imgui.cpp
|
||||
../../imgui/imgui_draw.cpp
|
||||
../../imgui/imgui_demo.cpp
|
||||
../../imgui/imgui_widgets.cpp
|
||||
${TABLES_SOURCE}
|
||||
)
|
||||
|
||||
set(IMGUI_LIBRARIES )
|
||||
|
||||
if (WIN32)
|
||||
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
|
||||
else(WIN32)
|
||||
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
|
||||
endif(WIN32)
|
||||
|
||||
add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W")
|
||||
|
||||
# optional adding freetype
|
||||
option(IMGUI_FREETYPE "add Freetype2" OFF)
|
||||
|
||||
if(IMGUI_FREETYPE)
|
||||
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
|
||||
list(APPEND IMGUI_LIBRARIES freetype)
|
||||
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
|
||||
add_definitions("-DCIMGUI_FREETYPE=1")
|
||||
endif(IMGUI_FREETYPE)
|
||||
|
||||
# dx11
|
||||
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_dx11.cpp)
|
||||
|
||||
if(WIN32)
|
||||
list(APPEND IMGUI_LIBRARIES opengl32)
|
||||
else(WIN32) # Unix
|
||||
list(APPEND IMGUI_LIBRARIES GL)
|
||||
endif(WIN32)
|
||||
|
||||
# GLFW
|
||||
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_glfw.cpp)
|
||||
|
||||
set(GLFW_VERSION 3.3.8)
|
||||
include(FetchContent)
|
||||
FetchContent_Declare(
|
||||
glfw
|
||||
URL https://github.com/glfw/glfw/archive/refs/tags/${GLFW_VERSION}.tar.gz)
|
||||
|
||||
FetchContent_GetProperties(glfw)
|
||||
if (NOT glfw_POPULATED)
|
||||
set(FETCHCONTENT_QUIET NO)
|
||||
FetchContent_Populate(glfw)
|
||||
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
|
||||
if (NOT STATIC_BUILD)
|
||||
set(BUILD_SHARED_LIBS ON CACHE BOOL "" FORCE)
|
||||
endif()
|
||||
add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR} EXCLUDE_FROM_ALL)
|
||||
endif()
|
||||
|
||||
install(TARGETS glfw RUNTIME DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
|
||||
LIBRARY DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
|
||||
)
|
||||
#FIND_PACKAGE(glfw3 PATHS "C:/LuaGL/gitsources/BUILDS/GLFW/install")
|
||||
|
||||
if (NOT STATIC_BUILD)
|
||||
add_library(cimgui SHARED ${IMGUI_SOURCES})
|
||||
else()
|
||||
add_library(cimgui STATIC ${IMGUI_SOURCES})
|
||||
endif()
|
||||
|
||||
target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
|
||||
|
||||
|
||||
# using library
|
||||
include_directories(../../generator/output/)
|
||||
add_executable(${PROJECT_NAME} main.c)
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_DX11 -DCIMGUI_USE_GLFW)
|
||||
target_link_libraries(${PROJECT_NAME} d3d11 d3dcompiler.lib cimgui)
|
||||
|
||||
|
6
backend_test/example_glfw_dx11/README.md
Normal file
6
backend_test/example_glfw_dx11/README.md
Normal file
@@ -0,0 +1,6 @@
|
||||
|
||||
This example needs dx11 in generation before compile. (add dx11 to generator.bat(sh) and generate)
|
||||
|
||||
`STATIC_BUILD` is the cmake variable to do static linking
|
||||
|
||||
Only tested with VC nmake.
|
247
backend_test/example_glfw_dx11/main.c
Normal file
247
backend_test/example_glfw_dx11/main.c
Normal file
@@ -0,0 +1,247 @@
|
||||
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
|
||||
#include "cimgui.h"
|
||||
#include "cimgui_impl.h"
|
||||
#define D3D11_NO_HELPERS
|
||||
#define CINTERFACE
|
||||
#define COBJMACROS
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <d3d11.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#define GLFW_EXPOSE_NATIVE_WIN32
|
||||
#include <GLFW/glfw3native.h>
|
||||
#include <stdio.h>
|
||||
#ifdef _MSC_VER
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#pragma comment(lib, "dxguid.lib")
|
||||
|
||||
#ifdef IMGUI_HAS_IMSTR
|
||||
#define igBegin igBegin_Str
|
||||
#define igSliderFloat igSliderFloat_Str
|
||||
#define igCheckbox igCheckbox_Str
|
||||
#define igColorEdit3 igColorEdit3_Str
|
||||
#define igButton igButton_Str
|
||||
#endif
|
||||
|
||||
GLFWwindow *window;
|
||||
|
||||
// Data
|
||||
static ID3D11Device* g_pd3dDevice = NULL;
|
||||
static ID3D11DeviceContext* g_pd3dDeviceContext = NULL;
|
||||
static IDXGISwapChain* g_pSwapChain = NULL;
|
||||
static ID3D11RenderTargetView* g_mainRenderTargetView = NULL;
|
||||
|
||||
// Forward declarations of helper functions
|
||||
bool CreateDeviceD3D(HWND hWnd);
|
||||
void CleanupDeviceD3D();
|
||||
void CreateRenderTarget();
|
||||
void CleanupRenderTarget();
|
||||
|
||||
void window_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
CleanupRenderTarget();
|
||||
IDXGISwapChain_ResizeBuffers(g_pSwapChain, 0, width, height, DXGI_FORMAT_UNKNOWN, 0);
|
||||
CreateRenderTarget();
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
|
||||
if (!glfwInit())
|
||||
return -1;
|
||||
|
||||
// Decide GL+GLSL versions
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
|
||||
|
||||
|
||||
|
||||
// just an extra window hint for resize
|
||||
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
|
||||
|
||||
window = glfwCreateWindow(1024, 768, "Hello World!", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
printf("Failed to create window! Terminating!\n");
|
||||
glfwTerminate();
|
||||
return -1;
|
||||
}
|
||||
|
||||
//
|
||||
HWND hwnd = glfwGetWin32Window(window);
|
||||
if (hwnd == NULL)
|
||||
{
|
||||
printf("Failed to get win32 window! Terminating!\n");
|
||||
glfwTerminate();
|
||||
return -1;
|
||||
}
|
||||
// Initialize Direct3D
|
||||
if (!CreateDeviceD3D(hwnd))
|
||||
{
|
||||
CleanupDeviceD3D();
|
||||
return 1;
|
||||
}
|
||||
|
||||
glfwSetWindowSizeCallback(window, window_size_callback);
|
||||
|
||||
// setup imgui
|
||||
igCreateContext(NULL);
|
||||
|
||||
// set docking
|
||||
ImGuiIO *ioptr = igGetIO();
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||
//ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
|
||||
ioptr->ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; // Enable Multi-Viewport / Platform Windows
|
||||
#endif
|
||||
|
||||
ImGui_ImplGlfw_InitForOther(window, true);
|
||||
ImGui_ImplDX11_Init(g_pd3dDevice, g_pd3dDeviceContext);
|
||||
|
||||
igStyleColorsDark(NULL);
|
||||
// ImFontAtlas_AddFontDefault(io.Fonts, NULL);
|
||||
|
||||
bool showDemoWindow = true;
|
||||
bool showAnotherWindow = false;
|
||||
ImVec4 clearColor;
|
||||
clearColor.x = 0.45f;
|
||||
clearColor.y = 0.55f;
|
||||
clearColor.z = 0.60f;
|
||||
clearColor.w = 1.00f;
|
||||
|
||||
// main event loop
|
||||
bool quit = false;
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
|
||||
glfwPollEvents();
|
||||
|
||||
// start imgui frame
|
||||
ImGui_ImplDX11_NewFrame();
|
||||
ImGui_ImplGlfw_NewFrame();
|
||||
igNewFrame();
|
||||
|
||||
if (showDemoWindow)
|
||||
igShowDemoWindow(&showDemoWindow);
|
||||
|
||||
// show a simple window that we created ourselves.
|
||||
{
|
||||
static float f = 0.0f;
|
||||
static int counter = 0;
|
||||
|
||||
igBegin("Hello, world!", NULL, 0);
|
||||
igText("This is some useful text");
|
||||
igCheckbox("Demo window", &showDemoWindow);
|
||||
igCheckbox("Another window", &showAnotherWindow);
|
||||
|
||||
igSliderFloat("Float", &f, 0.0f, 1.0f, "%.3f", 0);
|
||||
igColorEdit3("clear color", (float *)&clearColor, 0);
|
||||
|
||||
ImVec2 buttonSize;
|
||||
buttonSize.x = 0;
|
||||
buttonSize.y = 0;
|
||||
if (igButton("Button", buttonSize))
|
||||
counter++;
|
||||
igSameLine(0.0f, -1.0f);
|
||||
igText("counter = %d", counter);
|
||||
|
||||
igText("Application average %.3f ms/frame (%.1f FPS)",
|
||||
1000.0f / igGetIO()->Framerate, igGetIO()->Framerate);
|
||||
igEnd();
|
||||
}
|
||||
|
||||
if (showAnotherWindow)
|
||||
{
|
||||
igBegin("imgui Another Window", &showAnotherWindow, 0);
|
||||
igText("Hello from imgui");
|
||||
ImVec2 buttonSize;
|
||||
buttonSize.x = 0;
|
||||
buttonSize.y = 0;
|
||||
if (igButton("Close me", buttonSize)) {
|
||||
showAnotherWindow = false;
|
||||
}
|
||||
igEnd();
|
||||
}
|
||||
|
||||
// render
|
||||
igRender();
|
||||
const float clear_color_with_alpha[4] = { clearColor.x * clearColor.w, clearColor.y * clearColor.w, clearColor.z * clearColor.w, clearColor.w };
|
||||
ID3D11DeviceContext_OMSetRenderTargets(g_pd3dDeviceContext, 1, &g_mainRenderTargetView, NULL);
|
||||
ID3D11DeviceContext_ClearRenderTargetView(g_pd3dDeviceContext, g_mainRenderTargetView, clear_color_with_alpha);
|
||||
ImGui_ImplDX11_RenderDrawData(igGetDrawData());
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
if (ioptr->ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
|
||||
{
|
||||
igUpdatePlatformWindows();
|
||||
igRenderPlatformWindowsDefault(NULL, NULL);
|
||||
}
|
||||
#endif
|
||||
IDXGISwapChain_Present(g_pSwapChain,1, 0); // Present with vsync
|
||||
//g_pSwapChain->Present(0, 0); // Present without vsync
|
||||
}
|
||||
|
||||
// clean up
|
||||
ImGui_ImplDX11_Shutdown();
|
||||
ImGui_ImplGlfw_Shutdown();
|
||||
igDestroyContext(NULL);
|
||||
|
||||
CleanupDeviceD3D();
|
||||
glfwDestroyWindow(window);
|
||||
glfwTerminate();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Helper functions to use DirectX11
|
||||
bool CreateDeviceD3D(HWND hWnd)
|
||||
{
|
||||
// Setup swap chain
|
||||
DXGI_SWAP_CHAIN_DESC sd;
|
||||
ZeroMemory(&sd, sizeof(sd));
|
||||
sd.BufferCount = 2;
|
||||
sd.BufferDesc.Width = 0;
|
||||
sd.BufferDesc.Height = 0;
|
||||
sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
sd.BufferDesc.RefreshRate.Numerator = 60;
|
||||
sd.BufferDesc.RefreshRate.Denominator = 1;
|
||||
sd.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH;
|
||||
sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
|
||||
sd.OutputWindow = hWnd;
|
||||
sd.SampleDesc.Count = 1;
|
||||
sd.SampleDesc.Quality = 0;
|
||||
sd.Windowed = TRUE;
|
||||
sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
|
||||
|
||||
UINT createDeviceFlags = 0;
|
||||
//createDeviceFlags |= D3D11_CREATE_DEVICE_DEBUG;
|
||||
D3D_FEATURE_LEVEL featureLevel;
|
||||
const D3D_FEATURE_LEVEL featureLevelArray[2] = { D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_0, };
|
||||
if (D3D11CreateDeviceAndSwapChain(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, createDeviceFlags, featureLevelArray, 2, D3D11_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice, &featureLevel, &g_pd3dDeviceContext) != S_OK)
|
||||
return false;
|
||||
|
||||
CreateRenderTarget();
|
||||
return true;
|
||||
}
|
||||
|
||||
void CleanupDeviceD3D()
|
||||
{
|
||||
CleanupRenderTarget();
|
||||
if (g_pSwapChain) { IDXGISwapChain_Release(g_pSwapChain); g_pSwapChain = NULL; }
|
||||
if (g_pd3dDeviceContext) { ID3D11DeviceContext_Release(g_pd3dDeviceContext); g_pd3dDeviceContext = NULL; }
|
||||
if (g_pd3dDevice) { ID3D11Device_Release(g_pd3dDevice); g_pd3dDevice = NULL; }
|
||||
}
|
||||
|
||||
void CreateRenderTarget()
|
||||
{
|
||||
ID3D11Resource* pBackBuffer;
|
||||
IDXGISwapChain_GetBuffer(g_pSwapChain, 0, &IID_ID3D11Texture2D, (void**)&pBackBuffer);
|
||||
ID3D11Device_CreateRenderTargetView(g_pd3dDevice, pBackBuffer, NULL, &g_mainRenderTargetView);
|
||||
ID3D11Texture2D_Release(pBackBuffer);
|
||||
}
|
||||
|
||||
void CleanupRenderTarget()
|
||||
{
|
||||
if (g_mainRenderTargetView) { ID3D11RenderTargetView_Release(g_mainRenderTargetView); g_mainRenderTargetView = NULL; }
|
||||
}
|
||||
|
@@ -4,6 +4,9 @@ if(WIN32) # to mingw work as all the others
|
||||
set(CMAKE_SHARED_LIBRARY_PREFIX "")
|
||||
endif(WIN32)
|
||||
|
||||
#run in build dir
|
||||
set (CMAKE_INSTALL_PREFIX ${CMAKE_CURRENT_BINARY_DIR})
|
||||
|
||||
set (CMAKE_CXX_STANDARD 11)
|
||||
|
||||
# general settings
|
||||
@@ -32,14 +35,8 @@ set(IMGUI_SOURCES
|
||||
${TABLES_SOURCE}
|
||||
)
|
||||
|
||||
set(IMGUI_SOURCES_sdl)
|
||||
set(IMGUI_LIBRARIES )
|
||||
|
||||
if (WIN32)
|
||||
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
|
||||
else(WIN32)
|
||||
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
|
||||
endif(WIN32)
|
||||
|
||||
add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W")
|
||||
|
||||
@@ -65,28 +62,44 @@ endif(WIN32)
|
||||
# GLFW
|
||||
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_glfw.cpp)
|
||||
|
||||
set(GLFW_VERSION 3.3.8)
|
||||
set(GLFW_VERSION 3.4)
|
||||
include(FetchContent)
|
||||
FetchContent_Declare(
|
||||
glfw
|
||||
URL https://github.com/glfw/glfw/archive/refs/tags/${GLFW_VERSION}.tar.gz)
|
||||
#GIT_REPOSITORY https://github.com/glfw/glfw )
|
||||
|
||||
FetchContent_GetProperties(glfw)
|
||||
if (NOT glfw_POPULATED)
|
||||
set(FETCHCONTENT_QUIET NO)
|
||||
FetchContent_Populate(glfw)
|
||||
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
|
||||
add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR})
|
||||
if (NOT STATIC_BUILD)
|
||||
set(BUILD_SHARED_LIBS ON CACHE BOOL "" FORCE)
|
||||
endif()
|
||||
add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR} EXCLUDE_FROM_ALL)
|
||||
endif()
|
||||
|
||||
#if dynamic glfw then install
|
||||
install(TARGETS glfw RUNTIME DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
|
||||
LIBRARY DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
|
||||
)
|
||||
#FIND_PACKAGE(glfw3 PATHS "C:/LuaGL/gitsources/BUILDS/GLFW/install" REQUIRED)
|
||||
|
||||
# glfw/imgui gets confused if it is not statically built.
|
||||
IF (WIN32)
|
||||
add_library(cimgui STATIC ${IMGUI_SOURCES})
|
||||
ELSE()
|
||||
|
||||
if (NOT STATIC_BUILD)
|
||||
add_library(cimgui SHARED ${IMGUI_SOURCES})
|
||||
ENDIF()
|
||||
else()
|
||||
add_library(cimgui STATIC ${IMGUI_SOURCES})
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
target_compile_definitions(cimgui PUBLIC "-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
|
||||
else(WIN32)
|
||||
target_compile_definitions(cimgui PUBLIC "-DIMGUI_IMPL_API=extern \"C\" ")
|
||||
endif(WIN32)
|
||||
|
||||
target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
|
||||
|
||||
@@ -95,9 +108,6 @@ target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
|
||||
include_directories(../../generator/output/)
|
||||
add_executable(${PROJECT_NAME} main.c)
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_GLFW)
|
||||
if (MINGW)
|
||||
target_link_options(${PROJECT_NAME} PRIVATE "-mconsole")
|
||||
endif()
|
||||
target_link_libraries(${PROJECT_NAME} ${IMGUI_SDL_LIBRARY} cimgui)
|
||||
target_link_libraries(${PROJECT_NAME} cimgui)
|
||||
|
||||
|
||||
|
4
backend_test/example_glfw_opengl3/README.md
Normal file
4
backend_test/example_glfw_opengl3/README.md
Normal file
@@ -0,0 +1,4 @@
|
||||
|
||||
To build use `cmake path_to_example_glfw_opengl3` and then `make install`
|
||||
|
||||
`STATIC_BUILD` is a cmake variable if you want to do static linking.
|
1193
cimgui.cpp
1193
cimgui.cpp
File diff suppressed because it is too large
Load Diff
@@ -89,7 +89,7 @@ CimguiStorage& GetCimguiStorage()
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
if (io.BackendLanguageUserData == NULL)
|
||||
{
|
||||
io.BackendLanguageUserData = new CimguiStorage();
|
||||
io.BackendLanguageUserData = IM_NEW(CimguiStorage)();
|
||||
}
|
||||
|
||||
return *(CimguiStorage*)io.BackendLanguageUserData;
|
||||
|
@@ -61,6 +61,10 @@ CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self);
|
||||
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p);
|
||||
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p);
|
||||
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
CIMGUI_API void ImGuiPlatformIO_Set_Platform_GetWindowPos(ImGuiPlatformIO* platform_io, void(*user_callback)(ImGuiViewport* vp, ImVec2* out_pos));
|
||||
CIMGUI_API void ImGuiPlatformIO_Set_Platform_GetWindowSize(ImGuiPlatformIO* platform_io, void(*user_callback)(ImGuiViewport* vp, ImVec2* out_size));
|
||||
#endif
|
||||
|
||||
#endif //CIMGUI_INCLUDED
|
||||
|
||||
|
@@ -202,6 +202,8 @@ local function parse_enum_value(value, allenums,dontpost)
|
||||
if allenums[clean(value)] then return allenums[clean(value)] end
|
||||
--must be several and operators
|
||||
------------precedence order (hope not ())
|
||||
--delete (int)
|
||||
value = value:gsub("%(int%)","")
|
||||
--first drop outer ()
|
||||
value = value:gsub("^(%()",""):gsub("(%))$","")
|
||||
assert(not value:match("[%(%)]"),value)
|
||||
@@ -481,12 +483,14 @@ end
|
||||
M.parseItems = parseItems
|
||||
local function name_overloadsAlgo(v)
|
||||
|
||||
local aa = {}
|
||||
local bb = {}
|
||||
local done = {}
|
||||
local aa = {} -- args
|
||||
local bb = {} -- overloaded names
|
||||
local cc = {} -- discrimination args
|
||||
local done = {} -- overloading finished discrimination
|
||||
local maxnum = 0
|
||||
for i,t in ipairs(v) do
|
||||
bb[i] = ""
|
||||
cc[i] = {}
|
||||
local signature = t.signature:match("%b()")
|
||||
signature = signature:sub(2,-2)
|
||||
--add const function
|
||||
@@ -526,9 +530,7 @@ local function name_overloadsAlgo(v)
|
||||
for i=1,#v do
|
||||
if not done[i] then
|
||||
bb[i] = bb[i]..(aa[i][l]=="nil" and "" or aa[i][l])
|
||||
-- if keys[aa[i][l]] == 1 then
|
||||
-- done[i] = true
|
||||
-- end
|
||||
cc[i][l] = aa[i][l]
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -544,8 +546,9 @@ local function name_overloadsAlgo(v)
|
||||
end
|
||||
--avoid empty postfix which will be reserved to generic
|
||||
for i,v in ipairs(bb) do if v=="" then bb[i]="Nil" end end
|
||||
return aa,bb
|
||||
return aa,bb,cc
|
||||
end
|
||||
M.name_overloadsAlgo = name_overloadsAlgo
|
||||
local function typetoStr(typ)
|
||||
--print("typetoStr",typ)
|
||||
--typ = typ:gsub("[^%(%)]+%(%*?(.+)%).+","%1") -- funcs
|
||||
@@ -750,6 +753,8 @@ local function parseFunction(self,stname,itt,namespace,locat)
|
||||
local argsTa2 = {}
|
||||
local noname_counter = 0
|
||||
for i,ar in ipairs(argsTa) do
|
||||
--avoid var name without space type&name -> type& name
|
||||
ar = ar:gsub("(%S)&(%S)","%1& %2")
|
||||
local typ,name,retf,sigf,reftoptr,defa,ar1
|
||||
local has_cdecl = ar:match"__cdecl"
|
||||
if has_cdecl then ar = ar:gsub("__cdecl","") end
|
||||
@@ -1292,7 +1297,8 @@ function M.Parser()
|
||||
end
|
||||
if it.re_name == "struct_re" then
|
||||
local typename = it.item:match("^%s*template%s*<%s*typename%s*(%S+)%s*>")
|
||||
local stname = it.item:match("struct%s+(%S+)")
|
||||
--local stname = it.item:match("struct%s+(%S+)")
|
||||
local stname = it.item:match("struct%s+([^%s{]+)") --unamed
|
||||
it.name = stname
|
||||
|
||||
--local templa1,templa2 = it.item:match("^%s*template%s*<%s*(%S+)%s*(%S+)%s*>")
|
||||
@@ -1346,6 +1352,12 @@ function M.Parser()
|
||||
table.insert(cdefs2,cdef[1])
|
||||
end
|
||||
local txt = table.concat(cdefs2,"\n")
|
||||
--string substitution
|
||||
if self.str_subst then
|
||||
for k,v in pairs(self.str_subst) do
|
||||
txt = txt:gsub(k,v)
|
||||
end
|
||||
end
|
||||
--save_data("./preprocode"..tostring(self):gsub("table: ","")..".c",txt)
|
||||
--clean bad positioned comments inside functionD_re
|
||||
if self.COMMENTS_GENERATION then
|
||||
@@ -1427,12 +1439,19 @@ function M.Parser()
|
||||
stname = stru:match("%b{}%s*(%S+)%s*;")
|
||||
end
|
||||
|
||||
local is_nested
|
||||
if not stname then
|
||||
print(stru)
|
||||
error"could not get stname"
|
||||
is_nested = itst.parent and (itst.parent.re_name == "struct_re")
|
||||
if is_nested then
|
||||
--print("unamed nested struct",stru)
|
||||
stname = ""
|
||||
else
|
||||
print(stru)
|
||||
error"could not get stname"
|
||||
end
|
||||
end
|
||||
--initial
|
||||
--table.insert(outtab,stru:match("(.-)%b{}"))
|
||||
|
||||
table.insert(outtab,"\nstruct "..stname.."\n")
|
||||
table.insert(outtab,"{")
|
||||
table.insert(commtab,"")
|
||||
@@ -1474,6 +1493,7 @@ function M.Parser()
|
||||
--clean initializations
|
||||
if it.re_name == "vardef_re" then
|
||||
it2 = it2:gsub("%s*=.+;",";")
|
||||
it2 = it2:gsub("%b{}","")
|
||||
end
|
||||
table.insert(outtab,it2)
|
||||
table.insert(commtab,{above=it.prevcomments,sameline=it.comments})--it.comments or "")
|
||||
@@ -1488,22 +1508,33 @@ function M.Parser()
|
||||
com = (com ~= "") and com or nil
|
||||
table.insert(commtab,{above=it.prevcomments,sameline=com})
|
||||
elseif it.re_name == "struct_re" then
|
||||
--print("nested struct in",stname,it.name)
|
||||
--check if has declaration
|
||||
local decl = it.item:match"%b{}%s*([^%s}{]+)%s*;"
|
||||
if decl then
|
||||
table.insert(outtab,"\n "..it.name.." "..decl..";")
|
||||
table.insert(commtab,{above=it.prevcomments,sameline=it.comments})--it.comments or "")
|
||||
end
|
||||
local cleanst,structname,strtab,comstab,predec = self:clean_structR1(it,doheader)
|
||||
if doheader then
|
||||
local tst = "\ntypedef struct "..structname.." "..structname..";\n"
|
||||
if check_unique_typedefs(tst,uniques) then
|
||||
--table.insert(outtab,tst)
|
||||
--print("xxxxxxxxxxxxxxxinsert typedef",structname)
|
||||
cleanst = cleanst .. tst
|
||||
if not structname then --unamed nested struct
|
||||
--print("----generate unamed nested struct----",it.name)
|
||||
--M.prtable(it)
|
||||
local nestst = cleanst:gsub(";$"," "..decl..";")
|
||||
table.insert(outtab,nestst)
|
||||
table.insert(commtab,{})
|
||||
else
|
||||
|
||||
if decl then
|
||||
table.insert(outtab,"\n "..it.name.." "..decl..";")
|
||||
table.insert(commtab,{above=it.prevcomments,sameline=it.comments})--it.comments or "")
|
||||
end
|
||||
|
||||
if doheader then
|
||||
local tst = "\ntypedef struct "..structname.." "..structname..";\n"
|
||||
if check_unique_typedefs(tst,uniques) then
|
||||
--table.insert(outtab,tst)
|
||||
--print("xxxxxxxxxxxxxxxinsert typedef",structname)
|
||||
cleanst = cleanst .. tst
|
||||
end
|
||||
end
|
||||
predeclare = predeclare .. predec .. cleanst
|
||||
end
|
||||
predeclare = predeclare .. predec .. cleanst
|
||||
elseif it.re_name == "enum_re" then
|
||||
--nop
|
||||
elseif it.re_name ~= "functionD_re" and it.re_name ~= "function_re" then
|
||||
@@ -1513,6 +1544,9 @@ function M.Parser()
|
||||
end
|
||||
--final
|
||||
table.insert(outtab,"\n};")
|
||||
if (stname=="" and is_nested) then
|
||||
stname = nil
|
||||
end
|
||||
return table.concat(outtab,""),stname,outtab,commtab, predeclare
|
||||
end
|
||||
local function get_parents_name(it)
|
||||
@@ -1640,15 +1674,17 @@ function M.Parser()
|
||||
end
|
||||
end
|
||||
if it.parent then --and (it.parent.re_name == "struct_re" or it.parent.re_name == "typedef_st_re" then
|
||||
local embededst = (it.re_name == "struct_re" and it.item:match("struct%s+(%S+)"))
|
||||
local embededst = (it.re_name == "struct_re" and it.item:match("struct%s+([^%s{]+)"))
|
||||
or (it.re_name == "typedef_st_re" and it.item:match("%b{}%s*(%S+)%s*;"))
|
||||
--TODO nesting namespace and class
|
||||
local parname = get_parents_name(it)
|
||||
if it.parent.re_name == "struct_re" then
|
||||
--needed by cimnodes with struct tag name equals member name
|
||||
self.embeded_structs[embededst] = "struct "..parname..embededst
|
||||
else
|
||||
self.embeded_structs[embededst] = parname..embededst
|
||||
if embededst then --discards false which can happen with untagged structs
|
||||
local parname = get_parents_name(it)
|
||||
if it.parent.re_name == "struct_re" then
|
||||
--needed by cimnodes with struct tag name equals member name
|
||||
self.embeded_structs[embededst] = "struct "..parname..embededst
|
||||
else
|
||||
self.embeded_structs[embededst] = parname..embededst
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif it.re_name == "namespace_re" or it.re_name == "union_re" or it.re_name == "functype_re" then
|
||||
@@ -1945,8 +1981,15 @@ function M.Parser()
|
||||
numoverloaded = numoverloaded + #v
|
||||
--print(k,#v)
|
||||
table.insert(strt,string.format("%s\t%d",k,#v))
|
||||
local typesc,post = name_overloadsAlgo(v)
|
||||
--M.prtable(v)
|
||||
local typesc,post,pat = name_overloadsAlgo(v)
|
||||
-- if k=="igImLerp" then
|
||||
-- print"----------------------"
|
||||
-- M.prtable(v)
|
||||
-- M.prtable(typesc)
|
||||
-- M.prtable(post)
|
||||
-- M.prtable(pat)
|
||||
-- os.exit()
|
||||
-- end
|
||||
for i,t in ipairs(v) do
|
||||
--take overloaded name from manual table or algorythm
|
||||
t.ov_cimguiname = self.getCname_overload(t.stname,t.funcname,t.signature,t.namespace) or k..typetoStr(post[i])
|
||||
|
@@ -33,7 +33,7 @@ if FREETYPE_GENERATION then
|
||||
CFLAGS = CFLAGS .. " -DIMGUI_ENABLE_FREETYPE "
|
||||
end
|
||||
|
||||
if COMPILER == "gcc" or COMPILER == "clang" then
|
||||
if COMPILER == "gcc" or COMPILER == "clang" or COMPILER == "zig cc" then
|
||||
CPRE = COMPILER..[[ -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]] .. CFLAGS
|
||||
CTEST = COMPILER.." --version"
|
||||
elseif COMPILER == "cl" then
|
||||
@@ -250,6 +250,9 @@ local function cimgui_generation(parser)
|
||||
if gdefines.IMGUI_HAS_DOCK then
|
||||
cstructsstr = cstructsstr.."\n#define IMGUI_HAS_DOCK 1\n"
|
||||
end
|
||||
if gdefines.ImDrawCallback_ResetRenderState then
|
||||
cstructsstr = cstructsstr.."\n#define ImDrawCallback_ResetRenderState "..gdefines.ImDrawCallback_ResetRenderState.."\n"
|
||||
end
|
||||
if gdefines.IMGUI_HAS_IMSTR then
|
||||
if not (NOCHAR or NOIMSTRV) then
|
||||
cstructsstr = cstructsstr.."\n#define IMGUI_HAS_IMSTR 1\n"
|
||||
@@ -276,8 +279,8 @@ end
|
||||
--------------------------------------------------------
|
||||
--get imgui.h version and IMGUI_HAS_DOCK--------------------------
|
||||
--defines for the cl compiler must be present in the print_defines.cpp file
|
||||
gdefines = get_defines{"IMGUI_VERSION","IMGUI_VERSION_NUM","FLT_MAX","FLT_MIN","IMGUI_HAS_DOCK","IMGUI_HAS_IMSTR"}
|
||||
|
||||
gdefines = get_defines{"IMGUI_VERSION","IMGUI_VERSION_NUM","FLT_MAX","FLT_MIN","IMGUI_HAS_DOCK","IMGUI_HAS_IMSTR","ImDrawCallback_ResetRenderState"}
|
||||
--cpp2ffi.prtable(gdefines)
|
||||
if gdefines.IMGUI_HAS_DOCK then gdefines.IMGUI_HAS_DOCK = true end
|
||||
if gdefines.IMGUI_HAS_IMSTR then gdefines.IMGUI_HAS_IMSTR = true end
|
||||
|
||||
|
@@ -19,6 +19,7 @@ CIMGUI_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window,double xoffset,
|
||||
CIMGUI_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window,int key,int scancode,int action,int mods);
|
||||
CIMGUI_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window,unsigned int c);
|
||||
CIMGUI_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor,int event);
|
||||
CIMGUI_API void ImGui_ImplGlfw_Sleep(int milliseconds);
|
||||
|
||||
#endif
|
||||
#ifdef CIMGUI_USE_OPENGL3
|
||||
@@ -47,9 +48,12 @@ CIMGUI_API void ImGui_ImplOpenGL2_DestroyDeviceObjects(void);
|
||||
|
||||
typedef struct SDL_Window SDL_Window;
|
||||
typedef struct SDL_Renderer SDL_Renderer;
|
||||
typedef struct _SDL_GameController _SDL_GameController;
|
||||
struct SDL_Window;
|
||||
struct SDL_Renderer;
|
||||
typedef union SDL_Event SDL_Event;CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
|
||||
struct _SDL_GameController;
|
||||
typedef union SDL_Event SDL_Event;
|
||||
typedef enum { ImGui_ImplSDL2_GamepadMode_AutoFirst, ImGui_ImplSDL2_GamepadMode_AutoAll, ImGui_ImplSDL2_GamepadMode_Manual }ImGui_ImplSDL2_GamepadMode;CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForVulkan(SDL_Window* window);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForD3D(SDL_Window* window);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_InitForMetal(SDL_Window* window);
|
||||
@@ -58,5 +62,6 @@ CIMGUI_API bool ImGui_ImplSDL2_InitForOther(SDL_Window* window);
|
||||
CIMGUI_API void ImGui_ImplSDL2_Shutdown(void);
|
||||
CIMGUI_API void ImGui_ImplSDL2_NewFrame(void);
|
||||
CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event);
|
||||
CIMGUI_API void ImGui_ImplSDL2_SetGamepadMode(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count);
|
||||
|
||||
#endif
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -17,7 +17,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_CharCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_CharCallback",
|
||||
"location": "imgui_impl_glfw:52",
|
||||
"location": "imgui_impl_glfw:57",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_CharCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,unsigned int)",
|
||||
@@ -42,7 +42,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_CursorEnterCallback",
|
||||
"location": "imgui_impl_glfw:47",
|
||||
"location": "imgui_impl_glfw:52",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,int)",
|
||||
@@ -71,7 +71,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_CursorPosCallback",
|
||||
"location": "imgui_impl_glfw:48",
|
||||
"location": "imgui_impl_glfw:53",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,double,double)",
|
||||
@@ -96,7 +96,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_InitForOpenGL",
|
||||
"location": "imgui_impl_glfw:29",
|
||||
"location": "imgui_impl_glfw:28",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
|
||||
"ret": "bool",
|
||||
"signature": "(GLFWwindow*,bool)",
|
||||
@@ -121,7 +121,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_InitForOther",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_InitForOther",
|
||||
"location": "imgui_impl_glfw:31",
|
||||
"location": "imgui_impl_glfw:30",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_InitForOther",
|
||||
"ret": "bool",
|
||||
"signature": "(GLFWwindow*,bool)",
|
||||
@@ -146,7 +146,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_InitForVulkan",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_InitForVulkan",
|
||||
"location": "imgui_impl_glfw:30",
|
||||
"location": "imgui_impl_glfw:29",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_InitForVulkan",
|
||||
"ret": "bool",
|
||||
"signature": "(GLFWwindow*,bool)",
|
||||
@@ -167,7 +167,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_InstallCallbacks",
|
||||
"location": "imgui_impl_glfw:38",
|
||||
"location": "imgui_impl_glfw:43",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*)",
|
||||
@@ -204,7 +204,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_KeyCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_KeyCallback",
|
||||
"location": "imgui_impl_glfw:51",
|
||||
"location": "imgui_impl_glfw:56",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_KeyCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,int,int,int,int)",
|
||||
@@ -229,7 +229,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_MonitorCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_MonitorCallback",
|
||||
"location": "imgui_impl_glfw:53",
|
||||
"location": "imgui_impl_glfw:58",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_MonitorCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWmonitor*,int)",
|
||||
@@ -262,7 +262,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_MouseButtonCallback",
|
||||
"location": "imgui_impl_glfw:49",
|
||||
"location": "imgui_impl_glfw:54",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,int,int,int)",
|
||||
@@ -278,7 +278,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_NewFrame",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_NewFrame",
|
||||
"location": "imgui_impl_glfw:33",
|
||||
"location": "imgui_impl_glfw:32",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_NewFrame",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -299,7 +299,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_RestoreCallbacks",
|
||||
"location": "imgui_impl_glfw:39",
|
||||
"location": "imgui_impl_glfw:44",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*)",
|
||||
@@ -328,7 +328,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_ScrollCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_ScrollCallback",
|
||||
"location": "imgui_impl_glfw:50",
|
||||
"location": "imgui_impl_glfw:55",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_ScrollCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,double,double)",
|
||||
@@ -349,7 +349,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
|
||||
"location": "imgui_impl_glfw:43",
|
||||
"location": "imgui_impl_glfw:48",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
|
||||
"ret": "void",
|
||||
"signature": "(bool)",
|
||||
@@ -365,13 +365,34 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_Shutdown",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_Shutdown",
|
||||
"location": "imgui_impl_glfw:32",
|
||||
"location": "imgui_impl_glfw:31",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_Shutdown",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_Sleep": [
|
||||
{
|
||||
"args": "(int milliseconds)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "milliseconds",
|
||||
"type": "int"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(int milliseconds)",
|
||||
"call_args": "(milliseconds)",
|
||||
"cimguiname": "ImGui_ImplGlfw_Sleep",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_Sleep",
|
||||
"location": "imgui_impl_glfw:61",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_Sleep",
|
||||
"ret": "void",
|
||||
"signature": "(int)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplGlfw_WindowFocusCallback": [
|
||||
{
|
||||
"args": "(GLFWwindow* window,int focused)",
|
||||
@@ -390,7 +411,7 @@
|
||||
"cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplGlfw_WindowFocusCallback",
|
||||
"location": "imgui_impl_glfw:46",
|
||||
"location": "imgui_impl_glfw:51",
|
||||
"ov_cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
|
||||
"ret": "void",
|
||||
"signature": "(GLFWwindow*,int)",
|
||||
@@ -406,7 +427,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
|
||||
"location": "imgui_impl_opengl2:33",
|
||||
"location": "imgui_impl_opengl2:36",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
@@ -422,7 +443,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_CreateFontsTexture",
|
||||
"location": "imgui_impl_opengl2:31",
|
||||
"location": "imgui_impl_opengl2:34",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
@@ -438,7 +459,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
|
||||
"location": "imgui_impl_opengl2:34",
|
||||
"location": "imgui_impl_opengl2:37",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -454,7 +475,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
|
||||
"location": "imgui_impl_opengl2:32",
|
||||
"location": "imgui_impl_opengl2:35",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -470,7 +491,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_Init",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_Init",
|
||||
"location": "imgui_impl_opengl2:25",
|
||||
"location": "imgui_impl_opengl2:28",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_Init",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
@@ -486,7 +507,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_NewFrame",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_NewFrame",
|
||||
"location": "imgui_impl_opengl2:27",
|
||||
"location": "imgui_impl_opengl2:30",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -507,7 +528,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_RenderDrawData",
|
||||
"location": "imgui_impl_opengl2:28",
|
||||
"location": "imgui_impl_opengl2:31",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
|
||||
"ret": "void",
|
||||
"signature": "(ImDrawData*)",
|
||||
@@ -523,7 +544,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL2_Shutdown",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL2_Shutdown",
|
||||
"location": "imgui_impl_opengl2:26",
|
||||
"location": "imgui_impl_opengl2:29",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -539,7 +560,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
|
||||
"location": "imgui_impl_opengl3:39",
|
||||
"location": "imgui_impl_opengl3:41",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
@@ -555,7 +576,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_CreateFontsTexture",
|
||||
"location": "imgui_impl_opengl3:37",
|
||||
"location": "imgui_impl_opengl3:39",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
|
||||
"ret": "bool",
|
||||
"signature": "()",
|
||||
@@ -571,7 +592,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
|
||||
"location": "imgui_impl_opengl3:40",
|
||||
"location": "imgui_impl_opengl3:42",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -587,7 +608,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
|
||||
"location": "imgui_impl_opengl3:38",
|
||||
"location": "imgui_impl_opengl3:40",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -610,7 +631,7 @@
|
||||
"glsl_version": "nullptr"
|
||||
},
|
||||
"funcname": "ImGui_ImplOpenGL3_Init",
|
||||
"location": "imgui_impl_opengl3:31",
|
||||
"location": "imgui_impl_opengl3:33",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_Init",
|
||||
"ret": "bool",
|
||||
"signature": "(const char*)",
|
||||
@@ -626,7 +647,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL3_NewFrame",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_NewFrame",
|
||||
"location": "imgui_impl_opengl3:33",
|
||||
"location": "imgui_impl_opengl3:35",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_NewFrame",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -647,7 +668,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_RenderDrawData",
|
||||
"location": "imgui_impl_opengl3:34",
|
||||
"location": "imgui_impl_opengl3:36",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
|
||||
"ret": "void",
|
||||
"signature": "(ImDrawData*)",
|
||||
@@ -663,7 +684,7 @@
|
||||
"cimguiname": "ImGui_ImplOpenGL3_Shutdown",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplOpenGL3_Shutdown",
|
||||
"location": "imgui_impl_opengl3:32",
|
||||
"location": "imgui_impl_opengl3:34",
|
||||
"ov_cimguiname": "ImGui_ImplOpenGL3_Shutdown",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -684,7 +705,7 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForD3D",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForD3D",
|
||||
"location": "imgui_impl_sdl2:31",
|
||||
"location": "imgui_impl_sdl2:33",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForD3D",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
@@ -705,7 +726,7 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForMetal",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForMetal",
|
||||
"location": "imgui_impl_sdl2:32",
|
||||
"location": "imgui_impl_sdl2:34",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForMetal",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
@@ -730,7 +751,7 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForOpenGL",
|
||||
"location": "imgui_impl_sdl2:29",
|
||||
"location": "imgui_impl_sdl2:31",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*,void*)",
|
||||
@@ -751,7 +772,7 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForOther",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForOther",
|
||||
"location": "imgui_impl_sdl2:34",
|
||||
"location": "imgui_impl_sdl2:36",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForOther",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
@@ -776,7 +797,7 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForSDLRenderer",
|
||||
"location": "imgui_impl_sdl2:33",
|
||||
"location": "imgui_impl_sdl2:35",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*,SDL_Renderer*)",
|
||||
@@ -797,7 +818,7 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_InitForVulkan",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_InitForVulkan",
|
||||
"location": "imgui_impl_sdl2:30",
|
||||
"location": "imgui_impl_sdl2:32",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_InitForVulkan",
|
||||
"ret": "bool",
|
||||
"signature": "(SDL_Window*)",
|
||||
@@ -813,7 +834,7 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_NewFrame",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_NewFrame",
|
||||
"location": "imgui_impl_sdl2:36",
|
||||
"location": "imgui_impl_sdl2:38",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_NewFrame",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
@@ -834,13 +855,45 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_ProcessEvent",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_ProcessEvent",
|
||||
"location": "imgui_impl_sdl2:37",
|
||||
"location": "imgui_impl_sdl2:39",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_ProcessEvent",
|
||||
"ret": "bool",
|
||||
"signature": "(const SDL_Event*)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL2_SetGamepadMode": [
|
||||
{
|
||||
"args": "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count)",
|
||||
"argsT": [
|
||||
{
|
||||
"name": "mode",
|
||||
"type": "ImGui_ImplSDL2_GamepadMode"
|
||||
},
|
||||
{
|
||||
"name": "manual_gamepads_array",
|
||||
"type": "struct _SDL_GameController**"
|
||||
},
|
||||
{
|
||||
"name": "manual_gamepads_count",
|
||||
"type": "int"
|
||||
}
|
||||
],
|
||||
"argsoriginal": "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)",
|
||||
"call_args": "(mode,manual_gamepads_array,manual_gamepads_count)",
|
||||
"cimguiname": "ImGui_ImplSDL2_SetGamepadMode",
|
||||
"defaults": {
|
||||
"manual_gamepads_array": "NULL",
|
||||
"manual_gamepads_count": "-1"
|
||||
},
|
||||
"funcname": "ImGui_ImplSDL2_SetGamepadMode",
|
||||
"location": "imgui_impl_sdl2:44",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_SetGamepadMode",
|
||||
"ret": "void",
|
||||
"signature": "(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)",
|
||||
"stname": ""
|
||||
}
|
||||
],
|
||||
"ImGui_ImplSDL2_Shutdown": [
|
||||
{
|
||||
"args": "()",
|
||||
@@ -850,7 +903,7 @@
|
||||
"cimguiname": "ImGui_ImplSDL2_Shutdown",
|
||||
"defaults": {},
|
||||
"funcname": "ImGui_ImplSDL2_Shutdown",
|
||||
"location": "imgui_impl_sdl2:35",
|
||||
"location": "imgui_impl_sdl2:37",
|
||||
"ov_cimguiname": "ImGui_ImplSDL2_Shutdown",
|
||||
"ret": "void",
|
||||
"signature": "()",
|
||||
|
@@ -14,7 +14,7 @@ defs["ImGui_ImplGlfw_CharCallback"][1]["call_args"] = "(window,c)"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CharCallback"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["funcname"] = "ImGui_ImplGlfw_CharCallback"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw:52"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw:57"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CharCallback"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_CharCallback"][1]["signature"] = "(GLFWwindow*,unsigned int)"
|
||||
@@ -35,7 +35,7 @@ defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["call_args"] = "(window,entered)"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CursorEnterCallback"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["funcname"] = "ImGui_ImplGlfw_CursorEnterCallback"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["location"] = "imgui_impl_glfw:47"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["location"] = "imgui_impl_glfw:52"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CursorEnterCallback"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["signature"] = "(GLFWwindow*,int)"
|
||||
@@ -59,7 +59,7 @@ defs["ImGui_ImplGlfw_CursorPosCallback"][1]["call_args"] = "(window,x,y)"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CursorPosCallback"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["funcname"] = "ImGui_ImplGlfw_CursorPosCallback"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["location"] = "imgui_impl_glfw:48"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["location"] = "imgui_impl_glfw:53"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CursorPosCallback"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
|
||||
@@ -80,7 +80,7 @@ defs["ImGui_ImplGlfw_InitForOpenGL"][1]["call_args"] = "(window,install_callback
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["funcname"] = "ImGui_ImplGlfw_InitForOpenGL"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw:29"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw:28"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["signature"] = "(GLFWwindow*,bool)"
|
||||
@@ -101,7 +101,7 @@ defs["ImGui_ImplGlfw_InitForOther"][1]["call_args"] = "(window,install_callbacks
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOther"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["funcname"] = "ImGui_ImplGlfw_InitForOther"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["location"] = "imgui_impl_glfw:31"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["location"] = "imgui_impl_glfw:30"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOther"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplGlfw_InitForOther"][1]["signature"] = "(GLFWwindow*,bool)"
|
||||
@@ -122,7 +122,7 @@ defs["ImGui_ImplGlfw_InitForVulkan"][1]["call_args"] = "(window,install_callback
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["funcname"] = "ImGui_ImplGlfw_InitForVulkan"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw:30"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw:29"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplGlfw_InitForVulkan"][1]["signature"] = "(GLFWwindow*,bool)"
|
||||
@@ -140,7 +140,7 @@ defs["ImGui_ImplGlfw_InstallCallbacks"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["cimguiname"] = "ImGui_ImplGlfw_InstallCallbacks"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["funcname"] = "ImGui_ImplGlfw_InstallCallbacks"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["location"] = "imgui_impl_glfw:38"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["location"] = "imgui_impl_glfw:43"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InstallCallbacks"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["signature"] = "(GLFWwindow*)"
|
||||
@@ -170,7 +170,7 @@ defs["ImGui_ImplGlfw_KeyCallback"][1]["call_args"] = "(window,key,scancode,actio
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["funcname"] = "ImGui_ImplGlfw_KeyCallback"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw:51"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw:56"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_KeyCallback"][1]["signature"] = "(GLFWwindow*,int,int,int,int)"
|
||||
@@ -191,7 +191,7 @@ defs["ImGui_ImplGlfw_MonitorCallback"][1]["call_args"] = "(monitor,event)"
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MonitorCallback"
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["funcname"] = "ImGui_ImplGlfw_MonitorCallback"
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["location"] = "imgui_impl_glfw:53"
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["location"] = "imgui_impl_glfw:58"
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MonitorCallback"
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_MonitorCallback"][1]["signature"] = "(GLFWmonitor*,int)"
|
||||
@@ -218,7 +218,7 @@ defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["call_args"] = "(window,button,act
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["funcname"] = "ImGui_ImplGlfw_MouseButtonCallback"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw:49"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw:54"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["signature"] = "(GLFWwindow*,int,int,int)"
|
||||
@@ -233,7 +233,7 @@ defs["ImGui_ImplGlfw_NewFrame"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["cimguiname"] = "ImGui_ImplGlfw_NewFrame"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["funcname"] = "ImGui_ImplGlfw_NewFrame"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw:33"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw:32"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_NewFrame"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_NewFrame"][1]["signature"] = "()"
|
||||
@@ -251,7 +251,7 @@ defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["cimguiname"] = "ImGui_ImplGlfw_RestoreCallbacks"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["funcname"] = "ImGui_ImplGlfw_RestoreCallbacks"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["location"] = "imgui_impl_glfw:39"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["location"] = "imgui_impl_glfw:44"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_RestoreCallbacks"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["signature"] = "(GLFWwindow*)"
|
||||
@@ -275,7 +275,7 @@ defs["ImGui_ImplGlfw_ScrollCallback"][1]["call_args"] = "(window,xoffset,yoffset
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["funcname"] = "ImGui_ImplGlfw_ScrollCallback"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw:50"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw:55"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_ScrollCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
|
||||
@@ -293,7 +293,7 @@ defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["call_args"] = "(chain_
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["cimguiname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["funcname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["location"] = "imgui_impl_glfw:43"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["location"] = "imgui_impl_glfw:48"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["signature"] = "(bool)"
|
||||
@@ -308,12 +308,30 @@ defs["ImGui_ImplGlfw_Shutdown"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["cimguiname"] = "ImGui_ImplGlfw_Shutdown"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["funcname"] = "ImGui_ImplGlfw_Shutdown"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw:32"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw:31"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_Shutdown"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["signature"] = "()"
|
||||
defs["ImGui_ImplGlfw_Shutdown"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_Shutdown"]["()"] = defs["ImGui_ImplGlfw_Shutdown"][1]
|
||||
defs["ImGui_ImplGlfw_Sleep"] = {}
|
||||
defs["ImGui_ImplGlfw_Sleep"][1] = {}
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["args"] = "(int milliseconds)"
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["argsT"][1]["name"] = "milliseconds"
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["argsT"][1]["type"] = "int"
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["argsoriginal"] = "(int milliseconds)"
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["call_args"] = "(milliseconds)"
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["cimguiname"] = "ImGui_ImplGlfw_Sleep"
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["funcname"] = "ImGui_ImplGlfw_Sleep"
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["location"] = "imgui_impl_glfw:61"
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_Sleep"
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["signature"] = "(int)"
|
||||
defs["ImGui_ImplGlfw_Sleep"][1]["stname"] = ""
|
||||
defs["ImGui_ImplGlfw_Sleep"]["(int)"] = defs["ImGui_ImplGlfw_Sleep"][1]
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"] = {}
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1] = {}
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["args"] = "(GLFWwindow* window,int focused)"
|
||||
@@ -329,7 +347,7 @@ defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["call_args"] = "(window,focused)"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_WindowFocusCallback"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["funcname"] = "ImGui_ImplGlfw_WindowFocusCallback"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["location"] = "imgui_impl_glfw:46"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["location"] = "imgui_impl_glfw:51"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_WindowFocusCallback"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["signature"] = "(GLFWwindow*,int)"
|
||||
@@ -344,7 +362,7 @@ defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2:33"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2:36"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["signature"] = "()"
|
||||
@@ -359,7 +377,7 @@ defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2:31"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2:34"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["signature"] = "()"
|
||||
@@ -374,7 +392,7 @@ defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2:34"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2:37"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["signature"] = "()"
|
||||
@@ -389,7 +407,7 @@ defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2:32"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2:35"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["signature"] = "()"
|
||||
@@ -404,7 +422,7 @@ defs["ImGui_ImplOpenGL2_Init"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Init"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["funcname"] = "ImGui_ImplOpenGL2_Init"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2:25"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2:28"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Init"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL2_Init"][1]["signature"] = "()"
|
||||
@@ -419,7 +437,7 @@ defs["ImGui_ImplOpenGL2_NewFrame"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL2_NewFrame"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2:27"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2:30"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL2_NewFrame"][1]["signature"] = "()"
|
||||
@@ -437,7 +455,7 @@ defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["call_args"] = "(draw_data)"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL2_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2:28"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2:31"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
|
||||
@@ -452,7 +470,7 @@ defs["ImGui_ImplOpenGL2_Shutdown"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL2_Shutdown"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2:26"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2:29"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL2_Shutdown"][1]["signature"] = "()"
|
||||
@@ -467,7 +485,7 @@ defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl3:39"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl3:41"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["signature"] = "()"
|
||||
@@ -482,7 +500,7 @@ defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl3:37"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl3:39"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["signature"] = "()"
|
||||
@@ -497,7 +515,7 @@ defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl3:40"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl3:42"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["signature"] = "()"
|
||||
@@ -512,7 +530,7 @@ defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl3:38"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl3:40"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["signature"] = "()"
|
||||
@@ -531,7 +549,7 @@ defs["ImGui_ImplOpenGL3_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Init"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"]["glsl_version"] = "nullptr"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["funcname"] = "ImGui_ImplOpenGL3_Init"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["location"] = "imgui_impl_opengl3:31"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["location"] = "imgui_impl_opengl3:33"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Init"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplOpenGL3_Init"][1]["signature"] = "(const char*)"
|
||||
@@ -546,7 +564,7 @@ defs["ImGui_ImplOpenGL3_NewFrame"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL3_NewFrame"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["location"] = "imgui_impl_opengl3:33"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["location"] = "imgui_impl_opengl3:35"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL3_NewFrame"][1]["signature"] = "()"
|
||||
@@ -564,7 +582,7 @@ defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["call_args"] = "(draw_data)"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL3_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["location"] = "imgui_impl_opengl3:34"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["location"] = "imgui_impl_opengl3:36"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
|
||||
@@ -579,7 +597,7 @@ defs["ImGui_ImplOpenGL3_Shutdown"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL3_Shutdown"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["location"] = "imgui_impl_opengl3:32"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["location"] = "imgui_impl_opengl3:34"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplOpenGL3_Shutdown"][1]["signature"] = "()"
|
||||
@@ -597,7 +615,7 @@ defs["ImGui_ImplSDL2_InitForD3D"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["funcname"] = "ImGui_ImplSDL2_InitForD3D"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["location"] = "imgui_impl_sdl2:31"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["location"] = "imgui_impl_sdl2:33"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_InitForD3D"][1]["signature"] = "(SDL_Window*)"
|
||||
@@ -615,7 +633,7 @@ defs["ImGui_ImplSDL2_InitForMetal"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForMetal"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["funcname"] = "ImGui_ImplSDL2_InitForMetal"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["location"] = "imgui_impl_sdl2:32"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["location"] = "imgui_impl_sdl2:34"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForMetal"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_InitForMetal"][1]["signature"] = "(SDL_Window*)"
|
||||
@@ -636,7 +654,7 @@ defs["ImGui_ImplSDL2_InitForOpenGL"][1]["call_args"] = "(window,sdl_gl_context)"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL2_InitForOpenGL"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl2:29"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl2:31"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)"
|
||||
@@ -654,7 +672,7 @@ defs["ImGui_ImplSDL2_InitForOther"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOther"
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["funcname"] = "ImGui_ImplSDL2_InitForOther"
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["location"] = "imgui_impl_sdl2:34"
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["location"] = "imgui_impl_sdl2:36"
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOther"
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_InitForOther"][1]["signature"] = "(SDL_Window*)"
|
||||
@@ -675,7 +693,7 @@ defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["call_args"] = "(window,renderer)"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["funcname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl2:33"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl2:35"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["signature"] = "(SDL_Window*,SDL_Renderer*)"
|
||||
@@ -693,7 +711,7 @@ defs["ImGui_ImplSDL2_InitForVulkan"][1]["call_args"] = "(window)"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL2_InitForVulkan"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl2:30"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl2:32"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_InitForVulkan"][1]["signature"] = "(SDL_Window*)"
|
||||
@@ -708,7 +726,7 @@ defs["ImGui_ImplSDL2_NewFrame"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL2_NewFrame"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["funcname"] = "ImGui_ImplSDL2_NewFrame"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl2:36"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl2:38"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_NewFrame"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplSDL2_NewFrame"][1]["signature"] = "()"
|
||||
@@ -726,12 +744,38 @@ defs["ImGui_ImplSDL2_ProcessEvent"][1]["call_args"] = "(event)"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL2_ProcessEvent"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl2:37"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl2:39"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ret"] = "bool"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["signature"] = "(const SDL_Event*)"
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL2_ProcessEvent"]["(const SDL_Event*)"] = defs["ImGui_ImplSDL2_ProcessEvent"][1]
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"] = {}
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1] = {}
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["args"] = "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count)"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"] = {}
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][1] = {}
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][1]["name"] = "mode"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][1]["type"] = "ImGui_ImplSDL2_GamepadMode"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][2] = {}
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][2]["name"] = "manual_gamepads_array"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][2]["type"] = "struct _SDL_GameController**"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3] = {}
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3]["name"] = "manual_gamepads_count"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3]["type"] = "int"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsoriginal"] = "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["call_args"] = "(mode,manual_gamepads_array,manual_gamepads_count)"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["cimguiname"] = "ImGui_ImplSDL2_SetGamepadMode"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_array"] = "NULL"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_count"] = "-1"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["funcname"] = "ImGui_ImplSDL2_SetGamepadMode"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["location"] = "imgui_impl_sdl2:44"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_SetGamepadMode"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["signature"] = "(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)"
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["stname"] = ""
|
||||
defs["ImGui_ImplSDL2_SetGamepadMode"]["(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)"] = defs["ImGui_ImplSDL2_SetGamepadMode"][1]
|
||||
defs["ImGui_ImplSDL2_Shutdown"] = {}
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1] = {}
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["args"] = "()"
|
||||
@@ -741,7 +785,7 @@ defs["ImGui_ImplSDL2_Shutdown"][1]["call_args"] = "()"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL2_Shutdown"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["defaults"] = {}
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["funcname"] = "ImGui_ImplSDL2_Shutdown"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl2:35"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl2:37"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_Shutdown"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["ret"] = "void"
|
||||
defs["ImGui_ImplSDL2_Shutdown"][1]["signature"] = "()"
|
||||
|
@@ -94,8 +94,8 @@ ImVector_resize 2
|
||||
1 void ImVector_resize_Nil (int)
|
||||
2 void ImVector_resize_T (int,const T)
|
||||
igBeginChild 2
|
||||
1 bool igBeginChild_Str (const char*,const ImVec2,bool,ImGuiWindowFlags)
|
||||
2 bool igBeginChild_ID (ImGuiID,const ImVec2,bool,ImGuiWindowFlags)
|
||||
1 bool igBeginChild_Str (const char*,const ImVec2,ImGuiChildFlags,ImGuiWindowFlags)
|
||||
2 bool igBeginChild_ID (ImGuiID,const ImVec2,ImGuiChildFlags,ImGuiWindowFlags)
|
||||
igCheckboxFlags 4
|
||||
1 bool igCheckboxFlags_IntPtr (const char*,int*,int)
|
||||
2 bool igCheckboxFlags_UintPtr (const char*,unsigned int*,unsigned int)
|
||||
@@ -107,22 +107,23 @@ igCollapsingHeader 2
|
||||
igCombo 3
|
||||
1 bool igCombo_Str_arr (const char*,int*,const char* const[],int,int)
|
||||
2 bool igCombo_Str (const char*,int*,const char*,int)
|
||||
3 bool igCombo_FnBoolPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
|
||||
3 bool igCombo_FnStrPtr (const char*,int*,const char*(*)(void*,int),void*,int,int)
|
||||
igGetBackgroundDrawList 2
|
||||
1 ImDrawList* igGetBackgroundDrawList_Nil ()
|
||||
2 ImDrawList* igGetBackgroundDrawList_ViewportPtr (ImGuiViewport*)
|
||||
igGetColorU32 3
|
||||
1 ImU32 igGetColorU32_Col (ImGuiCol,float)
|
||||
2 ImU32 igGetColorU32_Vec4 (const ImVec4)
|
||||
3 ImU32 igGetColorU32_U32 (ImU32)
|
||||
3 ImU32 igGetColorU32_U32 (ImU32,float)
|
||||
igGetForegroundDrawList 3
|
||||
1 ImDrawList* igGetForegroundDrawList_Nil ()
|
||||
2 ImDrawList* igGetForegroundDrawList_ViewportPtr (ImGuiViewport*)
|
||||
3 ImDrawList* igGetForegroundDrawList_WindowPtr (ImGuiWindow*)
|
||||
igGetID 3
|
||||
2 ImDrawList* igGetForegroundDrawList_WindowPtr (ImGuiWindow*)
|
||||
3 ImDrawList* igGetForegroundDrawList_ViewportPtr (ImGuiViewport*)
|
||||
igGetID 4
|
||||
1 ImGuiID igGetID_Str (const char*)
|
||||
2 ImGuiID igGetID_StrStr (const char*,const char*)
|
||||
3 ImGuiID igGetID_Ptr (const void*)
|
||||
4 ImGuiID igGetID_Int (int)
|
||||
igGetIDWithSeed 2
|
||||
1 ImGuiID igGetIDWithSeed_Str (const char*,const char*,ImGuiID)
|
||||
2 ImGuiID igGetIDWithSeed_Int (int,ImGuiID)
|
||||
@@ -136,9 +137,6 @@ igImAbs 3
|
||||
igImFloor 2
|
||||
1 float igImFloor_Float (float)
|
||||
2 ImVec2 igImFloor_Vec2 (const ImVec2)
|
||||
igImFloorSigned 2
|
||||
1 float igImFloorSigned_Float (float)
|
||||
2 ImVec2 igImFloorSigned_Vec2 (const ImVec2)
|
||||
igImIsPowerOfTwo 2
|
||||
1 bool igImIsPowerOfTwo_Int (int)
|
||||
2 bool igImIsPowerOfTwo_U64 (ImU64)
|
||||
@@ -161,18 +159,27 @@ igImRsqrt 2
|
||||
igImSign 2
|
||||
1 float igImSign_Float (float)
|
||||
2 double igImSign_double (double)
|
||||
igImTrunc 2
|
||||
1 float igImTrunc_Float (float)
|
||||
2 ImVec2 igImTrunc_Vec2 (const ImVec2)
|
||||
igIsKeyChordPressed 2
|
||||
1 bool igIsKeyChordPressed_Nil (ImGuiKeyChord)
|
||||
2 bool igIsKeyChordPressed_InputFlags (ImGuiKeyChord,ImGuiInputFlags,ImGuiID)
|
||||
igIsKeyDown 2
|
||||
1 bool igIsKeyDown_Nil (ImGuiKey)
|
||||
2 bool igIsKeyDown_ID (ImGuiKey,ImGuiID)
|
||||
igIsKeyPressed 2
|
||||
1 bool igIsKeyPressed_Bool (ImGuiKey,bool)
|
||||
2 bool igIsKeyPressed_ID (ImGuiKey,ImGuiID,ImGuiInputFlags)
|
||||
2 bool igIsKeyPressed_InputFlags (ImGuiKey,ImGuiInputFlags,ImGuiID)
|
||||
igIsKeyReleased 2
|
||||
1 bool igIsKeyReleased_Nil (ImGuiKey)
|
||||
2 bool igIsKeyReleased_ID (ImGuiKey,ImGuiID)
|
||||
igIsMouseClicked 2
|
||||
1 bool igIsMouseClicked_Bool (ImGuiMouseButton,bool)
|
||||
2 bool igIsMouseClicked_ID (ImGuiMouseButton,ImGuiID,ImGuiInputFlags)
|
||||
2 bool igIsMouseClicked_InputFlags (ImGuiMouseButton,ImGuiInputFlags,ImGuiID)
|
||||
igIsMouseDoubleClicked 2
|
||||
1 bool igIsMouseDoubleClicked_Nil (ImGuiMouseButton)
|
||||
2 bool igIsMouseDoubleClicked_ID (ImGuiMouseButton,ImGuiID)
|
||||
igIsMouseDown 2
|
||||
1 bool igIsMouseDown_Nil (ImGuiMouseButton)
|
||||
2 bool igIsMouseDown_ID (ImGuiMouseButton,ImGuiID)
|
||||
@@ -190,7 +197,7 @@ igItemSize 2
|
||||
2 void igItemSize_Rect (const ImRect,float)
|
||||
igListBox 2
|
||||
1 bool igListBox_Str_arr (const char*,int*,const char* const[],int,int)
|
||||
2 bool igListBox_FnBoolPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
|
||||
2 bool igListBox_FnStrPtr (const char*,int*,const char*(*)(void*,int),void*,int,int)
|
||||
igMarkIniSettingsDirty 2
|
||||
1 void igMarkIniSettingsDirty_Nil ()
|
||||
2 void igMarkIniSettingsDirty_WindowPtr (ImGuiWindow*)
|
||||
@@ -223,6 +230,9 @@ igRadioButton 2
|
||||
igSelectable 2
|
||||
1 bool igSelectable_Bool (const char*,bool,ImGuiSelectableFlags,const ImVec2)
|
||||
2 bool igSelectable_BoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2)
|
||||
igSetItemKeyOwner 2
|
||||
1 void igSetItemKeyOwner_Nil (ImGuiKey)
|
||||
2 void igSetItemKeyOwner_InputFlags (ImGuiKey,ImGuiInputFlags)
|
||||
igSetScrollFromPosX 2
|
||||
1 void igSetScrollFromPosX_Float (float,float)
|
||||
2 void igSetScrollFromPosX_WindowPtr (ImGuiWindow*,float,float)
|
||||
@@ -250,6 +260,9 @@ igSetWindowSize 3
|
||||
1 void igSetWindowSize_Vec2 (const ImVec2,ImGuiCond)
|
||||
2 void igSetWindowSize_Str (const char*,const ImVec2,ImGuiCond)
|
||||
3 void igSetWindowSize_WindowPtr (ImGuiWindow*,const ImVec2,ImGuiCond)
|
||||
igShortcut 2
|
||||
1 bool igShortcut_Nil (ImGuiKeyChord,ImGuiInputFlags)
|
||||
2 bool igShortcut_ID (ImGuiKeyChord,ImGuiInputFlags,ImGuiID)
|
||||
igTabItemCalcSize 2
|
||||
1 ImVec2 igTabItemCalcSize_Str (const char*,bool)
|
||||
2 ImVec2 igTabItemCalcSize_WindowPtr (ImGuiWindow*)
|
||||
@@ -281,4 +294,4 @@ igValue 4
|
||||
2 void igValue_Int (const char*,int)
|
||||
3 void igValue_Uint (const char*,unsigned int)
|
||||
4 void igValue_Float (const char*,float,const char*)
|
||||
197 overloaded
|
||||
206 overloaded
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -27,7 +27,9 @@
|
||||
"ImFontGlyphRangesBuilder": "struct ImFontGlyphRangesBuilder",
|
||||
"ImGuiActivateFlags": "int",
|
||||
"ImGuiBackendFlags": "int",
|
||||
"ImGuiBoxSelectState": "struct ImGuiBoxSelectState",
|
||||
"ImGuiButtonFlags": "int",
|
||||
"ImGuiChildFlags": "int",
|
||||
"ImGuiCol": "int",
|
||||
"ImGuiColorEditFlags": "int",
|
||||
"ImGuiColorMod": "struct ImGuiColorMod",
|
||||
@@ -38,32 +40,28 @@
|
||||
"ImGuiContext": "struct ImGuiContext",
|
||||
"ImGuiContextHook": "struct ImGuiContextHook",
|
||||
"ImGuiContextHookCallback": "void(*)(ImGuiContext* ctx,ImGuiContextHook* hook);",
|
||||
"ImGuiDataAuthority": "int",
|
||||
"ImGuiDataType": "int",
|
||||
"ImGuiDataTypeInfo": "struct ImGuiDataTypeInfo",
|
||||
"ImGuiDataTypeTempStorage": "struct ImGuiDataTypeTempStorage",
|
||||
"ImGuiDataTypeStorage": "struct ImGuiDataTypeStorage",
|
||||
"ImGuiDataVarInfo": "struct ImGuiDataVarInfo",
|
||||
"ImGuiDebugAllocEntry": "struct ImGuiDebugAllocEntry",
|
||||
"ImGuiDebugAllocInfo": "struct ImGuiDebugAllocInfo",
|
||||
"ImGuiDebugLogFlags": "int",
|
||||
"ImGuiDir": "int",
|
||||
"ImGuiDockContext": "struct ImGuiDockContext",
|
||||
"ImGuiDockNode": "struct ImGuiDockNode",
|
||||
"ImGuiDockNodeFlags": "int",
|
||||
"ImGuiDockNodeSettings": "struct ImGuiDockNodeSettings",
|
||||
"ImGuiDockRequest": "struct ImGuiDockRequest",
|
||||
"ImGuiDragDropFlags": "int",
|
||||
"ImGuiErrorLogCallback": "void(*)(void* user_data,const char* fmt,...);",
|
||||
"ImGuiFocusRequestFlags": "int",
|
||||
"ImGuiFocusScopeData": "struct ImGuiFocusScopeData",
|
||||
"ImGuiFocusedFlags": "int",
|
||||
"ImGuiGroupData": "struct ImGuiGroupData",
|
||||
"ImGuiHoveredFlags": "int",
|
||||
"ImGuiID": "unsigned int",
|
||||
"ImGuiIDStackTool": "struct ImGuiIDStackTool",
|
||||
"ImGuiIO": "struct ImGuiIO",
|
||||
"ImGuiInputEvent": "struct ImGuiInputEvent",
|
||||
"ImGuiInputEventAppFocused": "struct ImGuiInputEventAppFocused",
|
||||
"ImGuiInputEventKey": "struct ImGuiInputEventKey",
|
||||
"ImGuiInputEventMouseButton": "struct ImGuiInputEventMouseButton",
|
||||
"ImGuiInputEventMousePos": "struct ImGuiInputEventMousePos",
|
||||
"ImGuiInputEventMouseViewport": "struct ImGuiInputEventMouseViewport",
|
||||
"ImGuiInputEventMouseWheel": "struct ImGuiInputEventMouseWheel",
|
||||
"ImGuiInputEventText": "struct ImGuiInputEventText",
|
||||
"ImGuiInputFlags": "int",
|
||||
@@ -93,10 +91,13 @@
|
||||
"ImGuiMetricsConfig": "struct ImGuiMetricsConfig",
|
||||
"ImGuiMouseButton": "int",
|
||||
"ImGuiMouseCursor": "int",
|
||||
"ImGuiMultiSelectFlags": "int",
|
||||
"ImGuiMultiSelectIO": "struct ImGuiMultiSelectIO",
|
||||
"ImGuiMultiSelectState": "struct ImGuiMultiSelectState",
|
||||
"ImGuiMultiSelectTempData": "struct ImGuiMultiSelectTempData",
|
||||
"ImGuiNavHighlightFlags": "int",
|
||||
"ImGuiNavItemData": "struct ImGuiNavItemData",
|
||||
"ImGuiNavMoveFlags": "int",
|
||||
"ImGuiNavTreeNodeData": "struct ImGuiNavTreeNodeData",
|
||||
"ImGuiNextItemData": "struct ImGuiNextItemData",
|
||||
"ImGuiNextItemDataFlags": "int",
|
||||
"ImGuiNextWindowData": "struct ImGuiNextWindowData",
|
||||
@@ -108,22 +109,23 @@
|
||||
"ImGuiPayload": "struct ImGuiPayload",
|
||||
"ImGuiPlatformIO": "struct ImGuiPlatformIO",
|
||||
"ImGuiPlatformImeData": "struct ImGuiPlatformImeData",
|
||||
"ImGuiPlatformMonitor": "struct ImGuiPlatformMonitor",
|
||||
"ImGuiPopupData": "struct ImGuiPopupData",
|
||||
"ImGuiPopupFlags": "int",
|
||||
"ImGuiPtrOrIndex": "struct ImGuiPtrOrIndex",
|
||||
"ImGuiScrollFlags": "int",
|
||||
"ImGuiSelectableFlags": "int",
|
||||
"ImGuiSelectionBasicStorage": "struct ImGuiSelectionBasicStorage",
|
||||
"ImGuiSelectionExternalStorage": "struct ImGuiSelectionExternalStorage",
|
||||
"ImGuiSelectionRequest": "struct ImGuiSelectionRequest",
|
||||
"ImGuiSelectionUserData": "ImS64",
|
||||
"ImGuiSeparatorFlags": "int",
|
||||
"ImGuiSettingsHandler": "struct ImGuiSettingsHandler",
|
||||
"ImGuiShrinkWidthItem": "struct ImGuiShrinkWidthItem",
|
||||
"ImGuiSizeCallback": "void(*)(ImGuiSizeCallbackData* data);",
|
||||
"ImGuiSizeCallbackData": "struct ImGuiSizeCallbackData",
|
||||
"ImGuiSliderFlags": "int",
|
||||
"ImGuiSortDirection": "int",
|
||||
"ImGuiStackLevelInfo": "struct ImGuiStackLevelInfo",
|
||||
"ImGuiStackSizes": "struct ImGuiStackSizes",
|
||||
"ImGuiStackTool": "struct ImGuiStackTool",
|
||||
"ImGuiStorage": "struct ImGuiStorage",
|
||||
"ImGuiStoragePair": "struct ImGuiStoragePair",
|
||||
"ImGuiStyle": "struct ImGuiStyle",
|
||||
@@ -144,6 +146,7 @@
|
||||
"ImGuiTableColumnsSettings": "struct ImGuiTableColumnsSettings",
|
||||
"ImGuiTableDrawChannelIdx": "ImU16",
|
||||
"ImGuiTableFlags": "int",
|
||||
"ImGuiTableHeaderData": "struct ImGuiTableHeaderData",
|
||||
"ImGuiTableInstanceData": "struct ImGuiTableInstanceData",
|
||||
"ImGuiTableRowFlags": "int",
|
||||
"ImGuiTableSettings": "struct ImGuiTableSettings",
|
||||
@@ -156,13 +159,16 @@
|
||||
"ImGuiTextRange": "struct ImGuiTextRange",
|
||||
"ImGuiTooltipFlags": "int",
|
||||
"ImGuiTreeNodeFlags": "int",
|
||||
"ImGuiTreeNodeStackData": "struct ImGuiTreeNodeStackData",
|
||||
"ImGuiTypingSelectFlags": "int",
|
||||
"ImGuiTypingSelectRequest": "struct ImGuiTypingSelectRequest",
|
||||
"ImGuiTypingSelectState": "struct ImGuiTypingSelectState",
|
||||
"ImGuiViewport": "struct ImGuiViewport",
|
||||
"ImGuiViewportFlags": "int",
|
||||
"ImGuiViewportP": "struct ImGuiViewportP",
|
||||
"ImGuiWindow": "struct ImGuiWindow",
|
||||
"ImGuiWindowClass": "struct ImGuiWindowClass",
|
||||
"ImGuiWindowDockStyle": "struct ImGuiWindowDockStyle",
|
||||
"ImGuiWindowFlags": "int",
|
||||
"ImGuiWindowRefreshFlags": "int",
|
||||
"ImGuiWindowSettings": "struct ImGuiWindowSettings",
|
||||
"ImGuiWindowStackData": "struct ImGuiWindowStackData",
|
||||
"ImGuiWindowTempData": "struct ImGuiWindowTempData",
|
||||
|
@@ -27,7 +27,9 @@ defs["ImFontGlyph"] = "struct ImFontGlyph"
|
||||
defs["ImFontGlyphRangesBuilder"] = "struct ImFontGlyphRangesBuilder"
|
||||
defs["ImGuiActivateFlags"] = "int"
|
||||
defs["ImGuiBackendFlags"] = "int"
|
||||
defs["ImGuiBoxSelectState"] = "struct ImGuiBoxSelectState"
|
||||
defs["ImGuiButtonFlags"] = "int"
|
||||
defs["ImGuiChildFlags"] = "int"
|
||||
defs["ImGuiCol"] = "int"
|
||||
defs["ImGuiColorEditFlags"] = "int"
|
||||
defs["ImGuiColorMod"] = "struct ImGuiColorMod"
|
||||
@@ -38,32 +40,28 @@ defs["ImGuiConfigFlags"] = "int"
|
||||
defs["ImGuiContext"] = "struct ImGuiContext"
|
||||
defs["ImGuiContextHook"] = "struct ImGuiContextHook"
|
||||
defs["ImGuiContextHookCallback"] = "void(*)(ImGuiContext* ctx,ImGuiContextHook* hook);"
|
||||
defs["ImGuiDataAuthority"] = "int"
|
||||
defs["ImGuiDataType"] = "int"
|
||||
defs["ImGuiDataTypeInfo"] = "struct ImGuiDataTypeInfo"
|
||||
defs["ImGuiDataTypeTempStorage"] = "struct ImGuiDataTypeTempStorage"
|
||||
defs["ImGuiDataTypeStorage"] = "struct ImGuiDataTypeStorage"
|
||||
defs["ImGuiDataVarInfo"] = "struct ImGuiDataVarInfo"
|
||||
defs["ImGuiDebugAllocEntry"] = "struct ImGuiDebugAllocEntry"
|
||||
defs["ImGuiDebugAllocInfo"] = "struct ImGuiDebugAllocInfo"
|
||||
defs["ImGuiDebugLogFlags"] = "int"
|
||||
defs["ImGuiDir"] = "int"
|
||||
defs["ImGuiDockContext"] = "struct ImGuiDockContext"
|
||||
defs["ImGuiDockNode"] = "struct ImGuiDockNode"
|
||||
defs["ImGuiDockNodeFlags"] = "int"
|
||||
defs["ImGuiDockNodeSettings"] = "struct ImGuiDockNodeSettings"
|
||||
defs["ImGuiDockRequest"] = "struct ImGuiDockRequest"
|
||||
defs["ImGuiDragDropFlags"] = "int"
|
||||
defs["ImGuiErrorLogCallback"] = "void(*)(void* user_data,const char* fmt,...);"
|
||||
defs["ImGuiFocusRequestFlags"] = "int"
|
||||
defs["ImGuiFocusScopeData"] = "struct ImGuiFocusScopeData"
|
||||
defs["ImGuiFocusedFlags"] = "int"
|
||||
defs["ImGuiGroupData"] = "struct ImGuiGroupData"
|
||||
defs["ImGuiHoveredFlags"] = "int"
|
||||
defs["ImGuiID"] = "unsigned int"
|
||||
defs["ImGuiIDStackTool"] = "struct ImGuiIDStackTool"
|
||||
defs["ImGuiIO"] = "struct ImGuiIO"
|
||||
defs["ImGuiInputEvent"] = "struct ImGuiInputEvent"
|
||||
defs["ImGuiInputEventAppFocused"] = "struct ImGuiInputEventAppFocused"
|
||||
defs["ImGuiInputEventKey"] = "struct ImGuiInputEventKey"
|
||||
defs["ImGuiInputEventMouseButton"] = "struct ImGuiInputEventMouseButton"
|
||||
defs["ImGuiInputEventMousePos"] = "struct ImGuiInputEventMousePos"
|
||||
defs["ImGuiInputEventMouseViewport"] = "struct ImGuiInputEventMouseViewport"
|
||||
defs["ImGuiInputEventMouseWheel"] = "struct ImGuiInputEventMouseWheel"
|
||||
defs["ImGuiInputEventText"] = "struct ImGuiInputEventText"
|
||||
defs["ImGuiInputFlags"] = "int"
|
||||
@@ -93,10 +91,13 @@ defs["ImGuiMenuColumns"] = "struct ImGuiMenuColumns"
|
||||
defs["ImGuiMetricsConfig"] = "struct ImGuiMetricsConfig"
|
||||
defs["ImGuiMouseButton"] = "int"
|
||||
defs["ImGuiMouseCursor"] = "int"
|
||||
defs["ImGuiMultiSelectFlags"] = "int"
|
||||
defs["ImGuiMultiSelectIO"] = "struct ImGuiMultiSelectIO"
|
||||
defs["ImGuiMultiSelectState"] = "struct ImGuiMultiSelectState"
|
||||
defs["ImGuiMultiSelectTempData"] = "struct ImGuiMultiSelectTempData"
|
||||
defs["ImGuiNavHighlightFlags"] = "int"
|
||||
defs["ImGuiNavItemData"] = "struct ImGuiNavItemData"
|
||||
defs["ImGuiNavMoveFlags"] = "int"
|
||||
defs["ImGuiNavTreeNodeData"] = "struct ImGuiNavTreeNodeData"
|
||||
defs["ImGuiNextItemData"] = "struct ImGuiNextItemData"
|
||||
defs["ImGuiNextItemDataFlags"] = "int"
|
||||
defs["ImGuiNextWindowData"] = "struct ImGuiNextWindowData"
|
||||
@@ -108,22 +109,23 @@ defs["ImGuiOnceUponAFrame"] = "struct ImGuiOnceUponAFrame"
|
||||
defs["ImGuiPayload"] = "struct ImGuiPayload"
|
||||
defs["ImGuiPlatformIO"] = "struct ImGuiPlatformIO"
|
||||
defs["ImGuiPlatformImeData"] = "struct ImGuiPlatformImeData"
|
||||
defs["ImGuiPlatformMonitor"] = "struct ImGuiPlatformMonitor"
|
||||
defs["ImGuiPopupData"] = "struct ImGuiPopupData"
|
||||
defs["ImGuiPopupFlags"] = "int"
|
||||
defs["ImGuiPtrOrIndex"] = "struct ImGuiPtrOrIndex"
|
||||
defs["ImGuiScrollFlags"] = "int"
|
||||
defs["ImGuiSelectableFlags"] = "int"
|
||||
defs["ImGuiSelectionBasicStorage"] = "struct ImGuiSelectionBasicStorage"
|
||||
defs["ImGuiSelectionExternalStorage"] = "struct ImGuiSelectionExternalStorage"
|
||||
defs["ImGuiSelectionRequest"] = "struct ImGuiSelectionRequest"
|
||||
defs["ImGuiSelectionUserData"] = "ImS64"
|
||||
defs["ImGuiSeparatorFlags"] = "int"
|
||||
defs["ImGuiSettingsHandler"] = "struct ImGuiSettingsHandler"
|
||||
defs["ImGuiShrinkWidthItem"] = "struct ImGuiShrinkWidthItem"
|
||||
defs["ImGuiSizeCallback"] = "void(*)(ImGuiSizeCallbackData* data);"
|
||||
defs["ImGuiSizeCallbackData"] = "struct ImGuiSizeCallbackData"
|
||||
defs["ImGuiSliderFlags"] = "int"
|
||||
defs["ImGuiSortDirection"] = "int"
|
||||
defs["ImGuiStackLevelInfo"] = "struct ImGuiStackLevelInfo"
|
||||
defs["ImGuiStackSizes"] = "struct ImGuiStackSizes"
|
||||
defs["ImGuiStackTool"] = "struct ImGuiStackTool"
|
||||
defs["ImGuiStorage"] = "struct ImGuiStorage"
|
||||
defs["ImGuiStoragePair"] = "struct ImGuiStoragePair"
|
||||
defs["ImGuiStyle"] = "struct ImGuiStyle"
|
||||
@@ -144,6 +146,7 @@ defs["ImGuiTableColumnSortSpecs"] = "struct ImGuiTableColumnSortSpecs"
|
||||
defs["ImGuiTableColumnsSettings"] = "struct ImGuiTableColumnsSettings"
|
||||
defs["ImGuiTableDrawChannelIdx"] = "ImU16"
|
||||
defs["ImGuiTableFlags"] = "int"
|
||||
defs["ImGuiTableHeaderData"] = "struct ImGuiTableHeaderData"
|
||||
defs["ImGuiTableInstanceData"] = "struct ImGuiTableInstanceData"
|
||||
defs["ImGuiTableRowFlags"] = "int"
|
||||
defs["ImGuiTableSettings"] = "struct ImGuiTableSettings"
|
||||
@@ -156,13 +159,16 @@ defs["ImGuiTextIndex"] = "struct ImGuiTextIndex"
|
||||
defs["ImGuiTextRange"] = "struct ImGuiTextRange"
|
||||
defs["ImGuiTooltipFlags"] = "int"
|
||||
defs["ImGuiTreeNodeFlags"] = "int"
|
||||
defs["ImGuiTreeNodeStackData"] = "struct ImGuiTreeNodeStackData"
|
||||
defs["ImGuiTypingSelectFlags"] = "int"
|
||||
defs["ImGuiTypingSelectRequest"] = "struct ImGuiTypingSelectRequest"
|
||||
defs["ImGuiTypingSelectState"] = "struct ImGuiTypingSelectState"
|
||||
defs["ImGuiViewport"] = "struct ImGuiViewport"
|
||||
defs["ImGuiViewportFlags"] = "int"
|
||||
defs["ImGuiViewportP"] = "struct ImGuiViewportP"
|
||||
defs["ImGuiWindow"] = "struct ImGuiWindow"
|
||||
defs["ImGuiWindowClass"] = "struct ImGuiWindowClass"
|
||||
defs["ImGuiWindowDockStyle"] = "struct ImGuiWindowDockStyle"
|
||||
defs["ImGuiWindowFlags"] = "int"
|
||||
defs["ImGuiWindowRefreshFlags"] = "int"
|
||||
defs["ImGuiWindowSettings"] = "struct ImGuiWindowSettings"
|
||||
defs["ImGuiWindowStackData"] = "struct ImGuiWindowStackData"
|
||||
defs["ImGuiWindowTempData"] = "struct ImGuiWindowTempData"
|
||||
|
@@ -8,6 +8,10 @@
|
||||
#pragma message(CIMGUI_DEFSTRING(IMGUI_VERSION))
|
||||
#endif
|
||||
|
||||
#ifdef IMGUI_VERSION_NUM
|
||||
#pragma message(CIMGUI_DEFSTRING(IMGUI_VERSION_NUM))
|
||||
#endif
|
||||
|
||||
#ifdef IMGUI_HAS_DOCK
|
||||
#pragma message(CIMGUI_DEFSTRING(IMGUI_HAS_DOCK))
|
||||
#endif
|
||||
@@ -23,3 +27,7 @@
|
||||
#ifdef FLT_MAX
|
||||
#pragma message(CIMGUI_DEFSTRING(FLT_MAX))
|
||||
#endif
|
||||
|
||||
#ifdef ImDrawCallback_ResetRenderState
|
||||
#pragma message(CIMGUI_DEFSTRING(ImDrawCallback_ResetRenderState))
|
||||
#endif
|
||||
|
2
imgui
2
imgui
Submodule imgui updated: 1d8e48c161...1dfbb100d6
Reference in New Issue
Block a user