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114 Commits

Author SHA1 Message Date
sonoro1234
35a4e8f893 pull imgui 1.91.0 and generate 2024-07-31 11:23:21 +02:00
sonoro1234
2b4d572704 cimgui_template: new -> IM_NEW issue #272 2024-07-31 11:16:41 +02:00
sonoro1234
f6fb347cf1 pull 1.90.9 docking and generate 2024-07-03 11:05:17 +02:00
sonoro1234
d8f958f680 example_glfw_opengl3/CMakeLists.txt: move definitions to avoid glfw compilation error. 2024-06-15 17:40:12 +02:00
sonoro1234
ee251eaafa cpp2ffi: only change type&name but not type &name 2024-06-14 18:51:00 +02:00
sonoro1234
00ecbb0ee2 backend_test: make glfw examples work with dynamic and static linking 2024-06-14 16:25:20 +02:00
sonoro1234
577f2b088a example_glfw_dx11/main.c: avoid compiler warning 2024-06-13 10:45:34 +02:00
sonoro1234
26152eac73 add backend_test/example_glfw_dx11 2024-06-13 09:51:41 +02:00
sonoro1234
7c16d31cdb pull imgui docking 1.90.8 and generate 2024-06-07 13:21:00 +02:00
sonoro1234
b3e02743f2 avoid type&name -> type& name 2024-06-07 13:18:13 +02:00
sonoro1234
155d5961dc add definitions to cimgui.h (issue #268) 2024-06-01 12:54:07 +02:00
sonoro1234
a01f163a81 pull imgui 1.90.7 dock and generate 2024-05-28 10:12:28 +02:00
sonoro1234
67cf8c96b7 pull imgui 1.90.6 and generate 2024-05-10 17:06:30 +02:00
sonoro1234
f055d73efc pull imgui 1.90.5 and generate 2024-04-19 10:48:53 +02:00
Victor Bombi
781edadf8d Merge pull request #265 from alfredbaudisch/add-raylib-cimgui
Added raylib-cimgui to the README
2024-04-08 11:40:40 +02:00
Alfred Reinold Baudisch
b6520c67a8 Added raylib-cimgui to the README 2024-04-07 18:07:33 +01:00
sonoro1234
eb0649acf3 pull ImDrawCallback_ResetRenderState to cimgui.h 2024-02-27 09:56:32 +01:00
sonoro1234
4486dace2a update readme 2024-02-24 13:05:48 +01:00
sonoro1234
bd0a584e56 pull imgui 1.90.4 and generate 2024-02-24 13:03:13 +01:00
sonoro1234
7ea55fbcea pull imgui 1.90.3 docking and generate 2024-02-16 11:31:30 +01:00
sonoro1234
53580da638 pull imgui 1.90.2 and generate 2024-02-14 11:11:46 +01:00
Victor Bombi
04961a999e Merge pull request #260 from Sirius902/zig-cc
Allow use of zig cc in generator.lua
2024-01-27 12:51:42 +01:00
Sirius902
b8ae217fd1 Allow use of zig cc in generator 2024-01-26 14:17:33 -08:00
sonoro1234
831f155f60 pull imgui 1.90.1 docking and generate 2024-01-12 11:21:08 +01:00
sonoro1234
6fd23e83ff README.md: update backends information 2023-11-21 11:19:50 +01:00
sonoro1234
21e7106aa1 print_defines.cpp: add IMGUI_VERSION_NUM 2023-11-17 11:18:17 +01:00
sonoro1234
0a31d9d923 update readme 2023-11-17 11:01:26 +01:00
sonoro1234
37f347e062 pull imgui 1.90 and generate 2023-11-17 11:00:07 +01:00
sonoro1234
86f59d7e9b cpp2ffi: more returns in name_overloadsAlgo 2023-11-17 10:57:34 +01:00
sonoro1234
4ca6b29166 CMakeLists.txt: allow using CMAKE_MSVC_RUNTIME_LIBRARY 2023-09-20 11:01:32 +02:00
sonoro1234
5140ea5c81 cpp2ffi: correct embeded_structs for untagged structs (ImNodes needs that) 2023-09-12 10:02:06 +02:00
sonoro1234
935ca882ec cpp2ffi: fix unamed nested struct and do string substitution (ImNodes needs it) 2023-09-11 18:38:07 +02:00
sonoro1234
925b29db67 cpp2ffi: take care of unamed nested structs and brace initializers (rokups/ImNodes needs that) 2023-09-06 17:29:41 +02:00
sonoro1234
44769f63d4 pull imgui 1.89.9 docking and generate 2023-09-04 18:53:07 +02:00
sonoro1234
a21e28e740 update readme 2023-08-02 17:50:11 +02:00
sonoro1234
35fc7d191e pull imgui 1.89.8 and generate 2023-08-02 17:45:25 +02:00
sonoro1234
6c31357d99 take care of pointers to templates 2023-08-02 17:44:18 +02:00
Victor Bombi
c62361059e Merge pull request #248 from KhankNyo/windows_makeclean
Makefile: clean target for windows
2023-07-27 11:26:55 +02:00
Khanh
dcad905f2e Merge branch 'windows_makeclean' of https://github.com/KhankNyo/cimgui into windows_makeclean
added checks in clean and fclean target to use Windows's "del" command
Windows does not have "rm"
2023-07-25 12:13:10 -07:00
Khanh
8fa77b6ad4 Makefile: clean target for windows 2023-07-25 12:11:37 -07:00
Khanh
a518ecc934 make clean target for windows 2023-07-25 12:06:08 -07:00
sonoro1234
b15f98a4c0 avoid deleting info for JSON and generate (issue #245) 2023-07-15 17:23:15 +02:00
sonoro1234
c8c5add506 pull imgui 1.89.7 docking and generate 2023-07-04 18:19:48 +02:00
Victor Bombi
dccbce96fb Merge pull request #243 from xEgoist/docking_inter
use "installed" directory for vcpkg instead of packages and explicitly install x64 target
2023-06-22 10:14:50 +02:00
xEgoist
705cd9d8a5 CI: use x64-windows target triplet for vcpkg
Since vcpkg is transitioning to the host triplet by default in
September 2023, this should help the CI mitigate this transition by
explicitly using x64-windows target triplet.
2023-06-22 02:13:41 -05:00
xEgoist
b8dcf08413 CI: use installed directory for vcpkg instead of packages 2023-06-22 01:51:25 -05:00
sonoro1234
5c09c391af try to make github actions happy again 2023-06-18 19:15:23 +02:00
sonoro1234
55c6f914a7 pull imgui 1.89.6 and generate 2023-06-18 18:57:27 +02:00
sonoro1234
a5f9979d90 clean debug output 2023-06-18 18:56:17 +02:00
sonoro1234
a65bf47a5f solve union with comments #241 2023-06-18 18:50:28 +02:00
sonoro1234
925d24572d cpp2ffi: sanitize_comments to clean curly braces from comments 2023-04-22 14:03:40 +02:00
sonoro1234
ffda7805d2 pull imgui 1.89.5 and generate 2023-04-18 10:35:57 +02:00
Victor Bombi
9ae8e827fa Merge pull request #238 from gucio321/sh-generator-pass-cmdline-args
Sh generator: pass cmdline args
2023-04-17 18:30:44 +02:00
gucio321
9ac8211a3d generator: add help page 2023-04-17 17:13:38 +02:00
M.Sz
0c22b34cb6 generator: set default values 2023-04-17 10:13:09 +00:00
M.Sz
e2093ffbc1 generator: remove unnecessary header comment 2023-04-17 07:15:34 +00:00
M.Sz
fa81118e09 generator: add -t/--tagret options 2023-04-17 07:13:26 +00:00
M.Sz
ff19d727b7 Revert "Revert "generattor: add --cflags command line flag""
This reverts commit 2ae35c8b46.
2023-04-17 07:06:29 +00:00
sonoro1234
a0d46db2f2 readme: generation customization instructions 2023-04-05 11:02:47 +02:00
Victor Bombi
aad088b954 Merge pull request #233 from gucio321/sh-generator-pass-cmdline-args
generator.sh (.bat): pass extra command-line arguments.
2023-04-05 10:52:56 +02:00
gucio321
9d1e63d306 generator.bat: pass cmd line arguments to luajit 2023-04-05 10:49:45 +02:00
gucio321
2ae35c8b46 Revert "generattor: add --cflags command line flag"
This reverts commit 4d19dd5e17.
2023-04-05 10:49:02 +02:00
gucio321
4d19dd5e17 generattor: add --cflags command line flag 2023-04-05 10:30:26 +02:00
sonoro1234
2b9eaf3eff readme: edit cflags 2023-04-05 09:27:19 +02:00
gucio321
27aedcd3c4 generator: pass command-line arguments to GCC 2023-04-05 09:26:19 +02:00
sonoro1234
e25f9f6844 add generator options "nochar" and "noimstrv" according to issue #186 2023-03-24 17:23:28 +01:00
sonoro1234
2c8eab86f7 pull imgui 1.89.4 and generate 2023-03-14 17:52:56 +01:00
sonoro1234
ce1015bb84 backends: CIMGUI_USE_SDL is now CIMGUI_USE_SDL2 2023-02-20 20:14:51 +01:00
sonoro1234
1187e22308 pull imgui 1.89.3 generate correct sdl2 backend inclusion 2023-02-15 09:55:35 +01:00
sonoro1234
5a857ee68d cpp2ffi: dont error on not loca 2023-01-09 09:57:43 +01:00
sonoro1234
18e5891710 generator.lua add table cimgui_skipped 2023-01-08 14:38:06 +01:00
sonoro1234
56fdbf845b pull imgui docking 1.89.2 and generate 2023-01-07 10:34:35 +01:00
sonoro1234
d159c2622d correction after merge?!! 2022-12-15 10:44:29 +01:00
Victor Bombi
56892a4e3a Merge pull request #227 from rokups/rk/fix-ci
Fix windows CI builds (#226)
2022-12-15 10:29:40 +01:00
Rokas Kupstys
0a953b7102 Fix CI builds. For some reason bash on windows no longer recognizes luajit without .exe suffix.
Fixes #226
2022-12-15 10:23:58 +02:00
sonoro1234
0348715500 pull imgui 1.89.1 and generate 2022-11-26 09:10:06 +01:00
sonoro1234
68483775b3 pull imgui 1.89.1 docking and generate 2022-11-26 08:32:02 +01:00
sonoro1234
0369ceb1b4 generator.lua: use IMGUI_VERSION_NUM 2022-11-25 10:27:13 +01:00
sonoro1234
4f089273b1 cpp2ffi.lua: changes to keep comments from struct and enums (from branch comments4000) 2022-11-16 17:13:33 +01:00
sonoro1234
b0649485e9 correcting errors on last merge: example_glfw_opengl3 2022-11-16 11:15:37 +01:00
Victor Bombi
a0a7ca3ca2 Merge pull request #224 from seafork/docking_inter
Adding an example for GLFW + OpenGL
2022-11-16 11:02:33 +01:00
seafork
3e823cd2ee fixed misspelt cmake file 2022-11-15 23:06:35 -05:00
seafork
6a2b18fa65 made glfw more portable 2022-11-15 22:59:36 -05:00
seafork
75ec483e75 fixed compilation error on windows. 2022-11-15 22:09:06 -05:00
seafork
08f24307b8 cleaned up a comment 2022-11-15 19:44:24 -05:00
seafork
a9a9fa4e9e add example for glfw3 and opengl3 2022-11-15 19:27:21 -05:00
sonoro1234
ce3b504e11 update readme version 2022-11-15 17:40:22 +01:00
sonoro1234
4230a5566e pull imgui 1.89 and generate 2022-11-15 17:38:24 +01:00
sonoro1234
9ce2c32dad add info about comments generation 2022-10-06 11:11:50 +02:00
sonoro1234
3d676ffb8b cpp2ffi: skip enum forward declarations 2022-09-27 12:58:11 +02:00
sonoro1234
b9ebd289e0 CleanImU32 not called when value is sizeof(ImU32) 2022-09-16 15:34:21 +02:00
sonoro1234
9da5c5fe7c repair_defaults from generator to cpp2ffi 2022-09-16 14:07:24 +02:00
sonoro1234
3d50615659 cpp2ffi: cleanStruct and parseStructLine comments correction 2022-09-09 15:44:51 +02:00
sonoro1234
938d146a41 cpp2ffi and generator: delete bad comments on functionD_re, repair split_comment 2022-09-09 12:00:01 +02:00
sonoro1234
7225c4ae3c generator.lua: prepare for comments 2022-09-08 13:46:03 +02:00
sonoro1234
feb7829edc cpp2ffi: prepare parser:parseItems for comments 2022-09-08 13:31:13 +02:00
sonoro1234
6eb85e7d5c generator: Clearly fail when parse fails; exclude obsolete fns for cl. Thanks to @idbrii 2022-09-01 19:06:19 +02:00
sonoro1234
068e91970d cpp2ffi: add custom generation machinery 2022-08-30 12:56:58 +02:00
sonoro1234
b5cce9f1a5 update .gitsubmodules 2022-08-08 11:03:54 +02:00
sonoro1234
ea5b077fbe vardef_re modified for = {} initialization 2022-08-05 14:49:26 +02:00
sonoro1234
a44ce77641 cpp2ffi: add clean_functypedef (cimplot needs it https://github.com/cimgui/cimplot/issues/11) 2022-07-25 13:11:24 +02:00
sonoro1234
15e4f5015d backend test sdl: add c++11 to CMakeLists.txt 2022-07-18 10:48:47 +02:00
sonoro1234
9b7d045962 Merge branch 'master' into docking_inter 2022-06-22 18:32:03 +02:00
sonoro1234
44b388121a generator: dont error if VULKAN_SDK==nil (because it is executed in no vulkan generation also) 2022-06-22 12:43:41 +02:00
sonoro1234
13c4f47172 generator: use VULKAN_SDK env variable to find vulkan 2022-06-22 12:33:46 +02:00
sonoro1234
d1f60f24e1 example_vulkan: add CIMGUI_USE_VULKAN and SDL 2022-06-22 12:18:03 +02:00
Victor Bombi
4c1fd9fc0a Merge pull request #204 from Sand3r-/example/sdl_vulkan
Add Vulkan example
2022-06-22 11:45:13 +02:00
sonoro1234
1616776d77 extraclean 2022-06-22 11:42:23 +02:00
Michal 'Sand3r-' Gallus
eccb961bc7 Add vulkan example info to README.md 2022-06-21 22:38:30 +02:00
Michal 'Sand3r-' Gallus
e3d115bce2 Add SDL2+Vulkan example 2022-06-21 22:38:27 +02:00
sonoro1234
82b8c66f59 extraclean 2022-06-21 22:21:25 +02:00
sonoro1234
08d5ad7f93 pull imgui 1.88 and generate 2022-06-21 20:03:54 +02:00
sonoro1234
0b8015191d Merge branch 'docking_inter' 2022-06-21 19:43:16 +02:00
sonoro1234
261250f88f generation 2022-02-25 11:22:51 +01:00
35 changed files with 24140 additions and 9957 deletions

View File

@@ -29,7 +29,9 @@ jobs:
sudo apt-get install -y luajit
elif [ "$GITHUB_OS" == "windows-latest" ];
then
vcpkg install luajit
vcpkg install luajit:x64-windows
echo "/C/vcpkg/installed/x64-windows/tools/luajit" >> $GITHUB_PATH
echo "/C/vcpkg/installed/x64-windows/bin" >> $GITHUB_PATH
fi
- name: Download Submodules
@@ -47,7 +49,6 @@ jobs:
- name: Generate Bindings
shell: bash
run: |
export PATH=$PATH:/C/vcpkg/packages/luajit_x86-windows/tools/:/C/vcpkg/packages/luajit_x86-windows/bin/
cd ./generator
bash ./generator.sh

2
.gitmodules vendored
View File

@@ -1,4 +1,4 @@
[submodule "imgui"]
path = imgui
url = https://github.com/ocornut/imgui.git
branch = master
branch = docking

View File

@@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.1)
cmake_minimum_required(VERSION 3.15)
cmake_policy(SET CMP0091 NEW)
project(cimgui)
set (CMAKE_CXX_STANDARD 11)

View File

@@ -59,10 +59,18 @@ $(OUTPUTNAME):$(OBJS)
$(CXX) -o $(OUTPUTNAME) $(OBJS) $(CXXFLAGS) $(LINKFLAGS)
clean:
ifeq ($(OS),Windows_NT)
del /q $(subst /,\,$(OBJS))
else
rm -f $(OBJS)
endif
fclean: clean
ifeq ($(OS),Windows_NT)
del /q $(subst /,\,$(OUTPUTNAME))
else
rm -f $(OUTPUTNAME)
endif
re: fclean all

View File

@@ -11,7 +11,7 @@ History:
Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit)
Notes:
* currently this wrapper is based on version [1.88 of Dear ImGui with internal api]
* currently this wrapper is based on version [1.91.0 of Dear ImGui with internal api]
* only functions, structs and enums from imgui.h (an optionally imgui_internal.h) are wrapped.
* if you are interested in imgui backends you should look [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui) project.
* All naming is algorithmic except for those names that were coded in cimgui_overloads table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L60). In the official version this table is empty.
@@ -27,7 +27,8 @@ Notes:
* cmake options are IMGUI_STATIC (compiling as static library), IMGUI_FREETYPE (for using Freetype2) and FREETYPE_PATH (Freetype2 cmake install location) (only if cimgui is generated with freetype option)
* or as in https://github.com/sonoro1234/LuaJIT-ImGui/tree/master/build
For compiling with backends there is now an example with SDL2 and opengl3 in folder backend_test. It will generate a cimgui_sdl module and a test_sdl executable.
For compiling with backends there are now examples with SDL2 and opengl3/vulkan in folder backend_test.
They'll generate a cimgui_sdl module and a test_sdl executable.
# using generator
@@ -36,13 +37,14 @@ Notes:
* you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download
* you need to use also a C++ compiler for doing preprocessing: gcc (In windows MinGW-W64-builds for example), clang or cl (MSVC). (this repo was done with gcc)
* update `imgui` folder to the version you desire.
* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired backends and whether imgui_internal is generated or not and Freetype2 is used or not.
* the defaults of generator are gcc as compiler, imgui_internal included and sdl, glfw, opengl2 and opengl3 as backends.
* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired backends and whether imgui_internal is generated or not, Freetype2 is used or not and comments are generated or not
* the defaults of generator are gcc as compiler, imgui_internal included and sdl, glfw, vulkan, opengl2 and opengl3 as backends.
* edit config_generator.lua for adding includes needed by your chosen backends (vulkan needs that).
* Run generator.bat or generator.sh with gcc, clang or cl and LuaJIT on your PATH.
* as a result some files are generated: `cimgui.cpp`, `cimgui.h` and `cimgui_impl.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the backends info.
* You can pass compiler flags to generator.sh or generator.bat at the end of the call to further specify the compiler behavior. (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
* You can pass compiler flags to generator.sh or generator.bat by editing them at the end of the call to further specify the compiler behavior. (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
* You are able to pass any extra argument to generator.sh (.bat) in the command-line.
* If you are using different options than cimgui repo and if you want to keep them after a cimgui update, you can keep them in a copy of generator.sh (.bat) outside of cimgui folder where `cd cimgui/generator` is used before luajit call. See https://github.com/cimgui/cimgui/issues/232#issuecomment-1497059497
# generate binding
* C interface is exposed by cimgui.h when you define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
* with your prefered language you can use the lua or json files generated as in:
@@ -93,7 +95,8 @@ Notes:
# usage with backends
* look at backend_test folder for a cmake module building with SDL and opengl3.
* look at backend_test folder for a cmake module building with SDL and opengl3, glfw and opengl3, SDL and Vulkan
* read [How can cimgui backends be used](https://github.com/cimgui/cimgui/issues/157)
# example bindings based on cimgui
@@ -115,3 +118,4 @@ Notes:
* [sdl2-cimgui-demo](https://github.com/haxpor/sdl2-cimgui-demo)
* [cimgui_c_sdl2_example](https://github.com/canoi12/cimgui_c_sdl2_example/)
* [cimgui-c-example](https://github.com/peko/cimgui-c-example) with GLFW
* [raylib-cimgui](https://github.com/alfredbaudisch/raylib-cimgui)

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@@ -0,0 +1,109 @@
Project(cimgui_glfwdx11)
cmake_minimum_required(VERSION 3.11)
if(WIN32) # to mingw work as all the others
set(CMAKE_SHARED_LIBRARY_PREFIX "")
endif(WIN32)
#run in build dir
set (CMAKE_INSTALL_PREFIX ${CMAKE_CURRENT_BINARY_DIR})
set (CMAKE_CXX_STANDARD 11)
# general settings
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
set(BAKENDS_FOLDER "../../imgui/backends/")
else()
set(BAKENDS_FOLDER "../../imgui/examples/")
endif()
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
else()
set(TABLES_SOURCE "")
endif()
include_directories(../../imgui)
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../)
set(IMGUI_SOURCES
../../cimgui.cpp
../../imgui/imgui.cpp
../../imgui/imgui_draw.cpp
../../imgui/imgui_demo.cpp
../../imgui/imgui_widgets.cpp
${TABLES_SOURCE}
)
set(IMGUI_LIBRARIES )
if (WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W")
# optional adding freetype
option(IMGUI_FREETYPE "add Freetype2" OFF)
if(IMGUI_FREETYPE)
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
list(APPEND IMGUI_LIBRARIES freetype)
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
add_definitions("-DCIMGUI_FREETYPE=1")
endif(IMGUI_FREETYPE)
# dx11
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_dx11.cpp)
if(WIN32)
list(APPEND IMGUI_LIBRARIES opengl32)
else(WIN32) # Unix
list(APPEND IMGUI_LIBRARIES GL)
endif(WIN32)
# GLFW
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_glfw.cpp)
set(GLFW_VERSION 3.3.8)
include(FetchContent)
FetchContent_Declare(
glfw
URL https://github.com/glfw/glfw/archive/refs/tags/${GLFW_VERSION}.tar.gz)
FetchContent_GetProperties(glfw)
if (NOT glfw_POPULATED)
set(FETCHCONTENT_QUIET NO)
FetchContent_Populate(glfw)
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
if (NOT STATIC_BUILD)
set(BUILD_SHARED_LIBS ON CACHE BOOL "" FORCE)
endif()
add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR} EXCLUDE_FROM_ALL)
endif()
install(TARGETS glfw RUNTIME DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
LIBRARY DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
)
#FIND_PACKAGE(glfw3 PATHS "C:/LuaGL/gitsources/BUILDS/GLFW/install")
if (NOT STATIC_BUILD)
add_library(cimgui SHARED ${IMGUI_SOURCES})
else()
add_library(cimgui STATIC ${IMGUI_SOURCES})
endif()
target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
# using library
include_directories(../../generator/output/)
add_executable(${PROJECT_NAME} main.c)
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_DX11 -DCIMGUI_USE_GLFW)
target_link_libraries(${PROJECT_NAME} d3d11 d3dcompiler.lib cimgui)

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@@ -0,0 +1,6 @@
This example needs dx11 in generation before compile. (add dx11 to generator.bat(sh) and generate)
`STATIC_BUILD` is the cmake variable to do static linking
Only tested with VC nmake.

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@@ -0,0 +1,247 @@
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
#include "cimgui.h"
#include "cimgui_impl.h"
#define D3D11_NO_HELPERS
#define CINTERFACE
#define COBJMACROS
#define WIN32_LEAN_AND_MEAN
#include <d3d11.h>
#include <GLFW/glfw3.h>
#define GLFW_EXPOSE_NATIVE_WIN32
#include <GLFW/glfw3native.h>
#include <stdio.h>
#ifdef _MSC_VER
#include <windows.h>
#endif
#pragma comment(lib, "dxguid.lib")
#ifdef IMGUI_HAS_IMSTR
#define igBegin igBegin_Str
#define igSliderFloat igSliderFloat_Str
#define igCheckbox igCheckbox_Str
#define igColorEdit3 igColorEdit3_Str
#define igButton igButton_Str
#endif
GLFWwindow *window;
// Data
static ID3D11Device* g_pd3dDevice = NULL;
static ID3D11DeviceContext* g_pd3dDeviceContext = NULL;
static IDXGISwapChain* g_pSwapChain = NULL;
static ID3D11RenderTargetView* g_mainRenderTargetView = NULL;
// Forward declarations of helper functions
bool CreateDeviceD3D(HWND hWnd);
void CleanupDeviceD3D();
void CreateRenderTarget();
void CleanupRenderTarget();
void window_size_callback(GLFWwindow* window, int width, int height)
{
CleanupRenderTarget();
IDXGISwapChain_ResizeBuffers(g_pSwapChain, 0, width, height, DXGI_FORMAT_UNKNOWN, 0);
CreateRenderTarget();
}
int main(int argc, char *argv[])
{
if (!glfwInit())
return -1;
// Decide GL+GLSL versions
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
// just an extra window hint for resize
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
window = glfwCreateWindow(1024, 768, "Hello World!", NULL, NULL);
if (!window)
{
printf("Failed to create window! Terminating!\n");
glfwTerminate();
return -1;
}
//
HWND hwnd = glfwGetWin32Window(window);
if (hwnd == NULL)
{
printf("Failed to get win32 window! Terminating!\n");
glfwTerminate();
return -1;
}
// Initialize Direct3D
if (!CreateDeviceD3D(hwnd))
{
CleanupDeviceD3D();
return 1;
}
glfwSetWindowSizeCallback(window, window_size_callback);
// setup imgui
igCreateContext(NULL);
// set docking
ImGuiIO *ioptr = igGetIO();
ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
//ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
#ifdef IMGUI_HAS_DOCK
ioptr->ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
ioptr->ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; // Enable Multi-Viewport / Platform Windows
#endif
ImGui_ImplGlfw_InitForOther(window, true);
ImGui_ImplDX11_Init(g_pd3dDevice, g_pd3dDeviceContext);
igStyleColorsDark(NULL);
// ImFontAtlas_AddFontDefault(io.Fonts, NULL);
bool showDemoWindow = true;
bool showAnotherWindow = false;
ImVec4 clearColor;
clearColor.x = 0.45f;
clearColor.y = 0.55f;
clearColor.z = 0.60f;
clearColor.w = 1.00f;
// main event loop
bool quit = false;
while (!glfwWindowShouldClose(window))
{
glfwPollEvents();
// start imgui frame
ImGui_ImplDX11_NewFrame();
ImGui_ImplGlfw_NewFrame();
igNewFrame();
if (showDemoWindow)
igShowDemoWindow(&showDemoWindow);
// show a simple window that we created ourselves.
{
static float f = 0.0f;
static int counter = 0;
igBegin("Hello, world!", NULL, 0);
igText("This is some useful text");
igCheckbox("Demo window", &showDemoWindow);
igCheckbox("Another window", &showAnotherWindow);
igSliderFloat("Float", &f, 0.0f, 1.0f, "%.3f", 0);
igColorEdit3("clear color", (float *)&clearColor, 0);
ImVec2 buttonSize;
buttonSize.x = 0;
buttonSize.y = 0;
if (igButton("Button", buttonSize))
counter++;
igSameLine(0.0f, -1.0f);
igText("counter = %d", counter);
igText("Application average %.3f ms/frame (%.1f FPS)",
1000.0f / igGetIO()->Framerate, igGetIO()->Framerate);
igEnd();
}
if (showAnotherWindow)
{
igBegin("imgui Another Window", &showAnotherWindow, 0);
igText("Hello from imgui");
ImVec2 buttonSize;
buttonSize.x = 0;
buttonSize.y = 0;
if (igButton("Close me", buttonSize)) {
showAnotherWindow = false;
}
igEnd();
}
// render
igRender();
const float clear_color_with_alpha[4] = { clearColor.x * clearColor.w, clearColor.y * clearColor.w, clearColor.z * clearColor.w, clearColor.w };
ID3D11DeviceContext_OMSetRenderTargets(g_pd3dDeviceContext, 1, &g_mainRenderTargetView, NULL);
ID3D11DeviceContext_ClearRenderTargetView(g_pd3dDeviceContext, g_mainRenderTargetView, clear_color_with_alpha);
ImGui_ImplDX11_RenderDrawData(igGetDrawData());
#ifdef IMGUI_HAS_DOCK
if (ioptr->ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
{
igUpdatePlatformWindows();
igRenderPlatformWindowsDefault(NULL, NULL);
}
#endif
IDXGISwapChain_Present(g_pSwapChain,1, 0); // Present with vsync
//g_pSwapChain->Present(0, 0); // Present without vsync
}
// clean up
ImGui_ImplDX11_Shutdown();
ImGui_ImplGlfw_Shutdown();
igDestroyContext(NULL);
CleanupDeviceD3D();
glfwDestroyWindow(window);
glfwTerminate();
return 0;
}
// Helper functions to use DirectX11
bool CreateDeviceD3D(HWND hWnd)
{
// Setup swap chain
DXGI_SWAP_CHAIN_DESC sd;
ZeroMemory(&sd, sizeof(sd));
sd.BufferCount = 2;
sd.BufferDesc.Width = 0;
sd.BufferDesc.Height = 0;
sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
sd.BufferDesc.RefreshRate.Numerator = 60;
sd.BufferDesc.RefreshRate.Denominator = 1;
sd.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH;
sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
sd.OutputWindow = hWnd;
sd.SampleDesc.Count = 1;
sd.SampleDesc.Quality = 0;
sd.Windowed = TRUE;
sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
UINT createDeviceFlags = 0;
//createDeviceFlags |= D3D11_CREATE_DEVICE_DEBUG;
D3D_FEATURE_LEVEL featureLevel;
const D3D_FEATURE_LEVEL featureLevelArray[2] = { D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_0, };
if (D3D11CreateDeviceAndSwapChain(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, createDeviceFlags, featureLevelArray, 2, D3D11_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice, &featureLevel, &g_pd3dDeviceContext) != S_OK)
return false;
CreateRenderTarget();
return true;
}
void CleanupDeviceD3D()
{
CleanupRenderTarget();
if (g_pSwapChain) { IDXGISwapChain_Release(g_pSwapChain); g_pSwapChain = NULL; }
if (g_pd3dDeviceContext) { ID3D11DeviceContext_Release(g_pd3dDeviceContext); g_pd3dDeviceContext = NULL; }
if (g_pd3dDevice) { ID3D11Device_Release(g_pd3dDevice); g_pd3dDevice = NULL; }
}
void CreateRenderTarget()
{
ID3D11Resource* pBackBuffer;
IDXGISwapChain_GetBuffer(g_pSwapChain, 0, &IID_ID3D11Texture2D, (void**)&pBackBuffer);
ID3D11Device_CreateRenderTargetView(g_pd3dDevice, pBackBuffer, NULL, &g_mainRenderTargetView);
ID3D11Texture2D_Release(pBackBuffer);
}
void CleanupRenderTarget()
{
if (g_mainRenderTargetView) { ID3D11RenderTargetView_Release(g_mainRenderTargetView); g_mainRenderTargetView = NULL; }
}

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Project(cimgui_glfw)
cmake_minimum_required(VERSION 3.11)
if(WIN32) # to mingw work as all the others
set(CMAKE_SHARED_LIBRARY_PREFIX "")
endif(WIN32)
#run in build dir
set (CMAKE_INSTALL_PREFIX ${CMAKE_CURRENT_BINARY_DIR})
set (CMAKE_CXX_STANDARD 11)
# general settings
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
set(BAKENDS_FOLDER "../../imgui/backends/")
else()
set(BAKENDS_FOLDER "../../imgui/examples/")
endif()
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
else()
set(TABLES_SOURCE "")
endif()
include_directories(../../imgui)
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../)
set(IMGUI_SOURCES
../../cimgui.cpp
../../imgui/imgui.cpp
../../imgui/imgui_draw.cpp
../../imgui/imgui_demo.cpp
../../imgui/imgui_widgets.cpp
${TABLES_SOURCE}
)
set(IMGUI_LIBRARIES )
add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W")
# optional adding freetype
option(IMGUI_FREETYPE "add Freetype2" OFF)
if(IMGUI_FREETYPE)
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
list(APPEND IMGUI_LIBRARIES freetype)
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
add_definitions("-DCIMGUI_FREETYPE=1")
endif(IMGUI_FREETYPE)
# opengl3
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_opengl3.cpp)
include_directories(../../imgui/examples/libs/gl3w)
if(WIN32)
list(APPEND IMGUI_LIBRARIES opengl32)
else(WIN32) # Unix
list(APPEND IMGUI_LIBRARIES GL)
endif(WIN32)
# GLFW
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_glfw.cpp)
set(GLFW_VERSION 3.4)
include(FetchContent)
FetchContent_Declare(
glfw
URL https://github.com/glfw/glfw/archive/refs/tags/${GLFW_VERSION}.tar.gz)
#GIT_REPOSITORY https://github.com/glfw/glfw )
FetchContent_GetProperties(glfw)
if (NOT glfw_POPULATED)
set(FETCHCONTENT_QUIET NO)
FetchContent_Populate(glfw)
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
if (NOT STATIC_BUILD)
set(BUILD_SHARED_LIBS ON CACHE BOOL "" FORCE)
endif()
add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR} EXCLUDE_FROM_ALL)
endif()
#if dynamic glfw then install
install(TARGETS glfw RUNTIME DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
LIBRARY DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
)
#FIND_PACKAGE(glfw3 PATHS "C:/LuaGL/gitsources/BUILDS/GLFW/install" REQUIRED)
if (NOT STATIC_BUILD)
add_library(cimgui SHARED ${IMGUI_SOURCES})
else()
add_library(cimgui STATIC ${IMGUI_SOURCES})
endif()
if (WIN32)
target_compile_definitions(cimgui PUBLIC "-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
target_compile_definitions(cimgui PUBLIC "-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
# using library
include_directories(../../generator/output/)
add_executable(${PROJECT_NAME} main.c)
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_GLFW)
target_link_libraries(${PROJECT_NAME} cimgui)

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@@ -0,0 +1,4 @@
To build use `cmake path_to_example_glfw_opengl3` and then `make install`
`STATIC_BUILD` is a cmake variable if you want to do static linking.

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@@ -0,0 +1,169 @@
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
#include "cimgui.h"
#include "cimgui_impl.h"
#include <GLFW/glfw3.h>
#include <stdio.h>
#ifdef _MSC_VER
#include <windows.h>
#endif
#include <GL/gl.h>
#ifdef IMGUI_HAS_IMSTR
#define igBegin igBegin_Str
#define igSliderFloat igSliderFloat_Str
#define igCheckbox igCheckbox_Str
#define igColorEdit3 igColorEdit3_Str
#define igButton igButton_Str
#endif
GLFWwindow *window;
int main(int argc, char *argv[])
{
if (!glfwInit())
return -1;
// Decide GL+GLSL versions
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
#if __APPLE__
// GL 3.2 Core + GLSL 150
const char *glsl_version = "#version 150";
#else
// GL 3.2 + GLSL 130
const char *glsl_version = "#version 130";
#endif
// just an extra window hint for resize
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
window = glfwCreateWindow(1024, 768, "Hello World!", NULL, NULL);
if (!window)
{
printf("Failed to create window! Terminating!\n");
glfwTerminate();
return -1;
}
glfwMakeContextCurrent(window);
// enable vsync
glfwSwapInterval(1);
// check opengl version sdl uses
printf("opengl version: %s\n", (char *)glGetString(GL_VERSION));
// setup imgui
igCreateContext(NULL);
// set docking
ImGuiIO *ioptr = igGetIO();
ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
//ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
#ifdef IMGUI_HAS_DOCK
ioptr->ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
ioptr->ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; // Enable Multi-Viewport / Platform Windows
#endif
ImGui_ImplGlfw_InitForOpenGL(window, true);
ImGui_ImplOpenGL3_Init(glsl_version);
igStyleColorsDark(NULL);
// ImFontAtlas_AddFontDefault(io.Fonts, NULL);
bool showDemoWindow = true;
bool showAnotherWindow = false;
ImVec4 clearColor;
clearColor.x = 0.45f;
clearColor.y = 0.55f;
clearColor.z = 0.60f;
clearColor.w = 1.00f;
// main event loop
bool quit = false;
while (!glfwWindowShouldClose(window))
{
glfwPollEvents();
// start imgui frame
ImGui_ImplOpenGL3_NewFrame();
ImGui_ImplGlfw_NewFrame();
igNewFrame();
if (showDemoWindow)
igShowDemoWindow(&showDemoWindow);
// show a simple window that we created ourselves.
{
static float f = 0.0f;
static int counter = 0;
igBegin("Hello, world!", NULL, 0);
igText("This is some useful text");
igCheckbox("Demo window", &showDemoWindow);
igCheckbox("Another window", &showAnotherWindow);
igSliderFloat("Float", &f, 0.0f, 1.0f, "%.3f", 0);
igColorEdit3("clear color", (float *)&clearColor, 0);
ImVec2 buttonSize;
buttonSize.x = 0;
buttonSize.y = 0;
if (igButton("Button", buttonSize))
counter++;
igSameLine(0.0f, -1.0f);
igText("counter = %d", counter);
igText("Application average %.3f ms/frame (%.1f FPS)",
1000.0f / igGetIO()->Framerate, igGetIO()->Framerate);
igEnd();
}
if (showAnotherWindow)
{
igBegin("imgui Another Window", &showAnotherWindow, 0);
igText("Hello from imgui");
ImVec2 buttonSize;
buttonSize.x = 0;
buttonSize.y = 0;
if (igButton("Close me", buttonSize)) {
showAnotherWindow = false;
}
igEnd();
}
// render
igRender();
glfwMakeContextCurrent(window);
glViewport(0, 0, (int)ioptr->DisplaySize.x, (int)ioptr->DisplaySize.y);
glClearColor(clearColor.x, clearColor.y, clearColor.z, clearColor.w);
glClear(GL_COLOR_BUFFER_BIT);
ImGui_ImplOpenGL3_RenderDrawData(igGetDrawData());
#ifdef IMGUI_HAS_DOCK
if (ioptr->ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
{
GLFWwindow *backup_current_window = glfwGetCurrentContext();
igUpdatePlatformWindows();
igRenderPlatformWindowsDefault(NULL, NULL);
glfwMakeContextCurrent(backup_current_window);
}
#endif
glfwSwapBuffers(window);
}
// clean up
ImGui_ImplOpenGL3_Shutdown();
ImGui_ImplGlfw_Shutdown();
igDestroyContext(NULL);
glfwDestroyWindow(window);
glfwTerminate();
return 0;
}

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@@ -3,6 +3,9 @@ cmake_minimum_required(VERSION 2.8)
if(WIN32) #to mingw work as all the others
set(CMAKE_SHARED_LIBRARY_PREFIX "")
endif(WIN32)
set (CMAKE_CXX_STANDARD 11)
#general settings
@@ -63,7 +66,7 @@ endif(WIN32)
#sdl2
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_sdl.cpp)
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_sdl2.cpp)
if(DEFINED SDL_PATH)
message(STATUS "SDL_PATH defined as " ${SDL_PATH})
FIND_PACKAGE(SDL2 PATHS ${SDL_PATH})
@@ -100,7 +103,7 @@ target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} ${IMGUI_SDL_LIBRARY})
#using library
include_directories(../../generator/output/)
add_executable(test_sdl main.c)
target_compile_definitions(test_sdl PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_SDL)
target_compile_definitions(test_sdl PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_SDL2)
if (MINGW)
target_link_options(test_sdl PRIVATE "-mconsole")
endif()

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@@ -0,0 +1,100 @@
Project(cimgui_sdl_vk)
cmake_minimum_required(VERSION 2.8)
if(WIN32) # to make mingw work as all the others
set(CMAKE_SHARED_LIBRARY_PREFIX "")
endif(WIN32)
# general settings
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
set(BACKENDS_FOLDER "../../imgui/backends/")
else()
set(BACKENDS_FOLDER "../../imgui/examples/")
endif()
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
else()
set(TABLES_SOURCE "")
endif()
include_directories(../../imgui)
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../)
set(IMGUI_SOURCES ../../cimgui.cpp
../../imgui/imgui.cpp
../../imgui/imgui_draw.cpp
../../imgui/imgui_demo.cpp
../../imgui/imgui_widgets.cpp
${TABLES_SOURCE}
)
set(IMGUI_SOURCES_sdl)
set(IMGUI_LIBRARIES )
if (WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
#optional adding freetype
option(IMGUI_FREETYPE "add Freetype2" OFF)
if(IMGUI_FREETYPE)
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
list(APPEND IMGUI_LIBRARIES freetype)
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
add_definitions("-DCIMGUI_FREETYPE=1")
endif(IMGUI_FREETYPE)
# vulkan
find_package(Vulkan REQUIRED FATAL_ERROR)
list(APPEND IMGUI_LIBRARIES Vulkan::Vulkan)
list(APPEND IMGUI_SOURCES ${BACKENDS_FOLDER}imgui_impl_vulkan.cpp)
#sdl2
list(APPEND IMGUI_SOURCES ${BACKENDS_FOLDER}imgui_impl_sdl2.cpp)
if(DEFINED SDL_PATH)
message(STATUS "SDL_PATH defined as " ${SDL_PATH})
FIND_PACKAGE(SDL2 PATHS ${SDL_PATH})
else(DEFINED SDL_PATH)
# If SDL_PATH is not set, fallback and attempt to find SDL cmake script at a default location
find_package(SDL2)
endif(DEFINED SDL_PATH)
if(SDL2_FOUND)
get_target_property(SDL_INCLUDE SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES)
message(STATUS "sdlinclude is " ${SDL_INCLUDE})
if ("${SDL_INCLUDE}" STREQUAL "" OR "${SDL_INCLUDE}" STREQUAL "SDL_INCLUDE-NOTFOUND") #if not found latest SDL2 cmake config use older
message(STATUS "sdlinclude2 is " ${SDL2_INCLUDE_DIRS})
include_directories(${SDL2_INCLUDE_DIRS})
set(IMGUI_SDL_LIBRARY ${SDL2_LIBRARIES})
message(STATUS IMGUI_SDL_LIBRARY ${SDL2_LIBRARIES})
else()#use new one SDL2 config
include_directories(${SDL_INCLUDE})
set(IMGUI_SDL_LIBRARY SDL2::SDL2)
set(SDL_MAIN SDL2::SDL2main)
message(STATUS ${SDL_MAIN} ${IMGUI_SDL_LIBRARY})
endif()
else(SDL2_FOUND)
if(DEFINED SDL_PATH)
message(FATAL_ERROR "Cannot find SDL at SDL_PATH")
else(DEFINED SDL_PATH)
message(FATAL_ERROR "Cannot find SDL. Maybe try specifying SDL_PATH?")
endif(DEFINED SDL_PATH)
endif(SDL2_FOUND)
add_library(cimgui_sdl SHARED ${IMGUI_SOURCES})
target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} ${IMGUI_SDL_LIBRARY})
#using library
include_directories(../../generator/output/)
add_executable(test_sdl main.c)
target_compile_definitions(test_sdl PUBLIC -DCIMGUI_USE_VULKAN -DCIMGUI_USE_SDL2)
if (MINGW)
target_link_options(test_sdl PRIVATE "-mconsole")
endif()
target_link_libraries(test_sdl ${IMGUI_SDL_LIBRARY} cimgui_sdl)

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@@ -0,0 +1,571 @@
#include <stdio.h>
#include <assert.h>
#define SDL_MAIN_HANDLED
#include <SDL.h>
#include <SDL_vulkan.h>
#include <vulkan/vulkan.h>
#ifdef _MSC_VER
#include <windows.h>
#endif
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
#include "cimgui.h"
#include "cimgui_impl.h"
#ifdef IMGUI_HAS_IMSTR
#define igBegin igBegin_Str
#define igSliderFloat igSliderFloat_Str
#define igCheckbox igCheckbox_Str
#define igColorEdit3 igColorEdit3_Str
#define igButton igButton_Str
#endif
#define IM_UNUSED(_VAR) ((void)(_VAR))
#define IM_ASSERT(_EXPR) assert(_EXPR)
#define IM_ARRAYSIZE(_ARR) ((int)(sizeof(_ARR) / sizeof(*(_ARR))))
static VkAllocationCallbacks* g_Allocator = NULL;
static VkInstance g_Instance = VK_NULL_HANDLE;
static VkPhysicalDevice g_PhysicalDevice = VK_NULL_HANDLE;
static VkDevice g_Device = VK_NULL_HANDLE;
static uint32_t g_QueueFamily = (uint32_t)-1;
static VkQueue g_Queue = VK_NULL_HANDLE;
static VkDebugReportCallbackEXT g_DebugReport = VK_NULL_HANDLE;
static VkPipelineCache g_PipelineCache = VK_NULL_HANDLE;
static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
static ImGui_ImplVulkanH_Window g_MainWindowData;
static uint32_t g_MinImageCount = 2;
static bool g_SwapChainRebuild = false;
static void check_vk_result(VkResult err)
{
if (err == 0)
return;
fprintf(stderr, "[vulkan] Error: VkResult = %d\n", err);
if (err < 0)
abort();
}
#ifdef IMGUI_VULKAN_DEBUG_REPORT
static VKAPI_ATTR VkBool32 VKAPI_CALL debug_report(VkDebugReportFlagsEXT flags,
VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location,
int32_t messageCode, const char* pLayerPrefix, const char* pMessage, void* pUserData)
{
(void)flags; (void)object; (void)location; (void)messageCode;
(void)pUserData; (void)pLayerPrefix; // Unused arguments
fprintf(stderr, "[vulkan] Debug report from ObjectType: %i\nMessage: %s\n\n",
objectType, pMessage);
return VK_FALSE;
}
#endif // IMGUI_VULKAN_DEBUG_REPORT
static void SetupVulkan(const char** extensions, uint32_t extensions_count)
{
VkResult err;
// Create Vulkan Instance
VkInstanceCreateInfo inst_create_info = {
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
.enabledExtensionCount = extensions_count,
.ppEnabledExtensionNames = extensions,
};
#ifdef IMGUI_VULKAN_DEBUG_REPORT
// Enabling validation layers
const char* layers[] = { "VK_LAYER_KHRONOS_validation" };
inst_create_info.enabledLayerCount = 1;
inst_create_info.ppEnabledLayerNames = layers;
// Enable debug report extension (we need additional storage, so we duplicate the user array to add our new extension to it)
const char** extensions_ext = (const char**)malloc(
sizeof(const char*) * (extensions_count + 1));
memcpy(extensions_ext, extensions, extensions_count * sizeof(const char*));
extensions_ext[extensions_count] = "VK_EXT_debug_report";
inst_create_info.enabledExtensionCount = extensions_count + 1;
inst_create_info.ppEnabledExtensionNames = extensions_ext;
// Create Vulkan Instance
err = vkCreateInstance(&inst_create_info, g_Allocator, &g_Instance);
check_vk_result(err);
free(extensions_ext);
// Get the function pointer (required for any extensions)
PFN_vkCreateDebugReportCallbackEXT vkCreateDebugReportCallbackEXT =
(PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance,
"vkCreateDebugReportCallbackEXT");
IM_ASSERT(vkCreateDebugReportCallbackEXT != NULL);
// Setup the debug report callback
VkDebugReportCallbackCreateInfoEXT debug_report_ci = {
.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT,
.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT |
VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT,
.pfnCallback = debug_report,
.pUserData = NULL,
};
err = vkCreateDebugReportCallbackEXT(g_Instance, &debug_report_ci, g_Allocator,
&g_DebugReport);
check_vk_result(err);
#else
// Create Vulkan Instance without any debug feature
err = vkCreateInstance(&inst_create_info, g_Allocator, &g_Instance);
check_vk_result(err);
IM_UNUSED(g_DebugReport);
#endif
// Select GPU
uint32_t gpu_count;
err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, NULL);
check_vk_result(err);
IM_ASSERT(gpu_count > 0);
VkPhysicalDevice* gpus = (VkPhysicalDevice*)malloc(sizeof(VkPhysicalDevice) * gpu_count);
err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, gpus);
check_vk_result(err);
// If a number >1 of GPUs got reported, find discrete GPU if present, or use first one available. This covers
// most common cases (multi-gpu/integrated+dedicated graphics). Handling more complicated setups (multiple
// dedicated GPUs) is out of scope of this sample.
int use_gpu = 0;
for (int i = 0; i < (int)gpu_count; i++)
{
VkPhysicalDeviceProperties properties;
vkGetPhysicalDeviceProperties(gpus[i], &properties);
if (properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU)
{
use_gpu = i;
break;
}
}
g_PhysicalDevice = gpus[use_gpu];
free(gpus);
// Select graphics queue family
uint32_t count;
vkGetPhysicalDeviceQueueFamilyProperties(g_PhysicalDevice, &count, NULL);
VkQueueFamilyProperties* queues = (VkQueueFamilyProperties*)malloc(
sizeof(VkQueueFamilyProperties) * count);
vkGetPhysicalDeviceQueueFamilyProperties(g_PhysicalDevice, &count, queues);
for (uint32_t i = 0; i < count; i++)
if (queues[i].queueFlags & VK_QUEUE_GRAPHICS_BIT)
{
g_QueueFamily = i;
break;
}
free(queues);
IM_ASSERT(g_QueueFamily != (uint32_t)-1);
// Create Logical Device (with 1 queue)
int device_extension_count = 1;
const char* device_extensions[] = { "VK_KHR_swapchain" };
const float queue_priority[] = { 1.0f };
VkDeviceQueueCreateInfo queue_info[1] = {
[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
[0].queueFamilyIndex = g_QueueFamily,
[0].queueCount = 1,
[0].pQueuePriorities = queue_priority,
};
VkDeviceCreateInfo create_info = {
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
.queueCreateInfoCount = sizeof(queue_info) / sizeof(queue_info[0]),
.pQueueCreateInfos = queue_info,
.enabledExtensionCount = device_extension_count,
.ppEnabledExtensionNames = device_extensions,
};
err = vkCreateDevice(g_PhysicalDevice, &create_info, g_Allocator, &g_Device);
check_vk_result(err);
vkGetDeviceQueue(g_Device, g_QueueFamily, 0, &g_Queue);
// Create Descriptor Pool
VkDescriptorPoolSize pool_sizes[] = {
{ VK_DESCRIPTOR_TYPE_SAMPLER, 1000 },
{ VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1000 },
{ VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1000 },
{ VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1000 },
{ VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1000 },
{ VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1000 },
{ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1000 },
{ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1000 },
{ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1000 },
{ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 1000 },
{ VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1000 }
};
VkDescriptorPoolCreateInfo pool_info = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
.maxSets = 1000 * IM_ARRAYSIZE(pool_sizes),
.poolSizeCount = (uint32_t)IM_ARRAYSIZE(pool_sizes),
.pPoolSizes = pool_sizes,
};
err = vkCreateDescriptorPool(g_Device, &pool_info, g_Allocator, &g_DescriptorPool);
check_vk_result(err);
}
// All the ImGui_ImplVulkanH_XXX structures/functions are optional helpers used by the demo.
// Your real engine/app may not use them.
static void SetupVulkanWindow(ImGui_ImplVulkanH_Window* wd, VkSurfaceKHR surface,
int width, int height)
{
wd->Surface = surface;
// Check for WSI support
VkBool32 res;
vkGetPhysicalDeviceSurfaceSupportKHR(g_PhysicalDevice, g_QueueFamily, wd->Surface, &res);
if (res != VK_TRUE)
{
fprintf(stderr, "Error no WSI support on physical device 0\n");
exit(-1);
}
// Select Surface Format
const VkFormat requestSurfaceImageFormat[] = {
VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM,
VK_FORMAT_B8G8R8_UNORM, VK_FORMAT_R8G8B8_UNORM
};
const VkColorSpaceKHR requestSurfaceColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
wd->SurfaceFormat = ImGui_ImplVulkanH_SelectSurfaceFormat(
g_PhysicalDevice, wd->Surface, requestSurfaceImageFormat,
(size_t)IM_ARRAYSIZE(requestSurfaceImageFormat), requestSurfaceColorSpace);
// Select Present Mode
#ifdef IMGUI_UNLIMITED_FRAME_RATE
VkPresentModeKHR present_modes[] = {
VK_PRESENT_MODE_MAILBOX_KHR,VK_PRESENT_MODE_IMMEDIATE_KHR, VK_PRESENT_MODE_FIFO_KHR
};
#else
VkPresentModeKHR present_modes[] = { VK_PRESENT_MODE_FIFO_KHR };
#endif
wd->PresentMode = ImGui_ImplVulkanH_SelectPresentMode(
g_PhysicalDevice, wd->Surface, &present_modes[0], IM_ARRAYSIZE(present_modes));
// Create SwapChain, RenderPass, Framebuffer, etc.
IM_ASSERT(g_MinImageCount >= 2);
ImGui_ImplVulkanH_CreateOrResizeWindow(
g_Instance, g_PhysicalDevice, g_Device, wd, g_QueueFamily, g_Allocator,
width, height, g_MinImageCount);
}
static void CleanupVulkan()
{
vkDestroyDescriptorPool(g_Device, g_DescriptorPool, g_Allocator);
#ifdef IMGUI_VULKAN_DEBUG_REPORT
// Remove the debug report callback
PFN_vkDestroyDebugReportCallbackEXT vkDestroyDebugReportCallbackEXT =
(PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance, "vkDestroyDebugReportCallbackEXT");
vkDestroyDebugReportCallbackEXT(g_Instance, g_DebugReport, g_Allocator);
#endif // IMGUI_VULKAN_DEBUG_REPORT
vkDestroyDevice(g_Device, g_Allocator);
vkDestroyInstance(g_Instance, g_Allocator);
}
static void CleanupVulkanWindow()
{
ImGui_ImplVulkanH_DestroyWindow(g_Instance, g_Device, &g_MainWindowData, g_Allocator);
}
static void FrameRender(ImGui_ImplVulkanH_Window* wd, ImDrawData* draw_data)
{
VkResult err;
VkSemaphore image_acquired_semaphore = wd->FrameSemaphores[wd->SemaphoreIndex].ImageAcquiredSemaphore;
VkSemaphore render_complete_semaphore = wd->FrameSemaphores[wd->SemaphoreIndex].RenderCompleteSemaphore;
err = vkAcquireNextImageKHR(g_Device, wd->Swapchain, UINT64_MAX, image_acquired_semaphore, VK_NULL_HANDLE, &wd->FrameIndex);
if (err == VK_ERROR_OUT_OF_DATE_KHR || err == VK_SUBOPTIMAL_KHR)
{
g_SwapChainRebuild = true;
return;
}
check_vk_result(err);
ImGui_ImplVulkanH_Frame* fd = &wd->Frames[wd->FrameIndex];
err = vkWaitForFences(g_Device, 1, &fd->Fence, VK_TRUE, UINT64_MAX); // wait indefinitely instead of periodically checking
check_vk_result(err);
err = vkResetFences(g_Device, 1, &fd->Fence);
check_vk_result(err);
err = vkResetCommandPool(g_Device, fd->CommandPool, 0);
check_vk_result(err);
VkCommandBufferBeginInfo info = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
};
err = vkBeginCommandBuffer(fd->CommandBuffer, &info);
check_vk_result(err);
VkRenderPassBeginInfo rp_info = {
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
.renderPass = wd->RenderPass,
.framebuffer = fd->Framebuffer,
.renderArea.extent.width = wd->Width,
.renderArea.extent.height = wd->Height,
.clearValueCount = 1,
.pClearValues = &wd->ClearValue,
};
vkCmdBeginRenderPass(fd->CommandBuffer, &rp_info, VK_SUBPASS_CONTENTS_INLINE);
// Record dear imgui primitives into command buffer
ImGui_ImplVulkan_RenderDrawData(draw_data, fd->CommandBuffer, VK_NULL_HANDLE);
// Submit command buffer
vkCmdEndRenderPass(fd->CommandBuffer);
VkPipelineStageFlags wait_stage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
VkSubmitInfo sub_info = {
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.waitSemaphoreCount = 1,
.pWaitSemaphores = &image_acquired_semaphore,
.pWaitDstStageMask = &wait_stage,
.commandBufferCount = 1,
.pCommandBuffers = &fd->CommandBuffer,
.signalSemaphoreCount = 1,
.pSignalSemaphores = &render_complete_semaphore,
};
err = vkEndCommandBuffer(fd->CommandBuffer);
check_vk_result(err);
err = vkQueueSubmit(g_Queue, 1, &sub_info, fd->Fence);
check_vk_result(err);
}
static void FramePresent(ImGui_ImplVulkanH_Window* wd)
{
if (g_SwapChainRebuild) return;
VkSemaphore render_complete_semaphore = wd->FrameSemaphores[wd->SemaphoreIndex].RenderCompleteSemaphore;
VkPresentInfoKHR info = {
.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
.waitSemaphoreCount = 1,
.pWaitSemaphores = &render_complete_semaphore,
.swapchainCount = 1,
.pSwapchains = &wd->Swapchain,
.pImageIndices = &wd->FrameIndex,
};
VkResult err = vkQueuePresentKHR(g_Queue, &info);
if (err == VK_ERROR_OUT_OF_DATE_KHR || err == VK_SUBOPTIMAL_KHR)
{
g_SwapChainRebuild = true;
return;
}
check_vk_result(err);
wd->SemaphoreIndex = (wd->SemaphoreIndex + 1) % wd->ImageCount; // Now we can use the next set of semaphores
}
int main(int argc, char* argv[])
{
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
SDL_Log("failed to init: %s", SDL_GetError());
return -1;
}
/// Setup window
SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_VULKAN |
SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
SDL_Window* window = SDL_CreateWindow("cImGui SDL2+Vulkan example",
SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 720, window_flags);
if (window == NULL) {
SDL_Log("Failed to create window: %s", SDL_GetError());
return -1;
}
// Setup Vulkan
uint32_t extensions_count = 0;
SDL_Vulkan_GetInstanceExtensions(window, &extensions_count, NULL);
const char** extensions = malloc(extensions_count * sizeof(const char*));
SDL_Vulkan_GetInstanceExtensions(window, &extensions_count, extensions);
SetupVulkan(extensions, extensions_count);
free(extensions);
// Create Window Surface
VkSurfaceKHR surface;
VkResult err;
if (SDL_Vulkan_CreateSurface(window, g_Instance, &surface) == 0)
{
printf("Failed to create Vulkan surface.\n");
return 1;
}
// Create Framebuffers
int w, h;
SDL_GetWindowSize(window, &w, &h);
ImGui_ImplVulkanH_Window* wd = &g_MainWindowData;
SetupVulkanWindow(wd, surface, w, h);
// setup imgui
igCreateContext(NULL);
//set docking
ImGuiIO* ioptr = igGetIO();
ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
//ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
// Setup Platform/Renderer backends
ImGui_ImplSDL2_InitForVulkan(window);
ImGui_ImplVulkan_InitInfo init_info = {
.Instance = g_Instance,
.PhysicalDevice = g_PhysicalDevice,
.Device = g_Device,
.QueueFamily = g_QueueFamily,
.Queue = g_Queue,
.PipelineCache = g_PipelineCache,
.DescriptorPool = g_DescriptorPool,
.Subpass = 0,
.MinImageCount = g_MinImageCount,
.ImageCount = wd->ImageCount,
.MSAASamples = VK_SAMPLE_COUNT_1_BIT,
.Allocator = g_Allocator,
.CheckVkResultFn = check_vk_result
};
ImGui_ImplVulkan_Init(&init_info, wd->RenderPass);
igStyleColorsDark(NULL);
// Upload Fonts
// Use any command queue
VkCommandPool command_pool = wd->Frames[wd->FrameIndex].CommandPool;
VkCommandBuffer command_buffer = wd->Frames[wd->FrameIndex].CommandBuffer;
err = vkResetCommandPool(g_Device, command_pool, 0);
check_vk_result(err);
VkCommandBufferBeginInfo begin_info = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
};
err = vkBeginCommandBuffer(command_buffer, &begin_info);
check_vk_result(err);
ImGui_ImplVulkan_CreateFontsTexture(command_buffer);
VkSubmitInfo end_info = {
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.commandBufferCount = 1,
.pCommandBuffers = &command_buffer,
};
err = vkEndCommandBuffer(command_buffer);
check_vk_result(err);
err = vkQueueSubmit(g_Queue, 1, &end_info, VK_NULL_HANDLE);
check_vk_result(err);
err = vkDeviceWaitIdle(g_Device);
check_vk_result(err);
ImGui_ImplVulkan_DestroyFontUploadObjects();
bool showDemoWindow = true;
bool showAnotherWindow = false;
ImVec4 clearColor;
clearColor.x = 0.45f;
clearColor.y = 0.55f;
clearColor.z = 0.60f;
clearColor.w = 1.00f;
bool quit = false;
while (!quit)
{
SDL_Event e;
// we need to call SDL_PollEvent to let window rendered, otherwise
// no window will be shown
while (SDL_PollEvent(&e) != 0)
{
ImGui_ImplSDL2_ProcessEvent(&e);
if (e.type == SDL_QUIT)
quit = true;
if (e.type == SDL_WINDOWEVENT && e.window.event == SDL_WINDOWEVENT_CLOSE &&
e.window.windowID == SDL_GetWindowID(window))
quit = true;
}
// Resize swap chain
if (g_SwapChainRebuild)
{
int width, height;
SDL_GetWindowSize(window, &width, &height);
if (width > 0 && height > 0)
{
ImGui_ImplVulkan_SetMinImageCount(g_MinImageCount);
ImGui_ImplVulkanH_CreateOrResizeWindow(
g_Instance, g_PhysicalDevice, g_Device, &g_MainWindowData,
g_QueueFamily, g_Allocator, width, height, g_MinImageCount);
g_MainWindowData.FrameIndex = 0;
g_SwapChainRebuild = false;
}
}
// start imgui frame
ImGui_ImplVulkan_NewFrame();
ImGui_ImplSDL2_NewFrame();
igNewFrame();
if (showDemoWindow)
igShowDemoWindow(&showDemoWindow);
// show a simple window that we created ourselves.
{
static float f = 0.0f;
static int counter = 0;
igBegin("Hello, world!", NULL, 0);
igText("This is some useful text");
igCheckbox("Demo window", &showDemoWindow);
igCheckbox("Another window", &showAnotherWindow);
igSliderFloat("Float", &f, 0.0f, 1.0f, "%.3f", 0);
igColorEdit3("clear color", (float*)&clearColor, 0);
ImVec2 buttonSize;
buttonSize.x = 0;
buttonSize.y = 0;
if (igButton("Button", buttonSize))
counter++;
igSameLine(0.0f, -1.0f);
igText("counter = %d", counter);
igText("Application average %.3f ms/frame (%.1f FPS)",
1000.0f / igGetIO()->Framerate, igGetIO()->Framerate);
igEnd();
}
if (showAnotherWindow)
{
igBegin("imgui Another Window", &showAnotherWindow, 0);
igText("Hello from imgui");
ImVec2 buttonSize;
buttonSize.x = 0; buttonSize.y = 0;
if (igButton("Close me", buttonSize))
{
showAnotherWindow = false;
}
igEnd();
}
// render
igRender();
ImDrawData* draw_data = igGetDrawData();
const bool is_minimized = (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f);
if (!is_minimized)
{
wd->ClearValue.color.float32[0] = clearColor.x * clearColor.w;
wd->ClearValue.color.float32[1] = clearColor.y * clearColor.w;
wd->ClearValue.color.float32[2] = clearColor.z * clearColor.w;
wd->ClearValue.color.float32[3] = clearColor.w;
FrameRender(wd, draw_data);
FramePresent(wd);
}
}
// Cleanup
err = vkDeviceWaitIdle(g_Device);
check_vk_result(err);
ImGui_ImplVulkan_Shutdown();
ImGui_ImplSDL2_Shutdown();
igDestroyContext(NULL);
CleanupVulkanWindow();
CleanupVulkan();
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}

1397
cimgui.cpp

File diff suppressed because it is too large Load Diff

2494
cimgui.h

File diff suppressed because it is too large Load Diff

View File

@@ -89,7 +89,7 @@ CimguiStorage& GetCimguiStorage()
ImGuiIO& io = ImGui::GetIO();
if (io.BackendLanguageUserData == NULL)
{
io.BackendLanguageUserData = new CimguiStorage();
io.BackendLanguageUserData = IM_NEW(CimguiStorage)();
}
return *(CimguiStorage*)io.BackendLanguageUserData;

View File

@@ -61,6 +61,10 @@ CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self);
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p);
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p);
#ifdef IMGUI_HAS_DOCK
CIMGUI_API void ImGuiPlatformIO_Set_Platform_GetWindowPos(ImGuiPlatformIO* platform_io, void(*user_callback)(ImGuiViewport* vp, ImVec2* out_pos));
CIMGUI_API void ImGuiPlatformIO_Set_Platform_GetWindowSize(ImGuiPlatformIO* platform_io, void(*user_callback)(ImGuiViewport* vp, ImVec2* out_size));
#endif
#endif //CIMGUI_INCLUDED

View File

@@ -1,3 +1,3 @@
return {
vulkan = {[[C:\VulkanSDK\1.1.130.0\Include]]}
}
vulkan = {(os.getenv("VULKAN_SDK") or "vulkan_SDK_not_found").."/Include"}, --{[[C:\VulkanSDK\1.3.216.0\Include]]}
}

View File

@@ -68,6 +68,7 @@ local function ToStr(t,dometatables)
_ToStr(t,strTG,recG,nameG)
return table.concat(strTG)
end
M.ToStr = ToStr
function M.prtable(...)
for i=1, select('#', ...) do
local t = select(i, ...)
@@ -116,7 +117,7 @@ end
M.strsplit = strsplit
local function split_comment(line)
local comment = line:match("(%s*//.*)") --or ""
line = line:gsub("%s*//.*","")
line = line:gsub("%s*//[^\n]*","")
line = line:gsub("%s*$","")
return line,comment
end
@@ -129,6 +130,23 @@ local function clean_comments(txt)
txt = txt:gsub("%s*//[^\n]*","")
return txt,comms
end
--dont keep commens above empty line
local function clean_outercomms(oc)
local oc2 = {}
for i,v in ipairs(oc) do
--print(string.format("%d\n%q",i,v))
if v:match"\n%s*\n" then
--print(string.format("match:\n%q",v))--,v:match"\n%s*\n"))
v=v:gsub("\n%s*\n","")
--print("clean",v)
oc2 = {}
else
--print"dont clean"
end
table.insert(oc2,v)
end
return table.concat(oc2)--,"\n")
end
local function strip(cad)
return cad:gsub("^%s*(.-)%s*$","%1") --remove initial and final spaces
end
@@ -312,20 +330,23 @@ local function getRE()
--vardef_re = "^\n*([^;{}%(%)]+;)",
--change for things as
--[[ImU8 Used4kPagesMap[((sizeof(ImWchar16) == 2 ? 0xFFFF : 0x10FFFF)+1)/4096/8];]]
vardef_re = "^\n*([^;{}]+;)",
--vardef_re = "^\n*([^;{}]+;)",
vardef_re = "^\n*([^;]+;)",
functionD_re = "^([^;{}]-%b()[\n%s%w]*%b{}%s-;*)",
--functionD_re = "^([^;{}]-%b()[^{}%(%)]*%b{})",
functype_re = "^%s*[%w%s%*]+%(%*[%w_]+%)%([^%(%)]*%)%s*;",
comment_re = "^%s*//[^\n]*",
comment2_re = "^%s*/%*.-%*/"
comment_re = "^\n*%s*//[^\n]*",
comment2_re = "^%s*/%*.-%*/",
emptyline_re = "^\n%s*\n"
}
local resN = {"comment2_re","comment_re","functypedef_re","functype_re","function_re","functionD_re","typedef_st_re","struct_re","enum_re","union_re","namespace_re","class_re","typedef_re","vardef_re"}
local resN = {"comment2_re","comment_re","emptyline_re",
"functypedef_re","functype_re","function_re","functionD_re","typedef_st_re","struct_re","enum_re","union_re","namespace_re","class_re","typedef_re","vardef_re"}
return res,resN
end
local function isLeaf(re)
return (re ~= "typedef_st_re" and re ~= "struct_re" and re~="namespace_re" and re~="class_re")
return (re ~= "typedef_st_re" and re ~= "struct_re" and re~="namespace_re" and re~="class_re" and re~="union_re")
end
M.getRE = getRE
--takes preprocesed file in table cdefsor and returns items
@@ -347,7 +368,7 @@ local function parseItems(txt,linenumdict, itparent, dumpit)
if i then
item = txt:sub(i,e)
--print("re_name",re_name,item)
--print("re_name:",re_name,string.format("%q",item))
------------------
--[[
--if re~=functionD_re then --skip defined functions
@@ -358,7 +379,8 @@ local function parseItems(txt,linenumdict, itparent, dumpit)
table.insert(items[re_name],item)
--]]
--------------------
if re_name=="comment_re" or re_name=="comment2_re" then
if re_name=="comment_re" or re_name=="comment2_re" or re_name=="emptyline_re" then
--print("parit",item)
--[[
table.insert(outercomms,item)
-- comments to previous item
@@ -367,6 +389,13 @@ local function parseItems(txt,linenumdict, itparent, dumpit)
itemarr[#itemarr].comments = prev .. item
end
--]]
--clean initial spaces
--item = item:gsub("^%s*(//.-)$","%1")
--if item:match"^[^\n%S]*" then
--print("commspace1",string.format("%q",item))
item = item:gsub("^[^\n%S]*(//.-)$","%1")
--print("commspace2",string.format("%q",item))
--end
--comments begining with \n will go to next item
if item:match("^%s*\n") then
table.insert(outercomms,item)
@@ -381,7 +410,8 @@ local function parseItems(txt,linenumdict, itparent, dumpit)
--item,inercoms = clean_comments(item)
local itemold = item
item = item:gsub("extern __attribute__%(%(dllexport%)%) ","")
local comments = table.concat(outercomms,"\n") --..inercoms
local comments = clean_outercomms(outercomms)
--local comments = table.concat(outercomms,"\n") --..inercoms
if comments=="" then comments=nil end
outercomms = {}
local loca
@@ -407,16 +437,17 @@ local function parseItems(txt,linenumdict, itparent, dumpit)
-- end
--error"no entry in linenumdict"
--take locat from parent
if itparent.locat then
if itparent and itparent.locat then
loca = itparent.locat
else
error"no entry in linenumdict"
loca = 0
--error"no entry in linenumdict"
end
end
else
error"no linenumdict"
end
table.insert(itemarr,{re_name=re_name,item=item,locat=loca})--,comments=comments})
table.insert(itemarr,{re_name=re_name,item=item,locat=loca,prevcomments=comments})
items[re_name] = items[re_name] or {}
table.insert(items[re_name],item)
end
@@ -450,12 +481,14 @@ end
M.parseItems = parseItems
local function name_overloadsAlgo(v)
local aa = {}
local bb = {}
local done = {}
local aa = {} -- args
local bb = {} -- overloaded names
local cc = {} -- discrimination args
local done = {} -- overloading finished discrimination
local maxnum = 0
for i,t in ipairs(v) do
bb[i] = ""
cc[i] = {}
local signature = t.signature:match("%b()")
signature = signature:sub(2,-2)
--add const function
@@ -495,9 +528,7 @@ local function name_overloadsAlgo(v)
for i=1,#v do
if not done[i] then
bb[i] = bb[i]..(aa[i][l]=="nil" and "" or aa[i][l])
-- if keys[aa[i][l]] == 1 then
-- done[i] = true
-- end
cc[i][l] = aa[i][l]
end
end
end
@@ -513,8 +544,9 @@ local function name_overloadsAlgo(v)
end
--avoid empty postfix which will be reserved to generic
for i,v in ipairs(bb) do if v=="" then bb[i]="Nil" end end
return aa,bb
return aa,bb,cc
end
M.name_overloadsAlgo = name_overloadsAlgo
local function typetoStr(typ)
--print("typetoStr",typ)
--typ = typ:gsub("[^%(%)]+%(%*?(.+)%).+","%1") -- funcs
@@ -569,7 +601,77 @@ local function clean_names_from_signature(self,signat)
result = result:sub(1,-2) .. ")"
return result
end
local function clean_functypedef(line)
local first, args = line:match("(typedef .-%(%*[_%w]+%))%s*(%b())")
if not args then
print"not getting args in"
print(line)
print(first,"args",args)
error"clean_functypedef not getting args"
end
local argsp = args:sub(2,-2)..","
local argsTa = {}
for tynam in argsp:gmatch("([^,]+),") do
if tynam:match("%)") and not tynam:match("%b()") then
--patenthesis not closed are merged in previous (happens in some defaults)
argsTa[#argsTa] = argsTa[#argsTa]..","..tynam
while argsTa[#argsTa]:match("%)") and not argsTa[#argsTa]:match("%b()") do
argsTa[#argsTa-1] = argsTa[#argsTa-1] .. "," .. argsTa[#argsTa]
argsTa[#argsTa] = nil
end
else
argsTa[#argsTa+1] = tynam
end
end
local result = "\n"..first.."("
for i,ar in ipairs(argsTa) do
if ar:match("&") then
if ar:match("const") then
argsTa[i] = ar:gsub("&","")
else
argsTa[i] = ar:gsub("&","*")
end
end
result = result..argsTa[i]..(i==#argsTa and ");" or ",")
end
--M.prtable(argsTa)
--print(result)
return result
end
local function CleanImU32(def)
local function deleteOuterPars(def)
local w = def:match("^%b()$")
if w then
w = w:gsub("^%((.+)%)$","%1")
return w
else
return def
end
end
def = def:gsub("%(ImU32%)","")
--quitar () de numeros
def = def:gsub("%((%d+)%)","%1")
def = deleteOuterPars(def)
local bb=strsplit(def,"|")
for i=1,#bb do
local val = deleteOuterPars(bb[i])
if val:match"<<" then
local v1,v2 = val:match("(%d+)%s*<<%s*(%d+)")
val = v1*2^v2
bb[i] = val
end
assert(type(bb[i])=="number",bb[i])
end
local res = 0
for i=1,#bb do res = res + bb[i] end
return res
end
local function parseFunction(self,stname,itt,namespace,locat)
local lineorig,comment = split_comment(itt.item)
line = clean_spaces(lineorig)
--move *
@@ -593,6 +695,7 @@ local function parseFunction(self,stname,itt,namespace,locat)
line = line:gsub("mutable","")
line = line:gsub("explicit","")
line = line:gsub("constexpr","")
line = clean_spaces(line)
--skip operator
if line:match("operator") then return end
--skip template
@@ -648,6 +751,8 @@ local function parseFunction(self,stname,itt,namespace,locat)
local argsTa2 = {}
local noname_counter = 0
for i,ar in ipairs(argsTa) do
--avoid var name without space type&name -> type& name
ar = ar:gsub("(%S)&(%S)","%1& %2")
local typ,name,retf,sigf,reftoptr,defa,ar1
local has_cdecl = ar:match"__cdecl"
if has_cdecl then ar = ar:gsub("__cdecl","") end
@@ -750,6 +855,15 @@ local function parseFunction(self,stname,itt,namespace,locat)
defT.defaults = {}
for i,ar in ipairs(argsArr) do
if ar.default then
--clean defaults
--do only if not a c string
local is_cstring = ar.default:sub(1,1)=='"' and ar.default:sub(-1,-1) =='"'
if not is_cstring then
ar.default = ar.default:gsub("%(%(void%s*%*%)0%)","NULL")
if ar.default:match"%(ImU32%)" and not ar.default:match"sizeof" then
ar.default = tostring(CleanImU32(ar.default))
end
end
defT.defaults[ar.name] = ar.default
ar.default = nil
end
@@ -876,15 +990,28 @@ local function ADDIMSTR_S(FP)
if dd.signature == defT2.signature then
doadd = false;
print("skip _S addition",defT2.cimguiname)
--M.prtable(defT2)
break
end
end
--delete imstrv generation
if FP.NOIMSTRV then
newcdefs[#newcdefs] = nil
cimf[t.signature] = nil
for i,v in ipairs(cimf) do
if v.signature == t.signature then
table.remove(cimf, i)
break
end
end
end
--add _S version
if doadd then
if doadd and not FP.NOCHAR then
cimf[#cimf+1] = defT2
cimf[defT2.signature] = defT2
newcdefs[#newcdefs+1] = {stname=t.stname,funcname=t.funcname,args=defT2.args,signature=defT2.signature,cimguiname=defT2.cimguiname,ret =defT2.ret}
end
end
else print("not cimguiname in");M.prtable(t)
end
@@ -1088,13 +1215,16 @@ function M.Parser()
return par.skipped[def.ov_cimguiname] or par.skipped[def.cimguiname]
end
function par:take_lines(cmd_line,names,compiler)
if self.COMMENTS_GENERATION then
cmd_line = cmd_line .. (compiler=="cl" and " /C " or " -C ")
end
local pipe,err = io.popen(cmd_line,"r")
if not pipe then
error("could not execute COMPILER "..err)
end
local defines = {}
local preprocessed = {}--
for line,loca,loca2 in M.location(pipe,names,defines,compiler) do
for line,loca,loca2 in M.location(pipe,names,defines,compiler,self.COMMENTS_GENERATION) do
self:insert(line, tostring(loca)..":"..tostring(loca2))
table.insert(preprocessed,line)--
end
@@ -1165,7 +1295,8 @@ function M.Parser()
end
if it.re_name == "struct_re" then
local typename = it.item:match("^%s*template%s*<%s*typename%s*(%S+)%s*>")
local stname = it.item:match("struct%s+(%S+)")
--local stname = it.item:match("struct%s+(%S+)")
local stname = it.item:match("struct%s+([^%s{]+)") --unamed
it.name = stname
--local templa1,templa2 = it.item:match("^%s*template%s*<%s*(%S+)%s*(%S+)%s*>")
@@ -1183,27 +1314,80 @@ function M.Parser()
end
return itsarr
end
local function sanitize_comments(txt)
local txtclean = {}
local reg = "//[^\n\r]+"
local ini = 1
local i,e,a = txt:find(reg,ini)
while i do
table.insert(txtclean,txt:sub(ini,i-1))
local com = txt:sub(i,e):gsub("[{}]+","")
table.insert(txtclean,com)
ini = e + 1
i,e,a = txt:find(reg,ini)
end
table.insert(txtclean,txt:sub(ini,-1))
return table.concat(txtclean)
end
function par:parseItems()
self:initTypedefsDict()
self.linenumdict = {}
local cdefs2 = {}
for i,cdef in ipairs(cdefs) do
if self.linenumdict[cdef[1]] then
local cdef1 = clean_comments(cdef[1])
if self.linenumdict[cdef1] then
--print("linenumdict already defined for", cdef[1],type(self.linenumdict[cdef[1]]))
if type(self.linenumdict[cdef[1]])=="string" then
self.linenumdict[cdef[1]] = {self.linenumdict[cdef[1]], cdef[2]}
if type(self.linenumdict[cdef1])=="string" then
self.linenumdict[cdef1] = {self.linenumdict[cdef1], cdef[2]}
else -- must be table already
table.insert(self.linenumdict[cdef[1]],cdef[2])
table.insert(self.linenumdict[cdef1],cdef[2])
end
else
--print("nuevo linenumdict es",cdef[1],cdef[2])
self.linenumdict[cdef[1]]=cdef[2]
self.linenumdict[cdef1]=cdef[2]
end
table.insert(cdefs2,cdef[1])
end
local txt = table.concat(cdefs2,"\n")
--string substitution
if self.str_subst then
for k,v in pairs(self.str_subst) do
txt = txt:gsub(k,v)
end
end
--save_data("./preprocode"..tostring(self):gsub("table: ","")..".c",txt)
--clean bad positioned comments inside functionD_re
if self.COMMENTS_GENERATION then
print"cleaning { and } inside comments"
txt = sanitize_comments(txt)
print"cleaning comments inside functionD_re--------------"
---[[
local nn = 0
local txtclean = {}
local reg = "(\n[%w%s]-[%w]+%s*%b())(%s*//[^\n]*)([\n%s%w]*%b{}%s-;*)"
--reg = "^([^;{}]-%b()[\n%s%w]*%b{}%s-;*)"
local ini = 1
local i,e,a,b,c = txt:find(reg,ini)
while i do
print(i,e,#txt)
table.insert(txtclean,txt:sub(ini,i-1))
table.insert(txtclean,a)
print("a:",a)
print("b:",b)
print("c:",c)
c = c:gsub("(%s*//[^\n]*)","")
table.insert(txtclean,c)
nn = nn + 1
ini = e + 1
i,e,a,b,c = txt:find(reg,ini)
end
table.insert(txtclean,txt:sub(ini))
print("end cleaning ------------------------------",nn)
txt = table.concat(txtclean)
end
--save_data("./preparse"..tostring(self):gsub("table: ","")..".c",txt)
--]]
self.itemsarr = par:parseItemsR2(txt)
itemsarr = self.itemsarr
end
@@ -1253,19 +1437,26 @@ function M.Parser()
stname = stru:match("%b{}%s*(%S+)%s*;")
end
local is_nested
if not stname then
print(stru)
error"could not get stname"
is_nested = itst.parent and (itst.parent.re_name == "struct_re")
if is_nested then
--print("unamed nested struct",stru)
stname = ""
else
print(stru)
error"could not get stname"
end
end
--initial
--table.insert(outtab,stru:match("(.-)%b{}"))
table.insert(outtab,"\nstruct "..stname.."\n")
table.insert(outtab,"{")
table.insert(commtab,nil)--"")
table.insert(commtab,nil)--"")
table.insert(commtab,"")
table.insert(commtab,"")
if derived then
table.insert(outtab,"\n "..derived.." _"..derived..";")
table.insert(commtab,nil)--"")
table.insert(commtab,"")
end
--local itlist,itemsin = parseItems(iner, false,locat)
local itlist = itst.childs
@@ -1276,50 +1467,72 @@ function M.Parser()
return ""
end --here we avoid empty structs
for j,it in ipairs(itlist) do
if (it.re_name == "vardef_re" or it.re_name == "functype_re" or it.re_name == "union_re") then
if not (it.re_name == "vardef_re" and it.item:match"static") then --skip static variables
local it2 = it.item --:gsub("<([%w_]+)>","_%1") --templates
--local ttype,template = it.item:match("([^%s,%(%)]+)%s*<(.+)>")
local ttype,template,te,code2 = check_template(it2) --it.item:match"([^%s,%(%)]+)%s*<(.+)>"
if template then
if self.typenames[ttype] ~= template then --rule out T (template typename)
self.templates[ttype] = self.templates[ttype] or {}
self.templates[ttype][template] = te
it2=code2
if (it.re_name == "vardef_re" or it.re_name == "functype_re") then -- or it.re_name == "union_re") then
if not (it.re_name == "vardef_re" and it.item:match"static") then --skip static variables
local it2 = it.item --:gsub("<([%w_]+)>","_%1") --templates
--local ttype,template = it.item:match("([^%s,%(%)]+)%s*<(.+)>")
local ttype,template,te,code2 = check_template(it2) --it.item:match"([^%s,%(%)]+)%s*<(.+)>"
if template then
if self.typenames[ttype] ~= template then --rule out T (template typename)
self.templates[ttype] = self.templates[ttype] or {}
self.templates[ttype][template] = te
it2=code2
end
if doheader then
local templatetypedef = self:gentemplatetypedef(ttype, template,self.templates[ttype][template])
predeclare = predeclare .. templatetypedef
end
end
if doheader then
local templatetypedef = self:gentemplatetypedef(ttype, template,self.templates[ttype][template])
predeclare = predeclare .. templatetypedef
--clean mutable
it2 = it2:gsub("mutable","")
--clean namespaces
it2 = it2:gsub("%w+::","")
--clean initializations
if it.re_name == "vardef_re" then
it2 = it2:gsub("%s*=.+;",";")
it2 = it2:gsub("%b{}","")
end
table.insert(outtab,it2)
table.insert(commtab,{above=it.prevcomments,sameline=it.comments})--it.comments or "")
end
--clean mutable
it2 = it2:gsub("mutable","")
--clean namespaces
it2 = it2:gsub("%w+::","")
--clean initializations
if it.re_name == "vardef_re" then
it2 = it2:gsub("%s*=.+;",";")
end
table.insert(outtab,it2)
table.insert(commtab,it.comments )--or "")
elseif it.re_name == "union_re" then
local com = ""
for _,ch in ipairs(it.childs) do
com = com .. (ch.comments or "")
end
local item = clean_comments(it.item)
table.insert(outtab,item)
com = (com ~= "") and com or nil
table.insert(commtab,{above=it.prevcomments,sameline=com})
elseif it.re_name == "struct_re" then
--print("nested struct in",stname,it.name)
--check if has declaration
local decl = it.item:match"%b{}%s*([^%s}{]+)%s*;"
if decl then
table.insert(outtab,"\n "..it.name.." "..decl..";")
table.insert(commtab,it.comments )--or "")
end
local cleanst,structname,strtab,comstab,predec = self:clean_structR1(it,doheader)
if doheader then
local tst = "\ntypedef struct "..structname.." "..structname..";\n"
if not structname then --unamed nested struct
--print("----generate unamed nested struct----",it.name)
--M.prtable(it)
local nestst = cleanst:gsub(";$"," "..decl..";")
table.insert(outtab,nestst)
table.insert(commtab,{})
else
if decl then
table.insert(outtab,"\n "..it.name.." "..decl..";")
table.insert(commtab,{above=it.prevcomments,sameline=it.comments})--it.comments or "")
end
if doheader then
local tst = "\ntypedef struct "..structname.." "..structname..";\n"
if check_unique_typedefs(tst,uniques) then
--table.insert(outtab,tst)
--print("xxxxxxxxxxxxxxxinsert typedef",structname)
cleanst = cleanst .. tst
end
end
predeclare = predeclare .. predec .. cleanst
end
predeclare = predeclare .. predec .. cleanst
elseif it.re_name == "enum_re" then
--nop
elseif it.re_name ~= "functionD_re" and it.re_name ~= "function_re" then
@@ -1329,6 +1542,9 @@ function M.Parser()
end
--final
table.insert(outtab,"\n};")
if (stname=="" and is_nested) then
stname = nil
end
return table.concat(outtab,""),stname,outtab,commtab, predeclare
end
local function get_parents_name(it)
@@ -1378,7 +1594,14 @@ function M.Parser()
local tdt = self:gentemplatetypedef(ttype,template,te)
it2 = tdt..code2
end
elseif it.re_name == "functypedef_re" then
it2 = clean_functypedef(it2)
else
assert(it.re_name == "vardef_re")
if it2:match"enum" then
print("--skip enum forward declaration:",it2)
it2 = ""
end
end
--table.insert(outtabpre,it2)
table.insert(outtab,it2)
@@ -1449,15 +1672,17 @@ function M.Parser()
end
end
if it.parent then --and (it.parent.re_name == "struct_re" or it.parent.re_name == "typedef_st_re" then
local embededst = (it.re_name == "struct_re" and it.item:match("struct%s+(%S+)"))
local embededst = (it.re_name == "struct_re" and it.item:match("struct%s+([^%s{]+)"))
or (it.re_name == "typedef_st_re" and it.item:match("%b{}%s*(%S+)%s*;"))
--TODO nesting namespace and class
local parname = get_parents_name(it)
if it.parent.re_name == "struct_re" then
--needed by cimnodes with struct tag name equals member name
self.embeded_structs[embededst] = "struct "..parname..embededst
else
self.embeded_structs[embededst] = parname..embededst
if embededst then --discards false which can happen with untagged structs
local parname = get_parents_name(it)
if it.parent.re_name == "struct_re" then
--needed by cimnodes with struct tag name equals member name
self.embeded_structs[embededst] = "struct "..parname..embededst
else
self.embeded_structs[embededst] = parname..embededst
end
end
end
elseif it.re_name == "namespace_re" or it.re_name == "union_re" or it.re_name == "functype_re" then
@@ -1505,6 +1730,11 @@ function M.Parser()
end
-----------
function par:parse_struct_line(line,outtab,comment)
if type(comment)=="string" then
comment = comment ~= "" and comment or nil
else
comment = next(comment) and comment or nil
end
local functype_re = "^%s*[%w%s%*]+%(%*[%w_]+%)%([^%(%)]*%)"
local functype_reex = "^(%s*[%w%s%*]+%(%*)([%w_]+)(%)%([^%(%)]*%))"
line = clean_spaces(line)
@@ -1520,8 +1750,9 @@ function M.Parser()
end
local template_type
for k,v in pairs(self.templates) do
local template_type2 = typen:match(k.."_(.+)")
if template_type2 then
--local template_type2 = typen:match(k.."_(.+)")
local template_type2 = typen:match(k.."_([^%*]+)") --discard * for pointers
if template_type2 then
for k1,k2 in pairs(v) do
if template_type2==k2 then
template_type=k1
@@ -1557,6 +1788,8 @@ function M.Parser()
print("enumtype",enumtype)
outtab.enumtypes[enumname] = enumtype
end
outtab.enum_comments[enumname] = {sameline=it.comments, above=it.prevcomments}
outtab.enum_comments[enumname] = next(outtab.enum_comments[enumname]) and outtab.enum_comments[enumname] or nil
outtab.enums[enumname] = {}
table.insert(enumsordered,enumname)
local inner = strip_end(it.item:match("%b{}"):sub(2,-2))
@@ -1578,6 +1811,7 @@ function M.Parser()
for j,line in ipairs(enumarr) do
local comment
line, comment = split_comment(line)
comment = comment and comment:gsub("^[^\n%S]*(//.-)$","%1") or nil
assert(line~="")
local name,value = line:match("%s*([%w_]+)%s*=%s*([^,]+)")
if value then
@@ -1605,7 +1839,7 @@ function M.Parser()
par.enums_for_table = enums_for_table
function par:gen_structs_and_enums_table()
print"--------------gen_structs_and_enums_table"
local outtab = {enums={},structs={},locations={},enumtypes={}}
local outtab = {enums={},structs={},locations={},enumtypes={},struct_comments={},enum_comments={}}
self.typedefs_table = {}
local enumsordered = {}
unnamed_enum_counter = 0
@@ -1639,6 +1873,8 @@ function M.Parser()
if not structname then print("NO NAME",cleanst,it.item) end
if structname and not self.typenames[structname] then
outtab.structs[structname] = {}
outtab.struct_comments[structname] = {sameline=it.comments,above=it.prevcomments}
outtab.struct_comments[structname] = next(outtab.struct_comments[structname]) and outtab.struct_comments[structname] or nil
outtab.locations[structname] = it.locat
for j=3,#strtab-1 do
self:parse_struct_line(strtab[j],outtab.structs[structname],comstab[j])
@@ -1709,6 +1945,11 @@ function M.Parser()
end
end
end
--delete comments tables if not desired
if not self.COMMENTS_GENERATION then
outtab.enum_comments = nil
outtab.struct_comments = nil
end
self.structs_and_enums_table = outtab
return outtab
end
@@ -1738,8 +1979,15 @@ function M.Parser()
numoverloaded = numoverloaded + #v
--print(k,#v)
table.insert(strt,string.format("%s\t%d",k,#v))
local typesc,post = name_overloadsAlgo(v)
--M.prtable(v)
local typesc,post,pat = name_overloadsAlgo(v)
-- if k=="igImLerp" then
-- print"----------------------"
-- M.prtable(v)
-- M.prtable(typesc)
-- M.prtable(post)
-- M.prtable(pat)
-- os.exit()
-- end
for i,t in ipairs(v) do
--take overloaded name from manual table or algorythm
t.ov_cimguiname = self.getCname_overload(t.stname,t.funcname,t.signature,t.namespace) or k..typetoStr(post[i])
@@ -2001,7 +2249,7 @@ M.serializeTableF = function(t)
return M.serializeTable("defs",t).."\nreturn defs"
end
--iterates lines from a gcc/clang -E in a specific location
local function location(file,locpathT,defines,COMPILER)
local function location(file,locpathT,defines,COMPILER,keepemptylines)
local define_re = "^#define%s+([^%s]+)%s+(.+)$"
local number_re = "^-?[0-9]+u*$"
local hex_re = "0x[0-9a-fA-F]+u*$"
@@ -2066,7 +2314,7 @@ local function location(file,locpathT,defines,COMPILER)
local loc_num_real = loc_num + loc_num_incr
loc_num_incr = loc_num_incr + 1
--if doprint then print(which_locationold,which_location) end
if line:match("%S") then --nothing on emptyline
if keepemptylines or line:match("%S") then --nothing on emptyline
if (which_locationold~=which_location) or (loc_num_realold and loc_num_realold < loc_num_real) then
--old line complete
--doprint = false
@@ -2153,8 +2401,12 @@ local function func_implementation(FP)
local cimf = FP.defsT[t.cimguiname]
local def = cimf[t.signature]
assert(def)
local custom
if FP.custom_implementation then
custom = FP.custom_implementation(outtab, def)
end
local manual = FP.get_manuals(def)
if not manual and not def.templated and not FP.get_skipped(def) then
if not custom and not manual and not def.templated and not FP.get_skipped(def) then
if def.constructor then
assert(def.stname ~= "","constructor without struct")
local empty = def.args:match("^%(%)") --no args
@@ -2220,8 +2472,12 @@ local function func_header_generate_funcs(FP)
local cimf = FP.defsT[t.cimguiname]
local def = cimf[t.signature]
assert(def,t.signature..t.cimguiname)
local custom
if FP.custom_header then
custom = FP.custom_header(outtab, def)
end
local manual = FP.get_manuals(def)
if not manual and not def.templated and not FP.get_skipped(def) then
if not custom and not manual and not def.templated and not FP.get_skipped(def) then
local addcoment = "" --def.comment or ""
local empty = def.args:match("^%(%)") --no args
@@ -2264,34 +2520,31 @@ end
M.func_header_generate = func_header_generate
--[=[
-- tests
local code = [[
bool BeginPlot(const char* title_id,
const char* x_label, const char* y_label,
const ImVec2& size = ImVec2(-1,0),
ImPlotFlags flags = ImPlotFlags_None,
ImPlotAxisFlags x_flags = ImPlotAxisFlags_None,
ImPlotAxisFlags y_flags = ImPlotAxisFlags_None,
ImPlotAxisFlags y2_flags = ImPlotAxisFlags_AuxDefault,
ImPlotAxisFlags y3_flags = ImPlotAxisFlags_AuxDefault,
const char* y2_label = ((void *)0),
const char* y3_label = ((void *)0)) __attribute__( ( deprecated ) );
]]
local code = [[
int pedro;
//linea1
//linea2
enum coco
{
uno,
dos
};
bool BeginPlot(const char* title_id, const char* x_label, const char* y_label, const ImVec2& size = ImVec2(-1,0), ImPlotFlags flags = ImPlotFlags_None, ImPlotAxisFlags x_flags = ImPlotAxisFlags_None, ImPlotAxisFlags y_flags = ImPlotAxisFlags_None, ImPlotAxisFlags y2_flags = ImPlotAxisFlags_AuxDefault, ImPlotAxisFlags y3_flags = ImPlotAxisFlags_AuxDefault, const char* y2_label = ((void *)0), const char* y3_label = ((void *)0)) __attribute__( ( deprecated ) )
;
]]
local parser = M.Parser()
for line in code:gmatch("[^\n]+") do
--for line in code:gmatch("[^\n]+") do
for line in code:gmatch'(.-)\r?\n' do
--print("inserting",line)
parser:insert(line,"11")
end
parser:do_parse()
M.prtable(parser)
--M.prtable(parser:gen_structs_and_enums_table())
M.prtable(parser:gen_structs_and_enums_table())
--]=]
--print(clean_spaces[[ImVec2 ArcFastVtx[12 * 1];]])
--[=[

View File

@@ -15,10 +15,10 @@ set PATH=%PATH%;C:\anima;C:\mingws\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\min
:: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin;
::process files
:: arg[1] compiler name gcc, clang or cl
:: arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation
:: examples: "" "internal" "internal freetype"
:: arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv
:: examples: "" "internal" "internal freetype comments"
:: arg[3..n] name of implementations to generate and/or CFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
luajit ./generator.lua gcc "internal" glfw opengl3 opengl2 sdl
luajit ./generator.lua gcc "internal noimstrv" glfw opengl3 opengl2 sdl2 %*
::leave console open
cmd /k

View File

@@ -8,6 +8,9 @@ local script_args = {...}
local COMPILER = script_args[1]
local INTERNAL_GENERATION = script_args[2]:match("internal") and true or false
local FREETYPE_GENERATION = script_args[2]:match("freetype") and true or false
local COMMENTS_GENERATION = script_args[2]:match("comments") and true or false
local NOCHAR = script_args[2]:match("nochar") and true or false
local NOIMSTRV = script_args[2]:match("noimstrv") and true or false
local IMGUI_PATH = os.getenv"IMGUI_PATH" or "../imgui"
local CFLAGS = ""
local CPRE,CTEST
@@ -30,7 +33,7 @@ if FREETYPE_GENERATION then
CFLAGS = CFLAGS .. " -DIMGUI_ENABLE_FREETYPE "
end
if COMPILER == "gcc" or COMPILER == "clang" then
if COMPILER == "gcc" or COMPILER == "clang" or COMPILER == "zig cc" then
CPRE = COMPILER..[[ -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]] .. CFLAGS
CTEST = COMPILER.." --version"
elseif COMPILER == "cl" then
@@ -63,6 +66,7 @@ assert(HAVE_COMPILER,"gcc, clang or cl needed to run script")
print("HAVE_COMPILER",HAVE_COMPILER)
print("INTERNAL_GENERATION",INTERNAL_GENERATION)
print("FREETYPE_GENERATION",FREETYPE_GENERATION)
print("COMMENTS_GENERATION",COMMENTS_GENERATION)
print("CPRE",CPRE)
--------------------------------------------------------------------------
--this table has the functions to be skipped in generation
@@ -73,6 +77,9 @@ local cimgui_manuals = {
--igColorConvertRGBtoHSV = true,
--igColorConvertHSVtoRGB = true
}
local cimgui_skipped = {
--igShowDemoWindow = true
}
--------------------------------------------------------------------------
--this table is a dictionary to force a naming of function overloading (instead of algorythmic generated)
--first level is cimguiname without postfix, second level is the signature of the function, value is the
@@ -143,16 +150,18 @@ local func_implementation = cpp2ffi.func_implementation
-------------------functions for getting and setting defines
local function get_defines(t)
local compiler_cmd = COMPILER == "cl"
and COMPILER..[[ /TP /nologo /c /Fo"NUL" /I "]]..IMGUI_PATH..[[" print_defines.cpp]]..CFLAGS
and COMPILER..[[ /TP /nologo /c /Fo"NUL" /DIMGUI_DISABLE_OBSOLETE_FUNCTIONS ]]..CFLAGS..[[ /I"]]..IMGUI_PATH..[[" print_defines.cpp]]
or COMPILER..[[ -E -dM -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]]..IMGUI_PATH..[[/imgui.h]]..CFLAGS
print(compiler_cmd)
local pipe,err = io.popen(compiler_cmd,"r")
local defines = {}
local compiler_output = {"There were fails in compilation."}
while true do
local line = pipe:read"*l"
if not line then break end
local key,value = line:match([[^#define%s+(%S+)%s*(.*)]])
if not key then --or not value then
table.insert(compiler_output, line)
--print(line)
else
defines[key]=value or ""
@@ -161,7 +170,7 @@ local function get_defines(t)
pipe:close()
--require"anima.utils"
--prtable(defines)
--FLT_MAX
assert(next(defines), table.concat(compiler_output, "\n"))
local ret = {}
for i,v in ipairs(t) do
local aa = defines[v]
@@ -203,52 +212,6 @@ local function DefsByStruct(FP)
FP.defsBystruct = structs
end
-- function for repairing funcdefs default values
local function repair_defaults(defsT,str_and_enu)
local function deleteOuterPars(def)
local w = def:match("^%b()$")
if w then
w = w:gsub("^%((.+)%)$","%1")
return w
else
return def
end
end
local function CleanImU32(def)
def = def:gsub("%(ImU32%)","")
--quitar () de numeros
def = def:gsub("%((%d+)%)","%1")
def = deleteOuterPars(def)
local bb=cpp2ffi.strsplit(def,"|")
for i=1,#bb do
local val = deleteOuterPars(bb[i])
if val:match"<<" then
local v1,v2 = val:match("(%d+)%s*<<%s*(%d+)")
val = v1*2^v2
bb[i] = val
end
assert(type(bb[i])=="number")
end
local res = 0
for i=1,#bb do res = res + bb[i] end
return res
end
for k,defT in pairs(defsT) do
for i,def in ipairs(defT) do
for k,v in pairs(def.defaults) do
--do only if not a c string
local is_cstring = v:sub(1,1)=='"' and v:sub(-1,-1) =='"'
if not is_cstring then
def.defaults[k] = def.defaults[k]:gsub("%(%(void%s*%*%)0%)","NULL")
if def.defaults[k]:match"%(ImU32%)" then
def.defaults[k] = tostring(CleanImU32(def.defaults[k]))
end
end
end
end
end
end
--generate cimgui.cpp cimgui.h
local function cimgui_generation(parser)
@@ -287,8 +250,13 @@ local function cimgui_generation(parser)
if gdefines.IMGUI_HAS_DOCK then
cstructsstr = cstructsstr.."\n#define IMGUI_HAS_DOCK 1\n"
end
if gdefines.ImDrawCallback_ResetRenderState then
cstructsstr = cstructsstr.."\n#define ImDrawCallback_ResetRenderState "..gdefines.ImDrawCallback_ResetRenderState.."\n"
end
if gdefines.IMGUI_HAS_IMSTR then
if not (NOCHAR or NOIMSTRV) then
cstructsstr = cstructsstr.."\n#define IMGUI_HAS_IMSTR 1\n"
end
end
hstrfile = hstrfile:gsub([[#include "imgui_structs%.h"]],cstructsstr)
@@ -311,12 +279,12 @@ end
--------------------------------------------------------
--get imgui.h version and IMGUI_HAS_DOCK--------------------------
--defines for the cl compiler must be present in the print_defines.cpp file
gdefines = get_defines{"IMGUI_VERSION","FLT_MAX","FLT_MIN","IMGUI_HAS_DOCK","IMGUI_HAS_IMSTR"}
gdefines = get_defines{"IMGUI_VERSION","IMGUI_VERSION_NUM","FLT_MAX","FLT_MIN","IMGUI_HAS_DOCK","IMGUI_HAS_IMSTR","ImDrawCallback_ResetRenderState"}
--cpp2ffi.prtable(gdefines)
if gdefines.IMGUI_HAS_DOCK then gdefines.IMGUI_HAS_DOCK = true end
if gdefines.IMGUI_HAS_IMSTR then gdefines.IMGUI_HAS_IMSTR = true end
cimgui_header = cimgui_header:gsub("XXX",gdefines.IMGUI_VERSION)
cimgui_header = cimgui_header:gsub("XXX",gdefines.IMGUI_VERSION .. " "..(gdefines.IMGUI_VERSION_NUM or ""))
if INTERNAL_GENERATION then
cimgui_header = cimgui_header..[[//with imgui_internal.h api
]]
@@ -330,7 +298,10 @@ if gdefines.IMGUI_HAS_DOCK then
]]
end
assert(not NOCHAR or not NOIMSTRV,"nochar and noimstrv cant be set at the same time")
print("IMGUI_HAS_IMSTR",gdefines.IMGUI_HAS_IMSTR)
print("NOCHAR",NOCHAR)
print("NOIMSTRV",NOIMSTRV)
print("IMGUI_HAS_DOCK",gdefines.IMGUI_HAS_DOCK)
print("IMGUI_VERSION",gdefines.IMGUI_VERSION)
@@ -346,9 +317,12 @@ local function parseImGuiHeader(header,names)
end
parser.cname_overloads = cimgui_overloads
parser.manuals = cimgui_manuals
parser.skipped = cimgui_skipped
parser.UDTs = {"ImVec2","ImVec4","ImColor","ImRect"}
--parser.gen_template_typedef = gen_template_typedef --use auto
parser.COMMENTS_GENERATION = COMMENTS_GENERATION
parser.NOCHAR = NOCHAR
parser.NOIMSTRV = NOIMSTRV
local defines = parser:take_lines(CPRE..header,names,COMPILER)
return parser
@@ -378,6 +352,8 @@ local parser1 = parseImGuiHeader(extra_includes .. [[headers.h]],headersT)
os.remove("headers.h")
parser1:do_parse()
--to debug items parsing
--save_data("./itemsarr2.txt",cpp2ffi.ToStr(parser1.itemsarr))
save_data("./output/overloads.txt",parser1.overloadstxt)
cimgui_generation(parser1)
@@ -394,7 +370,6 @@ save_data("./output/typedefs_dict.lua",serializeTableF(parser1.typedefs_dict))
----------save fundefs in definitions.lua for using in bindings
--DefsByStruct(pFP)
set_defines(parser1.defsT)
repair_defaults(parser1.defsT, structs_and_enums_table)
save_data("./output/definitions.lua",serializeTableF(parser1.defsT))
--check every function has ov_cimguiname
@@ -477,9 +452,9 @@ end
local json = require"json"
save_data("./output/definitions.json",json.encode(json_prepare(parser1.defsT),{dict_on_empty={defaults=true}}))
--delete extra info for json
structs_and_enums_table.templated_structs = nil
structs_and_enums_table.typenames = nil
structs_and_enums_table.templates_done = nil
--structs_and_enums_table.templated_structs = nil
--structs_and_enums_table.typenames = nil
--structs_and_enums_table.templates_done = nil
save_data("./output/structs_and_enums.json",json.encode(structs_and_enums_table))
save_data("./output/typedefs_dict.json",json.encode(parser1.typedefs_dict))
if parser2 then

View File

@@ -1,4 +1,4 @@
#!/usr/bin/sh
#!/bin/bash
# this script must be executed in this directory
# all the output goes to generator/output folder
@@ -13,7 +13,65 @@
#process files
# arg[1] compiler name gcc, clang, or cl
# arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation
# examples: "" "internal" "internal freetype"
# arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv
# examples: "" "internal" "internal freetype" "comments internal"
# arg[3..n] name of implementations to generate and/or CLFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
luajit ./generator.lua gcc "internal" glfw opengl3 opengl2 sdl
#
# parse command line arguments
# ref: https://stackoverflow.com/questions/192249/how-do-i-parse-command-line-arguments-in-bash
POSITIONAL_ARGS=()
TARGETS="internal noimstrv"
CFLAGS="glfw opengl3 opengl2 sdl2"
help() {
cat <<EOF
Usage of generator.sh:
-t --target specify which imgui features should be generated
(default: $TARGETS)
-c --cflags specify additional gcc flags
(default: $CFLAGS
-h --help show this message and exit
EOF
}
while [[ $# -gt 0 ]]; do
case $1 in
-c|--cflags)
CFLAGS="$2"
shift # past argument
shift # past value
;;
-t|--target)
TARGETS="$2"
shift # past argument
shift # past value
;;
-h|--help)
help
exit 0
;;
-*|--*)
echo "Unknown option $1"
help
exit 1
;;
*)
POSITIONAL_ARGS+=("$1") # save positional arg
shift # past argument
;;
esac
done
set -- "${POSITIONAL_ARGS[@]}" # restore positional parameters
# if [[ "$OSTYPE" == "cygwin" || "$OSTYPE" == "msys" || "$OSTYPE" == "win32" ]];
# then
# suffix='.exe'
# fi
echo "CFLAGS: " $CFLAGS
echo "TARGETS: " $TARGETS
luajit$suffix ./generator.lua gcc "$TARGETS" $CFLAGS

View File

@@ -10,6 +10,7 @@ CIMGUI_API void ImGui_ImplGlfw_Shutdown(void);
CIMGUI_API void ImGui_ImplGlfw_NewFrame(void);
CIMGUI_API void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window);
CIMGUI_API void ImGui_ImplGlfw_RestoreCallbacks(GLFWwindow* window);
CIMGUI_API void ImGui_ImplGlfw_SetCallbacksChainForAllWindows(bool chain_for_all_windows);
CIMGUI_API void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window,int focused);
CIMGUI_API void ImGui_ImplGlfw_CursorEnterCallback(GLFWwindow* window,int entered);
CIMGUI_API void ImGui_ImplGlfw_CursorPosCallback(GLFWwindow* window,double x,double y);
@@ -42,19 +43,24 @@ CIMGUI_API bool ImGui_ImplOpenGL2_CreateDeviceObjects(void);
CIMGUI_API void ImGui_ImplOpenGL2_DestroyDeviceObjects(void);
#endif
#ifdef CIMGUI_USE_SDL
#ifdef CIMGUI_USE_SDL2
typedef struct SDL_Window SDL_Window;
typedef struct SDL_Renderer SDL_Renderer;
typedef struct _SDL_GameController _SDL_GameController;
struct SDL_Window;
struct SDL_Renderer;
typedef union SDL_Event SDL_Event;CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
struct _SDL_GameController;
typedef union SDL_Event SDL_Event;
typedef enum { ImGui_ImplSDL2_GamepadMode_AutoFirst, ImGui_ImplSDL2_GamepadMode_AutoAll, ImGui_ImplSDL2_GamepadMode_Manual }ImGui_ImplSDL2_GamepadMode;CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
CIMGUI_API bool ImGui_ImplSDL2_InitForVulkan(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForD3D(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForMetal(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer);
CIMGUI_API bool ImGui_ImplSDL2_InitForOther(SDL_Window* window);
CIMGUI_API void ImGui_ImplSDL2_Shutdown(void);
CIMGUI_API void ImGui_ImplSDL2_NewFrame(void);
CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event);
CIMGUI_API void ImGui_ImplSDL2_SetGamepadMode(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count);
#endif

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -17,7 +17,7 @@
"cimguiname": "ImGui_ImplGlfw_CharCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_CharCallback",
"location": "imgui_impl_glfw:50",
"location": "imgui_impl_glfw:61",
"ov_cimguiname": "ImGui_ImplGlfw_CharCallback",
"ret": "void",
"signature": "(GLFWwindow*,unsigned int)",
@@ -42,7 +42,7 @@
"cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_CursorEnterCallback",
"location": "imgui_impl_glfw:45",
"location": "imgui_impl_glfw:56",
"ov_cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
"ret": "void",
"signature": "(GLFWwindow*,int)",
@@ -71,7 +71,7 @@
"cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_CursorPosCallback",
"location": "imgui_impl_glfw:46",
"location": "imgui_impl_glfw:57",
"ov_cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
"ret": "void",
"signature": "(GLFWwindow*,double,double)",
@@ -96,7 +96,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
"defaults": {},
"funcname": "ImGui_ImplGlfw_InitForOpenGL",
"location": "imgui_impl_glfw:31",
"location": "imgui_impl_glfw:32",
"ov_cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
"ret": "bool",
"signature": "(GLFWwindow*,bool)",
@@ -121,7 +121,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForOther",
"defaults": {},
"funcname": "ImGui_ImplGlfw_InitForOther",
"location": "imgui_impl_glfw:33",
"location": "imgui_impl_glfw:34",
"ov_cimguiname": "ImGui_ImplGlfw_InitForOther",
"ret": "bool",
"signature": "(GLFWwindow*,bool)",
@@ -146,7 +146,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForVulkan",
"defaults": {},
"funcname": "ImGui_ImplGlfw_InitForVulkan",
"location": "imgui_impl_glfw:32",
"location": "imgui_impl_glfw:33",
"ov_cimguiname": "ImGui_ImplGlfw_InitForVulkan",
"ret": "bool",
"signature": "(GLFWwindow*,bool)",
@@ -167,7 +167,7 @@
"cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
"defaults": {},
"funcname": "ImGui_ImplGlfw_InstallCallbacks",
"location": "imgui_impl_glfw:40",
"location": "imgui_impl_glfw:47",
"ov_cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
"ret": "void",
"signature": "(GLFWwindow*)",
@@ -204,7 +204,7 @@
"cimguiname": "ImGui_ImplGlfw_KeyCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_KeyCallback",
"location": "imgui_impl_glfw:49",
"location": "imgui_impl_glfw:60",
"ov_cimguiname": "ImGui_ImplGlfw_KeyCallback",
"ret": "void",
"signature": "(GLFWwindow*,int,int,int,int)",
@@ -229,7 +229,7 @@
"cimguiname": "ImGui_ImplGlfw_MonitorCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_MonitorCallback",
"location": "imgui_impl_glfw:51",
"location": "imgui_impl_glfw:62",
"ov_cimguiname": "ImGui_ImplGlfw_MonitorCallback",
"ret": "void",
"signature": "(GLFWmonitor*,int)",
@@ -262,7 +262,7 @@
"cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_MouseButtonCallback",
"location": "imgui_impl_glfw:47",
"location": "imgui_impl_glfw:58",
"ov_cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
"ret": "void",
"signature": "(GLFWwindow*,int,int,int)",
@@ -278,7 +278,7 @@
"cimguiname": "ImGui_ImplGlfw_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplGlfw_NewFrame",
"location": "imgui_impl_glfw:35",
"location": "imgui_impl_glfw:36",
"ov_cimguiname": "ImGui_ImplGlfw_NewFrame",
"ret": "void",
"signature": "()",
@@ -299,7 +299,7 @@
"cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
"defaults": {},
"funcname": "ImGui_ImplGlfw_RestoreCallbacks",
"location": "imgui_impl_glfw:41",
"location": "imgui_impl_glfw:48",
"ov_cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
"ret": "void",
"signature": "(GLFWwindow*)",
@@ -328,13 +328,34 @@
"cimguiname": "ImGui_ImplGlfw_ScrollCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_ScrollCallback",
"location": "imgui_impl_glfw:48",
"location": "imgui_impl_glfw:59",
"ov_cimguiname": "ImGui_ImplGlfw_ScrollCallback",
"ret": "void",
"signature": "(GLFWwindow*,double,double)",
"stname": ""
}
],
"ImGui_ImplGlfw_SetCallbacksChainForAllWindows": [
{
"args": "(bool chain_for_all_windows)",
"argsT": [
{
"name": "chain_for_all_windows",
"type": "bool"
}
],
"argsoriginal": "(bool chain_for_all_windows)",
"call_args": "(chain_for_all_windows)",
"cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"defaults": {},
"funcname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"location": "imgui_impl_glfw:52",
"ov_cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"ret": "void",
"signature": "(bool)",
"stname": ""
}
],
"ImGui_ImplGlfw_Shutdown": [
{
"args": "()",
@@ -344,7 +365,7 @@
"cimguiname": "ImGui_ImplGlfw_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplGlfw_Shutdown",
"location": "imgui_impl_glfw:34",
"location": "imgui_impl_glfw:35",
"ov_cimguiname": "ImGui_ImplGlfw_Shutdown",
"ret": "void",
"signature": "()",
@@ -369,7 +390,7 @@
"cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_WindowFocusCallback",
"location": "imgui_impl_glfw:44",
"location": "imgui_impl_glfw:55",
"ov_cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
"ret": "void",
"signature": "(GLFWwindow*,int)",
@@ -385,7 +406,7 @@
"cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"location": "imgui_impl_opengl2:32",
"location": "imgui_impl_opengl2:37",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"ret": "bool",
"signature": "()",
@@ -401,7 +422,7 @@
"cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"location": "imgui_impl_opengl2:30",
"location": "imgui_impl_opengl2:35",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"ret": "bool",
"signature": "()",
@@ -417,7 +438,7 @@
"cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"location": "imgui_impl_opengl2:33",
"location": "imgui_impl_opengl2:38",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"ret": "void",
"signature": "()",
@@ -433,7 +454,7 @@
"cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"location": "imgui_impl_opengl2:31",
"location": "imgui_impl_opengl2:36",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"ret": "void",
"signature": "()",
@@ -449,7 +470,7 @@
"cimguiname": "ImGui_ImplOpenGL2_Init",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_Init",
"location": "imgui_impl_opengl2:24",
"location": "imgui_impl_opengl2:29",
"ov_cimguiname": "ImGui_ImplOpenGL2_Init",
"ret": "bool",
"signature": "()",
@@ -465,7 +486,7 @@
"cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_NewFrame",
"location": "imgui_impl_opengl2:26",
"location": "imgui_impl_opengl2:31",
"ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"ret": "void",
"signature": "()",
@@ -486,7 +507,7 @@
"cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_RenderDrawData",
"location": "imgui_impl_opengl2:27",
"location": "imgui_impl_opengl2:32",
"ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"ret": "void",
"signature": "(ImDrawData*)",
@@ -502,7 +523,7 @@
"cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_Shutdown",
"location": "imgui_impl_opengl2:25",
"location": "imgui_impl_opengl2:30",
"ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"ret": "void",
"signature": "()",
@@ -518,7 +539,7 @@
"cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"defaults": {},
"funcname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"location": "imgui_impl_opengl3:33",
"location": "imgui_impl_opengl3:42",
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"ret": "bool",
"signature": "()",
@@ -534,7 +555,7 @@
"cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"defaults": {},
"funcname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"location": "imgui_impl_opengl3:31",
"location": "imgui_impl_opengl3:40",
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"ret": "bool",
"signature": "()",
@@ -550,7 +571,7 @@
"cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"defaults": {},
"funcname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"location": "imgui_impl_opengl3:34",
"location": "imgui_impl_opengl3:43",
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"ret": "void",
"signature": "()",
@@ -566,7 +587,7 @@
"cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"defaults": {},
"funcname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"location": "imgui_impl_opengl3:32",
"location": "imgui_impl_opengl3:41",
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"ret": "void",
"signature": "()",
@@ -582,14 +603,14 @@
"type": "const char*"
}
],
"argsoriginal": "(const char* glsl_version=((void*)0))",
"argsoriginal": "(const char* glsl_version=nullptr)",
"call_args": "(glsl_version)",
"cimguiname": "ImGui_ImplOpenGL3_Init",
"defaults": {
"glsl_version": "((void*)0)"
"glsl_version": "nullptr"
},
"funcname": "ImGui_ImplOpenGL3_Init",
"location": "imgui_impl_opengl3:25",
"location": "imgui_impl_opengl3:34",
"ov_cimguiname": "ImGui_ImplOpenGL3_Init",
"ret": "bool",
"signature": "(const char*)",
@@ -605,7 +626,7 @@
"cimguiname": "ImGui_ImplOpenGL3_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplOpenGL3_NewFrame",
"location": "imgui_impl_opengl3:27",
"location": "imgui_impl_opengl3:36",
"ov_cimguiname": "ImGui_ImplOpenGL3_NewFrame",
"ret": "void",
"signature": "()",
@@ -626,7 +647,7 @@
"cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
"defaults": {},
"funcname": "ImGui_ImplOpenGL3_RenderDrawData",
"location": "imgui_impl_opengl3:28",
"location": "imgui_impl_opengl3:37",
"ov_cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
"ret": "void",
"signature": "(ImDrawData*)",
@@ -642,7 +663,7 @@
"cimguiname": "ImGui_ImplOpenGL3_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplOpenGL3_Shutdown",
"location": "imgui_impl_opengl3:26",
"location": "imgui_impl_opengl3:35",
"ov_cimguiname": "ImGui_ImplOpenGL3_Shutdown",
"ret": "void",
"signature": "()",
@@ -663,7 +684,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForD3D",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForD3D",
"location": "imgui_impl_sdl:29",
"location": "imgui_impl_sdl2:37",
"ov_cimguiname": "ImGui_ImplSDL2_InitForD3D",
"ret": "bool",
"signature": "(SDL_Window*)",
@@ -684,7 +705,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForMetal",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForMetal",
"location": "imgui_impl_sdl:30",
"location": "imgui_impl_sdl2:38",
"ov_cimguiname": "ImGui_ImplSDL2_InitForMetal",
"ret": "bool",
"signature": "(SDL_Window*)",
@@ -709,13 +730,34 @@
"cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForOpenGL",
"location": "imgui_impl_sdl:27",
"location": "imgui_impl_sdl2:35",
"ov_cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
"ret": "bool",
"signature": "(SDL_Window*,void*)",
"stname": ""
}
],
"ImGui_ImplSDL2_InitForOther": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL2_InitForOther",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForOther",
"location": "imgui_impl_sdl2:40",
"ov_cimguiname": "ImGui_ImplSDL2_InitForOther",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL2_InitForSDLRenderer": [
{
"args": "(SDL_Window* window,SDL_Renderer* renderer)",
@@ -734,7 +776,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForSDLRenderer",
"location": "imgui_impl_sdl:31",
"location": "imgui_impl_sdl2:39",
"ov_cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
"ret": "bool",
"signature": "(SDL_Window*,SDL_Renderer*)",
@@ -755,7 +797,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForVulkan",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForVulkan",
"location": "imgui_impl_sdl:28",
"location": "imgui_impl_sdl2:36",
"ov_cimguiname": "ImGui_ImplSDL2_InitForVulkan",
"ret": "bool",
"signature": "(SDL_Window*)",
@@ -771,7 +813,7 @@
"cimguiname": "ImGui_ImplSDL2_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplSDL2_NewFrame",
"location": "imgui_impl_sdl:33",
"location": "imgui_impl_sdl2:42",
"ov_cimguiname": "ImGui_ImplSDL2_NewFrame",
"ret": "void",
"signature": "()",
@@ -792,13 +834,45 @@
"cimguiname": "ImGui_ImplSDL2_ProcessEvent",
"defaults": {},
"funcname": "ImGui_ImplSDL2_ProcessEvent",
"location": "imgui_impl_sdl:34",
"location": "imgui_impl_sdl2:43",
"ov_cimguiname": "ImGui_ImplSDL2_ProcessEvent",
"ret": "bool",
"signature": "(const SDL_Event*)",
"stname": ""
}
],
"ImGui_ImplSDL2_SetGamepadMode": [
{
"args": "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count)",
"argsT": [
{
"name": "mode",
"type": "ImGui_ImplSDL2_GamepadMode"
},
{
"name": "manual_gamepads_array",
"type": "struct _SDL_GameController**"
},
{
"name": "manual_gamepads_count",
"type": "int"
}
],
"argsoriginal": "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)",
"call_args": "(mode,manual_gamepads_array,manual_gamepads_count)",
"cimguiname": "ImGui_ImplSDL2_SetGamepadMode",
"defaults": {
"manual_gamepads_array": "NULL",
"manual_gamepads_count": "-1"
},
"funcname": "ImGui_ImplSDL2_SetGamepadMode",
"location": "imgui_impl_sdl2:48",
"ov_cimguiname": "ImGui_ImplSDL2_SetGamepadMode",
"ret": "void",
"signature": "(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)",
"stname": ""
}
],
"ImGui_ImplSDL2_Shutdown": [
{
"args": "()",
@@ -808,7 +882,7 @@
"cimguiname": "ImGui_ImplSDL2_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplSDL2_Shutdown",
"location": "imgui_impl_sdl:32",
"location": "imgui_impl_sdl2:41",
"ov_cimguiname": "ImGui_ImplSDL2_Shutdown",
"ret": "void",
"signature": "()",

View File

@@ -14,7 +14,7 @@ defs["ImGui_ImplGlfw_CharCallback"][1]["call_args"] = "(window,c)"
defs["ImGui_ImplGlfw_CharCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CharCallback"][1]["funcname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw:50"
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw:61"
defs["ImGui_ImplGlfw_CharCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CharCallback"][1]["signature"] = "(GLFWwindow*,unsigned int)"
@@ -35,7 +35,7 @@ defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["call_args"] = "(window,entered)"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CursorEnterCallback"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["funcname"] = "ImGui_ImplGlfw_CursorEnterCallback"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["location"] = "imgui_impl_glfw:45"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["location"] = "imgui_impl_glfw:56"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CursorEnterCallback"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["signature"] = "(GLFWwindow*,int)"
@@ -59,7 +59,7 @@ defs["ImGui_ImplGlfw_CursorPosCallback"][1]["call_args"] = "(window,x,y)"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CursorPosCallback"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["funcname"] = "ImGui_ImplGlfw_CursorPosCallback"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["location"] = "imgui_impl_glfw:46"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["location"] = "imgui_impl_glfw:57"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CursorPosCallback"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
@@ -80,7 +80,7 @@ defs["ImGui_ImplGlfw_InitForOpenGL"][1]["call_args"] = "(window,install_callback
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["funcname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw:31"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw:32"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["signature"] = "(GLFWwindow*,bool)"
@@ -101,7 +101,7 @@ defs["ImGui_ImplGlfw_InitForOther"][1]["call_args"] = "(window,install_callbacks
defs["ImGui_ImplGlfw_InitForOther"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOther"
defs["ImGui_ImplGlfw_InitForOther"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForOther"][1]["funcname"] = "ImGui_ImplGlfw_InitForOther"
defs["ImGui_ImplGlfw_InitForOther"][1]["location"] = "imgui_impl_glfw:33"
defs["ImGui_ImplGlfw_InitForOther"][1]["location"] = "imgui_impl_glfw:34"
defs["ImGui_ImplGlfw_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOther"
defs["ImGui_ImplGlfw_InitForOther"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForOther"][1]["signature"] = "(GLFWwindow*,bool)"
@@ -122,7 +122,7 @@ defs["ImGui_ImplGlfw_InitForVulkan"][1]["call_args"] = "(window,install_callback
defs["ImGui_ImplGlfw_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["funcname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw:32"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw:33"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["signature"] = "(GLFWwindow*,bool)"
@@ -140,7 +140,7 @@ defs["ImGui_ImplGlfw_InstallCallbacks"][1]["call_args"] = "(window)"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["cimguiname"] = "ImGui_ImplGlfw_InstallCallbacks"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["funcname"] = "ImGui_ImplGlfw_InstallCallbacks"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["location"] = "imgui_impl_glfw:40"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["location"] = "imgui_impl_glfw:47"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InstallCallbacks"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["signature"] = "(GLFWwindow*)"
@@ -170,7 +170,7 @@ defs["ImGui_ImplGlfw_KeyCallback"][1]["call_args"] = "(window,key,scancode,actio
defs["ImGui_ImplGlfw_KeyCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["funcname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw:49"
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw:60"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_KeyCallback"][1]["signature"] = "(GLFWwindow*,int,int,int,int)"
@@ -191,7 +191,7 @@ defs["ImGui_ImplGlfw_MonitorCallback"][1]["call_args"] = "(monitor,event)"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MonitorCallback"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_MonitorCallback"][1]["funcname"] = "ImGui_ImplGlfw_MonitorCallback"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["location"] = "imgui_impl_glfw:51"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["location"] = "imgui_impl_glfw:62"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MonitorCallback"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["signature"] = "(GLFWmonitor*,int)"
@@ -218,7 +218,7 @@ defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["call_args"] = "(window,button,act
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["funcname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw:47"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw:58"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["signature"] = "(GLFWwindow*,int,int,int)"
@@ -233,7 +233,7 @@ defs["ImGui_ImplGlfw_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["cimguiname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_NewFrame"][1]["funcname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw:35"
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw:36"
defs["ImGui_ImplGlfw_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_NewFrame"][1]["signature"] = "()"
@@ -251,7 +251,7 @@ defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["call_args"] = "(window)"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["cimguiname"] = "ImGui_ImplGlfw_RestoreCallbacks"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["funcname"] = "ImGui_ImplGlfw_RestoreCallbacks"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["location"] = "imgui_impl_glfw:41"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["location"] = "imgui_impl_glfw:48"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_RestoreCallbacks"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["signature"] = "(GLFWwindow*)"
@@ -275,12 +275,30 @@ defs["ImGui_ImplGlfw_ScrollCallback"][1]["call_args"] = "(window,xoffset,yoffset
defs["ImGui_ImplGlfw_ScrollCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["funcname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw:48"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw:59"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["stname"] = ""
defs["ImGui_ImplGlfw_ScrollCallback"]["(GLFWwindow*,double,double)"] = defs["ImGui_ImplGlfw_ScrollCallback"][1]
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"] = {}
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1] = {}
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["args"] = "(bool chain_for_all_windows)"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["argsT"][1]["name"] = "chain_for_all_windows"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["argsT"][1]["type"] = "bool"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["argsoriginal"] = "(bool chain_for_all_windows)"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["call_args"] = "(chain_for_all_windows)"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["cimguiname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["funcname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["location"] = "imgui_impl_glfw:52"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["signature"] = "(bool)"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["stname"] = ""
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"]["(bool)"] = defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]
defs["ImGui_ImplGlfw_Shutdown"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["args"] = "()"
@@ -290,7 +308,7 @@ defs["ImGui_ImplGlfw_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["cimguiname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["funcname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw:34"
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw:35"
defs["ImGui_ImplGlfw_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_Shutdown"][1]["signature"] = "()"
@@ -311,7 +329,7 @@ defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["call_args"] = "(window,focused)"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_WindowFocusCallback"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["funcname"] = "ImGui_ImplGlfw_WindowFocusCallback"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["location"] = "imgui_impl_glfw:44"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["location"] = "imgui_impl_glfw:55"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_WindowFocusCallback"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["signature"] = "(GLFWwindow*,int)"
@@ -326,7 +344,7 @@ defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2:32"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2:37"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["signature"] = "()"
@@ -341,7 +359,7 @@ defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2:30"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2:35"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["signature"] = "()"
@@ -356,7 +374,7 @@ defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2:33"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2:38"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["signature"] = "()"
@@ -371,7 +389,7 @@ defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2:31"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2:36"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["signature"] = "()"
@@ -386,7 +404,7 @@ defs["ImGui_ImplOpenGL2_Init"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_Init"][1]["funcname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2:24"
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2:29"
defs["ImGui_ImplOpenGL2_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_Init"][1]["signature"] = "()"
@@ -401,7 +419,7 @@ defs["ImGui_ImplOpenGL2_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2:26"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2:31"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["signature"] = "()"
@@ -419,7 +437,7 @@ defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2:27"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2:32"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
@@ -434,7 +452,7 @@ defs["ImGui_ImplOpenGL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2:25"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2:30"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["signature"] = "()"
@@ -449,7 +467,7 @@ defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl3:33"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl3:42"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["signature"] = "()"
@@ -464,7 +482,7 @@ defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl3:31"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl3:40"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["signature"] = "()"
@@ -479,7 +497,7 @@ defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl3:34"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl3:43"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["signature"] = "()"
@@ -494,7 +512,7 @@ defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl3:32"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl3:41"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["signature"] = "()"
@@ -507,13 +525,13 @@ defs["ImGui_ImplOpenGL3_Init"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["name"] = "glsl_version"
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["type"] = "const char*"
defs["ImGui_ImplOpenGL3_Init"][1]["argsoriginal"] = "(const char* glsl_version=((void*)0))"
defs["ImGui_ImplOpenGL3_Init"][1]["argsoriginal"] = "(const char* glsl_version=nullptr)"
defs["ImGui_ImplOpenGL3_Init"][1]["call_args"] = "(glsl_version)"
defs["ImGui_ImplOpenGL3_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"]["glsl_version"] = "((void*)0)"
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"]["glsl_version"] = "nullptr"
defs["ImGui_ImplOpenGL3_Init"][1]["funcname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["location"] = "imgui_impl_opengl3:25"
defs["ImGui_ImplOpenGL3_Init"][1]["location"] = "imgui_impl_opengl3:34"
defs["ImGui_ImplOpenGL3_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_Init"][1]["signature"] = "(const char*)"
@@ -528,7 +546,7 @@ defs["ImGui_ImplOpenGL3_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["location"] = "imgui_impl_opengl3:27"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["location"] = "imgui_impl_opengl3:36"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["signature"] = "()"
@@ -546,7 +564,7 @@ defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["location"] = "imgui_impl_opengl3:28"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["location"] = "imgui_impl_opengl3:37"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
@@ -561,7 +579,7 @@ defs["ImGui_ImplOpenGL3_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["location"] = "imgui_impl_opengl3:26"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["location"] = "imgui_impl_opengl3:35"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["signature"] = "()"
@@ -579,7 +597,7 @@ defs["ImGui_ImplSDL2_InitForD3D"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForD3D"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForD3D"][1]["funcname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["location"] = "imgui_impl_sdl:29"
defs["ImGui_ImplSDL2_InitForD3D"][1]["location"] = "imgui_impl_sdl2:37"
defs["ImGui_ImplSDL2_InitForD3D"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForD3D"][1]["signature"] = "(SDL_Window*)"
@@ -597,7 +615,7 @@ defs["ImGui_ImplSDL2_InitForMetal"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForMetal"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForMetal"
defs["ImGui_ImplSDL2_InitForMetal"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForMetal"][1]["funcname"] = "ImGui_ImplSDL2_InitForMetal"
defs["ImGui_ImplSDL2_InitForMetal"][1]["location"] = "imgui_impl_sdl:30"
defs["ImGui_ImplSDL2_InitForMetal"][1]["location"] = "imgui_impl_sdl2:38"
defs["ImGui_ImplSDL2_InitForMetal"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForMetal"
defs["ImGui_ImplSDL2_InitForMetal"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForMetal"][1]["signature"] = "(SDL_Window*)"
@@ -618,12 +636,30 @@ defs["ImGui_ImplSDL2_InitForOpenGL"][1]["call_args"] = "(window,sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl:27"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl2:35"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["stname"] = ""
defs["ImGui_ImplSDL2_InitForOpenGL"]["(SDL_Window*,void*)"] = defs["ImGui_ImplSDL2_InitForOpenGL"][1]
defs["ImGui_ImplSDL2_InitForOther"] = {}
defs["ImGui_ImplSDL2_InitForOther"][1] = {}
defs["ImGui_ImplSDL2_InitForOther"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_InitForOther"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_InitForOther"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL2_InitForOther"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL2_InitForOther"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL2_InitForOther"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_InitForOther"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForOther"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOther"
defs["ImGui_ImplSDL2_InitForOther"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForOther"][1]["funcname"] = "ImGui_ImplSDL2_InitForOther"
defs["ImGui_ImplSDL2_InitForOther"][1]["location"] = "imgui_impl_sdl2:40"
defs["ImGui_ImplSDL2_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOther"
defs["ImGui_ImplSDL2_InitForOther"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForOther"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL2_InitForOther"][1]["stname"] = ""
defs["ImGui_ImplSDL2_InitForOther"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_InitForOther"][1]
defs["ImGui_ImplSDL2_InitForSDLRenderer"] = {}
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1] = {}
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["args"] = "(SDL_Window* window,SDL_Renderer* renderer)"
@@ -639,7 +675,7 @@ defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["call_args"] = "(window,renderer)"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["funcname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl:31"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl2:39"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["signature"] = "(SDL_Window*,SDL_Renderer*)"
@@ -657,7 +693,7 @@ defs["ImGui_ImplSDL2_InitForVulkan"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl:28"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl2:36"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["signature"] = "(SDL_Window*)"
@@ -672,7 +708,7 @@ defs["ImGui_ImplSDL2_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplSDL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["funcname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl:33"
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl2:42"
defs["ImGui_ImplSDL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_NewFrame"][1]["signature"] = "()"
@@ -690,12 +726,38 @@ defs["ImGui_ImplSDL2_ProcessEvent"][1]["call_args"] = "(event)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl:34"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl2:43"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["signature"] = "(const SDL_Event*)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["stname"] = ""
defs["ImGui_ImplSDL2_ProcessEvent"]["(const SDL_Event*)"] = defs["ImGui_ImplSDL2_ProcessEvent"][1]
defs["ImGui_ImplSDL2_SetGamepadMode"] = {}
defs["ImGui_ImplSDL2_SetGamepadMode"][1] = {}
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["args"] = "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count)"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][1]["name"] = "mode"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][1]["type"] = "ImGui_ImplSDL2_GamepadMode"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][2] = {}
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][2]["name"] = "manual_gamepads_array"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][2]["type"] = "struct _SDL_GameController**"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3] = {}
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3]["name"] = "manual_gamepads_count"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3]["type"] = "int"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsoriginal"] = "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["call_args"] = "(mode,manual_gamepads_array,manual_gamepads_count)"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["cimguiname"] = "ImGui_ImplSDL2_SetGamepadMode"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_array"] = "NULL"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_count"] = "-1"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["funcname"] = "ImGui_ImplSDL2_SetGamepadMode"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["location"] = "imgui_impl_sdl2:48"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_SetGamepadMode"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["signature"] = "(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["stname"] = ""
defs["ImGui_ImplSDL2_SetGamepadMode"]["(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)"] = defs["ImGui_ImplSDL2_SetGamepadMode"][1]
defs["ImGui_ImplSDL2_Shutdown"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["args"] = "()"
@@ -705,7 +767,7 @@ defs["ImGui_ImplSDL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["funcname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl:32"
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl2:41"
defs["ImGui_ImplSDL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_Shutdown"][1]["signature"] = "()"

View File

@@ -65,7 +65,7 @@ ImVec2_ImVec2 2
ImVec2ih_ImVec2ih 3
1 nil ImVec2ih_ImVec2ih_Nil ()
2 nil ImVec2ih_ImVec2ih_short (short,short)
3 ImVec2ih_ImVec2ih_Vec2 (const ImVec2)
3 nil ImVec2ih_ImVec2ih_Vec2 (const ImVec2)
ImVec4_ImVec4 2
1 nil ImVec4_ImVec4_Nil ()
2 nil ImVec4_ImVec4_Float (float,float,float,float)
@@ -94,8 +94,8 @@ ImVector_resize 2
1 void ImVector_resize_Nil (int)
2 void ImVector_resize_T (int,const T)
igBeginChild 2
1 bool igBeginChild_Str (const char*,const ImVec2,bool,ImGuiWindowFlags)
2 bool igBeginChild_ID (ImGuiID,const ImVec2,bool,ImGuiWindowFlags)
1 bool igBeginChild_Str (const char*,const ImVec2,ImGuiChildFlags,ImGuiWindowFlags)
2 bool igBeginChild_ID (ImGuiID,const ImVec2,ImGuiChildFlags,ImGuiWindowFlags)
igCheckboxFlags 4
1 bool igCheckboxFlags_IntPtr (const char*,int*,int)
2 bool igCheckboxFlags_UintPtr (const char*,unsigned int*,unsigned int)
@@ -107,22 +107,25 @@ igCollapsingHeader 2
igCombo 3
1 bool igCombo_Str_arr (const char*,int*,const char* const[],int,int)
2 bool igCombo_Str (const char*,int*,const char*,int)
3 bool igCombo_FnBoolPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
igGetBackgroundDrawList 2
1 ImDrawList* igGetBackgroundDrawList_Nil ()
2 ImDrawList* igGetBackgroundDrawList_ViewportPtr (ImGuiViewport*)
3 bool igCombo_FnStrPtr (const char*,int*,const char*(*)(void*,int),void*,int,int)
igGetColorU32 3
1 ImU32 igGetColorU32_Col (ImGuiCol,float)
2 ImU32 igGetColorU32_Vec4 (const ImVec4)
3 ImU32 igGetColorU32_U32 (ImU32)
igGetForegroundDrawList 3
1 ImDrawList* igGetForegroundDrawList_Nil ()
2 ImDrawList* igGetForegroundDrawList_ViewportPtr (ImGuiViewport*)
3 ImDrawList* igGetForegroundDrawList_WindowPtr (ImGuiWindow*)
igGetID 3
3 ImU32 igGetColorU32_U32 (ImU32,float)
igGetForegroundDrawList 2
1 ImDrawList* igGetForegroundDrawList_ViewportPtr (ImGuiViewport*)
2 ImDrawList* igGetForegroundDrawList_WindowPtr (ImGuiWindow*)
igGetID 4
1 ImGuiID igGetID_Str (const char*)
2 ImGuiID igGetID_StrStr (const char*,const char*)
3 ImGuiID igGetID_Ptr (const void*)
4 ImGuiID igGetID_Int (int)
igGetIDWithSeed 2
1 ImGuiID igGetIDWithSeed_Str (const char*,const char*,ImGuiID)
2 ImGuiID igGetIDWithSeed_Int (int,ImGuiID)
igGetKeyData 2
1 ImGuiKeyData* igGetKeyData_ContextPtr (ImGuiContext*,ImGuiKey)
2 ImGuiKeyData* igGetKeyData_Key (ImGuiKey)
igImAbs 3
1 int igImAbs_Int (int)
2 float igImAbs_Float (float)
@@ -130,9 +133,6 @@ igImAbs 3
igImFloor 2
1 float igImFloor_Float (float)
2 ImVec2 igImFloor_Vec2 (const ImVec2)
igImFloorSigned 2
1 float igImFloorSigned_Float (float)
2 ImVec2 igImFloorSigned_Vec2 (const ImVec2)
igImIsPowerOfTwo 2
1 bool igImIsPowerOfTwo_Int (int)
2 bool igImIsPowerOfTwo_U64 (ImU64)
@@ -155,6 +155,33 @@ igImRsqrt 2
igImSign 2
1 float igImSign_Float (float)
2 double igImSign_double (double)
igImTrunc 2
1 float igImTrunc_Float (float)
2 ImVec2 igImTrunc_Vec2 (const ImVec2)
igIsKeyChordPressed 2
1 bool igIsKeyChordPressed_Nil (ImGuiKeyChord)
2 bool igIsKeyChordPressed_InputFlags (ImGuiKeyChord,ImGuiInputFlags,ImGuiID)
igIsKeyDown 2
1 bool igIsKeyDown_Nil (ImGuiKey)
2 bool igIsKeyDown_ID (ImGuiKey,ImGuiID)
igIsKeyPressed 2
1 bool igIsKeyPressed_Bool (ImGuiKey,bool)
2 bool igIsKeyPressed_InputFlags (ImGuiKey,ImGuiInputFlags,ImGuiID)
igIsKeyReleased 2
1 bool igIsKeyReleased_Nil (ImGuiKey)
2 bool igIsKeyReleased_ID (ImGuiKey,ImGuiID)
igIsMouseClicked 2
1 bool igIsMouseClicked_Bool (ImGuiMouseButton,bool)
2 bool igIsMouseClicked_InputFlags (ImGuiMouseButton,ImGuiInputFlags,ImGuiID)
igIsMouseDoubleClicked 2
1 bool igIsMouseDoubleClicked_Nil (ImGuiMouseButton)
2 bool igIsMouseDoubleClicked_ID (ImGuiMouseButton,ImGuiID)
igIsMouseDown 2
1 bool igIsMouseDown_Nil (ImGuiMouseButton)
2 bool igIsMouseDown_ID (ImGuiMouseButton,ImGuiID)
igIsMouseReleased 2
1 bool igIsMouseReleased_Nil (ImGuiMouseButton)
2 bool igIsMouseReleased_ID (ImGuiMouseButton,ImGuiID)
igIsPopupOpen 2
1 bool igIsPopupOpen_Str (const char*,ImGuiPopupFlags)
2 bool igIsPopupOpen_ID (ImGuiID,ImGuiPopupFlags)
@@ -166,7 +193,7 @@ igItemSize 2
2 void igItemSize_Rect (const ImRect,float)
igListBox 2
1 bool igListBox_Str_arr (const char*,int*,const char* const[],int,int)
2 bool igListBox_FnBoolPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
2 bool igListBox_FnStrPtr (const char*,int*,const char*(*)(void*,int),void*,int,int)
igMarkIniSettingsDirty 2
1 void igMarkIniSettingsDirty_Nil ()
2 void igMarkIniSettingsDirty_WindowPtr (ImGuiWindow*)
@@ -199,6 +226,9 @@ igRadioButton 2
igSelectable 2
1 bool igSelectable_Bool (const char*,bool,ImGuiSelectableFlags,const ImVec2)
2 bool igSelectable_BoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2)
igSetItemKeyOwner 2
1 void igSetItemKeyOwner_Nil (ImGuiKey)
2 void igSetItemKeyOwner_InputFlags (ImGuiKey,ImGuiInputFlags)
igSetScrollFromPosX 2
1 void igSetScrollFromPosX_Float (float,float)
2 void igSetScrollFromPosX_WindowPtr (ImGuiWindow*,float,float)
@@ -226,6 +256,12 @@ igSetWindowSize 3
1 void igSetWindowSize_Vec2 (const ImVec2,ImGuiCond)
2 void igSetWindowSize_Str (const char*,const ImVec2,ImGuiCond)
3 void igSetWindowSize_WindowPtr (ImGuiWindow*,const ImVec2,ImGuiCond)
igShortcut 2
1 bool igShortcut_Nil (ImGuiKeyChord,ImGuiInputFlags)
2 bool igShortcut_ID (ImGuiKeyChord,ImGuiInputFlags,ImGuiID)
igTabItemCalcSize 2
1 ImVec2 igTabItemCalcSize_Str (const char*,bool)
2 ImVec2 igTabItemCalcSize_WindowPtr (ImGuiWindow*)
igTableGcCompactTransientBuffers 2
1 void igTableGcCompactTransientBuffers_TablePtr (ImGuiTable*)
2 void igTableGcCompactTransientBuffers_TableTempDataPtr (ImGuiTableTempData*)
@@ -254,4 +290,4 @@ igValue 4
2 void igValue_Int (const char*,int)
3 void igValue_Uint (const char*,unsigned int)
4 void igValue_Float (const char*,float,const char*)
179 overloaded
203 overloaded

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@@ -1,5 +1,6 @@
{
"ImBitArrayForNamedKeys": "ImBitArray<ImGuiKey_NamedKey_COUNT,-ImGuiKey_NamedKey_BEGIN>",
"ImBitArrayPtr": "ImU32*",
"ImBitVector": "struct ImBitVector",
"ImColor": "struct ImColor",
"ImDrawCallback": "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);",
@@ -26,7 +27,9 @@
"ImFontGlyphRangesBuilder": "struct ImFontGlyphRangesBuilder",
"ImGuiActivateFlags": "int",
"ImGuiBackendFlags": "int",
"ImGuiBoxSelectState": "struct ImGuiBoxSelectState",
"ImGuiButtonFlags": "int",
"ImGuiChildFlags": "int",
"ImGuiCol": "int",
"ImGuiColorEditFlags": "int",
"ImGuiColorMod": "struct ImGuiColorMod",
@@ -40,9 +43,11 @@
"ImGuiDataAuthority": "int",
"ImGuiDataType": "int",
"ImGuiDataTypeInfo": "struct ImGuiDataTypeInfo",
"ImGuiDataTypeTempStorage": "struct ImGuiDataTypeTempStorage",
"ImGuiDataTypeStorage": "struct ImGuiDataTypeStorage",
"ImGuiDataVarInfo": "struct ImGuiDataVarInfo",
"ImGuiDebugAllocEntry": "struct ImGuiDebugAllocEntry",
"ImGuiDebugAllocInfo": "struct ImGuiDebugAllocInfo",
"ImGuiDebugLogFlags": "int",
"ImGuiDir": "int",
"ImGuiDockContext": "struct ImGuiDockContext",
"ImGuiDockNode": "struct ImGuiDockNode",
"ImGuiDockNodeFlags": "int",
@@ -50,10 +55,13 @@
"ImGuiDockRequest": "struct ImGuiDockRequest",
"ImGuiDragDropFlags": "int",
"ImGuiErrorLogCallback": "void(*)(void* user_data,const char* fmt,...);",
"ImGuiFocusRequestFlags": "int",
"ImGuiFocusScopeData": "struct ImGuiFocusScopeData",
"ImGuiFocusedFlags": "int",
"ImGuiGroupData": "struct ImGuiGroupData",
"ImGuiHoveredFlags": "int",
"ImGuiID": "unsigned int",
"ImGuiIDStackTool": "struct ImGuiIDStackTool",
"ImGuiIO": "struct ImGuiIO",
"ImGuiInputEvent": "struct ImGuiInputEvent",
"ImGuiInputEventAppFocused": "struct ImGuiInputEventAppFocused",
@@ -63,29 +71,38 @@
"ImGuiInputEventMouseViewport": "struct ImGuiInputEventMouseViewport",
"ImGuiInputEventMouseWheel": "struct ImGuiInputEventMouseWheel",
"ImGuiInputEventText": "struct ImGuiInputEventText",
"ImGuiInputFlags": "int",
"ImGuiInputTextCallback": "int(*)(ImGuiInputTextCallbackData* data);",
"ImGuiInputTextCallbackData": "struct ImGuiInputTextCallbackData",
"ImGuiInputTextDeactivateData": "struct ImGuiInputTextDeactivateData",
"ImGuiInputTextDeactivatedState": "struct ImGuiInputTextDeactivatedState",
"ImGuiInputTextFlags": "int",
"ImGuiInputTextState": "struct ImGuiInputTextState",
"ImGuiItemFlags": "int",
"ImGuiItemStatusFlags": "int",
"ImGuiKey": "int",
"ImGuiKeyChord": "int",
"ImGuiKeyData": "struct ImGuiKeyData",
"ImGuiKeyOwnerData": "struct ImGuiKeyOwnerData",
"ImGuiKeyRoutingData": "struct ImGuiKeyRoutingData",
"ImGuiKeyRoutingIndex": "ImS16",
"ImGuiKeyRoutingTable": "struct ImGuiKeyRoutingTable",
"ImGuiLastItemData": "struct ImGuiLastItemData",
"ImGuiLayoutType": "int",
"ImGuiListClipper": "struct ImGuiListClipper",
"ImGuiListClipperData": "struct ImGuiListClipperData",
"ImGuiListClipperRange": "struct ImGuiListClipperRange",
"ImGuiLocEntry": "struct ImGuiLocEntry",
"ImGuiMemAllocFunc": "void*(*)(size_t sz,void* user_data);",
"ImGuiMemFreeFunc": "void(*)(void* ptr,void* user_data);",
"ImGuiMenuColumns": "struct ImGuiMenuColumns",
"ImGuiMetricsConfig": "struct ImGuiMetricsConfig",
"ImGuiModFlags": "int",
"ImGuiMouseButton": "int",
"ImGuiMouseCursor": "int",
"ImGuiNavDirSourceFlags": "int",
"ImGuiMultiSelectFlags": "int",
"ImGuiMultiSelectIO": "struct ImGuiMultiSelectIO",
"ImGuiMultiSelectState": "struct ImGuiMultiSelectState",
"ImGuiMultiSelectTempData": "struct ImGuiMultiSelectTempData",
"ImGuiNavHighlightFlags": "int",
"ImGuiNavInput": "int",
"ImGuiNavItemData": "struct ImGuiNavItemData",
"ImGuiNavMoveFlags": "int",
"ImGuiNextItemData": "struct ImGuiNextItemData",
@@ -105,16 +122,18 @@
"ImGuiPtrOrIndex": "struct ImGuiPtrOrIndex",
"ImGuiScrollFlags": "int",
"ImGuiSelectableFlags": "int",
"ImGuiSelectionBasicStorage": "struct ImGuiSelectionBasicStorage",
"ImGuiSelectionExternalStorage": "struct ImGuiSelectionExternalStorage",
"ImGuiSelectionRequest": "struct ImGuiSelectionRequest",
"ImGuiSelectionUserData": "ImS64",
"ImGuiSeparatorFlags": "int",
"ImGuiSettingsHandler": "struct ImGuiSettingsHandler",
"ImGuiShrinkWidthItem": "struct ImGuiShrinkWidthItem",
"ImGuiSizeCallback": "void(*)(ImGuiSizeCallbackData* data);",
"ImGuiSizeCallbackData": "struct ImGuiSizeCallbackData",
"ImGuiSliderFlags": "int",
"ImGuiSortDirection": "int",
"ImGuiStackLevelInfo": "struct ImGuiStackLevelInfo",
"ImGuiStackSizes": "struct ImGuiStackSizes",
"ImGuiStackTool": "struct ImGuiStackTool",
"ImGuiStorage": "struct ImGuiStorage",
"ImGuiStoragePair": "struct ImGuiStoragePair",
"ImGuiStyle": "struct ImGuiStyle",
@@ -129,12 +148,13 @@
"ImGuiTableCellData": "struct ImGuiTableCellData",
"ImGuiTableColumn": "struct ImGuiTableColumn",
"ImGuiTableColumnFlags": "int",
"ImGuiTableColumnIdx": "ImS8",
"ImGuiTableColumnIdx": "ImS16",
"ImGuiTableColumnSettings": "struct ImGuiTableColumnSettings",
"ImGuiTableColumnSortSpecs": "struct ImGuiTableColumnSortSpecs",
"ImGuiTableColumnsSettings": "struct ImGuiTableColumnsSettings",
"ImGuiTableDrawChannelIdx": "ImU8",
"ImGuiTableDrawChannelIdx": "ImU16",
"ImGuiTableFlags": "int",
"ImGuiTableHeaderData": "struct ImGuiTableHeaderData",
"ImGuiTableInstanceData": "struct ImGuiTableInstanceData",
"ImGuiTableRowFlags": "int",
"ImGuiTableSettings": "struct ImGuiTableSettings",
@@ -143,9 +163,14 @@
"ImGuiTextBuffer": "struct ImGuiTextBuffer",
"ImGuiTextFilter": "struct ImGuiTextFilter",
"ImGuiTextFlags": "int",
"ImGuiTextIndex": "struct ImGuiTextIndex",
"ImGuiTextRange": "struct ImGuiTextRange",
"ImGuiTooltipFlags": "int",
"ImGuiTreeNodeFlags": "int",
"ImGuiTreeNodeStackData": "struct ImGuiTreeNodeStackData",
"ImGuiTypingSelectFlags": "int",
"ImGuiTypingSelectRequest": "struct ImGuiTypingSelectRequest",
"ImGuiTypingSelectState": "struct ImGuiTypingSelectState",
"ImGuiViewport": "struct ImGuiViewport",
"ImGuiViewportFlags": "int",
"ImGuiViewportP": "struct ImGuiViewportP",
@@ -153,6 +178,7 @@
"ImGuiWindowClass": "struct ImGuiWindowClass",
"ImGuiWindowDockStyle": "struct ImGuiWindowDockStyle",
"ImGuiWindowFlags": "int",
"ImGuiWindowRefreshFlags": "int",
"ImGuiWindowSettings": "struct ImGuiWindowSettings",
"ImGuiWindowStackData": "struct ImGuiWindowStackData",
"ImGuiWindowTempData": "struct ImGuiWindowTempData",

View File

@@ -1,5 +1,6 @@
local defs = {}
defs["ImBitArrayForNamedKeys"] = "ImBitArray<ImGuiKey_NamedKey_COUNT,-ImGuiKey_NamedKey_BEGIN>"
defs["ImBitArrayPtr"] = "ImU32*"
defs["ImBitVector"] = "struct ImBitVector"
defs["ImColor"] = "struct ImColor"
defs["ImDrawCallback"] = "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);"
@@ -26,7 +27,9 @@ defs["ImFontGlyph"] = "struct ImFontGlyph"
defs["ImFontGlyphRangesBuilder"] = "struct ImFontGlyphRangesBuilder"
defs["ImGuiActivateFlags"] = "int"
defs["ImGuiBackendFlags"] = "int"
defs["ImGuiBoxSelectState"] = "struct ImGuiBoxSelectState"
defs["ImGuiButtonFlags"] = "int"
defs["ImGuiChildFlags"] = "int"
defs["ImGuiCol"] = "int"
defs["ImGuiColorEditFlags"] = "int"
defs["ImGuiColorMod"] = "struct ImGuiColorMod"
@@ -40,9 +43,11 @@ defs["ImGuiContextHookCallback"] = "void(*)(ImGuiContext* ctx,ImGuiContextHook*
defs["ImGuiDataAuthority"] = "int"
defs["ImGuiDataType"] = "int"
defs["ImGuiDataTypeInfo"] = "struct ImGuiDataTypeInfo"
defs["ImGuiDataTypeTempStorage"] = "struct ImGuiDataTypeTempStorage"
defs["ImGuiDataTypeStorage"] = "struct ImGuiDataTypeStorage"
defs["ImGuiDataVarInfo"] = "struct ImGuiDataVarInfo"
defs["ImGuiDebugAllocEntry"] = "struct ImGuiDebugAllocEntry"
defs["ImGuiDebugAllocInfo"] = "struct ImGuiDebugAllocInfo"
defs["ImGuiDebugLogFlags"] = "int"
defs["ImGuiDir"] = "int"
defs["ImGuiDockContext"] = "struct ImGuiDockContext"
defs["ImGuiDockNode"] = "struct ImGuiDockNode"
defs["ImGuiDockNodeFlags"] = "int"
@@ -50,10 +55,13 @@ defs["ImGuiDockNodeSettings"] = "struct ImGuiDockNodeSettings"
defs["ImGuiDockRequest"] = "struct ImGuiDockRequest"
defs["ImGuiDragDropFlags"] = "int"
defs["ImGuiErrorLogCallback"] = "void(*)(void* user_data,const char* fmt,...);"
defs["ImGuiFocusRequestFlags"] = "int"
defs["ImGuiFocusScopeData"] = "struct ImGuiFocusScopeData"
defs["ImGuiFocusedFlags"] = "int"
defs["ImGuiGroupData"] = "struct ImGuiGroupData"
defs["ImGuiHoveredFlags"] = "int"
defs["ImGuiID"] = "unsigned int"
defs["ImGuiIDStackTool"] = "struct ImGuiIDStackTool"
defs["ImGuiIO"] = "struct ImGuiIO"
defs["ImGuiInputEvent"] = "struct ImGuiInputEvent"
defs["ImGuiInputEventAppFocused"] = "struct ImGuiInputEventAppFocused"
@@ -63,29 +71,38 @@ defs["ImGuiInputEventMousePos"] = "struct ImGuiInputEventMousePos"
defs["ImGuiInputEventMouseViewport"] = "struct ImGuiInputEventMouseViewport"
defs["ImGuiInputEventMouseWheel"] = "struct ImGuiInputEventMouseWheel"
defs["ImGuiInputEventText"] = "struct ImGuiInputEventText"
defs["ImGuiInputFlags"] = "int"
defs["ImGuiInputTextCallback"] = "int(*)(ImGuiInputTextCallbackData* data);"
defs["ImGuiInputTextCallbackData"] = "struct ImGuiInputTextCallbackData"
defs["ImGuiInputTextDeactivateData"] = "struct ImGuiInputTextDeactivateData"
defs["ImGuiInputTextDeactivatedState"] = "struct ImGuiInputTextDeactivatedState"
defs["ImGuiInputTextFlags"] = "int"
defs["ImGuiInputTextState"] = "struct ImGuiInputTextState"
defs["ImGuiItemFlags"] = "int"
defs["ImGuiItemStatusFlags"] = "int"
defs["ImGuiKey"] = "int"
defs["ImGuiKeyChord"] = "int"
defs["ImGuiKeyData"] = "struct ImGuiKeyData"
defs["ImGuiKeyOwnerData"] = "struct ImGuiKeyOwnerData"
defs["ImGuiKeyRoutingData"] = "struct ImGuiKeyRoutingData"
defs["ImGuiKeyRoutingIndex"] = "ImS16"
defs["ImGuiKeyRoutingTable"] = "struct ImGuiKeyRoutingTable"
defs["ImGuiLastItemData"] = "struct ImGuiLastItemData"
defs["ImGuiLayoutType"] = "int"
defs["ImGuiListClipper"] = "struct ImGuiListClipper"
defs["ImGuiListClipperData"] = "struct ImGuiListClipperData"
defs["ImGuiListClipperRange"] = "struct ImGuiListClipperRange"
defs["ImGuiLocEntry"] = "struct ImGuiLocEntry"
defs["ImGuiMemAllocFunc"] = "void*(*)(size_t sz,void* user_data);"
defs["ImGuiMemFreeFunc"] = "void(*)(void* ptr,void* user_data);"
defs["ImGuiMenuColumns"] = "struct ImGuiMenuColumns"
defs["ImGuiMetricsConfig"] = "struct ImGuiMetricsConfig"
defs["ImGuiModFlags"] = "int"
defs["ImGuiMouseButton"] = "int"
defs["ImGuiMouseCursor"] = "int"
defs["ImGuiNavDirSourceFlags"] = "int"
defs["ImGuiMultiSelectFlags"] = "int"
defs["ImGuiMultiSelectIO"] = "struct ImGuiMultiSelectIO"
defs["ImGuiMultiSelectState"] = "struct ImGuiMultiSelectState"
defs["ImGuiMultiSelectTempData"] = "struct ImGuiMultiSelectTempData"
defs["ImGuiNavHighlightFlags"] = "int"
defs["ImGuiNavInput"] = "int"
defs["ImGuiNavItemData"] = "struct ImGuiNavItemData"
defs["ImGuiNavMoveFlags"] = "int"
defs["ImGuiNextItemData"] = "struct ImGuiNextItemData"
@@ -105,16 +122,18 @@ defs["ImGuiPopupFlags"] = "int"
defs["ImGuiPtrOrIndex"] = "struct ImGuiPtrOrIndex"
defs["ImGuiScrollFlags"] = "int"
defs["ImGuiSelectableFlags"] = "int"
defs["ImGuiSelectionBasicStorage"] = "struct ImGuiSelectionBasicStorage"
defs["ImGuiSelectionExternalStorage"] = "struct ImGuiSelectionExternalStorage"
defs["ImGuiSelectionRequest"] = "struct ImGuiSelectionRequest"
defs["ImGuiSelectionUserData"] = "ImS64"
defs["ImGuiSeparatorFlags"] = "int"
defs["ImGuiSettingsHandler"] = "struct ImGuiSettingsHandler"
defs["ImGuiShrinkWidthItem"] = "struct ImGuiShrinkWidthItem"
defs["ImGuiSizeCallback"] = "void(*)(ImGuiSizeCallbackData* data);"
defs["ImGuiSizeCallbackData"] = "struct ImGuiSizeCallbackData"
defs["ImGuiSliderFlags"] = "int"
defs["ImGuiSortDirection"] = "int"
defs["ImGuiStackLevelInfo"] = "struct ImGuiStackLevelInfo"
defs["ImGuiStackSizes"] = "struct ImGuiStackSizes"
defs["ImGuiStackTool"] = "struct ImGuiStackTool"
defs["ImGuiStorage"] = "struct ImGuiStorage"
defs["ImGuiStoragePair"] = "struct ImGuiStoragePair"
defs["ImGuiStyle"] = "struct ImGuiStyle"
@@ -129,12 +148,13 @@ defs["ImGuiTableBgTarget"] = "int"
defs["ImGuiTableCellData"] = "struct ImGuiTableCellData"
defs["ImGuiTableColumn"] = "struct ImGuiTableColumn"
defs["ImGuiTableColumnFlags"] = "int"
defs["ImGuiTableColumnIdx"] = "ImS8"
defs["ImGuiTableColumnIdx"] = "ImS16"
defs["ImGuiTableColumnSettings"] = "struct ImGuiTableColumnSettings"
defs["ImGuiTableColumnSortSpecs"] = "struct ImGuiTableColumnSortSpecs"
defs["ImGuiTableColumnsSettings"] = "struct ImGuiTableColumnsSettings"
defs["ImGuiTableDrawChannelIdx"] = "ImU8"
defs["ImGuiTableDrawChannelIdx"] = "ImU16"
defs["ImGuiTableFlags"] = "int"
defs["ImGuiTableHeaderData"] = "struct ImGuiTableHeaderData"
defs["ImGuiTableInstanceData"] = "struct ImGuiTableInstanceData"
defs["ImGuiTableRowFlags"] = "int"
defs["ImGuiTableSettings"] = "struct ImGuiTableSettings"
@@ -143,9 +163,14 @@ defs["ImGuiTableTempData"] = "struct ImGuiTableTempData"
defs["ImGuiTextBuffer"] = "struct ImGuiTextBuffer"
defs["ImGuiTextFilter"] = "struct ImGuiTextFilter"
defs["ImGuiTextFlags"] = "int"
defs["ImGuiTextIndex"] = "struct ImGuiTextIndex"
defs["ImGuiTextRange"] = "struct ImGuiTextRange"
defs["ImGuiTooltipFlags"] = "int"
defs["ImGuiTreeNodeFlags"] = "int"
defs["ImGuiTreeNodeStackData"] = "struct ImGuiTreeNodeStackData"
defs["ImGuiTypingSelectFlags"] = "int"
defs["ImGuiTypingSelectRequest"] = "struct ImGuiTypingSelectRequest"
defs["ImGuiTypingSelectState"] = "struct ImGuiTypingSelectState"
defs["ImGuiViewport"] = "struct ImGuiViewport"
defs["ImGuiViewportFlags"] = "int"
defs["ImGuiViewportP"] = "struct ImGuiViewportP"
@@ -153,6 +178,7 @@ defs["ImGuiWindow"] = "struct ImGuiWindow"
defs["ImGuiWindowClass"] = "struct ImGuiWindowClass"
defs["ImGuiWindowDockStyle"] = "struct ImGuiWindowDockStyle"
defs["ImGuiWindowFlags"] = "int"
defs["ImGuiWindowRefreshFlags"] = "int"
defs["ImGuiWindowSettings"] = "struct ImGuiWindowSettings"
defs["ImGuiWindowStackData"] = "struct ImGuiWindowStackData"
defs["ImGuiWindowTempData"] = "struct ImGuiWindowTempData"

View File

@@ -8,6 +8,10 @@
#pragma message(CIMGUI_DEFSTRING(IMGUI_VERSION))
#endif
#ifdef IMGUI_VERSION_NUM
#pragma message(CIMGUI_DEFSTRING(IMGUI_VERSION_NUM))
#endif
#ifdef IMGUI_HAS_DOCK
#pragma message(CIMGUI_DEFSTRING(IMGUI_HAS_DOCK))
#endif
@@ -23,3 +27,7 @@
#ifdef FLT_MAX
#pragma message(CIMGUI_DEFSTRING(FLT_MAX))
#endif
#ifdef ImDrawCallback_ResetRenderState
#pragma message(CIMGUI_DEFSTRING(ImDrawCallback_ResetRenderState))
#endif

2
imgui

Submodule imgui updated: 9cd9c2eff9...139e99ca37