Compare commits

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169 Commits

Author SHA1 Message Date
sonoro1234
55c6f914a7 pull imgui 1.89.6 and generate 2023-06-18 18:57:27 +02:00
sonoro1234
a5f9979d90 clean debug output 2023-06-18 18:56:17 +02:00
sonoro1234
a65bf47a5f solve union with comments #241 2023-06-18 18:50:28 +02:00
sonoro1234
925d24572d cpp2ffi: sanitize_comments to clean curly braces from comments 2023-04-22 14:03:40 +02:00
sonoro1234
ffda7805d2 pull imgui 1.89.5 and generate 2023-04-18 10:35:57 +02:00
Victor Bombi
9ae8e827fa Merge pull request #238 from gucio321/sh-generator-pass-cmdline-args
Sh generator: pass cmdline args
2023-04-17 18:30:44 +02:00
gucio321
9ac8211a3d generator: add help page 2023-04-17 17:13:38 +02:00
M.Sz
0c22b34cb6 generator: set default values 2023-04-17 10:13:09 +00:00
M.Sz
e2093ffbc1 generator: remove unnecessary header comment 2023-04-17 07:15:34 +00:00
M.Sz
fa81118e09 generator: add -t/--tagret options 2023-04-17 07:13:26 +00:00
M.Sz
ff19d727b7 Revert "Revert "generattor: add --cflags command line flag""
This reverts commit 2ae35c8b46.
2023-04-17 07:06:29 +00:00
sonoro1234
a0d46db2f2 readme: generation customization instructions 2023-04-05 11:02:47 +02:00
Victor Bombi
aad088b954 Merge pull request #233 from gucio321/sh-generator-pass-cmdline-args
generator.sh (.bat): pass extra command-line arguments.
2023-04-05 10:52:56 +02:00
gucio321
9d1e63d306 generator.bat: pass cmd line arguments to luajit 2023-04-05 10:49:45 +02:00
gucio321
2ae35c8b46 Revert "generattor: add --cflags command line flag"
This reverts commit 4d19dd5e17.
2023-04-05 10:49:02 +02:00
gucio321
4d19dd5e17 generattor: add --cflags command line flag 2023-04-05 10:30:26 +02:00
sonoro1234
2b9eaf3eff readme: edit cflags 2023-04-05 09:27:19 +02:00
gucio321
27aedcd3c4 generator: pass command-line arguments to GCC 2023-04-05 09:26:19 +02:00
sonoro1234
e25f9f6844 add generator options "nochar" and "noimstrv" according to issue #186 2023-03-24 17:23:28 +01:00
sonoro1234
2c8eab86f7 pull imgui 1.89.4 and generate 2023-03-14 17:52:56 +01:00
sonoro1234
ce1015bb84 backends: CIMGUI_USE_SDL is now CIMGUI_USE_SDL2 2023-02-20 20:14:51 +01:00
sonoro1234
1187e22308 pull imgui 1.89.3 generate correct sdl2 backend inclusion 2023-02-15 09:55:35 +01:00
sonoro1234
5a857ee68d cpp2ffi: dont error on not loca 2023-01-09 09:57:43 +01:00
sonoro1234
18e5891710 generator.lua add table cimgui_skipped 2023-01-08 14:38:06 +01:00
sonoro1234
56fdbf845b pull imgui docking 1.89.2 and generate 2023-01-07 10:34:35 +01:00
sonoro1234
d159c2622d correction after merge?!! 2022-12-15 10:44:29 +01:00
Victor Bombi
56892a4e3a Merge pull request #227 from rokups/rk/fix-ci
Fix windows CI builds (#226)
2022-12-15 10:29:40 +01:00
Rokas Kupstys
0a953b7102 Fix CI builds. For some reason bash on windows no longer recognizes luajit without .exe suffix.
Fixes #226
2022-12-15 10:23:58 +02:00
sonoro1234
0348715500 pull imgui 1.89.1 and generate 2022-11-26 09:10:06 +01:00
sonoro1234
68483775b3 pull imgui 1.89.1 docking and generate 2022-11-26 08:32:02 +01:00
sonoro1234
0369ceb1b4 generator.lua: use IMGUI_VERSION_NUM 2022-11-25 10:27:13 +01:00
sonoro1234
4f089273b1 cpp2ffi.lua: changes to keep comments from struct and enums (from branch comments4000) 2022-11-16 17:13:33 +01:00
sonoro1234
b0649485e9 correcting errors on last merge: example_glfw_opengl3 2022-11-16 11:15:37 +01:00
Victor Bombi
a0a7ca3ca2 Merge pull request #224 from seafork/docking_inter
Adding an example for GLFW + OpenGL
2022-11-16 11:02:33 +01:00
seafork
3e823cd2ee fixed misspelt cmake file 2022-11-15 23:06:35 -05:00
seafork
6a2b18fa65 made glfw more portable 2022-11-15 22:59:36 -05:00
seafork
75ec483e75 fixed compilation error on windows. 2022-11-15 22:09:06 -05:00
seafork
08f24307b8 cleaned up a comment 2022-11-15 19:44:24 -05:00
seafork
a9a9fa4e9e add example for glfw3 and opengl3 2022-11-15 19:27:21 -05:00
sonoro1234
ce3b504e11 update readme version 2022-11-15 17:40:22 +01:00
sonoro1234
4230a5566e pull imgui 1.89 and generate 2022-11-15 17:38:24 +01:00
sonoro1234
9ce2c32dad add info about comments generation 2022-10-06 11:11:50 +02:00
sonoro1234
3d676ffb8b cpp2ffi: skip enum forward declarations 2022-09-27 12:58:11 +02:00
sonoro1234
b9ebd289e0 CleanImU32 not called when value is sizeof(ImU32) 2022-09-16 15:34:21 +02:00
sonoro1234
9da5c5fe7c repair_defaults from generator to cpp2ffi 2022-09-16 14:07:24 +02:00
sonoro1234
3d50615659 cpp2ffi: cleanStruct and parseStructLine comments correction 2022-09-09 15:44:51 +02:00
sonoro1234
938d146a41 cpp2ffi and generator: delete bad comments on functionD_re, repair split_comment 2022-09-09 12:00:01 +02:00
sonoro1234
7225c4ae3c generator.lua: prepare for comments 2022-09-08 13:46:03 +02:00
sonoro1234
feb7829edc cpp2ffi: prepare parser:parseItems for comments 2022-09-08 13:31:13 +02:00
sonoro1234
6eb85e7d5c generator: Clearly fail when parse fails; exclude obsolete fns for cl. Thanks to @idbrii 2022-09-01 19:06:19 +02:00
sonoro1234
068e91970d cpp2ffi: add custom generation machinery 2022-08-30 12:56:58 +02:00
sonoro1234
b5cce9f1a5 update .gitsubmodules 2022-08-08 11:03:54 +02:00
sonoro1234
ea5b077fbe vardef_re modified for = {} initialization 2022-08-05 14:49:26 +02:00
sonoro1234
a44ce77641 cpp2ffi: add clean_functypedef (cimplot needs it https://github.com/cimgui/cimplot/issues/11) 2022-07-25 13:11:24 +02:00
sonoro1234
15e4f5015d backend test sdl: add c++11 to CMakeLists.txt 2022-07-18 10:48:47 +02:00
sonoro1234
9b7d045962 Merge branch 'master' into docking_inter 2022-06-22 18:32:03 +02:00
sonoro1234
44b388121a generator: dont error if VULKAN_SDK==nil (because it is executed in no vulkan generation also) 2022-06-22 12:43:41 +02:00
sonoro1234
13c4f47172 generator: use VULKAN_SDK env variable to find vulkan 2022-06-22 12:33:46 +02:00
sonoro1234
d1f60f24e1 example_vulkan: add CIMGUI_USE_VULKAN and SDL 2022-06-22 12:18:03 +02:00
Victor Bombi
4c1fd9fc0a Merge pull request #204 from Sand3r-/example/sdl_vulkan
Add Vulkan example
2022-06-22 11:45:13 +02:00
sonoro1234
1616776d77 extraclean 2022-06-22 11:42:23 +02:00
Michal 'Sand3r-' Gallus
eccb961bc7 Add vulkan example info to README.md 2022-06-21 22:38:30 +02:00
Michal 'Sand3r-' Gallus
e3d115bce2 Add SDL2+Vulkan example 2022-06-21 22:38:27 +02:00
sonoro1234
82b8c66f59 extraclean 2022-06-21 22:21:25 +02:00
sonoro1234
08d5ad7f93 pull imgui 1.88 and generate 2022-06-21 20:03:54 +02:00
sonoro1234
8e625e95fd pull imgui docking and generate 2022-06-21 19:59:10 +02:00
sonoro1234
b5d0aba261 implementations generation 2022-06-21 19:54:13 +02:00
sonoro1234
0b8015191d Merge branch 'docking_inter' 2022-06-21 19:43:16 +02:00
sonoro1234
433cccd795 backend_test folder modification for several examples 2022-06-21 19:35:37 +02:00
sonoro1234
633fe954bf backend_test: modification for CIMGUI_USE 2022-06-21 19:23:41 +02:00
sonoro1234
a66528f9b1 generator.lua: impl generation now has guards CIMGUI_USE_ 2022-06-21 19:20:40 +02:00
sonoro1234
439bae8107 generation 2022-02-25 11:24:02 +01:00
sonoro1234
261250f88f generation 2022-02-25 11:22:51 +01:00
sonoro1234
069b850526 Merge branch 'master' into docking_inter 2022-02-25 11:20:45 +01:00
Victor Bombi
9a87a0d5f6 Merge pull request #197 from Xyene/Wstrict-prototypes
generator: generate `-Wstrict-prototypes`-compatible code
2022-02-25 11:13:54 +01:00
Tudor Brindus
987cf98e9c generator: generate -Wstrict-prototypes-compatible code 2022-02-24 21:23:39 -05:00
sonoro1234
618ca008ea Merge branch 'master' into docking_inter 2022-02-22 17:04:07 +01:00
Victor Bombi
881777a2fc Merge pull request #199 from rokups/rk/fix-ci
Use C++11 standard (required by Dear ImGui).
2022-02-22 16:47:04 +01:00
Rokas Kupstys
cf04541b41 Use C++11 standard (required by Dear ImGui).
Fixes #198.
2022-02-22 16:50:20 +02:00
sonoro1234
aef3787bb1 cpp2ffi: ignore constexpr 2022-02-21 16:26:54 +01:00
sonoro1234
94e632a253 cpp2ffi: ignore constexpr 2022-02-21 16:24:55 +01:00
sonoro1234
bd5a043957 pull imgui 1.87 and generate 2022-02-07 19:07:25 +01:00
sonoro1234
4492660bb9 pull imgui docking 1.87 and generate 2022-02-07 18:56:16 +01:00
sonoro1234
88e0bc9a9a Merge branch 'docking_inter' 2022-01-31 19:14:58 +01:00
sonoro1234
1afd93dd45 generation of 1.86dock with new generator 2022-01-31 17:59:15 +01:00
sonoro1234
dac713c763 generator: use gen_template_typedef_auto 2022-01-31 17:56:42 +01:00
sonoro1234
938f8ccf87 cpp2ffi: function_re changed to allow __attribute__ after function declaration, save and load cimgui_inherited, save preprocessed.h 2022-01-31 17:56:42 +01:00
sonoro1234
e6705a8522 cpp2ffi: add gen_template_typedef_auto so that user does not need to provide function 2022-01-31 17:56:42 +01:00
sonoro1234
fdc9511bd7 cpp2ffi: simplify gen_template_typedef 2022-01-31 17:56:42 +01:00
sonoro1234
fe4dff78bd cpp2ffi: clean_spaces: no spaces around >> operator 2022-01-31 17:56:42 +01:00
sonoro1234
07ceedf37b cpp2ffi: save templated structs 2022-01-31 17:56:42 +01:00
sonoro1234
0be2b20a16 cpp2ffi: check_template: dont add space between template and * 2022-01-29 16:14:28 +01:00
sonoro1234
b5f5a03851 newtypedefs generation3 2022-01-29 12:50:01 +01:00
sonoro1234
a51a8f7a86 newtypedefs generation2 2022-01-29 12:50:01 +01:00
sonoro1234
de25c00ddd generator and cpp2ffi: new typedefs generation 2022-01-29 12:50:01 +01:00
sonoro1234
678887ee99 cpp2ffi: parse_enum_value add - operator, when not loca take parent location, templates take full template string 2022-01-26 13:08:10 +01:00
sonoro1234
b0cfee6183 backend_test: no need for gl3w initialization (done by imgui opengl3 impl) 2022-01-15 20:08:58 +01:00
sonoro1234
d0bcf4551b backend_test: no need for gl3w initialization (done by imgui opengl3 impl) 2022-01-15 20:06:15 +01:00
Victor Bombi
49d45008e0 pull imgui 1.86docking and generate 2021-12-29 12:27:34 +01:00
Victor Bombi
ad929978e9 Merge pull request #192 from GrimMaple/master
Add SDL2 fallback in backend_test\CMakeLists.txt
2021-12-27 09:48:31 +01:00
Victor Bombi
b949d47c8b Merge branch 'docking_inter' 2021-12-27 09:41:02 +01:00
Victor Bombi
d359d907af generator: add IMGUI_ENABLE_FREETYPE on freetype generation 2021-12-27 09:36:31 +01:00
Grim Maple
52bbaf1117 Remove IMGUI_SDL_LIBRARY 2021-12-26 20:06:20 +03:00
Grim Maple
d5f713caa1 Add SDL2 fallback in backend_test\CMakeLists.txt
If SDL was installed using CMake, it normally goes to a location
Where it can be found by `find_package`. There is no need to force
`SDL_PATH` on users, and this commit allows building `backend_test`
Without having to specify it. Backwards compatible.
2021-12-25 22:35:30 +03:00
Victor Bombi
afce852875 Merge branch 'docking_inter' 2021-12-24 11:54:12 +01:00
Victor Bombi
a21aa1d613 pull imgui 1.86 and generate 2021-12-24 11:34:47 +01:00
Victor Bombi
e938d7e0f5 Merge branch 'docking_inter' 2021-12-06 19:41:17 +01:00
Victor Bombi
ff3bb81b34 cpp2ffi: allow __cdecl keyword in functype 2021-12-06 19:38:53 +01:00
Victor Bombi
05d7db048c Merge branch 'docking_inter' 2021-10-18 19:17:22 +02:00
Victor Bombi
ae00a9b604 pull imgui docking 1.85 and generate 2021-10-18 18:14:44 +02:00
Victor Bombi
b679737444 Merge branch 'docking_inter' 2021-09-13 11:43:10 +02:00
Victor Bombi
d9916720aa generation 2021-09-13 11:39:44 +02:00
Victor Bombi
66e28665da cpp2ffi: add struct keyword (needed when struct tag name equals member name) 2021-09-13 11:39:14 +02:00
N/A
9768b42785 Fix flag arguments parsed wrong due to a bug in compiler check 2021-09-10 11:10:15 +02:00
N/A
ec64ca94cc Disable unnecessary pragmas that break generator with the cl compiler 2021-09-10 11:10:15 +02:00
N/A
e1ccdc1764 Implement defines extraction with cl compiler 2021-09-10 11:10:15 +02:00
Victor Bombi
00946c45e4 Merge pull request #190 from THE-FYP/fix-cl
Fix generation with MSVC
2021-09-10 11:05:41 +02:00
N/A
9ac28a2d94 Fix flag arguments parsed wrong due to a bug in compiler check 2021-09-09 23:01:57 +03:00
N/A
d0e4aaa2c0 Disable unnecessary pragmas that break generator with the cl compiler 2021-09-09 22:55:55 +03:00
N/A
7362cca7ec Implement defines extraction with cl compiler 2021-09-09 22:49:28 +03:00
Victor Bombi
17ffa736d3 backend_test: use custom imgui gl3w 2021-08-22 13:50:21 +02:00
Victor Bombi
873c03c367 backend_test: use custom imgui gl3w 2021-08-22 13:48:02 +02:00
Victor Bombi
f16cdc74aa really pull imgui 2021-08-22 12:12:46 +02:00
Victor Bombi
27c328b506 pull imgui 1.84.1 and generate 2021-08-22 12:12:19 +02:00
Victor Bombi
42873df6e3 pull imgui docking 1.84.1 and generate 2021-08-22 12:07:03 +02:00
Victor Bombi
6a98f4bbed Merge branch 'docking_inter' 2021-04-07 16:48:35 +02:00
Victor Bombi
76d3b9f8b6 cpp2ffi: correct defaults for const char* version of ImStrv 2021-04-07 16:46:22 +02:00
Victor Bombi
9945968ac5 test: add igDebugCheckVersionAndDataLayout_Str 2021-04-07 16:46:22 +02:00
Victor Bombi
a6b16c6da5 Merge branch 'docking_inter' 2021-04-06 18:16:55 +02:00
Victor Bombi
6c5d782738 generation after underscore postfix 2021-04-06 18:01:41 +02:00
Victor Bombi
67dd6be572 tests: changes for overloads underscore postfix 2021-04-06 17:25:04 +02:00
Victor Bombi
39f9aba460 cpp2ffi: undercore before overloads postfix 2021-04-06 17:25:04 +02:00
Victor Bombi
e7ca10279a tests prepared for ImStrv 2021-04-06 17:25:04 +02:00
Victor Bombi
b918627f0b cpp2ffi: ADDIMSTR_S is called before name_overloadsAlgo 2021-04-06 17:25:04 +02:00
Victor Bombi
ea9720b412 Merge branch 'docking_inter' 2021-03-21 12:17:59 +01:00
Victor Bombi
01d3d13846 cimgui_template.h: drop sprintf_s on windows #185 2021-03-21 12:15:11 +01:00
Victor Bombi
2951194915 Merge branch 'docking_inter' 2021-03-21 09:48:38 +01:00
Victor Bombi
ab7578ed1f feature request #169: allowing to set IMGUI_PATH as an environment variable (defaults to ../imgui) 2021-03-21 09:47:15 +01:00
Victor Bombi
83f729b093 pull imgui master 1.82 2021-03-16 13:05:20 +01:00
Victor Bombi
34a48996e6 Merge branch 'docking_inter'
# Conflicts:
#	cimgui.cpp
#	cimgui.h
#	generator/output/definitions.json
#	generator/output/definitions.lua
#	generator/output/structs_and_enums.json
#	generator/output/structs_and_enums.lua
#	imgui
2021-03-16 13:00:24 +01:00
Victor Bombi
ccdae842e4 pull imgui docking 1.82 and generate 2021-03-16 12:45:48 +01:00
Victor Bombi
c401f71eea Merge branch 'docking_inter' 2021-03-04 13:33:42 +01:00
Victor Bombi
c22606a7f0 test and backend_test/main.c changes for compiling with ImStrv 2021-03-04 13:30:37 +01:00
Victor Bombi
6552b43aae cpp2ffi: ImStr -> ImStrv 2021-03-04 13:30:37 +01:00
Victor Bombi
3d4277be4d CMakeLists: win32 add imm32 library 2021-03-04 13:30:37 +01:00
Victor Bombi
1ffc9e53c5 Merge branch 'docking_inter' 2021-03-04 12:46:16 +01:00
Victor Bombi
13aac22a35 cpp2ffi: allow function typedefs (not only function pointer typedefs) 2021-03-04 12:44:49 +01:00
Victor Bombi
ceda975a5b Merge branch 'docking_inter' 2021-03-01 20:19:21 +01:00
Victor Bombi
aa0baa777c Makefile: add imgui_tables.cpp 2021-03-01 20:16:56 +01:00
Victor Bombi
25aa25bd83 Merge branch 'docking_inter' 2021-02-11 14:58:25 +01:00
Victor Bombi
41b397020a readme update 2021-02-11 14:50:09 +01:00
Victor Bombi
c1890d4c00 pull imgui docking 1.81 2021-02-11 10:32:01 +01:00
Victor Bombi
7756c4f53f pull imgui docking 1.81 and generate 2021-02-11 10:31:31 +01:00
Victor Bombi
ba9ec30e64 Merge branch 'docking_inter' 2021-02-05 18:12:21 +01:00
Victor Bombi
2638737f2c cpp2ffi: parse_enum_value drop outer () (ImGuizmo needed it) 2021-02-05 18:04:22 +01:00
Victor Bombi
6aa3f1decd cpp2ffi: const char* versions of ImStr take now a postfix _Strv 2021-02-05 16:06:10 +01:00
Victor Bombi
bc708a092d cpp2ffi: char* -> Str, ImStr -> STR for backward compability 2021-02-05 16:06:10 +01:00
Victor Bombi
9ac7cd93e1 test, backend_test adapt to new naming 2021-02-05 16:06:10 +01:00
Victor Bombi
2838c0317a cpp2ffi: changes for name prefixing the const char* versions of ImStr 2021-02-05 16:06:09 +01:00
Victor Bombi
c57efd953f cpp2ffi: dont expect const ImStr 2021-02-05 16:06:09 +01:00
Victor Bombi
a48009b062 test and backend_test modifications for IMGUI_HAS_IMSTR 2021-02-05 16:06:09 +01:00
Victor Bombi
383ebf3a7a cpp2ffi: ADDiMSTR_S before overload naming and copy defaults, overload_Algo improvement 2021-02-05 16:06:09 +01:00
Victor Bombi
afdbb6b799 test and backend_test prepared for IMGUI_HAS_IMSTR 2021-02-05 16:06:09 +01:00
Victor Bombi
a64de2e303 cpp2ffi: add ADDIMSTR_S function for making const char* versions of ImStr arguments 2021-02-05 16:06:09 +01:00
Victor Bombi
a9928295db generator: keep IMGUI_HAS_IMSTR definition 2021-02-05 16:06:09 +01:00
Victor Bombi
ce239ed53f cpp2ffi: overload naming char* -> Chpt (was Str) avoids clash with ImStr - > Str 2021-02-05 16:06:09 +01:00
Victor Bombi
6791a95f79 Merge branch 'docking_inter' 2021-01-27 10:54:09 +01:00
Victor Bombi
1bdfc0964e pull submodule imgui master 2021-01-24 13:15:57 +01:00
Victor Bombi
7b9f0c7499 pull imgui master and generate 2021-01-24 11:34:52 +01:00
34 changed files with 26232 additions and 10466 deletions

View File

@@ -30,6 +30,8 @@ jobs:
elif [ "$GITHUB_OS" == "windows-latest" ]; elif [ "$GITHUB_OS" == "windows-latest" ];
then then
vcpkg install luajit vcpkg install luajit
echo "/C/vcpkg/packages/luajit_x86-windows/tools" >> $GITHUB_PATH
echo "/C/vcpkg/packages/luajit_x86-windows/bin" >> $GITHUB_PATH
fi fi
- name: Download Submodules - name: Download Submodules
@@ -47,7 +49,6 @@ jobs:
- name: Generate Bindings - name: Generate Bindings
shell: bash shell: bash
run: | run: |
export PATH=$PATH:/C/vcpkg/packages/luajit_x86-windows/tools/:/C/vcpkg/packages/luajit_x86-windows/bin/
cd ./generator cd ./generator
bash ./generator.sh bash ./generator.sh

View File

@@ -2,6 +2,8 @@ cmake_minimum_required(VERSION 3.1)
project(cimgui) project(cimgui)
set (CMAKE_CXX_STANDARD 11)
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/imgui/imgui_tables.cpp) if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/imgui/imgui_tables.cpp)
set(TABLES_SOURCE "imgui/imgui_tables.cpp") set(TABLES_SOURCE "imgui/imgui_tables.cpp")
else() else()
@@ -40,6 +42,7 @@ endif (IMGUI_STATIC)
target_compile_definitions(cimgui PUBLIC IMGUI_DISABLE_OBSOLETE_FUNCTIONS=1) target_compile_definitions(cimgui PUBLIC IMGUI_DISABLE_OBSOLETE_FUNCTIONS=1)
if (WIN32) if (WIN32)
target_compile_definitions(cimgui PUBLIC IMGUI_IMPL_API=extern\t\"C\"\t__declspec\(dllexport\)) target_compile_definitions(cimgui PUBLIC IMGUI_IMPL_API=extern\t\"C\"\t__declspec\(dllexport\))
list(APPEND IMGUI_LIBRARIES imm32)
else (WIN32) else (WIN32)
target_compile_definitions(cimgui PUBLIC IMGUI_IMPL_API=extern\t\"C\"\t) target_compile_definitions(cimgui PUBLIC IMGUI_IMPL_API=extern\t\"C\"\t)
endif (WIN32) endif (WIN32)

View File

@@ -6,6 +6,7 @@ OBJS = cimgui.o
OBJS += ./imgui/imgui.o OBJS += ./imgui/imgui.o
OBJS += ./imgui/imgui_draw.o OBJS += ./imgui/imgui_draw.o
OBJS += ./imgui/imgui_demo.o OBJS += ./imgui/imgui_demo.o
OBJS += ./imgui/imgui_tables.o
OBJS += ./imgui/imgui_widgets.o OBJS += ./imgui/imgui_widgets.o
CXXFLAGS=-O2 -fno-exceptions -fno-rtti CXXFLAGS=-O2 -fno-exceptions -fno-rtti

View File

@@ -11,7 +11,7 @@ History:
Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit) Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit)
Notes: Notes:
* currently this wrapper is based on version [1.80 of Dear ImGui with internal api] * currently this wrapper is based on version [1.89.6 of Dear ImGui with internal api]
* only functions, structs and enums from imgui.h (an optionally imgui_internal.h) are wrapped. * only functions, structs and enums from imgui.h (an optionally imgui_internal.h) are wrapped.
* if you are interested in imgui backends you should look [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui) project. * if you are interested in imgui backends you should look [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui) project.
* All naming is algorithmic except for those names that were coded in cimgui_overloads table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L60). In the official version this table is empty. * All naming is algorithmic except for those names that were coded in cimgui_overloads table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L60). In the official version this table is empty.
@@ -24,10 +24,11 @@ Notes:
* `git submodule update --init --recursive` (If already cloned) * `git submodule update --init --recursive` (If already cloned)
* compile * compile
* using makefile on linux/macOS/mingw (Or use CMake to generate project) * using makefile on linux/macOS/mingw (Or use CMake to generate project)
* cmake options are IMGUI_STATIC (compiling as static library), IMGUI_FREETYPE (for using Freetype2) and FREETYPE_PATH (Freetype2 cmake install location) * cmake options are IMGUI_STATIC (compiling as static library), IMGUI_FREETYPE (for using Freetype2) and FREETYPE_PATH (Freetype2 cmake install location) (only if cimgui is generated with freetype option)
* or as in https://github.com/sonoro1234/LuaJIT-ImGui/tree/master/build * or as in https://github.com/sonoro1234/LuaJIT-ImGui/tree/master/build
For compiling with backends there is now an example with SDL2 and opengl3 in folder backend_test. It will generate a cimgui_sdl module and a test_sdl executable. You only need to provide SDL_PATH telling cmake where to look for SDL2 cmake installation. For compiling with backends there are now examples with SDL2 and opengl3/vulkan in folder backend_test.
They'll generate a cimgui_sdl module and a test_sdl executable.
# using generator # using generator
@@ -36,13 +37,14 @@ Notes:
* you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download * you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download
* you need to use also a C++ compiler for doing preprocessing: gcc (In windows MinGW-W64-builds for example), clang or cl (MSVC). (this repo was done with gcc) * you need to use also a C++ compiler for doing preprocessing: gcc (In windows MinGW-W64-builds for example), clang or cl (MSVC). (this repo was done with gcc)
* update `imgui` folder to the version you desire. * update `imgui` folder to the version you desire.
* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired backends and whether imgui_internal is generated or not and Freetype2 is used or not. * edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired backends and whether imgui_internal is generated or not, Freetype2 is used or not and comments are generated or not
* the defaults of generator are gcc as compiler, imgui_internal included and sdl, glfw, opengl2 and opengl3 as backends. * the defaults of generator are gcc as compiler, imgui_internal included and sdl, glfw, vulkan, opengl2 and opengl3 as backends.
* edit config_generator.lua for adding includes needed by your chosen backends (vulkan needs that). * edit config_generator.lua for adding includes needed by your chosen backends (vulkan needs that).
* Run generator.bat or generator.sh with gcc, clang or cl and LuaJIT on your PATH. * Run generator.bat or generator.sh with gcc, clang or cl and LuaJIT on your PATH.
* as a result some files are generated: `cimgui.cpp`, `cimgui.h` and `cimgui_impl.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the backends info. * as a result some files are generated: `cimgui.cpp`, `cimgui.h` and `cimgui_impl.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the backends info.
* You can pass compiler flags to generator.sh or generator.bat at the end of the call to further specify the compiler behavior. (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32) * You can pass compiler flags to generator.sh or generator.bat by editing them at the end of the call to further specify the compiler behavior. (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
* You are able to pass any extra argument to generator.sh (.bat) in the command-line.
* If you are using different options than cimgui repo and if you want to keep them after a cimgui update, you can keep them in a copy of generator.sh (.bat) outside of cimgui folder where `cd cimgui/generator` is used before luajit call. See https://github.com/cimgui/cimgui/issues/232#issuecomment-1497059497
# generate binding # generate binding
* C interface is exposed by cimgui.h when you define CIMGUI_DEFINE_ENUMS_AND_STRUCTS * C interface is exposed by cimgui.h when you define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
* with your prefered language you can use the lua or json files generated as in: * with your prefered language you can use the lua or json files generated as in:

View File

@@ -1,11 +0,0 @@
#include "../imgui/imgui.h"
// GL3W/GLFW
#include <GL/gl3w.h> // This example is using gl3w to access OpenGL functions (because it is small). You may use glew/glad/glLoadGen/etc. whatever already works for you.
//making it accesible for luajit
#ifdef _WIN32
extern "C" __declspec( dllexport ) int Do_gl3wInit(void){ return gl3wInit();};
#else
extern "C" int Do_gl3wInit(void){ return gl3wInit();};
#endif

View File

@@ -1,8 +0,0 @@
//making it accesible for main
#ifdef _WIN32
__declspec( dllexport ) int Do_gl3wInit(void);
#else
int Do_gl3wInit(void);
#endif

View File

@@ -0,0 +1,103 @@
Project(cimgui_glfw)
cmake_minimum_required(VERSION 3.11)
if(WIN32) # to mingw work as all the others
set(CMAKE_SHARED_LIBRARY_PREFIX "")
endif(WIN32)
set (CMAKE_CXX_STANDARD 11)
# general settings
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
set(BAKENDS_FOLDER "../../imgui/backends/")
else()
set(BAKENDS_FOLDER "../../imgui/examples/")
endif()
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
else()
set(TABLES_SOURCE "")
endif()
include_directories(../../imgui)
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../)
set(IMGUI_SOURCES
../../cimgui.cpp
../../imgui/imgui.cpp
../../imgui/imgui_draw.cpp
../../imgui/imgui_demo.cpp
../../imgui/imgui_widgets.cpp
${TABLES_SOURCE}
)
set(IMGUI_SOURCES_sdl)
set(IMGUI_LIBRARIES )
if (WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W")
# optional adding freetype
option(IMGUI_FREETYPE "add Freetype2" OFF)
if(IMGUI_FREETYPE)
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
list(APPEND IMGUI_LIBRARIES freetype)
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
add_definitions("-DCIMGUI_FREETYPE=1")
endif(IMGUI_FREETYPE)
# opengl3
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_opengl3.cpp)
include_directories(../../imgui/examples/libs/gl3w)
if(WIN32)
list(APPEND IMGUI_LIBRARIES opengl32)
else(WIN32) # Unix
list(APPEND IMGUI_LIBRARIES GL)
endif(WIN32)
# GLFW
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_glfw.cpp)
set(GLFW_VERSION 3.3.8)
include(FetchContent)
FetchContent_Declare(
glfw
URL https://github.com/glfw/glfw/archive/refs/tags/${GLFW_VERSION}.tar.gz)
FetchContent_GetProperties(glfw)
if (NOT glfw_POPULATED)
set(FETCHCONTENT_QUIET NO)
FetchContent_Populate(glfw)
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR})
endif()
# glfw/imgui gets confused if it is not statically built.
IF (WIN32)
add_library(cimgui STATIC ${IMGUI_SOURCES})
ELSE()
add_library(cimgui SHARED ${IMGUI_SOURCES})
ENDIF()
target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
# using library
include_directories(../../generator/output/)
add_executable(${PROJECT_NAME} main.c)
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_GLFW)
if (MINGW)
target_link_options(${PROJECT_NAME} PRIVATE "-mconsole")
endif()
target_link_libraries(${PROJECT_NAME} ${IMGUI_SDL_LIBRARY} cimgui)

View File

@@ -0,0 +1,169 @@
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
#include "cimgui.h"
#include "cimgui_impl.h"
#include <GLFW/glfw3.h>
#include <stdio.h>
#ifdef _MSC_VER
#include <windows.h>
#endif
#include <GL/gl.h>
#ifdef IMGUI_HAS_IMSTR
#define igBegin igBegin_Str
#define igSliderFloat igSliderFloat_Str
#define igCheckbox igCheckbox_Str
#define igColorEdit3 igColorEdit3_Str
#define igButton igButton_Str
#endif
GLFWwindow *window;
int main(int argc, char *argv[])
{
if (!glfwInit())
return -1;
// Decide GL+GLSL versions
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
#if __APPLE__
// GL 3.2 Core + GLSL 150
const char *glsl_version = "#version 150";
#else
// GL 3.2 + GLSL 130
const char *glsl_version = "#version 130";
#endif
// just an extra window hint for resize
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
window = glfwCreateWindow(1024, 768, "Hello World!", NULL, NULL);
if (!window)
{
printf("Failed to create window! Terminating!\n");
glfwTerminate();
return -1;
}
glfwMakeContextCurrent(window);
// enable vsync
glfwSwapInterval(1);
// check opengl version sdl uses
printf("opengl version: %s\n", (char *)glGetString(GL_VERSION));
// setup imgui
igCreateContext(NULL);
// set docking
ImGuiIO *ioptr = igGetIO();
ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
//ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
#ifdef IMGUI_HAS_DOCK
ioptr->ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
ioptr->ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; // Enable Multi-Viewport / Platform Windows
#endif
ImGui_ImplGlfw_InitForOpenGL(window, true);
ImGui_ImplOpenGL3_Init(glsl_version);
igStyleColorsDark(NULL);
// ImFontAtlas_AddFontDefault(io.Fonts, NULL);
bool showDemoWindow = true;
bool showAnotherWindow = false;
ImVec4 clearColor;
clearColor.x = 0.45f;
clearColor.y = 0.55f;
clearColor.z = 0.60f;
clearColor.w = 1.00f;
// main event loop
bool quit = false;
while (!glfwWindowShouldClose(window))
{
glfwPollEvents();
// start imgui frame
ImGui_ImplOpenGL3_NewFrame();
ImGui_ImplGlfw_NewFrame();
igNewFrame();
if (showDemoWindow)
igShowDemoWindow(&showDemoWindow);
// show a simple window that we created ourselves.
{
static float f = 0.0f;
static int counter = 0;
igBegin("Hello, world!", NULL, 0);
igText("This is some useful text");
igCheckbox("Demo window", &showDemoWindow);
igCheckbox("Another window", &showAnotherWindow);
igSliderFloat("Float", &f, 0.0f, 1.0f, "%.3f", 0);
igColorEdit3("clear color", (float *)&clearColor, 0);
ImVec2 buttonSize;
buttonSize.x = 0;
buttonSize.y = 0;
if (igButton("Button", buttonSize))
counter++;
igSameLine(0.0f, -1.0f);
igText("counter = %d", counter);
igText("Application average %.3f ms/frame (%.1f FPS)",
1000.0f / igGetIO()->Framerate, igGetIO()->Framerate);
igEnd();
}
if (showAnotherWindow)
{
igBegin("imgui Another Window", &showAnotherWindow, 0);
igText("Hello from imgui");
ImVec2 buttonSize;
buttonSize.x = 0;
buttonSize.y = 0;
if (igButton("Close me", buttonSize)) {
showAnotherWindow = false;
}
igEnd();
}
// render
igRender();
glfwMakeContextCurrent(window);
glViewport(0, 0, (int)ioptr->DisplaySize.x, (int)ioptr->DisplaySize.y);
glClearColor(clearColor.x, clearColor.y, clearColor.z, clearColor.w);
glClear(GL_COLOR_BUFFER_BIT);
ImGui_ImplOpenGL3_RenderDrawData(igGetDrawData());
#ifdef IMGUI_HAS_DOCK
if (ioptr->ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
{
GLFWwindow *backup_current_window = glfwGetCurrentContext();
igUpdatePlatformWindows();
igRenderPlatformWindowsDefault(NULL, NULL);
glfwMakeContextCurrent(backup_current_window);
}
#endif
glfwSwapBuffers(window);
}
// clean up
ImGui_ImplOpenGL3_Shutdown();
ImGui_ImplGlfw_Shutdown();
igDestroyContext(NULL);
glfwDestroyWindow(window);
glfwTerminate();
return 0;
}

View File

@@ -3,30 +3,34 @@ cmake_minimum_required(VERSION 2.8)
if(WIN32) #to mingw work as all the others if(WIN32) #to mingw work as all the others
set(CMAKE_SHARED_LIBRARY_PREFIX "") set(CMAKE_SHARED_LIBRARY_PREFIX "")
endif(WIN32) endif(WIN32)
set (CMAKE_CXX_STANDARD 11)
#general settings #general settings
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../imgui/backends) if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
set(BAKENDS_FOLDER "../imgui/backends/") set(BAKENDS_FOLDER "../../imgui/backends/")
else() else()
set(BAKENDS_FOLDER "../imgui/examples/") set(BAKENDS_FOLDER "../../imgui/examples/")
endif() endif()
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../imgui/imgui_tables.cpp) if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
set(TABLES_SOURCE "../imgui/imgui_tables.cpp") set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
else() else()
set(TABLES_SOURCE "") set(TABLES_SOURCE "")
endif() endif()
include_directories(../imgui) include_directories(../../imgui)
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1") add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../) include_directories(../../)
set(IMGUI_SOURCES ../cimgui.cpp set(IMGUI_SOURCES
../imgui/imgui.cpp ../../cimgui.cpp
../imgui/imgui_draw.cpp ../../imgui/imgui.cpp
../imgui/imgui_demo.cpp ../../imgui/imgui_draw.cpp
../imgui/imgui_widgets.cpp ../../imgui/imgui_demo.cpp
../../imgui/imgui_widgets.cpp
${TABLES_SOURCE} ${TABLES_SOURCE}
) )
@@ -47,14 +51,13 @@ option(IMGUI_FREETYPE "add Freetype2" OFF)
if(IMGUI_FREETYPE) if(IMGUI_FREETYPE)
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH}) FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
list(APPEND IMGUI_LIBRARIES freetype) list(APPEND IMGUI_LIBRARIES freetype)
list(APPEND IMGUI_SOURCES ../imgui/misc/freetype/imgui_freetype.cpp) list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
add_definitions("-DCIMGUI_FREETYPE=1") add_definitions("-DCIMGUI_FREETYPE=1")
endif(IMGUI_FREETYPE) endif(IMGUI_FREETYPE)
#opengl3 #opengl3
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_opengl3.cpp ../imgui/examples/libs/gl3w/GL/gl3w.c) list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_opengl3.cpp)
list(APPEND IMGUI_SOURCES ./cimgui_extras.cpp) include_directories(../../imgui/examples/libs/gl3w)
include_directories(../imgui/examples/libs/gl3w)
if(WIN32) if(WIN32)
list(APPEND IMGUI_LIBRARIES opengl32) list(APPEND IMGUI_LIBRARIES opengl32)
else(WIN32)#Unix else(WIN32)#Unix
@@ -63,10 +66,16 @@ endif(WIN32)
#sdl2 #sdl2
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_sdl.cpp) list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_sdl2.cpp)
if(DEFINED SDL_PATH) if(DEFINED SDL_PATH)
message(STATUS "SDL_PATH defined as " ${SDL_PATH}) message(STATUS "SDL_PATH defined as " ${SDL_PATH})
FIND_PACKAGE(SDL2 REQUIRED PATHS ${SDL_PATH}) FIND_PACKAGE(SDL2 PATHS ${SDL_PATH})
else(DEFINED SDL_PATH)
# If SDL_PATH is not set, fallback and attempt to find SDL cmake script at a default location
find_package(SDL2)
endif(DEFINED SDL_PATH)
if(SDL2_FOUND)
get_target_property(SDL_INCLUDE SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES) get_target_property(SDL_INCLUDE SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES)
message(STATUS "sdlinclude is " ${SDL_INCLUDE}) message(STATUS "sdlinclude is " ${SDL_INCLUDE})
if ("${SDL_INCLUDE}" STREQUAL "" OR "${SDL_INCLUDE}" STREQUAL "SDL_INCLUDE-NOTFOUND") #if not found latest SDL2 cmake config use older if ("${SDL_INCLUDE}" STREQUAL "" OR "${SDL_INCLUDE}" STREQUAL "SDL_INCLUDE-NOTFOUND") #if not found latest SDL2 cmake config use older
@@ -80,17 +89,21 @@ if(DEFINED SDL_PATH)
set(SDL_MAIN SDL2::SDL2main) set(SDL_MAIN SDL2::SDL2main)
message(STATUS ${SDL_MAIN} ${IMGUI_SDL_LIBRARY}) message(STATUS ${SDL_MAIN} ${IMGUI_SDL_LIBRARY})
endif() endif()
else(DEFINED SDL_PATH) else(SDL2_FOUND)
message(STATUS "SDL_PATH not defined") if(DEFINED SDL_PATH)
set(IMGUI_SDL_LIBRARY SDL2) message(FATAL_ERROR "Cannot find SDL at SDL_PATH")
endif(DEFINED SDL_PATH) else(DEFINED SDL_PATH)
message(FATAL_ERROR "Cannot find SDL. Maybe try specifying SDL_PATH?")
endif(DEFINED SDL_PATH)
endif(SDL2_FOUND)
add_library(cimgui_sdl SHARED ${IMGUI_SOURCES}) add_library(cimgui_sdl SHARED ${IMGUI_SOURCES})
target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} ${IMGUI_SDL_LIBRARY}) target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} ${IMGUI_SDL_LIBRARY})
#using library #using library
include_directories(../generator/output/) include_directories(../../generator/output/)
add_executable(test_sdl main.c) add_executable(test_sdl main.c)
target_compile_definitions(test_sdl PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_SDL2)
if (MINGW) if (MINGW)
target_link_options(test_sdl PRIVATE "-mconsole") target_link_options(test_sdl PRIVATE "-mconsole")
endif() endif()

View File

@@ -1,6 +1,5 @@
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS #define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
#include "cimgui.h" #include "cimgui.h"
#include "cimgui_extras.h"
#include "cimgui_impl.h" #include "cimgui_impl.h"
#include <stdio.h> #include <stdio.h>
#define SDL_MAIN_HANDLED #define SDL_MAIN_HANDLED
@@ -11,7 +10,13 @@
#include <GL/gl.h> #include <GL/gl.h>
#include <GL/glu.h> #include <GL/glu.h>
#ifdef IMGUI_HAS_IMSTR
#define igBegin igBegin_Str
#define igSliderFloat igSliderFloat_Str
#define igCheckbox igCheckbox_Str
#define igColorEdit3 igColorEdit3_Str
#define igButton igButton_Str
#endif
SDL_Window *window = NULL; SDL_Window *window = NULL;
@@ -60,13 +65,6 @@ int main(int argc, char* argv[])
SDL_GLContext gl_context = SDL_GL_CreateContext(window); SDL_GLContext gl_context = SDL_GL_CreateContext(window);
SDL_GL_SetSwapInterval(1); // enable vsync SDL_GL_SetSwapInterval(1); // enable vsync
// Initialize OpenGL loader for cimgui_sdl
bool err = Do_gl3wInit() != 0;
if (err)
{
SDL_Log("Failed to initialize OpenGL loader for cimgui_sdl!");
return 1;
}
// check opengl version sdl uses // check opengl version sdl uses
SDL_Log("opengl version: %s", (char*)glGetString(GL_VERSION)); SDL_Log("opengl version: %s", (char*)glGetString(GL_VERSION));
@@ -116,7 +114,7 @@ int main(int argc, char* argv[])
// start imgui frame // start imgui frame
ImGui_ImplOpenGL3_NewFrame(); ImGui_ImplOpenGL3_NewFrame();
ImGui_ImplSDL2_NewFrame(window); ImGui_ImplSDL2_NewFrame();
igNewFrame(); igNewFrame();
if (showDemoWindow) if (showDemoWindow)

View File

@@ -0,0 +1,100 @@
Project(cimgui_sdl_vk)
cmake_minimum_required(VERSION 2.8)
if(WIN32) # to make mingw work as all the others
set(CMAKE_SHARED_LIBRARY_PREFIX "")
endif(WIN32)
# general settings
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
set(BACKENDS_FOLDER "../../imgui/backends/")
else()
set(BACKENDS_FOLDER "../../imgui/examples/")
endif()
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
else()
set(TABLES_SOURCE "")
endif()
include_directories(../../imgui)
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../)
set(IMGUI_SOURCES ../../cimgui.cpp
../../imgui/imgui.cpp
../../imgui/imgui_draw.cpp
../../imgui/imgui_demo.cpp
../../imgui/imgui_widgets.cpp
${TABLES_SOURCE}
)
set(IMGUI_SOURCES_sdl)
set(IMGUI_LIBRARIES )
if (WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
#optional adding freetype
option(IMGUI_FREETYPE "add Freetype2" OFF)
if(IMGUI_FREETYPE)
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
list(APPEND IMGUI_LIBRARIES freetype)
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
add_definitions("-DCIMGUI_FREETYPE=1")
endif(IMGUI_FREETYPE)
# vulkan
find_package(Vulkan REQUIRED FATAL_ERROR)
list(APPEND IMGUI_LIBRARIES Vulkan::Vulkan)
list(APPEND IMGUI_SOURCES ${BACKENDS_FOLDER}imgui_impl_vulkan.cpp)
#sdl2
list(APPEND IMGUI_SOURCES ${BACKENDS_FOLDER}imgui_impl_sdl2.cpp)
if(DEFINED SDL_PATH)
message(STATUS "SDL_PATH defined as " ${SDL_PATH})
FIND_PACKAGE(SDL2 PATHS ${SDL_PATH})
else(DEFINED SDL_PATH)
# If SDL_PATH is not set, fallback and attempt to find SDL cmake script at a default location
find_package(SDL2)
endif(DEFINED SDL_PATH)
if(SDL2_FOUND)
get_target_property(SDL_INCLUDE SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES)
message(STATUS "sdlinclude is " ${SDL_INCLUDE})
if ("${SDL_INCLUDE}" STREQUAL "" OR "${SDL_INCLUDE}" STREQUAL "SDL_INCLUDE-NOTFOUND") #if not found latest SDL2 cmake config use older
message(STATUS "sdlinclude2 is " ${SDL2_INCLUDE_DIRS})
include_directories(${SDL2_INCLUDE_DIRS})
set(IMGUI_SDL_LIBRARY ${SDL2_LIBRARIES})
message(STATUS IMGUI_SDL_LIBRARY ${SDL2_LIBRARIES})
else()#use new one SDL2 config
include_directories(${SDL_INCLUDE})
set(IMGUI_SDL_LIBRARY SDL2::SDL2)
set(SDL_MAIN SDL2::SDL2main)
message(STATUS ${SDL_MAIN} ${IMGUI_SDL_LIBRARY})
endif()
else(SDL2_FOUND)
if(DEFINED SDL_PATH)
message(FATAL_ERROR "Cannot find SDL at SDL_PATH")
else(DEFINED SDL_PATH)
message(FATAL_ERROR "Cannot find SDL. Maybe try specifying SDL_PATH?")
endif(DEFINED SDL_PATH)
endif(SDL2_FOUND)
add_library(cimgui_sdl SHARED ${IMGUI_SOURCES})
target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} ${IMGUI_SDL_LIBRARY})
#using library
include_directories(../../generator/output/)
add_executable(test_sdl main.c)
target_compile_definitions(test_sdl PUBLIC -DCIMGUI_USE_VULKAN -DCIMGUI_USE_SDL2)
if (MINGW)
target_link_options(test_sdl PRIVATE "-mconsole")
endif()
target_link_libraries(test_sdl ${IMGUI_SDL_LIBRARY} cimgui_sdl)

View File

@@ -0,0 +1,571 @@
#include <stdio.h>
#include <assert.h>
#define SDL_MAIN_HANDLED
#include <SDL.h>
#include <SDL_vulkan.h>
#include <vulkan/vulkan.h>
#ifdef _MSC_VER
#include <windows.h>
#endif
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
#include "cimgui.h"
#include "cimgui_impl.h"
#ifdef IMGUI_HAS_IMSTR
#define igBegin igBegin_Str
#define igSliderFloat igSliderFloat_Str
#define igCheckbox igCheckbox_Str
#define igColorEdit3 igColorEdit3_Str
#define igButton igButton_Str
#endif
#define IM_UNUSED(_VAR) ((void)(_VAR))
#define IM_ASSERT(_EXPR) assert(_EXPR)
#define IM_ARRAYSIZE(_ARR) ((int)(sizeof(_ARR) / sizeof(*(_ARR))))
static VkAllocationCallbacks* g_Allocator = NULL;
static VkInstance g_Instance = VK_NULL_HANDLE;
static VkPhysicalDevice g_PhysicalDevice = VK_NULL_HANDLE;
static VkDevice g_Device = VK_NULL_HANDLE;
static uint32_t g_QueueFamily = (uint32_t)-1;
static VkQueue g_Queue = VK_NULL_HANDLE;
static VkDebugReportCallbackEXT g_DebugReport = VK_NULL_HANDLE;
static VkPipelineCache g_PipelineCache = VK_NULL_HANDLE;
static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
static ImGui_ImplVulkanH_Window g_MainWindowData;
static uint32_t g_MinImageCount = 2;
static bool g_SwapChainRebuild = false;
static void check_vk_result(VkResult err)
{
if (err == 0)
return;
fprintf(stderr, "[vulkan] Error: VkResult = %d\n", err);
if (err < 0)
abort();
}
#ifdef IMGUI_VULKAN_DEBUG_REPORT
static VKAPI_ATTR VkBool32 VKAPI_CALL debug_report(VkDebugReportFlagsEXT flags,
VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location,
int32_t messageCode, const char* pLayerPrefix, const char* pMessage, void* pUserData)
{
(void)flags; (void)object; (void)location; (void)messageCode;
(void)pUserData; (void)pLayerPrefix; // Unused arguments
fprintf(stderr, "[vulkan] Debug report from ObjectType: %i\nMessage: %s\n\n",
objectType, pMessage);
return VK_FALSE;
}
#endif // IMGUI_VULKAN_DEBUG_REPORT
static void SetupVulkan(const char** extensions, uint32_t extensions_count)
{
VkResult err;
// Create Vulkan Instance
VkInstanceCreateInfo inst_create_info = {
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
.enabledExtensionCount = extensions_count,
.ppEnabledExtensionNames = extensions,
};
#ifdef IMGUI_VULKAN_DEBUG_REPORT
// Enabling validation layers
const char* layers[] = { "VK_LAYER_KHRONOS_validation" };
inst_create_info.enabledLayerCount = 1;
inst_create_info.ppEnabledLayerNames = layers;
// Enable debug report extension (we need additional storage, so we duplicate the user array to add our new extension to it)
const char** extensions_ext = (const char**)malloc(
sizeof(const char*) * (extensions_count + 1));
memcpy(extensions_ext, extensions, extensions_count * sizeof(const char*));
extensions_ext[extensions_count] = "VK_EXT_debug_report";
inst_create_info.enabledExtensionCount = extensions_count + 1;
inst_create_info.ppEnabledExtensionNames = extensions_ext;
// Create Vulkan Instance
err = vkCreateInstance(&inst_create_info, g_Allocator, &g_Instance);
check_vk_result(err);
free(extensions_ext);
// Get the function pointer (required for any extensions)
PFN_vkCreateDebugReportCallbackEXT vkCreateDebugReportCallbackEXT =
(PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance,
"vkCreateDebugReportCallbackEXT");
IM_ASSERT(vkCreateDebugReportCallbackEXT != NULL);
// Setup the debug report callback
VkDebugReportCallbackCreateInfoEXT debug_report_ci = {
.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT,
.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT |
VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT,
.pfnCallback = debug_report,
.pUserData = NULL,
};
err = vkCreateDebugReportCallbackEXT(g_Instance, &debug_report_ci, g_Allocator,
&g_DebugReport);
check_vk_result(err);
#else
// Create Vulkan Instance without any debug feature
err = vkCreateInstance(&inst_create_info, g_Allocator, &g_Instance);
check_vk_result(err);
IM_UNUSED(g_DebugReport);
#endif
// Select GPU
uint32_t gpu_count;
err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, NULL);
check_vk_result(err);
IM_ASSERT(gpu_count > 0);
VkPhysicalDevice* gpus = (VkPhysicalDevice*)malloc(sizeof(VkPhysicalDevice) * gpu_count);
err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, gpus);
check_vk_result(err);
// If a number >1 of GPUs got reported, find discrete GPU if present, or use first one available. This covers
// most common cases (multi-gpu/integrated+dedicated graphics). Handling more complicated setups (multiple
// dedicated GPUs) is out of scope of this sample.
int use_gpu = 0;
for (int i = 0; i < (int)gpu_count; i++)
{
VkPhysicalDeviceProperties properties;
vkGetPhysicalDeviceProperties(gpus[i], &properties);
if (properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU)
{
use_gpu = i;
break;
}
}
g_PhysicalDevice = gpus[use_gpu];
free(gpus);
// Select graphics queue family
uint32_t count;
vkGetPhysicalDeviceQueueFamilyProperties(g_PhysicalDevice, &count, NULL);
VkQueueFamilyProperties* queues = (VkQueueFamilyProperties*)malloc(
sizeof(VkQueueFamilyProperties) * count);
vkGetPhysicalDeviceQueueFamilyProperties(g_PhysicalDevice, &count, queues);
for (uint32_t i = 0; i < count; i++)
if (queues[i].queueFlags & VK_QUEUE_GRAPHICS_BIT)
{
g_QueueFamily = i;
break;
}
free(queues);
IM_ASSERT(g_QueueFamily != (uint32_t)-1);
// Create Logical Device (with 1 queue)
int device_extension_count = 1;
const char* device_extensions[] = { "VK_KHR_swapchain" };
const float queue_priority[] = { 1.0f };
VkDeviceQueueCreateInfo queue_info[1] = {
[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
[0].queueFamilyIndex = g_QueueFamily,
[0].queueCount = 1,
[0].pQueuePriorities = queue_priority,
};
VkDeviceCreateInfo create_info = {
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
.queueCreateInfoCount = sizeof(queue_info) / sizeof(queue_info[0]),
.pQueueCreateInfos = queue_info,
.enabledExtensionCount = device_extension_count,
.ppEnabledExtensionNames = device_extensions,
};
err = vkCreateDevice(g_PhysicalDevice, &create_info, g_Allocator, &g_Device);
check_vk_result(err);
vkGetDeviceQueue(g_Device, g_QueueFamily, 0, &g_Queue);
// Create Descriptor Pool
VkDescriptorPoolSize pool_sizes[] = {
{ VK_DESCRIPTOR_TYPE_SAMPLER, 1000 },
{ VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1000 },
{ VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1000 },
{ VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1000 },
{ VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1000 },
{ VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1000 },
{ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1000 },
{ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1000 },
{ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1000 },
{ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 1000 },
{ VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1000 }
};
VkDescriptorPoolCreateInfo pool_info = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
.maxSets = 1000 * IM_ARRAYSIZE(pool_sizes),
.poolSizeCount = (uint32_t)IM_ARRAYSIZE(pool_sizes),
.pPoolSizes = pool_sizes,
};
err = vkCreateDescriptorPool(g_Device, &pool_info, g_Allocator, &g_DescriptorPool);
check_vk_result(err);
}
// All the ImGui_ImplVulkanH_XXX structures/functions are optional helpers used by the demo.
// Your real engine/app may not use them.
static void SetupVulkanWindow(ImGui_ImplVulkanH_Window* wd, VkSurfaceKHR surface,
int width, int height)
{
wd->Surface = surface;
// Check for WSI support
VkBool32 res;
vkGetPhysicalDeviceSurfaceSupportKHR(g_PhysicalDevice, g_QueueFamily, wd->Surface, &res);
if (res != VK_TRUE)
{
fprintf(stderr, "Error no WSI support on physical device 0\n");
exit(-1);
}
// Select Surface Format
const VkFormat requestSurfaceImageFormat[] = {
VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM,
VK_FORMAT_B8G8R8_UNORM, VK_FORMAT_R8G8B8_UNORM
};
const VkColorSpaceKHR requestSurfaceColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
wd->SurfaceFormat = ImGui_ImplVulkanH_SelectSurfaceFormat(
g_PhysicalDevice, wd->Surface, requestSurfaceImageFormat,
(size_t)IM_ARRAYSIZE(requestSurfaceImageFormat), requestSurfaceColorSpace);
// Select Present Mode
#ifdef IMGUI_UNLIMITED_FRAME_RATE
VkPresentModeKHR present_modes[] = {
VK_PRESENT_MODE_MAILBOX_KHR,VK_PRESENT_MODE_IMMEDIATE_KHR, VK_PRESENT_MODE_FIFO_KHR
};
#else
VkPresentModeKHR present_modes[] = { VK_PRESENT_MODE_FIFO_KHR };
#endif
wd->PresentMode = ImGui_ImplVulkanH_SelectPresentMode(
g_PhysicalDevice, wd->Surface, &present_modes[0], IM_ARRAYSIZE(present_modes));
// Create SwapChain, RenderPass, Framebuffer, etc.
IM_ASSERT(g_MinImageCount >= 2);
ImGui_ImplVulkanH_CreateOrResizeWindow(
g_Instance, g_PhysicalDevice, g_Device, wd, g_QueueFamily, g_Allocator,
width, height, g_MinImageCount);
}
static void CleanupVulkan()
{
vkDestroyDescriptorPool(g_Device, g_DescriptorPool, g_Allocator);
#ifdef IMGUI_VULKAN_DEBUG_REPORT
// Remove the debug report callback
PFN_vkDestroyDebugReportCallbackEXT vkDestroyDebugReportCallbackEXT =
(PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance, "vkDestroyDebugReportCallbackEXT");
vkDestroyDebugReportCallbackEXT(g_Instance, g_DebugReport, g_Allocator);
#endif // IMGUI_VULKAN_DEBUG_REPORT
vkDestroyDevice(g_Device, g_Allocator);
vkDestroyInstance(g_Instance, g_Allocator);
}
static void CleanupVulkanWindow()
{
ImGui_ImplVulkanH_DestroyWindow(g_Instance, g_Device, &g_MainWindowData, g_Allocator);
}
static void FrameRender(ImGui_ImplVulkanH_Window* wd, ImDrawData* draw_data)
{
VkResult err;
VkSemaphore image_acquired_semaphore = wd->FrameSemaphores[wd->SemaphoreIndex].ImageAcquiredSemaphore;
VkSemaphore render_complete_semaphore = wd->FrameSemaphores[wd->SemaphoreIndex].RenderCompleteSemaphore;
err = vkAcquireNextImageKHR(g_Device, wd->Swapchain, UINT64_MAX, image_acquired_semaphore, VK_NULL_HANDLE, &wd->FrameIndex);
if (err == VK_ERROR_OUT_OF_DATE_KHR || err == VK_SUBOPTIMAL_KHR)
{
g_SwapChainRebuild = true;
return;
}
check_vk_result(err);
ImGui_ImplVulkanH_Frame* fd = &wd->Frames[wd->FrameIndex];
err = vkWaitForFences(g_Device, 1, &fd->Fence, VK_TRUE, UINT64_MAX); // wait indefinitely instead of periodically checking
check_vk_result(err);
err = vkResetFences(g_Device, 1, &fd->Fence);
check_vk_result(err);
err = vkResetCommandPool(g_Device, fd->CommandPool, 0);
check_vk_result(err);
VkCommandBufferBeginInfo info = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
};
err = vkBeginCommandBuffer(fd->CommandBuffer, &info);
check_vk_result(err);
VkRenderPassBeginInfo rp_info = {
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
.renderPass = wd->RenderPass,
.framebuffer = fd->Framebuffer,
.renderArea.extent.width = wd->Width,
.renderArea.extent.height = wd->Height,
.clearValueCount = 1,
.pClearValues = &wd->ClearValue,
};
vkCmdBeginRenderPass(fd->CommandBuffer, &rp_info, VK_SUBPASS_CONTENTS_INLINE);
// Record dear imgui primitives into command buffer
ImGui_ImplVulkan_RenderDrawData(draw_data, fd->CommandBuffer, VK_NULL_HANDLE);
// Submit command buffer
vkCmdEndRenderPass(fd->CommandBuffer);
VkPipelineStageFlags wait_stage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
VkSubmitInfo sub_info = {
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.waitSemaphoreCount = 1,
.pWaitSemaphores = &image_acquired_semaphore,
.pWaitDstStageMask = &wait_stage,
.commandBufferCount = 1,
.pCommandBuffers = &fd->CommandBuffer,
.signalSemaphoreCount = 1,
.pSignalSemaphores = &render_complete_semaphore,
};
err = vkEndCommandBuffer(fd->CommandBuffer);
check_vk_result(err);
err = vkQueueSubmit(g_Queue, 1, &sub_info, fd->Fence);
check_vk_result(err);
}
static void FramePresent(ImGui_ImplVulkanH_Window* wd)
{
if (g_SwapChainRebuild) return;
VkSemaphore render_complete_semaphore = wd->FrameSemaphores[wd->SemaphoreIndex].RenderCompleteSemaphore;
VkPresentInfoKHR info = {
.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
.waitSemaphoreCount = 1,
.pWaitSemaphores = &render_complete_semaphore,
.swapchainCount = 1,
.pSwapchains = &wd->Swapchain,
.pImageIndices = &wd->FrameIndex,
};
VkResult err = vkQueuePresentKHR(g_Queue, &info);
if (err == VK_ERROR_OUT_OF_DATE_KHR || err == VK_SUBOPTIMAL_KHR)
{
g_SwapChainRebuild = true;
return;
}
check_vk_result(err);
wd->SemaphoreIndex = (wd->SemaphoreIndex + 1) % wd->ImageCount; // Now we can use the next set of semaphores
}
int main(int argc, char* argv[])
{
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
SDL_Log("failed to init: %s", SDL_GetError());
return -1;
}
/// Setup window
SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_VULKAN |
SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
SDL_Window* window = SDL_CreateWindow("cImGui SDL2+Vulkan example",
SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 720, window_flags);
if (window == NULL) {
SDL_Log("Failed to create window: %s", SDL_GetError());
return -1;
}
// Setup Vulkan
uint32_t extensions_count = 0;
SDL_Vulkan_GetInstanceExtensions(window, &extensions_count, NULL);
const char** extensions = malloc(extensions_count * sizeof(const char*));
SDL_Vulkan_GetInstanceExtensions(window, &extensions_count, extensions);
SetupVulkan(extensions, extensions_count);
free(extensions);
// Create Window Surface
VkSurfaceKHR surface;
VkResult err;
if (SDL_Vulkan_CreateSurface(window, g_Instance, &surface) == 0)
{
printf("Failed to create Vulkan surface.\n");
return 1;
}
// Create Framebuffers
int w, h;
SDL_GetWindowSize(window, &w, &h);
ImGui_ImplVulkanH_Window* wd = &g_MainWindowData;
SetupVulkanWindow(wd, surface, w, h);
// setup imgui
igCreateContext(NULL);
//set docking
ImGuiIO* ioptr = igGetIO();
ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
//ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
// Setup Platform/Renderer backends
ImGui_ImplSDL2_InitForVulkan(window);
ImGui_ImplVulkan_InitInfo init_info = {
.Instance = g_Instance,
.PhysicalDevice = g_PhysicalDevice,
.Device = g_Device,
.QueueFamily = g_QueueFamily,
.Queue = g_Queue,
.PipelineCache = g_PipelineCache,
.DescriptorPool = g_DescriptorPool,
.Subpass = 0,
.MinImageCount = g_MinImageCount,
.ImageCount = wd->ImageCount,
.MSAASamples = VK_SAMPLE_COUNT_1_BIT,
.Allocator = g_Allocator,
.CheckVkResultFn = check_vk_result
};
ImGui_ImplVulkan_Init(&init_info, wd->RenderPass);
igStyleColorsDark(NULL);
// Upload Fonts
// Use any command queue
VkCommandPool command_pool = wd->Frames[wd->FrameIndex].CommandPool;
VkCommandBuffer command_buffer = wd->Frames[wd->FrameIndex].CommandBuffer;
err = vkResetCommandPool(g_Device, command_pool, 0);
check_vk_result(err);
VkCommandBufferBeginInfo begin_info = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
};
err = vkBeginCommandBuffer(command_buffer, &begin_info);
check_vk_result(err);
ImGui_ImplVulkan_CreateFontsTexture(command_buffer);
VkSubmitInfo end_info = {
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.commandBufferCount = 1,
.pCommandBuffers = &command_buffer,
};
err = vkEndCommandBuffer(command_buffer);
check_vk_result(err);
err = vkQueueSubmit(g_Queue, 1, &end_info, VK_NULL_HANDLE);
check_vk_result(err);
err = vkDeviceWaitIdle(g_Device);
check_vk_result(err);
ImGui_ImplVulkan_DestroyFontUploadObjects();
bool showDemoWindow = true;
bool showAnotherWindow = false;
ImVec4 clearColor;
clearColor.x = 0.45f;
clearColor.y = 0.55f;
clearColor.z = 0.60f;
clearColor.w = 1.00f;
bool quit = false;
while (!quit)
{
SDL_Event e;
// we need to call SDL_PollEvent to let window rendered, otherwise
// no window will be shown
while (SDL_PollEvent(&e) != 0)
{
ImGui_ImplSDL2_ProcessEvent(&e);
if (e.type == SDL_QUIT)
quit = true;
if (e.type == SDL_WINDOWEVENT && e.window.event == SDL_WINDOWEVENT_CLOSE &&
e.window.windowID == SDL_GetWindowID(window))
quit = true;
}
// Resize swap chain
if (g_SwapChainRebuild)
{
int width, height;
SDL_GetWindowSize(window, &width, &height);
if (width > 0 && height > 0)
{
ImGui_ImplVulkan_SetMinImageCount(g_MinImageCount);
ImGui_ImplVulkanH_CreateOrResizeWindow(
g_Instance, g_PhysicalDevice, g_Device, &g_MainWindowData,
g_QueueFamily, g_Allocator, width, height, g_MinImageCount);
g_MainWindowData.FrameIndex = 0;
g_SwapChainRebuild = false;
}
}
// start imgui frame
ImGui_ImplVulkan_NewFrame();
ImGui_ImplSDL2_NewFrame();
igNewFrame();
if (showDemoWindow)
igShowDemoWindow(&showDemoWindow);
// show a simple window that we created ourselves.
{
static float f = 0.0f;
static int counter = 0;
igBegin("Hello, world!", NULL, 0);
igText("This is some useful text");
igCheckbox("Demo window", &showDemoWindow);
igCheckbox("Another window", &showAnotherWindow);
igSliderFloat("Float", &f, 0.0f, 1.0f, "%.3f", 0);
igColorEdit3("clear color", (float*)&clearColor, 0);
ImVec2 buttonSize;
buttonSize.x = 0;
buttonSize.y = 0;
if (igButton("Button", buttonSize))
counter++;
igSameLine(0.0f, -1.0f);
igText("counter = %d", counter);
igText("Application average %.3f ms/frame (%.1f FPS)",
1000.0f / igGetIO()->Framerate, igGetIO()->Framerate);
igEnd();
}
if (showAnotherWindow)
{
igBegin("imgui Another Window", &showAnotherWindow, 0);
igText("Hello from imgui");
ImVec2 buttonSize;
buttonSize.x = 0; buttonSize.y = 0;
if (igButton("Close me", buttonSize))
{
showAnotherWindow = false;
}
igEnd();
}
// render
igRender();
ImDrawData* draw_data = igGetDrawData();
const bool is_minimized = (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f);
if (!is_minimized)
{
wd->ClearValue.color.float32[0] = clearColor.x * clearColor.w;
wd->ClearValue.color.float32[1] = clearColor.y * clearColor.w;
wd->ClearValue.color.float32[2] = clearColor.z * clearColor.w;
wd->ClearValue.color.float32[3] = clearColor.w;
FrameRender(wd, draw_data);
FramePresent(wd);
}
}
// Cleanup
err = vkDeviceWaitIdle(g_Device);
check_vk_result(err);
ImGui_ImplVulkan_Shutdown();
ImGui_ImplSDL2_Shutdown();
igDestroyContext(NULL);
CleanupVulkanWindow();
CleanupVulkan();
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}

1742
cimgui.cpp

File diff suppressed because it is too large Load Diff

2528
cimgui.h

File diff suppressed because it is too large Load Diff

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@@ -1,6 +1,14 @@
#ifdef IMGUI_ENABLE_FREETYPE
#include "./imgui/imgui.h" #ifndef CIMGUI_FREETYPE
#error "IMGUI_FREETYPE should be defined for Freetype linking"
#endif
#else
#ifdef CIMGUI_FREETYPE #ifdef CIMGUI_FREETYPE
#error "IMGUI_FREETYPE should not be defined without freetype generated cimgui"
#endif
#endif
#include "./imgui/imgui.h"
#ifdef IMGUI_ENABLE_FREETYPE
#include "./imgui/misc/freetype/imgui_freetype.h" #include "./imgui/misc/freetype/imgui_freetype.h"
#endif #endif
#include "./imgui/imgui_internal.h" #include "./imgui/imgui_internal.h"

View File

@@ -8,9 +8,6 @@
#else #else
#define API __declspec(dllexport) #define API __declspec(dllexport)
#endif #endif
#ifndef __GNUC__
#define snprintf sprintf_s
#endif
#else #else
#ifdef __GNUC__ #ifdef __GNUC__
#define API __attribute__((__visibility__("default"))) #define API __attribute__((__visibility__("default")))
@@ -54,12 +51,12 @@ CIMGUI_API void igLogText(CONST char *fmt, ...);
//no appendfV //no appendfV
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...); CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...);
//for getting FLT_MAX in bindings //for getting FLT_MAX in bindings
CIMGUI_API float igGET_FLT_MAX(); CIMGUI_API float igGET_FLT_MAX(void);
//for getting FLT_MIN in bindings //for getting FLT_MIN in bindings
CIMGUI_API float igGET_FLT_MIN(); CIMGUI_API float igGET_FLT_MIN(void);
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create(); CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create(void);
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self); CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self);
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p); CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p);
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p); CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p);

View File

@@ -1,3 +1,3 @@
return { return {
vulkan = {[[C:\VulkanSDK\1.1.130.0\Include]]} vulkan = {(os.getenv("VULKAN_SDK") or "vulkan_SDK_not_found").."/Include"}, --{[[C:\VulkanSDK\1.3.216.0\Include]]}
} }

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@@ -15,10 +15,10 @@ set PATH=%PATH%;C:\anima;C:\mingws\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\min
:: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin; :: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin;
::process files ::process files
:: arg[1] compiler name gcc, clang or cl :: arg[1] compiler name gcc, clang or cl
:: arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation :: arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv
:: examples: "" "internal" "internal freetype" :: examples: "" "internal" "internal freetype comments"
:: arg[3..n] name of implementations to generate and/or CFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32) :: arg[3..n] name of implementations to generate and/or CFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
luajit ./generator.lua gcc "internal" glfw opengl3 opengl2 sdl luajit ./generator.lua gcc "internal noimstrv" glfw opengl3 opengl2 sdl2 %*
::leave console open ::leave console open
cmd /k cmd /k

View File

@@ -8,12 +8,16 @@ local script_args = {...}
local COMPILER = script_args[1] local COMPILER = script_args[1]
local INTERNAL_GENERATION = script_args[2]:match("internal") and true or false local INTERNAL_GENERATION = script_args[2]:match("internal") and true or false
local FREETYPE_GENERATION = script_args[2]:match("freetype") and true or false local FREETYPE_GENERATION = script_args[2]:match("freetype") and true or false
local COMMENTS_GENERATION = script_args[2]:match("comments") and true or false
local NOCHAR = script_args[2]:match("nochar") and true or false
local NOIMSTRV = script_args[2]:match("noimstrv") and true or false
local IMGUI_PATH = os.getenv"IMGUI_PATH" or "../imgui"
local CFLAGS = "" local CFLAGS = ""
local CPRE,CTEST local CPRE,CTEST
--get implementations --get implementations
local implementations = {} local implementations = {}
for i=3,#script_args do for i=3,#script_args do
if script_args[i]:match(COMPILER == cl and "^/" or "^%-") then if script_args[i]:match(COMPILER == "cl" and "^/" or "^%-") then
local key, value = script_args[i]:match("^(.+)=(.+)$") local key, value = script_args[i]:match("^(.+)=(.+)$")
if key and value then if key and value then
CFLAGS = CFLAGS .. " " .. key .. "=\"" .. value:gsub("\"", "\\\"") .. "\""; CFLAGS = CFLAGS .. " " .. key .. "=\"" .. value:gsub("\"", "\\\"") .. "\"";
@@ -25,11 +29,15 @@ for i=3,#script_args do
end end
end end
if FREETYPE_GENERATION then
CFLAGS = CFLAGS .. " -DIMGUI_ENABLE_FREETYPE "
end
if COMPILER == "gcc" or COMPILER == "clang" then if COMPILER == "gcc" or COMPILER == "clang" then
CPRE = COMPILER..[[ -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]] .. CFLAGS CPRE = COMPILER..[[ -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]] .. CFLAGS
CTEST = COMPILER.." --version" CTEST = COMPILER.." --version"
elseif COMPILER == "cl" then elseif COMPILER == "cl" then
CPRE = COMPILER..[[ /E /DIMGUI_DISABLE_OBSOLETE_FUNCTIONS /DIMGUI_API="" /DIMGUI_IMPL_API="" ]] .. CFLAGS CPRE = COMPILER..[[ /E /DIMGUI_DISABLE_OBSOLETE_FUNCTIONS /DIMGUI_DEBUG_PARANOID /DIMGUI_API="" /DIMGUI_IMPL_API="" ]] .. CFLAGS
CTEST = COMPILER CTEST = COMPILER
else else
print("Working without compiler ") print("Working without compiler ")
@@ -58,6 +66,8 @@ assert(HAVE_COMPILER,"gcc, clang or cl needed to run script")
print("HAVE_COMPILER",HAVE_COMPILER) print("HAVE_COMPILER",HAVE_COMPILER)
print("INTERNAL_GENERATION",INTERNAL_GENERATION) print("INTERNAL_GENERATION",INTERNAL_GENERATION)
print("FREETYPE_GENERATION",FREETYPE_GENERATION) print("FREETYPE_GENERATION",FREETYPE_GENERATION)
print("COMMENTS_GENERATION",COMMENTS_GENERATION)
print("CPRE",CPRE)
-------------------------------------------------------------------------- --------------------------------------------------------------------------
--this table has the functions to be skipped in generation --this table has the functions to be skipped in generation
-------------------------------------------------------------------------- --------------------------------------------------------------------------
@@ -67,6 +77,9 @@ local cimgui_manuals = {
--igColorConvertRGBtoHSV = true, --igColorConvertRGBtoHSV = true,
--igColorConvertHSVtoRGB = true --igColorConvertHSVtoRGB = true
} }
local cimgui_skipped = {
--igShowDemoWindow = true
}
-------------------------------------------------------------------------- --------------------------------------------------------------------------
--this table is a dictionary to force a naming of function overloading (instead of algorythmic generated) --this table is a dictionary to force a naming of function overloading (instead of algorythmic generated)
--first level is cimguiname without postfix, second level is the signature of the function, value is the --first level is cimguiname without postfix, second level is the signature of the function, value is the
@@ -115,7 +128,8 @@ local function func_header_impl_generate(FP)
else else
if def.stname == "" then --ImGui namespace or top level if def.stname == "" then --ImGui namespace or top level
table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..def.args..";"..addcoment.."\n") local empty = def.args:match("^%(%)") --no args
table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..(empty and "(void)" or def.args)..";"..addcoment.."\n")
else else
cpp2ffi.prtable(def) cpp2ffi.prtable(def)
error("class function in implementations") error("class function in implementations")
@@ -135,15 +149,19 @@ local func_implementation = cpp2ffi.func_implementation
-------------------functions for getting and setting defines -------------------functions for getting and setting defines
local function get_defines(t) local function get_defines(t)
if COMPILER == "cl" then print"can't get defines with cl compiler"; return {} end local compiler_cmd = COMPILER == "cl"
print(COMPILER..[[ -E -dM -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ../imgui/imgui.h]] .. CFLAGS) and COMPILER..[[ /TP /nologo /c /Fo"NUL" /DIMGUI_DISABLE_OBSOLETE_FUNCTIONS ]]..CFLAGS..[[ /I"]]..IMGUI_PATH..[[" print_defines.cpp]]
local pipe,err = io.popen(COMPILER..[[ -E -dM -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ../imgui/imgui.h]] .. CFLAGS,"r") or COMPILER..[[ -E -dM -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]]..IMGUI_PATH..[[/imgui.h]]..CFLAGS
print(compiler_cmd)
local pipe,err = io.popen(compiler_cmd,"r")
local defines = {} local defines = {}
local compiler_output = {"There were fails in compilation."}
while true do while true do
local line = pipe:read"*l" local line = pipe:read"*l"
if not line then break end if not line then break end
local key,value = line:match([[#define%s+(%S+)%s*(.*)]]) local key,value = line:match([[^#define%s+(%S+)%s*(.*)]])
if not key then --or not value then if not key then --or not value then
table.insert(compiler_output, line)
--print(line) --print(line)
else else
defines[key]=value or "" defines[key]=value or ""
@@ -152,13 +170,13 @@ local function get_defines(t)
pipe:close() pipe:close()
--require"anima.utils" --require"anima.utils"
--prtable(defines) --prtable(defines)
--FLT_MAX assert(next(defines), table.concat(compiler_output, "\n"))
local ret = {} local ret = {}
for i,v in ipairs(t) do for i,v in ipairs(t) do
local aa = defines[v] local aa = defines[v]
while true do while true do
local tmp = defines[aa] local tmp = defines[aa]
if not tmp then if not tmp then
break break
else else
aa = tmp aa = tmp
@@ -194,82 +212,7 @@ local function DefsByStruct(FP)
FP.defsBystruct = structs FP.defsBystruct = structs
end end
-- function for repairing funcdefs default values
local function repair_defaults(defsT,str_and_enu)
local function deleteOuterPars(def)
local w = def:match("^%b()$")
if w then
w = w:gsub("^%((.+)%)$","%1")
return w
else
return def
end
end
local function CleanImU32(def)
def = def:gsub("%(ImU32%)","")
--quitar () de numeros
def = def:gsub("%((%d+)%)","%1")
def = deleteOuterPars(def)
local bb=cpp2ffi.strsplit(def,"|")
for i=1,#bb do
local val = deleteOuterPars(bb[i])
if val:match"<<" then
local v1,v2 = val:match("(%d+)%s*<<%s*(%d+)")
val = v1*2^v2
bb[i] = val
end
assert(type(bb[i])=="number")
end
local res = 0
for i=1,#bb do res = res + bb[i] end
return res
end
for k,defT in pairs(defsT) do
for i,def in ipairs(defT) do
for k,v in pairs(def.defaults) do
--do only if not a c string
local is_cstring = v:sub(1,1)=='"' and v:sub(-1,-1) =='"'
if not is_cstring then
def.defaults[k] = def.defaults[k]:gsub("%(%(void%s*%*%)0%)","NULL")
if def.defaults[k]:match"%(ImU32%)" then
def.defaults[k] = tostring(CleanImU32(def.defaults[k]))
end
end
end
end
end
end
----------custom ImVector templates
local table_do_sorted = cpp2ffi.table_do_sorted
local function generate_templates(code,codeimpool,templates)
table.insert(code,"\n"..[[typedef struct ImVector{int Size;int Capacity;void* Data;} ImVector;]].."\n")
table_do_sorted(templates , function (ttype, v)
if ttype == "ImVector" then
table_do_sorted(v, function(te,newte)
table.insert(code,"typedef struct ImVector_"..newte.." {int Size;int Capacity;"..te.."* Data;} ImVector_"..newte..";\n")
end)
elseif ttype == "ImPool" then
--declare ImGuiStorage
table_do_sorted(v, function(te, newte)
table.insert(codeimpool,"typedef struct ImVector_"..newte.." {int Size;int Capacity;"..te.."* Data;} ImVector_"..newte..";\n")
table.insert(codeimpool,"typedef struct ImPool_"..newte.." {ImVector_"..te.." Buf;ImGuiStorage Map;ImPoolIdx FreeIdx;} ImPool_"..newte..";\n")
end)
elseif ttype == "ImChunkStream" then
table_do_sorted(v, function(te,newte)
table.insert(code,"typedef struct ImVector_"..newte.." {int Size;int Capacity;"..te.."* Data;} ImVector_"..newte..";\n")
table.insert(code,"typedef struct ImChunkStream_"..newte.." {ImVector_"..te.." Buf;} ImChunkStream_"..newte..";\n")
end)
elseif ttype == "ImSpan" then
table_do_sorted(v, function(te,newte)
table.insert(code,"typedef struct ImSpan_"..newte.." {"..te.."* Data;" ..te.."* DataEnd;} ImSpan_"..newte..";\n")
end)
else
print("generate_templates ttype not done",ttype)
error"generate templates"
end
end)
end
--generate cimgui.cpp cimgui.h --generate cimgui.cpp cimgui.h
local function cimgui_generation(parser) local function cimgui_generation(parser)
@@ -300,19 +243,18 @@ local function cimgui_generation(parser)
cpp2ffi.prtable(parser.templates) cpp2ffi.prtable(parser.templates)
cpp2ffi.prtable(parser.typenames) cpp2ffi.prtable(parser.typenames)
local outtab = {}
local outtabpool = {}
generate_templates(outtab, outtabpool, parser.templates)
--move outtabpool after ImGuiStorage definition
local outpost1, outpost2 = outpost:match("^(.+struct ImGuiStorage%s*\n%b{};\n)(.+)$")
outpost = outpost1..table.concat(outtabpool)..outpost2
local cstructsstr = outpre..table.concat(outtab,"")..outpost --..(extra or "") local tdt = parser:generate_templates()
local cstructsstr = outpre..tdt..outpost
if gdefines.IMGUI_HAS_DOCK then if gdefines.IMGUI_HAS_DOCK then
cstructsstr = cstructsstr.."\n#define IMGUI_HAS_DOCK 1\n" cstructsstr = cstructsstr.."\n#define IMGUI_HAS_DOCK 1\n"
end end
if gdefines.IMGUI_HAS_IMSTR then
if not (NOCHAR or NOIMSTRV) then
cstructsstr = cstructsstr.."\n#define IMGUI_HAS_IMSTR 1\n"
end
end
hstrfile = hstrfile:gsub([[#include "imgui_structs%.h"]],cstructsstr) hstrfile = hstrfile:gsub([[#include "imgui_structs%.h"]],cstructsstr)
local cfuncsstr = func_header_generate(parser) local cfuncsstr = func_header_generate(parser)
@@ -325,37 +267,21 @@ local function cimgui_generation(parser)
local hstrfile = read_data"./cimgui_template.cpp" local hstrfile = read_data"./cimgui_template.cpp"
hstrfile = hstrfile:gsub([[#include "auto_funcs%.cpp"]],cimplem) hstrfile = hstrfile:gsub([[#include "auto_funcs%.cpp"]],cimplem)
save_data("./output/cimgui.cpp",cimgui_header,hstrfile) local ftdef = FREETYPE_GENERATION and "#define IMGUI_ENABLE_FREETYPE\n" or ""
save_data("./output/cimgui.cpp",cimgui_header, ftdef, hstrfile)
end end
-------------------------------------------------------- --------------------------------------------------------
-----------------------------do it---------------------- -----------------------------do it----------------------
-------------------------------------------------------- --------------------------------------------------------
--get imgui.h version and IMGUI_HAS_DOCK-------------------------- --get imgui.h version and IMGUI_HAS_DOCK--------------------------
--get some defines wont work for cl ---------------- --defines for the cl compiler must be present in the print_defines.cpp file
gdefines = get_defines{"IMGUI_VERSION","FLT_MAX","FLT_MIN","IMGUI_HAS_DOCK"} gdefines = get_defines{"IMGUI_VERSION","IMGUI_VERSION_NUM","FLT_MAX","FLT_MIN","IMGUI_HAS_DOCK","IMGUI_HAS_IMSTR"}
--this will work for cl
local pipe,err = io.open("../imgui/imgui.h","r")
if not pipe then
error("could not open file:"..err)
end
local imgui_version,has_dock
while true do
local line = pipe:read"*l"
if not line then break end
if not imgui_version then
imgui_version = line:match([[#define%s+IMGUI_VERSION%s+(".+")]])
end
if not has_dock then
has_dock = line:match([[#define%s+IMGUI_HAS_DOCK]])--%s*(".+")]])
end
if imgui_version and has_dock then break end
end
pipe:close()
if has_dock then gdefines.IMGUI_HAS_DOCK = true end if gdefines.IMGUI_HAS_DOCK then gdefines.IMGUI_HAS_DOCK = true end
if gdefines.IMGUI_HAS_IMSTR then gdefines.IMGUI_HAS_IMSTR = true end
cimgui_header = cimgui_header:gsub("XXX",imgui_version) cimgui_header = cimgui_header:gsub("XXX",gdefines.IMGUI_VERSION .. " "..(gdefines.IMGUI_VERSION_NUM or ""))
if INTERNAL_GENERATION then if INTERNAL_GENERATION then
cimgui_header = cimgui_header..[[//with imgui_internal.h api cimgui_header = cimgui_header..[[//with imgui_internal.h api
]] ]]
@@ -369,8 +295,12 @@ if gdefines.IMGUI_HAS_DOCK then
]] ]]
end end
assert(not NOCHAR or not NOIMSTRV,"nochar and noimstrv cant be set at the same time")
print("IMGUI_HAS_IMSTR",gdefines.IMGUI_HAS_IMSTR)
print("NOCHAR",NOCHAR)
print("NOIMSTRV",NOIMSTRV)
print("IMGUI_HAS_DOCK",gdefines.IMGUI_HAS_DOCK) print("IMGUI_HAS_DOCK",gdefines.IMGUI_HAS_DOCK)
print("IMGUI_VERSION",imgui_version) print("IMGUI_VERSION",gdefines.IMGUI_VERSION)
--funtion for parsing imgui headers --funtion for parsing imgui headers
@@ -384,8 +314,12 @@ local function parseImGuiHeader(header,names)
end end
parser.cname_overloads = cimgui_overloads parser.cname_overloads = cimgui_overloads
parser.manuals = cimgui_manuals parser.manuals = cimgui_manuals
parser.skipped = cimgui_skipped
parser.UDTs = {"ImVec2","ImVec4","ImColor","ImRect"} parser.UDTs = {"ImVec2","ImVec4","ImColor","ImRect"}
--parser.gen_template_typedef = gen_template_typedef --use auto
parser.COMMENTS_GENERATION = COMMENTS_GENERATION
parser.NOCHAR = NOCHAR
parser.NOIMSTRV = NOIMSTRV
local defines = parser:take_lines(CPRE..header,names,COMPILER) local defines = parser:take_lines(CPRE..header,names,COMPILER)
return parser return parser
@@ -393,41 +327,46 @@ end
--generation --generation
print("------------------generation with "..COMPILER.."------------------------") print("------------------generation with "..COMPILER.."------------------------")
local parser1 local parser1
local headers = [[#include "../imgui/imgui.h" local headers = [[#include "]]..IMGUI_PATH..[[/imgui.h"
]] ]]
local headersT = {[[imgui]]} local headersT = {[[imgui]]}
if INTERNAL_GENERATION then if INTERNAL_GENERATION then
headers = headers .. [[#include "../imgui/imgui_internal.h" headers = headers .. [[#include "]]..IMGUI_PATH..[[/imgui_internal.h"
]] ]]
headersT[#headersT + 1] = [[imgui_internal]] headersT[#headersT + 1] = [[imgui_internal]]
headersT[#headersT + 1] = [[imstb_textedit]] headersT[#headersT + 1] = [[imstb_textedit]]
end end
if FREETYPE_GENERATION then if FREETYPE_GENERATION then
headers = headers .. [[ headers = headers .. [[
#include "../imgui/misc/freetype/imgui_freetype.h" #include "]]..IMGUI_PATH..[[/misc/freetype/imgui_freetype.h"
]] ]]
headersT[#headersT + 1] = [[imgui_freetype]] headersT[#headersT + 1] = [[imgui_freetype]]
end end
save_data("headers.h",headers) save_data("headers.h",headers)
local include_cmd = COMPILER=="cl" and [[ /I ]] or [[ -I ]] local include_cmd = COMPILER=="cl" and [[ /I ]] or [[ -I ]]
local extra_includes = include_cmd.." ../imgui " local extra_includes = include_cmd.." " ..IMGUI_PATH.." "
local parser1 = parseImGuiHeader(extra_includes .. [[headers.h]],headersT) local parser1 = parseImGuiHeader(extra_includes .. [[headers.h]],headersT)
os.remove("headers.h") os.remove("headers.h")
parser1:do_parse() parser1:do_parse()
--to debug items parsing
--save_data("./itemsarr2.txt",cpp2ffi.ToStr(parser1.itemsarr))
save_data("./output/overloads.txt",parser1.overloadstxt) save_data("./output/overloads.txt",parser1.overloadstxt)
cimgui_generation(parser1) cimgui_generation(parser1)
----------save struct and enums lua table in structs_and_enums.lua for using in bindings ----------save struct and enums lua table in structs_and_enums.lua for using in bindings
local structs_and_enums_table = parser1.structs_and_enums_table local structs_and_enums_table = parser1.structs_and_enums_table
structs_and_enums_table.templated_structs = parser1.templated_structs
structs_and_enums_table.typenames = parser1.typenames
structs_and_enums_table.templates_done = parser1.templates_done
save_data("./output/structs_and_enums.lua",serializeTableF(structs_and_enums_table)) save_data("./output/structs_and_enums.lua",serializeTableF(structs_and_enums_table))
save_data("./output/typedefs_dict.lua",serializeTableF(parser1.typedefs_dict)) save_data("./output/typedefs_dict.lua",serializeTableF(parser1.typedefs_dict))
----------save fundefs in definitions.lua for using in bindings ----------save fundefs in definitions.lua for using in bindings
--DefsByStruct(pFP) --DefsByStruct(pFP)
set_defines(parser1.defsT) set_defines(parser1.defsT)
repair_defaults(parser1.defsT, structs_and_enums_table)
save_data("./output/definitions.lua",serializeTableF(parser1.defsT)) save_data("./output/definitions.lua",serializeTableF(parser1.defsT))
--check every function has ov_cimguiname --check every function has ov_cimguiname
@@ -439,12 +378,12 @@ save_data("./output/definitions.lua",serializeTableF(parser1.defsT))
--=================================Now implementations --=================================Now implementations
local backends_folder local backends_folder
local ff,err = io.open ("../imgui/examples/imgui_impl_glfw.h" ,"r") local ff,err = io.open (IMGUI_PATH .. "/examples/imgui_impl_glfw.h" ,"r")
if ff then if ff then
backends_folder = "../imgui/examples/" backends_folder = IMGUI_PATH .. "/examples/"
ff:close() ff:close()
else else
backends_folder = "../imgui/backends/" backends_folder = IMGUI_PATH .. "/backends/"
end end
local parser2 local parser2
@@ -454,7 +393,7 @@ if #implementations > 0 then
parser2 = cpp2ffi.Parser() parser2 = cpp2ffi.Parser()
local config = require"config_generator" local config = require"config_generator"
local impl_str = ""
for i,impl in ipairs(implementations) do for i,impl in ipairs(implementations) do
local source = backends_folder .. [[imgui_impl_]].. impl .. ".h " local source = backends_folder .. [[imgui_impl_]].. impl .. ".h "
local locati = [[imgui_impl_]].. impl local locati = [[imgui_impl_]].. impl
@@ -463,7 +402,7 @@ if #implementations > 0 then
local extra_defines = "" local extra_defines = ""
if impl == "opengl3" then extra_defines = define_cmd .. "IMGUI_IMPL_OPENGL_LOADER_GL3W " end if impl == "opengl3" then extra_defines = define_cmd .. "IMGUI_IMPL_OPENGL_LOADER_GL3W " end
local include_cmd = COMPILER=="cl" and [[ /I ]] or [[ -I ]] local include_cmd = COMPILER=="cl" and [[ /I ]] or [[ -I ]]
local extra_includes = include_cmd.." ../imgui " local extra_includes = include_cmd.." ".. IMGUI_PATH .." "
if config[impl] then if config[impl] then
for j,inc in ipairs(config[impl]) do for j,inc in ipairs(config[impl]) do
extra_includes = extra_includes .. include_cmd .. inc .. " " extra_includes = extra_includes .. include_cmd .. inc .. " "
@@ -471,15 +410,22 @@ if #implementations > 0 then
end end
local defines = parser2:take_lines(CPRE..extra_defines..extra_includes..source, {locati}, COMPILER) local defines = parser2:take_lines(CPRE..extra_defines..extra_includes..source, {locati}, COMPILER)
local parser3 = cpp2ffi.Parser()
parser3:take_lines(CPRE..extra_defines..extra_includes..source, {locati}, COMPILER)
parser3:do_parse()
local cfuncsstr = func_header_impl_generate(parser3)
local cstructstr1,cstructstr2 = parser3.structs_and_enums[1], parser3.structs_and_enums[2]
impl_str = impl_str .. "#ifdef CIMGUI_USE_".. string.upper(impl).."\n" .. cstructstr1 .. cstructstr2 .. cfuncsstr .. "\n#endif\n"
end end
parser2:do_parse() parser2:do_parse()
-- save ./cimgui_impl.h -- save ./cimgui_impl.h
local cfuncsstr = func_header_impl_generate(parser2) --local cfuncsstr = func_header_impl_generate(parser2)
local cstructstr1,cstructstr2 = parser2.structs_and_enums[1], parser2.structs_and_enums[2] --local cstructstr1,cstructstr2 = parser2.structs_and_enums[1], parser2.structs_and_enums[2]
save_data("./output/cimgui_impl.h",cstructstr1,cstructstr2,cfuncsstr) --save_data("./output/cimgui_impl.h",cstructstr1,cstructstr2,cfuncsstr)
save_data("./output/cimgui_impl.h",impl_str)
----------save fundefs in impl_definitions.lua for using in bindings ----------save fundefs in impl_definitions.lua for using in bindings
save_data("./output/impl_definitions.lua",serializeTableF(parser2.defsT)) save_data("./output/impl_definitions.lua",serializeTableF(parser2.defsT))
@@ -502,6 +448,10 @@ end
---[[ ---[[
local json = require"json" local json = require"json"
save_data("./output/definitions.json",json.encode(json_prepare(parser1.defsT),{dict_on_empty={defaults=true}})) save_data("./output/definitions.json",json.encode(json_prepare(parser1.defsT),{dict_on_empty={defaults=true}}))
--delete extra info for json
structs_and_enums_table.templated_structs = nil
structs_and_enums_table.typenames = nil
structs_and_enums_table.templates_done = nil
save_data("./output/structs_and_enums.json",json.encode(structs_and_enums_table)) save_data("./output/structs_and_enums.json",json.encode(structs_and_enums_table))
save_data("./output/typedefs_dict.json",json.encode(parser1.typedefs_dict)) save_data("./output/typedefs_dict.json",json.encode(parser1.typedefs_dict))
if parser2 then if parser2 then

View File

@@ -1,4 +1,4 @@
#!/usr/bin/sh #!/bin/bash
# this script must be executed in this directory # this script must be executed in this directory
# all the output goes to generator/output folder # all the output goes to generator/output folder
@@ -13,7 +13,65 @@
#process files #process files
# arg[1] compiler name gcc, clang, or cl # arg[1] compiler name gcc, clang, or cl
# arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation # arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv
# examples: "" "internal" "internal freetype" # examples: "" "internal" "internal freetype" "comments internal"
# arg[3..n] name of implementations to generate and/or CLFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32) # arg[3..n] name of implementations to generate and/or CLFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32)
luajit ./generator.lua gcc "internal" glfw opengl3 opengl2 sdl #
# parse command line arguments
# ref: https://stackoverflow.com/questions/192249/how-do-i-parse-command-line-arguments-in-bash
POSITIONAL_ARGS=()
TARGETS="internal noimstrv"
CFLAGS="glfw opengl3 opengl2 sdl2"
help() {
cat <<EOF
Usage of generator.sh:
-t --target specify which imgui features should be generated
(default: $TARGETS)
-c --cflags specify additional gcc flags
(default: $CFLAGS
-h --help show this message and exit
EOF
}
while [[ $# -gt 0 ]]; do
case $1 in
-c|--cflags)
CFLAGS="$2"
shift # past argument
shift # past value
;;
-t|--target)
TARGETS="$2"
shift # past argument
shift # past value
;;
-h|--help)
help
exit 0
;;
-*|--*)
echo "Unknown option $1"
help
exit 1
;;
*)
POSITIONAL_ARGS+=("$1") # save positional arg
shift # past argument
;;
esac
done
set -- "${POSITIONAL_ARGS[@]}" # restore positional parameters
if [[ "$OSTYPE" == "cygwin" || "$OSTYPE" == "msys" || "$OSTYPE" == "win32" ]];
then
suffix='.exe'
fi
echo "CFLAGS: " $CFLAGS
echo "TARGETS: " $TARGETS
luajit$suffix ./generator.lua gcc "$TARGETS" $CFLAGS

View File

@@ -1,40 +1,61 @@
typedef struct SDL_Window SDL_Window; #ifdef CIMGUI_USE_GLFW
typedef struct GLFWmonitor GLFWmonitor;
typedef struct GLFWwindow GLFWwindow; typedef struct GLFWwindow GLFWwindow;
typedef struct GLFWmonitor GLFWmonitor;
struct GLFWwindow; struct GLFWwindow;
struct GLFWmonitor; struct GLFWmonitor;CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks);
struct SDL_Window;
typedef union SDL_Event SDL_Event;CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks);
CIMGUI_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window,bool install_callbacks); CIMGUI_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window,bool install_callbacks);
CIMGUI_API void ImGui_ImplGlfw_Shutdown(); CIMGUI_API bool ImGui_ImplGlfw_InitForOther(GLFWwindow* window,bool install_callbacks);
CIMGUI_API void ImGui_ImplGlfw_NewFrame(); CIMGUI_API void ImGui_ImplGlfw_Shutdown(void);
CIMGUI_API void ImGui_ImplGlfw_NewFrame(void);
CIMGUI_API void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window);
CIMGUI_API void ImGui_ImplGlfw_RestoreCallbacks(GLFWwindow* window);
CIMGUI_API void ImGui_ImplGlfw_SetCallbacksChainForAllWindows(bool chain_for_all_windows);
CIMGUI_API void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window,int focused);
CIMGUI_API void ImGui_ImplGlfw_CursorEnterCallback(GLFWwindow* window,int entered);
CIMGUI_API void ImGui_ImplGlfw_CursorPosCallback(GLFWwindow* window,double x,double y);
CIMGUI_API void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window,int button,int action,int mods); CIMGUI_API void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window,int button,int action,int mods);
CIMGUI_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window,double xoffset,double yoffset); CIMGUI_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window,double xoffset,double yoffset);
CIMGUI_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window,int key,int scancode,int action,int mods); CIMGUI_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window,int key,int scancode,int action,int mods);
CIMGUI_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window,unsigned int c); CIMGUI_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window,unsigned int c);
CIMGUI_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor,int event); CIMGUI_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor,int event);
#endif
#ifdef CIMGUI_USE_OPENGL3
CIMGUI_API bool ImGui_ImplOpenGL3_Init(const char* glsl_version); CIMGUI_API bool ImGui_ImplOpenGL3_Init(const char* glsl_version);
CIMGUI_API void ImGui_ImplOpenGL3_Shutdown(); CIMGUI_API void ImGui_ImplOpenGL3_Shutdown(void);
CIMGUI_API void ImGui_ImplOpenGL3_NewFrame(); CIMGUI_API void ImGui_ImplOpenGL3_NewFrame(void);
CIMGUI_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data); CIMGUI_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data);
CIMGUI_API bool ImGui_ImplOpenGL3_CreateFontsTexture(); CIMGUI_API bool ImGui_ImplOpenGL3_CreateFontsTexture(void);
CIMGUI_API void ImGui_ImplOpenGL3_DestroyFontsTexture(); CIMGUI_API void ImGui_ImplOpenGL3_DestroyFontsTexture(void);
CIMGUI_API bool ImGui_ImplOpenGL3_CreateDeviceObjects(); CIMGUI_API bool ImGui_ImplOpenGL3_CreateDeviceObjects(void);
CIMGUI_API void ImGui_ImplOpenGL3_DestroyDeviceObjects(); CIMGUI_API void ImGui_ImplOpenGL3_DestroyDeviceObjects(void);
CIMGUI_API bool ImGui_ImplOpenGL2_Init();
CIMGUI_API void ImGui_ImplOpenGL2_Shutdown(); #endif
CIMGUI_API void ImGui_ImplOpenGL2_NewFrame(); #ifdef CIMGUI_USE_OPENGL2
CIMGUI_API bool ImGui_ImplOpenGL2_Init(void);
CIMGUI_API void ImGui_ImplOpenGL2_Shutdown(void);
CIMGUI_API void ImGui_ImplOpenGL2_NewFrame(void);
CIMGUI_API void ImGui_ImplOpenGL2_RenderDrawData(ImDrawData* draw_data); CIMGUI_API void ImGui_ImplOpenGL2_RenderDrawData(ImDrawData* draw_data);
CIMGUI_API bool ImGui_ImplOpenGL2_CreateFontsTexture(); CIMGUI_API bool ImGui_ImplOpenGL2_CreateFontsTexture(void);
CIMGUI_API void ImGui_ImplOpenGL2_DestroyFontsTexture(); CIMGUI_API void ImGui_ImplOpenGL2_DestroyFontsTexture(void);
CIMGUI_API bool ImGui_ImplOpenGL2_CreateDeviceObjects(); CIMGUI_API bool ImGui_ImplOpenGL2_CreateDeviceObjects(void);
CIMGUI_API void ImGui_ImplOpenGL2_DestroyDeviceObjects(); CIMGUI_API void ImGui_ImplOpenGL2_DestroyDeviceObjects(void);
CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
#endif
#ifdef CIMGUI_USE_SDL2
typedef struct SDL_Window SDL_Window;
typedef struct SDL_Renderer SDL_Renderer;
struct SDL_Window;
struct SDL_Renderer;
typedef union SDL_Event SDL_Event;CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
CIMGUI_API bool ImGui_ImplSDL2_InitForVulkan(SDL_Window* window); CIMGUI_API bool ImGui_ImplSDL2_InitForVulkan(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForD3D(SDL_Window* window); CIMGUI_API bool ImGui_ImplSDL2_InitForD3D(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForMetal(SDL_Window* window); CIMGUI_API bool ImGui_ImplSDL2_InitForMetal(SDL_Window* window);
CIMGUI_API void ImGui_ImplSDL2_Shutdown(); CIMGUI_API bool ImGui_ImplSDL2_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer);
CIMGUI_API void ImGui_ImplSDL2_NewFrame(SDL_Window* window); CIMGUI_API void ImGui_ImplSDL2_Shutdown(void);
CIMGUI_API void ImGui_ImplSDL2_NewFrame(void);
CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event); CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event);
#endif

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -17,13 +17,67 @@
"cimguiname": "ImGui_ImplGlfw_CharCallback", "cimguiname": "ImGui_ImplGlfw_CharCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_CharCallback", "funcname": "ImGui_ImplGlfw_CharCallback",
"location": "imgui_impl_glfw:40", "location": "imgui_impl_glfw:51",
"ov_cimguiname": "ImGui_ImplGlfw_CharCallback", "ov_cimguiname": "ImGui_ImplGlfw_CharCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,unsigned int)", "signature": "(GLFWwindow*,unsigned int)",
"stname": "" "stname": ""
} }
], ],
"ImGui_ImplGlfw_CursorEnterCallback": [
{
"args": "(GLFWwindow* window,int entered)",
"argsT": [
{
"name": "window",
"type": "GLFWwindow*"
},
{
"name": "entered",
"type": "int"
}
],
"argsoriginal": "(GLFWwindow* window,int entered)",
"call_args": "(window,entered)",
"cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_CursorEnterCallback",
"location": "imgui_impl_glfw:46",
"ov_cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
"ret": "void",
"signature": "(GLFWwindow*,int)",
"stname": ""
}
],
"ImGui_ImplGlfw_CursorPosCallback": [
{
"args": "(GLFWwindow* window,double x,double y)",
"argsT": [
{
"name": "window",
"type": "GLFWwindow*"
},
{
"name": "x",
"type": "double"
},
{
"name": "y",
"type": "double"
}
],
"argsoriginal": "(GLFWwindow* window,double x,double y)",
"call_args": "(window,x,y)",
"cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_CursorPosCallback",
"location": "imgui_impl_glfw:47",
"ov_cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
"ret": "void",
"signature": "(GLFWwindow*,double,double)",
"stname": ""
}
],
"ImGui_ImplGlfw_InitForOpenGL": [ "ImGui_ImplGlfw_InitForOpenGL": [
{ {
"args": "(GLFWwindow* window,bool install_callbacks)", "args": "(GLFWwindow* window,bool install_callbacks)",
@@ -42,13 +96,38 @@
"cimguiname": "ImGui_ImplGlfw_InitForOpenGL", "cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_InitForOpenGL", "funcname": "ImGui_ImplGlfw_InitForOpenGL",
"location": "imgui_impl_glfw:29", "location": "imgui_impl_glfw:28",
"ov_cimguiname": "ImGui_ImplGlfw_InitForOpenGL", "ov_cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
"ret": "bool", "ret": "bool",
"signature": "(GLFWwindow*,bool)", "signature": "(GLFWwindow*,bool)",
"stname": "" "stname": ""
} }
], ],
"ImGui_ImplGlfw_InitForOther": [
{
"args": "(GLFWwindow* window,bool install_callbacks)",
"argsT": [
{
"name": "window",
"type": "GLFWwindow*"
},
{
"name": "install_callbacks",
"type": "bool"
}
],
"argsoriginal": "(GLFWwindow* window,bool install_callbacks)",
"call_args": "(window,install_callbacks)",
"cimguiname": "ImGui_ImplGlfw_InitForOther",
"defaults": {},
"funcname": "ImGui_ImplGlfw_InitForOther",
"location": "imgui_impl_glfw:30",
"ov_cimguiname": "ImGui_ImplGlfw_InitForOther",
"ret": "bool",
"signature": "(GLFWwindow*,bool)",
"stname": ""
}
],
"ImGui_ImplGlfw_InitForVulkan": [ "ImGui_ImplGlfw_InitForVulkan": [
{ {
"args": "(GLFWwindow* window,bool install_callbacks)", "args": "(GLFWwindow* window,bool install_callbacks)",
@@ -67,13 +146,34 @@
"cimguiname": "ImGui_ImplGlfw_InitForVulkan", "cimguiname": "ImGui_ImplGlfw_InitForVulkan",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_InitForVulkan", "funcname": "ImGui_ImplGlfw_InitForVulkan",
"location": "imgui_impl_glfw:30", "location": "imgui_impl_glfw:29",
"ov_cimguiname": "ImGui_ImplGlfw_InitForVulkan", "ov_cimguiname": "ImGui_ImplGlfw_InitForVulkan",
"ret": "bool", "ret": "bool",
"signature": "(GLFWwindow*,bool)", "signature": "(GLFWwindow*,bool)",
"stname": "" "stname": ""
} }
], ],
"ImGui_ImplGlfw_InstallCallbacks": [
{
"args": "(GLFWwindow* window)",
"argsT": [
{
"name": "window",
"type": "GLFWwindow*"
}
],
"argsoriginal": "(GLFWwindow* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
"defaults": {},
"funcname": "ImGui_ImplGlfw_InstallCallbacks",
"location": "imgui_impl_glfw:37",
"ov_cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
"ret": "void",
"signature": "(GLFWwindow*)",
"stname": ""
}
],
"ImGui_ImplGlfw_KeyCallback": [ "ImGui_ImplGlfw_KeyCallback": [
{ {
"args": "(GLFWwindow* window,int key,int scancode,int action,int mods)", "args": "(GLFWwindow* window,int key,int scancode,int action,int mods)",
@@ -104,7 +204,7 @@
"cimguiname": "ImGui_ImplGlfw_KeyCallback", "cimguiname": "ImGui_ImplGlfw_KeyCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_KeyCallback", "funcname": "ImGui_ImplGlfw_KeyCallback",
"location": "imgui_impl_glfw:39", "location": "imgui_impl_glfw:50",
"ov_cimguiname": "ImGui_ImplGlfw_KeyCallback", "ov_cimguiname": "ImGui_ImplGlfw_KeyCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,int,int,int,int)", "signature": "(GLFWwindow*,int,int,int,int)",
@@ -129,7 +229,7 @@
"cimguiname": "ImGui_ImplGlfw_MonitorCallback", "cimguiname": "ImGui_ImplGlfw_MonitorCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_MonitorCallback", "funcname": "ImGui_ImplGlfw_MonitorCallback",
"location": "imgui_impl_glfw:41", "location": "imgui_impl_glfw:52",
"ov_cimguiname": "ImGui_ImplGlfw_MonitorCallback", "ov_cimguiname": "ImGui_ImplGlfw_MonitorCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWmonitor*,int)", "signature": "(GLFWmonitor*,int)",
@@ -162,7 +262,7 @@
"cimguiname": "ImGui_ImplGlfw_MouseButtonCallback", "cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_MouseButtonCallback", "funcname": "ImGui_ImplGlfw_MouseButtonCallback",
"location": "imgui_impl_glfw:37", "location": "imgui_impl_glfw:48",
"ov_cimguiname": "ImGui_ImplGlfw_MouseButtonCallback", "ov_cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,int,int,int)", "signature": "(GLFWwindow*,int,int,int)",
@@ -185,6 +285,27 @@
"stname": "" "stname": ""
} }
], ],
"ImGui_ImplGlfw_RestoreCallbacks": [
{
"args": "(GLFWwindow* window)",
"argsT": [
{
"name": "window",
"type": "GLFWwindow*"
}
],
"argsoriginal": "(GLFWwindow* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
"defaults": {},
"funcname": "ImGui_ImplGlfw_RestoreCallbacks",
"location": "imgui_impl_glfw:38",
"ov_cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
"ret": "void",
"signature": "(GLFWwindow*)",
"stname": ""
}
],
"ImGui_ImplGlfw_ScrollCallback": [ "ImGui_ImplGlfw_ScrollCallback": [
{ {
"args": "(GLFWwindow* window,double xoffset,double yoffset)", "args": "(GLFWwindow* window,double xoffset,double yoffset)",
@@ -207,13 +328,34 @@
"cimguiname": "ImGui_ImplGlfw_ScrollCallback", "cimguiname": "ImGui_ImplGlfw_ScrollCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_ScrollCallback", "funcname": "ImGui_ImplGlfw_ScrollCallback",
"location": "imgui_impl_glfw:38", "location": "imgui_impl_glfw:49",
"ov_cimguiname": "ImGui_ImplGlfw_ScrollCallback", "ov_cimguiname": "ImGui_ImplGlfw_ScrollCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,double,double)", "signature": "(GLFWwindow*,double,double)",
"stname": "" "stname": ""
} }
], ],
"ImGui_ImplGlfw_SetCallbacksChainForAllWindows": [
{
"args": "(bool chain_for_all_windows)",
"argsT": [
{
"name": "chain_for_all_windows",
"type": "bool"
}
],
"argsoriginal": "(bool chain_for_all_windows)",
"call_args": "(chain_for_all_windows)",
"cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"defaults": {},
"funcname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"location": "imgui_impl_glfw:42",
"ov_cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"ret": "void",
"signature": "(bool)",
"stname": ""
}
],
"ImGui_ImplGlfw_Shutdown": [ "ImGui_ImplGlfw_Shutdown": [
{ {
"args": "()", "args": "()",
@@ -230,6 +372,31 @@
"stname": "" "stname": ""
} }
], ],
"ImGui_ImplGlfw_WindowFocusCallback": [
{
"args": "(GLFWwindow* window,int focused)",
"argsT": [
{
"name": "window",
"type": "GLFWwindow*"
},
{
"name": "focused",
"type": "int"
}
],
"argsoriginal": "(GLFWwindow* window,int focused)",
"call_args": "(window,focused)",
"cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
"defaults": {},
"funcname": "ImGui_ImplGlfw_WindowFocusCallback",
"location": "imgui_impl_glfw:45",
"ov_cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
"ret": "void",
"signature": "(GLFWwindow*,int)",
"stname": ""
}
],
"ImGui_ImplOpenGL2_CreateDeviceObjects": [ "ImGui_ImplOpenGL2_CreateDeviceObjects": [
{ {
"args": "()", "args": "()",
@@ -239,7 +406,7 @@
"cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects", "cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects", "funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"location": "imgui_impl_opengl2:31", "location": "imgui_impl_opengl2:32",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects", "ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -255,7 +422,7 @@
"cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture", "cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_CreateFontsTexture", "funcname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"location": "imgui_impl_opengl2:29", "location": "imgui_impl_opengl2:30",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture", "ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -271,7 +438,7 @@
"cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects", "cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects", "funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"location": "imgui_impl_opengl2:32", "location": "imgui_impl_opengl2:33",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects", "ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -287,7 +454,7 @@
"cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture", "cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture", "funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"location": "imgui_impl_opengl2:30", "location": "imgui_impl_opengl2:31",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture", "ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -303,7 +470,7 @@
"cimguiname": "ImGui_ImplOpenGL2_Init", "cimguiname": "ImGui_ImplOpenGL2_Init",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_Init", "funcname": "ImGui_ImplOpenGL2_Init",
"location": "imgui_impl_opengl2:23", "location": "imgui_impl_opengl2:24",
"ov_cimguiname": "ImGui_ImplOpenGL2_Init", "ov_cimguiname": "ImGui_ImplOpenGL2_Init",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -319,7 +486,7 @@
"cimguiname": "ImGui_ImplOpenGL2_NewFrame", "cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_NewFrame", "funcname": "ImGui_ImplOpenGL2_NewFrame",
"location": "imgui_impl_opengl2:25", "location": "imgui_impl_opengl2:26",
"ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame", "ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -340,7 +507,7 @@
"cimguiname": "ImGui_ImplOpenGL2_RenderDrawData", "cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_RenderDrawData", "funcname": "ImGui_ImplOpenGL2_RenderDrawData",
"location": "imgui_impl_opengl2:26", "location": "imgui_impl_opengl2:27",
"ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData", "ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"ret": "void", "ret": "void",
"signature": "(ImDrawData*)", "signature": "(ImDrawData*)",
@@ -356,7 +523,7 @@
"cimguiname": "ImGui_ImplOpenGL2_Shutdown", "cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_Shutdown", "funcname": "ImGui_ImplOpenGL2_Shutdown",
"location": "imgui_impl_opengl2:24", "location": "imgui_impl_opengl2:25",
"ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown", "ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -372,7 +539,7 @@
"cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects", "cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_CreateDeviceObjects", "funcname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"location": "imgui_impl_opengl3:37", "location": "imgui_impl_opengl3:38",
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects", "ov_cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -388,7 +555,7 @@
"cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture", "cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_CreateFontsTexture", "funcname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"location": "imgui_impl_opengl3:35", "location": "imgui_impl_opengl3:36",
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture", "ov_cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -404,7 +571,7 @@
"cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects", "cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_DestroyDeviceObjects", "funcname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"location": "imgui_impl_opengl3:38", "location": "imgui_impl_opengl3:39",
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects", "ov_cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -420,7 +587,7 @@
"cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture", "cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_DestroyFontsTexture", "funcname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"location": "imgui_impl_opengl3:36", "location": "imgui_impl_opengl3:37",
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture", "ov_cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -436,14 +603,14 @@
"type": "const char*" "type": "const char*"
} }
], ],
"argsoriginal": "(const char* glsl_version=((void*)0))", "argsoriginal": "(const char* glsl_version=nullptr)",
"call_args": "(glsl_version)", "call_args": "(glsl_version)",
"cimguiname": "ImGui_ImplOpenGL3_Init", "cimguiname": "ImGui_ImplOpenGL3_Init",
"defaults": { "defaults": {
"glsl_version": "((void*)0)" "glsl_version": "nullptr"
}, },
"funcname": "ImGui_ImplOpenGL3_Init", "funcname": "ImGui_ImplOpenGL3_Init",
"location": "imgui_impl_opengl3:29", "location": "imgui_impl_opengl3:30",
"ov_cimguiname": "ImGui_ImplOpenGL3_Init", "ov_cimguiname": "ImGui_ImplOpenGL3_Init",
"ret": "bool", "ret": "bool",
"signature": "(const char*)", "signature": "(const char*)",
@@ -459,7 +626,7 @@
"cimguiname": "ImGui_ImplOpenGL3_NewFrame", "cimguiname": "ImGui_ImplOpenGL3_NewFrame",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_NewFrame", "funcname": "ImGui_ImplOpenGL3_NewFrame",
"location": "imgui_impl_opengl3:31", "location": "imgui_impl_opengl3:32",
"ov_cimguiname": "ImGui_ImplOpenGL3_NewFrame", "ov_cimguiname": "ImGui_ImplOpenGL3_NewFrame",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -480,7 +647,7 @@
"cimguiname": "ImGui_ImplOpenGL3_RenderDrawData", "cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_RenderDrawData", "funcname": "ImGui_ImplOpenGL3_RenderDrawData",
"location": "imgui_impl_opengl3:32", "location": "imgui_impl_opengl3:33",
"ov_cimguiname": "ImGui_ImplOpenGL3_RenderDrawData", "ov_cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
"ret": "void", "ret": "void",
"signature": "(ImDrawData*)", "signature": "(ImDrawData*)",
@@ -496,7 +663,7 @@
"cimguiname": "ImGui_ImplOpenGL3_Shutdown", "cimguiname": "ImGui_ImplOpenGL3_Shutdown",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_Shutdown", "funcname": "ImGui_ImplOpenGL3_Shutdown",
"location": "imgui_impl_opengl3:30", "location": "imgui_impl_opengl3:31",
"ov_cimguiname": "ImGui_ImplOpenGL3_Shutdown", "ov_cimguiname": "ImGui_ImplOpenGL3_Shutdown",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -517,7 +684,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForD3D", "cimguiname": "ImGui_ImplSDL2_InitForD3D",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForD3D", "funcname": "ImGui_ImplSDL2_InitForD3D",
"location": "imgui_impl_sdl:27", "location": "imgui_impl_sdl2:30",
"ov_cimguiname": "ImGui_ImplSDL2_InitForD3D", "ov_cimguiname": "ImGui_ImplSDL2_InitForD3D",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -538,7 +705,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForMetal", "cimguiname": "ImGui_ImplSDL2_InitForMetal",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForMetal", "funcname": "ImGui_ImplSDL2_InitForMetal",
"location": "imgui_impl_sdl:28", "location": "imgui_impl_sdl2:31",
"ov_cimguiname": "ImGui_ImplSDL2_InitForMetal", "ov_cimguiname": "ImGui_ImplSDL2_InitForMetal",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -563,13 +730,38 @@
"cimguiname": "ImGui_ImplSDL2_InitForOpenGL", "cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForOpenGL", "funcname": "ImGui_ImplSDL2_InitForOpenGL",
"location": "imgui_impl_sdl:25", "location": "imgui_impl_sdl2:28",
"ov_cimguiname": "ImGui_ImplSDL2_InitForOpenGL", "ov_cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*,void*)", "signature": "(SDL_Window*,void*)",
"stname": "" "stname": ""
} }
], ],
"ImGui_ImplSDL2_InitForSDLRenderer": [
{
"args": "(SDL_Window* window,SDL_Renderer* renderer)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
},
{
"name": "renderer",
"type": "SDL_Renderer*"
}
],
"argsoriginal": "(SDL_Window* window,SDL_Renderer* renderer)",
"call_args": "(window,renderer)",
"cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForSDLRenderer",
"location": "imgui_impl_sdl2:32",
"ov_cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
"ret": "bool",
"signature": "(SDL_Window*,SDL_Renderer*)",
"stname": ""
}
],
"ImGui_ImplSDL2_InitForVulkan": [ "ImGui_ImplSDL2_InitForVulkan": [
{ {
"args": "(SDL_Window* window)", "args": "(SDL_Window* window)",
@@ -584,7 +776,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForVulkan", "cimguiname": "ImGui_ImplSDL2_InitForVulkan",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForVulkan", "funcname": "ImGui_ImplSDL2_InitForVulkan",
"location": "imgui_impl_sdl:26", "location": "imgui_impl_sdl2:29",
"ov_cimguiname": "ImGui_ImplSDL2_InitForVulkan", "ov_cimguiname": "ImGui_ImplSDL2_InitForVulkan",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -593,22 +785,17 @@
], ],
"ImGui_ImplSDL2_NewFrame": [ "ImGui_ImplSDL2_NewFrame": [
{ {
"args": "(SDL_Window* window)", "args": "()",
"argsT": [ "argsT": [],
{ "argsoriginal": "()",
"name": "window", "call_args": "()",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL2_NewFrame", "cimguiname": "ImGui_ImplSDL2_NewFrame",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_NewFrame", "funcname": "ImGui_ImplSDL2_NewFrame",
"location": "imgui_impl_sdl:30", "location": "imgui_impl_sdl2:34",
"ov_cimguiname": "ImGui_ImplSDL2_NewFrame", "ov_cimguiname": "ImGui_ImplSDL2_NewFrame",
"ret": "void", "ret": "void",
"signature": "(SDL_Window*)", "signature": "()",
"stname": "" "stname": ""
} }
], ],
@@ -626,7 +813,7 @@
"cimguiname": "ImGui_ImplSDL2_ProcessEvent", "cimguiname": "ImGui_ImplSDL2_ProcessEvent",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_ProcessEvent", "funcname": "ImGui_ImplSDL2_ProcessEvent",
"location": "imgui_impl_sdl:31", "location": "imgui_impl_sdl2:35",
"ov_cimguiname": "ImGui_ImplSDL2_ProcessEvent", "ov_cimguiname": "ImGui_ImplSDL2_ProcessEvent",
"ret": "bool", "ret": "bool",
"signature": "(const SDL_Event*)", "signature": "(const SDL_Event*)",
@@ -642,7 +829,7 @@
"cimguiname": "ImGui_ImplSDL2_Shutdown", "cimguiname": "ImGui_ImplSDL2_Shutdown",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_Shutdown", "funcname": "ImGui_ImplSDL2_Shutdown",
"location": "imgui_impl_sdl:29", "location": "imgui_impl_sdl2:33",
"ov_cimguiname": "ImGui_ImplSDL2_Shutdown", "ov_cimguiname": "ImGui_ImplSDL2_Shutdown",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",

View File

@@ -14,12 +14,57 @@ defs["ImGui_ImplGlfw_CharCallback"][1]["call_args"] = "(window,c)"
defs["ImGui_ImplGlfw_CharCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CharCallback" defs["ImGui_ImplGlfw_CharCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["defaults"] = {} defs["ImGui_ImplGlfw_CharCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CharCallback"][1]["funcname"] = "ImGui_ImplGlfw_CharCallback" defs["ImGui_ImplGlfw_CharCallback"][1]["funcname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw:40" defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw:51"
defs["ImGui_ImplGlfw_CharCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CharCallback" defs["ImGui_ImplGlfw_CharCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["ret"] = "void" defs["ImGui_ImplGlfw_CharCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CharCallback"][1]["signature"] = "(GLFWwindow*,unsigned int)" defs["ImGui_ImplGlfw_CharCallback"][1]["signature"] = "(GLFWwindow*,unsigned int)"
defs["ImGui_ImplGlfw_CharCallback"][1]["stname"] = "" defs["ImGui_ImplGlfw_CharCallback"][1]["stname"] = ""
defs["ImGui_ImplGlfw_CharCallback"]["(GLFWwindow*,unsigned int)"] = defs["ImGui_ImplGlfw_CharCallback"][1] defs["ImGui_ImplGlfw_CharCallback"]["(GLFWwindow*,unsigned int)"] = defs["ImGui_ImplGlfw_CharCallback"][1]
defs["ImGui_ImplGlfw_CursorEnterCallback"] = {}
defs["ImGui_ImplGlfw_CursorEnterCallback"][1] = {}
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["args"] = "(GLFWwindow* window,int entered)"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["argsT"][2]["name"] = "entered"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["argsT"][2]["type"] = "int"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["argsoriginal"] = "(GLFWwindow* window,int entered)"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["call_args"] = "(window,entered)"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CursorEnterCallback"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["funcname"] = "ImGui_ImplGlfw_CursorEnterCallback"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["location"] = "imgui_impl_glfw:46"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CursorEnterCallback"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["signature"] = "(GLFWwindow*,int)"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["stname"] = ""
defs["ImGui_ImplGlfw_CursorEnterCallback"]["(GLFWwindow*,int)"] = defs["ImGui_ImplGlfw_CursorEnterCallback"][1]
defs["ImGui_ImplGlfw_CursorPosCallback"] = {}
defs["ImGui_ImplGlfw_CursorPosCallback"][1] = {}
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["args"] = "(GLFWwindow* window,double x,double y)"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][2]["name"] = "x"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][2]["type"] = "double"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][3] = {}
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][3]["name"] = "y"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsT"][3]["type"] = "double"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["argsoriginal"] = "(GLFWwindow* window,double x,double y)"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["call_args"] = "(window,x,y)"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CursorPosCallback"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["funcname"] = "ImGui_ImplGlfw_CursorPosCallback"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["location"] = "imgui_impl_glfw:47"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CursorPosCallback"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["stname"] = ""
defs["ImGui_ImplGlfw_CursorPosCallback"]["(GLFWwindow*,double,double)"] = defs["ImGui_ImplGlfw_CursorPosCallback"][1]
defs["ImGui_ImplGlfw_InitForOpenGL"] = {} defs["ImGui_ImplGlfw_InitForOpenGL"] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1] = {} defs["ImGui_ImplGlfw_InitForOpenGL"][1] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["args"] = "(GLFWwindow* window,bool install_callbacks)" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["args"] = "(GLFWwindow* window,bool install_callbacks)"
@@ -35,12 +80,33 @@ defs["ImGui_ImplGlfw_InitForOpenGL"][1]["call_args"] = "(window,install_callback
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["defaults"] = {} defs["ImGui_ImplGlfw_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["funcname"] = "ImGui_ImplGlfw_InitForOpenGL" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["funcname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw:29" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw:28"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ret"] = "bool" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["signature"] = "(GLFWwindow*,bool)" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["signature"] = "(GLFWwindow*,bool)"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["stname"] = "" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["stname"] = ""
defs["ImGui_ImplGlfw_InitForOpenGL"]["(GLFWwindow*,bool)"] = defs["ImGui_ImplGlfw_InitForOpenGL"][1] defs["ImGui_ImplGlfw_InitForOpenGL"]["(GLFWwindow*,bool)"] = defs["ImGui_ImplGlfw_InitForOpenGL"][1]
defs["ImGui_ImplGlfw_InitForOther"] = {}
defs["ImGui_ImplGlfw_InitForOther"][1] = {}
defs["ImGui_ImplGlfw_InitForOther"][1]["args"] = "(GLFWwindow* window,bool install_callbacks)"
defs["ImGui_ImplGlfw_InitForOther"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_InitForOther"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_InitForOther"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_InitForOther"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_InitForOther"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_InitForOther"][1]["argsT"][2]["name"] = "install_callbacks"
defs["ImGui_ImplGlfw_InitForOther"][1]["argsT"][2]["type"] = "bool"
defs["ImGui_ImplGlfw_InitForOther"][1]["argsoriginal"] = "(GLFWwindow* window,bool install_callbacks)"
defs["ImGui_ImplGlfw_InitForOther"][1]["call_args"] = "(window,install_callbacks)"
defs["ImGui_ImplGlfw_InitForOther"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOther"
defs["ImGui_ImplGlfw_InitForOther"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForOther"][1]["funcname"] = "ImGui_ImplGlfw_InitForOther"
defs["ImGui_ImplGlfw_InitForOther"][1]["location"] = "imgui_impl_glfw:30"
defs["ImGui_ImplGlfw_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOther"
defs["ImGui_ImplGlfw_InitForOther"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForOther"][1]["signature"] = "(GLFWwindow*,bool)"
defs["ImGui_ImplGlfw_InitForOther"][1]["stname"] = ""
defs["ImGui_ImplGlfw_InitForOther"]["(GLFWwindow*,bool)"] = defs["ImGui_ImplGlfw_InitForOther"][1]
defs["ImGui_ImplGlfw_InitForVulkan"] = {} defs["ImGui_ImplGlfw_InitForVulkan"] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1] = {} defs["ImGui_ImplGlfw_InitForVulkan"][1] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["args"] = "(GLFWwindow* window,bool install_callbacks)" defs["ImGui_ImplGlfw_InitForVulkan"][1]["args"] = "(GLFWwindow* window,bool install_callbacks)"
@@ -56,12 +122,30 @@ defs["ImGui_ImplGlfw_InitForVulkan"][1]["call_args"] = "(window,install_callback
defs["ImGui_ImplGlfw_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForVulkan" defs["ImGui_ImplGlfw_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["defaults"] = {} defs["ImGui_ImplGlfw_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["funcname"] = "ImGui_ImplGlfw_InitForVulkan" defs["ImGui_ImplGlfw_InitForVulkan"][1]["funcname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw:30" defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw:29"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForVulkan" defs["ImGui_ImplGlfw_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ret"] = "bool" defs["ImGui_ImplGlfw_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["signature"] = "(GLFWwindow*,bool)" defs["ImGui_ImplGlfw_InitForVulkan"][1]["signature"] = "(GLFWwindow*,bool)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["stname"] = "" defs["ImGui_ImplGlfw_InitForVulkan"][1]["stname"] = ""
defs["ImGui_ImplGlfw_InitForVulkan"]["(GLFWwindow*,bool)"] = defs["ImGui_ImplGlfw_InitForVulkan"][1] defs["ImGui_ImplGlfw_InitForVulkan"]["(GLFWwindow*,bool)"] = defs["ImGui_ImplGlfw_InitForVulkan"][1]
defs["ImGui_ImplGlfw_InstallCallbacks"] = {}
defs["ImGui_ImplGlfw_InstallCallbacks"][1] = {}
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["args"] = "(GLFWwindow* window)"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["argsoriginal"] = "(GLFWwindow* window)"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["call_args"] = "(window)"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["cimguiname"] = "ImGui_ImplGlfw_InstallCallbacks"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["funcname"] = "ImGui_ImplGlfw_InstallCallbacks"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["location"] = "imgui_impl_glfw:37"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InstallCallbacks"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["signature"] = "(GLFWwindow*)"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["stname"] = ""
defs["ImGui_ImplGlfw_InstallCallbacks"]["(GLFWwindow*)"] = defs["ImGui_ImplGlfw_InstallCallbacks"][1]
defs["ImGui_ImplGlfw_KeyCallback"] = {} defs["ImGui_ImplGlfw_KeyCallback"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1] = {} defs["ImGui_ImplGlfw_KeyCallback"][1] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["args"] = "(GLFWwindow* window,int key,int scancode,int action,int mods)" defs["ImGui_ImplGlfw_KeyCallback"][1]["args"] = "(GLFWwindow* window,int key,int scancode,int action,int mods)"
@@ -86,7 +170,7 @@ defs["ImGui_ImplGlfw_KeyCallback"][1]["call_args"] = "(window,key,scancode,actio
defs["ImGui_ImplGlfw_KeyCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_KeyCallback" defs["ImGui_ImplGlfw_KeyCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["defaults"] = {} defs["ImGui_ImplGlfw_KeyCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["funcname"] = "ImGui_ImplGlfw_KeyCallback" defs["ImGui_ImplGlfw_KeyCallback"][1]["funcname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw:39" defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw:50"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_KeyCallback" defs["ImGui_ImplGlfw_KeyCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ret"] = "void" defs["ImGui_ImplGlfw_KeyCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_KeyCallback"][1]["signature"] = "(GLFWwindow*,int,int,int,int)" defs["ImGui_ImplGlfw_KeyCallback"][1]["signature"] = "(GLFWwindow*,int,int,int,int)"
@@ -107,7 +191,7 @@ defs["ImGui_ImplGlfw_MonitorCallback"][1]["call_args"] = "(monitor,event)"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MonitorCallback" defs["ImGui_ImplGlfw_MonitorCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MonitorCallback"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["defaults"] = {} defs["ImGui_ImplGlfw_MonitorCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_MonitorCallback"][1]["funcname"] = "ImGui_ImplGlfw_MonitorCallback" defs["ImGui_ImplGlfw_MonitorCallback"][1]["funcname"] = "ImGui_ImplGlfw_MonitorCallback"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["location"] = "imgui_impl_glfw:41" defs["ImGui_ImplGlfw_MonitorCallback"][1]["location"] = "imgui_impl_glfw:52"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MonitorCallback" defs["ImGui_ImplGlfw_MonitorCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MonitorCallback"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["ret"] = "void" defs["ImGui_ImplGlfw_MonitorCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["signature"] = "(GLFWmonitor*,int)" defs["ImGui_ImplGlfw_MonitorCallback"][1]["signature"] = "(GLFWmonitor*,int)"
@@ -134,7 +218,7 @@ defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["call_args"] = "(window,button,act
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback" defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["defaults"] = {} defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["funcname"] = "ImGui_ImplGlfw_MouseButtonCallback" defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["funcname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw:37" defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw:48"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback" defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ret"] = "void" defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["signature"] = "(GLFWwindow*,int,int,int)" defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["signature"] = "(GLFWwindow*,int,int,int)"
@@ -155,6 +239,24 @@ defs["ImGui_ImplGlfw_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_NewFrame"][1]["signature"] = "()" defs["ImGui_ImplGlfw_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["stname"] = "" defs["ImGui_ImplGlfw_NewFrame"][1]["stname"] = ""
defs["ImGui_ImplGlfw_NewFrame"]["()"] = defs["ImGui_ImplGlfw_NewFrame"][1] defs["ImGui_ImplGlfw_NewFrame"]["()"] = defs["ImGui_ImplGlfw_NewFrame"][1]
defs["ImGui_ImplGlfw_RestoreCallbacks"] = {}
defs["ImGui_ImplGlfw_RestoreCallbacks"][1] = {}
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["args"] = "(GLFWwindow* window)"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["argsoriginal"] = "(GLFWwindow* window)"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["call_args"] = "(window)"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["cimguiname"] = "ImGui_ImplGlfw_RestoreCallbacks"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["funcname"] = "ImGui_ImplGlfw_RestoreCallbacks"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["location"] = "imgui_impl_glfw:38"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_RestoreCallbacks"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["signature"] = "(GLFWwindow*)"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["stname"] = ""
defs["ImGui_ImplGlfw_RestoreCallbacks"]["(GLFWwindow*)"] = defs["ImGui_ImplGlfw_RestoreCallbacks"][1]
defs["ImGui_ImplGlfw_ScrollCallback"] = {} defs["ImGui_ImplGlfw_ScrollCallback"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1] = {} defs["ImGui_ImplGlfw_ScrollCallback"][1] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["args"] = "(GLFWwindow* window,double xoffset,double yoffset)" defs["ImGui_ImplGlfw_ScrollCallback"][1]["args"] = "(GLFWwindow* window,double xoffset,double yoffset)"
@@ -173,12 +275,30 @@ defs["ImGui_ImplGlfw_ScrollCallback"][1]["call_args"] = "(window,xoffset,yoffset
defs["ImGui_ImplGlfw_ScrollCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_ScrollCallback" defs["ImGui_ImplGlfw_ScrollCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["defaults"] = {} defs["ImGui_ImplGlfw_ScrollCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["funcname"] = "ImGui_ImplGlfw_ScrollCallback" defs["ImGui_ImplGlfw_ScrollCallback"][1]["funcname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw:38" defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw:49"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_ScrollCallback" defs["ImGui_ImplGlfw_ScrollCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ret"] = "void" defs["ImGui_ImplGlfw_ScrollCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["signature"] = "(GLFWwindow*,double,double)" defs["ImGui_ImplGlfw_ScrollCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["stname"] = "" defs["ImGui_ImplGlfw_ScrollCallback"][1]["stname"] = ""
defs["ImGui_ImplGlfw_ScrollCallback"]["(GLFWwindow*,double,double)"] = defs["ImGui_ImplGlfw_ScrollCallback"][1] defs["ImGui_ImplGlfw_ScrollCallback"]["(GLFWwindow*,double,double)"] = defs["ImGui_ImplGlfw_ScrollCallback"][1]
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"] = {}
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1] = {}
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["args"] = "(bool chain_for_all_windows)"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["argsT"][1]["name"] = "chain_for_all_windows"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["argsT"][1]["type"] = "bool"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["argsoriginal"] = "(bool chain_for_all_windows)"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["call_args"] = "(chain_for_all_windows)"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["cimguiname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["funcname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["location"] = "imgui_impl_glfw:42"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["signature"] = "(bool)"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["stname"] = ""
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"]["(bool)"] = defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]
defs["ImGui_ImplGlfw_Shutdown"] = {} defs["ImGui_ImplGlfw_Shutdown"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1] = {} defs["ImGui_ImplGlfw_Shutdown"][1] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["args"] = "()" defs["ImGui_ImplGlfw_Shutdown"][1]["args"] = "()"
@@ -194,6 +314,27 @@ defs["ImGui_ImplGlfw_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_Shutdown"][1]["signature"] = "()" defs["ImGui_ImplGlfw_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["stname"] = "" defs["ImGui_ImplGlfw_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplGlfw_Shutdown"]["()"] = defs["ImGui_ImplGlfw_Shutdown"][1] defs["ImGui_ImplGlfw_Shutdown"]["()"] = defs["ImGui_ImplGlfw_Shutdown"][1]
defs["ImGui_ImplGlfw_WindowFocusCallback"] = {}
defs["ImGui_ImplGlfw_WindowFocusCallback"][1] = {}
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["args"] = "(GLFWwindow* window,int focused)"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["argsT"][2]["name"] = "focused"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["argsT"][2]["type"] = "int"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["argsoriginal"] = "(GLFWwindow* window,int focused)"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["call_args"] = "(window,focused)"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_WindowFocusCallback"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["funcname"] = "ImGui_ImplGlfw_WindowFocusCallback"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["location"] = "imgui_impl_glfw:45"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_WindowFocusCallback"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["signature"] = "(GLFWwindow*,int)"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["stname"] = ""
defs["ImGui_ImplGlfw_WindowFocusCallback"]["(GLFWwindow*,int)"] = defs["ImGui_ImplGlfw_WindowFocusCallback"][1]
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"] = {} defs["ImGui_ImplOpenGL2_CreateDeviceObjects"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1] = {} defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["args"] = "()" defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["args"] = "()"
@@ -203,7 +344,7 @@ defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects" defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects" defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2:31" defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2:32"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects" defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ret"] = "bool" defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["signature"] = "()" defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["signature"] = "()"
@@ -218,7 +359,7 @@ defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture" defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateFontsTexture" defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2:29" defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2:30"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture" defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ret"] = "bool" defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["signature"] = "()" defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["signature"] = "()"
@@ -233,7 +374,7 @@ defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2:32" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2:33"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ret"] = "void" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["signature"] = "()" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["signature"] = "()"
@@ -248,7 +389,7 @@ defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2:30" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2:31"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ret"] = "void" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["signature"] = "()" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["signature"] = "()"
@@ -263,7 +404,7 @@ defs["ImGui_ImplOpenGL2_Init"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Init" defs["ImGui_ImplOpenGL2_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_Init"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_Init"][1]["funcname"] = "ImGui_ImplOpenGL2_Init" defs["ImGui_ImplOpenGL2_Init"][1]["funcname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2:23" defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2:24"
defs["ImGui_ImplOpenGL2_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Init" defs["ImGui_ImplOpenGL2_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["ret"] = "bool" defs["ImGui_ImplOpenGL2_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_Init"][1]["signature"] = "()" defs["ImGui_ImplOpenGL2_Init"][1]["signature"] = "()"
@@ -278,7 +419,7 @@ defs["ImGui_ImplOpenGL2_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL2_NewFrame" defs["ImGui_ImplOpenGL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL2_NewFrame" defs["ImGui_ImplOpenGL2_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2:25" defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2:26"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_NewFrame" defs["ImGui_ImplOpenGL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ret"] = "void" defs["ImGui_ImplOpenGL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["signature"] = "()" defs["ImGui_ImplOpenGL2_NewFrame"][1]["signature"] = "()"
@@ -296,7 +437,7 @@ defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL2_RenderDrawData" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2:26" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2:27"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ret"] = "void" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["signature"] = "(ImDrawData*)" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
@@ -311,7 +452,7 @@ defs["ImGui_ImplOpenGL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Shutdown" defs["ImGui_ImplOpenGL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL2_Shutdown" defs["ImGui_ImplOpenGL2_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2:24" defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2:25"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Shutdown" defs["ImGui_ImplOpenGL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ret"] = "void" defs["ImGui_ImplOpenGL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["signature"] = "()" defs["ImGui_ImplOpenGL2_Shutdown"][1]["signature"] = "()"
@@ -326,7 +467,7 @@ defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects" defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["defaults"] = {} defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects" defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl3:37" defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl3:38"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects" defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ret"] = "bool" defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["signature"] = "()" defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["signature"] = "()"
@@ -341,7 +482,7 @@ defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture" defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["defaults"] = {} defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateFontsTexture" defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl3:35" defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl3:36"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture" defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ret"] = "bool" defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["signature"] = "()" defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["signature"] = "()"
@@ -356,7 +497,7 @@ defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects" defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["defaults"] = {} defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects" defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl3:38" defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl3:39"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects" defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ret"] = "void" defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["signature"] = "()" defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["signature"] = "()"
@@ -371,7 +512,7 @@ defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture" defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["defaults"] = {} defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture" defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl3:36" defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl3:37"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture" defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ret"] = "void" defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["signature"] = "()" defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["signature"] = "()"
@@ -384,13 +525,13 @@ defs["ImGui_ImplOpenGL3_Init"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1] = {} defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["name"] = "glsl_version" defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["name"] = "glsl_version"
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["type"] = "const char*" defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["type"] = "const char*"
defs["ImGui_ImplOpenGL3_Init"][1]["argsoriginal"] = "(const char* glsl_version=((void*)0))" defs["ImGui_ImplOpenGL3_Init"][1]["argsoriginal"] = "(const char* glsl_version=nullptr)"
defs["ImGui_ImplOpenGL3_Init"][1]["call_args"] = "(glsl_version)" defs["ImGui_ImplOpenGL3_Init"][1]["call_args"] = "(glsl_version)"
defs["ImGui_ImplOpenGL3_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Init" defs["ImGui_ImplOpenGL3_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"] = {} defs["ImGui_ImplOpenGL3_Init"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"]["glsl_version"] = "((void*)0)" defs["ImGui_ImplOpenGL3_Init"][1]["defaults"]["glsl_version"] = "nullptr"
defs["ImGui_ImplOpenGL3_Init"][1]["funcname"] = "ImGui_ImplOpenGL3_Init" defs["ImGui_ImplOpenGL3_Init"][1]["funcname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["location"] = "imgui_impl_opengl3:29" defs["ImGui_ImplOpenGL3_Init"][1]["location"] = "imgui_impl_opengl3:30"
defs["ImGui_ImplOpenGL3_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Init" defs["ImGui_ImplOpenGL3_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["ret"] = "bool" defs["ImGui_ImplOpenGL3_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_Init"][1]["signature"] = "(const char*)" defs["ImGui_ImplOpenGL3_Init"][1]["signature"] = "(const char*)"
@@ -405,7 +546,7 @@ defs["ImGui_ImplOpenGL3_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL3_NewFrame" defs["ImGui_ImplOpenGL3_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["defaults"] = {} defs["ImGui_ImplOpenGL3_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL3_NewFrame" defs["ImGui_ImplOpenGL3_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["location"] = "imgui_impl_opengl3:31" defs["ImGui_ImplOpenGL3_NewFrame"][1]["location"] = "imgui_impl_opengl3:32"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_NewFrame" defs["ImGui_ImplOpenGL3_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ret"] = "void" defs["ImGui_ImplOpenGL3_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["signature"] = "()" defs["ImGui_ImplOpenGL3_NewFrame"][1]["signature"] = "()"
@@ -423,7 +564,7 @@ defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData" defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["defaults"] = {} defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL3_RenderDrawData" defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["location"] = "imgui_impl_opengl3:32" defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["location"] = "imgui_impl_opengl3:33"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData" defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ret"] = "void" defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["signature"] = "(ImDrawData*)" defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
@@ -438,7 +579,7 @@ defs["ImGui_ImplOpenGL3_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Shutdown" defs["ImGui_ImplOpenGL3_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["defaults"] = {} defs["ImGui_ImplOpenGL3_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL3_Shutdown" defs["ImGui_ImplOpenGL3_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["location"] = "imgui_impl_opengl3:30" defs["ImGui_ImplOpenGL3_Shutdown"][1]["location"] = "imgui_impl_opengl3:31"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Shutdown" defs["ImGui_ImplOpenGL3_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ret"] = "void" defs["ImGui_ImplOpenGL3_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["signature"] = "()" defs["ImGui_ImplOpenGL3_Shutdown"][1]["signature"] = "()"
@@ -456,7 +597,7 @@ defs["ImGui_ImplSDL2_InitForD3D"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForD3D"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForD3D" defs["ImGui_ImplSDL2_InitForD3D"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["defaults"] = {} defs["ImGui_ImplSDL2_InitForD3D"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForD3D"][1]["funcname"] = "ImGui_ImplSDL2_InitForD3D" defs["ImGui_ImplSDL2_InitForD3D"][1]["funcname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["location"] = "imgui_impl_sdl:27" defs["ImGui_ImplSDL2_InitForD3D"][1]["location"] = "imgui_impl_sdl2:30"
defs["ImGui_ImplSDL2_InitForD3D"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForD3D" defs["ImGui_ImplSDL2_InitForD3D"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["ret"] = "bool" defs["ImGui_ImplSDL2_InitForD3D"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForD3D"][1]["signature"] = "(SDL_Window*)" defs["ImGui_ImplSDL2_InitForD3D"][1]["signature"] = "(SDL_Window*)"
@@ -474,7 +615,7 @@ defs["ImGui_ImplSDL2_InitForMetal"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForMetal"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForMetal" defs["ImGui_ImplSDL2_InitForMetal"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForMetal"
defs["ImGui_ImplSDL2_InitForMetal"][1]["defaults"] = {} defs["ImGui_ImplSDL2_InitForMetal"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForMetal"][1]["funcname"] = "ImGui_ImplSDL2_InitForMetal" defs["ImGui_ImplSDL2_InitForMetal"][1]["funcname"] = "ImGui_ImplSDL2_InitForMetal"
defs["ImGui_ImplSDL2_InitForMetal"][1]["location"] = "imgui_impl_sdl:28" defs["ImGui_ImplSDL2_InitForMetal"][1]["location"] = "imgui_impl_sdl2:31"
defs["ImGui_ImplSDL2_InitForMetal"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForMetal" defs["ImGui_ImplSDL2_InitForMetal"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForMetal"
defs["ImGui_ImplSDL2_InitForMetal"][1]["ret"] = "bool" defs["ImGui_ImplSDL2_InitForMetal"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForMetal"][1]["signature"] = "(SDL_Window*)" defs["ImGui_ImplSDL2_InitForMetal"][1]["signature"] = "(SDL_Window*)"
@@ -495,12 +636,33 @@ defs["ImGui_ImplSDL2_InitForOpenGL"][1]["call_args"] = "(window,sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL" defs["ImGui_ImplSDL2_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["defaults"] = {} defs["ImGui_ImplSDL2_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL2_InitForOpenGL" defs["ImGui_ImplSDL2_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl:25" defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl2:28"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL" defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ret"] = "bool" defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)" defs["ImGui_ImplSDL2_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["stname"] = "" defs["ImGui_ImplSDL2_InitForOpenGL"][1]["stname"] = ""
defs["ImGui_ImplSDL2_InitForOpenGL"]["(SDL_Window*,void*)"] = defs["ImGui_ImplSDL2_InitForOpenGL"][1] defs["ImGui_ImplSDL2_InitForOpenGL"]["(SDL_Window*,void*)"] = defs["ImGui_ImplSDL2_InitForOpenGL"][1]
defs["ImGui_ImplSDL2_InitForSDLRenderer"] = {}
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1] = {}
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["args"] = "(SDL_Window* window,SDL_Renderer* renderer)"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][2] = {}
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][2]["name"] = "renderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsT"][2]["type"] = "SDL_Renderer*"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["argsoriginal"] = "(SDL_Window* window,SDL_Renderer* renderer)"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["call_args"] = "(window,renderer)"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["funcname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl2:32"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["signature"] = "(SDL_Window*,SDL_Renderer*)"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["stname"] = ""
defs["ImGui_ImplSDL2_InitForSDLRenderer"]["(SDL_Window*,SDL_Renderer*)"] = defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]
defs["ImGui_ImplSDL2_InitForVulkan"] = {} defs["ImGui_ImplSDL2_InitForVulkan"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1] = {} defs["ImGui_ImplSDL2_InitForVulkan"][1] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["args"] = "(SDL_Window* window)" defs["ImGui_ImplSDL2_InitForVulkan"][1]["args"] = "(SDL_Window* window)"
@@ -513,7 +675,7 @@ defs["ImGui_ImplSDL2_InitForVulkan"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForVulkan" defs["ImGui_ImplSDL2_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["defaults"] = {} defs["ImGui_ImplSDL2_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL2_InitForVulkan" defs["ImGui_ImplSDL2_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl:26" defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl2:29"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForVulkan" defs["ImGui_ImplSDL2_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ret"] = "bool" defs["ImGui_ImplSDL2_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["signature"] = "(SDL_Window*)" defs["ImGui_ImplSDL2_InitForVulkan"][1]["signature"] = "(SDL_Window*)"
@@ -521,22 +683,19 @@ defs["ImGui_ImplSDL2_InitForVulkan"][1]["stname"] = ""
defs["ImGui_ImplSDL2_InitForVulkan"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_InitForVulkan"][1] defs["ImGui_ImplSDL2_InitForVulkan"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_InitForVulkan"][1]
defs["ImGui_ImplSDL2_NewFrame"] = {} defs["ImGui_ImplSDL2_NewFrame"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1] = {} defs["ImGui_ImplSDL2_NewFrame"][1] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["args"] = "(SDL_Window* window)" defs["ImGui_ImplSDL2_NewFrame"][1]["args"] = "()"
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"] = {} defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1] = {} defs["ImGui_ImplSDL2_NewFrame"][1]["argsoriginal"] = "()"
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1]["name"] = "window" defs["ImGui_ImplSDL2_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL2_NewFrame"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_NewFrame"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL2_NewFrame" defs["ImGui_ImplSDL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["defaults"] = {} defs["ImGui_ImplSDL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["funcname"] = "ImGui_ImplSDL2_NewFrame" defs["ImGui_ImplSDL2_NewFrame"][1]["funcname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl:30" defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl2:34"
defs["ImGui_ImplSDL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_NewFrame" defs["ImGui_ImplSDL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["ret"] = "void" defs["ImGui_ImplSDL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_NewFrame"][1]["signature"] = "(SDL_Window*)" defs["ImGui_ImplSDL2_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplSDL2_NewFrame"][1]["stname"] = "" defs["ImGui_ImplSDL2_NewFrame"][1]["stname"] = ""
defs["ImGui_ImplSDL2_NewFrame"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_NewFrame"][1] defs["ImGui_ImplSDL2_NewFrame"]["()"] = defs["ImGui_ImplSDL2_NewFrame"][1]
defs["ImGui_ImplSDL2_ProcessEvent"] = {} defs["ImGui_ImplSDL2_ProcessEvent"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1] = {} defs["ImGui_ImplSDL2_ProcessEvent"][1] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["args"] = "(const SDL_Event* event)" defs["ImGui_ImplSDL2_ProcessEvent"][1]["args"] = "(const SDL_Event* event)"
@@ -549,7 +708,7 @@ defs["ImGui_ImplSDL2_ProcessEvent"][1]["call_args"] = "(event)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL2_ProcessEvent" defs["ImGui_ImplSDL2_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["defaults"] = {} defs["ImGui_ImplSDL2_ProcessEvent"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL2_ProcessEvent" defs["ImGui_ImplSDL2_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl:31" defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl2:35"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_ProcessEvent" defs["ImGui_ImplSDL2_ProcessEvent"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ret"] = "bool" defs["ImGui_ImplSDL2_ProcessEvent"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["signature"] = "(const SDL_Event*)" defs["ImGui_ImplSDL2_ProcessEvent"][1]["signature"] = "(const SDL_Event*)"
@@ -564,7 +723,7 @@ defs["ImGui_ImplSDL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL2_Shutdown" defs["ImGui_ImplSDL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["defaults"] = {} defs["ImGui_ImplSDL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["funcname"] = "ImGui_ImplSDL2_Shutdown" defs["ImGui_ImplSDL2_Shutdown"][1]["funcname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl:29" defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl2:33"
defs["ImGui_ImplSDL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_Shutdown" defs["ImGui_ImplSDL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["ret"] = "void" defs["ImGui_ImplSDL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_Shutdown"][1]["signature"] = "()" defs["ImGui_ImplSDL2_Shutdown"][1]["signature"] = "()"

View File

@@ -1,251 +1,284 @@
----------------overloadings--------------------------- ----------------overloadings---------------------------
ImColor_ImColor 5 ImColor_ImColor 5
1 nil ImColor_ImColorNil () 1 nil ImColor_ImColor_Nil ()
2 nil ImColor_ImColorInt (int,int,int,int) 2 nil ImColor_ImColor_Float (float,float,float,float)
3 nil ImColor_ImColorU32 (ImU32) 3 nil ImColor_ImColor_Vec4 (const ImVec4)
4 nil ImColor_ImColorFloat (float,float,float,float) 4 nil ImColor_ImColor_Int (int,int,int,int)
5 nil ImColor_ImColorVec4 (const ImVec4) 5 nil ImColor_ImColor_U32 (ImU32)
ImDrawList_AddText 2 ImDrawList_AddText 2
1 void ImDrawList_AddTextVec2 (const ImVec2,ImU32,const char*,const char*) 1 void ImDrawList_AddText_Vec2 (const ImVec2,ImU32,const char*,const char*)
2 void ImDrawList_AddTextFontPtr (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*) 2 void ImDrawList_AddText_FontPtr (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*)
ImGuiPtrOrIndex_ImGuiPtrOrIndex 2 ImGuiPtrOrIndex_ImGuiPtrOrIndex 2
1 nil ImGuiPtrOrIndex_ImGuiPtrOrIndexPtr (void*) 1 nil ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr (void*)
2 nil ImGuiPtrOrIndex_ImGuiPtrOrIndexInt (int) 2 nil ImGuiPtrOrIndex_ImGuiPtrOrIndex_Int (int)
ImGuiStoragePair_ImGuiStoragePair 3 ImGuiStoragePair_ImGuiStoragePair 3
1 nil ImGuiStoragePair_ImGuiStoragePairInt (ImGuiID,int) 1 nil ImGuiStoragePair_ImGuiStoragePair_Int (ImGuiID,int)
2 nil ImGuiStoragePair_ImGuiStoragePairFloat (ImGuiID,float) 2 nil ImGuiStoragePair_ImGuiStoragePair_Float (ImGuiID,float)
3 nil ImGuiStoragePair_ImGuiStoragePairPtr (ImGuiID,void*) 3 nil ImGuiStoragePair_ImGuiStoragePair_Ptr (ImGuiID,void*)
ImGuiStyleMod_ImGuiStyleMod 3 ImGuiStyleMod_ImGuiStyleMod 3
1 nil ImGuiStyleMod_ImGuiStyleModInt (ImGuiStyleVar,int) 1 nil ImGuiStyleMod_ImGuiStyleMod_Int (ImGuiStyleVar,int)
2 nil ImGuiStyleMod_ImGuiStyleModFloat (ImGuiStyleVar,float) 2 nil ImGuiStyleMod_ImGuiStyleMod_Float (ImGuiStyleVar,float)
3 nil ImGuiStyleMod_ImGuiStyleModVec2 (ImGuiStyleVar,ImVec2) 3 nil ImGuiStyleMod_ImGuiStyleMod_Vec2 (ImGuiStyleVar,ImVec2)
ImGuiTextRange_ImGuiTextRange 2 ImGuiTextRange_ImGuiTextRange 2
1 nil ImGuiTextRange_ImGuiTextRangeNil () 1 nil ImGuiTextRange_ImGuiTextRange_Nil ()
2 nil ImGuiTextRange_ImGuiTextRangeStr (const char*,const char*) 2 nil ImGuiTextRange_ImGuiTextRange_Str (const char*,const char*)
ImGuiWindow_GetID 3 ImGuiWindow_GetID 3
1 ImGuiID ImGuiWindow_GetIDStr (const char*,const char*) 1 ImGuiID ImGuiWindow_GetID_Str (const char*,const char*)
2 ImGuiID ImGuiWindow_GetIDPtr (const void*) 2 ImGuiID ImGuiWindow_GetID_Ptr (const void*)
3 ImGuiID ImGuiWindow_GetIDInt (int) 3 ImGuiID ImGuiWindow_GetID_Int (int)
ImGuiWindow_GetIDNoKeepAlive 3
1 ImGuiID ImGuiWindow_GetIDNoKeepAliveStr (const char*,const char*)
2 ImGuiID ImGuiWindow_GetIDNoKeepAlivePtr (const void*)
3 ImGuiID ImGuiWindow_GetIDNoKeepAliveInt (int)
ImPool_Remove 2 ImPool_Remove 2
1 void ImPool_RemoveTPtr (ImGuiID,const T*) 1 void ImPool_Remove_TPtr (ImGuiID,const T*)
2 void ImPool_RemovePoolIdx (ImGuiID,ImPoolIdx) 2 void ImPool_Remove_PoolIdx (ImGuiID,ImPoolIdx)
ImRect_Add 2 ImRect_Add 2
1 void ImRect_AddVec2 (const ImVec2) 1 void ImRect_Add_Vec2 (const ImVec2)
2 void ImRect_AddRect (const ImRect) 2 void ImRect_Add_Rect (const ImRect)
ImRect_Contains 2 ImRect_Contains 2
1 bool ImRect_ContainsVec2 (const ImVec2)const 1 bool ImRect_Contains_Vec2 (const ImVec2)const
2 bool ImRect_ContainsRect (const ImRect)const 2 bool ImRect_Contains_Rect (const ImRect)const
ImRect_Expand 2 ImRect_Expand 2
1 void ImRect_ExpandFloat (const float) 1 void ImRect_Expand_Float (const float)
2 void ImRect_ExpandVec2 (const ImVec2) 2 void ImRect_Expand_Vec2 (const ImVec2)
ImRect_ImRect 4 ImRect_ImRect 4
1 nil ImRect_ImRectNil () 1 nil ImRect_ImRect_Nil ()
2 nil ImRect_ImRectVec2 (const ImVec2,const ImVec2) 2 nil ImRect_ImRect_Vec2 (const ImVec2,const ImVec2)
3 nil ImRect_ImRectVec4 (const ImVec4) 3 nil ImRect_ImRect_Vec4 (const ImVec4)
4 nil ImRect_ImRectFloat (float,float,float,float) 4 nil ImRect_ImRect_Float (float,float,float,float)
ImSpan_ImSpan 3 ImSpan_ImSpan 3
1 nil ImSpan_ImSpanNil () 1 nil ImSpan_ImSpan_Nil ()
2 nil ImSpan_ImSpanTPtrInt (T*,int) 2 nil ImSpan_ImSpan_TPtrInt (T*,int)
3 nil ImSpan_ImSpanTPtrTPtr (T*,T*) 3 nil ImSpan_ImSpan_TPtrTPtr (T*,T*)
ImSpan_begin 2 ImSpan_begin 2
1 T* ImSpan_beginNil () 1 T* ImSpan_begin_Nil ()
2 const T* ImSpan_begin_const ()const 2 const T* ImSpan_begin__const ()const
ImSpan_end 2 ImSpan_end 2
1 T* ImSpan_endNil () 1 T* ImSpan_end_Nil ()
2 const T* ImSpan_end_const ()const 2 const T* ImSpan_end__const ()const
ImSpan_set 2 ImSpan_set 2
1 void ImSpan_setInt (T*,int) 1 void ImSpan_set_Int (T*,int)
2 void ImSpan_setTPtr (T*,T*) 2 void ImSpan_set_TPtr (T*,T*)
ImVec1_ImVec1 2 ImVec1_ImVec1 2
1 nil ImVec1_ImVec1Nil () 1 nil ImVec1_ImVec1_Nil ()
2 nil ImVec1_ImVec1Float (float) 2 nil ImVec1_ImVec1_Float (float)
ImVec2_ImVec2 2 ImVec2_ImVec2 2
1 nil ImVec2_ImVec2Nil () 1 nil ImVec2_ImVec2_Nil ()
2 nil ImVec2_ImVec2Float (float,float) 2 nil ImVec2_ImVec2_Float (float,float)
ImVec2ih_ImVec2ih 3 ImVec2ih_ImVec2ih 3
1 nil ImVec2ih_ImVec2ihNil () 1 nil ImVec2ih_ImVec2ih_Nil ()
2 nil ImVec2ih_ImVec2ihshort (short,short) 2 nil ImVec2ih_ImVec2ih_short (short,short)
3 nil ImVec2ih_ImVec2ihVec2 (const ImVec2) 3 nil ImVec2ih_ImVec2ih_Vec2 (const ImVec2)
ImVec4_ImVec4 2 ImVec4_ImVec4 2
1 nil ImVec4_ImVec4Nil () 1 nil ImVec4_ImVec4_Nil ()
2 nil ImVec4_ImVec4Float (float,float,float,float) 2 nil ImVec4_ImVec4_Float (float,float,float,float)
ImVector_ImVector 2 ImVector_ImVector 2
1 nil ImVector_ImVectorNil () 1 nil ImVector_ImVector_Nil ()
2 nil ImVector_ImVectorVector (const ImVector) 2 nil ImVector_ImVector_Vector_T_ (const ImVector_T )
ImVector_back 2 ImVector_back 2
1 T* ImVector_backNil () 1 T* ImVector_back_Nil ()
2 const T* ImVector_back_const ()const 2 const T* ImVector_back__const ()const
ImVector_begin 2 ImVector_begin 2
1 T* ImVector_beginNil () 1 T* ImVector_begin_Nil ()
2 const T* ImVector_begin_const ()const 2 const T* ImVector_begin__const ()const
ImVector_end 2 ImVector_end 2
1 T* ImVector_endNil () 1 T* ImVector_end_Nil ()
2 const T* ImVector_end_const ()const 2 const T* ImVector_end__const ()const
ImVector_erase 2 ImVector_erase 2
1 T* ImVector_eraseNil (const T*) 1 T* ImVector_erase_Nil (const T*)
2 T* ImVector_eraseTPtr (const T*,const T*) 2 T* ImVector_erase_TPtr (const T*,const T*)
ImVector_find 2 ImVector_find 2
1 T* ImVector_findNil (const T) 1 T* ImVector_find_Nil (const T)
2 const T* ImVector_find_const (const T)const 2 const T* ImVector_find__const (const T)const
ImVector_front 2 ImVector_front 2
1 T* ImVector_frontNil () 1 T* ImVector_front_Nil ()
2 const T* ImVector_front_const ()const 2 const T* ImVector_front__const ()const
ImVector_resize 2 ImVector_resize 2
1 void ImVector_resizeNil (int) 1 void ImVector_resize_Nil (int)
2 void ImVector_resizeT (int,const T) 2 void ImVector_resize_T (int,const T)
igBeginChild 2 igBeginChild 2
1 bool igBeginChildStr (const char*,const ImVec2,bool,ImGuiWindowFlags) 1 bool igBeginChild_Str (const char*,const ImVec2,bool,ImGuiWindowFlags)
2 bool igBeginChildID (ImGuiID,const ImVec2,bool,ImGuiWindowFlags) 2 bool igBeginChild_ID (ImGuiID,const ImVec2,bool,ImGuiWindowFlags)
igCheckboxFlags 4 igCheckboxFlags 4
1 bool igCheckboxFlagsIntPtr (const char*,int*,int) 1 bool igCheckboxFlags_IntPtr (const char*,int*,int)
2 bool igCheckboxFlagsUintPtr (const char*,unsigned int*,unsigned int) 2 bool igCheckboxFlags_UintPtr (const char*,unsigned int*,unsigned int)
3 bool igCheckboxFlagsS64Ptr (const char*,ImS64*,ImS64) 3 bool igCheckboxFlags_S64Ptr (const char*,ImS64*,ImS64)
4 bool igCheckboxFlagsU64Ptr (const char*,ImU64*,ImU64) 4 bool igCheckboxFlags_U64Ptr (const char*,ImU64*,ImU64)
igCollapsingHeader 2 igCollapsingHeader 2
1 bool igCollapsingHeaderTreeNodeFlags (const char*,ImGuiTreeNodeFlags) 1 bool igCollapsingHeader_TreeNodeFlags (const char*,ImGuiTreeNodeFlags)
2 bool igCollapsingHeaderBoolPtr (const char*,bool*,ImGuiTreeNodeFlags) 2 bool igCollapsingHeader_BoolPtr (const char*,bool*,ImGuiTreeNodeFlags)
igCombo 3 igCombo 3
1 bool igComboStr_arr (const char*,int*,const char* const[],int,int) 1 bool igCombo_Str_arr (const char*,int*,const char* const[],int,int)
2 bool igComboStr (const char*,int*,const char*,int) 2 bool igCombo_Str (const char*,int*,const char*,int)
3 bool igComboFnBoolPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int) 3 bool igCombo_FnBoolPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
igGetBackgroundDrawList 2 igGetBackgroundDrawList 2
1 ImDrawList* igGetBackgroundDrawListNil () 1 ImDrawList* igGetBackgroundDrawList_Nil ()
2 ImDrawList* igGetBackgroundDrawListViewportPtr (ImGuiViewport*) 2 ImDrawList* igGetBackgroundDrawList_ViewportPtr (ImGuiViewport*)
igGetColorU32 3 igGetColorU32 3
1 ImU32 igGetColorU32Col (ImGuiCol,float) 1 ImU32 igGetColorU32_Col (ImGuiCol,float)
2 ImU32 igGetColorU32Vec4 (const ImVec4) 2 ImU32 igGetColorU32_Vec4 (const ImVec4)
3 ImU32 igGetColorU32U32 (ImU32) 3 ImU32 igGetColorU32_U32 (ImU32)
igGetForegroundDrawList 3 igGetForegroundDrawList 3
1 ImDrawList* igGetForegroundDrawListNil () 1 ImDrawList* igGetForegroundDrawList_Nil ()
2 ImDrawList* igGetForegroundDrawListViewportPtr (ImGuiViewport*) 2 ImDrawList* igGetForegroundDrawList_ViewportPtr (ImGuiViewport*)
3 ImDrawList* igGetForegroundDrawListWindowPtr (ImGuiWindow*) 3 ImDrawList* igGetForegroundDrawList_WindowPtr (ImGuiWindow*)
igGetID 3 igGetID 3
1 ImGuiID igGetIDStr (const char*) 1 ImGuiID igGetID_Str (const char*)
2 ImGuiID igGetIDStrStr (const char*,const char*) 2 ImGuiID igGetID_StrStr (const char*,const char*)
3 ImGuiID igGetIDPtr (const void*) 3 ImGuiID igGetID_Ptr (const void*)
igImAbs 2 igGetIDWithSeed 2
1 float igImAbsFloat (float) 1 ImGuiID igGetIDWithSeed_Str (const char*,const char*,ImGuiID)
2 double igImAbsdouble (double) 2 ImGuiID igGetIDWithSeed_Int (int,ImGuiID)
igGetKeyData 2
1 ImGuiKeyData* igGetKeyData_ContextPtr (ImGuiContext*,ImGuiKey)
2 ImGuiKeyData* igGetKeyData_Key (ImGuiKey)
igImAbs 3
1 int igImAbs_Int (int)
2 float igImAbs_Float (float)
3 double igImAbs_double (double)
igImFloor 2 igImFloor 2
1 float igImFloorFloat (float) 1 float igImFloor_Float (float)
2 ImVec2 igImFloorVec2 (const ImVec2) 2 ImVec2 igImFloor_Vec2 (const ImVec2)
igImFloorSigned 2
1 float igImFloorSigned_Float (float)
2 ImVec2 igImFloorSigned_Vec2 (const ImVec2)
igImIsPowerOfTwo 2 igImIsPowerOfTwo 2
1 bool igImIsPowerOfTwoInt (int) 1 bool igImIsPowerOfTwo_Int (int)
2 bool igImIsPowerOfTwoU64 (ImU64) 2 bool igImIsPowerOfTwo_U64 (ImU64)
igImLengthSqr 2 igImLengthSqr 2
1 float igImLengthSqrVec2 (const ImVec2) 1 float igImLengthSqr_Vec2 (const ImVec2)
2 float igImLengthSqrVec4 (const ImVec4) 2 float igImLengthSqr_Vec4 (const ImVec4)
igImLerp 3 igImLerp 3
1 ImVec2 igImLerpVec2Float (const ImVec2,const ImVec2,float) 1 ImVec2 igImLerp_Vec2Float (const ImVec2,const ImVec2,float)
2 ImVec2 igImLerpVec2Vec2 (const ImVec2,const ImVec2,const ImVec2) 2 ImVec2 igImLerp_Vec2Vec2 (const ImVec2,const ImVec2,const ImVec2)
3 ImVec4 igImLerpVec4 (const ImVec4,const ImVec4,float) 3 ImVec4 igImLerp_Vec4 (const ImVec4,const ImVec4,float)
igImLog 2 igImLog 2
1 float igImLogFloat (float) 1 float igImLog_Float (float)
2 double igImLogdouble (double) 2 double igImLog_double (double)
igImPow 2 igImPow 2
1 float igImPowFloat (float,float) 1 float igImPow_Float (float,float)
2 double igImPowdouble (double,double) 2 double igImPow_double (double,double)
igImRsqrt 2
1 float igImRsqrt_Float (float)
2 double igImRsqrt_double (double)
igImSign 2 igImSign 2
1 float igImSignFloat (float) 1 float igImSign_Float (float)
2 double igImSigndouble (double) 2 double igImSign_double (double)
igIsKeyDown 2
1 bool igIsKeyDown_Nil (ImGuiKey)
2 bool igIsKeyDown_ID (ImGuiKey,ImGuiID)
igIsKeyPressed 2
1 bool igIsKeyPressed_Bool (ImGuiKey,bool)
2 bool igIsKeyPressed_ID (ImGuiKey,ImGuiID,ImGuiInputFlags)
igIsKeyReleased 2
1 bool igIsKeyReleased_Nil (ImGuiKey)
2 bool igIsKeyReleased_ID (ImGuiKey,ImGuiID)
igIsMouseClicked 2
1 bool igIsMouseClicked_Bool (ImGuiMouseButton,bool)
2 bool igIsMouseClicked_ID (ImGuiMouseButton,ImGuiID,ImGuiInputFlags)
igIsMouseDown 2
1 bool igIsMouseDown_Nil (ImGuiMouseButton)
2 bool igIsMouseDown_ID (ImGuiMouseButton,ImGuiID)
igIsMouseReleased 2
1 bool igIsMouseReleased_Nil (ImGuiMouseButton)
2 bool igIsMouseReleased_ID (ImGuiMouseButton,ImGuiID)
igIsPopupOpen 2 igIsPopupOpen 2
1 bool igIsPopupOpenStr (const char*,ImGuiPopupFlags) 1 bool igIsPopupOpen_Str (const char*,ImGuiPopupFlags)
2 bool igIsPopupOpenID (ImGuiID,ImGuiPopupFlags) 2 bool igIsPopupOpen_ID (ImGuiID,ImGuiPopupFlags)
igIsRectVisible 2 igIsRectVisible 2
1 bool igIsRectVisibleNil (const ImVec2) 1 bool igIsRectVisible_Nil (const ImVec2)
2 bool igIsRectVisibleVec2 (const ImVec2,const ImVec2) 2 bool igIsRectVisible_Vec2 (const ImVec2,const ImVec2)
igItemSize 2 igItemSize 2
1 void igItemSizeVec2 (const ImVec2,float) 1 void igItemSize_Vec2 (const ImVec2,float)
2 void igItemSizeRect (const ImRect,float) 2 void igItemSize_Rect (const ImRect,float)
igListBox 2 igListBox 2
1 bool igListBoxStr_arr (const char*,int*,const char* const[],int,int) 1 bool igListBox_Str_arr (const char*,int*,const char* const[],int,int)
2 bool igListBoxFnBoolPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int) 2 bool igListBox_FnBoolPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
igListBoxHeader 2
1 bool igListBoxHeaderVec2 (const char*,const ImVec2)
2 bool igListBoxHeaderInt (const char*,int,int)
igMarkIniSettingsDirty 2 igMarkIniSettingsDirty 2
1 void igMarkIniSettingsDirtyNil () 1 void igMarkIniSettingsDirty_Nil ()
2 void igMarkIniSettingsDirtyWindowPtr (ImGuiWindow*) 2 void igMarkIniSettingsDirty_WindowPtr (ImGuiWindow*)
igMenuItem 2 igMenuItem 2
1 bool igMenuItemBool (const char*,const char*,bool,bool) 1 bool igMenuItem_Bool (const char*,const char*,bool,bool)
2 bool igMenuItemBoolPtr (const char*,const char*,bool*,bool) 2 bool igMenuItem_BoolPtr (const char*,const char*,bool*,bool)
igOpenPopup 2
1 void igOpenPopup_Str (const char*,ImGuiPopupFlags)
2 void igOpenPopup_ID (ImGuiID,ImGuiPopupFlags)
igPlotHistogram 2 igPlotHistogram 2
1 void igPlotHistogramFloatPtr (const char*,const float*,int,int,const char*,float,float,ImVec2,int) 1 void igPlotHistogram_FloatPtr (const char*,const float*,int,int,const char*,float,float,ImVec2,int)
2 void igPlotHistogramFnFloatPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2) 2 void igPlotHistogram_FnFloatPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2)
igPlotLines 2 igPlotLines 2
1 void igPlotLinesFloatPtr (const char*,const float*,int,int,const char*,float,float,ImVec2,int) 1 void igPlotLines_FloatPtr (const char*,const float*,int,int,const char*,float,float,ImVec2,int)
2 void igPlotLinesFnFloatPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2) 2 void igPlotLines_FnFloatPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2)
igPushID 4 igPushID 4
1 void igPushIDStr (const char*) 1 void igPushID_Str (const char*)
2 void igPushIDStrStr (const char*,const char*) 2 void igPushID_StrStr (const char*,const char*)
3 void igPushIDPtr (const void*) 3 void igPushID_Ptr (const void*)
4 void igPushIDInt (int) 4 void igPushID_Int (int)
igPushStyleColor 2 igPushStyleColor 2
1 void igPushStyleColorU32 (ImGuiCol,ImU32) 1 void igPushStyleColor_U32 (ImGuiCol,ImU32)
2 void igPushStyleColorVec4 (ImGuiCol,const ImVec4) 2 void igPushStyleColor_Vec4 (ImGuiCol,const ImVec4)
igPushStyleVar 2 igPushStyleVar 2
1 void igPushStyleVarFloat (ImGuiStyleVar,float) 1 void igPushStyleVar_Float (ImGuiStyleVar,float)
2 void igPushStyleVarVec2 (ImGuiStyleVar,const ImVec2) 2 void igPushStyleVar_Vec2 (ImGuiStyleVar,const ImVec2)
igRadioButton 2 igRadioButton 2
1 bool igRadioButtonBool (const char*,bool) 1 bool igRadioButton_Bool (const char*,bool)
2 bool igRadioButtonIntPtr (const char*,int*,int) 2 bool igRadioButton_IntPtr (const char*,int*,int)
igSelectable 2 igSelectable 2
1 bool igSelectableBool (const char*,bool,ImGuiSelectableFlags,const ImVec2) 1 bool igSelectable_Bool (const char*,bool,ImGuiSelectableFlags,const ImVec2)
2 bool igSelectableBoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2) 2 bool igSelectable_BoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2)
igSetScrollFromPosX 2 igSetScrollFromPosX 2
1 void igSetScrollFromPosXFloat (float,float) 1 void igSetScrollFromPosX_Float (float,float)
2 void igSetScrollFromPosXWindowPtr (ImGuiWindow*,float,float) 2 void igSetScrollFromPosX_WindowPtr (ImGuiWindow*,float,float)
igSetScrollFromPosY 2 igSetScrollFromPosY 2
1 void igSetScrollFromPosYFloat (float,float) 1 void igSetScrollFromPosY_Float (float,float)
2 void igSetScrollFromPosYWindowPtr (ImGuiWindow*,float,float) 2 void igSetScrollFromPosY_WindowPtr (ImGuiWindow*,float,float)
igSetScrollX 2 igSetScrollX 2
1 void igSetScrollXFloat (float) 1 void igSetScrollX_Float (float)
2 void igSetScrollXWindowPtr (ImGuiWindow*,float) 2 void igSetScrollX_WindowPtr (ImGuiWindow*,float)
igSetScrollY 2 igSetScrollY 2
1 void igSetScrollYFloat (float) 1 void igSetScrollY_Float (float)
2 void igSetScrollYWindowPtr (ImGuiWindow*,float) 2 void igSetScrollY_WindowPtr (ImGuiWindow*,float)
igSetWindowCollapsed 3 igSetWindowCollapsed 3
1 void igSetWindowCollapsedBool (bool,ImGuiCond) 1 void igSetWindowCollapsed_Bool (bool,ImGuiCond)
2 void igSetWindowCollapsedStr (const char*,bool,ImGuiCond) 2 void igSetWindowCollapsed_Str (const char*,bool,ImGuiCond)
3 void igSetWindowCollapsedWindowPtr (ImGuiWindow*,bool,ImGuiCond) 3 void igSetWindowCollapsed_WindowPtr (ImGuiWindow*,bool,ImGuiCond)
igSetWindowFocus 2 igSetWindowFocus 2
1 void igSetWindowFocusNil () 1 void igSetWindowFocus_Nil ()
2 void igSetWindowFocusStr (const char*) 2 void igSetWindowFocus_Str (const char*)
igSetWindowPos 3 igSetWindowPos 3
1 void igSetWindowPosVec2 (const ImVec2,ImGuiCond) 1 void igSetWindowPos_Vec2 (const ImVec2,ImGuiCond)
2 void igSetWindowPosStr (const char*,const ImVec2,ImGuiCond) 2 void igSetWindowPos_Str (const char*,const ImVec2,ImGuiCond)
3 void igSetWindowPosWindowPtr (ImGuiWindow*,const ImVec2,ImGuiCond) 3 void igSetWindowPos_WindowPtr (ImGuiWindow*,const ImVec2,ImGuiCond)
igSetWindowSize 3 igSetWindowSize 3
1 void igSetWindowSizeVec2 (const ImVec2,ImGuiCond) 1 void igSetWindowSize_Vec2 (const ImVec2,ImGuiCond)
2 void igSetWindowSizeStr (const char*,const ImVec2,ImGuiCond) 2 void igSetWindowSize_Str (const char*,const ImVec2,ImGuiCond)
3 void igSetWindowSizeWindowPtr (ImGuiWindow*,const ImVec2,ImGuiCond) 3 void igSetWindowSize_WindowPtr (ImGuiWindow*,const ImVec2,ImGuiCond)
igTabItemCalcSize 2
1 ImVec2 igTabItemCalcSize_Str (const char*,bool)
2 ImVec2 igTabItemCalcSize_WindowPtr (ImGuiWindow*)
igTableGcCompactTransientBuffers 2
1 void igTableGcCompactTransientBuffers_TablePtr (ImGuiTable*)
2 void igTableGcCompactTransientBuffers_TableTempDataPtr (ImGuiTableTempData*)
igTableGetColumnName 2 igTableGetColumnName 2
1 const char* igTableGetColumnNameInt (int) 1 const char* igTableGetColumnName_Int (int)
2 const char* igTableGetColumnNameTablePtr (const ImGuiTable*,int) 2 const char* igTableGetColumnName_TablePtr (const ImGuiTable*,int)
igTreeNode 3 igTreeNode 3
1 bool igTreeNodeStr (const char*) 1 bool igTreeNode_Str (const char*)
2 bool igTreeNodeStrStr (const char*,const char*,...) 2 bool igTreeNode_StrStr (const char*,const char*,...)
3 bool igTreeNodePtr (const void*,const char*,...) 3 bool igTreeNode_Ptr (const void*,const char*,...)
igTreeNodeEx 3 igTreeNodeEx 3
1 bool igTreeNodeExStr (const char*,ImGuiTreeNodeFlags) 1 bool igTreeNodeEx_Str (const char*,ImGuiTreeNodeFlags)
2 bool igTreeNodeExStrStr (const char*,ImGuiTreeNodeFlags,const char*,...) 2 bool igTreeNodeEx_StrStr (const char*,ImGuiTreeNodeFlags,const char*,...)
3 bool igTreeNodeExPtr (const void*,ImGuiTreeNodeFlags,const char*,...) 3 bool igTreeNodeEx_Ptr (const void*,ImGuiTreeNodeFlags,const char*,...)
igTreeNodeExV 2 igTreeNodeExV 2
1 bool igTreeNodeExVStr (const char*,ImGuiTreeNodeFlags,const char*,va_list) 1 bool igTreeNodeExV_Str (const char*,ImGuiTreeNodeFlags,const char*,va_list)
2 bool igTreeNodeExVPtr (const void*,ImGuiTreeNodeFlags,const char*,va_list) 2 bool igTreeNodeExV_Ptr (const void*,ImGuiTreeNodeFlags,const char*,va_list)
igTreeNodeV 2 igTreeNodeV 2
1 bool igTreeNodeVStr (const char*,const char*,va_list) 1 bool igTreeNodeV_Str (const char*,const char*,va_list)
2 bool igTreeNodeVPtr (const void*,const char*,va_list) 2 bool igTreeNodeV_Ptr (const void*,const char*,va_list)
igTreePush 2 igTreePush 2
1 void igTreePushStr (const char*) 1 void igTreePush_Str (const char*)
2 void igTreePushPtr (const void*) 2 void igTreePush_Ptr (const void*)
igValue 4 igValue 4
1 void igValueBool (const char*,bool) 1 void igValue_Bool (const char*,bool)
2 void igValueInt (const char*,int) 2 void igValue_Int (const char*,int)
3 void igValueUint (const char*,unsigned int) 3 void igValue_Uint (const char*,unsigned int)
4 void igValueFloat (const char*,float,const char*) 4 void igValue_Float (const char*,float,const char*)
175 overloaded 197 overloaded

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@@ -1,13 +1,15 @@
{ {
"ImBitArrayForNamedKeys": "ImBitArray<ImGuiKey_NamedKey_COUNT,-ImGuiKey_NamedKey_BEGIN>",
"ImBitArrayPtr": "ImU32*",
"ImBitVector": "struct ImBitVector", "ImBitVector": "struct ImBitVector",
"ImColor": "struct ImColor", "ImColor": "struct ImColor",
"ImDrawCallback": "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);", "ImDrawCallback": "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);",
"ImDrawChannel": "struct ImDrawChannel", "ImDrawChannel": "struct ImDrawChannel",
"ImDrawCmd": "struct ImDrawCmd", "ImDrawCmd": "struct ImDrawCmd",
"ImDrawCmdHeader": "struct ImDrawCmdHeader", "ImDrawCmdHeader": "struct ImDrawCmdHeader",
"ImDrawCornerFlags": "int",
"ImDrawData": "struct ImDrawData", "ImDrawData": "struct ImDrawData",
"ImDrawDataBuilder": "struct ImDrawDataBuilder", "ImDrawDataBuilder": "struct ImDrawDataBuilder",
"ImDrawFlags": "int",
"ImDrawIdx": "unsigned short", "ImDrawIdx": "unsigned short",
"ImDrawList": "struct ImDrawList", "ImDrawList": "struct ImDrawList",
"ImDrawListFlags": "int", "ImDrawListFlags": "int",
@@ -19,15 +21,18 @@
"ImFontAtlas": "struct ImFontAtlas", "ImFontAtlas": "struct ImFontAtlas",
"ImFontAtlasCustomRect": "struct ImFontAtlasCustomRect", "ImFontAtlasCustomRect": "struct ImFontAtlasCustomRect",
"ImFontAtlasFlags": "int", "ImFontAtlasFlags": "int",
"ImFontBuilderIO": "struct ImFontBuilderIO",
"ImFontConfig": "struct ImFontConfig", "ImFontConfig": "struct ImFontConfig",
"ImFontGlyph": "struct ImFontGlyph", "ImFontGlyph": "struct ImFontGlyph",
"ImFontGlyphRangesBuilder": "struct ImFontGlyphRangesBuilder", "ImFontGlyphRangesBuilder": "struct ImFontGlyphRangesBuilder",
"ImGuiActivateFlags": "int",
"ImGuiBackendFlags": "int", "ImGuiBackendFlags": "int",
"ImGuiButtonFlags": "int", "ImGuiButtonFlags": "int",
"ImGuiCol": "int", "ImGuiCol": "int",
"ImGuiColorEditFlags": "int", "ImGuiColorEditFlags": "int",
"ImGuiColorMod": "struct ImGuiColorMod", "ImGuiColorMod": "struct ImGuiColorMod",
"ImGuiComboFlags": "int", "ImGuiComboFlags": "int",
"ImGuiComboPreviewData": "struct ImGuiComboPreviewData",
"ImGuiCond": "int", "ImGuiCond": "int",
"ImGuiConfigFlags": "int", "ImGuiConfigFlags": "int",
"ImGuiContext": "struct ImGuiContext", "ImGuiContext": "struct ImGuiContext",
@@ -37,6 +42,8 @@
"ImGuiDataType": "int", "ImGuiDataType": "int",
"ImGuiDataTypeInfo": "struct ImGuiDataTypeInfo", "ImGuiDataTypeInfo": "struct ImGuiDataTypeInfo",
"ImGuiDataTypeTempStorage": "struct ImGuiDataTypeTempStorage", "ImGuiDataTypeTempStorage": "struct ImGuiDataTypeTempStorage",
"ImGuiDataVarInfo": "struct ImGuiDataVarInfo",
"ImGuiDebugLogFlags": "int",
"ImGuiDir": "int", "ImGuiDir": "int",
"ImGuiDockContext": "struct ImGuiDockContext", "ImGuiDockContext": "struct ImGuiDockContext",
"ImGuiDockNode": "struct ImGuiDockNode", "ImGuiDockNode": "struct ImGuiDockNode",
@@ -45,31 +52,50 @@
"ImGuiDockRequest": "struct ImGuiDockRequest", "ImGuiDockRequest": "struct ImGuiDockRequest",
"ImGuiDragDropFlags": "int", "ImGuiDragDropFlags": "int",
"ImGuiErrorLogCallback": "void(*)(void* user_data,const char* fmt,...);", "ImGuiErrorLogCallback": "void(*)(void* user_data,const char* fmt,...);",
"ImGuiFocusRequestFlags": "int",
"ImGuiFocusedFlags": "int", "ImGuiFocusedFlags": "int",
"ImGuiGroupData": "struct ImGuiGroupData", "ImGuiGroupData": "struct ImGuiGroupData",
"ImGuiHoveredFlags": "int", "ImGuiHoveredFlags": "int",
"ImGuiID": "unsigned int", "ImGuiID": "unsigned int",
"ImGuiIO": "struct ImGuiIO", "ImGuiIO": "struct ImGuiIO",
"ImGuiInputEvent": "struct ImGuiInputEvent",
"ImGuiInputEventAppFocused": "struct ImGuiInputEventAppFocused",
"ImGuiInputEventKey": "struct ImGuiInputEventKey",
"ImGuiInputEventMouseButton": "struct ImGuiInputEventMouseButton",
"ImGuiInputEventMousePos": "struct ImGuiInputEventMousePos",
"ImGuiInputEventMouseViewport": "struct ImGuiInputEventMouseViewport",
"ImGuiInputEventMouseWheel": "struct ImGuiInputEventMouseWheel",
"ImGuiInputEventText": "struct ImGuiInputEventText",
"ImGuiInputFlags": "int",
"ImGuiInputTextCallback": "int(*)(ImGuiInputTextCallbackData* data);", "ImGuiInputTextCallback": "int(*)(ImGuiInputTextCallbackData* data);",
"ImGuiInputTextCallbackData": "struct ImGuiInputTextCallbackData", "ImGuiInputTextCallbackData": "struct ImGuiInputTextCallbackData",
"ImGuiInputTextDeactivateData": "struct ImGuiInputTextDeactivateData",
"ImGuiInputTextDeactivatedState": "struct ImGuiInputTextDeactivatedState",
"ImGuiInputTextFlags": "int", "ImGuiInputTextFlags": "int",
"ImGuiInputTextState": "struct ImGuiInputTextState", "ImGuiInputTextState": "struct ImGuiInputTextState",
"ImGuiItemFlags": "int", "ImGuiItemFlags": "int",
"ImGuiItemStatusFlags": "int", "ImGuiItemStatusFlags": "int",
"ImGuiKey": "int", "ImGuiKeyChord": "int",
"ImGuiKeyModFlags": "int", "ImGuiKeyData": "struct ImGuiKeyData",
"ImGuiLastItemDataBackup": "struct ImGuiLastItemDataBackup", "ImGuiKeyOwnerData": "struct ImGuiKeyOwnerData",
"ImGuiKeyRoutingData": "struct ImGuiKeyRoutingData",
"ImGuiKeyRoutingIndex": "ImS16",
"ImGuiKeyRoutingTable": "struct ImGuiKeyRoutingTable",
"ImGuiLastItemData": "struct ImGuiLastItemData",
"ImGuiLayoutType": "int", "ImGuiLayoutType": "int",
"ImGuiListClipper": "struct ImGuiListClipper", "ImGuiListClipper": "struct ImGuiListClipper",
"ImGuiListClipperData": "struct ImGuiListClipperData",
"ImGuiListClipperRange": "struct ImGuiListClipperRange",
"ImGuiLocEntry": "struct ImGuiLocEntry",
"ImGuiMemAllocFunc": "void*(*)(size_t sz,void* user_data);",
"ImGuiMemFreeFunc": "void(*)(void* ptr,void* user_data);",
"ImGuiMenuColumns": "struct ImGuiMenuColumns", "ImGuiMenuColumns": "struct ImGuiMenuColumns",
"ImGuiMetricsConfig": "struct ImGuiMetricsConfig", "ImGuiMetricsConfig": "struct ImGuiMetricsConfig",
"ImGuiMouseButton": "int", "ImGuiMouseButton": "int",
"ImGuiMouseCursor": "int", "ImGuiMouseCursor": "int",
"ImGuiNavDirSourceFlags": "int",
"ImGuiNavHighlightFlags": "int", "ImGuiNavHighlightFlags": "int",
"ImGuiNavInput": "int", "ImGuiNavItemData": "struct ImGuiNavItemData",
"ImGuiNavMoveFlags": "int", "ImGuiNavMoveFlags": "int",
"ImGuiNavMoveResult": "struct ImGuiNavMoveResult",
"ImGuiNextItemData": "struct ImGuiNextItemData", "ImGuiNextItemData": "struct ImGuiNextItemData",
"ImGuiNextItemDataFlags": "int", "ImGuiNextItemDataFlags": "int",
"ImGuiNextWindowData": "struct ImGuiNextWindowData", "ImGuiNextWindowData": "struct ImGuiNextWindowData",
@@ -80,10 +106,12 @@
"ImGuiOnceUponAFrame": "struct ImGuiOnceUponAFrame", "ImGuiOnceUponAFrame": "struct ImGuiOnceUponAFrame",
"ImGuiPayload": "struct ImGuiPayload", "ImGuiPayload": "struct ImGuiPayload",
"ImGuiPlatformIO": "struct ImGuiPlatformIO", "ImGuiPlatformIO": "struct ImGuiPlatformIO",
"ImGuiPlatformImeData": "struct ImGuiPlatformImeData",
"ImGuiPlatformMonitor": "struct ImGuiPlatformMonitor", "ImGuiPlatformMonitor": "struct ImGuiPlatformMonitor",
"ImGuiPopupData": "struct ImGuiPopupData", "ImGuiPopupData": "struct ImGuiPopupData",
"ImGuiPopupFlags": "int", "ImGuiPopupFlags": "int",
"ImGuiPtrOrIndex": "struct ImGuiPtrOrIndex", "ImGuiPtrOrIndex": "struct ImGuiPtrOrIndex",
"ImGuiScrollFlags": "int",
"ImGuiSelectableFlags": "int", "ImGuiSelectableFlags": "int",
"ImGuiSeparatorFlags": "int", "ImGuiSeparatorFlags": "int",
"ImGuiSettingsHandler": "struct ImGuiSettingsHandler", "ImGuiSettingsHandler": "struct ImGuiSettingsHandler",
@@ -92,7 +120,9 @@
"ImGuiSizeCallbackData": "struct ImGuiSizeCallbackData", "ImGuiSizeCallbackData": "struct ImGuiSizeCallbackData",
"ImGuiSliderFlags": "int", "ImGuiSliderFlags": "int",
"ImGuiSortDirection": "int", "ImGuiSortDirection": "int",
"ImGuiStackLevelInfo": "struct ImGuiStackLevelInfo",
"ImGuiStackSizes": "struct ImGuiStackSizes", "ImGuiStackSizes": "struct ImGuiStackSizes",
"ImGuiStackTool": "struct ImGuiStackTool",
"ImGuiStorage": "struct ImGuiStorage", "ImGuiStorage": "struct ImGuiStorage",
"ImGuiStoragePair": "struct ImGuiStoragePair", "ImGuiStoragePair": "struct ImGuiStoragePair",
"ImGuiStyle": "struct ImGuiStyle", "ImGuiStyle": "struct ImGuiStyle",
@@ -107,18 +137,21 @@
"ImGuiTableCellData": "struct ImGuiTableCellData", "ImGuiTableCellData": "struct ImGuiTableCellData",
"ImGuiTableColumn": "struct ImGuiTableColumn", "ImGuiTableColumn": "struct ImGuiTableColumn",
"ImGuiTableColumnFlags": "int", "ImGuiTableColumnFlags": "int",
"ImGuiTableColumnIdx": "ImS8", "ImGuiTableColumnIdx": "ImS16",
"ImGuiTableColumnSettings": "struct ImGuiTableColumnSettings", "ImGuiTableColumnSettings": "struct ImGuiTableColumnSettings",
"ImGuiTableColumnSortSpecs": "struct ImGuiTableColumnSortSpecs", "ImGuiTableColumnSortSpecs": "struct ImGuiTableColumnSortSpecs",
"ImGuiTableColumnsSettings": "struct ImGuiTableColumnsSettings", "ImGuiTableColumnsSettings": "struct ImGuiTableColumnsSettings",
"ImGuiTableDrawChannelIdx": "ImU8", "ImGuiTableDrawChannelIdx": "ImU16",
"ImGuiTableFlags": "int", "ImGuiTableFlags": "int",
"ImGuiTableInstanceData": "struct ImGuiTableInstanceData",
"ImGuiTableRowFlags": "int", "ImGuiTableRowFlags": "int",
"ImGuiTableSettings": "struct ImGuiTableSettings", "ImGuiTableSettings": "struct ImGuiTableSettings",
"ImGuiTableSortSpecs": "struct ImGuiTableSortSpecs", "ImGuiTableSortSpecs": "struct ImGuiTableSortSpecs",
"ImGuiTableTempData": "struct ImGuiTableTempData",
"ImGuiTextBuffer": "struct ImGuiTextBuffer", "ImGuiTextBuffer": "struct ImGuiTextBuffer",
"ImGuiTextFilter": "struct ImGuiTextFilter", "ImGuiTextFilter": "struct ImGuiTextFilter",
"ImGuiTextFlags": "int", "ImGuiTextFlags": "int",
"ImGuiTextIndex": "struct ImGuiTextIndex",
"ImGuiTextRange": "struct ImGuiTextRange", "ImGuiTextRange": "struct ImGuiTextRange",
"ImGuiTooltipFlags": "int", "ImGuiTooltipFlags": "int",
"ImGuiTreeNodeFlags": "int", "ImGuiTreeNodeFlags": "int",
@@ -130,17 +163,18 @@
"ImGuiWindowDockStyle": "struct ImGuiWindowDockStyle", "ImGuiWindowDockStyle": "struct ImGuiWindowDockStyle",
"ImGuiWindowFlags": "int", "ImGuiWindowFlags": "int",
"ImGuiWindowSettings": "struct ImGuiWindowSettings", "ImGuiWindowSettings": "struct ImGuiWindowSettings",
"ImGuiWindowStackData": "struct ImGuiWindowStackData",
"ImGuiWindowTempData": "struct ImGuiWindowTempData", "ImGuiWindowTempData": "struct ImGuiWindowTempData",
"ImPoolIdx": "int", "ImPoolIdx": "int",
"ImRect": "struct ImRect", "ImRect": "struct ImRect",
"ImS16": "signed short", "ImS16": "signed short",
"ImS32": "signed int", "ImS32": "signed int",
"ImS64": "int64_t", "ImS64": "signed long long",
"ImS8": "signed char", "ImS8": "signed char",
"ImTextureID": "void*", "ImTextureID": "void*",
"ImU16": "unsigned short", "ImU16": "unsigned short",
"ImU32": "unsigned int", "ImU32": "unsigned int",
"ImU64": "uint64_t", "ImU64": "unsigned long long",
"ImU8": "unsigned char", "ImU8": "unsigned char",
"ImVec1": "struct ImVec1", "ImVec1": "struct ImVec1",
"ImVec2": "struct ImVec2", "ImVec2": "struct ImVec2",

View File

@@ -1,13 +1,15 @@
local defs = {} local defs = {}
defs["ImBitArrayForNamedKeys"] = "ImBitArray<ImGuiKey_NamedKey_COUNT,-ImGuiKey_NamedKey_BEGIN>"
defs["ImBitArrayPtr"] = "ImU32*"
defs["ImBitVector"] = "struct ImBitVector" defs["ImBitVector"] = "struct ImBitVector"
defs["ImColor"] = "struct ImColor" defs["ImColor"] = "struct ImColor"
defs["ImDrawCallback"] = "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);" defs["ImDrawCallback"] = "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);"
defs["ImDrawChannel"] = "struct ImDrawChannel" defs["ImDrawChannel"] = "struct ImDrawChannel"
defs["ImDrawCmd"] = "struct ImDrawCmd" defs["ImDrawCmd"] = "struct ImDrawCmd"
defs["ImDrawCmdHeader"] = "struct ImDrawCmdHeader" defs["ImDrawCmdHeader"] = "struct ImDrawCmdHeader"
defs["ImDrawCornerFlags"] = "int"
defs["ImDrawData"] = "struct ImDrawData" defs["ImDrawData"] = "struct ImDrawData"
defs["ImDrawDataBuilder"] = "struct ImDrawDataBuilder" defs["ImDrawDataBuilder"] = "struct ImDrawDataBuilder"
defs["ImDrawFlags"] = "int"
defs["ImDrawIdx"] = "unsigned short" defs["ImDrawIdx"] = "unsigned short"
defs["ImDrawList"] = "struct ImDrawList" defs["ImDrawList"] = "struct ImDrawList"
defs["ImDrawListFlags"] = "int" defs["ImDrawListFlags"] = "int"
@@ -19,15 +21,18 @@ defs["ImFont"] = "struct ImFont"
defs["ImFontAtlas"] = "struct ImFontAtlas" defs["ImFontAtlas"] = "struct ImFontAtlas"
defs["ImFontAtlasCustomRect"] = "struct ImFontAtlasCustomRect" defs["ImFontAtlasCustomRect"] = "struct ImFontAtlasCustomRect"
defs["ImFontAtlasFlags"] = "int" defs["ImFontAtlasFlags"] = "int"
defs["ImFontBuilderIO"] = "struct ImFontBuilderIO"
defs["ImFontConfig"] = "struct ImFontConfig" defs["ImFontConfig"] = "struct ImFontConfig"
defs["ImFontGlyph"] = "struct ImFontGlyph" defs["ImFontGlyph"] = "struct ImFontGlyph"
defs["ImFontGlyphRangesBuilder"] = "struct ImFontGlyphRangesBuilder" defs["ImFontGlyphRangesBuilder"] = "struct ImFontGlyphRangesBuilder"
defs["ImGuiActivateFlags"] = "int"
defs["ImGuiBackendFlags"] = "int" defs["ImGuiBackendFlags"] = "int"
defs["ImGuiButtonFlags"] = "int" defs["ImGuiButtonFlags"] = "int"
defs["ImGuiCol"] = "int" defs["ImGuiCol"] = "int"
defs["ImGuiColorEditFlags"] = "int" defs["ImGuiColorEditFlags"] = "int"
defs["ImGuiColorMod"] = "struct ImGuiColorMod" defs["ImGuiColorMod"] = "struct ImGuiColorMod"
defs["ImGuiComboFlags"] = "int" defs["ImGuiComboFlags"] = "int"
defs["ImGuiComboPreviewData"] = "struct ImGuiComboPreviewData"
defs["ImGuiCond"] = "int" defs["ImGuiCond"] = "int"
defs["ImGuiConfigFlags"] = "int" defs["ImGuiConfigFlags"] = "int"
defs["ImGuiContext"] = "struct ImGuiContext" defs["ImGuiContext"] = "struct ImGuiContext"
@@ -37,6 +42,8 @@ defs["ImGuiDataAuthority"] = "int"
defs["ImGuiDataType"] = "int" defs["ImGuiDataType"] = "int"
defs["ImGuiDataTypeInfo"] = "struct ImGuiDataTypeInfo" defs["ImGuiDataTypeInfo"] = "struct ImGuiDataTypeInfo"
defs["ImGuiDataTypeTempStorage"] = "struct ImGuiDataTypeTempStorage" defs["ImGuiDataTypeTempStorage"] = "struct ImGuiDataTypeTempStorage"
defs["ImGuiDataVarInfo"] = "struct ImGuiDataVarInfo"
defs["ImGuiDebugLogFlags"] = "int"
defs["ImGuiDir"] = "int" defs["ImGuiDir"] = "int"
defs["ImGuiDockContext"] = "struct ImGuiDockContext" defs["ImGuiDockContext"] = "struct ImGuiDockContext"
defs["ImGuiDockNode"] = "struct ImGuiDockNode" defs["ImGuiDockNode"] = "struct ImGuiDockNode"
@@ -45,31 +52,50 @@ defs["ImGuiDockNodeSettings"] = "struct ImGuiDockNodeSettings"
defs["ImGuiDockRequest"] = "struct ImGuiDockRequest" defs["ImGuiDockRequest"] = "struct ImGuiDockRequest"
defs["ImGuiDragDropFlags"] = "int" defs["ImGuiDragDropFlags"] = "int"
defs["ImGuiErrorLogCallback"] = "void(*)(void* user_data,const char* fmt,...);" defs["ImGuiErrorLogCallback"] = "void(*)(void* user_data,const char* fmt,...);"
defs["ImGuiFocusRequestFlags"] = "int"
defs["ImGuiFocusedFlags"] = "int" defs["ImGuiFocusedFlags"] = "int"
defs["ImGuiGroupData"] = "struct ImGuiGroupData" defs["ImGuiGroupData"] = "struct ImGuiGroupData"
defs["ImGuiHoveredFlags"] = "int" defs["ImGuiHoveredFlags"] = "int"
defs["ImGuiID"] = "unsigned int" defs["ImGuiID"] = "unsigned int"
defs["ImGuiIO"] = "struct ImGuiIO" defs["ImGuiIO"] = "struct ImGuiIO"
defs["ImGuiInputEvent"] = "struct ImGuiInputEvent"
defs["ImGuiInputEventAppFocused"] = "struct ImGuiInputEventAppFocused"
defs["ImGuiInputEventKey"] = "struct ImGuiInputEventKey"
defs["ImGuiInputEventMouseButton"] = "struct ImGuiInputEventMouseButton"
defs["ImGuiInputEventMousePos"] = "struct ImGuiInputEventMousePos"
defs["ImGuiInputEventMouseViewport"] = "struct ImGuiInputEventMouseViewport"
defs["ImGuiInputEventMouseWheel"] = "struct ImGuiInputEventMouseWheel"
defs["ImGuiInputEventText"] = "struct ImGuiInputEventText"
defs["ImGuiInputFlags"] = "int"
defs["ImGuiInputTextCallback"] = "int(*)(ImGuiInputTextCallbackData* data);" defs["ImGuiInputTextCallback"] = "int(*)(ImGuiInputTextCallbackData* data);"
defs["ImGuiInputTextCallbackData"] = "struct ImGuiInputTextCallbackData" defs["ImGuiInputTextCallbackData"] = "struct ImGuiInputTextCallbackData"
defs["ImGuiInputTextDeactivateData"] = "struct ImGuiInputTextDeactivateData"
defs["ImGuiInputTextDeactivatedState"] = "struct ImGuiInputTextDeactivatedState"
defs["ImGuiInputTextFlags"] = "int" defs["ImGuiInputTextFlags"] = "int"
defs["ImGuiInputTextState"] = "struct ImGuiInputTextState" defs["ImGuiInputTextState"] = "struct ImGuiInputTextState"
defs["ImGuiItemFlags"] = "int" defs["ImGuiItemFlags"] = "int"
defs["ImGuiItemStatusFlags"] = "int" defs["ImGuiItemStatusFlags"] = "int"
defs["ImGuiKey"] = "int" defs["ImGuiKeyChord"] = "int"
defs["ImGuiKeyModFlags"] = "int" defs["ImGuiKeyData"] = "struct ImGuiKeyData"
defs["ImGuiLastItemDataBackup"] = "struct ImGuiLastItemDataBackup" defs["ImGuiKeyOwnerData"] = "struct ImGuiKeyOwnerData"
defs["ImGuiKeyRoutingData"] = "struct ImGuiKeyRoutingData"
defs["ImGuiKeyRoutingIndex"] = "ImS16"
defs["ImGuiKeyRoutingTable"] = "struct ImGuiKeyRoutingTable"
defs["ImGuiLastItemData"] = "struct ImGuiLastItemData"
defs["ImGuiLayoutType"] = "int" defs["ImGuiLayoutType"] = "int"
defs["ImGuiListClipper"] = "struct ImGuiListClipper" defs["ImGuiListClipper"] = "struct ImGuiListClipper"
defs["ImGuiListClipperData"] = "struct ImGuiListClipperData"
defs["ImGuiListClipperRange"] = "struct ImGuiListClipperRange"
defs["ImGuiLocEntry"] = "struct ImGuiLocEntry"
defs["ImGuiMemAllocFunc"] = "void*(*)(size_t sz,void* user_data);"
defs["ImGuiMemFreeFunc"] = "void(*)(void* ptr,void* user_data);"
defs["ImGuiMenuColumns"] = "struct ImGuiMenuColumns" defs["ImGuiMenuColumns"] = "struct ImGuiMenuColumns"
defs["ImGuiMetricsConfig"] = "struct ImGuiMetricsConfig" defs["ImGuiMetricsConfig"] = "struct ImGuiMetricsConfig"
defs["ImGuiMouseButton"] = "int" defs["ImGuiMouseButton"] = "int"
defs["ImGuiMouseCursor"] = "int" defs["ImGuiMouseCursor"] = "int"
defs["ImGuiNavDirSourceFlags"] = "int"
defs["ImGuiNavHighlightFlags"] = "int" defs["ImGuiNavHighlightFlags"] = "int"
defs["ImGuiNavInput"] = "int" defs["ImGuiNavItemData"] = "struct ImGuiNavItemData"
defs["ImGuiNavMoveFlags"] = "int" defs["ImGuiNavMoveFlags"] = "int"
defs["ImGuiNavMoveResult"] = "struct ImGuiNavMoveResult"
defs["ImGuiNextItemData"] = "struct ImGuiNextItemData" defs["ImGuiNextItemData"] = "struct ImGuiNextItemData"
defs["ImGuiNextItemDataFlags"] = "int" defs["ImGuiNextItemDataFlags"] = "int"
defs["ImGuiNextWindowData"] = "struct ImGuiNextWindowData" defs["ImGuiNextWindowData"] = "struct ImGuiNextWindowData"
@@ -80,10 +106,12 @@ defs["ImGuiOldColumns"] = "struct ImGuiOldColumns"
defs["ImGuiOnceUponAFrame"] = "struct ImGuiOnceUponAFrame" defs["ImGuiOnceUponAFrame"] = "struct ImGuiOnceUponAFrame"
defs["ImGuiPayload"] = "struct ImGuiPayload" defs["ImGuiPayload"] = "struct ImGuiPayload"
defs["ImGuiPlatformIO"] = "struct ImGuiPlatformIO" defs["ImGuiPlatformIO"] = "struct ImGuiPlatformIO"
defs["ImGuiPlatformImeData"] = "struct ImGuiPlatformImeData"
defs["ImGuiPlatformMonitor"] = "struct ImGuiPlatformMonitor" defs["ImGuiPlatformMonitor"] = "struct ImGuiPlatformMonitor"
defs["ImGuiPopupData"] = "struct ImGuiPopupData" defs["ImGuiPopupData"] = "struct ImGuiPopupData"
defs["ImGuiPopupFlags"] = "int" defs["ImGuiPopupFlags"] = "int"
defs["ImGuiPtrOrIndex"] = "struct ImGuiPtrOrIndex" defs["ImGuiPtrOrIndex"] = "struct ImGuiPtrOrIndex"
defs["ImGuiScrollFlags"] = "int"
defs["ImGuiSelectableFlags"] = "int" defs["ImGuiSelectableFlags"] = "int"
defs["ImGuiSeparatorFlags"] = "int" defs["ImGuiSeparatorFlags"] = "int"
defs["ImGuiSettingsHandler"] = "struct ImGuiSettingsHandler" defs["ImGuiSettingsHandler"] = "struct ImGuiSettingsHandler"
@@ -92,7 +120,9 @@ defs["ImGuiSizeCallback"] = "void(*)(ImGuiSizeCallbackData* data);"
defs["ImGuiSizeCallbackData"] = "struct ImGuiSizeCallbackData" defs["ImGuiSizeCallbackData"] = "struct ImGuiSizeCallbackData"
defs["ImGuiSliderFlags"] = "int" defs["ImGuiSliderFlags"] = "int"
defs["ImGuiSortDirection"] = "int" defs["ImGuiSortDirection"] = "int"
defs["ImGuiStackLevelInfo"] = "struct ImGuiStackLevelInfo"
defs["ImGuiStackSizes"] = "struct ImGuiStackSizes" defs["ImGuiStackSizes"] = "struct ImGuiStackSizes"
defs["ImGuiStackTool"] = "struct ImGuiStackTool"
defs["ImGuiStorage"] = "struct ImGuiStorage" defs["ImGuiStorage"] = "struct ImGuiStorage"
defs["ImGuiStoragePair"] = "struct ImGuiStoragePair" defs["ImGuiStoragePair"] = "struct ImGuiStoragePair"
defs["ImGuiStyle"] = "struct ImGuiStyle" defs["ImGuiStyle"] = "struct ImGuiStyle"
@@ -107,18 +137,21 @@ defs["ImGuiTableBgTarget"] = "int"
defs["ImGuiTableCellData"] = "struct ImGuiTableCellData" defs["ImGuiTableCellData"] = "struct ImGuiTableCellData"
defs["ImGuiTableColumn"] = "struct ImGuiTableColumn" defs["ImGuiTableColumn"] = "struct ImGuiTableColumn"
defs["ImGuiTableColumnFlags"] = "int" defs["ImGuiTableColumnFlags"] = "int"
defs["ImGuiTableColumnIdx"] = "ImS8" defs["ImGuiTableColumnIdx"] = "ImS16"
defs["ImGuiTableColumnSettings"] = "struct ImGuiTableColumnSettings" defs["ImGuiTableColumnSettings"] = "struct ImGuiTableColumnSettings"
defs["ImGuiTableColumnSortSpecs"] = "struct ImGuiTableColumnSortSpecs" defs["ImGuiTableColumnSortSpecs"] = "struct ImGuiTableColumnSortSpecs"
defs["ImGuiTableColumnsSettings"] = "struct ImGuiTableColumnsSettings" defs["ImGuiTableColumnsSettings"] = "struct ImGuiTableColumnsSettings"
defs["ImGuiTableDrawChannelIdx"] = "ImU8" defs["ImGuiTableDrawChannelIdx"] = "ImU16"
defs["ImGuiTableFlags"] = "int" defs["ImGuiTableFlags"] = "int"
defs["ImGuiTableInstanceData"] = "struct ImGuiTableInstanceData"
defs["ImGuiTableRowFlags"] = "int" defs["ImGuiTableRowFlags"] = "int"
defs["ImGuiTableSettings"] = "struct ImGuiTableSettings" defs["ImGuiTableSettings"] = "struct ImGuiTableSettings"
defs["ImGuiTableSortSpecs"] = "struct ImGuiTableSortSpecs" defs["ImGuiTableSortSpecs"] = "struct ImGuiTableSortSpecs"
defs["ImGuiTableTempData"] = "struct ImGuiTableTempData"
defs["ImGuiTextBuffer"] = "struct ImGuiTextBuffer" defs["ImGuiTextBuffer"] = "struct ImGuiTextBuffer"
defs["ImGuiTextFilter"] = "struct ImGuiTextFilter" defs["ImGuiTextFilter"] = "struct ImGuiTextFilter"
defs["ImGuiTextFlags"] = "int" defs["ImGuiTextFlags"] = "int"
defs["ImGuiTextIndex"] = "struct ImGuiTextIndex"
defs["ImGuiTextRange"] = "struct ImGuiTextRange" defs["ImGuiTextRange"] = "struct ImGuiTextRange"
defs["ImGuiTooltipFlags"] = "int" defs["ImGuiTooltipFlags"] = "int"
defs["ImGuiTreeNodeFlags"] = "int" defs["ImGuiTreeNodeFlags"] = "int"
@@ -130,17 +163,18 @@ defs["ImGuiWindowClass"] = "struct ImGuiWindowClass"
defs["ImGuiWindowDockStyle"] = "struct ImGuiWindowDockStyle" defs["ImGuiWindowDockStyle"] = "struct ImGuiWindowDockStyle"
defs["ImGuiWindowFlags"] = "int" defs["ImGuiWindowFlags"] = "int"
defs["ImGuiWindowSettings"] = "struct ImGuiWindowSettings" defs["ImGuiWindowSettings"] = "struct ImGuiWindowSettings"
defs["ImGuiWindowStackData"] = "struct ImGuiWindowStackData"
defs["ImGuiWindowTempData"] = "struct ImGuiWindowTempData" defs["ImGuiWindowTempData"] = "struct ImGuiWindowTempData"
defs["ImPoolIdx"] = "int" defs["ImPoolIdx"] = "int"
defs["ImRect"] = "struct ImRect" defs["ImRect"] = "struct ImRect"
defs["ImS16"] = "signed short" defs["ImS16"] = "signed short"
defs["ImS32"] = "signed int" defs["ImS32"] = "signed int"
defs["ImS64"] = "int64_t" defs["ImS64"] = "signed long long"
defs["ImS8"] = "signed char" defs["ImS8"] = "signed char"
defs["ImTextureID"] = "void*" defs["ImTextureID"] = "void*"
defs["ImU16"] = "unsigned short" defs["ImU16"] = "unsigned short"
defs["ImU32"] = "unsigned int" defs["ImU32"] = "unsigned int"
defs["ImU64"] = "uint64_t" defs["ImU64"] = "unsigned long long"
defs["ImU8"] = "unsigned char" defs["ImU8"] = "unsigned char"
defs["ImVec1"] = "struct ImVec1" defs["ImVec1"] = "struct ImVec1"
defs["ImVec2"] = "struct ImVec2" defs["ImVec2"] = "struct ImVec2"

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@@ -0,0 +1,25 @@
#include "imgui.h"
#define CIMGUI_STRINGIZE_(x) #x
#define CIMGUI_STRINGIZE(x) CIMGUI_STRINGIZE_(x)
#define CIMGUI_DEFSTRING(x) "#define " #x " " CIMGUI_STRINGIZE(x)
#ifdef IMGUI_VERSION
#pragma message(CIMGUI_DEFSTRING(IMGUI_VERSION))
#endif
#ifdef IMGUI_HAS_DOCK
#pragma message(CIMGUI_DEFSTRING(IMGUI_HAS_DOCK))
#endif
#ifdef IMGUI_HAS_IMSTR
#pragma message(CIMGUI_DEFSTRING(IMGUI_HAS_IMSTR))
#endif
#ifdef FLT_MIN
#pragma message(CIMGUI_DEFSTRING(FLT_MIN))
#endif
#ifdef FLT_MAX
#pragma message(CIMGUI_DEFSTRING(FLT_MAX))
#endif

2
imgui

Submodule imgui updated: bb26751b94...823a1385a2

View File

@@ -2,6 +2,15 @@
#include <assert.h> #include <assert.h>
#include "../cimgui.h" #include "../cimgui.h"
#ifdef IMGUI_HAS_IMSTR
#define igBegin igBegin_Str
#define igSliderFloat igSliderFloat_Str
#define igCheckbox igCheckbox_Str
#define igColorEdit3 igColorEdit3_Str
#define igButton igButton_Str
#define igDebugCheckVersionAndDataLayout igDebugCheckVersionAndDataLayout_Str
#endif
int main(void) int main(void)
{ {
assert(igDebugCheckVersionAndDataLayout(igGetVersion(), sizeof(ImGuiIO), sizeof(ImGuiStyle), assert(igDebugCheckVersionAndDataLayout(igGetVersion(), sizeof(ImGuiIO), sizeof(ImGuiStyle),