mirror of
https://github.com/cimgui/cimgui.git
synced 2025-08-10 20:08:31 +01:00
use CONST define for simple switch to pure C later
This commit is contained in:
@@ -49,12 +49,12 @@ IMGUI_API void ig_ShowMetricsWindow(bool* opened)
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// Window
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CIMGUI_API bool ig_Begin(const char* name, bool* p_opened, ImGuiWindowFlags flags)
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CIMGUI_API bool ig_Begin(CONST char* name, bool* p_opened, ImGuiWindowFlags flags)
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{
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return ImGui::Begin(name, p_opened, flags);
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}
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CIMGUI_API bool ig_Begin2(const char* name, bool* p_opened, const ImVec2 size_on_first_use, float bg_alpha, ImGuiWindowFlags flags)
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CIMGUI_API bool ig_Begin2(CONST char* name, bool* p_opened, CONST ImVec2 size_on_first_use, float bg_alpha, ImGuiWindowFlags flags)
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{
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return ImGui::Begin(name, p_opened, size_on_first_use, bg_alpha, flags);
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}
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@@ -64,12 +64,12 @@ CIMGUI_API void ig_End()
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ImGui::End();
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}
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CIMGUI_API bool ig_BeginChild(const char* str_id, const ImVec2 size, bool border, ImGuiWindowFlags extra_flags)
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CIMGUI_API bool ig_BeginChild(CONST char* str_id, CONST ImVec2 size, bool border, ImGuiWindowFlags extra_flags)
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{
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return ImGui::BeginChild(str_id, size, border, extra_flags);
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}
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CIMGUI_API bool ig_BeginChildEx(ImGuiID id, const ImVec2 size, bool border, ImGuiWindowFlags extra_flags)
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CIMGUI_API bool ig_BeginChildEx(ImGuiID id, CONST ImVec2 size, bool border, ImGuiWindowFlags extra_flags)
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{
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return ImGui::BeginChild(id, size, border, extra_flags);
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}
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@@ -134,12 +134,12 @@ CIMGUI_API bool ig_GetWindowCollapsed()
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return ImGui::GetWindowCollapsed();
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}
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CIMGUI_API void ig_SetNextWindowPos(const ImVec2 pos, ImGuiSetCond cond)
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CIMGUI_API void ig_SetNextWindowPos(CONST ImVec2 pos, ImGuiSetCond cond)
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{
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ImGui::SetNextWindowPos(pos, cond);
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}
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CIMGUI_API void ig_SetNextWindowSize(const ImVec2 size, ImGuiSetCond cond)
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CIMGUI_API void ig_SetNextWindowSize(CONST ImVec2 size, ImGuiSetCond cond)
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{
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ImGui::SetNextWindowSize(size, cond);
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}
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@@ -154,12 +154,12 @@ CIMGUI_API void ig_SetNextWindowFocus()
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ImGui::SetNextWindowFocus();
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}
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CIMGUI_API void ig_SetWindowPos(const ImVec2 pos, ImGuiSetCond cond)
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CIMGUI_API void ig_SetWindowPos(CONST ImVec2 pos, ImGuiSetCond cond)
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{
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ImGui::SetWindowPos(pos,cond);
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}
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CIMGUI_API void ig_SetWindowSize(const ImVec2 size, ImGuiSetCond cond)
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CIMGUI_API void ig_SetWindowSize(CONST ImVec2 size, ImGuiSetCond cond)
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{
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ImGui::SetWindowSize(size, cond);
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}
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@@ -174,22 +174,22 @@ CIMGUI_API void ig_SetWindowFocus()
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ImGui::SetWindowFocus();
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}
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CIMGUI_API void ig_SetWindowPosByName(const char* name, const ImVec2 pos, ImGuiSetCond cond)
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CIMGUI_API void ig_SetWindowPosByName(CONST char* name, CONST ImVec2 pos, ImGuiSetCond cond)
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{
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ImGui::SetWindowPos(name,pos,cond);
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}
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CIMGUI_API void ig_SetWindowSize2(const char* name, const ImVec2 size, ImGuiSetCond cond)
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CIMGUI_API void ig_SetWindowSize2(CONST char* name, CONST ImVec2 size, ImGuiSetCond cond)
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{
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ImGui::SetWindowSize(name, size, cond);
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}
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CIMGUI_API void ig_SetWindowCollapsed2(const char* name, bool collapsed, ImGuiSetCond cond)
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CIMGUI_API void ig_SetWindowCollapsed2(CONST char* name, bool collapsed, ImGuiSetCond cond)
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{
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ImGui::SetWindowCollapsed(name, collapsed, cond);
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}
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CIMGUI_API void ig_SetWindowFocus2(const char* name)
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CIMGUI_API void ig_SetWindowFocus2(CONST char* name)
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{
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ImGui::SetWindowFocus(name);
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}
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@@ -235,7 +235,7 @@ CIMGUI_API void ig_PopFont()
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return ImGui::PopFont();
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}
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CIMGUI_API void ig_PushStyleColor(ImGuiCol idx, const ImVec4 col)
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CIMGUI_API void ig_PushStyleColor(ImGuiCol idx, CONST ImVec4 col)
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{
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return ImGui::PushStyleColor(idx, col);
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}
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@@ -250,7 +250,7 @@ CIMGUI_API void ig_PushStyleVar(ImGuiStyleVar idx, float val)
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return ImGui::PushStyleVar(idx, val);
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}
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CIMGUI_API void ig_PushStyleVarVec(ImGuiStyleVar idx, const ImVec2 val)
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CIMGUI_API void ig_PushStyleVarVec(ImGuiStyleVar idx, CONST ImVec2 val)
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{
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return ImGui::PushStyleVar(idx, val);
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}
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@@ -297,7 +297,7 @@ CIMGUI_API void ig_PopTextWrapPos()
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}
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// Tooltip
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CIMGUI_API void ig_SetTooltip(const char* fmt, ...)
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CIMGUI_API void ig_SetTooltip(CONST char* fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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@@ -305,7 +305,7 @@ CIMGUI_API void ig_SetTooltip(const char* fmt, ...)
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va_end(args);
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}
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CIMGUI_API void ig_SetTooltipV(const char* fmt, va_list args)
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CIMGUI_API void ig_SetTooltipV(CONST char* fmt, va_list args)
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{
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ImGui::SetTooltipV(fmt, args);
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}
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@@ -367,7 +367,7 @@ CIMGUI_API void ig_Unindent()
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return ImGui::Unindent();
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}
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CIMGUI_API void ig_Columns(int count, const char* id, bool border)
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CIMGUI_API void ig_Columns(int count, CONST char* id, bool border)
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{
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return ImGui::Columns(count, id, border);
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}
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@@ -417,7 +417,7 @@ CIMGUI_API float ig_GetCursorPosY()
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return ImGui::GetCursorPosY();
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}
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CIMGUI_API void ig_SetCursorPos(const ImVec2 pos)
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CIMGUI_API void ig_SetCursorPos(CONST ImVec2 pos)
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{
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return ImGui::SetCursorPos(pos);
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}
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@@ -437,7 +437,7 @@ CIMGUI_API void ig_GetCursorScreenPos(ImVec2* pOut)
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*pOut = ImGui::GetCursorScreenPos();
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}
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CIMGUI_API void ig_SetCursorScreenPos(const ImVec2 pos)
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CIMGUI_API void ig_SetCursorScreenPos(CONST ImVec2 pos)
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{
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return ImGui::SetCursorScreenPos(pos);
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}
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@@ -460,23 +460,23 @@ CIMGUI_API float ig_GetTextLineHeightWithSpacing()
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// ID scopes
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// If you are creating widgets in a loop you most likely want to push a unique identifier so ImGui can differentiate them
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// You can also use "##extra" within your widget name to distinguish them from each others (see 'Programmer Guide')
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CIMGUI_API void ig_PushIdStr(const char* str_id)
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CIMGUI_API void ig_PushIdStr(CONST char* str_id)
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{
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return ImGui::PushID(str_id);
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}
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CIMGUI_API void ig_PushIdStrRange(const char* str_begin, const char* str_end)
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CIMGUI_API void ig_PushIdStrRange(CONST char* str_begin, CONST char* str_end)
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{
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return ImGui::PushID(str_begin, str_end);
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}
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CIMGUI_API void ig_PushIdPtr(const void* ptr_id)
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CIMGUI_API void ig_PushIdPtr(CONST void* ptr_id)
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{
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return ImGui::PushID(ptr_id);
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}
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CIMGUI_API void ig_PushIdInt(const int int_id)
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CIMGUI_API void ig_PushIdInt(CONST int int_id)
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{
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return ImGui::PushID(int_id);
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}
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@@ -486,23 +486,23 @@ CIMGUI_API void ig_PopId()
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return ImGui::PopID();
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}
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CIMGUI_API ImGuiID ig_GetIdStr(const char* str_id)
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CIMGUI_API ImGuiID ig_GetIdStr(CONST char* str_id)
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{
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return ImGui::GetID(str_id);
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}
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CIMGUI_API ImGuiID ig_GetIdStrRange(const char* str_begin, const char* str_end)
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CIMGUI_API ImGuiID ig_GetIdStrRange(CONST char* str_begin, CONST char* str_end)
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{
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return ImGui::GetID(str_begin, str_end);
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}
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CIMGUI_API ImGuiID ig_GetIdPtr(const void* ptr_id)
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CIMGUI_API ImGuiID ig_GetIdPtr(CONST void* ptr_id)
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{
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return ImGui::GetID(ptr_id);
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}
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// Widgets
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CIMGUI_API void ig_Text(const char* fmt, ...)
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CIMGUI_API void ig_Text(CONST char* fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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@@ -510,12 +510,12 @@ CIMGUI_API void ig_Text(const char* fmt, ...)
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va_end(args);
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}
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CIMGUI_API void ig_TextV(const char* fmt, va_list args)
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CIMGUI_API void ig_TextV(CONST char* fmt, va_list args)
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{
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ImGui::TextV(fmt, args);
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}
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CIMGUI_API void ig_TextColored(const ImVec4 col, const char* fmt, ...)
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CIMGUI_API void ig_TextColored(CONST ImVec4 col, CONST char* fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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@@ -523,12 +523,12 @@ CIMGUI_API void ig_TextColored(const ImVec4 col, const char* fmt, ...)
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va_end(args);
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}
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CIMGUI_API void ig_TextColoredV(const ImVec4 col, const char* fmt, va_list args)
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CIMGUI_API void ig_TextColoredV(CONST ImVec4 col, CONST char* fmt, va_list args)
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{
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ImGui::TextColoredV(col,fmt,args);
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}
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CIMGUI_API void ig_TextWrapped(const char* fmt, ...)
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CIMGUI_API void ig_TextWrapped(CONST char* fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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@@ -536,17 +536,17 @@ CIMGUI_API void ig_TextWrapped(const char* fmt, ...)
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va_end(args);
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}
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CIMGUI_API void ig_TextWrappedV(const char* fmt, va_list args)
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CIMGUI_API void ig_TextWrappedV(CONST char* fmt, va_list args)
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{
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ImGui::TextWrappedV(fmt, args);
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}
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CIMGUI_API void ig_TextUnformatted(const char* text, const char* text_end)
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CIMGUI_API void ig_TextUnformatted(CONST char* text, CONST char* text_end)
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{
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return ImGui::TextUnformatted(text, text_end);
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}
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CIMGUI_API void ig_LabelText(const char* label, const char* fmt, ...)
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CIMGUI_API void ig_LabelText(CONST char* label, CONST char* fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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@@ -554,7 +554,7 @@ CIMGUI_API void ig_LabelText(const char* label, const char* fmt, ...)
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va_end(args);
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}
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CIMGUI_API void ig_LabelTextV(const char* label, const char* fmt, va_list args)
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CIMGUI_API void ig_LabelTextV(CONST char* label, CONST char* fmt, va_list args)
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{
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ImGui::LabelTextV(label, fmt, args);
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}
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@@ -564,7 +564,7 @@ CIMGUI_API void ig_Bullet()
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return ImGui::Bullet();
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}
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CIMGUI_API void ig_BulletText(const char* fmt, ...)
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CIMGUI_API void ig_BulletText(CONST char* fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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@@ -572,87 +572,87 @@ CIMGUI_API void ig_BulletText(const char* fmt, ...)
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va_end(args);
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}
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CIMGUI_API void ig_BulletTextV(const char* fmt, va_list args)
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CIMGUI_API void ig_BulletTextV(CONST char* fmt, va_list args)
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{
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ImGui::BulletTextV(fmt, args);
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}
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CIMGUI_API bool ig_Button(const char* label, const ImVec2 size, bool repeat_when_held)
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CIMGUI_API bool ig_Button(CONST char* label, CONST ImVec2 size, bool repeat_when_held)
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{
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return ImGui::Button(label, size, repeat_when_held);
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}
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CIMGUI_API bool ig_SmallButton(const char* label)
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CIMGUI_API bool ig_SmallButton(CONST char* label)
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{
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return ImGui::SmallButton(label);
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}
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CIMGUI_API bool ig_InvisibleButton(const char* str_id, const ImVec2 size)
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CIMGUI_API bool ig_InvisibleButton(CONST char* str_id, CONST ImVec2 size)
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{
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return ImGui::InvisibleButton(str_id, size);
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}
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CIMGUI_API void ig_Image(ImTextureID user_texture_id, const ImVec2 size, const ImVec2 uv0, const ImVec2 uv1, const ImVec4 tint_col, const ImVec4 border_col)
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CIMGUI_API void ig_Image(ImTextureID user_texture_id, CONST ImVec2 size, CONST ImVec2 uv0, CONST ImVec2 uv1, CONST ImVec4 tint_col, CONST ImVec4 border_col)
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{
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return ImGui::Image(user_texture_id, size, uv0, uv1, tint_col, border_col);
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}
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CIMGUI_API bool ig_ImageButton(ImTextureID user_texture_id, const ImVec2 size, const ImVec2 uv0, const ImVec2 uv1, int frame_padding, const ImVec4 bg_col, const ImVec4 tint_col)
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CIMGUI_API bool ig_ImageButton(ImTextureID user_texture_id, CONST ImVec2 size, CONST ImVec2 uv0, CONST ImVec2 uv1, int frame_padding, CONST ImVec4 bg_col, CONST ImVec4 tint_col)
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{
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return ImGui::ImageButton(user_texture_id, size, uv0, uv1, frame_padding, bg_col, tint_col);
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}
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CIMGUI_API bool ig_CollapsingHeader(const char* label, const char* str_id, bool display_frame, bool default_open)
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CIMGUI_API bool ig_CollapsingHeader(CONST char* label, CONST char* str_id, bool display_frame, bool default_open)
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{
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return ImGui::CollapsingHeader(label, str_id, display_frame, default_open);
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}
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CIMGUI_API bool ig_Checkbox(const char* label, bool* v)
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CIMGUI_API bool ig_Checkbox(CONST char* label, bool* v)
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{
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return ImGui::Checkbox(label, v);
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}
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CIMGUI_API bool ig_CheckboxFlags(const char* label, unsigned int* flags, unsigned int flags_value)
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CIMGUI_API bool ig_CheckboxFlags(CONST char* label, unsigned int* flags, unsigned int flags_value)
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{
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return ImGui::CheckboxFlags(label, flags, flags_value);
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}
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CIMGUI_API bool ig_RadioButtonBool(const char* label, bool active)
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CIMGUI_API bool ig_RadioButtonBool(CONST char* label, bool active)
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{
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return ImGui::RadioButton(label, active);
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}
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CIMGUI_API bool ig_RadioButton(const char* label, int* v, int v_button)
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CIMGUI_API bool ig_RadioButton(CONST char* label, int* v, int v_button)
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{
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return ImGui::RadioButton(label, v, v_button);
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}
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CIMGUI_API bool ig_Combo(const char* label, int* current_item, const char** items, int items_count, int height_in_items)
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CIMGUI_API bool ig_Combo(CONST char* label, int* current_item, CONST char** items, int items_count, int height_in_items)
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{
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return ImGui::Combo(label, current_item, items, items_count, height_in_items);
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}
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CIMGUI_API bool ig_Combo2(const char* label, int* current_item, const char* items_separated_by_zeros, int height_in_items)
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CIMGUI_API bool ig_Combo2(CONST char* label, int* current_item, CONST char* items_separated_by_zeros, int height_in_items)
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{
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return ImGui::Combo(label, current_item, items_separated_by_zeros, height_in_items);
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}
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CIMGUI_API bool ig_Combo3(const char* label, int* current_item, bool(*items_getter)(void* data, int idx, const char** out_text), void* data, int items_count, int height_in_items)
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CIMGUI_API bool ig_Combo3(CONST char* label, int* current_item, bool(*items_getter)(void* data, int idx, CONST char** out_text), void* data, int items_count, int height_in_items)
|
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{
|
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return ImGui::Combo(label, current_item, items_getter, data, items_count, height_in_items);
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}
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CIMGUI_API bool ig_ColorButton(const ImVec4 col, bool small_height, bool outline_border)
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CIMGUI_API bool ig_ColorButton(CONST ImVec4 col, bool small_height, bool outline_border)
|
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{
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return ImGui::ColorButton(col, small_height, outline_border);
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}
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CIMGUI_API bool ig_ColorEdit3(const char* label, float col[3])
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CIMGUI_API bool ig_ColorEdit3(CONST char* label, float col[3])
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{
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return ImGui::ColorEdit3(label, col);
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}
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CIMGUI_API bool ig_ColorEdit4(const char* label, float col[4], bool show_alpha)
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CIMGUI_API bool ig_ColorEdit4(CONST char* label, float col[4], bool show_alpha)
|
||||
{
|
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return ImGui::ColorEdit4(label, col, show_alpha);
|
||||
}
|
||||
@@ -662,177 +662,177 @@ CIMGUI_API void ig_ColorEditMode(ImGuiColorEditMode mode)
|
||||
return ImGui::ColorEditMode(mode);
|
||||
}
|
||||
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CIMGUI_API void ig_PlotLines(const char* label, const float* values, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, size_t stride)
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CIMGUI_API void ig_PlotLines(CONST char* label, CONST float* values, int values_count, int values_offset, CONST char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, size_t stride)
|
||||
{
|
||||
return ImGui::PlotLines(label, values, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size, stride);
|
||||
}
|
||||
|
||||
CIMGUI_API void ig_PlotLines2(const char* label, float(*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size)
|
||||
CIMGUI_API void ig_PlotLines2(CONST char* label, float(*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, CONST char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size)
|
||||
{
|
||||
return ImGui::PlotLines(label, values_getter, data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
|
||||
}
|
||||
|
||||
CIMGUI_API void ig_PlotHistogram(const char* label, const float* values, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, size_t stride)
|
||||
CIMGUI_API void ig_PlotHistogram(CONST char* label, CONST float* values, int values_count, int values_offset, CONST char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, size_t stride)
|
||||
{
|
||||
return ImGui::PlotHistogram(label,values, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size, stride);
|
||||
}
|
||||
|
||||
CIMGUI_API void ig_PlotHistogram2(const char* label, float(*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size)
|
||||
CIMGUI_API void ig_PlotHistogram2(CONST char* label, float(*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, CONST char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size)
|
||||
{
|
||||
return ImGui::PlotHistogram(label, values_getter, data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
|
||||
}
|
||||
|
||||
// Widgets: Sliders (tip: ctrl+click on a slider to input text)
|
||||
CIMGUI_API bool ig_SliderFloat(const char* label, float* v, float v_min, float v_max, const char* display_format, float power)
|
||||
CIMGUI_API bool ig_SliderFloat(CONST char* label, float* v, float v_min, float v_max, CONST char* display_format, float power)
|
||||
{
|
||||
return ImGui::SliderFloat(label, v, v_min, v_max, display_format, power);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_SliderFloat2(const char* label, float v[2], float v_min, float v_max, const char* display_format, float power)
|
||||
CIMGUI_API bool ig_SliderFloat2(CONST char* label, float v[2], float v_min, float v_max, CONST char* display_format, float power)
|
||||
{
|
||||
return ImGui::SliderFloat(label, v, v_min, v_max, display_format, power);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_SliderFloat3(const char* label, float v[3], float v_min, float v_max, const char* display_format, float power)
|
||||
CIMGUI_API bool ig_SliderFloat3(CONST char* label, float v[3], float v_min, float v_max, CONST char* display_format, float power)
|
||||
{
|
||||
return ImGui::SliderFloat3(label, v, v_min, v_max, display_format, power);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_SliderFloat4(const char* label, float v[4], float v_min, float v_max, const char* display_format, float power)
|
||||
CIMGUI_API bool ig_SliderFloat4(CONST char* label, float v[4], float v_min, float v_max, CONST char* display_format, float power)
|
||||
{
|
||||
return ImGui::SliderFloat4(label, v, v_min, v_max, display_format, power);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_SliderAngle(const char* label, float* v_rad, float v_degrees_min, float v_degrees_max)
|
||||
CIMGUI_API bool ig_SliderAngle(CONST char* label, float* v_rad, float v_degrees_min, float v_degrees_max)
|
||||
{
|
||||
return ImGui::SliderAngle(label, v_rad, v_degrees_min, v_degrees_max);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_SliderInt(const char* label, int* v, int v_min, int v_max, const char* display_format)
|
||||
CIMGUI_API bool ig_SliderInt(CONST char* label, int* v, int v_min, int v_max, CONST char* display_format)
|
||||
{
|
||||
return ImGui::SliderInt(label, v, v_min, v_max, display_format);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_SliderInt2(const char* label, int v[2], int v_min, int v_max, const char* display_format)
|
||||
CIMGUI_API bool ig_SliderInt2(CONST char* label, int v[2], int v_min, int v_max, CONST char* display_format)
|
||||
{
|
||||
return ImGui::SliderInt2(label, v, v_min, v_max, display_format);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_SliderInt3(const char* label, int v[3], int v_min, int v_max, const char* display_format)
|
||||
CIMGUI_API bool ig_SliderInt3(CONST char* label, int v[3], int v_min, int v_max, CONST char* display_format)
|
||||
{
|
||||
return ImGui::SliderInt3(label, v, v_min, v_max, display_format);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_SliderInt4(const char* label, int v[4], int v_min, int v_max, const char* display_format)
|
||||
CIMGUI_API bool ig_SliderInt4(CONST char* label, int v[4], int v_min, int v_max, CONST char* display_format)
|
||||
{
|
||||
return ImGui::SliderInt4(label, v, v_min, v_max, display_format);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_VSliderFloat(const char* label, const ImVec2 size, float* v, float v_min, float v_max, const char* display_format, float power)
|
||||
CIMGUI_API bool ig_VSliderFloat(CONST char* label, CONST ImVec2 size, float* v, float v_min, float v_max, CONST char* display_format, float power)
|
||||
{
|
||||
return ImGui::VSliderFloat(label, size, v, v_min, v_max, display_format, power);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_VSliderInt(const char* label, const ImVec2 size, int* v, int v_min, int v_max, const char* display_format)
|
||||
CIMGUI_API bool ig_VSliderInt(CONST char* label, CONST ImVec2 size, int* v, int v_min, int v_max, CONST char* display_format)
|
||||
{
|
||||
return ImGui::VSliderInt(label, size, v, v_min, v_max, display_format);
|
||||
}
|
||||
|
||||
// Widgets: Drags (tip: ctrl+click on a drag box to input text)
|
||||
CIMGUI_API bool ig_DragFloat(const char* label, float* v, float v_speed, float v_min, float v_max, const char* display_format, float power)
|
||||
CIMGUI_API bool ig_DragFloat(CONST char* label, float* v, float v_speed, float v_min, float v_max, CONST char* display_format, float power)
|
||||
{
|
||||
return ImGui::DragFloat(label, v, v_speed, v_min, v_max, display_format, power);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_DragFloat2(const char* label, float v[2], float v_speed, float v_min, float v_max, const char* display_format, float power)
|
||||
CIMGUI_API bool ig_DragFloat2(CONST char* label, float v[2], float v_speed, float v_min, float v_max, CONST char* display_format, float power)
|
||||
{
|
||||
return ImGui::DragFloat2(label, v, v_speed, v_min, v_max, display_format, power);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_DragFloat3(const char* label, float v[3], float v_speed, float v_min, float v_max, const char* display_format, float power)
|
||||
CIMGUI_API bool ig_DragFloat3(CONST char* label, float v[3], float v_speed, float v_min, float v_max, CONST char* display_format, float power)
|
||||
{
|
||||
return ImGui::DragFloat3(label, v, v_speed, v_min, v_max, display_format, power);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_DragFloat4(const char* label, float v[4], float v_speed, float v_min, float v_max, const char* display_format, float power)
|
||||
CIMGUI_API bool ig_DragFloat4(CONST char* label, float v[4], float v_speed, float v_min, float v_max, CONST char* display_format, float power)
|
||||
{
|
||||
return ImGui::DragFloat4(label, v, v_speed, v_min, v_max, display_format, power);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_DragInt(const char* label, int* v, float v_speed, int v_min, int v_max, const char* display_format)
|
||||
CIMGUI_API bool ig_DragInt(CONST char* label, int* v, float v_speed, int v_min, int v_max, CONST char* display_format)
|
||||
{
|
||||
return ImGui::DragInt(label, v, v_speed, v_min, v_max, display_format);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_DragInt2(const char* label, int v[2], float v_speed, int v_min, int v_max, const char* display_format)
|
||||
CIMGUI_API bool ig_DragInt2(CONST char* label, int v[2], float v_speed, int v_min, int v_max, CONST char* display_format)
|
||||
{
|
||||
return ImGui::DragInt2(label, v, v_speed, v_min, v_max, display_format);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_DragInt3(const char* label, int v[3], float v_speed, int v_min, int v_max, const char* display_format)
|
||||
CIMGUI_API bool ig_DragInt3(CONST char* label, int v[3], float v_speed, int v_min, int v_max, CONST char* display_format)
|
||||
{
|
||||
return ImGui::DragInt3(label, v, v_speed, v_min, v_max, display_format);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_DragInt4(const char* label, int v[4], float v_speed, int v_min, int v_max, const char* display_format)
|
||||
CIMGUI_API bool ig_DragInt4(CONST char* label, int v[4], float v_speed, int v_min, int v_max, CONST char* display_format)
|
||||
{
|
||||
return ImGui::DragInt4(label, v, v_speed, v_min, v_max, display_format);
|
||||
}
|
||||
|
||||
// Widgets: Input
|
||||
CIMGUI_API bool ig_InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags, ImGuiTextEditCallback callback, void* user_data)
|
||||
CIMGUI_API bool ig_InputText(CONST char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags, ImGuiTextEditCallback callback, void* user_data)
|
||||
{
|
||||
return ImGui::InputText(label, buf, buf_size, flags, callback, user_data);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_InputFloat(const char* label, float* v, float step, float step_fast, int decimal_precision, ImGuiInputTextFlags extra_flags)
|
||||
CIMGUI_API bool ig_InputFloat(CONST char* label, float* v, float step, float step_fast, int decimal_precision, ImGuiInputTextFlags extra_flags)
|
||||
{
|
||||
return ImGui::InputFloat(label, v, step, step_fast, decimal_precision, extra_flags);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_InputFloat2(const char* label, float v[2], int decimal_precision)
|
||||
CIMGUI_API bool ig_InputFloat2(CONST char* label, float v[2], int decimal_precision)
|
||||
{
|
||||
return ImGui::InputFloat2(label, v, decimal_precision);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_InputFloat3(const char* label, float v[3], int decimal_precision)
|
||||
CIMGUI_API bool ig_InputFloat3(CONST char* label, float v[3], int decimal_precision)
|
||||
{
|
||||
return ImGui::InputFloat3(label, v, decimal_precision);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_InputFloat4(const char* label, float v[4], int decimal_precision)
|
||||
CIMGUI_API bool ig_InputFloat4(CONST char* label, float v[4], int decimal_precision)
|
||||
{
|
||||
return ImGui::InputFloat4(label, v, decimal_precision);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_InputInt(const char* label, int* v, int step, int step_fast, ImGuiInputTextFlags extra_flags)
|
||||
CIMGUI_API bool ig_InputInt(CONST char* label, int* v, int step, int step_fast, ImGuiInputTextFlags extra_flags)
|
||||
{
|
||||
return ImGui::InputInt(label, v, step, step_fast, extra_flags);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_InputInt2(const char* label, int v[2])
|
||||
CIMGUI_API bool ig_InputInt2(CONST char* label, int v[2])
|
||||
{
|
||||
return ImGui::InputInt2(label, v);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_InputInt3(const char* label, int v[3])
|
||||
CIMGUI_API bool ig_InputInt3(CONST char* label, int v[3])
|
||||
{
|
||||
return ImGui::InputInt3(label, v);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_InputInt4(const char* label, int v[4])
|
||||
CIMGUI_API bool ig_InputInt4(CONST char* label, int v[4])
|
||||
{
|
||||
return ImGui::InputInt4(label, v);
|
||||
}
|
||||
|
||||
|
||||
// Widgets: Trees
|
||||
CIMGUI_API bool ig_TreeNode(const char* str_label_id)
|
||||
CIMGUI_API bool ig_TreeNode(CONST char* str_label_id)
|
||||
{
|
||||
return ImGui::TreeNode(str_label_id);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_TreeNodeStr(const char* str_id, const char* fmt, ...)
|
||||
CIMGUI_API bool ig_TreeNodeStr(CONST char* str_id, CONST char* fmt, ...)
|
||||
{
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
@@ -842,7 +842,7 @@ CIMGUI_API bool ig_TreeNodeStr(const char* str_id, const char* fmt, ...)
|
||||
return res;
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_TreeNodePtr(const void* ptr_id, const char* fmt, ...)
|
||||
CIMGUI_API bool ig_TreeNodePtr(CONST void* ptr_id, CONST char* fmt, ...)
|
||||
{
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
@@ -852,22 +852,22 @@ CIMGUI_API bool ig_TreeNodePtr(const void* ptr_id, const char* fmt, ...)
|
||||
return res;
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_TreeNodeStrV(const char* str_id, const char* fmt, va_list args)
|
||||
CIMGUI_API bool ig_TreeNodeStrV(CONST char* str_id, CONST char* fmt, va_list args)
|
||||
{
|
||||
return ImGui::TreeNodeV(str_id,fmt,args);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_TreeNodePtrV(const void* ptr_id, const char* fmt, va_list args)
|
||||
CIMGUI_API bool ig_TreeNodePtrV(CONST void* ptr_id, CONST char* fmt, va_list args)
|
||||
{
|
||||
return ImGui::TreeNodeV(ptr_id, fmt, args);
|
||||
}
|
||||
|
||||
CIMGUI_API void ig_TreePushStr(const char* str_id)
|
||||
CIMGUI_API void ig_TreePushStr(CONST char* str_id)
|
||||
{
|
||||
return ImGui::TreePush(str_id);
|
||||
}
|
||||
|
||||
CIMGUI_API void ig_TreePushPtr(const void* ptr_id)
|
||||
CIMGUI_API void ig_TreePushPtr(CONST void* ptr_id)
|
||||
{
|
||||
return ImGui::TreePush(ptr_id);
|
||||
}
|
||||
@@ -883,32 +883,32 @@ CIMGUI_API void ig_SetNextTreeNodeOpened(bool opened, ImGuiSetCond cond)
|
||||
}
|
||||
|
||||
// Widgets: Selectable / Lists
|
||||
CIMGUI_API bool ig_Selectable(const char* label, bool selected, const ImVec2 size)
|
||||
CIMGUI_API bool ig_Selectable(CONST char* label, bool selected, CONST ImVec2 size)
|
||||
{
|
||||
return ImGui::Selectable(label, selected, size);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_SelectableEx(const char* label, bool* p_selected, const ImVec2 size)
|
||||
CIMGUI_API bool ig_SelectableEx(CONST char* label, bool* p_selected, CONST ImVec2 size)
|
||||
{
|
||||
return ImGui::Selectable(label,p_selected,size);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_ListBox(const char* label, int* current_item, const char** items, int items_count, int height_in_items)
|
||||
CIMGUI_API bool ig_ListBox(CONST char* label, int* current_item, CONST char** items, int items_count, int height_in_items)
|
||||
{
|
||||
return ImGui::ListBox(label, current_item, items, items_count, height_in_items);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_ListBox2(const char* label, int* current_item, bool(*items_getter)(void* data, int idx, const char** out_text), void* data, int items_count, int height_in_items)
|
||||
CIMGUI_API bool ig_ListBox2(CONST char* label, int* current_item, bool(*items_getter)(void* data, int idx, CONST char** out_text), void* data, int items_count, int height_in_items)
|
||||
{
|
||||
return ImGui::ListBox(label, current_item, items_getter,data,items_count,height_in_items);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_ListBoxHeader(const char* label, const ImVec2 size)
|
||||
CIMGUI_API bool ig_ListBoxHeader(CONST char* label, CONST ImVec2 size)
|
||||
{
|
||||
return ImGui::ListBoxHeader(label, size);
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_ListBoxHeader2(const char* label, int items_count, int height_in_items)
|
||||
CIMGUI_API bool ig_ListBoxHeader2(CONST char* label, int items_count, int height_in_items)
|
||||
{
|
||||
return ImGui::ListBoxHeader(label,items_count,height_in_items);
|
||||
}
|
||||
@@ -919,32 +919,32 @@ CIMGUI_API void ig_ListBoxFooter()
|
||||
}
|
||||
|
||||
// Widgets: Value() Helpers. Output single value in "name: value" format (tip: freely declare your own within the ImGui namespace!)
|
||||
CIMGUI_API void ig_ValueBool(const char* prefix, bool b)
|
||||
CIMGUI_API void ig_ValueBool(CONST char* prefix, bool b)
|
||||
{
|
||||
ImGui::Value(prefix, b);
|
||||
}
|
||||
|
||||
CIMGUI_API void ig_ValueInt(const char* prefix, int v)
|
||||
CIMGUI_API void ig_ValueInt(CONST char* prefix, int v)
|
||||
{
|
||||
ImGui::Value(prefix, v);
|
||||
}
|
||||
|
||||
CIMGUI_API void ig_ValueUInt(const char* prefix, unsigned int v)
|
||||
CIMGUI_API void ig_ValueUInt(CONST char* prefix, unsigned int v)
|
||||
{
|
||||
ImGui::Value(prefix, v);
|
||||
}
|
||||
|
||||
CIMGUI_API void ig_ValueFloat(const char* prefix, float v, const char* float_format)
|
||||
CIMGUI_API void ig_ValueFloat(CONST char* prefix, float v, CONST char* float_format)
|
||||
{
|
||||
ImGui::Value(prefix,v,float_format);
|
||||
}
|
||||
|
||||
CIMGUI_API void ig_Color(const char* prefix, const ImVec4 v)
|
||||
CIMGUI_API void ig_Color(CONST char* prefix, CONST ImVec4 v)
|
||||
{
|
||||
ImGui::Color(prefix,v);
|
||||
}
|
||||
|
||||
CIMGUI_API void ig_Color2(const char* prefix, unsigned int v)
|
||||
CIMGUI_API void ig_Color2(CONST char* prefix, unsigned int v)
|
||||
{
|
||||
ImGui::Color(prefix,v);
|
||||
}
|
||||
@@ -955,7 +955,7 @@ CIMGUI_API void ig_LogToTTY(int max_depth)
|
||||
ImGui::LogToTTY(max_depth);
|
||||
}
|
||||
|
||||
CIMGUI_API void ig_LogToFile(int max_depth, const char* filename)
|
||||
CIMGUI_API void ig_LogToFile(int max_depth, CONST char* filename)
|
||||
{
|
||||
ImGui::LogToFile(max_depth,filename);
|
||||
}
|
||||
@@ -975,7 +975,7 @@ CIMGUI_API void ig_LogButtons()
|
||||
ImGui::LogButtons();
|
||||
}
|
||||
|
||||
CIMGUI_API void ig_LogText(const char* fmt, ...)
|
||||
CIMGUI_API void ig_LogText(CONST char* fmt, ...)
|
||||
{
|
||||
char buffer[256];
|
||||
va_list args;
|
||||
@@ -1042,7 +1042,7 @@ CIMGUI_API bool ig_IsRootWindowOrAnyChildFocused()
|
||||
return ImGui::IsRootWindowOrAnyChildFocused();
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_IsRectClipped(const ImVec2 item_size)
|
||||
CIMGUI_API bool ig_IsRectClipped(CONST ImVec2 item_size)
|
||||
{
|
||||
return ImGui::IsRectClipped(item_size);
|
||||
}
|
||||
@@ -1072,7 +1072,7 @@ CIMGUI_API bool ig_IsMouseHoveringAnyWindow()
|
||||
return ImGui::IsMouseHoveringAnyWindow();
|
||||
}
|
||||
|
||||
CIMGUI_API bool ig_IsMouseHoveringRect(const ImVec2 rect_min, const ImVec2 rect_max)
|
||||
CIMGUI_API bool ig_IsMouseHoveringRect(CONST ImVec2 rect_min, CONST ImVec2 rect_max)
|
||||
{
|
||||
return ImGui::IsMouseHoveringRect(rect_min,rect_max);
|
||||
}
|
||||
@@ -1081,7 +1081,7 @@ CIMGUI_API bool ig_IsMouseDragging(int button, float lock_threshold)
|
||||
{
|
||||
return ImGui::IsMouseDragging(button,lock_threshold);
|
||||
}
|
||||
CIMGUI_API bool ig_IsPosHoveringAnyWindow(const ImVec2 pos)
|
||||
CIMGUI_API bool ig_IsPosHoveringAnyWindow(CONST ImVec2 pos)
|
||||
{
|
||||
return ImGui::IsPosHoveringAnyWindow(pos);
|
||||
}
|
||||
@@ -1121,17 +1121,17 @@ CIMGUI_API int ig_GetFrameCount()
|
||||
return ImGui::GetFrameCount();
|
||||
}
|
||||
|
||||
CIMGUI_API const char* ig_GetStyleColName(ImGuiCol idx)
|
||||
CIMGUI_API CONST char* ig_GetStyleColName(ImGuiCol idx)
|
||||
{
|
||||
return ImGui::GetStyleColName(idx);
|
||||
}
|
||||
|
||||
CIMGUI_API void ig_CalcItemRectClosestPoint(ImVec2* pOut, const ImVec2 pos, bool on_edge, float outward)
|
||||
CIMGUI_API void ig_CalcItemRectClosestPoint(ImVec2* pOut, CONST ImVec2 pos, bool on_edge, float outward)
|
||||
{
|
||||
*pOut = ImGui::CalcItemRectClosestPoint(pos,on_edge,outward);
|
||||
}
|
||||
|
||||
CIMGUI_API void ig_CalcTextSize(ImVec2* pOut, const char* text, const char* text_end, bool hide_text_after_double_hash, float wrap_width)
|
||||
CIMGUI_API void ig_CalcTextSize(ImVec2* pOut, CONST char* text, CONST char* text_end, bool hide_text_after_double_hash, float wrap_width)
|
||||
{
|
||||
*pOut = ImGui::CalcTextSize(text, text_end, hide_text_after_double_hash, wrap_width);
|
||||
}
|
||||
@@ -1141,7 +1141,7 @@ CIMGUI_API void ig_CalcListClipping(int items_count, float items_height, int*
|
||||
ImGui::CalcListClipping(items_count,items_height,out_items_display_start,out_items_display_end);
|
||||
}
|
||||
|
||||
CIMGUI_API void ig_BeginChildFrame(ImGuiID id, const ImVec2 size)
|
||||
CIMGUI_API void ig_BeginChildFrame(ImGuiID id, CONST ImVec2 size)
|
||||
{
|
||||
ImGui::BeginChildFrame(id, size);
|
||||
}
|
||||
@@ -1151,7 +1151,7 @@ CIMGUI_API void ig_EndChildFrame()
|
||||
ImGui::EndChildFrame();
|
||||
}
|
||||
|
||||
CIMGUI_API ImU32 ig_ColorConvertFloat4ToU32(const ImVec4 in)
|
||||
CIMGUI_API ImU32 ig_ColorConvertFloat4ToU32(CONST ImVec4 in)
|
||||
{
|
||||
return ImGui::ColorConvertFloat4ToU32(in);
|
||||
}
|
||||
@@ -1166,7 +1166,7 @@ CIMGUI_API void ig_ColorConvertHSVtoRGB(float h, float s, float v, float* out
|
||||
ImGui::ColorConvertHSVtoRGB(h,s,v,*out_r,*out_g,*out_b);
|
||||
}
|
||||
|
||||
CIMGUI_API const char* ig_GetVersion()
|
||||
CIMGUI_API CONST char* ig_GetVersion()
|
||||
{
|
||||
return ImGui::GetVersion();
|
||||
}
|
||||
|
238
cimgui/cimgui.h
238
cimgui/cimgui.h
@@ -15,7 +15,9 @@
|
||||
#include <stdbool.h>
|
||||
#define EXTERN extern
|
||||
#endif
|
||||
|
||||
#define CIMGUI_API EXTERN API
|
||||
#define CONST const
|
||||
|
||||
typedef int ImGuiWindowFlags;
|
||||
typedef int ImGuiSetCond;
|
||||
@@ -32,11 +34,11 @@ CIMGUI_API void ig_ShowTestWindow(bool* opened);
|
||||
CIMGUI_API void ig_ShowMetricsWindow(bool* opened);
|
||||
|
||||
// Window
|
||||
CIMGUI_API bool ig_Begin(const char* name, bool* p_opened, ImGuiWindowFlags flags);
|
||||
CIMGUI_API bool ig_Begin2(const char* name, bool* p_opened, const struct ImVec2 size_on_first_use, float bg_alpha, ImGuiWindowFlags flags);
|
||||
CIMGUI_API bool ig_Begin(CONST char* name, bool* p_opened, ImGuiWindowFlags flags);
|
||||
CIMGUI_API bool ig_Begin2(CONST char* name, bool* p_opened, CONST struct ImVec2 size_on_first_use, float bg_alpha, ImGuiWindowFlags flags);
|
||||
CIMGUI_API void ig_End();
|
||||
CIMGUI_API bool ig_BeginChild(const char* str_id, const struct ImVec2 size, bool border, ImGuiWindowFlags extra_flags);
|
||||
CIMGUI_API bool ig_BeginChildEx(ImGuiID id, const struct ImVec2 size, bool border, ImGuiWindowFlags extra_flags);
|
||||
CIMGUI_API bool ig_BeginChild(CONST char* str_id, CONST struct ImVec2 size, bool border, ImGuiWindowFlags extra_flags);
|
||||
CIMGUI_API bool ig_BeginChildEx(ImGuiID id, CONST struct ImVec2 size, bool border, ImGuiWindowFlags extra_flags);
|
||||
CIMGUI_API void ig_EndChild();
|
||||
CIMGUI_API void ig_GetContentRegionMax(struct ImVec2* out);
|
||||
CIMGUI_API void ig_GetWindowContentRegionMin(struct ImVec2* out);
|
||||
@@ -50,18 +52,18 @@ CIMGUI_API void ig_GetWindowSize(struct ImVec2* out);
|
||||
CIMGUI_API float ig_GetWindowWidth();
|
||||
CIMGUI_API bool ig_GetWindowCollapsed();
|
||||
|
||||
CIMGUI_API void ig_SetNextWindowPos(const struct ImVec2 pos, ImGuiSetCond cond);
|
||||
CIMGUI_API void ig_SetNextWindowSize(const struct ImVec2 size, ImGuiSetCond cond);
|
||||
CIMGUI_API void ig_SetNextWindowPos(CONST struct ImVec2 pos, ImGuiSetCond cond);
|
||||
CIMGUI_API void ig_SetNextWindowSize(CONST struct ImVec2 size, ImGuiSetCond cond);
|
||||
CIMGUI_API void ig_SetNextWindowCollapsed(bool collapsed, ImGuiSetCond cond);
|
||||
CIMGUI_API void ig_SetNextWindowFocus();
|
||||
CIMGUI_API void ig_SetWindowPos(const struct ImVec2 pos, ImGuiSetCond cond);
|
||||
CIMGUI_API void ig_SetWindowSize(const struct ImVec2 size, ImGuiSetCond cond);
|
||||
CIMGUI_API void ig_SetWindowPos(CONST struct ImVec2 pos, ImGuiSetCond cond);
|
||||
CIMGUI_API void ig_SetWindowSize(CONST struct ImVec2 size, ImGuiSetCond cond);
|
||||
CIMGUI_API void ig_SetWindowCollapsed(bool collapsed, ImGuiSetCond cond);
|
||||
CIMGUI_API void ig_SetWindowFocus();
|
||||
CIMGUI_API void ig_SetWindowPosByName(const char* name, const struct ImVec2 pos, ImGuiSetCond cond);
|
||||
CIMGUI_API void ig_SetWindowSize2(const char* name, const struct ImVec2 size, ImGuiSetCond cond);
|
||||
CIMGUI_API void ig_SetWindowCollapsed2(const char* name, bool collapsed, ImGuiSetCond cond);
|
||||
CIMGUI_API void ig_SetWindowFocus2(const char* name);
|
||||
CIMGUI_API void ig_SetWindowPosByName(CONST char* name, CONST struct ImVec2 pos, ImGuiSetCond cond);
|
||||
CIMGUI_API void ig_SetWindowSize2(CONST char* name, CONST struct ImVec2 size, ImGuiSetCond cond);
|
||||
CIMGUI_API void ig_SetWindowCollapsed2(CONST char* name, bool collapsed, ImGuiSetCond cond);
|
||||
CIMGUI_API void ig_SetWindowFocus2(CONST char* name);
|
||||
|
||||
CIMGUI_API float ig_GetScrollPosY();
|
||||
CIMGUI_API float ig_GetScrollMaxY();
|
||||
@@ -73,10 +75,10 @@ CIMGUI_API ImGuiStorage* ig_GetStateStorage();
|
||||
// Parameters stacks (shared)
|
||||
CIMGUI_API void ig_PushFont(ImFont* font);
|
||||
CIMGUI_API void ig_PopFont();
|
||||
CIMGUI_API void ig_PushStyleColor(ImGuiCol idx, const struct ImVec4 col);
|
||||
CIMGUI_API void ig_PushStyleColor(ImGuiCol idx, CONST struct ImVec4 col);
|
||||
CIMGUI_API void ig_PopStyleColor(int count);
|
||||
CIMGUI_API void ig_PushStyleVar(ImGuiStyleVar idx, float val);
|
||||
CIMGUI_API void ig_PushStyleVarVec(ImGuiStyleVar idx, const struct ImVec2 val);
|
||||
CIMGUI_API void ig_PushStyleVarVec(ImGuiStyleVar idx, CONST struct ImVec2 val);
|
||||
CIMGUI_API void ig_PopStyleVar(int count);
|
||||
|
||||
// Parameters stacks (current window)
|
||||
@@ -89,8 +91,8 @@ CIMGUI_API void ig_PushTextWrapPos(float wrap_pos_x);
|
||||
CIMGUI_API void ig_PopTextWrapPos();
|
||||
|
||||
// Tooltip
|
||||
CIMGUI_API void ig_SetTooltip(const char* fmt, ...);
|
||||
CIMGUI_API void ig_SetTooltipV(const char* fmt, va_list args);
|
||||
CIMGUI_API void ig_SetTooltip(CONST char* fmt, ...);
|
||||
CIMGUI_API void ig_SetTooltipV(CONST char* fmt, va_list args);
|
||||
CIMGUI_API void ig_BeginTooltip();
|
||||
CIMGUI_API void ig_EndTooltip();
|
||||
|
||||
@@ -106,7 +108,7 @@ CIMGUI_API void ig_SameLine(int column_x, int spacing_w);
|
||||
CIMGUI_API void ig_Spacing();
|
||||
CIMGUI_API void ig_Indent();
|
||||
CIMGUI_API void ig_Unindent();
|
||||
CIMGUI_API void ig_Columns(int count, const char* id, bool border);
|
||||
CIMGUI_API void ig_Columns(int count, CONST char* id, bool border);
|
||||
CIMGUI_API void ig_NextColumn();
|
||||
CIMGUI_API int ig_GetColumnIndex();
|
||||
CIMGUI_API float ig_GetColumnOffset(int column_index);
|
||||
@@ -116,11 +118,11 @@ CIMGUI_API int ig_GetColumnsCount();
|
||||
CIMGUI_API void ig_GetCursorPos(struct ImVec2* pOut);
|
||||
CIMGUI_API float ig_GetCursorPosX();
|
||||
CIMGUI_API float ig_GetCursorPosY();
|
||||
CIMGUI_API void ig_SetCursorPos(const struct ImVec2 pos);
|
||||
CIMGUI_API void ig_SetCursorPos(CONST struct ImVec2 pos);
|
||||
CIMGUI_API void ig_SetCursorPosX(float x);
|
||||
CIMGUI_API void ig_SetCursorPosY(float y);
|
||||
CIMGUI_API void ig_GetCursorScreenPos(struct ImVec2* pOut);
|
||||
CIMGUI_API void ig_SetCursorScreenPos(const struct ImVec2 pos);
|
||||
CIMGUI_API void ig_SetCursorScreenPos(CONST struct ImVec2 pos);
|
||||
CIMGUI_API void ig_AlignFirstTextHeightToWidgets();
|
||||
CIMGUI_API float ig_GetTextLineHeight();
|
||||
CIMGUI_API float ig_GetTextLineHeightWithSpacing();
|
||||
@@ -128,120 +130,120 @@ CIMGUI_API float ig_GetTextLineHeightWithSpacing();
|
||||
// ID scopes
|
||||
// If you are creating widgets in a loop you most likely want to push a unique identifier so ImGui can differentiate them
|
||||
// You can also use "##extra" within your widget name to distinguish them from each others (see 'Programmer Guide')
|
||||
CIMGUI_API void ig_PushIdStr(const char* str_id);
|
||||
CIMGUI_API void ig_PushIdStrRange(const char* str_begin, const char* str_end);
|
||||
CIMGUI_API void ig_PushIdPtr(const void* ptr_id);
|
||||
CIMGUI_API void ig_PushIdInt(const int int_id);
|
||||
CIMGUI_API void ig_PushIdStr(CONST char* str_id);
|
||||
CIMGUI_API void ig_PushIdStrRange(CONST char* str_begin, CONST char* str_end);
|
||||
CIMGUI_API void ig_PushIdPtr(CONST void* ptr_id);
|
||||
CIMGUI_API void ig_PushIdInt(CONST int int_id);
|
||||
CIMGUI_API void ig_PopId();
|
||||
CIMGUI_API ImGuiID ig_GetIdStr(const char* str_id);
|
||||
CIMGUI_API ImGuiID ig_GetIdStrRange(const char* str_begin,const char* str_end);
|
||||
CIMGUI_API ImGuiID ig_GetIdPtr(const void* ptr_id);
|
||||
CIMGUI_API ImGuiID ig_GetIdStr(CONST char* str_id);
|
||||
CIMGUI_API ImGuiID ig_GetIdStrRange(CONST char* str_begin,CONST char* str_end);
|
||||
CIMGUI_API ImGuiID ig_GetIdPtr(CONST void* ptr_id);
|
||||
|
||||
// Widgets
|
||||
CIMGUI_API void ig_Text(const char* fmt, ...);
|
||||
CIMGUI_API void ig_TextV(const char* fmt, va_list args);
|
||||
CIMGUI_API void ig_TextColored(const struct ImVec4 col, const char* fmt, ...);
|
||||
CIMGUI_API void ig_TextColoredV(const struct ImVec4 col, const char* fmt, va_list args);
|
||||
CIMGUI_API void ig_TextWrapped(const char* fmt, ...);
|
||||
CIMGUI_API void ig_TextWrappedV(const char* fmt, va_list args);
|
||||
CIMGUI_API void ig_TextUnformatted(const char* text, const char* text_end);
|
||||
CIMGUI_API void ig_LabelText(const char* label, const char* fmt, ...);
|
||||
CIMGUI_API void ig_LabelTextV(const char* label, const char* fmt, va_list args);
|
||||
CIMGUI_API void ig_Text(CONST char* fmt, ...);
|
||||
CIMGUI_API void ig_TextV(CONST char* fmt, va_list args);
|
||||
CIMGUI_API void ig_TextColored(CONST struct ImVec4 col, CONST char* fmt, ...);
|
||||
CIMGUI_API void ig_TextColoredV(CONST struct ImVec4 col, CONST char* fmt, va_list args);
|
||||
CIMGUI_API void ig_TextWrapped(CONST char* fmt, ...);
|
||||
CIMGUI_API void ig_TextWrappedV(CONST char* fmt, va_list args);
|
||||
CIMGUI_API void ig_TextUnformatted(CONST char* text, CONST char* text_end);
|
||||
CIMGUI_API void ig_LabelText(CONST char* label, CONST char* fmt, ...);
|
||||
CIMGUI_API void ig_LabelTextV(CONST char* label, CONST char* fmt, va_list args);
|
||||
CIMGUI_API void ig_Bullet();
|
||||
CIMGUI_API void ig_BulletText(const char* fmt, ...);
|
||||
CIMGUI_API void ig_BulletTextV(const char* fmt, va_list args);
|
||||
CIMGUI_API bool ig_Button(const char* label, const struct ImVec2 size, bool repeat_when_held);
|
||||
CIMGUI_API bool ig_SmallButton(const char* label);
|
||||
CIMGUI_API bool ig_InvisibleButton(const char* str_id, const struct ImVec2 size);
|
||||
CIMGUI_API void ig_Image(ImTextureID user_texture_id, const struct ImVec2 size, const struct ImVec2 uv0, const struct ImVec2 uv1, const struct ImVec4 tint_col, const struct ImVec4 border_col);
|
||||
CIMGUI_API bool ig_ImageButton(ImTextureID user_texture_id, const struct ImVec2 size, const struct ImVec2 uv0, const struct ImVec2 uv1, int frame_padding, const struct ImVec4 bg_col, const struct ImVec4 tint_col);
|
||||
CIMGUI_API bool ig_CollapsingHeader(const char* label, const char* str_id, bool display_frame, bool default_open);
|
||||
CIMGUI_API bool ig_Checkbox(const char* label, bool* v);
|
||||
CIMGUI_API bool ig_CheckboxFlags(const char* label, unsigned int* flags, unsigned int flags_value);
|
||||
CIMGUI_API bool ig_RadioButtonBool(const char* label, bool active);
|
||||
CIMGUI_API bool ig_RadioButton(const char* label, int* v, int v_button);
|
||||
CIMGUI_API bool ig_Combo(const char* label, int* current_item, const char** items, int items_count, int height_in_items);
|
||||
CIMGUI_API bool ig_Combo2(const char* label, int* current_item, const char* items_separated_by_zeros, int height_in_items);
|
||||
CIMGUI_API bool ig_Combo3(const char* label, int* current_item, bool(*items_getter)(void* data, int idx, const char** out_text), void* data, int items_count, int height_in_items);
|
||||
CIMGUI_API bool ig_ColorButton(const struct ImVec4 col, bool small_height, bool outline_border);
|
||||
CIMGUI_API bool ig_ColorEdit3(const char* label, float col[3]);
|
||||
CIMGUI_API bool ig_ColorEdit4(const char* label, float col[4], bool show_alpha);
|
||||
CIMGUI_API void ig_BulletText(CONST char* fmt, ...);
|
||||
CIMGUI_API void ig_BulletTextV(CONST char* fmt, va_list args);
|
||||
CIMGUI_API bool ig_Button(CONST char* label, CONST struct ImVec2 size, bool repeat_when_held);
|
||||
CIMGUI_API bool ig_SmallButton(CONST char* label);
|
||||
CIMGUI_API bool ig_InvisibleButton(CONST char* str_id, CONST struct ImVec2 size);
|
||||
CIMGUI_API void ig_Image(ImTextureID user_texture_id, CONST struct ImVec2 size, CONST struct ImVec2 uv0, CONST struct ImVec2 uv1, CONST struct ImVec4 tint_col, CONST struct ImVec4 border_col);
|
||||
CIMGUI_API bool ig_ImageButton(ImTextureID user_texture_id, CONST struct ImVec2 size, CONST struct ImVec2 uv0, CONST struct ImVec2 uv1, int frame_padding, CONST struct ImVec4 bg_col, CONST struct ImVec4 tint_col);
|
||||
CIMGUI_API bool ig_CollapsingHeader(CONST char* label, CONST char* str_id, bool display_frame, bool default_open);
|
||||
CIMGUI_API bool ig_Checkbox(CONST char* label, bool* v);
|
||||
CIMGUI_API bool ig_CheckboxFlags(CONST char* label, unsigned int* flags, unsigned int flags_value);
|
||||
CIMGUI_API bool ig_RadioButtonBool(CONST char* label, bool active);
|
||||
CIMGUI_API bool ig_RadioButton(CONST char* label, int* v, int v_button);
|
||||
CIMGUI_API bool ig_Combo(CONST char* label, int* current_item, CONST char** items, int items_count, int height_in_items);
|
||||
CIMGUI_API bool ig_Combo2(CONST char* label, int* current_item, CONST char* items_separated_by_zeros, int height_in_items);
|
||||
CIMGUI_API bool ig_Combo3(CONST char* label, int* current_item, bool(*items_getter)(void* data, int idx, CONST char** out_text), void* data, int items_count, int height_in_items);
|
||||
CIMGUI_API bool ig_ColorButton(CONST struct ImVec4 col, bool small_height, bool outline_border);
|
||||
CIMGUI_API bool ig_ColorEdit3(CONST char* label, float col[3]);
|
||||
CIMGUI_API bool ig_ColorEdit4(CONST char* label, float col[4], bool show_alpha);
|
||||
CIMGUI_API void ig_ColorEditMode(ImGuiColorEditMode mode);
|
||||
CIMGUI_API void ig_PlotLines(const char* label, const float* values, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, struct ImVec2 graph_size, size_t stride);
|
||||
CIMGUI_API void ig_PlotLines2(const char* label, float(*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, struct ImVec2 graph_size);
|
||||
CIMGUI_API void ig_PlotHistogram(const char* label, const float* values, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, struct ImVec2 graph_size, size_t stride);
|
||||
CIMGUI_API void ig_PlotHistogram2(const char* label, float(*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, struct ImVec2 graph_size);
|
||||
CIMGUI_API void ig_PlotLines(CONST char* label, CONST float* values, int values_count, int values_offset, CONST char* overlay_text, float scale_min, float scale_max, struct ImVec2 graph_size, size_t stride);
|
||||
CIMGUI_API void ig_PlotLines2(CONST char* label, float(*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, CONST char* overlay_text, float scale_min, float scale_max, struct ImVec2 graph_size);
|
||||
CIMGUI_API void ig_PlotHistogram(CONST char* label, CONST float* values, int values_count, int values_offset, CONST char* overlay_text, float scale_min, float scale_max, struct ImVec2 graph_size, size_t stride);
|
||||
CIMGUI_API void ig_PlotHistogram2(CONST char* label, float(*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, CONST char* overlay_text, float scale_min, float scale_max, struct ImVec2 graph_size);
|
||||
|
||||
// Widgets: Sliders (tip: ctrl+click on a slider to input text)
|
||||
CIMGUI_API bool ig_SliderFloat(const char* label, float* v, float v_min, float v_max, const char* display_format, float power);
|
||||
CIMGUI_API bool ig_SliderFloat2(const char* label, float v[2], float v_min, float v_max, const char* display_format, float power);
|
||||
CIMGUI_API bool ig_SliderFloat3(const char* label, float v[3], float v_min, float v_max, const char* display_format, float power);
|
||||
CIMGUI_API bool ig_SliderFloat4(const char* label, float v[4], float v_min, float v_max, const char* display_format, float power);
|
||||
CIMGUI_API bool ig_SliderAngle(const char* label, float* v_rad, float v_degrees_min, float v_degrees_max);
|
||||
CIMGUI_API bool ig_SliderInt(const char* label, int* v, int v_min, int v_max, const char* display_format);
|
||||
CIMGUI_API bool ig_SliderInt2(const char* label, int v[2], int v_min, int v_max, const char* display_format);
|
||||
CIMGUI_API bool ig_SliderInt3(const char* label, int v[3], int v_min, int v_max, const char* display_format);
|
||||
CIMGUI_API bool ig_SliderInt4(const char* label, int v[4], int v_min, int v_max, const char* display_format);
|
||||
CIMGUI_API bool ig_VSliderFloat(const char* label, const struct ImVec2 size, float* v, float v_min, float v_max, const char* display_format, float power);
|
||||
CIMGUI_API bool ig_VSliderInt(const char* label, const struct ImVec2 size, int* v, int v_min, int v_max, const char* display_format);
|
||||
CIMGUI_API bool ig_SliderFloat(CONST char* label, float* v, float v_min, float v_max, CONST char* display_format, float power);
|
||||
CIMGUI_API bool ig_SliderFloat2(CONST char* label, float v[2], float v_min, float v_max, CONST char* display_format, float power);
|
||||
CIMGUI_API bool ig_SliderFloat3(CONST char* label, float v[3], float v_min, float v_max, CONST char* display_format, float power);
|
||||
CIMGUI_API bool ig_SliderFloat4(CONST char* label, float v[4], float v_min, float v_max, CONST char* display_format, float power);
|
||||
CIMGUI_API bool ig_SliderAngle(CONST char* label, float* v_rad, float v_degrees_min, float v_degrees_max);
|
||||
CIMGUI_API bool ig_SliderInt(CONST char* label, int* v, int v_min, int v_max, CONST char* display_format);
|
||||
CIMGUI_API bool ig_SliderInt2(CONST char* label, int v[2], int v_min, int v_max, CONST char* display_format);
|
||||
CIMGUI_API bool ig_SliderInt3(CONST char* label, int v[3], int v_min, int v_max, CONST char* display_format);
|
||||
CIMGUI_API bool ig_SliderInt4(CONST char* label, int v[4], int v_min, int v_max, CONST char* display_format);
|
||||
CIMGUI_API bool ig_VSliderFloat(CONST char* label, CONST struct ImVec2 size, float* v, float v_min, float v_max, CONST char* display_format, float power);
|
||||
CIMGUI_API bool ig_VSliderInt(CONST char* label, CONST struct ImVec2 size, int* v, int v_min, int v_max, CONST char* display_format);
|
||||
|
||||
// Widgets: Drags (tip: ctrl+click on a drag box to input text)
|
||||
CIMGUI_API bool ig_DragFloat(const char* label, float* v, float v_speed, float v_min, float v_max, const char* display_format, float power); // If v_max >= v_max we have no bound
|
||||
CIMGUI_API bool ig_DragFloat2(const char* label, float v[2], float v_speed, float v_min, float v_max, const char* display_format, float power);
|
||||
CIMGUI_API bool ig_DragFloat3(const char* label, float v[3], float v_speed, float v_min, float v_max, const char* display_format, float power);
|
||||
CIMGUI_API bool ig_DragFloat4(const char* label, float v[4], float v_speed, float v_min, float v_max, const char* display_format, float power);
|
||||
CIMGUI_API bool ig_DragInt(const char* label, int* v, float v_speed, int v_min, int v_max, const char* display_format); // If v_max >= v_max we have no bound
|
||||
CIMGUI_API bool ig_DragInt2(const char* label, int v[2], float v_speed, int v_min, int v_max, const char* display_format);
|
||||
CIMGUI_API bool ig_DragInt3(const char* label, int v[3], float v_speed, int v_min, int v_max, const char* display_format);
|
||||
CIMGUI_API bool ig_DragInt4(const char* label, int v[4], float v_speed, int v_min, int v_max, const char* display_format);
|
||||
CIMGUI_API bool ig_DragFloat(CONST char* label, float* v, float v_speed, float v_min, float v_max, CONST char* display_format, float power); // If v_max >= v_max we have no bound
|
||||
CIMGUI_API bool ig_DragFloat2(CONST char* label, float v[2], float v_speed, float v_min, float v_max, CONST char* display_format, float power);
|
||||
CIMGUI_API bool ig_DragFloat3(CONST char* label, float v[3], float v_speed, float v_min, float v_max, CONST char* display_format, float power);
|
||||
CIMGUI_API bool ig_DragFloat4(CONST char* label, float v[4], float v_speed, float v_min, float v_max, CONST char* display_format, float power);
|
||||
CIMGUI_API bool ig_DragInt(CONST char* label, int* v, float v_speed, int v_min, int v_max, CONST char* display_format); // If v_max >= v_max we have no bound
|
||||
CIMGUI_API bool ig_DragInt2(CONST char* label, int v[2], float v_speed, int v_min, int v_max, CONST char* display_format);
|
||||
CIMGUI_API bool ig_DragInt3(CONST char* label, int v[3], float v_speed, int v_min, int v_max, CONST char* display_format);
|
||||
CIMGUI_API bool ig_DragInt4(CONST char* label, int v[4], float v_speed, int v_min, int v_max, CONST char* display_format);
|
||||
|
||||
|
||||
// Widgets: Input
|
||||
CIMGUI_API bool ig_InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags, ImGuiTextEditCallback callback, void* user_data);
|
||||
CIMGUI_API bool ig_InputFloat(const char* label, float* v, float step, float step_fast, int decimal_precision, ImGuiInputTextFlags extra_flags);
|
||||
CIMGUI_API bool ig_InputFloat2(const char* label, float v[2], int decimal_precision);
|
||||
CIMGUI_API bool ig_InputFloat3(const char* label, float v[3], int decimal_precision);
|
||||
CIMGUI_API bool ig_InputFloat4(const char* label, float v[4], int decimal_precision);
|
||||
CIMGUI_API bool ig_InputInt(const char* label, int* v, int step, int step_fast, ImGuiInputTextFlags extra_flags);
|
||||
CIMGUI_API bool ig_InputInt2(const char* label, int v[2]);
|
||||
CIMGUI_API bool ig_InputInt3(const char* label, int v[3]);
|
||||
CIMGUI_API bool ig_InputInt4(const char* label, int v[4]);
|
||||
CIMGUI_API bool ig_InputText(CONST char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags, ImGuiTextEditCallback callback, void* user_data);
|
||||
CIMGUI_API bool ig_InputFloat(CONST char* label, float* v, float step, float step_fast, int decimal_precision, ImGuiInputTextFlags extra_flags);
|
||||
CIMGUI_API bool ig_InputFloat2(CONST char* label, float v[2], int decimal_precision);
|
||||
CIMGUI_API bool ig_InputFloat3(CONST char* label, float v[3], int decimal_precision);
|
||||
CIMGUI_API bool ig_InputFloat4(CONST char* label, float v[4], int decimal_precision);
|
||||
CIMGUI_API bool ig_InputInt(CONST char* label, int* v, int step, int step_fast, ImGuiInputTextFlags extra_flags);
|
||||
CIMGUI_API bool ig_InputInt2(CONST char* label, int v[2]);
|
||||
CIMGUI_API bool ig_InputInt3(CONST char* label, int v[3]);
|
||||
CIMGUI_API bool ig_InputInt4(CONST char* label, int v[4]);
|
||||
|
||||
// Widgets: Trees
|
||||
CIMGUI_API bool ig_TreeNode(const char* str_label_id);
|
||||
CIMGUI_API bool ig_TreeNodeStr(const char* str_id, const char* fmt, ...);
|
||||
CIMGUI_API bool ig_TreeNodePtr(const void* ptr_id, const char* fmt, ...);
|
||||
CIMGUI_API bool ig_TreeNodeStrV(const char* str_id, const char* fmt, va_list args);
|
||||
CIMGUI_API bool ig_TreeNodePtrV(const void* ptr_id, const char* fmt, va_list args);
|
||||
CIMGUI_API void ig_TreePushStr(const char* str_id);
|
||||
CIMGUI_API void ig_TreePushPtr(const void* ptr_id);
|
||||
CIMGUI_API bool ig_TreeNode(CONST char* str_label_id);
|
||||
CIMGUI_API bool ig_TreeNodeStr(CONST char* str_id, CONST char* fmt, ...);
|
||||
CIMGUI_API bool ig_TreeNodePtr(CONST void* ptr_id, CONST char* fmt, ...);
|
||||
CIMGUI_API bool ig_TreeNodeStrV(CONST char* str_id, CONST char* fmt, va_list args);
|
||||
CIMGUI_API bool ig_TreeNodePtrV(CONST void* ptr_id, CONST char* fmt, va_list args);
|
||||
CIMGUI_API void ig_TreePushStr(CONST char* str_id);
|
||||
CIMGUI_API void ig_TreePushPtr(CONST void* ptr_id);
|
||||
CIMGUI_API void ig_TreePop();
|
||||
CIMGUI_API void ig_SetNextTreeNodeOpened(bool opened, ImGuiSetCond cond);
|
||||
|
||||
// Widgets: Selectable / Lists
|
||||
CIMGUI_API bool ig_Selectable(const char* label, bool selected, const struct ImVec2 size);
|
||||
CIMGUI_API bool ig_SelectableEx(const char* label, bool* p_selected, const struct ImVec2 size);
|
||||
CIMGUI_API bool ig_ListBox(const char* label, int* current_item, const char** items, int items_count, int height_in_items);
|
||||
CIMGUI_API bool ig_ListBox2(const char* label, int* current_item, bool(*items_getter)(void* data, int idx, const char** out_text), void* data, int items_count, int height_in_items);
|
||||
CIMGUI_API bool ig_ListBoxHeader(const char* label, const struct ImVec2 size);
|
||||
CIMGUI_API bool ig_ListBoxHeader2(const char* label, int items_count, int height_in_items);
|
||||
CIMGUI_API bool ig_Selectable(CONST char* label, bool selected, CONST struct ImVec2 size);
|
||||
CIMGUI_API bool ig_SelectableEx(CONST char* label, bool* p_selected, CONST struct ImVec2 size);
|
||||
CIMGUI_API bool ig_ListBox(CONST char* label, int* current_item, CONST char** items, int items_count, int height_in_items);
|
||||
CIMGUI_API bool ig_ListBox2(CONST char* label, int* current_item, bool(*items_getter)(void* data, int idx, CONST char** out_text), void* data, int items_count, int height_in_items);
|
||||
CIMGUI_API bool ig_ListBoxHeader(CONST char* label, CONST struct ImVec2 size);
|
||||
CIMGUI_API bool ig_ListBoxHeader2(CONST char* label, int items_count, int height_in_items);
|
||||
CIMGUI_API void ig_ListBoxFooter();
|
||||
|
||||
// Widgets: Value() Helpers. Output single value in "name: value" format (tip: freely declare your own within the ImGui namespace!)
|
||||
CIMGUI_API void ig_ValueBool(const char* prefix, bool b);
|
||||
CIMGUI_API void ig_ValueInt(const char* prefix, int v);
|
||||
CIMGUI_API void ig_ValueUInt(const char* prefix, unsigned int v);
|
||||
CIMGUI_API void ig_ValueFloat(const char* prefix, float v, const char* float_format);
|
||||
CIMGUI_API void ig_Color(const char* prefix, const struct ImVec4 v);
|
||||
CIMGUI_API void ig_Color2(const char* prefix, unsigned int v);
|
||||
CIMGUI_API void ig_ValueBool(CONST char* prefix, bool b);
|
||||
CIMGUI_API void ig_ValueInt(CONST char* prefix, int v);
|
||||
CIMGUI_API void ig_ValueUInt(CONST char* prefix, unsigned int v);
|
||||
CIMGUI_API void ig_ValueFloat(CONST char* prefix, float v, CONST char* float_format);
|
||||
CIMGUI_API void ig_Color(CONST char* prefix, CONST struct ImVec4 v);
|
||||
CIMGUI_API void ig_Color2(CONST char* prefix, unsigned int v);
|
||||
|
||||
// Logging: all text output from interface is redirected to tty/file/clipboard. Tree nodes are automatically opened.
|
||||
CIMGUI_API void ig_LogToTTY(int max_depth);
|
||||
CIMGUI_API void ig_LogToFile(int max_depth, const char* filename);
|
||||
CIMGUI_API void ig_LogToFile(int max_depth, CONST char* filename);
|
||||
CIMGUI_API void ig_LogToClipboard(int max_depth);
|
||||
CIMGUI_API void ig_LogFinish();
|
||||
CIMGUI_API void ig_LogButtons();
|
||||
CIMGUI_API void ig_LogText(const char* fmt, ...);
|
||||
CIMGUI_API void ig_LogText(CONST char* fmt, ...);
|
||||
|
||||
// Utilities
|
||||
CIMGUI_API bool ig_IsItemHovered();
|
||||
@@ -255,15 +257,15 @@ CIMGUI_API void ig_GetItemRectSize(struct ImVec2* pOut);
|
||||
CIMGUI_API bool ig_IsWindowFocused();
|
||||
CIMGUI_API bool ig_IsRootWindowFocused();
|
||||
CIMGUI_API bool ig_IsRootWindowOrAnyChildFocused();
|
||||
CIMGUI_API bool ig_IsRectClipped(const struct ImVec2 item_size);
|
||||
CIMGUI_API bool ig_IsRectClipped(CONST struct ImVec2 item_size);
|
||||
CIMGUI_API bool ig_IsKeyPressed(int key_index, bool repeat);
|
||||
CIMGUI_API bool ig_IsMouseClicked(int button, bool repeat);
|
||||
CIMGUI_API bool ig_IsMouseDoubleClicked(int button);
|
||||
CIMGUI_API bool ig_IsMouseHoveringWindow();
|
||||
CIMGUI_API bool ig_IsMouseHoveringAnyWindow();
|
||||
CIMGUI_API bool ig_IsMouseHoveringRect(const struct ImVec2 rect_min, const struct ImVec2 rect_max);
|
||||
CIMGUI_API bool ig_IsMouseHoveringRect(CONST struct ImVec2 rect_min, CONST struct ImVec2 rect_max);
|
||||
CIMGUI_API bool ig_IsMouseDragging(int button, float lock_threshold);
|
||||
CIMGUI_API bool ig_IsPosHoveringAnyWindow(const struct ImVec2 pos);
|
||||
CIMGUI_API bool ig_IsPosHoveringAnyWindow(CONST struct ImVec2 pos);
|
||||
CIMGUI_API void ig_GetMousePos(struct ImVec2* pOut);
|
||||
CIMGUI_API void ig_GetMouseDragDelta(struct ImVec2* pOut, int button, float lock_threshold);
|
||||
CIMGUI_API void ig_ResetMouseDragDelta(int button);
|
||||
@@ -271,20 +273,20 @@ CIMGUI_API ImGuiMouseCursor ig_GetMouseCursor();
|
||||
CIMGUI_API void ig_SetMouseCursor(ImGuiMouseCursor type);
|
||||
CIMGUI_API float ig_GetTime();
|
||||
CIMGUI_API int ig_GetFrameCount();
|
||||
CIMGUI_API const char* ig_GetStyleColName(ImGuiCol idx);
|
||||
CIMGUI_API void ig_CalcItemRectClosestPoint(struct ImVec2* pOut, const struct ImVec2 pos, bool on_edge, float outward);
|
||||
CIMGUI_API void ig_CalcTextSize(struct ImVec2* pOut, const char* text, const char* text_end, bool hide_text_after_double_hash, float wrap_width);
|
||||
CIMGUI_API CONST char* ig_GetStyleColName(ImGuiCol idx);
|
||||
CIMGUI_API void ig_CalcItemRectClosestPoint(struct ImVec2* pOut, CONST struct ImVec2 pos, bool on_edge, float outward);
|
||||
CIMGUI_API void ig_CalcTextSize(struct ImVec2* pOut, CONST char* text, CONST char* text_end, bool hide_text_after_double_hash, float wrap_width);
|
||||
CIMGUI_API void ig_CalcListClipping(int items_count, float items_height, int* out_items_display_start, int* out_items_display_end);
|
||||
|
||||
CIMGUI_API void ig_BeginChildFrame(ImGuiID id, const struct ImVec2 size);
|
||||
CIMGUI_API void ig_BeginChildFrame(ImGuiID id, CONST struct ImVec2 size);
|
||||
CIMGUI_API void ig_EndChildFrame();
|
||||
|
||||
CIMGUI_API ImU32 ig_ColorConvertFloat4ToU32(const struct ImVec4 in);
|
||||
CIMGUI_API ImU32 ig_ColorConvertFloat4ToU32(CONST struct ImVec4 in);
|
||||
CIMGUI_API void ig_ColorConvertRGBtoHSV(float r, float g, float b, float* out_h, float* out_s, float* out_v);
|
||||
CIMGUI_API void ig_ColorConvertHSVtoRGB(float h, float s, float v, float* out_r, float* out_g, float* out_b);
|
||||
|
||||
// Internal state access - if you want to share ImGui state between modules (e.g. DLL) or allocate it yourself
|
||||
CIMGUI_API const char* ig_GetVersion();
|
||||
CIMGUI_API CONST char* ig_GetVersion();
|
||||
CIMGUI_API void* ig_GetInternalState();
|
||||
CIMGUI_API size_t ig_GetInternalStateSize();
|
||||
CIMGUI_API void ig_SetInternalState(void* state, bool construct);
|
||||
@@ -293,8 +295,8 @@ CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* atlas, unsigned c
|
||||
CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* atlas, unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel);
|
||||
CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* atlas, void* tex);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* atlas);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* atlas, const char* filename, float size_pixels, const ImWchar* glyph_ranges, int font_no);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* atlas, void* in_ttf_data, unsigned int in_ttf_data_size, float size_pixels, const ImWchar* glyph_ranges, int font_no);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* atlas, const void* in_compressed_ttf_data, unsigned int in_compressed_ttf_data_size, float size_pixels, const ImWchar* glyph_ranges = NULL, int font_no = 0);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* atlas, CONST char* filename, float size_pixels, CONST ImWchar* glyph_ranges, int font_no);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* atlas, void* in_ttf_data, unsigned int in_ttf_data_size, float size_pixels, CONST ImWchar* glyph_ranges, int font_no);
|
||||
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* atlas, CONST void* in_compressed_ttf_data, unsigned int in_compressed_ttf_data_size, float size_pixels, CONST ImWchar* glyph_ranges = NULL, int font_no = 0);
|
||||
CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* atlas);
|
||||
CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* atlas);
|
Reference in New Issue
Block a user