update to imgui 1.39 WIP (3a6e6645e6)

This commit is contained in:
Stephan Dilly
2015-05-26 23:19:39 +02:00
parent e4eac35476
commit b06fd153d8
4 changed files with 111 additions and 30 deletions

View File

@@ -321,9 +321,14 @@ CIMGUI_API void ig_EndTooltip()
}
// Popup
CIMGUI_API void ig_BeginPopup(bool* p_opened)
CIMGUI_API void ig_OpenPopup(const char* str_id)
{
return ImGui::BeginPopup(p_opened);
return ImGui::OpenPopup(str_id);
}
CIMGUI_API bool ig_BeginPopup(const char* str_id)
{
return ImGui::BeginPopup(str_id);
}
CIMGUI_API void ig_EndPopup()
@@ -331,6 +336,11 @@ CIMGUI_API void ig_EndPopup()
return ImGui::EndPopup();
}
CIMGUI_API void ig_CloseCurrentPopup()
{
return ImGui::CloseCurrentPopup();
}
// Layout
CIMGUI_API void ig_BeginGroup()
{
@@ -357,6 +367,11 @@ CIMGUI_API void ig_Spacing()
return ImGui::Spacing();
}
CIMGUI_API void ig_Dummy(CONST ImVec2* size)
{
return ImGui::Dummy(*size);
}
CIMGUI_API void ig_Indent()
{
return ImGui::Indent();
@@ -790,19 +805,19 @@ CIMGUI_API bool ig_InputFloat(CONST char* label, float* v, float step, float
return ImGui::InputFloat(label, v, step, step_fast, decimal_precision, extra_flags);
}
CIMGUI_API bool ig_InputFloat2(CONST char* label, float v[2], int decimal_precision)
CIMGUI_API bool ig_InputFloat2(CONST char* label, float v[2], int decimal_precision, ImGuiInputTextFlags extra_flags)
{
return ImGui::InputFloat2(label, v, decimal_precision);
return ImGui::InputFloat2(label, v, decimal_precision, extra_flags);
}
CIMGUI_API bool ig_InputFloat3(CONST char* label, float v[3], int decimal_precision)
CIMGUI_API bool ig_InputFloat3(CONST char* label, float v[3], int decimal_precision, ImGuiInputTextFlags extra_flags)
{
return ImGui::InputFloat3(label, v, decimal_precision);
return ImGui::InputFloat3(label, v, decimal_precision, extra_flags);
}
CIMGUI_API bool ig_InputFloat4(CONST char* label, float v[4], int decimal_precision)
CIMGUI_API bool ig_InputFloat4(CONST char* label, float v[4], int decimal_precision, ImGuiInputTextFlags extra_flags)
{
return ImGui::InputFloat4(label, v, decimal_precision);
return ImGui::InputFloat4(label, v, decimal_precision, extra_flags);
}
CIMGUI_API bool ig_InputInt(CONST char* label, int* v, int step, int step_fast, ImGuiInputTextFlags extra_flags)
@@ -810,19 +825,19 @@ CIMGUI_API bool ig_InputInt(CONST char* label, int* v, int step, int step_fas
return ImGui::InputInt(label, v, step, step_fast, extra_flags);
}
CIMGUI_API bool ig_InputInt2(CONST char* label, int v[2])
CIMGUI_API bool ig_InputInt2(CONST char* label, int v[2], ImGuiInputTextFlags extra_flags)
{
return ImGui::InputInt2(label, v);
return ImGui::InputInt2(label, v, extra_flags);
}
CIMGUI_API bool ig_InputInt3(CONST char* label, int v[3])
CIMGUI_API bool ig_InputInt3(CONST char* label, int v[3], ImGuiInputTextFlags extra_flags)
{
return ImGui::InputInt3(label, v);
return ImGui::InputInt3(label, v, extra_flags);
}
CIMGUI_API bool ig_InputInt4(CONST char* label, int v[4])
CIMGUI_API bool ig_InputInt4(CONST char* label, int v[4], ImGuiInputTextFlags extra_flags)
{
return ImGui::InputInt4(label, v);
return ImGui::InputInt4(label, v, extra_flags);
}
@@ -915,7 +930,47 @@ CIMGUI_API bool ig_ListBoxHeader2(CONST char* label, int items_count, int hei
CIMGUI_API void ig_ListBoxFooter()
{
ImGui::ListBoxFooter();
return ImGui::ListBoxFooter();
}
CIMGUI_API bool ig_BeginMainMenuBar()
{
return ImGui::BeginMainMenuBar();
}
CIMGUI_API void ig_EndMainMenuBar()
{
return ImGui::EndMainMenuBar();
}
CIMGUI_API bool ig_BeginMenuBar()
{
return ImGui::BeginMenuBar();
}
CIMGUI_API void ig_EndMenuBar()
{
return ImGui::EndMenuBar();
}
CIMGUI_API bool ig_BeginMenu(CONST char* label, bool enabled)
{
return ImGui::BeginMenu(label, enabled);
}
CIMGUI_API void ig_EndMenu()
{
return ImGui::EndMenu();
}
CIMGUI_API bool ig_MenuItem(CONST char* label, CONST char* shortcut, bool selected, bool enabled)
{
return ImGui::MenuItem(label, shortcut, selected, enabled);
}
CIMGUI_API bool ig_MenuItemPtr(CONST char* label, CONST char* shortcut, bool* p_selected, bool enabled)
{
return ImGui::MenuItem(label, shortcut, p_selected, enabled);
}
// Widgets: Value() Helpers. Output single value in "name: value" format (tip: freely declare your own within the ImGui namespace!)
@@ -1047,11 +1102,21 @@ CIMGUI_API bool ig_IsRectClipped(CONST ImVec2 item_size)
return ImGui::IsRectClipped(item_size);
}
CIMGUI_API bool ig_IsKeyDown(int key_index)
{
return ImGui::IsKeyDown(key_index);
}
CIMGUI_API bool ig_IsKeyPressed(int key_index, bool repeat)
{
return ImGui::IsKeyPressed(key_index,repeat);
}
CIMGUI_API bool ig_IsMouseDown(int button)
{
return ImGui::IsMouseDown(button);
}
CIMGUI_API bool ig_IsMouseClicked(int button, bool repeat)
{
return ImGui::IsMouseClicked(button, repeat);

View File

@@ -97,8 +97,10 @@ CIMGUI_API void ig_BeginTooltip();
CIMGUI_API void ig_EndTooltip();
// Popup
CIMGUI_API void ig_BeginPopup(bool* p_opened);
CIMGUI_API void ig_OpenPopup(CONST char* str_id);
CIMGUI_API bool ig_BeginPopup(CONST char* str_id);
CIMGUI_API void ig_EndPopup();
CIMGUI_API void ig_CloseCurrentPopup();
// Layout
CIMGUI_API void ig_BeginGroup();
@@ -106,6 +108,7 @@ CIMGUI_API void ig_EndGroup();
CIMGUI_API void ig_Separator();
CIMGUI_API void ig_SameLine(int column_x, int spacing_w);
CIMGUI_API void ig_Spacing();
CIMGUI_API void ig_Dummy(CONST ImVec2* size);
CIMGUI_API void ig_Indent();
CIMGUI_API void ig_Unindent();
CIMGUI_API void ig_Columns(int count, CONST char* id, bool border);
@@ -201,13 +204,13 @@ CIMGUI_API bool ig_DragInt4(CONST char* label, int v[4], float v_spe
// Widgets: Input
CIMGUI_API bool ig_InputText(CONST char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags, ImGuiTextEditCallback callback, void* user_data);
CIMGUI_API bool ig_InputFloat(CONST char* label, float* v, float step, float step_fast, int decimal_precision, ImGuiInputTextFlags extra_flags);
CIMGUI_API bool ig_InputFloat2(CONST char* label, float v[2], int decimal_precision);
CIMGUI_API bool ig_InputFloat3(CONST char* label, float v[3], int decimal_precision);
CIMGUI_API bool ig_InputFloat4(CONST char* label, float v[4], int decimal_precision);
CIMGUI_API bool ig_InputFloat2(CONST char* label, float v[2], int decimal_precision, ImGuiInputTextFlags extra_flags);
CIMGUI_API bool ig_InputFloat3(CONST char* label, float v[3], int decimal_precision, ImGuiInputTextFlags extra_flags);
CIMGUI_API bool ig_InputFloat4(CONST char* label, float v[4], int decimal_precision, ImGuiInputTextFlags extra_flags);
CIMGUI_API bool ig_InputInt(CONST char* label, int* v, int step, int step_fast, ImGuiInputTextFlags extra_flags);
CIMGUI_API bool ig_InputInt2(CONST char* label, int v[2]);
CIMGUI_API bool ig_InputInt3(CONST char* label, int v[3]);
CIMGUI_API bool ig_InputInt4(CONST char* label, int v[4]);
CIMGUI_API bool ig_InputInt2(CONST char* label, int v[2], ImGuiInputTextFlags extra_flags);
CIMGUI_API bool ig_InputInt3(CONST char* label, int v[3], ImGuiInputTextFlags extra_flags);
CIMGUI_API bool ig_InputInt4(CONST char* label, int v[4], ImGuiInputTextFlags extra_flags);
// Widgets: Trees
CIMGUI_API bool ig_TreeNode(CONST char* str_label_id);
@@ -229,6 +232,17 @@ CIMGUI_API bool ig_ListBoxHeader(CONST char* label, CONST struct ImV
CIMGUI_API bool ig_ListBoxHeader2(CONST char* label, int items_count, int height_in_items);
CIMGUI_API void ig_ListBoxFooter();
// Widgets: Menus
CIMGUI_API bool ig_BeginMainMenuBar();
CIMGUI_API void ig_EndMainMenuBar();
CIMGUI_API bool ig_BeginMenuBar();
CIMGUI_API void ig_EndMenuBar();
CIMGUI_API bool ig_BeginMenu(CONST char* label, bool enabled = true);
CIMGUI_API void ig_EndMenu();
CIMGUI_API bool ig_MenuItem(CONST char* label, CONST char* shortcut = NULL, bool selected = false, bool enabled = true);
CIMGUI_API bool ig_MenuItemPtr(CONST char* label, CONST char* shortcut, bool* p_selected, bool enabled = true);
// Widgets: Value() Helpers. Output single value in "name: value" format (tip: freely declare your own within the ImGui namespace!)
CIMGUI_API void ig_ValueBool(CONST char* prefix, bool b);
CIMGUI_API void ig_ValueInt(CONST char* prefix, int v);
@@ -258,7 +272,9 @@ CIMGUI_API bool ig_IsWindowFocused();
CIMGUI_API bool ig_IsRootWindowFocused();
CIMGUI_API bool ig_IsRootWindowOrAnyChildFocused();
CIMGUI_API bool ig_IsRectClipped(CONST struct ImVec2 item_size);
CIMGUI_API bool ig_IsKeyDown(int key_index);
CIMGUI_API bool ig_IsKeyPressed(int key_index, bool repeat);
CIMGUI_API bool ig_IsMouseDown(int button);
CIMGUI_API bool ig_IsMouseClicked(int button, bool repeat);
CIMGUI_API bool ig_IsMouseDoubleClicked(int button);
CIMGUI_API bool ig_IsMouseHoveringWindow();
@@ -296,7 +312,7 @@ CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* atlas, u
CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* atlas, void* tex);
CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* atlas);
CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* atlas, CONST char* filename, float size_pixels, CONST ImWchar* glyph_ranges, int font_no);
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* atlas, void* in_ttf_data, unsigned int in_ttf_data_size, float size_pixels, CONST ImWchar* glyph_ranges, int font_no);
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* atlas, CONST void* in_compressed_ttf_data, unsigned int in_compressed_ttf_data_size, float size_pixels, CONST ImWchar* glyph_ranges = NULL, int font_no = 0);
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* atlas, void* ttf_data, int ttf_size, float size_pixels, CONST ImWchar* glyph_ranges, int font_no);
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* atlas, CONST void* compressed_ttf_data, int compressed_ttf_size, float size_pixels, CONST ImWchar* glyph_ranges, int font_no);
CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* atlas);
CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* atlas);

View File

@@ -22,19 +22,19 @@ CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* atlas)
return atlas->AddFontDefault();
}
CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* atlas,const char* filename, float size_pixels, const ImWchar* glyph_ranges, int font_no)
CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* atlas,CONST char* filename, float size_pixels, CONST ImWchar* glyph_ranges, int font_no)
{
return atlas->AddFontFromFileTTF(filename, size_pixels, glyph_ranges, font_no);
}
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* atlas, void* in_ttf_data, unsigned int in_ttf_data_size, float size_pixels, const ImWchar* glyph_ranges, int font_no)
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* atlas, void* ttf_data, int ttf_size, float size_pixels, CONST ImWchar* glyph_ranges, int font_no)
{
return atlas->AddFontFromMemoryTTF(in_ttf_data, in_ttf_data_size, size_pixels, glyph_ranges, font_no);
return atlas->AddFontFromMemoryTTF(ttf_data, ttf_size, size_pixels, glyph_ranges, font_no);
}
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* atlas, const void* in_compressed_ttf_data, unsigned int in_compressed_ttf_data_size, float size_pixels, const ImWchar* glyph_ranges, int font_no)
CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* atlas, CONST void* compressed_ttf_data, int compressed_ttf_size, float size_pixels, CONST ImWchar* glyph_ranges, int font_no)
{
return atlas->AddFontFromMemoryCompressedTTF(in_compressed_ttf_data, in_compressed_ttf_data_size, size_pixels, glyph_ranges, font_no);
return atlas->AddFontFromMemoryCompressedTTF(compressed_ttf_data, compressed_ttf_size, size_pixels, glyph_ranges, font_no);
}
CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* atlas)

2
imgui

Submodule imgui updated: 0123fc8c0f...3a6e6645e6