use gpui::{div, prelude::*}; use crate::theme::Variant; pub struct Screen { pub text: gpui::SharedString, } impl Render for Screen { fn render( &mut self, _window: &mut gpui::Window, _cx: &mut gpui::Context, ) -> impl IntoElement { let builtin = Variant::VioletDark; let theme = builtin.theme(); div() .flex() .flex_col() .size_full() .gap_3() .bg(theme.colors.background) .justify_center() .items_center() .shadow_lg() .text_xl() .text_color(theme.colors.text) .child(format!("Hello, {}!", &self.text)) .child( div() .text_sm() .text_color(theme.colors.text_muted) .child(format!("Built-in theme: {}", builtin.label())), ) .child( div() .flex() .gap_2() .child(div().size_8().bg(theme.colors.surface)) .child(div().size_8().bg(theme.colors.surface_elevated)) .child(div().size_8().bg(theme.colors.accent)) .child(div().size_8().bg(theme.colors.success)) .child(div().size_8().bg(theme.colors.warning)) .child(div().size_8().bg(theme.colors.danger)), ) } }