//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui //based on imgui.h file version "1.68" from Dear ImGui https://github.com/ocornut/imgui #ifndef CIMGUI_INCLUDED #define CIMGUI_INCLUDED #include #include #if defined _WIN32 || defined __CYGWIN__ #ifdef CIMGUI_NO_EXPORT #define API #else #define API __declspec(dllexport) #endif #ifndef __GNUC__ #define snprintf sprintf_s #endif #else #define API #endif #if defined __cplusplus #define EXTERN extern "C" #else #include #include #define EXTERN extern #endif #define CIMGUI_API EXTERN API #define CONST const #ifdef _MSC_VER typedef unsigned __int64 ImU64; #else //typedef unsigned long long ImU64; #endif //UDT stuff typedef struct ImVec2_Simple { float x; float y; } ImVec2_Simple; typedef struct ImVec4_Simple { float x; float y; float z; float w;} ImVec4_Simple; typedef struct ImColor_Simple { ImVec4_Simple Value;} ImColor_Simple; #ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS typedef struct CustomRect CustomRect; typedef struct Pair Pair; typedef struct TextRange TextRange; typedef struct ImVec4 ImVec4; typedef struct ImVec2 ImVec2; typedef struct ImGuiTextFilter ImGuiTextFilter; typedef struct ImGuiTextBuffer ImGuiTextBuffer; typedef struct ImGuiStyle ImGuiStyle; typedef struct ImGuiStorage ImGuiStorage; typedef struct ImGuiSizeCallbackData ImGuiSizeCallbackData; typedef struct ImGuiPayload ImGuiPayload; typedef struct ImGuiOnceUponAFrame ImGuiOnceUponAFrame; typedef struct ImGuiListClipper ImGuiListClipper; typedef struct ImGuiInputTextCallbackData ImGuiInputTextCallbackData; typedef struct ImGuiIO ImGuiIO; typedef struct ImGuiContext ImGuiContext; typedef struct ImColor ImColor; typedef struct ImFontGlyphRangesBuilder ImFontGlyphRangesBuilder; typedef struct ImFontGlyph ImFontGlyph; typedef struct ImFontConfig ImFontConfig; typedef struct ImFontAtlas ImFontAtlas; typedef struct ImFont ImFont; typedef struct ImDrawVert ImDrawVert; typedef struct ImDrawListSharedData ImDrawListSharedData; typedef struct ImDrawList ImDrawList; typedef struct ImDrawData ImDrawData; typedef struct ImDrawCmd ImDrawCmd; typedef struct ImDrawChannel ImDrawChannel; struct ImDrawChannel; struct ImDrawCmd; struct ImDrawData; struct ImDrawList; struct ImDrawListSharedData; struct ImDrawVert; struct ImFont; struct ImFontAtlas; struct ImFontConfig; struct ImFontGlyph; struct ImFontGlyphRangesBuilder; struct ImColor; struct ImGuiContext; struct ImGuiIO; struct ImGuiInputTextCallbackData; struct ImGuiListClipper; struct ImGuiOnceUponAFrame; struct ImGuiPayload; struct ImGuiSizeCallbackData; struct ImGuiStorage; struct ImGuiStyle; struct ImGuiTextBuffer; struct ImGuiTextFilter; typedef void* ImTextureID; typedef unsigned int ImGuiID; typedef unsigned short ImWchar; typedef int ImGuiCol; typedef int ImGuiCond; typedef int ImGuiDataType; typedef int ImGuiDir; typedef int ImGuiKey; typedef int ImGuiNavInput; typedef int ImGuiMouseCursor; typedef int ImGuiStyleVar; typedef int ImDrawCornerFlags; typedef int ImDrawListFlags; typedef int ImFontAtlasFlags; typedef int ImGuiBackendFlags; typedef int ImGuiColorEditFlags; typedef int ImGuiColumnsFlags; typedef int ImGuiConfigFlags; typedef int ImGuiComboFlags; typedef int ImGuiDragDropFlags; typedef int ImGuiFocusedFlags; typedef int ImGuiHoveredFlags; typedef int ImGuiInputTextFlags; typedef int ImGuiSelectableFlags; typedef int ImGuiTabBarFlags; typedef int ImGuiTabItemFlags; typedef int ImGuiTreeNodeFlags; typedef int ImGuiWindowFlags; typedef int (*ImGuiInputTextCallback)(ImGuiInputTextCallbackData *data); typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data); typedef signed int ImS32; typedef unsigned int ImU32; typedef int64_t ImS64; typedef uint64_t ImU64; typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* cmd); typedef unsigned short ImDrawIdx;typedef struct ImVector{int Size;int Capacity;void* Data;} ImVector; typedef struct ImVector_float {int Size;int Capacity;float* Data;} ImVector_float; typedef struct ImVector_ImWchar {int Size;int Capacity;ImWchar* Data;} ImVector_ImWchar; typedef struct ImVector_ImFontConfig {int Size;int Capacity;ImFontConfig* Data;} ImVector_ImFontConfig; typedef struct ImVector_ImFontGlyph {int Size;int Capacity;ImFontGlyph* Data;} ImVector_ImFontGlyph; typedef struct ImVector_TextRange {int Size;int Capacity;TextRange* Data;} ImVector_TextRange; typedef struct ImVector_CustomRect {int Size;int Capacity;CustomRect* Data;} ImVector_CustomRect; typedef struct ImVector_ImDrawChannel {int Size;int Capacity;ImDrawChannel* Data;} ImVector_ImDrawChannel; typedef struct ImVector_char {int Size;int Capacity;char* Data;} ImVector_char; typedef struct ImVector_ImTextureID {int Size;int Capacity;ImTextureID* Data;} ImVector_ImTextureID; typedef struct ImVector_ImDrawVert {int Size;int Capacity;ImDrawVert* Data;} ImVector_ImDrawVert; typedef struct ImVector_int {int Size;int Capacity;int* Data;} ImVector_int; typedef struct ImVector_Pair {int Size;int Capacity;Pair* Data;} ImVector_Pair; typedef struct ImVector_ImFontPtr {int Size;int Capacity;ImFont** Data;} ImVector_ImFontPtr; typedef struct ImVector_ImVec4 {int Size;int Capacity;ImVec4* Data;} ImVector_ImVec4; typedef struct ImVector_ImDrawCmd {int Size;int Capacity;ImDrawCmd* Data;} ImVector_ImDrawCmd; typedef struct ImVector_ImDrawIdx {int Size;int Capacity;ImDrawIdx* Data;} ImVector_ImDrawIdx; typedef struct ImVector_ImVec2 {int Size;int Capacity;ImVec2* Data;} ImVector_ImVec2; struct ImVec2 { float x, y; }; struct ImVec4 { float x, y, z, w; }; enum ImGuiWindowFlags_ { ImGuiWindowFlags_None = 0, ImGuiWindowFlags_NoTitleBar = 1 << 0, ImGuiWindowFlags_NoResize = 1 << 1, ImGuiWindowFlags_NoMove = 1 << 2, ImGuiWindowFlags_NoScrollbar = 1 << 3, ImGuiWindowFlags_NoScrollWithMouse = 1 << 4, ImGuiWindowFlags_NoCollapse = 1 << 5, ImGuiWindowFlags_AlwaysAutoResize = 1 << 6, ImGuiWindowFlags_NoBackground = 1 << 7, ImGuiWindowFlags_NoSavedSettings = 1 << 8, ImGuiWindowFlags_NoMouseInputs = 1 << 9, ImGuiWindowFlags_MenuBar = 1 << 10, ImGuiWindowFlags_HorizontalScrollbar = 1 << 11, ImGuiWindowFlags_NoFocusOnAppearing = 1 << 12, ImGuiWindowFlags_NoBringToFrontOnFocus = 1 << 13, ImGuiWindowFlags_AlwaysVerticalScrollbar= 1 << 14, ImGuiWindowFlags_AlwaysHorizontalScrollbar=1<< 15, ImGuiWindowFlags_AlwaysUseWindowPadding = 1 << 16, ImGuiWindowFlags_NoNavInputs = 1 << 18, ImGuiWindowFlags_NoNavFocus = 1 << 19, ImGuiWindowFlags_UnsavedDocument = 1 << 20, ImGuiWindowFlags_NoNav = ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus, ImGuiWindowFlags_NoDecoration = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse, ImGuiWindowFlags_NoInputs = ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus, ImGuiWindowFlags_NavFlattened = 1 << 23, ImGuiWindowFlags_ChildWindow = 1 << 24, ImGuiWindowFlags_Tooltip = 1 << 25, ImGuiWindowFlags_Popup = 1 << 26, ImGuiWindowFlags_Modal = 1 << 27, ImGuiWindowFlags_ChildMenu = 1 << 28 }; enum ImGuiInputTextFlags_ { ImGuiInputTextFlags_None = 0, ImGuiInputTextFlags_CharsDecimal = 1 << 0, ImGuiInputTextFlags_CharsHexadecimal = 1 << 1, ImGuiInputTextFlags_CharsUppercase = 1 << 2, ImGuiInputTextFlags_CharsNoBlank = 1 << 3, ImGuiInputTextFlags_AutoSelectAll = 1 << 4, ImGuiInputTextFlags_EnterReturnsTrue = 1 << 5, ImGuiInputTextFlags_CallbackCompletion = 1 << 6, ImGuiInputTextFlags_CallbackHistory = 1 << 7, ImGuiInputTextFlags_CallbackAlways = 1 << 8, ImGuiInputTextFlags_CallbackCharFilter = 1 << 9, ImGuiInputTextFlags_AllowTabInput = 1 << 10, ImGuiInputTextFlags_CtrlEnterForNewLine = 1 << 11, ImGuiInputTextFlags_NoHorizontalScroll = 1 << 12, ImGuiInputTextFlags_AlwaysInsertMode = 1 << 13, ImGuiInputTextFlags_ReadOnly = 1 << 14, ImGuiInputTextFlags_Password = 1 << 15, ImGuiInputTextFlags_NoUndoRedo = 1 << 16, ImGuiInputTextFlags_CharsScientific = 1 << 17, ImGuiInputTextFlags_CallbackResize = 1 << 18, ImGuiInputTextFlags_Multiline = 1 << 20 }; enum ImGuiTreeNodeFlags_ { ImGuiTreeNodeFlags_None = 0, ImGuiTreeNodeFlags_Selected = 1 << 0, ImGuiTreeNodeFlags_Framed = 1 << 1, ImGuiTreeNodeFlags_AllowItemOverlap = 1 << 2, ImGuiTreeNodeFlags_NoTreePushOnOpen = 1 << 3, ImGuiTreeNodeFlags_NoAutoOpenOnLog = 1 << 4, ImGuiTreeNodeFlags_DefaultOpen = 1 << 5, ImGuiTreeNodeFlags_OpenOnDoubleClick = 1 << 6, ImGuiTreeNodeFlags_OpenOnArrow = 1 << 7, ImGuiTreeNodeFlags_Leaf = 1 << 8, ImGuiTreeNodeFlags_Bullet = 1 << 9, ImGuiTreeNodeFlags_FramePadding = 1 << 10, ImGuiTreeNodeFlags_NavLeftJumpsBackHere = 1 << 13, ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_NoAutoOpenOnLog }; enum ImGuiSelectableFlags_ { ImGuiSelectableFlags_None = 0, ImGuiSelectableFlags_DontClosePopups = 1 << 0, ImGuiSelectableFlags_SpanAllColumns = 1 << 1, ImGuiSelectableFlags_AllowDoubleClick = 1 << 2, ImGuiSelectableFlags_Disabled = 1 << 3 }; enum ImGuiComboFlags_ { ImGuiComboFlags_None = 0, ImGuiComboFlags_PopupAlignLeft = 1 << 0, ImGuiComboFlags_HeightSmall = 1 << 1, ImGuiComboFlags_HeightRegular = 1 << 2, ImGuiComboFlags_HeightLarge = 1 << 3, ImGuiComboFlags_HeightLargest = 1 << 4, ImGuiComboFlags_NoArrowButton = 1 << 5, ImGuiComboFlags_NoPreview = 1 << 6, ImGuiComboFlags_HeightMask_ = ImGuiComboFlags_HeightSmall | ImGuiComboFlags_HeightRegular | ImGuiComboFlags_HeightLarge | ImGuiComboFlags_HeightLargest }; enum ImGuiTabBarFlags_ { ImGuiTabBarFlags_None = 0, ImGuiTabBarFlags_Reorderable = 1 << 0, ImGuiTabBarFlags_AutoSelectNewTabs = 1 << 1, ImGuiTabBarFlags_TabListPopupButton = 1 << 2, ImGuiTabBarFlags_NoCloseWithMiddleMouseButton = 1 << 3, ImGuiTabBarFlags_NoTabListScrollingButtons = 1 << 4, ImGuiTabBarFlags_NoTooltip = 1 << 5, ImGuiTabBarFlags_FittingPolicyResizeDown = 1 << 6, ImGuiTabBarFlags_FittingPolicyScroll = 1 << 7, ImGuiTabBarFlags_FittingPolicyMask_ = ImGuiTabBarFlags_FittingPolicyResizeDown | ImGuiTabBarFlags_FittingPolicyScroll, ImGuiTabBarFlags_FittingPolicyDefault_ = ImGuiTabBarFlags_FittingPolicyResizeDown }; enum ImGuiTabItemFlags_ { ImGuiTabItemFlags_None = 0, ImGuiTabItemFlags_UnsavedDocument = 1 << 0, ImGuiTabItemFlags_SetSelected = 1 << 1, ImGuiTabItemFlags_NoCloseWithMiddleMouseButton = 1 << 2, ImGuiTabItemFlags_NoPushId = 1 << 3 }; enum ImGuiFocusedFlags_ { ImGuiFocusedFlags_None = 0, ImGuiFocusedFlags_ChildWindows = 1 << 0, ImGuiFocusedFlags_RootWindow = 1 << 1, ImGuiFocusedFlags_AnyWindow = 1 << 2, ImGuiFocusedFlags_RootAndChildWindows = ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_ChildWindows }; enum ImGuiHoveredFlags_ { ImGuiHoveredFlags_None = 0, ImGuiHoveredFlags_ChildWindows = 1 << 0, ImGuiHoveredFlags_RootWindow = 1 << 1, ImGuiHoveredFlags_AnyWindow = 1 << 2, ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 3, ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 5, ImGuiHoveredFlags_AllowWhenOverlapped = 1 << 6, ImGuiHoveredFlags_AllowWhenDisabled = 1 << 7, ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped, ImGuiHoveredFlags_RootAndChildWindows = ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows }; enum ImGuiDragDropFlags_ { ImGuiDragDropFlags_None = 0, ImGuiDragDropFlags_SourceNoPreviewTooltip = 1 << 0, ImGuiDragDropFlags_SourceNoDisableHover = 1 << 1, ImGuiDragDropFlags_SourceNoHoldToOpenOthers = 1 << 2, ImGuiDragDropFlags_SourceAllowNullID = 1 << 3, ImGuiDragDropFlags_SourceExtern = 1 << 4, ImGuiDragDropFlags_SourceAutoExpirePayload = 1 << 5, ImGuiDragDropFlags_AcceptBeforeDelivery = 1 << 10, ImGuiDragDropFlags_AcceptNoDrawDefaultRect = 1 << 11, ImGuiDragDropFlags_AcceptNoPreviewTooltip = 1 << 12, ImGuiDragDropFlags_AcceptPeekOnly = ImGuiDragDropFlags_AcceptBeforeDelivery | ImGuiDragDropFlags_AcceptNoDrawDefaultRect }; enum ImGuiDataType_ { ImGuiDataType_S32, ImGuiDataType_U32, ImGuiDataType_S64, ImGuiDataType_U64, ImGuiDataType_Float, ImGuiDataType_Double, ImGuiDataType_COUNT }; enum ImGuiDir_ { ImGuiDir_None = -1, ImGuiDir_Left = 0, ImGuiDir_Right = 1, ImGuiDir_Up = 2, ImGuiDir_Down = 3, ImGuiDir_COUNT }; enum ImGuiKey_ { ImGuiKey_Tab, ImGuiKey_LeftArrow, ImGuiKey_RightArrow, ImGuiKey_UpArrow, ImGuiKey_DownArrow, ImGuiKey_PageUp, ImGuiKey_PageDown, ImGuiKey_Home, ImGuiKey_End, ImGuiKey_Insert, ImGuiKey_Delete, ImGuiKey_Backspace, ImGuiKey_Space, ImGuiKey_Enter, ImGuiKey_Escape, ImGuiKey_A, ImGuiKey_C, ImGuiKey_V, ImGuiKey_X, ImGuiKey_Y, ImGuiKey_Z, ImGuiKey_COUNT }; enum ImGuiNavInput_ { ImGuiNavInput_Activate, ImGuiNavInput_Cancel, ImGuiNavInput_Input, ImGuiNavInput_Menu, ImGuiNavInput_DpadLeft, ImGuiNavInput_DpadRight, ImGuiNavInput_DpadUp, ImGuiNavInput_DpadDown, ImGuiNavInput_LStickLeft, ImGuiNavInput_LStickRight, ImGuiNavInput_LStickUp, ImGuiNavInput_LStickDown, ImGuiNavInput_FocusPrev, ImGuiNavInput_FocusNext, ImGuiNavInput_TweakSlow, ImGuiNavInput_TweakFast, ImGuiNavInput_KeyMenu_, ImGuiNavInput_KeyLeft_, ImGuiNavInput_KeyRight_, ImGuiNavInput_KeyUp_, ImGuiNavInput_KeyDown_, ImGuiNavInput_COUNT, ImGuiNavInput_InternalStart_ = ImGuiNavInput_KeyMenu_ }; enum ImGuiConfigFlags_ { ImGuiConfigFlags_None = 0, ImGuiConfigFlags_NavEnableKeyboard = 1 << 0, ImGuiConfigFlags_NavEnableGamepad = 1 << 1, ImGuiConfigFlags_NavEnableSetMousePos = 1 << 2, ImGuiConfigFlags_NavNoCaptureKeyboard = 1 << 3, ImGuiConfigFlags_NoMouse = 1 << 4, ImGuiConfigFlags_NoMouseCursorChange = 1 << 5, ImGuiConfigFlags_IsSRGB = 1 << 20, ImGuiConfigFlags_IsTouchScreen = 1 << 21 }; enum ImGuiBackendFlags_ { ImGuiBackendFlags_None = 0, ImGuiBackendFlags_HasGamepad = 1 << 0, ImGuiBackendFlags_HasMouseCursors = 1 << 1, ImGuiBackendFlags_HasSetMousePos = 1 << 2 }; enum ImGuiCol_ { ImGuiCol_Text, ImGuiCol_TextDisabled, ImGuiCol_WindowBg, ImGuiCol_ChildBg, ImGuiCol_PopupBg, ImGuiCol_Border, ImGuiCol_BorderShadow, ImGuiCol_FrameBg, ImGuiCol_FrameBgHovered, ImGuiCol_FrameBgActive, ImGuiCol_TitleBg, ImGuiCol_TitleBgActive, ImGuiCol_TitleBgCollapsed, ImGuiCol_MenuBarBg, ImGuiCol_ScrollbarBg, ImGuiCol_ScrollbarGrab, ImGuiCol_ScrollbarGrabHovered, ImGuiCol_ScrollbarGrabActive, ImGuiCol_CheckMark, ImGuiCol_SliderGrab, ImGuiCol_SliderGrabActive, ImGuiCol_Button, ImGuiCol_ButtonHovered, ImGuiCol_ButtonActive, ImGuiCol_Header, ImGuiCol_HeaderHovered, ImGuiCol_HeaderActive, ImGuiCol_Separator, ImGuiCol_SeparatorHovered, ImGuiCol_SeparatorActive, ImGuiCol_ResizeGrip, ImGuiCol_ResizeGripHovered, ImGuiCol_ResizeGripActive, ImGuiCol_Tab, ImGuiCol_TabHovered, ImGuiCol_TabActive, ImGuiCol_TabUnfocused, ImGuiCol_TabUnfocusedActive, ImGuiCol_PlotLines, ImGuiCol_PlotLinesHovered, ImGuiCol_PlotHistogram, ImGuiCol_PlotHistogramHovered, ImGuiCol_TextSelectedBg, ImGuiCol_DragDropTarget, ImGuiCol_NavHighlight, ImGuiCol_NavWindowingHighlight, ImGuiCol_NavWindowingDimBg, ImGuiCol_ModalWindowDimBg, ImGuiCol_COUNT }; enum ImGuiStyleVar_ { ImGuiStyleVar_Alpha, ImGuiStyleVar_WindowPadding, ImGuiStyleVar_WindowRounding, ImGuiStyleVar_WindowBorderSize, ImGuiStyleVar_WindowMinSize, ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ChildRounding, ImGuiStyleVar_ChildBorderSize, ImGuiStyleVar_PopupRounding, ImGuiStyleVar_PopupBorderSize, ImGuiStyleVar_FramePadding, ImGuiStyleVar_FrameRounding, ImGuiStyleVar_FrameBorderSize, ImGuiStyleVar_ItemSpacing, ImGuiStyleVar_ItemInnerSpacing, ImGuiStyleVar_IndentSpacing, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabMinSize, ImGuiStyleVar_GrabRounding, ImGuiStyleVar_TabRounding, ImGuiStyleVar_ButtonTextAlign, ImGuiStyleVar_SelectableTextAlign, ImGuiStyleVar_COUNT }; enum ImGuiColorEditFlags_ { ImGuiColorEditFlags_None = 0, ImGuiColorEditFlags_NoAlpha = 1 << 1, ImGuiColorEditFlags_NoPicker = 1 << 2, ImGuiColorEditFlags_NoOptions = 1 << 3, ImGuiColorEditFlags_NoSmallPreview = 1 << 4, ImGuiColorEditFlags_NoInputs = 1 << 5, ImGuiColorEditFlags_NoTooltip = 1 << 6, ImGuiColorEditFlags_NoLabel = 1 << 7, ImGuiColorEditFlags_NoSidePreview = 1 << 8, ImGuiColorEditFlags_NoDragDrop = 1 << 9, ImGuiColorEditFlags_AlphaBar = 1 << 16, ImGuiColorEditFlags_AlphaPreview = 1 << 17, ImGuiColorEditFlags_AlphaPreviewHalf= 1 << 18, ImGuiColorEditFlags_HDR = 1 << 19, ImGuiColorEditFlags_RGB = 1 << 20, ImGuiColorEditFlags_HSV = 1 << 21, ImGuiColorEditFlags_HEX = 1 << 22, ImGuiColorEditFlags_Uint8 = 1 << 23, ImGuiColorEditFlags_Float = 1 << 24, ImGuiColorEditFlags_PickerHueBar = 1 << 25, ImGuiColorEditFlags_PickerHueWheel = 1 << 26, ImGuiColorEditFlags__InputsMask = ImGuiColorEditFlags_RGB|ImGuiColorEditFlags_HSV|ImGuiColorEditFlags_HEX, ImGuiColorEditFlags__DataTypeMask = ImGuiColorEditFlags_Uint8|ImGuiColorEditFlags_Float, ImGuiColorEditFlags__PickerMask = ImGuiColorEditFlags_PickerHueWheel|ImGuiColorEditFlags_PickerHueBar, ImGuiColorEditFlags__OptionsDefault = ImGuiColorEditFlags_Uint8|ImGuiColorEditFlags_RGB|ImGuiColorEditFlags_PickerHueBar }; enum ImGuiMouseCursor_ { ImGuiMouseCursor_None = -1, ImGuiMouseCursor_Arrow = 0, ImGuiMouseCursor_TextInput, ImGuiMouseCursor_ResizeAll, ImGuiMouseCursor_ResizeNS, ImGuiMouseCursor_ResizeEW, ImGuiMouseCursor_ResizeNESW, ImGuiMouseCursor_ResizeNWSE, ImGuiMouseCursor_Hand, ImGuiMouseCursor_COUNT }; enum ImGuiCond_ { ImGuiCond_Always = 1 << 0, ImGuiCond_Once = 1 << 1, ImGuiCond_FirstUseEver = 1 << 2, ImGuiCond_Appearing = 1 << 3 }; struct ImGuiStyle { float Alpha; ImVec2 WindowPadding; float WindowRounding; float WindowBorderSize; ImVec2 WindowMinSize; ImVec2 WindowTitleAlign; float ChildRounding; float ChildBorderSize; float PopupRounding; float PopupBorderSize; ImVec2 FramePadding; float FrameRounding; float FrameBorderSize; ImVec2 ItemSpacing; ImVec2 ItemInnerSpacing; ImVec2 TouchExtraPadding; float IndentSpacing; float ColumnsMinSpacing; float ScrollbarSize; float ScrollbarRounding; float GrabMinSize; float GrabRounding; float TabRounding; float TabBorderSize; ImVec2 ButtonTextAlign; ImVec2 SelectableTextAlign; ImVec2 DisplayWindowPadding; ImVec2 DisplaySafeAreaPadding; float MouseCursorScale; bool AntiAliasedLines; bool AntiAliasedFill; float CurveTessellationTol; ImVec4 Colors[ImGuiCol_COUNT]; }; struct ImGuiIO { ImGuiConfigFlags ConfigFlags; ImGuiBackendFlags BackendFlags; ImVec2 DisplaySize; float DeltaTime; float IniSavingRate; const char* IniFilename; const char* LogFilename; float MouseDoubleClickTime; float MouseDoubleClickMaxDist; float MouseDragThreshold; int KeyMap[ImGuiKey_COUNT]; float KeyRepeatDelay; float KeyRepeatRate; void* UserData; ImFontAtlas*Fonts; float FontGlobalScale; bool FontAllowUserScaling; ImFont* FontDefault; ImVec2 DisplayFramebufferScale; bool MouseDrawCursor; bool ConfigMacOSXBehaviors; bool ConfigInputTextCursorBlink; bool ConfigWindowsResizeFromEdges; bool ConfigWindowsMoveFromTitleBarOnly; const char* BackendPlatformName; const char* BackendRendererName; void* BackendPlatformUserData; void* BackendRendererUserData; void* BackendLanguageUserData; const char* (*GetClipboardTextFn)(void* user_data); void (*SetClipboardTextFn)(void* user_data, const char* text); void* ClipboardUserData; void (*ImeSetInputScreenPosFn)(int x, int y); void* ImeWindowHandle; void* RenderDrawListsFnUnused; ImVec2 MousePos; bool MouseDown[5]; float MouseWheel; float MouseWheelH; bool KeyCtrl; bool KeyShift; bool KeyAlt; bool KeySuper; bool KeysDown[512]; float NavInputs[ImGuiNavInput_COUNT]; bool WantCaptureMouse; bool WantCaptureKeyboard; bool WantTextInput; bool WantSetMousePos; bool WantSaveIniSettings; bool NavActive; bool NavVisible; float Framerate; int MetricsRenderVertices; int MetricsRenderIndices; int MetricsRenderWindows; int MetricsActiveWindows; int MetricsActiveAllocations; ImVec2 MouseDelta; ImVec2 MousePosPrev; ImVec2 MouseClickedPos[5]; double MouseClickedTime[5]; bool MouseClicked[5]; bool MouseDoubleClicked[5]; bool MouseReleased[5]; bool MouseDownOwned[5]; float MouseDownDuration[5]; float MouseDownDurationPrev[5]; ImVec2 MouseDragMaxDistanceAbs[5]; float MouseDragMaxDistanceSqr[5]; float KeysDownDuration[512]; float KeysDownDurationPrev[512]; float NavInputsDownDuration[ImGuiNavInput_COUNT]; float NavInputsDownDurationPrev[ImGuiNavInput_COUNT]; ImVector_ImWchar InputQueueCharacters; }; struct ImGuiInputTextCallbackData { ImGuiInputTextFlags EventFlag; ImGuiInputTextFlags Flags; void* UserData; ImWchar EventChar; ImGuiKey EventKey; char* Buf; int BufTextLen; int BufSize; bool BufDirty; int CursorPos; int SelectionStart; int SelectionEnd; }; struct ImGuiSizeCallbackData { void* UserData; ImVec2 Pos; ImVec2 CurrentSize; ImVec2 DesiredSize; }; struct ImGuiPayload { void* Data; int DataSize; ImGuiID SourceId; ImGuiID SourceParentId; int DataFrameCount; char DataType[32+1]; bool Preview; bool Delivery; }; struct ImGuiOnceUponAFrame { int RefFrame; }; struct ImGuiTextFilter { char InputBuf[256]; ImVector_TextRange Filters; int CountGrep; }; struct ImGuiTextBuffer { ImVector_char Buf; }; struct ImGuiStorage { ImVector_Pair Data; }; struct ImGuiListClipper { float StartPosY; float ItemsHeight; int ItemsCount, StepNo, DisplayStart, DisplayEnd; }; struct ImColor { ImVec4 Value; }; struct ImDrawCmd { unsigned int ElemCount; ImVec4 ClipRect; ImTextureID TextureId; ImDrawCallback UserCallback; void* UserCallbackData; }; struct ImDrawVert { ImVec2 pos; ImVec2 uv; ImU32 col; }; struct ImDrawChannel { ImVector_ImDrawCmd CmdBuffer; ImVector_ImDrawIdx IdxBuffer; }; enum ImDrawCornerFlags_ { ImDrawCornerFlags_TopLeft = 1 << 0, ImDrawCornerFlags_TopRight = 1 << 1, ImDrawCornerFlags_BotLeft = 1 << 2, ImDrawCornerFlags_BotRight = 1 << 3, ImDrawCornerFlags_Top = ImDrawCornerFlags_TopLeft | ImDrawCornerFlags_TopRight, ImDrawCornerFlags_Bot = ImDrawCornerFlags_BotLeft | ImDrawCornerFlags_BotRight, ImDrawCornerFlags_Left = ImDrawCornerFlags_TopLeft | ImDrawCornerFlags_BotLeft, ImDrawCornerFlags_Right = ImDrawCornerFlags_TopRight | ImDrawCornerFlags_BotRight, ImDrawCornerFlags_All = 0xF }; enum ImDrawListFlags_ { ImDrawListFlags_None = 0, ImDrawListFlags_AntiAliasedLines = 1 << 0, ImDrawListFlags_AntiAliasedFill = 1 << 1 }; struct ImDrawList { ImVector_ImDrawCmd CmdBuffer; ImVector_ImDrawIdx IdxBuffer; ImVector_ImDrawVert VtxBuffer; ImDrawListFlags Flags; const ImDrawListSharedData* _Data; const char* _OwnerName; unsigned int _VtxCurrentIdx; ImDrawVert* _VtxWritePtr; ImDrawIdx* _IdxWritePtr; ImVector_ImVec4 _ClipRectStack; ImVector_ImTextureID _TextureIdStack; ImVector_ImVec2 _Path; int _ChannelsCurrent; int _ChannelsCount; ImVector_ImDrawChannel _Channels; }; struct ImDrawData { bool Valid; ImDrawList** CmdLists; int CmdListsCount; int TotalIdxCount; int TotalVtxCount; ImVec2 DisplayPos; ImVec2 DisplaySize; ImVec2 FramebufferScale; }; struct ImFontConfig { void* FontData; int FontDataSize; bool FontDataOwnedByAtlas; int FontNo; float SizePixels; int OversampleH; int OversampleV; bool PixelSnapH; ImVec2 GlyphExtraSpacing; ImVec2 GlyphOffset; const ImWchar* GlyphRanges; float GlyphMinAdvanceX; float GlyphMaxAdvanceX; bool MergeMode; unsigned int RasterizerFlags; float RasterizerMultiply; char Name[40]; ImFont* DstFont; }; struct ImFontGlyph { ImWchar Codepoint; float AdvanceX; float X0, Y0, X1, Y1; float U0, V0, U1, V1; }; struct ImFontGlyphRangesBuilder { ImVector_int UsedChars; }; enum ImFontAtlasFlags_ { ImFontAtlasFlags_None = 0, ImFontAtlasFlags_NoPowerOfTwoHeight = 1 << 0, ImFontAtlasFlags_NoMouseCursors = 1 << 1 }; struct ImFontAtlas { bool Locked; ImFontAtlasFlags Flags; ImTextureID TexID; int TexDesiredWidth; int TexGlyphPadding; unsigned char* TexPixelsAlpha8; unsigned int* TexPixelsRGBA32; int TexWidth; int TexHeight; ImVec2 TexUvScale; ImVec2 TexUvWhitePixel; ImVector_ImFontPtr Fonts; ImVector_CustomRect CustomRects; ImVector_ImFontConfig ConfigData; int CustomRectIds[1]; }; struct ImFont { ImVector_float IndexAdvanceX; float FallbackAdvanceX; float FontSize; ImVector_ImWchar IndexLookup; ImVector_ImFontGlyph Glyphs; const ImFontGlyph* FallbackGlyph; ImVec2 DisplayOffset; ImFontAtlas* ContainerAtlas; const ImFontConfig* ConfigData; short ConfigDataCount; ImWchar FallbackChar; float Scale; float Ascent, Descent; int MetricsTotalSurface; bool DirtyLookupTables; }; struct TextRange { const char* b; const char* e; }; struct Pair { ImGuiID key; union { int val_i; float val_f; void* val_p; }; }; struct CustomRect { unsigned int ID; unsigned short Width, Height; unsigned short X, Y; float GlyphAdvanceX; ImVec2 GlyphOffset; ImFont* Font; }; #else struct GLFWwindow; struct SDL_Window; typedef union SDL_Event SDL_Event; inline ImVec2_Simple ImVec2ToSimple(ImVec2 vec) { ImVec2_Simple result; result.x = vec.x; result.y = vec.y; return result; } inline ImVec4_Simple ImVec4ToSimple(ImVec4 vec) { ImVec4_Simple result; result.x = vec.x; result.y = vec.y; result.z = vec.z; result.w = vec.w; return result; } inline ImColor_Simple ImColorToSimple(ImColor col) { ImColor_Simple result; result.Value = ImVec4ToSimple(col.Value); return result; } #endif // CIMGUI_DEFINE_ENUMS_AND_STRUCTS #ifndef CIMGUI_DEFINE_ENUMS_AND_STRUCTS typedef ImFontAtlas::CustomRect CustomRect; typedef ImGuiTextFilter::TextRange TextRange; typedef ImGuiStorage::Pair Pair; typedef ImVector ImVector_float; typedef ImVector ImVector_ImWchar; typedef ImVector ImVector_ImFontConfig; typedef ImVector ImVector_ImFontGlyph; typedef ImVector ImVector_TextRange; typedef ImVector ImVector_CustomRect; typedef ImVector ImVector_ImDrawChannel; typedef ImVector ImVector_char; typedef ImVector ImVector_ImTextureID; typedef ImVector ImVector_ImDrawVert; typedef ImVector ImVector_int; typedef ImVector ImVector_Pair; typedef ImVector ImVector_ImFontPtr; typedef ImVector ImVector_ImVec4; typedef ImVector ImVector_ImDrawCmd; typedef ImVector ImVector_ImDrawIdx; typedef ImVector ImVector_ImVec2; #endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS CIMGUI_API ImVec2* ImVec2_ImVec2(void); CIMGUI_API void ImVec2_destroy(ImVec2* self); CIMGUI_API ImVec2* ImVec2_ImVec2Float(float _x,float _y); CIMGUI_API ImVec4* ImVec4_ImVec4(void); CIMGUI_API void ImVec4_destroy(ImVec4* self); CIMGUI_API ImVec4* ImVec4_ImVec4Float(float _x,float _y,float _z,float _w); CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas); CIMGUI_API void igDestroyContext(ImGuiContext* ctx); CIMGUI_API ImGuiContext* igGetCurrentContext(void); CIMGUI_API void igSetCurrentContext(ImGuiContext* ctx); CIMGUI_API bool igDebugCheckVersionAndDataLayout(const char* version_str,size_t sz_io,size_t sz_style,size_t sz_vec2,size_t sz_vec4,size_t sz_drawvert); CIMGUI_API ImGuiIO* igGetIO(void); CIMGUI_API ImGuiStyle* igGetStyle(void); CIMGUI_API void igNewFrame(void); CIMGUI_API void igEndFrame(void); CIMGUI_API void igRender(void); CIMGUI_API ImDrawData* igGetDrawData(void); CIMGUI_API void igShowDemoWindow(bool* p_open); CIMGUI_API void igShowAboutWindow(bool* p_open); CIMGUI_API void igShowMetricsWindow(bool* p_open); CIMGUI_API void igShowStyleEditor(ImGuiStyle* ref); CIMGUI_API bool igShowStyleSelector(const char* label); CIMGUI_API void igShowFontSelector(const char* label); CIMGUI_API void igShowUserGuide(void); CIMGUI_API const char* igGetVersion(void); CIMGUI_API void igStyleColorsDark(ImGuiStyle* dst); CIMGUI_API void igStyleColorsClassic(ImGuiStyle* dst); CIMGUI_API void igStyleColorsLight(ImGuiStyle* dst); CIMGUI_API bool igBegin(const char* name,bool* p_open,ImGuiWindowFlags flags); CIMGUI_API void igEnd(void); CIMGUI_API bool igBeginChild(const char* str_id,const ImVec2 size,bool border,ImGuiWindowFlags flags); CIMGUI_API bool igBeginChildID(ImGuiID id,const ImVec2 size,bool border,ImGuiWindowFlags flags); CIMGUI_API void igEndChild(void); CIMGUI_API bool igIsWindowAppearing(void); CIMGUI_API bool igIsWindowCollapsed(void); CIMGUI_API bool igIsWindowFocused(ImGuiFocusedFlags flags); CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags flags); CIMGUI_API ImDrawList* igGetWindowDrawList(void); CIMGUI_API ImVec2 igGetWindowPos(void); CIMGUI_API ImVec2 igGetWindowSize(void); CIMGUI_API float igGetWindowWidth(void); CIMGUI_API float igGetWindowHeight(void); CIMGUI_API ImVec2 igGetContentRegionMax(void); CIMGUI_API ImVec2 igGetContentRegionAvail(void); CIMGUI_API float igGetContentRegionAvailWidth(void); CIMGUI_API ImVec2 igGetWindowContentRegionMin(void); CIMGUI_API ImVec2 igGetWindowContentRegionMax(void); CIMGUI_API float igGetWindowContentRegionWidth(void); CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot); CIMGUI_API void igSetNextWindowSize(const ImVec2 size,ImGuiCond cond); CIMGUI_API void igSetNextWindowSizeConstraints(const ImVec2 size_min,const ImVec2 size_max,ImGuiSizeCallback custom_callback,void* custom_callback_data); CIMGUI_API void igSetNextWindowContentSize(const ImVec2 size); CIMGUI_API void igSetNextWindowCollapsed(bool collapsed,ImGuiCond cond); CIMGUI_API void igSetNextWindowFocus(void); CIMGUI_API void igSetNextWindowBgAlpha(float alpha); CIMGUI_API void igSetWindowPosVec2(const ImVec2 pos,ImGuiCond cond); CIMGUI_API void igSetWindowSizeVec2(const ImVec2 size,ImGuiCond cond); CIMGUI_API void igSetWindowCollapsedBool(bool collapsed,ImGuiCond cond); CIMGUI_API void igSetWindowFocus(void); CIMGUI_API void igSetWindowFontScale(float scale); CIMGUI_API void igSetWindowPosStr(const char* name,const ImVec2 pos,ImGuiCond cond); CIMGUI_API void igSetWindowSizeStr(const char* name,const ImVec2 size,ImGuiCond cond); CIMGUI_API void igSetWindowCollapsedStr(const char* name,bool collapsed,ImGuiCond cond); CIMGUI_API void igSetWindowFocusStr(const char* name); CIMGUI_API float igGetScrollX(void); CIMGUI_API float igGetScrollY(void); CIMGUI_API float igGetScrollMaxX(void); CIMGUI_API float igGetScrollMaxY(void); CIMGUI_API void igSetScrollX(float scroll_x); CIMGUI_API void igSetScrollY(float scroll_y); CIMGUI_API void igSetScrollHereY(float center_y_ratio); CIMGUI_API void igSetScrollFromPosY(float local_y,float center_y_ratio); CIMGUI_API void igPushFont(ImFont* font); CIMGUI_API void igPopFont(void); CIMGUI_API void igPushStyleColorU32(ImGuiCol idx,ImU32 col); CIMGUI_API void igPushStyleColor(ImGuiCol idx,const ImVec4 col); CIMGUI_API void igPopStyleColor(int count); CIMGUI_API void igPushStyleVarFloat(ImGuiStyleVar idx,float val); CIMGUI_API void igPushStyleVarVec2(ImGuiStyleVar idx,const ImVec2 val); CIMGUI_API void igPopStyleVar(int count); CIMGUI_API const ImVec4* igGetStyleColorVec4(ImGuiCol idx); CIMGUI_API ImFont* igGetFont(void); CIMGUI_API float igGetFontSize(void); CIMGUI_API ImVec2 igGetFontTexUvWhitePixel(void); CIMGUI_API ImU32 igGetColorU32(ImGuiCol idx,float alpha_mul); CIMGUI_API ImU32 igGetColorU32Vec4(const ImVec4 col); CIMGUI_API ImU32 igGetColorU32U32(ImU32 col); CIMGUI_API void igPushItemWidth(float item_width); CIMGUI_API void igPopItemWidth(void); CIMGUI_API float igCalcItemWidth(void); CIMGUI_API void igPushTextWrapPos(float wrap_local_pos_x); CIMGUI_API void igPopTextWrapPos(void); CIMGUI_API void igPushAllowKeyboardFocus(bool allow_keyboard_focus); CIMGUI_API void igPopAllowKeyboardFocus(void); CIMGUI_API void igPushButtonRepeat(bool repeat); CIMGUI_API void igPopButtonRepeat(void); CIMGUI_API void igSeparator(void); CIMGUI_API void igSameLine(float local_pos_x,float spacing_w); CIMGUI_API void igNewLine(void); CIMGUI_API void igSpacing(void); CIMGUI_API void igDummy(const ImVec2 size); CIMGUI_API void igIndent(float indent_w); CIMGUI_API void igUnindent(float indent_w); CIMGUI_API void igBeginGroup(void); CIMGUI_API void igEndGroup(void); CIMGUI_API ImVec2 igGetCursorPos(void); CIMGUI_API float igGetCursorPosX(void); CIMGUI_API float igGetCursorPosY(void); CIMGUI_API void igSetCursorPos(const ImVec2 local_pos); CIMGUI_API void igSetCursorPosX(float local_x); CIMGUI_API void igSetCursorPosY(float local_y); CIMGUI_API ImVec2 igGetCursorStartPos(void); CIMGUI_API ImVec2 igGetCursorScreenPos(void); CIMGUI_API void igSetCursorScreenPos(const ImVec2 pos); CIMGUI_API void igAlignTextToFramePadding(void); CIMGUI_API float igGetTextLineHeight(void); CIMGUI_API float igGetTextLineHeightWithSpacing(void); CIMGUI_API float igGetFrameHeight(void); CIMGUI_API float igGetFrameHeightWithSpacing(void); CIMGUI_API void igPushIDStr(const char* str_id); CIMGUI_API void igPushIDRange(const char* str_id_begin,const char* str_id_end); CIMGUI_API void igPushIDPtr(const void* ptr_id); CIMGUI_API void igPushIDInt(int int_id); CIMGUI_API void igPopID(void); CIMGUI_API ImGuiID igGetIDStr(const char* str_id); CIMGUI_API ImGuiID igGetIDRange(const char* str_id_begin,const char* str_id_end); CIMGUI_API ImGuiID igGetIDPtr(const void* ptr_id); CIMGUI_API void igTextUnformatted(const char* text,const char* text_end); CIMGUI_API void igText(const char* fmt,...); CIMGUI_API void igTextV(const char* fmt,va_list args); CIMGUI_API void igTextColored(const ImVec4 col,const char* fmt,...); CIMGUI_API void igTextColoredV(const ImVec4 col,const char* fmt,va_list args); CIMGUI_API void igTextDisabled(const char* fmt,...); CIMGUI_API void igTextDisabledV(const char* fmt,va_list args); CIMGUI_API void igTextWrapped(const char* fmt,...); CIMGUI_API void igTextWrappedV(const char* fmt,va_list args); CIMGUI_API void igLabelText(const char* label,const char* fmt,...); CIMGUI_API void igLabelTextV(const char* label,const char* fmt,va_list args); CIMGUI_API void igBulletText(const char* fmt,...); CIMGUI_API void igBulletTextV(const char* fmt,va_list args); CIMGUI_API bool igButton(const char* label,const ImVec2 size); CIMGUI_API bool igSmallButton(const char* label); CIMGUI_API bool igInvisibleButton(const char* str_id,const ImVec2 size); CIMGUI_API bool igArrowButton(const char* str_id,ImGuiDir dir); CIMGUI_API void igImage(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col); CIMGUI_API bool igImageButton(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,int frame_padding,const ImVec4 bg_col,const ImVec4 tint_col); CIMGUI_API bool igCheckbox(const char* label,bool* v); CIMGUI_API bool igCheckboxFlags(const char* label,unsigned int* flags,unsigned int flags_value); CIMGUI_API bool igRadioButtonBool(const char* label,bool active); CIMGUI_API bool igRadioButtonIntPtr(const char* label,int* v,int v_button); CIMGUI_API void igProgressBar(float fraction,const ImVec2 size_arg,const char* overlay); CIMGUI_API void igBullet(void); CIMGUI_API bool igBeginCombo(const char* label,const char* preview_value,ImGuiComboFlags flags); CIMGUI_API void igEndCombo(void); CIMGUI_API bool igCombo(const char* label,int* current_item,const char* const items[],int items_count,int popup_max_height_in_items); CIMGUI_API bool igComboStr(const char* label,int* current_item,const char* items_separated_by_zeros,int popup_max_height_in_items); CIMGUI_API bool igComboFnPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int popup_max_height_in_items); CIMGUI_API bool igDragFloat(const char* label,float* v,float v_speed,float v_min,float v_max,const char* format,float power); CIMGUI_API bool igDragFloat2(const char* label,float v[2],float v_speed,float v_min,float v_max,const char* format,float power); CIMGUI_API bool igDragFloat3(const char* label,float v[3],float v_speed,float v_min,float v_max,const char* format,float power); CIMGUI_API bool igDragFloat4(const char* label,float v[4],float v_speed,float v_min,float v_max,const char* format,float power); CIMGUI_API bool igDragFloatRange2(const char* label,float* v_current_min,float* v_current_max,float v_speed,float v_min,float v_max,const char* format,const char* format_max,float power); CIMGUI_API bool igDragInt(const char* label,int* v,float v_speed,int v_min,int v_max,const char* format); CIMGUI_API bool igDragInt2(const char* label,int v[2],float v_speed,int v_min,int v_max,const char* format); CIMGUI_API bool igDragInt3(const char* label,int v[3],float v_speed,int v_min,int v_max,const char* format); CIMGUI_API bool igDragInt4(const char* label,int v[4],float v_speed,int v_min,int v_max,const char* format); CIMGUI_API bool igDragIntRange2(const char* label,int* v_current_min,int* v_current_max,float v_speed,int v_min,int v_max,const char* format,const char* format_max); CIMGUI_API bool igDragScalar(const char* label,ImGuiDataType data_type,void* v,float v_speed,const void* v_min,const void* v_max,const char* format,float power); CIMGUI_API bool igDragScalarN(const char* label,ImGuiDataType data_type,void* v,int components,float v_speed,const void* v_min,const void* v_max,const char* format,float power); CIMGUI_API bool igSliderFloat(const char* label,float* v,float v_min,float v_max,const char* format,float power); CIMGUI_API bool igSliderFloat2(const char* label,float v[2],float v_min,float v_max,const char* format,float power); CIMGUI_API bool igSliderFloat3(const char* label,float v[3],float v_min,float v_max,const char* format,float power); CIMGUI_API bool igSliderFloat4(const char* label,float v[4],float v_min,float v_max,const char* format,float power); CIMGUI_API bool igSliderAngle(const char* label,float* v_rad,float v_degrees_min,float v_degrees_max,const char* format); CIMGUI_API bool igSliderInt(const char* label,int* v,int v_min,int v_max,const char* format); CIMGUI_API bool igSliderInt2(const char* label,int v[2],int v_min,int v_max,const char* format); CIMGUI_API bool igSliderInt3(const char* label,int v[3],int v_min,int v_max,const char* format); CIMGUI_API bool igSliderInt4(const char* label,int v[4],int v_min,int v_max,const char* format); CIMGUI_API bool igSliderScalar(const char* label,ImGuiDataType data_type,void* v,const void* v_min,const void* v_max,const char* format,float power); CIMGUI_API bool igSliderScalarN(const char* label,ImGuiDataType data_type,void* v,int components,const void* v_min,const void* v_max,const char* format,float power); CIMGUI_API bool igVSliderFloat(const char* label,const ImVec2 size,float* v,float v_min,float v_max,const char* format,float power); CIMGUI_API bool igVSliderInt(const char* label,const ImVec2 size,int* v,int v_min,int v_max,const char* format); CIMGUI_API bool igVSliderScalar(const char* label,const ImVec2 size,ImGuiDataType data_type,void* v,const void* v_min,const void* v_max,const char* format,float power); CIMGUI_API bool igInputText(const char* label,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data); CIMGUI_API bool igInputTextMultiline(const char* label,char* buf,size_t buf_size,const ImVec2 size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data); CIMGUI_API bool igInputFloat(const char* label,float* v,float step,float step_fast,const char* format,ImGuiInputTextFlags flags); CIMGUI_API bool igInputFloat2(const char* label,float v[2],const char* format,ImGuiInputTextFlags flags); CIMGUI_API bool igInputFloat3(const char* label,float v[3],const char* format,ImGuiInputTextFlags flags); CIMGUI_API bool igInputFloat4(const char* label,float v[4],const char* format,ImGuiInputTextFlags flags); CIMGUI_API bool igInputInt(const char* label,int* v,int step,int step_fast,ImGuiInputTextFlags flags); CIMGUI_API bool igInputInt2(const char* label,int v[2],ImGuiInputTextFlags flags); CIMGUI_API bool igInputInt3(const char* label,int v[3],ImGuiInputTextFlags flags); CIMGUI_API bool igInputInt4(const char* label,int v[4],ImGuiInputTextFlags flags); CIMGUI_API bool igInputDouble(const char* label,double* v,double step,double step_fast,const char* format,ImGuiInputTextFlags flags); CIMGUI_API bool igInputScalar(const char* label,ImGuiDataType data_type,void* v,const void* step,const void* step_fast,const char* format,ImGuiInputTextFlags flags); CIMGUI_API bool igInputScalarN(const char* label,ImGuiDataType data_type,void* v,int components,const void* step,const void* step_fast,const char* format,ImGuiInputTextFlags flags); CIMGUI_API bool igColorEdit3(const char* label,float col[3],ImGuiColorEditFlags flags); CIMGUI_API bool igColorEdit4(const char* label,float col[4],ImGuiColorEditFlags flags); CIMGUI_API bool igColorPicker3(const char* label,float col[3],ImGuiColorEditFlags flags); CIMGUI_API bool igColorPicker4(const char* label,float col[4],ImGuiColorEditFlags flags,const float* ref_col); CIMGUI_API bool igColorButton(const char* desc_id,const ImVec4 col,ImGuiColorEditFlags flags,ImVec2 size); CIMGUI_API void igSetColorEditOptions(ImGuiColorEditFlags flags); CIMGUI_API bool igTreeNodeStr(const char* label); CIMGUI_API bool igTreeNodeStrStr(const char* str_id,const char* fmt,...); CIMGUI_API bool igTreeNodePtr(const void* ptr_id,const char* fmt,...); CIMGUI_API bool igTreeNodeVStr(const char* str_id,const char* fmt,va_list args); CIMGUI_API bool igTreeNodeVPtr(const void* ptr_id,const char* fmt,va_list args); CIMGUI_API bool igTreeNodeExStr(const char* label,ImGuiTreeNodeFlags flags); CIMGUI_API bool igTreeNodeExStrStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,...); CIMGUI_API bool igTreeNodeExPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,...); CIMGUI_API bool igTreeNodeExVStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args); CIMGUI_API bool igTreeNodeExVPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args); CIMGUI_API void igTreePushStr(const char* str_id); CIMGUI_API void igTreePushPtr(const void* ptr_id); CIMGUI_API void igTreePop(void); CIMGUI_API void igTreeAdvanceToLabelPos(void); CIMGUI_API float igGetTreeNodeToLabelSpacing(void); CIMGUI_API void igSetNextTreeNodeOpen(bool is_open,ImGuiCond cond); CIMGUI_API bool igCollapsingHeader(const char* label,ImGuiTreeNodeFlags flags); CIMGUI_API bool igCollapsingHeaderBoolPtr(const char* label,bool* p_open,ImGuiTreeNodeFlags flags); CIMGUI_API bool igSelectable(const char* label,bool selected,ImGuiSelectableFlags flags,const ImVec2 size); CIMGUI_API bool igSelectableBoolPtr(const char* label,bool* p_selected,ImGuiSelectableFlags flags,const ImVec2 size); CIMGUI_API bool igListBoxStr_arr(const char* label,int* current_item,const char* const items[],int items_count,int height_in_items); CIMGUI_API bool igListBoxFnPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int height_in_items); CIMGUI_API bool igListBoxHeaderVec2(const char* label,const ImVec2 size); CIMGUI_API bool igListBoxHeaderInt(const char* label,int items_count,int height_in_items); CIMGUI_API void igListBoxFooter(void); CIMGUI_API void igPlotLines(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride); CIMGUI_API void igPlotLinesFnPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size); CIMGUI_API void igPlotHistogramFloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride); CIMGUI_API void igPlotHistogramFnPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size); CIMGUI_API void igValueBool(const char* prefix,bool b); CIMGUI_API void igValueInt(const char* prefix,int v); CIMGUI_API void igValueUint(const char* prefix,unsigned int v); CIMGUI_API void igValueFloat(const char* prefix,float v,const char* float_format); CIMGUI_API bool igBeginMainMenuBar(void); CIMGUI_API void igEndMainMenuBar(void); CIMGUI_API bool igBeginMenuBar(void); CIMGUI_API void igEndMenuBar(void); CIMGUI_API bool igBeginMenu(const char* label,bool enabled); CIMGUI_API void igEndMenu(void); CIMGUI_API bool igMenuItemBool(const char* label,const char* shortcut,bool selected,bool enabled); CIMGUI_API bool igMenuItemBoolPtr(const char* label,const char* shortcut,bool* p_selected,bool enabled); CIMGUI_API void igBeginTooltip(void); CIMGUI_API void igEndTooltip(void); CIMGUI_API void igSetTooltip(const char* fmt,...); CIMGUI_API void igSetTooltipV(const char* fmt,va_list args); CIMGUI_API void igOpenPopup(const char* str_id); CIMGUI_API bool igBeginPopup(const char* str_id,ImGuiWindowFlags flags); CIMGUI_API bool igBeginPopupContextItem(const char* str_id,int mouse_button); CIMGUI_API bool igBeginPopupContextWindow(const char* str_id,int mouse_button,bool also_over_items); CIMGUI_API bool igBeginPopupContextVoid(const char* str_id,int mouse_button); CIMGUI_API bool igBeginPopupModal(const char* name,bool* p_open,ImGuiWindowFlags flags); CIMGUI_API void igEndPopup(void); CIMGUI_API bool igOpenPopupOnItemClick(const char* str_id,int mouse_button); CIMGUI_API bool igIsPopupOpen(const char* str_id); CIMGUI_API void igCloseCurrentPopup(void); CIMGUI_API void igColumns(int count,const char* id,bool border); CIMGUI_API void igNextColumn(void); CIMGUI_API int igGetColumnIndex(void); CIMGUI_API float igGetColumnWidth(int column_index); CIMGUI_API void igSetColumnWidth(int column_index,float width); CIMGUI_API float igGetColumnOffset(int column_index); CIMGUI_API void igSetColumnOffset(int column_index,float offset_x); CIMGUI_API int igGetColumnsCount(void); CIMGUI_API bool igBeginTabBar(const char* str_id,ImGuiTabBarFlags flags); CIMGUI_API void igEndTabBar(void); CIMGUI_API bool igBeginTabItem(const char* label,bool* p_open,ImGuiTabItemFlags flags); CIMGUI_API void igEndTabItem(void); CIMGUI_API void igSetTabItemClosed(const char* tab_or_docked_window_label); CIMGUI_API void igLogToTTY(int max_depth); CIMGUI_API void igLogToFile(int max_depth,const char* filename); CIMGUI_API void igLogToClipboard(int max_depth); CIMGUI_API void igLogFinish(void); CIMGUI_API void igLogButtons(void); CIMGUI_API bool igBeginDragDropSource(ImGuiDragDropFlags flags); CIMGUI_API bool igSetDragDropPayload(const char* type,const void* data,size_t size,ImGuiCond cond); CIMGUI_API void igEndDragDropSource(void); CIMGUI_API bool igBeginDragDropTarget(void); CIMGUI_API const ImGuiPayload* igAcceptDragDropPayload(const char* type,ImGuiDragDropFlags flags); CIMGUI_API void igEndDragDropTarget(void); CIMGUI_API const ImGuiPayload* igGetDragDropPayload(void); CIMGUI_API void igPushClipRect(const ImVec2 clip_rect_min,const ImVec2 clip_rect_max,bool intersect_with_current_clip_rect); CIMGUI_API void igPopClipRect(void); CIMGUI_API void igSetItemDefaultFocus(void); CIMGUI_API void igSetKeyboardFocusHere(int offset); CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags); CIMGUI_API bool igIsItemActive(void); CIMGUI_API bool igIsItemFocused(void); CIMGUI_API bool igIsItemClicked(int mouse_button); CIMGUI_API bool igIsItemVisible(void); CIMGUI_API bool igIsItemEdited(void); CIMGUI_API bool igIsItemActivated(void); CIMGUI_API bool igIsItemDeactivated(void); CIMGUI_API bool igIsItemDeactivatedAfterEdit(void); CIMGUI_API bool igIsAnyItemHovered(void); CIMGUI_API bool igIsAnyItemActive(void); CIMGUI_API bool igIsAnyItemFocused(void); CIMGUI_API ImVec2 igGetItemRectMin(void); CIMGUI_API ImVec2 igGetItemRectMax(void); CIMGUI_API ImVec2 igGetItemRectSize(void); CIMGUI_API void igSetItemAllowOverlap(void); CIMGUI_API bool igIsRectVisible(const ImVec2 size); CIMGUI_API bool igIsRectVisibleVec2(const ImVec2 rect_min,const ImVec2 rect_max); CIMGUI_API double igGetTime(void); CIMGUI_API int igGetFrameCount(void); CIMGUI_API ImDrawList* igGetOverlayDrawList(void); CIMGUI_API ImDrawListSharedData* igGetDrawListSharedData(void); CIMGUI_API const char* igGetStyleColorName(ImGuiCol idx); CIMGUI_API void igSetStateStorage(ImGuiStorage* storage); CIMGUI_API ImGuiStorage* igGetStateStorage(void); CIMGUI_API ImVec2 igCalcTextSize(const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width); CIMGUI_API void igCalcListClipping(int items_count,float items_height,int* out_items_display_start,int* out_items_display_end); CIMGUI_API bool igBeginChildFrame(ImGuiID id,const ImVec2 size,ImGuiWindowFlags flags); CIMGUI_API void igEndChildFrame(void); CIMGUI_API ImVec4 igColorConvertU32ToFloat4(ImU32 in); CIMGUI_API ImU32 igColorConvertFloat4ToU32(const ImVec4 in); CIMGUI_API int igGetKeyIndex(ImGuiKey imgui_key); CIMGUI_API bool igIsKeyDown(int user_key_index); CIMGUI_API bool igIsKeyPressed(int user_key_index,bool repeat); CIMGUI_API bool igIsKeyReleased(int user_key_index); CIMGUI_API int igGetKeyPressedAmount(int key_index,float repeat_delay,float rate); CIMGUI_API bool igIsMouseDown(int button); CIMGUI_API bool igIsAnyMouseDown(void); CIMGUI_API bool igIsMouseClicked(int button,bool repeat); CIMGUI_API bool igIsMouseDoubleClicked(int button); CIMGUI_API bool igIsMouseReleased(int button); CIMGUI_API bool igIsMouseDragging(int button,float lock_threshold); CIMGUI_API bool igIsMouseHoveringRect(const ImVec2 r_min,const ImVec2 r_max,bool clip); CIMGUI_API bool igIsMousePosValid(const ImVec2* mouse_pos); CIMGUI_API ImVec2 igGetMousePos(void); CIMGUI_API ImVec2 igGetMousePosOnOpeningCurrentPopup(void); CIMGUI_API ImVec2 igGetMouseDragDelta(int button,float lock_threshold); CIMGUI_API void igResetMouseDragDelta(int button); CIMGUI_API ImGuiMouseCursor igGetMouseCursor(void); CIMGUI_API void igSetMouseCursor(ImGuiMouseCursor type); CIMGUI_API void igCaptureKeyboardFromApp(bool want_capture_keyboard_value); CIMGUI_API void igCaptureMouseFromApp(bool want_capture_mouse_value); CIMGUI_API const char* igGetClipboardText(void); CIMGUI_API void igSetClipboardText(const char* text); CIMGUI_API void igLoadIniSettingsFromDisk(const char* ini_filename); CIMGUI_API void igLoadIniSettingsFromMemory(const char* ini_data,size_t ini_size); CIMGUI_API void igSaveIniSettingsToDisk(const char* ini_filename); CIMGUI_API const char* igSaveIniSettingsToMemory(size_t* out_ini_size); CIMGUI_API void igSetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data); CIMGUI_API void* igMemAlloc(size_t size); CIMGUI_API void igMemFree(void* ptr); CIMGUI_API ImGuiStyle* ImGuiStyle_ImGuiStyle(void); CIMGUI_API void ImGuiStyle_destroy(ImGuiStyle* self); CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor); CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self,ImWchar c); CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self,const char* str); CIMGUI_API void ImGuiIO_ClearInputCharacters(ImGuiIO* self); CIMGUI_API ImGuiIO* ImGuiIO_ImGuiIO(void); CIMGUI_API void ImGuiIO_destroy(ImGuiIO* self); CIMGUI_API ImGuiInputTextCallbackData* ImGuiInputTextCallbackData_ImGuiInputTextCallbackData(void); CIMGUI_API void ImGuiInputTextCallbackData_destroy(ImGuiInputTextCallbackData* self); CIMGUI_API void ImGuiInputTextCallbackData_DeleteChars(ImGuiInputTextCallbackData* self,int pos,int bytes_count); CIMGUI_API void ImGuiInputTextCallbackData_InsertChars(ImGuiInputTextCallbackData* self,int pos,const char* text,const char* text_end); CIMGUI_API bool ImGuiInputTextCallbackData_HasSelection(ImGuiInputTextCallbackData* self); CIMGUI_API ImGuiPayload* ImGuiPayload_ImGuiPayload(void); CIMGUI_API void ImGuiPayload_destroy(ImGuiPayload* self); CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self); CIMGUI_API bool ImGuiPayload_IsDataType(ImGuiPayload* self,const char* type); CIMGUI_API bool ImGuiPayload_IsPreview(ImGuiPayload* self); CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self); CIMGUI_API ImGuiOnceUponAFrame* ImGuiOnceUponAFrame_ImGuiOnceUponAFrame(void); CIMGUI_API void ImGuiOnceUponAFrame_destroy(ImGuiOnceUponAFrame* self); CIMGUI_API ImGuiTextFilter* ImGuiTextFilter_ImGuiTextFilter(const char* default_filter); CIMGUI_API void ImGuiTextFilter_destroy(ImGuiTextFilter* self); CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width); CIMGUI_API bool ImGuiTextFilter_PassFilter(ImGuiTextFilter* self,const char* text,const char* text_end); CIMGUI_API void ImGuiTextFilter_Build(ImGuiTextFilter* self); CIMGUI_API void ImGuiTextFilter_Clear(ImGuiTextFilter* self); CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self); CIMGUI_API TextRange* TextRange_TextRange(void); CIMGUI_API void TextRange_destroy(TextRange* self); CIMGUI_API TextRange* TextRange_TextRangeStr(const char* _b,const char* _e); CIMGUI_API const char* TextRange_begin(TextRange* self); CIMGUI_API const char* TextRange_end(TextRange* self); CIMGUI_API bool TextRange_empty(TextRange* self); CIMGUI_API void TextRange_split(TextRange* self,char separator,ImVector_TextRange* out); CIMGUI_API ImGuiTextBuffer* ImGuiTextBuffer_ImGuiTextBuffer(void); CIMGUI_API void ImGuiTextBuffer_destroy(ImGuiTextBuffer* self); CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self); CIMGUI_API const char* ImGuiTextBuffer_end(ImGuiTextBuffer* self); CIMGUI_API int ImGuiTextBuffer_size(ImGuiTextBuffer* self); CIMGUI_API bool ImGuiTextBuffer_empty(ImGuiTextBuffer* self); CIMGUI_API void ImGuiTextBuffer_clear(ImGuiTextBuffer* self); CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity); CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self); CIMGUI_API void ImGuiTextBuffer_append(ImGuiTextBuffer* self,const char* str,const char* str_end); CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,va_list args); CIMGUI_API Pair* Pair_PairInt(ImGuiID _key,int _val_i); CIMGUI_API void Pair_destroy(Pair* self); CIMGUI_API Pair* Pair_PairFloat(ImGuiID _key,float _val_f); CIMGUI_API Pair* Pair_PairPtr(ImGuiID _key,void* _val_p); CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self); CIMGUI_API int ImGuiStorage_GetInt(ImGuiStorage* self,ImGuiID key,int default_val); CIMGUI_API void ImGuiStorage_SetInt(ImGuiStorage* self,ImGuiID key,int val); CIMGUI_API bool ImGuiStorage_GetBool(ImGuiStorage* self,ImGuiID key,bool default_val); CIMGUI_API void ImGuiStorage_SetBool(ImGuiStorage* self,ImGuiID key,bool val); CIMGUI_API float ImGuiStorage_GetFloat(ImGuiStorage* self,ImGuiID key,float default_val); CIMGUI_API void ImGuiStorage_SetFloat(ImGuiStorage* self,ImGuiID key,float val); CIMGUI_API void* ImGuiStorage_GetVoidPtr(ImGuiStorage* self,ImGuiID key); CIMGUI_API void ImGuiStorage_SetVoidPtr(ImGuiStorage* self,ImGuiID key,void* val); CIMGUI_API int* ImGuiStorage_GetIntRef(ImGuiStorage* self,ImGuiID key,int default_val); CIMGUI_API bool* ImGuiStorage_GetBoolRef(ImGuiStorage* self,ImGuiID key,bool default_val); CIMGUI_API float* ImGuiStorage_GetFloatRef(ImGuiStorage* self,ImGuiID key,float default_val); CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self,ImGuiID key,void* default_val); CIMGUI_API void ImGuiStorage_SetAllInt(ImGuiStorage* self,int val); CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self); CIMGUI_API ImGuiListClipper* ImGuiListClipper_ImGuiListClipper(int items_count,float items_height); CIMGUI_API void ImGuiListClipper_destroy(ImGuiListClipper* self); CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self); CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* self,int items_count,float items_height); CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self); CIMGUI_API ImColor* ImColor_ImColor(void); CIMGUI_API void ImColor_destroy(ImColor* self); CIMGUI_API ImColor* ImColor_ImColorInt(int r,int g,int b,int a); CIMGUI_API ImColor* ImColor_ImColorU32(ImU32 rgba); CIMGUI_API ImColor* ImColor_ImColorFloat(float r,float g,float b,float a); CIMGUI_API ImColor* ImColor_ImColorVec4(const ImVec4 col); CIMGUI_API void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a); CIMGUI_API ImColor ImColor_HSV(ImColor* self,float h,float s,float v,float a); CIMGUI_API ImDrawCmd* ImDrawCmd_ImDrawCmd(void); CIMGUI_API void ImDrawCmd_destroy(ImDrawCmd* self); CIMGUI_API ImDrawList* ImDrawList_ImDrawList(const ImDrawListSharedData* shared_data); CIMGUI_API void ImDrawList_destroy(ImDrawList* self); CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,ImVec2 clip_rect_min,ImVec2 clip_rect_max,bool intersect_with_current_clip_rect); CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* self); CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* self); CIMGUI_API void ImDrawList_PushTextureID(ImDrawList* self,ImTextureID texture_id); CIMGUI_API void ImDrawList_PopTextureID(ImDrawList* self); CIMGUI_API ImVec2 ImDrawList_GetClipRectMin(ImDrawList* self); CIMGUI_API ImVec2 ImDrawList_GetClipRectMax(ImDrawList* self); CIMGUI_API void ImDrawList_AddLine(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float thickness); CIMGUI_API void ImDrawList_AddRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float rounding,int rounding_corners_flags,float thickness); CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float rounding,int rounding_corners_flags); CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col_upr_left,ImU32 col_upr_right,ImU32 col_bot_right,ImU32 col_bot_left); CIMGUI_API void ImDrawList_AddQuad(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,ImU32 col,float thickness); CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,ImU32 col); CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,ImU32 col,float thickness); CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,ImU32 col); CIMGUI_API void ImDrawList_AddCircle(ImDrawList* self,const ImVec2 centre,float radius,ImU32 col,int num_segments,float thickness); CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* self,const ImVec2 centre,float radius,ImU32 col,int num_segments); CIMGUI_API void ImDrawList_AddText(ImDrawList* self,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end); CIMGUI_API void ImDrawList_AddTextFontPtr(ImDrawList* self,const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect); CIMGUI_API void ImDrawList_AddImage(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col); CIMGUI_API void ImDrawList_AddImageQuad(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col); CIMGUI_API void ImDrawList_AddImageRounded(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col,float rounding,int rounding_corners); CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,const int num_points,ImU32 col,bool closed,float thickness); CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self,const ImVec2* points,const int num_points,ImU32 col); CIMGUI_API void ImDrawList_AddBezierCurve(ImDrawList* self,const ImVec2 pos0,const ImVec2 cp0,const ImVec2 cp1,const ImVec2 pos1,ImU32 col,float thickness,int num_segments); CIMGUI_API void ImDrawList_PathClear(ImDrawList* self); CIMGUI_API void ImDrawList_PathLineTo(ImDrawList* self,const ImVec2 pos); CIMGUI_API void ImDrawList_PathLineToMergeDuplicate(ImDrawList* self,const ImVec2 pos); CIMGUI_API void ImDrawList_PathFillConvex(ImDrawList* self,ImU32 col); CIMGUI_API void ImDrawList_PathStroke(ImDrawList* self,ImU32 col,bool closed,float thickness); CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* self,const ImVec2 centre,float radius,float a_min,float a_max,int num_segments); CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* self,const ImVec2 centre,float radius,int a_min_of_12,int a_max_of_12); CIMGUI_API void ImDrawList_PathBezierCurveTo(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,int num_segments); CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,int rounding_corners_flags); CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* self,int channels_count); CIMGUI_API void ImDrawList_ChannelsMerge(ImDrawList* self); CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList* self,int channel_index); CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data); CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self); CIMGUI_API ImDrawList* ImDrawList_CloneOutput(ImDrawList* self); CIMGUI_API void ImDrawList_Clear(ImDrawList* self); CIMGUI_API void ImDrawList_ClearFreeMemory(ImDrawList* self); CIMGUI_API void ImDrawList_PrimReserve(ImDrawList* self,int idx_count,int vtx_count); CIMGUI_API void ImDrawList_PrimRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col); CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col); CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col); CIMGUI_API void ImDrawList_PrimWriteVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col); CIMGUI_API void ImDrawList_PrimWriteIdx(ImDrawList* self,ImDrawIdx idx); CIMGUI_API void ImDrawList_PrimVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col); CIMGUI_API void ImDrawList_UpdateClipRect(ImDrawList* self); CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList* self); CIMGUI_API ImDrawData* ImDrawData_ImDrawData(void); CIMGUI_API void ImDrawData_destroy(ImDrawData* self); CIMGUI_API void ImDrawData_Clear(ImDrawData* self); CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self); CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 fb_scale); CIMGUI_API ImFontConfig* ImFontConfig_ImFontConfig(void); CIMGUI_API void ImFontConfig_destroy(ImFontConfig* self); CIMGUI_API ImFontGlyphRangesBuilder* ImFontGlyphRangesBuilder_ImFontGlyphRangesBuilder(void); CIMGUI_API void ImFontGlyphRangesBuilder_destroy(ImFontGlyphRangesBuilder* self); CIMGUI_API bool ImFontGlyphRangesBuilder_GetBit(ImFontGlyphRangesBuilder* self,int n); CIMGUI_API void ImFontGlyphRangesBuilder_SetBit(ImFontGlyphRangesBuilder* self,int n); CIMGUI_API void ImFontGlyphRangesBuilder_AddChar(ImFontGlyphRangesBuilder* self,ImWchar c); CIMGUI_API void ImFontGlyphRangesBuilder_AddText(ImFontGlyphRangesBuilder* self,const char* text,const char* text_end); CIMGUI_API void ImFontGlyphRangesBuilder_AddRanges(ImFontGlyphRangesBuilder* self,const ImWchar* ranges); CIMGUI_API void ImFontGlyphRangesBuilder_BuildRanges(ImFontGlyphRangesBuilder* self,ImVector_ImWchar* out_ranges); CIMGUI_API ImFontAtlas* ImFontAtlas_ImFontAtlas(void); CIMGUI_API void ImFontAtlas_destroy(ImFontAtlas* self); CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg); CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self,const ImFontConfig* font_cfg); CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self,const char* filename,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* self,void* font_data,int font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* self,const void* compressed_font_data,int compressed_font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(ImFontAtlas* self,const char* compressed_font_data_base85,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); CIMGUI_API void ImFontAtlas_ClearInputData(ImFontAtlas* self); CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* self); CIMGUI_API void ImFontAtlas_ClearFonts(ImFontAtlas* self); CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* self); CIMGUI_API bool ImFontAtlas_Build(ImFontAtlas* self); CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel); CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel); CIMGUI_API bool ImFontAtlas_IsBuilt(ImFontAtlas* self); CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* self,ImTextureID id); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesDefault(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesKorean(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesJapanese(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseFull(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self); CIMGUI_API CustomRect* CustomRect_CustomRect(void); CIMGUI_API void CustomRect_destroy(CustomRect* self); CIMGUI_API bool CustomRect_IsPacked(CustomRect* self); CIMGUI_API int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self,unsigned int id,int width,int height); CIMGUI_API int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self,ImFont* font,ImWchar id,int width,int height,float advance_x,const ImVec2 offset); CIMGUI_API const CustomRect* ImFontAtlas_GetCustomRectByIndex(ImFontAtlas* self,int index); CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const CustomRect* rect,ImVec2* out_uv_min,ImVec2* out_uv_max); CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]); CIMGUI_API ImFont* ImFont_ImFont(void); CIMGUI_API void ImFont_destroy(ImFont* self); CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c); CIMGUI_API const ImFontGlyph* ImFont_FindGlyphNoFallback(ImFont* self,ImWchar c); CIMGUI_API float ImFont_GetCharAdvance(ImFont* self,ImWchar c); CIMGUI_API bool ImFont_IsLoaded(ImFont* self); CIMGUI_API const char* ImFont_GetDebugName(ImFont* self); CIMGUI_API ImVec2 ImFont_CalcTextSizeA(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining); CIMGUI_API const char* ImFont_CalcWordWrapPositionA(ImFont* self,float scale,const char* text,const char* text_end,float wrap_width); CIMGUI_API void ImFont_RenderChar(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,ImWchar c); CIMGUI_API void ImFont_RenderText(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,const ImVec4 clip_rect,const char* text_begin,const char* text_end,float wrap_width,bool cpu_fine_clip); CIMGUI_API void ImFont_BuildLookupTable(ImFont* self); CIMGUI_API void ImFont_ClearOutputData(ImFont* self); CIMGUI_API void ImFont_GrowIndex(ImFont* self,int new_size); CIMGUI_API void ImFont_AddGlyph(ImFont* self,ImWchar c,float x0,float y0,float x1,float y1,float u0,float v0,float u1,float v1,float advance_x); CIMGUI_API void ImFont_AddRemapChar(ImFont* self,ImWchar dst,ImWchar src,bool overwrite_dst); CIMGUI_API void ImFont_SetFallbackChar(ImFont* self,ImWchar c); CIMGUI_API void igGetWindowPos_nonUDT(ImVec2 *pOut); CIMGUI_API ImVec2_Simple igGetWindowPos_nonUDT2(void); CIMGUI_API void igGetWindowSize_nonUDT(ImVec2 *pOut); CIMGUI_API ImVec2_Simple igGetWindowSize_nonUDT2(void); CIMGUI_API void igGetContentRegionMax_nonUDT(ImVec2 *pOut); CIMGUI_API ImVec2_Simple igGetContentRegionMax_nonUDT2(void); CIMGUI_API void igGetContentRegionAvail_nonUDT(ImVec2 *pOut); CIMGUI_API ImVec2_Simple igGetContentRegionAvail_nonUDT2(void); CIMGUI_API void igGetWindowContentRegionMin_nonUDT(ImVec2 *pOut); CIMGUI_API ImVec2_Simple igGetWindowContentRegionMin_nonUDT2(void); CIMGUI_API void igGetWindowContentRegionMax_nonUDT(ImVec2 *pOut); CIMGUI_API ImVec2_Simple igGetWindowContentRegionMax_nonUDT2(void); CIMGUI_API void igGetFontTexUvWhitePixel_nonUDT(ImVec2 *pOut); CIMGUI_API ImVec2_Simple igGetFontTexUvWhitePixel_nonUDT2(void); CIMGUI_API void igGetCursorPos_nonUDT(ImVec2 *pOut); CIMGUI_API ImVec2_Simple igGetCursorPos_nonUDT2(void); CIMGUI_API void igGetCursorStartPos_nonUDT(ImVec2 *pOut); CIMGUI_API ImVec2_Simple igGetCursorStartPos_nonUDT2(void); CIMGUI_API void igGetCursorScreenPos_nonUDT(ImVec2 *pOut); CIMGUI_API ImVec2_Simple igGetCursorScreenPos_nonUDT2(void); CIMGUI_API void igGetItemRectMin_nonUDT(ImVec2 *pOut); CIMGUI_API ImVec2_Simple igGetItemRectMin_nonUDT2(void); CIMGUI_API void igGetItemRectMax_nonUDT(ImVec2 *pOut); CIMGUI_API ImVec2_Simple igGetItemRectMax_nonUDT2(void); CIMGUI_API void igGetItemRectSize_nonUDT(ImVec2 *pOut); CIMGUI_API ImVec2_Simple igGetItemRectSize_nonUDT2(void); CIMGUI_API void igCalcTextSize_nonUDT(ImVec2 *pOut,const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width); CIMGUI_API ImVec2_Simple igCalcTextSize_nonUDT2(const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width); CIMGUI_API void igColorConvertU32ToFloat4_nonUDT(ImVec4 *pOut,ImU32 in); CIMGUI_API ImVec4_Simple igColorConvertU32ToFloat4_nonUDT2(ImU32 in); CIMGUI_API void igGetMousePos_nonUDT(ImVec2 *pOut); CIMGUI_API ImVec2_Simple igGetMousePos_nonUDT2(void); CIMGUI_API void igGetMousePosOnOpeningCurrentPopup_nonUDT(ImVec2 *pOut); CIMGUI_API ImVec2_Simple igGetMousePosOnOpeningCurrentPopup_nonUDT2(void); CIMGUI_API void igGetMouseDragDelta_nonUDT(ImVec2 *pOut,int button,float lock_threshold); CIMGUI_API ImVec2_Simple igGetMouseDragDelta_nonUDT2(int button,float lock_threshold); CIMGUI_API void ImColor_HSV_nonUDT(ImColor *pOut,ImColor* self,float h,float s,float v,float a); CIMGUI_API ImColor_Simple ImColor_HSV_nonUDT2(ImColor* self,float h,float s,float v,float a); CIMGUI_API void ImDrawList_GetClipRectMin_nonUDT(ImVec2 *pOut,ImDrawList* self); CIMGUI_API ImVec2_Simple ImDrawList_GetClipRectMin_nonUDT2(ImDrawList* self); CIMGUI_API void ImDrawList_GetClipRectMax_nonUDT(ImVec2 *pOut,ImDrawList* self); CIMGUI_API ImVec2_Simple ImDrawList_GetClipRectMax_nonUDT2(ImDrawList* self); CIMGUI_API void ImFont_CalcTextSizeA_nonUDT(ImVec2 *pOut,ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining); CIMGUI_API ImVec2_Simple ImFont_CalcTextSizeA_nonUDT2(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining); CIMGUI_API ImVector_float* ImVector_float_ImVector_float(void); CIMGUI_API void ImVector_float_destroy(ImVector_float* self); CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_ImVector_ImWchar(void); CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self); CIMGUI_API ImVector_ImFontConfig* ImVector_ImFontConfig_ImVector_ImFontConfig(void); CIMGUI_API void ImVector_ImFontConfig_destroy(ImVector_ImFontConfig* self); CIMGUI_API ImVector_ImFontGlyph* ImVector_ImFontGlyph_ImVector_ImFontGlyph(void); CIMGUI_API void ImVector_ImFontGlyph_destroy(ImVector_ImFontGlyph* self); CIMGUI_API ImVector_TextRange* ImVector_TextRange_ImVector_TextRange(void); CIMGUI_API void ImVector_TextRange_destroy(ImVector_TextRange* self); CIMGUI_API ImVector_CustomRect* ImVector_CustomRect_ImVector_CustomRect(void); CIMGUI_API void ImVector_CustomRect_destroy(ImVector_CustomRect* self); CIMGUI_API ImVector_ImDrawChannel* ImVector_ImDrawChannel_ImVector_ImDrawChannel(void); CIMGUI_API void ImVector_ImDrawChannel_destroy(ImVector_ImDrawChannel* self); CIMGUI_API ImVector_char* ImVector_char_ImVector_char(void); CIMGUI_API void ImVector_char_destroy(ImVector_char* self); CIMGUI_API ImVector_ImTextureID* ImVector_ImTextureID_ImVector_ImTextureID(void); CIMGUI_API void ImVector_ImTextureID_destroy(ImVector_ImTextureID* self); CIMGUI_API ImVector_ImDrawVert* ImVector_ImDrawVert_ImVector_ImDrawVert(void); CIMGUI_API void ImVector_ImDrawVert_destroy(ImVector_ImDrawVert* self); CIMGUI_API ImVector_int* ImVector_int_ImVector_int(void); CIMGUI_API void ImVector_int_destroy(ImVector_int* self); CIMGUI_API ImVector_Pair* ImVector_Pair_ImVector_Pair(void); CIMGUI_API void ImVector_Pair_destroy(ImVector_Pair* self); CIMGUI_API ImVector_ImFontPtr* ImVector_ImFontPtr_ImVector_ImFontPtr(void); CIMGUI_API void ImVector_ImFontPtr_destroy(ImVector_ImFontPtr* self); CIMGUI_API ImVector_ImVec4* ImVector_ImVec4_ImVector_ImVec4(void); CIMGUI_API void ImVector_ImVec4_destroy(ImVector_ImVec4* self); CIMGUI_API ImVector_ImDrawCmd* ImVector_ImDrawCmd_ImVector_ImDrawCmd(void); CIMGUI_API void ImVector_ImDrawCmd_destroy(ImVector_ImDrawCmd* self); CIMGUI_API ImVector_ImDrawIdx* ImVector_ImDrawIdx_ImVector_ImDrawIdx(void); CIMGUI_API void ImVector_ImDrawIdx_destroy(ImVector_ImDrawIdx* self); CIMGUI_API ImVector_ImVec2* ImVector_ImVec2_ImVector_ImVec2(void); CIMGUI_API void ImVector_ImVec2_destroy(ImVector_ImVec2* self); CIMGUI_API ImVector_float* ImVector_float_ImVector_floatVector(const ImVector_float src); CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_ImVector_ImWcharVector(const ImVector_ImWchar src); CIMGUI_API ImVector_ImFontConfig* ImVector_ImFontConfig_ImVector_ImFontConfigVector(const ImVector_ImFontConfig src); CIMGUI_API ImVector_ImFontGlyph* ImVector_ImFontGlyph_ImVector_ImFontGlyphVector(const ImVector_ImFontGlyph src); CIMGUI_API ImVector_TextRange* ImVector_TextRange_ImVector_TextRangeVector(const ImVector_TextRange src); CIMGUI_API ImVector_CustomRect* ImVector_CustomRect_ImVector_CustomRectVector(const ImVector_CustomRect src); CIMGUI_API ImVector_ImDrawChannel* ImVector_ImDrawChannel_ImVector_ImDrawChannelVector(const ImVector_ImDrawChannel src); CIMGUI_API ImVector_char* ImVector_char_ImVector_charVector(const ImVector_char src); CIMGUI_API ImVector_ImTextureID* ImVector_ImTextureID_ImVector_ImTextureIDVector(const ImVector_ImTextureID src); CIMGUI_API ImVector_ImDrawVert* ImVector_ImDrawVert_ImVector_ImDrawVertVector(const ImVector_ImDrawVert src); CIMGUI_API ImVector_int* ImVector_int_ImVector_intVector(const ImVector_int src); CIMGUI_API ImVector_Pair* ImVector_Pair_ImVector_PairVector(const ImVector_Pair src); CIMGUI_API ImVector_ImFontPtr* ImVector_ImFontPtr_ImVector_ImFontPtrVector(const ImVector_ImFontPtr src); CIMGUI_API ImVector_ImVec4* ImVector_ImVec4_ImVector_ImVec4Vector(const ImVector_ImVec4 src); CIMGUI_API ImVector_ImDrawCmd* ImVector_ImDrawCmd_ImVector_ImDrawCmdVector(const ImVector_ImDrawCmd src); CIMGUI_API ImVector_ImDrawIdx* ImVector_ImDrawIdx_ImVector_ImDrawIdxVector(const ImVector_ImDrawIdx src); CIMGUI_API ImVector_ImVec2* ImVector_ImVec2_ImVector_ImVec2Vector(const ImVector_ImVec2 src); CIMGUI_API bool ImVector_float_empty(const ImVector_float* self); CIMGUI_API bool ImVector_ImWchar_empty(const ImVector_ImWchar* self); CIMGUI_API bool ImVector_ImFontConfig_empty(const ImVector_ImFontConfig* self); CIMGUI_API bool ImVector_ImFontGlyph_empty(const ImVector_ImFontGlyph* self); CIMGUI_API bool ImVector_TextRange_empty(const ImVector_TextRange* self); CIMGUI_API bool ImVector_CustomRect_empty(const ImVector_CustomRect* self); CIMGUI_API bool ImVector_ImDrawChannel_empty(const ImVector_ImDrawChannel* self); CIMGUI_API bool ImVector_char_empty(const ImVector_char* self); CIMGUI_API bool ImVector_ImTextureID_empty(const ImVector_ImTextureID* self); CIMGUI_API bool ImVector_ImDrawVert_empty(const ImVector_ImDrawVert* self); CIMGUI_API bool ImVector_int_empty(const ImVector_int* self); CIMGUI_API bool ImVector_Pair_empty(const ImVector_Pair* self); CIMGUI_API bool ImVector_ImFontPtr_empty(const ImVector_ImFontPtr* self); CIMGUI_API bool ImVector_ImVec4_empty(const ImVector_ImVec4* self); CIMGUI_API bool ImVector_ImDrawCmd_empty(const ImVector_ImDrawCmd* self); CIMGUI_API bool ImVector_ImDrawIdx_empty(const ImVector_ImDrawIdx* self); CIMGUI_API bool ImVector_ImVec2_empty(const ImVector_ImVec2* self); CIMGUI_API int ImVector_float_size(const ImVector_float* self); CIMGUI_API int ImVector_ImWchar_size(const ImVector_ImWchar* self); CIMGUI_API int ImVector_ImFontConfig_size(const ImVector_ImFontConfig* self); CIMGUI_API int ImVector_ImFontGlyph_size(const ImVector_ImFontGlyph* self); CIMGUI_API int ImVector_TextRange_size(const ImVector_TextRange* self); CIMGUI_API int ImVector_CustomRect_size(const ImVector_CustomRect* self); CIMGUI_API int ImVector_ImDrawChannel_size(const ImVector_ImDrawChannel* self); CIMGUI_API int ImVector_char_size(const ImVector_char* self); CIMGUI_API int ImVector_ImTextureID_size(const ImVector_ImTextureID* self); CIMGUI_API int ImVector_ImDrawVert_size(const ImVector_ImDrawVert* self); CIMGUI_API int ImVector_int_size(const ImVector_int* self); CIMGUI_API int ImVector_Pair_size(const ImVector_Pair* self); CIMGUI_API int ImVector_ImFontPtr_size(const ImVector_ImFontPtr* self); CIMGUI_API int ImVector_ImVec4_size(const ImVector_ImVec4* self); CIMGUI_API int ImVector_ImDrawCmd_size(const ImVector_ImDrawCmd* self); CIMGUI_API int ImVector_ImDrawIdx_size(const ImVector_ImDrawIdx* self); CIMGUI_API int ImVector_ImVec2_size(const ImVector_ImVec2* self); CIMGUI_API int ImVector_float_size_in_bytes(const ImVector_float* self); CIMGUI_API int ImVector_ImWchar_size_in_bytes(const ImVector_ImWchar* self); CIMGUI_API int ImVector_ImFontConfig_size_in_bytes(const ImVector_ImFontConfig* self); CIMGUI_API int ImVector_ImFontGlyph_size_in_bytes(const ImVector_ImFontGlyph* self); CIMGUI_API int ImVector_TextRange_size_in_bytes(const ImVector_TextRange* self); CIMGUI_API int ImVector_CustomRect_size_in_bytes(const ImVector_CustomRect* self); CIMGUI_API int ImVector_ImDrawChannel_size_in_bytes(const ImVector_ImDrawChannel* self); CIMGUI_API int ImVector_char_size_in_bytes(const ImVector_char* self); CIMGUI_API int ImVector_ImTextureID_size_in_bytes(const ImVector_ImTextureID* self); CIMGUI_API int ImVector_ImDrawVert_size_in_bytes(const ImVector_ImDrawVert* self); CIMGUI_API int ImVector_int_size_in_bytes(const ImVector_int* self); CIMGUI_API int ImVector_Pair_size_in_bytes(const ImVector_Pair* self); CIMGUI_API int ImVector_ImFontPtr_size_in_bytes(const ImVector_ImFontPtr* self); CIMGUI_API int ImVector_ImVec4_size_in_bytes(const ImVector_ImVec4* self); CIMGUI_API int ImVector_ImDrawCmd_size_in_bytes(const ImVector_ImDrawCmd* self); CIMGUI_API int ImVector_ImDrawIdx_size_in_bytes(const ImVector_ImDrawIdx* self); CIMGUI_API int ImVector_ImVec2_size_in_bytes(const ImVector_ImVec2* self); CIMGUI_API int ImVector_float_capacity(const ImVector_float* self); CIMGUI_API int ImVector_ImWchar_capacity(const ImVector_ImWchar* self); CIMGUI_API int ImVector_ImFontConfig_capacity(const ImVector_ImFontConfig* self); CIMGUI_API int ImVector_ImFontGlyph_capacity(const ImVector_ImFontGlyph* self); CIMGUI_API int ImVector_TextRange_capacity(const ImVector_TextRange* self); CIMGUI_API int ImVector_CustomRect_capacity(const ImVector_CustomRect* self); CIMGUI_API int ImVector_ImDrawChannel_capacity(const ImVector_ImDrawChannel* self); CIMGUI_API int ImVector_char_capacity(const ImVector_char* self); CIMGUI_API int ImVector_ImTextureID_capacity(const ImVector_ImTextureID* self); CIMGUI_API int ImVector_ImDrawVert_capacity(const ImVector_ImDrawVert* self); CIMGUI_API int ImVector_int_capacity(const ImVector_int* self); CIMGUI_API int ImVector_Pair_capacity(const ImVector_Pair* self); CIMGUI_API int ImVector_ImFontPtr_capacity(const ImVector_ImFontPtr* self); CIMGUI_API int ImVector_ImVec4_capacity(const ImVector_ImVec4* self); CIMGUI_API int ImVector_ImDrawCmd_capacity(const ImVector_ImDrawCmd* self); CIMGUI_API int ImVector_ImDrawIdx_capacity(const ImVector_ImDrawIdx* self); CIMGUI_API int ImVector_ImVec2_capacity(const ImVector_ImVec2* self); CIMGUI_API void ImVector_float_clear(ImVector_float* self); CIMGUI_API void ImVector_ImWchar_clear(ImVector_ImWchar* self); CIMGUI_API void ImVector_ImFontConfig_clear(ImVector_ImFontConfig* self); CIMGUI_API void ImVector_ImFontGlyph_clear(ImVector_ImFontGlyph* self); CIMGUI_API void ImVector_TextRange_clear(ImVector_TextRange* self); CIMGUI_API void ImVector_CustomRect_clear(ImVector_CustomRect* self); CIMGUI_API void ImVector_ImDrawChannel_clear(ImVector_ImDrawChannel* self); CIMGUI_API void ImVector_char_clear(ImVector_char* self); CIMGUI_API void ImVector_ImTextureID_clear(ImVector_ImTextureID* self); CIMGUI_API void ImVector_ImDrawVert_clear(ImVector_ImDrawVert* self); CIMGUI_API void ImVector_int_clear(ImVector_int* self); CIMGUI_API void ImVector_Pair_clear(ImVector_Pair* self); CIMGUI_API void ImVector_ImFontPtr_clear(ImVector_ImFontPtr* self); CIMGUI_API void ImVector_ImVec4_clear(ImVector_ImVec4* self); CIMGUI_API void ImVector_ImDrawCmd_clear(ImVector_ImDrawCmd* self); CIMGUI_API void ImVector_ImDrawIdx_clear(ImVector_ImDrawIdx* self); CIMGUI_API void ImVector_ImVec2_clear(ImVector_ImVec2* self); CIMGUI_API float* ImVector_float_begin(ImVector_float* self); CIMGUI_API ImWchar* ImVector_ImWchar_begin(ImVector_ImWchar* self); CIMGUI_API ImFontConfig* ImVector_ImFontConfig_begin(ImVector_ImFontConfig* self); CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_begin(ImVector_ImFontGlyph* self); CIMGUI_API TextRange* ImVector_TextRange_begin(ImVector_TextRange* self); CIMGUI_API CustomRect* ImVector_CustomRect_begin(ImVector_CustomRect* self); CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_begin(ImVector_ImDrawChannel* self); CIMGUI_API char* ImVector_char_begin(ImVector_char* self); CIMGUI_API ImTextureID* ImVector_ImTextureID_begin(ImVector_ImTextureID* self); CIMGUI_API ImDrawVert* ImVector_ImDrawVert_begin(ImVector_ImDrawVert* self); CIMGUI_API int* ImVector_int_begin(ImVector_int* self); CIMGUI_API Pair* ImVector_Pair_begin(ImVector_Pair* self); CIMGUI_API ImFont** ImVector_ImFontPtr_begin(ImVector_ImFontPtr* self); CIMGUI_API ImVec4* ImVector_ImVec4_begin(ImVector_ImVec4* self); CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_begin(ImVector_ImDrawCmd* self); CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_begin(ImVector_ImDrawIdx* self); CIMGUI_API ImVec2* ImVector_ImVec2_begin(ImVector_ImVec2* self); CIMGUI_API float const * ImVector_float_begin_const(const ImVector_float* self); CIMGUI_API ImWchar const * ImVector_ImWchar_begin_const(const ImVector_ImWchar* self); CIMGUI_API ImFontConfig const * ImVector_ImFontConfig_begin_const(const ImVector_ImFontConfig* self); CIMGUI_API ImFontGlyph const * ImVector_ImFontGlyph_begin_const(const ImVector_ImFontGlyph* self); CIMGUI_API TextRange const * ImVector_TextRange_begin_const(const ImVector_TextRange* self); CIMGUI_API CustomRect const * ImVector_CustomRect_begin_const(const ImVector_CustomRect* self); CIMGUI_API ImDrawChannel const * ImVector_ImDrawChannel_begin_const(const ImVector_ImDrawChannel* self); CIMGUI_API char const * ImVector_char_begin_const(const ImVector_char* self); CIMGUI_API ImTextureID const * ImVector_ImTextureID_begin_const(const ImVector_ImTextureID* self); CIMGUI_API ImDrawVert const * ImVector_ImDrawVert_begin_const(const ImVector_ImDrawVert* self); CIMGUI_API int const * ImVector_int_begin_const(const ImVector_int* self); CIMGUI_API Pair const * ImVector_Pair_begin_const(const ImVector_Pair* self); CIMGUI_API ImFont* const * ImVector_ImFontPtr_begin_const(const ImVector_ImFontPtr* self); CIMGUI_API ImVec4 const * ImVector_ImVec4_begin_const(const ImVector_ImVec4* self); CIMGUI_API ImDrawCmd const * ImVector_ImDrawCmd_begin_const(const ImVector_ImDrawCmd* self); CIMGUI_API ImDrawIdx const * ImVector_ImDrawIdx_begin_const(const ImVector_ImDrawIdx* self); CIMGUI_API ImVec2 const * ImVector_ImVec2_begin_const(const ImVector_ImVec2* self); CIMGUI_API float* ImVector_float_end(ImVector_float* self); CIMGUI_API ImWchar* ImVector_ImWchar_end(ImVector_ImWchar* self); CIMGUI_API ImFontConfig* ImVector_ImFontConfig_end(ImVector_ImFontConfig* self); CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_end(ImVector_ImFontGlyph* self); CIMGUI_API TextRange* ImVector_TextRange_end(ImVector_TextRange* self); CIMGUI_API CustomRect* ImVector_CustomRect_end(ImVector_CustomRect* self); CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_end(ImVector_ImDrawChannel* self); CIMGUI_API char* ImVector_char_end(ImVector_char* self); CIMGUI_API ImTextureID* ImVector_ImTextureID_end(ImVector_ImTextureID* self); CIMGUI_API ImDrawVert* ImVector_ImDrawVert_end(ImVector_ImDrawVert* self); CIMGUI_API int* ImVector_int_end(ImVector_int* self); CIMGUI_API Pair* ImVector_Pair_end(ImVector_Pair* self); CIMGUI_API ImFont** ImVector_ImFontPtr_end(ImVector_ImFontPtr* self); CIMGUI_API ImVec4* ImVector_ImVec4_end(ImVector_ImVec4* self); CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_end(ImVector_ImDrawCmd* self); CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_end(ImVector_ImDrawIdx* self); CIMGUI_API ImVec2* ImVector_ImVec2_end(ImVector_ImVec2* self); CIMGUI_API float const * ImVector_float_end_const(const ImVector_float* self); CIMGUI_API ImWchar const * ImVector_ImWchar_end_const(const ImVector_ImWchar* self); CIMGUI_API ImFontConfig const * ImVector_ImFontConfig_end_const(const ImVector_ImFontConfig* self); CIMGUI_API ImFontGlyph const * ImVector_ImFontGlyph_end_const(const ImVector_ImFontGlyph* self); CIMGUI_API TextRange const * ImVector_TextRange_end_const(const ImVector_TextRange* self); CIMGUI_API CustomRect const * ImVector_CustomRect_end_const(const ImVector_CustomRect* self); CIMGUI_API ImDrawChannel const * ImVector_ImDrawChannel_end_const(const ImVector_ImDrawChannel* self); CIMGUI_API char const * ImVector_char_end_const(const ImVector_char* self); CIMGUI_API ImTextureID const * ImVector_ImTextureID_end_const(const ImVector_ImTextureID* self); CIMGUI_API ImDrawVert const * ImVector_ImDrawVert_end_const(const ImVector_ImDrawVert* self); CIMGUI_API int const * ImVector_int_end_const(const ImVector_int* self); CIMGUI_API Pair const * ImVector_Pair_end_const(const ImVector_Pair* self); CIMGUI_API ImFont* const * ImVector_ImFontPtr_end_const(const ImVector_ImFontPtr* self); CIMGUI_API ImVec4 const * ImVector_ImVec4_end_const(const ImVector_ImVec4* self); CIMGUI_API ImDrawCmd const * ImVector_ImDrawCmd_end_const(const ImVector_ImDrawCmd* self); CIMGUI_API ImDrawIdx const * ImVector_ImDrawIdx_end_const(const ImVector_ImDrawIdx* self); CIMGUI_API ImVec2 const * ImVector_ImVec2_end_const(const ImVector_ImVec2* self); CIMGUI_API float* ImVector_float_front(ImVector_float* self); CIMGUI_API ImWchar* ImVector_ImWchar_front(ImVector_ImWchar* self); CIMGUI_API ImFontConfig* ImVector_ImFontConfig_front(ImVector_ImFontConfig* self); CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_front(ImVector_ImFontGlyph* self); CIMGUI_API TextRange* ImVector_TextRange_front(ImVector_TextRange* self); CIMGUI_API CustomRect* ImVector_CustomRect_front(ImVector_CustomRect* self); CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_front(ImVector_ImDrawChannel* self); CIMGUI_API char* ImVector_char_front(ImVector_char* self); CIMGUI_API ImTextureID* ImVector_ImTextureID_front(ImVector_ImTextureID* self); CIMGUI_API ImDrawVert* ImVector_ImDrawVert_front(ImVector_ImDrawVert* self); CIMGUI_API int* ImVector_int_front(ImVector_int* self); CIMGUI_API Pair* ImVector_Pair_front(ImVector_Pair* self); CIMGUI_API ImFont** ImVector_ImFontPtr_front(ImVector_ImFontPtr* self); CIMGUI_API ImVec4* ImVector_ImVec4_front(ImVector_ImVec4* self); CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_front(ImVector_ImDrawCmd* self); CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_front(ImVector_ImDrawIdx* self); CIMGUI_API ImVec2* ImVector_ImVec2_front(ImVector_ImVec2* self); CIMGUI_API float const * ImVector_float_front_const(const ImVector_float* self); CIMGUI_API ImWchar const * ImVector_ImWchar_front_const(const ImVector_ImWchar* self); CIMGUI_API ImFontConfig const * ImVector_ImFontConfig_front_const(const ImVector_ImFontConfig* self); CIMGUI_API ImFontGlyph const * ImVector_ImFontGlyph_front_const(const ImVector_ImFontGlyph* self); CIMGUI_API TextRange const * ImVector_TextRange_front_const(const ImVector_TextRange* self); CIMGUI_API CustomRect const * ImVector_CustomRect_front_const(const ImVector_CustomRect* self); CIMGUI_API ImDrawChannel const * ImVector_ImDrawChannel_front_const(const ImVector_ImDrawChannel* self); CIMGUI_API char const * ImVector_char_front_const(const ImVector_char* self); CIMGUI_API ImTextureID const * ImVector_ImTextureID_front_const(const ImVector_ImTextureID* self); CIMGUI_API ImDrawVert const * ImVector_ImDrawVert_front_const(const ImVector_ImDrawVert* self); CIMGUI_API int const * ImVector_int_front_const(const ImVector_int* self); CIMGUI_API Pair const * ImVector_Pair_front_const(const ImVector_Pair* self); CIMGUI_API ImFont* const * ImVector_ImFontPtr_front_const(const ImVector_ImFontPtr* self); CIMGUI_API ImVec4 const * ImVector_ImVec4_front_const(const ImVector_ImVec4* self); CIMGUI_API ImDrawCmd const * ImVector_ImDrawCmd_front_const(const ImVector_ImDrawCmd* self); CIMGUI_API ImDrawIdx const * ImVector_ImDrawIdx_front_const(const ImVector_ImDrawIdx* self); CIMGUI_API ImVec2 const * ImVector_ImVec2_front_const(const ImVector_ImVec2* self); CIMGUI_API float* ImVector_float_back(ImVector_float* self); CIMGUI_API ImWchar* ImVector_ImWchar_back(ImVector_ImWchar* self); CIMGUI_API ImFontConfig* ImVector_ImFontConfig_back(ImVector_ImFontConfig* self); CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_back(ImVector_ImFontGlyph* self); CIMGUI_API TextRange* ImVector_TextRange_back(ImVector_TextRange* self); CIMGUI_API CustomRect* ImVector_CustomRect_back(ImVector_CustomRect* self); CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_back(ImVector_ImDrawChannel* self); CIMGUI_API char* ImVector_char_back(ImVector_char* self); CIMGUI_API ImTextureID* ImVector_ImTextureID_back(ImVector_ImTextureID* self); CIMGUI_API ImDrawVert* ImVector_ImDrawVert_back(ImVector_ImDrawVert* self); CIMGUI_API int* ImVector_int_back(ImVector_int* self); CIMGUI_API Pair* ImVector_Pair_back(ImVector_Pair* self); CIMGUI_API ImFont** ImVector_ImFontPtr_back(ImVector_ImFontPtr* self); CIMGUI_API ImVec4* ImVector_ImVec4_back(ImVector_ImVec4* self); CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_back(ImVector_ImDrawCmd* self); CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_back(ImVector_ImDrawIdx* self); CIMGUI_API ImVec2* ImVector_ImVec2_back(ImVector_ImVec2* self); CIMGUI_API float const * ImVector_float_back_const(const ImVector_float* self); CIMGUI_API ImWchar const * ImVector_ImWchar_back_const(const ImVector_ImWchar* self); CIMGUI_API ImFontConfig const * ImVector_ImFontConfig_back_const(const ImVector_ImFontConfig* self); CIMGUI_API ImFontGlyph const * ImVector_ImFontGlyph_back_const(const ImVector_ImFontGlyph* self); CIMGUI_API TextRange const * ImVector_TextRange_back_const(const ImVector_TextRange* self); CIMGUI_API CustomRect const * ImVector_CustomRect_back_const(const ImVector_CustomRect* self); CIMGUI_API ImDrawChannel const * ImVector_ImDrawChannel_back_const(const ImVector_ImDrawChannel* self); CIMGUI_API char const * ImVector_char_back_const(const ImVector_char* self); CIMGUI_API ImTextureID const * ImVector_ImTextureID_back_const(const ImVector_ImTextureID* self); CIMGUI_API ImDrawVert const * ImVector_ImDrawVert_back_const(const ImVector_ImDrawVert* self); CIMGUI_API int const * ImVector_int_back_const(const ImVector_int* self); CIMGUI_API Pair const * ImVector_Pair_back_const(const ImVector_Pair* self); CIMGUI_API ImFont* const * ImVector_ImFontPtr_back_const(const ImVector_ImFontPtr* self); CIMGUI_API ImVec4 const * ImVector_ImVec4_back_const(const ImVector_ImVec4* self); CIMGUI_API ImDrawCmd const * ImVector_ImDrawCmd_back_const(const ImVector_ImDrawCmd* self); CIMGUI_API ImDrawIdx const * ImVector_ImDrawIdx_back_const(const ImVector_ImDrawIdx* self); CIMGUI_API ImVec2 const * ImVector_ImVec2_back_const(const ImVector_ImVec2* self); CIMGUI_API void ImVector_float_swap(ImVector_float* self,ImVector_float rhs); CIMGUI_API void ImVector_ImWchar_swap(ImVector_ImWchar* self,ImVector_ImWchar rhs); CIMGUI_API void ImVector_ImFontConfig_swap(ImVector_ImFontConfig* self,ImVector_ImFontConfig rhs); CIMGUI_API void ImVector_ImFontGlyph_swap(ImVector_ImFontGlyph* self,ImVector_ImFontGlyph rhs); CIMGUI_API void ImVector_TextRange_swap(ImVector_TextRange* self,ImVector_TextRange rhs); CIMGUI_API void ImVector_CustomRect_swap(ImVector_CustomRect* self,ImVector_CustomRect rhs); CIMGUI_API void ImVector_ImDrawChannel_swap(ImVector_ImDrawChannel* self,ImVector_ImDrawChannel rhs); CIMGUI_API void ImVector_char_swap(ImVector_char* self,ImVector_char rhs); CIMGUI_API void ImVector_ImTextureID_swap(ImVector_ImTextureID* self,ImVector_ImTextureID rhs); CIMGUI_API void ImVector_ImDrawVert_swap(ImVector_ImDrawVert* self,ImVector_ImDrawVert rhs); CIMGUI_API void ImVector_int_swap(ImVector_int* self,ImVector_int rhs); CIMGUI_API void ImVector_Pair_swap(ImVector_Pair* self,ImVector_Pair rhs); CIMGUI_API void ImVector_ImFontPtr_swap(ImVector_ImFontPtr* self,ImVector_ImFontPtr rhs); CIMGUI_API void ImVector_ImVec4_swap(ImVector_ImVec4* self,ImVector_ImVec4 rhs); CIMGUI_API void ImVector_ImDrawCmd_swap(ImVector_ImDrawCmd* self,ImVector_ImDrawCmd rhs); CIMGUI_API void ImVector_ImDrawIdx_swap(ImVector_ImDrawIdx* self,ImVector_ImDrawIdx rhs); CIMGUI_API void ImVector_ImVec2_swap(ImVector_ImVec2* self,ImVector_ImVec2 rhs); CIMGUI_API int ImVector_float__grow_capacity(const ImVector_float* self,int sz); CIMGUI_API int ImVector_ImWchar__grow_capacity(const ImVector_ImWchar* self,int sz); CIMGUI_API int ImVector_ImFontConfig__grow_capacity(const ImVector_ImFontConfig* self,int sz); CIMGUI_API int ImVector_ImFontGlyph__grow_capacity(const ImVector_ImFontGlyph* self,int sz); CIMGUI_API int ImVector_TextRange__grow_capacity(const ImVector_TextRange* self,int sz); CIMGUI_API int ImVector_CustomRect__grow_capacity(const ImVector_CustomRect* self,int sz); CIMGUI_API int ImVector_ImDrawChannel__grow_capacity(const ImVector_ImDrawChannel* self,int sz); CIMGUI_API int ImVector_char__grow_capacity(const ImVector_char* self,int sz); CIMGUI_API int ImVector_ImTextureID__grow_capacity(const ImVector_ImTextureID* self,int sz); CIMGUI_API int ImVector_ImDrawVert__grow_capacity(const ImVector_ImDrawVert* self,int sz); CIMGUI_API int ImVector_int__grow_capacity(const ImVector_int* self,int sz); CIMGUI_API int ImVector_Pair__grow_capacity(const ImVector_Pair* self,int sz); CIMGUI_API int ImVector_ImFontPtr__grow_capacity(const ImVector_ImFontPtr* self,int sz); CIMGUI_API int ImVector_ImVec4__grow_capacity(const ImVector_ImVec4* self,int sz); CIMGUI_API int ImVector_ImDrawCmd__grow_capacity(const ImVector_ImDrawCmd* self,int sz); CIMGUI_API int ImVector_ImDrawIdx__grow_capacity(const ImVector_ImDrawIdx* self,int sz); CIMGUI_API int ImVector_ImVec2__grow_capacity(const ImVector_ImVec2* self,int sz); CIMGUI_API void ImVector_float_resize(ImVector_float* self,int new_size); CIMGUI_API void ImVector_ImWchar_resize(ImVector_ImWchar* self,int new_size); CIMGUI_API void ImVector_ImFontConfig_resize(ImVector_ImFontConfig* self,int new_size); CIMGUI_API void ImVector_ImFontGlyph_resize(ImVector_ImFontGlyph* self,int new_size); CIMGUI_API void ImVector_TextRange_resize(ImVector_TextRange* self,int new_size); CIMGUI_API void ImVector_CustomRect_resize(ImVector_CustomRect* self,int new_size); CIMGUI_API void ImVector_ImDrawChannel_resize(ImVector_ImDrawChannel* self,int new_size); CIMGUI_API void ImVector_char_resize(ImVector_char* self,int new_size); CIMGUI_API void ImVector_ImTextureID_resize(ImVector_ImTextureID* self,int new_size); CIMGUI_API void ImVector_ImDrawVert_resize(ImVector_ImDrawVert* self,int new_size); CIMGUI_API void ImVector_int_resize(ImVector_int* self,int new_size); CIMGUI_API void ImVector_Pair_resize(ImVector_Pair* self,int new_size); CIMGUI_API void ImVector_ImFontPtr_resize(ImVector_ImFontPtr* self,int new_size); CIMGUI_API void ImVector_ImVec4_resize(ImVector_ImVec4* self,int new_size); CIMGUI_API void ImVector_ImDrawCmd_resize(ImVector_ImDrawCmd* self,int new_size); CIMGUI_API void ImVector_ImDrawIdx_resize(ImVector_ImDrawIdx* self,int new_size); CIMGUI_API void ImVector_ImVec2_resize(ImVector_ImVec2* self,int new_size); CIMGUI_API void ImVector_float_resizeT(ImVector_float* self,int new_size,const float v); CIMGUI_API void ImVector_ImWchar_resizeT(ImVector_ImWchar* self,int new_size,const ImWchar v); CIMGUI_API void ImVector_ImFontConfig_resizeT(ImVector_ImFontConfig* self,int new_size,const ImFontConfig v); CIMGUI_API void ImVector_ImFontGlyph_resizeT(ImVector_ImFontGlyph* self,int new_size,const ImFontGlyph v); CIMGUI_API void ImVector_TextRange_resizeT(ImVector_TextRange* self,int new_size,const TextRange v); CIMGUI_API void ImVector_CustomRect_resizeT(ImVector_CustomRect* self,int new_size,const CustomRect v); CIMGUI_API void ImVector_ImDrawChannel_resizeT(ImVector_ImDrawChannel* self,int new_size,const ImDrawChannel v); CIMGUI_API void ImVector_char_resizeT(ImVector_char* self,int new_size,const char v); CIMGUI_API void ImVector_ImTextureID_resizeT(ImVector_ImTextureID* self,int new_size,const ImTextureID v); CIMGUI_API void ImVector_ImDrawVert_resizeT(ImVector_ImDrawVert* self,int new_size,const ImDrawVert v); CIMGUI_API void ImVector_int_resizeT(ImVector_int* self,int new_size,const int v); CIMGUI_API void ImVector_Pair_resizeT(ImVector_Pair* self,int new_size,const Pair v); CIMGUI_API void ImVector_ImFontPtr_resizeT(ImVector_ImFontPtr* self,int new_size,ImFont* const v); CIMGUI_API void ImVector_ImVec4_resizeT(ImVector_ImVec4* self,int new_size,const ImVec4 v); CIMGUI_API void ImVector_ImDrawCmd_resizeT(ImVector_ImDrawCmd* self,int new_size,const ImDrawCmd v); CIMGUI_API void ImVector_ImDrawIdx_resizeT(ImVector_ImDrawIdx* self,int new_size,const ImDrawIdx v); CIMGUI_API void ImVector_ImVec2_resizeT(ImVector_ImVec2* self,int new_size,const ImVec2 v); CIMGUI_API void ImVector_float_reserve(ImVector_float* self,int new_capacity); CIMGUI_API void ImVector_ImWchar_reserve(ImVector_ImWchar* self,int new_capacity); CIMGUI_API void ImVector_ImFontConfig_reserve(ImVector_ImFontConfig* self,int new_capacity); CIMGUI_API void ImVector_ImFontGlyph_reserve(ImVector_ImFontGlyph* self,int new_capacity); CIMGUI_API void ImVector_TextRange_reserve(ImVector_TextRange* self,int new_capacity); CIMGUI_API void ImVector_CustomRect_reserve(ImVector_CustomRect* self,int new_capacity); CIMGUI_API void ImVector_ImDrawChannel_reserve(ImVector_ImDrawChannel* self,int new_capacity); CIMGUI_API void ImVector_char_reserve(ImVector_char* self,int new_capacity); CIMGUI_API void ImVector_ImTextureID_reserve(ImVector_ImTextureID* self,int new_capacity); CIMGUI_API void ImVector_ImDrawVert_reserve(ImVector_ImDrawVert* self,int new_capacity); CIMGUI_API void ImVector_int_reserve(ImVector_int* self,int new_capacity); CIMGUI_API void ImVector_Pair_reserve(ImVector_Pair* self,int new_capacity); CIMGUI_API void ImVector_ImFontPtr_reserve(ImVector_ImFontPtr* self,int new_capacity); CIMGUI_API void ImVector_ImVec4_reserve(ImVector_ImVec4* self,int new_capacity); CIMGUI_API void ImVector_ImDrawCmd_reserve(ImVector_ImDrawCmd* self,int new_capacity); CIMGUI_API void ImVector_ImDrawIdx_reserve(ImVector_ImDrawIdx* self,int new_capacity); CIMGUI_API void ImVector_ImVec2_reserve(ImVector_ImVec2* self,int new_capacity); CIMGUI_API void ImVector_float_push_back(ImVector_float* self,const float v); CIMGUI_API void ImVector_ImWchar_push_back(ImVector_ImWchar* self,const ImWchar v); CIMGUI_API void ImVector_ImFontConfig_push_back(ImVector_ImFontConfig* self,const ImFontConfig v); CIMGUI_API void ImVector_ImFontGlyph_push_back(ImVector_ImFontGlyph* self,const ImFontGlyph v); CIMGUI_API void ImVector_TextRange_push_back(ImVector_TextRange* self,const TextRange v); CIMGUI_API void ImVector_CustomRect_push_back(ImVector_CustomRect* self,const CustomRect v); CIMGUI_API void ImVector_ImDrawChannel_push_back(ImVector_ImDrawChannel* self,const ImDrawChannel v); CIMGUI_API void ImVector_char_push_back(ImVector_char* self,const char v); CIMGUI_API void ImVector_ImTextureID_push_back(ImVector_ImTextureID* self,const ImTextureID v); CIMGUI_API void ImVector_ImDrawVert_push_back(ImVector_ImDrawVert* self,const ImDrawVert v); CIMGUI_API void ImVector_int_push_back(ImVector_int* self,const int v); CIMGUI_API void ImVector_Pair_push_back(ImVector_Pair* self,const Pair v); CIMGUI_API void ImVector_ImFontPtr_push_back(ImVector_ImFontPtr* self,ImFont* const v); CIMGUI_API void ImVector_ImVec4_push_back(ImVector_ImVec4* self,const ImVec4 v); CIMGUI_API void ImVector_ImDrawCmd_push_back(ImVector_ImDrawCmd* self,const ImDrawCmd v); CIMGUI_API void ImVector_ImDrawIdx_push_back(ImVector_ImDrawIdx* self,const ImDrawIdx v); CIMGUI_API void ImVector_ImVec2_push_back(ImVector_ImVec2* self,const ImVec2 v); CIMGUI_API void ImVector_float_pop_back(ImVector_float* self); CIMGUI_API void ImVector_ImWchar_pop_back(ImVector_ImWchar* self); CIMGUI_API void ImVector_ImFontConfig_pop_back(ImVector_ImFontConfig* self); CIMGUI_API void ImVector_ImFontGlyph_pop_back(ImVector_ImFontGlyph* self); CIMGUI_API void ImVector_TextRange_pop_back(ImVector_TextRange* self); CIMGUI_API void ImVector_CustomRect_pop_back(ImVector_CustomRect* self); CIMGUI_API void ImVector_ImDrawChannel_pop_back(ImVector_ImDrawChannel* self); CIMGUI_API void ImVector_char_pop_back(ImVector_char* self); CIMGUI_API void ImVector_ImTextureID_pop_back(ImVector_ImTextureID* self); CIMGUI_API void ImVector_ImDrawVert_pop_back(ImVector_ImDrawVert* self); CIMGUI_API void ImVector_int_pop_back(ImVector_int* self); CIMGUI_API void ImVector_Pair_pop_back(ImVector_Pair* self); CIMGUI_API void ImVector_ImFontPtr_pop_back(ImVector_ImFontPtr* self); CIMGUI_API void ImVector_ImVec4_pop_back(ImVector_ImVec4* self); CIMGUI_API void ImVector_ImDrawCmd_pop_back(ImVector_ImDrawCmd* self); CIMGUI_API void ImVector_ImDrawIdx_pop_back(ImVector_ImDrawIdx* self); CIMGUI_API void ImVector_ImVec2_pop_back(ImVector_ImVec2* self); CIMGUI_API void ImVector_float_push_front(ImVector_float* self,const float v); CIMGUI_API void ImVector_ImWchar_push_front(ImVector_ImWchar* self,const ImWchar v); CIMGUI_API void ImVector_ImFontConfig_push_front(ImVector_ImFontConfig* self,const ImFontConfig v); CIMGUI_API void ImVector_ImFontGlyph_push_front(ImVector_ImFontGlyph* self,const ImFontGlyph v); CIMGUI_API void ImVector_TextRange_push_front(ImVector_TextRange* self,const TextRange v); CIMGUI_API void ImVector_CustomRect_push_front(ImVector_CustomRect* self,const CustomRect v); CIMGUI_API void ImVector_ImDrawChannel_push_front(ImVector_ImDrawChannel* self,const ImDrawChannel v); CIMGUI_API void ImVector_char_push_front(ImVector_char* self,const char v); CIMGUI_API void ImVector_ImTextureID_push_front(ImVector_ImTextureID* self,const ImTextureID v); CIMGUI_API void ImVector_ImDrawVert_push_front(ImVector_ImDrawVert* self,const ImDrawVert v); CIMGUI_API void ImVector_int_push_front(ImVector_int* self,const int v); CIMGUI_API void ImVector_Pair_push_front(ImVector_Pair* self,const Pair v); CIMGUI_API void ImVector_ImFontPtr_push_front(ImVector_ImFontPtr* self,ImFont* const v); CIMGUI_API void ImVector_ImVec4_push_front(ImVector_ImVec4* self,const ImVec4 v); CIMGUI_API void ImVector_ImDrawCmd_push_front(ImVector_ImDrawCmd* self,const ImDrawCmd v); CIMGUI_API void ImVector_ImDrawIdx_push_front(ImVector_ImDrawIdx* self,const ImDrawIdx v); CIMGUI_API void ImVector_ImVec2_push_front(ImVector_ImVec2* self,const ImVec2 v); CIMGUI_API float* ImVector_float_erase(ImVector_float* self,float const * it); CIMGUI_API ImWchar* ImVector_ImWchar_erase(ImVector_ImWchar* self,ImWchar const * it); CIMGUI_API ImFontConfig* ImVector_ImFontConfig_erase(ImVector_ImFontConfig* self,ImFontConfig const * it); CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_erase(ImVector_ImFontGlyph* self,ImFontGlyph const * it); CIMGUI_API TextRange* ImVector_TextRange_erase(ImVector_TextRange* self,TextRange const * it); CIMGUI_API CustomRect* ImVector_CustomRect_erase(ImVector_CustomRect* self,CustomRect const * it); CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_erase(ImVector_ImDrawChannel* self,ImDrawChannel const * it); CIMGUI_API char* ImVector_char_erase(ImVector_char* self,char const * it); CIMGUI_API ImTextureID* ImVector_ImTextureID_erase(ImVector_ImTextureID* self,ImTextureID const * it); CIMGUI_API ImDrawVert* ImVector_ImDrawVert_erase(ImVector_ImDrawVert* self,ImDrawVert const * it); CIMGUI_API int* ImVector_int_erase(ImVector_int* self,int const * it); CIMGUI_API Pair* ImVector_Pair_erase(ImVector_Pair* self,Pair const * it); CIMGUI_API ImFont** ImVector_ImFontPtr_erase(ImVector_ImFontPtr* self,ImFont* const * it); CIMGUI_API ImVec4* ImVector_ImVec4_erase(ImVector_ImVec4* self,ImVec4 const * it); CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_erase(ImVector_ImDrawCmd* self,ImDrawCmd const * it); CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_erase(ImVector_ImDrawIdx* self,ImDrawIdx const * it); CIMGUI_API ImVec2* ImVector_ImVec2_erase(ImVector_ImVec2* self,ImVec2 const * it); CIMGUI_API float* ImVector_float_eraseTPtr(ImVector_float* self,float const * it,float const * it_last); CIMGUI_API ImWchar* ImVector_ImWchar_eraseTPtr(ImVector_ImWchar* self,ImWchar const * it,ImWchar const * it_last); CIMGUI_API ImFontConfig* ImVector_ImFontConfig_eraseTPtr(ImVector_ImFontConfig* self,ImFontConfig const * it,ImFontConfig const * it_last); CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_eraseTPtr(ImVector_ImFontGlyph* self,ImFontGlyph const * it,ImFontGlyph const * it_last); CIMGUI_API TextRange* ImVector_TextRange_eraseTPtr(ImVector_TextRange* self,TextRange const * it,TextRange const * it_last); CIMGUI_API CustomRect* ImVector_CustomRect_eraseTPtr(ImVector_CustomRect* self,CustomRect const * it,CustomRect const * it_last); CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_eraseTPtr(ImVector_ImDrawChannel* self,ImDrawChannel const * it,ImDrawChannel const * it_last); CIMGUI_API char* ImVector_char_eraseTPtr(ImVector_char* self,char const * it,char const * it_last); CIMGUI_API ImTextureID* ImVector_ImTextureID_eraseTPtr(ImVector_ImTextureID* self,ImTextureID const * it,ImTextureID const * it_last); CIMGUI_API ImDrawVert* ImVector_ImDrawVert_eraseTPtr(ImVector_ImDrawVert* self,ImDrawVert const * it,ImDrawVert const * it_last); CIMGUI_API int* ImVector_int_eraseTPtr(ImVector_int* self,int const * it,int const * it_last); CIMGUI_API Pair* ImVector_Pair_eraseTPtr(ImVector_Pair* self,Pair const * it,Pair const * it_last); CIMGUI_API ImFont** ImVector_ImFontPtr_eraseTPtr(ImVector_ImFontPtr* self,ImFont* const * it,ImFont* const * it_last); CIMGUI_API ImVec4* ImVector_ImVec4_eraseTPtr(ImVector_ImVec4* self,ImVec4 const * it,ImVec4 const * it_last); CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_eraseTPtr(ImVector_ImDrawCmd* self,ImDrawCmd const * it,ImDrawCmd const * it_last); CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_eraseTPtr(ImVector_ImDrawIdx* self,ImDrawIdx const * it,ImDrawIdx const * it_last); CIMGUI_API ImVec2* ImVector_ImVec2_eraseTPtr(ImVector_ImVec2* self,ImVec2 const * it,ImVec2 const * it_last); CIMGUI_API float* ImVector_float_erase_unsorted(ImVector_float* self,float const * it); CIMGUI_API ImWchar* ImVector_ImWchar_erase_unsorted(ImVector_ImWchar* self,ImWchar const * it); CIMGUI_API ImFontConfig* ImVector_ImFontConfig_erase_unsorted(ImVector_ImFontConfig* self,ImFontConfig const * it); CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_erase_unsorted(ImVector_ImFontGlyph* self,ImFontGlyph const * it); CIMGUI_API TextRange* ImVector_TextRange_erase_unsorted(ImVector_TextRange* self,TextRange const * it); CIMGUI_API CustomRect* ImVector_CustomRect_erase_unsorted(ImVector_CustomRect* self,CustomRect const * it); CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_erase_unsorted(ImVector_ImDrawChannel* self,ImDrawChannel const * it); CIMGUI_API char* ImVector_char_erase_unsorted(ImVector_char* self,char const * it); CIMGUI_API ImTextureID* ImVector_ImTextureID_erase_unsorted(ImVector_ImTextureID* self,ImTextureID const * it); CIMGUI_API ImDrawVert* ImVector_ImDrawVert_erase_unsorted(ImVector_ImDrawVert* self,ImDrawVert const * it); CIMGUI_API int* ImVector_int_erase_unsorted(ImVector_int* self,int const * it); CIMGUI_API Pair* ImVector_Pair_erase_unsorted(ImVector_Pair* self,Pair const * it); CIMGUI_API ImFont** ImVector_ImFontPtr_erase_unsorted(ImVector_ImFontPtr* self,ImFont* const * it); CIMGUI_API ImVec4* ImVector_ImVec4_erase_unsorted(ImVector_ImVec4* self,ImVec4 const * it); CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_erase_unsorted(ImVector_ImDrawCmd* self,ImDrawCmd const * it); CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_erase_unsorted(ImVector_ImDrawIdx* self,ImDrawIdx const * it); CIMGUI_API ImVec2* ImVector_ImVec2_erase_unsorted(ImVector_ImVec2* self,ImVec2 const * it); CIMGUI_API float* ImVector_float_insert(ImVector_float* self,float const * it,const float v); CIMGUI_API ImWchar* ImVector_ImWchar_insert(ImVector_ImWchar* self,ImWchar const * it,const ImWchar v); CIMGUI_API ImFontConfig* ImVector_ImFontConfig_insert(ImVector_ImFontConfig* self,ImFontConfig const * it,const ImFontConfig v); CIMGUI_API ImFontGlyph* ImVector_ImFontGlyph_insert(ImVector_ImFontGlyph* self,ImFontGlyph const * it,const ImFontGlyph v); CIMGUI_API TextRange* ImVector_TextRange_insert(ImVector_TextRange* self,TextRange const * it,const TextRange v); CIMGUI_API CustomRect* ImVector_CustomRect_insert(ImVector_CustomRect* self,CustomRect const * it,const CustomRect v); CIMGUI_API ImDrawChannel* ImVector_ImDrawChannel_insert(ImVector_ImDrawChannel* self,ImDrawChannel const * it,const ImDrawChannel v); CIMGUI_API char* ImVector_char_insert(ImVector_char* self,char const * it,const char v); CIMGUI_API ImTextureID* ImVector_ImTextureID_insert(ImVector_ImTextureID* self,ImTextureID const * it,const ImTextureID v); CIMGUI_API ImDrawVert* ImVector_ImDrawVert_insert(ImVector_ImDrawVert* self,ImDrawVert const * it,const ImDrawVert v); CIMGUI_API int* ImVector_int_insert(ImVector_int* self,int const * it,const int v); CIMGUI_API Pair* ImVector_Pair_insert(ImVector_Pair* self,Pair const * it,const Pair v); CIMGUI_API ImFont** ImVector_ImFontPtr_insert(ImVector_ImFontPtr* self,ImFont* const * it,ImFont* const v); CIMGUI_API ImVec4* ImVector_ImVec4_insert(ImVector_ImVec4* self,ImVec4 const * it,const ImVec4 v); CIMGUI_API ImDrawCmd* ImVector_ImDrawCmd_insert(ImVector_ImDrawCmd* self,ImDrawCmd const * it,const ImDrawCmd v); CIMGUI_API ImDrawIdx* ImVector_ImDrawIdx_insert(ImVector_ImDrawIdx* self,ImDrawIdx const * it,const ImDrawIdx v); CIMGUI_API ImVec2* ImVector_ImVec2_insert(ImVector_ImVec2* self,ImVec2 const * it,const ImVec2 v); CIMGUI_API bool ImVector_float_contains(const ImVector_float* self,const float v); CIMGUI_API bool ImVector_ImWchar_contains(const ImVector_ImWchar* self,const ImWchar v); CIMGUI_API bool ImVector_char_contains(const ImVector_char* self,const char v); CIMGUI_API bool ImVector_int_contains(const ImVector_int* self,const int v); CIMGUI_API int ImVector_float_index_from_ptr(const ImVector_float* self,float const * it); CIMGUI_API int ImVector_ImWchar_index_from_ptr(const ImVector_ImWchar* self,ImWchar const * it); CIMGUI_API int ImVector_ImFontConfig_index_from_ptr(const ImVector_ImFontConfig* self,ImFontConfig const * it); CIMGUI_API int ImVector_ImFontGlyph_index_from_ptr(const ImVector_ImFontGlyph* self,ImFontGlyph const * it); CIMGUI_API int ImVector_TextRange_index_from_ptr(const ImVector_TextRange* self,TextRange const * it); CIMGUI_API int ImVector_CustomRect_index_from_ptr(const ImVector_CustomRect* self,CustomRect const * it); CIMGUI_API int ImVector_ImDrawChannel_index_from_ptr(const ImVector_ImDrawChannel* self,ImDrawChannel const * it); CIMGUI_API int ImVector_char_index_from_ptr(const ImVector_char* self,char const * it); CIMGUI_API int ImVector_ImTextureID_index_from_ptr(const ImVector_ImTextureID* self,ImTextureID const * it); CIMGUI_API int ImVector_ImDrawVert_index_from_ptr(const ImVector_ImDrawVert* self,ImDrawVert const * it); CIMGUI_API int ImVector_int_index_from_ptr(const ImVector_int* self,int const * it); CIMGUI_API int ImVector_Pair_index_from_ptr(const ImVector_Pair* self,Pair const * it); CIMGUI_API int ImVector_ImFontPtr_index_from_ptr(const ImVector_ImFontPtr* self,ImFont* const * it); CIMGUI_API int ImVector_ImVec4_index_from_ptr(const ImVector_ImVec4* self,ImVec4 const * it); CIMGUI_API int ImVector_ImDrawCmd_index_from_ptr(const ImVector_ImDrawCmd* self,ImDrawCmd const * it); CIMGUI_API int ImVector_ImDrawIdx_index_from_ptr(const ImVector_ImDrawIdx* self,ImDrawIdx const * it); CIMGUI_API int ImVector_ImVec2_index_from_ptr(const ImVector_ImVec2* self,ImVec2 const * it); /////////////////////////hand written functions //no LogTextV CIMGUI_API void igLogText(CONST char *fmt, ...); //no appendfV CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...); //for getting FLT_MAX in bindings CIMGUI_API float igGET_FLT_MAX(); //not const args from & to * CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float *out_h,float *out_s,float *out_v); CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float *out_r,float *out_g,float *out_b); CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create(); CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p); CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p); #endif //CIMGUI_INCLUDED