----------------overloadings--------------------------- ImVector_resize 2 1 void ImVector_resize (int) 2 void ImVector_resizeT (int,const T) ImVec4_ImVec4 2 1 nil ImVec4_ImVec4 () 2 nil ImVec4_ImVec4Float (float,float,float,float) igValue 4 1 void igValueBool (const char*,bool) 2 void igValueInt (const char*,int) 3 void igValueUint (const char*,unsigned int) 4 void igValueFloat (const char*,float,const char*) igIsRectVisible 2 1 bool igIsRectVisible (const ImVec2) 2 bool igIsRectVisibleVec2 (const ImVec2,const ImVec2) igRadioButton 2 1 bool igRadioButtonBool (const char*,bool) 2 bool igRadioButtonIntPtr (const char*,int*,int) ImGuiTextRange_ImGuiTextRange 2 1 nil ImGuiTextRange_ImGuiTextRange () 2 nil ImGuiTextRange_ImGuiTextRangeStr (const char*,const char*) ImVector_back 2 1 T* ImVector_back () 2 const T* ImVector_back_const ()const igPlotHistogram 2 1 void igPlotHistogramFloatPtr (const char*,const float*,int,int,const char*,float,float,ImVec2,int) 2 void igPlotHistogramFnPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2) igGetID 3 1 ImGuiID igGetIDStr (const char*) 2 ImGuiID igGetIDRange (const char*,const char*) 3 ImGuiID igGetIDPtr (const void*) igSetWindowPos 2 1 void igSetWindowPosVec2 (const ImVec2,ImGuiCond) 2 void igSetWindowPosStr (const char*,const ImVec2,ImGuiCond) igBeginChild 2 1 bool igBeginChild (const char*,const ImVec2,bool,ImGuiWindowFlags) 2 bool igBeginChildID (ImGuiID,const ImVec2,bool,ImGuiWindowFlags) igPushID 4 1 void igPushIDStr (const char*) 2 void igPushIDRange (const char*,const char*) 3 void igPushIDPtr (const void*) 4 void igPushIDInt (int) ImGuiStoragePair_ImGuiStoragePair 3 1 nil ImGuiStoragePair_ImGuiStoragePairInt (ImGuiID,int) 2 nil ImGuiStoragePair_ImGuiStoragePairFloat (ImGuiID,float) 3 nil ImGuiStoragePair_ImGuiStoragePairPtr (ImGuiID,void*) igTreeNode 3 1 bool igTreeNodeStr (const char*) 2 bool igTreeNodeStrStr (const char*,const char*,...) 3 bool igTreeNodePtr (const void*,const char*,...) igCombo 3 1 bool igCombo (const char*,int*,const char* const[],int,int) 2 bool igComboStr (const char*,int*,const char*,int) 3 bool igComboFnPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int) ImVector_erase 2 1 T* ImVector_erase (const T*) 2 T* ImVector_eraseTPtr (const T*,const T*) ImDrawList_AddText 2 1 void ImDrawList_AddText (const ImVec2,ImU32,const char*,const char*) 2 void ImDrawList_AddTextFontPtr (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*) igPushStyleVar 2 1 void igPushStyleVarFloat (ImGuiStyleVar,float) 2 void igPushStyleVarVec2 (ImGuiStyleVar,const ImVec2) igSetWindowFocus 2 1 void igSetWindowFocus () 2 void igSetWindowFocusStr (const char*) ImVector_end 2 1 T* ImVector_end () 2 const T* ImVector_end_const ()const ImVector_ImVector 2 1 nil ImVector_ImVector () 2 nil ImVector_ImVectorVector (const ImVector) igSetWindowCollapsed 2 1 void igSetWindowCollapsedBool (bool,ImGuiCond) 2 void igSetWindowCollapsedStr (const char*,bool,ImGuiCond) igPlotLines 2 1 void igPlotLines (const char*,const float*,int,int,const char*,float,float,ImVec2,int) 2 void igPlotLinesFnPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2) igListBoxHeader 2 1 bool igListBoxHeaderVec2 (const char*,const ImVec2) 2 bool igListBoxHeaderInt (const char*,int,int) igTreeNodeExV 2 1 bool igTreeNodeExVStr (const char*,ImGuiTreeNodeFlags,const char*,va_list) 2 bool igTreeNodeExVPtr (const void*,ImGuiTreeNodeFlags,const char*,va_list) igListBox 2 1 bool igListBoxStr_arr (const char*,int*,const char* const[],int,int) 2 bool igListBoxFnPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int) ImVec2_ImVec2 2 1 nil ImVec2_ImVec2 () 2 nil ImVec2_ImVec2Float (float,float) igCollapsingHeader 2 1 bool igCollapsingHeader (const char*,ImGuiTreeNodeFlags) 2 bool igCollapsingHeaderBoolPtr (const char*,bool*,ImGuiTreeNodeFlags) igTreePush 2 1 void igTreePushStr (const char*) 2 void igTreePushPtr (const void*) igGetColorU32 3 1 ImU32 igGetColorU32 (ImGuiCol,float) 2 ImU32 igGetColorU32Vec4 (const ImVec4) 3 ImU32 igGetColorU32U32 (ImU32) ImColor_ImColor 5 1 nil ImColor_ImColor () 2 nil ImColor_ImColorInt (int,int,int,int) 3 nil ImColor_ImColorU32 (ImU32) 4 nil ImColor_ImColorFloat (float,float,float,float) 5 nil ImColor_ImColorVec4 (const ImVec4) ImVector_front 2 1 T* ImVector_front () 2 const T* ImVector_front_const ()const ImVector_begin 2 1 T* ImVector_begin () 2 const T* ImVector_begin_const ()const igPushStyleColor 2 1 void igPushStyleColorU32 (ImGuiCol,ImU32) 2 void igPushStyleColor (ImGuiCol,const ImVec4) igTreeNodeEx 3 1 bool igTreeNodeExStr (const char*,ImGuiTreeNodeFlags) 2 bool igTreeNodeExStrStr (const char*,ImGuiTreeNodeFlags,const char*,...) 3 bool igTreeNodeExPtr (const void*,ImGuiTreeNodeFlags,const char*,...) igSelectable 2 1 bool igSelectable (const char*,bool,ImGuiSelectableFlags,const ImVec2) 2 bool igSelectableBoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2) ImVector_find 2 1 T* ImVector_find (const T) 2 const T* ImVector_find_const (const T)const igMenuItem 2 1 bool igMenuItemBool (const char*,const char*,bool,bool) 2 bool igMenuItemBoolPtr (const char*,const char*,bool*,bool) igSetWindowSize 2 1 void igSetWindowSizeVec2 (const ImVec2,ImGuiCond) 2 void igSetWindowSizeStr (const char*,const ImVec2,ImGuiCond) igTreeNodeV 2 1 bool igTreeNodeVStr (const char*,const char*,va_list) 2 bool igTreeNodeVPtr (const void*,const char*,va_list) 93 overloaded