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27 Commits

Author SHA1 Message Date
Victor Bombi
f531be148d Merge pull request #76 from cimgui/master_refactor
Master refactor
2018-10-20 18:17:33 +02:00
sonoro1234
eac028b1f3 delete screenshot.png 2018-10-20 17:51:01 +02:00
sonoro1234
eb81995978 update README.md 2018-10-20 17:32:22 +02:00
sonoro1234
b600ea9fab structs and enums show C ImVector type 2018-10-20 17:32:03 +02:00
sonoro1234
5656bf7c73 simplify generation and modify order saved 2018-10-20 13:54:59 +02:00
sonoro1234
d33da701aa simplify function generation 2018-10-20 12:50:55 +02:00
sonoro1234
95d65fdf49 saved ordered tables 2018-10-20 12:37:42 +02:00
sonoro1234
0b7bd49de5 save in an ordered way 2018-10-20 12:32:41 +02:00
sonoro1234
1643bbf284 tabs to spaces 2018-10-19 20:10:24 +02:00
sonoro1234
80f82b6ed8 add destructors for no simple constructors 2018-10-19 20:06:51 +02:00
sonoro1234
f4df31de6e correct ImVector typedefs 2018-10-18 20:20:23 +02:00
Victor Bombi
1789ec81fe Merge pull request #74 from sonoro1234/ImVector_templates
add ImVector template types
2018-10-18 13:07:28 +02:00
sonoro1234
aca412fe7a add ImVector template types 2018-10-18 13:05:57 +02:00
sonoro1234
7a54d1276d drop ImFontConfig_DefaultConstructor (already automated) 2018-10-18 09:34:33 +02:00
Victor Bombi
97113ef7ad Merge pull request #73 from sonoro1234/GlyphRanges
Glyph ranges
2018-10-17 20:11:39 +02:00
sonoro1234
2a4dcaf2a2 add constructors and destructor 2018-10-17 20:08:40 +02:00
sonoro1234
5a9a20d139 GlyphRanges test 2018-10-17 12:14:22 +02:00
sonoro1234
7ee838ae2d include stdint.h 2018-10-16 11:56:31 +02:00
sonoro1234
3091435042 explain template_type 2018-10-14 17:51:10 +02:00
sonoro1234
804acdcecd add template_type for ImVector templates in structs_and_enums 2018-10-14 17:47:38 +02:00
sonoro1234
51f02dca4d add igGetIDRange to overloads table 2018-10-14 10:09:04 +02:00
sonoro1234
84a9656889 dont assert in virtual preprocessor, just warn 2018-10-13 19:13:52 +02:00
sonoro1234
553df3da32 type error 2018-10-13 13:56:11 +02:00
sonoro1234
04d4a19beb update link to odin-imgui 2018-10-13 13:08:30 +02:00
sonoro1234
3b9c53b2a2 more robust nocompiler option, can assert on unknown preprocesor conditions 2018-10-13 11:56:35 +02:00
sonoro1234
6f9e3db1d1 structs and enums in README.md 2018-10-10 14:23:41 +02:00
sonoro1234
d3eb876266 definitions in README.md 2018-10-10 14:05:08 +02:00
18 changed files with 15653 additions and 14051 deletions

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@@ -1,6 +1,5 @@
# cimgui [![Build Status](https://travis-ci.org/sonoro1234/cimgui.svg?branch=master)](https://travis-ci.org/sonoro1234/cimgui) # cimgui [![Build Status](https://travis-ci.org/sonoro1234/cimgui.svg?branch=master)](https://travis-ci.org/sonoro1234/cimgui)
![sample](screenshot.png)
This is a thin c-api wrapper programmatically generated for the excellent C++ immediate mode gui [Dear ImGui](https://github.com/ocornut/imgui). This is a thin c-api wrapper programmatically generated for the excellent C++ immediate mode gui [Dear ImGui](https://github.com/ocornut/imgui).
All functions are programmatically wrapped except constructors, destructors and `ImVector`. (Unless someone find a use case for them) All functions are programmatically wrapped except constructors, destructors and `ImVector`. (Unless someone find a use case for them)
@@ -33,16 +32,41 @@ Notes:
* as a result some files are generated: `cimgui.cpp` and `cimgui.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the implementations info. * as a result some files are generated: `cimgui.cpp` and `cimgui.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the implementations info.
# generate binding # generate binding
* with your prefered languaje from lua or json files as in: * with your prefered language you can use the lua or json files generated as in:
* https://github.com/sonoro1234/LuaJIT-ImGui/blob/master_auto_implementations/lua/build.bat (with lua code generation in https://github.com/sonoro1234/LuaJIT-ImGui/blob/master_auto_implementations/lua/class_gen.lua) * https://github.com/sonoro1234/LuaJIT-ImGui/blob/master_auto_implementations/lua/build.bat (with lua code generation in https://github.com/sonoro1234/LuaJIT-ImGui/blob/master_auto_implementations/lua/class_gen.lua)
* https://github.com/mellinoe/ImGui.NET/tree/autogen/src/CodeGenerator * https://github.com/mellinoe/ImGui.NET/tree/autogen/src/CodeGenerator
### definitions description
* It is a collection in which key is the cimgui name that would result without overloadings and the value is an array of overloadings (may be only one overloading)
* Each overloading is a collection. Some relevant keys and values are:
* stname : the name of the struct the function belongs to (may be ImGui if it is top level in ImGui namespace)
* ov_cimguiname : the overloaded cimgui name (if absent it would be taken from cimguiname)
* cimguiname : the name without overloading (this should be used if there is not ov_cimguiname)
* ret : the return type
* argsT : an array of collections (each one with type: argument type and name: the argument name)
* args : a string of argsT concatenated and separated by commas
* call_args : a string with the argument names separated by commas for calling imgui function
* defaults : a collection in which key is argument name and value is the default value.
* manual : will be true if this function is hand-written (not generated)
* isvararg : is setted if some argument is a vararg
* constructor : is setted if the function is a constructor for a class
* destructor : is setted if the functions is a destructor for a class
* nonUDT : if present can be 1 or 2 (explained meaning in usage) if return type was a user defined type
### structs_and_enums description
* Is is a collection with two items:
* under key enums we get the enums collection in which each key is the enum tagname and the value is an array of the ordered values represented as a collection with keys
* name : the name of this enum value
* value : the C string
* calc_value : the numeric value corresponding to value
* under key structs we get the structs collection in which the key is the struct name and the value is an array of the struct members. Each one given as a collection with keys
* type : the type of the struct member
* template_type : if type has a template argument (as ImVector) here will be
* name : the name of the struct member
# usage # usage
* use whatever method is in ImGui c++ namespace in the original [imgui.h](https://github.com/ocornut/imgui/blob/master/imgui.h) by prepending `ig` * use whatever method is in ImGui c++ namespace in the original [imgui.h](https://github.com/ocornut/imgui/blob/master/imgui.h) by prepending `ig`
* methods have the same parameter list and return values (where possible) * methods have the same parameter list and return values (where possible)
* functions that belong to a struct have an extra first argument with a pointer to the struct. * functions that belong to a struct have an extra first argument with a pointer to the struct.
* where a function returns UDT (user defined type) by value some compilers complain so another function with the name `function_name_nonUDT` is generated accepting a pointer to the UDT type as the first argument. (or second argument if it is a struct function) * where a function returns UDT (user defined type) by value some compilers complain so another function with the name `function_name_nonUDT` is generated accepting a pointer to the UDT type as the first argument.
* also is generated `function_name_nonUDT2` which instead of returning the UDT type returns a simple version (without functions) called `UDTType_Simple` (`ImVec2_Simple` for `ImVec2`) * also is generated `function_name_nonUDT2` which instead of returning the UDT type returns a simple version (without functions) called `UDTType_Simple` (`ImVec2_Simple` for `ImVec2`)
# example bindings based on cimgui # example bindings based on cimgui
@@ -52,5 +76,5 @@ Notes:
* [ImGuiCS](https://github.com/conatuscreative/ImGuiCS) * [ImGuiCS](https://github.com/conatuscreative/ImGuiCS)
* [imgui-rs](https://github.com/Gekkio/imgui-rs) * [imgui-rs](https://github.com/Gekkio/imgui-rs)
* [imgui-pas](https://github.com/dpethes/imgui-pas) * [imgui-pas](https://github.com/dpethes/imgui-pas)
* [odin-dear_imgui](https://github.com/ThisDrunkDane/odin-dear_imgui) * [odin-imgui](https://github.com/ThisDrunkDane/odin-imgui)
* [LuaJIT-imgui](https://github.com/sonoro1234/LuaJIT-ImGui) * [LuaJIT-imgui](https://github.com/sonoro1234/LuaJIT-ImGui)

View File

@@ -5,6 +5,30 @@
#include "./imgui/imgui_internal.h" #include "./imgui/imgui_internal.h"
CIMGUI_API ImVec2* ImVec2_ImVec2(void)
{
return IM_NEW(ImVec2)();
}
CIMGUI_API void ImVec2_destroy(ImVec2* self)
{
IM_DELETE(self);
}
CIMGUI_API ImVec2* ImVec2_ImVec2Float(float _x,float _y)
{
return IM_NEW(ImVec2)(_x,_y);
}
CIMGUI_API ImVec4* ImVec4_ImVec4(void)
{
return IM_NEW(ImVec4)();
}
CIMGUI_API void ImVec4_destroy(ImVec4* self)
{
IM_DELETE(self);
}
CIMGUI_API ImVec4* ImVec4_ImVec4Float(float _x,float _y,float _z,float _w)
{
return IM_NEW(ImVec4)(_x,_y,_z,_w);
}
CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas) CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas)
{ {
return ImGui::CreateContext(shared_font_atlas); return ImGui::CreateContext(shared_font_atlas);
@@ -477,7 +501,7 @@ CIMGUI_API ImGuiID igGetIDStr(const char* str_id)
{ {
return ImGui::GetID(str_id); return ImGui::GetID(str_id);
} }
CIMGUI_API ImGuiID igGetIDStrStr(const char* str_id_begin,const char* str_id_end) CIMGUI_API ImGuiID igGetIDRange(const char* str_id_begin,const char* str_id_end)
{ {
return ImGui::GetID(str_id_begin,str_id_end); return ImGui::GetID(str_id_begin,str_id_end);
} }
@@ -1374,6 +1398,14 @@ CIMGUI_API void igMemFree(void* ptr)
{ {
return ImGui::MemFree(ptr); return ImGui::MemFree(ptr);
} }
CIMGUI_API ImGuiStyle* ImGuiStyle_ImGuiStyle(void)
{
return IM_NEW(ImGuiStyle)();
}
CIMGUI_API void ImGuiStyle_destroy(ImGuiStyle* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor) CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor)
{ {
return self->ScaleAllSizes(scale_factor); return self->ScaleAllSizes(scale_factor);
@@ -1390,6 +1422,30 @@ CIMGUI_API void ImGuiIO_ClearInputCharacters(ImGuiIO* self)
{ {
return self->ClearInputCharacters(); return self->ClearInputCharacters();
} }
CIMGUI_API ImGuiIO* ImGuiIO_ImGuiIO(void)
{
return IM_NEW(ImGuiIO)();
}
CIMGUI_API void ImGuiIO_destroy(ImGuiIO* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiOnceUponAFrame* ImGuiOnceUponAFrame_ImGuiOnceUponAFrame(void)
{
return IM_NEW(ImGuiOnceUponAFrame)();
}
CIMGUI_API void ImGuiOnceUponAFrame_destroy(ImGuiOnceUponAFrame* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiTextFilter* ImGuiTextFilter_ImGuiTextFilter(const char* default_filter)
{
return IM_NEW(ImGuiTextFilter)(default_filter);
}
CIMGUI_API void ImGuiTextFilter_destroy(ImGuiTextFilter* self)
{
IM_DELETE(self);
}
CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width) CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width)
{ {
return self->Draw(label,width); return self->Draw(label,width);
@@ -1410,6 +1466,18 @@ CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self)
{ {
return self->IsActive(); return self->IsActive();
} }
CIMGUI_API TextRange* TextRange_TextRange(void)
{
return IM_NEW(TextRange)();
}
CIMGUI_API void TextRange_destroy(TextRange* self)
{
IM_DELETE(self);
}
CIMGUI_API TextRange* TextRange_TextRangeStr(const char* _b,const char* _e)
{
return IM_NEW(TextRange)(_b,_e);
}
CIMGUI_API const char* TextRange_begin(TextRange* self) CIMGUI_API const char* TextRange_begin(TextRange* self)
{ {
return self->begin(); return self->begin();
@@ -1426,6 +1494,14 @@ CIMGUI_API void TextRange_split(TextRange* self,char separator,ImVector_TextRang
{ {
return self->split(separator,out); return self->split(separator,out);
} }
CIMGUI_API ImGuiTextBuffer* ImGuiTextBuffer_ImGuiTextBuffer(void)
{
return IM_NEW(ImGuiTextBuffer)();
}
CIMGUI_API void ImGuiTextBuffer_destroy(ImGuiTextBuffer* self)
{
IM_DELETE(self);
}
CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self) CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self)
{ {
return self->begin(); return self->begin();
@@ -1458,6 +1534,22 @@ CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,v
{ {
return self->appendfv(fmt,args); return self->appendfv(fmt,args);
} }
CIMGUI_API Pair* Pair_PairInt(ImGuiID _key,int _val_i)
{
return IM_NEW(Pair)(_key,_val_i);
}
CIMGUI_API void Pair_destroy(Pair* self)
{
IM_DELETE(self);
}
CIMGUI_API Pair* Pair_PairFloat(ImGuiID _key,float _val_f)
{
return IM_NEW(Pair)(_key,_val_f);
}
CIMGUI_API Pair* Pair_PairPtr(ImGuiID _key,void* _val_p)
{
return IM_NEW(Pair)(_key,_val_p);
}
CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self) CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self)
{ {
return self->Clear(); return self->Clear();
@@ -1518,6 +1610,14 @@ CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self)
{ {
return self->BuildSortByKey(); return self->BuildSortByKey();
} }
CIMGUI_API ImGuiInputTextCallbackData* ImGuiInputTextCallbackData_ImGuiInputTextCallbackData(void)
{
return IM_NEW(ImGuiInputTextCallbackData)();
}
CIMGUI_API void ImGuiInputTextCallbackData_destroy(ImGuiInputTextCallbackData* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImGuiInputTextCallbackData_DeleteChars(ImGuiInputTextCallbackData* self,int pos,int bytes_count) CIMGUI_API void ImGuiInputTextCallbackData_DeleteChars(ImGuiInputTextCallbackData* self,int pos,int bytes_count)
{ {
return self->DeleteChars(pos,bytes_count); return self->DeleteChars(pos,bytes_count);
@@ -1530,6 +1630,14 @@ CIMGUI_API bool ImGuiInputTextCallbackData_HasSelection(ImGuiInputTextCallbackDa
{ {
return self->HasSelection(); return self->HasSelection();
} }
CIMGUI_API ImGuiPayload* ImGuiPayload_ImGuiPayload(void)
{
return IM_NEW(ImGuiPayload)();
}
CIMGUI_API void ImGuiPayload_destroy(ImGuiPayload* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self) CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self)
{ {
return self->Clear(); return self->Clear();
@@ -1546,6 +1654,30 @@ CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self)
{ {
return self->IsDelivery(); return self->IsDelivery();
} }
CIMGUI_API ImColor* ImColor_ImColor(void)
{
return IM_NEW(ImColor)();
}
CIMGUI_API void ImColor_destroy(ImColor* self)
{
IM_DELETE(self);
}
CIMGUI_API ImColor* ImColor_ImColorInt(int r,int g,int b,int a)
{
return IM_NEW(ImColor)(r,g,b,a);
}
CIMGUI_API ImColor* ImColor_ImColorU32(ImU32 rgba)
{
return IM_NEW(ImColor)(rgba);
}
CIMGUI_API ImColor* ImColor_ImColorFloat(float r,float g,float b,float a)
{
return IM_NEW(ImColor)(r,g,b,a);
}
CIMGUI_API ImColor* ImColor_ImColorVec4(const ImVec4 col)
{
return IM_NEW(ImColor)(col);
}
CIMGUI_API void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a) CIMGUI_API void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a)
{ {
return self->SetHSV(h,s,v,a); return self->SetHSV(h,s,v,a);
@@ -1554,6 +1686,14 @@ CIMGUI_API ImColor ImColor_HSV(ImColor* self,float h,float s,float v,float a)
{ {
return self->HSV(h,s,v,a); return self->HSV(h,s,v,a);
} }
CIMGUI_API ImGuiListClipper* ImGuiListClipper_ImGuiListClipper(int items_count,float items_height)
{
return IM_NEW(ImGuiListClipper)(items_count,items_height);
}
CIMGUI_API void ImGuiListClipper_destroy(ImGuiListClipper* self)
{
IM_DELETE(self);
}
CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self) CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self)
{ {
return self->Step(); return self->Step();
@@ -1566,6 +1706,22 @@ CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self)
{ {
return self->End(); return self->End();
} }
CIMGUI_API ImDrawCmd* ImDrawCmd_ImDrawCmd(void)
{
return IM_NEW(ImDrawCmd)();
}
CIMGUI_API void ImDrawCmd_destroy(ImDrawCmd* self)
{
IM_DELETE(self);
}
CIMGUI_API ImDrawList* ImDrawList_ImDrawList(const ImDrawListSharedData* shared_data)
{
return IM_NEW(ImDrawList)(shared_data);
}
CIMGUI_API void ImDrawList_destroy(ImDrawList* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,ImVec2 clip_rect_min,ImVec2 clip_rect_max,bool intersect_with_current_clip_rect) CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,ImVec2 clip_rect_min,ImVec2 clip_rect_max,bool intersect_with_current_clip_rect)
{ {
return self->PushClipRect(clip_rect_min,clip_rect_max,intersect_with_current_clip_rect); return self->PushClipRect(clip_rect_min,clip_rect_max,intersect_with_current_clip_rect);
@@ -1770,6 +1926,14 @@ CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList* self)
{ {
return self->UpdateTextureID(); return self->UpdateTextureID();
} }
CIMGUI_API ImDrawData* ImDrawData_ImDrawData(void)
{
return IM_NEW(ImDrawData)();
}
CIMGUI_API void ImDrawData_destroy(ImDrawData* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImDrawData_Clear(ImDrawData* self) CIMGUI_API void ImDrawData_Clear(ImDrawData* self)
{ {
return self->Clear(); return self->Clear();
@@ -1782,6 +1946,22 @@ CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 sc)
{ {
return self->ScaleClipRects(sc); return self->ScaleClipRects(sc);
} }
CIMGUI_API ImFontConfig* ImFontConfig_ImFontConfig(void)
{
return IM_NEW(ImFontConfig)();
}
CIMGUI_API void ImFontConfig_destroy(ImFontConfig* self)
{
IM_DELETE(self);
}
CIMGUI_API ImFontAtlas* ImFontAtlas_ImFontAtlas(void)
{
return IM_NEW(ImFontAtlas)();
}
CIMGUI_API void ImFontAtlas_destroy(ImFontAtlas* self)
{
IM_DELETE(self);
}
CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg) CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg)
{ {
return self->AddFont(font_cfg); return self->AddFont(font_cfg);
@@ -1870,6 +2050,14 @@ CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self)
{ {
return self->GetGlyphRangesThai(); return self->GetGlyphRangesThai();
} }
CIMGUI_API GlyphRangesBuilder* GlyphRangesBuilder_GlyphRangesBuilder(void)
{
return IM_NEW(GlyphRangesBuilder)();
}
CIMGUI_API void GlyphRangesBuilder_destroy(GlyphRangesBuilder* self)
{
IM_DELETE(self);
}
CIMGUI_API bool GlyphRangesBuilder_GetBit(GlyphRangesBuilder* self,int n) CIMGUI_API bool GlyphRangesBuilder_GetBit(GlyphRangesBuilder* self,int n)
{ {
return self->GetBit(n); return self->GetBit(n);
@@ -1894,6 +2082,14 @@ CIMGUI_API void GlyphRangesBuilder_BuildRanges(GlyphRangesBuilder* self,ImVector
{ {
return self->BuildRanges(out_ranges); return self->BuildRanges(out_ranges);
} }
CIMGUI_API CustomRect* CustomRect_CustomRect(void)
{
return IM_NEW(CustomRect)();
}
CIMGUI_API void CustomRect_destroy(CustomRect* self)
{
IM_DELETE(self);
}
CIMGUI_API bool CustomRect_IsPacked(CustomRect* self) CIMGUI_API bool CustomRect_IsPacked(CustomRect* self)
{ {
return self->IsPacked(); return self->IsPacked();
@@ -1918,6 +2114,14 @@ CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCu
{ {
return self->GetMouseCursorTexData(cursor,out_offset,out_size,out_uv_border,out_uv_fill); return self->GetMouseCursorTexData(cursor,out_offset,out_size,out_uv_border,out_uv_fill);
} }
CIMGUI_API ImFont* ImFont_ImFont(void)
{
return IM_NEW(ImFont)();
}
CIMGUI_API void ImFont_destroy(ImFont* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImFont_ClearOutputData(ImFont* self) CIMGUI_API void ImFont_ClearOutputData(ImFont* self)
{ {
return self->ClearOutputData(); return self->ClearOutputData();
@@ -2158,7 +2362,7 @@ CIMGUI_API ImVec2_Simple igGetMouseDragDelta_nonUDT2(int button,float lock_thres
ImVec2_Simple ret2 = ImVec2ToSimple(ret); ImVec2_Simple ret2 = ImVec2ToSimple(ret);
return ret2; return ret2;
} }
CIMGUI_API void ImColor_HSV_nonUDT(ImColor* self,ImColor *pOut,float h,float s,float v,float a) CIMGUI_API void ImColor_HSV_nonUDT(ImColor *pOut,ImColor* self,float h,float s,float v,float a)
{ {
*pOut = self->HSV(h,s,v,a); *pOut = self->HSV(h,s,v,a);
} }
@@ -2168,7 +2372,7 @@ CIMGUI_API ImColor_Simple ImColor_HSV_nonUDT2(ImColor* self,float h,float s,floa
ImColor_Simple ret2 = ImColorToSimple(ret); ImColor_Simple ret2 = ImColorToSimple(ret);
return ret2; return ret2;
} }
CIMGUI_API void ImDrawList_GetClipRectMin_nonUDT(ImDrawList* self,ImVec2 *pOut) CIMGUI_API void ImDrawList_GetClipRectMin_nonUDT(ImVec2 *pOut,ImDrawList* self)
{ {
*pOut = self->GetClipRectMin(); *pOut = self->GetClipRectMin();
} }
@@ -2178,7 +2382,7 @@ CIMGUI_API ImVec2_Simple ImDrawList_GetClipRectMin_nonUDT2(ImDrawList* self)
ImVec2_Simple ret2 = ImVec2ToSimple(ret); ImVec2_Simple ret2 = ImVec2ToSimple(ret);
return ret2; return ret2;
} }
CIMGUI_API void ImDrawList_GetClipRectMax_nonUDT(ImDrawList* self,ImVec2 *pOut) CIMGUI_API void ImDrawList_GetClipRectMax_nonUDT(ImVec2 *pOut,ImDrawList* self)
{ {
*pOut = self->GetClipRectMax(); *pOut = self->GetClipRectMax();
} }
@@ -2188,7 +2392,7 @@ CIMGUI_API ImVec2_Simple ImDrawList_GetClipRectMax_nonUDT2(ImDrawList* self)
ImVec2_Simple ret2 = ImVec2ToSimple(ret); ImVec2_Simple ret2 = ImVec2ToSimple(ret);
return ret2; return ret2;
} }
CIMGUI_API void ImFont_CalcTextSizeA_nonUDT(ImFont* self,ImVec2 *pOut,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining) CIMGUI_API void ImFont_CalcTextSizeA_nonUDT(ImVec2 *pOut,ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining)
{ {
*pOut = self->CalcTextSizeA(size,max_width,wrap_width,text_begin,text_end,remaining); *pOut = self->CalcTextSizeA(size,max_width,wrap_width,text_begin,text_end,remaining);
} }
@@ -2219,10 +2423,7 @@ CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const ch
buffer->appendfv(fmt, args); buffer->appendfv(fmt, args);
va_end(args); va_end(args);
} }
CIMGUI_API void ImFontConfig_DefaultConstructor(ImFontConfig *config)
{
*config = ImFontConfig();
}
CIMGUI_API float igGET_FLT_MAX() CIMGUI_API float igGET_FLT_MAX()
{ {
return FLT_MAX; return FLT_MAX;
@@ -2235,3 +2436,21 @@ CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float *out_r,floa
{ {
ImGui::ColorConvertHSVtoRGB(h,s,v,*out_r,*out_g,*out_b); ImGui::ColorConvertHSVtoRGB(h,s,v,*out_r,*out_g,*out_b);
} }
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create()
{
return IM_NEW(ImVector<ImWchar>) ();
}
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* p)
{
IM_DELETE(p);
}
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p)
{
IM_PLACEMENT_NEW(p) ImVector<ImWchar>();
}
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p)
{
p->~ImVector<ImWchar>();
}

141
cimgui.h
View File

@@ -1,7 +1,7 @@
//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui //This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui
//based on imgui.h file version "1.65" from Dear ImGui https://github.com/ocornut/imgui //based on imgui.h file version "1.65" from Dear ImGui https://github.com/ocornut/imgui
#include <stdio.h> #include <stdio.h>
#include <stdint.h>
#if defined _WIN32 || defined __CYGWIN__ #if defined _WIN32 || defined __CYGWIN__
#ifdef CIMGUI_NO_EXPORT #ifdef CIMGUI_NO_EXPORT
#define API #define API
@@ -40,10 +40,10 @@ typedef struct ImColor_Simple { ImVec4_Simple Value;} ImColor_Simple;
#ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS #ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS
struct ImDrawChannel;
typedef struct CustomRect CustomRect; typedef struct CustomRect CustomRect;
typedef struct GlyphRangesBuilder GlyphRangesBuilder; typedef struct GlyphRangesBuilder GlyphRangesBuilder;
typedef struct ImFontGlyph ImFontGlyph; typedef struct ImFontGlyph ImFontGlyph;
typedef unsigned short ImDrawIdx;;
typedef struct Pair Pair; typedef struct Pair Pair;
typedef struct TextRange TextRange; typedef struct TextRange TextRange;
typedef struct ImVec4 ImVec4; typedef struct ImVec4 ImVec4;
@@ -69,6 +69,7 @@ typedef struct ImDrawList ImDrawList;
typedef struct ImDrawData ImDrawData; typedef struct ImDrawData ImDrawData;
typedef struct ImDrawCmd ImDrawCmd; typedef struct ImDrawCmd ImDrawCmd;
typedef struct ImDrawChannel ImDrawChannel; typedef struct ImDrawChannel ImDrawChannel;
struct ImDrawChannel;
struct ImDrawCmd; struct ImDrawCmd;
struct ImDrawData; struct ImDrawData;
struct ImDrawList; struct ImDrawList;
@@ -568,13 +569,25 @@ struct ImGuiIO
float NavInputsDownDuration[ImGuiNavInput_COUNT]; float NavInputsDownDuration[ImGuiNavInput_COUNT];
float NavInputsDownDurationPrev[ImGuiNavInput_COUNT]; float NavInputsDownDurationPrev[ImGuiNavInput_COUNT];
}; };
struct ImVector typedef struct ImVector{int Size;int Capacity;void* Data;} ImVector;
{ typedef struct ImVector_float {int Size;int Capacity;float* Data;} ImVector_float;
int Size; typedef struct ImVector_ImWchar {int Size;int Capacity;ImWchar* Data;} ImVector_ImWchar;
int Capacity; typedef struct ImVector_ImFontConfig {int Size;int Capacity;ImFontConfig* Data;} ImVector_ImFontConfig;
void* Data; typedef struct ImVector_ImFontGlyph {int Size;int Capacity;ImFontGlyph* Data;} ImVector_ImFontGlyph;
}; typedef struct ImVector_unsigned_char {int Size;int Capacity;unsigned char* Data;} ImVector_unsigned_char;
typedef struct ImVector ImVector; typedef struct ImVector_Pair {int Size;int Capacity;Pair* Data;} ImVector_Pair;
typedef struct ImVector_CustomRect {int Size;int Capacity;CustomRect* Data;} ImVector_CustomRect;
typedef struct ImVector_ImDrawChannel {int Size;int Capacity;ImDrawChannel* Data;} ImVector_ImDrawChannel;
typedef struct ImVector_char {int Size;int Capacity;char* Data;} ImVector_char;
typedef struct ImVector_ImTextureID {int Size;int Capacity;ImTextureID* Data;} ImVector_ImTextureID;
typedef struct ImVector_unsigned_short {int Size;int Capacity;unsigned short* Data;} ImVector_unsigned_short;
typedef struct ImVector_ImDrawVert {int Size;int Capacity;ImDrawVert* Data;} ImVector_ImDrawVert;
typedef struct ImVector_ImDrawCmd {int Size;int Capacity;ImDrawCmd* Data;} ImVector_ImDrawCmd;
typedef struct ImVector_ImFontPtr {int Size;int Capacity;ImFont** Data;} ImVector_ImFontPtr;
typedef struct ImVector_TextRange {int Size;int Capacity;TextRange* Data;} ImVector_TextRange;
typedef struct ImVector_ImVec4 {int Size;int Capacity;ImVec4* Data;} ImVector_ImVec4;
typedef struct ImVector_ImDrawIdx {int Size;int Capacity;ImDrawIdx* Data;} ImVector_ImDrawIdx;
typedef struct ImVector_ImVec2 {int Size;int Capacity;ImVec2* Data;} ImVector_ImVec2;
struct ImNewDummy {}; struct ImNewDummy {};
struct ImGuiOnceUponAFrame struct ImGuiOnceUponAFrame
{ {
@@ -583,16 +596,16 @@ struct ImGuiOnceUponAFrame
struct ImGuiTextFilter struct ImGuiTextFilter
{ {
char InputBuf[256]; char InputBuf[256];
ImVector/*<TextRange>*/ Filters; ImVector_TextRange Filters;
int CountGrep; int CountGrep;
}; };
struct ImGuiTextBuffer struct ImGuiTextBuffer
{ {
ImVector/*<char>*/ Buf; ImVector_char Buf;
}; };
struct ImGuiStorage struct ImGuiStorage
{ {
ImVector/*<Pair>*/ Data; ImVector_Pair Data;
}; };
struct ImGuiInputTextCallbackData struct ImGuiInputTextCallbackData
{ {
@@ -646,7 +659,6 @@ struct ImDrawCmd
ImDrawCallback UserCallback; ImDrawCallback UserCallback;
void* UserCallbackData; void* UserCallbackData;
}; };
typedef unsigned short ImDrawIdx;
struct ImDrawVert struct ImDrawVert
{ {
ImVec2 pos; ImVec2 pos;
@@ -655,8 +667,8 @@ struct ImDrawVert
}; };
struct ImDrawChannel struct ImDrawChannel
{ {
ImVector/*<ImDrawCmd>*/ CmdBuffer; ImVector_ImDrawCmd CmdBuffer;
ImVector/*<ImDrawIdx>*/ IdxBuffer; ImVector_ImDrawIdx IdxBuffer;
}; };
enum ImDrawCornerFlags_ enum ImDrawCornerFlags_
{ {
@@ -677,21 +689,21 @@ enum ImDrawListFlags_
}; };
struct ImDrawList struct ImDrawList
{ {
ImVector/*<ImDrawCmd>*/ CmdBuffer; ImVector_ImDrawCmd CmdBuffer;
ImVector/*<ImDrawIdx>*/ IdxBuffer; ImVector_ImDrawIdx IdxBuffer;
ImVector/*<ImDrawVert>*/ VtxBuffer; ImVector_ImDrawVert VtxBuffer;
ImDrawListFlags Flags; ImDrawListFlags Flags;
const ImDrawListSharedData* _Data; const ImDrawListSharedData* _Data;
const char* _OwnerName; const char* _OwnerName;
unsigned int _VtxCurrentIdx; unsigned int _VtxCurrentIdx;
ImDrawVert* _VtxWritePtr; ImDrawVert* _VtxWritePtr;
ImDrawIdx* _IdxWritePtr; ImDrawIdx* _IdxWritePtr;
ImVector/*<ImVec4>*/ _ClipRectStack; ImVector_ImVec4 _ClipRectStack;
ImVector/*<ImTextureID>*/ _TextureIdStack; ImVector_ImTextureID _TextureIdStack;
ImVector/*<ImVec2>*/ _Path; ImVector_ImVec2 _Path;
int _ChannelsCurrent; int _ChannelsCurrent;
int _ChannelsCount; int _ChannelsCount;
ImVector/*<ImDrawChannel>*/ _Channels; ImVector_ImDrawChannel _Channels;
}; };
struct ImDrawData struct ImDrawData
{ {
@@ -750,9 +762,9 @@ struct ImFontAtlas
int TexHeight; int TexHeight;
ImVec2 TexUvScale; ImVec2 TexUvScale;
ImVec2 TexUvWhitePixel; ImVec2 TexUvWhitePixel;
ImVector/*<ImFont*>*/ Fonts; ImVector_ImFontPtr Fonts;
ImVector/*<CustomRect>*/ CustomRects; ImVector_CustomRect CustomRects;
ImVector/*<ImFontConfig>*/ ConfigData; ImVector_ImFontConfig ConfigData;
int CustomRectIds[1]; int CustomRectIds[1];
}; };
struct ImFont struct ImFont
@@ -760,9 +772,9 @@ struct ImFont
float FontSize; float FontSize;
float Scale; float Scale;
ImVec2 DisplayOffset; ImVec2 DisplayOffset;
ImVector/*<ImFontGlyph>*/ Glyphs; ImVector_ImFontGlyph Glyphs;
ImVector/*<float>*/ IndexAdvanceX; ImVector_float IndexAdvanceX;
ImVector/*<unsigned short>*/ IndexLookup; ImVector_unsigned_short IndexLookup;
const ImFontGlyph* FallbackGlyph; const ImFontGlyph* FallbackGlyph;
float FallbackAdvanceX; float FallbackAdvanceX;
ImWchar FallbackChar; ImWchar FallbackChar;
@@ -775,7 +787,7 @@ struct ImFont
}; };
struct GlyphRangesBuilder struct GlyphRangesBuilder
{ {
ImVector/*<unsigned char>*/ UsedChars; ImVector_unsigned_char UsedChars;
}; };
struct CustomRect struct CustomRect
{ {
@@ -832,10 +844,13 @@ typedef ImGuiTextFilter::TextRange TextRange;
typedef ImGuiStorage::Pair Pair; typedef ImGuiStorage::Pair Pair;
typedef ImVector<TextRange> ImVector_TextRange; typedef ImVector<TextRange> ImVector_TextRange;
typedef ImVector<ImWchar> ImVector_ImWchar; typedef ImVector<ImWchar> ImVector_ImWchar;
#else //CIMGUI_DEFINE_ENUMS_AND_STRUCTS
typedef ImVector ImVector_TextRange;
typedef ImVector ImVector_ImWchar;
#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS #endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS
CIMGUI_API ImVec2* ImVec2_ImVec2(void);
CIMGUI_API void ImVec2_destroy(ImVec2* self);
CIMGUI_API ImVec2* ImVec2_ImVec2Float(float _x,float _y);
CIMGUI_API ImVec4* ImVec4_ImVec4(void);
CIMGUI_API void ImVec4_destroy(ImVec4* self);
CIMGUI_API ImVec4* ImVec4_ImVec4Float(float _x,float _y,float _z,float _w);
CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas); CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas);
CIMGUI_API void igDestroyContext(ImGuiContext* ctx); CIMGUI_API void igDestroyContext(ImGuiContext* ctx);
CIMGUI_API ImGuiContext* igGetCurrentContext(void); CIMGUI_API ImGuiContext* igGetCurrentContext(void);
@@ -954,7 +969,7 @@ CIMGUI_API void igPushIDPtr(const void* ptr_id);
CIMGUI_API void igPushIDInt(int int_id); CIMGUI_API void igPushIDInt(int int_id);
CIMGUI_API void igPopID(void); CIMGUI_API void igPopID(void);
CIMGUI_API ImGuiID igGetIDStr(const char* str_id); CIMGUI_API ImGuiID igGetIDStr(const char* str_id);
CIMGUI_API ImGuiID igGetIDStrStr(const char* str_id_begin,const char* str_id_end); CIMGUI_API ImGuiID igGetIDRange(const char* str_id_begin,const char* str_id_end);
CIMGUI_API ImGuiID igGetIDPtr(const void* ptr_id); CIMGUI_API ImGuiID igGetIDPtr(const void* ptr_id);
CIMGUI_API void igTextUnformatted(const char* text,const char* text_end); CIMGUI_API void igTextUnformatted(const char* text,const char* text_end);
CIMGUI_API void igText(const char* fmt,...); CIMGUI_API void igText(const char* fmt,...);
@@ -1169,19 +1184,32 @@ CIMGUI_API const char* igSaveIniSettingsToMemory(size_t* out_ini_size);
CIMGUI_API void igSetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data); CIMGUI_API void igSetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data);
CIMGUI_API void* igMemAlloc(size_t size); CIMGUI_API void* igMemAlloc(size_t size);
CIMGUI_API void igMemFree(void* ptr); CIMGUI_API void igMemFree(void* ptr);
CIMGUI_API ImGuiStyle* ImGuiStyle_ImGuiStyle(void);
CIMGUI_API void ImGuiStyle_destroy(ImGuiStyle* self);
CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor); CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor);
CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self,ImWchar c); CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self,ImWchar c);
CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self,const char* utf8_chars); CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self,const char* utf8_chars);
CIMGUI_API void ImGuiIO_ClearInputCharacters(ImGuiIO* self); CIMGUI_API void ImGuiIO_ClearInputCharacters(ImGuiIO* self);
CIMGUI_API ImGuiIO* ImGuiIO_ImGuiIO(void);
CIMGUI_API void ImGuiIO_destroy(ImGuiIO* self);
CIMGUI_API ImGuiOnceUponAFrame* ImGuiOnceUponAFrame_ImGuiOnceUponAFrame(void);
CIMGUI_API void ImGuiOnceUponAFrame_destroy(ImGuiOnceUponAFrame* self);
CIMGUI_API ImGuiTextFilter* ImGuiTextFilter_ImGuiTextFilter(const char* default_filter);
CIMGUI_API void ImGuiTextFilter_destroy(ImGuiTextFilter* self);
CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width); CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width);
CIMGUI_API bool ImGuiTextFilter_PassFilter(ImGuiTextFilter* self,const char* text,const char* text_end); CIMGUI_API bool ImGuiTextFilter_PassFilter(ImGuiTextFilter* self,const char* text,const char* text_end);
CIMGUI_API void ImGuiTextFilter_Build(ImGuiTextFilter* self); CIMGUI_API void ImGuiTextFilter_Build(ImGuiTextFilter* self);
CIMGUI_API void ImGuiTextFilter_Clear(ImGuiTextFilter* self); CIMGUI_API void ImGuiTextFilter_Clear(ImGuiTextFilter* self);
CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self); CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self);
CIMGUI_API TextRange* TextRange_TextRange(void);
CIMGUI_API void TextRange_destroy(TextRange* self);
CIMGUI_API TextRange* TextRange_TextRangeStr(const char* _b,const char* _e);
CIMGUI_API const char* TextRange_begin(TextRange* self); CIMGUI_API const char* TextRange_begin(TextRange* self);
CIMGUI_API const char* TextRange_end(TextRange* self); CIMGUI_API const char* TextRange_end(TextRange* self);
CIMGUI_API bool TextRange_empty(TextRange* self); CIMGUI_API bool TextRange_empty(TextRange* self);
CIMGUI_API void TextRange_split(TextRange* self,char separator,ImVector_TextRange* out); CIMGUI_API void TextRange_split(TextRange* self,char separator,ImVector_TextRange* out);
CIMGUI_API ImGuiTextBuffer* ImGuiTextBuffer_ImGuiTextBuffer(void);
CIMGUI_API void ImGuiTextBuffer_destroy(ImGuiTextBuffer* self);
CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self); CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self);
CIMGUI_API const char* ImGuiTextBuffer_end(ImGuiTextBuffer* self); CIMGUI_API const char* ImGuiTextBuffer_end(ImGuiTextBuffer* self);
CIMGUI_API int ImGuiTextBuffer_size(ImGuiTextBuffer* self); CIMGUI_API int ImGuiTextBuffer_size(ImGuiTextBuffer* self);
@@ -1190,6 +1218,10 @@ CIMGUI_API void ImGuiTextBuffer_clear(ImGuiTextBuffer* self);
CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity); CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity);
CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self); CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self);
CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,va_list args); CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,va_list args);
CIMGUI_API Pair* Pair_PairInt(ImGuiID _key,int _val_i);
CIMGUI_API void Pair_destroy(Pair* self);
CIMGUI_API Pair* Pair_PairFloat(ImGuiID _key,float _val_f);
CIMGUI_API Pair* Pair_PairPtr(ImGuiID _key,void* _val_p);
CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self); CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self);
CIMGUI_API int ImGuiStorage_GetInt(ImGuiStorage* self,ImGuiID key,int default_val); CIMGUI_API int ImGuiStorage_GetInt(ImGuiStorage* self,ImGuiID key,int default_val);
CIMGUI_API void ImGuiStorage_SetInt(ImGuiStorage* self,ImGuiID key,int val); CIMGUI_API void ImGuiStorage_SetInt(ImGuiStorage* self,ImGuiID key,int val);
@@ -1205,18 +1237,34 @@ CIMGUI_API float* ImGuiStorage_GetFloatRef(ImGuiStorage* self,ImGuiID key,float
CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self,ImGuiID key,void* default_val); CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self,ImGuiID key,void* default_val);
CIMGUI_API void ImGuiStorage_SetAllInt(ImGuiStorage* self,int val); CIMGUI_API void ImGuiStorage_SetAllInt(ImGuiStorage* self,int val);
CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self); CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self);
CIMGUI_API ImGuiInputTextCallbackData* ImGuiInputTextCallbackData_ImGuiInputTextCallbackData(void);
CIMGUI_API void ImGuiInputTextCallbackData_destroy(ImGuiInputTextCallbackData* self);
CIMGUI_API void ImGuiInputTextCallbackData_DeleteChars(ImGuiInputTextCallbackData* self,int pos,int bytes_count); CIMGUI_API void ImGuiInputTextCallbackData_DeleteChars(ImGuiInputTextCallbackData* self,int pos,int bytes_count);
CIMGUI_API void ImGuiInputTextCallbackData_InsertChars(ImGuiInputTextCallbackData* self,int pos,const char* text,const char* text_end); CIMGUI_API void ImGuiInputTextCallbackData_InsertChars(ImGuiInputTextCallbackData* self,int pos,const char* text,const char* text_end);
CIMGUI_API bool ImGuiInputTextCallbackData_HasSelection(ImGuiInputTextCallbackData* self); CIMGUI_API bool ImGuiInputTextCallbackData_HasSelection(ImGuiInputTextCallbackData* self);
CIMGUI_API ImGuiPayload* ImGuiPayload_ImGuiPayload(void);
CIMGUI_API void ImGuiPayload_destroy(ImGuiPayload* self);
CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self); CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self);
CIMGUI_API bool ImGuiPayload_IsDataType(ImGuiPayload* self,const char* type); CIMGUI_API bool ImGuiPayload_IsDataType(ImGuiPayload* self,const char* type);
CIMGUI_API bool ImGuiPayload_IsPreview(ImGuiPayload* self); CIMGUI_API bool ImGuiPayload_IsPreview(ImGuiPayload* self);
CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self); CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self);
CIMGUI_API ImColor* ImColor_ImColor(void);
CIMGUI_API void ImColor_destroy(ImColor* self);
CIMGUI_API ImColor* ImColor_ImColorInt(int r,int g,int b,int a);
CIMGUI_API ImColor* ImColor_ImColorU32(ImU32 rgba);
CIMGUI_API ImColor* ImColor_ImColorFloat(float r,float g,float b,float a);
CIMGUI_API ImColor* ImColor_ImColorVec4(const ImVec4 col);
CIMGUI_API void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a); CIMGUI_API void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a);
CIMGUI_API ImColor ImColor_HSV(ImColor* self,float h,float s,float v,float a); CIMGUI_API ImColor ImColor_HSV(ImColor* self,float h,float s,float v,float a);
CIMGUI_API ImGuiListClipper* ImGuiListClipper_ImGuiListClipper(int items_count,float items_height);
CIMGUI_API void ImGuiListClipper_destroy(ImGuiListClipper* self);
CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self); CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self);
CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* self,int items_count,float items_height); CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* self,int items_count,float items_height);
CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self); CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self);
CIMGUI_API ImDrawCmd* ImDrawCmd_ImDrawCmd(void);
CIMGUI_API void ImDrawCmd_destroy(ImDrawCmd* self);
CIMGUI_API ImDrawList* ImDrawList_ImDrawList(const ImDrawListSharedData* shared_data);
CIMGUI_API void ImDrawList_destroy(ImDrawList* self);
CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,ImVec2 clip_rect_min,ImVec2 clip_rect_max,bool intersect_with_current_clip_rect); CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,ImVec2 clip_rect_min,ImVec2 clip_rect_max,bool intersect_with_current_clip_rect);
CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* self); CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* self);
CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* self); CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* self);
@@ -1268,9 +1316,15 @@ CIMGUI_API void ImDrawList_PrimWriteIdx(ImDrawList* self,ImDrawIdx idx);
CIMGUI_API void ImDrawList_PrimVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col); CIMGUI_API void ImDrawList_PrimVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col);
CIMGUI_API void ImDrawList_UpdateClipRect(ImDrawList* self); CIMGUI_API void ImDrawList_UpdateClipRect(ImDrawList* self);
CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList* self); CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList* self);
CIMGUI_API ImDrawData* ImDrawData_ImDrawData(void);
CIMGUI_API void ImDrawData_destroy(ImDrawData* self);
CIMGUI_API void ImDrawData_Clear(ImDrawData* self); CIMGUI_API void ImDrawData_Clear(ImDrawData* self);
CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self); CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self);
CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 sc); CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 sc);
CIMGUI_API ImFontConfig* ImFontConfig_ImFontConfig(void);
CIMGUI_API void ImFontConfig_destroy(ImFontConfig* self);
CIMGUI_API ImFontAtlas* ImFontAtlas_ImFontAtlas(void);
CIMGUI_API void ImFontAtlas_destroy(ImFontAtlas* self);
CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg); CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg);
CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self,const ImFontConfig* font_cfg); CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self,const ImFontConfig* font_cfg);
CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self,const char* filename,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self,const char* filename,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges);
@@ -1293,18 +1347,24 @@ CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseFull(ImFontAtlas* sel
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon(ImFontAtlas* self);
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(ImFontAtlas* self);
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self);
CIMGUI_API GlyphRangesBuilder* GlyphRangesBuilder_GlyphRangesBuilder(void);
CIMGUI_API void GlyphRangesBuilder_destroy(GlyphRangesBuilder* self);
CIMGUI_API bool GlyphRangesBuilder_GetBit(GlyphRangesBuilder* self,int n); CIMGUI_API bool GlyphRangesBuilder_GetBit(GlyphRangesBuilder* self,int n);
CIMGUI_API void GlyphRangesBuilder_SetBit(GlyphRangesBuilder* self,int n); CIMGUI_API void GlyphRangesBuilder_SetBit(GlyphRangesBuilder* self,int n);
CIMGUI_API void GlyphRangesBuilder_AddChar(GlyphRangesBuilder* self,ImWchar c); CIMGUI_API void GlyphRangesBuilder_AddChar(GlyphRangesBuilder* self,ImWchar c);
CIMGUI_API void GlyphRangesBuilder_AddText(GlyphRangesBuilder* self,const char* text,const char* text_end); CIMGUI_API void GlyphRangesBuilder_AddText(GlyphRangesBuilder* self,const char* text,const char* text_end);
CIMGUI_API void GlyphRangesBuilder_AddRanges(GlyphRangesBuilder* self,const ImWchar* ranges); CIMGUI_API void GlyphRangesBuilder_AddRanges(GlyphRangesBuilder* self,const ImWchar* ranges);
CIMGUI_API void GlyphRangesBuilder_BuildRanges(GlyphRangesBuilder* self,ImVector_ImWchar* out_ranges); CIMGUI_API void GlyphRangesBuilder_BuildRanges(GlyphRangesBuilder* self,ImVector_ImWchar* out_ranges);
CIMGUI_API CustomRect* CustomRect_CustomRect(void);
CIMGUI_API void CustomRect_destroy(CustomRect* self);
CIMGUI_API bool CustomRect_IsPacked(CustomRect* self); CIMGUI_API bool CustomRect_IsPacked(CustomRect* self);
CIMGUI_API int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self,unsigned int id,int width,int height); CIMGUI_API int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self,unsigned int id,int width,int height);
CIMGUI_API int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self,ImFont* font,ImWchar id,int width,int height,float advance_x,const ImVec2 offset); CIMGUI_API int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self,ImFont* font,ImWchar id,int width,int height,float advance_x,const ImVec2 offset);
CIMGUI_API const CustomRect* ImFontAtlas_GetCustomRectByIndex(ImFontAtlas* self,int index); CIMGUI_API const CustomRect* ImFontAtlas_GetCustomRectByIndex(ImFontAtlas* self,int index);
CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const CustomRect* rect,ImVec2* out_uv_min,ImVec2* out_uv_max); CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const CustomRect* rect,ImVec2* out_uv_min,ImVec2* out_uv_max);
CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]); CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]);
CIMGUI_API ImFont* ImFont_ImFont(void);
CIMGUI_API void ImFont_destroy(ImFont* self);
CIMGUI_API void ImFont_ClearOutputData(ImFont* self); CIMGUI_API void ImFont_ClearOutputData(ImFont* self);
CIMGUI_API void ImFont_BuildLookupTable(ImFont* self); CIMGUI_API void ImFont_BuildLookupTable(ImFont* self);
CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c); CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c);
@@ -1356,13 +1416,13 @@ CIMGUI_API void igGetMousePosOnOpeningCurrentPopup_nonUDT(ImVec2 *pOut);
CIMGUI_API ImVec2_Simple igGetMousePosOnOpeningCurrentPopup_nonUDT2(void); CIMGUI_API ImVec2_Simple igGetMousePosOnOpeningCurrentPopup_nonUDT2(void);
CIMGUI_API void igGetMouseDragDelta_nonUDT(ImVec2 *pOut,int button,float lock_threshold); CIMGUI_API void igGetMouseDragDelta_nonUDT(ImVec2 *pOut,int button,float lock_threshold);
CIMGUI_API ImVec2_Simple igGetMouseDragDelta_nonUDT2(int button,float lock_threshold); CIMGUI_API ImVec2_Simple igGetMouseDragDelta_nonUDT2(int button,float lock_threshold);
CIMGUI_API void ImColor_HSV_nonUDT(ImColor* self,ImColor *pOut,float h,float s,float v,float a); CIMGUI_API void ImColor_HSV_nonUDT(ImColor *pOut,ImColor* self,float h,float s,float v,float a);
CIMGUI_API ImColor_Simple ImColor_HSV_nonUDT2(ImColor* self,float h,float s,float v,float a); CIMGUI_API ImColor_Simple ImColor_HSV_nonUDT2(ImColor* self,float h,float s,float v,float a);
CIMGUI_API void ImDrawList_GetClipRectMin_nonUDT(ImDrawList* self,ImVec2 *pOut); CIMGUI_API void ImDrawList_GetClipRectMin_nonUDT(ImVec2 *pOut,ImDrawList* self);
CIMGUI_API ImVec2_Simple ImDrawList_GetClipRectMin_nonUDT2(ImDrawList* self); CIMGUI_API ImVec2_Simple ImDrawList_GetClipRectMin_nonUDT2(ImDrawList* self);
CIMGUI_API void ImDrawList_GetClipRectMax_nonUDT(ImDrawList* self,ImVec2 *pOut); CIMGUI_API void ImDrawList_GetClipRectMax_nonUDT(ImVec2 *pOut,ImDrawList* self);
CIMGUI_API ImVec2_Simple ImDrawList_GetClipRectMax_nonUDT2(ImDrawList* self); CIMGUI_API ImVec2_Simple ImDrawList_GetClipRectMax_nonUDT2(ImDrawList* self);
CIMGUI_API void ImFont_CalcTextSizeA_nonUDT(ImFont* self,ImVec2 *pOut,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining); CIMGUI_API void ImFont_CalcTextSizeA_nonUDT(ImVec2 *pOut,ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining);
CIMGUI_API ImVec2_Simple ImFont_CalcTextSizeA_nonUDT2(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining); CIMGUI_API ImVec2_Simple ImFont_CalcTextSizeA_nonUDT2(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining);
@@ -1371,12 +1431,17 @@ CIMGUI_API ImVec2_Simple ImFont_CalcTextSizeA_nonUDT2(ImFont* self,float size,fl
CIMGUI_API void igLogText(CONST char *fmt, ...); CIMGUI_API void igLogText(CONST char *fmt, ...);
//no appendfV //no appendfV
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...); CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...);
CIMGUI_API void ImFontConfig_DefaultConstructor(ImFontConfig *config);
//for getting FLT_MAX in bindings //for getting FLT_MAX in bindings
CIMGUI_API float igGET_FLT_MAX(); CIMGUI_API float igGET_FLT_MAX();
//not const args from & to * //not const args from & to *
CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float *out_h,float *out_s,float *out_v); CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float *out_h,float *out_s,float *out_v);
CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float *out_r,float *out_g,float *out_b); CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float *out_r,float *out_g,float *out_b);
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create();
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* p);
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p);
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p);

View File

@@ -25,10 +25,7 @@ CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const ch
buffer->appendfv(fmt, args); buffer->appendfv(fmt, args);
va_end(args); va_end(args);
} }
CIMGUI_API void ImFontConfig_DefaultConstructor(ImFontConfig *config)
{
*config = ImFontConfig();
}
CIMGUI_API float igGET_FLT_MAX() CIMGUI_API float igGET_FLT_MAX()
{ {
return FLT_MAX; return FLT_MAX;
@@ -41,3 +38,21 @@ CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float *out_r,floa
{ {
ImGui::ColorConvertHSVtoRGB(h,s,v,*out_r,*out_g,*out_b); ImGui::ColorConvertHSVtoRGB(h,s,v,*out_r,*out_g,*out_b);
} }
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create()
{
return IM_NEW(ImVector<ImWchar>) ();
}
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* p)
{
IM_DELETE(p);
}
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p)
{
IM_PLACEMENT_NEW(p) ImVector<ImWchar>();
}
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p)
{
p->~ImVector<ImWchar>();
}

View File

@@ -1,6 +1,6 @@
#include <stdio.h> #include <stdio.h>
#include <stdint.h>
#if defined _WIN32 || defined __CYGWIN__ #if defined _WIN32 || defined __CYGWIN__
#ifdef CIMGUI_NO_EXPORT #ifdef CIMGUI_NO_EXPORT
#define API #define API
@@ -75,12 +75,17 @@ inline ImColor_Simple ImColorToSimple(ImColor col)
CIMGUI_API void igLogText(CONST char *fmt, ...); CIMGUI_API void igLogText(CONST char *fmt, ...);
//no appendfV //no appendfV
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...); CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...);
CIMGUI_API void ImFontConfig_DefaultConstructor(ImFontConfig *config);
//for getting FLT_MAX in bindings //for getting FLT_MAX in bindings
CIMGUI_API float igGET_FLT_MAX(); CIMGUI_API float igGET_FLT_MAX();
//not const args from & to * //not const args from & to *
CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float *out_h,float *out_s,float *out_v); CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float *out_h,float *out_s,float *out_v);
CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float *out_r,float *out_g,float *out_b); CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float *out_r,float *out_g,float *out_b);
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create();
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* p);
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p);
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p);

View File

@@ -10,7 +10,7 @@
:: impl_definitions.lua for implementation function definitions :: impl_definitions.lua for implementation function definitions
:: set your PATH if necessary for LuaJIT or Lua5.1 or luajit with: (for example) :: set your PATH if necessary for LuaJIT or Lua5.1 or luajit with: (for example)
:: set PATH=%PATH%;C:\luaGL;C:\mingw32\bin; set PATH=%PATH%;C:\luaGL;C:\mingw32\bin;
:: set PATH=%PATH%;C:\luaGL;C:\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\mingw32\bin; :: set PATH=%PATH%;C:\luaGL;C:\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\mingw32\bin;
:: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin; :: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin;
::process files ::process files

File diff suppressed because it is too large Load Diff

View File

@@ -5,6 +5,30 @@
#include "./imgui/imgui_internal.h" #include "./imgui/imgui_internal.h"
CIMGUI_API ImVec2* ImVec2_ImVec2(void)
{
return IM_NEW(ImVec2)();
}
CIMGUI_API void ImVec2_destroy(ImVec2* self)
{
IM_DELETE(self);
}
CIMGUI_API ImVec2* ImVec2_ImVec2Float(float _x,float _y)
{
return IM_NEW(ImVec2)(_x,_y);
}
CIMGUI_API ImVec4* ImVec4_ImVec4(void)
{
return IM_NEW(ImVec4)();
}
CIMGUI_API void ImVec4_destroy(ImVec4* self)
{
IM_DELETE(self);
}
CIMGUI_API ImVec4* ImVec4_ImVec4Float(float _x,float _y,float _z,float _w)
{
return IM_NEW(ImVec4)(_x,_y,_z,_w);
}
CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas) CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas)
{ {
return ImGui::CreateContext(shared_font_atlas); return ImGui::CreateContext(shared_font_atlas);
@@ -477,7 +501,7 @@ CIMGUI_API ImGuiID igGetIDStr(const char* str_id)
{ {
return ImGui::GetID(str_id); return ImGui::GetID(str_id);
} }
CIMGUI_API ImGuiID igGetIDStrStr(const char* str_id_begin,const char* str_id_end) CIMGUI_API ImGuiID igGetIDRange(const char* str_id_begin,const char* str_id_end)
{ {
return ImGui::GetID(str_id_begin,str_id_end); return ImGui::GetID(str_id_begin,str_id_end);
} }
@@ -1374,6 +1398,14 @@ CIMGUI_API void igMemFree(void* ptr)
{ {
return ImGui::MemFree(ptr); return ImGui::MemFree(ptr);
} }
CIMGUI_API ImGuiStyle* ImGuiStyle_ImGuiStyle(void)
{
return IM_NEW(ImGuiStyle)();
}
CIMGUI_API void ImGuiStyle_destroy(ImGuiStyle* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor) CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor)
{ {
return self->ScaleAllSizes(scale_factor); return self->ScaleAllSizes(scale_factor);
@@ -1390,6 +1422,30 @@ CIMGUI_API void ImGuiIO_ClearInputCharacters(ImGuiIO* self)
{ {
return self->ClearInputCharacters(); return self->ClearInputCharacters();
} }
CIMGUI_API ImGuiIO* ImGuiIO_ImGuiIO(void)
{
return IM_NEW(ImGuiIO)();
}
CIMGUI_API void ImGuiIO_destroy(ImGuiIO* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiOnceUponAFrame* ImGuiOnceUponAFrame_ImGuiOnceUponAFrame(void)
{
return IM_NEW(ImGuiOnceUponAFrame)();
}
CIMGUI_API void ImGuiOnceUponAFrame_destroy(ImGuiOnceUponAFrame* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiTextFilter* ImGuiTextFilter_ImGuiTextFilter(const char* default_filter)
{
return IM_NEW(ImGuiTextFilter)(default_filter);
}
CIMGUI_API void ImGuiTextFilter_destroy(ImGuiTextFilter* self)
{
IM_DELETE(self);
}
CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width) CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width)
{ {
return self->Draw(label,width); return self->Draw(label,width);
@@ -1410,6 +1466,18 @@ CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self)
{ {
return self->IsActive(); return self->IsActive();
} }
CIMGUI_API TextRange* TextRange_TextRange(void)
{
return IM_NEW(TextRange)();
}
CIMGUI_API void TextRange_destroy(TextRange* self)
{
IM_DELETE(self);
}
CIMGUI_API TextRange* TextRange_TextRangeStr(const char* _b,const char* _e)
{
return IM_NEW(TextRange)(_b,_e);
}
CIMGUI_API const char* TextRange_begin(TextRange* self) CIMGUI_API const char* TextRange_begin(TextRange* self)
{ {
return self->begin(); return self->begin();
@@ -1426,6 +1494,14 @@ CIMGUI_API void TextRange_split(TextRange* self,char separator,ImVector_TextRang
{ {
return self->split(separator,out); return self->split(separator,out);
} }
CIMGUI_API ImGuiTextBuffer* ImGuiTextBuffer_ImGuiTextBuffer(void)
{
return IM_NEW(ImGuiTextBuffer)();
}
CIMGUI_API void ImGuiTextBuffer_destroy(ImGuiTextBuffer* self)
{
IM_DELETE(self);
}
CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self) CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self)
{ {
return self->begin(); return self->begin();
@@ -1458,6 +1534,22 @@ CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,v
{ {
return self->appendfv(fmt,args); return self->appendfv(fmt,args);
} }
CIMGUI_API Pair* Pair_PairInt(ImGuiID _key,int _val_i)
{
return IM_NEW(Pair)(_key,_val_i);
}
CIMGUI_API void Pair_destroy(Pair* self)
{
IM_DELETE(self);
}
CIMGUI_API Pair* Pair_PairFloat(ImGuiID _key,float _val_f)
{
return IM_NEW(Pair)(_key,_val_f);
}
CIMGUI_API Pair* Pair_PairPtr(ImGuiID _key,void* _val_p)
{
return IM_NEW(Pair)(_key,_val_p);
}
CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self) CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self)
{ {
return self->Clear(); return self->Clear();
@@ -1518,6 +1610,14 @@ CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self)
{ {
return self->BuildSortByKey(); return self->BuildSortByKey();
} }
CIMGUI_API ImGuiInputTextCallbackData* ImGuiInputTextCallbackData_ImGuiInputTextCallbackData(void)
{
return IM_NEW(ImGuiInputTextCallbackData)();
}
CIMGUI_API void ImGuiInputTextCallbackData_destroy(ImGuiInputTextCallbackData* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImGuiInputTextCallbackData_DeleteChars(ImGuiInputTextCallbackData* self,int pos,int bytes_count) CIMGUI_API void ImGuiInputTextCallbackData_DeleteChars(ImGuiInputTextCallbackData* self,int pos,int bytes_count)
{ {
return self->DeleteChars(pos,bytes_count); return self->DeleteChars(pos,bytes_count);
@@ -1530,6 +1630,14 @@ CIMGUI_API bool ImGuiInputTextCallbackData_HasSelection(ImGuiInputTextCallbackDa
{ {
return self->HasSelection(); return self->HasSelection();
} }
CIMGUI_API ImGuiPayload* ImGuiPayload_ImGuiPayload(void)
{
return IM_NEW(ImGuiPayload)();
}
CIMGUI_API void ImGuiPayload_destroy(ImGuiPayload* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self) CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self)
{ {
return self->Clear(); return self->Clear();
@@ -1546,6 +1654,30 @@ CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self)
{ {
return self->IsDelivery(); return self->IsDelivery();
} }
CIMGUI_API ImColor* ImColor_ImColor(void)
{
return IM_NEW(ImColor)();
}
CIMGUI_API void ImColor_destroy(ImColor* self)
{
IM_DELETE(self);
}
CIMGUI_API ImColor* ImColor_ImColorInt(int r,int g,int b,int a)
{
return IM_NEW(ImColor)(r,g,b,a);
}
CIMGUI_API ImColor* ImColor_ImColorU32(ImU32 rgba)
{
return IM_NEW(ImColor)(rgba);
}
CIMGUI_API ImColor* ImColor_ImColorFloat(float r,float g,float b,float a)
{
return IM_NEW(ImColor)(r,g,b,a);
}
CIMGUI_API ImColor* ImColor_ImColorVec4(const ImVec4 col)
{
return IM_NEW(ImColor)(col);
}
CIMGUI_API void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a) CIMGUI_API void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a)
{ {
return self->SetHSV(h,s,v,a); return self->SetHSV(h,s,v,a);
@@ -1554,6 +1686,14 @@ CIMGUI_API ImColor ImColor_HSV(ImColor* self,float h,float s,float v,float a)
{ {
return self->HSV(h,s,v,a); return self->HSV(h,s,v,a);
} }
CIMGUI_API ImGuiListClipper* ImGuiListClipper_ImGuiListClipper(int items_count,float items_height)
{
return IM_NEW(ImGuiListClipper)(items_count,items_height);
}
CIMGUI_API void ImGuiListClipper_destroy(ImGuiListClipper* self)
{
IM_DELETE(self);
}
CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self) CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self)
{ {
return self->Step(); return self->Step();
@@ -1566,6 +1706,22 @@ CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self)
{ {
return self->End(); return self->End();
} }
CIMGUI_API ImDrawCmd* ImDrawCmd_ImDrawCmd(void)
{
return IM_NEW(ImDrawCmd)();
}
CIMGUI_API void ImDrawCmd_destroy(ImDrawCmd* self)
{
IM_DELETE(self);
}
CIMGUI_API ImDrawList* ImDrawList_ImDrawList(const ImDrawListSharedData* shared_data)
{
return IM_NEW(ImDrawList)(shared_data);
}
CIMGUI_API void ImDrawList_destroy(ImDrawList* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,ImVec2 clip_rect_min,ImVec2 clip_rect_max,bool intersect_with_current_clip_rect) CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,ImVec2 clip_rect_min,ImVec2 clip_rect_max,bool intersect_with_current_clip_rect)
{ {
return self->PushClipRect(clip_rect_min,clip_rect_max,intersect_with_current_clip_rect); return self->PushClipRect(clip_rect_min,clip_rect_max,intersect_with_current_clip_rect);
@@ -1770,6 +1926,14 @@ CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList* self)
{ {
return self->UpdateTextureID(); return self->UpdateTextureID();
} }
CIMGUI_API ImDrawData* ImDrawData_ImDrawData(void)
{
return IM_NEW(ImDrawData)();
}
CIMGUI_API void ImDrawData_destroy(ImDrawData* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImDrawData_Clear(ImDrawData* self) CIMGUI_API void ImDrawData_Clear(ImDrawData* self)
{ {
return self->Clear(); return self->Clear();
@@ -1782,6 +1946,22 @@ CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 sc)
{ {
return self->ScaleClipRects(sc); return self->ScaleClipRects(sc);
} }
CIMGUI_API ImFontConfig* ImFontConfig_ImFontConfig(void)
{
return IM_NEW(ImFontConfig)();
}
CIMGUI_API void ImFontConfig_destroy(ImFontConfig* self)
{
IM_DELETE(self);
}
CIMGUI_API ImFontAtlas* ImFontAtlas_ImFontAtlas(void)
{
return IM_NEW(ImFontAtlas)();
}
CIMGUI_API void ImFontAtlas_destroy(ImFontAtlas* self)
{
IM_DELETE(self);
}
CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg) CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg)
{ {
return self->AddFont(font_cfg); return self->AddFont(font_cfg);
@@ -1870,6 +2050,14 @@ CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self)
{ {
return self->GetGlyphRangesThai(); return self->GetGlyphRangesThai();
} }
CIMGUI_API GlyphRangesBuilder* GlyphRangesBuilder_GlyphRangesBuilder(void)
{
return IM_NEW(GlyphRangesBuilder)();
}
CIMGUI_API void GlyphRangesBuilder_destroy(GlyphRangesBuilder* self)
{
IM_DELETE(self);
}
CIMGUI_API bool GlyphRangesBuilder_GetBit(GlyphRangesBuilder* self,int n) CIMGUI_API bool GlyphRangesBuilder_GetBit(GlyphRangesBuilder* self,int n)
{ {
return self->GetBit(n); return self->GetBit(n);
@@ -1894,6 +2082,14 @@ CIMGUI_API void GlyphRangesBuilder_BuildRanges(GlyphRangesBuilder* self,ImVector
{ {
return self->BuildRanges(out_ranges); return self->BuildRanges(out_ranges);
} }
CIMGUI_API CustomRect* CustomRect_CustomRect(void)
{
return IM_NEW(CustomRect)();
}
CIMGUI_API void CustomRect_destroy(CustomRect* self)
{
IM_DELETE(self);
}
CIMGUI_API bool CustomRect_IsPacked(CustomRect* self) CIMGUI_API bool CustomRect_IsPacked(CustomRect* self)
{ {
return self->IsPacked(); return self->IsPacked();
@@ -1918,6 +2114,14 @@ CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCu
{ {
return self->GetMouseCursorTexData(cursor,out_offset,out_size,out_uv_border,out_uv_fill); return self->GetMouseCursorTexData(cursor,out_offset,out_size,out_uv_border,out_uv_fill);
} }
CIMGUI_API ImFont* ImFont_ImFont(void)
{
return IM_NEW(ImFont)();
}
CIMGUI_API void ImFont_destroy(ImFont* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImFont_ClearOutputData(ImFont* self) CIMGUI_API void ImFont_ClearOutputData(ImFont* self)
{ {
return self->ClearOutputData(); return self->ClearOutputData();
@@ -2158,7 +2362,7 @@ CIMGUI_API ImVec2_Simple igGetMouseDragDelta_nonUDT2(int button,float lock_thres
ImVec2_Simple ret2 = ImVec2ToSimple(ret); ImVec2_Simple ret2 = ImVec2ToSimple(ret);
return ret2; return ret2;
} }
CIMGUI_API void ImColor_HSV_nonUDT(ImColor* self,ImColor *pOut,float h,float s,float v,float a) CIMGUI_API void ImColor_HSV_nonUDT(ImColor *pOut,ImColor* self,float h,float s,float v,float a)
{ {
*pOut = self->HSV(h,s,v,a); *pOut = self->HSV(h,s,v,a);
} }
@@ -2168,7 +2372,7 @@ CIMGUI_API ImColor_Simple ImColor_HSV_nonUDT2(ImColor* self,float h,float s,floa
ImColor_Simple ret2 = ImColorToSimple(ret); ImColor_Simple ret2 = ImColorToSimple(ret);
return ret2; return ret2;
} }
CIMGUI_API void ImDrawList_GetClipRectMin_nonUDT(ImDrawList* self,ImVec2 *pOut) CIMGUI_API void ImDrawList_GetClipRectMin_nonUDT(ImVec2 *pOut,ImDrawList* self)
{ {
*pOut = self->GetClipRectMin(); *pOut = self->GetClipRectMin();
} }
@@ -2178,7 +2382,7 @@ CIMGUI_API ImVec2_Simple ImDrawList_GetClipRectMin_nonUDT2(ImDrawList* self)
ImVec2_Simple ret2 = ImVec2ToSimple(ret); ImVec2_Simple ret2 = ImVec2ToSimple(ret);
return ret2; return ret2;
} }
CIMGUI_API void ImDrawList_GetClipRectMax_nonUDT(ImDrawList* self,ImVec2 *pOut) CIMGUI_API void ImDrawList_GetClipRectMax_nonUDT(ImVec2 *pOut,ImDrawList* self)
{ {
*pOut = self->GetClipRectMax(); *pOut = self->GetClipRectMax();
} }
@@ -2188,7 +2392,7 @@ CIMGUI_API ImVec2_Simple ImDrawList_GetClipRectMax_nonUDT2(ImDrawList* self)
ImVec2_Simple ret2 = ImVec2ToSimple(ret); ImVec2_Simple ret2 = ImVec2ToSimple(ret);
return ret2; return ret2;
} }
CIMGUI_API void ImFont_CalcTextSizeA_nonUDT(ImFont* self,ImVec2 *pOut,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining) CIMGUI_API void ImFont_CalcTextSizeA_nonUDT(ImVec2 *pOut,ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining)
{ {
*pOut = self->CalcTextSizeA(size,max_width,wrap_width,text_begin,text_end,remaining); *pOut = self->CalcTextSizeA(size,max_width,wrap_width,text_begin,text_end,remaining);
} }
@@ -2219,10 +2423,7 @@ CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const ch
buffer->appendfv(fmt, args); buffer->appendfv(fmt, args);
va_end(args); va_end(args);
} }
CIMGUI_API void ImFontConfig_DefaultConstructor(ImFontConfig *config)
{
*config = ImFontConfig();
}
CIMGUI_API float igGET_FLT_MAX() CIMGUI_API float igGET_FLT_MAX()
{ {
return FLT_MAX; return FLT_MAX;
@@ -2235,3 +2436,21 @@ CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float *out_r,floa
{ {
ImGui::ColorConvertHSVtoRGB(h,s,v,*out_r,*out_g,*out_b); ImGui::ColorConvertHSVtoRGB(h,s,v,*out_r,*out_g,*out_b);
} }
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create()
{
return IM_NEW(ImVector<ImWchar>) ();
}
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* p)
{
IM_DELETE(p);
}
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p)
{
IM_PLACEMENT_NEW(p) ImVector<ImWchar>();
}
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p)
{
p->~ImVector<ImWchar>();
}

View File

@@ -1,7 +1,7 @@
//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui //This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui
//based on imgui.h file version "1.65" from Dear ImGui https://github.com/ocornut/imgui //based on imgui.h file version "1.65" from Dear ImGui https://github.com/ocornut/imgui
#include <stdio.h> #include <stdio.h>
#include <stdint.h>
#if defined _WIN32 || defined __CYGWIN__ #if defined _WIN32 || defined __CYGWIN__
#ifdef CIMGUI_NO_EXPORT #ifdef CIMGUI_NO_EXPORT
#define API #define API
@@ -40,10 +40,10 @@ typedef struct ImColor_Simple { ImVec4_Simple Value;} ImColor_Simple;
#ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS #ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS
struct ImDrawChannel;
typedef struct CustomRect CustomRect; typedef struct CustomRect CustomRect;
typedef struct GlyphRangesBuilder GlyphRangesBuilder; typedef struct GlyphRangesBuilder GlyphRangesBuilder;
typedef struct ImFontGlyph ImFontGlyph; typedef struct ImFontGlyph ImFontGlyph;
typedef unsigned short ImDrawIdx;;
typedef struct Pair Pair; typedef struct Pair Pair;
typedef struct TextRange TextRange; typedef struct TextRange TextRange;
typedef struct ImVec4 ImVec4; typedef struct ImVec4 ImVec4;
@@ -69,6 +69,7 @@ typedef struct ImDrawList ImDrawList;
typedef struct ImDrawData ImDrawData; typedef struct ImDrawData ImDrawData;
typedef struct ImDrawCmd ImDrawCmd; typedef struct ImDrawCmd ImDrawCmd;
typedef struct ImDrawChannel ImDrawChannel; typedef struct ImDrawChannel ImDrawChannel;
struct ImDrawChannel;
struct ImDrawCmd; struct ImDrawCmd;
struct ImDrawData; struct ImDrawData;
struct ImDrawList; struct ImDrawList;
@@ -568,13 +569,25 @@ struct ImGuiIO
float NavInputsDownDuration[ImGuiNavInput_COUNT]; float NavInputsDownDuration[ImGuiNavInput_COUNT];
float NavInputsDownDurationPrev[ImGuiNavInput_COUNT]; float NavInputsDownDurationPrev[ImGuiNavInput_COUNT];
}; };
struct ImVector typedef struct ImVector{int Size;int Capacity;void* Data;} ImVector;
{ typedef struct ImVector_float {int Size;int Capacity;float* Data;} ImVector_float;
int Size; typedef struct ImVector_ImWchar {int Size;int Capacity;ImWchar* Data;} ImVector_ImWchar;
int Capacity; typedef struct ImVector_ImFontConfig {int Size;int Capacity;ImFontConfig* Data;} ImVector_ImFontConfig;
void* Data; typedef struct ImVector_ImFontGlyph {int Size;int Capacity;ImFontGlyph* Data;} ImVector_ImFontGlyph;
}; typedef struct ImVector_unsigned_char {int Size;int Capacity;unsigned char* Data;} ImVector_unsigned_char;
typedef struct ImVector ImVector; typedef struct ImVector_Pair {int Size;int Capacity;Pair* Data;} ImVector_Pair;
typedef struct ImVector_CustomRect {int Size;int Capacity;CustomRect* Data;} ImVector_CustomRect;
typedef struct ImVector_ImDrawChannel {int Size;int Capacity;ImDrawChannel* Data;} ImVector_ImDrawChannel;
typedef struct ImVector_char {int Size;int Capacity;char* Data;} ImVector_char;
typedef struct ImVector_ImTextureID {int Size;int Capacity;ImTextureID* Data;} ImVector_ImTextureID;
typedef struct ImVector_unsigned_short {int Size;int Capacity;unsigned short* Data;} ImVector_unsigned_short;
typedef struct ImVector_ImDrawVert {int Size;int Capacity;ImDrawVert* Data;} ImVector_ImDrawVert;
typedef struct ImVector_ImDrawCmd {int Size;int Capacity;ImDrawCmd* Data;} ImVector_ImDrawCmd;
typedef struct ImVector_ImFontPtr {int Size;int Capacity;ImFont** Data;} ImVector_ImFontPtr;
typedef struct ImVector_TextRange {int Size;int Capacity;TextRange* Data;} ImVector_TextRange;
typedef struct ImVector_ImVec4 {int Size;int Capacity;ImVec4* Data;} ImVector_ImVec4;
typedef struct ImVector_ImDrawIdx {int Size;int Capacity;ImDrawIdx* Data;} ImVector_ImDrawIdx;
typedef struct ImVector_ImVec2 {int Size;int Capacity;ImVec2* Data;} ImVector_ImVec2;
struct ImNewDummy {}; struct ImNewDummy {};
struct ImGuiOnceUponAFrame struct ImGuiOnceUponAFrame
{ {
@@ -583,16 +596,16 @@ struct ImGuiOnceUponAFrame
struct ImGuiTextFilter struct ImGuiTextFilter
{ {
char InputBuf[256]; char InputBuf[256];
ImVector/*<TextRange>*/ Filters; ImVector_TextRange Filters;
int CountGrep; int CountGrep;
}; };
struct ImGuiTextBuffer struct ImGuiTextBuffer
{ {
ImVector/*<char>*/ Buf; ImVector_char Buf;
}; };
struct ImGuiStorage struct ImGuiStorage
{ {
ImVector/*<Pair>*/ Data; ImVector_Pair Data;
}; };
struct ImGuiInputTextCallbackData struct ImGuiInputTextCallbackData
{ {
@@ -646,7 +659,6 @@ struct ImDrawCmd
ImDrawCallback UserCallback; ImDrawCallback UserCallback;
void* UserCallbackData; void* UserCallbackData;
}; };
typedef unsigned short ImDrawIdx;
struct ImDrawVert struct ImDrawVert
{ {
ImVec2 pos; ImVec2 pos;
@@ -655,8 +667,8 @@ struct ImDrawVert
}; };
struct ImDrawChannel struct ImDrawChannel
{ {
ImVector/*<ImDrawCmd>*/ CmdBuffer; ImVector_ImDrawCmd CmdBuffer;
ImVector/*<ImDrawIdx>*/ IdxBuffer; ImVector_ImDrawIdx IdxBuffer;
}; };
enum ImDrawCornerFlags_ enum ImDrawCornerFlags_
{ {
@@ -677,21 +689,21 @@ enum ImDrawListFlags_
}; };
struct ImDrawList struct ImDrawList
{ {
ImVector/*<ImDrawCmd>*/ CmdBuffer; ImVector_ImDrawCmd CmdBuffer;
ImVector/*<ImDrawIdx>*/ IdxBuffer; ImVector_ImDrawIdx IdxBuffer;
ImVector/*<ImDrawVert>*/ VtxBuffer; ImVector_ImDrawVert VtxBuffer;
ImDrawListFlags Flags; ImDrawListFlags Flags;
const ImDrawListSharedData* _Data; const ImDrawListSharedData* _Data;
const char* _OwnerName; const char* _OwnerName;
unsigned int _VtxCurrentIdx; unsigned int _VtxCurrentIdx;
ImDrawVert* _VtxWritePtr; ImDrawVert* _VtxWritePtr;
ImDrawIdx* _IdxWritePtr; ImDrawIdx* _IdxWritePtr;
ImVector/*<ImVec4>*/ _ClipRectStack; ImVector_ImVec4 _ClipRectStack;
ImVector/*<ImTextureID>*/ _TextureIdStack; ImVector_ImTextureID _TextureIdStack;
ImVector/*<ImVec2>*/ _Path; ImVector_ImVec2 _Path;
int _ChannelsCurrent; int _ChannelsCurrent;
int _ChannelsCount; int _ChannelsCount;
ImVector/*<ImDrawChannel>*/ _Channels; ImVector_ImDrawChannel _Channels;
}; };
struct ImDrawData struct ImDrawData
{ {
@@ -750,9 +762,9 @@ struct ImFontAtlas
int TexHeight; int TexHeight;
ImVec2 TexUvScale; ImVec2 TexUvScale;
ImVec2 TexUvWhitePixel; ImVec2 TexUvWhitePixel;
ImVector/*<ImFont*>*/ Fonts; ImVector_ImFontPtr Fonts;
ImVector/*<CustomRect>*/ CustomRects; ImVector_CustomRect CustomRects;
ImVector/*<ImFontConfig>*/ ConfigData; ImVector_ImFontConfig ConfigData;
int CustomRectIds[1]; int CustomRectIds[1];
}; };
struct ImFont struct ImFont
@@ -760,9 +772,9 @@ struct ImFont
float FontSize; float FontSize;
float Scale; float Scale;
ImVec2 DisplayOffset; ImVec2 DisplayOffset;
ImVector/*<ImFontGlyph>*/ Glyphs; ImVector_ImFontGlyph Glyphs;
ImVector/*<float>*/ IndexAdvanceX; ImVector_float IndexAdvanceX;
ImVector/*<unsigned short>*/ IndexLookup; ImVector_unsigned_short IndexLookup;
const ImFontGlyph* FallbackGlyph; const ImFontGlyph* FallbackGlyph;
float FallbackAdvanceX; float FallbackAdvanceX;
ImWchar FallbackChar; ImWchar FallbackChar;
@@ -775,7 +787,7 @@ struct ImFont
}; };
struct GlyphRangesBuilder struct GlyphRangesBuilder
{ {
ImVector/*<unsigned char>*/ UsedChars; ImVector_unsigned_char UsedChars;
}; };
struct CustomRect struct CustomRect
{ {
@@ -832,10 +844,13 @@ typedef ImGuiTextFilter::TextRange TextRange;
typedef ImGuiStorage::Pair Pair; typedef ImGuiStorage::Pair Pair;
typedef ImVector<TextRange> ImVector_TextRange; typedef ImVector<TextRange> ImVector_TextRange;
typedef ImVector<ImWchar> ImVector_ImWchar; typedef ImVector<ImWchar> ImVector_ImWchar;
#else //CIMGUI_DEFINE_ENUMS_AND_STRUCTS
typedef ImVector ImVector_TextRange;
typedef ImVector ImVector_ImWchar;
#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS #endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS
CIMGUI_API ImVec2* ImVec2_ImVec2(void);
CIMGUI_API void ImVec2_destroy(ImVec2* self);
CIMGUI_API ImVec2* ImVec2_ImVec2Float(float _x,float _y);
CIMGUI_API ImVec4* ImVec4_ImVec4(void);
CIMGUI_API void ImVec4_destroy(ImVec4* self);
CIMGUI_API ImVec4* ImVec4_ImVec4Float(float _x,float _y,float _z,float _w);
CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas); CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas);
CIMGUI_API void igDestroyContext(ImGuiContext* ctx); CIMGUI_API void igDestroyContext(ImGuiContext* ctx);
CIMGUI_API ImGuiContext* igGetCurrentContext(void); CIMGUI_API ImGuiContext* igGetCurrentContext(void);
@@ -954,7 +969,7 @@ CIMGUI_API void igPushIDPtr(const void* ptr_id);
CIMGUI_API void igPushIDInt(int int_id); CIMGUI_API void igPushIDInt(int int_id);
CIMGUI_API void igPopID(void); CIMGUI_API void igPopID(void);
CIMGUI_API ImGuiID igGetIDStr(const char* str_id); CIMGUI_API ImGuiID igGetIDStr(const char* str_id);
CIMGUI_API ImGuiID igGetIDStrStr(const char* str_id_begin,const char* str_id_end); CIMGUI_API ImGuiID igGetIDRange(const char* str_id_begin,const char* str_id_end);
CIMGUI_API ImGuiID igGetIDPtr(const void* ptr_id); CIMGUI_API ImGuiID igGetIDPtr(const void* ptr_id);
CIMGUI_API void igTextUnformatted(const char* text,const char* text_end); CIMGUI_API void igTextUnformatted(const char* text,const char* text_end);
CIMGUI_API void igText(const char* fmt,...); CIMGUI_API void igText(const char* fmt,...);
@@ -1169,19 +1184,32 @@ CIMGUI_API const char* igSaveIniSettingsToMemory(size_t* out_ini_size);
CIMGUI_API void igSetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data); CIMGUI_API void igSetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data);
CIMGUI_API void* igMemAlloc(size_t size); CIMGUI_API void* igMemAlloc(size_t size);
CIMGUI_API void igMemFree(void* ptr); CIMGUI_API void igMemFree(void* ptr);
CIMGUI_API ImGuiStyle* ImGuiStyle_ImGuiStyle(void);
CIMGUI_API void ImGuiStyle_destroy(ImGuiStyle* self);
CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor); CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor);
CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self,ImWchar c); CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self,ImWchar c);
CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self,const char* utf8_chars); CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self,const char* utf8_chars);
CIMGUI_API void ImGuiIO_ClearInputCharacters(ImGuiIO* self); CIMGUI_API void ImGuiIO_ClearInputCharacters(ImGuiIO* self);
CIMGUI_API ImGuiIO* ImGuiIO_ImGuiIO(void);
CIMGUI_API void ImGuiIO_destroy(ImGuiIO* self);
CIMGUI_API ImGuiOnceUponAFrame* ImGuiOnceUponAFrame_ImGuiOnceUponAFrame(void);
CIMGUI_API void ImGuiOnceUponAFrame_destroy(ImGuiOnceUponAFrame* self);
CIMGUI_API ImGuiTextFilter* ImGuiTextFilter_ImGuiTextFilter(const char* default_filter);
CIMGUI_API void ImGuiTextFilter_destroy(ImGuiTextFilter* self);
CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width); CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width);
CIMGUI_API bool ImGuiTextFilter_PassFilter(ImGuiTextFilter* self,const char* text,const char* text_end); CIMGUI_API bool ImGuiTextFilter_PassFilter(ImGuiTextFilter* self,const char* text,const char* text_end);
CIMGUI_API void ImGuiTextFilter_Build(ImGuiTextFilter* self); CIMGUI_API void ImGuiTextFilter_Build(ImGuiTextFilter* self);
CIMGUI_API void ImGuiTextFilter_Clear(ImGuiTextFilter* self); CIMGUI_API void ImGuiTextFilter_Clear(ImGuiTextFilter* self);
CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self); CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self);
CIMGUI_API TextRange* TextRange_TextRange(void);
CIMGUI_API void TextRange_destroy(TextRange* self);
CIMGUI_API TextRange* TextRange_TextRangeStr(const char* _b,const char* _e);
CIMGUI_API const char* TextRange_begin(TextRange* self); CIMGUI_API const char* TextRange_begin(TextRange* self);
CIMGUI_API const char* TextRange_end(TextRange* self); CIMGUI_API const char* TextRange_end(TextRange* self);
CIMGUI_API bool TextRange_empty(TextRange* self); CIMGUI_API bool TextRange_empty(TextRange* self);
CIMGUI_API void TextRange_split(TextRange* self,char separator,ImVector_TextRange* out); CIMGUI_API void TextRange_split(TextRange* self,char separator,ImVector_TextRange* out);
CIMGUI_API ImGuiTextBuffer* ImGuiTextBuffer_ImGuiTextBuffer(void);
CIMGUI_API void ImGuiTextBuffer_destroy(ImGuiTextBuffer* self);
CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self); CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self);
CIMGUI_API const char* ImGuiTextBuffer_end(ImGuiTextBuffer* self); CIMGUI_API const char* ImGuiTextBuffer_end(ImGuiTextBuffer* self);
CIMGUI_API int ImGuiTextBuffer_size(ImGuiTextBuffer* self); CIMGUI_API int ImGuiTextBuffer_size(ImGuiTextBuffer* self);
@@ -1190,6 +1218,10 @@ CIMGUI_API void ImGuiTextBuffer_clear(ImGuiTextBuffer* self);
CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity); CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity);
CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self); CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self);
CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,va_list args); CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,va_list args);
CIMGUI_API Pair* Pair_PairInt(ImGuiID _key,int _val_i);
CIMGUI_API void Pair_destroy(Pair* self);
CIMGUI_API Pair* Pair_PairFloat(ImGuiID _key,float _val_f);
CIMGUI_API Pair* Pair_PairPtr(ImGuiID _key,void* _val_p);
CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self); CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self);
CIMGUI_API int ImGuiStorage_GetInt(ImGuiStorage* self,ImGuiID key,int default_val); CIMGUI_API int ImGuiStorage_GetInt(ImGuiStorage* self,ImGuiID key,int default_val);
CIMGUI_API void ImGuiStorage_SetInt(ImGuiStorage* self,ImGuiID key,int val); CIMGUI_API void ImGuiStorage_SetInt(ImGuiStorage* self,ImGuiID key,int val);
@@ -1205,18 +1237,34 @@ CIMGUI_API float* ImGuiStorage_GetFloatRef(ImGuiStorage* self,ImGuiID key,float
CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self,ImGuiID key,void* default_val); CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self,ImGuiID key,void* default_val);
CIMGUI_API void ImGuiStorage_SetAllInt(ImGuiStorage* self,int val); CIMGUI_API void ImGuiStorage_SetAllInt(ImGuiStorage* self,int val);
CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self); CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self);
CIMGUI_API ImGuiInputTextCallbackData* ImGuiInputTextCallbackData_ImGuiInputTextCallbackData(void);
CIMGUI_API void ImGuiInputTextCallbackData_destroy(ImGuiInputTextCallbackData* self);
CIMGUI_API void ImGuiInputTextCallbackData_DeleteChars(ImGuiInputTextCallbackData* self,int pos,int bytes_count); CIMGUI_API void ImGuiInputTextCallbackData_DeleteChars(ImGuiInputTextCallbackData* self,int pos,int bytes_count);
CIMGUI_API void ImGuiInputTextCallbackData_InsertChars(ImGuiInputTextCallbackData* self,int pos,const char* text,const char* text_end); CIMGUI_API void ImGuiInputTextCallbackData_InsertChars(ImGuiInputTextCallbackData* self,int pos,const char* text,const char* text_end);
CIMGUI_API bool ImGuiInputTextCallbackData_HasSelection(ImGuiInputTextCallbackData* self); CIMGUI_API bool ImGuiInputTextCallbackData_HasSelection(ImGuiInputTextCallbackData* self);
CIMGUI_API ImGuiPayload* ImGuiPayload_ImGuiPayload(void);
CIMGUI_API void ImGuiPayload_destroy(ImGuiPayload* self);
CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self); CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self);
CIMGUI_API bool ImGuiPayload_IsDataType(ImGuiPayload* self,const char* type); CIMGUI_API bool ImGuiPayload_IsDataType(ImGuiPayload* self,const char* type);
CIMGUI_API bool ImGuiPayload_IsPreview(ImGuiPayload* self); CIMGUI_API bool ImGuiPayload_IsPreview(ImGuiPayload* self);
CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self); CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self);
CIMGUI_API ImColor* ImColor_ImColor(void);
CIMGUI_API void ImColor_destroy(ImColor* self);
CIMGUI_API ImColor* ImColor_ImColorInt(int r,int g,int b,int a);
CIMGUI_API ImColor* ImColor_ImColorU32(ImU32 rgba);
CIMGUI_API ImColor* ImColor_ImColorFloat(float r,float g,float b,float a);
CIMGUI_API ImColor* ImColor_ImColorVec4(const ImVec4 col);
CIMGUI_API void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a); CIMGUI_API void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a);
CIMGUI_API ImColor ImColor_HSV(ImColor* self,float h,float s,float v,float a); CIMGUI_API ImColor ImColor_HSV(ImColor* self,float h,float s,float v,float a);
CIMGUI_API ImGuiListClipper* ImGuiListClipper_ImGuiListClipper(int items_count,float items_height);
CIMGUI_API void ImGuiListClipper_destroy(ImGuiListClipper* self);
CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self); CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self);
CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* self,int items_count,float items_height); CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* self,int items_count,float items_height);
CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self); CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self);
CIMGUI_API ImDrawCmd* ImDrawCmd_ImDrawCmd(void);
CIMGUI_API void ImDrawCmd_destroy(ImDrawCmd* self);
CIMGUI_API ImDrawList* ImDrawList_ImDrawList(const ImDrawListSharedData* shared_data);
CIMGUI_API void ImDrawList_destroy(ImDrawList* self);
CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,ImVec2 clip_rect_min,ImVec2 clip_rect_max,bool intersect_with_current_clip_rect); CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,ImVec2 clip_rect_min,ImVec2 clip_rect_max,bool intersect_with_current_clip_rect);
CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* self); CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* self);
CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* self); CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* self);
@@ -1268,9 +1316,15 @@ CIMGUI_API void ImDrawList_PrimWriteIdx(ImDrawList* self,ImDrawIdx idx);
CIMGUI_API void ImDrawList_PrimVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col); CIMGUI_API void ImDrawList_PrimVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col);
CIMGUI_API void ImDrawList_UpdateClipRect(ImDrawList* self); CIMGUI_API void ImDrawList_UpdateClipRect(ImDrawList* self);
CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList* self); CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList* self);
CIMGUI_API ImDrawData* ImDrawData_ImDrawData(void);
CIMGUI_API void ImDrawData_destroy(ImDrawData* self);
CIMGUI_API void ImDrawData_Clear(ImDrawData* self); CIMGUI_API void ImDrawData_Clear(ImDrawData* self);
CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self); CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self);
CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 sc); CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 sc);
CIMGUI_API ImFontConfig* ImFontConfig_ImFontConfig(void);
CIMGUI_API void ImFontConfig_destroy(ImFontConfig* self);
CIMGUI_API ImFontAtlas* ImFontAtlas_ImFontAtlas(void);
CIMGUI_API void ImFontAtlas_destroy(ImFontAtlas* self);
CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg); CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg);
CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self,const ImFontConfig* font_cfg); CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self,const ImFontConfig* font_cfg);
CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self,const char* filename,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self,const char* filename,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges);
@@ -1293,18 +1347,24 @@ CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseFull(ImFontAtlas* sel
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon(ImFontAtlas* self);
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(ImFontAtlas* self);
CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self);
CIMGUI_API GlyphRangesBuilder* GlyphRangesBuilder_GlyphRangesBuilder(void);
CIMGUI_API void GlyphRangesBuilder_destroy(GlyphRangesBuilder* self);
CIMGUI_API bool GlyphRangesBuilder_GetBit(GlyphRangesBuilder* self,int n); CIMGUI_API bool GlyphRangesBuilder_GetBit(GlyphRangesBuilder* self,int n);
CIMGUI_API void GlyphRangesBuilder_SetBit(GlyphRangesBuilder* self,int n); CIMGUI_API void GlyphRangesBuilder_SetBit(GlyphRangesBuilder* self,int n);
CIMGUI_API void GlyphRangesBuilder_AddChar(GlyphRangesBuilder* self,ImWchar c); CIMGUI_API void GlyphRangesBuilder_AddChar(GlyphRangesBuilder* self,ImWchar c);
CIMGUI_API void GlyphRangesBuilder_AddText(GlyphRangesBuilder* self,const char* text,const char* text_end); CIMGUI_API void GlyphRangesBuilder_AddText(GlyphRangesBuilder* self,const char* text,const char* text_end);
CIMGUI_API void GlyphRangesBuilder_AddRanges(GlyphRangesBuilder* self,const ImWchar* ranges); CIMGUI_API void GlyphRangesBuilder_AddRanges(GlyphRangesBuilder* self,const ImWchar* ranges);
CIMGUI_API void GlyphRangesBuilder_BuildRanges(GlyphRangesBuilder* self,ImVector_ImWchar* out_ranges); CIMGUI_API void GlyphRangesBuilder_BuildRanges(GlyphRangesBuilder* self,ImVector_ImWchar* out_ranges);
CIMGUI_API CustomRect* CustomRect_CustomRect(void);
CIMGUI_API void CustomRect_destroy(CustomRect* self);
CIMGUI_API bool CustomRect_IsPacked(CustomRect* self); CIMGUI_API bool CustomRect_IsPacked(CustomRect* self);
CIMGUI_API int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self,unsigned int id,int width,int height); CIMGUI_API int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self,unsigned int id,int width,int height);
CIMGUI_API int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self,ImFont* font,ImWchar id,int width,int height,float advance_x,const ImVec2 offset); CIMGUI_API int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self,ImFont* font,ImWchar id,int width,int height,float advance_x,const ImVec2 offset);
CIMGUI_API const CustomRect* ImFontAtlas_GetCustomRectByIndex(ImFontAtlas* self,int index); CIMGUI_API const CustomRect* ImFontAtlas_GetCustomRectByIndex(ImFontAtlas* self,int index);
CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const CustomRect* rect,ImVec2* out_uv_min,ImVec2* out_uv_max); CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const CustomRect* rect,ImVec2* out_uv_min,ImVec2* out_uv_max);
CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]); CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]);
CIMGUI_API ImFont* ImFont_ImFont(void);
CIMGUI_API void ImFont_destroy(ImFont* self);
CIMGUI_API void ImFont_ClearOutputData(ImFont* self); CIMGUI_API void ImFont_ClearOutputData(ImFont* self);
CIMGUI_API void ImFont_BuildLookupTable(ImFont* self); CIMGUI_API void ImFont_BuildLookupTable(ImFont* self);
CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c); CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c);
@@ -1356,13 +1416,13 @@ CIMGUI_API void igGetMousePosOnOpeningCurrentPopup_nonUDT(ImVec2 *pOut);
CIMGUI_API ImVec2_Simple igGetMousePosOnOpeningCurrentPopup_nonUDT2(void); CIMGUI_API ImVec2_Simple igGetMousePosOnOpeningCurrentPopup_nonUDT2(void);
CIMGUI_API void igGetMouseDragDelta_nonUDT(ImVec2 *pOut,int button,float lock_threshold); CIMGUI_API void igGetMouseDragDelta_nonUDT(ImVec2 *pOut,int button,float lock_threshold);
CIMGUI_API ImVec2_Simple igGetMouseDragDelta_nonUDT2(int button,float lock_threshold); CIMGUI_API ImVec2_Simple igGetMouseDragDelta_nonUDT2(int button,float lock_threshold);
CIMGUI_API void ImColor_HSV_nonUDT(ImColor* self,ImColor *pOut,float h,float s,float v,float a); CIMGUI_API void ImColor_HSV_nonUDT(ImColor *pOut,ImColor* self,float h,float s,float v,float a);
CIMGUI_API ImColor_Simple ImColor_HSV_nonUDT2(ImColor* self,float h,float s,float v,float a); CIMGUI_API ImColor_Simple ImColor_HSV_nonUDT2(ImColor* self,float h,float s,float v,float a);
CIMGUI_API void ImDrawList_GetClipRectMin_nonUDT(ImDrawList* self,ImVec2 *pOut); CIMGUI_API void ImDrawList_GetClipRectMin_nonUDT(ImVec2 *pOut,ImDrawList* self);
CIMGUI_API ImVec2_Simple ImDrawList_GetClipRectMin_nonUDT2(ImDrawList* self); CIMGUI_API ImVec2_Simple ImDrawList_GetClipRectMin_nonUDT2(ImDrawList* self);
CIMGUI_API void ImDrawList_GetClipRectMax_nonUDT(ImDrawList* self,ImVec2 *pOut); CIMGUI_API void ImDrawList_GetClipRectMax_nonUDT(ImVec2 *pOut,ImDrawList* self);
CIMGUI_API ImVec2_Simple ImDrawList_GetClipRectMax_nonUDT2(ImDrawList* self); CIMGUI_API ImVec2_Simple ImDrawList_GetClipRectMax_nonUDT2(ImDrawList* self);
CIMGUI_API void ImFont_CalcTextSizeA_nonUDT(ImFont* self,ImVec2 *pOut,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining); CIMGUI_API void ImFont_CalcTextSizeA_nonUDT(ImVec2 *pOut,ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining);
CIMGUI_API ImVec2_Simple ImFont_CalcTextSizeA_nonUDT2(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining); CIMGUI_API ImVec2_Simple ImFont_CalcTextSizeA_nonUDT2(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining);
@@ -1371,12 +1431,17 @@ CIMGUI_API ImVec2_Simple ImFont_CalcTextSizeA_nonUDT2(ImFont* self,float size,fl
CIMGUI_API void igLogText(CONST char *fmt, ...); CIMGUI_API void igLogText(CONST char *fmt, ...);
//no appendfV //no appendfV
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...); CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...);
CIMGUI_API void ImFontConfig_DefaultConstructor(ImFontConfig *config);
//for getting FLT_MAX in bindings //for getting FLT_MAX in bindings
CIMGUI_API float igGET_FLT_MAX(); CIMGUI_API float igGET_FLT_MAX();
//not const args from & to * //not const args from & to *
CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float *out_h,float *out_s,float *out_v); CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float *out_h,float *out_s,float *out_v);
CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float *out_r,float *out_g,float *out_b); CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float *out_r,float *out_g,float *out_b);
CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create();
CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* p);
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p);
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p);

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@@ -1,6 +1,6 @@
struct GLFWwindow;
typedef struct SDL_Window SDL_Window; typedef struct SDL_Window SDL_Window;
typedef struct GLFWwindow GLFWwindow; typedef struct GLFWwindow GLFWwindow;
struct GLFWwindow;
struct SDL_Window; struct SDL_Window;
typedef union SDL_Event SDL_Event; typedef union SDL_Event SDL_Event;
CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks); CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks);

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@@ -1,517 +1,517 @@
local defs = {} local defs = {}
defs["ImGui_ImplOpenGL3_NewFrame"] = {} defs["ImGui_ImplGlfw_CharCallback"] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1] = {} defs["ImGui_ImplGlfw_CharCallback"][1] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL3_NewFrame" defs["ImGui_ImplGlfw_CharCallback"][1]["args"] = "(GLFWwindow* window,unsigned int c)"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["args"] = "()" defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ret"] = "void" defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][1] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1]["comment"] = "" defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["call_args"] = "()" defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["argsoriginal"] = "()" defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][2] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1]["stname"] = "" defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][2]["name"] = "c"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["argsT"] = {} defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][2]["type"] = "unsigned int"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["location"] = "imgui_impl_opengl3" defs["ImGui_ImplGlfw_CharCallback"][1]["argsoriginal"] = "(GLFWwindow* window,unsigned int c)"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["defaults"] = {} defs["ImGui_ImplGlfw_CharCallback"][1]["call_args"] = "(window,c)"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["signature"] = "()" defs["ImGui_ImplGlfw_CharCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL3_NewFrame" defs["ImGui_ImplGlfw_CharCallback"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_NewFrame"]["()"] = defs["ImGui_ImplOpenGL3_NewFrame"][1] defs["ImGui_ImplGlfw_CharCallback"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_Shutdown"] = {} defs["ImGui_ImplGlfw_CharCallback"][1]["funcname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplSDL2_Shutdown"][1] = {} defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplSDL2_Shutdown"][1]["funcname"] = "ImGui_ImplSDL2_Shutdown" defs["ImGui_ImplGlfw_CharCallback"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_Shutdown"][1]["args"] = "()" defs["ImGui_ImplGlfw_CharCallback"][1]["signature"] = "(GLFWwindow*,unsigned int)"
defs["ImGui_ImplSDL2_Shutdown"][1]["ret"] = "void" defs["ImGui_ImplGlfw_CharCallback"][1]["stname"] = ""
defs["ImGui_ImplSDL2_Shutdown"][1]["comment"] = "" defs["ImGui_ImplGlfw_CharCallback"]["(GLFWwindow*,unsigned int)"] = defs["ImGui_ImplGlfw_CharCallback"][1]
defs["ImGui_ImplSDL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplSDL2_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"]["()"] = defs["ImGui_ImplSDL2_Shutdown"][1]
defs["ImGui_ImplGlfw_KeyCallback"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["funcname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["args"] = "(GLFWwindow* window,int key,int scancode,int action,int mods)"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_KeyCallback"][1]["comment"] = ""
defs["ImGui_ImplGlfw_KeyCallback"][1]["call_args"] = "(window,key,scancode,action,mods)"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsoriginal"] = "(GLFWwindow* window,int key,int scancode,int action,int mods)"
defs["ImGui_ImplGlfw_KeyCallback"][1]["stname"] = ""
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][2]["type"] = "int"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][2]["name"] = "key"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][3] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][3]["type"] = "int"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][3]["name"] = "scancode"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][4] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][4]["type"] = "int"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][4]["name"] = "action"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][5] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][5]["type"] = "int"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][5]["name"] = "mods"
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_KeyCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["signature"] = "(GLFWwindow*,int,int,int,int)"
defs["ImGui_ImplGlfw_KeyCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"]["(GLFWwindow*,int,int,int,int)"] = defs["ImGui_ImplGlfw_KeyCallback"][1]
defs["ImGui_ImplGlfw_InitForVulkan"] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["funcname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["args"] = "(GLFWwindow* window,bool install_callbacks)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["comment"] = ""
defs["ImGui_ImplGlfw_InitForVulkan"][1]["call_args"] = "(window,install_callbacks)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsoriginal"] = "(GLFWwindow* window,bool install_callbacks)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["stname"] = ""
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][2]["type"] = "bool"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][2]["name"] = "install_callbacks"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["signature"] = "(GLFWwindow*,bool)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"]["(GLFWwindow*,bool)"] = defs["ImGui_ImplGlfw_InitForVulkan"][1]
defs["ImGui_ImplSDL2_NewFrame"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["funcname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_NewFrame"][1]["comment"] = ""
defs["ImGui_ImplSDL2_NewFrame"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_NewFrame"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_NewFrame"][1]["stname"] = ""
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_NewFrame"][1]
defs["ImGui_ImplSDL2_InitForVulkan"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["comment"] = ""
defs["ImGui_ImplSDL2_InitForVulkan"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["stname"] = ""
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_InitForVulkan"][1]
defs["ImGui_ImplGlfw_ScrollCallback"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["funcname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["args"] = "(GLFWwindow* window,double xoffset,double yoffset)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["comment"] = ""
defs["ImGui_ImplGlfw_ScrollCallback"][1]["call_args"] = "(window,xoffset,yoffset)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsoriginal"] = "(GLFWwindow* window,double xoffset,double yoffset)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["stname"] = ""
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][2]["type"] = "double"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][2]["name"] = "xoffset"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][3] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][3]["type"] = "double"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][3]["name"] = "yoffset"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"]["(GLFWwindow*,double,double)"] = defs["ImGui_ImplGlfw_ScrollCallback"][1]
defs["ImGui_ImplOpenGL3_Init"] = {}
defs["ImGui_ImplOpenGL3_Init"][1] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["funcname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["args"] = "(const char* glsl_version)"
defs["ImGui_ImplOpenGL3_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_Init"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_Init"][1]["call_args"] = "(glsl_version)"
defs["ImGui_ImplOpenGL3_Init"][1]["argsoriginal"] = "(const char* glsl_version=NULL)"
defs["ImGui_ImplOpenGL3_Init"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["type"] = "const char*"
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["name"] = "glsl_version"
defs["ImGui_ImplOpenGL3_Init"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"]["glsl_version"] = "NULL"
defs["ImGui_ImplOpenGL3_Init"][1]["signature"] = "(const char*)"
defs["ImGui_ImplOpenGL3_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"]["(const char*)"] = defs["ImGui_ImplOpenGL3_Init"][1]
defs["ImGui_ImplSDL2_InitForOpenGL"] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["args"] = "(SDL_Window* window,void* sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["comment"] = ""
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["call_args"] = "(window,sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsoriginal"] = "(SDL_Window* window,void* sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["stname"] = ""
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][2] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][2]["type"] = "void*"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][2]["name"] = "sdl_gl_context"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"]["(SDL_Window*,void*)"] = defs["ImGui_ImplSDL2_InitForOpenGL"][1]
defs["ImGui_ImplGlfw_InitForOpenGL"] = {} defs["ImGui_ImplGlfw_InitForOpenGL"] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1] = {} defs["ImGui_ImplGlfw_InitForOpenGL"][1] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["funcname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["args"] = "(GLFWwindow* window,bool install_callbacks)" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["args"] = "(GLFWwindow* window,bool install_callbacks)"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["comment"] = ""
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["call_args"] = "(window,install_callbacks)"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsoriginal"] = "(GLFWwindow* window,bool install_callbacks)"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["stname"] = ""
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"] = {} defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][1] = {} defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][1]["name"] = "window" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][2] = {} defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][2]["type"] = "bool"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][2]["name"] = "install_callbacks" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][2]["name"] = "install_callbacks"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsT"][2]["type"] = "bool"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["defaults"] = {} defs["ImGui_ImplGlfw_InitForOpenGL"][1]["argsoriginal"] = "(GLFWwindow* window,bool install_callbacks)"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["signature"] = "(GLFWwindow*,bool)" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["call_args"] = "(window,install_callbacks)"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["comment"] = ""
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["funcname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["signature"] = "(GLFWwindow*,bool)"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["stname"] = ""
defs["ImGui_ImplGlfw_InitForOpenGL"]["(GLFWwindow*,bool)"] = defs["ImGui_ImplGlfw_InitForOpenGL"][1] defs["ImGui_ImplGlfw_InitForOpenGL"]["(GLFWwindow*,bool)"] = defs["ImGui_ImplGlfw_InitForOpenGL"][1]
defs["ImGui_ImplGlfw_InitForVulkan"] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["args"] = "(GLFWwindow* window,bool install_callbacks)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][2]["name"] = "install_callbacks"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsT"][2]["type"] = "bool"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["argsoriginal"] = "(GLFWwindow* window,bool install_callbacks)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["call_args"] = "(window,install_callbacks)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["comment"] = ""
defs["ImGui_ImplGlfw_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["funcname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["signature"] = "(GLFWwindow*,bool)"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["stname"] = ""
defs["ImGui_ImplGlfw_InitForVulkan"]["(GLFWwindow*,bool)"] = defs["ImGui_ImplGlfw_InitForVulkan"][1]
defs["ImGui_ImplGlfw_KeyCallback"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["args"] = "(GLFWwindow* window,int key,int scancode,int action,int mods)"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][2]["name"] = "key"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][2]["type"] = "int"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][3] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][3]["name"] = "scancode"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][3]["type"] = "int"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][4] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][4]["name"] = "action"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][4]["type"] = "int"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][5] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][5]["name"] = "mods"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsT"][5]["type"] = "int"
defs["ImGui_ImplGlfw_KeyCallback"][1]["argsoriginal"] = "(GLFWwindow* window,int key,int scancode,int action,int mods)"
defs["ImGui_ImplGlfw_KeyCallback"][1]["call_args"] = "(window,key,scancode,action,mods)"
defs["ImGui_ImplGlfw_KeyCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["comment"] = ""
defs["ImGui_ImplGlfw_KeyCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["funcname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_KeyCallback"][1]["signature"] = "(GLFWwindow*,int,int,int,int)"
defs["ImGui_ImplGlfw_KeyCallback"][1]["stname"] = ""
defs["ImGui_ImplGlfw_KeyCallback"]["(GLFWwindow*,int,int,int,int)"] = defs["ImGui_ImplGlfw_KeyCallback"][1]
defs["ImGui_ImplGlfw_MouseButtonCallback"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["args"] = "(GLFWwindow* window,int button,int action,int mods)"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][2]["name"] = "button"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][2]["type"] = "int"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][3] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][3]["name"] = "action"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][3]["type"] = "int"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][4] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][4]["name"] = "mods"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][4]["type"] = "int"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsoriginal"] = "(GLFWwindow* window,int button,int action,int mods)"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["call_args"] = "(window,button,action,mods)"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["comment"] = ""
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["funcname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["signature"] = "(GLFWwindow*,int,int,int)"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["stname"] = ""
defs["ImGui_ImplGlfw_MouseButtonCallback"]["(GLFWwindow*,int,int,int)"] = defs["ImGui_ImplGlfw_MouseButtonCallback"][1]
defs["ImGui_ImplGlfw_NewFrame"] = {}
defs["ImGui_ImplGlfw_NewFrame"][1] = {}
defs["ImGui_ImplGlfw_NewFrame"][1]["args"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_NewFrame"][1]["argsoriginal"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["cimguiname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["comment"] = ""
defs["ImGui_ImplGlfw_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_NewFrame"][1]["funcname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["stname"] = ""
defs["ImGui_ImplGlfw_NewFrame"]["()"] = defs["ImGui_ImplGlfw_NewFrame"][1]
defs["ImGui_ImplGlfw_ScrollCallback"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["args"] = "(GLFWwindow* window,double xoffset,double yoffset)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][2]["name"] = "xoffset"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][2]["type"] = "double"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][3] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][3]["name"] = "yoffset"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsT"][3]["type"] = "double"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["argsoriginal"] = "(GLFWwindow* window,double xoffset,double yoffset)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["call_args"] = "(window,xoffset,yoffset)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["comment"] = ""
defs["ImGui_ImplGlfw_ScrollCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["funcname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["stname"] = ""
defs["ImGui_ImplGlfw_ScrollCallback"]["(GLFWwindow*,double,double)"] = defs["ImGui_ImplGlfw_ScrollCallback"][1]
defs["ImGui_ImplGlfw_Shutdown"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["args"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["cimguiname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["comment"] = ""
defs["ImGui_ImplGlfw_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["funcname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplGlfw_Shutdown"]["()"] = defs["ImGui_ImplGlfw_Shutdown"][1]
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["args"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"]["()"] = defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]
defs["ImGui_ImplOpenGL2_CreateFontsTexture"] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["args"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_CreateFontsTexture"]["()"] = defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"] = {} defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"] = {}
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1] = {} defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1] = {}
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["args"] = "()" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["argsT"] = {} defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"]["()"] = defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1] defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"]["()"] = defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"] = {} defs["ImGui_ImplOpenGL2_DestroyFontsTexture"] = {}
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1] = {} defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1] = {}
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["args"] = "()" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["argsT"] = {} defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"]["()"] = defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1] defs["ImGui_ImplOpenGL2_DestroyFontsTexture"]["()"] = defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["args"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"]["()"] = defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]
defs["ImGui_ImplOpenGL3_CreateFontsTexture"] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["args"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"]["()"] = defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]
defs["ImGui_ImplGlfw_Shutdown"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["funcname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["args"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_Shutdown"][1]["comment"] = ""
defs["ImGui_ImplGlfw_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplGlfw_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["cimguiname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"]["()"] = defs["ImGui_ImplGlfw_Shutdown"][1]
defs["ImGui_ImplOpenGL2_RenderDrawData"] = {}
defs["ImGui_ImplOpenGL2_RenderDrawData"][1] = {}
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["args"] = "(ImDrawData* draw_data)"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsoriginal"] = "(ImDrawData* draw_data)"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsT"][1] = {}
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsT"][1]["type"] = "ImDrawData*"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsT"][1]["name"] = "draw_data"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"]["(ImDrawData*)"] = defs["ImGui_ImplOpenGL2_RenderDrawData"][1]
defs["ImGui_ImplOpenGL2_NewFrame"] = {}
defs["ImGui_ImplOpenGL2_NewFrame"][1] = {}
defs["ImGui_ImplOpenGL2_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["args"] = "()"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"]["()"] = defs["ImGui_ImplOpenGL2_NewFrame"][1]
defs["ImGui_ImplOpenGL2_Shutdown"] = {}
defs["ImGui_ImplOpenGL2_Shutdown"][1] = {}
defs["ImGui_ImplOpenGL2_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["args"] = "()"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"]["()"] = defs["ImGui_ImplOpenGL2_Shutdown"][1]
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"]["()"] = defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]
defs["ImGui_ImplGlfw_NewFrame"] = {}
defs["ImGui_ImplGlfw_NewFrame"][1] = {}
defs["ImGui_ImplGlfw_NewFrame"][1]["funcname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["args"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_NewFrame"][1]["comment"] = ""
defs["ImGui_ImplGlfw_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["argsoriginal"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["stname"] = ""
defs["ImGui_ImplGlfw_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["cimguiname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"]["()"] = defs["ImGui_ImplGlfw_NewFrame"][1]
defs["ImGui_ImplOpenGL3_Shutdown"] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["args"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"]["()"] = defs["ImGui_ImplOpenGL3_Shutdown"][1]
defs["ImGui_ImplOpenGL2_Init"] = {} defs["ImGui_ImplOpenGL2_Init"] = {}
defs["ImGui_ImplOpenGL2_Init"][1] = {} defs["ImGui_ImplOpenGL2_Init"][1] = {}
defs["ImGui_ImplOpenGL2_Init"][1]["funcname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["args"] = "()" defs["ImGui_ImplOpenGL2_Init"][1]["args"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_Init"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_Init"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_Init"][1]["argsT"] = {} defs["ImGui_ImplOpenGL2_Init"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2" defs["ImGui_ImplOpenGL2_Init"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_Init"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Init" defs["ImGui_ImplOpenGL2_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_Init"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_Init"][1]["funcname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_Init"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_Init"]["()"] = defs["ImGui_ImplOpenGL2_Init"][1] defs["ImGui_ImplOpenGL2_Init"]["()"] = defs["ImGui_ImplOpenGL2_Init"][1]
defs["ImGui_ImplSDL2_ProcessEvent"] = {} defs["ImGui_ImplOpenGL2_NewFrame"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1] = {} defs["ImGui_ImplOpenGL2_NewFrame"][1] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL2_ProcessEvent" defs["ImGui_ImplOpenGL2_NewFrame"][1]["args"] = "()"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["args"] = "(SDL_Event* event)" defs["ImGui_ImplOpenGL2_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ret"] = "bool" defs["ImGui_ImplOpenGL2_NewFrame"][1]["argsoriginal"] = "()"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["comment"] = "" defs["ImGui_ImplOpenGL2_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["call_args"] = "(event)" defs["ImGui_ImplOpenGL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsoriginal"] = "(SDL_Event* event)" defs["ImGui_ImplOpenGL2_NewFrame"][1]["comment"] = ""
defs["ImGui_ImplSDL2_ProcessEvent"][1]["stname"] = "" defs["ImGui_ImplOpenGL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"] = {} defs["ImGui_ImplOpenGL2_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"][1] = {} defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"][1]["type"] = "SDL_Event*" defs["ImGui_ImplOpenGL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"][1]["name"] = "event" defs["ImGui_ImplOpenGL2_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl" defs["ImGui_ImplOpenGL2_NewFrame"][1]["stname"] = ""
defs["ImGui_ImplSDL2_ProcessEvent"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_NewFrame"]["()"] = defs["ImGui_ImplOpenGL2_NewFrame"][1]
defs["ImGui_ImplSDL2_ProcessEvent"][1]["signature"] = "(SDL_Event*)" defs["ImGui_ImplOpenGL2_RenderDrawData"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL2_ProcessEvent" defs["ImGui_ImplOpenGL2_RenderDrawData"][1] = {}
defs["ImGui_ImplSDL2_ProcessEvent"]["(SDL_Event*)"] = defs["ImGui_ImplSDL2_ProcessEvent"][1] defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["args"] = "(ImDrawData* draw_data)"
defs["ImGui_ImplGlfw_MouseButtonCallback"] = {} defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1] = {} defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["funcname"] = "ImGui_ImplGlfw_MouseButtonCallback" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsT"][1]["name"] = "draw_data"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["args"] = "(GLFWwindow* window,int button,int action,int mods)" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsT"][1]["type"] = "ImDrawData*"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ret"] = "void" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["argsoriginal"] = "(ImDrawData* draw_data)"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["comment"] = "" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["call_args"] = "(window,button,action,mods)" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsoriginal"] = "(GLFWwindow* window,int button,int action,int mods)" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["comment"] = ""
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["stname"] = "" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"] = {} defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][1] = {} defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][1]["type"] = "GLFWwindow*" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][1]["name"] = "window" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][2] = {} defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["stname"] = ""
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][2]["type"] = "int" defs["ImGui_ImplOpenGL2_RenderDrawData"]["(ImDrawData*)"] = defs["ImGui_ImplOpenGL2_RenderDrawData"][1]
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][2]["name"] = "button" defs["ImGui_ImplOpenGL2_Shutdown"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][3] = {} defs["ImGui_ImplOpenGL2_Shutdown"][1] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][3]["type"] = "int" defs["ImGui_ImplOpenGL2_Shutdown"][1]["args"] = "()"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][3]["name"] = "action" defs["ImGui_ImplOpenGL2_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][4] = {} defs["ImGui_ImplOpenGL2_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][4]["type"] = "int" defs["ImGui_ImplOpenGL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["argsT"][4]["name"] = "mods" defs["ImGui_ImplOpenGL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw" defs["ImGui_ImplOpenGL2_Shutdown"][1]["comment"] = ""
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["signature"] = "(GLFWwindow*,int,int,int)" defs["ImGui_ImplOpenGL2_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback" defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplGlfw_MouseButtonCallback"]["(GLFWwindow*,int,int,int)"] = defs["ImGui_ImplGlfw_MouseButtonCallback"][1] defs["ImGui_ImplOpenGL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"] = {} defs["ImGui_ImplOpenGL2_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1] = {} defs["ImGui_ImplOpenGL2_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateFontsTexture" defs["ImGui_ImplOpenGL2_Shutdown"]["()"] = defs["ImGui_ImplOpenGL2_Shutdown"][1]
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["args"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["comment"] = ""
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["stname"] = ""
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"]["()"] = defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"]["()"] = defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]
defs["ImGui_ImplGlfw_CharCallback"] = {}
defs["ImGui_ImplGlfw_CharCallback"][1] = {}
defs["ImGui_ImplGlfw_CharCallback"][1]["funcname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["args"] = "(GLFWwindow* window,unsigned int c)"
defs["ImGui_ImplGlfw_CharCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CharCallback"][1]["comment"] = ""
defs["ImGui_ImplGlfw_CharCallback"][1]["call_args"] = "(window,c)"
defs["ImGui_ImplGlfw_CharCallback"][1]["argsoriginal"] = "(GLFWwindow* window,unsigned int c)"
defs["ImGui_ImplGlfw_CharCallback"][1]["stname"] = ""
defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][1]["type"] = "GLFWwindow*"
defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][2] = {}
defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][2]["type"] = "unsigned int"
defs["ImGui_ImplGlfw_CharCallback"][1]["argsT"][2]["name"] = "c"
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw"
defs["ImGui_ImplGlfw_CharCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CharCallback"][1]["signature"] = "(GLFWwindow*,unsigned int)"
defs["ImGui_ImplGlfw_CharCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"]["(GLFWwindow*,unsigned int)"] = defs["ImGui_ImplGlfw_CharCallback"][1]
defs["ImGui_ImplOpenGL3_RenderDrawData"] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["args"] = "(ImDrawData* draw_data)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsoriginal"] = "(ImDrawData* draw_data)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsT"][1] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsT"][1]["type"] = "ImDrawData*"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsT"][1]["name"] = "draw_data"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"]["(ImDrawData*)"] = defs["ImGui_ImplOpenGL3_RenderDrawData"][1]
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"] = {} defs["ImGui_ImplOpenGL3_CreateDeviceObjects"] = {}
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1] = {} defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1] = {}
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["args"] = "()" defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["args"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["argsT"] = {} defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl3" defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["defaults"] = {} defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects" defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateDeviceObjects"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_CreateDeviceObjects"]["()"] = defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1] defs["ImGui_ImplOpenGL3_CreateDeviceObjects"]["()"] = defs["ImGui_ImplOpenGL3_CreateDeviceObjects"][1]
defs["ImGui_ImplOpenGL3_CreateFontsTexture"] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["args"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_CreateFontsTexture"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_CreateFontsTexture"]["()"] = defs["ImGui_ImplOpenGL3_CreateFontsTexture"][1]
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"]["()"] = defs["ImGui_ImplOpenGL3_DestroyDeviceObjects"][1]
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL3_DestroyFontsTexture"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_DestroyFontsTexture"]["()"] = defs["ImGui_ImplOpenGL3_DestroyFontsTexture"][1]
defs["ImGui_ImplOpenGL3_Init"] = {}
defs["ImGui_ImplOpenGL3_Init"][1] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["args"] = "(const char* glsl_version)"
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["name"] = "glsl_version"
defs["ImGui_ImplOpenGL3_Init"][1]["argsT"][1]["type"] = "const char*"
defs["ImGui_ImplOpenGL3_Init"][1]["argsoriginal"] = "(const char* glsl_version=NULL)"
defs["ImGui_ImplOpenGL3_Init"][1]["call_args"] = "(glsl_version)"
defs["ImGui_ImplOpenGL3_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_Init"][1]["defaults"]["glsl_version"] = "NULL"
defs["ImGui_ImplOpenGL3_Init"][1]["funcname"] = "ImGui_ImplOpenGL3_Init"
defs["ImGui_ImplOpenGL3_Init"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL3_Init"][1]["signature"] = "(const char*)"
defs["ImGui_ImplOpenGL3_Init"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_Init"]["(const char*)"] = defs["ImGui_ImplOpenGL3_Init"][1]
defs["ImGui_ImplOpenGL3_NewFrame"] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1]["args"] = "()"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL3_NewFrame"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_NewFrame"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_NewFrame"]["()"] = defs["ImGui_ImplOpenGL3_NewFrame"][1]
defs["ImGui_ImplOpenGL3_RenderDrawData"] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["args"] = "(ImDrawData* draw_data)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsT"][1] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsT"][1]["name"] = "draw_data"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsT"][1]["type"] = "ImDrawData*"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["argsoriginal"] = "(ImDrawData* draw_data)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL3_RenderDrawData"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
defs["ImGui_ImplOpenGL3_RenderDrawData"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_RenderDrawData"]["(ImDrawData*)"] = defs["ImGui_ImplOpenGL3_RenderDrawData"][1]
defs["ImGui_ImplOpenGL3_Shutdown"] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1]["args"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["comment"] = ""
defs["ImGui_ImplOpenGL3_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL3_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL3_Shutdown"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["location"] = "imgui_impl_opengl3"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplOpenGL3_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplOpenGL3_Shutdown"]["()"] = defs["ImGui_ImplOpenGL3_Shutdown"][1]
defs["ImGui_ImplSDL2_InitForOpenGL"] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["args"] = "(SDL_Window* window,void* sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][2] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][2]["name"] = "sdl_gl_context"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsT"][2]["type"] = "void*"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["argsoriginal"] = "(SDL_Window* window,void* sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["call_args"] = "(window,sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["comment"] = ""
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["stname"] = ""
defs["ImGui_ImplSDL2_InitForOpenGL"]["(SDL_Window*,void*)"] = defs["ImGui_ImplSDL2_InitForOpenGL"][1]
defs["ImGui_ImplSDL2_InitForVulkan"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["comment"] = ""
defs["ImGui_ImplSDL2_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["stname"] = ""
defs["ImGui_ImplSDL2_InitForVulkan"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_InitForVulkan"][1]
defs["ImGui_ImplSDL2_NewFrame"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL2_NewFrame"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL2_NewFrame"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL2_NewFrame"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["comment"] = ""
defs["ImGui_ImplSDL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["funcname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_NewFrame"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL2_NewFrame"][1]["stname"] = ""
defs["ImGui_ImplSDL2_NewFrame"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_NewFrame"][1]
defs["ImGui_ImplSDL2_ProcessEvent"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["args"] = "(SDL_Event* event)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"][1]["name"] = "event"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsT"][1]["type"] = "SDL_Event*"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["argsoriginal"] = "(SDL_Event* event)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["call_args"] = "(event)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["comment"] = ""
defs["ImGui_ImplSDL2_ProcessEvent"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["signature"] = "(SDL_Event*)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["stname"] = ""
defs["ImGui_ImplSDL2_ProcessEvent"]["(SDL_Event*)"] = defs["ImGui_ImplSDL2_ProcessEvent"][1]
defs["ImGui_ImplSDL2_Shutdown"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["args"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["comment"] = ""
defs["ImGui_ImplSDL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["funcname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl"
defs["ImGui_ImplSDL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplSDL2_Shutdown"]["()"] = defs["ImGui_ImplSDL2_Shutdown"][1]
return defs return defs

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@@ -43,7 +43,7 @@ igMenuItem 2
2 bool igMenuItemBoolPtr (const char*,const char*,bool*,bool) 2 bool igMenuItemBoolPtr (const char*,const char*,bool*,bool)
igGetID 3 igGetID 3
1 ImGuiID igGetIDStr (const char*) 1 ImGuiID igGetIDStr (const char*)
2 ImGuiID igGetIDStrStr (const char*,const char*) 2 ImGuiID igGetIDRange (const char*,const char*)
3 ImGuiID igGetIDPtr (const void*) 3 ImGuiID igGetIDPtr (const void*)
igListBoxHeader 2 igListBoxHeader 2
1 bool igListBoxHeaderVec2 (const char*,const ImVec2) 1 bool igListBoxHeaderVec2 (const char*,const ImVec2)

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@@ -1,68 +1,68 @@
local defs = {} local defs = {}
defs["ImGuiColumnsFlags"] = "int" defs["CustomRect"] = "struct CustomRect"
defs["GlyphRangesBuilder"] = "struct GlyphRangesBuilder"
defs["ImColor"] = "struct ImColor"
defs["ImDrawCallback"] = "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);"
defs["ImDrawChannel"] = "struct ImDrawChannel"
defs["ImDrawCmd"] = "struct ImDrawCmd"
defs["ImDrawCornerFlags"] = "int"
defs["ImDrawData"] = "struct ImDrawData"
defs["ImDrawIdx"] = "unsigned short"
defs["ImDrawList"] = "struct ImDrawList"
defs["ImDrawListFlags"] = "int"
defs["ImDrawListSharedData"] = "struct ImDrawListSharedData"
defs["ImDrawVert"] = "struct ImDrawVert"
defs["ImFont"] = "struct ImFont"
defs["ImFontAtlas"] = "struct ImFontAtlas"
defs["ImFontAtlasFlags"] = "int"
defs["ImFontConfig"] = "struct ImFontConfig" defs["ImFontConfig"] = "struct ImFontConfig"
defs["ImS32"] = "signed int" defs["ImFontGlyph"] = "struct ImFontGlyph"
defs["ImGuiTreeNodeFlags"] = "int" defs["ImGuiBackendFlags"] = "int"
defs["ImGuiCol"] = "int"
defs["ImGuiColorEditFlags"] = "int"
defs["ImGuiColumnsFlags"] = "int"
defs["ImGuiComboFlags"] = "int"
defs["ImGuiCond"] = "int"
defs["ImGuiConfigFlags"] = "int"
defs["ImGuiContext"] = "struct ImGuiContext"
defs["ImGuiDataType"] = "int"
defs["ImGuiDir"] = "int"
defs["ImGuiDragDropFlags"] = "int"
defs["ImGuiFocusedFlags"] = "int" defs["ImGuiFocusedFlags"] = "int"
defs["ImGuiHoveredFlags"] = "int" defs["ImGuiHoveredFlags"] = "int"
defs["ImU64"] = "uint64_t"
defs["ImGuiID"] = "unsigned int" defs["ImGuiID"] = "unsigned int"
defs["ImGuiStyle"] = "struct ImGuiStyle"
defs["ImDrawData"] = "struct ImDrawData"
defs["ImDrawListFlags"] = "int"
defs["ImGuiBackendFlags"] = "int"
defs["ImGuiMouseCursor"] = "int"
defs["ImDrawListSharedData"] = "struct ImDrawListSharedData"
defs["ImGuiStyleVar"] = "int"
defs["ImGuiDir"] = "int"
defs["ImFontAtlas"] = "struct ImFontAtlas"
defs["ImGuiCol"] = "int"
defs["ImGuiOnceUponAFrame"] = "struct ImGuiOnceUponAFrame"
defs["value_type"] = "T"
defs["iterator"] = "value_type*"
defs["ImGuiTextFilter"] = "struct ImGuiTextFilter"
defs["ImDrawIdx"] = "unsigned short"
defs["ImGuiComboFlags"] = "int"
defs["ImDrawCornerFlags"] = "int"
defs["ImWchar"] = "unsigned short"
defs["const_iterator"] = "const value_type*"
defs["ImDrawVert"] = "struct ImDrawVert"
defs["GlyphRangesBuilder"] = "struct GlyphRangesBuilder"
defs["ImVec4"] = "struct ImVec4"
defs["ImGuiSizeCallback"] = "void(*)(ImGuiSizeCallbackData* data);"
defs["ImGuiConfigFlags"] = "int"
defs["ImGuiTextBuffer"] = "struct ImGuiTextBuffer"
defs["ImGuiContext"] = "struct ImGuiContext"
defs["ImColor"] = "struct ImColor"
defs["ImGuiInputTextCallback"] = "int(*)(ImGuiInputTextCallbackData *data);"
defs["ImVec2"] = "struct ImVec2"
defs["ImFontGlyph"] = "struct ImFontGlyph"
defs["ImGuiWindowFlags"] = "int"
defs["Pair"] = "struct Pair"
defs["ImGuiKey"] = "int"
defs["ImGuiInputTextFlags"] = "int"
defs["ImGuiListClipper"] = "struct ImGuiListClipper"
defs["ImGuiDataType"] = "int"
defs["ImDrawChannel"] = "struct ImDrawChannel"
defs["ImGuiIO"] = "struct ImGuiIO" defs["ImGuiIO"] = "struct ImGuiIO"
defs["ImGuiStorage"] = "struct ImGuiStorage" defs["ImGuiInputTextCallback"] = "int(*)(ImGuiInputTextCallbackData *data);"
defs["ImGuiCond"] = "int"
defs["ImU32"] = "unsigned int"
defs["ImGuiNavInput"] = "int"
defs["ImGuiColorEditFlags"] = "int"
defs["ImFont"] = "struct ImFont"
defs["ImGuiSelectableFlags"] = "int"
defs["ImDrawCallback"] = "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);"
defs["ImTextureID"] = "void*"
defs["ImDrawList"] = "struct ImDrawList"
defs["TextRange"] = "struct TextRange"
defs["CustomRect"] = "struct CustomRect"
defs["ImFontAtlasFlags"] = "int"
defs["ImGuiInputTextCallbackData"] = "struct ImGuiInputTextCallbackData" defs["ImGuiInputTextCallbackData"] = "struct ImGuiInputTextCallbackData"
defs["ImDrawCmd"] = "struct ImDrawCmd" defs["ImGuiInputTextFlags"] = "int"
defs["ImGuiSizeCallbackData"] = "struct ImGuiSizeCallbackData" defs["ImGuiKey"] = "int"
defs["ImS64"] = "int64_t" defs["ImGuiListClipper"] = "struct ImGuiListClipper"
defs["ImGuiDragDropFlags"] = "int" defs["ImGuiMouseCursor"] = "int"
defs["ImGuiNavInput"] = "int"
defs["ImGuiOnceUponAFrame"] = "struct ImGuiOnceUponAFrame"
defs["ImGuiPayload"] = "struct ImGuiPayload" defs["ImGuiPayload"] = "struct ImGuiPayload"
defs["ImGuiSelectableFlags"] = "int"
defs["ImGuiSizeCallback"] = "void(*)(ImGuiSizeCallbackData* data);"
defs["ImGuiSizeCallbackData"] = "struct ImGuiSizeCallbackData"
defs["ImGuiStorage"] = "struct ImGuiStorage"
defs["ImGuiStyle"] = "struct ImGuiStyle"
defs["ImGuiStyleVar"] = "int"
defs["ImGuiTextBuffer"] = "struct ImGuiTextBuffer"
defs["ImGuiTextFilter"] = "struct ImGuiTextFilter"
defs["ImGuiTreeNodeFlags"] = "int"
defs["ImGuiWindowFlags"] = "int"
defs["ImS32"] = "signed int"
defs["ImS64"] = "int64_t"
defs["ImTextureID"] = "void*"
defs["ImU32"] = "unsigned int"
defs["ImU64"] = "uint64_t"
defs["ImVec2"] = "struct ImVec2"
defs["ImVec4"] = "struct ImVec4"
defs["ImWchar"] = "unsigned short"
defs["Pair"] = "struct Pair"
defs["TextRange"] = "struct TextRange"
defs["const_iterator"] = "const value_type*"
defs["iterator"] = "value_type*"
defs["value_type"] = "T"
return defs return defs

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