Compare commits

..

23 Commits

Author SHA1 Message Date
sonoro1234
d6b4ecda71 Merge branch 'docking_inter' 2025-02-04 16:42:14 +01:00
sonoro1234
1427639147 Merge branch 'docking_inter' 2025-01-21 16:06:26 +01:00
sonoro1234
e3b48a15f0 Merge branch 'docking_inter' 2024-12-12 13:20:21 +01:00
sonoro1234
8ec6558ecc Merge branch 'docking_inter' 2024-11-18 18:26:51 +01:00
sonoro1234
43429513a8 Merge branch 'docking_inter' 2024-10-19 12:05:11 +02:00
sonoro1234
79e40b6657 Merge branch 'docking_inter' 2024-10-05 11:06:45 +02:00
sonoro1234
833e9366de Merge branch 'docking_inter' 2024-10-01 13:05:38 +02:00
sonoro1234
74902e7392 Merge branch 'docking_inter' 2024-09-08 11:57:14 +02:00
sonoro1234
143c37b7ac Merge branch 'docking_inter' 2024-07-31 11:27:49 +02:00
sonoro1234
7c79f59fa2 Merge branch 'docking_inter' 2024-07-03 11:14:11 +02:00
sonoro1234
35fdbf393f Merge branch 'docking_inter' 2024-06-07 13:26:08 +02:00
sonoro1234
bf02a1552e Merge branch 'docking_inter' 2024-05-28 10:18:05 +02:00
sonoro1234
481cd32543 Merge branch 'docking_inter' 2024-05-10 17:11:32 +02:00
sonoro1234
d222bc5a4e Merge branch 'docking_inter' 2024-04-19 10:54:29 +02:00
sonoro1234
f0fb387921 Merge branch 'docking_inter' 2024-02-24 13:15:42 +01:00
sonoro1234
c7133969db Merge branch 'docking_inter' 2024-02-16 11:36:05 +01:00
sonoro1234
0821a31dfe Merge branch 'docking_inter' 2024-02-14 11:17:50 +01:00
sonoro1234
9009dd72e9 Merge branch 'docking_inter' 1.90.1 2024-01-12 11:27:04 +01:00
sonoro1234
b6e02f4131 Merge branch 'docking_inter' 2023-11-17 11:08:06 +01:00
sonoro1234
b28023c3f6 Merge branch 'docking_inter' 2023-09-08 18:09:15 +02:00
sonoro1234
1bb9cd7347 Merge branch 'docking_inter' 2023-04-18 10:43:06 +02:00
sonoro1234
d24246adfd Merge branch 'docking_inter' 2023-02-15 10:18:15 +01:00
sonoro1234
6dba58d90f merge from docking_inter 2023-01-07 11:34:35 +01:00
26 changed files with 4735 additions and 12821 deletions

View File

@@ -92,10 +92,10 @@ Notes:
* methods have the same parameter list and return values (where possible) * methods have the same parameter list and return values (where possible)
* functions that belong to a struct have an extra first argument with a pointer to the struct. * functions that belong to a struct have an extra first argument with a pointer to the struct.
* where a function returns UDT (user defined type) by value some compilers complain so the function is generated accepting a pointer to the UDT type as the first argument (or second if belongs to a struct). * where a function returns UDT (user defined type) by value some compilers complain so the function is generated accepting a pointer to the UDT type as the first argument (or second if belongs to a struct).
* constructors return pointer to struct and has been named Struct_name_Struct_name
# usage with backends # usage with backends
* look at backend_test folder for a cmake module building with SDL and opengl3, glfw and opengl3, SDL and Vulkan, glfw and dx11 * look at backend_test folder for a cmake module building with SDL and opengl3, glfw and opengl3, SDL and Vulkan
* read [How can cimgui backends be used](https://github.com/cimgui/cimgui/issues/157) * read [How can cimgui backends be used](https://github.com/cimgui/cimgui/issues/157)
# example bindings based on cimgui # example bindings based on cimgui

View File

@@ -102,6 +102,7 @@ target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
# using library # using library
include_directories(../../generator/output/)
add_executable(${PROJECT_NAME} main.c) add_executable(${PROJECT_NAME} main.c)
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_DX11 -DCIMGUI_USE_GLFW) target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_DX11 -DCIMGUI_USE_GLFW)
target_link_libraries(${PROJECT_NAME} d3d11 d3dcompiler.lib cimgui) target_link_libraries(${PROJECT_NAME} d3d11 d3dcompiler.lib cimgui)

View File

@@ -106,6 +106,7 @@ target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
# using library # using library
include_directories(../../generator/output/)
add_executable(${PROJECT_NAME} main.c) add_executable(${PROJECT_NAME} main.c)
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_GLFW) target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_GLFW)
target_link_libraries(${PROJECT_NAME} cimgui) target_link_libraries(${PROJECT_NAME} cimgui)

View File

@@ -22,6 +22,8 @@ else()
endif() endif()
include_directories(../../imgui) include_directories(../../imgui)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../) include_directories(../../)
set(IMGUI_SOURCES set(IMGUI_SOURCES
@@ -36,7 +38,11 @@ ${TABLES_SOURCE}
set(IMGUI_SOURCES_sdl) set(IMGUI_SOURCES_sdl)
set(IMGUI_LIBRARIES ) set(IMGUI_LIBRARIES )
if (WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W") add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W")
@@ -60,46 +66,47 @@ else(WIN32)#Unix
endif(WIN32) endif(WIN32)
#sdl2
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_sdl2.cpp) list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_sdl2.cpp)
include(FetchContent) if(DEFINED SDL_PATH)
Set(FETCHCONTENT_QUIET FALSE) message(STATUS "SDL_PATH defined as " ${SDL_PATH})
FIND_PACKAGE(SDL2 PATHS ${SDL_PATH})
else(DEFINED SDL_PATH)
# If SDL_PATH is not set, fallback and attempt to find SDL cmake script at a default location
find_package(SDL2)
endif(DEFINED SDL_PATH)
FetchContent_Declare( if(SDL2_FOUND)
SDL2 get_target_property(SDL_INCLUDE SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES)
GIT_REPOSITORY https://github.com/libsdl-org/SDL.git message(STATUS "sdlinclude is " ${SDL_INCLUDE})
GIT_TAG release-2.30.12 if ("${SDL_INCLUDE}" STREQUAL "" OR "${SDL_INCLUDE}" STREQUAL "SDL_INCLUDE-NOTFOUND") #if not found latest SDL2 cmake config use older
#GIT_SHALLOW TRUE message(STATUS "sdlinclude2 is " ${SDL2_INCLUDE_DIRS})
GIT_PROGRESS TRUE include_directories(${SDL2_INCLUDE_DIRS})
) set(IMGUI_SDL_LIBRARY ${SDL2_LIBRARIES})
#FetchContent_MakeAvailable(SDL2) message(STATUS IMGUI_SDL_LIBRARY ${SDL2_LIBRARIES})
FetchContent_GetProperties(SDL2) else()#use new one SDL2 config
if (NOT sdl2_POPULATED) include_directories(${SDL_INCLUDE})
set(FETCHCONTENT_QUIET NO) set(IMGUI_SDL_LIBRARY SDL2::SDL2)
FetchContent_Populate(SDL2) set(SDL_MAIN SDL2::SDL2main)
set(SDL_TEST OFF CACHE BOOL "" FORCE) message(STATUS ${SDL_MAIN} ${IMGUI_SDL_LIBRARY})
set(BUILD_SHARED_LIBS ON CACHE BOOL "" FORCE) endif()
add_subdirectory(${sdl2_SOURCE_DIR} ${sdl2_BINARY_DIR}) else(SDL2_FOUND)
endif() if(DEFINED SDL_PATH)
include_directories(${SDL2_SOURCE_DIR}/include}) message(FATAL_ERROR "Cannot find SDL at SDL_PATH")
else(DEFINED SDL_PATH)
#if dynamic SDL2 then install message(FATAL_ERROR "Cannot find SDL. Maybe try specifying SDL_PATH?")
install(TARGETS SDL2 RUNTIME DESTINATION ${CMAKE_CURRENT_BINARY_DIR} endif(DEFINED SDL_PATH)
LIBRARY DESTINATION ${CMAKE_CURRENT_BINARY_DIR} endif(SDL2_FOUND)
)
add_library(cimgui_sdl SHARED ${IMGUI_SOURCES}) add_library(cimgui_sdl SHARED ${IMGUI_SOURCES})
target_compile_definitions(cimgui_sdl PUBLIC "-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1") target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} ${IMGUI_SDL_LIBRARY})
if (WIN32)
target_compile_definitions(cimgui_sdl PUBLIC "-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
target_compile_definitions(cimgui_sdl PUBLIC "-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} SDL2)
#using library #using library
include_directories(../../generator/output/)
add_executable(test_sdl main.c) add_executable(test_sdl main.c)
target_compile_definitions(test_sdl PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_SDL2) target_compile_definitions(test_sdl PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_SDL2)
if (MINGW) if (MINGW)
target_link_options(test_sdl PRIVATE "-mconsole") target_link_options(test_sdl PRIVATE "-mconsole")
endif() endif()
target_link_libraries(test_sdl SDL2 cimgui_sdl) target_link_libraries(test_sdl ${IMGUI_SDL_LIBRARY} cimgui_sdl)

View File

@@ -1,2 +0,0 @@
To build use `cmake path_to_example_sdl_opengl3` and then `make install`

View File

@@ -18,12 +18,12 @@ else()
set(TABLES_SOURCE "") set(TABLES_SOURCE "")
endif() endif()
include_directories(../../imgui ../../imgui/backends) include_directories(../../imgui)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../) include_directories(../../)
set(IMGUI_SOURCES ../../cimgui.cpp set(IMGUI_SOURCES ../../cimgui.cpp
../../cimgui_impl.cpp
../../imgui/imgui.cpp ../../imgui/imgui.cpp
../../imgui/imgui_draw.cpp ../../imgui/imgui_draw.cpp
../../imgui/imgui_demo.cpp ../../imgui/imgui_demo.cpp
@@ -34,6 +34,11 @@ ${TABLES_SOURCE}
set(IMGUI_SOURCES_sdl) set(IMGUI_SOURCES_sdl)
set(IMGUI_LIBRARIES ) set(IMGUI_LIBRARIES )
if (WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
#optional adding freetype #optional adding freetype
option(IMGUI_FREETYPE "add Freetype2" OFF) option(IMGUI_FREETYPE "add Freetype2" OFF)
@@ -49,52 +54,48 @@ endif(IMGUI_FREETYPE)
find_package(Vulkan REQUIRED FATAL_ERROR) find_package(Vulkan REQUIRED FATAL_ERROR)
list(APPEND IMGUI_LIBRARIES Vulkan::Vulkan) list(APPEND IMGUI_LIBRARIES Vulkan::Vulkan)
list(APPEND IMGUI_SOURCES ${BACKENDS_FOLDER}imgui_impl_vulkan.cpp) list(APPEND IMGUI_SOURCES ${BACKENDS_FOLDER}imgui_impl_vulkan.cpp)
include_directories(${Vulkan_INCLUDE_DIRS})
#sdl2 #sdl2
list(APPEND IMGUI_SOURCES ${BACKENDS_FOLDER}imgui_impl_sdl2.cpp) list(APPEND IMGUI_SOURCES ${BACKENDS_FOLDER}imgui_impl_sdl2.cpp)
include(FetchContent) if(DEFINED SDL_PATH)
Set(FETCHCONTENT_QUIET FALSE) message(STATUS "SDL_PATH defined as " ${SDL_PATH})
FIND_PACKAGE(SDL2 PATHS ${SDL_PATH})
else(DEFINED SDL_PATH)
# If SDL_PATH is not set, fallback and attempt to find SDL cmake script at a default location
find_package(SDL2)
endif(DEFINED SDL_PATH)
FetchContent_Declare( if(SDL2_FOUND)
SDL2 get_target_property(SDL_INCLUDE SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES)
GIT_REPOSITORY https://github.com/libsdl-org/SDL.git message(STATUS "sdlinclude is " ${SDL_INCLUDE})
GIT_TAG release-2.30.12 if ("${SDL_INCLUDE}" STREQUAL "" OR "${SDL_INCLUDE}" STREQUAL "SDL_INCLUDE-NOTFOUND") #if not found latest SDL2 cmake config use older
#GIT_SHALLOW TRUE message(STATUS "sdlinclude2 is " ${SDL2_INCLUDE_DIRS})
GIT_PROGRESS TRUE include_directories(${SDL2_INCLUDE_DIRS})
) set(IMGUI_SDL_LIBRARY ${SDL2_LIBRARIES})
FetchContent_GetProperties(SDL2) message(STATUS IMGUI_SDL_LIBRARY ${SDL2_LIBRARIES})
if (NOT sdl2_POPULATED) else()#use new one SDL2 config
set(FETCHCONTENT_QUIET NO) include_directories(${SDL_INCLUDE})
FetchContent_Populate(SDL2) set(IMGUI_SDL_LIBRARY SDL2::SDL2)
set(SDL_TEST OFF CACHE BOOL "" FORCE) set(SDL_MAIN SDL2::SDL2main)
set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE) message(STATUS ${SDL_MAIN} ${IMGUI_SDL_LIBRARY})
add_subdirectory(${sdl2_SOURCE_DIR} ${sdl2_BINARY_DIR}) endif()
endif() else(SDL2_FOUND)
include_directories(${SDL2_SOURCE_DIR}/include) if(DEFINED SDL_PATH)
message(FATAL_ERROR "Cannot find SDL at SDL_PATH")
else(DEFINED SDL_PATH)
message(FATAL_ERROR "Cannot find SDL. Maybe try specifying SDL_PATH?")
endif(DEFINED SDL_PATH)
endif(SDL2_FOUND)
add_library(cimgui_sdl SHARED ${IMGUI_SOURCES})
#if dynamic SDL2 then install target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} ${IMGUI_SDL_LIBRARY})
# install(TARGETS SDL2 RUNTIME DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
# LIBRARY DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
# )
add_library(cimgui_sdl STATIC ${IMGUI_SOURCES})
target_compile_definitions(cimgui_sdl PUBLIC "-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
target_compile_definitions(cimgui_sdl PUBLIC "-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
target_compile_definitions(cimgui_sdl PUBLIC -DCIMGUI_USE_VULKAN -DCIMGUI_USE_SDL2)
if (WIN32)
target_compile_definitions(cimgui_sdl PUBLIC "-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
target_compile_definitions(cimgui_sdl PUBLIC "-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
#target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} SDL2-static)
#using library #using library
include_directories(../../generator/output/)
add_executable(test_sdl main.c) add_executable(test_sdl main.c)
target_compile_definitions(test_sdl PUBLIC -DCIMGUI_USE_VULKAN -DCIMGUI_USE_SDL2) target_compile_definitions(test_sdl PUBLIC -DCIMGUI_USE_VULKAN -DCIMGUI_USE_SDL2)
if (MINGW) if (MINGW)
target_link_options(test_sdl PRIVATE "-mconsole") target_link_options(test_sdl PRIVATE "-mconsole")
endif() endif()
target_link_libraries(test_sdl SDL2-static cimgui_sdl ${IMGUI_LIBRARIES}) target_link_libraries(test_sdl ${IMGUI_SDL_LIBRARY} cimgui_sdl)

View File

@@ -1,3 +0,0 @@
This example needs vulkan generation before compilation: Vulkan SDK should be installed and then add "vulkan" to generator.bat and generate.
To build use `cmake path_to_example_sdl_vulkan` and then `make install`

File diff suppressed because it is too large Load Diff

View File

@@ -2,7 +2,6 @@
//based on imgui.h file version "1.91.8" 19180 from Dear ImGui https://github.com/ocornut/imgui //based on imgui.h file version "1.91.8" 19180 from Dear ImGui https://github.com/ocornut/imgui
//with imgui_internal.h api //with imgui_internal.h api
//with imgui_freetype.h api //with imgui_freetype.h api
//docking branch
#include "./imgui/imgui.h" #include "./imgui/imgui.h"
#ifdef IMGUI_ENABLE_FREETYPE #ifdef IMGUI_ENABLE_FREETYPE
@@ -173,10 +172,6 @@ CIMGUI_API ImDrawList* igGetWindowDrawList()
{ {
return ImGui::GetWindowDrawList(); return ImGui::GetWindowDrawList();
} }
CIMGUI_API float igGetWindowDpiScale()
{
return ImGui::GetWindowDpiScale();
}
CIMGUI_API void igGetWindowPos(ImVec2 *pOut) CIMGUI_API void igGetWindowPos(ImVec2 *pOut)
{ {
*pOut = ImGui::GetWindowPos(); *pOut = ImGui::GetWindowPos();
@@ -193,10 +188,6 @@ CIMGUI_API float igGetWindowHeight()
{ {
return ImGui::GetWindowHeight(); return ImGui::GetWindowHeight();
} }
CIMGUI_API ImGuiViewport* igGetWindowViewport()
{
return ImGui::GetWindowViewport();
}
CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot) CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot)
{ {
return ImGui::SetNextWindowPos(pos,cond,pivot); return ImGui::SetNextWindowPos(pos,cond,pivot);
@@ -229,10 +220,6 @@ CIMGUI_API void igSetNextWindowBgAlpha(float alpha)
{ {
return ImGui::SetNextWindowBgAlpha(alpha); return ImGui::SetNextWindowBgAlpha(alpha);
} }
CIMGUI_API void igSetNextWindowViewport(ImGuiID viewport_id)
{
return ImGui::SetNextWindowViewport(viewport_id);
}
CIMGUI_API void igSetWindowPos_Vec2(const ImVec2 pos,ImGuiCond cond) CIMGUI_API void igSetWindowPos_Vec2(const ImVec2 pos,ImGuiCond cond)
{ {
return ImGui::SetWindowPos(pos,cond); return ImGui::SetWindowPos(pos,cond);
@@ -1281,30 +1268,6 @@ CIMGUI_API void igSetTabItemClosed(const char* tab_or_docked_window_label)
{ {
return ImGui::SetTabItemClosed(tab_or_docked_window_label); return ImGui::SetTabItemClosed(tab_or_docked_window_label);
} }
CIMGUI_API ImGuiID igDockSpace(ImGuiID dockspace_id,const ImVec2 size,ImGuiDockNodeFlags flags,const ImGuiWindowClass* window_class)
{
return ImGui::DockSpace(dockspace_id,size,flags,window_class);
}
CIMGUI_API ImGuiID igDockSpaceOverViewport(ImGuiID dockspace_id,const ImGuiViewport* viewport,ImGuiDockNodeFlags flags,const ImGuiWindowClass* window_class)
{
return ImGui::DockSpaceOverViewport(dockspace_id,viewport,flags,window_class);
}
CIMGUI_API void igSetNextWindowDockID(ImGuiID dock_id,ImGuiCond cond)
{
return ImGui::SetNextWindowDockID(dock_id,cond);
}
CIMGUI_API void igSetNextWindowClass(const ImGuiWindowClass* window_class)
{
return ImGui::SetNextWindowClass(window_class);
}
CIMGUI_API ImGuiID igGetWindowDockID()
{
return ImGui::GetWindowDockID();
}
CIMGUI_API bool igIsWindowDocked()
{
return ImGui::IsWindowDocked();
}
CIMGUI_API void igLogToTTY(int auto_open_depth) CIMGUI_API void igLogToTTY(int auto_open_depth)
{ {
return ImGui::LogToTTY(auto_open_depth); return ImGui::LogToTTY(auto_open_depth);
@@ -1461,13 +1424,13 @@ CIMGUI_API ImGuiViewport* igGetMainViewport()
{ {
return ImGui::GetMainViewport(); return ImGui::GetMainViewport();
} }
CIMGUI_API ImDrawList* igGetBackgroundDrawList(ImGuiViewport* viewport) CIMGUI_API ImDrawList* igGetBackgroundDrawList_Nil()
{ {
return ImGui::GetBackgroundDrawList(viewport); return ImGui::GetBackgroundDrawList();
} }
CIMGUI_API ImDrawList* igGetForegroundDrawList_ViewportPtr(ImGuiViewport* viewport) CIMGUI_API ImDrawList* igGetForegroundDrawList_Nil()
{ {
return ImGui::GetForegroundDrawList(viewport); return ImGui::GetForegroundDrawList();
} }
CIMGUI_API bool igIsRectVisible_Nil(const ImVec2 size) CIMGUI_API bool igIsRectVisible_Nil(const ImVec2 size)
{ {
@@ -1696,26 +1659,6 @@ CIMGUI_API void igMemFree(void* ptr)
{ {
return ImGui::MemFree(ptr); return ImGui::MemFree(ptr);
} }
CIMGUI_API void igUpdatePlatformWindows()
{
return ImGui::UpdatePlatformWindows();
}
CIMGUI_API void igRenderPlatformWindowsDefault(void* platform_render_arg,void* renderer_render_arg)
{
return ImGui::RenderPlatformWindowsDefault(platform_render_arg,renderer_render_arg);
}
CIMGUI_API void igDestroyPlatformWindows()
{
return ImGui::DestroyPlatformWindows();
}
CIMGUI_API ImGuiViewport* igFindViewportByID(ImGuiID id)
{
return ImGui::FindViewportByID(id);
}
CIMGUI_API ImGuiViewport* igFindViewportByPlatformHandle(void* platform_handle)
{
return ImGui::FindViewportByPlatformHandle(platform_handle);
}
CIMGUI_API ImGuiTableSortSpecs* ImGuiTableSortSpecs_ImGuiTableSortSpecs(void) CIMGUI_API ImGuiTableSortSpecs* ImGuiTableSortSpecs_ImGuiTableSortSpecs(void)
{ {
return IM_NEW(ImGuiTableSortSpecs)(); return IM_NEW(ImGuiTableSortSpecs)();
@@ -1768,10 +1711,6 @@ CIMGUI_API void ImGuiIO_AddMouseSourceEvent(ImGuiIO* self,ImGuiMouseSource sourc
{ {
return self->AddMouseSourceEvent(source); return self->AddMouseSourceEvent(source);
} }
CIMGUI_API void ImGuiIO_AddMouseViewportEvent(ImGuiIO* self,ImGuiID id)
{
return self->AddMouseViewportEvent(id);
}
CIMGUI_API void ImGuiIO_AddFocusEvent(ImGuiIO* self,bool focused) CIMGUI_API void ImGuiIO_AddFocusEvent(ImGuiIO* self,bool focused)
{ {
return self->AddFocusEvent(focused); return self->AddFocusEvent(focused);
@@ -1844,14 +1783,6 @@ CIMGUI_API bool ImGuiInputTextCallbackData_HasSelection(ImGuiInputTextCallbackDa
{ {
return self->HasSelection(); return self->HasSelection();
} }
CIMGUI_API ImGuiWindowClass* ImGuiWindowClass_ImGuiWindowClass(void)
{
return IM_NEW(ImGuiWindowClass)();
}
CIMGUI_API void ImGuiWindowClass_destroy(ImGuiWindowClass* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiPayload* ImGuiPayload_ImGuiPayload(void) CIMGUI_API ImGuiPayload* ImGuiPayload_ImGuiPayload(void)
{ {
return IM_NEW(ImGuiPayload)(); return IM_NEW(ImGuiPayload)();
@@ -2784,14 +2715,6 @@ CIMGUI_API void ImGuiPlatformIO_destroy(ImGuiPlatformIO* self)
{ {
IM_DELETE(self); IM_DELETE(self);
} }
CIMGUI_API ImGuiPlatformMonitor* ImGuiPlatformMonitor_ImGuiPlatformMonitor(void)
{
return IM_NEW(ImGuiPlatformMonitor)();
}
CIMGUI_API void ImGuiPlatformMonitor_destroy(ImGuiPlatformMonitor* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiPlatformImeData* ImGuiPlatformImeData_ImGuiPlatformImeData(void) CIMGUI_API ImGuiPlatformImeData* ImGuiPlatformImeData_ImGuiPlatformImeData(void)
{ {
return IM_NEW(ImGuiPlatformImeData)(); return IM_NEW(ImGuiPlatformImeData)();
@@ -3723,70 +3646,6 @@ CIMGUI_API void ImGuiMultiSelectState_destroy(ImGuiMultiSelectState* self)
{ {
IM_DELETE(self); IM_DELETE(self);
} }
CIMGUI_API ImGuiDockNode* ImGuiDockNode_ImGuiDockNode(ImGuiID id)
{
return IM_NEW(ImGuiDockNode)(id);
}
CIMGUI_API void ImGuiDockNode_destroy(ImGuiDockNode* self)
{
IM_DELETE(self);
}
CIMGUI_API bool ImGuiDockNode_IsRootNode(ImGuiDockNode* self)
{
return self->IsRootNode();
}
CIMGUI_API bool ImGuiDockNode_IsDockSpace(ImGuiDockNode* self)
{
return self->IsDockSpace();
}
CIMGUI_API bool ImGuiDockNode_IsFloatingNode(ImGuiDockNode* self)
{
return self->IsFloatingNode();
}
CIMGUI_API bool ImGuiDockNode_IsCentralNode(ImGuiDockNode* self)
{
return self->IsCentralNode();
}
CIMGUI_API bool ImGuiDockNode_IsHiddenTabBar(ImGuiDockNode* self)
{
return self->IsHiddenTabBar();
}
CIMGUI_API bool ImGuiDockNode_IsNoTabBar(ImGuiDockNode* self)
{
return self->IsNoTabBar();
}
CIMGUI_API bool ImGuiDockNode_IsSplitNode(ImGuiDockNode* self)
{
return self->IsSplitNode();
}
CIMGUI_API bool ImGuiDockNode_IsLeafNode(ImGuiDockNode* self)
{
return self->IsLeafNode();
}
CIMGUI_API bool ImGuiDockNode_IsEmpty(ImGuiDockNode* self)
{
return self->IsEmpty();
}
CIMGUI_API void ImGuiDockNode_Rect(ImRect *pOut,ImGuiDockNode* self)
{
*pOut = self->Rect();
}
CIMGUI_API void ImGuiDockNode_SetLocalFlags(ImGuiDockNode* self,ImGuiDockNodeFlags flags)
{
return self->SetLocalFlags(flags);
}
CIMGUI_API void ImGuiDockNode_UpdateMergedFlags(ImGuiDockNode* self)
{
return self->UpdateMergedFlags();
}
CIMGUI_API ImGuiDockContext* ImGuiDockContext_ImGuiDockContext(void)
{
return IM_NEW(ImGuiDockContext)();
}
CIMGUI_API void ImGuiDockContext_destroy(ImGuiDockContext* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiViewportP* ImGuiViewportP_ImGuiViewportP(void) CIMGUI_API ImGuiViewportP* ImGuiViewportP_ImGuiViewportP(void)
{ {
return IM_NEW(ImGuiViewportP)(); return IM_NEW(ImGuiViewportP)();
@@ -3795,10 +3654,6 @@ CIMGUI_API void ImGuiViewportP_destroy(ImGuiViewportP* self)
{ {
IM_DELETE(self); IM_DELETE(self);
} }
CIMGUI_API void ImGuiViewportP_ClearRequestFlags(ImGuiViewportP* self)
{
return self->ClearRequestFlags();
}
CIMGUI_API void ImGuiViewportP_CalcWorkRectPos(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 inset_min) CIMGUI_API void ImGuiViewportP_CalcWorkRectPos(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 inset_min)
{ {
*pOut = self->CalcWorkRectPos(inset_min); *pOut = self->CalcWorkRectPos(inset_min);
@@ -3999,10 +3854,6 @@ CIMGUI_API ImGuiIO* igGetIOEx(ImGuiContext* ctx)
{ {
return &ImGui::GetIOEx(ctx); return &ImGui::GetIOEx(ctx);
} }
CIMGUI_API ImGuiPlatformIO* igGetPlatformIOEx(ImGuiContext* ctx)
{
return &ImGui::GetPlatformIOEx(ctx);
}
CIMGUI_API ImGuiWindow* igGetCurrentWindowRead() CIMGUI_API ImGuiWindow* igGetCurrentWindowRead()
{ {
return ImGui::GetCurrentWindowRead(); return ImGui::GetCurrentWindowRead();
@@ -4031,9 +3882,9 @@ CIMGUI_API void igCalcWindowNextAutoFitSize(ImVec2 *pOut,ImGuiWindow* window)
{ {
*pOut = ImGui::CalcWindowNextAutoFitSize(window); *pOut = ImGui::CalcWindowNextAutoFitSize(window);
} }
CIMGUI_API bool igIsWindowChildOf(ImGuiWindow* window,ImGuiWindow* potential_parent,bool popup_hierarchy,bool dock_hierarchy) CIMGUI_API bool igIsWindowChildOf(ImGuiWindow* window,ImGuiWindow* potential_parent,bool popup_hierarchy)
{ {
return ImGui::IsWindowChildOf(window,potential_parent,popup_hierarchy,dock_hierarchy); return ImGui::IsWindowChildOf(window,potential_parent,popup_hierarchy);
} }
CIMGUI_API bool igIsWindowWithinBeginStackOf(ImGuiWindow* window,ImGuiWindow* potential_parent) CIMGUI_API bool igIsWindowWithinBeginStackOf(ImGuiWindow* window,ImGuiWindow* potential_parent)
{ {
@@ -4139,6 +3990,14 @@ CIMGUI_API ImDrawList* igGetForegroundDrawList_WindowPtr(ImGuiWindow* window)
{ {
return ImGui::GetForegroundDrawList(window); return ImGui::GetForegroundDrawList(window);
} }
CIMGUI_API ImDrawList* igGetBackgroundDrawList_ViewportPtr(ImGuiViewport* viewport)
{
return ImGui::GetBackgroundDrawList(viewport);
}
CIMGUI_API ImDrawList* igGetForegroundDrawList_ViewportPtr(ImGuiViewport* viewport)
{
return ImGui::GetForegroundDrawList(viewport);
}
CIMGUI_API void igAddDrawListToDrawDataEx(ImDrawData* draw_data,ImVector_ImDrawListPtr* out_list,ImDrawList* draw_list) CIMGUI_API void igAddDrawListToDrawDataEx(ImDrawData* draw_data,ImVector_ImDrawListPtr* out_list,ImDrawList* draw_list)
{ {
return ImGui::AddDrawListToDrawDataEx(draw_data,out_list,draw_list); return ImGui::AddDrawListToDrawDataEx(draw_data,out_list,draw_list);
@@ -4167,10 +4026,6 @@ CIMGUI_API void igStartMouseMovingWindow(ImGuiWindow* window)
{ {
return ImGui::StartMouseMovingWindow(window); return ImGui::StartMouseMovingWindow(window);
} }
CIMGUI_API void igStartMouseMovingWindowOrNode(ImGuiWindow* window,ImGuiDockNode* node,bool undock)
{
return ImGui::StartMouseMovingWindowOrNode(window,node,undock);
}
CIMGUI_API void igUpdateMouseMovingWindowNewFrame() CIMGUI_API void igUpdateMouseMovingWindowNewFrame()
{ {
return ImGui::UpdateMouseMovingWindowNewFrame(); return ImGui::UpdateMouseMovingWindowNewFrame();
@@ -4191,34 +4046,14 @@ CIMGUI_API void igCallContextHooks(ImGuiContext* context,ImGuiContextHookType ty
{ {
return ImGui::CallContextHooks(context,type); return ImGui::CallContextHooks(context,type);
} }
CIMGUI_API void igTranslateWindowsInViewport(ImGuiViewportP* viewport,const ImVec2 old_pos,const ImVec2 new_pos,const ImVec2 old_size,const ImVec2 new_size)
{
return ImGui::TranslateWindowsInViewport(viewport,old_pos,new_pos,old_size,new_size);
}
CIMGUI_API void igScaleWindowsInViewport(ImGuiViewportP* viewport,float scale) CIMGUI_API void igScaleWindowsInViewport(ImGuiViewportP* viewport,float scale)
{ {
return ImGui::ScaleWindowsInViewport(viewport,scale); return ImGui::ScaleWindowsInViewport(viewport,scale);
} }
CIMGUI_API void igDestroyPlatformWindow(ImGuiViewportP* viewport)
{
return ImGui::DestroyPlatformWindow(viewport);
}
CIMGUI_API void igSetWindowViewport(ImGuiWindow* window,ImGuiViewportP* viewport) CIMGUI_API void igSetWindowViewport(ImGuiWindow* window,ImGuiViewportP* viewport)
{ {
return ImGui::SetWindowViewport(window,viewport); return ImGui::SetWindowViewport(window,viewport);
} }
CIMGUI_API void igSetCurrentViewport(ImGuiWindow* window,ImGuiViewportP* viewport)
{
return ImGui::SetCurrentViewport(window,viewport);
}
CIMGUI_API const ImGuiPlatformMonitor* igGetViewportPlatformMonitor(ImGuiViewport* viewport)
{
return ImGui::GetViewportPlatformMonitor(viewport);
}
CIMGUI_API ImGuiViewportP* igFindHoveredViewportFromPlatformWindowStack(const ImVec2 mouse_platform_pos)
{
return ImGui::FindHoveredViewportFromPlatformWindowStack(mouse_platform_pos);
}
CIMGUI_API void igMarkIniSettingsDirty_Nil() CIMGUI_API void igMarkIniSettingsDirty_Nil()
{ {
return ImGui::MarkIniSettingsDirty(); return ImGui::MarkIniSettingsDirty();
@@ -4747,174 +4582,6 @@ CIMGUI_API ImGuiKeyRoutingData* igGetShortcutRoutingData(ImGuiKeyChord key_chord
{ {
return ImGui::GetShortcutRoutingData(key_chord); return ImGui::GetShortcutRoutingData(key_chord);
} }
CIMGUI_API void igDockContextInitialize(ImGuiContext* ctx)
{
return ImGui::DockContextInitialize(ctx);
}
CIMGUI_API void igDockContextShutdown(ImGuiContext* ctx)
{
return ImGui::DockContextShutdown(ctx);
}
CIMGUI_API void igDockContextClearNodes(ImGuiContext* ctx,ImGuiID root_id,bool clear_settings_refs)
{
return ImGui::DockContextClearNodes(ctx,root_id,clear_settings_refs);
}
CIMGUI_API void igDockContextRebuildNodes(ImGuiContext* ctx)
{
return ImGui::DockContextRebuildNodes(ctx);
}
CIMGUI_API void igDockContextNewFrameUpdateUndocking(ImGuiContext* ctx)
{
return ImGui::DockContextNewFrameUpdateUndocking(ctx);
}
CIMGUI_API void igDockContextNewFrameUpdateDocking(ImGuiContext* ctx)
{
return ImGui::DockContextNewFrameUpdateDocking(ctx);
}
CIMGUI_API void igDockContextEndFrame(ImGuiContext* ctx)
{
return ImGui::DockContextEndFrame(ctx);
}
CIMGUI_API ImGuiID igDockContextGenNodeID(ImGuiContext* ctx)
{
return ImGui::DockContextGenNodeID(ctx);
}
CIMGUI_API void igDockContextQueueDock(ImGuiContext* ctx,ImGuiWindow* target,ImGuiDockNode* target_node,ImGuiWindow* payload,ImGuiDir split_dir,float split_ratio,bool split_outer)
{
return ImGui::DockContextQueueDock(ctx,target,target_node,payload,split_dir,split_ratio,split_outer);
}
CIMGUI_API void igDockContextQueueUndockWindow(ImGuiContext* ctx,ImGuiWindow* window)
{
return ImGui::DockContextQueueUndockWindow(ctx,window);
}
CIMGUI_API void igDockContextQueueUndockNode(ImGuiContext* ctx,ImGuiDockNode* node)
{
return ImGui::DockContextQueueUndockNode(ctx,node);
}
CIMGUI_API void igDockContextProcessUndockWindow(ImGuiContext* ctx,ImGuiWindow* window,bool clear_persistent_docking_ref)
{
return ImGui::DockContextProcessUndockWindow(ctx,window,clear_persistent_docking_ref);
}
CIMGUI_API void igDockContextProcessUndockNode(ImGuiContext* ctx,ImGuiDockNode* node)
{
return ImGui::DockContextProcessUndockNode(ctx,node);
}
CIMGUI_API bool igDockContextCalcDropPosForDocking(ImGuiWindow* target,ImGuiDockNode* target_node,ImGuiWindow* payload_window,ImGuiDockNode* payload_node,ImGuiDir split_dir,bool split_outer,ImVec2* out_pos)
{
return ImGui::DockContextCalcDropPosForDocking(target,target_node,payload_window,payload_node,split_dir,split_outer,out_pos);
}
CIMGUI_API ImGuiDockNode* igDockContextFindNodeByID(ImGuiContext* ctx,ImGuiID id)
{
return ImGui::DockContextFindNodeByID(ctx,id);
}
CIMGUI_API void igDockNodeWindowMenuHandler_Default(ImGuiContext* ctx,ImGuiDockNode* node,ImGuiTabBar* tab_bar)
{
return ImGui::DockNodeWindowMenuHandler_Default(ctx,node,tab_bar);
}
CIMGUI_API bool igDockNodeBeginAmendTabBar(ImGuiDockNode* node)
{
return ImGui::DockNodeBeginAmendTabBar(node);
}
CIMGUI_API void igDockNodeEndAmendTabBar()
{
return ImGui::DockNodeEndAmendTabBar();
}
CIMGUI_API ImGuiDockNode* igDockNodeGetRootNode(ImGuiDockNode* node)
{
return ImGui::DockNodeGetRootNode(node);
}
CIMGUI_API bool igDockNodeIsInHierarchyOf(ImGuiDockNode* node,ImGuiDockNode* parent)
{
return ImGui::DockNodeIsInHierarchyOf(node,parent);
}
CIMGUI_API int igDockNodeGetDepth(const ImGuiDockNode* node)
{
return ImGui::DockNodeGetDepth(node);
}
CIMGUI_API ImGuiID igDockNodeGetWindowMenuButtonId(const ImGuiDockNode* node)
{
return ImGui::DockNodeGetWindowMenuButtonId(node);
}
CIMGUI_API ImGuiDockNode* igGetWindowDockNode()
{
return ImGui::GetWindowDockNode();
}
CIMGUI_API bool igGetWindowAlwaysWantOwnTabBar(ImGuiWindow* window)
{
return ImGui::GetWindowAlwaysWantOwnTabBar(window);
}
CIMGUI_API void igBeginDocked(ImGuiWindow* window,bool* p_open)
{
return ImGui::BeginDocked(window,p_open);
}
CIMGUI_API void igBeginDockableDragDropSource(ImGuiWindow* window)
{
return ImGui::BeginDockableDragDropSource(window);
}
CIMGUI_API void igBeginDockableDragDropTarget(ImGuiWindow* window)
{
return ImGui::BeginDockableDragDropTarget(window);
}
CIMGUI_API void igSetWindowDock(ImGuiWindow* window,ImGuiID dock_id,ImGuiCond cond)
{
return ImGui::SetWindowDock(window,dock_id,cond);
}
CIMGUI_API void igDockBuilderDockWindow(const char* window_name,ImGuiID node_id)
{
return ImGui::DockBuilderDockWindow(window_name,node_id);
}
CIMGUI_API ImGuiDockNode* igDockBuilderGetNode(ImGuiID node_id)
{
return ImGui::DockBuilderGetNode(node_id);
}
CIMGUI_API ImGuiDockNode* igDockBuilderGetCentralNode(ImGuiID node_id)
{
return ImGui::DockBuilderGetCentralNode(node_id);
}
CIMGUI_API ImGuiID igDockBuilderAddNode(ImGuiID node_id,ImGuiDockNodeFlags flags)
{
return ImGui::DockBuilderAddNode(node_id,flags);
}
CIMGUI_API void igDockBuilderRemoveNode(ImGuiID node_id)
{
return ImGui::DockBuilderRemoveNode(node_id);
}
CIMGUI_API void igDockBuilderRemoveNodeDockedWindows(ImGuiID node_id,bool clear_settings_refs)
{
return ImGui::DockBuilderRemoveNodeDockedWindows(node_id,clear_settings_refs);
}
CIMGUI_API void igDockBuilderRemoveNodeChildNodes(ImGuiID node_id)
{
return ImGui::DockBuilderRemoveNodeChildNodes(node_id);
}
CIMGUI_API void igDockBuilderSetNodePos(ImGuiID node_id,ImVec2 pos)
{
return ImGui::DockBuilderSetNodePos(node_id,pos);
}
CIMGUI_API void igDockBuilderSetNodeSize(ImGuiID node_id,ImVec2 size)
{
return ImGui::DockBuilderSetNodeSize(node_id,size);
}
CIMGUI_API ImGuiID igDockBuilderSplitNode(ImGuiID node_id,ImGuiDir split_dir,float size_ratio_for_node_at_dir,ImGuiID* out_id_at_dir,ImGuiID* out_id_at_opposite_dir)
{
return ImGui::DockBuilderSplitNode(node_id,split_dir,size_ratio_for_node_at_dir,out_id_at_dir,out_id_at_opposite_dir);
}
CIMGUI_API void igDockBuilderCopyDockSpace(ImGuiID src_dockspace_id,ImGuiID dst_dockspace_id,ImVector_const_charPtr* in_window_remap_pairs)
{
return ImGui::DockBuilderCopyDockSpace(src_dockspace_id,dst_dockspace_id,in_window_remap_pairs);
}
CIMGUI_API void igDockBuilderCopyNode(ImGuiID src_node_id,ImGuiID dst_node_id,ImVector_ImGuiID* out_node_remap_pairs)
{
return ImGui::DockBuilderCopyNode(src_node_id,dst_node_id,out_node_remap_pairs);
}
CIMGUI_API void igDockBuilderCopyWindowSettings(const char* src_name,const char* dst_name)
{
return ImGui::DockBuilderCopyWindowSettings(src_name,dst_name);
}
CIMGUI_API void igDockBuilderFinish(ImGuiID node_id)
{
return ImGui::DockBuilderFinish(node_id);
}
CIMGUI_API void igPushFocusScope(ImGuiID id) CIMGUI_API void igPushFocusScope(ImGuiID id)
{ {
return ImGui::PushFocusScope(id); return ImGui::PushFocusScope(id);
@@ -5251,10 +4918,6 @@ CIMGUI_API ImGuiTabItem* igTabBarFindTabByOrder(ImGuiTabBar* tab_bar,int order)
{ {
return ImGui::TabBarFindTabByOrder(tab_bar,order); return ImGui::TabBarFindTabByOrder(tab_bar,order);
} }
CIMGUI_API ImGuiTabItem* igTabBarFindMostRecentlySelectedTabForActiveWindow(ImGuiTabBar* tab_bar)
{
return ImGui::TabBarFindMostRecentlySelectedTabForActiveWindow(tab_bar);
}
CIMGUI_API ImGuiTabItem* igTabBarGetCurrentTab(ImGuiTabBar* tab_bar) CIMGUI_API ImGuiTabItem* igTabBarGetCurrentTab(ImGuiTabBar* tab_bar)
{ {
return ImGui::TabBarGetCurrentTab(tab_bar); return ImGui::TabBarGetCurrentTab(tab_bar);
@@ -5267,10 +4930,6 @@ CIMGUI_API const char* igTabBarGetTabName(ImGuiTabBar* tab_bar,ImGuiTabItem* tab
{ {
return ImGui::TabBarGetTabName(tab_bar,tab); return ImGui::TabBarGetTabName(tab_bar,tab);
} }
CIMGUI_API void igTabBarAddTab(ImGuiTabBar* tab_bar,ImGuiTabItemFlags tab_flags,ImGuiWindow* window)
{
return ImGui::TabBarAddTab(tab_bar,tab_flags,window);
}
CIMGUI_API void igTabBarRemoveTab(ImGuiTabBar* tab_bar,ImGuiID tab_id) CIMGUI_API void igTabBarRemoveTab(ImGuiTabBar* tab_bar,ImGuiID tab_id)
{ {
return ImGui::TabBarRemoveTab(tab_bar,tab_id); return ImGui::TabBarRemoveTab(tab_bar,tab_id);
@@ -5383,10 +5042,6 @@ CIMGUI_API void igRenderArrowPointingAt(ImDrawList* draw_list,ImVec2 pos,ImVec2
{ {
return ImGui::RenderArrowPointingAt(draw_list,pos,half_sz,direction,col); return ImGui::RenderArrowPointingAt(draw_list,pos,half_sz,direction,col);
} }
CIMGUI_API void igRenderArrowDockMenu(ImDrawList* draw_list,ImVec2 p_min,float sz,ImU32 col)
{
return ImGui::RenderArrowDockMenu(draw_list,p_min,sz,col);
}
CIMGUI_API void igRenderRectFilledRangeH(ImDrawList* draw_list,const ImRect rect,ImU32 col,float x_start_norm,float x_end_norm,float rounding) CIMGUI_API void igRenderRectFilledRangeH(ImDrawList* draw_list,const ImRect rect,ImU32 col,float x_start_norm,float x_end_norm,float rounding)
{ {
return ImGui::RenderRectFilledRangeH(draw_list,rect,col,x_start_norm,x_end_norm,rounding); return ImGui::RenderRectFilledRangeH(draw_list,rect,col,x_start_norm,x_end_norm,rounding);
@@ -5395,10 +5050,6 @@ CIMGUI_API void igRenderRectFilledWithHole(ImDrawList* draw_list,const ImRect ou
{ {
return ImGui::RenderRectFilledWithHole(draw_list,outer,inner,col,rounding); return ImGui::RenderRectFilledWithHole(draw_list,outer,inner,col,rounding);
} }
CIMGUI_API ImDrawFlags igCalcRoundingFlagsForRectInRect(const ImRect r_in,const ImRect r_outer,float threshold)
{
return ImGui::CalcRoundingFlagsForRectInRect(r_in,r_outer,threshold);
}
CIMGUI_API void igTextEx(const char* text,const char* text_end,ImGuiTextFlags flags) CIMGUI_API void igTextEx(const char* text,const char* text_end,ImGuiTextFlags flags)
{ {
return ImGui::TextEx(text,text_end,flags); return ImGui::TextEx(text,text_end,flags);
@@ -5435,9 +5086,9 @@ CIMGUI_API bool igCloseButton(ImGuiID id,const ImVec2 pos)
{ {
return ImGui::CloseButton(id,pos); return ImGui::CloseButton(id,pos);
} }
CIMGUI_API bool igCollapseButton(ImGuiID id,const ImVec2 pos,ImGuiDockNode* dock_node) CIMGUI_API bool igCollapseButton(ImGuiID id,const ImVec2 pos)
{ {
return ImGui::CollapseButton(id,pos,dock_node); return ImGui::CollapseButton(id,pos);
} }
CIMGUI_API void igScrollbar(ImGuiAxis axis) CIMGUI_API void igScrollbar(ImGuiAxis axis)
{ {
@@ -5683,10 +5334,6 @@ CIMGUI_API void igDebugNodeColumns(ImGuiOldColumns* columns)
{ {
return ImGui::DebugNodeColumns(columns); return ImGui::DebugNodeColumns(columns);
} }
CIMGUI_API void igDebugNodeDockNode(ImGuiDockNode* node,const char* label)
{
return ImGui::DebugNodeDockNode(node,label);
}
CIMGUI_API void igDebugNodeDrawList(ImGuiWindow* window,ImGuiViewportP* viewport,const ImDrawList* draw_list,const char* label) CIMGUI_API void igDebugNodeDrawList(ImGuiWindow* window,ImGuiViewportP* viewport,const ImDrawList* draw_list,const char* label)
{ {
return ImGui::DebugNodeDrawList(window,viewport,draw_list,label); return ImGui::DebugNodeDrawList(window,viewport,draw_list,label);
@@ -5751,10 +5398,6 @@ CIMGUI_API void igDebugNodeViewport(ImGuiViewportP* viewport)
{ {
return ImGui::DebugNodeViewport(viewport); return ImGui::DebugNodeViewport(viewport);
} }
CIMGUI_API void igDebugNodePlatformMonitor(ImGuiPlatformMonitor* monitor,const char* label,int idx)
{
return ImGui::DebugNodePlatformMonitor(monitor,label,idx);
}
CIMGUI_API void igDebugRenderKeyboardPreview(ImDrawList* draw_list) CIMGUI_API void igDebugRenderKeyboardPreview(ImDrawList* draw_list)
{ {
return ImGui::DebugRenderKeyboardPreview(draw_list); return ImGui::DebugRenderKeyboardPreview(draw_list);

419
cimgui.h
View File

@@ -2,7 +2,6 @@
//based on imgui.h file version "1.91.8" 19180 from Dear ImGui https://github.com/ocornut/imgui //based on imgui.h file version "1.91.8" 19180 from Dear ImGui https://github.com/ocornut/imgui
//with imgui_internal.h api //with imgui_internal.h api
//with imgui_freetype.h api //with imgui_freetype.h api
//docking branch
#ifndef CIMGUI_INCLUDED #ifndef CIMGUI_INCLUDED
#define CIMGUI_INCLUDED #define CIMGUI_INCLUDED
#include <stdio.h> #include <stdio.h>
@@ -66,7 +65,6 @@ typedef struct ImGuiOnceUponAFrame ImGuiOnceUponAFrame;
typedef struct ImGuiPayload ImGuiPayload; typedef struct ImGuiPayload ImGuiPayload;
typedef struct ImGuiPlatformIO ImGuiPlatformIO; typedef struct ImGuiPlatformIO ImGuiPlatformIO;
typedef struct ImGuiPlatformImeData ImGuiPlatformImeData; typedef struct ImGuiPlatformImeData ImGuiPlatformImeData;
typedef struct ImGuiPlatformMonitor ImGuiPlatformMonitor;
typedef struct ImGuiSelectionBasicStorage ImGuiSelectionBasicStorage; typedef struct ImGuiSelectionBasicStorage ImGuiSelectionBasicStorage;
typedef struct ImGuiSelectionExternalStorage ImGuiSelectionExternalStorage; typedef struct ImGuiSelectionExternalStorage ImGuiSelectionExternalStorage;
typedef struct ImGuiSelectionRequest ImGuiSelectionRequest; typedef struct ImGuiSelectionRequest ImGuiSelectionRequest;
@@ -79,7 +77,6 @@ typedef struct ImGuiTableColumnSortSpecs ImGuiTableColumnSortSpecs;
typedef struct ImGuiTextBuffer ImGuiTextBuffer; typedef struct ImGuiTextBuffer ImGuiTextBuffer;
typedef struct ImGuiTextFilter ImGuiTextFilter; typedef struct ImGuiTextFilter ImGuiTextFilter;
typedef struct ImGuiViewport ImGuiViewport; typedef struct ImGuiViewport ImGuiViewport;
typedef struct ImGuiWindowClass ImGuiWindowClass;
typedef struct ImBitVector ImBitVector; typedef struct ImBitVector ImBitVector;
typedef struct ImRect ImRect; typedef struct ImRect ImRect;
typedef struct ImGuiTextIndex ImGuiTextIndex; typedef struct ImGuiTextIndex ImGuiTextIndex;
@@ -90,10 +87,6 @@ typedef struct ImGuiContextHook ImGuiContextHook;
typedef struct ImGuiDataVarInfo ImGuiDataVarInfo; typedef struct ImGuiDataVarInfo ImGuiDataVarInfo;
typedef struct ImGuiDataTypeInfo ImGuiDataTypeInfo; typedef struct ImGuiDataTypeInfo ImGuiDataTypeInfo;
typedef struct ImGuiDeactivatedItemData ImGuiDeactivatedItemData; typedef struct ImGuiDeactivatedItemData ImGuiDeactivatedItemData;
typedef struct ImGuiDockContext ImGuiDockContext;
typedef struct ImGuiDockRequest ImGuiDockRequest;
typedef struct ImGuiDockNode ImGuiDockNode;
typedef struct ImGuiDockNodeSettings ImGuiDockNodeSettings;
typedef struct ImGuiErrorRecoveryState ImGuiErrorRecoveryState; typedef struct ImGuiErrorRecoveryState ImGuiErrorRecoveryState;
typedef struct ImGuiGroupData ImGuiGroupData; typedef struct ImGuiGroupData ImGuiGroupData;
typedef struct ImGuiInputTextState ImGuiInputTextState; typedef struct ImGuiInputTextState ImGuiInputTextState;
@@ -125,12 +118,9 @@ typedef struct ImGuiTreeNodeStackData ImGuiTreeNodeStackData;
typedef struct ImGuiTypingSelectState ImGuiTypingSelectState; typedef struct ImGuiTypingSelectState ImGuiTypingSelectState;
typedef struct ImGuiTypingSelectRequest ImGuiTypingSelectRequest; typedef struct ImGuiTypingSelectRequest ImGuiTypingSelectRequest;
typedef struct ImGuiWindow ImGuiWindow; typedef struct ImGuiWindow ImGuiWindow;
typedef struct ImGuiWindowDockStyle ImGuiWindowDockStyle;
typedef struct ImGuiWindowTempData ImGuiWindowTempData; typedef struct ImGuiWindowTempData ImGuiWindowTempData;
typedef struct ImGuiWindowSettings ImGuiWindowSettings; typedef struct ImGuiWindowSettings ImGuiWindowSettings;
typedef struct STB_TexteditState STB_TexteditState; typedef struct STB_TexteditState STB_TexteditState;
typedef struct ImVector_const_charPtr {int Size;int Capacity;const char** Data;} ImVector_const_charPtr;
typedef unsigned int ImGuiID; typedef unsigned int ImGuiID;
typedef signed char ImS8; typedef signed char ImS8;
typedef unsigned char ImU8; typedef unsigned char ImU8;
@@ -164,7 +154,6 @@ struct ImGuiOnceUponAFrame;
struct ImGuiPayload; struct ImGuiPayload;
struct ImGuiPlatformIO; struct ImGuiPlatformIO;
struct ImGuiPlatformImeData; struct ImGuiPlatformImeData;
struct ImGuiPlatformMonitor;
struct ImGuiSelectionBasicStorage; struct ImGuiSelectionBasicStorage;
struct ImGuiSelectionExternalStorage; struct ImGuiSelectionExternalStorage;
struct ImGuiSelectionRequest; struct ImGuiSelectionRequest;
@@ -177,7 +166,6 @@ struct ImGuiTableColumnSortSpecs;
struct ImGuiTextBuffer; struct ImGuiTextBuffer;
struct ImGuiTextFilter; struct ImGuiTextFilter;
struct ImGuiViewport; struct ImGuiViewport;
struct ImGuiWindowClass;
typedef int ImGuiCol; typedef int ImGuiCol;
typedef int ImGuiCond; typedef int ImGuiCond;
typedef int ImGuiDataType; typedef int ImGuiDataType;
@@ -194,7 +182,6 @@ typedef int ImGuiChildFlags;
typedef int ImGuiColorEditFlags; typedef int ImGuiColorEditFlags;
typedef int ImGuiConfigFlags; typedef int ImGuiConfigFlags;
typedef int ImGuiComboFlags; typedef int ImGuiComboFlags;
typedef int ImGuiDockNodeFlags;
typedef int ImGuiDragDropFlags; typedef int ImGuiDragDropFlags;
typedef int ImGuiFocusedFlags; typedef int ImGuiFocusedFlags;
typedef int ImGuiHoveredFlags; typedef int ImGuiHoveredFlags;
@@ -266,11 +253,9 @@ typedef enum {
ImGuiWindowFlags_NoNavInputs = 1 << 16, ImGuiWindowFlags_NoNavInputs = 1 << 16,
ImGuiWindowFlags_NoNavFocus = 1 << 17, ImGuiWindowFlags_NoNavFocus = 1 << 17,
ImGuiWindowFlags_UnsavedDocument = 1 << 18, ImGuiWindowFlags_UnsavedDocument = 1 << 18,
ImGuiWindowFlags_NoDocking = 1 << 19,
ImGuiWindowFlags_NoNav = ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus, ImGuiWindowFlags_NoNav = ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus,
ImGuiWindowFlags_NoDecoration = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse, ImGuiWindowFlags_NoDecoration = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse,
ImGuiWindowFlags_NoInputs = ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus, ImGuiWindowFlags_NoInputs = ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus,
ImGuiWindowFlags_DockNodeHost = 1 << 23,
ImGuiWindowFlags_ChildWindow = 1 << 24, ImGuiWindowFlags_ChildWindow = 1 << 24,
ImGuiWindowFlags_Tooltip = 1 << 25, ImGuiWindowFlags_Tooltip = 1 << 25,
ImGuiWindowFlags_Popup = 1 << 26, ImGuiWindowFlags_Popup = 1 << 26,
@@ -413,7 +398,6 @@ typedef enum {
ImGuiFocusedFlags_RootWindow = 1 << 1, ImGuiFocusedFlags_RootWindow = 1 << 1,
ImGuiFocusedFlags_AnyWindow = 1 << 2, ImGuiFocusedFlags_AnyWindow = 1 << 2,
ImGuiFocusedFlags_NoPopupHierarchy = 1 << 3, ImGuiFocusedFlags_NoPopupHierarchy = 1 << 3,
ImGuiFocusedFlags_DockHierarchy = 1 << 4,
ImGuiFocusedFlags_RootAndChildWindows = ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_ChildWindows, ImGuiFocusedFlags_RootAndChildWindows = ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_ChildWindows,
}ImGuiFocusedFlags_; }ImGuiFocusedFlags_;
typedef enum { typedef enum {
@@ -422,7 +406,6 @@ typedef enum {
ImGuiHoveredFlags_RootWindow = 1 << 1, ImGuiHoveredFlags_RootWindow = 1 << 1,
ImGuiHoveredFlags_AnyWindow = 1 << 2, ImGuiHoveredFlags_AnyWindow = 1 << 2,
ImGuiHoveredFlags_NoPopupHierarchy = 1 << 3, ImGuiHoveredFlags_NoPopupHierarchy = 1 << 3,
ImGuiHoveredFlags_DockHierarchy = 1 << 4,
ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 5, ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 5,
ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 7, ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 7,
ImGuiHoveredFlags_AllowWhenOverlappedByItem = 1 << 8, ImGuiHoveredFlags_AllowWhenOverlappedByItem = 1 << 8,
@@ -439,16 +422,6 @@ typedef enum {
ImGuiHoveredFlags_DelayNormal = 1 << 16, ImGuiHoveredFlags_DelayNormal = 1 << 16,
ImGuiHoveredFlags_NoSharedDelay = 1 << 17, ImGuiHoveredFlags_NoSharedDelay = 1 << 17,
}ImGuiHoveredFlags_; }ImGuiHoveredFlags_;
typedef enum {
ImGuiDockNodeFlags_None = 0,
ImGuiDockNodeFlags_KeepAliveOnly = 1 << 0,
ImGuiDockNodeFlags_NoDockingOverCentralNode = 1 << 2,
ImGuiDockNodeFlags_PassthruCentralNode = 1 << 3,
ImGuiDockNodeFlags_NoDockingSplit = 1 << 4,
ImGuiDockNodeFlags_NoResize = 1 << 5,
ImGuiDockNodeFlags_AutoHideTabBar = 1 << 6,
ImGuiDockNodeFlags_NoUndocking = 1 << 7,
}ImGuiDockNodeFlags_;
typedef enum { typedef enum {
ImGuiDragDropFlags_None = 0, ImGuiDragDropFlags_None = 0,
ImGuiDragDropFlags_SourceNoPreviewTooltip = 1 << 0, ImGuiDragDropFlags_SourceNoPreviewTooltip = 1 << 0,
@@ -678,10 +651,6 @@ typedef enum {
ImGuiConfigFlags_NoMouse = 1 << 4, ImGuiConfigFlags_NoMouse = 1 << 4,
ImGuiConfigFlags_NoMouseCursorChange = 1 << 5, ImGuiConfigFlags_NoMouseCursorChange = 1 << 5,
ImGuiConfigFlags_NoKeyboard = 1 << 6, ImGuiConfigFlags_NoKeyboard = 1 << 6,
ImGuiConfigFlags_DockingEnable = 1 << 7,
ImGuiConfigFlags_ViewportsEnable = 1 << 10,
ImGuiConfigFlags_DpiEnableScaleViewports= 1 << 14,
ImGuiConfigFlags_DpiEnableScaleFonts = 1 << 15,
ImGuiConfigFlags_IsSRGB = 1 << 20, ImGuiConfigFlags_IsSRGB = 1 << 20,
ImGuiConfigFlags_IsTouchScreen = 1 << 21, ImGuiConfigFlags_IsTouchScreen = 1 << 21,
}ImGuiConfigFlags_; }ImGuiConfigFlags_;
@@ -691,9 +660,6 @@ typedef enum {
ImGuiBackendFlags_HasMouseCursors = 1 << 1, ImGuiBackendFlags_HasMouseCursors = 1 << 1,
ImGuiBackendFlags_HasSetMousePos = 1 << 2, ImGuiBackendFlags_HasSetMousePos = 1 << 2,
ImGuiBackendFlags_RendererHasVtxOffset = 1 << 3, ImGuiBackendFlags_RendererHasVtxOffset = 1 << 3,
ImGuiBackendFlags_PlatformHasViewports = 1 << 10,
ImGuiBackendFlags_HasMouseHoveredViewport=1 << 11,
ImGuiBackendFlags_RendererHasViewports = 1 << 12,
}ImGuiBackendFlags_; }ImGuiBackendFlags_;
typedef enum { typedef enum {
ImGuiCol_Text, ImGuiCol_Text,
@@ -736,8 +702,6 @@ typedef enum {
ImGuiCol_TabDimmed, ImGuiCol_TabDimmed,
ImGuiCol_TabDimmedSelected, ImGuiCol_TabDimmedSelected,
ImGuiCol_TabDimmedSelectedOverline, ImGuiCol_TabDimmedSelectedOverline,
ImGuiCol_DockingPreview,
ImGuiCol_DockingEmptyBg,
ImGuiCol_PlotLines, ImGuiCol_PlotLines,
ImGuiCol_PlotLinesHovered, ImGuiCol_PlotLinesHovered,
ImGuiCol_PlotHistogram, ImGuiCol_PlotHistogram,
@@ -790,7 +754,6 @@ typedef enum {
ImGuiStyleVar_SeparatorTextBorderSize, ImGuiStyleVar_SeparatorTextBorderSize,
ImGuiStyleVar_SeparatorTextAlign, ImGuiStyleVar_SeparatorTextAlign,
ImGuiStyleVar_SeparatorTextPadding, ImGuiStyleVar_SeparatorTextPadding,
ImGuiStyleVar_DockingSeparatorSize,
ImGuiStyleVar_COUNT ImGuiStyleVar_COUNT
}ImGuiStyleVar_; }ImGuiStyleVar_;
typedef enum { typedef enum {
@@ -1013,7 +976,6 @@ struct ImGuiStyle
ImVec2 SeparatorTextPadding; ImVec2 SeparatorTextPadding;
ImVec2 DisplayWindowPadding; ImVec2 DisplayWindowPadding;
ImVec2 DisplaySafeAreaPadding; ImVec2 DisplaySafeAreaPadding;
float DockingSeparatorSize;
float MouseCursorScale; float MouseCursorScale;
bool AntiAliasedLines; bool AntiAliasedLines;
bool AntiAliasedLinesUseTex; bool AntiAliasedLinesUseTex;
@@ -1058,14 +1020,6 @@ struct ImGuiIO
bool ConfigNavEscapeClearFocusWindow; bool ConfigNavEscapeClearFocusWindow;
bool ConfigNavCursorVisibleAuto; bool ConfigNavCursorVisibleAuto;
bool ConfigNavCursorVisibleAlways; bool ConfigNavCursorVisibleAlways;
bool ConfigDockingNoSplit;
bool ConfigDockingWithShift;
bool ConfigDockingAlwaysTabBar;
bool ConfigDockingTransparentPayload;
bool ConfigViewportsNoAutoMerge;
bool ConfigViewportsNoTaskBarIcon;
bool ConfigViewportsNoDecoration;
bool ConfigViewportsNoDefaultParent;
bool MouseDrawCursor; bool MouseDrawCursor;
bool ConfigMacOSXBehaviors; bool ConfigMacOSXBehaviors;
bool ConfigInputTrickleEventQueue; bool ConfigInputTrickleEventQueue;
@@ -1116,7 +1070,6 @@ struct ImGuiIO
float MouseWheel; float MouseWheel;
float MouseWheelH; float MouseWheelH;
ImGuiMouseSource MouseSource; ImGuiMouseSource MouseSource;
ImGuiID MouseHoveredViewport;
bool KeyCtrl; bool KeyCtrl;
bool KeyShift; bool KeyShift;
bool KeyAlt; bool KeyAlt;
@@ -1139,7 +1092,6 @@ struct ImGuiIO
bool MouseCtrlLeftAsRightClick; bool MouseCtrlLeftAsRightClick;
float MouseDownDuration[5]; float MouseDownDuration[5];
float MouseDownDurationPrev[5]; float MouseDownDurationPrev[5];
ImVec2 MouseDragMaxDistanceAbs[5];
float MouseDragMaxDistanceSqr[5]; float MouseDragMaxDistanceSqr[5];
float PenPressure; float PenPressure;
bool AppFocusLost; bool AppFocusLost;
@@ -1170,18 +1122,6 @@ struct ImGuiSizeCallbackData
ImVec2 CurrentSize; ImVec2 CurrentSize;
ImVec2 DesiredSize; ImVec2 DesiredSize;
}; };
struct ImGuiWindowClass
{
ImGuiID ClassId;
ImGuiID ParentViewportId;
ImGuiID FocusRouteParentWindowId;
ImGuiViewportFlags ViewportFlagsOverrideSet;
ImGuiViewportFlags ViewportFlagsOverrideClear;
ImGuiTabItemFlags TabItemFlagsOverrideSet;
ImGuiDockNodeFlags DockNodeFlagsOverrideSet;
bool DockingAlwaysTabBar;
bool DockingAllowUnclassed;
};
struct ImGuiPayload struct ImGuiPayload
{ {
void* Data; void* Data;
@@ -1530,17 +1470,6 @@ typedef enum {
ImGuiViewportFlags_IsPlatformWindow = 1 << 0, ImGuiViewportFlags_IsPlatformWindow = 1 << 0,
ImGuiViewportFlags_IsPlatformMonitor = 1 << 1, ImGuiViewportFlags_IsPlatformMonitor = 1 << 1,
ImGuiViewportFlags_OwnedByApp = 1 << 2, ImGuiViewportFlags_OwnedByApp = 1 << 2,
ImGuiViewportFlags_NoDecoration = 1 << 3,
ImGuiViewportFlags_NoTaskBarIcon = 1 << 4,
ImGuiViewportFlags_NoFocusOnAppearing = 1 << 5,
ImGuiViewportFlags_NoFocusOnClick = 1 << 6,
ImGuiViewportFlags_NoInputs = 1 << 7,
ImGuiViewportFlags_NoRendererClear = 1 << 8,
ImGuiViewportFlags_NoAutoMerge = 1 << 9,
ImGuiViewportFlags_TopMost = 1 << 10,
ImGuiViewportFlags_CanHostOtherWindows = 1 << 11,
ImGuiViewportFlags_IsMinimized = 1 << 12,
ImGuiViewportFlags_IsFocused = 1 << 13,
}ImGuiViewportFlags_; }ImGuiViewportFlags_;
struct ImGuiViewport struct ImGuiViewport
{ {
@@ -1550,22 +1479,9 @@ struct ImGuiViewport
ImVec2 Size; ImVec2 Size;
ImVec2 WorkPos; ImVec2 WorkPos;
ImVec2 WorkSize; ImVec2 WorkSize;
float DpiScale;
ImGuiID ParentViewportId;
ImDrawData* DrawData;
void* RendererUserData;
void* PlatformUserData;
void* PlatformHandle; void* PlatformHandle;
void* PlatformHandleRaw; void* PlatformHandleRaw;
bool PlatformWindowCreated;
bool PlatformRequestMove;
bool PlatformRequestResize;
bool PlatformRequestClose;
}; };
typedef struct ImVector_ImGuiPlatformMonitor {int Size;int Capacity;ImGuiPlatformMonitor* Data;} ImVector_ImGuiPlatformMonitor;
typedef struct ImVector_ImGuiViewportPtr {int Size;int Capacity;ImGuiViewport** Data;} ImVector_ImGuiViewportPtr;
struct ImGuiPlatformIO struct ImGuiPlatformIO
{ {
const char* (*Platform_GetClipboardTextFn)(ImGuiContext* ctx); const char* (*Platform_GetClipboardTextFn)(ImGuiContext* ctx);
@@ -1577,39 +1493,6 @@ struct ImGuiPlatformIO
void* Platform_ImeUserData; void* Platform_ImeUserData;
ImWchar Platform_LocaleDecimalPoint; ImWchar Platform_LocaleDecimalPoint;
void* Renderer_RenderState; void* Renderer_RenderState;
void (*Platform_CreateWindow)(ImGuiViewport* vp);
void (*Platform_DestroyWindow)(ImGuiViewport* vp);
void (*Platform_ShowWindow)(ImGuiViewport* vp);
void (*Platform_SetWindowPos)(ImGuiViewport* vp, ImVec2 pos);
ImVec2 (*Platform_GetWindowPos)(ImGuiViewport* vp);
void (*Platform_SetWindowSize)(ImGuiViewport* vp, ImVec2 size);
ImVec2 (*Platform_GetWindowSize)(ImGuiViewport* vp);
void (*Platform_SetWindowFocus)(ImGuiViewport* vp);
bool (*Platform_GetWindowFocus)(ImGuiViewport* vp);
bool (*Platform_GetWindowMinimized)(ImGuiViewport* vp);
void (*Platform_SetWindowTitle)(ImGuiViewport* vp, const char* str);
void (*Platform_SetWindowAlpha)(ImGuiViewport* vp, float alpha);
void (*Platform_UpdateWindow)(ImGuiViewport* vp);
void (*Platform_RenderWindow)(ImGuiViewport* vp, void* render_arg);
void (*Platform_SwapBuffers)(ImGuiViewport* vp, void* render_arg);
float (*Platform_GetWindowDpiScale)(ImGuiViewport* vp);
void (*Platform_OnChangedViewport)(ImGuiViewport* vp);
ImVec4 (*Platform_GetWindowWorkAreaInsets)(ImGuiViewport* vp);
int (*Platform_CreateVkSurface)(ImGuiViewport* vp, ImU64 vk_inst, const void* vk_allocators, ImU64* out_vk_surface);
void (*Renderer_CreateWindow)(ImGuiViewport* vp);
void (*Renderer_DestroyWindow)(ImGuiViewport* vp);
void (*Renderer_SetWindowSize)(ImGuiViewport* vp, ImVec2 size);
void (*Renderer_RenderWindow)(ImGuiViewport* vp, void* render_arg);
void (*Renderer_SwapBuffers)(ImGuiViewport* vp, void* render_arg);
ImVector_ImGuiPlatformMonitor Monitors;
ImVector_ImGuiViewportPtr Viewports;
};
struct ImGuiPlatformMonitor
{
ImVec2 MainPos, MainSize;
ImVec2 WorkPos, WorkSize;
float DpiScale;
void* PlatformHandle;
}; };
struct ImGuiPlatformImeData struct ImGuiPlatformImeData
{ {
@@ -1629,10 +1512,6 @@ struct ImGuiContextHook;
struct ImGuiDataVarInfo; struct ImGuiDataVarInfo;
struct ImGuiDataTypeInfo; struct ImGuiDataTypeInfo;
struct ImGuiDeactivatedItemData; struct ImGuiDeactivatedItemData;
struct ImGuiDockContext;
struct ImGuiDockRequest;
struct ImGuiDockNode;
struct ImGuiDockNodeSettings;
struct ImGuiErrorRecoveryState; struct ImGuiErrorRecoveryState;
struct ImGuiGroupData; struct ImGuiGroupData;
struct ImGuiInputTextState; struct ImGuiInputTextState;
@@ -1664,10 +1543,8 @@ struct ImGuiTreeNodeStackData;
struct ImGuiTypingSelectState; struct ImGuiTypingSelectState;
struct ImGuiTypingSelectRequest; struct ImGuiTypingSelectRequest;
struct ImGuiWindow; struct ImGuiWindow;
struct ImGuiWindowDockStyle;
struct ImGuiWindowTempData; struct ImGuiWindowTempData;
struct ImGuiWindowSettings; struct ImGuiWindowSettings;
typedef int ImGuiDataAuthority;
typedef int ImGuiLayoutType; typedef int ImGuiLayoutType;
typedef int ImGuiActivateFlags; typedef int ImGuiActivateFlags;
typedef int ImGuiDebugLogFlags; typedef int ImGuiDebugLogFlags;
@@ -1787,7 +1664,7 @@ typedef enum {
}ImGuiItemStatusFlags_; }ImGuiItemStatusFlags_;
typedef enum { typedef enum {
ImGuiHoveredFlags_DelayMask_ = ImGuiHoveredFlags_DelayNone | ImGuiHoveredFlags_DelayShort | ImGuiHoveredFlags_DelayNormal | ImGuiHoveredFlags_NoSharedDelay, ImGuiHoveredFlags_DelayMask_ = ImGuiHoveredFlags_DelayNone | ImGuiHoveredFlags_DelayShort | ImGuiHoveredFlags_DelayNormal | ImGuiHoveredFlags_NoSharedDelay,
ImGuiHoveredFlags_AllowedMaskForIsWindowHovered = ImGuiHoveredFlags_ChildWindows | ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_AnyWindow | ImGuiHoveredFlags_NoPopupHierarchy | ImGuiHoveredFlags_DockHierarchy | ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_ForTooltip | ImGuiHoveredFlags_Stationary, ImGuiHoveredFlags_AllowedMaskForIsWindowHovered = ImGuiHoveredFlags_ChildWindows | ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_AnyWindow | ImGuiHoveredFlags_NoPopupHierarchy | ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_ForTooltip | ImGuiHoveredFlags_Stationary,
ImGuiHoveredFlags_AllowedMaskForIsItemHovered = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped | ImGuiHoveredFlags_AllowWhenDisabled | ImGuiHoveredFlags_NoNavOverride | ImGuiHoveredFlags_ForTooltip | ImGuiHoveredFlags_Stationary | ImGuiHoveredFlags_DelayMask_, ImGuiHoveredFlags_AllowedMaskForIsItemHovered = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped | ImGuiHoveredFlags_AllowWhenDisabled | ImGuiHoveredFlags_NoNavOverride | ImGuiHoveredFlags_ForTooltip | ImGuiHoveredFlags_Stationary | ImGuiHoveredFlags_DelayMask_,
}ImGuiHoveredFlagsPrivate_; }ImGuiHoveredFlagsPrivate_;
typedef enum { typedef enum {
@@ -1969,9 +1846,6 @@ typedef enum {
ImGuiNextWindowDataFlags_HasScroll = 1 << 7, ImGuiNextWindowDataFlags_HasScroll = 1 << 7,
ImGuiNextWindowDataFlags_HasChildFlags = 1 << 8, ImGuiNextWindowDataFlags_HasChildFlags = 1 << 8,
ImGuiNextWindowDataFlags_HasRefreshPolicy = 1 << 9, ImGuiNextWindowDataFlags_HasRefreshPolicy = 1 << 9,
ImGuiNextWindowDataFlags_HasViewport = 1 << 10,
ImGuiNextWindowDataFlags_HasDock = 1 << 11,
ImGuiNextWindowDataFlags_HasWindowClass = 1 << 12,
}ImGuiNextWindowDataFlags_; }ImGuiNextWindowDataFlags_;
struct ImGuiNextWindowData struct ImGuiNextWindowData
{ {
@@ -1979,22 +1853,17 @@ struct ImGuiNextWindowData
ImGuiCond PosCond; ImGuiCond PosCond;
ImGuiCond SizeCond; ImGuiCond SizeCond;
ImGuiCond CollapsedCond; ImGuiCond CollapsedCond;
ImGuiCond DockCond;
ImVec2 PosVal; ImVec2 PosVal;
ImVec2 PosPivotVal; ImVec2 PosPivotVal;
ImVec2 SizeVal; ImVec2 SizeVal;
ImVec2 ContentSizeVal; ImVec2 ContentSizeVal;
ImVec2 ScrollVal; ImVec2 ScrollVal;
ImGuiChildFlags ChildFlags; ImGuiChildFlags ChildFlags;
bool PosUndock;
bool CollapsedVal; bool CollapsedVal;
ImRect SizeConstraintRect; ImRect SizeConstraintRect;
ImGuiSizeCallback SizeCallback; ImGuiSizeCallback SizeCallback;
void* SizeCallbackUserData; void* SizeCallbackUserData;
float BgAlphaVal; float BgAlphaVal;
ImGuiID ViewportId;
ImGuiID DockId;
ImGuiWindowClass WindowClass;
ImVec2 MenuBarOffsetMinVal; ImVec2 MenuBarOffsetMinVal;
ImGuiWindowRefreshFlags RefreshFlagsVal; ImGuiWindowRefreshFlags RefreshFlagsVal;
}; };
@@ -2104,7 +1973,6 @@ typedef enum {
ImGuiInputEventType_MousePos, ImGuiInputEventType_MousePos,
ImGuiInputEventType_MouseWheel, ImGuiInputEventType_MouseWheel,
ImGuiInputEventType_MouseButton, ImGuiInputEventType_MouseButton,
ImGuiInputEventType_MouseViewport,
ImGuiInputEventType_Key, ImGuiInputEventType_Key,
ImGuiInputEventType_Text, ImGuiInputEventType_Text,
ImGuiInputEventType_Focus, ImGuiInputEventType_Focus,
@@ -2129,10 +1997,6 @@ typedef struct ImGuiInputEventMouseButton ImGuiInputEventMouseButton;
struct ImGuiInputEventMouseButton struct ImGuiInputEventMouseButton
{ int Button; bool Down; ImGuiMouseSource MouseSource; { int Button; bool Down; ImGuiMouseSource MouseSource;
}; };
typedef struct ImGuiInputEventMouseViewport ImGuiInputEventMouseViewport;
struct ImGuiInputEventMouseViewport
{ ImGuiID HoveredViewportID;
};
typedef struct ImGuiInputEventKey ImGuiInputEventKey; typedef struct ImGuiInputEventKey ImGuiInputEventKey;
struct ImGuiInputEventKey struct ImGuiInputEventKey
{ ImGuiKey Key; bool Down; float AnalogValue; { ImGuiKey Key; bool Down; float AnalogValue;
@@ -2156,7 +2020,6 @@ struct ImGuiInputEvent
ImGuiInputEventMousePos MousePos; ImGuiInputEventMousePos MousePos;
ImGuiInputEventMouseWheel MouseWheel; ImGuiInputEventMouseWheel MouseWheel;
ImGuiInputEventMouseButton MouseButton; ImGuiInputEventMouseButton MouseButton;
ImGuiInputEventMouseViewport MouseViewport;
ImGuiInputEventKey Key; ImGuiInputEventKey Key;
ImGuiInputEventText Text; ImGuiInputEventText Text;
ImGuiInputEventAppFocused AppFocused; ImGuiInputEventAppFocused AppFocused;
@@ -2412,132 +2275,14 @@ struct ImGuiMultiSelectState
ImGuiSelectionUserData RangeSrcItem; ImGuiSelectionUserData RangeSrcItem;
ImGuiSelectionUserData NavIdItem; ImGuiSelectionUserData NavIdItem;
}; };
typedef enum {
ImGuiDockNodeFlags_DockSpace = 1 << 10,
ImGuiDockNodeFlags_CentralNode = 1 << 11,
ImGuiDockNodeFlags_NoTabBar = 1 << 12,
ImGuiDockNodeFlags_HiddenTabBar = 1 << 13,
ImGuiDockNodeFlags_NoWindowMenuButton = 1 << 14,
ImGuiDockNodeFlags_NoCloseButton = 1 << 15,
ImGuiDockNodeFlags_NoResizeX = 1 << 16,
ImGuiDockNodeFlags_NoResizeY = 1 << 17,
ImGuiDockNodeFlags_DockedWindowsInFocusRoute= 1 << 18,
ImGuiDockNodeFlags_NoDockingSplitOther = 1 << 19,
ImGuiDockNodeFlags_NoDockingOverMe = 1 << 20,
ImGuiDockNodeFlags_NoDockingOverOther = 1 << 21,
ImGuiDockNodeFlags_NoDockingOverEmpty = 1 << 22,
ImGuiDockNodeFlags_NoDocking = ImGuiDockNodeFlags_NoDockingOverMe | ImGuiDockNodeFlags_NoDockingOverOther | ImGuiDockNodeFlags_NoDockingOverEmpty | ImGuiDockNodeFlags_NoDockingSplit | ImGuiDockNodeFlags_NoDockingSplitOther,
ImGuiDockNodeFlags_SharedFlagsInheritMask_ = ~0,
ImGuiDockNodeFlags_NoResizeFlagsMask_ = (int)ImGuiDockNodeFlags_NoResize | ImGuiDockNodeFlags_NoResizeX | ImGuiDockNodeFlags_NoResizeY,
ImGuiDockNodeFlags_LocalFlagsTransferMask_ = (int)ImGuiDockNodeFlags_NoDockingSplit | ImGuiDockNodeFlags_NoResizeFlagsMask_ | (int)ImGuiDockNodeFlags_AutoHideTabBar | ImGuiDockNodeFlags_CentralNode | ImGuiDockNodeFlags_NoTabBar | ImGuiDockNodeFlags_HiddenTabBar | ImGuiDockNodeFlags_NoWindowMenuButton | ImGuiDockNodeFlags_NoCloseButton,
ImGuiDockNodeFlags_SavedFlagsMask_ = ImGuiDockNodeFlags_NoResizeFlagsMask_ | ImGuiDockNodeFlags_DockSpace | ImGuiDockNodeFlags_CentralNode | ImGuiDockNodeFlags_NoTabBar | ImGuiDockNodeFlags_HiddenTabBar | ImGuiDockNodeFlags_NoWindowMenuButton | ImGuiDockNodeFlags_NoCloseButton,
}ImGuiDockNodeFlagsPrivate_;
typedef enum {
ImGuiDataAuthority_Auto,
ImGuiDataAuthority_DockNode,
ImGuiDataAuthority_Window,
}ImGuiDataAuthority_;
typedef enum {
ImGuiDockNodeState_Unknown,
ImGuiDockNodeState_HostWindowHiddenBecauseSingleWindow,
ImGuiDockNodeState_HostWindowHiddenBecauseWindowsAreResizing,
ImGuiDockNodeState_HostWindowVisible,
}ImGuiDockNodeState;
typedef struct ImVector_ImGuiWindowPtr {int Size;int Capacity;ImGuiWindow** Data;} ImVector_ImGuiWindowPtr;
struct ImGuiDockNode
{
ImGuiID ID;
ImGuiDockNodeFlags SharedFlags;
ImGuiDockNodeFlags LocalFlags;
ImGuiDockNodeFlags LocalFlagsInWindows;
ImGuiDockNodeFlags MergedFlags;
ImGuiDockNodeState State;
ImGuiDockNode* ParentNode;
ImGuiDockNode* ChildNodes[2];
ImVector_ImGuiWindowPtr Windows;
ImGuiTabBar* TabBar;
ImVec2 Pos;
ImVec2 Size;
ImVec2 SizeRef;
ImGuiAxis SplitAxis;
ImGuiWindowClass WindowClass;
ImU32 LastBgColor;
ImGuiWindow* HostWindow;
ImGuiWindow* VisibleWindow;
ImGuiDockNode* CentralNode;
ImGuiDockNode* OnlyNodeWithWindows;
int CountNodeWithWindows;
int LastFrameAlive;
int LastFrameActive;
int LastFrameFocused;
ImGuiID LastFocusedNodeId;
ImGuiID SelectedTabId;
ImGuiID WantCloseTabId;
ImGuiID RefViewportId;
ImGuiDataAuthority AuthorityForPos :3;
ImGuiDataAuthority AuthorityForSize :3;
ImGuiDataAuthority AuthorityForViewport :3;
bool IsVisible :1;
bool IsFocused :1;
bool IsBgDrawnThisFrame :1;
bool HasCloseButton :1;
bool HasWindowMenuButton :1;
bool HasCentralNodeChild :1;
bool WantCloseAll :1;
bool WantLockSizeOnce :1;
bool WantMouseMove :1;
bool WantHiddenTabBarUpdate :1;
bool WantHiddenTabBarToggle :1;
};
typedef enum {
ImGuiWindowDockStyleCol_Text,
ImGuiWindowDockStyleCol_TabHovered,
ImGuiWindowDockStyleCol_TabFocused,
ImGuiWindowDockStyleCol_TabSelected,
ImGuiWindowDockStyleCol_TabSelectedOverline,
ImGuiWindowDockStyleCol_TabDimmed,
ImGuiWindowDockStyleCol_TabDimmedSelected,
ImGuiWindowDockStyleCol_TabDimmedSelectedOverline,
ImGuiWindowDockStyleCol_COUNT
}ImGuiWindowDockStyleCol;
struct ImGuiWindowDockStyle
{
ImU32 Colors[ImGuiWindowDockStyleCol_COUNT];
};
typedef struct ImVector_ImGuiDockRequest {int Size;int Capacity;ImGuiDockRequest* Data;} ImVector_ImGuiDockRequest;
typedef struct ImVector_ImGuiDockNodeSettings {int Size;int Capacity;ImGuiDockNodeSettings* Data;} ImVector_ImGuiDockNodeSettings;
struct ImGuiDockContext
{
ImGuiStorage Nodes;
ImVector_ImGuiDockRequest Requests;
ImVector_ImGuiDockNodeSettings NodesSettings;
bool WantFullRebuild;
};
typedef struct ImGuiViewportP ImGuiViewportP; typedef struct ImGuiViewportP ImGuiViewportP;
struct ImGuiViewportP struct ImGuiViewportP
{ {
ImGuiViewport _ImGuiViewport; ImGuiViewport _ImGuiViewport;
ImGuiWindow* Window;
int Idx;
int LastFrameActive;
int LastFocusedStampCount;
ImGuiID LastNameHash;
ImVec2 LastPos;
ImVec2 LastSize;
float Alpha;
float LastAlpha;
bool LastFocusedHadNavWindow;
short PlatformMonitor;
int BgFgDrawListsLastFrame[2]; int BgFgDrawListsLastFrame[2];
ImDrawList* BgFgDrawLists[2]; ImDrawList* BgFgDrawLists[2];
ImDrawData DrawDataP; ImDrawData DrawDataP;
ImDrawDataBuilder DrawDataBuilder; ImDrawDataBuilder DrawDataBuilder;
ImVec2 LastPlatformPos;
ImVec2 LastPlatformSize;
ImVec2 LastRendererSize;
ImVec2 WorkInsetMin; ImVec2 WorkInsetMin;
ImVec2 WorkInsetMax; ImVec2 WorkInsetMax;
ImVec2 BuildWorkInsetMin; ImVec2 BuildWorkInsetMin;
@@ -2548,11 +2293,6 @@ struct ImGuiWindowSettings
ImGuiID ID; ImGuiID ID;
ImVec2ih Pos; ImVec2ih Pos;
ImVec2ih Size; ImVec2ih Size;
ImVec2ih ViewportPos;
ImGuiID ViewportId;
ImGuiID DockId;
ImGuiID ClassId;
short DockOrder;
bool Collapsed; bool Collapsed;
bool IsChild; bool IsChild;
bool WantApply; bool WantApply;
@@ -2581,10 +2321,7 @@ ImGuiLocKey_WindowingPopup=6,
ImGuiLocKey_WindowingUntitled=7, ImGuiLocKey_WindowingUntitled=7,
ImGuiLocKey_OpenLink_s=8, ImGuiLocKey_OpenLink_s=8,
ImGuiLocKey_CopyLink=9, ImGuiLocKey_CopyLink=9,
ImGuiLocKey_DockingHideTabBar=10, ImGuiLocKey_COUNT=10,
ImGuiLocKey_DockingHoldShiftToDock=11,
ImGuiLocKey_DockingDragToUndockOrMoveNode=12,
ImGuiLocKey_COUNT=13,
}ImGuiLocKey; }ImGuiLocKey;
struct ImGuiLocEntry struct ImGuiLocEntry
{ {
@@ -2636,7 +2373,6 @@ struct ImGuiMetricsConfig
bool ShowDrawCmdBoundingBoxes; bool ShowDrawCmdBoundingBoxes;
bool ShowTextEncodingViewer; bool ShowTextEncodingViewer;
bool ShowAtlasTintedWithTextColor; bool ShowAtlasTintedWithTextColor;
bool ShowDockingNodes;
int ShowWindowsRectsType; int ShowWindowsRectsType;
int ShowTablesRectsType; int ShowTablesRectsType;
int HighlightMonitorIdx; int HighlightMonitorIdx;
@@ -2675,6 +2411,8 @@ struct ImGuiContextHook
}; };
typedef struct ImVector_ImGuiInputEvent {int Size;int Capacity;ImGuiInputEvent* Data;} ImVector_ImGuiInputEvent; typedef struct ImVector_ImGuiInputEvent {int Size;int Capacity;ImGuiInputEvent* Data;} ImVector_ImGuiInputEvent;
typedef struct ImVector_ImGuiWindowPtr {int Size;int Capacity;ImGuiWindow** Data;} ImVector_ImGuiWindowPtr;
typedef struct ImVector_ImGuiWindowStackData {int Size;int Capacity;ImGuiWindowStackData* Data;} ImVector_ImGuiWindowStackData; typedef struct ImVector_ImGuiWindowStackData {int Size;int Capacity;ImGuiWindowStackData* Data;} ImVector_ImGuiWindowStackData;
typedef struct ImVector_ImGuiColorMod {int Size;int Capacity;ImGuiColorMod* Data;} ImVector_ImGuiColorMod; typedef struct ImVector_ImGuiColorMod {int Size;int Capacity;ImGuiColorMod* Data;} ImVector_ImGuiColorMod;
@@ -2734,8 +2472,6 @@ struct ImGuiContext
ImGuiIO IO; ImGuiIO IO;
ImGuiPlatformIO PlatformIO; ImGuiPlatformIO PlatformIO;
ImGuiStyle Style; ImGuiStyle Style;
ImGuiConfigFlags ConfigFlagsCurrFrame;
ImGuiConfigFlags ConfigFlagsLastFrame;
ImFont* Font; ImFont* Font;
float FontSize; float FontSize;
float FontBaseSize; float FontBaseSize;
@@ -2745,7 +2481,6 @@ struct ImGuiContext
double Time; double Time;
int FrameCount; int FrameCount;
int FrameCountEnded; int FrameCountEnded;
int FrameCountPlatformEnded;
int FrameCountRendered; int FrameCountRendered;
ImGuiID WithinEndChildID; ImGuiID WithinEndChildID;
bool WithinFrameScope; bool WithinFrameScope;
@@ -2834,15 +2569,6 @@ struct ImGuiContext
ImVector_ImGuiPopupData BeginPopupStack; ImVector_ImGuiPopupData BeginPopupStack;
ImVector_ImGuiTreeNodeStackData TreeNodeStack; ImVector_ImGuiTreeNodeStackData TreeNodeStack;
ImVector_ImGuiViewportPPtr Viewports; ImVector_ImGuiViewportPPtr Viewports;
ImGuiViewportP* CurrentViewport;
ImGuiViewportP* MouseViewport;
ImGuiViewportP* MouseLastHoveredViewport;
ImGuiID PlatformLastFocusedViewportId;
ImGuiPlatformMonitor FallbackMonitor;
ImRect PlatformMonitorsFullWorkRect;
int ViewportCreatedCount;
int PlatformWindowsCreatedCount;
int ViewportFocusedStampCount;
bool NavCursorVisible; bool NavCursorVisible;
bool NavHighlightItemUnderNav; bool NavHighlightItemUnderNav;
bool NavMousePosDirty; bool NavMousePosDirty;
@@ -2982,9 +2708,6 @@ struct ImGuiContext
ImGuiTypingSelectState TypingSelectState; ImGuiTypingSelectState TypingSelectState;
ImGuiPlatformImeData PlatformImeData; ImGuiPlatformImeData PlatformImeData;
ImGuiPlatformImeData PlatformImeDataPrev; ImGuiPlatformImeData PlatformImeDataPrev;
ImGuiID PlatformImeViewport;
ImGuiDockContext DockContext;
void (*DockNodeWindowMenuHandler)(ImGuiContext* ctx, ImGuiDockNode* node, ImGuiTabBar* tab_bar);
bool SettingsLoaded; bool SettingsLoaded;
float SettingsDirtyTimer; float SettingsDirtyTimer;
ImGuiTextBuffer SettingsIniData; ImGuiTextBuffer SettingsIniData;
@@ -3032,7 +2755,6 @@ struct ImGuiContext
ImGuiMetricsConfig DebugMetricsConfig; ImGuiMetricsConfig DebugMetricsConfig;
ImGuiIDStackTool DebugIDStackTool; ImGuiIDStackTool DebugIDStackTool;
ImGuiDebugAllocInfo DebugAllocInfo; ImGuiDebugAllocInfo DebugAllocInfo;
ImGuiDockNode* DebugHoveredDockNode;
float FramerateSecPerFrame[60]; float FramerateSecPerFrame[60];
int FramerateSecPerFrameIdx; int FramerateSecPerFrameIdx;
int FramerateSecPerFrameCount; int FramerateSecPerFrameCount;
@@ -3080,8 +2802,6 @@ struct ImGuiWindowTempData
ImU32 ModalDimBgColor; ImU32 ModalDimBgColor;
ImGuiItemStatusFlags WindowItemStatusFlags; ImGuiItemStatusFlags WindowItemStatusFlags;
ImGuiItemStatusFlags ChildItemStatusFlags; ImGuiItemStatusFlags ChildItemStatusFlags;
ImGuiItemStatusFlags DockTabItemStatusFlags;
ImRect DockTabItemRect;
float ItemWidth; float ItemWidth;
float TextWrapPos; float TextWrapPos;
ImVector_float ItemWidthStack; ImVector_float ItemWidthStack;
@@ -3094,13 +2814,9 @@ struct ImGuiWindow
ImGuiContext* Ctx; ImGuiContext* Ctx;
char* Name; char* Name;
ImGuiID ID; ImGuiID ID;
ImGuiWindowFlags Flags, FlagsPreviousFrame; ImGuiWindowFlags Flags;
ImGuiChildFlags ChildFlags; ImGuiChildFlags ChildFlags;
ImGuiWindowClass WindowClass;
ImGuiViewportP* Viewport; ImGuiViewportP* Viewport;
ImGuiID ViewportId;
ImVec2 ViewportPos;
int ViewportAllowPlatformMonitorExtend;
ImVec2 Pos; ImVec2 Pos;
ImVec2 Size; ImVec2 Size;
ImVec2 SizeFull; ImVec2 SizeFull;
@@ -3116,7 +2832,6 @@ struct ImGuiWindow
float DecoInnerSizeX1, DecoInnerSizeY1; float DecoInnerSizeX1, DecoInnerSizeY1;
int NameBufLen; int NameBufLen;
ImGuiID MoveId; ImGuiID MoveId;
ImGuiID TabId;
ImGuiID ChildId; ImGuiID ChildId;
ImGuiID PopupId; ImGuiID PopupId;
ImVec2 Scroll; ImVec2 Scroll;
@@ -3126,7 +2841,6 @@ struct ImGuiWindow
ImVec2 ScrollTargetEdgeSnapDist; ImVec2 ScrollTargetEdgeSnapDist;
ImVec2 ScrollbarSizes; ImVec2 ScrollbarSizes;
bool ScrollbarX, ScrollbarY; bool ScrollbarX, ScrollbarY;
bool ViewportOwned;
bool Active; bool Active;
bool WasActive; bool WasActive;
bool WriteAccessed; bool WriteAccessed;
@@ -3156,7 +2870,6 @@ struct ImGuiWindow
ImGuiCond SetWindowPosAllowFlags : 8; ImGuiCond SetWindowPosAllowFlags : 8;
ImGuiCond SetWindowSizeAllowFlags : 8; ImGuiCond SetWindowSizeAllowFlags : 8;
ImGuiCond SetWindowCollapsedAllowFlags : 8; ImGuiCond SetWindowCollapsedAllowFlags : 8;
ImGuiCond SetWindowDockAllowFlags : 8;
ImVec2 SetWindowPosVal; ImVec2 SetWindowPosVal;
ImVec2 SetWindowPosPivot; ImVec2 SetWindowPosPivot;
ImVector_ImGuiID IDStack; ImVector_ImGuiID IDStack;
@@ -3171,14 +2884,12 @@ struct ImGuiWindow
ImVec2ih HitTestHoleSize; ImVec2ih HitTestHoleSize;
ImVec2ih HitTestHoleOffset; ImVec2ih HitTestHoleOffset;
int LastFrameActive; int LastFrameActive;
int LastFrameJustFocused;
float LastTimeActive; float LastTimeActive;
float ItemWidthDefault; float ItemWidthDefault;
ImGuiStorage StateStorage; ImGuiStorage StateStorage;
ImVector_ImGuiOldColumns ColumnsStorage; ImVector_ImGuiOldColumns ColumnsStorage;
float FontWindowScale; float FontWindowScale;
float FontWindowScaleParents; float FontWindowScaleParents;
float FontDpiScale;
float FontRefSize; float FontRefSize;
int SettingsOffset; int SettingsOffset;
ImDrawList* DrawList; ImDrawList* DrawList;
@@ -3187,7 +2898,6 @@ struct ImGuiWindow
ImGuiWindow* ParentWindowInBeginStack; ImGuiWindow* ParentWindowInBeginStack;
ImGuiWindow* RootWindow; ImGuiWindow* RootWindow;
ImGuiWindow* RootWindowPopupTree; ImGuiWindow* RootWindowPopupTree;
ImGuiWindow* RootWindowDockTree;
ImGuiWindow* RootWindowForTitleBarHighlight; ImGuiWindow* RootWindowForTitleBarHighlight;
ImGuiWindow* RootWindowForNav; ImGuiWindow* RootWindowForNav;
ImGuiWindow* ParentWindowForFocusRoute; ImGuiWindow* ParentWindowForFocusRoute;
@@ -3199,15 +2909,6 @@ struct ImGuiWindow
int MemoryDrawListIdxCapacity; int MemoryDrawListIdxCapacity;
int MemoryDrawListVtxCapacity; int MemoryDrawListVtxCapacity;
bool MemoryCompacted; bool MemoryCompacted;
bool DockIsActive :1;
bool DockNodeIsVisible :1;
bool DockTabIsVisible :1;
bool DockTabWantClose :1;
short DockOrder;
ImGuiWindowDockStyle DockStyle;
ImGuiDockNode* DockNode;
ImGuiDockNode* DockNodeAsHost;
ImGuiID DockId;
}; };
typedef enum { typedef enum {
ImGuiTabBarFlags_DockNode = 1 << 20, ImGuiTabBarFlags_DockNode = 1 << 20,
@@ -3219,13 +2920,11 @@ typedef enum {
ImGuiTabItemFlags_NoCloseButton = 1 << 20, ImGuiTabItemFlags_NoCloseButton = 1 << 20,
ImGuiTabItemFlags_Button = 1 << 21, ImGuiTabItemFlags_Button = 1 << 21,
ImGuiTabItemFlags_Invisible = 1 << 22, ImGuiTabItemFlags_Invisible = 1 << 22,
ImGuiTabItemFlags_Unsorted = 1 << 23,
}ImGuiTabItemFlagsPrivate_; }ImGuiTabItemFlagsPrivate_;
struct ImGuiTabItem struct ImGuiTabItem
{ {
ImGuiID ID; ImGuiID ID;
ImGuiTabItemFlags Flags; ImGuiTabItemFlags Flags;
ImGuiWindow* Window;
int LastFrameVisible; int LastFrameVisible;
int LastFrameSelected; int LastFrameSelected;
float Offset; float Offset;
@@ -3531,8 +3230,6 @@ typedef enum {
ImGuiFreeTypeBuilderFlags_Bitmap = 1 << 9 ImGuiFreeTypeBuilderFlags_Bitmap = 1 << 9
}ImGuiFreeTypeBuilderFlags; }ImGuiFreeTypeBuilderFlags;
#endif #endif
#define IMGUI_HAS_DOCK 1
#define ImDrawCallback_ResetRenderState (ImDrawCallback)(-8) #define ImDrawCallback_ResetRenderState (ImDrawCallback)(-8)
#else #else
@@ -3563,8 +3260,6 @@ typedef ImVector<ImFontConfig> ImVector_ImFontConfig;
typedef ImVector<ImFontGlyph> ImVector_ImFontGlyph; typedef ImVector<ImFontGlyph> ImVector_ImFontGlyph;
typedef ImVector<ImGuiColorMod> ImVector_ImGuiColorMod; typedef ImVector<ImGuiColorMod> ImVector_ImGuiColorMod;
typedef ImVector<ImGuiContextHook> ImVector_ImGuiContextHook; typedef ImVector<ImGuiContextHook> ImVector_ImGuiContextHook;
typedef ImVector<ImGuiDockNodeSettings> ImVector_ImGuiDockNodeSettings;
typedef ImVector<ImGuiDockRequest> ImVector_ImGuiDockRequest;
typedef ImVector<ImGuiFocusScopeData> ImVector_ImGuiFocusScopeData; typedef ImVector<ImGuiFocusScopeData> ImVector_ImGuiFocusScopeData;
typedef ImVector<ImGuiGroupData> ImVector_ImGuiGroupData; typedef ImVector<ImGuiGroupData> ImVector_ImGuiGroupData;
typedef ImVector<ImGuiID> ImVector_ImGuiID; typedef ImVector<ImGuiID> ImVector_ImGuiID;
@@ -3576,7 +3271,6 @@ typedef ImVector<ImGuiListClipperRange> ImVector_ImGuiListClipperRange;
typedef ImVector<ImGuiMultiSelectTempData> ImVector_ImGuiMultiSelectTempData; typedef ImVector<ImGuiMultiSelectTempData> ImVector_ImGuiMultiSelectTempData;
typedef ImVector<ImGuiOldColumnData> ImVector_ImGuiOldColumnData; typedef ImVector<ImGuiOldColumnData> ImVector_ImGuiOldColumnData;
typedef ImVector<ImGuiOldColumns> ImVector_ImGuiOldColumns; typedef ImVector<ImGuiOldColumns> ImVector_ImGuiOldColumns;
typedef ImVector<ImGuiPlatformMonitor> ImVector_ImGuiPlatformMonitor;
typedef ImVector<ImGuiPopupData> ImVector_ImGuiPopupData; typedef ImVector<ImGuiPopupData> ImVector_ImGuiPopupData;
typedef ImVector<ImGuiPtrOrIndex> ImVector_ImGuiPtrOrIndex; typedef ImVector<ImGuiPtrOrIndex> ImVector_ImGuiPtrOrIndex;
typedef ImVector<ImGuiSelectionRequest> ImVector_ImGuiSelectionRequest; typedef ImVector<ImGuiSelectionRequest> ImVector_ImGuiSelectionRequest;
@@ -3592,7 +3286,6 @@ typedef ImVector<ImGuiTableInstanceData> ImVector_ImGuiTableInstanceData;
typedef ImVector<ImGuiTableTempData> ImVector_ImGuiTableTempData; typedef ImVector<ImGuiTableTempData> ImVector_ImGuiTableTempData;
typedef ImVector<ImGuiTextRange> ImVector_ImGuiTextRange; typedef ImVector<ImGuiTextRange> ImVector_ImGuiTextRange;
typedef ImVector<ImGuiTreeNodeStackData> ImVector_ImGuiTreeNodeStackData; typedef ImVector<ImGuiTreeNodeStackData> ImVector_ImGuiTreeNodeStackData;
typedef ImVector<ImGuiViewport*> ImVector_ImGuiViewportPtr;
typedef ImVector<ImGuiViewportP*> ImVector_ImGuiViewportPPtr; typedef ImVector<ImGuiViewportP*> ImVector_ImGuiViewportPPtr;
typedef ImVector<ImGuiWindow*> ImVector_ImGuiWindowPtr; typedef ImVector<ImGuiWindow*> ImVector_ImGuiWindowPtr;
typedef ImVector<ImGuiWindowStackData> ImVector_ImGuiWindowStackData; typedef ImVector<ImGuiWindowStackData> ImVector_ImGuiWindowStackData;
@@ -3604,7 +3297,6 @@ typedef ImVector<ImVec2> ImVector_ImVec2;
typedef ImVector<ImVec4> ImVector_ImVec4; typedef ImVector<ImVec4> ImVector_ImVec4;
typedef ImVector<ImWchar> ImVector_ImWchar; typedef ImVector<ImWchar> ImVector_ImWchar;
typedef ImVector<char> ImVector_char; typedef ImVector<char> ImVector_char;
typedef ImVector<const char*> ImVector_const_charPtr;
typedef ImVector<float> ImVector_float; typedef ImVector<float> ImVector_float;
typedef ImVector<int> ImVector_int; typedef ImVector<int> ImVector_int;
typedef ImVector<unsigned char> ImVector_unsigned_char; typedef ImVector<unsigned char> ImVector_unsigned_char;
@@ -3649,12 +3341,10 @@ CIMGUI_API bool igIsWindowCollapsed(void);
CIMGUI_API bool igIsWindowFocused(ImGuiFocusedFlags flags); CIMGUI_API bool igIsWindowFocused(ImGuiFocusedFlags flags);
CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags flags); CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags flags);
CIMGUI_API ImDrawList* igGetWindowDrawList(void); CIMGUI_API ImDrawList* igGetWindowDrawList(void);
CIMGUI_API float igGetWindowDpiScale(void);
CIMGUI_API void igGetWindowPos(ImVec2 *pOut); CIMGUI_API void igGetWindowPos(ImVec2 *pOut);
CIMGUI_API void igGetWindowSize(ImVec2 *pOut); CIMGUI_API void igGetWindowSize(ImVec2 *pOut);
CIMGUI_API float igGetWindowWidth(void); CIMGUI_API float igGetWindowWidth(void);
CIMGUI_API float igGetWindowHeight(void); CIMGUI_API float igGetWindowHeight(void);
CIMGUI_API ImGuiViewport* igGetWindowViewport(void);
CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot); CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot);
CIMGUI_API void igSetNextWindowSize(const ImVec2 size,ImGuiCond cond); CIMGUI_API void igSetNextWindowSize(const ImVec2 size,ImGuiCond cond);
CIMGUI_API void igSetNextWindowSizeConstraints(const ImVec2 size_min,const ImVec2 size_max,ImGuiSizeCallback custom_callback,void* custom_callback_data); CIMGUI_API void igSetNextWindowSizeConstraints(const ImVec2 size_min,const ImVec2 size_max,ImGuiSizeCallback custom_callback,void* custom_callback_data);
@@ -3663,7 +3353,6 @@ CIMGUI_API void igSetNextWindowCollapsed(bool collapsed,ImGuiCond cond);
CIMGUI_API void igSetNextWindowFocus(void); CIMGUI_API void igSetNextWindowFocus(void);
CIMGUI_API void igSetNextWindowScroll(const ImVec2 scroll); CIMGUI_API void igSetNextWindowScroll(const ImVec2 scroll);
CIMGUI_API void igSetNextWindowBgAlpha(float alpha); CIMGUI_API void igSetNextWindowBgAlpha(float alpha);
CIMGUI_API void igSetNextWindowViewport(ImGuiID viewport_id);
CIMGUI_API void igSetWindowPos_Vec2(const ImVec2 pos,ImGuiCond cond); CIMGUI_API void igSetWindowPos_Vec2(const ImVec2 pos,ImGuiCond cond);
CIMGUI_API void igSetWindowSize_Vec2(const ImVec2 size,ImGuiCond cond); CIMGUI_API void igSetWindowSize_Vec2(const ImVec2 size,ImGuiCond cond);
CIMGUI_API void igSetWindowCollapsed_Bool(bool collapsed,ImGuiCond cond); CIMGUI_API void igSetWindowCollapsed_Bool(bool collapsed,ImGuiCond cond);
@@ -3916,12 +3605,6 @@ CIMGUI_API bool igBeginTabItem(const char* label,bool* p_open,ImGuiTabItemFlags
CIMGUI_API void igEndTabItem(void); CIMGUI_API void igEndTabItem(void);
CIMGUI_API bool igTabItemButton(const char* label,ImGuiTabItemFlags flags); CIMGUI_API bool igTabItemButton(const char* label,ImGuiTabItemFlags flags);
CIMGUI_API void igSetTabItemClosed(const char* tab_or_docked_window_label); CIMGUI_API void igSetTabItemClosed(const char* tab_or_docked_window_label);
CIMGUI_API ImGuiID igDockSpace(ImGuiID dockspace_id,const ImVec2 size,ImGuiDockNodeFlags flags,const ImGuiWindowClass* window_class);
CIMGUI_API ImGuiID igDockSpaceOverViewport(ImGuiID dockspace_id,const ImGuiViewport* viewport,ImGuiDockNodeFlags flags,const ImGuiWindowClass* window_class);
CIMGUI_API void igSetNextWindowDockID(ImGuiID dock_id,ImGuiCond cond);
CIMGUI_API void igSetNextWindowClass(const ImGuiWindowClass* window_class);
CIMGUI_API ImGuiID igGetWindowDockID(void);
CIMGUI_API bool igIsWindowDocked(void);
CIMGUI_API void igLogToTTY(int auto_open_depth); CIMGUI_API void igLogToTTY(int auto_open_depth);
CIMGUI_API void igLogToFile(int auto_open_depth,const char* filename); CIMGUI_API void igLogToFile(int auto_open_depth,const char* filename);
CIMGUI_API void igLogToClipboard(int auto_open_depth); CIMGUI_API void igLogToClipboard(int auto_open_depth);
@@ -3961,8 +3644,8 @@ CIMGUI_API void igGetItemRectMin(ImVec2 *pOut);
CIMGUI_API void igGetItemRectMax(ImVec2 *pOut); CIMGUI_API void igGetItemRectMax(ImVec2 *pOut);
CIMGUI_API void igGetItemRectSize(ImVec2 *pOut); CIMGUI_API void igGetItemRectSize(ImVec2 *pOut);
CIMGUI_API ImGuiViewport* igGetMainViewport(void); CIMGUI_API ImGuiViewport* igGetMainViewport(void);
CIMGUI_API ImDrawList* igGetBackgroundDrawList(ImGuiViewport* viewport); CIMGUI_API ImDrawList* igGetBackgroundDrawList_Nil(void);
CIMGUI_API ImDrawList* igGetForegroundDrawList_ViewportPtr(ImGuiViewport* viewport); CIMGUI_API ImDrawList* igGetForegroundDrawList_Nil(void);
CIMGUI_API bool igIsRectVisible_Nil(const ImVec2 size); CIMGUI_API bool igIsRectVisible_Nil(const ImVec2 size);
CIMGUI_API bool igIsRectVisible_Vec2(const ImVec2 rect_min,const ImVec2 rect_max); CIMGUI_API bool igIsRectVisible_Vec2(const ImVec2 rect_min,const ImVec2 rect_max);
CIMGUI_API double igGetTime(void); CIMGUI_API double igGetTime(void);
@@ -4019,11 +3702,6 @@ CIMGUI_API void igSetAllocatorFunctions(ImGuiMemAllocFunc alloc_func,ImGuiMemFre
CIMGUI_API void igGetAllocatorFunctions(ImGuiMemAllocFunc* p_alloc_func,ImGuiMemFreeFunc* p_free_func,void** p_user_data); CIMGUI_API void igGetAllocatorFunctions(ImGuiMemAllocFunc* p_alloc_func,ImGuiMemFreeFunc* p_free_func,void** p_user_data);
CIMGUI_API void* igMemAlloc(size_t size); CIMGUI_API void* igMemAlloc(size_t size);
CIMGUI_API void igMemFree(void* ptr); CIMGUI_API void igMemFree(void* ptr);
CIMGUI_API void igUpdatePlatformWindows(void);
CIMGUI_API void igRenderPlatformWindowsDefault(void* platform_render_arg,void* renderer_render_arg);
CIMGUI_API void igDestroyPlatformWindows(void);
CIMGUI_API ImGuiViewport* igFindViewportByID(ImGuiID id);
CIMGUI_API ImGuiViewport* igFindViewportByPlatformHandle(void* platform_handle);
CIMGUI_API ImGuiTableSortSpecs* ImGuiTableSortSpecs_ImGuiTableSortSpecs(void); CIMGUI_API ImGuiTableSortSpecs* ImGuiTableSortSpecs_ImGuiTableSortSpecs(void);
CIMGUI_API void ImGuiTableSortSpecs_destroy(ImGuiTableSortSpecs* self); CIMGUI_API void ImGuiTableSortSpecs_destroy(ImGuiTableSortSpecs* self);
CIMGUI_API ImGuiTableColumnSortSpecs* ImGuiTableColumnSortSpecs_ImGuiTableColumnSortSpecs(void); CIMGUI_API ImGuiTableColumnSortSpecs* ImGuiTableColumnSortSpecs_ImGuiTableColumnSortSpecs(void);
@@ -4037,7 +3715,6 @@ CIMGUI_API void ImGuiIO_AddMousePosEvent(ImGuiIO* self,float x,float y);
CIMGUI_API void ImGuiIO_AddMouseButtonEvent(ImGuiIO* self,int button,bool down); CIMGUI_API void ImGuiIO_AddMouseButtonEvent(ImGuiIO* self,int button,bool down);
CIMGUI_API void ImGuiIO_AddMouseWheelEvent(ImGuiIO* self,float wheel_x,float wheel_y); CIMGUI_API void ImGuiIO_AddMouseWheelEvent(ImGuiIO* self,float wheel_x,float wheel_y);
CIMGUI_API void ImGuiIO_AddMouseSourceEvent(ImGuiIO* self,ImGuiMouseSource source); CIMGUI_API void ImGuiIO_AddMouseSourceEvent(ImGuiIO* self,ImGuiMouseSource source);
CIMGUI_API void ImGuiIO_AddMouseViewportEvent(ImGuiIO* self,ImGuiID id);
CIMGUI_API void ImGuiIO_AddFocusEvent(ImGuiIO* self,bool focused); CIMGUI_API void ImGuiIO_AddFocusEvent(ImGuiIO* self,bool focused);
CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self,unsigned int c); CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self,unsigned int c);
CIMGUI_API void ImGuiIO_AddInputCharacterUTF16(ImGuiIO* self,ImWchar16 c); CIMGUI_API void ImGuiIO_AddInputCharacterUTF16(ImGuiIO* self,ImWchar16 c);
@@ -4056,8 +3733,6 @@ CIMGUI_API void ImGuiInputTextCallbackData_InsertChars(ImGuiInputTextCallbackDat
CIMGUI_API void ImGuiInputTextCallbackData_SelectAll(ImGuiInputTextCallbackData* self); CIMGUI_API void ImGuiInputTextCallbackData_SelectAll(ImGuiInputTextCallbackData* self);
CIMGUI_API void ImGuiInputTextCallbackData_ClearSelection(ImGuiInputTextCallbackData* self); CIMGUI_API void ImGuiInputTextCallbackData_ClearSelection(ImGuiInputTextCallbackData* self);
CIMGUI_API bool ImGuiInputTextCallbackData_HasSelection(ImGuiInputTextCallbackData* self); CIMGUI_API bool ImGuiInputTextCallbackData_HasSelection(ImGuiInputTextCallbackData* self);
CIMGUI_API ImGuiWindowClass* ImGuiWindowClass_ImGuiWindowClass(void);
CIMGUI_API void ImGuiWindowClass_destroy(ImGuiWindowClass* self);
CIMGUI_API ImGuiPayload* ImGuiPayload_ImGuiPayload(void); CIMGUI_API ImGuiPayload* ImGuiPayload_ImGuiPayload(void);
CIMGUI_API void ImGuiPayload_destroy(ImGuiPayload* self); CIMGUI_API void ImGuiPayload_destroy(ImGuiPayload* self);
CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self); CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self);
@@ -4291,8 +3966,6 @@ CIMGUI_API void ImGuiViewport_GetCenter(ImVec2 *pOut,ImGuiViewport* self);
CIMGUI_API void ImGuiViewport_GetWorkCenter(ImVec2 *pOut,ImGuiViewport* self); CIMGUI_API void ImGuiViewport_GetWorkCenter(ImVec2 *pOut,ImGuiViewport* self);
CIMGUI_API ImGuiPlatformIO* ImGuiPlatformIO_ImGuiPlatformIO(void); CIMGUI_API ImGuiPlatformIO* ImGuiPlatformIO_ImGuiPlatformIO(void);
CIMGUI_API void ImGuiPlatformIO_destroy(ImGuiPlatformIO* self); CIMGUI_API void ImGuiPlatformIO_destroy(ImGuiPlatformIO* self);
CIMGUI_API ImGuiPlatformMonitor* ImGuiPlatformMonitor_ImGuiPlatformMonitor(void);
CIMGUI_API void ImGuiPlatformMonitor_destroy(ImGuiPlatformMonitor* self);
CIMGUI_API ImGuiPlatformImeData* ImGuiPlatformImeData_ImGuiPlatformImeData(void); CIMGUI_API ImGuiPlatformImeData* ImGuiPlatformImeData_ImGuiPlatformImeData(void);
CIMGUI_API void ImGuiPlatformImeData_destroy(ImGuiPlatformImeData* self); CIMGUI_API void ImGuiPlatformImeData_destroy(ImGuiPlatformImeData* self);
CIMGUI_API ImGuiID igImHashData(const void* data,size_t data_size,ImGuiID seed); CIMGUI_API ImGuiID igImHashData(const void* data,size_t data_size,ImGuiID seed);
@@ -4524,25 +4197,8 @@ CIMGUI_API void ImGuiMultiSelectTempData_Clear(ImGuiMultiSelectTempData* self);
CIMGUI_API void ImGuiMultiSelectTempData_ClearIO(ImGuiMultiSelectTempData* self); CIMGUI_API void ImGuiMultiSelectTempData_ClearIO(ImGuiMultiSelectTempData* self);
CIMGUI_API ImGuiMultiSelectState* ImGuiMultiSelectState_ImGuiMultiSelectState(void); CIMGUI_API ImGuiMultiSelectState* ImGuiMultiSelectState_ImGuiMultiSelectState(void);
CIMGUI_API void ImGuiMultiSelectState_destroy(ImGuiMultiSelectState* self); CIMGUI_API void ImGuiMultiSelectState_destroy(ImGuiMultiSelectState* self);
CIMGUI_API ImGuiDockNode* ImGuiDockNode_ImGuiDockNode(ImGuiID id);
CIMGUI_API void ImGuiDockNode_destroy(ImGuiDockNode* self);
CIMGUI_API bool ImGuiDockNode_IsRootNode(ImGuiDockNode* self);
CIMGUI_API bool ImGuiDockNode_IsDockSpace(ImGuiDockNode* self);
CIMGUI_API bool ImGuiDockNode_IsFloatingNode(ImGuiDockNode* self);
CIMGUI_API bool ImGuiDockNode_IsCentralNode(ImGuiDockNode* self);
CIMGUI_API bool ImGuiDockNode_IsHiddenTabBar(ImGuiDockNode* self);
CIMGUI_API bool ImGuiDockNode_IsNoTabBar(ImGuiDockNode* self);
CIMGUI_API bool ImGuiDockNode_IsSplitNode(ImGuiDockNode* self);
CIMGUI_API bool ImGuiDockNode_IsLeafNode(ImGuiDockNode* self);
CIMGUI_API bool ImGuiDockNode_IsEmpty(ImGuiDockNode* self);
CIMGUI_API void ImGuiDockNode_Rect(ImRect *pOut,ImGuiDockNode* self);
CIMGUI_API void ImGuiDockNode_SetLocalFlags(ImGuiDockNode* self,ImGuiDockNodeFlags flags);
CIMGUI_API void ImGuiDockNode_UpdateMergedFlags(ImGuiDockNode* self);
CIMGUI_API ImGuiDockContext* ImGuiDockContext_ImGuiDockContext(void);
CIMGUI_API void ImGuiDockContext_destroy(ImGuiDockContext* self);
CIMGUI_API ImGuiViewportP* ImGuiViewportP_ImGuiViewportP(void); CIMGUI_API ImGuiViewportP* ImGuiViewportP_ImGuiViewportP(void);
CIMGUI_API void ImGuiViewportP_destroy(ImGuiViewportP* self); CIMGUI_API void ImGuiViewportP_destroy(ImGuiViewportP* self);
CIMGUI_API void ImGuiViewportP_ClearRequestFlags(ImGuiViewportP* self);
CIMGUI_API void ImGuiViewportP_CalcWorkRectPos(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 inset_min); CIMGUI_API void ImGuiViewportP_CalcWorkRectPos(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 inset_min);
CIMGUI_API void ImGuiViewportP_CalcWorkRectSize(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 inset_min,const ImVec2 inset_max); CIMGUI_API void ImGuiViewportP_CalcWorkRectSize(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 inset_min,const ImVec2 inset_max);
CIMGUI_API void ImGuiViewportP_UpdateWorkRect(ImGuiViewportP* self); CIMGUI_API void ImGuiViewportP_UpdateWorkRect(ImGuiViewportP* self);
@@ -4593,7 +4249,6 @@ CIMGUI_API ImGuiTableSettings* ImGuiTableSettings_ImGuiTableSettings(void);
CIMGUI_API void ImGuiTableSettings_destroy(ImGuiTableSettings* self); CIMGUI_API void ImGuiTableSettings_destroy(ImGuiTableSettings* self);
CIMGUI_API ImGuiTableColumnSettings* ImGuiTableSettings_GetColumnSettings(ImGuiTableSettings* self); CIMGUI_API ImGuiTableColumnSettings* ImGuiTableSettings_GetColumnSettings(ImGuiTableSettings* self);
CIMGUI_API ImGuiIO* igGetIOEx(ImGuiContext* ctx); CIMGUI_API ImGuiIO* igGetIOEx(ImGuiContext* ctx);
CIMGUI_API ImGuiPlatformIO* igGetPlatformIOEx(ImGuiContext* ctx);
CIMGUI_API ImGuiWindow* igGetCurrentWindowRead(void); CIMGUI_API ImGuiWindow* igGetCurrentWindowRead(void);
CIMGUI_API ImGuiWindow* igGetCurrentWindow(void); CIMGUI_API ImGuiWindow* igGetCurrentWindow(void);
CIMGUI_API ImGuiWindow* igFindWindowByID(ImGuiID id); CIMGUI_API ImGuiWindow* igFindWindowByID(ImGuiID id);
@@ -4601,7 +4256,7 @@ CIMGUI_API ImGuiWindow* igFindWindowByName(const char* name);
CIMGUI_API void igUpdateWindowParentAndRootLinks(ImGuiWindow* window,ImGuiWindowFlags flags,ImGuiWindow* parent_window); CIMGUI_API void igUpdateWindowParentAndRootLinks(ImGuiWindow* window,ImGuiWindowFlags flags,ImGuiWindow* parent_window);
CIMGUI_API void igUpdateWindowSkipRefresh(ImGuiWindow* window); CIMGUI_API void igUpdateWindowSkipRefresh(ImGuiWindow* window);
CIMGUI_API void igCalcWindowNextAutoFitSize(ImVec2 *pOut,ImGuiWindow* window); CIMGUI_API void igCalcWindowNextAutoFitSize(ImVec2 *pOut,ImGuiWindow* window);
CIMGUI_API bool igIsWindowChildOf(ImGuiWindow* window,ImGuiWindow* potential_parent,bool popup_hierarchy,bool dock_hierarchy); CIMGUI_API bool igIsWindowChildOf(ImGuiWindow* window,ImGuiWindow* potential_parent,bool popup_hierarchy);
CIMGUI_API bool igIsWindowWithinBeginStackOf(ImGuiWindow* window,ImGuiWindow* potential_parent); CIMGUI_API bool igIsWindowWithinBeginStackOf(ImGuiWindow* window,ImGuiWindow* potential_parent);
CIMGUI_API bool igIsWindowAbove(ImGuiWindow* potential_above,ImGuiWindow* potential_below); CIMGUI_API bool igIsWindowAbove(ImGuiWindow* potential_above,ImGuiWindow* potential_below);
CIMGUI_API bool igIsWindowNavFocusable(ImGuiWindow* window); CIMGUI_API bool igIsWindowNavFocusable(ImGuiWindow* window);
@@ -4628,6 +4283,8 @@ CIMGUI_API void igSetCurrentFont(ImFont* font);
CIMGUI_API ImFont* igGetDefaultFont(void); CIMGUI_API ImFont* igGetDefaultFont(void);
CIMGUI_API void igPushPasswordFont(void); CIMGUI_API void igPushPasswordFont(void);
CIMGUI_API ImDrawList* igGetForegroundDrawList_WindowPtr(ImGuiWindow* window); CIMGUI_API ImDrawList* igGetForegroundDrawList_WindowPtr(ImGuiWindow* window);
CIMGUI_API ImDrawList* igGetBackgroundDrawList_ViewportPtr(ImGuiViewport* viewport);
CIMGUI_API ImDrawList* igGetForegroundDrawList_ViewportPtr(ImGuiViewport* viewport);
CIMGUI_API void igAddDrawListToDrawDataEx(ImDrawData* draw_data,ImVector_ImDrawListPtr* out_list,ImDrawList* draw_list); CIMGUI_API void igAddDrawListToDrawDataEx(ImDrawData* draw_data,ImVector_ImDrawListPtr* out_list,ImDrawList* draw_list);
CIMGUI_API void igInitialize(void); CIMGUI_API void igInitialize(void);
CIMGUI_API void igShutdown(void); CIMGUI_API void igShutdown(void);
@@ -4635,19 +4292,13 @@ CIMGUI_API void igUpdateInputEvents(bool trickle_fast_inputs);
CIMGUI_API void igUpdateHoveredWindowAndCaptureFlags(void); CIMGUI_API void igUpdateHoveredWindowAndCaptureFlags(void);
CIMGUI_API void igFindHoveredWindowEx(const ImVec2 pos,bool find_first_and_in_any_viewport,ImGuiWindow** out_hovered_window,ImGuiWindow** out_hovered_window_under_moving_window); CIMGUI_API void igFindHoveredWindowEx(const ImVec2 pos,bool find_first_and_in_any_viewport,ImGuiWindow** out_hovered_window,ImGuiWindow** out_hovered_window_under_moving_window);
CIMGUI_API void igStartMouseMovingWindow(ImGuiWindow* window); CIMGUI_API void igStartMouseMovingWindow(ImGuiWindow* window);
CIMGUI_API void igStartMouseMovingWindowOrNode(ImGuiWindow* window,ImGuiDockNode* node,bool undock);
CIMGUI_API void igUpdateMouseMovingWindowNewFrame(void); CIMGUI_API void igUpdateMouseMovingWindowNewFrame(void);
CIMGUI_API void igUpdateMouseMovingWindowEndFrame(void); CIMGUI_API void igUpdateMouseMovingWindowEndFrame(void);
CIMGUI_API ImGuiID igAddContextHook(ImGuiContext* context,const ImGuiContextHook* hook); CIMGUI_API ImGuiID igAddContextHook(ImGuiContext* context,const ImGuiContextHook* hook);
CIMGUI_API void igRemoveContextHook(ImGuiContext* context,ImGuiID hook_to_remove); CIMGUI_API void igRemoveContextHook(ImGuiContext* context,ImGuiID hook_to_remove);
CIMGUI_API void igCallContextHooks(ImGuiContext* context,ImGuiContextHookType type); CIMGUI_API void igCallContextHooks(ImGuiContext* context,ImGuiContextHookType type);
CIMGUI_API void igTranslateWindowsInViewport(ImGuiViewportP* viewport,const ImVec2 old_pos,const ImVec2 new_pos,const ImVec2 old_size,const ImVec2 new_size);
CIMGUI_API void igScaleWindowsInViewport(ImGuiViewportP* viewport,float scale); CIMGUI_API void igScaleWindowsInViewport(ImGuiViewportP* viewport,float scale);
CIMGUI_API void igDestroyPlatformWindow(ImGuiViewportP* viewport);
CIMGUI_API void igSetWindowViewport(ImGuiWindow* window,ImGuiViewportP* viewport); CIMGUI_API void igSetWindowViewport(ImGuiWindow* window,ImGuiViewportP* viewport);
CIMGUI_API void igSetCurrentViewport(ImGuiWindow* window,ImGuiViewportP* viewport);
CIMGUI_API const ImGuiPlatformMonitor* igGetViewportPlatformMonitor(ImGuiViewport* viewport);
CIMGUI_API ImGuiViewportP* igFindHoveredViewportFromPlatformWindowStack(const ImVec2 mouse_platform_pos);
CIMGUI_API void igMarkIniSettingsDirty_Nil(void); CIMGUI_API void igMarkIniSettingsDirty_Nil(void);
CIMGUI_API void igMarkIniSettingsDirty_WindowPtr(ImGuiWindow* window); CIMGUI_API void igMarkIniSettingsDirty_WindowPtr(ImGuiWindow* window);
CIMGUI_API void igClearIniSettings(void); CIMGUI_API void igClearIniSettings(void);
@@ -4780,48 +4431,6 @@ CIMGUI_API bool igShortcut_ID(ImGuiKeyChord key_chord,ImGuiInputFlags flags,ImGu
CIMGUI_API bool igSetShortcutRouting(ImGuiKeyChord key_chord,ImGuiInputFlags flags,ImGuiID owner_id); CIMGUI_API bool igSetShortcutRouting(ImGuiKeyChord key_chord,ImGuiInputFlags flags,ImGuiID owner_id);
CIMGUI_API bool igTestShortcutRouting(ImGuiKeyChord key_chord,ImGuiID owner_id); CIMGUI_API bool igTestShortcutRouting(ImGuiKeyChord key_chord,ImGuiID owner_id);
CIMGUI_API ImGuiKeyRoutingData* igGetShortcutRoutingData(ImGuiKeyChord key_chord); CIMGUI_API ImGuiKeyRoutingData* igGetShortcutRoutingData(ImGuiKeyChord key_chord);
CIMGUI_API void igDockContextInitialize(ImGuiContext* ctx);
CIMGUI_API void igDockContextShutdown(ImGuiContext* ctx);
CIMGUI_API void igDockContextClearNodes(ImGuiContext* ctx,ImGuiID root_id,bool clear_settings_refs);
CIMGUI_API void igDockContextRebuildNodes(ImGuiContext* ctx);
CIMGUI_API void igDockContextNewFrameUpdateUndocking(ImGuiContext* ctx);
CIMGUI_API void igDockContextNewFrameUpdateDocking(ImGuiContext* ctx);
CIMGUI_API void igDockContextEndFrame(ImGuiContext* ctx);
CIMGUI_API ImGuiID igDockContextGenNodeID(ImGuiContext* ctx);
CIMGUI_API void igDockContextQueueDock(ImGuiContext* ctx,ImGuiWindow* target,ImGuiDockNode* target_node,ImGuiWindow* payload,ImGuiDir split_dir,float split_ratio,bool split_outer);
CIMGUI_API void igDockContextQueueUndockWindow(ImGuiContext* ctx,ImGuiWindow* window);
CIMGUI_API void igDockContextQueueUndockNode(ImGuiContext* ctx,ImGuiDockNode* node);
CIMGUI_API void igDockContextProcessUndockWindow(ImGuiContext* ctx,ImGuiWindow* window,bool clear_persistent_docking_ref);
CIMGUI_API void igDockContextProcessUndockNode(ImGuiContext* ctx,ImGuiDockNode* node);
CIMGUI_API bool igDockContextCalcDropPosForDocking(ImGuiWindow* target,ImGuiDockNode* target_node,ImGuiWindow* payload_window,ImGuiDockNode* payload_node,ImGuiDir split_dir,bool split_outer,ImVec2* out_pos);
CIMGUI_API ImGuiDockNode* igDockContextFindNodeByID(ImGuiContext* ctx,ImGuiID id);
CIMGUI_API void igDockNodeWindowMenuHandler_Default(ImGuiContext* ctx,ImGuiDockNode* node,ImGuiTabBar* tab_bar);
CIMGUI_API bool igDockNodeBeginAmendTabBar(ImGuiDockNode* node);
CIMGUI_API void igDockNodeEndAmendTabBar(void);
CIMGUI_API ImGuiDockNode* igDockNodeGetRootNode(ImGuiDockNode* node);
CIMGUI_API bool igDockNodeIsInHierarchyOf(ImGuiDockNode* node,ImGuiDockNode* parent);
CIMGUI_API int igDockNodeGetDepth(const ImGuiDockNode* node);
CIMGUI_API ImGuiID igDockNodeGetWindowMenuButtonId(const ImGuiDockNode* node);
CIMGUI_API ImGuiDockNode* igGetWindowDockNode(void);
CIMGUI_API bool igGetWindowAlwaysWantOwnTabBar(ImGuiWindow* window);
CIMGUI_API void igBeginDocked(ImGuiWindow* window,bool* p_open);
CIMGUI_API void igBeginDockableDragDropSource(ImGuiWindow* window);
CIMGUI_API void igBeginDockableDragDropTarget(ImGuiWindow* window);
CIMGUI_API void igSetWindowDock(ImGuiWindow* window,ImGuiID dock_id,ImGuiCond cond);
CIMGUI_API void igDockBuilderDockWindow(const char* window_name,ImGuiID node_id);
CIMGUI_API ImGuiDockNode* igDockBuilderGetNode(ImGuiID node_id);
CIMGUI_API ImGuiDockNode* igDockBuilderGetCentralNode(ImGuiID node_id);
CIMGUI_API ImGuiID igDockBuilderAddNode(ImGuiID node_id,ImGuiDockNodeFlags flags);
CIMGUI_API void igDockBuilderRemoveNode(ImGuiID node_id);
CIMGUI_API void igDockBuilderRemoveNodeDockedWindows(ImGuiID node_id,bool clear_settings_refs);
CIMGUI_API void igDockBuilderRemoveNodeChildNodes(ImGuiID node_id);
CIMGUI_API void igDockBuilderSetNodePos(ImGuiID node_id,ImVec2 pos);
CIMGUI_API void igDockBuilderSetNodeSize(ImGuiID node_id,ImVec2 size);
CIMGUI_API ImGuiID igDockBuilderSplitNode(ImGuiID node_id,ImGuiDir split_dir,float size_ratio_for_node_at_dir,ImGuiID* out_id_at_dir,ImGuiID* out_id_at_opposite_dir);
CIMGUI_API void igDockBuilderCopyDockSpace(ImGuiID src_dockspace_id,ImGuiID dst_dockspace_id,ImVector_const_charPtr* in_window_remap_pairs);
CIMGUI_API void igDockBuilderCopyNode(ImGuiID src_node_id,ImGuiID dst_node_id,ImVector_ImGuiID* out_node_remap_pairs);
CIMGUI_API void igDockBuilderCopyWindowSettings(const char* src_name,const char* dst_name);
CIMGUI_API void igDockBuilderFinish(ImGuiID node_id);
CIMGUI_API void igPushFocusScope(ImGuiID id); CIMGUI_API void igPushFocusScope(ImGuiID id);
CIMGUI_API void igPopFocusScope(void); CIMGUI_API void igPopFocusScope(void);
CIMGUI_API ImGuiID igGetCurrentFocusScope(void); CIMGUI_API ImGuiID igGetCurrentFocusScope(void);
@@ -4906,11 +4515,9 @@ CIMGUI_API ImGuiTabBar* igGetCurrentTabBar(void);
CIMGUI_API bool igBeginTabBarEx(ImGuiTabBar* tab_bar,const ImRect bb,ImGuiTabBarFlags flags); CIMGUI_API bool igBeginTabBarEx(ImGuiTabBar* tab_bar,const ImRect bb,ImGuiTabBarFlags flags);
CIMGUI_API ImGuiTabItem* igTabBarFindTabByID(ImGuiTabBar* tab_bar,ImGuiID tab_id); CIMGUI_API ImGuiTabItem* igTabBarFindTabByID(ImGuiTabBar* tab_bar,ImGuiID tab_id);
CIMGUI_API ImGuiTabItem* igTabBarFindTabByOrder(ImGuiTabBar* tab_bar,int order); CIMGUI_API ImGuiTabItem* igTabBarFindTabByOrder(ImGuiTabBar* tab_bar,int order);
CIMGUI_API ImGuiTabItem* igTabBarFindMostRecentlySelectedTabForActiveWindow(ImGuiTabBar* tab_bar);
CIMGUI_API ImGuiTabItem* igTabBarGetCurrentTab(ImGuiTabBar* tab_bar); CIMGUI_API ImGuiTabItem* igTabBarGetCurrentTab(ImGuiTabBar* tab_bar);
CIMGUI_API int igTabBarGetTabOrder(ImGuiTabBar* tab_bar,ImGuiTabItem* tab); CIMGUI_API int igTabBarGetTabOrder(ImGuiTabBar* tab_bar,ImGuiTabItem* tab);
CIMGUI_API const char* igTabBarGetTabName(ImGuiTabBar* tab_bar,ImGuiTabItem* tab); CIMGUI_API const char* igTabBarGetTabName(ImGuiTabBar* tab_bar,ImGuiTabItem* tab);
CIMGUI_API void igTabBarAddTab(ImGuiTabBar* tab_bar,ImGuiTabItemFlags tab_flags,ImGuiWindow* window);
CIMGUI_API void igTabBarRemoveTab(ImGuiTabBar* tab_bar,ImGuiID tab_id); CIMGUI_API void igTabBarRemoveTab(ImGuiTabBar* tab_bar,ImGuiID tab_id);
CIMGUI_API void igTabBarCloseTab(ImGuiTabBar* tab_bar,ImGuiTabItem* tab); CIMGUI_API void igTabBarCloseTab(ImGuiTabBar* tab_bar,ImGuiTabItem* tab);
CIMGUI_API void igTabBarQueueFocus_TabItemPtr(ImGuiTabBar* tab_bar,ImGuiTabItem* tab); CIMGUI_API void igTabBarQueueFocus_TabItemPtr(ImGuiTabBar* tab_bar,ImGuiTabItem* tab);
@@ -4939,10 +4546,8 @@ CIMGUI_API void igRenderArrow(ImDrawList* draw_list,ImVec2 pos,ImU32 col,ImGuiDi
CIMGUI_API void igRenderBullet(ImDrawList* draw_list,ImVec2 pos,ImU32 col); CIMGUI_API void igRenderBullet(ImDrawList* draw_list,ImVec2 pos,ImU32 col);
CIMGUI_API void igRenderCheckMark(ImDrawList* draw_list,ImVec2 pos,ImU32 col,float sz); CIMGUI_API void igRenderCheckMark(ImDrawList* draw_list,ImVec2 pos,ImU32 col,float sz);
CIMGUI_API void igRenderArrowPointingAt(ImDrawList* draw_list,ImVec2 pos,ImVec2 half_sz,ImGuiDir direction,ImU32 col); CIMGUI_API void igRenderArrowPointingAt(ImDrawList* draw_list,ImVec2 pos,ImVec2 half_sz,ImGuiDir direction,ImU32 col);
CIMGUI_API void igRenderArrowDockMenu(ImDrawList* draw_list,ImVec2 p_min,float sz,ImU32 col);
CIMGUI_API void igRenderRectFilledRangeH(ImDrawList* draw_list,const ImRect rect,ImU32 col,float x_start_norm,float x_end_norm,float rounding); CIMGUI_API void igRenderRectFilledRangeH(ImDrawList* draw_list,const ImRect rect,ImU32 col,float x_start_norm,float x_end_norm,float rounding);
CIMGUI_API void igRenderRectFilledWithHole(ImDrawList* draw_list,const ImRect outer,const ImRect inner,ImU32 col,float rounding); CIMGUI_API void igRenderRectFilledWithHole(ImDrawList* draw_list,const ImRect outer,const ImRect inner,ImU32 col,float rounding);
CIMGUI_API ImDrawFlags igCalcRoundingFlagsForRectInRect(const ImRect r_in,const ImRect r_outer,float threshold);
CIMGUI_API void igTextEx(const char* text,const char* text_end,ImGuiTextFlags flags); CIMGUI_API void igTextEx(const char* text,const char* text_end,ImGuiTextFlags flags);
CIMGUI_API bool igButtonEx(const char* label,const ImVec2 size_arg,ImGuiButtonFlags flags); CIMGUI_API bool igButtonEx(const char* label,const ImVec2 size_arg,ImGuiButtonFlags flags);
CIMGUI_API bool igArrowButtonEx(const char* str_id,ImGuiDir dir,ImVec2 size_arg,ImGuiButtonFlags flags); CIMGUI_API bool igArrowButtonEx(const char* str_id,ImGuiDir dir,ImVec2 size_arg,ImGuiButtonFlags flags);
@@ -4952,7 +4557,7 @@ CIMGUI_API void igSeparatorTextEx(ImGuiID id,const char* label,const char* label
CIMGUI_API bool igCheckboxFlags_S64Ptr(const char* label,ImS64* flags,ImS64 flags_value); CIMGUI_API bool igCheckboxFlags_S64Ptr(const char* label,ImS64* flags,ImS64 flags_value);
CIMGUI_API bool igCheckboxFlags_U64Ptr(const char* label,ImU64* flags,ImU64 flags_value); CIMGUI_API bool igCheckboxFlags_U64Ptr(const char* label,ImU64* flags,ImU64 flags_value);
CIMGUI_API bool igCloseButton(ImGuiID id,const ImVec2 pos); CIMGUI_API bool igCloseButton(ImGuiID id,const ImVec2 pos);
CIMGUI_API bool igCollapseButton(ImGuiID id,const ImVec2 pos,ImGuiDockNode* dock_node); CIMGUI_API bool igCollapseButton(ImGuiID id,const ImVec2 pos);
CIMGUI_API void igScrollbar(ImGuiAxis axis); CIMGUI_API void igScrollbar(ImGuiAxis axis);
CIMGUI_API bool igScrollbarEx(const ImRect bb,ImGuiID id,ImGuiAxis axis,ImS64* p_scroll_v,ImS64 avail_v,ImS64 contents_v,ImDrawFlags draw_rounding_flags); CIMGUI_API bool igScrollbarEx(const ImRect bb,ImGuiID id,ImGuiAxis axis,ImS64* p_scroll_v,ImS64 avail_v,ImS64 contents_v,ImDrawFlags draw_rounding_flags);
CIMGUI_API void igGetWindowScrollbarRect(ImRect *pOut,ImGuiWindow* window,ImGuiAxis axis); CIMGUI_API void igGetWindowScrollbarRect(ImRect *pOut,ImGuiWindow* window,ImGuiAxis axis);
@@ -5014,7 +4619,6 @@ CIMGUI_API void igDebugBreakButtonTooltip(bool keyboard_only,const char* descrip
CIMGUI_API void igShowFontAtlas(ImFontAtlas* atlas); CIMGUI_API void igShowFontAtlas(ImFontAtlas* atlas);
CIMGUI_API void igDebugHookIdInfo(ImGuiID id,ImGuiDataType data_type,const void* data_id,const void* data_id_end); CIMGUI_API void igDebugHookIdInfo(ImGuiID id,ImGuiDataType data_type,const void* data_id,const void* data_id_end);
CIMGUI_API void igDebugNodeColumns(ImGuiOldColumns* columns); CIMGUI_API void igDebugNodeColumns(ImGuiOldColumns* columns);
CIMGUI_API void igDebugNodeDockNode(ImGuiDockNode* node,const char* label);
CIMGUI_API void igDebugNodeDrawList(ImGuiWindow* window,ImGuiViewportP* viewport,const ImDrawList* draw_list,const char* label); CIMGUI_API void igDebugNodeDrawList(ImGuiWindow* window,ImGuiViewportP* viewport,const ImDrawList* draw_list,const char* label);
CIMGUI_API void igDebugNodeDrawCmdShowMeshAndBoundingBox(ImDrawList* out_draw_list,const ImDrawList* draw_list,const ImDrawCmd* draw_cmd,bool show_mesh,bool show_aabb); CIMGUI_API void igDebugNodeDrawCmdShowMeshAndBoundingBox(ImDrawList* out_draw_list,const ImDrawList* draw_list,const ImDrawCmd* draw_cmd,bool show_mesh,bool show_aabb);
CIMGUI_API void igDebugNodeFont(ImFont* font); CIMGUI_API void igDebugNodeFont(ImFont* font);
@@ -5031,7 +4635,6 @@ CIMGUI_API void igDebugNodeWindowSettings(ImGuiWindowSettings* settings);
CIMGUI_API void igDebugNodeWindowsList(ImVector_ImGuiWindowPtr* windows,const char* label); CIMGUI_API void igDebugNodeWindowsList(ImVector_ImGuiWindowPtr* windows,const char* label);
CIMGUI_API void igDebugNodeWindowsListByBeginStackParent(ImGuiWindow** windows,int windows_size,ImGuiWindow* parent_in_begin_stack); CIMGUI_API void igDebugNodeWindowsListByBeginStackParent(ImGuiWindow** windows,int windows_size,ImGuiWindow* parent_in_begin_stack);
CIMGUI_API void igDebugNodeViewport(ImGuiViewportP* viewport); CIMGUI_API void igDebugNodeViewport(ImGuiViewportP* viewport);
CIMGUI_API void igDebugNodePlatformMonitor(ImGuiPlatformMonitor* monitor,const char* label,int idx);
CIMGUI_API void igDebugRenderKeyboardPreview(ImDrawList* draw_list); CIMGUI_API void igDebugRenderKeyboardPreview(ImDrawList* draw_list);
CIMGUI_API void igDebugRenderViewportThumbnail(ImDrawList* draw_list,ImGuiViewportP* viewport,const ImRect bb); CIMGUI_API void igDebugRenderViewportThumbnail(ImDrawList* draw_list,ImGuiViewportP* viewport,const ImRect bb);
CIMGUI_API const ImFontBuilderIO* igImFontAtlasGetBuilderForStbTruetype(void); CIMGUI_API const ImFontBuilderIO* igImFontAtlasGetBuilderForStbTruetype(void);

View File

@@ -1,65 +0,0 @@
#include "./imgui/imgui.h"
#ifdef IMGUI_ENABLE_FREETYPE
#include "./imgui/misc/freetype/imgui_freetype.h"
#endif
#include "./imgui/imgui_internal.h"
#include "cimgui.h"
#ifdef CIMGUI_USE_DX9
#include "imgui_impl_dx9.h"
#endif
#ifdef CIMGUI_USE_DX10
#include "imgui_impl_dx10.h"
#endif
#ifdef CIMGUI_USE_DX11
#include "imgui_impl_dx11.h"
#endif
#ifdef CIMGUI_USE_DX12
#include "imgui_impl_dx12.h"
#endif
#ifdef CIMGUI_USE_GLFW
#include "imgui_impl_glfw.h"
#endif
#ifdef CIMGUI_USE_OPENGL2
#include "imgui_impl_opengl2.h"
#endif
#ifdef CIMGUI_USE_OPENGL3
#include "imgui_impl_opengl3.h"
#endif
#ifdef CIMGUI_USE_SDL2
#include "imgui_impl_sdl2.h"
#endif
#ifdef CIMGUI_USE_SDL3
#include "imgui_impl_sdl3.h"
#endif
#ifdef CIMGUI_USE_VULKAN
#include "imgui_impl_vulkan.h"
#endif
#ifdef CIMGUI_USE_WIN32
#include "imgui_impl_win32.h"
#endif
#include "cimgui_impl.h"
#ifdef CIMGUI_USE_VULKAN
CIMGUI_API ImGui_ImplVulkanH_Window* ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window()
{
return IM_NEW(ImGui_ImplVulkanH_Window)();
}
CIMGUI_API void ImGui_ImplVulkanH_Window_Construct(ImGui_ImplVulkanH_Window* self)
{
IM_PLACEMENT_NEW(self) ImGui_ImplVulkanH_Window();
}
#endif

View File

@@ -1,197 +0,0 @@
#ifdef CIMGUI_USE_GLFW
#ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS
typedef struct GLFWwindow GLFWwindow;
typedef struct GLFWmonitor GLFWmonitor;
struct GLFWwindow;
struct GLFWmonitor;
#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS
CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks);
CIMGUI_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window,bool install_callbacks);
CIMGUI_API bool ImGui_ImplGlfw_InitForOther(GLFWwindow* window,bool install_callbacks);
CIMGUI_API void ImGui_ImplGlfw_Shutdown(void);
CIMGUI_API void ImGui_ImplGlfw_NewFrame(void);
CIMGUI_API void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window);
CIMGUI_API void ImGui_ImplGlfw_RestoreCallbacks(GLFWwindow* window);
CIMGUI_API void ImGui_ImplGlfw_SetCallbacksChainForAllWindows(bool chain_for_all_windows);
CIMGUI_API void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window,int focused);
CIMGUI_API void ImGui_ImplGlfw_CursorEnterCallback(GLFWwindow* window,int entered);
CIMGUI_API void ImGui_ImplGlfw_CursorPosCallback(GLFWwindow* window,double x,double y);
CIMGUI_API void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window,int button,int action,int mods);
CIMGUI_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window,double xoffset,double yoffset);
CIMGUI_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window,int key,int scancode,int action,int mods);
CIMGUI_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window,unsigned int c);
CIMGUI_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor,int event);
CIMGUI_API void ImGui_ImplGlfw_Sleep(int milliseconds);
#endif
#ifdef CIMGUI_USE_OPENGL3
CIMGUI_API bool ImGui_ImplOpenGL3_Init(const char* glsl_version);
CIMGUI_API void ImGui_ImplOpenGL3_Shutdown(void);
CIMGUI_API void ImGui_ImplOpenGL3_NewFrame(void);
CIMGUI_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data);
CIMGUI_API bool ImGui_ImplOpenGL3_CreateFontsTexture(void);
CIMGUI_API void ImGui_ImplOpenGL3_DestroyFontsTexture(void);
CIMGUI_API bool ImGui_ImplOpenGL3_CreateDeviceObjects(void);
CIMGUI_API void ImGui_ImplOpenGL3_DestroyDeviceObjects(void);
#endif
#ifdef CIMGUI_USE_OPENGL2
CIMGUI_API bool ImGui_ImplOpenGL2_Init(void);
CIMGUI_API void ImGui_ImplOpenGL2_Shutdown(void);
CIMGUI_API void ImGui_ImplOpenGL2_NewFrame(void);
CIMGUI_API void ImGui_ImplOpenGL2_RenderDrawData(ImDrawData* draw_data);
CIMGUI_API bool ImGui_ImplOpenGL2_CreateFontsTexture(void);
CIMGUI_API void ImGui_ImplOpenGL2_DestroyFontsTexture(void);
CIMGUI_API bool ImGui_ImplOpenGL2_CreateDeviceObjects(void);
CIMGUI_API void ImGui_ImplOpenGL2_DestroyDeviceObjects(void);
#endif
#ifdef CIMGUI_USE_SDL2
#ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS
typedef struct SDL_Window SDL_Window;
typedef struct SDL_Renderer SDL_Renderer;
typedef struct _SDL_GameController _SDL_GameController;
struct SDL_Window;
struct SDL_Renderer;
struct _SDL_GameController;
typedef union SDL_Event SDL_Event;
typedef enum { ImGui_ImplSDL2_GamepadMode_AutoFirst, ImGui_ImplSDL2_GamepadMode_AutoAll, ImGui_ImplSDL2_GamepadMode_Manual }ImGui_ImplSDL2_GamepadMode;
#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS
CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
CIMGUI_API bool ImGui_ImplSDL2_InitForVulkan(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForD3D(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForMetal(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer);
CIMGUI_API bool ImGui_ImplSDL2_InitForOther(SDL_Window* window);
CIMGUI_API void ImGui_ImplSDL2_Shutdown(void);
CIMGUI_API void ImGui_ImplSDL2_NewFrame(void);
CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event);
CIMGUI_API void ImGui_ImplSDL2_SetGamepadMode(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count);
#endif
#ifdef CIMGUI_USE_SDL3
#ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS
typedef struct SDL_Window SDL_Window;
typedef struct SDL_Renderer SDL_Renderer;
typedef struct SDL_Gamepad SDL_Gamepad;
struct SDL_Window;
struct SDL_Renderer;
struct SDL_Gamepad;
typedef union SDL_Event SDL_Event;
typedef enum { ImGui_ImplSDL3_GamepadMode_AutoFirst, ImGui_ImplSDL3_GamepadMode_AutoAll, ImGui_ImplSDL3_GamepadMode_Manual }ImGui_ImplSDL3_GamepadMode;
#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS
CIMGUI_API bool ImGui_ImplSDL3_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
CIMGUI_API bool ImGui_ImplSDL3_InitForVulkan(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForD3D(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForMetal(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer);
CIMGUI_API bool ImGui_ImplSDL3_InitForSDLGPU(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForOther(SDL_Window* window);
CIMGUI_API void ImGui_ImplSDL3_Shutdown(void);
CIMGUI_API void ImGui_ImplSDL3_NewFrame(void);
CIMGUI_API bool ImGui_ImplSDL3_ProcessEvent(const SDL_Event* event);
CIMGUI_API void ImGui_ImplSDL3_SetGamepadMode(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count);
#endif
#ifdef CIMGUI_USE_VULKAN
#ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS
typedef struct ImGui_ImplVulkanH_Frame ImGui_ImplVulkanH_Frame;
typedef struct ImGui_ImplVulkanH_Window ImGui_ImplVulkanH_Window;
typedef struct ImGui_ImplVulkan_InitInfo ImGui_ImplVulkan_InitInfo;
struct ImGui_ImplVulkan_InitInfo
{
VkInstance Instance;
VkPhysicalDevice PhysicalDevice;
VkDevice Device;
uint32_t QueueFamily;
VkQueue Queue;
VkDescriptorPool DescriptorPool;
VkRenderPass RenderPass;
uint32_t MinImageCount;
uint32_t ImageCount;
VkSampleCountFlagBits MSAASamples;
VkPipelineCache PipelineCache;
uint32_t Subpass;
uint32_t DescriptorPoolSize;
bool UseDynamicRendering;
VkPipelineRenderingCreateInfoKHR PipelineRenderingCreateInfo;
const VkAllocationCallbacks* Allocator;
void (*CheckVkResultFn)(VkResult err);
VkDeviceSize MinAllocationSize;
};
typedef struct ImGui_ImplVulkan_RenderState ImGui_ImplVulkan_RenderState;
struct ImGui_ImplVulkan_RenderState
{
VkCommandBuffer CommandBuffer;
VkPipeline Pipeline;
VkPipelineLayout PipelineLayout;
};
struct ImGui_ImplVulkanH_Frame;
struct ImGui_ImplVulkanH_Window;
struct ImGui_ImplVulkanH_Frame
{
VkCommandPool CommandPool;
VkCommandBuffer CommandBuffer;
VkFence Fence;
VkImage Backbuffer;
VkImageView BackbufferView;
VkFramebuffer Framebuffer;
};
typedef struct ImGui_ImplVulkanH_FrameSemaphores ImGui_ImplVulkanH_FrameSemaphores;
struct ImGui_ImplVulkanH_FrameSemaphores
{
VkSemaphore ImageAcquiredSemaphore;
VkSemaphore RenderCompleteSemaphore;
};
typedef struct ImVector_ImGui_ImplVulkanH_Frame {int Size;int Capacity;ImGui_ImplVulkanH_Frame* Data;} ImVector_ImGui_ImplVulkanH_Frame;
typedef struct ImVector_ImGui_ImplVulkanH_FrameSemaphores {int Size;int Capacity;ImGui_ImplVulkanH_FrameSemaphores* Data;} ImVector_ImGui_ImplVulkanH_FrameSemaphores;
struct ImGui_ImplVulkanH_Window
{
int Width;
int Height;
VkSwapchainKHR Swapchain;
VkSurfaceKHR Surface;
VkSurfaceFormatKHR SurfaceFormat;
VkPresentModeKHR PresentMode;
VkRenderPass RenderPass;
bool UseDynamicRendering;
bool ClearEnable;
VkClearValue ClearValue;
uint32_t FrameIndex;
uint32_t ImageCount;
uint32_t SemaphoreCount;
uint32_t SemaphoreIndex;
ImVector_ImGui_ImplVulkanH_Frame Frames;
ImVector_ImGui_ImplVulkanH_FrameSemaphores FrameSemaphores;
};
#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS
#ifndef CIMGUI_DEFINE_ENUMS_AND_STRUCTS
typedef ImVector<ImGui_ImplVulkanH_Frame> ImVector_ImGui_ImplVulkanH_Frame;
typedef ImVector<ImGui_ImplVulkanH_FrameSemaphores> ImVector_ImGui_ImplVulkanH_FrameSemaphores;
#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS
CIMGUI_API bool ImGui_ImplVulkan_Init(ImGui_ImplVulkan_InitInfo* info);
CIMGUI_API void ImGui_ImplVulkan_Shutdown(void);
CIMGUI_API void ImGui_ImplVulkan_NewFrame(void);
CIMGUI_API void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data,VkCommandBuffer command_buffer,VkPipeline pipeline);
CIMGUI_API bool ImGui_ImplVulkan_CreateFontsTexture(void);
CIMGUI_API void ImGui_ImplVulkan_DestroyFontsTexture(void);
CIMGUI_API void ImGui_ImplVulkan_SetMinImageCount(uint32_t min_image_count);
CIMGUI_API VkDescriptorSet ImGui_ImplVulkan_AddTexture(VkSampler sampler,VkImageView image_view,VkImageLayout image_layout);
CIMGUI_API void ImGui_ImplVulkan_RemoveTexture(VkDescriptorSet descriptor_set);
CIMGUI_API bool ImGui_ImplVulkan_LoadFunctions(PFN_vkVoidFunction(*loader_func)(const char* function_name,void* user_data),void* user_data);
CIMGUI_API void ImGui_ImplVulkanH_CreateOrResizeWindow(VkInstance instance,VkPhysicalDevice physical_device,VkDevice device,ImGui_ImplVulkanH_Window* wd,uint32_t queue_family,const VkAllocationCallbacks* allocator,int w,int h,uint32_t min_image_count);
CIMGUI_API void ImGui_ImplVulkanH_DestroyWindow(VkInstance instance,VkDevice device,ImGui_ImplVulkanH_Window* wd,const VkAllocationCallbacks* allocator);
CIMGUI_API VkSurfaceFormatKHR ImGui_ImplVulkanH_SelectSurfaceFormat(VkPhysicalDevice physical_device,VkSurfaceKHR surface,const VkFormat* request_formats,int request_formats_count,VkColorSpaceKHR request_color_space);
CIMGUI_API VkPresentModeKHR ImGui_ImplVulkanH_SelectPresentMode(VkPhysicalDevice physical_device,VkSurfaceKHR surface,const VkPresentModeKHR* request_modes,int request_modes_count);
CIMGUI_API VkPhysicalDevice ImGui_ImplVulkanH_SelectPhysicalDevice(VkInstance instance);
CIMGUI_API uint32_t ImGui_ImplVulkanH_SelectQueueFamilyIndex(VkPhysicalDevice physical_device);
CIMGUI_API int ImGui_ImplVulkanH_GetMinImageCountFromPresentMode(VkPresentModeKHR present_mode);
CIMGUI_API ImGui_ImplVulkanH_Window* ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window();
#endif

View File

@@ -949,31 +949,6 @@ local function AdjustArguments(FP)
end end
end end
end end
local function REPLACE_TEXTUREID(FP)
local defsT = FP.defsT
for numcdef,t in ipairs(FP.funcdefs) do
assert(t.cimguiname)
local cimf = defsT[t.cimguiname]
local defT = cimf[t.signature]
local hasTextureID = false
for i,arg in ipairs(defT.argsT) do
if arg.type == "ImTextureID" then print(t.cimguiname,t.signature);hasTextureID = true; break end
end
if hasTextureID then
for i,v in ipairs(defT.argsT) do
v.type = (v.type == "ImTextureID") and "ImTextureUserID" or v.type
end
--defaults table
for k,v in pairs(defT.defaults) do
if v:match"ImTextureID" then
error"default ImTextureID not implemented"
end
end
defT.args = defT.args:gsub("ImTextureID","ImTextureUserID")
defT.signature = defT.signature:gsub("ImTextureID","ImTextureUserID")
end
end
end
local function ADDIMSTR_S(FP) local function ADDIMSTR_S(FP)
local defsT = FP.defsT local defsT = FP.defsT
local newcdefs = {} local newcdefs = {}
@@ -1600,8 +1575,8 @@ function M.Parser()
--local ttype,template = it.item:match("([^%s,%(%)]+)%s*<(.+)>") --local ttype,template = it.item:match("([^%s,%(%)]+)%s*<(.+)>")
local ttype,template,te,code2 = check_template(it2) --it.item:match"([^%s,%(%)]+)%s*<(.+)>" local ttype,template,te,code2 = check_template(it2) --it.item:match"([^%s,%(%)]+)%s*<(.+)>"
if template then if template then
--print("not doheader",ttype,template,te, self.typenames[ttype]) --print("not doheader",ttype,template,te)
if self.typenames[ttype] ~= template and self.typenames[ttype].."*" ~= template then --rule out T (template typename) if self.typenames[ttype] ~= template then --rule out T (template typename)
self.templates[ttype] = self.templates[ttype] or {} self.templates[ttype] = self.templates[ttype] or {}
self.templates[ttype][template] = te self.templates[ttype][template] = te
it2=code2 it2=code2
@@ -2140,11 +2115,6 @@ function M.Parser()
for k,v in pairs(self.alltypes) do print(k, typetoStr(k) ) end for k,v in pairs(self.alltypes) do print(k, typetoStr(k) ) end
end end
function par:compute_overloads() function par:compute_overloads()
if self.IMGUI_HAS_TEXTURES then
print"----------replacing ImTextureID with ImTextureUserID"
REPLACE_TEXTUREID(self)
print"----------end replacing ImTextureID with ImTextureUserID"
end
ADDIMSTR_S(self) ADDIMSTR_S(self)
local strt = {} local strt = {}
local numoverloaded = 0 local numoverloaded = 0

View File

@@ -20,7 +20,7 @@ set PATH=%PATH%;C:\anima;C:\mingws\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\min
:: examples: "" "internal" "internal comments" :: examples: "" "internal" "internal comments"
:: arg[3..n] name of implementations to generate and/or CFLAGS (e.g. -DIMGUI_USER_CONFIG) :: arg[3..n] name of implementations to generate and/or CFLAGS (e.g. -DIMGUI_USER_CONFIG)
::-DIMGUI_USE_WCHAR32 should not be used (is discarded) ::-DIMGUI_USE_WCHAR32 should not be used (is discarded)
luajit ./generator.lua gcc "internal noimstrv" glfw opengl3 opengl2 sdl2 sdl3 vulkan -DIMGUI_USE_WCHAR32 %* luajit ./generator.lua gcc "internal noimstrv" glfw opengl3 opengl2 sdl2 sdl3 -DIMGUI_USE_WCHAR32 %*
::leave console open ::leave console open
cmd /k cmd /k

View File

@@ -91,10 +91,6 @@ local cimgui_skipped = {
--desired name --desired name
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
local cimgui_overloads = { local cimgui_overloads = {
igGetIO = {
["()"] = "igGetIO",
["(ImGuiContext*)"] = "igGetIOEx",
},
--igPushID = { --igPushID = {
--["(const char*)"] = "igPushIDStr", --["(const char*)"] = "igPushIDStr",
--["(const char*,const char*)"] = "igPushIDRange", --["(const char*,const char*)"] = "igPushIDRange",
@@ -129,11 +125,9 @@ local function func_header_impl_generate(FP)
local def = cimf[t.signature] local def = cimf[t.signature]
local addcoment = def.comment or "" local addcoment = def.comment or ""
if def.constructor then if def.constructor then
-- only vulkan is manually created -- it happens with vulkan impl but constructor ImGui_ImplVulkanH_Window is not needed
assert(def.ov_cimguiname=="ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window" or --assert(def.stname ~= "","constructor without struct")
def.ov_cimguiname=="ImGui_ImplVulkanH_Window_Construct", "not cpp for "..def.ov_cimguiname) --table.insert(outtab,"CIMGUI_API "..def.stname.."* "..def.ov_cimguiname ..(empty and "(void)" or --def.args)..";"..addcoment.."\n")
assert(def.stname ~= "","constructor without struct")
table.insert(outtab,"CIMGUI_API "..def.stname.."* "..def.ov_cimguiname ..(empty and "(void)" or def.args)..";"..addcoment.."\n")
elseif def.destructor then elseif def.destructor then
--table.insert(outtab,"CIMGUI_API void "..def.ov_cimguiname..def.args..";"..addcoment.."\n") --table.insert(outtab,"CIMGUI_API void "..def.ov_cimguiname..def.args..";"..addcoment.."\n")
else else
@@ -320,8 +314,8 @@ end
-------------------------------------------------------- --------------------------------------------------------
--get imgui.h version and IMGUI_HAS_DOCK-------------------------- --get imgui.h version and IMGUI_HAS_DOCK--------------------------
--defines for the cl compiler must be present in the print_defines.cpp file --defines for the cl compiler must be present in the print_defines.cpp file
gdefines = get_defines{"IMGUI_VERSION","IMGUI_VERSION_NUM","FLT_MAX","FLT_MIN","IMGUI_HAS_DOCK","IMGUI_HAS_IMSTR","ImDrawCallback_ResetRenderState","IMGUI_HAS_TEXTURES"} gdefines = get_defines{"IMGUI_VERSION","IMGUI_VERSION_NUM","FLT_MAX","FLT_MIN","IMGUI_HAS_DOCK","IMGUI_HAS_IMSTR","ImDrawCallback_ResetRenderState"}
cpp2ffi.prtable(gdefines) --cpp2ffi.prtable(gdefines)
if gdefines.IMGUI_HAS_DOCK then gdefines.IMGUI_HAS_DOCK = true end if gdefines.IMGUI_HAS_DOCK then gdefines.IMGUI_HAS_DOCK = true end
if gdefines.IMGUI_HAS_IMSTR then gdefines.IMGUI_HAS_IMSTR = true end if gdefines.IMGUI_HAS_IMSTR then gdefines.IMGUI_HAS_IMSTR = true end
@@ -341,7 +335,6 @@ if gdefines.IMGUI_HAS_DOCK then
end end
assert(not NOCHAR or not NOIMSTRV,"nochar and noimstrv cant be set at the same time") assert(not NOCHAR or not NOIMSTRV,"nochar and noimstrv cant be set at the same time")
print("IMGUI_HAS_IMSTR",gdefines.IMGUI_HAS_IMSTR) print("IMGUI_HAS_IMSTR",gdefines.IMGUI_HAS_IMSTR)
print("IMGUI_HAS_TEXTURES",gdefines.IMGUI_HAS_TEXTURES and true)
print("NOCHAR",NOCHAR) print("NOCHAR",NOCHAR)
print("NOIMSTRV",NOIMSTRV) print("NOIMSTRV",NOIMSTRV)
print("IMGUI_HAS_DOCK",gdefines.IMGUI_HAS_DOCK) print("IMGUI_HAS_DOCK",gdefines.IMGUI_HAS_DOCK)
@@ -381,7 +374,6 @@ local function parseImGuiHeader(header,names)
parser.CONSTRUCTORS_GENERATION = CONSTRUCTORS_GENERATION parser.CONSTRUCTORS_GENERATION = CONSTRUCTORS_GENERATION
parser.NOCHAR = NOCHAR parser.NOCHAR = NOCHAR
parser.NOIMSTRV = NOIMSTRV parser.NOIMSTRV = NOIMSTRV
parser.IMGUI_HAS_TEXTURES = gdefines.IMGUI_HAS_TEXTURES
parser.custom_function_post = custom_function_post parser.custom_function_post = custom_function_post
parser.header_text_insert = header_text_insert parser.header_text_insert = header_text_insert
local defines = parser:take_lines(CPRE..header,names,COMPILER) local defines = parser:take_lines(CPRE..header,names,COMPILER)
@@ -472,26 +464,15 @@ if #implementations > 0 then
extra_includes = extra_includes .. include_cmd .. inc .. " " extra_includes = extra_includes .. include_cmd .. inc .. " "
end end
end end
parser2.cimgui_inherited = dofile([[../../cimgui/generator/output/structs_and_enums.lua]])
local defines = parser2:take_lines(CPRE..extra_defines..extra_includes..source, {locati}, COMPILER) local defines = parser2:take_lines(CPRE..extra_defines..extra_includes..source, {locati}, COMPILER)
local parser3 = cpp2ffi.Parser() local parser3 = cpp2ffi.Parser()
parser3.cimgui_inherited = dofile([[../../cimgui/generator/output/structs_and_enums.lua]])
parser3:take_lines(CPRE..extra_defines..extra_includes..source, {locati}, COMPILER) parser3:take_lines(CPRE..extra_defines..extra_includes..source, {locati}, COMPILER)
parser3:do_parse() parser3:do_parse()
local cfuncsstr = func_header_impl_generate(parser3) local cfuncsstr = func_header_impl_generate(parser3)
local cstructstr1,cstructstr2 = parser3.structs_and_enums[1], parser3.structs_and_enums[2] local cstructstr1,cstructstr2 = parser3.structs_and_enums[1], parser3.structs_and_enums[2]
local cstru = cstructstr1 .. cstructstr2 impl_str = impl_str .. "#ifdef CIMGUI_USE_".. string.upper(impl).."\n" .. cstructstr1 .. cstructstr2 .. cfuncsstr .. "\n#endif\n"
if cstru ~="" then
cstru = "#ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS\n"..cstru .."\n#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS\n"
end
impl_str = impl_str .. "#ifdef CIMGUI_USE_".. string.upper(impl).."\n".. cstru
local outtab = cpp2ffi.func_header_generate_structs(parser3)
if #outtab > 0 then
table.insert(outtab, 1, "#ifndef CIMGUI_DEFINE_ENUMS_AND_STRUCTS\n")
table.insert(outtab,"#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS\n")
end
impl_str = impl_str.. table.concat(outtab)..cfuncsstr .. "\n#endif\n"
end end
parser2:do_parse() parser2:do_parse()
@@ -535,9 +516,7 @@ end
--]] --]]
-------------------copy C files to repo root -------------------copy C files to repo root
copyfile("./output/cimgui.h", "../cimgui.h") copyfile("./output/cimgui.h", "../cimgui.h")
copyfile("./output/cimgui_impl.h", "../cimgui_impl.h")
copyfile("./output/cimgui.cpp", "../cimgui.cpp") copyfile("./output/cimgui.cpp", "../cimgui.cpp")
os.remove("./output/cimgui.h") os.remove("./output/cimgui.h")
os.remove("./output/cimgui_impl.h")
os.remove("./output/cimgui.cpp") os.remove("./output/cimgui.cpp")
print"all done!!" print"all done!!"

View File

@@ -0,0 +1,89 @@
#ifdef CIMGUI_USE_GLFW
typedef struct GLFWwindow GLFWwindow;
typedef struct GLFWmonitor GLFWmonitor;
struct GLFWwindow;
struct GLFWmonitor;CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks);
CIMGUI_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window,bool install_callbacks);
CIMGUI_API bool ImGui_ImplGlfw_InitForOther(GLFWwindow* window,bool install_callbacks);
CIMGUI_API void ImGui_ImplGlfw_Shutdown(void);
CIMGUI_API void ImGui_ImplGlfw_NewFrame(void);
CIMGUI_API void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window);
CIMGUI_API void ImGui_ImplGlfw_RestoreCallbacks(GLFWwindow* window);
CIMGUI_API void ImGui_ImplGlfw_SetCallbacksChainForAllWindows(bool chain_for_all_windows);
CIMGUI_API void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window,int focused);
CIMGUI_API void ImGui_ImplGlfw_CursorEnterCallback(GLFWwindow* window,int entered);
CIMGUI_API void ImGui_ImplGlfw_CursorPosCallback(GLFWwindow* window,double x,double y);
CIMGUI_API void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window,int button,int action,int mods);
CIMGUI_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window,double xoffset,double yoffset);
CIMGUI_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window,int key,int scancode,int action,int mods);
CIMGUI_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window,unsigned int c);
CIMGUI_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor,int event);
CIMGUI_API void ImGui_ImplGlfw_Sleep(int milliseconds);
#endif
#ifdef CIMGUI_USE_OPENGL3
CIMGUI_API bool ImGui_ImplOpenGL3_Init(const char* glsl_version);
CIMGUI_API void ImGui_ImplOpenGL3_Shutdown(void);
CIMGUI_API void ImGui_ImplOpenGL3_NewFrame(void);
CIMGUI_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data);
CIMGUI_API bool ImGui_ImplOpenGL3_CreateFontsTexture(void);
CIMGUI_API void ImGui_ImplOpenGL3_DestroyFontsTexture(void);
CIMGUI_API bool ImGui_ImplOpenGL3_CreateDeviceObjects(void);
CIMGUI_API void ImGui_ImplOpenGL3_DestroyDeviceObjects(void);
#endif
#ifdef CIMGUI_USE_OPENGL2
CIMGUI_API bool ImGui_ImplOpenGL2_Init(void);
CIMGUI_API void ImGui_ImplOpenGL2_Shutdown(void);
CIMGUI_API void ImGui_ImplOpenGL2_NewFrame(void);
CIMGUI_API void ImGui_ImplOpenGL2_RenderDrawData(ImDrawData* draw_data);
CIMGUI_API bool ImGui_ImplOpenGL2_CreateFontsTexture(void);
CIMGUI_API void ImGui_ImplOpenGL2_DestroyFontsTexture(void);
CIMGUI_API bool ImGui_ImplOpenGL2_CreateDeviceObjects(void);
CIMGUI_API void ImGui_ImplOpenGL2_DestroyDeviceObjects(void);
#endif
#ifdef CIMGUI_USE_SDL2
typedef struct SDL_Window SDL_Window;
typedef struct SDL_Renderer SDL_Renderer;
typedef struct _SDL_GameController _SDL_GameController;
struct SDL_Window;
struct SDL_Renderer;
struct _SDL_GameController;
typedef union SDL_Event SDL_Event;
typedef enum { ImGui_ImplSDL2_GamepadMode_AutoFirst, ImGui_ImplSDL2_GamepadMode_AutoAll, ImGui_ImplSDL2_GamepadMode_Manual }ImGui_ImplSDL2_GamepadMode;CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
CIMGUI_API bool ImGui_ImplSDL2_InitForVulkan(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForD3D(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForMetal(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer);
CIMGUI_API bool ImGui_ImplSDL2_InitForOther(SDL_Window* window);
CIMGUI_API void ImGui_ImplSDL2_Shutdown(void);
CIMGUI_API void ImGui_ImplSDL2_NewFrame(void);
CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event);
CIMGUI_API void ImGui_ImplSDL2_SetGamepadMode(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count);
#endif
#ifdef CIMGUI_USE_SDL3
typedef struct SDL_Window SDL_Window;
typedef struct SDL_Renderer SDL_Renderer;
typedef struct SDL_Gamepad SDL_Gamepad;
struct SDL_Window;
struct SDL_Renderer;
struct SDL_Gamepad;
typedef union SDL_Event SDL_Event;
typedef enum { ImGui_ImplSDL3_GamepadMode_AutoFirst, ImGui_ImplSDL3_GamepadMode_AutoAll, ImGui_ImplSDL3_GamepadMode_Manual }ImGui_ImplSDL3_GamepadMode;CIMGUI_API bool ImGui_ImplSDL3_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
CIMGUI_API bool ImGui_ImplSDL3_InitForVulkan(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForD3D(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForMetal(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer);
CIMGUI_API bool ImGui_ImplSDL3_InitForSDLGPU(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForOther(SDL_Window* window);
CIMGUI_API void ImGui_ImplSDL3_Shutdown(void);
CIMGUI_API void ImGui_ImplSDL3_NewFrame(void);
CIMGUI_API bool ImGui_ImplSDL3_ProcessEvent(const SDL_Event* event);
CIMGUI_API void ImGui_ImplSDL3_SetGamepadMode(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count);
#endif

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -17,7 +17,7 @@
"cimguiname": "ImGui_ImplGlfw_CharCallback", "cimguiname": "ImGui_ImplGlfw_CharCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_CharCallback", "funcname": "ImGui_ImplGlfw_CharCallback",
"location": "imgui_impl_glfw:61", "location": "imgui_impl_glfw:57",
"ov_cimguiname": "ImGui_ImplGlfw_CharCallback", "ov_cimguiname": "ImGui_ImplGlfw_CharCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,unsigned int)", "signature": "(GLFWwindow*,unsigned int)",
@@ -42,7 +42,7 @@
"cimguiname": "ImGui_ImplGlfw_CursorEnterCallback", "cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_CursorEnterCallback", "funcname": "ImGui_ImplGlfw_CursorEnterCallback",
"location": "imgui_impl_glfw:56", "location": "imgui_impl_glfw:52",
"ov_cimguiname": "ImGui_ImplGlfw_CursorEnterCallback", "ov_cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,int)", "signature": "(GLFWwindow*,int)",
@@ -71,7 +71,7 @@
"cimguiname": "ImGui_ImplGlfw_CursorPosCallback", "cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_CursorPosCallback", "funcname": "ImGui_ImplGlfw_CursorPosCallback",
"location": "imgui_impl_glfw:57", "location": "imgui_impl_glfw:53",
"ov_cimguiname": "ImGui_ImplGlfw_CursorPosCallback", "ov_cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,double,double)", "signature": "(GLFWwindow*,double,double)",
@@ -96,7 +96,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForOpenGL", "cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_InitForOpenGL", "funcname": "ImGui_ImplGlfw_InitForOpenGL",
"location": "imgui_impl_glfw:32", "location": "imgui_impl_glfw:28",
"ov_cimguiname": "ImGui_ImplGlfw_InitForOpenGL", "ov_cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
"ret": "bool", "ret": "bool",
"signature": "(GLFWwindow*,bool)", "signature": "(GLFWwindow*,bool)",
@@ -121,7 +121,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForOther", "cimguiname": "ImGui_ImplGlfw_InitForOther",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_InitForOther", "funcname": "ImGui_ImplGlfw_InitForOther",
"location": "imgui_impl_glfw:34", "location": "imgui_impl_glfw:30",
"ov_cimguiname": "ImGui_ImplGlfw_InitForOther", "ov_cimguiname": "ImGui_ImplGlfw_InitForOther",
"ret": "bool", "ret": "bool",
"signature": "(GLFWwindow*,bool)", "signature": "(GLFWwindow*,bool)",
@@ -146,7 +146,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForVulkan", "cimguiname": "ImGui_ImplGlfw_InitForVulkan",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_InitForVulkan", "funcname": "ImGui_ImplGlfw_InitForVulkan",
"location": "imgui_impl_glfw:33", "location": "imgui_impl_glfw:29",
"ov_cimguiname": "ImGui_ImplGlfw_InitForVulkan", "ov_cimguiname": "ImGui_ImplGlfw_InitForVulkan",
"ret": "bool", "ret": "bool",
"signature": "(GLFWwindow*,bool)", "signature": "(GLFWwindow*,bool)",
@@ -167,7 +167,7 @@
"cimguiname": "ImGui_ImplGlfw_InstallCallbacks", "cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_InstallCallbacks", "funcname": "ImGui_ImplGlfw_InstallCallbacks",
"location": "imgui_impl_glfw:47", "location": "imgui_impl_glfw:43",
"ov_cimguiname": "ImGui_ImplGlfw_InstallCallbacks", "ov_cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*)", "signature": "(GLFWwindow*)",
@@ -204,7 +204,7 @@
"cimguiname": "ImGui_ImplGlfw_KeyCallback", "cimguiname": "ImGui_ImplGlfw_KeyCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_KeyCallback", "funcname": "ImGui_ImplGlfw_KeyCallback",
"location": "imgui_impl_glfw:60", "location": "imgui_impl_glfw:56",
"ov_cimguiname": "ImGui_ImplGlfw_KeyCallback", "ov_cimguiname": "ImGui_ImplGlfw_KeyCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,int,int,int,int)", "signature": "(GLFWwindow*,int,int,int,int)",
@@ -229,7 +229,7 @@
"cimguiname": "ImGui_ImplGlfw_MonitorCallback", "cimguiname": "ImGui_ImplGlfw_MonitorCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_MonitorCallback", "funcname": "ImGui_ImplGlfw_MonitorCallback",
"location": "imgui_impl_glfw:62", "location": "imgui_impl_glfw:58",
"ov_cimguiname": "ImGui_ImplGlfw_MonitorCallback", "ov_cimguiname": "ImGui_ImplGlfw_MonitorCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWmonitor*,int)", "signature": "(GLFWmonitor*,int)",
@@ -262,7 +262,7 @@
"cimguiname": "ImGui_ImplGlfw_MouseButtonCallback", "cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_MouseButtonCallback", "funcname": "ImGui_ImplGlfw_MouseButtonCallback",
"location": "imgui_impl_glfw:58", "location": "imgui_impl_glfw:54",
"ov_cimguiname": "ImGui_ImplGlfw_MouseButtonCallback", "ov_cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,int,int,int)", "signature": "(GLFWwindow*,int,int,int)",
@@ -278,7 +278,7 @@
"cimguiname": "ImGui_ImplGlfw_NewFrame", "cimguiname": "ImGui_ImplGlfw_NewFrame",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_NewFrame", "funcname": "ImGui_ImplGlfw_NewFrame",
"location": "imgui_impl_glfw:36", "location": "imgui_impl_glfw:32",
"ov_cimguiname": "ImGui_ImplGlfw_NewFrame", "ov_cimguiname": "ImGui_ImplGlfw_NewFrame",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -299,7 +299,7 @@
"cimguiname": "ImGui_ImplGlfw_RestoreCallbacks", "cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_RestoreCallbacks", "funcname": "ImGui_ImplGlfw_RestoreCallbacks",
"location": "imgui_impl_glfw:48", "location": "imgui_impl_glfw:44",
"ov_cimguiname": "ImGui_ImplGlfw_RestoreCallbacks", "ov_cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*)", "signature": "(GLFWwindow*)",
@@ -328,7 +328,7 @@
"cimguiname": "ImGui_ImplGlfw_ScrollCallback", "cimguiname": "ImGui_ImplGlfw_ScrollCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_ScrollCallback", "funcname": "ImGui_ImplGlfw_ScrollCallback",
"location": "imgui_impl_glfw:59", "location": "imgui_impl_glfw:55",
"ov_cimguiname": "ImGui_ImplGlfw_ScrollCallback", "ov_cimguiname": "ImGui_ImplGlfw_ScrollCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,double,double)", "signature": "(GLFWwindow*,double,double)",
@@ -349,7 +349,7 @@
"cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows", "cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows", "funcname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"location": "imgui_impl_glfw:52", "location": "imgui_impl_glfw:48",
"ov_cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows", "ov_cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"ret": "void", "ret": "void",
"signature": "(bool)", "signature": "(bool)",
@@ -365,7 +365,7 @@
"cimguiname": "ImGui_ImplGlfw_Shutdown", "cimguiname": "ImGui_ImplGlfw_Shutdown",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_Shutdown", "funcname": "ImGui_ImplGlfw_Shutdown",
"location": "imgui_impl_glfw:35", "location": "imgui_impl_glfw:31",
"ov_cimguiname": "ImGui_ImplGlfw_Shutdown", "ov_cimguiname": "ImGui_ImplGlfw_Shutdown",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -386,7 +386,7 @@
"cimguiname": "ImGui_ImplGlfw_Sleep", "cimguiname": "ImGui_ImplGlfw_Sleep",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_Sleep", "funcname": "ImGui_ImplGlfw_Sleep",
"location": "imgui_impl_glfw:65", "location": "imgui_impl_glfw:61",
"ov_cimguiname": "ImGui_ImplGlfw_Sleep", "ov_cimguiname": "ImGui_ImplGlfw_Sleep",
"ret": "void", "ret": "void",
"signature": "(int)", "signature": "(int)",
@@ -411,7 +411,7 @@
"cimguiname": "ImGui_ImplGlfw_WindowFocusCallback", "cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_WindowFocusCallback", "funcname": "ImGui_ImplGlfw_WindowFocusCallback",
"location": "imgui_impl_glfw:55", "location": "imgui_impl_glfw:51",
"ov_cimguiname": "ImGui_ImplGlfw_WindowFocusCallback", "ov_cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,int)", "signature": "(GLFWwindow*,int)",
@@ -427,7 +427,7 @@
"cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects", "cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects", "funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"location": "imgui_impl_opengl2:39", "location": "imgui_impl_opengl2:38",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects", "ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -443,7 +443,7 @@
"cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture", "cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_CreateFontsTexture", "funcname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"location": "imgui_impl_opengl2:37", "location": "imgui_impl_opengl2:36",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture", "ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -459,7 +459,7 @@
"cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects", "cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects", "funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"location": "imgui_impl_opengl2:40", "location": "imgui_impl_opengl2:39",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects", "ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -475,7 +475,7 @@
"cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture", "cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture", "funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"location": "imgui_impl_opengl2:38", "location": "imgui_impl_opengl2:37",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture", "ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -491,7 +491,7 @@
"cimguiname": "ImGui_ImplOpenGL2_Init", "cimguiname": "ImGui_ImplOpenGL2_Init",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_Init", "funcname": "ImGui_ImplOpenGL2_Init",
"location": "imgui_impl_opengl2:31", "location": "imgui_impl_opengl2:30",
"ov_cimguiname": "ImGui_ImplOpenGL2_Init", "ov_cimguiname": "ImGui_ImplOpenGL2_Init",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -507,7 +507,7 @@
"cimguiname": "ImGui_ImplOpenGL2_NewFrame", "cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_NewFrame", "funcname": "ImGui_ImplOpenGL2_NewFrame",
"location": "imgui_impl_opengl2:33", "location": "imgui_impl_opengl2:32",
"ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame", "ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -528,7 +528,7 @@
"cimguiname": "ImGui_ImplOpenGL2_RenderDrawData", "cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_RenderDrawData", "funcname": "ImGui_ImplOpenGL2_RenderDrawData",
"location": "imgui_impl_opengl2:34", "location": "imgui_impl_opengl2:33",
"ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData", "ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"ret": "void", "ret": "void",
"signature": "(ImDrawData*)", "signature": "(ImDrawData*)",
@@ -544,7 +544,7 @@
"cimguiname": "ImGui_ImplOpenGL2_Shutdown", "cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_Shutdown", "funcname": "ImGui_ImplOpenGL2_Shutdown",
"location": "imgui_impl_opengl2:32", "location": "imgui_impl_opengl2:31",
"ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown", "ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -560,7 +560,7 @@
"cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects", "cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_CreateDeviceObjects", "funcname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"location": "imgui_impl_opengl3:42", "location": "imgui_impl_opengl3:41",
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects", "ov_cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -576,7 +576,7 @@
"cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture", "cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_CreateFontsTexture", "funcname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"location": "imgui_impl_opengl3:40", "location": "imgui_impl_opengl3:39",
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture", "ov_cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -592,7 +592,7 @@
"cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects", "cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_DestroyDeviceObjects", "funcname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"location": "imgui_impl_opengl3:43", "location": "imgui_impl_opengl3:42",
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects", "ov_cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -608,7 +608,7 @@
"cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture", "cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_DestroyFontsTexture", "funcname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"location": "imgui_impl_opengl3:41", "location": "imgui_impl_opengl3:40",
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture", "ov_cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -631,7 +631,7 @@
"glsl_version": "nullptr" "glsl_version": "nullptr"
}, },
"funcname": "ImGui_ImplOpenGL3_Init", "funcname": "ImGui_ImplOpenGL3_Init",
"location": "imgui_impl_opengl3:34", "location": "imgui_impl_opengl3:33",
"ov_cimguiname": "ImGui_ImplOpenGL3_Init", "ov_cimguiname": "ImGui_ImplOpenGL3_Init",
"ret": "bool", "ret": "bool",
"signature": "(const char*)", "signature": "(const char*)",
@@ -647,7 +647,7 @@
"cimguiname": "ImGui_ImplOpenGL3_NewFrame", "cimguiname": "ImGui_ImplOpenGL3_NewFrame",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_NewFrame", "funcname": "ImGui_ImplOpenGL3_NewFrame",
"location": "imgui_impl_opengl3:36", "location": "imgui_impl_opengl3:35",
"ov_cimguiname": "ImGui_ImplOpenGL3_NewFrame", "ov_cimguiname": "ImGui_ImplOpenGL3_NewFrame",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -668,7 +668,7 @@
"cimguiname": "ImGui_ImplOpenGL3_RenderDrawData", "cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_RenderDrawData", "funcname": "ImGui_ImplOpenGL3_RenderDrawData",
"location": "imgui_impl_opengl3:37", "location": "imgui_impl_opengl3:36",
"ov_cimguiname": "ImGui_ImplOpenGL3_RenderDrawData", "ov_cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
"ret": "void", "ret": "void",
"signature": "(ImDrawData*)", "signature": "(ImDrawData*)",
@@ -684,7 +684,7 @@
"cimguiname": "ImGui_ImplOpenGL3_Shutdown", "cimguiname": "ImGui_ImplOpenGL3_Shutdown",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_Shutdown", "funcname": "ImGui_ImplOpenGL3_Shutdown",
"location": "imgui_impl_opengl3:35", "location": "imgui_impl_opengl3:34",
"ov_cimguiname": "ImGui_ImplOpenGL3_Shutdown", "ov_cimguiname": "ImGui_ImplOpenGL3_Shutdown",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -705,7 +705,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForD3D", "cimguiname": "ImGui_ImplSDL2_InitForD3D",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForD3D", "funcname": "ImGui_ImplSDL2_InitForD3D",
"location": "imgui_impl_sdl2:37", "location": "imgui_impl_sdl2:33",
"ov_cimguiname": "ImGui_ImplSDL2_InitForD3D", "ov_cimguiname": "ImGui_ImplSDL2_InitForD3D",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -726,7 +726,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForMetal", "cimguiname": "ImGui_ImplSDL2_InitForMetal",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForMetal", "funcname": "ImGui_ImplSDL2_InitForMetal",
"location": "imgui_impl_sdl2:38", "location": "imgui_impl_sdl2:34",
"ov_cimguiname": "ImGui_ImplSDL2_InitForMetal", "ov_cimguiname": "ImGui_ImplSDL2_InitForMetal",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -751,7 +751,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForOpenGL", "cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForOpenGL", "funcname": "ImGui_ImplSDL2_InitForOpenGL",
"location": "imgui_impl_sdl2:35", "location": "imgui_impl_sdl2:31",
"ov_cimguiname": "ImGui_ImplSDL2_InitForOpenGL", "ov_cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*,void*)", "signature": "(SDL_Window*,void*)",
@@ -772,7 +772,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForOther", "cimguiname": "ImGui_ImplSDL2_InitForOther",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForOther", "funcname": "ImGui_ImplSDL2_InitForOther",
"location": "imgui_impl_sdl2:40", "location": "imgui_impl_sdl2:36",
"ov_cimguiname": "ImGui_ImplSDL2_InitForOther", "ov_cimguiname": "ImGui_ImplSDL2_InitForOther",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -797,7 +797,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer", "cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForSDLRenderer", "funcname": "ImGui_ImplSDL2_InitForSDLRenderer",
"location": "imgui_impl_sdl2:39", "location": "imgui_impl_sdl2:35",
"ov_cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer", "ov_cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*,SDL_Renderer*)", "signature": "(SDL_Window*,SDL_Renderer*)",
@@ -818,7 +818,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForVulkan", "cimguiname": "ImGui_ImplSDL2_InitForVulkan",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForVulkan", "funcname": "ImGui_ImplSDL2_InitForVulkan",
"location": "imgui_impl_sdl2:36", "location": "imgui_impl_sdl2:32",
"ov_cimguiname": "ImGui_ImplSDL2_InitForVulkan", "ov_cimguiname": "ImGui_ImplSDL2_InitForVulkan",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -834,7 +834,7 @@
"cimguiname": "ImGui_ImplSDL2_NewFrame", "cimguiname": "ImGui_ImplSDL2_NewFrame",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_NewFrame", "funcname": "ImGui_ImplSDL2_NewFrame",
"location": "imgui_impl_sdl2:42", "location": "imgui_impl_sdl2:38",
"ov_cimguiname": "ImGui_ImplSDL2_NewFrame", "ov_cimguiname": "ImGui_ImplSDL2_NewFrame",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -855,7 +855,7 @@
"cimguiname": "ImGui_ImplSDL2_ProcessEvent", "cimguiname": "ImGui_ImplSDL2_ProcessEvent",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_ProcessEvent", "funcname": "ImGui_ImplSDL2_ProcessEvent",
"location": "imgui_impl_sdl2:43", "location": "imgui_impl_sdl2:39",
"ov_cimguiname": "ImGui_ImplSDL2_ProcessEvent", "ov_cimguiname": "ImGui_ImplSDL2_ProcessEvent",
"ret": "bool", "ret": "bool",
"signature": "(const SDL_Event*)", "signature": "(const SDL_Event*)",
@@ -887,7 +887,7 @@
"manual_gamepads_count": "-1" "manual_gamepads_count": "-1"
}, },
"funcname": "ImGui_ImplSDL2_SetGamepadMode", "funcname": "ImGui_ImplSDL2_SetGamepadMode",
"location": "imgui_impl_sdl2:48", "location": "imgui_impl_sdl2:44",
"ov_cimguiname": "ImGui_ImplSDL2_SetGamepadMode", "ov_cimguiname": "ImGui_ImplSDL2_SetGamepadMode",
"ret": "void", "ret": "void",
"signature": "(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)", "signature": "(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)",
@@ -903,7 +903,7 @@
"cimguiname": "ImGui_ImplSDL2_Shutdown", "cimguiname": "ImGui_ImplSDL2_Shutdown",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_Shutdown", "funcname": "ImGui_ImplSDL2_Shutdown",
"location": "imgui_impl_sdl2:41", "location": "imgui_impl_sdl2:37",
"ov_cimguiname": "ImGui_ImplSDL2_Shutdown", "ov_cimguiname": "ImGui_ImplSDL2_Shutdown",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -924,7 +924,7 @@
"cimguiname": "ImGui_ImplSDL3_InitForD3D", "cimguiname": "ImGui_ImplSDL3_InitForD3D",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL3_InitForD3D", "funcname": "ImGui_ImplSDL3_InitForD3D",
"location": "imgui_impl_sdl3:36", "location": "imgui_impl_sdl3:33",
"ov_cimguiname": "ImGui_ImplSDL3_InitForD3D", "ov_cimguiname": "ImGui_ImplSDL3_InitForD3D",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -945,7 +945,7 @@
"cimguiname": "ImGui_ImplSDL3_InitForMetal", "cimguiname": "ImGui_ImplSDL3_InitForMetal",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL3_InitForMetal", "funcname": "ImGui_ImplSDL3_InitForMetal",
"location": "imgui_impl_sdl3:37", "location": "imgui_impl_sdl3:34",
"ov_cimguiname": "ImGui_ImplSDL3_InitForMetal", "ov_cimguiname": "ImGui_ImplSDL3_InitForMetal",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -970,7 +970,7 @@
"cimguiname": "ImGui_ImplSDL3_InitForOpenGL", "cimguiname": "ImGui_ImplSDL3_InitForOpenGL",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL3_InitForOpenGL", "funcname": "ImGui_ImplSDL3_InitForOpenGL",
"location": "imgui_impl_sdl3:34", "location": "imgui_impl_sdl3:31",
"ov_cimguiname": "ImGui_ImplSDL3_InitForOpenGL", "ov_cimguiname": "ImGui_ImplSDL3_InitForOpenGL",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*,void*)", "signature": "(SDL_Window*,void*)",
@@ -991,7 +991,7 @@
"cimguiname": "ImGui_ImplSDL3_InitForOther", "cimguiname": "ImGui_ImplSDL3_InitForOther",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL3_InitForOther", "funcname": "ImGui_ImplSDL3_InitForOther",
"location": "imgui_impl_sdl3:40", "location": "imgui_impl_sdl3:37",
"ov_cimguiname": "ImGui_ImplSDL3_InitForOther", "ov_cimguiname": "ImGui_ImplSDL3_InitForOther",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -1012,7 +1012,7 @@
"cimguiname": "ImGui_ImplSDL3_InitForSDLGPU", "cimguiname": "ImGui_ImplSDL3_InitForSDLGPU",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL3_InitForSDLGPU", "funcname": "ImGui_ImplSDL3_InitForSDLGPU",
"location": "imgui_impl_sdl3:39", "location": "imgui_impl_sdl3:36",
"ov_cimguiname": "ImGui_ImplSDL3_InitForSDLGPU", "ov_cimguiname": "ImGui_ImplSDL3_InitForSDLGPU",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -1037,7 +1037,7 @@
"cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer", "cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL3_InitForSDLRenderer", "funcname": "ImGui_ImplSDL3_InitForSDLRenderer",
"location": "imgui_impl_sdl3:38", "location": "imgui_impl_sdl3:35",
"ov_cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer", "ov_cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*,SDL_Renderer*)", "signature": "(SDL_Window*,SDL_Renderer*)",
@@ -1058,7 +1058,7 @@
"cimguiname": "ImGui_ImplSDL3_InitForVulkan", "cimguiname": "ImGui_ImplSDL3_InitForVulkan",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL3_InitForVulkan", "funcname": "ImGui_ImplSDL3_InitForVulkan",
"location": "imgui_impl_sdl3:35", "location": "imgui_impl_sdl3:32",
"ov_cimguiname": "ImGui_ImplSDL3_InitForVulkan", "ov_cimguiname": "ImGui_ImplSDL3_InitForVulkan",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -1074,7 +1074,7 @@
"cimguiname": "ImGui_ImplSDL3_NewFrame", "cimguiname": "ImGui_ImplSDL3_NewFrame",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL3_NewFrame", "funcname": "ImGui_ImplSDL3_NewFrame",
"location": "imgui_impl_sdl3:42", "location": "imgui_impl_sdl3:39",
"ov_cimguiname": "ImGui_ImplSDL3_NewFrame", "ov_cimguiname": "ImGui_ImplSDL3_NewFrame",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -1095,7 +1095,7 @@
"cimguiname": "ImGui_ImplSDL3_ProcessEvent", "cimguiname": "ImGui_ImplSDL3_ProcessEvent",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL3_ProcessEvent", "funcname": "ImGui_ImplSDL3_ProcessEvent",
"location": "imgui_impl_sdl3:43", "location": "imgui_impl_sdl3:40",
"ov_cimguiname": "ImGui_ImplSDL3_ProcessEvent", "ov_cimguiname": "ImGui_ImplSDL3_ProcessEvent",
"ret": "bool", "ret": "bool",
"signature": "(const SDL_Event*)", "signature": "(const SDL_Event*)",
@@ -1127,7 +1127,7 @@
"manual_gamepads_count": "-1" "manual_gamepads_count": "-1"
}, },
"funcname": "ImGui_ImplSDL3_SetGamepadMode", "funcname": "ImGui_ImplSDL3_SetGamepadMode",
"location": "imgui_impl_sdl3:48", "location": "imgui_impl_sdl3:45",
"ov_cimguiname": "ImGui_ImplSDL3_SetGamepadMode", "ov_cimguiname": "ImGui_ImplSDL3_SetGamepadMode",
"ret": "void", "ret": "void",
"signature": "(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)", "signature": "(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)",
@@ -1143,480 +1143,11 @@
"cimguiname": "ImGui_ImplSDL3_Shutdown", "cimguiname": "ImGui_ImplSDL3_Shutdown",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL3_Shutdown", "funcname": "ImGui_ImplSDL3_Shutdown",
"location": "imgui_impl_sdl3:41", "location": "imgui_impl_sdl3:38",
"ov_cimguiname": "ImGui_ImplSDL3_Shutdown", "ov_cimguiname": "ImGui_ImplSDL3_Shutdown",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
"stname": "" "stname": ""
} }
],
"ImGui_ImplVulkanH_CreateOrResizeWindow": [
{
"args": "(VkInstance instance,VkPhysicalDevice physical_device,VkDevice device,ImGui_ImplVulkanH_Window* wd,uint32_t queue_family,const VkAllocationCallbacks* allocator,int w,int h,uint32_t min_image_count)",
"argsT": [
{
"name": "instance",
"type": "VkInstance"
},
{
"name": "physical_device",
"type": "VkPhysicalDevice"
},
{
"name": "device",
"type": "VkDevice"
},
{
"name": "wd",
"type": "ImGui_ImplVulkanH_Window*"
},
{
"name": "queue_family",
"type": "uint32_t"
},
{
"name": "allocator",
"type": "const VkAllocationCallbacks*"
},
{
"name": "w",
"type": "int"
},
{
"name": "h",
"type": "int"
},
{
"name": "min_image_count",
"type": "uint32_t"
}
],
"argsoriginal": "(VkInstance instance,VkPhysicalDevice physical_device,VkDevice device,ImGui_ImplVulkanH_Window* wd,uint32_t queue_family,const VkAllocationCallbacks* allocator,int w,int h,uint32_t min_image_count)",
"call_args": "(instance,physical_device,device,wd,queue_family,allocator,w,h,min_image_count)",
"cimguiname": "ImGui_ImplVulkanH_CreateOrResizeWindow",
"defaults": {},
"funcname": "ImGui_ImplVulkanH_CreateOrResizeWindow",
"location": "imgui_impl_vulkan:165",
"ov_cimguiname": "ImGui_ImplVulkanH_CreateOrResizeWindow",
"ret": "void",
"signature": "(VkInstance,VkPhysicalDevice,VkDevice,ImGui_ImplVulkanH_Window*,uint32_t,const VkAllocationCallbacks*,int,int,uint32_t)",
"stname": ""
}
],
"ImGui_ImplVulkanH_DestroyWindow": [
{
"args": "(VkInstance instance,VkDevice device,ImGui_ImplVulkanH_Window* wd,const VkAllocationCallbacks* allocator)",
"argsT": [
{
"name": "instance",
"type": "VkInstance"
},
{
"name": "device",
"type": "VkDevice"
},
{
"name": "wd",
"type": "ImGui_ImplVulkanH_Window*"
},
{
"name": "allocator",
"type": "const VkAllocationCallbacks*"
}
],
"argsoriginal": "(VkInstance instance,VkDevice device,ImGui_ImplVulkanH_Window* wd,const VkAllocationCallbacks* allocator)",
"call_args": "(instance,device,wd,allocator)",
"cimguiname": "ImGui_ImplVulkanH_DestroyWindow",
"defaults": {},
"funcname": "ImGui_ImplVulkanH_DestroyWindow",
"location": "imgui_impl_vulkan:166",
"ov_cimguiname": "ImGui_ImplVulkanH_DestroyWindow",
"ret": "void",
"signature": "(VkInstance,VkDevice,ImGui_ImplVulkanH_Window*,const VkAllocationCallbacks*)",
"stname": ""
}
],
"ImGui_ImplVulkanH_GetMinImageCountFromPresentMode": [
{
"args": "(VkPresentModeKHR present_mode)",
"argsT": [
{
"name": "present_mode",
"type": "VkPresentModeKHR"
}
],
"argsoriginal": "(VkPresentModeKHR present_mode)",
"call_args": "(present_mode)",
"cimguiname": "ImGui_ImplVulkanH_GetMinImageCountFromPresentMode",
"defaults": {},
"funcname": "ImGui_ImplVulkanH_GetMinImageCountFromPresentMode",
"location": "imgui_impl_vulkan:171",
"ov_cimguiname": "ImGui_ImplVulkanH_GetMinImageCountFromPresentMode",
"ret": "int",
"signature": "(VkPresentModeKHR)",
"stname": ""
}
],
"ImGui_ImplVulkanH_SelectPhysicalDevice": [
{
"args": "(VkInstance instance)",
"argsT": [
{
"name": "instance",
"type": "VkInstance"
}
],
"argsoriginal": "(VkInstance instance)",
"call_args": "(instance)",
"cimguiname": "ImGui_ImplVulkanH_SelectPhysicalDevice",
"defaults": {},
"funcname": "ImGui_ImplVulkanH_SelectPhysicalDevice",
"location": "imgui_impl_vulkan:169",
"ov_cimguiname": "ImGui_ImplVulkanH_SelectPhysicalDevice",
"ret": "VkPhysicalDevice",
"signature": "(VkInstance)",
"stname": ""
}
],
"ImGui_ImplVulkanH_SelectPresentMode": [
{
"args": "(VkPhysicalDevice physical_device,VkSurfaceKHR surface,const VkPresentModeKHR* request_modes,int request_modes_count)",
"argsT": [
{
"name": "physical_device",
"type": "VkPhysicalDevice"
},
{
"name": "surface",
"type": "VkSurfaceKHR"
},
{
"name": "request_modes",
"type": "const VkPresentModeKHR*"
},
{
"name": "request_modes_count",
"type": "int"
}
],
"argsoriginal": "(VkPhysicalDevice physical_device,VkSurfaceKHR surface,const VkPresentModeKHR* request_modes,int request_modes_count)",
"call_args": "(physical_device,surface,request_modes,request_modes_count)",
"cimguiname": "ImGui_ImplVulkanH_SelectPresentMode",
"defaults": {},
"funcname": "ImGui_ImplVulkanH_SelectPresentMode",
"location": "imgui_impl_vulkan:168",
"ov_cimguiname": "ImGui_ImplVulkanH_SelectPresentMode",
"ret": "VkPresentModeKHR",
"signature": "(VkPhysicalDevice,VkSurfaceKHR,const VkPresentModeKHR*,int)",
"stname": ""
}
],
"ImGui_ImplVulkanH_SelectQueueFamilyIndex": [
{
"args": "(VkPhysicalDevice physical_device)",
"argsT": [
{
"name": "physical_device",
"type": "VkPhysicalDevice"
}
],
"argsoriginal": "(VkPhysicalDevice physical_device)",
"call_args": "(physical_device)",
"cimguiname": "ImGui_ImplVulkanH_SelectQueueFamilyIndex",
"defaults": {},
"funcname": "ImGui_ImplVulkanH_SelectQueueFamilyIndex",
"location": "imgui_impl_vulkan:170",
"ov_cimguiname": "ImGui_ImplVulkanH_SelectQueueFamilyIndex",
"ret": "uint32_t",
"signature": "(VkPhysicalDevice)",
"stname": ""
}
],
"ImGui_ImplVulkanH_SelectSurfaceFormat": [
{
"args": "(VkPhysicalDevice physical_device,VkSurfaceKHR surface,const VkFormat* request_formats,int request_formats_count,VkColorSpaceKHR request_color_space)",
"argsT": [
{
"name": "physical_device",
"type": "VkPhysicalDevice"
},
{
"name": "surface",
"type": "VkSurfaceKHR"
},
{
"name": "request_formats",
"type": "const VkFormat*"
},
{
"name": "request_formats_count",
"type": "int"
},
{
"name": "request_color_space",
"type": "VkColorSpaceKHR"
}
],
"argsoriginal": "(VkPhysicalDevice physical_device,VkSurfaceKHR surface,const VkFormat* request_formats,int request_formats_count,VkColorSpaceKHR request_color_space)",
"call_args": "(physical_device,surface,request_formats,request_formats_count,request_color_space)",
"cimguiname": "ImGui_ImplVulkanH_SelectSurfaceFormat",
"defaults": {},
"funcname": "ImGui_ImplVulkanH_SelectSurfaceFormat",
"location": "imgui_impl_vulkan:167",
"ov_cimguiname": "ImGui_ImplVulkanH_SelectSurfaceFormat",
"ret": "VkSurfaceFormatKHR",
"signature": "(VkPhysicalDevice,VkSurfaceKHR,const VkFormat*,int,VkColorSpaceKHR)",
"stname": ""
}
],
"ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window": [
{
"args": "()",
"argsT": [],
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window",
"constructor": true,
"defaults": {},
"funcname": "ImGui_ImplVulkanH_Window",
"location": "imgui_impl_vulkan:213",
"ov_cimguiname": "ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window",
"signature": "()",
"stname": "ImGui_ImplVulkanH_Window"
}
],
"ImGui_ImplVulkanH_Window_destroy": [
{
"args": "(ImGui_ImplVulkanH_Window* self)",
"argsT": [
{
"name": "self",
"type": "ImGui_ImplVulkanH_Window*"
}
],
"call_args": "(self)",
"cimguiname": "ImGui_ImplVulkanH_Window_destroy",
"defaults": {},
"destructor": true,
"location": "imgui_impl_vulkan:213",
"ov_cimguiname": "ImGui_ImplVulkanH_Window_destroy",
"ret": "void",
"signature": "(ImGui_ImplVulkanH_Window*)",
"stname": "ImGui_ImplVulkanH_Window"
}
],
"ImGui_ImplVulkan_AddTexture": [
{
"args": "(VkSampler sampler,VkImageView image_view,VkImageLayout image_layout)",
"argsT": [
{
"name": "sampler",
"type": "VkSampler"
},
{
"name": "image_view",
"type": "VkImageView"
},
{
"name": "image_layout",
"type": "VkImageLayout"
}
],
"argsoriginal": "(VkSampler sampler,VkImageView image_view,VkImageLayout image_layout)",
"call_args": "(sampler,image_view,image_layout)",
"cimguiname": "ImGui_ImplVulkan_AddTexture",
"defaults": {},
"funcname": "ImGui_ImplVulkan_AddTexture",
"location": "imgui_impl_vulkan:122",
"ov_cimguiname": "ImGui_ImplVulkan_AddTexture",
"ret": "VkDescriptorSet",
"signature": "(VkSampler,VkImageView,VkImageLayout)",
"stname": ""
}
],
"ImGui_ImplVulkan_CreateFontsTexture": [
{
"args": "()",
"argsT": [],
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplVulkan_CreateFontsTexture",
"defaults": {},
"funcname": "ImGui_ImplVulkan_CreateFontsTexture",
"location": "imgui_impl_vulkan:115",
"ov_cimguiname": "ImGui_ImplVulkan_CreateFontsTexture",
"ret": "bool",
"signature": "()",
"stname": ""
}
],
"ImGui_ImplVulkan_DestroyFontsTexture": [
{
"args": "()",
"argsT": [],
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplVulkan_DestroyFontsTexture",
"defaults": {},
"funcname": "ImGui_ImplVulkan_DestroyFontsTexture",
"location": "imgui_impl_vulkan:116",
"ov_cimguiname": "ImGui_ImplVulkan_DestroyFontsTexture",
"ret": "void",
"signature": "()",
"stname": ""
}
],
"ImGui_ImplVulkan_Init": [
{
"args": "(ImGui_ImplVulkan_InitInfo* info)",
"argsT": [
{
"name": "info",
"type": "ImGui_ImplVulkan_InitInfo*"
}
],
"argsoriginal": "(ImGui_ImplVulkan_InitInfo* info)",
"call_args": "(info)",
"cimguiname": "ImGui_ImplVulkan_Init",
"defaults": {},
"funcname": "ImGui_ImplVulkan_Init",
"location": "imgui_impl_vulkan:111",
"ov_cimguiname": "ImGui_ImplVulkan_Init",
"ret": "bool",
"signature": "(ImGui_ImplVulkan_InitInfo*)",
"stname": ""
}
],
"ImGui_ImplVulkan_LoadFunctions": [
{
"args": "(PFN_vkVoidFunction(*loader_func)(const char* function_name,void* user_data),void* user_data)",
"argsT": [
{
"name": "user_data)",
"type": "PFN_vkVoidFunction(*loader_func)(const char* function_name,void*"
},
{
"name": "user_data",
"type": "void*"
}
],
"argsoriginal": "(PFN_vkVoidFunction(*loader_func)(const char* function_name,void* user_data),void* user_data=nullptr)",
"call_args": "(user_data),user_data)",
"cimguiname": "ImGui_ImplVulkan_LoadFunctions",
"defaults": {
"user_data": "nullptr"
},
"funcname": "ImGui_ImplVulkan_LoadFunctions",
"location": "imgui_impl_vulkan:127",
"ov_cimguiname": "ImGui_ImplVulkan_LoadFunctions",
"ret": "bool",
"signature": "(PFN_vkVoidFunction(*loader_func)(const char* function_name,void*,void*)",
"stname": ""
}
],
"ImGui_ImplVulkan_NewFrame": [
{
"args": "()",
"argsT": [],
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplVulkan_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplVulkan_NewFrame",
"location": "imgui_impl_vulkan:113",
"ov_cimguiname": "ImGui_ImplVulkan_NewFrame",
"ret": "void",
"signature": "()",
"stname": ""
}
],
"ImGui_ImplVulkan_RemoveTexture": [
{
"args": "(VkDescriptorSet descriptor_set)",
"argsT": [
{
"name": "descriptor_set",
"type": "VkDescriptorSet"
}
],
"argsoriginal": "(VkDescriptorSet descriptor_set)",
"call_args": "(descriptor_set)",
"cimguiname": "ImGui_ImplVulkan_RemoveTexture",
"defaults": {},
"funcname": "ImGui_ImplVulkan_RemoveTexture",
"location": "imgui_impl_vulkan:123",
"ov_cimguiname": "ImGui_ImplVulkan_RemoveTexture",
"ret": "void",
"signature": "(VkDescriptorSet)",
"stname": ""
}
],
"ImGui_ImplVulkan_RenderDrawData": [
{
"args": "(ImDrawData* draw_data,VkCommandBuffer command_buffer,VkPipeline pipeline)",
"argsT": [
{
"name": "draw_data",
"type": "ImDrawData*"
},
{
"name": "command_buffer",
"type": "VkCommandBuffer"
},
{
"name": "pipeline",
"type": "VkPipeline"
}
],
"argsoriginal": "(ImDrawData* draw_data,VkCommandBuffer command_buffer,VkPipeline pipeline=0ULL)",
"call_args": "(draw_data,command_buffer,pipeline)",
"cimguiname": "ImGui_ImplVulkan_RenderDrawData",
"defaults": {
"pipeline": "0ULL"
},
"funcname": "ImGui_ImplVulkan_RenderDrawData",
"location": "imgui_impl_vulkan:114",
"ov_cimguiname": "ImGui_ImplVulkan_RenderDrawData",
"ret": "void",
"signature": "(ImDrawData*,VkCommandBuffer,VkPipeline)",
"stname": ""
}
],
"ImGui_ImplVulkan_SetMinImageCount": [
{
"args": "(uint32_t min_image_count)",
"argsT": [
{
"name": "min_image_count",
"type": "uint32_t"
}
],
"argsoriginal": "(uint32_t min_image_count)",
"call_args": "(min_image_count)",
"cimguiname": "ImGui_ImplVulkan_SetMinImageCount",
"defaults": {},
"funcname": "ImGui_ImplVulkan_SetMinImageCount",
"location": "imgui_impl_vulkan:117",
"ov_cimguiname": "ImGui_ImplVulkan_SetMinImageCount",
"ret": "void",
"signature": "(uint32_t)",
"stname": ""
}
],
"ImGui_ImplVulkan_Shutdown": [
{
"args": "()",
"argsT": [],
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplVulkan_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplVulkan_Shutdown",
"location": "imgui_impl_vulkan:112",
"ov_cimguiname": "ImGui_ImplVulkan_Shutdown",
"ret": "void",
"signature": "()",
"stname": ""
}
] ]
} }

View File

@@ -14,7 +14,7 @@ local t={
cimguiname="ImGui_ImplGlfw_CharCallback", cimguiname="ImGui_ImplGlfw_CharCallback",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_CharCallback", funcname="ImGui_ImplGlfw_CharCallback",
location="imgui_impl_glfw:61", location="imgui_impl_glfw:57",
ov_cimguiname="ImGui_ImplGlfw_CharCallback", ov_cimguiname="ImGui_ImplGlfw_CharCallback",
ret="void", ret="void",
signature="(GLFWwindow*,unsigned int)", signature="(GLFWwindow*,unsigned int)",
@@ -35,7 +35,7 @@ local t={
cimguiname="ImGui_ImplGlfw_CursorEnterCallback", cimguiname="ImGui_ImplGlfw_CursorEnterCallback",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_CursorEnterCallback", funcname="ImGui_ImplGlfw_CursorEnterCallback",
location="imgui_impl_glfw:56", location="imgui_impl_glfw:52",
ov_cimguiname="ImGui_ImplGlfw_CursorEnterCallback", ov_cimguiname="ImGui_ImplGlfw_CursorEnterCallback",
ret="void", ret="void",
signature="(GLFWwindow*,int)", signature="(GLFWwindow*,int)",
@@ -59,7 +59,7 @@ local t={
cimguiname="ImGui_ImplGlfw_CursorPosCallback", cimguiname="ImGui_ImplGlfw_CursorPosCallback",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_CursorPosCallback", funcname="ImGui_ImplGlfw_CursorPosCallback",
location="imgui_impl_glfw:57", location="imgui_impl_glfw:53",
ov_cimguiname="ImGui_ImplGlfw_CursorPosCallback", ov_cimguiname="ImGui_ImplGlfw_CursorPosCallback",
ret="void", ret="void",
signature="(GLFWwindow*,double,double)", signature="(GLFWwindow*,double,double)",
@@ -80,7 +80,7 @@ local t={
cimguiname="ImGui_ImplGlfw_InitForOpenGL", cimguiname="ImGui_ImplGlfw_InitForOpenGL",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_InitForOpenGL", funcname="ImGui_ImplGlfw_InitForOpenGL",
location="imgui_impl_glfw:32", location="imgui_impl_glfw:28",
ov_cimguiname="ImGui_ImplGlfw_InitForOpenGL", ov_cimguiname="ImGui_ImplGlfw_InitForOpenGL",
ret="bool", ret="bool",
signature="(GLFWwindow*,bool)", signature="(GLFWwindow*,bool)",
@@ -101,7 +101,7 @@ local t={
cimguiname="ImGui_ImplGlfw_InitForOther", cimguiname="ImGui_ImplGlfw_InitForOther",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_InitForOther", funcname="ImGui_ImplGlfw_InitForOther",
location="imgui_impl_glfw:34", location="imgui_impl_glfw:30",
ov_cimguiname="ImGui_ImplGlfw_InitForOther", ov_cimguiname="ImGui_ImplGlfw_InitForOther",
ret="bool", ret="bool",
signature="(GLFWwindow*,bool)", signature="(GLFWwindow*,bool)",
@@ -122,7 +122,7 @@ local t={
cimguiname="ImGui_ImplGlfw_InitForVulkan", cimguiname="ImGui_ImplGlfw_InitForVulkan",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_InitForVulkan", funcname="ImGui_ImplGlfw_InitForVulkan",
location="imgui_impl_glfw:33", location="imgui_impl_glfw:29",
ov_cimguiname="ImGui_ImplGlfw_InitForVulkan", ov_cimguiname="ImGui_ImplGlfw_InitForVulkan",
ret="bool", ret="bool",
signature="(GLFWwindow*,bool)", signature="(GLFWwindow*,bool)",
@@ -140,7 +140,7 @@ local t={
cimguiname="ImGui_ImplGlfw_InstallCallbacks", cimguiname="ImGui_ImplGlfw_InstallCallbacks",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_InstallCallbacks", funcname="ImGui_ImplGlfw_InstallCallbacks",
location="imgui_impl_glfw:47", location="imgui_impl_glfw:43",
ov_cimguiname="ImGui_ImplGlfw_InstallCallbacks", ov_cimguiname="ImGui_ImplGlfw_InstallCallbacks",
ret="void", ret="void",
signature="(GLFWwindow*)", signature="(GLFWwindow*)",
@@ -170,7 +170,7 @@ local t={
cimguiname="ImGui_ImplGlfw_KeyCallback", cimguiname="ImGui_ImplGlfw_KeyCallback",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_KeyCallback", funcname="ImGui_ImplGlfw_KeyCallback",
location="imgui_impl_glfw:60", location="imgui_impl_glfw:56",
ov_cimguiname="ImGui_ImplGlfw_KeyCallback", ov_cimguiname="ImGui_ImplGlfw_KeyCallback",
ret="void", ret="void",
signature="(GLFWwindow*,int,int,int,int)", signature="(GLFWwindow*,int,int,int,int)",
@@ -191,7 +191,7 @@ local t={
cimguiname="ImGui_ImplGlfw_MonitorCallback", cimguiname="ImGui_ImplGlfw_MonitorCallback",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_MonitorCallback", funcname="ImGui_ImplGlfw_MonitorCallback",
location="imgui_impl_glfw:62", location="imgui_impl_glfw:58",
ov_cimguiname="ImGui_ImplGlfw_MonitorCallback", ov_cimguiname="ImGui_ImplGlfw_MonitorCallback",
ret="void", ret="void",
signature="(GLFWmonitor*,int)", signature="(GLFWmonitor*,int)",
@@ -218,7 +218,7 @@ local t={
cimguiname="ImGui_ImplGlfw_MouseButtonCallback", cimguiname="ImGui_ImplGlfw_MouseButtonCallback",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_MouseButtonCallback", funcname="ImGui_ImplGlfw_MouseButtonCallback",
location="imgui_impl_glfw:58", location="imgui_impl_glfw:54",
ov_cimguiname="ImGui_ImplGlfw_MouseButtonCallback", ov_cimguiname="ImGui_ImplGlfw_MouseButtonCallback",
ret="void", ret="void",
signature="(GLFWwindow*,int,int,int)", signature="(GLFWwindow*,int,int,int)",
@@ -233,7 +233,7 @@ local t={
cimguiname="ImGui_ImplGlfw_NewFrame", cimguiname="ImGui_ImplGlfw_NewFrame",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_NewFrame", funcname="ImGui_ImplGlfw_NewFrame",
location="imgui_impl_glfw:36", location="imgui_impl_glfw:32",
ov_cimguiname="ImGui_ImplGlfw_NewFrame", ov_cimguiname="ImGui_ImplGlfw_NewFrame",
ret="void", ret="void",
signature="()", signature="()",
@@ -251,7 +251,7 @@ local t={
cimguiname="ImGui_ImplGlfw_RestoreCallbacks", cimguiname="ImGui_ImplGlfw_RestoreCallbacks",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_RestoreCallbacks", funcname="ImGui_ImplGlfw_RestoreCallbacks",
location="imgui_impl_glfw:48", location="imgui_impl_glfw:44",
ov_cimguiname="ImGui_ImplGlfw_RestoreCallbacks", ov_cimguiname="ImGui_ImplGlfw_RestoreCallbacks",
ret="void", ret="void",
signature="(GLFWwindow*)", signature="(GLFWwindow*)",
@@ -275,7 +275,7 @@ local t={
cimguiname="ImGui_ImplGlfw_ScrollCallback", cimguiname="ImGui_ImplGlfw_ScrollCallback",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_ScrollCallback", funcname="ImGui_ImplGlfw_ScrollCallback",
location="imgui_impl_glfw:59", location="imgui_impl_glfw:55",
ov_cimguiname="ImGui_ImplGlfw_ScrollCallback", ov_cimguiname="ImGui_ImplGlfw_ScrollCallback",
ret="void", ret="void",
signature="(GLFWwindow*,double,double)", signature="(GLFWwindow*,double,double)",
@@ -293,7 +293,7 @@ local t={
cimguiname="ImGui_ImplGlfw_SetCallbacksChainForAllWindows", cimguiname="ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_SetCallbacksChainForAllWindows", funcname="ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
location="imgui_impl_glfw:52", location="imgui_impl_glfw:48",
ov_cimguiname="ImGui_ImplGlfw_SetCallbacksChainForAllWindows", ov_cimguiname="ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
ret="void", ret="void",
signature="(bool)", signature="(bool)",
@@ -308,7 +308,7 @@ local t={
cimguiname="ImGui_ImplGlfw_Shutdown", cimguiname="ImGui_ImplGlfw_Shutdown",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_Shutdown", funcname="ImGui_ImplGlfw_Shutdown",
location="imgui_impl_glfw:35", location="imgui_impl_glfw:31",
ov_cimguiname="ImGui_ImplGlfw_Shutdown", ov_cimguiname="ImGui_ImplGlfw_Shutdown",
ret="void", ret="void",
signature="()", signature="()",
@@ -326,7 +326,7 @@ local t={
cimguiname="ImGui_ImplGlfw_Sleep", cimguiname="ImGui_ImplGlfw_Sleep",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_Sleep", funcname="ImGui_ImplGlfw_Sleep",
location="imgui_impl_glfw:65", location="imgui_impl_glfw:61",
ov_cimguiname="ImGui_ImplGlfw_Sleep", ov_cimguiname="ImGui_ImplGlfw_Sleep",
ret="void", ret="void",
signature="(int)", signature="(int)",
@@ -347,7 +347,7 @@ local t={
cimguiname="ImGui_ImplGlfw_WindowFocusCallback", cimguiname="ImGui_ImplGlfw_WindowFocusCallback",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_WindowFocusCallback", funcname="ImGui_ImplGlfw_WindowFocusCallback",
location="imgui_impl_glfw:55", location="imgui_impl_glfw:51",
ov_cimguiname="ImGui_ImplGlfw_WindowFocusCallback", ov_cimguiname="ImGui_ImplGlfw_WindowFocusCallback",
ret="void", ret="void",
signature="(GLFWwindow*,int)", signature="(GLFWwindow*,int)",
@@ -362,7 +362,7 @@ local t={
cimguiname="ImGui_ImplOpenGL2_CreateDeviceObjects", cimguiname="ImGui_ImplOpenGL2_CreateDeviceObjects",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL2_CreateDeviceObjects", funcname="ImGui_ImplOpenGL2_CreateDeviceObjects",
location="imgui_impl_opengl2:39", location="imgui_impl_opengl2:38",
ov_cimguiname="ImGui_ImplOpenGL2_CreateDeviceObjects", ov_cimguiname="ImGui_ImplOpenGL2_CreateDeviceObjects",
ret="bool", ret="bool",
signature="()", signature="()",
@@ -377,7 +377,7 @@ local t={
cimguiname="ImGui_ImplOpenGL2_CreateFontsTexture", cimguiname="ImGui_ImplOpenGL2_CreateFontsTexture",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL2_CreateFontsTexture", funcname="ImGui_ImplOpenGL2_CreateFontsTexture",
location="imgui_impl_opengl2:37", location="imgui_impl_opengl2:36",
ov_cimguiname="ImGui_ImplOpenGL2_CreateFontsTexture", ov_cimguiname="ImGui_ImplOpenGL2_CreateFontsTexture",
ret="bool", ret="bool",
signature="()", signature="()",
@@ -392,7 +392,7 @@ local t={
cimguiname="ImGui_ImplOpenGL2_DestroyDeviceObjects", cimguiname="ImGui_ImplOpenGL2_DestroyDeviceObjects",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL2_DestroyDeviceObjects", funcname="ImGui_ImplOpenGL2_DestroyDeviceObjects",
location="imgui_impl_opengl2:40", location="imgui_impl_opengl2:39",
ov_cimguiname="ImGui_ImplOpenGL2_DestroyDeviceObjects", ov_cimguiname="ImGui_ImplOpenGL2_DestroyDeviceObjects",
ret="void", ret="void",
signature="()", signature="()",
@@ -407,7 +407,7 @@ local t={
cimguiname="ImGui_ImplOpenGL2_DestroyFontsTexture", cimguiname="ImGui_ImplOpenGL2_DestroyFontsTexture",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL2_DestroyFontsTexture", funcname="ImGui_ImplOpenGL2_DestroyFontsTexture",
location="imgui_impl_opengl2:38", location="imgui_impl_opengl2:37",
ov_cimguiname="ImGui_ImplOpenGL2_DestroyFontsTexture", ov_cimguiname="ImGui_ImplOpenGL2_DestroyFontsTexture",
ret="void", ret="void",
signature="()", signature="()",
@@ -422,7 +422,7 @@ local t={
cimguiname="ImGui_ImplOpenGL2_Init", cimguiname="ImGui_ImplOpenGL2_Init",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL2_Init", funcname="ImGui_ImplOpenGL2_Init",
location="imgui_impl_opengl2:31", location="imgui_impl_opengl2:30",
ov_cimguiname="ImGui_ImplOpenGL2_Init", ov_cimguiname="ImGui_ImplOpenGL2_Init",
ret="bool", ret="bool",
signature="()", signature="()",
@@ -437,7 +437,7 @@ local t={
cimguiname="ImGui_ImplOpenGL2_NewFrame", cimguiname="ImGui_ImplOpenGL2_NewFrame",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL2_NewFrame", funcname="ImGui_ImplOpenGL2_NewFrame",
location="imgui_impl_opengl2:33", location="imgui_impl_opengl2:32",
ov_cimguiname="ImGui_ImplOpenGL2_NewFrame", ov_cimguiname="ImGui_ImplOpenGL2_NewFrame",
ret="void", ret="void",
signature="()", signature="()",
@@ -455,7 +455,7 @@ local t={
cimguiname="ImGui_ImplOpenGL2_RenderDrawData", cimguiname="ImGui_ImplOpenGL2_RenderDrawData",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL2_RenderDrawData", funcname="ImGui_ImplOpenGL2_RenderDrawData",
location="imgui_impl_opengl2:34", location="imgui_impl_opengl2:33",
ov_cimguiname="ImGui_ImplOpenGL2_RenderDrawData", ov_cimguiname="ImGui_ImplOpenGL2_RenderDrawData",
ret="void", ret="void",
signature="(ImDrawData*)", signature="(ImDrawData*)",
@@ -470,7 +470,7 @@ local t={
cimguiname="ImGui_ImplOpenGL2_Shutdown", cimguiname="ImGui_ImplOpenGL2_Shutdown",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL2_Shutdown", funcname="ImGui_ImplOpenGL2_Shutdown",
location="imgui_impl_opengl2:32", location="imgui_impl_opengl2:31",
ov_cimguiname="ImGui_ImplOpenGL2_Shutdown", ov_cimguiname="ImGui_ImplOpenGL2_Shutdown",
ret="void", ret="void",
signature="()", signature="()",
@@ -485,7 +485,7 @@ local t={
cimguiname="ImGui_ImplOpenGL3_CreateDeviceObjects", cimguiname="ImGui_ImplOpenGL3_CreateDeviceObjects",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL3_CreateDeviceObjects", funcname="ImGui_ImplOpenGL3_CreateDeviceObjects",
location="imgui_impl_opengl3:42", location="imgui_impl_opengl3:41",
ov_cimguiname="ImGui_ImplOpenGL3_CreateDeviceObjects", ov_cimguiname="ImGui_ImplOpenGL3_CreateDeviceObjects",
ret="bool", ret="bool",
signature="()", signature="()",
@@ -500,7 +500,7 @@ local t={
cimguiname="ImGui_ImplOpenGL3_CreateFontsTexture", cimguiname="ImGui_ImplOpenGL3_CreateFontsTexture",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL3_CreateFontsTexture", funcname="ImGui_ImplOpenGL3_CreateFontsTexture",
location="imgui_impl_opengl3:40", location="imgui_impl_opengl3:39",
ov_cimguiname="ImGui_ImplOpenGL3_CreateFontsTexture", ov_cimguiname="ImGui_ImplOpenGL3_CreateFontsTexture",
ret="bool", ret="bool",
signature="()", signature="()",
@@ -515,7 +515,7 @@ local t={
cimguiname="ImGui_ImplOpenGL3_DestroyDeviceObjects", cimguiname="ImGui_ImplOpenGL3_DestroyDeviceObjects",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL3_DestroyDeviceObjects", funcname="ImGui_ImplOpenGL3_DestroyDeviceObjects",
location="imgui_impl_opengl3:43", location="imgui_impl_opengl3:42",
ov_cimguiname="ImGui_ImplOpenGL3_DestroyDeviceObjects", ov_cimguiname="ImGui_ImplOpenGL3_DestroyDeviceObjects",
ret="void", ret="void",
signature="()", signature="()",
@@ -530,7 +530,7 @@ local t={
cimguiname="ImGui_ImplOpenGL3_DestroyFontsTexture", cimguiname="ImGui_ImplOpenGL3_DestroyFontsTexture",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL3_DestroyFontsTexture", funcname="ImGui_ImplOpenGL3_DestroyFontsTexture",
location="imgui_impl_opengl3:41", location="imgui_impl_opengl3:40",
ov_cimguiname="ImGui_ImplOpenGL3_DestroyFontsTexture", ov_cimguiname="ImGui_ImplOpenGL3_DestroyFontsTexture",
ret="void", ret="void",
signature="()", signature="()",
@@ -549,7 +549,7 @@ local t={
defaults={ defaults={
glsl_version="nullptr"}, glsl_version="nullptr"},
funcname="ImGui_ImplOpenGL3_Init", funcname="ImGui_ImplOpenGL3_Init",
location="imgui_impl_opengl3:34", location="imgui_impl_opengl3:33",
ov_cimguiname="ImGui_ImplOpenGL3_Init", ov_cimguiname="ImGui_ImplOpenGL3_Init",
ret="bool", ret="bool",
signature="(const char*)", signature="(const char*)",
@@ -564,7 +564,7 @@ local t={
cimguiname="ImGui_ImplOpenGL3_NewFrame", cimguiname="ImGui_ImplOpenGL3_NewFrame",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL3_NewFrame", funcname="ImGui_ImplOpenGL3_NewFrame",
location="imgui_impl_opengl3:36", location="imgui_impl_opengl3:35",
ov_cimguiname="ImGui_ImplOpenGL3_NewFrame", ov_cimguiname="ImGui_ImplOpenGL3_NewFrame",
ret="void", ret="void",
signature="()", signature="()",
@@ -582,7 +582,7 @@ local t={
cimguiname="ImGui_ImplOpenGL3_RenderDrawData", cimguiname="ImGui_ImplOpenGL3_RenderDrawData",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL3_RenderDrawData", funcname="ImGui_ImplOpenGL3_RenderDrawData",
location="imgui_impl_opengl3:37", location="imgui_impl_opengl3:36",
ov_cimguiname="ImGui_ImplOpenGL3_RenderDrawData", ov_cimguiname="ImGui_ImplOpenGL3_RenderDrawData",
ret="void", ret="void",
signature="(ImDrawData*)", signature="(ImDrawData*)",
@@ -597,7 +597,7 @@ local t={
cimguiname="ImGui_ImplOpenGL3_Shutdown", cimguiname="ImGui_ImplOpenGL3_Shutdown",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL3_Shutdown", funcname="ImGui_ImplOpenGL3_Shutdown",
location="imgui_impl_opengl3:35", location="imgui_impl_opengl3:34",
ov_cimguiname="ImGui_ImplOpenGL3_Shutdown", ov_cimguiname="ImGui_ImplOpenGL3_Shutdown",
ret="void", ret="void",
signature="()", signature="()",
@@ -615,7 +615,7 @@ local t={
cimguiname="ImGui_ImplSDL2_InitForD3D", cimguiname="ImGui_ImplSDL2_InitForD3D",
defaults={}, defaults={},
funcname="ImGui_ImplSDL2_InitForD3D", funcname="ImGui_ImplSDL2_InitForD3D",
location="imgui_impl_sdl2:37", location="imgui_impl_sdl2:33",
ov_cimguiname="ImGui_ImplSDL2_InitForD3D", ov_cimguiname="ImGui_ImplSDL2_InitForD3D",
ret="bool", ret="bool",
signature="(SDL_Window*)", signature="(SDL_Window*)",
@@ -633,7 +633,7 @@ local t={
cimguiname="ImGui_ImplSDL2_InitForMetal", cimguiname="ImGui_ImplSDL2_InitForMetal",
defaults={}, defaults={},
funcname="ImGui_ImplSDL2_InitForMetal", funcname="ImGui_ImplSDL2_InitForMetal",
location="imgui_impl_sdl2:38", location="imgui_impl_sdl2:34",
ov_cimguiname="ImGui_ImplSDL2_InitForMetal", ov_cimguiname="ImGui_ImplSDL2_InitForMetal",
ret="bool", ret="bool",
signature="(SDL_Window*)", signature="(SDL_Window*)",
@@ -654,7 +654,7 @@ local t={
cimguiname="ImGui_ImplSDL2_InitForOpenGL", cimguiname="ImGui_ImplSDL2_InitForOpenGL",
defaults={}, defaults={},
funcname="ImGui_ImplSDL2_InitForOpenGL", funcname="ImGui_ImplSDL2_InitForOpenGL",
location="imgui_impl_sdl2:35", location="imgui_impl_sdl2:31",
ov_cimguiname="ImGui_ImplSDL2_InitForOpenGL", ov_cimguiname="ImGui_ImplSDL2_InitForOpenGL",
ret="bool", ret="bool",
signature="(SDL_Window*,void*)", signature="(SDL_Window*,void*)",
@@ -672,7 +672,7 @@ local t={
cimguiname="ImGui_ImplSDL2_InitForOther", cimguiname="ImGui_ImplSDL2_InitForOther",
defaults={}, defaults={},
funcname="ImGui_ImplSDL2_InitForOther", funcname="ImGui_ImplSDL2_InitForOther",
location="imgui_impl_sdl2:40", location="imgui_impl_sdl2:36",
ov_cimguiname="ImGui_ImplSDL2_InitForOther", ov_cimguiname="ImGui_ImplSDL2_InitForOther",
ret="bool", ret="bool",
signature="(SDL_Window*)", signature="(SDL_Window*)",
@@ -693,7 +693,7 @@ local t={
cimguiname="ImGui_ImplSDL2_InitForSDLRenderer", cimguiname="ImGui_ImplSDL2_InitForSDLRenderer",
defaults={}, defaults={},
funcname="ImGui_ImplSDL2_InitForSDLRenderer", funcname="ImGui_ImplSDL2_InitForSDLRenderer",
location="imgui_impl_sdl2:39", location="imgui_impl_sdl2:35",
ov_cimguiname="ImGui_ImplSDL2_InitForSDLRenderer", ov_cimguiname="ImGui_ImplSDL2_InitForSDLRenderer",
ret="bool", ret="bool",
signature="(SDL_Window*,SDL_Renderer*)", signature="(SDL_Window*,SDL_Renderer*)",
@@ -711,7 +711,7 @@ local t={
cimguiname="ImGui_ImplSDL2_InitForVulkan", cimguiname="ImGui_ImplSDL2_InitForVulkan",
defaults={}, defaults={},
funcname="ImGui_ImplSDL2_InitForVulkan", funcname="ImGui_ImplSDL2_InitForVulkan",
location="imgui_impl_sdl2:36", location="imgui_impl_sdl2:32",
ov_cimguiname="ImGui_ImplSDL2_InitForVulkan", ov_cimguiname="ImGui_ImplSDL2_InitForVulkan",
ret="bool", ret="bool",
signature="(SDL_Window*)", signature="(SDL_Window*)",
@@ -726,7 +726,7 @@ local t={
cimguiname="ImGui_ImplSDL2_NewFrame", cimguiname="ImGui_ImplSDL2_NewFrame",
defaults={}, defaults={},
funcname="ImGui_ImplSDL2_NewFrame", funcname="ImGui_ImplSDL2_NewFrame",
location="imgui_impl_sdl2:42", location="imgui_impl_sdl2:38",
ov_cimguiname="ImGui_ImplSDL2_NewFrame", ov_cimguiname="ImGui_ImplSDL2_NewFrame",
ret="void", ret="void",
signature="()", signature="()",
@@ -744,7 +744,7 @@ local t={
cimguiname="ImGui_ImplSDL2_ProcessEvent", cimguiname="ImGui_ImplSDL2_ProcessEvent",
defaults={}, defaults={},
funcname="ImGui_ImplSDL2_ProcessEvent", funcname="ImGui_ImplSDL2_ProcessEvent",
location="imgui_impl_sdl2:43", location="imgui_impl_sdl2:39",
ov_cimguiname="ImGui_ImplSDL2_ProcessEvent", ov_cimguiname="ImGui_ImplSDL2_ProcessEvent",
ret="bool", ret="bool",
signature="(const SDL_Event*)", signature="(const SDL_Event*)",
@@ -770,7 +770,7 @@ local t={
manual_gamepads_array="nullptr", manual_gamepads_array="nullptr",
manual_gamepads_count="-1"}, manual_gamepads_count="-1"},
funcname="ImGui_ImplSDL2_SetGamepadMode", funcname="ImGui_ImplSDL2_SetGamepadMode",
location="imgui_impl_sdl2:48", location="imgui_impl_sdl2:44",
ov_cimguiname="ImGui_ImplSDL2_SetGamepadMode", ov_cimguiname="ImGui_ImplSDL2_SetGamepadMode",
ret="void", ret="void",
signature="(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)", signature="(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)",
@@ -785,7 +785,7 @@ local t={
cimguiname="ImGui_ImplSDL2_Shutdown", cimguiname="ImGui_ImplSDL2_Shutdown",
defaults={}, defaults={},
funcname="ImGui_ImplSDL2_Shutdown", funcname="ImGui_ImplSDL2_Shutdown",
location="imgui_impl_sdl2:41", location="imgui_impl_sdl2:37",
ov_cimguiname="ImGui_ImplSDL2_Shutdown", ov_cimguiname="ImGui_ImplSDL2_Shutdown",
ret="void", ret="void",
signature="()", signature="()",
@@ -803,7 +803,7 @@ local t={
cimguiname="ImGui_ImplSDL3_InitForD3D", cimguiname="ImGui_ImplSDL3_InitForD3D",
defaults={}, defaults={},
funcname="ImGui_ImplSDL3_InitForD3D", funcname="ImGui_ImplSDL3_InitForD3D",
location="imgui_impl_sdl3:36", location="imgui_impl_sdl3:33",
ov_cimguiname="ImGui_ImplSDL3_InitForD3D", ov_cimguiname="ImGui_ImplSDL3_InitForD3D",
ret="bool", ret="bool",
signature="(SDL_Window*)", signature="(SDL_Window*)",
@@ -821,7 +821,7 @@ local t={
cimguiname="ImGui_ImplSDL3_InitForMetal", cimguiname="ImGui_ImplSDL3_InitForMetal",
defaults={}, defaults={},
funcname="ImGui_ImplSDL3_InitForMetal", funcname="ImGui_ImplSDL3_InitForMetal",
location="imgui_impl_sdl3:37", location="imgui_impl_sdl3:34",
ov_cimguiname="ImGui_ImplSDL3_InitForMetal", ov_cimguiname="ImGui_ImplSDL3_InitForMetal",
ret="bool", ret="bool",
signature="(SDL_Window*)", signature="(SDL_Window*)",
@@ -842,7 +842,7 @@ local t={
cimguiname="ImGui_ImplSDL3_InitForOpenGL", cimguiname="ImGui_ImplSDL3_InitForOpenGL",
defaults={}, defaults={},
funcname="ImGui_ImplSDL3_InitForOpenGL", funcname="ImGui_ImplSDL3_InitForOpenGL",
location="imgui_impl_sdl3:34", location="imgui_impl_sdl3:31",
ov_cimguiname="ImGui_ImplSDL3_InitForOpenGL", ov_cimguiname="ImGui_ImplSDL3_InitForOpenGL",
ret="bool", ret="bool",
signature="(SDL_Window*,void*)", signature="(SDL_Window*,void*)",
@@ -860,7 +860,7 @@ local t={
cimguiname="ImGui_ImplSDL3_InitForOther", cimguiname="ImGui_ImplSDL3_InitForOther",
defaults={}, defaults={},
funcname="ImGui_ImplSDL3_InitForOther", funcname="ImGui_ImplSDL3_InitForOther",
location="imgui_impl_sdl3:40", location="imgui_impl_sdl3:37",
ov_cimguiname="ImGui_ImplSDL3_InitForOther", ov_cimguiname="ImGui_ImplSDL3_InitForOther",
ret="bool", ret="bool",
signature="(SDL_Window*)", signature="(SDL_Window*)",
@@ -878,7 +878,7 @@ local t={
cimguiname="ImGui_ImplSDL3_InitForSDLGPU", cimguiname="ImGui_ImplSDL3_InitForSDLGPU",
defaults={}, defaults={},
funcname="ImGui_ImplSDL3_InitForSDLGPU", funcname="ImGui_ImplSDL3_InitForSDLGPU",
location="imgui_impl_sdl3:39", location="imgui_impl_sdl3:36",
ov_cimguiname="ImGui_ImplSDL3_InitForSDLGPU", ov_cimguiname="ImGui_ImplSDL3_InitForSDLGPU",
ret="bool", ret="bool",
signature="(SDL_Window*)", signature="(SDL_Window*)",
@@ -899,7 +899,7 @@ local t={
cimguiname="ImGui_ImplSDL3_InitForSDLRenderer", cimguiname="ImGui_ImplSDL3_InitForSDLRenderer",
defaults={}, defaults={},
funcname="ImGui_ImplSDL3_InitForSDLRenderer", funcname="ImGui_ImplSDL3_InitForSDLRenderer",
location="imgui_impl_sdl3:38", location="imgui_impl_sdl3:35",
ov_cimguiname="ImGui_ImplSDL3_InitForSDLRenderer", ov_cimguiname="ImGui_ImplSDL3_InitForSDLRenderer",
ret="bool", ret="bool",
signature="(SDL_Window*,SDL_Renderer*)", signature="(SDL_Window*,SDL_Renderer*)",
@@ -917,7 +917,7 @@ local t={
cimguiname="ImGui_ImplSDL3_InitForVulkan", cimguiname="ImGui_ImplSDL3_InitForVulkan",
defaults={}, defaults={},
funcname="ImGui_ImplSDL3_InitForVulkan", funcname="ImGui_ImplSDL3_InitForVulkan",
location="imgui_impl_sdl3:35", location="imgui_impl_sdl3:32",
ov_cimguiname="ImGui_ImplSDL3_InitForVulkan", ov_cimguiname="ImGui_ImplSDL3_InitForVulkan",
ret="bool", ret="bool",
signature="(SDL_Window*)", signature="(SDL_Window*)",
@@ -932,7 +932,7 @@ local t={
cimguiname="ImGui_ImplSDL3_NewFrame", cimguiname="ImGui_ImplSDL3_NewFrame",
defaults={}, defaults={},
funcname="ImGui_ImplSDL3_NewFrame", funcname="ImGui_ImplSDL3_NewFrame",
location="imgui_impl_sdl3:42", location="imgui_impl_sdl3:39",
ov_cimguiname="ImGui_ImplSDL3_NewFrame", ov_cimguiname="ImGui_ImplSDL3_NewFrame",
ret="void", ret="void",
signature="()", signature="()",
@@ -950,7 +950,7 @@ local t={
cimguiname="ImGui_ImplSDL3_ProcessEvent", cimguiname="ImGui_ImplSDL3_ProcessEvent",
defaults={}, defaults={},
funcname="ImGui_ImplSDL3_ProcessEvent", funcname="ImGui_ImplSDL3_ProcessEvent",
location="imgui_impl_sdl3:43", location="imgui_impl_sdl3:40",
ov_cimguiname="ImGui_ImplSDL3_ProcessEvent", ov_cimguiname="ImGui_ImplSDL3_ProcessEvent",
ret="bool", ret="bool",
signature="(const SDL_Event*)", signature="(const SDL_Event*)",
@@ -976,7 +976,7 @@ local t={
manual_gamepads_array="nullptr", manual_gamepads_array="nullptr",
manual_gamepads_count="-1"}, manual_gamepads_count="-1"},
funcname="ImGui_ImplSDL3_SetGamepadMode", funcname="ImGui_ImplSDL3_SetGamepadMode",
location="imgui_impl_sdl3:48", location="imgui_impl_sdl3:45",
ov_cimguiname="ImGui_ImplSDL3_SetGamepadMode", ov_cimguiname="ImGui_ImplSDL3_SetGamepadMode",
ret="void", ret="void",
signature="(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)", signature="(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)",
@@ -991,408 +991,11 @@ local t={
cimguiname="ImGui_ImplSDL3_Shutdown", cimguiname="ImGui_ImplSDL3_Shutdown",
defaults={}, defaults={},
funcname="ImGui_ImplSDL3_Shutdown", funcname="ImGui_ImplSDL3_Shutdown",
location="imgui_impl_sdl3:41", location="imgui_impl_sdl3:38",
ov_cimguiname="ImGui_ImplSDL3_Shutdown", ov_cimguiname="ImGui_ImplSDL3_Shutdown",
ret="void", ret="void",
signature="()", signature="()",
stname=""}, stname=""},
["()"]=nil},
ImGui_ImplVulkanH_CreateOrResizeWindow={
[1]={
args="(VkInstance instance,VkPhysicalDevice physical_device,VkDevice device,ImGui_ImplVulkanH_Window* wd,uint32_t queue_family,const VkAllocationCallbacks* allocator,int w,int h,uint32_t min_image_count)",
argsT={
[1]={
name="instance",
type="VkInstance"},
[2]={
name="physical_device",
type="VkPhysicalDevice"},
[3]={
name="device",
type="VkDevice"},
[4]={
name="wd",
type="ImGui_ImplVulkanH_Window*"},
[5]={
name="queue_family",
type="uint32_t"},
[6]={
name="allocator",
type="const VkAllocationCallbacks*"},
[7]={
name="w",
type="int"},
[8]={
name="h",
type="int"},
[9]={
name="min_image_count",
type="uint32_t"}},
argsoriginal="(VkInstance instance,VkPhysicalDevice physical_device,VkDevice device,ImGui_ImplVulkanH_Window* wd,uint32_t queue_family,const VkAllocationCallbacks* allocator,int w,int h,uint32_t min_image_count)",
call_args="(instance,physical_device,device,wd,queue_family,allocator,w,h,min_image_count)",
cimguiname="ImGui_ImplVulkanH_CreateOrResizeWindow",
defaults={},
funcname="ImGui_ImplVulkanH_CreateOrResizeWindow",
location="imgui_impl_vulkan:165",
ov_cimguiname="ImGui_ImplVulkanH_CreateOrResizeWindow",
ret="void",
signature="(VkInstance,VkPhysicalDevice,VkDevice,ImGui_ImplVulkanH_Window*,uint32_t,const VkAllocationCallbacks*,int,int,uint32_t)",
stname=""},
["(VkInstance,VkPhysicalDevice,VkDevice,ImGui_ImplVulkanH_Window*,uint32_t,const VkAllocationCallbacks*,int,int,uint32_t)"]=nil},
ImGui_ImplVulkanH_DestroyWindow={
[1]={
args="(VkInstance instance,VkDevice device,ImGui_ImplVulkanH_Window* wd,const VkAllocationCallbacks* allocator)",
argsT={
[1]={
name="instance",
type="VkInstance"},
[2]={
name="device",
type="VkDevice"},
[3]={
name="wd",
type="ImGui_ImplVulkanH_Window*"},
[4]={
name="allocator",
type="const VkAllocationCallbacks*"}},
argsoriginal="(VkInstance instance,VkDevice device,ImGui_ImplVulkanH_Window* wd,const VkAllocationCallbacks* allocator)",
call_args="(instance,device,wd,allocator)",
cimguiname="ImGui_ImplVulkanH_DestroyWindow",
defaults={},
funcname="ImGui_ImplVulkanH_DestroyWindow",
location="imgui_impl_vulkan:166",
ov_cimguiname="ImGui_ImplVulkanH_DestroyWindow",
ret="void",
signature="(VkInstance,VkDevice,ImGui_ImplVulkanH_Window*,const VkAllocationCallbacks*)",
stname=""},
["(VkInstance,VkDevice,ImGui_ImplVulkanH_Window*,const VkAllocationCallbacks*)"]=nil},
ImGui_ImplVulkanH_GetMinImageCountFromPresentMode={
[1]={
args="(VkPresentModeKHR present_mode)",
argsT={
[1]={
name="present_mode",
type="VkPresentModeKHR"}},
argsoriginal="(VkPresentModeKHR present_mode)",
call_args="(present_mode)",
cimguiname="ImGui_ImplVulkanH_GetMinImageCountFromPresentMode",
defaults={},
funcname="ImGui_ImplVulkanH_GetMinImageCountFromPresentMode",
location="imgui_impl_vulkan:171",
ov_cimguiname="ImGui_ImplVulkanH_GetMinImageCountFromPresentMode",
ret="int",
signature="(VkPresentModeKHR)",
stname=""},
["(VkPresentModeKHR)"]=nil},
ImGui_ImplVulkanH_SelectPhysicalDevice={
[1]={
args="(VkInstance instance)",
argsT={
[1]={
name="instance",
type="VkInstance"}},
argsoriginal="(VkInstance instance)",
call_args="(instance)",
cimguiname="ImGui_ImplVulkanH_SelectPhysicalDevice",
defaults={},
funcname="ImGui_ImplVulkanH_SelectPhysicalDevice",
location="imgui_impl_vulkan:169",
ov_cimguiname="ImGui_ImplVulkanH_SelectPhysicalDevice",
ret="VkPhysicalDevice",
signature="(VkInstance)",
stname=""},
["(VkInstance)"]=nil},
ImGui_ImplVulkanH_SelectPresentMode={
[1]={
args="(VkPhysicalDevice physical_device,VkSurfaceKHR surface,const VkPresentModeKHR* request_modes,int request_modes_count)",
argsT={
[1]={
name="physical_device",
type="VkPhysicalDevice"},
[2]={
name="surface",
type="VkSurfaceKHR"},
[3]={
name="request_modes",
type="const VkPresentModeKHR*"},
[4]={
name="request_modes_count",
type="int"}},
argsoriginal="(VkPhysicalDevice physical_device,VkSurfaceKHR surface,const VkPresentModeKHR* request_modes,int request_modes_count)",
call_args="(physical_device,surface,request_modes,request_modes_count)",
cimguiname="ImGui_ImplVulkanH_SelectPresentMode",
defaults={},
funcname="ImGui_ImplVulkanH_SelectPresentMode",
location="imgui_impl_vulkan:168",
ov_cimguiname="ImGui_ImplVulkanH_SelectPresentMode",
ret="VkPresentModeKHR",
signature="(VkPhysicalDevice,VkSurfaceKHR,const VkPresentModeKHR*,int)",
stname=""},
["(VkPhysicalDevice,VkSurfaceKHR,const VkPresentModeKHR*,int)"]=nil},
ImGui_ImplVulkanH_SelectQueueFamilyIndex={
[1]={
args="(VkPhysicalDevice physical_device)",
argsT={
[1]={
name="physical_device",
type="VkPhysicalDevice"}},
argsoriginal="(VkPhysicalDevice physical_device)",
call_args="(physical_device)",
cimguiname="ImGui_ImplVulkanH_SelectQueueFamilyIndex",
defaults={},
funcname="ImGui_ImplVulkanH_SelectQueueFamilyIndex",
location="imgui_impl_vulkan:170",
ov_cimguiname="ImGui_ImplVulkanH_SelectQueueFamilyIndex",
ret="uint32_t",
signature="(VkPhysicalDevice)",
stname=""},
["(VkPhysicalDevice)"]=nil},
ImGui_ImplVulkanH_SelectSurfaceFormat={
[1]={
args="(VkPhysicalDevice physical_device,VkSurfaceKHR surface,const VkFormat* request_formats,int request_formats_count,VkColorSpaceKHR request_color_space)",
argsT={
[1]={
name="physical_device",
type="VkPhysicalDevice"},
[2]={
name="surface",
type="VkSurfaceKHR"},
[3]={
name="request_formats",
type="const VkFormat*"},
[4]={
name="request_formats_count",
type="int"},
[5]={
name="request_color_space",
type="VkColorSpaceKHR"}},
argsoriginal="(VkPhysicalDevice physical_device,VkSurfaceKHR surface,const VkFormat* request_formats,int request_formats_count,VkColorSpaceKHR request_color_space)",
call_args="(physical_device,surface,request_formats,request_formats_count,request_color_space)",
cimguiname="ImGui_ImplVulkanH_SelectSurfaceFormat",
defaults={},
funcname="ImGui_ImplVulkanH_SelectSurfaceFormat",
location="imgui_impl_vulkan:167",
ov_cimguiname="ImGui_ImplVulkanH_SelectSurfaceFormat",
ret="VkSurfaceFormatKHR",
signature="(VkPhysicalDevice,VkSurfaceKHR,const VkFormat*,int,VkColorSpaceKHR)",
stname=""},
["(VkPhysicalDevice,VkSurfaceKHR,const VkFormat*,int,VkColorSpaceKHR)"]=nil},
ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window={
[1]={
args="()",
argsT={},
argsoriginal="()",
call_args="()",
cimguiname="ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window",
constructor=true,
defaults={},
funcname="ImGui_ImplVulkanH_Window",
location="imgui_impl_vulkan:213",
ov_cimguiname="ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window",
signature="()",
stname="ImGui_ImplVulkanH_Window"},
["()"]=nil},
ImGui_ImplVulkanH_Window_destroy={
[1]={
args="(ImGui_ImplVulkanH_Window* self)",
argsT={
[1]={
name="self",
type="ImGui_ImplVulkanH_Window*"}},
call_args="(self)",
cimguiname="ImGui_ImplVulkanH_Window_destroy",
defaults={},
destructor=true,
location="imgui_impl_vulkan:213",
ov_cimguiname="ImGui_ImplVulkanH_Window_destroy",
ret="void",
signature="(ImGui_ImplVulkanH_Window*)",
stname="ImGui_ImplVulkanH_Window"},
["(ImGui_ImplVulkanH_Window*)"]=nil},
ImGui_ImplVulkan_AddTexture={
[1]={
args="(VkSampler sampler,VkImageView image_view,VkImageLayout image_layout)",
argsT={
[1]={
name="sampler",
type="VkSampler"},
[2]={
name="image_view",
type="VkImageView"},
[3]={
name="image_layout",
type="VkImageLayout"}},
argsoriginal="(VkSampler sampler,VkImageView image_view,VkImageLayout image_layout)",
call_args="(sampler,image_view,image_layout)",
cimguiname="ImGui_ImplVulkan_AddTexture",
defaults={},
funcname="ImGui_ImplVulkan_AddTexture",
location="imgui_impl_vulkan:122",
ov_cimguiname="ImGui_ImplVulkan_AddTexture",
ret="VkDescriptorSet",
signature="(VkSampler,VkImageView,VkImageLayout)",
stname=""},
["(VkSampler,VkImageView,VkImageLayout)"]=nil},
ImGui_ImplVulkan_CreateFontsTexture={
[1]={
args="()",
argsT={},
argsoriginal="()",
call_args="()",
cimguiname="ImGui_ImplVulkan_CreateFontsTexture",
defaults={},
funcname="ImGui_ImplVulkan_CreateFontsTexture",
location="imgui_impl_vulkan:115",
ov_cimguiname="ImGui_ImplVulkan_CreateFontsTexture",
ret="bool",
signature="()",
stname=""},
["()"]=nil},
ImGui_ImplVulkan_DestroyFontsTexture={
[1]={
args="()",
argsT={},
argsoriginal="()",
call_args="()",
cimguiname="ImGui_ImplVulkan_DestroyFontsTexture",
defaults={},
funcname="ImGui_ImplVulkan_DestroyFontsTexture",
location="imgui_impl_vulkan:116",
ov_cimguiname="ImGui_ImplVulkan_DestroyFontsTexture",
ret="void",
signature="()",
stname=""},
["()"]=nil},
ImGui_ImplVulkan_Init={
[1]={
args="(ImGui_ImplVulkan_InitInfo* info)",
argsT={
[1]={
name="info",
type="ImGui_ImplVulkan_InitInfo*"}},
argsoriginal="(ImGui_ImplVulkan_InitInfo* info)",
call_args="(info)",
cimguiname="ImGui_ImplVulkan_Init",
defaults={},
funcname="ImGui_ImplVulkan_Init",
location="imgui_impl_vulkan:111",
ov_cimguiname="ImGui_ImplVulkan_Init",
ret="bool",
signature="(ImGui_ImplVulkan_InitInfo*)",
stname=""},
["(ImGui_ImplVulkan_InitInfo*)"]=nil},
ImGui_ImplVulkan_LoadFunctions={
[1]={
args="(PFN_vkVoidFunction(*loader_func)(const char* function_name,void* user_data),void* user_data)",
argsT={
[1]={
name="user_data)",
type="PFN_vkVoidFunction(*loader_func)(const char* function_name,void*"},
[2]={
name="user_data",
type="void*"}},
argsoriginal="(PFN_vkVoidFunction(*loader_func)(const char* function_name,void* user_data),void* user_data=nullptr)",
call_args="(user_data),user_data)",
cimguiname="ImGui_ImplVulkan_LoadFunctions",
defaults={
user_data="nullptr"},
funcname="ImGui_ImplVulkan_LoadFunctions",
location="imgui_impl_vulkan:127",
ov_cimguiname="ImGui_ImplVulkan_LoadFunctions",
ret="bool",
signature="(PFN_vkVoidFunction(*loader_func)(const char* function_name,void*,void*)",
stname=""},
["(PFN_vkVoidFunction(*loader_func)(const char* function_name,void*,void*)"]=nil},
ImGui_ImplVulkan_NewFrame={
[1]={
args="()",
argsT={},
argsoriginal="()",
call_args="()",
cimguiname="ImGui_ImplVulkan_NewFrame",
defaults={},
funcname="ImGui_ImplVulkan_NewFrame",
location="imgui_impl_vulkan:113",
ov_cimguiname="ImGui_ImplVulkan_NewFrame",
ret="void",
signature="()",
stname=""},
["()"]=nil},
ImGui_ImplVulkan_RemoveTexture={
[1]={
args="(VkDescriptorSet descriptor_set)",
argsT={
[1]={
name="descriptor_set",
type="VkDescriptorSet"}},
argsoriginal="(VkDescriptorSet descriptor_set)",
call_args="(descriptor_set)",
cimguiname="ImGui_ImplVulkan_RemoveTexture",
defaults={},
funcname="ImGui_ImplVulkan_RemoveTexture",
location="imgui_impl_vulkan:123",
ov_cimguiname="ImGui_ImplVulkan_RemoveTexture",
ret="void",
signature="(VkDescriptorSet)",
stname=""},
["(VkDescriptorSet)"]=nil},
ImGui_ImplVulkan_RenderDrawData={
[1]={
args="(ImDrawData* draw_data,VkCommandBuffer command_buffer,VkPipeline pipeline)",
argsT={
[1]={
name="draw_data",
type="ImDrawData*"},
[2]={
name="command_buffer",
type="VkCommandBuffer"},
[3]={
name="pipeline",
type="VkPipeline"}},
argsoriginal="(ImDrawData* draw_data,VkCommandBuffer command_buffer,VkPipeline pipeline=0ULL)",
call_args="(draw_data,command_buffer,pipeline)",
cimguiname="ImGui_ImplVulkan_RenderDrawData",
defaults={
pipeline="0ULL"},
funcname="ImGui_ImplVulkan_RenderDrawData",
location="imgui_impl_vulkan:114",
ov_cimguiname="ImGui_ImplVulkan_RenderDrawData",
ret="void",
signature="(ImDrawData*,VkCommandBuffer,VkPipeline)",
stname=""},
["(ImDrawData*,VkCommandBuffer,VkPipeline)"]=nil},
ImGui_ImplVulkan_SetMinImageCount={
[1]={
args="(uint32_t min_image_count)",
argsT={
[1]={
name="min_image_count",
type="uint32_t"}},
argsoriginal="(uint32_t min_image_count)",
call_args="(min_image_count)",
cimguiname="ImGui_ImplVulkan_SetMinImageCount",
defaults={},
funcname="ImGui_ImplVulkan_SetMinImageCount",
location="imgui_impl_vulkan:117",
ov_cimguiname="ImGui_ImplVulkan_SetMinImageCount",
ret="void",
signature="(uint32_t)",
stname=""},
["(uint32_t)"]=nil},
ImGui_ImplVulkan_Shutdown={
[1]={
args="()",
argsT={},
argsoriginal="()",
call_args="()",
cimguiname="ImGui_ImplVulkan_Shutdown",
defaults={},
funcname="ImGui_ImplVulkan_Shutdown",
location="imgui_impl_vulkan:112",
ov_cimguiname="ImGui_ImplVulkan_Shutdown",
ret="void",
signature="()",
stname=""},
["()"]=nil}} ["()"]=nil}}
t.ImGui_ImplGlfw_CharCallback["(GLFWwindow*,unsigned int)"]=t.ImGui_ImplGlfw_CharCallback[1] t.ImGui_ImplGlfw_CharCallback["(GLFWwindow*,unsigned int)"]=t.ImGui_ImplGlfw_CharCallback[1]
t.ImGui_ImplGlfw_CursorEnterCallback["(GLFWwindow*,int)"]=t.ImGui_ImplGlfw_CursorEnterCallback[1] t.ImGui_ImplGlfw_CursorEnterCallback["(GLFWwindow*,int)"]=t.ImGui_ImplGlfw_CursorEnterCallback[1]
@@ -1448,23 +1051,4 @@ t.ImGui_ImplSDL3_NewFrame["()"]=t.ImGui_ImplSDL3_NewFrame[1]
t.ImGui_ImplSDL3_ProcessEvent["(const SDL_Event*)"]=t.ImGui_ImplSDL3_ProcessEvent[1] t.ImGui_ImplSDL3_ProcessEvent["(const SDL_Event*)"]=t.ImGui_ImplSDL3_ProcessEvent[1]
t.ImGui_ImplSDL3_SetGamepadMode["(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)"]=t.ImGui_ImplSDL3_SetGamepadMode[1] t.ImGui_ImplSDL3_SetGamepadMode["(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)"]=t.ImGui_ImplSDL3_SetGamepadMode[1]
t.ImGui_ImplSDL3_Shutdown["()"]=t.ImGui_ImplSDL3_Shutdown[1] t.ImGui_ImplSDL3_Shutdown["()"]=t.ImGui_ImplSDL3_Shutdown[1]
t.ImGui_ImplVulkanH_CreateOrResizeWindow["(VkInstance,VkPhysicalDevice,VkDevice,ImGui_ImplVulkanH_Window*,uint32_t,const VkAllocationCallbacks*,int,int,uint32_t)"]=t.ImGui_ImplVulkanH_CreateOrResizeWindow[1]
t.ImGui_ImplVulkanH_DestroyWindow["(VkInstance,VkDevice,ImGui_ImplVulkanH_Window*,const VkAllocationCallbacks*)"]=t.ImGui_ImplVulkanH_DestroyWindow[1]
t.ImGui_ImplVulkanH_GetMinImageCountFromPresentMode["(VkPresentModeKHR)"]=t.ImGui_ImplVulkanH_GetMinImageCountFromPresentMode[1]
t.ImGui_ImplVulkanH_SelectPhysicalDevice["(VkInstance)"]=t.ImGui_ImplVulkanH_SelectPhysicalDevice[1]
t.ImGui_ImplVulkanH_SelectPresentMode["(VkPhysicalDevice,VkSurfaceKHR,const VkPresentModeKHR*,int)"]=t.ImGui_ImplVulkanH_SelectPresentMode[1]
t.ImGui_ImplVulkanH_SelectQueueFamilyIndex["(VkPhysicalDevice)"]=t.ImGui_ImplVulkanH_SelectQueueFamilyIndex[1]
t.ImGui_ImplVulkanH_SelectSurfaceFormat["(VkPhysicalDevice,VkSurfaceKHR,const VkFormat*,int,VkColorSpaceKHR)"]=t.ImGui_ImplVulkanH_SelectSurfaceFormat[1]
t.ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window["()"]=t.ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window[1]
t.ImGui_ImplVulkanH_Window_destroy["(ImGui_ImplVulkanH_Window*)"]=t.ImGui_ImplVulkanH_Window_destroy[1]
t.ImGui_ImplVulkan_AddTexture["(VkSampler,VkImageView,VkImageLayout)"]=t.ImGui_ImplVulkan_AddTexture[1]
t.ImGui_ImplVulkan_CreateFontsTexture["()"]=t.ImGui_ImplVulkan_CreateFontsTexture[1]
t.ImGui_ImplVulkan_DestroyFontsTexture["()"]=t.ImGui_ImplVulkan_DestroyFontsTexture[1]
t.ImGui_ImplVulkan_Init["(ImGui_ImplVulkan_InitInfo*)"]=t.ImGui_ImplVulkan_Init[1]
t.ImGui_ImplVulkan_LoadFunctions["(PFN_vkVoidFunction(*loader_func)(const char* function_name,void*,void*)"]=t.ImGui_ImplVulkan_LoadFunctions[1]
t.ImGui_ImplVulkan_NewFrame["()"]=t.ImGui_ImplVulkan_NewFrame[1]
t.ImGui_ImplVulkan_RemoveTexture["(VkDescriptorSet)"]=t.ImGui_ImplVulkan_RemoveTexture[1]
t.ImGui_ImplVulkan_RenderDrawData["(ImDrawData*,VkCommandBuffer,VkPipeline)"]=t.ImGui_ImplVulkan_RenderDrawData[1]
t.ImGui_ImplVulkan_SetMinImageCount["(uint32_t)"]=t.ImGui_ImplVulkan_SetMinImageCount[1]
t.ImGui_ImplVulkan_Shutdown["()"]=t.ImGui_ImplVulkan_Shutdown[1]
return t return t

View File

@@ -108,13 +108,17 @@ igCombo 3
1 bool igCombo_Str_arr (const char*,int*,const char* const[],int,int) 1 bool igCombo_Str_arr (const char*,int*,const char* const[],int,int)
2 bool igCombo_Str (const char*,int*,const char*,int) 2 bool igCombo_Str (const char*,int*,const char*,int)
3 bool igCombo_FnStrPtr (const char*,int*,const char*(*)(void*,int),void*,int,int) 3 bool igCombo_FnStrPtr (const char*,int*,const char*(*)(void*,int),void*,int,int)
igGetBackgroundDrawList 2
1 ImDrawList* igGetBackgroundDrawList_Nil ()
2 ImDrawList* igGetBackgroundDrawList_ViewportPtr (ImGuiViewport*)
igGetColorU32 3 igGetColorU32 3
1 ImU32 igGetColorU32_Col (ImGuiCol,float) 1 ImU32 igGetColorU32_Col (ImGuiCol,float)
2 ImU32 igGetColorU32_Vec4 (const ImVec4) 2 ImU32 igGetColorU32_Vec4 (const ImVec4)
3 ImU32 igGetColorU32_U32 (ImU32,float) 3 ImU32 igGetColorU32_U32 (ImU32,float)
igGetForegroundDrawList 2 igGetForegroundDrawList 3
1 ImDrawList* igGetForegroundDrawList_ViewportPtr (ImGuiViewport*) 1 ImDrawList* igGetForegroundDrawList_Nil ()
2 ImDrawList* igGetForegroundDrawList_WindowPtr (ImGuiWindow*) 2 ImDrawList* igGetForegroundDrawList_WindowPtr (ImGuiWindow*)
3 ImDrawList* igGetForegroundDrawList_ViewportPtr (ImGuiViewport*)
igGetID 4 igGetID 4
1 ImGuiID igGetID_Str (const char*) 1 ImGuiID igGetID_Str (const char*)
2 ImGuiID igGetID_StrStr (const char*,const char*) 2 ImGuiID igGetID_StrStr (const char*,const char*)
@@ -293,4 +297,4 @@ igValue 4
2 void igValue_Int (const char*,int) 2 void igValue_Int (const char*,int)
3 void igValue_Uint (const char*,unsigned int) 3 void igValue_Uint (const char*,unsigned int)
4 void igValue_Float (const char*,float,const char*) 4 void igValue_Float (const char*,float,const char*)
205 overloaded 208 overloaded

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -40,7 +40,6 @@
"ImGuiContext": "struct ImGuiContext", "ImGuiContext": "struct ImGuiContext",
"ImGuiContextHook": "struct ImGuiContextHook", "ImGuiContextHook": "struct ImGuiContextHook",
"ImGuiContextHookCallback": "void (*)(ImGuiContext* ctx, ImGuiContextHook* hook);", "ImGuiContextHookCallback": "void (*)(ImGuiContext* ctx, ImGuiContextHook* hook);",
"ImGuiDataAuthority": "int",
"ImGuiDataType": "int", "ImGuiDataType": "int",
"ImGuiDataTypeInfo": "struct ImGuiDataTypeInfo", "ImGuiDataTypeInfo": "struct ImGuiDataTypeInfo",
"ImGuiDataTypeStorage": "struct ImGuiDataTypeStorage", "ImGuiDataTypeStorage": "struct ImGuiDataTypeStorage",
@@ -49,11 +48,6 @@
"ImGuiDebugAllocEntry": "struct ImGuiDebugAllocEntry", "ImGuiDebugAllocEntry": "struct ImGuiDebugAllocEntry",
"ImGuiDebugAllocInfo": "struct ImGuiDebugAllocInfo", "ImGuiDebugAllocInfo": "struct ImGuiDebugAllocInfo",
"ImGuiDebugLogFlags": "int", "ImGuiDebugLogFlags": "int",
"ImGuiDockContext": "struct ImGuiDockContext",
"ImGuiDockNode": "struct ImGuiDockNode",
"ImGuiDockNodeFlags": "int",
"ImGuiDockNodeSettings": "struct ImGuiDockNodeSettings",
"ImGuiDockRequest": "struct ImGuiDockRequest",
"ImGuiDragDropFlags": "int", "ImGuiDragDropFlags": "int",
"ImGuiErrorCallback": "void (*)(ImGuiContext* ctx, void* user_data, const char* msg);", "ImGuiErrorCallback": "void (*)(ImGuiContext* ctx, void* user_data, const char* msg);",
"ImGuiErrorRecoveryState": "struct ImGuiErrorRecoveryState", "ImGuiErrorRecoveryState": "struct ImGuiErrorRecoveryState",
@@ -70,7 +64,6 @@
"ImGuiInputEventKey": "struct ImGuiInputEventKey", "ImGuiInputEventKey": "struct ImGuiInputEventKey",
"ImGuiInputEventMouseButton": "struct ImGuiInputEventMouseButton", "ImGuiInputEventMouseButton": "struct ImGuiInputEventMouseButton",
"ImGuiInputEventMousePos": "struct ImGuiInputEventMousePos", "ImGuiInputEventMousePos": "struct ImGuiInputEventMousePos",
"ImGuiInputEventMouseViewport": "struct ImGuiInputEventMouseViewport",
"ImGuiInputEventMouseWheel": "struct ImGuiInputEventMouseWheel", "ImGuiInputEventMouseWheel": "struct ImGuiInputEventMouseWheel",
"ImGuiInputEventText": "struct ImGuiInputEventText", "ImGuiInputEventText": "struct ImGuiInputEventText",
"ImGuiInputFlags": "int", "ImGuiInputFlags": "int",
@@ -119,7 +112,6 @@
"ImGuiPayload": "struct ImGuiPayload", "ImGuiPayload": "struct ImGuiPayload",
"ImGuiPlatformIO": "struct ImGuiPlatformIO", "ImGuiPlatformIO": "struct ImGuiPlatformIO",
"ImGuiPlatformImeData": "struct ImGuiPlatformImeData", "ImGuiPlatformImeData": "struct ImGuiPlatformImeData",
"ImGuiPlatformMonitor": "struct ImGuiPlatformMonitor",
"ImGuiPopupData": "struct ImGuiPopupData", "ImGuiPopupData": "struct ImGuiPopupData",
"ImGuiPopupFlags": "int", "ImGuiPopupFlags": "int",
"ImGuiPtrOrIndex": "struct ImGuiPtrOrIndex", "ImGuiPtrOrIndex": "struct ImGuiPtrOrIndex",
@@ -177,8 +169,6 @@
"ImGuiViewportFlags": "int", "ImGuiViewportFlags": "int",
"ImGuiViewportP": "struct ImGuiViewportP", "ImGuiViewportP": "struct ImGuiViewportP",
"ImGuiWindow": "struct ImGuiWindow", "ImGuiWindow": "struct ImGuiWindow",
"ImGuiWindowClass": "struct ImGuiWindowClass",
"ImGuiWindowDockStyle": "struct ImGuiWindowDockStyle",
"ImGuiWindowFlags": "int", "ImGuiWindowFlags": "int",
"ImGuiWindowRefreshFlags": "int", "ImGuiWindowRefreshFlags": "int",
"ImGuiWindowSettings": "struct ImGuiWindowSettings", "ImGuiWindowSettings": "struct ImGuiWindowSettings",

View File

@@ -40,7 +40,6 @@ local t={
ImGuiContext="struct ImGuiContext", ImGuiContext="struct ImGuiContext",
ImGuiContextHook="struct ImGuiContextHook", ImGuiContextHook="struct ImGuiContextHook",
ImGuiContextHookCallback="void (*)(ImGuiContext* ctx, ImGuiContextHook* hook);", ImGuiContextHookCallback="void (*)(ImGuiContext* ctx, ImGuiContextHook* hook);",
ImGuiDataAuthority="int",
ImGuiDataType="int", ImGuiDataType="int",
ImGuiDataTypeInfo="struct ImGuiDataTypeInfo", ImGuiDataTypeInfo="struct ImGuiDataTypeInfo",
ImGuiDataTypeStorage="struct ImGuiDataTypeStorage", ImGuiDataTypeStorage="struct ImGuiDataTypeStorage",
@@ -49,11 +48,6 @@ local t={
ImGuiDebugAllocEntry="struct ImGuiDebugAllocEntry", ImGuiDebugAllocEntry="struct ImGuiDebugAllocEntry",
ImGuiDebugAllocInfo="struct ImGuiDebugAllocInfo", ImGuiDebugAllocInfo="struct ImGuiDebugAllocInfo",
ImGuiDebugLogFlags="int", ImGuiDebugLogFlags="int",
ImGuiDockContext="struct ImGuiDockContext",
ImGuiDockNode="struct ImGuiDockNode",
ImGuiDockNodeFlags="int",
ImGuiDockNodeSettings="struct ImGuiDockNodeSettings",
ImGuiDockRequest="struct ImGuiDockRequest",
ImGuiDragDropFlags="int", ImGuiDragDropFlags="int",
ImGuiErrorCallback="void (*)(ImGuiContext* ctx, void* user_data, const char* msg);", ImGuiErrorCallback="void (*)(ImGuiContext* ctx, void* user_data, const char* msg);",
ImGuiErrorRecoveryState="struct ImGuiErrorRecoveryState", ImGuiErrorRecoveryState="struct ImGuiErrorRecoveryState",
@@ -70,7 +64,6 @@ local t={
ImGuiInputEventKey="struct ImGuiInputEventKey", ImGuiInputEventKey="struct ImGuiInputEventKey",
ImGuiInputEventMouseButton="struct ImGuiInputEventMouseButton", ImGuiInputEventMouseButton="struct ImGuiInputEventMouseButton",
ImGuiInputEventMousePos="struct ImGuiInputEventMousePos", ImGuiInputEventMousePos="struct ImGuiInputEventMousePos",
ImGuiInputEventMouseViewport="struct ImGuiInputEventMouseViewport",
ImGuiInputEventMouseWheel="struct ImGuiInputEventMouseWheel", ImGuiInputEventMouseWheel="struct ImGuiInputEventMouseWheel",
ImGuiInputEventText="struct ImGuiInputEventText", ImGuiInputEventText="struct ImGuiInputEventText",
ImGuiInputFlags="int", ImGuiInputFlags="int",
@@ -119,7 +112,6 @@ local t={
ImGuiPayload="struct ImGuiPayload", ImGuiPayload="struct ImGuiPayload",
ImGuiPlatformIO="struct ImGuiPlatformIO", ImGuiPlatformIO="struct ImGuiPlatformIO",
ImGuiPlatformImeData="struct ImGuiPlatformImeData", ImGuiPlatformImeData="struct ImGuiPlatformImeData",
ImGuiPlatformMonitor="struct ImGuiPlatformMonitor",
ImGuiPopupData="struct ImGuiPopupData", ImGuiPopupData="struct ImGuiPopupData",
ImGuiPopupFlags="int", ImGuiPopupFlags="int",
ImGuiPtrOrIndex="struct ImGuiPtrOrIndex", ImGuiPtrOrIndex="struct ImGuiPtrOrIndex",
@@ -177,8 +169,6 @@ local t={
ImGuiViewportFlags="int", ImGuiViewportFlags="int",
ImGuiViewportP="struct ImGuiViewportP", ImGuiViewportP="struct ImGuiViewportP",
ImGuiWindow="struct ImGuiWindow", ImGuiWindow="struct ImGuiWindow",
ImGuiWindowClass="struct ImGuiWindowClass",
ImGuiWindowDockStyle="struct ImGuiWindowDockStyle",
ImGuiWindowFlags="int", ImGuiWindowFlags="int",
ImGuiWindowRefreshFlags="int", ImGuiWindowRefreshFlags="int",
ImGuiWindowSettings="struct ImGuiWindowSettings", ImGuiWindowSettings="struct ImGuiWindowSettings",

2
imgui

Submodule imgui updated: 11b3a7c8ca...dbb5eeaadf