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43 Commits

Author SHA1 Message Date
sonoro1234
0b0a04de25 Merge branch 'docking_inter' 2025-03-22 10:23:01 +01:00
sonoro1234
03e6c8d1f2 pull imgui 1.91.9bdock and generate 2025-03-20 01:39:06 +01:00
sonoro1234
50c60f3da6 IMGUI_HAS_TEXTURES do nothing 2025-03-20 01:34:34 +01:00
sonoro1234
140d107be5 improve customization (see PR #290) 2025-03-18 13:20:46 +01:00
sonoro1234
c32d1c0c9b dont name igGetIO overload as the generic name of function (C++ name) solves issue #289 2025-03-15 17:51:30 +01:00
sonoro1234
3530b937f1 generation 2025-03-15 17:03:47 +01:00
Victor Bombi
bb6f212993 Merge pull request #288 from spencercw/vulkan
generator.lua: fix missing void in Vulkan function generation
2025-03-15 16:57:30 +01:00
Chris Spencer
e3af31fb9c generator.lua: fix missing void in Vulkan function generation 2025-03-15 11:57:14 +00:00
sonoro1234
e9a4157067 Merge remote-tracking branch 'remotes/origin/docking_inter' 2025-03-15 08:23:45 +01:00
sonoro1234
de213c9105 pull imgui 1.91.9 docking and generate 2025-03-15 08:17:37 +01:00
sonoro1234
4bd8b6dbbd get defines also for cl 2025-03-12 02:35:06 +01:00
sonoro1234
a1dbf23597 IMGUI_HAS_TEXTURES ImTextureID -> ImTextureUserID 2025-03-07 10:51:45 +01:00
sonoro1234
f2e203b05a cpp2ffi: rule out T* in templates 2025-03-07 08:53:51 +01:00
sonoro1234
429ffc930d update README.md 2025-02-22 12:32:10 +01:00
sonoro1234
95dec01325 cimgui_impl: reworked 2025-02-22 12:11:25 +01:00
sonoro1234
79504e6f7c ClearEnable = true 2025-02-21 20:30:58 +01:00
sonoro1234
4edec25945 generation for vulkan 2025-02-21 16:57:56 +01:00
sonoro1234
daac7262b3 example_sdl_vulkan tries to emulate imgui 2025-02-21 16:56:14 +01:00
sonoro1234
2e5db87e99 backends: use cmake FetchContent for SDL2 examples 2025-02-05 17:53:05 +01:00
sonoro1234
387e5e0d8b generator.lua: corrections for Vulkan generation as now needs ImVector, also corrections in example_sdl_vulkan/main.c for last breaking changes. 2025-02-04 18:51:13 +01:00
sonoro1234
d6b4ecda71 Merge branch 'docking_inter' 2025-02-04 16:42:14 +01:00
sonoro1234
1427639147 Merge branch 'docking_inter' 2025-01-21 16:06:26 +01:00
sonoro1234
e3b48a15f0 Merge branch 'docking_inter' 2024-12-12 13:20:21 +01:00
sonoro1234
8ec6558ecc Merge branch 'docking_inter' 2024-11-18 18:26:51 +01:00
sonoro1234
43429513a8 Merge branch 'docking_inter' 2024-10-19 12:05:11 +02:00
sonoro1234
79e40b6657 Merge branch 'docking_inter' 2024-10-05 11:06:45 +02:00
sonoro1234
833e9366de Merge branch 'docking_inter' 2024-10-01 13:05:38 +02:00
sonoro1234
74902e7392 Merge branch 'docking_inter' 2024-09-08 11:57:14 +02:00
sonoro1234
143c37b7ac Merge branch 'docking_inter' 2024-07-31 11:27:49 +02:00
sonoro1234
7c79f59fa2 Merge branch 'docking_inter' 2024-07-03 11:14:11 +02:00
sonoro1234
35fdbf393f Merge branch 'docking_inter' 2024-06-07 13:26:08 +02:00
sonoro1234
bf02a1552e Merge branch 'docking_inter' 2024-05-28 10:18:05 +02:00
sonoro1234
481cd32543 Merge branch 'docking_inter' 2024-05-10 17:11:32 +02:00
sonoro1234
d222bc5a4e Merge branch 'docking_inter' 2024-04-19 10:54:29 +02:00
sonoro1234
f0fb387921 Merge branch 'docking_inter' 2024-02-24 13:15:42 +01:00
sonoro1234
c7133969db Merge branch 'docking_inter' 2024-02-16 11:36:05 +01:00
sonoro1234
0821a31dfe Merge branch 'docking_inter' 2024-02-14 11:17:50 +01:00
sonoro1234
9009dd72e9 Merge branch 'docking_inter' 1.90.1 2024-01-12 11:27:04 +01:00
sonoro1234
b6e02f4131 Merge branch 'docking_inter' 2023-11-17 11:08:06 +01:00
sonoro1234
b28023c3f6 Merge branch 'docking_inter' 2023-09-08 18:09:15 +02:00
sonoro1234
1bb9cd7347 Merge branch 'docking_inter' 2023-04-18 10:43:06 +02:00
sonoro1234
d24246adfd Merge branch 'docking_inter' 2023-02-15 10:18:15 +01:00
sonoro1234
6dba58d90f merge from docking_inter 2023-01-07 11:34:35 +01:00
33 changed files with 6848 additions and 12221 deletions

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@@ -11,7 +11,7 @@ History:
Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit) Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit)
Notes: Notes:
* currently this wrapper is based on version [1.91.8 of Dear ImGui with internal api] * currently this wrapper is based on version [1.91.9 of Dear ImGui with internal api]
* only functions, structs and enums from imgui.h (an optionally imgui_internal.h) are wrapped. * only functions, structs and enums from imgui.h (an optionally imgui_internal.h) are wrapped.
* if you are interested in imgui backends you should look [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui) project. * if you are interested in imgui backends you should look [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui) project.
* All naming is algorithmic except for those names that were coded in cimgui_overloads table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L60). In the official version this table is empty. * All naming is algorithmic except for those names that were coded in cimgui_overloads table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L60). In the official version this table is empty.
@@ -92,10 +92,10 @@ Notes:
* methods have the same parameter list and return values (where possible) * methods have the same parameter list and return values (where possible)
* functions that belong to a struct have an extra first argument with a pointer to the struct. * functions that belong to a struct have an extra first argument with a pointer to the struct.
* where a function returns UDT (user defined type) by value some compilers complain so the function is generated accepting a pointer to the UDT type as the first argument (or second if belongs to a struct). * where a function returns UDT (user defined type) by value some compilers complain so the function is generated accepting a pointer to the UDT type as the first argument (or second if belongs to a struct).
* constructors return pointer to struct and has been named Struct_name_Struct_name
# usage with backends # usage with backends
* look at backend_test folder for a cmake module building with SDL and opengl3, glfw and opengl3, SDL and Vulkan * look at backend_test folder for a cmake module building with SDL and opengl3, glfw and opengl3, SDL and Vulkan, glfw and dx11
* read [How can cimgui backends be used](https://github.com/cimgui/cimgui/issues/157) * read [How can cimgui backends be used](https://github.com/cimgui/cimgui/issues/157)
# example bindings based on cimgui # example bindings based on cimgui

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@@ -102,7 +102,6 @@ target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
# using library # using library
include_directories(../../generator/output/)
add_executable(${PROJECT_NAME} main.c) add_executable(${PROJECT_NAME} main.c)
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_DX11 -DCIMGUI_USE_GLFW) target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_DX11 -DCIMGUI_USE_GLFW)
target_link_libraries(${PROJECT_NAME} d3d11 d3dcompiler.lib cimgui) target_link_libraries(${PROJECT_NAME} d3d11 d3dcompiler.lib cimgui)

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@@ -24,6 +24,8 @@
#define igButton igButton_Str #define igButton igButton_Str
#endif #endif
#define igGetIO igGetIO_Nil
GLFWwindow *window; GLFWwindow *window;
// Data // Data

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@@ -106,7 +106,6 @@ target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
# using library # using library
include_directories(../../generator/output/)
add_executable(${PROJECT_NAME} main.c) add_executable(${PROJECT_NAME} main.c)
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_GLFW) target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_GLFW)
target_link_libraries(${PROJECT_NAME} cimgui) target_link_libraries(${PROJECT_NAME} cimgui)

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@@ -17,6 +17,8 @@
#define igButton igButton_Str #define igButton igButton_Str
#endif #endif
#define igGetIO igGetIO_Nil
GLFWwindow *window; GLFWwindow *window;
int main(int argc, char *argv[]) int main(int argc, char *argv[])

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@@ -22,8 +22,6 @@ else()
endif() endif()
include_directories(../../imgui) include_directories(../../imgui)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../) include_directories(../../)
set(IMGUI_SOURCES set(IMGUI_SOURCES
@@ -38,11 +36,7 @@ ${TABLES_SOURCE}
set(IMGUI_SOURCES_sdl) set(IMGUI_SOURCES_sdl)
set(IMGUI_LIBRARIES ) set(IMGUI_LIBRARIES )
if (WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W") add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W")
@@ -66,47 +60,46 @@ else(WIN32)#Unix
endif(WIN32) endif(WIN32)
#sdl2
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_sdl2.cpp) list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_sdl2.cpp)
if(DEFINED SDL_PATH) include(FetchContent)
message(STATUS "SDL_PATH defined as " ${SDL_PATH}) Set(FETCHCONTENT_QUIET FALSE)
FIND_PACKAGE(SDL2 PATHS ${SDL_PATH})
else(DEFINED SDL_PATH)
# If SDL_PATH is not set, fallback and attempt to find SDL cmake script at a default location
find_package(SDL2)
endif(DEFINED SDL_PATH)
if(SDL2_FOUND) FetchContent_Declare(
get_target_property(SDL_INCLUDE SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES) SDL2
message(STATUS "sdlinclude is " ${SDL_INCLUDE}) GIT_REPOSITORY https://github.com/libsdl-org/SDL.git
if ("${SDL_INCLUDE}" STREQUAL "" OR "${SDL_INCLUDE}" STREQUAL "SDL_INCLUDE-NOTFOUND") #if not found latest SDL2 cmake config use older GIT_TAG release-2.30.12
message(STATUS "sdlinclude2 is " ${SDL2_INCLUDE_DIRS}) #GIT_SHALLOW TRUE
include_directories(${SDL2_INCLUDE_DIRS}) GIT_PROGRESS TRUE
set(IMGUI_SDL_LIBRARY ${SDL2_LIBRARIES}) )
message(STATUS IMGUI_SDL_LIBRARY ${SDL2_LIBRARIES}) #FetchContent_MakeAvailable(SDL2)
else()#use new one SDL2 config FetchContent_GetProperties(SDL2)
include_directories(${SDL_INCLUDE}) if (NOT sdl2_POPULATED)
set(IMGUI_SDL_LIBRARY SDL2::SDL2) set(FETCHCONTENT_QUIET NO)
set(SDL_MAIN SDL2::SDL2main) FetchContent_Populate(SDL2)
message(STATUS ${SDL_MAIN} ${IMGUI_SDL_LIBRARY}) set(SDL_TEST OFF CACHE BOOL "" FORCE)
endif() set(BUILD_SHARED_LIBS ON CACHE BOOL "" FORCE)
else(SDL2_FOUND) add_subdirectory(${sdl2_SOURCE_DIR} ${sdl2_BINARY_DIR})
if(DEFINED SDL_PATH) endif()
message(FATAL_ERROR "Cannot find SDL at SDL_PATH") include_directories(${SDL2_SOURCE_DIR}/include})
else(DEFINED SDL_PATH)
message(FATAL_ERROR "Cannot find SDL. Maybe try specifying SDL_PATH?") #if dynamic SDL2 then install
endif(DEFINED SDL_PATH) install(TARGETS SDL2 RUNTIME DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
endif(SDL2_FOUND) LIBRARY DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
)
add_library(cimgui_sdl SHARED ${IMGUI_SOURCES}) add_library(cimgui_sdl SHARED ${IMGUI_SOURCES})
target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} ${IMGUI_SDL_LIBRARY}) target_compile_definitions(cimgui_sdl PUBLIC "-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
if (WIN32)
target_compile_definitions(cimgui_sdl PUBLIC "-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
target_compile_definitions(cimgui_sdl PUBLIC "-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} SDL2)
#using library #using library
include_directories(../../generator/output/)
add_executable(test_sdl main.c) add_executable(test_sdl main.c)
target_compile_definitions(test_sdl PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_SDL2) target_compile_definitions(test_sdl PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_SDL2)
if (MINGW) if (MINGW)
target_link_options(test_sdl PRIVATE "-mconsole") target_link_options(test_sdl PRIVATE "-mconsole")
endif() endif()
target_link_libraries(test_sdl ${IMGUI_SDL_LIBRARY} cimgui_sdl) target_link_libraries(test_sdl SDL2 cimgui_sdl)

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@@ -0,0 +1,2 @@
To build use `cmake path_to_example_sdl_opengl3` and then `make install`

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@@ -18,6 +18,8 @@
#define igButton igButton_Str #define igButton igButton_Str
#endif #endif
#define igGetIO igGetIO_Nil
SDL_Window *window = NULL; SDL_Window *window = NULL;
int main(int argc, char* argv[]) int main(int argc, char* argv[])

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@@ -18,12 +18,12 @@ else()
set(TABLES_SOURCE "") set(TABLES_SOURCE "")
endif() endif()
include_directories(../../imgui) include_directories(../../imgui ../../imgui/backends)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../) include_directories(../../)
set(IMGUI_SOURCES ../../cimgui.cpp set(IMGUI_SOURCES ../../cimgui.cpp
../../cimgui_impl.cpp
../../imgui/imgui.cpp ../../imgui/imgui.cpp
../../imgui/imgui_draw.cpp ../../imgui/imgui_draw.cpp
../../imgui/imgui_demo.cpp ../../imgui/imgui_demo.cpp
@@ -34,11 +34,6 @@ ${TABLES_SOURCE}
set(IMGUI_SOURCES_sdl) set(IMGUI_SOURCES_sdl)
set(IMGUI_LIBRARIES ) set(IMGUI_LIBRARIES )
if (WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
#optional adding freetype #optional adding freetype
option(IMGUI_FREETYPE "add Freetype2" OFF) option(IMGUI_FREETYPE "add Freetype2" OFF)
@@ -54,48 +49,52 @@ endif(IMGUI_FREETYPE)
find_package(Vulkan REQUIRED FATAL_ERROR) find_package(Vulkan REQUIRED FATAL_ERROR)
list(APPEND IMGUI_LIBRARIES Vulkan::Vulkan) list(APPEND IMGUI_LIBRARIES Vulkan::Vulkan)
list(APPEND IMGUI_SOURCES ${BACKENDS_FOLDER}imgui_impl_vulkan.cpp) list(APPEND IMGUI_SOURCES ${BACKENDS_FOLDER}imgui_impl_vulkan.cpp)
include_directories(${Vulkan_INCLUDE_DIRS})
#sdl2 #sdl2
list(APPEND IMGUI_SOURCES ${BACKENDS_FOLDER}imgui_impl_sdl2.cpp) list(APPEND IMGUI_SOURCES ${BACKENDS_FOLDER}imgui_impl_sdl2.cpp)
if(DEFINED SDL_PATH) include(FetchContent)
message(STATUS "SDL_PATH defined as " ${SDL_PATH}) Set(FETCHCONTENT_QUIET FALSE)
FIND_PACKAGE(SDL2 PATHS ${SDL_PATH})
else(DEFINED SDL_PATH)
# If SDL_PATH is not set, fallback and attempt to find SDL cmake script at a default location
find_package(SDL2)
endif(DEFINED SDL_PATH)
if(SDL2_FOUND) FetchContent_Declare(
get_target_property(SDL_INCLUDE SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES) SDL2
message(STATUS "sdlinclude is " ${SDL_INCLUDE}) GIT_REPOSITORY https://github.com/libsdl-org/SDL.git
if ("${SDL_INCLUDE}" STREQUAL "" OR "${SDL_INCLUDE}" STREQUAL "SDL_INCLUDE-NOTFOUND") #if not found latest SDL2 cmake config use older GIT_TAG release-2.30.12
message(STATUS "sdlinclude2 is " ${SDL2_INCLUDE_DIRS}) #GIT_SHALLOW TRUE
include_directories(${SDL2_INCLUDE_DIRS}) GIT_PROGRESS TRUE
set(IMGUI_SDL_LIBRARY ${SDL2_LIBRARIES}) )
message(STATUS IMGUI_SDL_LIBRARY ${SDL2_LIBRARIES}) FetchContent_GetProperties(SDL2)
else()#use new one SDL2 config if (NOT sdl2_POPULATED)
include_directories(${SDL_INCLUDE}) set(FETCHCONTENT_QUIET NO)
set(IMGUI_SDL_LIBRARY SDL2::SDL2) FetchContent_Populate(SDL2)
set(SDL_MAIN SDL2::SDL2main) set(SDL_TEST OFF CACHE BOOL "" FORCE)
message(STATUS ${SDL_MAIN} ${IMGUI_SDL_LIBRARY}) set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
endif() add_subdirectory(${sdl2_SOURCE_DIR} ${sdl2_BINARY_DIR})
else(SDL2_FOUND) endif()
if(DEFINED SDL_PATH) include_directories(${SDL2_SOURCE_DIR}/include)
message(FATAL_ERROR "Cannot find SDL at SDL_PATH")
else(DEFINED SDL_PATH)
message(FATAL_ERROR "Cannot find SDL. Maybe try specifying SDL_PATH?")
endif(DEFINED SDL_PATH)
endif(SDL2_FOUND)
add_library(cimgui_sdl SHARED ${IMGUI_SOURCES})
target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} ${IMGUI_SDL_LIBRARY}) #if dynamic SDL2 then install
# install(TARGETS SDL2 RUNTIME DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
# LIBRARY DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
# )
add_library(cimgui_sdl STATIC ${IMGUI_SOURCES})
target_compile_definitions(cimgui_sdl PUBLIC "-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
target_compile_definitions(cimgui_sdl PUBLIC "-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
target_compile_definitions(cimgui_sdl PUBLIC -DCIMGUI_USE_VULKAN -DCIMGUI_USE_SDL2)
if (WIN32)
target_compile_definitions(cimgui_sdl PUBLIC "-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
target_compile_definitions(cimgui_sdl PUBLIC "-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
#target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} SDL2-static)
#using library #using library
include_directories(../../generator/output/)
add_executable(test_sdl main.c) add_executable(test_sdl main.c)
target_compile_definitions(test_sdl PUBLIC -DCIMGUI_USE_VULKAN -DCIMGUI_USE_SDL2) target_compile_definitions(test_sdl PUBLIC -DCIMGUI_USE_VULKAN -DCIMGUI_USE_SDL2)
if (MINGW) if (MINGW)
target_link_options(test_sdl PRIVATE "-mconsole") target_link_options(test_sdl PRIVATE "-mconsole")
endif() endif()
target_link_libraries(test_sdl ${IMGUI_SDL_LIBRARY} cimgui_sdl) target_link_libraries(test_sdl SDL2-static cimgui_sdl ${IMGUI_LIBRARIES})

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@@ -0,0 +1,3 @@
This example needs vulkan generation before compilation: Vulkan SDK should be installed and then add "vulkan" to generator.bat and generate.
To build use `cmake path_to_example_sdl_vulkan` and then `make install`

File diff suppressed because it is too large Load Diff

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@@ -1,8 +1,7 @@
//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui //This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui
//based on imgui.h file version "1.91.8" 19180 from Dear ImGui https://github.com/ocornut/imgui //based on imgui.h file version "1.91.9b" 19191 from Dear ImGui https://github.com/ocornut/imgui
//with imgui_internal.h api //with imgui_internal.h api
//with imgui_freetype.h api //with imgui_freetype.h api
//docking branch
#include "./imgui/imgui.h" #include "./imgui/imgui.h"
#ifdef IMGUI_ENABLE_FREETYPE #ifdef IMGUI_ENABLE_FREETYPE
@@ -53,11 +52,11 @@ CIMGUI_API void igSetCurrentContext(ImGuiContext* ctx)
{ {
return ImGui::SetCurrentContext(ctx); return ImGui::SetCurrentContext(ctx);
} }
CIMGUI_API ImGuiIO* igGetIO() CIMGUI_API ImGuiIO* igGetIO_Nil()
{ {
return &ImGui::GetIO(); return &ImGui::GetIO();
} }
CIMGUI_API ImGuiPlatformIO* igGetPlatformIO() CIMGUI_API ImGuiPlatformIO* igGetPlatformIO_Nil()
{ {
return &ImGui::GetPlatformIO(); return &ImGui::GetPlatformIO();
} }
@@ -173,10 +172,6 @@ CIMGUI_API ImDrawList* igGetWindowDrawList()
{ {
return ImGui::GetWindowDrawList(); return ImGui::GetWindowDrawList();
} }
CIMGUI_API float igGetWindowDpiScale()
{
return ImGui::GetWindowDpiScale();
}
CIMGUI_API void igGetWindowPos(ImVec2 *pOut) CIMGUI_API void igGetWindowPos(ImVec2 *pOut)
{ {
*pOut = ImGui::GetWindowPos(); *pOut = ImGui::GetWindowPos();
@@ -193,10 +188,6 @@ CIMGUI_API float igGetWindowHeight()
{ {
return ImGui::GetWindowHeight(); return ImGui::GetWindowHeight();
} }
CIMGUI_API ImGuiViewport* igGetWindowViewport()
{
return ImGui::GetWindowViewport();
}
CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot) CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot)
{ {
return ImGui::SetNextWindowPos(pos,cond,pivot); return ImGui::SetNextWindowPos(pos,cond,pivot);
@@ -229,10 +220,6 @@ CIMGUI_API void igSetNextWindowBgAlpha(float alpha)
{ {
return ImGui::SetNextWindowBgAlpha(alpha); return ImGui::SetNextWindowBgAlpha(alpha);
} }
CIMGUI_API void igSetNextWindowViewport(ImGuiID viewport_id)
{
return ImGui::SetNextWindowViewport(viewport_id);
}
CIMGUI_API void igSetWindowPos_Vec2(const ImVec2 pos,ImGuiCond cond) CIMGUI_API void igSetWindowPos_Vec2(const ImVec2 pos,ImGuiCond cond)
{ {
return ImGui::SetWindowPos(pos,cond); return ImGui::SetWindowPos(pos,cond);
@@ -667,9 +654,13 @@ CIMGUI_API void igTextLinkOpenURL(const char* label,const char* url)
{ {
return ImGui::TextLinkOpenURL(label,url); return ImGui::TextLinkOpenURL(label,url);
} }
CIMGUI_API void igImage(ImTextureID user_texture_id,const ImVec2 image_size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col) CIMGUI_API void igImage(ImTextureID user_texture_id,const ImVec2 image_size,const ImVec2 uv0,const ImVec2 uv1)
{ {
return ImGui::Image(user_texture_id,image_size,uv0,uv1,tint_col,border_col); return ImGui::Image(user_texture_id,image_size,uv0,uv1);
}
CIMGUI_API void igImageWithBg(ImTextureID user_texture_id,const ImVec2 image_size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 bg_col,const ImVec4 tint_col)
{
return ImGui::ImageWithBg(user_texture_id,image_size,uv0,uv1,bg_col,tint_col);
} }
CIMGUI_API bool igImageButton(const char* str_id,ImTextureID user_texture_id,const ImVec2 image_size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 bg_col,const ImVec4 tint_col) CIMGUI_API bool igImageButton(const char* str_id,ImTextureID user_texture_id,const ImVec2 image_size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 bg_col,const ImVec4 tint_col)
{ {
@@ -1281,30 +1272,6 @@ CIMGUI_API void igSetTabItemClosed(const char* tab_or_docked_window_label)
{ {
return ImGui::SetTabItemClosed(tab_or_docked_window_label); return ImGui::SetTabItemClosed(tab_or_docked_window_label);
} }
CIMGUI_API ImGuiID igDockSpace(ImGuiID dockspace_id,const ImVec2 size,ImGuiDockNodeFlags flags,const ImGuiWindowClass* window_class)
{
return ImGui::DockSpace(dockspace_id,size,flags,window_class);
}
CIMGUI_API ImGuiID igDockSpaceOverViewport(ImGuiID dockspace_id,const ImGuiViewport* viewport,ImGuiDockNodeFlags flags,const ImGuiWindowClass* window_class)
{
return ImGui::DockSpaceOverViewport(dockspace_id,viewport,flags,window_class);
}
CIMGUI_API void igSetNextWindowDockID(ImGuiID dock_id,ImGuiCond cond)
{
return ImGui::SetNextWindowDockID(dock_id,cond);
}
CIMGUI_API void igSetNextWindowClass(const ImGuiWindowClass* window_class)
{
return ImGui::SetNextWindowClass(window_class);
}
CIMGUI_API ImGuiID igGetWindowDockID()
{
return ImGui::GetWindowDockID();
}
CIMGUI_API bool igIsWindowDocked()
{
return ImGui::IsWindowDocked();
}
CIMGUI_API void igLogToTTY(int auto_open_depth) CIMGUI_API void igLogToTTY(int auto_open_depth)
{ {
return ImGui::LogToTTY(auto_open_depth); return ImGui::LogToTTY(auto_open_depth);
@@ -1461,13 +1428,13 @@ CIMGUI_API ImGuiViewport* igGetMainViewport()
{ {
return ImGui::GetMainViewport(); return ImGui::GetMainViewport();
} }
CIMGUI_API ImDrawList* igGetBackgroundDrawList(ImGuiViewport* viewport) CIMGUI_API ImDrawList* igGetBackgroundDrawList_Nil()
{ {
return ImGui::GetBackgroundDrawList(viewport); return ImGui::GetBackgroundDrawList();
} }
CIMGUI_API ImDrawList* igGetForegroundDrawList_ViewportPtr(ImGuiViewport* viewport) CIMGUI_API ImDrawList* igGetForegroundDrawList_Nil()
{ {
return ImGui::GetForegroundDrawList(viewport); return ImGui::GetForegroundDrawList();
} }
CIMGUI_API bool igIsRectVisible_Nil(const ImVec2 size) CIMGUI_API bool igIsRectVisible_Nil(const ImVec2 size)
{ {
@@ -1696,26 +1663,6 @@ CIMGUI_API void igMemFree(void* ptr)
{ {
return ImGui::MemFree(ptr); return ImGui::MemFree(ptr);
} }
CIMGUI_API void igUpdatePlatformWindows()
{
return ImGui::UpdatePlatformWindows();
}
CIMGUI_API void igRenderPlatformWindowsDefault(void* platform_render_arg,void* renderer_render_arg)
{
return ImGui::RenderPlatformWindowsDefault(platform_render_arg,renderer_render_arg);
}
CIMGUI_API void igDestroyPlatformWindows()
{
return ImGui::DestroyPlatformWindows();
}
CIMGUI_API ImGuiViewport* igFindViewportByID(ImGuiID id)
{
return ImGui::FindViewportByID(id);
}
CIMGUI_API ImGuiViewport* igFindViewportByPlatformHandle(void* platform_handle)
{
return ImGui::FindViewportByPlatformHandle(platform_handle);
}
CIMGUI_API ImGuiTableSortSpecs* ImGuiTableSortSpecs_ImGuiTableSortSpecs(void) CIMGUI_API ImGuiTableSortSpecs* ImGuiTableSortSpecs_ImGuiTableSortSpecs(void)
{ {
return IM_NEW(ImGuiTableSortSpecs)(); return IM_NEW(ImGuiTableSortSpecs)();
@@ -1768,10 +1715,6 @@ CIMGUI_API void ImGuiIO_AddMouseSourceEvent(ImGuiIO* self,ImGuiMouseSource sourc
{ {
return self->AddMouseSourceEvent(source); return self->AddMouseSourceEvent(source);
} }
CIMGUI_API void ImGuiIO_AddMouseViewportEvent(ImGuiIO* self,ImGuiID id)
{
return self->AddMouseViewportEvent(id);
}
CIMGUI_API void ImGuiIO_AddFocusEvent(ImGuiIO* self,bool focused) CIMGUI_API void ImGuiIO_AddFocusEvent(ImGuiIO* self,bool focused)
{ {
return self->AddFocusEvent(focused); return self->AddFocusEvent(focused);
@@ -1844,14 +1787,6 @@ CIMGUI_API bool ImGuiInputTextCallbackData_HasSelection(ImGuiInputTextCallbackDa
{ {
return self->HasSelection(); return self->HasSelection();
} }
CIMGUI_API ImGuiWindowClass* ImGuiWindowClass_ImGuiWindowClass(void)
{
return IM_NEW(ImGuiWindowClass)();
}
CIMGUI_API void ImGuiWindowClass_destroy(ImGuiWindowClass* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiPayload* ImGuiPayload_ImGuiPayload(void) CIMGUI_API ImGuiPayload* ImGuiPayload_ImGuiPayload(void)
{ {
return IM_NEW(ImGuiPayload)(); return IM_NEW(ImGuiPayload)();
@@ -1960,6 +1895,10 @@ CIMGUI_API void ImGuiTextBuffer_clear(ImGuiTextBuffer* self)
{ {
return self->clear(); return self->clear();
} }
CIMGUI_API void ImGuiTextBuffer_resize(ImGuiTextBuffer* self,int size)
{
return self->resize(size);
}
CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity) CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity)
{ {
return self->reserve(capacity); return self->reserve(capacity);
@@ -2684,10 +2623,6 @@ CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const ImFontAtlas
{ {
return self->CalcCustomRectUV(rect,out_uv_min,out_uv_max); return self->CalcCustomRectUV(rect,out_uv_min,out_uv_max);
} }
CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2])
{
return self->GetMouseCursorTexData(cursor,out_offset,out_size,out_uv_border,out_uv_fill);
}
CIMGUI_API ImFont* ImFont_ImFont(void) CIMGUI_API ImFont* ImFont_ImFont(void)
{ {
return IM_NEW(ImFont)(); return IM_NEW(ImFont)();
@@ -2696,11 +2631,11 @@ CIMGUI_API void ImFont_destroy(ImFont* self)
{ {
IM_DELETE(self); IM_DELETE(self);
} }
CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c) CIMGUI_API ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c)
{ {
return self->FindGlyph(c); return self->FindGlyph(c);
} }
CIMGUI_API const ImFontGlyph* ImFont_FindGlyphNoFallback(ImFont* self,ImWchar c) CIMGUI_API ImFontGlyph* ImFont_FindGlyphNoFallback(ImFont* self,ImWchar c)
{ {
return self->FindGlyphNoFallback(c); return self->FindGlyphNoFallback(c);
} }
@@ -2752,10 +2687,6 @@ CIMGUI_API void ImFont_AddRemapChar(ImFont* self,ImWchar dst,ImWchar src,bool ov
{ {
return self->AddRemapChar(dst,src,overwrite_dst); return self->AddRemapChar(dst,src,overwrite_dst);
} }
CIMGUI_API void ImFont_SetGlyphVisible(ImFont* self,ImWchar c,bool visible)
{
return self->SetGlyphVisible(c,visible);
}
CIMGUI_API bool ImFont_IsGlyphRangeUnused(ImFont* self,unsigned int c_begin,unsigned int c_last) CIMGUI_API bool ImFont_IsGlyphRangeUnused(ImFont* self,unsigned int c_begin,unsigned int c_last)
{ {
return self->IsGlyphRangeUnused(c_begin,c_last); return self->IsGlyphRangeUnused(c_begin,c_last);
@@ -2784,14 +2715,6 @@ CIMGUI_API void ImGuiPlatformIO_destroy(ImGuiPlatformIO* self)
{ {
IM_DELETE(self); IM_DELETE(self);
} }
CIMGUI_API ImGuiPlatformMonitor* ImGuiPlatformMonitor_ImGuiPlatformMonitor(void)
{
return IM_NEW(ImGuiPlatformMonitor)();
}
CIMGUI_API void ImGuiPlatformMonitor_destroy(ImGuiPlatformMonitor* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiPlatformImeData* ImGuiPlatformImeData_ImGuiPlatformImeData(void) CIMGUI_API ImGuiPlatformImeData* ImGuiPlatformImeData_ImGuiPlatformImeData(void)
{ {
return IM_NEW(ImGuiPlatformImeData)(); return IM_NEW(ImGuiPlatformImeData)();
@@ -2828,6 +2751,10 @@ CIMGUI_API int igImUpperPowerOfTwo(int v)
{ {
return ImUpperPowerOfTwo(v); return ImUpperPowerOfTwo(v);
} }
CIMGUI_API unsigned int igImCountSetBits(unsigned int v)
{
return ImCountSetBits(v);
}
CIMGUI_API int igImStricmp(const char* str1,const char* str2) CIMGUI_API int igImStricmp(const char* str1,const char* str2)
{ {
return ImStricmp(str1,str2); return ImStricmp(str1,str2);
@@ -3407,7 +3334,7 @@ CIMGUI_API void ImDrawDataBuilder_destroy(ImDrawDataBuilder* self)
{ {
IM_DELETE(self); IM_DELETE(self);
} }
CIMGUI_API void* ImGuiDataVarInfo_GetVarPtr(ImGuiDataVarInfo* self,void* parent) CIMGUI_API void* ImGuiStyleVarInfo_GetVarPtr(ImGuiStyleVarInfo* self,void* parent)
{ {
return self->GetVarPtr(parent); return self->GetVarPtr(parent);
} }
@@ -3723,70 +3650,6 @@ CIMGUI_API void ImGuiMultiSelectState_destroy(ImGuiMultiSelectState* self)
{ {
IM_DELETE(self); IM_DELETE(self);
} }
CIMGUI_API ImGuiDockNode* ImGuiDockNode_ImGuiDockNode(ImGuiID id)
{
return IM_NEW(ImGuiDockNode)(id);
}
CIMGUI_API void ImGuiDockNode_destroy(ImGuiDockNode* self)
{
IM_DELETE(self);
}
CIMGUI_API bool ImGuiDockNode_IsRootNode(ImGuiDockNode* self)
{
return self->IsRootNode();
}
CIMGUI_API bool ImGuiDockNode_IsDockSpace(ImGuiDockNode* self)
{
return self->IsDockSpace();
}
CIMGUI_API bool ImGuiDockNode_IsFloatingNode(ImGuiDockNode* self)
{
return self->IsFloatingNode();
}
CIMGUI_API bool ImGuiDockNode_IsCentralNode(ImGuiDockNode* self)
{
return self->IsCentralNode();
}
CIMGUI_API bool ImGuiDockNode_IsHiddenTabBar(ImGuiDockNode* self)
{
return self->IsHiddenTabBar();
}
CIMGUI_API bool ImGuiDockNode_IsNoTabBar(ImGuiDockNode* self)
{
return self->IsNoTabBar();
}
CIMGUI_API bool ImGuiDockNode_IsSplitNode(ImGuiDockNode* self)
{
return self->IsSplitNode();
}
CIMGUI_API bool ImGuiDockNode_IsLeafNode(ImGuiDockNode* self)
{
return self->IsLeafNode();
}
CIMGUI_API bool ImGuiDockNode_IsEmpty(ImGuiDockNode* self)
{
return self->IsEmpty();
}
CIMGUI_API void ImGuiDockNode_Rect(ImRect *pOut,ImGuiDockNode* self)
{
*pOut = self->Rect();
}
CIMGUI_API void ImGuiDockNode_SetLocalFlags(ImGuiDockNode* self,ImGuiDockNodeFlags flags)
{
return self->SetLocalFlags(flags);
}
CIMGUI_API void ImGuiDockNode_UpdateMergedFlags(ImGuiDockNode* self)
{
return self->UpdateMergedFlags();
}
CIMGUI_API ImGuiDockContext* ImGuiDockContext_ImGuiDockContext(void)
{
return IM_NEW(ImGuiDockContext)();
}
CIMGUI_API void ImGuiDockContext_destroy(ImGuiDockContext* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiViewportP* ImGuiViewportP_ImGuiViewportP(void) CIMGUI_API ImGuiViewportP* ImGuiViewportP_ImGuiViewportP(void)
{ {
return IM_NEW(ImGuiViewportP)(); return IM_NEW(ImGuiViewportP)();
@@ -3795,10 +3658,6 @@ CIMGUI_API void ImGuiViewportP_destroy(ImGuiViewportP* self)
{ {
IM_DELETE(self); IM_DELETE(self);
} }
CIMGUI_API void ImGuiViewportP_ClearRequestFlags(ImGuiViewportP* self)
{
return self->ClearRequestFlags();
}
CIMGUI_API void ImGuiViewportP_CalcWorkRectPos(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 inset_min) CIMGUI_API void ImGuiViewportP_CalcWorkRectPos(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 inset_min)
{ {
*pOut = self->CalcWorkRectPos(inset_min); *pOut = self->CalcWorkRectPos(inset_min);
@@ -3995,13 +3854,13 @@ CIMGUI_API ImGuiTableColumnSettings* ImGuiTableSettings_GetColumnSettings(ImGuiT
{ {
return self->GetColumnSettings(); return self->GetColumnSettings();
} }
CIMGUI_API ImGuiIO* igGetIOEx(ImGuiContext* ctx) CIMGUI_API ImGuiIO* igGetIO_ContextPtr(ImGuiContext* ctx)
{ {
return &ImGui::GetIOEx(ctx); return &ImGui::GetIO(ctx);
} }
CIMGUI_API ImGuiPlatformIO* igGetPlatformIOEx(ImGuiContext* ctx) CIMGUI_API ImGuiPlatformIO* igGetPlatformIO_ContextPtr(ImGuiContext* ctx)
{ {
return &ImGui::GetPlatformIOEx(ctx); return &ImGui::GetPlatformIO(ctx);
} }
CIMGUI_API ImGuiWindow* igGetCurrentWindowRead() CIMGUI_API ImGuiWindow* igGetCurrentWindowRead()
{ {
@@ -4031,9 +3890,9 @@ CIMGUI_API void igCalcWindowNextAutoFitSize(ImVec2 *pOut,ImGuiWindow* window)
{ {
*pOut = ImGui::CalcWindowNextAutoFitSize(window); *pOut = ImGui::CalcWindowNextAutoFitSize(window);
} }
CIMGUI_API bool igIsWindowChildOf(ImGuiWindow* window,ImGuiWindow* potential_parent,bool popup_hierarchy,bool dock_hierarchy) CIMGUI_API bool igIsWindowChildOf(ImGuiWindow* window,ImGuiWindow* potential_parent,bool popup_hierarchy)
{ {
return ImGui::IsWindowChildOf(window,potential_parent,popup_hierarchy,dock_hierarchy); return ImGui::IsWindowChildOf(window,potential_parent,popup_hierarchy);
} }
CIMGUI_API bool igIsWindowWithinBeginStackOf(ImGuiWindow* window,ImGuiWindow* potential_parent) CIMGUI_API bool igIsWindowWithinBeginStackOf(ImGuiWindow* window,ImGuiWindow* potential_parent)
{ {
@@ -4139,6 +3998,14 @@ CIMGUI_API ImDrawList* igGetForegroundDrawList_WindowPtr(ImGuiWindow* window)
{ {
return ImGui::GetForegroundDrawList(window); return ImGui::GetForegroundDrawList(window);
} }
CIMGUI_API ImDrawList* igGetBackgroundDrawList_ViewportPtr(ImGuiViewport* viewport)
{
return ImGui::GetBackgroundDrawList(viewport);
}
CIMGUI_API ImDrawList* igGetForegroundDrawList_ViewportPtr(ImGuiViewport* viewport)
{
return ImGui::GetForegroundDrawList(viewport);
}
CIMGUI_API void igAddDrawListToDrawDataEx(ImDrawData* draw_data,ImVector_ImDrawListPtr* out_list,ImDrawList* draw_list) CIMGUI_API void igAddDrawListToDrawDataEx(ImDrawData* draw_data,ImVector_ImDrawListPtr* out_list,ImDrawList* draw_list)
{ {
return ImGui::AddDrawListToDrawDataEx(draw_data,out_list,draw_list); return ImGui::AddDrawListToDrawDataEx(draw_data,out_list,draw_list);
@@ -4167,10 +4034,6 @@ CIMGUI_API void igStartMouseMovingWindow(ImGuiWindow* window)
{ {
return ImGui::StartMouseMovingWindow(window); return ImGui::StartMouseMovingWindow(window);
} }
CIMGUI_API void igStartMouseMovingWindowOrNode(ImGuiWindow* window,ImGuiDockNode* node,bool undock)
{
return ImGui::StartMouseMovingWindowOrNode(window,node,undock);
}
CIMGUI_API void igUpdateMouseMovingWindowNewFrame() CIMGUI_API void igUpdateMouseMovingWindowNewFrame()
{ {
return ImGui::UpdateMouseMovingWindowNewFrame(); return ImGui::UpdateMouseMovingWindowNewFrame();
@@ -4191,34 +4054,14 @@ CIMGUI_API void igCallContextHooks(ImGuiContext* context,ImGuiContextHookType ty
{ {
return ImGui::CallContextHooks(context,type); return ImGui::CallContextHooks(context,type);
} }
CIMGUI_API void igTranslateWindowsInViewport(ImGuiViewportP* viewport,const ImVec2 old_pos,const ImVec2 new_pos,const ImVec2 old_size,const ImVec2 new_size)
{
return ImGui::TranslateWindowsInViewport(viewport,old_pos,new_pos,old_size,new_size);
}
CIMGUI_API void igScaleWindowsInViewport(ImGuiViewportP* viewport,float scale) CIMGUI_API void igScaleWindowsInViewport(ImGuiViewportP* viewport,float scale)
{ {
return ImGui::ScaleWindowsInViewport(viewport,scale); return ImGui::ScaleWindowsInViewport(viewport,scale);
} }
CIMGUI_API void igDestroyPlatformWindow(ImGuiViewportP* viewport)
{
return ImGui::DestroyPlatformWindow(viewport);
}
CIMGUI_API void igSetWindowViewport(ImGuiWindow* window,ImGuiViewportP* viewport) CIMGUI_API void igSetWindowViewport(ImGuiWindow* window,ImGuiViewportP* viewport)
{ {
return ImGui::SetWindowViewport(window,viewport); return ImGui::SetWindowViewport(window,viewport);
} }
CIMGUI_API void igSetCurrentViewport(ImGuiWindow* window,ImGuiViewportP* viewport)
{
return ImGui::SetCurrentViewport(window,viewport);
}
CIMGUI_API const ImGuiPlatformMonitor* igGetViewportPlatformMonitor(ImGuiViewport* viewport)
{
return ImGui::GetViewportPlatformMonitor(viewport);
}
CIMGUI_API ImGuiViewportP* igFindHoveredViewportFromPlatformWindowStack(const ImVec2 mouse_platform_pos)
{
return ImGui::FindHoveredViewportFromPlatformWindowStack(mouse_platform_pos);
}
CIMGUI_API void igMarkIniSettingsDirty_Nil() CIMGUI_API void igMarkIniSettingsDirty_Nil()
{ {
return ImGui::MarkIniSettingsDirty(); return ImGui::MarkIniSettingsDirty();
@@ -4399,7 +4242,7 @@ CIMGUI_API void igShrinkWidths(ImGuiShrinkWidthItem* items,int count,float width
{ {
return ImGui::ShrinkWidths(items,count,width_excess); return ImGui::ShrinkWidths(items,count,width_excess);
} }
CIMGUI_API const ImGuiDataVarInfo* igGetStyleVarInfo(ImGuiStyleVar idx) CIMGUI_API const ImGuiStyleVarInfo* igGetStyleVarInfo(ImGuiStyleVar idx)
{ {
return ImGui::GetStyleVarInfo(idx); return ImGui::GetStyleVarInfo(idx);
} }
@@ -4435,6 +4278,10 @@ CIMGUI_API bool igBeginPopupEx(ImGuiID id,ImGuiWindowFlags extra_window_flags)
{ {
return ImGui::BeginPopupEx(id,extra_window_flags); return ImGui::BeginPopupEx(id,extra_window_flags);
} }
CIMGUI_API bool igBeginPopupMenuEx(ImGuiID id,const char* label,ImGuiWindowFlags extra_window_flags)
{
return ImGui::BeginPopupMenuEx(id,label,extra_window_flags);
}
CIMGUI_API void igOpenPopupEx(ImGuiID id,ImGuiPopupFlags popup_flags) CIMGUI_API void igOpenPopupEx(ImGuiID id,ImGuiPopupFlags popup_flags)
{ {
return ImGui::OpenPopupEx(id,popup_flags); return ImGui::OpenPopupEx(id,popup_flags);
@@ -4747,174 +4594,6 @@ CIMGUI_API ImGuiKeyRoutingData* igGetShortcutRoutingData(ImGuiKeyChord key_chord
{ {
return ImGui::GetShortcutRoutingData(key_chord); return ImGui::GetShortcutRoutingData(key_chord);
} }
CIMGUI_API void igDockContextInitialize(ImGuiContext* ctx)
{
return ImGui::DockContextInitialize(ctx);
}
CIMGUI_API void igDockContextShutdown(ImGuiContext* ctx)
{
return ImGui::DockContextShutdown(ctx);
}
CIMGUI_API void igDockContextClearNodes(ImGuiContext* ctx,ImGuiID root_id,bool clear_settings_refs)
{
return ImGui::DockContextClearNodes(ctx,root_id,clear_settings_refs);
}
CIMGUI_API void igDockContextRebuildNodes(ImGuiContext* ctx)
{
return ImGui::DockContextRebuildNodes(ctx);
}
CIMGUI_API void igDockContextNewFrameUpdateUndocking(ImGuiContext* ctx)
{
return ImGui::DockContextNewFrameUpdateUndocking(ctx);
}
CIMGUI_API void igDockContextNewFrameUpdateDocking(ImGuiContext* ctx)
{
return ImGui::DockContextNewFrameUpdateDocking(ctx);
}
CIMGUI_API void igDockContextEndFrame(ImGuiContext* ctx)
{
return ImGui::DockContextEndFrame(ctx);
}
CIMGUI_API ImGuiID igDockContextGenNodeID(ImGuiContext* ctx)
{
return ImGui::DockContextGenNodeID(ctx);
}
CIMGUI_API void igDockContextQueueDock(ImGuiContext* ctx,ImGuiWindow* target,ImGuiDockNode* target_node,ImGuiWindow* payload,ImGuiDir split_dir,float split_ratio,bool split_outer)
{
return ImGui::DockContextQueueDock(ctx,target,target_node,payload,split_dir,split_ratio,split_outer);
}
CIMGUI_API void igDockContextQueueUndockWindow(ImGuiContext* ctx,ImGuiWindow* window)
{
return ImGui::DockContextQueueUndockWindow(ctx,window);
}
CIMGUI_API void igDockContextQueueUndockNode(ImGuiContext* ctx,ImGuiDockNode* node)
{
return ImGui::DockContextQueueUndockNode(ctx,node);
}
CIMGUI_API void igDockContextProcessUndockWindow(ImGuiContext* ctx,ImGuiWindow* window,bool clear_persistent_docking_ref)
{
return ImGui::DockContextProcessUndockWindow(ctx,window,clear_persistent_docking_ref);
}
CIMGUI_API void igDockContextProcessUndockNode(ImGuiContext* ctx,ImGuiDockNode* node)
{
return ImGui::DockContextProcessUndockNode(ctx,node);
}
CIMGUI_API bool igDockContextCalcDropPosForDocking(ImGuiWindow* target,ImGuiDockNode* target_node,ImGuiWindow* payload_window,ImGuiDockNode* payload_node,ImGuiDir split_dir,bool split_outer,ImVec2* out_pos)
{
return ImGui::DockContextCalcDropPosForDocking(target,target_node,payload_window,payload_node,split_dir,split_outer,out_pos);
}
CIMGUI_API ImGuiDockNode* igDockContextFindNodeByID(ImGuiContext* ctx,ImGuiID id)
{
return ImGui::DockContextFindNodeByID(ctx,id);
}
CIMGUI_API void igDockNodeWindowMenuHandler_Default(ImGuiContext* ctx,ImGuiDockNode* node,ImGuiTabBar* tab_bar)
{
return ImGui::DockNodeWindowMenuHandler_Default(ctx,node,tab_bar);
}
CIMGUI_API bool igDockNodeBeginAmendTabBar(ImGuiDockNode* node)
{
return ImGui::DockNodeBeginAmendTabBar(node);
}
CIMGUI_API void igDockNodeEndAmendTabBar()
{
return ImGui::DockNodeEndAmendTabBar();
}
CIMGUI_API ImGuiDockNode* igDockNodeGetRootNode(ImGuiDockNode* node)
{
return ImGui::DockNodeGetRootNode(node);
}
CIMGUI_API bool igDockNodeIsInHierarchyOf(ImGuiDockNode* node,ImGuiDockNode* parent)
{
return ImGui::DockNodeIsInHierarchyOf(node,parent);
}
CIMGUI_API int igDockNodeGetDepth(const ImGuiDockNode* node)
{
return ImGui::DockNodeGetDepth(node);
}
CIMGUI_API ImGuiID igDockNodeGetWindowMenuButtonId(const ImGuiDockNode* node)
{
return ImGui::DockNodeGetWindowMenuButtonId(node);
}
CIMGUI_API ImGuiDockNode* igGetWindowDockNode()
{
return ImGui::GetWindowDockNode();
}
CIMGUI_API bool igGetWindowAlwaysWantOwnTabBar(ImGuiWindow* window)
{
return ImGui::GetWindowAlwaysWantOwnTabBar(window);
}
CIMGUI_API void igBeginDocked(ImGuiWindow* window,bool* p_open)
{
return ImGui::BeginDocked(window,p_open);
}
CIMGUI_API void igBeginDockableDragDropSource(ImGuiWindow* window)
{
return ImGui::BeginDockableDragDropSource(window);
}
CIMGUI_API void igBeginDockableDragDropTarget(ImGuiWindow* window)
{
return ImGui::BeginDockableDragDropTarget(window);
}
CIMGUI_API void igSetWindowDock(ImGuiWindow* window,ImGuiID dock_id,ImGuiCond cond)
{
return ImGui::SetWindowDock(window,dock_id,cond);
}
CIMGUI_API void igDockBuilderDockWindow(const char* window_name,ImGuiID node_id)
{
return ImGui::DockBuilderDockWindow(window_name,node_id);
}
CIMGUI_API ImGuiDockNode* igDockBuilderGetNode(ImGuiID node_id)
{
return ImGui::DockBuilderGetNode(node_id);
}
CIMGUI_API ImGuiDockNode* igDockBuilderGetCentralNode(ImGuiID node_id)
{
return ImGui::DockBuilderGetCentralNode(node_id);
}
CIMGUI_API ImGuiID igDockBuilderAddNode(ImGuiID node_id,ImGuiDockNodeFlags flags)
{
return ImGui::DockBuilderAddNode(node_id,flags);
}
CIMGUI_API void igDockBuilderRemoveNode(ImGuiID node_id)
{
return ImGui::DockBuilderRemoveNode(node_id);
}
CIMGUI_API void igDockBuilderRemoveNodeDockedWindows(ImGuiID node_id,bool clear_settings_refs)
{
return ImGui::DockBuilderRemoveNodeDockedWindows(node_id,clear_settings_refs);
}
CIMGUI_API void igDockBuilderRemoveNodeChildNodes(ImGuiID node_id)
{
return ImGui::DockBuilderRemoveNodeChildNodes(node_id);
}
CIMGUI_API void igDockBuilderSetNodePos(ImGuiID node_id,ImVec2 pos)
{
return ImGui::DockBuilderSetNodePos(node_id,pos);
}
CIMGUI_API void igDockBuilderSetNodeSize(ImGuiID node_id,ImVec2 size)
{
return ImGui::DockBuilderSetNodeSize(node_id,size);
}
CIMGUI_API ImGuiID igDockBuilderSplitNode(ImGuiID node_id,ImGuiDir split_dir,float size_ratio_for_node_at_dir,ImGuiID* out_id_at_dir,ImGuiID* out_id_at_opposite_dir)
{
return ImGui::DockBuilderSplitNode(node_id,split_dir,size_ratio_for_node_at_dir,out_id_at_dir,out_id_at_opposite_dir);
}
CIMGUI_API void igDockBuilderCopyDockSpace(ImGuiID src_dockspace_id,ImGuiID dst_dockspace_id,ImVector_const_charPtr* in_window_remap_pairs)
{
return ImGui::DockBuilderCopyDockSpace(src_dockspace_id,dst_dockspace_id,in_window_remap_pairs);
}
CIMGUI_API void igDockBuilderCopyNode(ImGuiID src_node_id,ImGuiID dst_node_id,ImVector_ImGuiID* out_node_remap_pairs)
{
return ImGui::DockBuilderCopyNode(src_node_id,dst_node_id,out_node_remap_pairs);
}
CIMGUI_API void igDockBuilderCopyWindowSettings(const char* src_name,const char* dst_name)
{
return ImGui::DockBuilderCopyWindowSettings(src_name,dst_name);
}
CIMGUI_API void igDockBuilderFinish(ImGuiID node_id)
{
return ImGui::DockBuilderFinish(node_id);
}
CIMGUI_API void igPushFocusScope(ImGuiID id) CIMGUI_API void igPushFocusScope(ImGuiID id)
{ {
return ImGui::PushFocusScope(id); return ImGui::PushFocusScope(id);
@@ -5251,10 +4930,6 @@ CIMGUI_API ImGuiTabItem* igTabBarFindTabByOrder(ImGuiTabBar* tab_bar,int order)
{ {
return ImGui::TabBarFindTabByOrder(tab_bar,order); return ImGui::TabBarFindTabByOrder(tab_bar,order);
} }
CIMGUI_API ImGuiTabItem* igTabBarFindMostRecentlySelectedTabForActiveWindow(ImGuiTabBar* tab_bar)
{
return ImGui::TabBarFindMostRecentlySelectedTabForActiveWindow(tab_bar);
}
CIMGUI_API ImGuiTabItem* igTabBarGetCurrentTab(ImGuiTabBar* tab_bar) CIMGUI_API ImGuiTabItem* igTabBarGetCurrentTab(ImGuiTabBar* tab_bar)
{ {
return ImGui::TabBarGetCurrentTab(tab_bar); return ImGui::TabBarGetCurrentTab(tab_bar);
@@ -5267,10 +4942,6 @@ CIMGUI_API const char* igTabBarGetTabName(ImGuiTabBar* tab_bar,ImGuiTabItem* tab
{ {
return ImGui::TabBarGetTabName(tab_bar,tab); return ImGui::TabBarGetTabName(tab_bar,tab);
} }
CIMGUI_API void igTabBarAddTab(ImGuiTabBar* tab_bar,ImGuiTabItemFlags tab_flags,ImGuiWindow* window)
{
return ImGui::TabBarAddTab(tab_bar,tab_flags,window);
}
CIMGUI_API void igTabBarRemoveTab(ImGuiTabBar* tab_bar,ImGuiID tab_id) CIMGUI_API void igTabBarRemoveTab(ImGuiTabBar* tab_bar,ImGuiID tab_id)
{ {
return ImGui::TabBarRemoveTab(tab_bar,tab_id); return ImGui::TabBarRemoveTab(tab_bar,tab_id);
@@ -5383,10 +5054,6 @@ CIMGUI_API void igRenderArrowPointingAt(ImDrawList* draw_list,ImVec2 pos,ImVec2
{ {
return ImGui::RenderArrowPointingAt(draw_list,pos,half_sz,direction,col); return ImGui::RenderArrowPointingAt(draw_list,pos,half_sz,direction,col);
} }
CIMGUI_API void igRenderArrowDockMenu(ImDrawList* draw_list,ImVec2 p_min,float sz,ImU32 col)
{
return ImGui::RenderArrowDockMenu(draw_list,p_min,sz,col);
}
CIMGUI_API void igRenderRectFilledRangeH(ImDrawList* draw_list,const ImRect rect,ImU32 col,float x_start_norm,float x_end_norm,float rounding) CIMGUI_API void igRenderRectFilledRangeH(ImDrawList* draw_list,const ImRect rect,ImU32 col,float x_start_norm,float x_end_norm,float rounding)
{ {
return ImGui::RenderRectFilledRangeH(draw_list,rect,col,x_start_norm,x_end_norm,rounding); return ImGui::RenderRectFilledRangeH(draw_list,rect,col,x_start_norm,x_end_norm,rounding);
@@ -5395,10 +5062,6 @@ CIMGUI_API void igRenderRectFilledWithHole(ImDrawList* draw_list,const ImRect ou
{ {
return ImGui::RenderRectFilledWithHole(draw_list,outer,inner,col,rounding); return ImGui::RenderRectFilledWithHole(draw_list,outer,inner,col,rounding);
} }
CIMGUI_API ImDrawFlags igCalcRoundingFlagsForRectInRect(const ImRect r_in,const ImRect r_outer,float threshold)
{
return ImGui::CalcRoundingFlagsForRectInRect(r_in,r_outer,threshold);
}
CIMGUI_API void igTextEx(const char* text,const char* text_end,ImGuiTextFlags flags) CIMGUI_API void igTextEx(const char* text,const char* text_end,ImGuiTextFlags flags)
{ {
return ImGui::TextEx(text,text_end,flags); return ImGui::TextEx(text,text_end,flags);
@@ -5435,9 +5098,9 @@ CIMGUI_API bool igCloseButton(ImGuiID id,const ImVec2 pos)
{ {
return ImGui::CloseButton(id,pos); return ImGui::CloseButton(id,pos);
} }
CIMGUI_API bool igCollapseButton(ImGuiID id,const ImVec2 pos,ImGuiDockNode* dock_node) CIMGUI_API bool igCollapseButton(ImGuiID id,const ImVec2 pos)
{ {
return ImGui::CollapseButton(id,pos,dock_node); return ImGui::CollapseButton(id,pos);
} }
CIMGUI_API void igScrollbar(ImGuiAxis axis) CIMGUI_API void igScrollbar(ImGuiAxis axis)
{ {
@@ -5555,6 +5218,10 @@ CIMGUI_API void igSetNextItemRefVal(ImGuiDataType data_type,void* p_data)
{ {
return ImGui::SetNextItemRefVal(data_type,p_data); return ImGui::SetNextItemRefVal(data_type,p_data);
} }
CIMGUI_API bool igIsItemActiveAsInputText()
{
return ImGui::IsItemActiveAsInputText();
}
CIMGUI_API void igColorTooltip(const char* text,const float* col,ImGuiColorEditFlags flags) CIMGUI_API void igColorTooltip(const char* text,const float* col,ImGuiColorEditFlags flags)
{ {
return ImGui::ColorTooltip(text,col,flags); return ImGui::ColorTooltip(text,col,flags);
@@ -5683,10 +5350,6 @@ CIMGUI_API void igDebugNodeColumns(ImGuiOldColumns* columns)
{ {
return ImGui::DebugNodeColumns(columns); return ImGui::DebugNodeColumns(columns);
} }
CIMGUI_API void igDebugNodeDockNode(ImGuiDockNode* node,const char* label)
{
return ImGui::DebugNodeDockNode(node,label);
}
CIMGUI_API void igDebugNodeDrawList(ImGuiWindow* window,ImGuiViewportP* viewport,const ImDrawList* draw_list,const char* label) CIMGUI_API void igDebugNodeDrawList(ImGuiWindow* window,ImGuiViewportP* viewport,const ImDrawList* draw_list,const char* label)
{ {
return ImGui::DebugNodeDrawList(window,viewport,draw_list,label); return ImGui::DebugNodeDrawList(window,viewport,draw_list,label);
@@ -5751,10 +5414,6 @@ CIMGUI_API void igDebugNodeViewport(ImGuiViewportP* viewport)
{ {
return ImGui::DebugNodeViewport(viewport); return ImGui::DebugNodeViewport(viewport);
} }
CIMGUI_API void igDebugNodePlatformMonitor(ImGuiPlatformMonitor* monitor,const char* label,int idx)
{
return ImGui::DebugNodePlatformMonitor(monitor,label,idx);
}
CIMGUI_API void igDebugRenderKeyboardPreview(ImDrawList* draw_list) CIMGUI_API void igDebugRenderKeyboardPreview(ImDrawList* draw_list)
{ {
return ImGui::DebugRenderKeyboardPreview(draw_list); return ImGui::DebugRenderKeyboardPreview(draw_list);
@@ -5767,17 +5426,17 @@ CIMGUI_API const ImFontBuilderIO* igImFontAtlasGetBuilderForStbTruetype()
{ {
return ImFontAtlasGetBuilderForStbTruetype(); return ImFontAtlasGetBuilderForStbTruetype();
} }
CIMGUI_API void igImFontAtlasUpdateConfigDataPointers(ImFontAtlas* atlas) CIMGUI_API void igImFontAtlasUpdateSourcesPointers(ImFontAtlas* atlas)
{ {
return ImFontAtlasUpdateConfigDataPointers(atlas); return ImFontAtlasUpdateSourcesPointers(atlas);
} }
CIMGUI_API void igImFontAtlasBuildInit(ImFontAtlas* atlas) CIMGUI_API void igImFontAtlasBuildInit(ImFontAtlas* atlas)
{ {
return ImFontAtlasBuildInit(atlas); return ImFontAtlasBuildInit(atlas);
} }
CIMGUI_API void igImFontAtlasBuildSetupFont(ImFontAtlas* atlas,ImFont* font,ImFontConfig* font_config,float ascent,float descent) CIMGUI_API void igImFontAtlasBuildSetupFont(ImFontAtlas* atlas,ImFont* font,ImFontConfig* src,float ascent,float descent)
{ {
return ImFontAtlasBuildSetupFont(atlas,font,font_config,ascent,descent); return ImFontAtlasBuildSetupFont(atlas,font,src,ascent,descent);
} }
CIMGUI_API void igImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas,void* stbrp_context_opaque) CIMGUI_API void igImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas,void* stbrp_context_opaque)
{ {
@@ -5803,9 +5462,13 @@ CIMGUI_API void igImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[2
{ {
return ImFontAtlasBuildMultiplyRectAlpha8(table,pixels,x,y,w,h,stride); return ImFontAtlasBuildMultiplyRectAlpha8(table,pixels,x,y,w,h,stride);
} }
CIMGUI_API void igImFontAtlasBuildGetOversampleFactors(const ImFontConfig* cfg,int* out_oversample_h,int* out_oversample_v) CIMGUI_API void igImFontAtlasBuildGetOversampleFactors(const ImFontConfig* src,int* out_oversample_h,int* out_oversample_v)
{ {
return ImFontAtlasBuildGetOversampleFactors(cfg,out_oversample_h,out_oversample_v); return ImFontAtlasBuildGetOversampleFactors(src,out_oversample_h,out_oversample_v);
}
CIMGUI_API bool igImFontAtlasGetMouseCursorTexData(ImFontAtlas* atlas,ImGuiMouseCursor cursor_type,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2])
{
return ImFontAtlasGetMouseCursorTexData(atlas,cursor_type,out_offset,out_size,out_uv_border,out_uv_fill);
} }
#ifdef IMGUI_ENABLE_FREETYPE #ifdef IMGUI_ENABLE_FREETYPE
CIMGUI_API const ImFontBuilderIO* ImGuiFreeType_GetBuilderForFreeType() CIMGUI_API const ImFontBuilderIO* ImGuiFreeType_GetBuilderForFreeType()

602
cimgui.h

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46
cimgui_impl.cpp Normal file
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@@ -0,0 +1,46 @@
#include "./imgui/imgui.h"
#ifdef IMGUI_ENABLE_FREETYPE
#include "./imgui/misc/freetype/imgui_freetype.h"
#endif
#include "./imgui/imgui_internal.h"
#include "cimgui.h"
#ifdef CIMGUI_USE_GLFW
#include "imgui_impl_glfw.h"
#endif
#ifdef CIMGUI_USE_OPENGL3
#include "imgui_impl_opengl3.h"
#endif
#ifdef CIMGUI_USE_OPENGL2
#include "imgui_impl_opengl2.h"
#endif
#ifdef CIMGUI_USE_SDL2
#include "imgui_impl_sdl2.h"
#endif
#ifdef CIMGUI_USE_SDL3
#include "imgui_impl_sdl3.h"
#endif
#ifdef CIMGUI_USE_VULKAN
#include "imgui_impl_vulkan.h"
#endif
#include "cimgui_impl.h"
#ifdef CIMGUI_USE_VULKAN
CIMGUI_API ImGui_ImplVulkanH_Window* ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window()
{
return IM_NEW(ImGui_ImplVulkanH_Window)();
}
CIMGUI_API void ImGui_ImplVulkanH_Window_Construct(ImGui_ImplVulkanH_Window* self)
{
IM_PLACEMENT_NEW(self) ImGui_ImplVulkanH_Window();
}
#endif

199
cimgui_impl.h Normal file
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@@ -0,0 +1,199 @@
#ifdef CIMGUI_USE_GLFW
#ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS
typedef struct GLFWwindow GLFWwindow;
typedef struct GLFWmonitor GLFWmonitor;
struct GLFWwindow;
struct GLFWmonitor;
#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS
CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks);
CIMGUI_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window,bool install_callbacks);
CIMGUI_API bool ImGui_ImplGlfw_InitForOther(GLFWwindow* window,bool install_callbacks);
CIMGUI_API void ImGui_ImplGlfw_Shutdown(void);
CIMGUI_API void ImGui_ImplGlfw_NewFrame(void);
CIMGUI_API void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window);
CIMGUI_API void ImGui_ImplGlfw_RestoreCallbacks(GLFWwindow* window);
CIMGUI_API void ImGui_ImplGlfw_SetCallbacksChainForAllWindows(bool chain_for_all_windows);
CIMGUI_API void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window,int focused);
CIMGUI_API void ImGui_ImplGlfw_CursorEnterCallback(GLFWwindow* window,int entered);
CIMGUI_API void ImGui_ImplGlfw_CursorPosCallback(GLFWwindow* window,double x,double y);
CIMGUI_API void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window,int button,int action,int mods);
CIMGUI_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window,double xoffset,double yoffset);
CIMGUI_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window,int key,int scancode,int action,int mods);
CIMGUI_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window,unsigned int c);
CIMGUI_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor,int event);
CIMGUI_API void ImGui_ImplGlfw_Sleep(int milliseconds);
#endif
#ifdef CIMGUI_USE_OPENGL3
CIMGUI_API bool ImGui_ImplOpenGL3_Init(const char* glsl_version);
CIMGUI_API void ImGui_ImplOpenGL3_Shutdown(void);
CIMGUI_API void ImGui_ImplOpenGL3_NewFrame(void);
CIMGUI_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data);
CIMGUI_API bool ImGui_ImplOpenGL3_CreateFontsTexture(void);
CIMGUI_API void ImGui_ImplOpenGL3_DestroyFontsTexture(void);
CIMGUI_API bool ImGui_ImplOpenGL3_CreateDeviceObjects(void);
CIMGUI_API void ImGui_ImplOpenGL3_DestroyDeviceObjects(void);
#endif
#ifdef CIMGUI_USE_OPENGL2
CIMGUI_API bool ImGui_ImplOpenGL2_Init(void);
CIMGUI_API void ImGui_ImplOpenGL2_Shutdown(void);
CIMGUI_API void ImGui_ImplOpenGL2_NewFrame(void);
CIMGUI_API void ImGui_ImplOpenGL2_RenderDrawData(ImDrawData* draw_data);
CIMGUI_API bool ImGui_ImplOpenGL2_CreateFontsTexture(void);
CIMGUI_API void ImGui_ImplOpenGL2_DestroyFontsTexture(void);
CIMGUI_API bool ImGui_ImplOpenGL2_CreateDeviceObjects(void);
CIMGUI_API void ImGui_ImplOpenGL2_DestroyDeviceObjects(void);
#endif
#ifdef CIMGUI_USE_SDL2
#ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS
typedef struct SDL_Window SDL_Window;
typedef struct SDL_Renderer SDL_Renderer;
typedef struct _SDL_GameController _SDL_GameController;
struct SDL_Window;
struct SDL_Renderer;
struct _SDL_GameController;
typedef union SDL_Event SDL_Event;
typedef enum { ImGui_ImplSDL2_GamepadMode_AutoFirst, ImGui_ImplSDL2_GamepadMode_AutoAll, ImGui_ImplSDL2_GamepadMode_Manual }ImGui_ImplSDL2_GamepadMode;
#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS
CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
CIMGUI_API bool ImGui_ImplSDL2_InitForVulkan(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForD3D(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForMetal(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer);
CIMGUI_API bool ImGui_ImplSDL2_InitForOther(SDL_Window* window);
CIMGUI_API void ImGui_ImplSDL2_Shutdown(void);
CIMGUI_API void ImGui_ImplSDL2_NewFrame(void);
CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event);
CIMGUI_API void ImGui_ImplSDL2_SetGamepadMode(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count);
#endif
#ifdef CIMGUI_USE_SDL3
#ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS
typedef struct SDL_Window SDL_Window;
typedef struct SDL_Renderer SDL_Renderer;
typedef struct SDL_Gamepad SDL_Gamepad;
struct SDL_Window;
struct SDL_Renderer;
struct SDL_Gamepad;
typedef union SDL_Event SDL_Event;
typedef enum { ImGui_ImplSDL3_GamepadMode_AutoFirst, ImGui_ImplSDL3_GamepadMode_AutoAll, ImGui_ImplSDL3_GamepadMode_Manual }ImGui_ImplSDL3_GamepadMode;
#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS
CIMGUI_API bool ImGui_ImplSDL3_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
CIMGUI_API bool ImGui_ImplSDL3_InitForVulkan(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForD3D(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForMetal(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer);
CIMGUI_API bool ImGui_ImplSDL3_InitForSDLGPU(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForOther(SDL_Window* window);
CIMGUI_API void ImGui_ImplSDL3_Shutdown(void);
CIMGUI_API void ImGui_ImplSDL3_NewFrame(void);
CIMGUI_API bool ImGui_ImplSDL3_ProcessEvent(const SDL_Event* event);
CIMGUI_API void ImGui_ImplSDL3_SetGamepadMode(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count);
#endif
#ifdef CIMGUI_USE_VULKAN
#ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS
typedef struct ImGui_ImplVulkanH_Frame ImGui_ImplVulkanH_Frame;
typedef struct ImGui_ImplVulkanH_Window ImGui_ImplVulkanH_Window;
typedef struct ImGui_ImplVulkan_InitInfo ImGui_ImplVulkan_InitInfo;
struct ImGui_ImplVulkan_InitInfo
{
uint32_t ApiVersion;
VkInstance Instance;
VkPhysicalDevice PhysicalDevice;
VkDevice Device;
uint32_t QueueFamily;
VkQueue Queue;
VkDescriptorPool DescriptorPool;
VkRenderPass RenderPass;
uint32_t MinImageCount;
uint32_t ImageCount;
VkSampleCountFlagBits MSAASamples;
VkPipelineCache PipelineCache;
uint32_t Subpass;
uint32_t DescriptorPoolSize;
bool UseDynamicRendering;
VkPipelineRenderingCreateInfoKHR PipelineRenderingCreateInfo;
const VkAllocationCallbacks* Allocator;
void (*CheckVkResultFn)(VkResult err);
VkDeviceSize MinAllocationSize;
};
typedef struct ImGui_ImplVulkan_RenderState ImGui_ImplVulkan_RenderState;
struct ImGui_ImplVulkan_RenderState
{
VkCommandBuffer CommandBuffer;
VkPipeline Pipeline;
VkPipelineLayout PipelineLayout;
};
struct ImGui_ImplVulkanH_Frame;
struct ImGui_ImplVulkanH_Window;
struct ImGui_ImplVulkanH_Frame
{
VkCommandPool CommandPool;
VkCommandBuffer CommandBuffer;
VkFence Fence;
VkImage Backbuffer;
VkImageView BackbufferView;
VkFramebuffer Framebuffer;
};
typedef struct ImGui_ImplVulkanH_FrameSemaphores ImGui_ImplVulkanH_FrameSemaphores;
struct ImGui_ImplVulkanH_FrameSemaphores
{
VkSemaphore ImageAcquiredSemaphore;
VkSemaphore RenderCompleteSemaphore;
};
typedef struct ImVector_ImGui_ImplVulkanH_Frame {int Size;int Capacity;ImGui_ImplVulkanH_Frame* Data;} ImVector_ImGui_ImplVulkanH_Frame;
typedef struct ImVector_ImGui_ImplVulkanH_FrameSemaphores {int Size;int Capacity;ImGui_ImplVulkanH_FrameSemaphores* Data;} ImVector_ImGui_ImplVulkanH_FrameSemaphores;
struct ImGui_ImplVulkanH_Window
{
int Width;
int Height;
VkSwapchainKHR Swapchain;
VkSurfaceKHR Surface;
VkSurfaceFormatKHR SurfaceFormat;
VkPresentModeKHR PresentMode;
VkRenderPass RenderPass;
VkPipeline Pipeline;
bool UseDynamicRendering;
bool ClearEnable;
VkClearValue ClearValue;
uint32_t FrameIndex;
uint32_t ImageCount;
uint32_t SemaphoreCount;
uint32_t SemaphoreIndex;
ImVector_ImGui_ImplVulkanH_Frame Frames;
ImVector_ImGui_ImplVulkanH_FrameSemaphores FrameSemaphores;
};
#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS
#ifndef CIMGUI_DEFINE_ENUMS_AND_STRUCTS
typedef ImVector<ImGui_ImplVulkanH_Frame> ImVector_ImGui_ImplVulkanH_Frame;
typedef ImVector<ImGui_ImplVulkanH_FrameSemaphores> ImVector_ImGui_ImplVulkanH_FrameSemaphores;
#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS
CIMGUI_API bool ImGui_ImplVulkan_Init(ImGui_ImplVulkan_InitInfo* info);
CIMGUI_API void ImGui_ImplVulkan_Shutdown(void);
CIMGUI_API void ImGui_ImplVulkan_NewFrame(void);
CIMGUI_API void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data,VkCommandBuffer command_buffer,VkPipeline pipeline);
CIMGUI_API bool ImGui_ImplVulkan_CreateFontsTexture(void);
CIMGUI_API void ImGui_ImplVulkan_DestroyFontsTexture(void);
CIMGUI_API void ImGui_ImplVulkan_SetMinImageCount(uint32_t min_image_count);
CIMGUI_API VkDescriptorSet ImGui_ImplVulkan_AddTexture(VkSampler sampler,VkImageView image_view,VkImageLayout image_layout);
CIMGUI_API void ImGui_ImplVulkan_RemoveTexture(VkDescriptorSet descriptor_set);
CIMGUI_API bool ImGui_ImplVulkan_LoadFunctions(uint32_t api_version,PFN_vkVoidFunction(*loader_func)(const char* function_name,void* user_data),void* user_data);
CIMGUI_API void ImGui_ImplVulkanH_CreateOrResizeWindow(VkInstance instance,VkPhysicalDevice physical_device,VkDevice device,ImGui_ImplVulkanH_Window* wnd,uint32_t queue_family,const VkAllocationCallbacks* allocator,int w,int h,uint32_t min_image_count);
CIMGUI_API void ImGui_ImplVulkanH_DestroyWindow(VkInstance instance,VkDevice device,ImGui_ImplVulkanH_Window* wnd,const VkAllocationCallbacks* allocator);
CIMGUI_API VkSurfaceFormatKHR ImGui_ImplVulkanH_SelectSurfaceFormat(VkPhysicalDevice physical_device,VkSurfaceKHR surface,const VkFormat* request_formats,int request_formats_count,VkColorSpaceKHR request_color_space);
CIMGUI_API VkPresentModeKHR ImGui_ImplVulkanH_SelectPresentMode(VkPhysicalDevice physical_device,VkSurfaceKHR surface,const VkPresentModeKHR* request_modes,int request_modes_count);
CIMGUI_API VkPhysicalDevice ImGui_ImplVulkanH_SelectPhysicalDevice(VkInstance instance);
CIMGUI_API uint32_t ImGui_ImplVulkanH_SelectQueueFamilyIndex(VkPhysicalDevice physical_device);
CIMGUI_API int ImGui_ImplVulkanH_GetMinImageCountFromPresentMode(VkPresentModeKHR present_mode);
CIMGUI_API ImGui_ImplVulkanH_Window* ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window(void);
#endif

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@@ -0,0 +1,23 @@
#include "./imgui/imgui.h"
#ifdef IMGUI_ENABLE_FREETYPE
#include "./imgui/misc/freetype/imgui_freetype.h"
#endif
#include "./imgui/imgui_internal.h"
#include "cimgui.h"
GENERATED_PLACEHOLDER
#include "cimgui_impl.h"
#ifdef CIMGUI_USE_VULKAN
CIMGUI_API ImGui_ImplVulkanH_Window* ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window()
{
return IM_NEW(ImGui_ImplVulkanH_Window)();
}
CIMGUI_API void ImGui_ImplVulkanH_Window_Construct(ImGui_ImplVulkanH_Window* self)
{
IM_PLACEMENT_NEW(self) ImGui_ImplVulkanH_Window();
}
#endif

View File

@@ -949,6 +949,31 @@ local function AdjustArguments(FP)
end end
end end
end end
local function REPLACE_TEXTUREID(FP)
local defsT = FP.defsT
for numcdef,t in ipairs(FP.funcdefs) do
assert(t.cimguiname)
local cimf = defsT[t.cimguiname]
local defT = cimf[t.signature]
local hasTextureID = false
for i,arg in ipairs(defT.argsT) do
if arg.type == "ImTextureID" then print(t.cimguiname,t.signature);hasTextureID = true; break end
end
if hasTextureID then
for i,v in ipairs(defT.argsT) do
v.type = (v.type == "ImTextureID") and "ImTextureUserID" or v.type
end
--defaults table
for k,v in pairs(defT.defaults) do
if v:match"ImTextureID" then
error"default ImTextureID not implemented"
end
end
defT.args = defT.args:gsub("ImTextureID","ImTextureUserID")
defT.signature = defT.signature:gsub("ImTextureID","ImTextureUserID")
end
end
end
local function ADDIMSTR_S(FP) local function ADDIMSTR_S(FP)
local defsT = FP.defsT local defsT = FP.defsT
local newcdefs = {} local newcdefs = {}
@@ -1575,8 +1600,8 @@ function M.Parser()
--local ttype,template = it.item:match("([^%s,%(%)]+)%s*<(.+)>") --local ttype,template = it.item:match("([^%s,%(%)]+)%s*<(.+)>")
local ttype,template,te,code2 = check_template(it2) --it.item:match"([^%s,%(%)]+)%s*<(.+)>" local ttype,template,te,code2 = check_template(it2) --it.item:match"([^%s,%(%)]+)%s*<(.+)>"
if template then if template then
--print("not doheader",ttype,template,te) --print("not doheader",ttype,template,te, self.typenames[ttype])
if self.typenames[ttype] ~= template then --rule out T (template typename) if self.typenames[ttype] ~= template and self.typenames[ttype].."*" ~= template then --rule out T (template typename)
self.templates[ttype] = self.templates[ttype] or {} self.templates[ttype] = self.templates[ttype] or {}
self.templates[ttype][template] = te self.templates[ttype][template] = te
it2=code2 it2=code2
@@ -2115,6 +2140,11 @@ function M.Parser()
for k,v in pairs(self.alltypes) do print(k, typetoStr(k) ) end for k,v in pairs(self.alltypes) do print(k, typetoStr(k) ) end
end end
function par:compute_overloads() function par:compute_overloads()
-- if self.IMGUI_HAS_TEXTURES then
-- print"----------replacing ImTextureID with ImTextureUserID"
-- REPLACE_TEXTUREID(self)
-- print"----------end replacing ImTextureID with ImTextureUserID"
-- end
ADDIMSTR_S(self) ADDIMSTR_S(self)
local strt = {} local strt = {}
local numoverloaded = 0 local numoverloaded = 0

View File

@@ -20,7 +20,7 @@ set PATH=%PATH%;C:\anima;C:\mingws\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\min
:: examples: "" "internal" "internal comments" :: examples: "" "internal" "internal comments"
:: arg[3..n] name of implementations to generate and/or CFLAGS (e.g. -DIMGUI_USER_CONFIG) :: arg[3..n] name of implementations to generate and/or CFLAGS (e.g. -DIMGUI_USER_CONFIG)
::-DIMGUI_USE_WCHAR32 should not be used (is discarded) ::-DIMGUI_USE_WCHAR32 should not be used (is discarded)
luajit ./generator.lua gcc "internal noimstrv" glfw opengl3 opengl2 sdl2 sdl3 -DIMGUI_USE_WCHAR32 %* luajit ./generator.lua gcc "internal noimstrv" glfw opengl3 opengl2 sdl2 sdl3 vulkan %*
::leave console open ::leave console open
cmd /k cmd /k

View File

@@ -13,6 +13,7 @@ local CONSTRUCTORS_GENERATION = script_args[2]:match("constructors") and true or
local NOCHAR = script_args[2]:match("nochar") and true or false local NOCHAR = script_args[2]:match("nochar") and true or false
local NOIMSTRV = script_args[2]:match("noimstrv") and true or false local NOIMSTRV = script_args[2]:match("noimstrv") and true or false
local IMGUI_PATH = os.getenv"IMGUI_PATH" or "../imgui" local IMGUI_PATH = os.getenv"IMGUI_PATH" or "../imgui"
local CONFIG_GENERATOR_PATH = os.getenv"CONFIG_GENERATOR_PATH" or "./config_generator.lua"
local CFLAGS = "" local CFLAGS = ""
local CPRE,CTEST local CPRE,CTEST
--get implementations --get implementations
@@ -91,6 +92,10 @@ local cimgui_skipped = {
--desired name --desired name
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
local cimgui_overloads = { local cimgui_overloads = {
-- igGetIO = {
-- ["()"] = "igGetIO",
-- ["(ImGuiContext*)"] = "igGetIOEx",
-- },
--igPushID = { --igPushID = {
--["(const char*)"] = "igPushIDStr", --["(const char*)"] = "igPushIDStr",
--["(const char*,const char*)"] = "igPushIDRange", --["(const char*,const char*)"] = "igPushIDRange",
@@ -124,16 +129,18 @@ local function func_header_impl_generate(FP)
local cimf = FP.defsT[t.cimguiname] local cimf = FP.defsT[t.cimguiname]
local def = cimf[t.signature] local def = cimf[t.signature]
local addcoment = def.comment or "" local addcoment = def.comment or ""
local empty = def.args:match("^%(%)") --no args
if def.constructor then if def.constructor then
-- it happens with vulkan impl but constructor ImGui_ImplVulkanH_Window is not needed -- only vulkan is manually created
--assert(def.stname ~= "","constructor without struct") assert(def.ov_cimguiname=="ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window" or
--table.insert(outtab,"CIMGUI_API "..def.stname.."* "..def.ov_cimguiname ..(empty and "(void)" or --def.args)..";"..addcoment.."\n") def.ov_cimguiname=="ImGui_ImplVulkanH_Window_Construct", "not cpp for "..def.ov_cimguiname)
assert(def.stname ~= "","constructor without struct")
table.insert(outtab,"CIMGUI_API "..def.stname.."* "..def.ov_cimguiname ..(empty and "(void)" or def.args)..";"..addcoment.."\n")
elseif def.destructor then elseif def.destructor then
--table.insert(outtab,"CIMGUI_API void "..def.ov_cimguiname..def.args..";"..addcoment.."\n") --table.insert(outtab,"CIMGUI_API void "..def.ov_cimguiname..def.args..";"..addcoment.."\n")
else else
if def.stname == "" then --ImGui namespace or top level if def.stname == "" then --ImGui namespace or top level
local empty = def.args:match("^%(%)") --no args
table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..(empty and "(void)" or def.args)..";"..addcoment.."\n") table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..(empty and "(void)" or def.args)..";"..addcoment.."\n")
else else
cpp2ffi.prtable(def) cpp2ffi.prtable(def)
@@ -314,8 +321,8 @@ end
-------------------------------------------------------- --------------------------------------------------------
--get imgui.h version and IMGUI_HAS_DOCK-------------------------- --get imgui.h version and IMGUI_HAS_DOCK--------------------------
--defines for the cl compiler must be present in the print_defines.cpp file --defines for the cl compiler must be present in the print_defines.cpp file
gdefines = get_defines{"IMGUI_VERSION","IMGUI_VERSION_NUM","FLT_MAX","FLT_MIN","IMGUI_HAS_DOCK","IMGUI_HAS_IMSTR","ImDrawCallback_ResetRenderState"} gdefines = get_defines{"IMGUI_VERSION","IMGUI_VERSION_NUM","FLT_MAX","FLT_MIN","IMGUI_HAS_DOCK","IMGUI_HAS_IMSTR","ImDrawCallback_ResetRenderState","IMGUI_HAS_TEXTURES"}
--cpp2ffi.prtable(gdefines) cpp2ffi.prtable(gdefines)
if gdefines.IMGUI_HAS_DOCK then gdefines.IMGUI_HAS_DOCK = true end if gdefines.IMGUI_HAS_DOCK then gdefines.IMGUI_HAS_DOCK = true end
if gdefines.IMGUI_HAS_IMSTR then gdefines.IMGUI_HAS_IMSTR = true end if gdefines.IMGUI_HAS_IMSTR then gdefines.IMGUI_HAS_IMSTR = true end
@@ -335,6 +342,7 @@ if gdefines.IMGUI_HAS_DOCK then
end end
assert(not NOCHAR or not NOIMSTRV,"nochar and noimstrv cant be set at the same time") assert(not NOCHAR or not NOIMSTRV,"nochar and noimstrv cant be set at the same time")
print("IMGUI_HAS_IMSTR",gdefines.IMGUI_HAS_IMSTR) print("IMGUI_HAS_IMSTR",gdefines.IMGUI_HAS_IMSTR)
print("IMGUI_HAS_TEXTURES",gdefines.IMGUI_HAS_TEXTURES and true)
print("NOCHAR",NOCHAR) print("NOCHAR",NOCHAR)
print("NOIMSTRV",NOIMSTRV) print("NOIMSTRV",NOIMSTRV)
print("IMGUI_HAS_DOCK",gdefines.IMGUI_HAS_DOCK) print("IMGUI_HAS_DOCK",gdefines.IMGUI_HAS_DOCK)
@@ -374,6 +382,7 @@ local function parseImGuiHeader(header,names)
parser.CONSTRUCTORS_GENERATION = CONSTRUCTORS_GENERATION parser.CONSTRUCTORS_GENERATION = CONSTRUCTORS_GENERATION
parser.NOCHAR = NOCHAR parser.NOCHAR = NOCHAR
parser.NOIMSTRV = NOIMSTRV parser.NOIMSTRV = NOIMSTRV
parser.IMGUI_HAS_TEXTURES = gdefines.IMGUI_HAS_TEXTURES
parser.custom_function_post = custom_function_post parser.custom_function_post = custom_function_post
parser.header_text_insert = header_text_insert parser.header_text_insert = header_text_insert
local defines = parser:take_lines(CPRE..header,names,COMPILER) local defines = parser:take_lines(CPRE..header,names,COMPILER)
@@ -446,11 +455,18 @@ local parser2
if #implementations > 0 then if #implementations > 0 then
print("------------------implementations generation with "..COMPILER.."------------------------") print("------------------implementations generation with "..COMPILER.."------------------------")
--parser2 for function defs
--parser3 for separated structs and enums in cimgui_impl.h
parser2 = cpp2ffi.Parser() parser2 = cpp2ffi.Parser()
local config = require"config_generator" local config = dofile(CONFIG_GENERATOR_PATH) --"./config_generator.lua"
local impl_str = "" local impl_str = ""
local impl_str_cpp = {}
for i,impl in ipairs(implementations) do for i,impl in ipairs(implementations) do
table.insert(impl_str_cpp, "\n#ifdef CIMGUI_USE_" .. string.upper(impl))
table.insert(impl_str_cpp, [[#include "imgui_impl_]]..impl..[[.h"]])
table.insert(impl_str_cpp, "#endif")
local source = backends_folder .. [[imgui_impl_]].. impl .. ".h " local source = backends_folder .. [[imgui_impl_]].. impl .. ".h "
local locati = [[imgui_impl_]].. impl local locati = [[imgui_impl_]].. impl
@@ -464,27 +480,38 @@ if #implementations > 0 then
extra_includes = extra_includes .. include_cmd .. inc .. " " extra_includes = extra_includes .. include_cmd .. inc .. " "
end end
end end
parser2.cimgui_inherited = dofile([[../../cimgui/generator/output/structs_and_enums.lua]])
local defines = parser2:take_lines(CPRE..extra_defines..extra_includes..source, {locati}, COMPILER) local defines = parser2:take_lines(CPRE..extra_defines..extra_includes..source, {locati}, COMPILER)
local parser3 = cpp2ffi.Parser() local parser3 = cpp2ffi.Parser()
parser3.cimgui_inherited = dofile([[../../cimgui/generator/output/structs_and_enums.lua]])
parser3:take_lines(CPRE..extra_defines..extra_includes..source, {locati}, COMPILER) parser3:take_lines(CPRE..extra_defines..extra_includes..source, {locati}, COMPILER)
parser3:do_parse() parser3:do_parse()
local cfuncsstr = func_header_impl_generate(parser3) local cfuncsstr = func_header_impl_generate(parser3)
local cstructstr1,cstructstr2 = parser3.structs_and_enums[1], parser3.structs_and_enums[2] local cstructstr1,cstructstr2 = parser3.structs_and_enums[1], parser3.structs_and_enums[2]
impl_str = impl_str .. "#ifdef CIMGUI_USE_".. string.upper(impl).."\n" .. cstructstr1 .. cstructstr2 .. cfuncsstr .. "\n#endif\n" local cstru = cstructstr1 .. cstructstr2
if cstru ~="" then
cstru = "#ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS\n"..cstru .."\n#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS\n"
end
impl_str = impl_str .. "#ifdef CIMGUI_USE_".. string.upper(impl).."\n".. cstru
local outtab = cpp2ffi.func_header_generate_structs(parser3)
if #outtab > 0 then
table.insert(outtab, 1, "#ifndef CIMGUI_DEFINE_ENUMS_AND_STRUCTS\n")
table.insert(outtab,"#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS\n")
end
impl_str = impl_str.. table.concat(outtab)..cfuncsstr .. "\n#endif\n"
end end
parser2:do_parse() parser2:do_parse()
-- save ./cimgui_impl.h
--local cfuncsstr = func_header_impl_generate(parser2)
--local cstructstr1,cstructstr2 = parser2.structs_and_enums[1], parser2.structs_and_enums[2]
--save_data("./output/cimgui_impl.h",cstructstr1,cstructstr2,cfuncsstr)
save_data("./output/cimgui_impl.h",impl_str) save_data("./output/cimgui_impl.h",impl_str)
----------save fundefs in impl_definitions.lua for using in bindings ----------save fundefs in impl_definitions.lua for using in bindings
save_data("./output/impl_definitions.lua",serializeTableF(parser2.defsT)) save_data("./output/impl_definitions.lua",serializeTableF(parser2.defsT))
--impl cpp
impl_str_cpp = table.concat(impl_str_cpp, "\n")
local cppstr = read_data"./cimgui_impl_template.cpp"
cppstr = cppstr:gsub("GENERATED_PLACEHOLDER", impl_str_cpp)
save_data("./output/cimgui_impl.cpp",cppstr)
end -- #implementations > 0 then end -- #implementations > 0 then
@@ -516,7 +543,11 @@ end
--]] --]]
-------------------copy C files to repo root -------------------copy C files to repo root
copyfile("./output/cimgui.h", "../cimgui.h") copyfile("./output/cimgui.h", "../cimgui.h")
copyfile("./output/cimgui_impl.h", "../cimgui_impl.h")
copyfile("./output/cimgui_impl.cpp", "../cimgui_impl.cpp")
copyfile("./output/cimgui.cpp", "../cimgui.cpp") copyfile("./output/cimgui.cpp", "../cimgui.cpp")
os.remove("./output/cimgui.h") os.remove("./output/cimgui.h")
os.remove("./output/cimgui_impl.h")
os.remove("./output/cimgui_impl.cpp")
os.remove("./output/cimgui.cpp") os.remove("./output/cimgui.cpp")
print"all done!!" print"all done!!"

View File

@@ -25,7 +25,7 @@
POSITIONAL_ARGS=() POSITIONAL_ARGS=()
TARGETS="internal noimstrv" TARGETS="internal noimstrv"
CFLAGS="glfw opengl3 opengl2 sdl2 sdl3" CFLAGS="glfw opengl3 opengl2 sdl2 sdl3 vulkan"
help() { help() {
cat <<EOF cat <<EOF

View File

@@ -1,89 +0,0 @@
#ifdef CIMGUI_USE_GLFW
typedef struct GLFWwindow GLFWwindow;
typedef struct GLFWmonitor GLFWmonitor;
struct GLFWwindow;
struct GLFWmonitor;CIMGUI_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window,bool install_callbacks);
CIMGUI_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window,bool install_callbacks);
CIMGUI_API bool ImGui_ImplGlfw_InitForOther(GLFWwindow* window,bool install_callbacks);
CIMGUI_API void ImGui_ImplGlfw_Shutdown(void);
CIMGUI_API void ImGui_ImplGlfw_NewFrame(void);
CIMGUI_API void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window);
CIMGUI_API void ImGui_ImplGlfw_RestoreCallbacks(GLFWwindow* window);
CIMGUI_API void ImGui_ImplGlfw_SetCallbacksChainForAllWindows(bool chain_for_all_windows);
CIMGUI_API void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window,int focused);
CIMGUI_API void ImGui_ImplGlfw_CursorEnterCallback(GLFWwindow* window,int entered);
CIMGUI_API void ImGui_ImplGlfw_CursorPosCallback(GLFWwindow* window,double x,double y);
CIMGUI_API void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window,int button,int action,int mods);
CIMGUI_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window,double xoffset,double yoffset);
CIMGUI_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window,int key,int scancode,int action,int mods);
CIMGUI_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window,unsigned int c);
CIMGUI_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor,int event);
CIMGUI_API void ImGui_ImplGlfw_Sleep(int milliseconds);
#endif
#ifdef CIMGUI_USE_OPENGL3
CIMGUI_API bool ImGui_ImplOpenGL3_Init(const char* glsl_version);
CIMGUI_API void ImGui_ImplOpenGL3_Shutdown(void);
CIMGUI_API void ImGui_ImplOpenGL3_NewFrame(void);
CIMGUI_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data);
CIMGUI_API bool ImGui_ImplOpenGL3_CreateFontsTexture(void);
CIMGUI_API void ImGui_ImplOpenGL3_DestroyFontsTexture(void);
CIMGUI_API bool ImGui_ImplOpenGL3_CreateDeviceObjects(void);
CIMGUI_API void ImGui_ImplOpenGL3_DestroyDeviceObjects(void);
#endif
#ifdef CIMGUI_USE_OPENGL2
CIMGUI_API bool ImGui_ImplOpenGL2_Init(void);
CIMGUI_API void ImGui_ImplOpenGL2_Shutdown(void);
CIMGUI_API void ImGui_ImplOpenGL2_NewFrame(void);
CIMGUI_API void ImGui_ImplOpenGL2_RenderDrawData(ImDrawData* draw_data);
CIMGUI_API bool ImGui_ImplOpenGL2_CreateFontsTexture(void);
CIMGUI_API void ImGui_ImplOpenGL2_DestroyFontsTexture(void);
CIMGUI_API bool ImGui_ImplOpenGL2_CreateDeviceObjects(void);
CIMGUI_API void ImGui_ImplOpenGL2_DestroyDeviceObjects(void);
#endif
#ifdef CIMGUI_USE_SDL2
typedef struct SDL_Window SDL_Window;
typedef struct SDL_Renderer SDL_Renderer;
typedef struct _SDL_GameController _SDL_GameController;
struct SDL_Window;
struct SDL_Renderer;
struct _SDL_GameController;
typedef union SDL_Event SDL_Event;
typedef enum { ImGui_ImplSDL2_GamepadMode_AutoFirst, ImGui_ImplSDL2_GamepadMode_AutoAll, ImGui_ImplSDL2_GamepadMode_Manual }ImGui_ImplSDL2_GamepadMode;CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
CIMGUI_API bool ImGui_ImplSDL2_InitForVulkan(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForD3D(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForMetal(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer);
CIMGUI_API bool ImGui_ImplSDL2_InitForOther(SDL_Window* window);
CIMGUI_API void ImGui_ImplSDL2_Shutdown(void);
CIMGUI_API void ImGui_ImplSDL2_NewFrame(void);
CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event);
CIMGUI_API void ImGui_ImplSDL2_SetGamepadMode(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count);
#endif
#ifdef CIMGUI_USE_SDL3
typedef struct SDL_Window SDL_Window;
typedef struct SDL_Renderer SDL_Renderer;
typedef struct SDL_Gamepad SDL_Gamepad;
struct SDL_Window;
struct SDL_Renderer;
struct SDL_Gamepad;
typedef union SDL_Event SDL_Event;
typedef enum { ImGui_ImplSDL3_GamepadMode_AutoFirst, ImGui_ImplSDL3_GamepadMode_AutoAll, ImGui_ImplSDL3_GamepadMode_Manual }ImGui_ImplSDL3_GamepadMode;CIMGUI_API bool ImGui_ImplSDL3_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
CIMGUI_API bool ImGui_ImplSDL3_InitForVulkan(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForD3D(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForMetal(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer);
CIMGUI_API bool ImGui_ImplSDL3_InitForSDLGPU(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForOther(SDL_Window* window);
CIMGUI_API void ImGui_ImplSDL3_Shutdown(void);
CIMGUI_API void ImGui_ImplSDL3_NewFrame(void);
CIMGUI_API bool ImGui_ImplSDL3_ProcessEvent(const SDL_Event* event);
CIMGUI_API void ImGui_ImplSDL3_SetGamepadMode(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count);
#endif

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@@ -17,7 +17,7 @@
"cimguiname": "ImGui_ImplGlfw_CharCallback", "cimguiname": "ImGui_ImplGlfw_CharCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_CharCallback", "funcname": "ImGui_ImplGlfw_CharCallback",
"location": "imgui_impl_glfw:61", "location": "imgui_impl_glfw:60",
"ov_cimguiname": "ImGui_ImplGlfw_CharCallback", "ov_cimguiname": "ImGui_ImplGlfw_CharCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,unsigned int)", "signature": "(GLFWwindow*,unsigned int)",
@@ -42,7 +42,7 @@
"cimguiname": "ImGui_ImplGlfw_CursorEnterCallback", "cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_CursorEnterCallback", "funcname": "ImGui_ImplGlfw_CursorEnterCallback",
"location": "imgui_impl_glfw:56", "location": "imgui_impl_glfw:55",
"ov_cimguiname": "ImGui_ImplGlfw_CursorEnterCallback", "ov_cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,int)", "signature": "(GLFWwindow*,int)",
@@ -71,7 +71,7 @@
"cimguiname": "ImGui_ImplGlfw_CursorPosCallback", "cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_CursorPosCallback", "funcname": "ImGui_ImplGlfw_CursorPosCallback",
"location": "imgui_impl_glfw:57", "location": "imgui_impl_glfw:56",
"ov_cimguiname": "ImGui_ImplGlfw_CursorPosCallback", "ov_cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,double,double)", "signature": "(GLFWwindow*,double,double)",
@@ -96,7 +96,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForOpenGL", "cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_InitForOpenGL", "funcname": "ImGui_ImplGlfw_InitForOpenGL",
"location": "imgui_impl_glfw:32", "location": "imgui_impl_glfw:31",
"ov_cimguiname": "ImGui_ImplGlfw_InitForOpenGL", "ov_cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
"ret": "bool", "ret": "bool",
"signature": "(GLFWwindow*,bool)", "signature": "(GLFWwindow*,bool)",
@@ -121,7 +121,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForOther", "cimguiname": "ImGui_ImplGlfw_InitForOther",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_InitForOther", "funcname": "ImGui_ImplGlfw_InitForOther",
"location": "imgui_impl_glfw:34", "location": "imgui_impl_glfw:33",
"ov_cimguiname": "ImGui_ImplGlfw_InitForOther", "ov_cimguiname": "ImGui_ImplGlfw_InitForOther",
"ret": "bool", "ret": "bool",
"signature": "(GLFWwindow*,bool)", "signature": "(GLFWwindow*,bool)",
@@ -146,7 +146,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForVulkan", "cimguiname": "ImGui_ImplGlfw_InitForVulkan",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_InitForVulkan", "funcname": "ImGui_ImplGlfw_InitForVulkan",
"location": "imgui_impl_glfw:33", "location": "imgui_impl_glfw:32",
"ov_cimguiname": "ImGui_ImplGlfw_InitForVulkan", "ov_cimguiname": "ImGui_ImplGlfw_InitForVulkan",
"ret": "bool", "ret": "bool",
"signature": "(GLFWwindow*,bool)", "signature": "(GLFWwindow*,bool)",
@@ -167,7 +167,7 @@
"cimguiname": "ImGui_ImplGlfw_InstallCallbacks", "cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_InstallCallbacks", "funcname": "ImGui_ImplGlfw_InstallCallbacks",
"location": "imgui_impl_glfw:47", "location": "imgui_impl_glfw:46",
"ov_cimguiname": "ImGui_ImplGlfw_InstallCallbacks", "ov_cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*)", "signature": "(GLFWwindow*)",
@@ -204,7 +204,7 @@
"cimguiname": "ImGui_ImplGlfw_KeyCallback", "cimguiname": "ImGui_ImplGlfw_KeyCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_KeyCallback", "funcname": "ImGui_ImplGlfw_KeyCallback",
"location": "imgui_impl_glfw:60", "location": "imgui_impl_glfw:59",
"ov_cimguiname": "ImGui_ImplGlfw_KeyCallback", "ov_cimguiname": "ImGui_ImplGlfw_KeyCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,int,int,int,int)", "signature": "(GLFWwindow*,int,int,int,int)",
@@ -229,7 +229,7 @@
"cimguiname": "ImGui_ImplGlfw_MonitorCallback", "cimguiname": "ImGui_ImplGlfw_MonitorCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_MonitorCallback", "funcname": "ImGui_ImplGlfw_MonitorCallback",
"location": "imgui_impl_glfw:62", "location": "imgui_impl_glfw:61",
"ov_cimguiname": "ImGui_ImplGlfw_MonitorCallback", "ov_cimguiname": "ImGui_ImplGlfw_MonitorCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWmonitor*,int)", "signature": "(GLFWmonitor*,int)",
@@ -262,7 +262,7 @@
"cimguiname": "ImGui_ImplGlfw_MouseButtonCallback", "cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_MouseButtonCallback", "funcname": "ImGui_ImplGlfw_MouseButtonCallback",
"location": "imgui_impl_glfw:58", "location": "imgui_impl_glfw:57",
"ov_cimguiname": "ImGui_ImplGlfw_MouseButtonCallback", "ov_cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,int,int,int)", "signature": "(GLFWwindow*,int,int,int)",
@@ -278,7 +278,7 @@
"cimguiname": "ImGui_ImplGlfw_NewFrame", "cimguiname": "ImGui_ImplGlfw_NewFrame",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_NewFrame", "funcname": "ImGui_ImplGlfw_NewFrame",
"location": "imgui_impl_glfw:36", "location": "imgui_impl_glfw:35",
"ov_cimguiname": "ImGui_ImplGlfw_NewFrame", "ov_cimguiname": "ImGui_ImplGlfw_NewFrame",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -299,7 +299,7 @@
"cimguiname": "ImGui_ImplGlfw_RestoreCallbacks", "cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_RestoreCallbacks", "funcname": "ImGui_ImplGlfw_RestoreCallbacks",
"location": "imgui_impl_glfw:48", "location": "imgui_impl_glfw:47",
"ov_cimguiname": "ImGui_ImplGlfw_RestoreCallbacks", "ov_cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*)", "signature": "(GLFWwindow*)",
@@ -328,7 +328,7 @@
"cimguiname": "ImGui_ImplGlfw_ScrollCallback", "cimguiname": "ImGui_ImplGlfw_ScrollCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_ScrollCallback", "funcname": "ImGui_ImplGlfw_ScrollCallback",
"location": "imgui_impl_glfw:59", "location": "imgui_impl_glfw:58",
"ov_cimguiname": "ImGui_ImplGlfw_ScrollCallback", "ov_cimguiname": "ImGui_ImplGlfw_ScrollCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,double,double)", "signature": "(GLFWwindow*,double,double)",
@@ -349,7 +349,7 @@
"cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows", "cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows", "funcname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"location": "imgui_impl_glfw:52", "location": "imgui_impl_glfw:51",
"ov_cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows", "ov_cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"ret": "void", "ret": "void",
"signature": "(bool)", "signature": "(bool)",
@@ -365,7 +365,7 @@
"cimguiname": "ImGui_ImplGlfw_Shutdown", "cimguiname": "ImGui_ImplGlfw_Shutdown",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_Shutdown", "funcname": "ImGui_ImplGlfw_Shutdown",
"location": "imgui_impl_glfw:35", "location": "imgui_impl_glfw:34",
"ov_cimguiname": "ImGui_ImplGlfw_Shutdown", "ov_cimguiname": "ImGui_ImplGlfw_Shutdown",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -386,7 +386,7 @@
"cimguiname": "ImGui_ImplGlfw_Sleep", "cimguiname": "ImGui_ImplGlfw_Sleep",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_Sleep", "funcname": "ImGui_ImplGlfw_Sleep",
"location": "imgui_impl_glfw:65", "location": "imgui_impl_glfw:64",
"ov_cimguiname": "ImGui_ImplGlfw_Sleep", "ov_cimguiname": "ImGui_ImplGlfw_Sleep",
"ret": "void", "ret": "void",
"signature": "(int)", "signature": "(int)",
@@ -411,7 +411,7 @@
"cimguiname": "ImGui_ImplGlfw_WindowFocusCallback", "cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_WindowFocusCallback", "funcname": "ImGui_ImplGlfw_WindowFocusCallback",
"location": "imgui_impl_glfw:55", "location": "imgui_impl_glfw:54",
"ov_cimguiname": "ImGui_ImplGlfw_WindowFocusCallback", "ov_cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,int)", "signature": "(GLFWwindow*,int)",
@@ -427,7 +427,7 @@
"cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects", "cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects", "funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"location": "imgui_impl_opengl2:39", "location": "imgui_impl_opengl2:38",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects", "ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -443,7 +443,7 @@
"cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture", "cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_CreateFontsTexture", "funcname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"location": "imgui_impl_opengl2:37", "location": "imgui_impl_opengl2:36",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture", "ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -459,7 +459,7 @@
"cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects", "cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects", "funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"location": "imgui_impl_opengl2:40", "location": "imgui_impl_opengl2:39",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects", "ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -475,7 +475,7 @@
"cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture", "cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture", "funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"location": "imgui_impl_opengl2:38", "location": "imgui_impl_opengl2:37",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture", "ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -491,7 +491,7 @@
"cimguiname": "ImGui_ImplOpenGL2_Init", "cimguiname": "ImGui_ImplOpenGL2_Init",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_Init", "funcname": "ImGui_ImplOpenGL2_Init",
"location": "imgui_impl_opengl2:31", "location": "imgui_impl_opengl2:30",
"ov_cimguiname": "ImGui_ImplOpenGL2_Init", "ov_cimguiname": "ImGui_ImplOpenGL2_Init",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -507,7 +507,7 @@
"cimguiname": "ImGui_ImplOpenGL2_NewFrame", "cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_NewFrame", "funcname": "ImGui_ImplOpenGL2_NewFrame",
"location": "imgui_impl_opengl2:33", "location": "imgui_impl_opengl2:32",
"ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame", "ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -528,7 +528,7 @@
"cimguiname": "ImGui_ImplOpenGL2_RenderDrawData", "cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_RenderDrawData", "funcname": "ImGui_ImplOpenGL2_RenderDrawData",
"location": "imgui_impl_opengl2:34", "location": "imgui_impl_opengl2:33",
"ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData", "ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"ret": "void", "ret": "void",
"signature": "(ImDrawData*)", "signature": "(ImDrawData*)",
@@ -544,7 +544,7 @@
"cimguiname": "ImGui_ImplOpenGL2_Shutdown", "cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_Shutdown", "funcname": "ImGui_ImplOpenGL2_Shutdown",
"location": "imgui_impl_opengl2:32", "location": "imgui_impl_opengl2:31",
"ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown", "ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -560,7 +560,7 @@
"cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects", "cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_CreateDeviceObjects", "funcname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"location": "imgui_impl_opengl3:42", "location": "imgui_impl_opengl3:41",
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects", "ov_cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -576,7 +576,7 @@
"cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture", "cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_CreateFontsTexture", "funcname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"location": "imgui_impl_opengl3:40", "location": "imgui_impl_opengl3:39",
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture", "ov_cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -592,7 +592,7 @@
"cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects", "cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_DestroyDeviceObjects", "funcname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"location": "imgui_impl_opengl3:43", "location": "imgui_impl_opengl3:42",
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects", "ov_cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -608,7 +608,7 @@
"cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture", "cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_DestroyFontsTexture", "funcname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"location": "imgui_impl_opengl3:41", "location": "imgui_impl_opengl3:40",
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture", "ov_cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -631,7 +631,7 @@
"glsl_version": "nullptr" "glsl_version": "nullptr"
}, },
"funcname": "ImGui_ImplOpenGL3_Init", "funcname": "ImGui_ImplOpenGL3_Init",
"location": "imgui_impl_opengl3:34", "location": "imgui_impl_opengl3:33",
"ov_cimguiname": "ImGui_ImplOpenGL3_Init", "ov_cimguiname": "ImGui_ImplOpenGL3_Init",
"ret": "bool", "ret": "bool",
"signature": "(const char*)", "signature": "(const char*)",
@@ -647,7 +647,7 @@
"cimguiname": "ImGui_ImplOpenGL3_NewFrame", "cimguiname": "ImGui_ImplOpenGL3_NewFrame",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_NewFrame", "funcname": "ImGui_ImplOpenGL3_NewFrame",
"location": "imgui_impl_opengl3:36", "location": "imgui_impl_opengl3:35",
"ov_cimguiname": "ImGui_ImplOpenGL3_NewFrame", "ov_cimguiname": "ImGui_ImplOpenGL3_NewFrame",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -668,7 +668,7 @@
"cimguiname": "ImGui_ImplOpenGL3_RenderDrawData", "cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_RenderDrawData", "funcname": "ImGui_ImplOpenGL3_RenderDrawData",
"location": "imgui_impl_opengl3:37", "location": "imgui_impl_opengl3:36",
"ov_cimguiname": "ImGui_ImplOpenGL3_RenderDrawData", "ov_cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
"ret": "void", "ret": "void",
"signature": "(ImDrawData*)", "signature": "(ImDrawData*)",
@@ -684,7 +684,7 @@
"cimguiname": "ImGui_ImplOpenGL3_Shutdown", "cimguiname": "ImGui_ImplOpenGL3_Shutdown",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_Shutdown", "funcname": "ImGui_ImplOpenGL3_Shutdown",
"location": "imgui_impl_opengl3:35", "location": "imgui_impl_opengl3:34",
"ov_cimguiname": "ImGui_ImplOpenGL3_Shutdown", "ov_cimguiname": "ImGui_ImplOpenGL3_Shutdown",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -705,7 +705,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForD3D", "cimguiname": "ImGui_ImplSDL2_InitForD3D",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForD3D", "funcname": "ImGui_ImplSDL2_InitForD3D",
"location": "imgui_impl_sdl2:37", "location": "imgui_impl_sdl2:33",
"ov_cimguiname": "ImGui_ImplSDL2_InitForD3D", "ov_cimguiname": "ImGui_ImplSDL2_InitForD3D",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -726,7 +726,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForMetal", "cimguiname": "ImGui_ImplSDL2_InitForMetal",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForMetal", "funcname": "ImGui_ImplSDL2_InitForMetal",
"location": "imgui_impl_sdl2:38", "location": "imgui_impl_sdl2:34",
"ov_cimguiname": "ImGui_ImplSDL2_InitForMetal", "ov_cimguiname": "ImGui_ImplSDL2_InitForMetal",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -751,7 +751,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForOpenGL", "cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForOpenGL", "funcname": "ImGui_ImplSDL2_InitForOpenGL",
"location": "imgui_impl_sdl2:35", "location": "imgui_impl_sdl2:31",
"ov_cimguiname": "ImGui_ImplSDL2_InitForOpenGL", "ov_cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*,void*)", "signature": "(SDL_Window*,void*)",
@@ -772,7 +772,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForOther", "cimguiname": "ImGui_ImplSDL2_InitForOther",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForOther", "funcname": "ImGui_ImplSDL2_InitForOther",
"location": "imgui_impl_sdl2:40", "location": "imgui_impl_sdl2:36",
"ov_cimguiname": "ImGui_ImplSDL2_InitForOther", "ov_cimguiname": "ImGui_ImplSDL2_InitForOther",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -797,7 +797,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer", "cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForSDLRenderer", "funcname": "ImGui_ImplSDL2_InitForSDLRenderer",
"location": "imgui_impl_sdl2:39", "location": "imgui_impl_sdl2:35",
"ov_cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer", "ov_cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*,SDL_Renderer*)", "signature": "(SDL_Window*,SDL_Renderer*)",
@@ -818,7 +818,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForVulkan", "cimguiname": "ImGui_ImplSDL2_InitForVulkan",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForVulkan", "funcname": "ImGui_ImplSDL2_InitForVulkan",
"location": "imgui_impl_sdl2:36", "location": "imgui_impl_sdl2:32",
"ov_cimguiname": "ImGui_ImplSDL2_InitForVulkan", "ov_cimguiname": "ImGui_ImplSDL2_InitForVulkan",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -834,7 +834,7 @@
"cimguiname": "ImGui_ImplSDL2_NewFrame", "cimguiname": "ImGui_ImplSDL2_NewFrame",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_NewFrame", "funcname": "ImGui_ImplSDL2_NewFrame",
"location": "imgui_impl_sdl2:42", "location": "imgui_impl_sdl2:38",
"ov_cimguiname": "ImGui_ImplSDL2_NewFrame", "ov_cimguiname": "ImGui_ImplSDL2_NewFrame",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -855,7 +855,7 @@
"cimguiname": "ImGui_ImplSDL2_ProcessEvent", "cimguiname": "ImGui_ImplSDL2_ProcessEvent",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_ProcessEvent", "funcname": "ImGui_ImplSDL2_ProcessEvent",
"location": "imgui_impl_sdl2:43", "location": "imgui_impl_sdl2:39",
"ov_cimguiname": "ImGui_ImplSDL2_ProcessEvent", "ov_cimguiname": "ImGui_ImplSDL2_ProcessEvent",
"ret": "bool", "ret": "bool",
"signature": "(const SDL_Event*)", "signature": "(const SDL_Event*)",
@@ -887,7 +887,7 @@
"manual_gamepads_count": "-1" "manual_gamepads_count": "-1"
}, },
"funcname": "ImGui_ImplSDL2_SetGamepadMode", "funcname": "ImGui_ImplSDL2_SetGamepadMode",
"location": "imgui_impl_sdl2:48", "location": "imgui_impl_sdl2:44",
"ov_cimguiname": "ImGui_ImplSDL2_SetGamepadMode", "ov_cimguiname": "ImGui_ImplSDL2_SetGamepadMode",
"ret": "void", "ret": "void",
"signature": "(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)", "signature": "(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)",
@@ -903,7 +903,7 @@
"cimguiname": "ImGui_ImplSDL2_Shutdown", "cimguiname": "ImGui_ImplSDL2_Shutdown",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_Shutdown", "funcname": "ImGui_ImplSDL2_Shutdown",
"location": "imgui_impl_sdl2:41", "location": "imgui_impl_sdl2:37",
"ov_cimguiname": "ImGui_ImplSDL2_Shutdown", "ov_cimguiname": "ImGui_ImplSDL2_Shutdown",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -924,7 +924,7 @@
"cimguiname": "ImGui_ImplSDL3_InitForD3D", "cimguiname": "ImGui_ImplSDL3_InitForD3D",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL3_InitForD3D", "funcname": "ImGui_ImplSDL3_InitForD3D",
"location": "imgui_impl_sdl3:36", "location": "imgui_impl_sdl3:33",
"ov_cimguiname": "ImGui_ImplSDL3_InitForD3D", "ov_cimguiname": "ImGui_ImplSDL3_InitForD3D",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -945,7 +945,7 @@
"cimguiname": "ImGui_ImplSDL3_InitForMetal", "cimguiname": "ImGui_ImplSDL3_InitForMetal",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL3_InitForMetal", "funcname": "ImGui_ImplSDL3_InitForMetal",
"location": "imgui_impl_sdl3:37", "location": "imgui_impl_sdl3:34",
"ov_cimguiname": "ImGui_ImplSDL3_InitForMetal", "ov_cimguiname": "ImGui_ImplSDL3_InitForMetal",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -970,7 +970,7 @@
"cimguiname": "ImGui_ImplSDL3_InitForOpenGL", "cimguiname": "ImGui_ImplSDL3_InitForOpenGL",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL3_InitForOpenGL", "funcname": "ImGui_ImplSDL3_InitForOpenGL",
"location": "imgui_impl_sdl3:34", "location": "imgui_impl_sdl3:31",
"ov_cimguiname": "ImGui_ImplSDL3_InitForOpenGL", "ov_cimguiname": "ImGui_ImplSDL3_InitForOpenGL",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*,void*)", "signature": "(SDL_Window*,void*)",
@@ -991,7 +991,7 @@
"cimguiname": "ImGui_ImplSDL3_InitForOther", "cimguiname": "ImGui_ImplSDL3_InitForOther",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL3_InitForOther", "funcname": "ImGui_ImplSDL3_InitForOther",
"location": "imgui_impl_sdl3:40", "location": "imgui_impl_sdl3:37",
"ov_cimguiname": "ImGui_ImplSDL3_InitForOther", "ov_cimguiname": "ImGui_ImplSDL3_InitForOther",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -1012,7 +1012,7 @@
"cimguiname": "ImGui_ImplSDL3_InitForSDLGPU", "cimguiname": "ImGui_ImplSDL3_InitForSDLGPU",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL3_InitForSDLGPU", "funcname": "ImGui_ImplSDL3_InitForSDLGPU",
"location": "imgui_impl_sdl3:39", "location": "imgui_impl_sdl3:36",
"ov_cimguiname": "ImGui_ImplSDL3_InitForSDLGPU", "ov_cimguiname": "ImGui_ImplSDL3_InitForSDLGPU",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -1037,7 +1037,7 @@
"cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer", "cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL3_InitForSDLRenderer", "funcname": "ImGui_ImplSDL3_InitForSDLRenderer",
"location": "imgui_impl_sdl3:38", "location": "imgui_impl_sdl3:35",
"ov_cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer", "ov_cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*,SDL_Renderer*)", "signature": "(SDL_Window*,SDL_Renderer*)",
@@ -1058,7 +1058,7 @@
"cimguiname": "ImGui_ImplSDL3_InitForVulkan", "cimguiname": "ImGui_ImplSDL3_InitForVulkan",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL3_InitForVulkan", "funcname": "ImGui_ImplSDL3_InitForVulkan",
"location": "imgui_impl_sdl3:35", "location": "imgui_impl_sdl3:32",
"ov_cimguiname": "ImGui_ImplSDL3_InitForVulkan", "ov_cimguiname": "ImGui_ImplSDL3_InitForVulkan",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -1074,7 +1074,7 @@
"cimguiname": "ImGui_ImplSDL3_NewFrame", "cimguiname": "ImGui_ImplSDL3_NewFrame",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL3_NewFrame", "funcname": "ImGui_ImplSDL3_NewFrame",
"location": "imgui_impl_sdl3:42", "location": "imgui_impl_sdl3:39",
"ov_cimguiname": "ImGui_ImplSDL3_NewFrame", "ov_cimguiname": "ImGui_ImplSDL3_NewFrame",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -1095,7 +1095,7 @@
"cimguiname": "ImGui_ImplSDL3_ProcessEvent", "cimguiname": "ImGui_ImplSDL3_ProcessEvent",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL3_ProcessEvent", "funcname": "ImGui_ImplSDL3_ProcessEvent",
"location": "imgui_impl_sdl3:43", "location": "imgui_impl_sdl3:40",
"ov_cimguiname": "ImGui_ImplSDL3_ProcessEvent", "ov_cimguiname": "ImGui_ImplSDL3_ProcessEvent",
"ret": "bool", "ret": "bool",
"signature": "(const SDL_Event*)", "signature": "(const SDL_Event*)",
@@ -1127,7 +1127,7 @@
"manual_gamepads_count": "-1" "manual_gamepads_count": "-1"
}, },
"funcname": "ImGui_ImplSDL3_SetGamepadMode", "funcname": "ImGui_ImplSDL3_SetGamepadMode",
"location": "imgui_impl_sdl3:48", "location": "imgui_impl_sdl3:45",
"ov_cimguiname": "ImGui_ImplSDL3_SetGamepadMode", "ov_cimguiname": "ImGui_ImplSDL3_SetGamepadMode",
"ret": "void", "ret": "void",
"signature": "(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)", "signature": "(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)",
@@ -1143,11 +1143,484 @@
"cimguiname": "ImGui_ImplSDL3_Shutdown", "cimguiname": "ImGui_ImplSDL3_Shutdown",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL3_Shutdown", "funcname": "ImGui_ImplSDL3_Shutdown",
"location": "imgui_impl_sdl3:41", "location": "imgui_impl_sdl3:38",
"ov_cimguiname": "ImGui_ImplSDL3_Shutdown", "ov_cimguiname": "ImGui_ImplSDL3_Shutdown",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
"stname": "" "stname": ""
} }
],
"ImGui_ImplVulkanH_CreateOrResizeWindow": [
{
"args": "(VkInstance instance,VkPhysicalDevice physical_device,VkDevice device,ImGui_ImplVulkanH_Window* wnd,uint32_t queue_family,const VkAllocationCallbacks* allocator,int w,int h,uint32_t min_image_count)",
"argsT": [
{
"name": "instance",
"type": "VkInstance"
},
{
"name": "physical_device",
"type": "VkPhysicalDevice"
},
{
"name": "device",
"type": "VkDevice"
},
{
"name": "wnd",
"type": "ImGui_ImplVulkanH_Window*"
},
{
"name": "queue_family",
"type": "uint32_t"
},
{
"name": "allocator",
"type": "const VkAllocationCallbacks*"
},
{
"name": "w",
"type": "int"
},
{
"name": "h",
"type": "int"
},
{
"name": "min_image_count",
"type": "uint32_t"
}
],
"argsoriginal": "(VkInstance instance,VkPhysicalDevice physical_device,VkDevice device,ImGui_ImplVulkanH_Window* wnd,uint32_t queue_family,const VkAllocationCallbacks* allocator,int w,int h,uint32_t min_image_count)",
"call_args": "(instance,physical_device,device,wnd,queue_family,allocator,w,h,min_image_count)",
"cimguiname": "ImGui_ImplVulkanH_CreateOrResizeWindow",
"defaults": {},
"funcname": "ImGui_ImplVulkanH_CreateOrResizeWindow",
"location": "imgui_impl_vulkan:165",
"ov_cimguiname": "ImGui_ImplVulkanH_CreateOrResizeWindow",
"ret": "void",
"signature": "(VkInstance,VkPhysicalDevice,VkDevice,ImGui_ImplVulkanH_Window*,uint32_t,const VkAllocationCallbacks*,int,int,uint32_t)",
"stname": ""
}
],
"ImGui_ImplVulkanH_DestroyWindow": [
{
"args": "(VkInstance instance,VkDevice device,ImGui_ImplVulkanH_Window* wnd,const VkAllocationCallbacks* allocator)",
"argsT": [
{
"name": "instance",
"type": "VkInstance"
},
{
"name": "device",
"type": "VkDevice"
},
{
"name": "wnd",
"type": "ImGui_ImplVulkanH_Window*"
},
{
"name": "allocator",
"type": "const VkAllocationCallbacks*"
}
],
"argsoriginal": "(VkInstance instance,VkDevice device,ImGui_ImplVulkanH_Window* wnd,const VkAllocationCallbacks* allocator)",
"call_args": "(instance,device,wnd,allocator)",
"cimguiname": "ImGui_ImplVulkanH_DestroyWindow",
"defaults": {},
"funcname": "ImGui_ImplVulkanH_DestroyWindow",
"location": "imgui_impl_vulkan:166",
"ov_cimguiname": "ImGui_ImplVulkanH_DestroyWindow",
"ret": "void",
"signature": "(VkInstance,VkDevice,ImGui_ImplVulkanH_Window*,const VkAllocationCallbacks*)",
"stname": ""
}
],
"ImGui_ImplVulkanH_GetMinImageCountFromPresentMode": [
{
"args": "(VkPresentModeKHR present_mode)",
"argsT": [
{
"name": "present_mode",
"type": "VkPresentModeKHR"
}
],
"argsoriginal": "(VkPresentModeKHR present_mode)",
"call_args": "(present_mode)",
"cimguiname": "ImGui_ImplVulkanH_GetMinImageCountFromPresentMode",
"defaults": {},
"funcname": "ImGui_ImplVulkanH_GetMinImageCountFromPresentMode",
"location": "imgui_impl_vulkan:171",
"ov_cimguiname": "ImGui_ImplVulkanH_GetMinImageCountFromPresentMode",
"ret": "int",
"signature": "(VkPresentModeKHR)",
"stname": ""
}
],
"ImGui_ImplVulkanH_SelectPhysicalDevice": [
{
"args": "(VkInstance instance)",
"argsT": [
{
"name": "instance",
"type": "VkInstance"
}
],
"argsoriginal": "(VkInstance instance)",
"call_args": "(instance)",
"cimguiname": "ImGui_ImplVulkanH_SelectPhysicalDevice",
"defaults": {},
"funcname": "ImGui_ImplVulkanH_SelectPhysicalDevice",
"location": "imgui_impl_vulkan:169",
"ov_cimguiname": "ImGui_ImplVulkanH_SelectPhysicalDevice",
"ret": "VkPhysicalDevice",
"signature": "(VkInstance)",
"stname": ""
}
],
"ImGui_ImplVulkanH_SelectPresentMode": [
{
"args": "(VkPhysicalDevice physical_device,VkSurfaceKHR surface,const VkPresentModeKHR* request_modes,int request_modes_count)",
"argsT": [
{
"name": "physical_device",
"type": "VkPhysicalDevice"
},
{
"name": "surface",
"type": "VkSurfaceKHR"
},
{
"name": "request_modes",
"type": "const VkPresentModeKHR*"
},
{
"name": "request_modes_count",
"type": "int"
}
],
"argsoriginal": "(VkPhysicalDevice physical_device,VkSurfaceKHR surface,const VkPresentModeKHR* request_modes,int request_modes_count)",
"call_args": "(physical_device,surface,request_modes,request_modes_count)",
"cimguiname": "ImGui_ImplVulkanH_SelectPresentMode",
"defaults": {},
"funcname": "ImGui_ImplVulkanH_SelectPresentMode",
"location": "imgui_impl_vulkan:168",
"ov_cimguiname": "ImGui_ImplVulkanH_SelectPresentMode",
"ret": "VkPresentModeKHR",
"signature": "(VkPhysicalDevice,VkSurfaceKHR,const VkPresentModeKHR*,int)",
"stname": ""
}
],
"ImGui_ImplVulkanH_SelectQueueFamilyIndex": [
{
"args": "(VkPhysicalDevice physical_device)",
"argsT": [
{
"name": "physical_device",
"type": "VkPhysicalDevice"
}
],
"argsoriginal": "(VkPhysicalDevice physical_device)",
"call_args": "(physical_device)",
"cimguiname": "ImGui_ImplVulkanH_SelectQueueFamilyIndex",
"defaults": {},
"funcname": "ImGui_ImplVulkanH_SelectQueueFamilyIndex",
"location": "imgui_impl_vulkan:170",
"ov_cimguiname": "ImGui_ImplVulkanH_SelectQueueFamilyIndex",
"ret": "uint32_t",
"signature": "(VkPhysicalDevice)",
"stname": ""
}
],
"ImGui_ImplVulkanH_SelectSurfaceFormat": [
{
"args": "(VkPhysicalDevice physical_device,VkSurfaceKHR surface,const VkFormat* request_formats,int request_formats_count,VkColorSpaceKHR request_color_space)",
"argsT": [
{
"name": "physical_device",
"type": "VkPhysicalDevice"
},
{
"name": "surface",
"type": "VkSurfaceKHR"
},
{
"name": "request_formats",
"type": "const VkFormat*"
},
{
"name": "request_formats_count",
"type": "int"
},
{
"name": "request_color_space",
"type": "VkColorSpaceKHR"
}
],
"argsoriginal": "(VkPhysicalDevice physical_device,VkSurfaceKHR surface,const VkFormat* request_formats,int request_formats_count,VkColorSpaceKHR request_color_space)",
"call_args": "(physical_device,surface,request_formats,request_formats_count,request_color_space)",
"cimguiname": "ImGui_ImplVulkanH_SelectSurfaceFormat",
"defaults": {},
"funcname": "ImGui_ImplVulkanH_SelectSurfaceFormat",
"location": "imgui_impl_vulkan:167",
"ov_cimguiname": "ImGui_ImplVulkanH_SelectSurfaceFormat",
"ret": "VkSurfaceFormatKHR",
"signature": "(VkPhysicalDevice,VkSurfaceKHR,const VkFormat*,int,VkColorSpaceKHR)",
"stname": ""
}
],
"ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window": [
{
"args": "()",
"argsT": [],
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window",
"constructor": true,
"defaults": {},
"funcname": "ImGui_ImplVulkanH_Window",
"location": "imgui_impl_vulkan:214",
"ov_cimguiname": "ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window",
"signature": "()",
"stname": "ImGui_ImplVulkanH_Window"
}
],
"ImGui_ImplVulkanH_Window_destroy": [
{
"args": "(ImGui_ImplVulkanH_Window* self)",
"argsT": [
{
"name": "self",
"type": "ImGui_ImplVulkanH_Window*"
}
],
"call_args": "(self)",
"cimguiname": "ImGui_ImplVulkanH_Window_destroy",
"defaults": {},
"destructor": true,
"location": "imgui_impl_vulkan:214",
"ov_cimguiname": "ImGui_ImplVulkanH_Window_destroy",
"ret": "void",
"signature": "(ImGui_ImplVulkanH_Window*)",
"stname": "ImGui_ImplVulkanH_Window"
}
],
"ImGui_ImplVulkan_AddTexture": [
{
"args": "(VkSampler sampler,VkImageView image_view,VkImageLayout image_layout)",
"argsT": [
{
"name": "sampler",
"type": "VkSampler"
},
{
"name": "image_view",
"type": "VkImageView"
},
{
"name": "image_layout",
"type": "VkImageLayout"
}
],
"argsoriginal": "(VkSampler sampler,VkImageView image_view,VkImageLayout image_layout)",
"call_args": "(sampler,image_view,image_layout)",
"cimguiname": "ImGui_ImplVulkan_AddTexture",
"defaults": {},
"funcname": "ImGui_ImplVulkan_AddTexture",
"location": "imgui_impl_vulkan:122",
"ov_cimguiname": "ImGui_ImplVulkan_AddTexture",
"ret": "VkDescriptorSet",
"signature": "(VkSampler,VkImageView,VkImageLayout)",
"stname": ""
}
],
"ImGui_ImplVulkan_CreateFontsTexture": [
{
"args": "()",
"argsT": [],
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplVulkan_CreateFontsTexture",
"defaults": {},
"funcname": "ImGui_ImplVulkan_CreateFontsTexture",
"location": "imgui_impl_vulkan:115",
"ov_cimguiname": "ImGui_ImplVulkan_CreateFontsTexture",
"ret": "bool",
"signature": "()",
"stname": ""
}
],
"ImGui_ImplVulkan_DestroyFontsTexture": [
{
"args": "()",
"argsT": [],
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplVulkan_DestroyFontsTexture",
"defaults": {},
"funcname": "ImGui_ImplVulkan_DestroyFontsTexture",
"location": "imgui_impl_vulkan:116",
"ov_cimguiname": "ImGui_ImplVulkan_DestroyFontsTexture",
"ret": "void",
"signature": "()",
"stname": ""
}
],
"ImGui_ImplVulkan_Init": [
{
"args": "(ImGui_ImplVulkan_InitInfo* info)",
"argsT": [
{
"name": "info",
"type": "ImGui_ImplVulkan_InitInfo*"
}
],
"argsoriginal": "(ImGui_ImplVulkan_InitInfo* info)",
"call_args": "(info)",
"cimguiname": "ImGui_ImplVulkan_Init",
"defaults": {},
"funcname": "ImGui_ImplVulkan_Init",
"location": "imgui_impl_vulkan:111",
"ov_cimguiname": "ImGui_ImplVulkan_Init",
"ret": "bool",
"signature": "(ImGui_ImplVulkan_InitInfo*)",
"stname": ""
}
],
"ImGui_ImplVulkan_LoadFunctions": [
{
"args": "(uint32_t api_version,PFN_vkVoidFunction(*loader_func)(const char* function_name,void* user_data),void* user_data)",
"argsT": [
{
"name": "api_version",
"type": "uint32_t"
},
{
"name": "user_data)",
"type": "PFN_vkVoidFunction(*loader_func)(const char* function_name,void*"
},
{
"name": "user_data",
"type": "void*"
}
],
"argsoriginal": "(uint32_t api_version,PFN_vkVoidFunction(*loader_func)(const char* function_name,void* user_data),void* user_data=nullptr)",
"call_args": "(api_version,user_data),user_data)",
"cimguiname": "ImGui_ImplVulkan_LoadFunctions",
"defaults": {
"user_data": "nullptr"
},
"funcname": "ImGui_ImplVulkan_LoadFunctions",
"location": "imgui_impl_vulkan:127",
"ov_cimguiname": "ImGui_ImplVulkan_LoadFunctions",
"ret": "bool",
"signature": "(uint32_t,PFN_vkVoidFunction(*loader_func)(const char* function_name,void*,void*)",
"stname": ""
}
],
"ImGui_ImplVulkan_NewFrame": [
{
"args": "()",
"argsT": [],
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplVulkan_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplVulkan_NewFrame",
"location": "imgui_impl_vulkan:113",
"ov_cimguiname": "ImGui_ImplVulkan_NewFrame",
"ret": "void",
"signature": "()",
"stname": ""
}
],
"ImGui_ImplVulkan_RemoveTexture": [
{
"args": "(VkDescriptorSet descriptor_set)",
"argsT": [
{
"name": "descriptor_set",
"type": "VkDescriptorSet"
}
],
"argsoriginal": "(VkDescriptorSet descriptor_set)",
"call_args": "(descriptor_set)",
"cimguiname": "ImGui_ImplVulkan_RemoveTexture",
"defaults": {},
"funcname": "ImGui_ImplVulkan_RemoveTexture",
"location": "imgui_impl_vulkan:123",
"ov_cimguiname": "ImGui_ImplVulkan_RemoveTexture",
"ret": "void",
"signature": "(VkDescriptorSet)",
"stname": ""
}
],
"ImGui_ImplVulkan_RenderDrawData": [
{
"args": "(ImDrawData* draw_data,VkCommandBuffer command_buffer,VkPipeline pipeline)",
"argsT": [
{
"name": "draw_data",
"type": "ImDrawData*"
},
{
"name": "command_buffer",
"type": "VkCommandBuffer"
},
{
"name": "pipeline",
"type": "VkPipeline"
}
],
"argsoriginal": "(ImDrawData* draw_data,VkCommandBuffer command_buffer,VkPipeline pipeline=0ULL)",
"call_args": "(draw_data,command_buffer,pipeline)",
"cimguiname": "ImGui_ImplVulkan_RenderDrawData",
"defaults": {
"pipeline": "0ULL"
},
"funcname": "ImGui_ImplVulkan_RenderDrawData",
"location": "imgui_impl_vulkan:114",
"ov_cimguiname": "ImGui_ImplVulkan_RenderDrawData",
"ret": "void",
"signature": "(ImDrawData*,VkCommandBuffer,VkPipeline)",
"stname": ""
}
],
"ImGui_ImplVulkan_SetMinImageCount": [
{
"args": "(uint32_t min_image_count)",
"argsT": [
{
"name": "min_image_count",
"type": "uint32_t"
}
],
"argsoriginal": "(uint32_t min_image_count)",
"call_args": "(min_image_count)",
"cimguiname": "ImGui_ImplVulkan_SetMinImageCount",
"defaults": {},
"funcname": "ImGui_ImplVulkan_SetMinImageCount",
"location": "imgui_impl_vulkan:117",
"ov_cimguiname": "ImGui_ImplVulkan_SetMinImageCount",
"ret": "void",
"signature": "(uint32_t)",
"stname": ""
}
],
"ImGui_ImplVulkan_Shutdown": [
{
"args": "()",
"argsT": [],
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplVulkan_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplVulkan_Shutdown",
"location": "imgui_impl_vulkan:112",
"ov_cimguiname": "ImGui_ImplVulkan_Shutdown",
"ret": "void",
"signature": "()",
"stname": ""
}
] ]
} }

View File

@@ -14,7 +14,7 @@ local t={
cimguiname="ImGui_ImplGlfw_CharCallback", cimguiname="ImGui_ImplGlfw_CharCallback",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_CharCallback", funcname="ImGui_ImplGlfw_CharCallback",
location="imgui_impl_glfw:61", location="imgui_impl_glfw:60",
ov_cimguiname="ImGui_ImplGlfw_CharCallback", ov_cimguiname="ImGui_ImplGlfw_CharCallback",
ret="void", ret="void",
signature="(GLFWwindow*,unsigned int)", signature="(GLFWwindow*,unsigned int)",
@@ -35,7 +35,7 @@ local t={
cimguiname="ImGui_ImplGlfw_CursorEnterCallback", cimguiname="ImGui_ImplGlfw_CursorEnterCallback",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_CursorEnterCallback", funcname="ImGui_ImplGlfw_CursorEnterCallback",
location="imgui_impl_glfw:56", location="imgui_impl_glfw:55",
ov_cimguiname="ImGui_ImplGlfw_CursorEnterCallback", ov_cimguiname="ImGui_ImplGlfw_CursorEnterCallback",
ret="void", ret="void",
signature="(GLFWwindow*,int)", signature="(GLFWwindow*,int)",
@@ -59,7 +59,7 @@ local t={
cimguiname="ImGui_ImplGlfw_CursorPosCallback", cimguiname="ImGui_ImplGlfw_CursorPosCallback",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_CursorPosCallback", funcname="ImGui_ImplGlfw_CursorPosCallback",
location="imgui_impl_glfw:57", location="imgui_impl_glfw:56",
ov_cimguiname="ImGui_ImplGlfw_CursorPosCallback", ov_cimguiname="ImGui_ImplGlfw_CursorPosCallback",
ret="void", ret="void",
signature="(GLFWwindow*,double,double)", signature="(GLFWwindow*,double,double)",
@@ -80,7 +80,7 @@ local t={
cimguiname="ImGui_ImplGlfw_InitForOpenGL", cimguiname="ImGui_ImplGlfw_InitForOpenGL",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_InitForOpenGL", funcname="ImGui_ImplGlfw_InitForOpenGL",
location="imgui_impl_glfw:32", location="imgui_impl_glfw:31",
ov_cimguiname="ImGui_ImplGlfw_InitForOpenGL", ov_cimguiname="ImGui_ImplGlfw_InitForOpenGL",
ret="bool", ret="bool",
signature="(GLFWwindow*,bool)", signature="(GLFWwindow*,bool)",
@@ -101,7 +101,7 @@ local t={
cimguiname="ImGui_ImplGlfw_InitForOther", cimguiname="ImGui_ImplGlfw_InitForOther",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_InitForOther", funcname="ImGui_ImplGlfw_InitForOther",
location="imgui_impl_glfw:34", location="imgui_impl_glfw:33",
ov_cimguiname="ImGui_ImplGlfw_InitForOther", ov_cimguiname="ImGui_ImplGlfw_InitForOther",
ret="bool", ret="bool",
signature="(GLFWwindow*,bool)", signature="(GLFWwindow*,bool)",
@@ -122,7 +122,7 @@ local t={
cimguiname="ImGui_ImplGlfw_InitForVulkan", cimguiname="ImGui_ImplGlfw_InitForVulkan",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_InitForVulkan", funcname="ImGui_ImplGlfw_InitForVulkan",
location="imgui_impl_glfw:33", location="imgui_impl_glfw:32",
ov_cimguiname="ImGui_ImplGlfw_InitForVulkan", ov_cimguiname="ImGui_ImplGlfw_InitForVulkan",
ret="bool", ret="bool",
signature="(GLFWwindow*,bool)", signature="(GLFWwindow*,bool)",
@@ -140,7 +140,7 @@ local t={
cimguiname="ImGui_ImplGlfw_InstallCallbacks", cimguiname="ImGui_ImplGlfw_InstallCallbacks",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_InstallCallbacks", funcname="ImGui_ImplGlfw_InstallCallbacks",
location="imgui_impl_glfw:47", location="imgui_impl_glfw:46",
ov_cimguiname="ImGui_ImplGlfw_InstallCallbacks", ov_cimguiname="ImGui_ImplGlfw_InstallCallbacks",
ret="void", ret="void",
signature="(GLFWwindow*)", signature="(GLFWwindow*)",
@@ -170,7 +170,7 @@ local t={
cimguiname="ImGui_ImplGlfw_KeyCallback", cimguiname="ImGui_ImplGlfw_KeyCallback",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_KeyCallback", funcname="ImGui_ImplGlfw_KeyCallback",
location="imgui_impl_glfw:60", location="imgui_impl_glfw:59",
ov_cimguiname="ImGui_ImplGlfw_KeyCallback", ov_cimguiname="ImGui_ImplGlfw_KeyCallback",
ret="void", ret="void",
signature="(GLFWwindow*,int,int,int,int)", signature="(GLFWwindow*,int,int,int,int)",
@@ -191,7 +191,7 @@ local t={
cimguiname="ImGui_ImplGlfw_MonitorCallback", cimguiname="ImGui_ImplGlfw_MonitorCallback",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_MonitorCallback", funcname="ImGui_ImplGlfw_MonitorCallback",
location="imgui_impl_glfw:62", location="imgui_impl_glfw:61",
ov_cimguiname="ImGui_ImplGlfw_MonitorCallback", ov_cimguiname="ImGui_ImplGlfw_MonitorCallback",
ret="void", ret="void",
signature="(GLFWmonitor*,int)", signature="(GLFWmonitor*,int)",
@@ -218,7 +218,7 @@ local t={
cimguiname="ImGui_ImplGlfw_MouseButtonCallback", cimguiname="ImGui_ImplGlfw_MouseButtonCallback",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_MouseButtonCallback", funcname="ImGui_ImplGlfw_MouseButtonCallback",
location="imgui_impl_glfw:58", location="imgui_impl_glfw:57",
ov_cimguiname="ImGui_ImplGlfw_MouseButtonCallback", ov_cimguiname="ImGui_ImplGlfw_MouseButtonCallback",
ret="void", ret="void",
signature="(GLFWwindow*,int,int,int)", signature="(GLFWwindow*,int,int,int)",
@@ -233,7 +233,7 @@ local t={
cimguiname="ImGui_ImplGlfw_NewFrame", cimguiname="ImGui_ImplGlfw_NewFrame",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_NewFrame", funcname="ImGui_ImplGlfw_NewFrame",
location="imgui_impl_glfw:36", location="imgui_impl_glfw:35",
ov_cimguiname="ImGui_ImplGlfw_NewFrame", ov_cimguiname="ImGui_ImplGlfw_NewFrame",
ret="void", ret="void",
signature="()", signature="()",
@@ -251,7 +251,7 @@ local t={
cimguiname="ImGui_ImplGlfw_RestoreCallbacks", cimguiname="ImGui_ImplGlfw_RestoreCallbacks",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_RestoreCallbacks", funcname="ImGui_ImplGlfw_RestoreCallbacks",
location="imgui_impl_glfw:48", location="imgui_impl_glfw:47",
ov_cimguiname="ImGui_ImplGlfw_RestoreCallbacks", ov_cimguiname="ImGui_ImplGlfw_RestoreCallbacks",
ret="void", ret="void",
signature="(GLFWwindow*)", signature="(GLFWwindow*)",
@@ -275,7 +275,7 @@ local t={
cimguiname="ImGui_ImplGlfw_ScrollCallback", cimguiname="ImGui_ImplGlfw_ScrollCallback",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_ScrollCallback", funcname="ImGui_ImplGlfw_ScrollCallback",
location="imgui_impl_glfw:59", location="imgui_impl_glfw:58",
ov_cimguiname="ImGui_ImplGlfw_ScrollCallback", ov_cimguiname="ImGui_ImplGlfw_ScrollCallback",
ret="void", ret="void",
signature="(GLFWwindow*,double,double)", signature="(GLFWwindow*,double,double)",
@@ -293,7 +293,7 @@ local t={
cimguiname="ImGui_ImplGlfw_SetCallbacksChainForAllWindows", cimguiname="ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_SetCallbacksChainForAllWindows", funcname="ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
location="imgui_impl_glfw:52", location="imgui_impl_glfw:51",
ov_cimguiname="ImGui_ImplGlfw_SetCallbacksChainForAllWindows", ov_cimguiname="ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
ret="void", ret="void",
signature="(bool)", signature="(bool)",
@@ -308,7 +308,7 @@ local t={
cimguiname="ImGui_ImplGlfw_Shutdown", cimguiname="ImGui_ImplGlfw_Shutdown",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_Shutdown", funcname="ImGui_ImplGlfw_Shutdown",
location="imgui_impl_glfw:35", location="imgui_impl_glfw:34",
ov_cimguiname="ImGui_ImplGlfw_Shutdown", ov_cimguiname="ImGui_ImplGlfw_Shutdown",
ret="void", ret="void",
signature="()", signature="()",
@@ -326,7 +326,7 @@ local t={
cimguiname="ImGui_ImplGlfw_Sleep", cimguiname="ImGui_ImplGlfw_Sleep",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_Sleep", funcname="ImGui_ImplGlfw_Sleep",
location="imgui_impl_glfw:65", location="imgui_impl_glfw:64",
ov_cimguiname="ImGui_ImplGlfw_Sleep", ov_cimguiname="ImGui_ImplGlfw_Sleep",
ret="void", ret="void",
signature="(int)", signature="(int)",
@@ -347,7 +347,7 @@ local t={
cimguiname="ImGui_ImplGlfw_WindowFocusCallback", cimguiname="ImGui_ImplGlfw_WindowFocusCallback",
defaults={}, defaults={},
funcname="ImGui_ImplGlfw_WindowFocusCallback", funcname="ImGui_ImplGlfw_WindowFocusCallback",
location="imgui_impl_glfw:55", location="imgui_impl_glfw:54",
ov_cimguiname="ImGui_ImplGlfw_WindowFocusCallback", ov_cimguiname="ImGui_ImplGlfw_WindowFocusCallback",
ret="void", ret="void",
signature="(GLFWwindow*,int)", signature="(GLFWwindow*,int)",
@@ -362,7 +362,7 @@ local t={
cimguiname="ImGui_ImplOpenGL2_CreateDeviceObjects", cimguiname="ImGui_ImplOpenGL2_CreateDeviceObjects",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL2_CreateDeviceObjects", funcname="ImGui_ImplOpenGL2_CreateDeviceObjects",
location="imgui_impl_opengl2:39", location="imgui_impl_opengl2:38",
ov_cimguiname="ImGui_ImplOpenGL2_CreateDeviceObjects", ov_cimguiname="ImGui_ImplOpenGL2_CreateDeviceObjects",
ret="bool", ret="bool",
signature="()", signature="()",
@@ -377,7 +377,7 @@ local t={
cimguiname="ImGui_ImplOpenGL2_CreateFontsTexture", cimguiname="ImGui_ImplOpenGL2_CreateFontsTexture",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL2_CreateFontsTexture", funcname="ImGui_ImplOpenGL2_CreateFontsTexture",
location="imgui_impl_opengl2:37", location="imgui_impl_opengl2:36",
ov_cimguiname="ImGui_ImplOpenGL2_CreateFontsTexture", ov_cimguiname="ImGui_ImplOpenGL2_CreateFontsTexture",
ret="bool", ret="bool",
signature="()", signature="()",
@@ -392,7 +392,7 @@ local t={
cimguiname="ImGui_ImplOpenGL2_DestroyDeviceObjects", cimguiname="ImGui_ImplOpenGL2_DestroyDeviceObjects",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL2_DestroyDeviceObjects", funcname="ImGui_ImplOpenGL2_DestroyDeviceObjects",
location="imgui_impl_opengl2:40", location="imgui_impl_opengl2:39",
ov_cimguiname="ImGui_ImplOpenGL2_DestroyDeviceObjects", ov_cimguiname="ImGui_ImplOpenGL2_DestroyDeviceObjects",
ret="void", ret="void",
signature="()", signature="()",
@@ -407,7 +407,7 @@ local t={
cimguiname="ImGui_ImplOpenGL2_DestroyFontsTexture", cimguiname="ImGui_ImplOpenGL2_DestroyFontsTexture",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL2_DestroyFontsTexture", funcname="ImGui_ImplOpenGL2_DestroyFontsTexture",
location="imgui_impl_opengl2:38", location="imgui_impl_opengl2:37",
ov_cimguiname="ImGui_ImplOpenGL2_DestroyFontsTexture", ov_cimguiname="ImGui_ImplOpenGL2_DestroyFontsTexture",
ret="void", ret="void",
signature="()", signature="()",
@@ -422,7 +422,7 @@ local t={
cimguiname="ImGui_ImplOpenGL2_Init", cimguiname="ImGui_ImplOpenGL2_Init",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL2_Init", funcname="ImGui_ImplOpenGL2_Init",
location="imgui_impl_opengl2:31", location="imgui_impl_opengl2:30",
ov_cimguiname="ImGui_ImplOpenGL2_Init", ov_cimguiname="ImGui_ImplOpenGL2_Init",
ret="bool", ret="bool",
signature="()", signature="()",
@@ -437,7 +437,7 @@ local t={
cimguiname="ImGui_ImplOpenGL2_NewFrame", cimguiname="ImGui_ImplOpenGL2_NewFrame",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL2_NewFrame", funcname="ImGui_ImplOpenGL2_NewFrame",
location="imgui_impl_opengl2:33", location="imgui_impl_opengl2:32",
ov_cimguiname="ImGui_ImplOpenGL2_NewFrame", ov_cimguiname="ImGui_ImplOpenGL2_NewFrame",
ret="void", ret="void",
signature="()", signature="()",
@@ -455,7 +455,7 @@ local t={
cimguiname="ImGui_ImplOpenGL2_RenderDrawData", cimguiname="ImGui_ImplOpenGL2_RenderDrawData",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL2_RenderDrawData", funcname="ImGui_ImplOpenGL2_RenderDrawData",
location="imgui_impl_opengl2:34", location="imgui_impl_opengl2:33",
ov_cimguiname="ImGui_ImplOpenGL2_RenderDrawData", ov_cimguiname="ImGui_ImplOpenGL2_RenderDrawData",
ret="void", ret="void",
signature="(ImDrawData*)", signature="(ImDrawData*)",
@@ -470,7 +470,7 @@ local t={
cimguiname="ImGui_ImplOpenGL2_Shutdown", cimguiname="ImGui_ImplOpenGL2_Shutdown",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL2_Shutdown", funcname="ImGui_ImplOpenGL2_Shutdown",
location="imgui_impl_opengl2:32", location="imgui_impl_opengl2:31",
ov_cimguiname="ImGui_ImplOpenGL2_Shutdown", ov_cimguiname="ImGui_ImplOpenGL2_Shutdown",
ret="void", ret="void",
signature="()", signature="()",
@@ -485,7 +485,7 @@ local t={
cimguiname="ImGui_ImplOpenGL3_CreateDeviceObjects", cimguiname="ImGui_ImplOpenGL3_CreateDeviceObjects",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL3_CreateDeviceObjects", funcname="ImGui_ImplOpenGL3_CreateDeviceObjects",
location="imgui_impl_opengl3:42", location="imgui_impl_opengl3:41",
ov_cimguiname="ImGui_ImplOpenGL3_CreateDeviceObjects", ov_cimguiname="ImGui_ImplOpenGL3_CreateDeviceObjects",
ret="bool", ret="bool",
signature="()", signature="()",
@@ -500,7 +500,7 @@ local t={
cimguiname="ImGui_ImplOpenGL3_CreateFontsTexture", cimguiname="ImGui_ImplOpenGL3_CreateFontsTexture",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL3_CreateFontsTexture", funcname="ImGui_ImplOpenGL3_CreateFontsTexture",
location="imgui_impl_opengl3:40", location="imgui_impl_opengl3:39",
ov_cimguiname="ImGui_ImplOpenGL3_CreateFontsTexture", ov_cimguiname="ImGui_ImplOpenGL3_CreateFontsTexture",
ret="bool", ret="bool",
signature="()", signature="()",
@@ -515,7 +515,7 @@ local t={
cimguiname="ImGui_ImplOpenGL3_DestroyDeviceObjects", cimguiname="ImGui_ImplOpenGL3_DestroyDeviceObjects",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL3_DestroyDeviceObjects", funcname="ImGui_ImplOpenGL3_DestroyDeviceObjects",
location="imgui_impl_opengl3:43", location="imgui_impl_opengl3:42",
ov_cimguiname="ImGui_ImplOpenGL3_DestroyDeviceObjects", ov_cimguiname="ImGui_ImplOpenGL3_DestroyDeviceObjects",
ret="void", ret="void",
signature="()", signature="()",
@@ -530,7 +530,7 @@ local t={
cimguiname="ImGui_ImplOpenGL3_DestroyFontsTexture", cimguiname="ImGui_ImplOpenGL3_DestroyFontsTexture",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL3_DestroyFontsTexture", funcname="ImGui_ImplOpenGL3_DestroyFontsTexture",
location="imgui_impl_opengl3:41", location="imgui_impl_opengl3:40",
ov_cimguiname="ImGui_ImplOpenGL3_DestroyFontsTexture", ov_cimguiname="ImGui_ImplOpenGL3_DestroyFontsTexture",
ret="void", ret="void",
signature="()", signature="()",
@@ -549,7 +549,7 @@ local t={
defaults={ defaults={
glsl_version="nullptr"}, glsl_version="nullptr"},
funcname="ImGui_ImplOpenGL3_Init", funcname="ImGui_ImplOpenGL3_Init",
location="imgui_impl_opengl3:34", location="imgui_impl_opengl3:33",
ov_cimguiname="ImGui_ImplOpenGL3_Init", ov_cimguiname="ImGui_ImplOpenGL3_Init",
ret="bool", ret="bool",
signature="(const char*)", signature="(const char*)",
@@ -564,7 +564,7 @@ local t={
cimguiname="ImGui_ImplOpenGL3_NewFrame", cimguiname="ImGui_ImplOpenGL3_NewFrame",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL3_NewFrame", funcname="ImGui_ImplOpenGL3_NewFrame",
location="imgui_impl_opengl3:36", location="imgui_impl_opengl3:35",
ov_cimguiname="ImGui_ImplOpenGL3_NewFrame", ov_cimguiname="ImGui_ImplOpenGL3_NewFrame",
ret="void", ret="void",
signature="()", signature="()",
@@ -582,7 +582,7 @@ local t={
cimguiname="ImGui_ImplOpenGL3_RenderDrawData", cimguiname="ImGui_ImplOpenGL3_RenderDrawData",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL3_RenderDrawData", funcname="ImGui_ImplOpenGL3_RenderDrawData",
location="imgui_impl_opengl3:37", location="imgui_impl_opengl3:36",
ov_cimguiname="ImGui_ImplOpenGL3_RenderDrawData", ov_cimguiname="ImGui_ImplOpenGL3_RenderDrawData",
ret="void", ret="void",
signature="(ImDrawData*)", signature="(ImDrawData*)",
@@ -597,7 +597,7 @@ local t={
cimguiname="ImGui_ImplOpenGL3_Shutdown", cimguiname="ImGui_ImplOpenGL3_Shutdown",
defaults={}, defaults={},
funcname="ImGui_ImplOpenGL3_Shutdown", funcname="ImGui_ImplOpenGL3_Shutdown",
location="imgui_impl_opengl3:35", location="imgui_impl_opengl3:34",
ov_cimguiname="ImGui_ImplOpenGL3_Shutdown", ov_cimguiname="ImGui_ImplOpenGL3_Shutdown",
ret="void", ret="void",
signature="()", signature="()",
@@ -615,7 +615,7 @@ local t={
cimguiname="ImGui_ImplSDL2_InitForD3D", cimguiname="ImGui_ImplSDL2_InitForD3D",
defaults={}, defaults={},
funcname="ImGui_ImplSDL2_InitForD3D", funcname="ImGui_ImplSDL2_InitForD3D",
location="imgui_impl_sdl2:37", location="imgui_impl_sdl2:33",
ov_cimguiname="ImGui_ImplSDL2_InitForD3D", ov_cimguiname="ImGui_ImplSDL2_InitForD3D",
ret="bool", ret="bool",
signature="(SDL_Window*)", signature="(SDL_Window*)",
@@ -633,7 +633,7 @@ local t={
cimguiname="ImGui_ImplSDL2_InitForMetal", cimguiname="ImGui_ImplSDL2_InitForMetal",
defaults={}, defaults={},
funcname="ImGui_ImplSDL2_InitForMetal", funcname="ImGui_ImplSDL2_InitForMetal",
location="imgui_impl_sdl2:38", location="imgui_impl_sdl2:34",
ov_cimguiname="ImGui_ImplSDL2_InitForMetal", ov_cimguiname="ImGui_ImplSDL2_InitForMetal",
ret="bool", ret="bool",
signature="(SDL_Window*)", signature="(SDL_Window*)",
@@ -654,7 +654,7 @@ local t={
cimguiname="ImGui_ImplSDL2_InitForOpenGL", cimguiname="ImGui_ImplSDL2_InitForOpenGL",
defaults={}, defaults={},
funcname="ImGui_ImplSDL2_InitForOpenGL", funcname="ImGui_ImplSDL2_InitForOpenGL",
location="imgui_impl_sdl2:35", location="imgui_impl_sdl2:31",
ov_cimguiname="ImGui_ImplSDL2_InitForOpenGL", ov_cimguiname="ImGui_ImplSDL2_InitForOpenGL",
ret="bool", ret="bool",
signature="(SDL_Window*,void*)", signature="(SDL_Window*,void*)",
@@ -672,7 +672,7 @@ local t={
cimguiname="ImGui_ImplSDL2_InitForOther", cimguiname="ImGui_ImplSDL2_InitForOther",
defaults={}, defaults={},
funcname="ImGui_ImplSDL2_InitForOther", funcname="ImGui_ImplSDL2_InitForOther",
location="imgui_impl_sdl2:40", location="imgui_impl_sdl2:36",
ov_cimguiname="ImGui_ImplSDL2_InitForOther", ov_cimguiname="ImGui_ImplSDL2_InitForOther",
ret="bool", ret="bool",
signature="(SDL_Window*)", signature="(SDL_Window*)",
@@ -693,7 +693,7 @@ local t={
cimguiname="ImGui_ImplSDL2_InitForSDLRenderer", cimguiname="ImGui_ImplSDL2_InitForSDLRenderer",
defaults={}, defaults={},
funcname="ImGui_ImplSDL2_InitForSDLRenderer", funcname="ImGui_ImplSDL2_InitForSDLRenderer",
location="imgui_impl_sdl2:39", location="imgui_impl_sdl2:35",
ov_cimguiname="ImGui_ImplSDL2_InitForSDLRenderer", ov_cimguiname="ImGui_ImplSDL2_InitForSDLRenderer",
ret="bool", ret="bool",
signature="(SDL_Window*,SDL_Renderer*)", signature="(SDL_Window*,SDL_Renderer*)",
@@ -711,7 +711,7 @@ local t={
cimguiname="ImGui_ImplSDL2_InitForVulkan", cimguiname="ImGui_ImplSDL2_InitForVulkan",
defaults={}, defaults={},
funcname="ImGui_ImplSDL2_InitForVulkan", funcname="ImGui_ImplSDL2_InitForVulkan",
location="imgui_impl_sdl2:36", location="imgui_impl_sdl2:32",
ov_cimguiname="ImGui_ImplSDL2_InitForVulkan", ov_cimguiname="ImGui_ImplSDL2_InitForVulkan",
ret="bool", ret="bool",
signature="(SDL_Window*)", signature="(SDL_Window*)",
@@ -726,7 +726,7 @@ local t={
cimguiname="ImGui_ImplSDL2_NewFrame", cimguiname="ImGui_ImplSDL2_NewFrame",
defaults={}, defaults={},
funcname="ImGui_ImplSDL2_NewFrame", funcname="ImGui_ImplSDL2_NewFrame",
location="imgui_impl_sdl2:42", location="imgui_impl_sdl2:38",
ov_cimguiname="ImGui_ImplSDL2_NewFrame", ov_cimguiname="ImGui_ImplSDL2_NewFrame",
ret="void", ret="void",
signature="()", signature="()",
@@ -744,7 +744,7 @@ local t={
cimguiname="ImGui_ImplSDL2_ProcessEvent", cimguiname="ImGui_ImplSDL2_ProcessEvent",
defaults={}, defaults={},
funcname="ImGui_ImplSDL2_ProcessEvent", funcname="ImGui_ImplSDL2_ProcessEvent",
location="imgui_impl_sdl2:43", location="imgui_impl_sdl2:39",
ov_cimguiname="ImGui_ImplSDL2_ProcessEvent", ov_cimguiname="ImGui_ImplSDL2_ProcessEvent",
ret="bool", ret="bool",
signature="(const SDL_Event*)", signature="(const SDL_Event*)",
@@ -770,7 +770,7 @@ local t={
manual_gamepads_array="nullptr", manual_gamepads_array="nullptr",
manual_gamepads_count="-1"}, manual_gamepads_count="-1"},
funcname="ImGui_ImplSDL2_SetGamepadMode", funcname="ImGui_ImplSDL2_SetGamepadMode",
location="imgui_impl_sdl2:48", location="imgui_impl_sdl2:44",
ov_cimguiname="ImGui_ImplSDL2_SetGamepadMode", ov_cimguiname="ImGui_ImplSDL2_SetGamepadMode",
ret="void", ret="void",
signature="(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)", signature="(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)",
@@ -785,7 +785,7 @@ local t={
cimguiname="ImGui_ImplSDL2_Shutdown", cimguiname="ImGui_ImplSDL2_Shutdown",
defaults={}, defaults={},
funcname="ImGui_ImplSDL2_Shutdown", funcname="ImGui_ImplSDL2_Shutdown",
location="imgui_impl_sdl2:41", location="imgui_impl_sdl2:37",
ov_cimguiname="ImGui_ImplSDL2_Shutdown", ov_cimguiname="ImGui_ImplSDL2_Shutdown",
ret="void", ret="void",
signature="()", signature="()",
@@ -803,7 +803,7 @@ local t={
cimguiname="ImGui_ImplSDL3_InitForD3D", cimguiname="ImGui_ImplSDL3_InitForD3D",
defaults={}, defaults={},
funcname="ImGui_ImplSDL3_InitForD3D", funcname="ImGui_ImplSDL3_InitForD3D",
location="imgui_impl_sdl3:36", location="imgui_impl_sdl3:33",
ov_cimguiname="ImGui_ImplSDL3_InitForD3D", ov_cimguiname="ImGui_ImplSDL3_InitForD3D",
ret="bool", ret="bool",
signature="(SDL_Window*)", signature="(SDL_Window*)",
@@ -821,7 +821,7 @@ local t={
cimguiname="ImGui_ImplSDL3_InitForMetal", cimguiname="ImGui_ImplSDL3_InitForMetal",
defaults={}, defaults={},
funcname="ImGui_ImplSDL3_InitForMetal", funcname="ImGui_ImplSDL3_InitForMetal",
location="imgui_impl_sdl3:37", location="imgui_impl_sdl3:34",
ov_cimguiname="ImGui_ImplSDL3_InitForMetal", ov_cimguiname="ImGui_ImplSDL3_InitForMetal",
ret="bool", ret="bool",
signature="(SDL_Window*)", signature="(SDL_Window*)",
@@ -842,7 +842,7 @@ local t={
cimguiname="ImGui_ImplSDL3_InitForOpenGL", cimguiname="ImGui_ImplSDL3_InitForOpenGL",
defaults={}, defaults={},
funcname="ImGui_ImplSDL3_InitForOpenGL", funcname="ImGui_ImplSDL3_InitForOpenGL",
location="imgui_impl_sdl3:34", location="imgui_impl_sdl3:31",
ov_cimguiname="ImGui_ImplSDL3_InitForOpenGL", ov_cimguiname="ImGui_ImplSDL3_InitForOpenGL",
ret="bool", ret="bool",
signature="(SDL_Window*,void*)", signature="(SDL_Window*,void*)",
@@ -860,7 +860,7 @@ local t={
cimguiname="ImGui_ImplSDL3_InitForOther", cimguiname="ImGui_ImplSDL3_InitForOther",
defaults={}, defaults={},
funcname="ImGui_ImplSDL3_InitForOther", funcname="ImGui_ImplSDL3_InitForOther",
location="imgui_impl_sdl3:40", location="imgui_impl_sdl3:37",
ov_cimguiname="ImGui_ImplSDL3_InitForOther", ov_cimguiname="ImGui_ImplSDL3_InitForOther",
ret="bool", ret="bool",
signature="(SDL_Window*)", signature="(SDL_Window*)",
@@ -878,7 +878,7 @@ local t={
cimguiname="ImGui_ImplSDL3_InitForSDLGPU", cimguiname="ImGui_ImplSDL3_InitForSDLGPU",
defaults={}, defaults={},
funcname="ImGui_ImplSDL3_InitForSDLGPU", funcname="ImGui_ImplSDL3_InitForSDLGPU",
location="imgui_impl_sdl3:39", location="imgui_impl_sdl3:36",
ov_cimguiname="ImGui_ImplSDL3_InitForSDLGPU", ov_cimguiname="ImGui_ImplSDL3_InitForSDLGPU",
ret="bool", ret="bool",
signature="(SDL_Window*)", signature="(SDL_Window*)",
@@ -899,7 +899,7 @@ local t={
cimguiname="ImGui_ImplSDL3_InitForSDLRenderer", cimguiname="ImGui_ImplSDL3_InitForSDLRenderer",
defaults={}, defaults={},
funcname="ImGui_ImplSDL3_InitForSDLRenderer", funcname="ImGui_ImplSDL3_InitForSDLRenderer",
location="imgui_impl_sdl3:38", location="imgui_impl_sdl3:35",
ov_cimguiname="ImGui_ImplSDL3_InitForSDLRenderer", ov_cimguiname="ImGui_ImplSDL3_InitForSDLRenderer",
ret="bool", ret="bool",
signature="(SDL_Window*,SDL_Renderer*)", signature="(SDL_Window*,SDL_Renderer*)",
@@ -917,7 +917,7 @@ local t={
cimguiname="ImGui_ImplSDL3_InitForVulkan", cimguiname="ImGui_ImplSDL3_InitForVulkan",
defaults={}, defaults={},
funcname="ImGui_ImplSDL3_InitForVulkan", funcname="ImGui_ImplSDL3_InitForVulkan",
location="imgui_impl_sdl3:35", location="imgui_impl_sdl3:32",
ov_cimguiname="ImGui_ImplSDL3_InitForVulkan", ov_cimguiname="ImGui_ImplSDL3_InitForVulkan",
ret="bool", ret="bool",
signature="(SDL_Window*)", signature="(SDL_Window*)",
@@ -932,7 +932,7 @@ local t={
cimguiname="ImGui_ImplSDL3_NewFrame", cimguiname="ImGui_ImplSDL3_NewFrame",
defaults={}, defaults={},
funcname="ImGui_ImplSDL3_NewFrame", funcname="ImGui_ImplSDL3_NewFrame",
location="imgui_impl_sdl3:42", location="imgui_impl_sdl3:39",
ov_cimguiname="ImGui_ImplSDL3_NewFrame", ov_cimguiname="ImGui_ImplSDL3_NewFrame",
ret="void", ret="void",
signature="()", signature="()",
@@ -950,7 +950,7 @@ local t={
cimguiname="ImGui_ImplSDL3_ProcessEvent", cimguiname="ImGui_ImplSDL3_ProcessEvent",
defaults={}, defaults={},
funcname="ImGui_ImplSDL3_ProcessEvent", funcname="ImGui_ImplSDL3_ProcessEvent",
location="imgui_impl_sdl3:43", location="imgui_impl_sdl3:40",
ov_cimguiname="ImGui_ImplSDL3_ProcessEvent", ov_cimguiname="ImGui_ImplSDL3_ProcessEvent",
ret="bool", ret="bool",
signature="(const SDL_Event*)", signature="(const SDL_Event*)",
@@ -976,7 +976,7 @@ local t={
manual_gamepads_array="nullptr", manual_gamepads_array="nullptr",
manual_gamepads_count="-1"}, manual_gamepads_count="-1"},
funcname="ImGui_ImplSDL3_SetGamepadMode", funcname="ImGui_ImplSDL3_SetGamepadMode",
location="imgui_impl_sdl3:48", location="imgui_impl_sdl3:45",
ov_cimguiname="ImGui_ImplSDL3_SetGamepadMode", ov_cimguiname="ImGui_ImplSDL3_SetGamepadMode",
ret="void", ret="void",
signature="(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)", signature="(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)",
@@ -991,11 +991,411 @@ local t={
cimguiname="ImGui_ImplSDL3_Shutdown", cimguiname="ImGui_ImplSDL3_Shutdown",
defaults={}, defaults={},
funcname="ImGui_ImplSDL3_Shutdown", funcname="ImGui_ImplSDL3_Shutdown",
location="imgui_impl_sdl3:41", location="imgui_impl_sdl3:38",
ov_cimguiname="ImGui_ImplSDL3_Shutdown", ov_cimguiname="ImGui_ImplSDL3_Shutdown",
ret="void", ret="void",
signature="()", signature="()",
stname=""}, stname=""},
["()"]=nil},
ImGui_ImplVulkanH_CreateOrResizeWindow={
[1]={
args="(VkInstance instance,VkPhysicalDevice physical_device,VkDevice device,ImGui_ImplVulkanH_Window* wnd,uint32_t queue_family,const VkAllocationCallbacks* allocator,int w,int h,uint32_t min_image_count)",
argsT={
[1]={
name="instance",
type="VkInstance"},
[2]={
name="physical_device",
type="VkPhysicalDevice"},
[3]={
name="device",
type="VkDevice"},
[4]={
name="wnd",
type="ImGui_ImplVulkanH_Window*"},
[5]={
name="queue_family",
type="uint32_t"},
[6]={
name="allocator",
type="const VkAllocationCallbacks*"},
[7]={
name="w",
type="int"},
[8]={
name="h",
type="int"},
[9]={
name="min_image_count",
type="uint32_t"}},
argsoriginal="(VkInstance instance,VkPhysicalDevice physical_device,VkDevice device,ImGui_ImplVulkanH_Window* wnd,uint32_t queue_family,const VkAllocationCallbacks* allocator,int w,int h,uint32_t min_image_count)",
call_args="(instance,physical_device,device,wnd,queue_family,allocator,w,h,min_image_count)",
cimguiname="ImGui_ImplVulkanH_CreateOrResizeWindow",
defaults={},
funcname="ImGui_ImplVulkanH_CreateOrResizeWindow",
location="imgui_impl_vulkan:165",
ov_cimguiname="ImGui_ImplVulkanH_CreateOrResizeWindow",
ret="void",
signature="(VkInstance,VkPhysicalDevice,VkDevice,ImGui_ImplVulkanH_Window*,uint32_t,const VkAllocationCallbacks*,int,int,uint32_t)",
stname=""},
["(VkInstance,VkPhysicalDevice,VkDevice,ImGui_ImplVulkanH_Window*,uint32_t,const VkAllocationCallbacks*,int,int,uint32_t)"]=nil},
ImGui_ImplVulkanH_DestroyWindow={
[1]={
args="(VkInstance instance,VkDevice device,ImGui_ImplVulkanH_Window* wnd,const VkAllocationCallbacks* allocator)",
argsT={
[1]={
name="instance",
type="VkInstance"},
[2]={
name="device",
type="VkDevice"},
[3]={
name="wnd",
type="ImGui_ImplVulkanH_Window*"},
[4]={
name="allocator",
type="const VkAllocationCallbacks*"}},
argsoriginal="(VkInstance instance,VkDevice device,ImGui_ImplVulkanH_Window* wnd,const VkAllocationCallbacks* allocator)",
call_args="(instance,device,wnd,allocator)",
cimguiname="ImGui_ImplVulkanH_DestroyWindow",
defaults={},
funcname="ImGui_ImplVulkanH_DestroyWindow",
location="imgui_impl_vulkan:166",
ov_cimguiname="ImGui_ImplVulkanH_DestroyWindow",
ret="void",
signature="(VkInstance,VkDevice,ImGui_ImplVulkanH_Window*,const VkAllocationCallbacks*)",
stname=""},
["(VkInstance,VkDevice,ImGui_ImplVulkanH_Window*,const VkAllocationCallbacks*)"]=nil},
ImGui_ImplVulkanH_GetMinImageCountFromPresentMode={
[1]={
args="(VkPresentModeKHR present_mode)",
argsT={
[1]={
name="present_mode",
type="VkPresentModeKHR"}},
argsoriginal="(VkPresentModeKHR present_mode)",
call_args="(present_mode)",
cimguiname="ImGui_ImplVulkanH_GetMinImageCountFromPresentMode",
defaults={},
funcname="ImGui_ImplVulkanH_GetMinImageCountFromPresentMode",
location="imgui_impl_vulkan:171",
ov_cimguiname="ImGui_ImplVulkanH_GetMinImageCountFromPresentMode",
ret="int",
signature="(VkPresentModeKHR)",
stname=""},
["(VkPresentModeKHR)"]=nil},
ImGui_ImplVulkanH_SelectPhysicalDevice={
[1]={
args="(VkInstance instance)",
argsT={
[1]={
name="instance",
type="VkInstance"}},
argsoriginal="(VkInstance instance)",
call_args="(instance)",
cimguiname="ImGui_ImplVulkanH_SelectPhysicalDevice",
defaults={},
funcname="ImGui_ImplVulkanH_SelectPhysicalDevice",
location="imgui_impl_vulkan:169",
ov_cimguiname="ImGui_ImplVulkanH_SelectPhysicalDevice",
ret="VkPhysicalDevice",
signature="(VkInstance)",
stname=""},
["(VkInstance)"]=nil},
ImGui_ImplVulkanH_SelectPresentMode={
[1]={
args="(VkPhysicalDevice physical_device,VkSurfaceKHR surface,const VkPresentModeKHR* request_modes,int request_modes_count)",
argsT={
[1]={
name="physical_device",
type="VkPhysicalDevice"},
[2]={
name="surface",
type="VkSurfaceKHR"},
[3]={
name="request_modes",
type="const VkPresentModeKHR*"},
[4]={
name="request_modes_count",
type="int"}},
argsoriginal="(VkPhysicalDevice physical_device,VkSurfaceKHR surface,const VkPresentModeKHR* request_modes,int request_modes_count)",
call_args="(physical_device,surface,request_modes,request_modes_count)",
cimguiname="ImGui_ImplVulkanH_SelectPresentMode",
defaults={},
funcname="ImGui_ImplVulkanH_SelectPresentMode",
location="imgui_impl_vulkan:168",
ov_cimguiname="ImGui_ImplVulkanH_SelectPresentMode",
ret="VkPresentModeKHR",
signature="(VkPhysicalDevice,VkSurfaceKHR,const VkPresentModeKHR*,int)",
stname=""},
["(VkPhysicalDevice,VkSurfaceKHR,const VkPresentModeKHR*,int)"]=nil},
ImGui_ImplVulkanH_SelectQueueFamilyIndex={
[1]={
args="(VkPhysicalDevice physical_device)",
argsT={
[1]={
name="physical_device",
type="VkPhysicalDevice"}},
argsoriginal="(VkPhysicalDevice physical_device)",
call_args="(physical_device)",
cimguiname="ImGui_ImplVulkanH_SelectQueueFamilyIndex",
defaults={},
funcname="ImGui_ImplVulkanH_SelectQueueFamilyIndex",
location="imgui_impl_vulkan:170",
ov_cimguiname="ImGui_ImplVulkanH_SelectQueueFamilyIndex",
ret="uint32_t",
signature="(VkPhysicalDevice)",
stname=""},
["(VkPhysicalDevice)"]=nil},
ImGui_ImplVulkanH_SelectSurfaceFormat={
[1]={
args="(VkPhysicalDevice physical_device,VkSurfaceKHR surface,const VkFormat* request_formats,int request_formats_count,VkColorSpaceKHR request_color_space)",
argsT={
[1]={
name="physical_device",
type="VkPhysicalDevice"},
[2]={
name="surface",
type="VkSurfaceKHR"},
[3]={
name="request_formats",
type="const VkFormat*"},
[4]={
name="request_formats_count",
type="int"},
[5]={
name="request_color_space",
type="VkColorSpaceKHR"}},
argsoriginal="(VkPhysicalDevice physical_device,VkSurfaceKHR surface,const VkFormat* request_formats,int request_formats_count,VkColorSpaceKHR request_color_space)",
call_args="(physical_device,surface,request_formats,request_formats_count,request_color_space)",
cimguiname="ImGui_ImplVulkanH_SelectSurfaceFormat",
defaults={},
funcname="ImGui_ImplVulkanH_SelectSurfaceFormat",
location="imgui_impl_vulkan:167",
ov_cimguiname="ImGui_ImplVulkanH_SelectSurfaceFormat",
ret="VkSurfaceFormatKHR",
signature="(VkPhysicalDevice,VkSurfaceKHR,const VkFormat*,int,VkColorSpaceKHR)",
stname=""},
["(VkPhysicalDevice,VkSurfaceKHR,const VkFormat*,int,VkColorSpaceKHR)"]=nil},
ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window={
[1]={
args="()",
argsT={},
argsoriginal="()",
call_args="()",
cimguiname="ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window",
constructor=true,
defaults={},
funcname="ImGui_ImplVulkanH_Window",
location="imgui_impl_vulkan:214",
ov_cimguiname="ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window",
signature="()",
stname="ImGui_ImplVulkanH_Window"},
["()"]=nil},
ImGui_ImplVulkanH_Window_destroy={
[1]={
args="(ImGui_ImplVulkanH_Window* self)",
argsT={
[1]={
name="self",
type="ImGui_ImplVulkanH_Window*"}},
call_args="(self)",
cimguiname="ImGui_ImplVulkanH_Window_destroy",
defaults={},
destructor=true,
location="imgui_impl_vulkan:214",
ov_cimguiname="ImGui_ImplVulkanH_Window_destroy",
ret="void",
signature="(ImGui_ImplVulkanH_Window*)",
stname="ImGui_ImplVulkanH_Window"},
["(ImGui_ImplVulkanH_Window*)"]=nil},
ImGui_ImplVulkan_AddTexture={
[1]={
args="(VkSampler sampler,VkImageView image_view,VkImageLayout image_layout)",
argsT={
[1]={
name="sampler",
type="VkSampler"},
[2]={
name="image_view",
type="VkImageView"},
[3]={
name="image_layout",
type="VkImageLayout"}},
argsoriginal="(VkSampler sampler,VkImageView image_view,VkImageLayout image_layout)",
call_args="(sampler,image_view,image_layout)",
cimguiname="ImGui_ImplVulkan_AddTexture",
defaults={},
funcname="ImGui_ImplVulkan_AddTexture",
location="imgui_impl_vulkan:122",
ov_cimguiname="ImGui_ImplVulkan_AddTexture",
ret="VkDescriptorSet",
signature="(VkSampler,VkImageView,VkImageLayout)",
stname=""},
["(VkSampler,VkImageView,VkImageLayout)"]=nil},
ImGui_ImplVulkan_CreateFontsTexture={
[1]={
args="()",
argsT={},
argsoriginal="()",
call_args="()",
cimguiname="ImGui_ImplVulkan_CreateFontsTexture",
defaults={},
funcname="ImGui_ImplVulkan_CreateFontsTexture",
location="imgui_impl_vulkan:115",
ov_cimguiname="ImGui_ImplVulkan_CreateFontsTexture",
ret="bool",
signature="()",
stname=""},
["()"]=nil},
ImGui_ImplVulkan_DestroyFontsTexture={
[1]={
args="()",
argsT={},
argsoriginal="()",
call_args="()",
cimguiname="ImGui_ImplVulkan_DestroyFontsTexture",
defaults={},
funcname="ImGui_ImplVulkan_DestroyFontsTexture",
location="imgui_impl_vulkan:116",
ov_cimguiname="ImGui_ImplVulkan_DestroyFontsTexture",
ret="void",
signature="()",
stname=""},
["()"]=nil},
ImGui_ImplVulkan_Init={
[1]={
args="(ImGui_ImplVulkan_InitInfo* info)",
argsT={
[1]={
name="info",
type="ImGui_ImplVulkan_InitInfo*"}},
argsoriginal="(ImGui_ImplVulkan_InitInfo* info)",
call_args="(info)",
cimguiname="ImGui_ImplVulkan_Init",
defaults={},
funcname="ImGui_ImplVulkan_Init",
location="imgui_impl_vulkan:111",
ov_cimguiname="ImGui_ImplVulkan_Init",
ret="bool",
signature="(ImGui_ImplVulkan_InitInfo*)",
stname=""},
["(ImGui_ImplVulkan_InitInfo*)"]=nil},
ImGui_ImplVulkan_LoadFunctions={
[1]={
args="(uint32_t api_version,PFN_vkVoidFunction(*loader_func)(const char* function_name,void* user_data),void* user_data)",
argsT={
[1]={
name="api_version",
type="uint32_t"},
[2]={
name="user_data)",
type="PFN_vkVoidFunction(*loader_func)(const char* function_name,void*"},
[3]={
name="user_data",
type="void*"}},
argsoriginal="(uint32_t api_version,PFN_vkVoidFunction(*loader_func)(const char* function_name,void* user_data),void* user_data=nullptr)",
call_args="(api_version,user_data),user_data)",
cimguiname="ImGui_ImplVulkan_LoadFunctions",
defaults={
user_data="nullptr"},
funcname="ImGui_ImplVulkan_LoadFunctions",
location="imgui_impl_vulkan:127",
ov_cimguiname="ImGui_ImplVulkan_LoadFunctions",
ret="bool",
signature="(uint32_t,PFN_vkVoidFunction(*loader_func)(const char* function_name,void*,void*)",
stname=""},
["(uint32_t,PFN_vkVoidFunction(*loader_func)(const char* function_name,void*,void*)"]=nil},
ImGui_ImplVulkan_NewFrame={
[1]={
args="()",
argsT={},
argsoriginal="()",
call_args="()",
cimguiname="ImGui_ImplVulkan_NewFrame",
defaults={},
funcname="ImGui_ImplVulkan_NewFrame",
location="imgui_impl_vulkan:113",
ov_cimguiname="ImGui_ImplVulkan_NewFrame",
ret="void",
signature="()",
stname=""},
["()"]=nil},
ImGui_ImplVulkan_RemoveTexture={
[1]={
args="(VkDescriptorSet descriptor_set)",
argsT={
[1]={
name="descriptor_set",
type="VkDescriptorSet"}},
argsoriginal="(VkDescriptorSet descriptor_set)",
call_args="(descriptor_set)",
cimguiname="ImGui_ImplVulkan_RemoveTexture",
defaults={},
funcname="ImGui_ImplVulkan_RemoveTexture",
location="imgui_impl_vulkan:123",
ov_cimguiname="ImGui_ImplVulkan_RemoveTexture",
ret="void",
signature="(VkDescriptorSet)",
stname=""},
["(VkDescriptorSet)"]=nil},
ImGui_ImplVulkan_RenderDrawData={
[1]={
args="(ImDrawData* draw_data,VkCommandBuffer command_buffer,VkPipeline pipeline)",
argsT={
[1]={
name="draw_data",
type="ImDrawData*"},
[2]={
name="command_buffer",
type="VkCommandBuffer"},
[3]={
name="pipeline",
type="VkPipeline"}},
argsoriginal="(ImDrawData* draw_data,VkCommandBuffer command_buffer,VkPipeline pipeline=0ULL)",
call_args="(draw_data,command_buffer,pipeline)",
cimguiname="ImGui_ImplVulkan_RenderDrawData",
defaults={
pipeline="0ULL"},
funcname="ImGui_ImplVulkan_RenderDrawData",
location="imgui_impl_vulkan:114",
ov_cimguiname="ImGui_ImplVulkan_RenderDrawData",
ret="void",
signature="(ImDrawData*,VkCommandBuffer,VkPipeline)",
stname=""},
["(ImDrawData*,VkCommandBuffer,VkPipeline)"]=nil},
ImGui_ImplVulkan_SetMinImageCount={
[1]={
args="(uint32_t min_image_count)",
argsT={
[1]={
name="min_image_count",
type="uint32_t"}},
argsoriginal="(uint32_t min_image_count)",
call_args="(min_image_count)",
cimguiname="ImGui_ImplVulkan_SetMinImageCount",
defaults={},
funcname="ImGui_ImplVulkan_SetMinImageCount",
location="imgui_impl_vulkan:117",
ov_cimguiname="ImGui_ImplVulkan_SetMinImageCount",
ret="void",
signature="(uint32_t)",
stname=""},
["(uint32_t)"]=nil},
ImGui_ImplVulkan_Shutdown={
[1]={
args="()",
argsT={},
argsoriginal="()",
call_args="()",
cimguiname="ImGui_ImplVulkan_Shutdown",
defaults={},
funcname="ImGui_ImplVulkan_Shutdown",
location="imgui_impl_vulkan:112",
ov_cimguiname="ImGui_ImplVulkan_Shutdown",
ret="void",
signature="()",
stname=""},
["()"]=nil}} ["()"]=nil}}
t.ImGui_ImplGlfw_CharCallback["(GLFWwindow*,unsigned int)"]=t.ImGui_ImplGlfw_CharCallback[1] t.ImGui_ImplGlfw_CharCallback["(GLFWwindow*,unsigned int)"]=t.ImGui_ImplGlfw_CharCallback[1]
t.ImGui_ImplGlfw_CursorEnterCallback["(GLFWwindow*,int)"]=t.ImGui_ImplGlfw_CursorEnterCallback[1] t.ImGui_ImplGlfw_CursorEnterCallback["(GLFWwindow*,int)"]=t.ImGui_ImplGlfw_CursorEnterCallback[1]
@@ -1051,4 +1451,23 @@ t.ImGui_ImplSDL3_NewFrame["()"]=t.ImGui_ImplSDL3_NewFrame[1]
t.ImGui_ImplSDL3_ProcessEvent["(const SDL_Event*)"]=t.ImGui_ImplSDL3_ProcessEvent[1] t.ImGui_ImplSDL3_ProcessEvent["(const SDL_Event*)"]=t.ImGui_ImplSDL3_ProcessEvent[1]
t.ImGui_ImplSDL3_SetGamepadMode["(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)"]=t.ImGui_ImplSDL3_SetGamepadMode[1] t.ImGui_ImplSDL3_SetGamepadMode["(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)"]=t.ImGui_ImplSDL3_SetGamepadMode[1]
t.ImGui_ImplSDL3_Shutdown["()"]=t.ImGui_ImplSDL3_Shutdown[1] t.ImGui_ImplSDL3_Shutdown["()"]=t.ImGui_ImplSDL3_Shutdown[1]
t.ImGui_ImplVulkanH_CreateOrResizeWindow["(VkInstance,VkPhysicalDevice,VkDevice,ImGui_ImplVulkanH_Window*,uint32_t,const VkAllocationCallbacks*,int,int,uint32_t)"]=t.ImGui_ImplVulkanH_CreateOrResizeWindow[1]
t.ImGui_ImplVulkanH_DestroyWindow["(VkInstance,VkDevice,ImGui_ImplVulkanH_Window*,const VkAllocationCallbacks*)"]=t.ImGui_ImplVulkanH_DestroyWindow[1]
t.ImGui_ImplVulkanH_GetMinImageCountFromPresentMode["(VkPresentModeKHR)"]=t.ImGui_ImplVulkanH_GetMinImageCountFromPresentMode[1]
t.ImGui_ImplVulkanH_SelectPhysicalDevice["(VkInstance)"]=t.ImGui_ImplVulkanH_SelectPhysicalDevice[1]
t.ImGui_ImplVulkanH_SelectPresentMode["(VkPhysicalDevice,VkSurfaceKHR,const VkPresentModeKHR*,int)"]=t.ImGui_ImplVulkanH_SelectPresentMode[1]
t.ImGui_ImplVulkanH_SelectQueueFamilyIndex["(VkPhysicalDevice)"]=t.ImGui_ImplVulkanH_SelectQueueFamilyIndex[1]
t.ImGui_ImplVulkanH_SelectSurfaceFormat["(VkPhysicalDevice,VkSurfaceKHR,const VkFormat*,int,VkColorSpaceKHR)"]=t.ImGui_ImplVulkanH_SelectSurfaceFormat[1]
t.ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window["()"]=t.ImGui_ImplVulkanH_Window_ImGui_ImplVulkanH_Window[1]
t.ImGui_ImplVulkanH_Window_destroy["(ImGui_ImplVulkanH_Window*)"]=t.ImGui_ImplVulkanH_Window_destroy[1]
t.ImGui_ImplVulkan_AddTexture["(VkSampler,VkImageView,VkImageLayout)"]=t.ImGui_ImplVulkan_AddTexture[1]
t.ImGui_ImplVulkan_CreateFontsTexture["()"]=t.ImGui_ImplVulkan_CreateFontsTexture[1]
t.ImGui_ImplVulkan_DestroyFontsTexture["()"]=t.ImGui_ImplVulkan_DestroyFontsTexture[1]
t.ImGui_ImplVulkan_Init["(ImGui_ImplVulkan_InitInfo*)"]=t.ImGui_ImplVulkan_Init[1]
t.ImGui_ImplVulkan_LoadFunctions["(uint32_t,PFN_vkVoidFunction(*loader_func)(const char* function_name,void*,void*)"]=t.ImGui_ImplVulkan_LoadFunctions[1]
t.ImGui_ImplVulkan_NewFrame["()"]=t.ImGui_ImplVulkan_NewFrame[1]
t.ImGui_ImplVulkan_RemoveTexture["(VkDescriptorSet)"]=t.ImGui_ImplVulkan_RemoveTexture[1]
t.ImGui_ImplVulkan_RenderDrawData["(ImDrawData*,VkCommandBuffer,VkPipeline)"]=t.ImGui_ImplVulkan_RenderDrawData[1]
t.ImGui_ImplVulkan_SetMinImageCount["(uint32_t)"]=t.ImGui_ImplVulkan_SetMinImageCount[1]
t.ImGui_ImplVulkan_Shutdown["()"]=t.ImGui_ImplVulkan_Shutdown[1]
return t return t

View File

@@ -108,13 +108,17 @@ igCombo 3
1 bool igCombo_Str_arr (const char*,int*,const char* const[],int,int) 1 bool igCombo_Str_arr (const char*,int*,const char* const[],int,int)
2 bool igCombo_Str (const char*,int*,const char*,int) 2 bool igCombo_Str (const char*,int*,const char*,int)
3 bool igCombo_FnStrPtr (const char*,int*,const char*(*)(void*,int),void*,int,int) 3 bool igCombo_FnStrPtr (const char*,int*,const char*(*)(void*,int),void*,int,int)
igGetBackgroundDrawList 2
1 ImDrawList* igGetBackgroundDrawList_Nil ()
2 ImDrawList* igGetBackgroundDrawList_ViewportPtr (ImGuiViewport*)
igGetColorU32 3 igGetColorU32 3
1 ImU32 igGetColorU32_Col (ImGuiCol,float) 1 ImU32 igGetColorU32_Col (ImGuiCol,float)
2 ImU32 igGetColorU32_Vec4 (const ImVec4) 2 ImU32 igGetColorU32_Vec4 (const ImVec4)
3 ImU32 igGetColorU32_U32 (ImU32,float) 3 ImU32 igGetColorU32_U32 (ImU32,float)
igGetForegroundDrawList 2 igGetForegroundDrawList 3
1 ImDrawList* igGetForegroundDrawList_ViewportPtr (ImGuiViewport*) 1 ImDrawList* igGetForegroundDrawList_Nil ()
2 ImDrawList* igGetForegroundDrawList_WindowPtr (ImGuiWindow*) 2 ImDrawList* igGetForegroundDrawList_WindowPtr (ImGuiWindow*)
3 ImDrawList* igGetForegroundDrawList_ViewportPtr (ImGuiViewport*)
igGetID 4 igGetID 4
1 ImGuiID igGetID_Str (const char*) 1 ImGuiID igGetID_Str (const char*)
2 ImGuiID igGetID_StrStr (const char*,const char*) 2 ImGuiID igGetID_StrStr (const char*,const char*)
@@ -123,9 +127,15 @@ igGetID 4
igGetIDWithSeed 2 igGetIDWithSeed 2
1 ImGuiID igGetIDWithSeed_Str (const char*,const char*,ImGuiID) 1 ImGuiID igGetIDWithSeed_Str (const char*,const char*,ImGuiID)
2 ImGuiID igGetIDWithSeed_Int (int,ImGuiID) 2 ImGuiID igGetIDWithSeed_Int (int,ImGuiID)
igGetIO 2
1 ImGuiIO* igGetIO_Nil ()
2 ImGuiIO* igGetIO_ContextPtr (ImGuiContext*)
igGetKeyData 2 igGetKeyData 2
1 ImGuiKeyData* igGetKeyData_ContextPtr (ImGuiContext*,ImGuiKey) 1 ImGuiKeyData* igGetKeyData_ContextPtr (ImGuiContext*,ImGuiKey)
2 ImGuiKeyData* igGetKeyData_Key (ImGuiKey) 2 ImGuiKeyData* igGetKeyData_Key (ImGuiKey)
igGetPlatformIO 2
1 ImGuiPlatformIO* igGetPlatformIO_Nil ()
2 ImGuiPlatformIO* igGetPlatformIO_ContextPtr (ImGuiContext*)
igImAbs 3 igImAbs 3
1 int igImAbs_Int (int) 1 int igImAbs_Int (int)
2 float igImAbs_Float (float) 2 float igImAbs_Float (float)
@@ -293,4 +303,4 @@ igValue 4
2 void igValue_Int (const char*,int) 2 void igValue_Int (const char*,int)
3 void igValue_Uint (const char*,unsigned int) 3 void igValue_Uint (const char*,unsigned int)
4 void igValue_Float (const char*,float,const char*) 4 void igValue_Float (const char*,float,const char*)
205 overloaded 212 overloaded

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -40,20 +40,13 @@
"ImGuiContext": "struct ImGuiContext", "ImGuiContext": "struct ImGuiContext",
"ImGuiContextHook": "struct ImGuiContextHook", "ImGuiContextHook": "struct ImGuiContextHook",
"ImGuiContextHookCallback": "void (*)(ImGuiContext* ctx, ImGuiContextHook* hook);", "ImGuiContextHookCallback": "void (*)(ImGuiContext* ctx, ImGuiContextHook* hook);",
"ImGuiDataAuthority": "int",
"ImGuiDataType": "int", "ImGuiDataType": "int",
"ImGuiDataTypeInfo": "struct ImGuiDataTypeInfo", "ImGuiDataTypeInfo": "struct ImGuiDataTypeInfo",
"ImGuiDataTypeStorage": "struct ImGuiDataTypeStorage", "ImGuiDataTypeStorage": "struct ImGuiDataTypeStorage",
"ImGuiDataVarInfo": "struct ImGuiDataVarInfo",
"ImGuiDeactivatedItemData": "struct ImGuiDeactivatedItemData", "ImGuiDeactivatedItemData": "struct ImGuiDeactivatedItemData",
"ImGuiDebugAllocEntry": "struct ImGuiDebugAllocEntry", "ImGuiDebugAllocEntry": "struct ImGuiDebugAllocEntry",
"ImGuiDebugAllocInfo": "struct ImGuiDebugAllocInfo", "ImGuiDebugAllocInfo": "struct ImGuiDebugAllocInfo",
"ImGuiDebugLogFlags": "int", "ImGuiDebugLogFlags": "int",
"ImGuiDockContext": "struct ImGuiDockContext",
"ImGuiDockNode": "struct ImGuiDockNode",
"ImGuiDockNodeFlags": "int",
"ImGuiDockNodeSettings": "struct ImGuiDockNodeSettings",
"ImGuiDockRequest": "struct ImGuiDockRequest",
"ImGuiDragDropFlags": "int", "ImGuiDragDropFlags": "int",
"ImGuiErrorCallback": "void (*)(ImGuiContext* ctx, void* user_data, const char* msg);", "ImGuiErrorCallback": "void (*)(ImGuiContext* ctx, void* user_data, const char* msg);",
"ImGuiErrorRecoveryState": "struct ImGuiErrorRecoveryState", "ImGuiErrorRecoveryState": "struct ImGuiErrorRecoveryState",
@@ -70,7 +63,6 @@
"ImGuiInputEventKey": "struct ImGuiInputEventKey", "ImGuiInputEventKey": "struct ImGuiInputEventKey",
"ImGuiInputEventMouseButton": "struct ImGuiInputEventMouseButton", "ImGuiInputEventMouseButton": "struct ImGuiInputEventMouseButton",
"ImGuiInputEventMousePos": "struct ImGuiInputEventMousePos", "ImGuiInputEventMousePos": "struct ImGuiInputEventMousePos",
"ImGuiInputEventMouseViewport": "struct ImGuiInputEventMouseViewport",
"ImGuiInputEventMouseWheel": "struct ImGuiInputEventMouseWheel", "ImGuiInputEventMouseWheel": "struct ImGuiInputEventMouseWheel",
"ImGuiInputEventText": "struct ImGuiInputEventText", "ImGuiInputEventText": "struct ImGuiInputEventText",
"ImGuiInputFlags": "int", "ImGuiInputFlags": "int",
@@ -119,7 +111,6 @@
"ImGuiPayload": "struct ImGuiPayload", "ImGuiPayload": "struct ImGuiPayload",
"ImGuiPlatformIO": "struct ImGuiPlatformIO", "ImGuiPlatformIO": "struct ImGuiPlatformIO",
"ImGuiPlatformImeData": "struct ImGuiPlatformImeData", "ImGuiPlatformImeData": "struct ImGuiPlatformImeData",
"ImGuiPlatformMonitor": "struct ImGuiPlatformMonitor",
"ImGuiPopupData": "struct ImGuiPopupData", "ImGuiPopupData": "struct ImGuiPopupData",
"ImGuiPopupFlags": "int", "ImGuiPopupFlags": "int",
"ImGuiPtrOrIndex": "struct ImGuiPtrOrIndex", "ImGuiPtrOrIndex": "struct ImGuiPtrOrIndex",
@@ -141,6 +132,7 @@
"ImGuiStyle": "struct ImGuiStyle", "ImGuiStyle": "struct ImGuiStyle",
"ImGuiStyleMod": "struct ImGuiStyleMod", "ImGuiStyleMod": "struct ImGuiStyleMod",
"ImGuiStyleVar": "int", "ImGuiStyleVar": "int",
"ImGuiStyleVarInfo": "struct ImGuiStyleVarInfo",
"ImGuiTabBar": "struct ImGuiTabBar", "ImGuiTabBar": "struct ImGuiTabBar",
"ImGuiTabBarFlags": "int", "ImGuiTabBarFlags": "int",
"ImGuiTabItem": "struct ImGuiTabItem", "ImGuiTabItem": "struct ImGuiTabItem",
@@ -177,8 +169,6 @@
"ImGuiViewportFlags": "int", "ImGuiViewportFlags": "int",
"ImGuiViewportP": "struct ImGuiViewportP", "ImGuiViewportP": "struct ImGuiViewportP",
"ImGuiWindow": "struct ImGuiWindow", "ImGuiWindow": "struct ImGuiWindow",
"ImGuiWindowClass": "struct ImGuiWindowClass",
"ImGuiWindowDockStyle": "struct ImGuiWindowDockStyle",
"ImGuiWindowFlags": "int", "ImGuiWindowFlags": "int",
"ImGuiWindowRefreshFlags": "int", "ImGuiWindowRefreshFlags": "int",
"ImGuiWindowSettings": "struct ImGuiWindowSettings", "ImGuiWindowSettings": "struct ImGuiWindowSettings",

View File

@@ -40,20 +40,13 @@ local t={
ImGuiContext="struct ImGuiContext", ImGuiContext="struct ImGuiContext",
ImGuiContextHook="struct ImGuiContextHook", ImGuiContextHook="struct ImGuiContextHook",
ImGuiContextHookCallback="void (*)(ImGuiContext* ctx, ImGuiContextHook* hook);", ImGuiContextHookCallback="void (*)(ImGuiContext* ctx, ImGuiContextHook* hook);",
ImGuiDataAuthority="int",
ImGuiDataType="int", ImGuiDataType="int",
ImGuiDataTypeInfo="struct ImGuiDataTypeInfo", ImGuiDataTypeInfo="struct ImGuiDataTypeInfo",
ImGuiDataTypeStorage="struct ImGuiDataTypeStorage", ImGuiDataTypeStorage="struct ImGuiDataTypeStorage",
ImGuiDataVarInfo="struct ImGuiDataVarInfo",
ImGuiDeactivatedItemData="struct ImGuiDeactivatedItemData", ImGuiDeactivatedItemData="struct ImGuiDeactivatedItemData",
ImGuiDebugAllocEntry="struct ImGuiDebugAllocEntry", ImGuiDebugAllocEntry="struct ImGuiDebugAllocEntry",
ImGuiDebugAllocInfo="struct ImGuiDebugAllocInfo", ImGuiDebugAllocInfo="struct ImGuiDebugAllocInfo",
ImGuiDebugLogFlags="int", ImGuiDebugLogFlags="int",
ImGuiDockContext="struct ImGuiDockContext",
ImGuiDockNode="struct ImGuiDockNode",
ImGuiDockNodeFlags="int",
ImGuiDockNodeSettings="struct ImGuiDockNodeSettings",
ImGuiDockRequest="struct ImGuiDockRequest",
ImGuiDragDropFlags="int", ImGuiDragDropFlags="int",
ImGuiErrorCallback="void (*)(ImGuiContext* ctx, void* user_data, const char* msg);", ImGuiErrorCallback="void (*)(ImGuiContext* ctx, void* user_data, const char* msg);",
ImGuiErrorRecoveryState="struct ImGuiErrorRecoveryState", ImGuiErrorRecoveryState="struct ImGuiErrorRecoveryState",
@@ -70,7 +63,6 @@ local t={
ImGuiInputEventKey="struct ImGuiInputEventKey", ImGuiInputEventKey="struct ImGuiInputEventKey",
ImGuiInputEventMouseButton="struct ImGuiInputEventMouseButton", ImGuiInputEventMouseButton="struct ImGuiInputEventMouseButton",
ImGuiInputEventMousePos="struct ImGuiInputEventMousePos", ImGuiInputEventMousePos="struct ImGuiInputEventMousePos",
ImGuiInputEventMouseViewport="struct ImGuiInputEventMouseViewport",
ImGuiInputEventMouseWheel="struct ImGuiInputEventMouseWheel", ImGuiInputEventMouseWheel="struct ImGuiInputEventMouseWheel",
ImGuiInputEventText="struct ImGuiInputEventText", ImGuiInputEventText="struct ImGuiInputEventText",
ImGuiInputFlags="int", ImGuiInputFlags="int",
@@ -119,7 +111,6 @@ local t={
ImGuiPayload="struct ImGuiPayload", ImGuiPayload="struct ImGuiPayload",
ImGuiPlatformIO="struct ImGuiPlatformIO", ImGuiPlatformIO="struct ImGuiPlatformIO",
ImGuiPlatformImeData="struct ImGuiPlatformImeData", ImGuiPlatformImeData="struct ImGuiPlatformImeData",
ImGuiPlatformMonitor="struct ImGuiPlatformMonitor",
ImGuiPopupData="struct ImGuiPopupData", ImGuiPopupData="struct ImGuiPopupData",
ImGuiPopupFlags="int", ImGuiPopupFlags="int",
ImGuiPtrOrIndex="struct ImGuiPtrOrIndex", ImGuiPtrOrIndex="struct ImGuiPtrOrIndex",
@@ -141,6 +132,7 @@ local t={
ImGuiStyle="struct ImGuiStyle", ImGuiStyle="struct ImGuiStyle",
ImGuiStyleMod="struct ImGuiStyleMod", ImGuiStyleMod="struct ImGuiStyleMod",
ImGuiStyleVar="int", ImGuiStyleVar="int",
ImGuiStyleVarInfo="struct ImGuiStyleVarInfo",
ImGuiTabBar="struct ImGuiTabBar", ImGuiTabBar="struct ImGuiTabBar",
ImGuiTabBarFlags="int", ImGuiTabBarFlags="int",
ImGuiTabItem="struct ImGuiTabItem", ImGuiTabItem="struct ImGuiTabItem",
@@ -177,8 +169,6 @@ local t={
ImGuiViewportFlags="int", ImGuiViewportFlags="int",
ImGuiViewportP="struct ImGuiViewportP", ImGuiViewportP="struct ImGuiViewportP",
ImGuiWindow="struct ImGuiWindow", ImGuiWindow="struct ImGuiWindow",
ImGuiWindowClass="struct ImGuiWindowClass",
ImGuiWindowDockStyle="struct ImGuiWindowDockStyle",
ImGuiWindowFlags="int", ImGuiWindowFlags="int",
ImGuiWindowRefreshFlags="int", ImGuiWindowRefreshFlags="int",
ImGuiWindowSettings="struct ImGuiWindowSettings", ImGuiWindowSettings="struct ImGuiWindowSettings",

View File

@@ -31,3 +31,7 @@
#ifdef ImDrawCallback_ResetRenderState #ifdef ImDrawCallback_ResetRenderState
#pragma message(CIMGUI_DEFSTRING(ImDrawCallback_ResetRenderState)) #pragma message(CIMGUI_DEFSTRING(ImDrawCallback_ResetRenderState))
#endif #endif
#ifdef IMGUI_HAS_TEXTURES
#pragma message(CIMGUI_DEFSTRING(IMGUI_HAS_TEXTURES))
#endif

2
imgui

Submodule imgui updated: 11b3a7c8ca...f5befd2d29

View File

@@ -11,6 +11,8 @@
#define igDebugCheckVersionAndDataLayout igDebugCheckVersionAndDataLayout_Str #define igDebugCheckVersionAndDataLayout igDebugCheckVersionAndDataLayout_Str
#endif #endif
#define igGetIO igGetIO_Nil
int main(void) int main(void)
{ {
assert(igDebugCheckVersionAndDataLayout(igGetVersion(), sizeof(ImGuiIO), sizeof(ImGuiStyle), assert(igDebugCheckVersionAndDataLayout(igGetVersion(), sizeof(ImGuiIO), sizeof(ImGuiStyle),