Compare commits

...

24 Commits

Author SHA1 Message Date
sonoro1234
e3b48a15f0 Merge branch 'docking_inter' 2024-12-12 13:20:21 +01:00
sonoro1234
970c614802 pull imgui docking 1.91.6 and generate 2024-12-12 13:13:36 +01:00
sonoro1234
3d5b2e7650 dont break cimgui.h on comments generation 2024-11-19 07:54:41 +01:00
sonoro1234
8ec6558ecc Merge branch 'docking_inter' 2024-11-18 18:26:51 +01:00
sonoro1234
4e89eac938 pull imgui docking 1.91.5 and generate 2024-11-18 18:20:25 +01:00
sonoro1234
bd2ea2acbb cpp2ffi: move typedefs_dict to gen_structs_and_enums_table 2024-11-06 16:36:29 +01:00
sonoro1234
69d3b29392 update README.md 2024-11-05 16:34:30 +01:00
sonoro1234
1c3d694f36 generator: _destroy functions get location
IMGUI_USE_FREETYPE and IMGUI_USE_WCHAR32 are build options now.
cmake takes IMGUI_FREETYPE and IMGUI_WCHAR32
2024-11-05 16:30:47 +01:00
sonoro1234
be19fd11eb cpp2ffi.lua, generator ... :get manual funcs args and ret 2024-11-01 13:47:14 +01:00
sonoro1234
fdd07821bb CMakeLists.txt: add cimconfig.h to #undef NDEBUG even in release mode https://github.com/ocornut/imgui/issues/8078 2024-10-21 09:59:59 +02:00
sonoro1234
43429513a8 Merge branch 'docking_inter' 2024-10-19 12:05:11 +02:00
sonoro1234
7640b00d27 pull imgui docking 1.91.4 and generate 2024-10-19 11:48:14 +02:00
sonoro1234
90f2147dbe generator: add sdl3 and generate 2024-10-12 11:52:55 +02:00
sonoro1234
79e40b6657 Merge branch 'docking_inter' 2024-10-05 11:06:45 +02:00
sonoro1234
8268b6748b pull imgui 1.91.3 docking and generate 2024-10-05 10:59:13 +02:00
sonoro1234
833e9366de Merge branch 'docking_inter' 2024-10-01 13:05:38 +02:00
sonoro1234
652d4cbc89 pull imgui 1.91.2 and generate 2024-10-01 12:49:47 +02:00
sonoro1234
e50a65fd62 cpp2ffi: templates from classes name :: -> _ 2024-09-24 18:52:47 +02:00
sonoro1234
f276fd4ae1 cpp2ffi: initial changes for processing classes 2024-09-24 17:47:48 +02:00
sonoro1234
c06a46b0f2 cpp2ffi: get enum name from typedef enum ... 2024-09-23 10:53:32 +02:00
sonoro1234
a051fe287b constructors missed semicolon 2024-09-18 17:16:45 +02:00
sonoro1234
411924f104 script param "constructors" to add the _Construct version of constructors issue #278 2024-09-18 14:36:22 +02:00
sonoro1234
0c7f67607d cpp2ffi: get class name 2024-09-14 20:19:51 +02:00
sonoro1234
51197f420a cpp2ffi: clean namespace in typedefs issue #277 2024-09-11 11:39:05 +02:00
26 changed files with 7099 additions and 5836 deletions

View File

@@ -26,10 +26,10 @@ set(IMGUI_FREETYPE "no" CACHE STRING "Build with freetype library")
set(IMGUI_LIBRARIES ) set(IMGUI_LIBRARIES )
if(IMGUI_FREETYPE) if(IMGUI_FREETYPE)
message(STATUS "Building with freetype")
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH}) FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
list(APPEND IMGUI_LIBRARIES freetype) list(APPEND IMGUI_LIBRARIES freetype)
list(APPEND IMGUI_SOURCES imgui/misc/freetype/imgui_freetype.cpp) list(APPEND IMGUI_SOURCES imgui/misc/freetype/imgui_freetype.cpp)
add_definitions("-DCIMGUI_FREETYPE=1")
endif(IMGUI_FREETYPE) endif(IMGUI_FREETYPE)
#add library and link #add library and link
@@ -39,6 +39,16 @@ else (IMGUI_STATIC)
add_library(cimgui SHARED ${IMGUI_SOURCES}) add_library(cimgui SHARED ${IMGUI_SOURCES})
endif (IMGUI_STATIC) endif (IMGUI_STATIC)
if(IMGUI_FREETYPE)
target_compile_definitions(cimgui PUBLIC IMGUI_ENABLE_FREETYPE)
target_compile_definitions(cimgui PUBLIC IMGUI_ENABLE_STB_TRUETYPE)
endif(IMGUI_FREETYPE)
if(IMGUI_WCHAR32)
target_compile_definitions(cimgui PUBLIC IMGUI_USE_WCHAR32)
endif(IMGUI_WCHAR32)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
target_compile_definitions(cimgui PUBLIC IMGUI_DISABLE_OBSOLETE_FUNCTIONS=1) target_compile_definitions(cimgui PUBLIC IMGUI_DISABLE_OBSOLETE_FUNCTIONS=1)
if (WIN32) if (WIN32)
target_compile_definitions(cimgui PUBLIC IMGUI_IMPL_API=extern\t\"C\"\t__declspec\(dllexport\)) target_compile_definitions(cimgui PUBLIC IMGUI_IMPL_API=extern\t\"C\"\t__declspec\(dllexport\))

View File

@@ -11,7 +11,7 @@ History:
Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit) Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit)
Notes: Notes:
* currently this wrapper is based on version [1.91.0 of Dear ImGui with internal api] * currently this wrapper is based on version [1.91.6 of Dear ImGui with internal api]
* only functions, structs and enums from imgui.h (an optionally imgui_internal.h) are wrapped. * only functions, structs and enums from imgui.h (an optionally imgui_internal.h) are wrapped.
* if you are interested in imgui backends you should look [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui) project. * if you are interested in imgui backends you should look [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui) project.
* All naming is algorithmic except for those names that were coded in cimgui_overloads table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L60). In the official version this table is empty. * All naming is algorithmic except for those names that were coded in cimgui_overloads table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L60). In the official version this table is empty.
@@ -24,7 +24,7 @@ Notes:
* `git submodule update --init --recursive` (If already cloned) * `git submodule update --init --recursive` (If already cloned)
* compile * compile
* using makefile on linux/macOS/mingw (Or use CMake to generate project) * using makefile on linux/macOS/mingw (Or use CMake to generate project)
* cmake options are IMGUI_STATIC (compiling as static library), IMGUI_FREETYPE (for using Freetype2) and FREETYPE_PATH (Freetype2 cmake install location) (only if cimgui is generated with freetype option) * cmake options are IMGUI_STATIC (compiling as static library), IMGUI_FREETYPE (for using Freetype2) and FREETYPE_PATH (Freetype2 cmake install location) and IMGUI_WCHAR32
* or as in https://github.com/sonoro1234/LuaJIT-ImGui/tree/master/build * or as in https://github.com/sonoro1234/LuaJIT-ImGui/tree/master/build
For compiling with backends there are now examples with SDL2 and opengl3/vulkan in folder backend_test. For compiling with backends there are now examples with SDL2 and opengl3/vulkan in folder backend_test.
@@ -37,12 +37,12 @@ Notes:
* you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download * you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download
* you need to use also a C++ compiler for doing preprocessing: gcc (In windows MinGW-W64-builds for example), clang or cl (MSVC). (this repo was done with gcc) * you need to use also a C++ compiler for doing preprocessing: gcc (In windows MinGW-W64-builds for example), clang or cl (MSVC). (this repo was done with gcc)
* update `imgui` folder to the version you desire. * update `imgui` folder to the version you desire.
* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired backends and whether imgui_internal is generated or not, Freetype2 is used or not and comments are generated or not * edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired backends and whether imgui_internal is generated or not, comments are generated or not and if constructors are generated also with versions performing just initialization of structs provided by yourself (_Construct is added to the constructor names)
* the defaults of generator are gcc as compiler, imgui_internal included and sdl, glfw, vulkan, opengl2 and opengl3 as backends. * the defaults of generator are gcc as compiler, imgui_internal included and sdl, glfw, vulkan, opengl2 and opengl3 as backends.
* edit config_generator.lua for adding includes needed by your chosen backends (vulkan needs that). * edit config_generator.lua for adding includes needed by your chosen backends (vulkan needs that).
* Run generator.bat or generator.sh with gcc, clang or cl and LuaJIT on your PATH. * Run generator.bat or generator.sh with gcc, clang or cl and LuaJIT on your PATH.
* as a result some files are generated: `cimgui.cpp`, `cimgui.h` and `cimgui_impl.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the backends info. * as a result some files are generated: `cimgui.cpp`, `cimgui.h` and `cimgui_impl.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the backends info.
* You can pass compiler flags to generator.sh or generator.bat by editing them at the end of the call to further specify the compiler behavior. (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32) * You can pass compiler flags to generator.sh or generator.bat by editing them at the end of the call to further specify the compiler behavior. (e.g. -DIMGUI_USER_CONFIG)
* You are able to pass any extra argument to generator.sh (.bat) in the command-line. * You are able to pass any extra argument to generator.sh (.bat) in the command-line.
* If you are using different options than cimgui repo and if you want to keep them after a cimgui update, you can keep them in a copy of generator.sh (.bat) outside of cimgui folder where `cd cimgui/generator` is used before luajit call. See https://github.com/cimgui/cimgui/issues/232#issuecomment-1497059497 * If you are using different options than cimgui repo and if you want to keep them after a cimgui update, you can keep them in a copy of generator.sh (.bat) outside of cimgui folder where `cd cimgui/generator` is used before luajit call. See https://github.com/cimgui/cimgui/issues/232#issuecomment-1497059497
# generate binding # generate binding

View File

@@ -23,6 +23,7 @@ else()
endif() endif()
include_directories(../../imgui) include_directories(../../imgui)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1") add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../) include_directories(../../)

View File

@@ -23,6 +23,7 @@ else()
endif() endif()
include_directories(../../imgui) include_directories(../../imgui)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1") add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../) include_directories(../../)

View File

@@ -22,6 +22,7 @@ else()
endif() endif()
include_directories(../../imgui) include_directories(../../imgui)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1") add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../) include_directories(../../)

View File

@@ -19,6 +19,7 @@ else()
endif() endif()
include_directories(../../imgui) include_directories(../../imgui)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1") add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../) include_directories(../../)

1
cimconfig.h Normal file
View File

@@ -0,0 +1 @@
#undef NDEBUG

View File

@@ -1,15 +1,8 @@
//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui //This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui
//based on imgui.h file version "1.91.1" 19110 from Dear ImGui https://github.com/ocornut/imgui //based on imgui.h file version "1.91.6" 19160 from Dear ImGui https://github.com/ocornut/imgui
//with imgui_internal.h api //with imgui_internal.h api
#ifdef IMGUI_ENABLE_FREETYPE //with imgui_freetype.h api
#ifndef CIMGUI_FREETYPE
#error "IMGUI_FREETYPE should be defined for Freetype linking"
#endif
#else
#ifdef CIMGUI_FREETYPE
#error "IMGUI_FREETYPE should not be defined without freetype generated cimgui"
#endif
#endif
#include "./imgui/imgui.h" #include "./imgui/imgui.h"
#ifdef IMGUI_ENABLE_FREETYPE #ifdef IMGUI_ENABLE_FREETYPE
#include "./imgui/misc/freetype/imgui_freetype.h" #include "./imgui/misc/freetype/imgui_freetype.h"
@@ -1351,6 +1344,10 @@ CIMGUI_API void igSetKeyboardFocusHere(int offset)
{ {
return ImGui::SetKeyboardFocusHere(offset); return ImGui::SetKeyboardFocusHere(offset);
} }
CIMGUI_API void igSetNavCursorVisible(bool visible)
{
return ImGui::SetNavCursorVisible(visible);
}
CIMGUI_API void igSetNextItemAllowOverlap() CIMGUI_API void igSetNextItemAllowOverlap()
{ {
return ImGui::SetNextItemAllowOverlap(); return ImGui::SetNextItemAllowOverlap();
@@ -2230,7 +2227,7 @@ CIMGUI_API void ImDrawList_AddText_Vec2(ImDrawList* self,const ImVec2 pos,ImU32
{ {
return self->AddText(pos,col,text_begin,text_end); return self->AddText(pos,col,text_begin,text_end);
} }
CIMGUI_API void ImDrawList_AddText_FontPtr(ImDrawList* self,const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect) CIMGUI_API void ImDrawList_AddText_FontPtr(ImDrawList* self,ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect)
{ {
return self->AddText(font,font_size,pos,col,text_begin,text_end,wrap_width,cpu_fine_clip_rect); return self->AddText(font,font_size,pos,col,text_begin,text_end,wrap_width,cpu_fine_clip_rect);
} }
@@ -2314,9 +2311,9 @@ CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const
{ {
return self->PathRect(rect_min,rect_max,rounding,flags); return self->PathRect(rect_min,rect_max,rounding,flags);
} }
CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data) CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* userdata,size_t userdata_size)
{ {
return self->AddCallback(callback,callback_data); return self->AddCallback(callback,userdata,userdata_size);
} }
CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self) CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self)
{ {
@@ -2794,9 +2791,9 @@ CIMGUI_API int igImStrlenW(const ImWchar* str)
{ {
return ImStrlenW(str); return ImStrlenW(str);
} }
CIMGUI_API const ImWchar* igImStrbolW(const ImWchar* buf_mid_line,const ImWchar* buf_begin) CIMGUI_API const char* igImStrbol(const char* buf_mid_line,const char* buf_begin)
{ {
return ImStrbolW(buf_mid_line,buf_begin); return ImStrbol(buf_mid_line,buf_begin);
} }
CIMGUI_API char igImToUpper(char c) CIMGUI_API char igImToUpper(char c)
{ {
@@ -3405,18 +3402,14 @@ CIMGUI_API void ImGuiInputTextState_ClearFreeMemory(ImGuiInputTextState* self)
{ {
return self->ClearFreeMemory(); return self->ClearFreeMemory();
} }
CIMGUI_API int ImGuiInputTextState_GetUndoAvailCount(ImGuiInputTextState* self)
{
return self->GetUndoAvailCount();
}
CIMGUI_API int ImGuiInputTextState_GetRedoAvailCount(ImGuiInputTextState* self)
{
return self->GetRedoAvailCount();
}
CIMGUI_API void ImGuiInputTextState_OnKeyPressed(ImGuiInputTextState* self,int key) CIMGUI_API void ImGuiInputTextState_OnKeyPressed(ImGuiInputTextState* self,int key)
{ {
return self->OnKeyPressed(key); return self->OnKeyPressed(key);
} }
CIMGUI_API void ImGuiInputTextState_OnCharPressed(ImGuiInputTextState* self,unsigned int c)
{
return self->OnCharPressed(c);
}
CIMGUI_API void ImGuiInputTextState_CursorAnimReset(ImGuiInputTextState* self) CIMGUI_API void ImGuiInputTextState_CursorAnimReset(ImGuiInputTextState* self)
{ {
return self->CursorAnimReset(); return self->CursorAnimReset();
@@ -3493,22 +3486,14 @@ CIMGUI_API void ImGuiLastItemData_destroy(ImGuiLastItemData* self)
{ {
IM_DELETE(self); IM_DELETE(self);
} }
CIMGUI_API ImGuiStackSizes* ImGuiStackSizes_ImGuiStackSizes(void) CIMGUI_API ImGuiErrorRecoveryState* ImGuiErrorRecoveryState_ImGuiErrorRecoveryState(void)
{ {
return IM_NEW(ImGuiStackSizes)(); return IM_NEW(ImGuiErrorRecoveryState)();
} }
CIMGUI_API void ImGuiStackSizes_destroy(ImGuiStackSizes* self) CIMGUI_API void ImGuiErrorRecoveryState_destroy(ImGuiErrorRecoveryState* self)
{ {
IM_DELETE(self); IM_DELETE(self);
} }
CIMGUI_API void ImGuiStackSizes_SetToContextState(ImGuiStackSizes* self,ImGuiContext* ctx)
{
return self->SetToContextState(ctx);
}
CIMGUI_API void ImGuiStackSizes_CompareWithContextState(ImGuiStackSizes* self,ImGuiContext* ctx)
{
return self->CompareWithContextState(ctx);
}
CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr(void* ptr) CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr(void* ptr)
{ {
return IM_NEW(ImGuiPtrOrIndex)(ptr); return IM_NEW(ImGuiPtrOrIndex)(ptr);
@@ -3861,6 +3846,10 @@ CIMGUI_API ImGuiTableColumnSettings* ImGuiTableSettings_GetColumnSettings(ImGuiT
{ {
return self->GetColumnSettings(); return self->GetColumnSettings();
} }
CIMGUI_API ImGuiIO* igGetIOEx(ImGuiContext* ctx)
{
return &ImGui::GetIOEx(ctx);
}
CIMGUI_API ImGuiWindow* igGetCurrentWindowRead() CIMGUI_API ImGuiWindow* igGetCurrentWindowRead()
{ {
return ImGui::GetCurrentWindowRead(); return ImGui::GetCurrentWindowRead();
@@ -4245,9 +4234,9 @@ CIMGUI_API void igEndDisabledOverrideReenable()
{ {
return ImGui::EndDisabledOverrideReenable(); return ImGui::EndDisabledOverrideReenable();
} }
CIMGUI_API void igLogBegin(ImGuiLogType type,int auto_open_depth) CIMGUI_API void igLogBegin(ImGuiLogFlags flags,int auto_open_depth)
{ {
return ImGui::LogBegin(type,auto_open_depth); return ImGui::LogBegin(flags,auto_open_depth);
} }
CIMGUI_API void igLogToBuffer(int auto_open_depth) CIMGUI_API void igLogToBuffer(int auto_open_depth)
{ {
@@ -4393,9 +4382,9 @@ CIMGUI_API void igNavClearPreferredPosForAxis(ImGuiAxis axis)
{ {
return ImGui::NavClearPreferredPosForAxis(axis); return ImGui::NavClearPreferredPosForAxis(axis);
} }
CIMGUI_API void igNavRestoreHighlightAfterMove() CIMGUI_API void igSetNavCursorVisibleAfterMove()
{ {
return ImGui::NavRestoreHighlightAfterMove(); return ImGui::SetNavCursorVisibleAfterMove();
} }
CIMGUI_API void igNavUpdateCurrentWindowIsScrollPushableX() CIMGUI_API void igNavUpdateCurrentWindowIsScrollPushableX()
{ {
@@ -4937,10 +4926,14 @@ CIMGUI_API void igTabBarCloseTab(ImGuiTabBar* tab_bar,ImGuiTabItem* tab)
{ {
return ImGui::TabBarCloseTab(tab_bar,tab); return ImGui::TabBarCloseTab(tab_bar,tab);
} }
CIMGUI_API void igTabBarQueueFocus(ImGuiTabBar* tab_bar,ImGuiTabItem* tab) CIMGUI_API void igTabBarQueueFocus_TabItemPtr(ImGuiTabBar* tab_bar,ImGuiTabItem* tab)
{ {
return ImGui::TabBarQueueFocus(tab_bar,tab); return ImGui::TabBarQueueFocus(tab_bar,tab);
} }
CIMGUI_API void igTabBarQueueFocus_Str(ImGuiTabBar* tab_bar,const char* tab_name)
{
return ImGui::TabBarQueueFocus(tab_bar,tab_name);
}
CIMGUI_API void igTabBarQueueReorder(ImGuiTabBar* tab_bar,ImGuiTabItem* tab,int offset) CIMGUI_API void igTabBarQueueReorder(ImGuiTabBar* tab_bar,ImGuiTabItem* tab,int offset)
{ {
return ImGui::TabBarQueueReorder(tab_bar,tab,offset); return ImGui::TabBarQueueReorder(tab_bar,tab,offset);
@@ -5005,9 +4998,9 @@ CIMGUI_API void igRenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list,ImV
{ {
return ImGui::RenderColorRectWithAlphaCheckerboard(draw_list,p_min,p_max,fill_col,grid_step,grid_off,rounding,flags); return ImGui::RenderColorRectWithAlphaCheckerboard(draw_list,p_min,p_max,fill_col,grid_step,grid_off,rounding,flags);
} }
CIMGUI_API void igRenderNavHighlight(const ImRect bb,ImGuiID id,ImGuiNavHighlightFlags flags) CIMGUI_API void igRenderNavCursor(const ImRect bb,ImGuiID id,ImGuiNavRenderCursorFlags flags)
{ {
return ImGui::RenderNavHighlight(bb,id,flags); return ImGui::RenderNavCursor(bb,id,flags);
} }
CIMGUI_API const char* igFindRenderedTextEnd(const char* text,const char* text_end) CIMGUI_API const char* igFindRenderedTextEnd(const char* text,const char* text_end)
{ {
@@ -5053,9 +5046,9 @@ CIMGUI_API bool igArrowButtonEx(const char* str_id,ImGuiDir dir,ImVec2 size_arg,
{ {
return ImGui::ArrowButtonEx(str_id,dir,size_arg,flags); return ImGui::ArrowButtonEx(str_id,dir,size_arg,flags);
} }
CIMGUI_API bool igImageButtonEx(ImGuiID id,ImTextureID texture_id,const ImVec2 image_size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 bg_col,const ImVec4 tint_col,ImGuiButtonFlags flags) CIMGUI_API bool igImageButtonEx(ImGuiID id,ImTextureID user_texture_id,const ImVec2 image_size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 bg_col,const ImVec4 tint_col,ImGuiButtonFlags flags)
{ {
return ImGui::ImageButtonEx(id,texture_id,image_size,uv0,uv1,bg_col,tint_col,flags); return ImGui::ImageButtonEx(id,user_texture_id,image_size,uv0,uv1,bg_col,tint_col,flags);
} }
CIMGUI_API void igSeparatorEx(ImGuiSeparatorFlags flags,float thickness) CIMGUI_API void igSeparatorEx(ImGuiSeparatorFlags flags,float thickness)
{ {
@@ -5085,9 +5078,9 @@ CIMGUI_API void igScrollbar(ImGuiAxis axis)
{ {
return ImGui::Scrollbar(axis); return ImGui::Scrollbar(axis);
} }
CIMGUI_API bool igScrollbarEx(const ImRect bb,ImGuiID id,ImGuiAxis axis,ImS64* p_scroll_v,ImS64 avail_v,ImS64 contents_v,ImDrawFlags flags) CIMGUI_API bool igScrollbarEx(const ImRect bb,ImGuiID id,ImGuiAxis axis,ImS64* p_scroll_v,ImS64 avail_v,ImS64 contents_v,ImDrawFlags draw_rounding_flags)
{ {
return ImGui::ScrollbarEx(bb,id,axis,p_scroll_v,avail_v,contents_v,flags); return ImGui::ScrollbarEx(bb,id,axis,p_scroll_v,avail_v,contents_v,draw_rounding_flags);
} }
CIMGUI_API void igGetWindowScrollbarRect(ImRect *pOut,ImGuiWindow* window,ImGuiAxis axis) CIMGUI_API void igGetWindowScrollbarRect(ImRect *pOut,ImGuiWindow* window,ImGuiAxis axis)
{ {
@@ -5165,6 +5158,10 @@ CIMGUI_API bool igDataTypeClamp(ImGuiDataType data_type,void* p_data,const void*
{ {
return ImGui::DataTypeClamp(data_type,p_data,p_min,p_max); return ImGui::DataTypeClamp(data_type,p_data,p_min,p_max);
} }
CIMGUI_API bool igDataTypeIsZero(ImGuiDataType data_type,const void* p_data)
{
return ImGui::DataTypeIsZero(data_type,p_data);
}
CIMGUI_API bool igInputTextEx(const char* label,const char* hint,char* buf,int buf_size,const ImVec2 size_arg,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data) CIMGUI_API bool igInputTextEx(const char* label,const char* hint,char* buf,int buf_size,const ImVec2 size_arg,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data)
{ {
return ImGui::InputTextEx(label,hint,buf,buf_size,size_arg,flags,callback,user_data); return ImGui::InputTextEx(label,hint,buf,buf_size,size_arg,flags,callback,user_data);
@@ -5233,22 +5230,42 @@ CIMGUI_API void igGcAwakeTransientWindowBuffers(ImGuiWindow* window)
{ {
return ImGui::GcAwakeTransientWindowBuffers(window); return ImGui::GcAwakeTransientWindowBuffers(window);
} }
CIMGUI_API void igDebugAllocHook(ImGuiDebugAllocInfo* info,int frame_count,void* ptr,size_t size) CIMGUI_API bool igErrorLog(const char* msg)
{ {
return ImGui::DebugAllocHook(info,frame_count,ptr,size); return ImGui::ErrorLog(msg);
} }
CIMGUI_API void igErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback,void* user_data) CIMGUI_API void igErrorRecoveryStoreState(ImGuiErrorRecoveryState* state_out)
{ {
return ImGui::ErrorCheckEndFrameRecover(log_callback,user_data); return ImGui::ErrorRecoveryStoreState(state_out);
} }
CIMGUI_API void igErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback,void* user_data) CIMGUI_API void igErrorRecoveryTryToRecoverState(const ImGuiErrorRecoveryState* state_in)
{ {
return ImGui::ErrorCheckEndWindowRecover(log_callback,user_data); return ImGui::ErrorRecoveryTryToRecoverState(state_in);
}
CIMGUI_API void igErrorRecoveryTryToRecoverWindowState(const ImGuiErrorRecoveryState* state_in)
{
return ImGui::ErrorRecoveryTryToRecoverWindowState(state_in);
} }
CIMGUI_API void igErrorCheckUsingSetCursorPosToExtendParentBoundaries() CIMGUI_API void igErrorCheckUsingSetCursorPosToExtendParentBoundaries()
{ {
return ImGui::ErrorCheckUsingSetCursorPosToExtendParentBoundaries(); return ImGui::ErrorCheckUsingSetCursorPosToExtendParentBoundaries();
} }
CIMGUI_API void igErrorCheckEndFrameFinalizeErrorTooltip()
{
return ImGui::ErrorCheckEndFrameFinalizeErrorTooltip();
}
CIMGUI_API bool igBeginErrorTooltip()
{
return ImGui::BeginErrorTooltip();
}
CIMGUI_API void igEndErrorTooltip()
{
return ImGui::EndErrorTooltip();
}
CIMGUI_API void igDebugAllocHook(ImGuiDebugAllocInfo* info,int frame_count,void* ptr,size_t size)
{
return ImGui::DebugAllocHook(info,frame_count,ptr,size);
}
CIMGUI_API void igDebugDrawCursorPos(ImU32 col) CIMGUI_API void igDebugDrawCursorPos(ImU32 col)
{ {
return ImGui::DebugDrawCursorPos(col); return ImGui::DebugDrawCursorPos(col);
@@ -5413,6 +5430,18 @@ CIMGUI_API void igImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[2
{ {
return ImFontAtlasBuildMultiplyRectAlpha8(table,pixels,x,y,w,h,stride); return ImFontAtlasBuildMultiplyRectAlpha8(table,pixels,x,y,w,h,stride);
} }
#ifdef IMGUI_ENABLE_FREETYPE
CIMGUI_API const ImFontBuilderIO* ImGuiFreeType_GetBuilderForFreeType()
{
return ImGuiFreeType::GetBuilderForFreeType();
}
CIMGUI_API void ImGuiFreeType_SetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data)
{
return ImGuiFreeType::SetAllocatorFunctions(alloc_func,free_func,user_data);
}
#endif

321
cimgui.h
View File

@@ -1,6 +1,7 @@
//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui //This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui
//based on imgui.h file version "1.91.1" 19110 from Dear ImGui https://github.com/ocornut/imgui //based on imgui.h file version "1.91.6" 19160 from Dear ImGui https://github.com/ocornut/imgui
//with imgui_internal.h api //with imgui_internal.h api
//with imgui_freetype.h api
#ifndef CIMGUI_INCLUDED #ifndef CIMGUI_INCLUDED
#define CIMGUI_INCLUDED #define CIMGUI_INCLUDED
#include <stdio.h> #include <stdio.h>
@@ -84,6 +85,7 @@ typedef struct ImGuiColorMod ImGuiColorMod;
typedef struct ImGuiContextHook ImGuiContextHook; typedef struct ImGuiContextHook ImGuiContextHook;
typedef struct ImGuiDataVarInfo ImGuiDataVarInfo; typedef struct ImGuiDataVarInfo ImGuiDataVarInfo;
typedef struct ImGuiDataTypeInfo ImGuiDataTypeInfo; typedef struct ImGuiDataTypeInfo ImGuiDataTypeInfo;
typedef struct ImGuiErrorRecoveryState ImGuiErrorRecoveryState;
typedef struct ImGuiGroupData ImGuiGroupData; typedef struct ImGuiGroupData ImGuiGroupData;
typedef struct ImGuiInputTextState ImGuiInputTextState; typedef struct ImGuiInputTextState ImGuiInputTextState;
typedef struct ImGuiInputTextDeactivateData ImGuiInputTextDeactivateData; typedef struct ImGuiInputTextDeactivateData ImGuiInputTextDeactivateData;
@@ -100,7 +102,6 @@ typedef struct ImGuiOldColumnData ImGuiOldColumnData;
typedef struct ImGuiOldColumns ImGuiOldColumns; typedef struct ImGuiOldColumns ImGuiOldColumns;
typedef struct ImGuiPopupData ImGuiPopupData; typedef struct ImGuiPopupData ImGuiPopupData;
typedef struct ImGuiSettingsHandler ImGuiSettingsHandler; typedef struct ImGuiSettingsHandler ImGuiSettingsHandler;
typedef struct ImGuiStackSizes ImGuiStackSizes;
typedef struct ImGuiStyleMod ImGuiStyleMod; typedef struct ImGuiStyleMod ImGuiStyleMod;
typedef struct ImGuiTabBar ImGuiTabBar; typedef struct ImGuiTabBar ImGuiTabBar;
typedef struct ImGuiTabItem ImGuiTabItem; typedef struct ImGuiTabItem ImGuiTabItem;
@@ -117,6 +118,7 @@ typedef struct ImGuiTypingSelectRequest ImGuiTypingSelectRequest;
typedef struct ImGuiWindow ImGuiWindow; typedef struct ImGuiWindow ImGuiWindow;
typedef struct ImGuiWindowTempData ImGuiWindowTempData; typedef struct ImGuiWindowTempData ImGuiWindowTempData;
typedef struct ImGuiWindowSettings ImGuiWindowSettings; typedef struct ImGuiWindowSettings ImGuiWindowSettings;
typedef struct STB_TexteditState STB_TexteditState;
typedef unsigned int ImGuiID; typedef unsigned int ImGuiID;
typedef signed char ImS8; typedef signed char ImS8;
typedef unsigned char ImU8; typedef unsigned char ImU8;
@@ -197,11 +199,22 @@ typedef int ImGuiTableRowFlags;
typedef int ImGuiTreeNodeFlags; typedef int ImGuiTreeNodeFlags;
typedef int ImGuiViewportFlags; typedef int ImGuiViewportFlags;
typedef int ImGuiWindowFlags; typedef int ImGuiWindowFlags;
typedef void* ImTextureID; typedef ImU64 ImTextureID;
typedef unsigned short ImDrawIdx; typedef unsigned short ImDrawIdx;
typedef unsigned int ImWchar32; typedef unsigned int ImWchar32;
typedef unsigned short ImWchar16; typedef unsigned short ImWchar16;
#ifdef IMGUI_USE_WCHAR32
typedef ImWchar32 ImWchar;
#else
typedef ImWchar16 ImWchar; typedef ImWchar16 ImWchar;
#endif
#ifdef IMGUI_USE_WCHAR32
#define IM_UNICODE_CODEPOINT_MAX 0x10FFFF
#else
#define IM_UNICODE_CODEPOINT_MAX 0xFFFF
#endif
typedef ImS64 ImGuiSelectionUserData; typedef ImS64 ImGuiSelectionUserData;
typedef int (*ImGuiInputTextCallback)(ImGuiInputTextCallbackData* data); typedef int (*ImGuiInputTextCallback)(ImGuiInputTextCallbackData* data);
typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data); typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data);
@@ -266,6 +279,7 @@ typedef enum {
ImGuiItemFlags_NoNavDefaultFocus = 1 << 2, ImGuiItemFlags_NoNavDefaultFocus = 1 << 2,
ImGuiItemFlags_ButtonRepeat = 1 << 3, ImGuiItemFlags_ButtonRepeat = 1 << 3,
ImGuiItemFlags_AutoClosePopups = 1 << 4, ImGuiItemFlags_AutoClosePopups = 1 << 4,
ImGuiItemFlags_AllowDuplicateId = 1 << 5,
}ImGuiItemFlags_; }ImGuiItemFlags_;
typedef enum { typedef enum {
ImGuiInputTextFlags_None = 0, ImGuiInputTextFlags_None = 0,
@@ -286,12 +300,13 @@ typedef enum {
ImGuiInputTextFlags_DisplayEmptyRefVal = 1 << 14, ImGuiInputTextFlags_DisplayEmptyRefVal = 1 << 14,
ImGuiInputTextFlags_NoHorizontalScroll = 1 << 15, ImGuiInputTextFlags_NoHorizontalScroll = 1 << 15,
ImGuiInputTextFlags_NoUndoRedo = 1 << 16, ImGuiInputTextFlags_NoUndoRedo = 1 << 16,
ImGuiInputTextFlags_CallbackCompletion = 1 << 17, ImGuiInputTextFlags_ElideLeft = 1 << 17,
ImGuiInputTextFlags_CallbackHistory = 1 << 18, ImGuiInputTextFlags_CallbackCompletion = 1 << 18,
ImGuiInputTextFlags_CallbackAlways = 1 << 19, ImGuiInputTextFlags_CallbackHistory = 1 << 19,
ImGuiInputTextFlags_CallbackCharFilter = 1 << 20, ImGuiInputTextFlags_CallbackAlways = 1 << 20,
ImGuiInputTextFlags_CallbackResize = 1 << 21, ImGuiInputTextFlags_CallbackCharFilter = 1 << 21,
ImGuiInputTextFlags_CallbackEdit = 1 << 22, ImGuiInputTextFlags_CallbackResize = 1 << 22,
ImGuiInputTextFlags_CallbackEdit = 1 << 23,
}ImGuiInputTextFlags_; }ImGuiInputTextFlags_;
typedef enum { typedef enum {
ImGuiTreeNodeFlags_None = 0, ImGuiTreeNodeFlags_None = 0,
@@ -448,6 +463,7 @@ ImGuiSortDirection_Descending=2,
}ImGuiSortDirection; }ImGuiSortDirection;
typedef enum { typedef enum {
ImGuiKey_None=0, ImGuiKey_None=0,
ImGuiKey_NamedKey_BEGIN=512,
ImGuiKey_Tab=512, ImGuiKey_Tab=512,
ImGuiKey_LeftArrow=513, ImGuiKey_LeftArrow=513,
ImGuiKey_RightArrow=514, ImGuiKey_RightArrow=514,
@@ -602,18 +618,14 @@ ImGuiKey_ReservedForModCtrl=662,
ImGuiKey_ReservedForModShift=663, ImGuiKey_ReservedForModShift=663,
ImGuiKey_ReservedForModAlt=664, ImGuiKey_ReservedForModAlt=664,
ImGuiKey_ReservedForModSuper=665, ImGuiKey_ReservedForModSuper=665,
ImGuiKey_COUNT=666, ImGuiKey_NamedKey_END=666,
ImGuiMod_None=0, ImGuiMod_None=0,
ImGuiMod_Ctrl=1 << 12, ImGuiMod_Ctrl=1 << 12,
ImGuiMod_Shift=1 << 13, ImGuiMod_Shift=1 << 13,
ImGuiMod_Alt=1 << 14, ImGuiMod_Alt=1 << 14,
ImGuiMod_Super=1 << 15, ImGuiMod_Super=1 << 15,
ImGuiMod_Mask_=0xF000, ImGuiMod_Mask_=0xF000,
ImGuiKey_NamedKey_BEGIN=512,
ImGuiKey_NamedKey_END=ImGuiKey_COUNT,
ImGuiKey_NamedKey_COUNT=ImGuiKey_NamedKey_END - ImGuiKey_NamedKey_BEGIN, ImGuiKey_NamedKey_COUNT=ImGuiKey_NamedKey_END - ImGuiKey_NamedKey_BEGIN,
ImGuiKey_KeysData_SIZE=ImGuiKey_NamedKey_COUNT,
ImGuiKey_KeysData_OFFSET=ImGuiKey_NamedKey_BEGIN,
}ImGuiKey; }ImGuiKey;
typedef enum { typedef enum {
ImGuiInputFlags_None = 0, ImGuiInputFlags_None = 0,
@@ -632,8 +644,6 @@ typedef enum {
ImGuiConfigFlags_None = 0, ImGuiConfigFlags_None = 0,
ImGuiConfigFlags_NavEnableKeyboard = 1 << 0, ImGuiConfigFlags_NavEnableKeyboard = 1 << 0,
ImGuiConfigFlags_NavEnableGamepad = 1 << 1, ImGuiConfigFlags_NavEnableGamepad = 1 << 1,
ImGuiConfigFlags_NavEnableSetMousePos = 1 << 2,
ImGuiConfigFlags_NavNoCaptureKeyboard = 1 << 3,
ImGuiConfigFlags_NoMouse = 1 << 4, ImGuiConfigFlags_NoMouse = 1 << 4,
ImGuiConfigFlags_NoMouseCursorChange = 1 << 5, ImGuiConfigFlags_NoMouseCursorChange = 1 << 5,
ImGuiConfigFlags_NoKeyboard = 1 << 6, ImGuiConfigFlags_NoKeyboard = 1 << 6,
@@ -700,7 +710,7 @@ typedef enum {
ImGuiCol_TextLink, ImGuiCol_TextLink,
ImGuiCol_TextSelectedBg, ImGuiCol_TextSelectedBg,
ImGuiCol_DragDropTarget, ImGuiCol_DragDropTarget,
ImGuiCol_NavHighlight, ImGuiCol_NavCursor,
ImGuiCol_NavWindowingHighlight, ImGuiCol_NavWindowingHighlight,
ImGuiCol_NavWindowingDimBg, ImGuiCol_NavWindowingDimBg,
ImGuiCol_ModalWindowDimBg, ImGuiCol_ModalWindowDimBg,
@@ -748,6 +758,7 @@ typedef enum {
ImGuiButtonFlags_MouseButtonRight = 1 << 1, ImGuiButtonFlags_MouseButtonRight = 1 << 1,
ImGuiButtonFlags_MouseButtonMiddle = 1 << 2, ImGuiButtonFlags_MouseButtonMiddle = 1 << 2,
ImGuiButtonFlags_MouseButtonMask_ = ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_MouseButtonRight | ImGuiButtonFlags_MouseButtonMiddle, ImGuiButtonFlags_MouseButtonMask_ = ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_MouseButtonRight | ImGuiButtonFlags_MouseButtonMiddle,
ImGuiButtonFlags_EnableNav = 1 << 3,
}ImGuiButtonFlags_; }ImGuiButtonFlags_;
typedef enum { typedef enum {
ImGuiColorEditFlags_None = 0, ImGuiColorEditFlags_None = 0,
@@ -782,11 +793,13 @@ typedef enum {
}ImGuiColorEditFlags_; }ImGuiColorEditFlags_;
typedef enum { typedef enum {
ImGuiSliderFlags_None = 0, ImGuiSliderFlags_None = 0,
ImGuiSliderFlags_AlwaysClamp = 1 << 4,
ImGuiSliderFlags_Logarithmic = 1 << 5, ImGuiSliderFlags_Logarithmic = 1 << 5,
ImGuiSliderFlags_NoRoundToFormat = 1 << 6, ImGuiSliderFlags_NoRoundToFormat = 1 << 6,
ImGuiSliderFlags_NoInput = 1 << 7, ImGuiSliderFlags_NoInput = 1 << 7,
ImGuiSliderFlags_WrapAround = 1 << 8, ImGuiSliderFlags_WrapAround = 1 << 8,
ImGuiSliderFlags_ClampOnInput = 1 << 9,
ImGuiSliderFlags_ClampZeroRange = 1 << 10,
ImGuiSliderFlags_AlwaysClamp = ImGuiSliderFlags_ClampOnInput | ImGuiSliderFlags_ClampZeroRange,
ImGuiSliderFlags_InvalidMask_ = 0x7000000F, ImGuiSliderFlags_InvalidMask_ = 0x7000000F,
}ImGuiSliderFlags_; }ImGuiSliderFlags_;
typedef enum { typedef enum {
@@ -993,22 +1006,35 @@ struct ImGuiIO
bool FontAllowUserScaling; bool FontAllowUserScaling;
ImFont* FontDefault; ImFont* FontDefault;
ImVec2 DisplayFramebufferScale; ImVec2 DisplayFramebufferScale;
bool ConfigNavSwapGamepadButtons;
bool ConfigNavMoveSetMousePos;
bool ConfigNavCaptureKeyboard;
bool ConfigNavEscapeClearFocusItem;
bool ConfigNavEscapeClearFocusWindow;
bool ConfigNavCursorVisibleAuto;
bool ConfigNavCursorVisibleAlways;
bool MouseDrawCursor; bool MouseDrawCursor;
bool ConfigMacOSXBehaviors; bool ConfigMacOSXBehaviors;
bool ConfigNavSwapGamepadButtons;
bool ConfigInputTrickleEventQueue; bool ConfigInputTrickleEventQueue;
bool ConfigInputTextCursorBlink; bool ConfigInputTextCursorBlink;
bool ConfigInputTextEnterKeepActive; bool ConfigInputTextEnterKeepActive;
bool ConfigDragClickToInputText; bool ConfigDragClickToInputText;
bool ConfigWindowsResizeFromEdges; bool ConfigWindowsResizeFromEdges;
bool ConfigWindowsMoveFromTitleBarOnly; bool ConfigWindowsMoveFromTitleBarOnly;
bool ConfigWindowsCopyContentsWithCtrlC;
bool ConfigScrollbarScrollByPage;
float ConfigMemoryCompactTimer; float ConfigMemoryCompactTimer;
float MouseDoubleClickTime; float MouseDoubleClickTime;
float MouseDoubleClickMaxDist; float MouseDoubleClickMaxDist;
float MouseDragThreshold; float MouseDragThreshold;
float KeyRepeatDelay; float KeyRepeatDelay;
float KeyRepeatRate; float KeyRepeatRate;
bool ConfigErrorRecovery;
bool ConfigErrorRecoveryEnableAssert;
bool ConfigErrorRecoveryEnableDebugLog;
bool ConfigErrorRecoveryEnableTooltip;
bool ConfigDebugIsDebuggerPresent; bool ConfigDebugIsDebuggerPresent;
bool ConfigDebugHighlightIdConflicts;
bool ConfigDebugBeginReturnValueOnce; bool ConfigDebugBeginReturnValueOnce;
bool ConfigDebugBeginReturnValueLoop; bool ConfigDebugBeginReturnValueLoop;
bool ConfigDebugIgnoreFocusLoss; bool ConfigDebugIgnoreFocusLoss;
@@ -1042,7 +1068,7 @@ struct ImGuiIO
bool KeyAlt; bool KeyAlt;
bool KeySuper; bool KeySuper;
ImGuiKeyChord KeyMods; ImGuiKeyChord KeyMods;
ImGuiKeyData KeysData[ImGuiKey_KeysData_SIZE]; ImGuiKeyData KeysData[ImGuiKey_NamedKey_COUNT];
bool WantCaptureMouseUnlessPopupClose; bool WantCaptureMouseUnlessPopupClose;
ImVec2 MousePosPrev; ImVec2 MousePosPrev;
ImVec2 MouseClickedPos[5]; ImVec2 MouseClickedPos[5];
@@ -1062,8 +1088,6 @@ struct ImGuiIO
float PenPressure; float PenPressure;
bool AppFocusLost; bool AppFocusLost;
bool AppAcceptingEvents; bool AppAcceptingEvents;
ImS8 BackendUsingLegacyKeyArrays;
bool BackendUsingLegacyNavInputArray;
ImWchar16 InputQueueSurrogate; ImWchar16 InputQueueSurrogate;
ImVector_ImWchar InputQueueCharacters; ImVector_ImWchar InputQueueCharacters;
}; };
@@ -1220,6 +1244,8 @@ struct ImDrawCmd
unsigned int ElemCount; unsigned int ElemCount;
ImDrawCallback UserCallback; ImDrawCallback UserCallback;
void* UserCallbackData; void* UserCallbackData;
int UserCallbackDataSize;
int UserCallbackDataOffset;
}; };
struct ImDrawVert struct ImDrawVert
{ {
@@ -1282,6 +1308,8 @@ typedef struct ImVector_ImVec4 {int Size;int Capacity;ImVec4* Data;} ImVector_Im
typedef struct ImVector_ImTextureID {int Size;int Capacity;ImTextureID* Data;} ImVector_ImTextureID; typedef struct ImVector_ImTextureID {int Size;int Capacity;ImTextureID* Data;} ImVector_ImTextureID;
typedef struct ImVector_ImU8 {int Size;int Capacity;ImU8* Data;} ImVector_ImU8;
struct ImDrawList struct ImDrawList
{ {
ImVector_ImDrawCmd CmdBuffer; ImVector_ImDrawCmd CmdBuffer;
@@ -1297,6 +1325,7 @@ struct ImDrawList
ImDrawListSplitter _Splitter; ImDrawListSplitter _Splitter;
ImVector_ImVec4 _ClipRectStack; ImVector_ImVec4 _ClipRectStack;
ImVector_ImTextureID _TextureIdStack; ImVector_ImTextureID _TextureIdStack;
ImVector_ImU8 _CallbacksDataBuf;
float _FringeScale; float _FringeScale;
const char* _OwnerName; const char* _OwnerName;
}; };
@@ -1355,9 +1384,10 @@ struct ImFontGlyphRangesBuilder
typedef struct ImFontAtlasCustomRect ImFontAtlasCustomRect; typedef struct ImFontAtlasCustomRect ImFontAtlasCustomRect;
struct ImFontAtlasCustomRect struct ImFontAtlasCustomRect
{ {
unsigned short Width, Height;
unsigned short X, Y; unsigned short X, Y;
unsigned int GlyphID; unsigned short Width, Height;
unsigned int GlyphID : 31;
unsigned int GlyphColored : 1;
float GlyphAdvanceX; float GlyphAdvanceX;
ImVec2 GlyphOffset; ImVec2 GlyphOffset;
ImFont* Font; ImFont* Font;
@@ -1414,16 +1444,16 @@ struct ImFont
ImFontAtlas* ContainerAtlas; ImFontAtlas* ContainerAtlas;
const ImFontConfig* ConfigData; const ImFontConfig* ConfigData;
short ConfigDataCount; short ConfigDataCount;
ImWchar FallbackChar;
ImWchar EllipsisChar;
short EllipsisCharCount; short EllipsisCharCount;
ImWchar EllipsisChar;
ImWchar FallbackChar;
float EllipsisWidth; float EllipsisWidth;
float EllipsisCharStep; float EllipsisCharStep;
bool DirtyLookupTables; bool DirtyLookupTables;
float Scale; float Scale;
float Ascent, Descent; float Ascent, Descent;
int MetricsTotalSurface; int MetricsTotalSurface;
ImU8 Used4kPagesMap[(0xFFFF +1)/4096/8]; ImU8 Used4kPagesMap[(IM_UNICODE_CODEPOINT_MAX +1)/4096/8];
}; };
typedef enum { typedef enum {
ImGuiViewportFlags_None = 0, ImGuiViewportFlags_None = 0,
@@ -1452,6 +1482,7 @@ struct ImGuiPlatformIO
void (*Platform_SetImeDataFn)(ImGuiContext* ctx, ImGuiViewport* viewport, ImGuiPlatformImeData* data); void (*Platform_SetImeDataFn)(ImGuiContext* ctx, ImGuiViewport* viewport, ImGuiPlatformImeData* data);
void* Platform_ImeUserData; void* Platform_ImeUserData;
ImWchar Platform_LocaleDecimalPoint; ImWchar Platform_LocaleDecimalPoint;
void* Renderer_RenderState;
}; };
struct ImGuiPlatformImeData struct ImGuiPlatformImeData
{ {
@@ -1469,6 +1500,7 @@ struct ImGuiContext;
struct ImGuiContextHook; struct ImGuiContextHook;
struct ImGuiDataVarInfo; struct ImGuiDataVarInfo;
struct ImGuiDataTypeInfo; struct ImGuiDataTypeInfo;
struct ImGuiErrorRecoveryState;
struct ImGuiGroupData; struct ImGuiGroupData;
struct ImGuiInputTextState; struct ImGuiInputTextState;
struct ImGuiInputTextDeactivateData; struct ImGuiInputTextDeactivateData;
@@ -1485,7 +1517,6 @@ struct ImGuiOldColumnData;
struct ImGuiOldColumns; struct ImGuiOldColumns;
struct ImGuiPopupData; struct ImGuiPopupData;
struct ImGuiSettingsHandler; struct ImGuiSettingsHandler;
struct ImGuiStackSizes;
struct ImGuiStyleMod; struct ImGuiStyleMod;
struct ImGuiTabBar; struct ImGuiTabBar;
struct ImGuiTabItem; struct ImGuiTabItem;
@@ -1508,7 +1539,8 @@ typedef int ImGuiDebugLogFlags;
typedef int ImGuiFocusRequestFlags; typedef int ImGuiFocusRequestFlags;
typedef int ImGuiItemStatusFlags; typedef int ImGuiItemStatusFlags;
typedef int ImGuiOldColumnFlags; typedef int ImGuiOldColumnFlags;
typedef int ImGuiNavHighlightFlags; typedef int ImGuiLogFlags;
typedef int ImGuiNavRenderCursorFlags;
typedef int ImGuiNavMoveFlags; typedef int ImGuiNavMoveFlags;
typedef int ImGuiNextItemDataFlags; typedef int ImGuiNextItemDataFlags;
typedef int ImGuiNextWindowDataFlags; typedef int ImGuiNextWindowDataFlags;
@@ -1518,48 +1550,7 @@ typedef int ImGuiTextFlags;
typedef int ImGuiTooltipFlags; typedef int ImGuiTooltipFlags;
typedef int ImGuiTypingSelectFlags; typedef int ImGuiTypingSelectFlags;
typedef int ImGuiWindowRefreshFlags; typedef int ImGuiWindowRefreshFlags;
typedef void (*ImGuiErrorLogCallback)(void* user_data, const char* fmt, ...);
extern ImGuiContext* GImGui; extern ImGuiContext* GImGui;
typedef struct StbUndoRecord StbUndoRecord;
struct StbUndoRecord
{
int where;
int insert_length;
int delete_length;
int char_storage;
};
typedef struct StbUndoState StbUndoState;
struct StbUndoState
{
StbUndoRecord undo_rec [99];
ImWchar undo_char[999];
short undo_point, redo_point;
int undo_char_point, redo_char_point;
};
typedef struct STB_TexteditState STB_TexteditState;
struct STB_TexteditState
{
int cursor;
int select_start;
int select_end;
unsigned char insert_mode;
int row_count_per_page;
unsigned char cursor_at_end_of_line;
unsigned char initialized;
unsigned char has_preferred_x;
unsigned char single_line;
unsigned char padding1, padding2, padding3;
float preferred_x;
StbUndoState undostate;
};
typedef struct StbTexteditRow StbTexteditRow;
struct StbTexteditRow
{
float x0,x1;
float baseline_y_delta;
float ymin,ymax;
int num_chars;
};
typedef FILE* ImFileHandle; typedef FILE* ImFileHandle;
typedef struct ImVec1 ImVec1; typedef struct ImVec1 ImVec1;
struct ImVec1 struct ImVec1
@@ -1593,6 +1584,7 @@ struct ImGuiTextIndex
struct ImDrawListSharedData struct ImDrawListSharedData
{ {
ImVec2 TexUvWhitePixel; ImVec2 TexUvWhitePixel;
const ImVec4* TexUvLines;
ImFont* Font; ImFont* Font;
float FontSize; float FontSize;
float FontScale; float FontScale;
@@ -1604,7 +1596,6 @@ struct ImDrawListSharedData
ImVec2 ArcFastVtx[48]; ImVec2 ArcFastVtx[48];
float ArcFastRadiusCutoff; float ArcFastRadiusCutoff;
ImU8 CircleSegmentCounts[64]; ImU8 CircleSegmentCounts[64];
const ImVec4* TexUvLines;
}; };
struct ImDrawDataBuilder struct ImDrawDataBuilder
{ {
@@ -1640,6 +1631,8 @@ typedef enum {
ImGuiItemFlags_MixedValue = 1 << 12, ImGuiItemFlags_MixedValue = 1 << 12,
ImGuiItemFlags_NoWindowHoverableCheck = 1 << 13, ImGuiItemFlags_NoWindowHoverableCheck = 1 << 13,
ImGuiItemFlags_AllowOverlap = 1 << 14, ImGuiItemFlags_AllowOverlap = 1 << 14,
ImGuiItemFlags_NoNavDisableMouseHover = 1 << 15,
ImGuiItemFlags_NoMarkEdited = 1 << 16,
ImGuiItemFlags_Inputable = 1 << 20, ImGuiItemFlags_Inputable = 1 << 20,
ImGuiItemFlags_HasSelectionUserData = 1 << 21, ImGuiItemFlags_HasSelectionUserData = 1 << 21,
ImGuiItemFlags_IsMultiSelect = 1 << 22, ImGuiItemFlags_IsMultiSelect = 1 << 22,
@@ -1666,9 +1659,8 @@ typedef enum {
}ImGuiHoveredFlagsPrivate_; }ImGuiHoveredFlagsPrivate_;
typedef enum { typedef enum {
ImGuiInputTextFlags_Multiline = 1 << 26, ImGuiInputTextFlags_Multiline = 1 << 26,
ImGuiInputTextFlags_NoMarkEdited = 1 << 27, ImGuiInputTextFlags_MergedItem = 1 << 27,
ImGuiInputTextFlags_MergedItem = 1 << 28, ImGuiInputTextFlags_LocalizeDecimalPoint= 1 << 28,
ImGuiInputTextFlags_LocalizeDecimalPoint= 1 << 29,
}ImGuiInputTextFlagsPrivate_; }ImGuiInputTextFlagsPrivate_;
typedef enum { typedef enum {
ImGuiButtonFlags_PressedOnClick = 1 << 4, ImGuiButtonFlags_PressedOnClick = 1 << 4,
@@ -1677,12 +1669,10 @@ typedef enum {
ImGuiButtonFlags_PressedOnRelease = 1 << 7, ImGuiButtonFlags_PressedOnRelease = 1 << 7,
ImGuiButtonFlags_PressedOnDoubleClick = 1 << 8, ImGuiButtonFlags_PressedOnDoubleClick = 1 << 8,
ImGuiButtonFlags_PressedOnDragDropHold = 1 << 9, ImGuiButtonFlags_PressedOnDragDropHold = 1 << 9,
ImGuiButtonFlags_Repeat = 1 << 10,
ImGuiButtonFlags_FlattenChildren = 1 << 11, ImGuiButtonFlags_FlattenChildren = 1 << 11,
ImGuiButtonFlags_AllowOverlap = 1 << 12, ImGuiButtonFlags_AllowOverlap = 1 << 12,
ImGuiButtonFlags_DontClosePopups = 1 << 13,
ImGuiButtonFlags_AlignTextBaseLine = 1 << 15, ImGuiButtonFlags_AlignTextBaseLine = 1 << 15,
ImGuiButtonFlags_NoKeyModifiers = 1 << 16, ImGuiButtonFlags_NoKeyModsAllowed = 1 << 16,
ImGuiButtonFlags_NoHoldingActiveId = 1 << 17, ImGuiButtonFlags_NoHoldingActiveId = 1 << 17,
ImGuiButtonFlags_NoNavFocus = 1 << 18, ImGuiButtonFlags_NoNavFocus = 1 << 18,
ImGuiButtonFlags_NoHoveredOnFocus = 1 << 19, ImGuiButtonFlags_NoHoveredOnFocus = 1 << 19,
@@ -1737,12 +1727,13 @@ typedef enum {
ImGuiLayoutType_Vertical = 1 ImGuiLayoutType_Vertical = 1
}ImGuiLayoutType_; }ImGuiLayoutType_;
typedef enum { typedef enum {
ImGuiLogType_None = 0, ImGuiLogFlags_None = 0,
ImGuiLogType_TTY, ImGuiLogFlags_OutputTTY = 1 << 0,
ImGuiLogType_File, ImGuiLogFlags_OutputFile = 1 << 1,
ImGuiLogType_Buffer, ImGuiLogFlags_OutputBuffer = 1 << 2,
ImGuiLogType_Clipboard, ImGuiLogFlags_OutputClipboard = 1 << 3,
}ImGuiLogType; ImGuiLogFlags_OutputMask_ = ImGuiLogFlags_OutputTTY | ImGuiLogFlags_OutputFile | ImGuiLogFlags_OutputBuffer | ImGuiLogFlags_OutputClipboard,
}ImGuiLogFlags_;
typedef enum { typedef enum {
ImGuiAxis_None = -1, ImGuiAxis_None = -1,
ImGuiAxis_X = 0, ImGuiAxis_X = 0,
@@ -1804,19 +1795,19 @@ struct ImGuiInputTextDeactivatedState
{ {
ImGuiID ID; ImGuiID ID;
ImVector_char TextA; ImVector_char TextA;
}; }; struct STB_TexteditState;
typedef STB_TexteditState ImStbTexteditState;
struct ImGuiInputTextState struct ImGuiInputTextState
{ {
ImGuiContext* Ctx; ImGuiContext* Ctx;
ImStbTexteditState* Stb;
ImGuiID ID; ImGuiID ID;
int CurLenW, CurLenA; int TextLen;
ImVector_ImWchar TextW;
ImVector_char TextA; ImVector_char TextA;
ImVector_char InitialTextA; ImVector_char TextToRevertTo;
bool TextAIsValid; ImVector_char CallbackTextBackup;
int BufCapacityA; int BufCapacity;
ImVec2 Scroll; ImVec2 Scroll;
STB_TexteditState Stb;
float CursorAnim; float CursorAnim;
bool CursorFollow; bool CursorFollow;
bool SelectedAllMouseLock; bool SelectedAllMouseLock;
@@ -1875,7 +1866,7 @@ typedef enum {
}ImGuiNextItemDataFlags_; }ImGuiNextItemDataFlags_;
struct ImGuiNextItemData struct ImGuiNextItemData
{ {
ImGuiNextItemDataFlags Flags; ImGuiNextItemDataFlags HasFlags;
ImGuiItemFlags ItemFlags; ImGuiItemFlags ItemFlags;
ImGuiID FocusScopeId; ImGuiID FocusScopeId;
ImGuiSelectionUserData SelectionUserData; ImGuiSelectionUserData SelectionUserData;
@@ -1890,7 +1881,7 @@ struct ImGuiNextItemData
struct ImGuiLastItemData struct ImGuiLastItemData
{ {
ImGuiID ID; ImGuiID ID;
ImGuiItemFlags InFlags; ImGuiItemFlags ItemFlags;
ImGuiItemStatusFlags StatusFlags; ImGuiItemStatusFlags StatusFlags;
ImRect Rect; ImRect Rect;
ImRect NavRect; ImRect NavRect;
@@ -1902,12 +1893,14 @@ struct ImGuiTreeNodeStackData
{ {
ImGuiID ID; ImGuiID ID;
ImGuiTreeNodeFlags TreeFlags; ImGuiTreeNodeFlags TreeFlags;
ImGuiItemFlags InFlags; ImGuiItemFlags ItemFlags;
ImRect NavRect; ImRect NavRect;
}; };
struct ImGuiStackSizes struct ImGuiErrorRecoveryState
{ {
short SizeOfWindowStack;
short SizeOfIDStack; short SizeOfIDStack;
short SizeOfTreeStack;
short SizeOfColorStack; short SizeOfColorStack;
short SizeOfStyleVarStack; short SizeOfStyleVarStack;
short SizeOfFontStack; short SizeOfFontStack;
@@ -1922,7 +1915,7 @@ struct ImGuiWindowStackData
{ {
ImGuiWindow* Window; ImGuiWindow* Window;
ImGuiLastItemData ParentLastItemDataBackup; ImGuiLastItemData ParentLastItemDataBackup;
ImGuiStackSizes StackSizesOnBegin; ImGuiErrorRecoveryState StackSizesInBegin;
bool DisabledOverrideReenable; bool DisabledOverrideReenable;
}; };
typedef struct ImGuiShrinkWidthItem ImGuiShrinkWidthItem; typedef struct ImGuiShrinkWidthItem ImGuiShrinkWidthItem;
@@ -2110,11 +2103,11 @@ typedef enum {
ImGuiScrollFlags_MaskY_ = ImGuiScrollFlags_KeepVisibleEdgeY | ImGuiScrollFlags_KeepVisibleCenterY | ImGuiScrollFlags_AlwaysCenterY, ImGuiScrollFlags_MaskY_ = ImGuiScrollFlags_KeepVisibleEdgeY | ImGuiScrollFlags_KeepVisibleCenterY | ImGuiScrollFlags_AlwaysCenterY,
}ImGuiScrollFlags_; }ImGuiScrollFlags_;
typedef enum { typedef enum {
ImGuiNavHighlightFlags_None = 0, ImGuiNavRenderCursorFlags_None = 0,
ImGuiNavHighlightFlags_Compact = 1 << 1, ImGuiNavRenderCursorFlags_Compact = 1 << 1,
ImGuiNavHighlightFlags_AlwaysDraw = 1 << 2, ImGuiNavRenderCursorFlags_AlwaysDraw = 1 << 2,
ImGuiNavHighlightFlags_NoRounding = 1 << 3, ImGuiNavRenderCursorFlags_NoRounding = 1 << 3,
}ImGuiNavHighlightFlags_; }ImGuiNavRenderCursorFlags_;
typedef enum { typedef enum {
ImGuiNavMoveFlags_None = 0, ImGuiNavMoveFlags_None = 0,
ImGuiNavMoveFlags_LoopX = 1 << 0, ImGuiNavMoveFlags_LoopX = 1 << 0,
@@ -2132,7 +2125,7 @@ typedef enum {
ImGuiNavMoveFlags_IsPageMove = 1 << 11, ImGuiNavMoveFlags_IsPageMove = 1 << 11,
ImGuiNavMoveFlags_Activate = 1 << 12, ImGuiNavMoveFlags_Activate = 1 << 12,
ImGuiNavMoveFlags_NoSelect = 1 << 13, ImGuiNavMoveFlags_NoSelect = 1 << 13,
ImGuiNavMoveFlags_NoSetNavHighlight = 1 << 14, ImGuiNavMoveFlags_NoSetNavCursorVisible = 1 << 14,
ImGuiNavMoveFlags_NoClearActiveId = 1 << 15, ImGuiNavMoveFlags_NoClearActiveId = 1 << 15,
}ImGuiNavMoveFlags_; }ImGuiNavMoveFlags_;
typedef enum { typedef enum {
@@ -2146,7 +2139,7 @@ struct ImGuiNavItemData
ImGuiID ID; ImGuiID ID;
ImGuiID FocusScopeId; ImGuiID FocusScopeId;
ImRect RectRel; ImRect RectRel;
ImGuiItemFlags InFlags; ImGuiItemFlags ItemFlags;
float DistBox; float DistBox;
float DistCenter; float DistCenter;
float DistAxial; float DistAxial;
@@ -2308,25 +2301,31 @@ ImGuiLocKey_TableResetOrder=4,
ImGuiLocKey_WindowingMainMenuBar=5, ImGuiLocKey_WindowingMainMenuBar=5,
ImGuiLocKey_WindowingPopup=6, ImGuiLocKey_WindowingPopup=6,
ImGuiLocKey_WindowingUntitled=7, ImGuiLocKey_WindowingUntitled=7,
ImGuiLocKey_CopyLink=8, ImGuiLocKey_OpenLink_s=8,
ImGuiLocKey_COUNT=9, ImGuiLocKey_CopyLink=9,
ImGuiLocKey_COUNT=10,
}ImGuiLocKey; }ImGuiLocKey;
struct ImGuiLocEntry struct ImGuiLocEntry
{ {
ImGuiLocKey Key; ImGuiLocKey Key;
const char* Text; const char* Text;
}; };
typedef void (*ImGuiErrorCallback)(ImGuiContext* ctx, void* user_data, const char* msg);
typedef enum { typedef enum {
ImGuiDebugLogFlags_None = 0, ImGuiDebugLogFlags_None = 0,
ImGuiDebugLogFlags_EventActiveId = 1 << 0, ImGuiDebugLogFlags_EventError = 1 << 0,
ImGuiDebugLogFlags_EventFocus = 1 << 1, ImGuiDebugLogFlags_EventActiveId = 1 << 1,
ImGuiDebugLogFlags_EventPopup = 1 << 2, ImGuiDebugLogFlags_EventFocus = 1 << 2,
ImGuiDebugLogFlags_EventNav = 1 << 3, ImGuiDebugLogFlags_EventPopup = 1 << 3,
ImGuiDebugLogFlags_EventClipper = 1 << 4, ImGuiDebugLogFlags_EventNav = 1 << 4,
ImGuiDebugLogFlags_EventSelection = 1 << 5, ImGuiDebugLogFlags_EventClipper = 1 << 5,
ImGuiDebugLogFlags_EventIO = 1 << 6, ImGuiDebugLogFlags_EventSelection = 1 << 6,
ImGuiDebugLogFlags_EventInputRouting = 1 << 7, ImGuiDebugLogFlags_EventIO = 1 << 7,
ImGuiDebugLogFlags_EventMask_ = ImGuiDebugLogFlags_EventActiveId | ImGuiDebugLogFlags_EventFocus | ImGuiDebugLogFlags_EventPopup | ImGuiDebugLogFlags_EventNav | ImGuiDebugLogFlags_EventClipper | ImGuiDebugLogFlags_EventSelection | ImGuiDebugLogFlags_EventIO | ImGuiDebugLogFlags_EventInputRouting, ImGuiDebugLogFlags_EventFont = 1 << 8,
ImGuiDebugLogFlags_EventInputRouting = 1 << 9,
ImGuiDebugLogFlags_EventDocking = 1 << 10,
ImGuiDebugLogFlags_EventViewport = 1 << 11,
ImGuiDebugLogFlags_EventMask_ = ImGuiDebugLogFlags_EventError | ImGuiDebugLogFlags_EventActiveId | ImGuiDebugLogFlags_EventFocus | ImGuiDebugLogFlags_EventPopup | ImGuiDebugLogFlags_EventNav | ImGuiDebugLogFlags_EventClipper | ImGuiDebugLogFlags_EventSelection | ImGuiDebugLogFlags_EventIO | ImGuiDebugLogFlags_EventFont | ImGuiDebugLogFlags_EventInputRouting | ImGuiDebugLogFlags_EventDocking | ImGuiDebugLogFlags_EventViewport,
ImGuiDebugLogFlags_OutputToTTY = 1 << 20, ImGuiDebugLogFlags_OutputToTTY = 1 << 20,
ImGuiDebugLogFlags_OutputToTestEngine = 1 << 21, ImGuiDebugLogFlags_OutputToTestEngine = 1 << 21,
}ImGuiDebugLogFlags_; }ImGuiDebugLogFlags_;
@@ -2496,9 +2495,11 @@ struct ImGuiContext
float WheelingWindowReleaseTimer; float WheelingWindowReleaseTimer;
ImVec2 WheelingWindowWheelRemainder; ImVec2 WheelingWindowWheelRemainder;
ImVec2 WheelingAxisAvg; ImVec2 WheelingAxisAvg;
ImGuiID DebugDrawIdConflicts;
ImGuiID DebugHookIdInfo; ImGuiID DebugHookIdInfo;
ImGuiID HoveredId; ImGuiID HoveredId;
ImGuiID HoveredIdPreviousFrame; ImGuiID HoveredIdPreviousFrame;
int HoveredIdPreviousFrameItemCount;
float HoveredIdTimer; float HoveredIdTimer;
float HoveredIdNotActiveTimer; float HoveredIdNotActiveTimer;
bool HoveredIdAllowOverlap; bool HoveredIdAllowOverlap;
@@ -2551,8 +2552,12 @@ struct ImGuiContext
ImVector_ImGuiPopupData BeginPopupStack; ImVector_ImGuiPopupData BeginPopupStack;
ImVector_ImGuiTreeNodeStackData TreeNodeStack; ImVector_ImGuiTreeNodeStackData TreeNodeStack;
ImVector_ImGuiViewportPPtr Viewports; ImVector_ImGuiViewportPPtr Viewports;
ImGuiWindow* NavWindow; bool NavCursorVisible;
bool NavHighlightItemUnderNav;
bool NavMousePosDirty;
bool NavIdIsAlive;
ImGuiID NavId; ImGuiID NavId;
ImGuiWindow* NavWindow;
ImGuiID NavFocusScopeId; ImGuiID NavFocusScopeId;
ImGuiNavLayer NavLayer; ImGuiNavLayer NavLayer;
ImGuiID NavActivateId; ImGuiID NavActivateId;
@@ -2566,10 +2571,7 @@ struct ImGuiContext
ImGuiActivateFlags NavNextActivateFlags; ImGuiActivateFlags NavNextActivateFlags;
ImGuiInputSource NavInputSource; ImGuiInputSource NavInputSource;
ImGuiSelectionUserData NavLastValidSelectionUserData; ImGuiSelectionUserData NavLastValidSelectionUserData;
bool NavIdIsAlive; ImS8 NavCursorHideFrames;
bool NavMousePosDirty;
bool NavDisableHighlight;
bool NavDisableMouseHover;
bool NavAnyRequest; bool NavAnyRequest;
bool NavInitRequest; bool NavInitRequest;
bool NavInitRequestFromMove; bool NavInitRequestFromMove;
@@ -2682,8 +2684,8 @@ struct ImGuiContext
float DragSpeedDefaultRatio; float DragSpeedDefaultRatio;
float DisabledAlphaBackup; float DisabledAlphaBackup;
short DisabledStackSize; short DisabledStackSize;
short LockMarkEdited;
short TooltipOverrideCount; short TooltipOverrideCount;
ImGuiWindow* TooltipPreviousWindow;
ImVector_char ClipboardHandlerData; ImVector_char ClipboardHandlerData;
ImVector_ImGuiID MenusIdSubmittedThisFrame; ImVector_ImGuiID MenusIdSubmittedThisFrame;
ImGuiTypingSelectState TypingSelectState; ImGuiTypingSelectState TypingSelectState;
@@ -2699,7 +2701,8 @@ struct ImGuiContext
ImGuiID HookIdNext; ImGuiID HookIdNext;
const char* LocalizationTable[ImGuiLocKey_COUNT]; const char* LocalizationTable[ImGuiLocKey_COUNT];
bool LogEnabled; bool LogEnabled;
ImGuiLogType LogType; ImGuiLogFlags LogFlags;
ImGuiWindow* LogWindow;
ImFileHandle LogFile; ImFileHandle LogFile;
ImGuiTextBuffer LogBuffer; ImGuiTextBuffer LogBuffer;
const char* LogNextPrefix; const char* LogNextPrefix;
@@ -2709,9 +2712,18 @@ struct ImGuiContext
int LogDepthRef; int LogDepthRef;
int LogDepthToExpand; int LogDepthToExpand;
int LogDepthToExpandDefault; int LogDepthToExpandDefault;
ImGuiErrorCallback ErrorCallback;
void* ErrorCallbackUserData;
ImVec2 ErrorTooltipLockedPos;
bool ErrorFirst;
int ErrorCountCurrentFrame;
ImGuiErrorRecoveryState StackSizesInNewFrame;
ImGuiErrorRecoveryState*StackSizesInBeginForCurrentWindow;
int DebugDrawIdConflictsCount;
ImGuiDebugLogFlags DebugLogFlags; ImGuiDebugLogFlags DebugLogFlags;
ImGuiTextBuffer DebugLogBuf; ImGuiTextBuffer DebugLogBuf;
ImGuiTextIndex DebugLogIndex; ImGuiTextIndex DebugLogIndex;
int DebugLogSkippedErrors;
ImGuiDebugLogFlags DebugLogAutoDisableFlags; ImGuiDebugLogFlags DebugLogAutoDisableFlags;
ImU8 DebugLogAutoDisableFrames; ImU8 DebugLogAutoDisableFrames;
ImU8 DebugLocateFrames; ImU8 DebugLocateFrames;
@@ -2906,6 +2918,7 @@ typedef struct ImVector_ImGuiTabItem {int Size;int Capacity;ImGuiTabItem* Data;}
struct ImGuiTabBar struct ImGuiTabBar
{ {
ImGuiWindow* Window;
ImVector_ImGuiTabItem Tabs; ImVector_ImGuiTabItem Tabs;
ImGuiTabBarFlags Flags; ImGuiTabBarFlags Flags;
ImGuiID ID; ImGuiID ID;
@@ -3178,6 +3191,22 @@ struct ImFontBuilderIO
{ {
bool (*FontBuilder_Build)(ImFontAtlas* atlas); bool (*FontBuilder_Build)(ImFontAtlas* atlas);
}; };
#ifdef IMGUI_ENABLE_FREETYPE
struct ImFontAtlas;
struct ImFontBuilderIO;
typedef enum {
ImGuiFreeTypeBuilderFlags_NoHinting = 1 << 0,
ImGuiFreeTypeBuilderFlags_NoAutoHint = 1 << 1,
ImGuiFreeTypeBuilderFlags_ForceAutoHint = 1 << 2,
ImGuiFreeTypeBuilderFlags_LightHinting = 1 << 3,
ImGuiFreeTypeBuilderFlags_MonoHinting = 1 << 4,
ImGuiFreeTypeBuilderFlags_Bold = 1 << 5,
ImGuiFreeTypeBuilderFlags_Oblique = 1 << 6,
ImGuiFreeTypeBuilderFlags_Monochrome = 1 << 7,
ImGuiFreeTypeBuilderFlags_LoadColor = 1 << 8,
ImGuiFreeTypeBuilderFlags_Bitmap = 1 << 9
}ImGuiFreeTypeBuilderFlags;
#endif
#define ImDrawCallback_ResetRenderState (ImDrawCallback)(-8) #define ImDrawCallback_ResetRenderState (ImDrawCallback)(-8)
#else #else
@@ -3189,9 +3218,6 @@ typedef union SDL_Event SDL_Event;
#ifndef CIMGUI_DEFINE_ENUMS_AND_STRUCTS #ifndef CIMGUI_DEFINE_ENUMS_AND_STRUCTS
typedef struct ImGuiTextFilter::ImGuiTextRange ImGuiTextRange; typedef struct ImGuiTextFilter::ImGuiTextRange ImGuiTextRange;
typedef ImStb::STB_TexteditState STB_TexteditState; typedef ImStb::STB_TexteditState STB_TexteditState;
typedef ImStb::StbTexteditRow StbTexteditRow;
typedef ImStb::StbUndoRecord StbUndoRecord;
typedef ImStb::StbUndoState StbUndoState;
typedef ImChunkStream<ImGuiTableSettings> ImChunkStream_ImGuiTableSettings; typedef ImChunkStream<ImGuiTableSettings> ImChunkStream_ImGuiTableSettings;
typedef ImChunkStream<ImGuiWindowSettings> ImChunkStream_ImGuiWindowSettings; typedef ImChunkStream<ImGuiWindowSettings> ImChunkStream_ImGuiWindowSettings;
typedef ImPool<ImGuiMultiSelectState> ImPool_ImGuiMultiSelectState; typedef ImPool<ImGuiMultiSelectState> ImPool_ImGuiMultiSelectState;
@@ -3242,6 +3268,7 @@ typedef ImVector<ImGuiWindow*> ImVector_ImGuiWindowPtr;
typedef ImVector<ImGuiWindowStackData> ImVector_ImGuiWindowStackData; typedef ImVector<ImGuiWindowStackData> ImVector_ImGuiWindowStackData;
typedef ImVector<ImTextureID> ImVector_ImTextureID; typedef ImVector<ImTextureID> ImVector_ImTextureID;
typedef ImVector<ImU32> ImVector_ImU32; typedef ImVector<ImU32> ImVector_ImU32;
typedef ImVector<ImU8> ImVector_ImU8;
typedef ImVector<ImVec2> ImVector_ImVec2; typedef ImVector<ImVec2> ImVector_ImVec2;
typedef ImVector<ImVec4> ImVector_ImVec4; typedef ImVector<ImVec4> ImVector_ImVec4;
typedef ImVector<ImWchar> ImVector_ImWchar; typedef ImVector<ImWchar> ImVector_ImWchar;
@@ -3573,6 +3600,7 @@ CIMGUI_API void igPushClipRect(const ImVec2 clip_rect_min,const ImVec2 clip_rect
CIMGUI_API void igPopClipRect(void); CIMGUI_API void igPopClipRect(void);
CIMGUI_API void igSetItemDefaultFocus(void); CIMGUI_API void igSetItemDefaultFocus(void);
CIMGUI_API void igSetKeyboardFocusHere(int offset); CIMGUI_API void igSetKeyboardFocusHere(int offset);
CIMGUI_API void igSetNavCursorVisible(bool visible);
CIMGUI_API void igSetNextItemAllowOverlap(void); CIMGUI_API void igSetNextItemAllowOverlap(void);
CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags); CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags);
CIMGUI_API bool igIsItemActive(void); CIMGUI_API bool igIsItemActive(void);
@@ -3792,7 +3820,7 @@ CIMGUI_API void ImDrawList_AddNgonFilled(ImDrawList* self,const ImVec2 center,fl
CIMGUI_API void ImDrawList_AddEllipse(ImDrawList* self,const ImVec2 center,const ImVec2 radius,ImU32 col,float rot,int num_segments,float thickness); CIMGUI_API void ImDrawList_AddEllipse(ImDrawList* self,const ImVec2 center,const ImVec2 radius,ImU32 col,float rot,int num_segments,float thickness);
CIMGUI_API void ImDrawList_AddEllipseFilled(ImDrawList* self,const ImVec2 center,const ImVec2 radius,ImU32 col,float rot,int num_segments); CIMGUI_API void ImDrawList_AddEllipseFilled(ImDrawList* self,const ImVec2 center,const ImVec2 radius,ImU32 col,float rot,int num_segments);
CIMGUI_API void ImDrawList_AddText_Vec2(ImDrawList* self,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end); CIMGUI_API void ImDrawList_AddText_Vec2(ImDrawList* self,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end);
CIMGUI_API void ImDrawList_AddText_FontPtr(ImDrawList* self,const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect); CIMGUI_API void ImDrawList_AddText_FontPtr(ImDrawList* self,ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect);
CIMGUI_API void ImDrawList_AddBezierCubic(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,ImU32 col,float thickness,int num_segments); CIMGUI_API void ImDrawList_AddBezierCubic(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,ImU32 col,float thickness,int num_segments);
CIMGUI_API void ImDrawList_AddBezierQuadratic(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,ImU32 col,float thickness,int num_segments); CIMGUI_API void ImDrawList_AddBezierQuadratic(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,ImU32 col,float thickness,int num_segments);
CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col,ImDrawFlags flags,float thickness); CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col,ImDrawFlags flags,float thickness);
@@ -3813,7 +3841,7 @@ CIMGUI_API void ImDrawList_PathEllipticalArcTo(ImDrawList* self,const ImVec2 cen
CIMGUI_API void ImDrawList_PathBezierCubicCurveTo(ImDrawList* self,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,int num_segments); CIMGUI_API void ImDrawList_PathBezierCubicCurveTo(ImDrawList* self,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,int num_segments);
CIMGUI_API void ImDrawList_PathBezierQuadraticCurveTo(ImDrawList* self,const ImVec2 p2,const ImVec2 p3,int num_segments); CIMGUI_API void ImDrawList_PathBezierQuadraticCurveTo(ImDrawList* self,const ImVec2 p2,const ImVec2 p3,int num_segments);
CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,ImDrawFlags flags); CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,ImDrawFlags flags);
CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data); CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* userdata,size_t userdata_size);
CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self); CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self);
CIMGUI_API ImDrawList* ImDrawList_CloneOutput(ImDrawList* self); CIMGUI_API ImDrawList* ImDrawList_CloneOutput(ImDrawList* self);
CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* self,int count); CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* self,int count);
@@ -3933,7 +3961,7 @@ CIMGUI_API const char* igImStristr(const char* haystack,const char* haystack_end
CIMGUI_API void igImStrTrimBlanks(char* str); CIMGUI_API void igImStrTrimBlanks(char* str);
CIMGUI_API const char* igImStrSkipBlank(const char* str); CIMGUI_API const char* igImStrSkipBlank(const char* str);
CIMGUI_API int igImStrlenW(const ImWchar* str); CIMGUI_API int igImStrlenW(const ImWchar* str);
CIMGUI_API const ImWchar* igImStrbolW(const ImWchar* buf_mid_line,const ImWchar* buf_begin); CIMGUI_API const char* igImStrbol(const char* buf_mid_line,const char* buf_begin);
CIMGUI_API char igImToUpper(char c); CIMGUI_API char igImToUpper(char c);
CIMGUI_API bool igImCharIsBlankA(char c); CIMGUI_API bool igImCharIsBlankA(char c);
CIMGUI_API bool igImCharIsBlankW(unsigned int c); CIMGUI_API bool igImCharIsBlankW(unsigned int c);
@@ -4084,9 +4112,8 @@ CIMGUI_API ImGuiInputTextState* ImGuiInputTextState_ImGuiInputTextState(void);
CIMGUI_API void ImGuiInputTextState_destroy(ImGuiInputTextState* self); CIMGUI_API void ImGuiInputTextState_destroy(ImGuiInputTextState* self);
CIMGUI_API void ImGuiInputTextState_ClearText(ImGuiInputTextState* self); CIMGUI_API void ImGuiInputTextState_ClearText(ImGuiInputTextState* self);
CIMGUI_API void ImGuiInputTextState_ClearFreeMemory(ImGuiInputTextState* self); CIMGUI_API void ImGuiInputTextState_ClearFreeMemory(ImGuiInputTextState* self);
CIMGUI_API int ImGuiInputTextState_GetUndoAvailCount(ImGuiInputTextState* self);
CIMGUI_API int ImGuiInputTextState_GetRedoAvailCount(ImGuiInputTextState* self);
CIMGUI_API void ImGuiInputTextState_OnKeyPressed(ImGuiInputTextState* self,int key); CIMGUI_API void ImGuiInputTextState_OnKeyPressed(ImGuiInputTextState* self,int key);
CIMGUI_API void ImGuiInputTextState_OnCharPressed(ImGuiInputTextState* self,unsigned int c);
CIMGUI_API void ImGuiInputTextState_CursorAnimReset(ImGuiInputTextState* self); CIMGUI_API void ImGuiInputTextState_CursorAnimReset(ImGuiInputTextState* self);
CIMGUI_API void ImGuiInputTextState_CursorClamp(ImGuiInputTextState* self); CIMGUI_API void ImGuiInputTextState_CursorClamp(ImGuiInputTextState* self);
CIMGUI_API bool ImGuiInputTextState_HasSelection(ImGuiInputTextState* self); CIMGUI_API bool ImGuiInputTextState_HasSelection(ImGuiInputTextState* self);
@@ -4106,10 +4133,8 @@ CIMGUI_API void ImGuiNextItemData_destroy(ImGuiNextItemData* self);
CIMGUI_API void ImGuiNextItemData_ClearFlags(ImGuiNextItemData* self); CIMGUI_API void ImGuiNextItemData_ClearFlags(ImGuiNextItemData* self);
CIMGUI_API ImGuiLastItemData* ImGuiLastItemData_ImGuiLastItemData(void); CIMGUI_API ImGuiLastItemData* ImGuiLastItemData_ImGuiLastItemData(void);
CIMGUI_API void ImGuiLastItemData_destroy(ImGuiLastItemData* self); CIMGUI_API void ImGuiLastItemData_destroy(ImGuiLastItemData* self);
CIMGUI_API ImGuiStackSizes* ImGuiStackSizes_ImGuiStackSizes(void); CIMGUI_API ImGuiErrorRecoveryState* ImGuiErrorRecoveryState_ImGuiErrorRecoveryState(void);
CIMGUI_API void ImGuiStackSizes_destroy(ImGuiStackSizes* self); CIMGUI_API void ImGuiErrorRecoveryState_destroy(ImGuiErrorRecoveryState* self);
CIMGUI_API void ImGuiStackSizes_SetToContextState(ImGuiStackSizes* self,ImGuiContext* ctx);
CIMGUI_API void ImGuiStackSizes_CompareWithContextState(ImGuiStackSizes* self,ImGuiContext* ctx);
CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr(void* ptr); CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr(void* ptr);
CIMGUI_API void ImGuiPtrOrIndex_destroy(ImGuiPtrOrIndex* self); CIMGUI_API void ImGuiPtrOrIndex_destroy(ImGuiPtrOrIndex* self);
CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Int(int index); CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Int(int index);
@@ -4198,6 +4223,7 @@ CIMGUI_API void ImGuiTableColumnSettings_destroy(ImGuiTableColumnSettings* self)
CIMGUI_API ImGuiTableSettings* ImGuiTableSettings_ImGuiTableSettings(void); CIMGUI_API ImGuiTableSettings* ImGuiTableSettings_ImGuiTableSettings(void);
CIMGUI_API void ImGuiTableSettings_destroy(ImGuiTableSettings* self); CIMGUI_API void ImGuiTableSettings_destroy(ImGuiTableSettings* self);
CIMGUI_API ImGuiTableColumnSettings* ImGuiTableSettings_GetColumnSettings(ImGuiTableSettings* self); CIMGUI_API ImGuiTableColumnSettings* ImGuiTableSettings_GetColumnSettings(ImGuiTableSettings* self);
CIMGUI_API ImGuiIO* igGetIOEx(ImGuiContext* ctx);
CIMGUI_API ImGuiWindow* igGetCurrentWindowRead(void); CIMGUI_API ImGuiWindow* igGetCurrentWindowRead(void);
CIMGUI_API ImGuiWindow* igGetCurrentWindow(void); CIMGUI_API ImGuiWindow* igGetCurrentWindow(void);
CIMGUI_API ImGuiWindow* igFindWindowByID(ImGuiID id); CIMGUI_API ImGuiWindow* igFindWindowByID(ImGuiID id);
@@ -4294,7 +4320,7 @@ CIMGUI_API void igShrinkWidths(ImGuiShrinkWidthItem* items,int count,float width
CIMGUI_API const ImGuiDataVarInfo* igGetStyleVarInfo(ImGuiStyleVar idx); CIMGUI_API const ImGuiDataVarInfo* igGetStyleVarInfo(ImGuiStyleVar idx);
CIMGUI_API void igBeginDisabledOverrideReenable(void); CIMGUI_API void igBeginDisabledOverrideReenable(void);
CIMGUI_API void igEndDisabledOverrideReenable(void); CIMGUI_API void igEndDisabledOverrideReenable(void);
CIMGUI_API void igLogBegin(ImGuiLogType type,int auto_open_depth); CIMGUI_API void igLogBegin(ImGuiLogFlags flags,int auto_open_depth);
CIMGUI_API void igLogToBuffer(int auto_open_depth); CIMGUI_API void igLogToBuffer(int auto_open_depth);
CIMGUI_API void igLogRenderedText(const ImVec2* ref_pos,const char* text,const char* text_end); CIMGUI_API void igLogRenderedText(const ImVec2* ref_pos,const char* text,const char* text_end);
CIMGUI_API void igLogSetNextTextDecoration(const char* prefix,const char* suffix); CIMGUI_API void igLogSetNextTextDecoration(const char* prefix,const char* suffix);
@@ -4331,7 +4357,7 @@ CIMGUI_API void igNavMoveRequestApplyResult(void);
CIMGUI_API void igNavMoveRequestTryWrapping(ImGuiWindow* window,ImGuiNavMoveFlags move_flags); CIMGUI_API void igNavMoveRequestTryWrapping(ImGuiWindow* window,ImGuiNavMoveFlags move_flags);
CIMGUI_API void igNavHighlightActivated(ImGuiID id); CIMGUI_API void igNavHighlightActivated(ImGuiID id);
CIMGUI_API void igNavClearPreferredPosForAxis(ImGuiAxis axis); CIMGUI_API void igNavClearPreferredPosForAxis(ImGuiAxis axis);
CIMGUI_API void igNavRestoreHighlightAfterMove(void); CIMGUI_API void igSetNavCursorVisibleAfterMove(void);
CIMGUI_API void igNavUpdateCurrentWindowIsScrollPushableX(void); CIMGUI_API void igNavUpdateCurrentWindowIsScrollPushableX(void);
CIMGUI_API void igSetNavWindow(ImGuiWindow* window); CIMGUI_API void igSetNavWindow(ImGuiWindow* window);
CIMGUI_API void igSetNavID(ImGuiID id,ImGuiNavLayer nav_layer,ImGuiID focus_scope_id,const ImRect rect_rel); CIMGUI_API void igSetNavID(ImGuiID id,ImGuiNavLayer nav_layer,ImGuiID focus_scope_id,const ImRect rect_rel);
@@ -4467,7 +4493,8 @@ CIMGUI_API int igTabBarGetTabOrder(ImGuiTabBar* tab_bar,ImGuiTabItem* tab);
CIMGUI_API const char* igTabBarGetTabName(ImGuiTabBar* tab_bar,ImGuiTabItem* tab); CIMGUI_API const char* igTabBarGetTabName(ImGuiTabBar* tab_bar,ImGuiTabItem* tab);
CIMGUI_API void igTabBarRemoveTab(ImGuiTabBar* tab_bar,ImGuiID tab_id); CIMGUI_API void igTabBarRemoveTab(ImGuiTabBar* tab_bar,ImGuiID tab_id);
CIMGUI_API void igTabBarCloseTab(ImGuiTabBar* tab_bar,ImGuiTabItem* tab); CIMGUI_API void igTabBarCloseTab(ImGuiTabBar* tab_bar,ImGuiTabItem* tab);
CIMGUI_API void igTabBarQueueFocus(ImGuiTabBar* tab_bar,ImGuiTabItem* tab); CIMGUI_API void igTabBarQueueFocus_TabItemPtr(ImGuiTabBar* tab_bar,ImGuiTabItem* tab);
CIMGUI_API void igTabBarQueueFocus_Str(ImGuiTabBar* tab_bar,const char* tab_name);
CIMGUI_API void igTabBarQueueReorder(ImGuiTabBar* tab_bar,ImGuiTabItem* tab,int offset); CIMGUI_API void igTabBarQueueReorder(ImGuiTabBar* tab_bar,ImGuiTabItem* tab,int offset);
CIMGUI_API void igTabBarQueueReorderFromMousePos(ImGuiTabBar* tab_bar,ImGuiTabItem* tab,ImVec2 mouse_pos); CIMGUI_API void igTabBarQueueReorderFromMousePos(ImGuiTabBar* tab_bar,ImGuiTabItem* tab,ImVec2 mouse_pos);
CIMGUI_API bool igTabBarProcessReorder(ImGuiTabBar* tab_bar); CIMGUI_API bool igTabBarProcessReorder(ImGuiTabBar* tab_bar);
@@ -4484,7 +4511,7 @@ CIMGUI_API void igRenderTextEllipsis(ImDrawList* draw_list,const ImVec2 pos_min,
CIMGUI_API void igRenderFrame(ImVec2 p_min,ImVec2 p_max,ImU32 fill_col,bool borders,float rounding); CIMGUI_API void igRenderFrame(ImVec2 p_min,ImVec2 p_max,ImU32 fill_col,bool borders,float rounding);
CIMGUI_API void igRenderFrameBorder(ImVec2 p_min,ImVec2 p_max,float rounding); CIMGUI_API void igRenderFrameBorder(ImVec2 p_min,ImVec2 p_max,float rounding);
CIMGUI_API void igRenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list,ImVec2 p_min,ImVec2 p_max,ImU32 fill_col,float grid_step,ImVec2 grid_off,float rounding,ImDrawFlags flags); CIMGUI_API void igRenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list,ImVec2 p_min,ImVec2 p_max,ImU32 fill_col,float grid_step,ImVec2 grid_off,float rounding,ImDrawFlags flags);
CIMGUI_API void igRenderNavHighlight(const ImRect bb,ImGuiID id,ImGuiNavHighlightFlags flags); CIMGUI_API void igRenderNavCursor(const ImRect bb,ImGuiID id,ImGuiNavRenderCursorFlags flags);
CIMGUI_API const char* igFindRenderedTextEnd(const char* text,const char* text_end); CIMGUI_API const char* igFindRenderedTextEnd(const char* text,const char* text_end);
CIMGUI_API void igRenderMouseCursor(ImVec2 pos,float scale,ImGuiMouseCursor mouse_cursor,ImU32 col_fill,ImU32 col_border,ImU32 col_shadow); CIMGUI_API void igRenderMouseCursor(ImVec2 pos,float scale,ImGuiMouseCursor mouse_cursor,ImU32 col_fill,ImU32 col_border,ImU32 col_shadow);
CIMGUI_API void igRenderArrow(ImDrawList* draw_list,ImVec2 pos,ImU32 col,ImGuiDir dir,float scale); CIMGUI_API void igRenderArrow(ImDrawList* draw_list,ImVec2 pos,ImU32 col,ImGuiDir dir,float scale);
@@ -4496,7 +4523,7 @@ CIMGUI_API void igRenderRectFilledWithHole(ImDrawList* draw_list,const ImRect ou
CIMGUI_API void igTextEx(const char* text,const char* text_end,ImGuiTextFlags flags); CIMGUI_API void igTextEx(const char* text,const char* text_end,ImGuiTextFlags flags);
CIMGUI_API bool igButtonEx(const char* label,const ImVec2 size_arg,ImGuiButtonFlags flags); CIMGUI_API bool igButtonEx(const char* label,const ImVec2 size_arg,ImGuiButtonFlags flags);
CIMGUI_API bool igArrowButtonEx(const char* str_id,ImGuiDir dir,ImVec2 size_arg,ImGuiButtonFlags flags); CIMGUI_API bool igArrowButtonEx(const char* str_id,ImGuiDir dir,ImVec2 size_arg,ImGuiButtonFlags flags);
CIMGUI_API bool igImageButtonEx(ImGuiID id,ImTextureID texture_id,const ImVec2 image_size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 bg_col,const ImVec4 tint_col,ImGuiButtonFlags flags); CIMGUI_API bool igImageButtonEx(ImGuiID id,ImTextureID user_texture_id,const ImVec2 image_size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 bg_col,const ImVec4 tint_col,ImGuiButtonFlags flags);
CIMGUI_API void igSeparatorEx(ImGuiSeparatorFlags flags,float thickness); CIMGUI_API void igSeparatorEx(ImGuiSeparatorFlags flags,float thickness);
CIMGUI_API void igSeparatorTextEx(ImGuiID id,const char* label,const char* label_end,float extra_width); CIMGUI_API void igSeparatorTextEx(ImGuiID id,const char* label,const char* label_end,float extra_width);
CIMGUI_API bool igCheckboxFlags_S64Ptr(const char* label,ImS64* flags,ImS64 flags_value); CIMGUI_API bool igCheckboxFlags_S64Ptr(const char* label,ImS64* flags,ImS64 flags_value);
@@ -4504,7 +4531,7 @@ CIMGUI_API bool igCheckboxFlags_U64Ptr(const char* label,ImU64* flags,ImU64 flag
CIMGUI_API bool igCloseButton(ImGuiID id,const ImVec2 pos); CIMGUI_API bool igCloseButton(ImGuiID id,const ImVec2 pos);
CIMGUI_API bool igCollapseButton(ImGuiID id,const ImVec2 pos); CIMGUI_API bool igCollapseButton(ImGuiID id,const ImVec2 pos);
CIMGUI_API void igScrollbar(ImGuiAxis axis); CIMGUI_API void igScrollbar(ImGuiAxis axis);
CIMGUI_API bool igScrollbarEx(const ImRect bb,ImGuiID id,ImGuiAxis axis,ImS64* p_scroll_v,ImS64 avail_v,ImS64 contents_v,ImDrawFlags flags); CIMGUI_API bool igScrollbarEx(const ImRect bb,ImGuiID id,ImGuiAxis axis,ImS64* p_scroll_v,ImS64 avail_v,ImS64 contents_v,ImDrawFlags draw_rounding_flags);
CIMGUI_API void igGetWindowScrollbarRect(ImRect *pOut,ImGuiWindow* window,ImGuiAxis axis); CIMGUI_API void igGetWindowScrollbarRect(ImRect *pOut,ImGuiWindow* window,ImGuiAxis axis);
CIMGUI_API ImGuiID igGetWindowScrollbarID(ImGuiWindow* window,ImGuiAxis axis); CIMGUI_API ImGuiID igGetWindowScrollbarID(ImGuiWindow* window,ImGuiAxis axis);
CIMGUI_API ImGuiID igGetWindowResizeCornerID(ImGuiWindow* window,int n); CIMGUI_API ImGuiID igGetWindowResizeCornerID(ImGuiWindow* window,int n);
@@ -4524,6 +4551,7 @@ CIMGUI_API void igDataTypeApplyOp(ImGuiDataType data_type,int op,void* output,co
CIMGUI_API bool igDataTypeApplyFromText(const char* buf,ImGuiDataType data_type,void* p_data,const char* format,void* p_data_when_empty); CIMGUI_API bool igDataTypeApplyFromText(const char* buf,ImGuiDataType data_type,void* p_data,const char* format,void* p_data_when_empty);
CIMGUI_API int igDataTypeCompare(ImGuiDataType data_type,const void* arg_1,const void* arg_2); CIMGUI_API int igDataTypeCompare(ImGuiDataType data_type,const void* arg_1,const void* arg_2);
CIMGUI_API bool igDataTypeClamp(ImGuiDataType data_type,void* p_data,const void* p_min,const void* p_max); CIMGUI_API bool igDataTypeClamp(ImGuiDataType data_type,void* p_data,const void* p_min,const void* p_max);
CIMGUI_API bool igDataTypeIsZero(ImGuiDataType data_type,const void* p_data);
CIMGUI_API bool igInputTextEx(const char* label,const char* hint,char* buf,int buf_size,const ImVec2 size_arg,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data); CIMGUI_API bool igInputTextEx(const char* label,const char* hint,char* buf,int buf_size,const ImVec2 size_arg,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data);
CIMGUI_API void igInputTextDeactivateHook(ImGuiID id); CIMGUI_API void igInputTextDeactivateHook(ImGuiID id);
CIMGUI_API bool igTempInputText(const ImRect bb,ImGuiID id,const char* label,char* buf,int buf_size,ImGuiInputTextFlags flags); CIMGUI_API bool igTempInputText(const ImRect bb,ImGuiID id,const char* label,char* buf,int buf_size,ImGuiInputTextFlags flags);
@@ -4541,10 +4569,15 @@ CIMGUI_API void igShadeVertsTransformPos(ImDrawList* draw_list,int vert_start_id
CIMGUI_API void igGcCompactTransientMiscBuffers(void); CIMGUI_API void igGcCompactTransientMiscBuffers(void);
CIMGUI_API void igGcCompactTransientWindowBuffers(ImGuiWindow* window); CIMGUI_API void igGcCompactTransientWindowBuffers(ImGuiWindow* window);
CIMGUI_API void igGcAwakeTransientWindowBuffers(ImGuiWindow* window); CIMGUI_API void igGcAwakeTransientWindowBuffers(ImGuiWindow* window);
CIMGUI_API void igDebugAllocHook(ImGuiDebugAllocInfo* info,int frame_count,void* ptr,size_t size); CIMGUI_API bool igErrorLog(const char* msg);
CIMGUI_API void igErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback,void* user_data); CIMGUI_API void igErrorRecoveryStoreState(ImGuiErrorRecoveryState* state_out);
CIMGUI_API void igErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback,void* user_data); CIMGUI_API void igErrorRecoveryTryToRecoverState(const ImGuiErrorRecoveryState* state_in);
CIMGUI_API void igErrorRecoveryTryToRecoverWindowState(const ImGuiErrorRecoveryState* state_in);
CIMGUI_API void igErrorCheckUsingSetCursorPosToExtendParentBoundaries(void); CIMGUI_API void igErrorCheckUsingSetCursorPosToExtendParentBoundaries(void);
CIMGUI_API void igErrorCheckEndFrameFinalizeErrorTooltip(void);
CIMGUI_API bool igBeginErrorTooltip(void);
CIMGUI_API void igEndErrorTooltip(void);
CIMGUI_API void igDebugAllocHook(ImGuiDebugAllocInfo* info,int frame_count,void* ptr,size_t size);
CIMGUI_API void igDebugDrawCursorPos(ImU32 col); CIMGUI_API void igDebugDrawCursorPos(ImU32 col);
CIMGUI_API void igDebugDrawLineExtents(ImU32 col); CIMGUI_API void igDebugDrawLineExtents(ImU32 col);
CIMGUI_API void igDebugDrawItemRect(ImU32 col); CIMGUI_API void igDebugDrawItemRect(ImU32 col);
@@ -4586,11 +4619,15 @@ CIMGUI_API void igImFontAtlasBuildRender8bppRectFromString(ImFontAtlas* atlas,in
CIMGUI_API void igImFontAtlasBuildRender32bppRectFromString(ImFontAtlas* atlas,int x,int y,int w,int h,const char* in_str,char in_marker_char,unsigned int in_marker_pixel_value); CIMGUI_API void igImFontAtlasBuildRender32bppRectFromString(ImFontAtlas* atlas,int x,int y,int w,int h,const char* in_str,char in_marker_char,unsigned int in_marker_pixel_value);
CIMGUI_API void igImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256],float in_multiply_factor); CIMGUI_API void igImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256],float in_multiply_factor);
CIMGUI_API void igImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256],unsigned char* pixels,int x,int y,int w,int h,int stride); CIMGUI_API void igImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256],unsigned char* pixels,int x,int y,int w,int h,int stride);
#ifdef IMGUI_ENABLE_FREETYPE
CIMGUI_API const ImFontBuilderIO* ImGuiFreeType_GetBuilderForFreeType(void);
CIMGUI_API void ImGuiFreeType_SetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data);
#endif
/////////////////////////hand written functions /////////////////////////hand written functions
//no LogTextV //no LogTextV
CIMGUI_API void igLogText(CONST char *fmt, ...); CIMGUI_API void igLogText(const char *fmt, ...);
//no appendfV //no appendfV
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...); CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...);
//for getting FLT_MAX in bindings //for getting FLT_MAX in bindings

View File

@@ -1,12 +1,4 @@
#ifdef IMGUI_ENABLE_FREETYPE
#ifndef CIMGUI_FREETYPE
#error "IMGUI_FREETYPE should be defined for Freetype linking"
#endif
#else
#ifdef CIMGUI_FREETYPE
#error "IMGUI_FREETYPE should not be defined without freetype generated cimgui"
#endif
#endif
#include "./imgui/imgui.h" #include "./imgui/imgui.h"
#ifdef IMGUI_ENABLE_FREETYPE #ifdef IMGUI_ENABLE_FREETYPE
#include "./imgui/misc/freetype/imgui_freetype.h" #include "./imgui/misc/freetype/imgui_freetype.h"

View File

@@ -47,7 +47,7 @@ typedef union SDL_Event SDL_Event;
/////////////////////////hand written functions /////////////////////////hand written functions
//no LogTextV //no LogTextV
CIMGUI_API void igLogText(CONST char *fmt, ...); CIMGUI_API void igLogText(const char *fmt, ...);
//no appendfV //no appendfV
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...); CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...);
//for getting FLT_MAX in bindings //for getting FLT_MAX in bindings

View File

@@ -175,6 +175,7 @@ local function check_template(code)
te = te:gsub("%-","less") te = te:gsub("%-","less")
te = te:gsub("%s","_") te = te:gsub("%s","_")
te = te:gsub("%*","Ptr") te = te:gsub("%*","Ptr")
te = te:gsub("::","_")
code2 = code:gsub("(<[%w_%*%s]+>)([^%s%*])","%1 %2") code2 = code:gsub("(<[%w_%*%s]+>)([^%s%*])","%1 %2")
code2 = code2:gsub("<([^<>]-)>","_"..te) code2 = code2:gsub("<([^<>]-)>","_"..te)
@@ -431,20 +432,15 @@ local function parseItems(txt,linenumdict, itparent, dumpit)
loca = table.remove(loca,1) loca = table.remove(loca,1)
end end
if not loca then if not loca then
print("not loca",string.format("%q , %q ",itemold,itemfirstline),#itemfirstline)
-- for k,v in pairs(linenumdict) do
-- if k:match(itemfirstline) then
-- print(string.format("%q",k),#k)
-- end
-- end
--error"no entry in linenumdict"
--take locat from parent --take locat from parent
if itparent and itparent.locat then if itparent and itparent.locat then
loca = itparent.locat loca = itparent.locat
print("parent loca",string.format("%q , %q ",itemold,itemfirstline),#itemfirstline,loca)
else else
loca = 0 loca = 0
--error"no entry in linenumdict" print("not loca",string.format("%q , %q ",itemold,itemfirstline),#itemfirstline,loca)
end end
end end
else else
error"no linenumdict" error"no linenumdict"
@@ -480,7 +476,7 @@ local function parseItems(txt,linenumdict, itparent, dumpit)
end end
return itemarr,items return itemarr,items
end end
M.parseItems = parseItems --M.parseItems = parseItems
local function name_overloadsAlgo(v) local function name_overloadsAlgo(v)
local aa = {} -- args local aa = {} -- args
@@ -672,14 +668,18 @@ local function CleanImU32(def)
for i=1,#bb do res = res + bb[i] end for i=1,#bb do res = res + bb[i] end
return res return res
end end
local function moveptr(line)
line = line:gsub("%s*%*","%*")
line = line:gsub("%*([%w_])","%* %1")
line = line:gsub("(%(%*)%s","%1")
return line
end
local function parseFunction(self,stname,itt,namespace,locat) local function parseFunction(self,stname,itt,namespace,locat)
local lineorig,comment = split_comment(itt.item) local lineorig,comment = split_comment(itt.item)
line = clean_spaces(lineorig) line = clean_spaces(lineorig)
--move * --move *
line = line:gsub("%s*%*","%*") line = moveptr(line)
line = line:gsub("%*([%w_])","%* %1")
line = line:gsub("(%(%*)%s","%1")
--print(line) --print(line)
--clean implemetation --clean implemetation
@@ -718,6 +718,21 @@ local function parseFunction(self,stname,itt,namespace,locat)
error"parseFunction not getting args" error"parseFunction not getting args"
end end
--get manuals args and ret
local cname = self.getCname(stname,funcname, namespace) --cimguiname
local manpars = self.manuals[cname]
local ismanual
if manpars then
if type(manpars) == "boolean" then
print("warning: unable to get args and ret from "..cname)
print("did you forgot to use set_manuals? ")
else
ismanual = true
args, ret = manpars.args, manpars.ret
args = moveptr(args)
ret = moveptr(ret)
end
end
local argsp = args:sub(2,-2).."," local argsp = args:sub(2,-2)..","
local argsTa = {} local argsTa = {}
@@ -733,6 +748,8 @@ local function parseFunction(self,stname,itt,namespace,locat)
argsTa[#argsTa+1] = tynam argsTa[#argsTa+1] = tynam
end end
end end
--- templates in args --- templates in args
for i,ar in ipairs(argsTa) do for i,ar in ipairs(argsTa) do
--TODO several diferent templates --TODO several diferent templates
@@ -746,7 +763,7 @@ local function parseFunction(self,stname,itt,namespace,locat)
end end
argsTa[i] = te and code2 or ar --ar:gsub("<([%w_%*%s]+)>",te) --ImVector argsTa[i] = te and code2 or ar --ar:gsub("<([%w_%*%s]+)>",te) --ImVector
end end
--get typ, name and defaults --get typ, name and defaults
local functype_re = "^%s*[%w%s%*]+%(%*%s*[%w_]+%)%([^%(%)]*%)" local functype_re = "^%s*[%w%s%*]+%(%*%s*[%w_]+%)%([^%(%)]*%)"
local functype_reex = "^(%s*[%w%s%*]+)%(%*%s*([%w_]+)%)(%([^%(%)]*%))" local functype_reex = "^(%s*[%w%s%*]+)%(%*%s*([%w_]+)%)(%([^%(%)]*%))"
@@ -806,6 +823,7 @@ local function parseFunction(self,stname,itt,namespace,locat)
end end
end end
local argsArr = argsTa2 local argsArr = argsTa2
--recreate argscsinpars, call_args and signature from argsArr --recreate argscsinpars, call_args and signature from argsArr
@@ -837,7 +855,7 @@ local function parseFunction(self,stname,itt,namespace,locat)
caar = "()" caar = "()"
signat = "()" .. (extraconst or "") signat = "()" .. (extraconst or "")
end end
--if ismanual then print("manual",asp, caar, signat) end
------------------------------ ------------------------------
if not ret and stname then --must be constructors if not ret and stname then --must be constructors
@@ -870,6 +888,9 @@ local function parseFunction(self,stname,itt,namespace,locat)
ar.default = nil ar.default = nil
end end
end end
--if ismanual then M.prtable(argsArr) end
defT.templated = self.typenames[stname] and true defT.templated = self.typenames[stname] and true
defT.namespace = namespace defT.namespace = namespace
defT.cimguiname = cimguiname defT.cimguiname = cimguiname
@@ -900,6 +921,7 @@ local function parseFunction(self,stname,itt,namespace,locat)
-- end -- end
end end
defsT[cimguiname][signat] = defT defsT[cimguiname][signat] = defT
end end
local function itemsCount(items) local function itemsCount(items)
print"------------items" print"------------items"
@@ -912,8 +934,8 @@ end
local function AdjustArguments(FP) local function AdjustArguments(FP)
for fun,defs in pairs(FP.defsT) do for fun,defs in pairs(FP.defsT) do
--struct function but no constructors or static functions --struct function but no constructors or static functions or manuals
if defs[1].stname~="" and defs[1].ret and not defs[1].is_static_function then if defs[1].stname~="" and defs[1].ret and not defs[1].is_static_function and not defs[1].manual then
--print("adjusting",fun) --print("adjusting",fun)
for i,def in ipairs(defs) do for i,def in ipairs(defs) do
local empty = def.args:match("^%(%)") --no args local empty = def.args:match("^%(%)") --no args
@@ -1110,14 +1132,15 @@ local function ADDdestructors(FP)
error"names should be equal" error"names should be equal"
end end
local def = {} local def = {}
local isrealdestructor = keep_dest_locat[defT[1].stname] and true
def.stname = defT[1].stname def.stname = defT[1].stname
def.templated = defT[1].templated def.templated = defT[1].templated
def.location = keep_dest_locat[defT[1].stname] def.location = keep_dest_locat[defT[1].stname] or defT[1].location
def.ret = "void" def.ret = "void"
def.ov_cimguiname = def.stname.."_destroy" def.ov_cimguiname = def.stname.."_destroy"
def.cimguiname = def.ov_cimguiname def.cimguiname = def.ov_cimguiname
def.destructor = true def.destructor = true
def.realdestructor = def.location and true def.realdestructor = isrealdestructor
def.args = "("..def.stname.."* self)" def.args = "("..def.stname.."* self)"
def.call_args = "(self)" def.call_args = "(self)"
def.signature = "("..def.stname.."*)" def.signature = "("..def.stname.."*)"
@@ -1269,7 +1292,7 @@ function M.Parser()
self.typedefs_dict[key] = linet self.typedefs_dict[key] = linet
elseif not line:match"typedef%s*struct" then --discard typedef struct elseif not line:match"typedef%s*struct" then --discard typedef struct
print("typedef not found") print("typedef not found")
print(key,value,line) print(key,value,line,cdef[1],cdef[2])
end end
end end
end end
@@ -1289,6 +1312,15 @@ function M.Parser()
function par:parseItemsR2(txt, itparent) function par:parseItemsR2(txt, itparent)
local itsarr,its = parseItems(txt,self.linenumdict,itparent) local itsarr,its = parseItems(txt,self.linenumdict,itparent)
for i,it in ipairs(itsarr) do for i,it in ipairs(itsarr) do
--clean class
if it.re_name == "class_re" then
it.name = it.item:match("class%s+(%S+)")
print("cleaning class",it.name)
it.item = it.item:gsub("private:.+};$","};")
--it.item = it.item:gsub("private:","")
it.item = it.item:gsub("public:","")
it.item = it.item:gsub("enum%s*class","enum")
end
if not isLeaf(it.re_name) then if not isLeaf(it.re_name) then
local inner = strip_end(it.item:match("%b{}"):sub(2,-2)) local inner = strip_end(it.item:match("%b{}"):sub(2,-2))
it.childs = par:parseItemsR2(inner, it) it.childs = par:parseItemsR2(inner, it)
@@ -1311,6 +1343,8 @@ function M.Parser()
end end
elseif it.re_name == "namespace_re" then elseif it.re_name == "namespace_re" then
it.name = it.item:match("namespace%s+(%S+)") it.name = it.item:match("namespace%s+(%S+)")
elseif it.re_name == "class_re" then
--it.name = it.item:match("class%s+(%S+)")
end end
end end
end end
@@ -1332,11 +1366,12 @@ function M.Parser()
return table.concat(txtclean) return table.concat(txtclean)
end end
function par:parseItems() function par:parseItems()
self:initTypedefsDict() --self:initTypedefsDict()
self.linenumdict = {} self.linenumdict = {}
local cdefs2 = {} local cdefs2 = {}
for i,cdef in ipairs(cdefs) do for i,cdef in ipairs(cdefs) do
cdef[1] = cdef[1]:gsub("enum%s*class","enum") --clean class
local cdef1 = clean_comments(cdef[1]) local cdef1 = clean_comments(cdef[1])
if self.linenumdict[cdef1] then if self.linenumdict[cdef1] then
--print("linenumdict already defined for", cdef[1],type(self.linenumdict[cdef[1]])) --print("linenumdict already defined for", cdef[1],type(self.linenumdict[cdef[1]]))
@@ -1346,7 +1381,6 @@ function M.Parser()
table.insert(self.linenumdict[cdef1],cdef[2]) table.insert(self.linenumdict[cdef1],cdef[2])
end end
else else
--print("nuevo linenumdict es",cdef[1],cdef[2])
self.linenumdict[cdef1]=cdef[2] self.linenumdict[cdef1]=cdef[2]
end end
table.insert(cdefs2,cdef[1]) table.insert(cdefs2,cdef[1])
@@ -1397,6 +1431,20 @@ function M.Parser()
function par:printItems() function par:printItems()
printItems(items) printItems(items)
end end
function par:set_manuals(manuals, modulen, erase)
erase = erase or {"CIMGUI_API"}
local moddata = read_data("./"..modulen.."_template.h")
for k,v in pairs(manuals) do
local ret = moddata:match("([^%(%):,\n;]+[%*%s])%s?~?"..k.."%b()")
for i,ww in ipairs(erase) do
ret = ret:gsub(ww,"")
end
local args = moddata:match(k.."%s*(%b())")
manuals[k] = {args = args, ret = ret}
--print(k,args,ret)
end
self.manuals = manuals
end
par.parseFunction = parseFunction par.parseFunction = parseFunction
local uniques = {} local uniques = {}
local function check_unique_typedefs(l,uniques) local function check_unique_typedefs(l,uniques)
@@ -1429,7 +1477,11 @@ function M.Parser()
stname,derived = inistruct:match"struct%s*([^%s:]+):(.+)" stname,derived = inistruct:match"struct%s*([^%s:]+):(.+)"
derived = derived:match"(%S+)$" derived = derived:match"(%S+)$"
else else
stname = inistruct:match"struct%s(%S+)" if itst.re_name == "struct_re" then
stname = inistruct:match"struct%s(%S+)"
elseif itst.re_name == "class_re" then
stname = inistruct:match"class%s(%S+)"
end
end end
if derived then print(stname,"derived from",derived) end if derived then print(stname,"derived from",derived) end
@@ -1439,6 +1491,7 @@ function M.Parser()
stname = stru:match("%b{}%s*(%S+)%s*;") stname = stru:match("%b{}%s*(%S+)%s*;")
end end
local is_nested local is_nested
if not stname then if not stname then
is_nested = itst.parent and (itst.parent.re_name == "struct_re") is_nested = itst.parent and (itst.parent.re_name == "struct_re")
@@ -1566,8 +1619,9 @@ function M.Parser()
if parnam~="" then parnam = parnam:sub(1,-3) end if parnam~="" then parnam = parnam:sub(1,-3) end
return parnam return parnam
end end
function par:header_text_insert(tab,txt,it)
table.insert(tab, txt)
end
function par:gen_structs_and_enums() function par:gen_structs_and_enums()
print"--------------gen_structs_and_enums" print"--------------gen_structs_and_enums"
--M.prtable(self.typenames) --M.prtable(self.typenames)
@@ -1595,6 +1649,9 @@ function M.Parser()
local tdt = self:gentemplatetypedef(ttype,template,te) local tdt = self:gentemplatetypedef(ttype,template,te)
it2 = tdt..code2 it2 = tdt..code2
elseif it2:match"%w+::" then
print("clean namespace typedef",it2)
it2 = it2:gsub("%w+::","")
end end
elseif it.re_name == "functypedef_re" then elseif it.re_name == "functypedef_re" then
it2 = clean_functypedef(it2) it2 = clean_functypedef(it2)
@@ -1606,14 +1663,16 @@ function M.Parser()
end end
end end
--table.insert(outtabpre,it2) --table.insert(outtabpre,it2)
table.insert(outtab,it2) --table.insert(outtab,it2)
self:header_text_insert(outtab, it2, it)
-- add typedef after struct name -- add typedef after struct name
if it.re_name == "vardef_re" and it.item:match"^%s*struct" then if it.re_name == "vardef_re" and it.item:match"^%s*struct" then
local stname = it.item:match("struct%s*(%S+)%s*;") local stname = it.item:match("struct%s*(%S+)%s*;")
--table.insert(typedefs_table,"typedef struct "..stname.." "..stname..";\n") --table.insert(typedefs_table,"typedef struct "..stname.." "..stname..";\n")
local tst = "\ntypedef struct "..stname.." "..stname..";" local tst = "\ntypedef struct "..stname.." "..stname..";"
if check_unique_typedefs(tst,uniques) then if check_unique_typedefs(tst,uniques) then
table.insert(outtabpre,tst) --table.insert(outtabpre,tst)
self:header_text_insert(outtabpre ,tst, it)
end end
self.typedefs_dict[stname]="struct "..stname self.typedefs_dict[stname]="struct "..stname
if it.parent then --must be struct name; inside namespace if it.parent then --must be struct name; inside namespace
@@ -1639,24 +1698,31 @@ function M.Parser()
end end
end end
enumbody = "{"..enumbody.."\n}" enumbody = "{"..enumbody.."\n}"
table.insert(outtab,"\ntypedef enum ".. enumbody..enumname..";"..extraenums) --table.insert(outtab,"\ntypedef enum ".. enumbody..enumname..";"..extraenums)
local it2 = "\ntypedef enum ".. enumbody..enumname..";"..extraenums
self:header_text_insert(outtab, it2, it)
else else
local enumbody = it.item:match"(%b{})" local enumbody = it.item:match"(%b{})"
enumbody = clean_comments(enumbody) enumbody = clean_comments(enumbody)
table.insert(outtab,"\ntypedef enum ".. enumbody..enumname..";") --table.insert(outtab,"\ntypedef enum ".. enumbody..enumname..";")
local it2 = "\ntypedef enum ".. enumbody..enumname..";"
self:header_text_insert(outtab, it2, it)
end end
if it.parent then if it.parent then
if it.parent.re_name == "namespace_re" then if it.parent.re_name == "namespace_re" then
local namespace = it.parent.item:match("namespace%s+(%S+)") local namespace = it.parent.item:match("namespace%s+(%S+)")
self.embeded_enums[enumname] = namespace.."::"..enumname self.embeded_enums[enumname] = namespace.."::"..enumname
else
self.embeded_enums[enumname] = it.parent.name.."::"..enumname
end end
end end
else --unamed enum just repeat declaration else --unamed enum just repeat declaration
local cl_item = clean_comments(it.item) local cl_item = clean_comments(it.item)
table.insert(outtab,cl_item) --table.insert(outtab,cl_item)
self:header_text_insert(outtab, cl_item, it)
print("unnamed enum",cl_item) print("unnamed enum",cl_item)
end end
elseif it.re_name == "struct_re" or it.re_name == "typedef_st_re" then elseif it.re_name == "struct_re" or it.re_name == "typedef_st_re" or it.re_name == "class_re" then
local cleanst,structname,strtab,comstab,predec = self:clean_structR1(it,true) local cleanst,structname,strtab,comstab,predec = self:clean_structR1(it,true)
if not structname then print("NO NAME",cleanst,it.item) end if not structname then print("NO NAME",cleanst,it.item) end
--if not void stname or templated --if not void stname or templated
@@ -1665,12 +1731,14 @@ function M.Parser()
--table.insert(typedefs_table,"typedef struct "..structname.." "..structname..";\n") --table.insert(typedefs_table,"typedef struct "..structname.." "..structname..";\n")
local tst = "\ntypedef struct "..structname.." "..structname..";" local tst = "\ntypedef struct "..structname.." "..structname..";"
if check_unique_typedefs(tst,uniques) then if check_unique_typedefs(tst,uniques) then
table.insert(outtab,tst) --table.insert(outtab,tst)
self:header_text_insert(outtab, tst, it)
end end
self.typedefs_dict[structname]="struct "..structname self.typedefs_dict[structname]="struct "..structname
--dont insert child structs as they are inserted before parent struct --dont insert child structs as they are inserted before parent struct
if not (it.parent and it.parent.re_name == "struct_re") then if not (it.parent and it.parent.re_name == "struct_re") then
table.insert(outtab,predec .. cleanst) --table.insert(outtab,predec .. cleanst)
self:header_text_insert(outtab, predec .. cleanst, it)
end end
end end
if it.parent then --and (it.parent.re_name == "struct_re" or it.parent.re_name == "typedef_st_re" then if it.parent then --and (it.parent.re_name == "struct_re" or it.parent.re_name == "typedef_st_re" then
@@ -1693,7 +1761,7 @@ function M.Parser()
local stname = "" local stname = ""
local namespace local namespace
if it.parent then if it.parent then
if it.parent.re_name == "struct_re" or it.parent.re_name == "typedef_st_re" then if it.parent.re_name == "struct_re" or it.parent.re_name == "typedef_st_re" or it.parent.re_name == "class_re" then
stname = it.parent.name stname = it.parent.name
elseif it.parent.re_name == "namespace_re" then elseif it.parent.re_name == "namespace_re" then
namespace = get_parents_nameC(it) --it.parent.name namespace = get_parents_nameC(it) --it.parent.name
@@ -1779,7 +1847,8 @@ function M.Parser()
end end
local unnamed_enum_counter = 0 local unnamed_enum_counter = 0
local function enums_for_table(it, outtab, enumsordered) local function enums_for_table(it, outtab, enumsordered)
local enumname = it.item:match"^%s*enum%s+([^%s;{}]+)" --local enumname = it.item:match"^%s*enum%s+([^%s;{}]+)"
local enumname = it.item:match"^[^;{}]-enum%s+([^%s;{}]+)"
if not enumname then if not enumname then
unnamed_enum_counter = unnamed_enum_counter + 1 unnamed_enum_counter = unnamed_enum_counter + 1
enumname = "unnamed"..unnamed_enum_counter enumname = "unnamed"..unnamed_enum_counter
@@ -1842,7 +1911,7 @@ function M.Parser()
function par:gen_structs_and_enums_table() function par:gen_structs_and_enums_table()
print"--------------gen_structs_and_enums_table" print"--------------gen_structs_and_enums_table"
local outtab = {enums={},structs={},locations={},enumtypes={},struct_comments={},enum_comments={}} local outtab = {enums={},structs={},locations={},enumtypes={},struct_comments={},enum_comments={}}
self.typedefs_table = {} --self.typedefs_table = {}
local enumsordered = {} local enumsordered = {}
unnamed_enum_counter = 0 unnamed_enum_counter = 0
self.templated_structs = {} self.templated_structs = {}
@@ -1865,11 +1934,35 @@ function M.Parser()
if it.re_name == "typedef_re" and not it.parent then if it.re_name == "typedef_re" and not it.parent then
local typedefdef,typedefname = it.item:match"typedef(.+)%s([^%s;]+);$" local typedefdef,typedefname = it.item:match"typedef(.+)%s([^%s;]+);$"
typedefname = strip(typedefname) typedefname = strip(typedefname)
self.typedefs_table[typedefname] = strip(typedefdef) --self.typedefs_table[typedefname] = strip(typedefdef)
self.typedefs_dict[typedefname] = strip(typedefdef)
elseif it.re_name == "functypedef_re" then
-- "^\n*%s*(typedef[%w%s%*_]+%([^*]*%*?%s*[%w_]+%s*%)%s*%b()%s*;)"
local key = it.item:match("%(%*([%w_]+)%)%([^%(%)]*%)")
if key then
local linet = it.item
linet = linet:gsub("[\n%s]+typedef ","")
linet = linet:gsub("%(%*("..key..")%)","(*)")
self.typedefs_dict[key] = linet
--print("functypedef_re",1,linet)--,clean_functypedef(line))
else
--try function typedef
key = it.item:match("%(([%w_]+)%)%([^%(%)]*%)")
if key then
local linet = it.item
linet = linet:gsub("typedef ","")
linet = linet:gsub("%(("..key..")%)","()")
self.typedefs_dict[key] = linet
print("functypedef_re",2, it.item)
else
print("func typedef not found")
print(it.item)
end
end
end end
elseif it.re_name == "enum_re" then elseif it.re_name == "enum_re" then
enums_for_table(it, outtab, enumsordered) enums_for_table(it, outtab, enumsordered)
elseif it.re_name == "struct_re" or it.re_name == "typedef_st_re" then elseif it.re_name == "struct_re" or it.re_name == "typedef_st_re" or it.re_name == "class_re" then
local cleanst,structname,strtab,comstab = self:clean_structR1(it) local cleanst,structname,strtab,comstab = self:clean_structR1(it)
--if not void stname or templated --if not void stname or templated
if not structname then print("NO NAME",cleanst,it.item) end if not structname then print("NO NAME",cleanst,it.item) end
@@ -2336,7 +2429,8 @@ local function location(file,locpathT,defines,COMPILER,keepemptylines)
end end
M.location = location M.location = location
---------------------- C writing functions ---------------------- C writing functions
local function ImGui_f_implementation(outtab,def) local function ImGui_f_implementation(def)
local outtab = {}
local ptret = def.retref and "&" or "" local ptret = def.retref and "&" or ""
table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..def.args.."\n") table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..def.args.."\n")
table.insert(outtab,"{\n") table.insert(outtab,"{\n")
@@ -2363,8 +2457,10 @@ local function ImGui_f_implementation(outtab,def)
table.insert(outtab," return "..ptret..namespace..def.funcname..def.call_args..";\n") table.insert(outtab," return "..ptret..namespace..def.funcname..def.call_args..";\n")
end end
table.insert(outtab,"}\n") table.insert(outtab,"}\n")
return table.concat(outtab, "")
end end
local function struct_f_implementation(outtab,def) local function struct_f_implementation(def)
local outtab = {}
local empty = def.args:match("^%(%)") --no args local empty = def.args:match("^%(%)") --no args
local ptret = def.retref and "&" or "" local ptret = def.retref and "&" or ""
@@ -2393,6 +2489,7 @@ local function struct_f_implementation(outtab,def)
table.insert(outtab," return "..ptret.."self->"..def.funcname..def.call_args..";\n") table.insert(outtab," return "..ptret.."self->"..def.funcname..def.call_args..";\n")
end end
table.insert(outtab,"}\n") table.insert(outtab,"}\n")
return table.concat(outtab, "")
end end
local function func_implementation(FP) local function func_implementation(FP)
@@ -2410,25 +2507,38 @@ local function func_implementation(FP)
local manual = FP.get_manuals(def) local manual = FP.get_manuals(def)
if not custom and not manual and not def.templated and not FP.get_skipped(def) then if not custom and not manual and not def.templated and not FP.get_skipped(def) then
if def.constructor then if def.constructor then
local tab = {}
assert(def.stname ~= "","constructor without struct") assert(def.stname ~= "","constructor without struct")
local empty = def.args:match("^%(%)") --no args local empty = def.args:match("^%(%)") --no args
table.insert(outtab,"CIMGUI_API "..def.stname.."* "..def.ov_cimguiname..(empty and "(void)" or def.args).."\n") table.insert(tab,"CIMGUI_API "..def.stname.."* "..def.ov_cimguiname..(empty and "(void)" or def.args).."\n")
table.insert(outtab,"{\n") table.insert(tab,"{\n")
table.insert(outtab," return IM_NEW("..def.stname..")"..def.call_args..";\n") table.insert(tab," return IM_NEW("..def.stname..")"..def.call_args..";\n")
table.insert(outtab,"}\n") table.insert(tab,"}\n")
if FP.CONSTRUCTORS_GENERATION then
table.insert(tab,"CIMGUI_API void "..def.ov_cimguiname.."_Construct("..def.stname.."* self"..(empty and "" or ","..def.args:sub(2,-2))..")\n")
table.insert(tab,"{\n")
table.insert(tab," IM_PLACEMENT_NEW(self)"..def.stname..def.call_args..";\n")
table.insert(tab,"}\n")
end
table.insert(outtab, table.concat(tab, ""))
elseif def.destructor then elseif def.destructor then
local tab = {}
local args = "("..def.stname.."* self)" local args = "("..def.stname.."* self)"
local fname = def.stname.."_destroy" local fname = def.stname.."_destroy"
table.insert(outtab,"CIMGUI_API void "..fname..args.."\n") table.insert(tab,"CIMGUI_API void "..fname..args.."\n")
table.insert(outtab,"{\n") table.insert(tab,"{\n")
table.insert(outtab," IM_DELETE(self);\n") table.insert(tab," IM_DELETE(self);\n")
table.insert(outtab,"}\n") table.insert(tab,"}\n")
table.insert(outtab, table.concat(tab, ""))
elseif def.stname == "" or def.is_static_function then elseif def.stname == "" or def.is_static_function then
ImGui_f_implementation(outtab,def) table.insert(outtab, ImGui_f_implementation(def))
else -- stname else -- stname
struct_f_implementation(outtab,def) table.insert(outtab, struct_f_implementation(def))
end end
end end
if FP.custom_function_post then
FP:custom_function_post(outtab, def)
end
until true until true
end end
return table.concat(outtab) return table.concat(outtab)
@@ -2451,13 +2561,16 @@ local function func_header_generate_structs(FP)
local outtab = {} local outtab = {}
table_do_sorted(FP.embeded_structs,function(k,v) table.insert(outtab,"typedef "..v.." "..k..";\n") end) table_do_sorted(FP.embeded_structs,function(k,v)
table.insert(outtab,"typedef "..v.." "..k..";\n")
end)
table_do_sorted(FP.embeded_enums,function(k,v) table.insert(outtab,"typedef "..v.." "..k..";\n") end) table_do_sorted(FP.embeded_enums,function(k,v) table.insert(outtab,"typedef "..v.." "..k..";\n") end)
table_do_sorted(FP.templates,function(ttype,v) table_do_sorted(FP.templates,function(ttype,v)
table_do_sorted(v,function(ttypein,te) table_do_sorted(v,function(ttypein,te)
table.insert(outtab,"typedef "..ttype.."<"..ttypein.."> "..ttype.."_"..te..";\n") local ttype2 = ttype:gsub("::","_") --std::string
table.insert(outtab,"typedef "..ttype.."<"..ttypein.."> "..ttype2.."_"..te..";\n")
end) end)
end) end)
return outtab return outtab
@@ -2486,6 +2599,9 @@ local function func_header_generate_funcs(FP)
if def.constructor then if def.constructor then
assert(def.stname ~= "","constructor without struct") assert(def.stname ~= "","constructor without struct")
table.insert(outtab,"CIMGUI_API "..def.stname.."* "..def.ov_cimguiname ..(empty and "(void)" or def.args)..";"..addcoment.."\n") table.insert(outtab,"CIMGUI_API "..def.stname.."* "..def.ov_cimguiname ..(empty and "(void)" or def.args)..";"..addcoment.."\n")
if FP.CONSTRUCTORS_GENERATION then
outtab[#outtab] = outtab[#outtab].."\nCIMGUI_API void "..def.ov_cimguiname.."_Construct("..def.stname.."* self"..(empty and "" or ","..def.args:sub(2,-2))..");\n"
end
elseif def.destructor then elseif def.destructor then
table.insert(outtab,"CIMGUI_API void "..def.ov_cimguiname..def.args..";"..addcoment.."\n") table.insert(outtab,"CIMGUI_API void "..def.ov_cimguiname..def.args..";"..addcoment.."\n")
else --not constructor else --not constructor
@@ -2497,9 +2613,13 @@ local function func_header_generate_funcs(FP)
end end
end end
end end
if FP.custom_function_post then
FP:custom_function_post(outtab, def)
end
else --not cimguiname else --not cimguiname
table.insert(outtab,t.comment:gsub("%%","%%%%").."\n")-- %% substitution for gsub table.insert(outtab,t.comment:gsub("%%","%%%%").."\n")-- %% substitution for gsub
end end
end end
return outtab return outtab

View File

@@ -15,10 +15,12 @@ set PATH=%PATH%;C:\anima;C:\mingws\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\min
:: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin; :: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin;
::process files ::process files
:: arg[1] compiler name gcc, clang or cl :: arg[1] compiler name gcc, clang or cl
:: arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv :: arg[2] options as words in one string: internal for imgui_internal generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv
:: examples: "" "internal" "internal freetype comments" :: "constructors" adds the _Construct version of constructors
:: arg[3..n] name of implementations to generate and/or CFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32) :: examples: "" "internal" "internal comments"
luajit ./generator.lua gcc "internal noimstrv" glfw opengl3 opengl2 sdl2 %* :: arg[3..n] name of implementations to generate and/or CFLAGS (e.g. -DIMGUI_USER_CONFIG)
::-DIMGUI_USE_WCHAR32 should not be used (is discarded)
luajit ./generator.lua gcc "internal noimstrv" glfw opengl3 opengl2 sdl2 sdl3 -DIMGUI_USE_WCHAR32 %*
::leave console open ::leave console open
cmd /k cmd /k

View File

@@ -7,8 +7,9 @@ assert(bit,"Must use LuaJIT")
local script_args = {...} local script_args = {...}
local COMPILER = script_args[1] local COMPILER = script_args[1]
local INTERNAL_GENERATION = script_args[2]:match("internal") and true or false local INTERNAL_GENERATION = script_args[2]:match("internal") and true or false
local FREETYPE_GENERATION = script_args[2]:match("freetype") and true or false local FREETYPE_GENERATION = true --script_args[2]:match("freetype") and true or false
local COMMENTS_GENERATION = script_args[2]:match("comments") and true or false local COMMENTS_GENERATION = script_args[2]:match("comments") and true or false
local CONSTRUCTORS_GENERATION = script_args[2]:match("constructors") and true or false
local NOCHAR = script_args[2]:match("nochar") and true or false local NOCHAR = script_args[2]:match("nochar") and true or false
local NOIMSTRV = script_args[2]:match("noimstrv") and true or false local NOIMSTRV = script_args[2]:match("noimstrv") and true or false
local IMGUI_PATH = os.getenv"IMGUI_PATH" or "../imgui" local IMGUI_PATH = os.getenv"IMGUI_PATH" or "../imgui"
@@ -18,6 +19,9 @@ local CPRE,CTEST
local implementations = {} local implementations = {}
for i=3,#script_args do for i=3,#script_args do
if script_args[i]:match(COMPILER == "cl" and "^/" or "^%-") then if script_args[i]:match(COMPILER == "cl" and "^/" or "^%-") then
if script_args[i]:match("IMGUI_USE_WCHAR32") then
script_args[i] = "" --dont use this define
end
local key, value = script_args[i]:match("^(.+)=(.+)$") local key, value = script_args[i]:match("^(.+)=(.+)$")
if key and value then if key and value then
CFLAGS = CFLAGS .. " " .. key .. "=\"" .. value:gsub("\"", "\\\"") .. "\""; CFLAGS = CFLAGS .. " " .. key .. "=\"" .. value:gsub("\"", "\\\"") .. "\"";
@@ -30,11 +34,11 @@ for i=3,#script_args do
end end
if FREETYPE_GENERATION then if FREETYPE_GENERATION then
CFLAGS = CFLAGS .. " -DIMGUI_ENABLE_FREETYPE " CFLAGS = CFLAGS .. " -DIMGUI_ENABLE_FREETYPE -DIMGUI_ENABLE_STB_TRUETYPE" --both builders
end end
if COMPILER == "gcc" or COMPILER == "clang" or COMPILER == "zig cc" then if COMPILER == "gcc" or COMPILER == "clang" or COMPILER == "zig cc" then
CPRE = COMPILER..[[ -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]] .. CFLAGS CPRE = COMPILER..[[ -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]] .. CFLAGS
CTEST = COMPILER.." --version" CTEST = COMPILER.." --version"
elseif COMPILER == "cl" then elseif COMPILER == "cl" then
CPRE = COMPILER..[[ /E /DIMGUI_DISABLE_OBSOLETE_FUNCTIONS /DIMGUI_DEBUG_PARANOID /DIMGUI_API="" /DIMGUI_IMPL_API="" ]] .. CFLAGS CPRE = COMPILER..[[ /E /DIMGUI_DISABLE_OBSOLETE_FUNCTIONS /DIMGUI_DEBUG_PARANOID /DIMGUI_API="" /DIMGUI_IMPL_API="" ]] .. CFLAGS
@@ -67,6 +71,7 @@ print("HAVE_COMPILER",HAVE_COMPILER)
print("INTERNAL_GENERATION",INTERNAL_GENERATION) print("INTERNAL_GENERATION",INTERNAL_GENERATION)
print("FREETYPE_GENERATION",FREETYPE_GENERATION) print("FREETYPE_GENERATION",FREETYPE_GENERATION)
print("COMMENTS_GENERATION",COMMENTS_GENERATION) print("COMMENTS_GENERATION",COMMENTS_GENERATION)
print("CONSTRUCTORS_GENERATION",CONSTRUCTORS_GENERATION)
print("CPRE",CPRE) print("CPRE",CPRE)
-------------------------------------------------------------------------- --------------------------------------------------------------------------
--this table has the functions to be skipped in generation --this table has the functions to be skipped in generation
@@ -212,6 +217,27 @@ local function DefsByStruct(FP)
FP.defsBystruct = structs FP.defsBystruct = structs
end end
local function colapse_defines(str, define)
local num = 1
while num > 0 do
str,num = str:gsub("(#ifdef "..define..".+)".."(#endif\n+#ifdef "..define.."\n)", "%1")
end
return str
end
local wchardefine =
[[
#ifdef IMGUI_USE_WCHAR32
typedef ImWchar32 ImWchar;
#else
typedef ImWchar16 ImWchar;
#endif
#ifdef IMGUI_USE_WCHAR32
#define IM_UNICODE_CODEPOINT_MAX 0x10FFFF
#else
#define IM_UNICODE_CODEPOINT_MAX 0xFFFF
#endif
]]
--generate cimgui.cpp cimgui.h --generate cimgui.cpp cimgui.h
local function cimgui_generation(parser) local function cimgui_generation(parser)
@@ -259,18 +285,27 @@ local function cimgui_generation(parser)
end end
end end
cstructsstr = colapse_defines(cstructsstr, "IMGUI_ENABLE_FREETYPE")
hstrfile = hstrfile:gsub([[#include "imgui_structs%.h"]],cstructsstr) hstrfile = hstrfile:gsub([[#include "imgui_structs%.h"]],cstructsstr)
local cfuncsstr = func_header_generate(parser) local cfuncsstr = func_header_generate(parser)
cfuncsstr = colapse_defines(cfuncsstr, "IMGUI_ENABLE_FREETYPE")
hstrfile = hstrfile:gsub([[#include "auto_funcs%.h"]],cfuncsstr) hstrfile = hstrfile:gsub([[#include "auto_funcs%.h"]],cfuncsstr)
--patch hstrfile for ImWchar
local num
hstrfile, num = hstrfile:gsub("typedef ImWchar16 ImWchar;", wchardefine)
assert(num == 1)
hstrfile, num = hstrfile:gsub("Used4kPagesMap%[%(0xFFFF", "Used4kPagesMap[(IM_UNICODE_CODEPOINT_MAX")
assert(num == 1)
save_data("./output/cimgui.h",cimgui_header,hstrfile) save_data("./output/cimgui.h",cimgui_header,hstrfile)
--merge it in cimgui_template.cpp to cimgui.cpp --merge it in cimgui_template.cpp to cimgui.cpp
local cimplem = func_implementation(parser) local cimplem = func_implementation(parser)
cimplem = colapse_defines(cimplem, "IMGUI_ENABLE_FREETYPE")
local hstrfile = read_data"./cimgui_template.cpp" local hstrfile = read_data"./cimgui_template.cpp"
hstrfile = hstrfile:gsub([[#include "auto_funcs%.cpp"]],cimplem) hstrfile = hstrfile:gsub([[#include "auto_funcs%.cpp"]],cimplem)
local ftdef = FREETYPE_GENERATION and "#define IMGUI_ENABLE_FREETYPE\n" or "" local ftdef = "" --FREETYPE_GENERATION and "#define IMGUI_ENABLE_FREETYPE\n" or ""
save_data("./output/cimgui.cpp",cimgui_header, ftdef, hstrfile) save_data("./output/cimgui.cpp",cimgui_header, ftdef, hstrfile)
end end
@@ -305,6 +340,20 @@ print("NOIMSTRV",NOIMSTRV)
print("IMGUI_HAS_DOCK",gdefines.IMGUI_HAS_DOCK) print("IMGUI_HAS_DOCK",gdefines.IMGUI_HAS_DOCK)
print("IMGUI_VERSION",gdefines.IMGUI_VERSION) print("IMGUI_VERSION",gdefines.IMGUI_VERSION)
local function custom_function_post(self, outtab, def)
assert(def.location)
if def.location:match("imgui_freetype") then
outtab[#outtab] = "#ifdef IMGUI_ENABLE_FREETYPE\n"..outtab[#outtab].."\n#endif\n"
end
end
local function header_text_insert(self, outtab, txt, it)
assert(it.locat)
if it.locat:match("imgui_freetype") then
table.insert(outtab, "\n#ifdef IMGUI_ENABLE_FREETYPE"..txt.."\n#endif")
else
table.insert(outtab, txt)
end
end
--funtion for parsing imgui headers --funtion for parsing imgui headers
local function parseImGuiHeader(header,names) local function parseImGuiHeader(header,names)
@@ -316,13 +365,17 @@ local function parseImGuiHeader(header,names)
return pre..funcname return pre..funcname
end end
parser.cname_overloads = cimgui_overloads parser.cname_overloads = cimgui_overloads
parser.manuals = cimgui_manuals --parser.manuals = cimgui_manuals
parser:set_manuals(cimgui_manuals, "cimgui")
parser.skipped = cimgui_skipped parser.skipped = cimgui_skipped
parser.UDTs = {"ImVec2","ImVec4","ImColor","ImRect"} parser.UDTs = {"ImVec2","ImVec4","ImColor","ImRect"}
--parser.gen_template_typedef = gen_template_typedef --use auto --parser.gen_template_typedef = gen_template_typedef --use auto
parser.COMMENTS_GENERATION = COMMENTS_GENERATION parser.COMMENTS_GENERATION = COMMENTS_GENERATION
parser.CONSTRUCTORS_GENERATION = CONSTRUCTORS_GENERATION
parser.NOCHAR = NOCHAR parser.NOCHAR = NOCHAR
parser.NOIMSTRV = NOIMSTRV parser.NOIMSTRV = NOIMSTRV
parser.custom_function_post = custom_function_post
parser.header_text_insert = header_text_insert
local defines = parser:take_lines(CPRE..header,names,COMPILER) local defines = parser:take_lines(CPRE..header,names,COMPILER)
return parser return parser

View File

@@ -13,9 +13,11 @@
#process files #process files
# arg[1] compiler name gcc, clang, or cl # arg[1] compiler name gcc, clang, or cl
# arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv # arg[2] options as words in one string: internal for imgui_internal generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv
# examples: "" "internal" "internal freetype" "comments internal" # "constructors" adds the _Construct version of constructors
# arg[3..n] name of implementations to generate and/or CLFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32) # examples: "" "internal" "comments internal"
# arg[3..n] name of implementations to generate and/or CLFLAGS (e.g. -DIMGUI_USER_CONFIG)
# -DIMGUI_USE_WCHAR32 should not be used as it is generated for both ImWchar
# #
# parse command line arguments # parse command line arguments
@@ -23,7 +25,7 @@
POSITIONAL_ARGS=() POSITIONAL_ARGS=()
TARGETS="internal noimstrv" TARGETS="internal noimstrv"
CFLAGS="glfw opengl3 opengl2 sdl2" CFLAGS="glfw opengl3 opengl2 sdl2 sdl3"
help() { help() {
cat <<EOF cat <<EOF

View File

@@ -65,3 +65,24 @@ CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event);
CIMGUI_API void ImGui_ImplSDL2_SetGamepadMode(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count); CIMGUI_API void ImGui_ImplSDL2_SetGamepadMode(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count);
#endif #endif
#ifdef CIMGUI_USE_SDL3
typedef struct SDL_Window SDL_Window;
typedef struct SDL_Renderer SDL_Renderer;
typedef struct SDL_Gamepad SDL_Gamepad;
struct SDL_Window;
struct SDL_Renderer;
struct SDL_Gamepad;
typedef union SDL_Event SDL_Event;
typedef enum { ImGui_ImplSDL3_GamepadMode_AutoFirst, ImGui_ImplSDL3_GamepadMode_AutoAll, ImGui_ImplSDL3_GamepadMode_Manual }ImGui_ImplSDL3_GamepadMode;CIMGUI_API bool ImGui_ImplSDL3_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
CIMGUI_API bool ImGui_ImplSDL3_InitForVulkan(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForD3D(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForMetal(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer);
CIMGUI_API bool ImGui_ImplSDL3_InitForOther(SDL_Window* window);
CIMGUI_API void ImGui_ImplSDL3_Shutdown(void);
CIMGUI_API void ImGui_ImplSDL3_NewFrame(void);
CIMGUI_API bool ImGui_ImplSDL3_ProcessEvent(const SDL_Event* event);
CIMGUI_API void ImGui_ImplSDL3_SetGamepadMode(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count);
#endif

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -427,7 +427,7 @@
"cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects", "cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects", "funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"location": "imgui_impl_opengl2:36", "location": "imgui_impl_opengl2:38",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects", "ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -443,7 +443,7 @@
"cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture", "cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_CreateFontsTexture", "funcname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"location": "imgui_impl_opengl2:34", "location": "imgui_impl_opengl2:36",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture", "ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -459,7 +459,7 @@
"cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects", "cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects", "funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"location": "imgui_impl_opengl2:37", "location": "imgui_impl_opengl2:39",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects", "ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -475,7 +475,7 @@
"cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture", "cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture", "funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"location": "imgui_impl_opengl2:35", "location": "imgui_impl_opengl2:37",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture", "ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -491,7 +491,7 @@
"cimguiname": "ImGui_ImplOpenGL2_Init", "cimguiname": "ImGui_ImplOpenGL2_Init",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_Init", "funcname": "ImGui_ImplOpenGL2_Init",
"location": "imgui_impl_opengl2:28", "location": "imgui_impl_opengl2:30",
"ov_cimguiname": "ImGui_ImplOpenGL2_Init", "ov_cimguiname": "ImGui_ImplOpenGL2_Init",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -507,7 +507,7 @@
"cimguiname": "ImGui_ImplOpenGL2_NewFrame", "cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_NewFrame", "funcname": "ImGui_ImplOpenGL2_NewFrame",
"location": "imgui_impl_opengl2:30", "location": "imgui_impl_opengl2:32",
"ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame", "ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -528,7 +528,7 @@
"cimguiname": "ImGui_ImplOpenGL2_RenderDrawData", "cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_RenderDrawData", "funcname": "ImGui_ImplOpenGL2_RenderDrawData",
"location": "imgui_impl_opengl2:31", "location": "imgui_impl_opengl2:33",
"ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData", "ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"ret": "void", "ret": "void",
"signature": "(ImDrawData*)", "signature": "(ImDrawData*)",
@@ -544,7 +544,7 @@
"cimguiname": "ImGui_ImplOpenGL2_Shutdown", "cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_Shutdown", "funcname": "ImGui_ImplOpenGL2_Shutdown",
"location": "imgui_impl_opengl2:29", "location": "imgui_impl_opengl2:31",
"ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown", "ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -879,11 +879,11 @@
"type": "int" "type": "int"
} }
], ],
"argsoriginal": "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)", "argsoriginal": "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=nullptr,int manual_gamepads_count=-1)",
"call_args": "(mode,manual_gamepads_array,manual_gamepads_count)", "call_args": "(mode,manual_gamepads_array,manual_gamepads_count)",
"cimguiname": "ImGui_ImplSDL2_SetGamepadMode", "cimguiname": "ImGui_ImplSDL2_SetGamepadMode",
"defaults": { "defaults": {
"manual_gamepads_array": "NULL", "manual_gamepads_array": "nullptr",
"manual_gamepads_count": "-1" "manual_gamepads_count": "-1"
}, },
"funcname": "ImGui_ImplSDL2_SetGamepadMode", "funcname": "ImGui_ImplSDL2_SetGamepadMode",
@@ -909,5 +909,224 @@
"signature": "()", "signature": "()",
"stname": "" "stname": ""
} }
],
"ImGui_ImplSDL3_InitForD3D": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL3_InitForD3D",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForD3D",
"location": "imgui_impl_sdl3:35",
"ov_cimguiname": "ImGui_ImplSDL3_InitForD3D",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForMetal": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL3_InitForMetal",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForMetal",
"location": "imgui_impl_sdl3:36",
"ov_cimguiname": "ImGui_ImplSDL3_InitForMetal",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForOpenGL": [
{
"args": "(SDL_Window* window,void* sdl_gl_context)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
},
{
"name": "sdl_gl_context",
"type": "void*"
}
],
"argsoriginal": "(SDL_Window* window,void* sdl_gl_context)",
"call_args": "(window,sdl_gl_context)",
"cimguiname": "ImGui_ImplSDL3_InitForOpenGL",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForOpenGL",
"location": "imgui_impl_sdl3:33",
"ov_cimguiname": "ImGui_ImplSDL3_InitForOpenGL",
"ret": "bool",
"signature": "(SDL_Window*,void*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForOther": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL3_InitForOther",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForOther",
"location": "imgui_impl_sdl3:38",
"ov_cimguiname": "ImGui_ImplSDL3_InitForOther",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForSDLRenderer": [
{
"args": "(SDL_Window* window,SDL_Renderer* renderer)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
},
{
"name": "renderer",
"type": "SDL_Renderer*"
}
],
"argsoriginal": "(SDL_Window* window,SDL_Renderer* renderer)",
"call_args": "(window,renderer)",
"cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForSDLRenderer",
"location": "imgui_impl_sdl3:37",
"ov_cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer",
"ret": "bool",
"signature": "(SDL_Window*,SDL_Renderer*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForVulkan": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL3_InitForVulkan",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForVulkan",
"location": "imgui_impl_sdl3:34",
"ov_cimguiname": "ImGui_ImplSDL3_InitForVulkan",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL3_NewFrame": [
{
"args": "()",
"argsT": [],
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplSDL3_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplSDL3_NewFrame",
"location": "imgui_impl_sdl3:40",
"ov_cimguiname": "ImGui_ImplSDL3_NewFrame",
"ret": "void",
"signature": "()",
"stname": ""
}
],
"ImGui_ImplSDL3_ProcessEvent": [
{
"args": "(const SDL_Event* event)",
"argsT": [
{
"name": "event",
"type": "const SDL_Event*"
}
],
"argsoriginal": "(const SDL_Event* event)",
"call_args": "(event)",
"cimguiname": "ImGui_ImplSDL3_ProcessEvent",
"defaults": {},
"funcname": "ImGui_ImplSDL3_ProcessEvent",
"location": "imgui_impl_sdl3:41",
"ov_cimguiname": "ImGui_ImplSDL3_ProcessEvent",
"ret": "bool",
"signature": "(const SDL_Event*)",
"stname": ""
}
],
"ImGui_ImplSDL3_SetGamepadMode": [
{
"args": "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count)",
"argsT": [
{
"name": "mode",
"type": "ImGui_ImplSDL3_GamepadMode"
},
{
"name": "manual_gamepads_array",
"type": "SDL_Gamepad**"
},
{
"name": "manual_gamepads_count",
"type": "int"
}
],
"argsoriginal": "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array=nullptr,int manual_gamepads_count=-1)",
"call_args": "(mode,manual_gamepads_array,manual_gamepads_count)",
"cimguiname": "ImGui_ImplSDL3_SetGamepadMode",
"defaults": {
"manual_gamepads_array": "nullptr",
"manual_gamepads_count": "-1"
},
"funcname": "ImGui_ImplSDL3_SetGamepadMode",
"location": "imgui_impl_sdl3:46",
"ov_cimguiname": "ImGui_ImplSDL3_SetGamepadMode",
"ret": "void",
"signature": "(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)",
"stname": ""
}
],
"ImGui_ImplSDL3_Shutdown": [
{
"args": "()",
"argsT": [],
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplSDL3_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplSDL3_Shutdown",
"location": "imgui_impl_sdl3:39",
"ov_cimguiname": "ImGui_ImplSDL3_Shutdown",
"ret": "void",
"signature": "()",
"stname": ""
}
] ]
} }

View File

@@ -362,7 +362,7 @@ defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects" defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects" defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2:36" defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2:38"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects" defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ret"] = "bool" defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["signature"] = "()" defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["signature"] = "()"
@@ -377,7 +377,7 @@ defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture" defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateFontsTexture" defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2:34" defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2:36"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture" defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ret"] = "bool" defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["signature"] = "()" defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["signature"] = "()"
@@ -392,7 +392,7 @@ defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2:37" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2:39"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ret"] = "void" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["signature"] = "()" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["signature"] = "()"
@@ -407,7 +407,7 @@ defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2:35" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2:37"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ret"] = "void" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["signature"] = "()" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["signature"] = "()"
@@ -422,7 +422,7 @@ defs["ImGui_ImplOpenGL2_Init"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Init" defs["ImGui_ImplOpenGL2_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_Init"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_Init"][1]["funcname"] = "ImGui_ImplOpenGL2_Init" defs["ImGui_ImplOpenGL2_Init"][1]["funcname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2:28" defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2:30"
defs["ImGui_ImplOpenGL2_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Init" defs["ImGui_ImplOpenGL2_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["ret"] = "bool" defs["ImGui_ImplOpenGL2_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_Init"][1]["signature"] = "()" defs["ImGui_ImplOpenGL2_Init"][1]["signature"] = "()"
@@ -437,7 +437,7 @@ defs["ImGui_ImplOpenGL2_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL2_NewFrame" defs["ImGui_ImplOpenGL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL2_NewFrame" defs["ImGui_ImplOpenGL2_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2:30" defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2:32"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_NewFrame" defs["ImGui_ImplOpenGL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ret"] = "void" defs["ImGui_ImplOpenGL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["signature"] = "()" defs["ImGui_ImplOpenGL2_NewFrame"][1]["signature"] = "()"
@@ -455,7 +455,7 @@ defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL2_RenderDrawData" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2:31" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2:33"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ret"] = "void" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["signature"] = "(ImDrawData*)" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
@@ -470,7 +470,7 @@ defs["ImGui_ImplOpenGL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Shutdown" defs["ImGui_ImplOpenGL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL2_Shutdown" defs["ImGui_ImplOpenGL2_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2:29" defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2:31"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Shutdown" defs["ImGui_ImplOpenGL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ret"] = "void" defs["ImGui_ImplOpenGL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["signature"] = "()" defs["ImGui_ImplOpenGL2_Shutdown"][1]["signature"] = "()"
@@ -763,11 +763,11 @@ defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][2]["type"] = "struct _SDL_Game
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3] = {} defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3] = {}
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3]["name"] = "manual_gamepads_count" defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3]["name"] = "manual_gamepads_count"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3]["type"] = "int" defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3]["type"] = "int"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsoriginal"] = "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)" defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsoriginal"] = "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=nullptr,int manual_gamepads_count=-1)"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["call_args"] = "(mode,manual_gamepads_array,manual_gamepads_count)" defs["ImGui_ImplSDL2_SetGamepadMode"][1]["call_args"] = "(mode,manual_gamepads_array,manual_gamepads_count)"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["cimguiname"] = "ImGui_ImplSDL2_SetGamepadMode" defs["ImGui_ImplSDL2_SetGamepadMode"][1]["cimguiname"] = "ImGui_ImplSDL2_SetGamepadMode"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"] = {} defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_array"] = "NULL" defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_array"] = "nullptr"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_count"] = "-1" defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_count"] = "-1"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["funcname"] = "ImGui_ImplSDL2_SetGamepadMode" defs["ImGui_ImplSDL2_SetGamepadMode"][1]["funcname"] = "ImGui_ImplSDL2_SetGamepadMode"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["location"] = "imgui_impl_sdl2:44" defs["ImGui_ImplSDL2_SetGamepadMode"][1]["location"] = "imgui_impl_sdl2:44"
@@ -791,5 +791,193 @@ defs["ImGui_ImplSDL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_Shutdown"][1]["signature"] = "()" defs["ImGui_ImplSDL2_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["stname"] = "" defs["ImGui_ImplSDL2_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplSDL2_Shutdown"]["()"] = defs["ImGui_ImplSDL2_Shutdown"][1] defs["ImGui_ImplSDL2_Shutdown"]["()"] = defs["ImGui_ImplSDL2_Shutdown"][1]
defs["ImGui_ImplSDL3_InitForD3D"] = {}
defs["ImGui_ImplSDL3_InitForD3D"][1] = {}
defs["ImGui_ImplSDL3_InitForD3D"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForD3D"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL3_InitForD3D"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForD3D"
defs["ImGui_ImplSDL3_InitForD3D"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForD3D"][1]["funcname"] = "ImGui_ImplSDL3_InitForD3D"
defs["ImGui_ImplSDL3_InitForD3D"][1]["location"] = "imgui_impl_sdl3:35"
defs["ImGui_ImplSDL3_InitForD3D"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForD3D"
defs["ImGui_ImplSDL3_InitForD3D"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForD3D"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL3_InitForD3D"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForD3D"]["(SDL_Window*)"] = defs["ImGui_ImplSDL3_InitForD3D"][1]
defs["ImGui_ImplSDL3_InitForMetal"] = {}
defs["ImGui_ImplSDL3_InitForMetal"][1] = {}
defs["ImGui_ImplSDL3_InitForMetal"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForMetal"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL3_InitForMetal"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForMetal"
defs["ImGui_ImplSDL3_InitForMetal"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForMetal"][1]["funcname"] = "ImGui_ImplSDL3_InitForMetal"
defs["ImGui_ImplSDL3_InitForMetal"][1]["location"] = "imgui_impl_sdl3:36"
defs["ImGui_ImplSDL3_InitForMetal"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForMetal"
defs["ImGui_ImplSDL3_InitForMetal"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForMetal"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL3_InitForMetal"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForMetal"]["(SDL_Window*)"] = defs["ImGui_ImplSDL3_InitForMetal"][1]
defs["ImGui_ImplSDL3_InitForOpenGL"] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["args"] = "(SDL_Window* window,void* sdl_gl_context)"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][2] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][2]["name"] = "sdl_gl_context"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][2]["type"] = "void*"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsoriginal"] = "(SDL_Window* window,void* sdl_gl_context)"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["call_args"] = "(window,sdl_gl_context)"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForOpenGL"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL3_InitForOpenGL"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["location"] = "imgui_impl_sdl3:33"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForOpenGL"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForOpenGL"]["(SDL_Window*,void*)"] = defs["ImGui_ImplSDL3_InitForOpenGL"][1]
defs["ImGui_ImplSDL3_InitForOther"] = {}
defs["ImGui_ImplSDL3_InitForOther"][1] = {}
defs["ImGui_ImplSDL3_InitForOther"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForOther"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForOther"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForOther"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForOther"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForOther"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForOther"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL3_InitForOther"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForOther"
defs["ImGui_ImplSDL3_InitForOther"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForOther"][1]["funcname"] = "ImGui_ImplSDL3_InitForOther"
defs["ImGui_ImplSDL3_InitForOther"][1]["location"] = "imgui_impl_sdl3:38"
defs["ImGui_ImplSDL3_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForOther"
defs["ImGui_ImplSDL3_InitForOther"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForOther"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL3_InitForOther"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForOther"]["(SDL_Window*)"] = defs["ImGui_ImplSDL3_InitForOther"][1]
defs["ImGui_ImplSDL3_InitForSDLRenderer"] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["args"] = "(SDL_Window* window,SDL_Renderer* renderer)"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][2] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][2]["name"] = "renderer"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][2]["type"] = "SDL_Renderer*"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsoriginal"] = "(SDL_Window* window,SDL_Renderer* renderer)"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["call_args"] = "(window,renderer)"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForSDLRenderer"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["funcname"] = "ImGui_ImplSDL3_InitForSDLRenderer"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl3:37"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForSDLRenderer"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["signature"] = "(SDL_Window*,SDL_Renderer*)"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForSDLRenderer"]["(SDL_Window*,SDL_Renderer*)"] = defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]
defs["ImGui_ImplSDL3_InitForVulkan"] = {}
defs["ImGui_ImplSDL3_InitForVulkan"][1] = {}
defs["ImGui_ImplSDL3_InitForVulkan"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForVulkan"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL3_InitForVulkan"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["location"] = "imgui_impl_sdl3:34"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForVulkan"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForVulkan"]["(SDL_Window*)"] = defs["ImGui_ImplSDL3_InitForVulkan"][1]
defs["ImGui_ImplSDL3_NewFrame"] = {}
defs["ImGui_ImplSDL3_NewFrame"][1] = {}
defs["ImGui_ImplSDL3_NewFrame"][1]["args"] = "()"
defs["ImGui_ImplSDL3_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_NewFrame"][1]["argsoriginal"] = "()"
defs["ImGui_ImplSDL3_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplSDL3_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL3_NewFrame"
defs["ImGui_ImplSDL3_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_NewFrame"][1]["funcname"] = "ImGui_ImplSDL3_NewFrame"
defs["ImGui_ImplSDL3_NewFrame"][1]["location"] = "imgui_impl_sdl3:40"
defs["ImGui_ImplSDL3_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_NewFrame"
defs["ImGui_ImplSDL3_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplSDL3_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplSDL3_NewFrame"][1]["stname"] = ""
defs["ImGui_ImplSDL3_NewFrame"]["()"] = defs["ImGui_ImplSDL3_NewFrame"][1]
defs["ImGui_ImplSDL3_ProcessEvent"] = {}
defs["ImGui_ImplSDL3_ProcessEvent"][1] = {}
defs["ImGui_ImplSDL3_ProcessEvent"][1]["args"] = "(const SDL_Event* event)"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsT"][1]["name"] = "event"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsT"][1]["type"] = "const SDL_Event*"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsoriginal"] = "(const SDL_Event* event)"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["call_args"] = "(event)"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL3_ProcessEvent"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL3_ProcessEvent"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["location"] = "imgui_impl_sdl3:41"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_ProcessEvent"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["signature"] = "(const SDL_Event*)"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["stname"] = ""
defs["ImGui_ImplSDL3_ProcessEvent"]["(const SDL_Event*)"] = defs["ImGui_ImplSDL3_ProcessEvent"][1]
defs["ImGui_ImplSDL3_SetGamepadMode"] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["args"] = "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count)"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][1]["name"] = "mode"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][1]["type"] = "ImGui_ImplSDL3_GamepadMode"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][2] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][2]["name"] = "manual_gamepads_array"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][2]["type"] = "SDL_Gamepad**"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][3] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][3]["name"] = "manual_gamepads_count"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][3]["type"] = "int"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsoriginal"] = "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array=nullptr,int manual_gamepads_count=-1)"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["call_args"] = "(mode,manual_gamepads_array,manual_gamepads_count)"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["cimguiname"] = "ImGui_ImplSDL3_SetGamepadMode"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["defaults"]["manual_gamepads_array"] = "nullptr"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["defaults"]["manual_gamepads_count"] = "-1"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["funcname"] = "ImGui_ImplSDL3_SetGamepadMode"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["location"] = "imgui_impl_sdl3:46"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_SetGamepadMode"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["ret"] = "void"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["signature"] = "(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["stname"] = ""
defs["ImGui_ImplSDL3_SetGamepadMode"]["(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)"] = defs["ImGui_ImplSDL3_SetGamepadMode"][1]
defs["ImGui_ImplSDL3_Shutdown"] = {}
defs["ImGui_ImplSDL3_Shutdown"][1] = {}
defs["ImGui_ImplSDL3_Shutdown"][1]["args"] = "()"
defs["ImGui_ImplSDL3_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplSDL3_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplSDL3_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL3_Shutdown"
defs["ImGui_ImplSDL3_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_Shutdown"][1]["funcname"] = "ImGui_ImplSDL3_Shutdown"
defs["ImGui_ImplSDL3_Shutdown"][1]["location"] = "imgui_impl_sdl3:39"
defs["ImGui_ImplSDL3_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_Shutdown"
defs["ImGui_ImplSDL3_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplSDL3_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplSDL3_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplSDL3_Shutdown"]["()"] = defs["ImGui_ImplSDL3_Shutdown"][1]
return defs return defs

View File

@@ -7,7 +7,7 @@ ImColor_ImColor 5
5 nil ImColor_ImColor_U32 (ImU32) 5 nil ImColor_ImColor_U32 (ImU32)
ImDrawList_AddText 2 ImDrawList_AddText 2
1 void ImDrawList_AddText_Vec2 (const ImVec2,ImU32,const char*,const char*) 1 void ImDrawList_AddText_Vec2 (const ImVec2,ImU32,const char*,const char*)
2 void ImDrawList_AddText_FontPtr (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*) 2 void ImDrawList_AddText_FontPtr (ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*)
ImGuiPtrOrIndex_ImGuiPtrOrIndex 2 ImGuiPtrOrIndex_ImGuiPtrOrIndex 2
1 nil ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr (void*) 1 nil ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr (void*)
2 nil ImGuiPtrOrIndex_ImGuiPtrOrIndex_Int (int) 2 nil ImGuiPtrOrIndex_ImGuiPtrOrIndex_Int (int)
@@ -263,6 +263,9 @@ igSetWindowSize 3
igShortcut 2 igShortcut 2
1 bool igShortcut_Nil (ImGuiKeyChord,ImGuiInputFlags) 1 bool igShortcut_Nil (ImGuiKeyChord,ImGuiInputFlags)
2 bool igShortcut_ID (ImGuiKeyChord,ImGuiInputFlags,ImGuiID) 2 bool igShortcut_ID (ImGuiKeyChord,ImGuiInputFlags,ImGuiID)
igTabBarQueueFocus 2
1 void igTabBarQueueFocus_TabItemPtr (ImGuiTabBar*,ImGuiTabItem*)
2 void igTabBarQueueFocus_Str (ImGuiTabBar*,const char*)
igTabItemCalcSize 2 igTabItemCalcSize 2
1 ImVec2 igTabItemCalcSize_Str (const char*,bool) 1 ImVec2 igTabItemCalcSize_Str (const char*,bool)
2 ImVec2 igTabItemCalcSize_WindowPtr (ImGuiWindow*) 2 ImVec2 igTabItemCalcSize_WindowPtr (ImGuiWindow*)
@@ -294,4 +297,4 @@ igValue 4
2 void igValue_Int (const char*,int) 2 void igValue_Int (const char*,int)
3 void igValue_Uint (const char*,unsigned int) 3 void igValue_Uint (const char*,unsigned int)
4 void igValue_Float (const char*,float,const char*) 4 void igValue_Float (const char*,float,const char*)
206 overloaded 208 overloaded

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1,9 +1,9 @@
{ {
"ImBitArrayForNamedKeys": "ImBitArray<ImGuiKey_NamedKey_COUNT,-ImGuiKey_NamedKey_BEGIN>", "ImBitArrayForNamedKeys": "ImBitArray<ImGuiKey_NamedKey_COUNT, -ImGuiKey_NamedKey_BEGIN>",
"ImBitArrayPtr": "ImU32*", "ImBitArrayPtr": "ImU32*",
"ImBitVector": "struct ImBitVector", "ImBitVector": "struct ImBitVector",
"ImColor": "struct ImColor", "ImColor": "struct ImColor",
"ImDrawCallback": "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);", "ImDrawCallback": "void (*)(const ImDrawList* parent_list, const ImDrawCmd* cmd);",
"ImDrawChannel": "struct ImDrawChannel", "ImDrawChannel": "struct ImDrawChannel",
"ImDrawCmd": "struct ImDrawCmd", "ImDrawCmd": "struct ImDrawCmd",
"ImDrawCmdHeader": "struct ImDrawCmdHeader", "ImDrawCmdHeader": "struct ImDrawCmdHeader",
@@ -39,7 +39,7 @@
"ImGuiConfigFlags": "int", "ImGuiConfigFlags": "int",
"ImGuiContext": "struct ImGuiContext", "ImGuiContext": "struct ImGuiContext",
"ImGuiContextHook": "struct ImGuiContextHook", "ImGuiContextHook": "struct ImGuiContextHook",
"ImGuiContextHookCallback": "void(*)(ImGuiContext* ctx,ImGuiContextHook* hook);", "ImGuiContextHookCallback": "void (*)(ImGuiContext* ctx, ImGuiContextHook* hook);",
"ImGuiDataType": "int", "ImGuiDataType": "int",
"ImGuiDataTypeInfo": "struct ImGuiDataTypeInfo", "ImGuiDataTypeInfo": "struct ImGuiDataTypeInfo",
"ImGuiDataTypeStorage": "struct ImGuiDataTypeStorage", "ImGuiDataTypeStorage": "struct ImGuiDataTypeStorage",
@@ -48,7 +48,8 @@
"ImGuiDebugAllocInfo": "struct ImGuiDebugAllocInfo", "ImGuiDebugAllocInfo": "struct ImGuiDebugAllocInfo",
"ImGuiDebugLogFlags": "int", "ImGuiDebugLogFlags": "int",
"ImGuiDragDropFlags": "int", "ImGuiDragDropFlags": "int",
"ImGuiErrorLogCallback": "void(*)(void* user_data,const char* fmt,...);", "ImGuiErrorCallback": "void (*)(ImGuiContext* ctx, void* user_data, const char* msg);",
"ImGuiErrorRecoveryState": "struct ImGuiErrorRecoveryState",
"ImGuiFocusRequestFlags": "int", "ImGuiFocusRequestFlags": "int",
"ImGuiFocusScopeData": "struct ImGuiFocusScopeData", "ImGuiFocusScopeData": "struct ImGuiFocusScopeData",
"ImGuiFocusedFlags": "int", "ImGuiFocusedFlags": "int",
@@ -65,7 +66,7 @@
"ImGuiInputEventMouseWheel": "struct ImGuiInputEventMouseWheel", "ImGuiInputEventMouseWheel": "struct ImGuiInputEventMouseWheel",
"ImGuiInputEventText": "struct ImGuiInputEventText", "ImGuiInputEventText": "struct ImGuiInputEventText",
"ImGuiInputFlags": "int", "ImGuiInputFlags": "int",
"ImGuiInputTextCallback": "int(*)(ImGuiInputTextCallbackData* data);", "ImGuiInputTextCallback": "int (*)(ImGuiInputTextCallbackData* data);",
"ImGuiInputTextCallbackData": "struct ImGuiInputTextCallbackData", "ImGuiInputTextCallbackData": "struct ImGuiInputTextCallbackData",
"ImGuiInputTextDeactivateData": "struct ImGuiInputTextDeactivateData", "ImGuiInputTextDeactivateData": "struct ImGuiInputTextDeactivateData",
"ImGuiInputTextDeactivatedState": "struct ImGuiInputTextDeactivatedState", "ImGuiInputTextDeactivatedState": "struct ImGuiInputTextDeactivatedState",
@@ -85,8 +86,9 @@
"ImGuiListClipperData": "struct ImGuiListClipperData", "ImGuiListClipperData": "struct ImGuiListClipperData",
"ImGuiListClipperRange": "struct ImGuiListClipperRange", "ImGuiListClipperRange": "struct ImGuiListClipperRange",
"ImGuiLocEntry": "struct ImGuiLocEntry", "ImGuiLocEntry": "struct ImGuiLocEntry",
"ImGuiMemAllocFunc": "void*(*)(size_t sz,void* user_data);", "ImGuiLogFlags": "int",
"ImGuiMemFreeFunc": "void(*)(void* ptr,void* user_data);", "ImGuiMemAllocFunc": "void* (*)(size_t sz, void* user_data);",
"ImGuiMemFreeFunc": "void (*)(void* ptr, void* user_data);",
"ImGuiMenuColumns": "struct ImGuiMenuColumns", "ImGuiMenuColumns": "struct ImGuiMenuColumns",
"ImGuiMetricsConfig": "struct ImGuiMetricsConfig", "ImGuiMetricsConfig": "struct ImGuiMetricsConfig",
"ImGuiMouseButton": "int", "ImGuiMouseButton": "int",
@@ -95,9 +97,9 @@
"ImGuiMultiSelectIO": "struct ImGuiMultiSelectIO", "ImGuiMultiSelectIO": "struct ImGuiMultiSelectIO",
"ImGuiMultiSelectState": "struct ImGuiMultiSelectState", "ImGuiMultiSelectState": "struct ImGuiMultiSelectState",
"ImGuiMultiSelectTempData": "struct ImGuiMultiSelectTempData", "ImGuiMultiSelectTempData": "struct ImGuiMultiSelectTempData",
"ImGuiNavHighlightFlags": "int",
"ImGuiNavItemData": "struct ImGuiNavItemData", "ImGuiNavItemData": "struct ImGuiNavItemData",
"ImGuiNavMoveFlags": "int", "ImGuiNavMoveFlags": "int",
"ImGuiNavRenderCursorFlags": "int",
"ImGuiNextItemData": "struct ImGuiNextItemData", "ImGuiNextItemData": "struct ImGuiNextItemData",
"ImGuiNextItemDataFlags": "int", "ImGuiNextItemDataFlags": "int",
"ImGuiNextWindowData": "struct ImGuiNextWindowData", "ImGuiNextWindowData": "struct ImGuiNextWindowData",
@@ -121,11 +123,10 @@
"ImGuiSeparatorFlags": "int", "ImGuiSeparatorFlags": "int",
"ImGuiSettingsHandler": "struct ImGuiSettingsHandler", "ImGuiSettingsHandler": "struct ImGuiSettingsHandler",
"ImGuiShrinkWidthItem": "struct ImGuiShrinkWidthItem", "ImGuiShrinkWidthItem": "struct ImGuiShrinkWidthItem",
"ImGuiSizeCallback": "void(*)(ImGuiSizeCallbackData* data);", "ImGuiSizeCallback": "void (*)(ImGuiSizeCallbackData* data);",
"ImGuiSizeCallbackData": "struct ImGuiSizeCallbackData", "ImGuiSizeCallbackData": "struct ImGuiSizeCallbackData",
"ImGuiSliderFlags": "int", "ImGuiSliderFlags": "int",
"ImGuiStackLevelInfo": "struct ImGuiStackLevelInfo", "ImGuiStackLevelInfo": "struct ImGuiStackLevelInfo",
"ImGuiStackSizes": "struct ImGuiStackSizes",
"ImGuiStorage": "struct ImGuiStorage", "ImGuiStorage": "struct ImGuiStorage",
"ImGuiStoragePair": "struct ImGuiStoragePair", "ImGuiStoragePair": "struct ImGuiStoragePair",
"ImGuiStyle": "struct ImGuiStyle", "ImGuiStyle": "struct ImGuiStyle",
@@ -178,7 +179,8 @@
"ImS32": "signed int", "ImS32": "signed int",
"ImS64": "signed long long", "ImS64": "signed long long",
"ImS8": "signed char", "ImS8": "signed char",
"ImTextureID": "void*", "ImStbTexteditState": "ImStb::STB_TexteditState",
"ImTextureID": "ImU64",
"ImU16": "unsigned short", "ImU16": "unsigned short",
"ImU32": "unsigned int", "ImU32": "unsigned int",
"ImU64": "unsigned long long", "ImU64": "unsigned long long",
@@ -190,11 +192,5 @@
"ImWchar": "ImWchar16", "ImWchar": "ImWchar16",
"ImWchar16": "unsigned short", "ImWchar16": "unsigned short",
"ImWchar32": "unsigned int", "ImWchar32": "unsigned int",
"STB_TexteditState": "struct STB_TexteditState", "STB_TexteditState": "struct STB_TexteditState"
"StbTexteditRow": "struct StbTexteditRow",
"StbUndoRecord": "struct StbUndoRecord",
"StbUndoState": "struct StbUndoState",
"const_iterator": "const value_type*",
"iterator": "value_type*",
"value_type": "T"
} }

View File

@@ -1,9 +1,9 @@
local defs = {} local defs = {}
defs["ImBitArrayForNamedKeys"] = "ImBitArray<ImGuiKey_NamedKey_COUNT,-ImGuiKey_NamedKey_BEGIN>" defs["ImBitArrayForNamedKeys"] = "ImBitArray<ImGuiKey_NamedKey_COUNT, -ImGuiKey_NamedKey_BEGIN>"
defs["ImBitArrayPtr"] = "ImU32*" defs["ImBitArrayPtr"] = "ImU32*"
defs["ImBitVector"] = "struct ImBitVector" defs["ImBitVector"] = "struct ImBitVector"
defs["ImColor"] = "struct ImColor" defs["ImColor"] = "struct ImColor"
defs["ImDrawCallback"] = "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);" defs["ImDrawCallback"] = "void (*)(const ImDrawList* parent_list, const ImDrawCmd* cmd);"
defs["ImDrawChannel"] = "struct ImDrawChannel" defs["ImDrawChannel"] = "struct ImDrawChannel"
defs["ImDrawCmd"] = "struct ImDrawCmd" defs["ImDrawCmd"] = "struct ImDrawCmd"
defs["ImDrawCmdHeader"] = "struct ImDrawCmdHeader" defs["ImDrawCmdHeader"] = "struct ImDrawCmdHeader"
@@ -39,7 +39,7 @@ defs["ImGuiCond"] = "int"
defs["ImGuiConfigFlags"] = "int" defs["ImGuiConfigFlags"] = "int"
defs["ImGuiContext"] = "struct ImGuiContext" defs["ImGuiContext"] = "struct ImGuiContext"
defs["ImGuiContextHook"] = "struct ImGuiContextHook" defs["ImGuiContextHook"] = "struct ImGuiContextHook"
defs["ImGuiContextHookCallback"] = "void(*)(ImGuiContext* ctx,ImGuiContextHook* hook);" defs["ImGuiContextHookCallback"] = "void (*)(ImGuiContext* ctx, ImGuiContextHook* hook);"
defs["ImGuiDataType"] = "int" defs["ImGuiDataType"] = "int"
defs["ImGuiDataTypeInfo"] = "struct ImGuiDataTypeInfo" defs["ImGuiDataTypeInfo"] = "struct ImGuiDataTypeInfo"
defs["ImGuiDataTypeStorage"] = "struct ImGuiDataTypeStorage" defs["ImGuiDataTypeStorage"] = "struct ImGuiDataTypeStorage"
@@ -48,7 +48,8 @@ defs["ImGuiDebugAllocEntry"] = "struct ImGuiDebugAllocEntry"
defs["ImGuiDebugAllocInfo"] = "struct ImGuiDebugAllocInfo" defs["ImGuiDebugAllocInfo"] = "struct ImGuiDebugAllocInfo"
defs["ImGuiDebugLogFlags"] = "int" defs["ImGuiDebugLogFlags"] = "int"
defs["ImGuiDragDropFlags"] = "int" defs["ImGuiDragDropFlags"] = "int"
defs["ImGuiErrorLogCallback"] = "void(*)(void* user_data,const char* fmt,...);" defs["ImGuiErrorCallback"] = "void (*)(ImGuiContext* ctx, void* user_data, const char* msg);"
defs["ImGuiErrorRecoveryState"] = "struct ImGuiErrorRecoveryState"
defs["ImGuiFocusRequestFlags"] = "int" defs["ImGuiFocusRequestFlags"] = "int"
defs["ImGuiFocusScopeData"] = "struct ImGuiFocusScopeData" defs["ImGuiFocusScopeData"] = "struct ImGuiFocusScopeData"
defs["ImGuiFocusedFlags"] = "int" defs["ImGuiFocusedFlags"] = "int"
@@ -65,7 +66,7 @@ defs["ImGuiInputEventMousePos"] = "struct ImGuiInputEventMousePos"
defs["ImGuiInputEventMouseWheel"] = "struct ImGuiInputEventMouseWheel" defs["ImGuiInputEventMouseWheel"] = "struct ImGuiInputEventMouseWheel"
defs["ImGuiInputEventText"] = "struct ImGuiInputEventText" defs["ImGuiInputEventText"] = "struct ImGuiInputEventText"
defs["ImGuiInputFlags"] = "int" defs["ImGuiInputFlags"] = "int"
defs["ImGuiInputTextCallback"] = "int(*)(ImGuiInputTextCallbackData* data);" defs["ImGuiInputTextCallback"] = "int (*)(ImGuiInputTextCallbackData* data);"
defs["ImGuiInputTextCallbackData"] = "struct ImGuiInputTextCallbackData" defs["ImGuiInputTextCallbackData"] = "struct ImGuiInputTextCallbackData"
defs["ImGuiInputTextDeactivateData"] = "struct ImGuiInputTextDeactivateData" defs["ImGuiInputTextDeactivateData"] = "struct ImGuiInputTextDeactivateData"
defs["ImGuiInputTextDeactivatedState"] = "struct ImGuiInputTextDeactivatedState" defs["ImGuiInputTextDeactivatedState"] = "struct ImGuiInputTextDeactivatedState"
@@ -85,8 +86,9 @@ defs["ImGuiListClipper"] = "struct ImGuiListClipper"
defs["ImGuiListClipperData"] = "struct ImGuiListClipperData" defs["ImGuiListClipperData"] = "struct ImGuiListClipperData"
defs["ImGuiListClipperRange"] = "struct ImGuiListClipperRange" defs["ImGuiListClipperRange"] = "struct ImGuiListClipperRange"
defs["ImGuiLocEntry"] = "struct ImGuiLocEntry" defs["ImGuiLocEntry"] = "struct ImGuiLocEntry"
defs["ImGuiMemAllocFunc"] = "void*(*)(size_t sz,void* user_data);" defs["ImGuiLogFlags"] = "int"
defs["ImGuiMemFreeFunc"] = "void(*)(void* ptr,void* user_data);" defs["ImGuiMemAllocFunc"] = "void* (*)(size_t sz, void* user_data);"
defs["ImGuiMemFreeFunc"] = "void (*)(void* ptr, void* user_data);"
defs["ImGuiMenuColumns"] = "struct ImGuiMenuColumns" defs["ImGuiMenuColumns"] = "struct ImGuiMenuColumns"
defs["ImGuiMetricsConfig"] = "struct ImGuiMetricsConfig" defs["ImGuiMetricsConfig"] = "struct ImGuiMetricsConfig"
defs["ImGuiMouseButton"] = "int" defs["ImGuiMouseButton"] = "int"
@@ -95,9 +97,9 @@ defs["ImGuiMultiSelectFlags"] = "int"
defs["ImGuiMultiSelectIO"] = "struct ImGuiMultiSelectIO" defs["ImGuiMultiSelectIO"] = "struct ImGuiMultiSelectIO"
defs["ImGuiMultiSelectState"] = "struct ImGuiMultiSelectState" defs["ImGuiMultiSelectState"] = "struct ImGuiMultiSelectState"
defs["ImGuiMultiSelectTempData"] = "struct ImGuiMultiSelectTempData" defs["ImGuiMultiSelectTempData"] = "struct ImGuiMultiSelectTempData"
defs["ImGuiNavHighlightFlags"] = "int"
defs["ImGuiNavItemData"] = "struct ImGuiNavItemData" defs["ImGuiNavItemData"] = "struct ImGuiNavItemData"
defs["ImGuiNavMoveFlags"] = "int" defs["ImGuiNavMoveFlags"] = "int"
defs["ImGuiNavRenderCursorFlags"] = "int"
defs["ImGuiNextItemData"] = "struct ImGuiNextItemData" defs["ImGuiNextItemData"] = "struct ImGuiNextItemData"
defs["ImGuiNextItemDataFlags"] = "int" defs["ImGuiNextItemDataFlags"] = "int"
defs["ImGuiNextWindowData"] = "struct ImGuiNextWindowData" defs["ImGuiNextWindowData"] = "struct ImGuiNextWindowData"
@@ -121,11 +123,10 @@ defs["ImGuiSelectionUserData"] = "ImS64"
defs["ImGuiSeparatorFlags"] = "int" defs["ImGuiSeparatorFlags"] = "int"
defs["ImGuiSettingsHandler"] = "struct ImGuiSettingsHandler" defs["ImGuiSettingsHandler"] = "struct ImGuiSettingsHandler"
defs["ImGuiShrinkWidthItem"] = "struct ImGuiShrinkWidthItem" defs["ImGuiShrinkWidthItem"] = "struct ImGuiShrinkWidthItem"
defs["ImGuiSizeCallback"] = "void(*)(ImGuiSizeCallbackData* data);" defs["ImGuiSizeCallback"] = "void (*)(ImGuiSizeCallbackData* data);"
defs["ImGuiSizeCallbackData"] = "struct ImGuiSizeCallbackData" defs["ImGuiSizeCallbackData"] = "struct ImGuiSizeCallbackData"
defs["ImGuiSliderFlags"] = "int" defs["ImGuiSliderFlags"] = "int"
defs["ImGuiStackLevelInfo"] = "struct ImGuiStackLevelInfo" defs["ImGuiStackLevelInfo"] = "struct ImGuiStackLevelInfo"
defs["ImGuiStackSizes"] = "struct ImGuiStackSizes"
defs["ImGuiStorage"] = "struct ImGuiStorage" defs["ImGuiStorage"] = "struct ImGuiStorage"
defs["ImGuiStoragePair"] = "struct ImGuiStoragePair" defs["ImGuiStoragePair"] = "struct ImGuiStoragePair"
defs["ImGuiStyle"] = "struct ImGuiStyle" defs["ImGuiStyle"] = "struct ImGuiStyle"
@@ -178,7 +179,8 @@ defs["ImS16"] = "signed short"
defs["ImS32"] = "signed int" defs["ImS32"] = "signed int"
defs["ImS64"] = "signed long long" defs["ImS64"] = "signed long long"
defs["ImS8"] = "signed char" defs["ImS8"] = "signed char"
defs["ImTextureID"] = "void*" defs["ImStbTexteditState"] = "ImStb::STB_TexteditState"
defs["ImTextureID"] = "ImU64"
defs["ImU16"] = "unsigned short" defs["ImU16"] = "unsigned short"
defs["ImU32"] = "unsigned int" defs["ImU32"] = "unsigned int"
defs["ImU64"] = "unsigned long long" defs["ImU64"] = "unsigned long long"
@@ -191,11 +193,5 @@ defs["ImWchar"] = "ImWchar16"
defs["ImWchar16"] = "unsigned short" defs["ImWchar16"] = "unsigned short"
defs["ImWchar32"] = "unsigned int" defs["ImWchar32"] = "unsigned int"
defs["STB_TexteditState"] = "struct STB_TexteditState" defs["STB_TexteditState"] = "struct STB_TexteditState"
defs["StbTexteditRow"] = "struct StbTexteditRow"
defs["StbUndoRecord"] = "struct StbUndoRecord"
defs["StbUndoState"] = "struct StbUndoState"
defs["const_iterator"] = "const value_type*"
defs["iterator"] = "value_type*"
defs["value_type"] = "T"
return defs return defs

2
imgui

Submodule imgui updated: 1dfbb100d6...993fa34749