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27 Commits

Author SHA1 Message Date
sonoro1234
4e89eac938 pull imgui docking 1.91.5 and generate 2024-11-18 18:20:25 +01:00
sonoro1234
bd2ea2acbb cpp2ffi: move typedefs_dict to gen_structs_and_enums_table 2024-11-06 16:36:29 +01:00
sonoro1234
69d3b29392 update README.md 2024-11-05 16:34:30 +01:00
sonoro1234
1c3d694f36 generator: _destroy functions get location
IMGUI_USE_FREETYPE and IMGUI_USE_WCHAR32 are build options now.
cmake takes IMGUI_FREETYPE and IMGUI_WCHAR32
2024-11-05 16:30:47 +01:00
sonoro1234
be19fd11eb cpp2ffi.lua, generator ... :get manual funcs args and ret 2024-11-01 13:47:14 +01:00
sonoro1234
fdd07821bb CMakeLists.txt: add cimconfig.h to #undef NDEBUG even in release mode https://github.com/ocornut/imgui/issues/8078 2024-10-21 09:59:59 +02:00
sonoro1234
7640b00d27 pull imgui docking 1.91.4 and generate 2024-10-19 11:48:14 +02:00
sonoro1234
90f2147dbe generator: add sdl3 and generate 2024-10-12 11:52:55 +02:00
sonoro1234
8268b6748b pull imgui 1.91.3 docking and generate 2024-10-05 10:59:13 +02:00
sonoro1234
652d4cbc89 pull imgui 1.91.2 and generate 2024-10-01 12:49:47 +02:00
sonoro1234
e50a65fd62 cpp2ffi: templates from classes name :: -> _ 2024-09-24 18:52:47 +02:00
sonoro1234
f276fd4ae1 cpp2ffi: initial changes for processing classes 2024-09-24 17:47:48 +02:00
sonoro1234
c06a46b0f2 cpp2ffi: get enum name from typedef enum ... 2024-09-23 10:53:32 +02:00
sonoro1234
a051fe287b constructors missed semicolon 2024-09-18 17:16:45 +02:00
sonoro1234
411924f104 script param "constructors" to add the _Construct version of constructors issue #278 2024-09-18 14:36:22 +02:00
sonoro1234
0c7f67607d cpp2ffi: get class name 2024-09-14 20:19:51 +02:00
sonoro1234
51197f420a cpp2ffi: clean namespace in typedefs issue #277 2024-09-11 11:39:05 +02:00
sonoro1234
ed017a0704 pull imgui 1.91.1 docking and generate 2024-09-06 16:56:46 +02:00
sonoro1234
c482a65118 cpp2ffi: drop (int) from enums 2024-09-06 16:55:13 +02:00
sonoro1234
35a4e8f893 pull imgui 1.91.0 and generate 2024-07-31 11:23:21 +02:00
sonoro1234
2b4d572704 cimgui_template: new -> IM_NEW issue #272 2024-07-31 11:16:41 +02:00
sonoro1234
f6fb347cf1 pull 1.90.9 docking and generate 2024-07-03 11:05:17 +02:00
sonoro1234
d8f958f680 example_glfw_opengl3/CMakeLists.txt: move definitions to avoid glfw compilation error. 2024-06-15 17:40:12 +02:00
sonoro1234
ee251eaafa cpp2ffi: only change type&name but not type &name 2024-06-14 18:51:00 +02:00
sonoro1234
00ecbb0ee2 backend_test: make glfw examples work with dynamic and static linking 2024-06-14 16:25:20 +02:00
sonoro1234
577f2b088a example_glfw_dx11/main.c: avoid compiler warning 2024-06-13 10:45:34 +02:00
sonoro1234
26152eac73 add backend_test/example_glfw_dx11 2024-06-13 09:51:41 +02:00
29 changed files with 12035 additions and 7266 deletions

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@@ -26,10 +26,10 @@ set(IMGUI_FREETYPE "no" CACHE STRING "Build with freetype library")
set(IMGUI_LIBRARIES ) set(IMGUI_LIBRARIES )
if(IMGUI_FREETYPE) if(IMGUI_FREETYPE)
message(STATUS "Building with freetype")
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH}) FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
list(APPEND IMGUI_LIBRARIES freetype) list(APPEND IMGUI_LIBRARIES freetype)
list(APPEND IMGUI_SOURCES imgui/misc/freetype/imgui_freetype.cpp) list(APPEND IMGUI_SOURCES imgui/misc/freetype/imgui_freetype.cpp)
add_definitions("-DCIMGUI_FREETYPE=1")
endif(IMGUI_FREETYPE) endif(IMGUI_FREETYPE)
#add library and link #add library and link
@@ -39,6 +39,16 @@ else (IMGUI_STATIC)
add_library(cimgui SHARED ${IMGUI_SOURCES}) add_library(cimgui SHARED ${IMGUI_SOURCES})
endif (IMGUI_STATIC) endif (IMGUI_STATIC)
if(IMGUI_FREETYPE)
target_compile_definitions(cimgui PUBLIC IMGUI_ENABLE_FREETYPE)
target_compile_definitions(cimgui PUBLIC IMGUI_ENABLE_STB_TRUETYPE)
endif(IMGUI_FREETYPE)
if(IMGUI_WCHAR32)
target_compile_definitions(cimgui PUBLIC IMGUI_USE_WCHAR32)
endif(IMGUI_WCHAR32)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
target_compile_definitions(cimgui PUBLIC IMGUI_DISABLE_OBSOLETE_FUNCTIONS=1) target_compile_definitions(cimgui PUBLIC IMGUI_DISABLE_OBSOLETE_FUNCTIONS=1)
if (WIN32) if (WIN32)
target_compile_definitions(cimgui PUBLIC IMGUI_IMPL_API=extern\t\"C\"\t__declspec\(dllexport\)) target_compile_definitions(cimgui PUBLIC IMGUI_IMPL_API=extern\t\"C\"\t__declspec\(dllexport\))

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@@ -11,7 +11,7 @@ History:
Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit) Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit)
Notes: Notes:
* currently this wrapper is based on version [1.90.8 of Dear ImGui with internal api] * currently this wrapper is based on version [1.91.4 of Dear ImGui with internal api]
* only functions, structs and enums from imgui.h (an optionally imgui_internal.h) are wrapped. * only functions, structs and enums from imgui.h (an optionally imgui_internal.h) are wrapped.
* if you are interested in imgui backends you should look [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui) project. * if you are interested in imgui backends you should look [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui) project.
* All naming is algorithmic except for those names that were coded in cimgui_overloads table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L60). In the official version this table is empty. * All naming is algorithmic except for those names that were coded in cimgui_overloads table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L60). In the official version this table is empty.
@@ -24,7 +24,7 @@ Notes:
* `git submodule update --init --recursive` (If already cloned) * `git submodule update --init --recursive` (If already cloned)
* compile * compile
* using makefile on linux/macOS/mingw (Or use CMake to generate project) * using makefile on linux/macOS/mingw (Or use CMake to generate project)
* cmake options are IMGUI_STATIC (compiling as static library), IMGUI_FREETYPE (for using Freetype2) and FREETYPE_PATH (Freetype2 cmake install location) (only if cimgui is generated with freetype option) * cmake options are IMGUI_STATIC (compiling as static library), IMGUI_FREETYPE (for using Freetype2) and FREETYPE_PATH (Freetype2 cmake install location) and IMGUI_WCHAR32
* or as in https://github.com/sonoro1234/LuaJIT-ImGui/tree/master/build * or as in https://github.com/sonoro1234/LuaJIT-ImGui/tree/master/build
For compiling with backends there are now examples with SDL2 and opengl3/vulkan in folder backend_test. For compiling with backends there are now examples with SDL2 and opengl3/vulkan in folder backend_test.
@@ -37,12 +37,12 @@ Notes:
* you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download * you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download
* you need to use also a C++ compiler for doing preprocessing: gcc (In windows MinGW-W64-builds for example), clang or cl (MSVC). (this repo was done with gcc) * you need to use also a C++ compiler for doing preprocessing: gcc (In windows MinGW-W64-builds for example), clang or cl (MSVC). (this repo was done with gcc)
* update `imgui` folder to the version you desire. * update `imgui` folder to the version you desire.
* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired backends and whether imgui_internal is generated or not, Freetype2 is used or not and comments are generated or not * edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired backends and whether imgui_internal is generated or not, comments are generated or not and if constructors are generated also with versions performing just initialization of structs provided by yourself (_Construct is added to the constructor names)
* the defaults of generator are gcc as compiler, imgui_internal included and sdl, glfw, vulkan, opengl2 and opengl3 as backends. * the defaults of generator are gcc as compiler, imgui_internal included and sdl, glfw, vulkan, opengl2 and opengl3 as backends.
* edit config_generator.lua for adding includes needed by your chosen backends (vulkan needs that). * edit config_generator.lua for adding includes needed by your chosen backends (vulkan needs that).
* Run generator.bat or generator.sh with gcc, clang or cl and LuaJIT on your PATH. * Run generator.bat or generator.sh with gcc, clang or cl and LuaJIT on your PATH.
* as a result some files are generated: `cimgui.cpp`, `cimgui.h` and `cimgui_impl.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the backends info. * as a result some files are generated: `cimgui.cpp`, `cimgui.h` and `cimgui_impl.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the backends info.
* You can pass compiler flags to generator.sh or generator.bat by editing them at the end of the call to further specify the compiler behavior. (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32) * You can pass compiler flags to generator.sh or generator.bat by editing them at the end of the call to further specify the compiler behavior. (e.g. -DIMGUI_USER_CONFIG)
* You are able to pass any extra argument to generator.sh (.bat) in the command-line. * You are able to pass any extra argument to generator.sh (.bat) in the command-line.
* If you are using different options than cimgui repo and if you want to keep them after a cimgui update, you can keep them in a copy of generator.sh (.bat) outside of cimgui folder where `cd cimgui/generator` is used before luajit call. See https://github.com/cimgui/cimgui/issues/232#issuecomment-1497059497 * If you are using different options than cimgui repo and if you want to keep them after a cimgui update, you can keep them in a copy of generator.sh (.bat) outside of cimgui folder where `cd cimgui/generator` is used before luajit call. See https://github.com/cimgui/cimgui/issues/232#issuecomment-1497059497
# generate binding # generate binding

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@@ -0,0 +1,110 @@
Project(cimgui_glfwdx11)
cmake_minimum_required(VERSION 3.11)
if(WIN32) # to mingw work as all the others
set(CMAKE_SHARED_LIBRARY_PREFIX "")
endif(WIN32)
#run in build dir
set (CMAKE_INSTALL_PREFIX ${CMAKE_CURRENT_BINARY_DIR})
set (CMAKE_CXX_STANDARD 11)
# general settings
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
set(BAKENDS_FOLDER "../../imgui/backends/")
else()
set(BAKENDS_FOLDER "../../imgui/examples/")
endif()
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
else()
set(TABLES_SOURCE "")
endif()
include_directories(../../imgui)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../)
set(IMGUI_SOURCES
../../cimgui.cpp
../../imgui/imgui.cpp
../../imgui/imgui_draw.cpp
../../imgui/imgui_demo.cpp
../../imgui/imgui_widgets.cpp
${TABLES_SOURCE}
)
set(IMGUI_LIBRARIES )
if (WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W")
# optional adding freetype
option(IMGUI_FREETYPE "add Freetype2" OFF)
if(IMGUI_FREETYPE)
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
list(APPEND IMGUI_LIBRARIES freetype)
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
add_definitions("-DCIMGUI_FREETYPE=1")
endif(IMGUI_FREETYPE)
# dx11
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_dx11.cpp)
if(WIN32)
list(APPEND IMGUI_LIBRARIES opengl32)
else(WIN32) # Unix
list(APPEND IMGUI_LIBRARIES GL)
endif(WIN32)
# GLFW
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_glfw.cpp)
set(GLFW_VERSION 3.3.8)
include(FetchContent)
FetchContent_Declare(
glfw
URL https://github.com/glfw/glfw/archive/refs/tags/${GLFW_VERSION}.tar.gz)
FetchContent_GetProperties(glfw)
if (NOT glfw_POPULATED)
set(FETCHCONTENT_QUIET NO)
FetchContent_Populate(glfw)
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
if (NOT STATIC_BUILD)
set(BUILD_SHARED_LIBS ON CACHE BOOL "" FORCE)
endif()
add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR} EXCLUDE_FROM_ALL)
endif()
install(TARGETS glfw RUNTIME DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
LIBRARY DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
)
#FIND_PACKAGE(glfw3 PATHS "C:/LuaGL/gitsources/BUILDS/GLFW/install")
if (NOT STATIC_BUILD)
add_library(cimgui SHARED ${IMGUI_SOURCES})
else()
add_library(cimgui STATIC ${IMGUI_SOURCES})
endif()
target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
# using library
include_directories(../../generator/output/)
add_executable(${PROJECT_NAME} main.c)
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_DX11 -DCIMGUI_USE_GLFW)
target_link_libraries(${PROJECT_NAME} d3d11 d3dcompiler.lib cimgui)

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@@ -0,0 +1,6 @@
This example needs dx11 in generation before compile. (add dx11 to generator.bat(sh) and generate)
`STATIC_BUILD` is the cmake variable to do static linking
Only tested with VC nmake.

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@@ -0,0 +1,247 @@
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
#include "cimgui.h"
#include "cimgui_impl.h"
#define D3D11_NO_HELPERS
#define CINTERFACE
#define COBJMACROS
#define WIN32_LEAN_AND_MEAN
#include <d3d11.h>
#include <GLFW/glfw3.h>
#define GLFW_EXPOSE_NATIVE_WIN32
#include <GLFW/glfw3native.h>
#include <stdio.h>
#ifdef _MSC_VER
#include <windows.h>
#endif
#pragma comment(lib, "dxguid.lib")
#ifdef IMGUI_HAS_IMSTR
#define igBegin igBegin_Str
#define igSliderFloat igSliderFloat_Str
#define igCheckbox igCheckbox_Str
#define igColorEdit3 igColorEdit3_Str
#define igButton igButton_Str
#endif
GLFWwindow *window;
// Data
static ID3D11Device* g_pd3dDevice = NULL;
static ID3D11DeviceContext* g_pd3dDeviceContext = NULL;
static IDXGISwapChain* g_pSwapChain = NULL;
static ID3D11RenderTargetView* g_mainRenderTargetView = NULL;
// Forward declarations of helper functions
bool CreateDeviceD3D(HWND hWnd);
void CleanupDeviceD3D();
void CreateRenderTarget();
void CleanupRenderTarget();
void window_size_callback(GLFWwindow* window, int width, int height)
{
CleanupRenderTarget();
IDXGISwapChain_ResizeBuffers(g_pSwapChain, 0, width, height, DXGI_FORMAT_UNKNOWN, 0);
CreateRenderTarget();
}
int main(int argc, char *argv[])
{
if (!glfwInit())
return -1;
// Decide GL+GLSL versions
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
// just an extra window hint for resize
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
window = glfwCreateWindow(1024, 768, "Hello World!", NULL, NULL);
if (!window)
{
printf("Failed to create window! Terminating!\n");
glfwTerminate();
return -1;
}
//
HWND hwnd = glfwGetWin32Window(window);
if (hwnd == NULL)
{
printf("Failed to get win32 window! Terminating!\n");
glfwTerminate();
return -1;
}
// Initialize Direct3D
if (!CreateDeviceD3D(hwnd))
{
CleanupDeviceD3D();
return 1;
}
glfwSetWindowSizeCallback(window, window_size_callback);
// setup imgui
igCreateContext(NULL);
// set docking
ImGuiIO *ioptr = igGetIO();
ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
//ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
#ifdef IMGUI_HAS_DOCK
ioptr->ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
ioptr->ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; // Enable Multi-Viewport / Platform Windows
#endif
ImGui_ImplGlfw_InitForOther(window, true);
ImGui_ImplDX11_Init(g_pd3dDevice, g_pd3dDeviceContext);
igStyleColorsDark(NULL);
// ImFontAtlas_AddFontDefault(io.Fonts, NULL);
bool showDemoWindow = true;
bool showAnotherWindow = false;
ImVec4 clearColor;
clearColor.x = 0.45f;
clearColor.y = 0.55f;
clearColor.z = 0.60f;
clearColor.w = 1.00f;
// main event loop
bool quit = false;
while (!glfwWindowShouldClose(window))
{
glfwPollEvents();
// start imgui frame
ImGui_ImplDX11_NewFrame();
ImGui_ImplGlfw_NewFrame();
igNewFrame();
if (showDemoWindow)
igShowDemoWindow(&showDemoWindow);
// show a simple window that we created ourselves.
{
static float f = 0.0f;
static int counter = 0;
igBegin("Hello, world!", NULL, 0);
igText("This is some useful text");
igCheckbox("Demo window", &showDemoWindow);
igCheckbox("Another window", &showAnotherWindow);
igSliderFloat("Float", &f, 0.0f, 1.0f, "%.3f", 0);
igColorEdit3("clear color", (float *)&clearColor, 0);
ImVec2 buttonSize;
buttonSize.x = 0;
buttonSize.y = 0;
if (igButton("Button", buttonSize))
counter++;
igSameLine(0.0f, -1.0f);
igText("counter = %d", counter);
igText("Application average %.3f ms/frame (%.1f FPS)",
1000.0f / igGetIO()->Framerate, igGetIO()->Framerate);
igEnd();
}
if (showAnotherWindow)
{
igBegin("imgui Another Window", &showAnotherWindow, 0);
igText("Hello from imgui");
ImVec2 buttonSize;
buttonSize.x = 0;
buttonSize.y = 0;
if (igButton("Close me", buttonSize)) {
showAnotherWindow = false;
}
igEnd();
}
// render
igRender();
const float clear_color_with_alpha[4] = { clearColor.x * clearColor.w, clearColor.y * clearColor.w, clearColor.z * clearColor.w, clearColor.w };
ID3D11DeviceContext_OMSetRenderTargets(g_pd3dDeviceContext, 1, &g_mainRenderTargetView, NULL);
ID3D11DeviceContext_ClearRenderTargetView(g_pd3dDeviceContext, g_mainRenderTargetView, clear_color_with_alpha);
ImGui_ImplDX11_RenderDrawData(igGetDrawData());
#ifdef IMGUI_HAS_DOCK
if (ioptr->ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
{
igUpdatePlatformWindows();
igRenderPlatformWindowsDefault(NULL, NULL);
}
#endif
IDXGISwapChain_Present(g_pSwapChain,1, 0); // Present with vsync
//g_pSwapChain->Present(0, 0); // Present without vsync
}
// clean up
ImGui_ImplDX11_Shutdown();
ImGui_ImplGlfw_Shutdown();
igDestroyContext(NULL);
CleanupDeviceD3D();
glfwDestroyWindow(window);
glfwTerminate();
return 0;
}
// Helper functions to use DirectX11
bool CreateDeviceD3D(HWND hWnd)
{
// Setup swap chain
DXGI_SWAP_CHAIN_DESC sd;
ZeroMemory(&sd, sizeof(sd));
sd.BufferCount = 2;
sd.BufferDesc.Width = 0;
sd.BufferDesc.Height = 0;
sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
sd.BufferDesc.RefreshRate.Numerator = 60;
sd.BufferDesc.RefreshRate.Denominator = 1;
sd.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH;
sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
sd.OutputWindow = hWnd;
sd.SampleDesc.Count = 1;
sd.SampleDesc.Quality = 0;
sd.Windowed = TRUE;
sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
UINT createDeviceFlags = 0;
//createDeviceFlags |= D3D11_CREATE_DEVICE_DEBUG;
D3D_FEATURE_LEVEL featureLevel;
const D3D_FEATURE_LEVEL featureLevelArray[2] = { D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_0, };
if (D3D11CreateDeviceAndSwapChain(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, createDeviceFlags, featureLevelArray, 2, D3D11_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice, &featureLevel, &g_pd3dDeviceContext) != S_OK)
return false;
CreateRenderTarget();
return true;
}
void CleanupDeviceD3D()
{
CleanupRenderTarget();
if (g_pSwapChain) { IDXGISwapChain_Release(g_pSwapChain); g_pSwapChain = NULL; }
if (g_pd3dDeviceContext) { ID3D11DeviceContext_Release(g_pd3dDeviceContext); g_pd3dDeviceContext = NULL; }
if (g_pd3dDevice) { ID3D11Device_Release(g_pd3dDevice); g_pd3dDevice = NULL; }
}
void CreateRenderTarget()
{
ID3D11Resource* pBackBuffer;
IDXGISwapChain_GetBuffer(g_pSwapChain, 0, &IID_ID3D11Texture2D, (void**)&pBackBuffer);
ID3D11Device_CreateRenderTargetView(g_pd3dDevice, pBackBuffer, NULL, &g_mainRenderTargetView);
ID3D11Texture2D_Release(pBackBuffer);
}
void CleanupRenderTarget()
{
if (g_mainRenderTargetView) { ID3D11RenderTargetView_Release(g_mainRenderTargetView); g_mainRenderTargetView = NULL; }
}

View File

@@ -4,6 +4,9 @@ if(WIN32) # to mingw work as all the others
set(CMAKE_SHARED_LIBRARY_PREFIX "") set(CMAKE_SHARED_LIBRARY_PREFIX "")
endif(WIN32) endif(WIN32)
#run in build dir
set (CMAKE_INSTALL_PREFIX ${CMAKE_CURRENT_BINARY_DIR})
set (CMAKE_CXX_STANDARD 11) set (CMAKE_CXX_STANDARD 11)
# general settings # general settings
@@ -20,6 +23,7 @@ else()
endif() endif()
include_directories(../../imgui) include_directories(../../imgui)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1") add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../) include_directories(../../)
@@ -32,14 +36,8 @@ set(IMGUI_SOURCES
${TABLES_SOURCE} ${TABLES_SOURCE}
) )
set(IMGUI_SOURCES_sdl)
set(IMGUI_LIBRARIES ) set(IMGUI_LIBRARIES )
if (WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W") add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W")
@@ -65,28 +63,44 @@ endif(WIN32)
# GLFW # GLFW
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_glfw.cpp) list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_glfw.cpp)
set(GLFW_VERSION 3.3.8) set(GLFW_VERSION 3.4)
include(FetchContent) include(FetchContent)
FetchContent_Declare( FetchContent_Declare(
glfw glfw
URL https://github.com/glfw/glfw/archive/refs/tags/${GLFW_VERSION}.tar.gz) URL https://github.com/glfw/glfw/archive/refs/tags/${GLFW_VERSION}.tar.gz)
#GIT_REPOSITORY https://github.com/glfw/glfw )
FetchContent_GetProperties(glfw) FetchContent_GetProperties(glfw)
if (NOT glfw_POPULATED) if (NOT glfw_POPULATED)
set(FETCHCONTENT_QUIET NO) set(FETCHCONTENT_QUIET NO)
FetchContent_Populate(glfw) FetchContent_Populate(glfw)
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE) set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR}) if (NOT STATIC_BUILD)
set(BUILD_SHARED_LIBS ON CACHE BOOL "" FORCE)
endif()
add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR} EXCLUDE_FROM_ALL)
endif() endif()
#if dynamic glfw then install
install(TARGETS glfw RUNTIME DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
LIBRARY DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
)
#FIND_PACKAGE(glfw3 PATHS "C:/LuaGL/gitsources/BUILDS/GLFW/install" REQUIRED)
# glfw/imgui gets confused if it is not statically built.
IF (WIN32) if (NOT STATIC_BUILD)
add_library(cimgui STATIC ${IMGUI_SOURCES})
ELSE()
add_library(cimgui SHARED ${IMGUI_SOURCES}) add_library(cimgui SHARED ${IMGUI_SOURCES})
ENDIF() else()
add_library(cimgui STATIC ${IMGUI_SOURCES})
endif()
if (WIN32)
target_compile_definitions(cimgui PUBLIC "-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
target_compile_definitions(cimgui PUBLIC "-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw) target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
@@ -95,9 +109,6 @@ target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
include_directories(../../generator/output/) include_directories(../../generator/output/)
add_executable(${PROJECT_NAME} main.c) add_executable(${PROJECT_NAME} main.c)
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_GLFW) target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_GLFW)
if (MINGW) target_link_libraries(${PROJECT_NAME} cimgui)
target_link_options(${PROJECT_NAME} PRIVATE "-mconsole")
endif()
target_link_libraries(${PROJECT_NAME} ${IMGUI_SDL_LIBRARY} cimgui)

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@@ -0,0 +1,4 @@
To build use `cmake path_to_example_glfw_opengl3` and then `make install`
`STATIC_BUILD` is a cmake variable if you want to do static linking.

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@@ -22,6 +22,7 @@ else()
endif() endif()
include_directories(../../imgui) include_directories(../../imgui)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1") add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../) include_directories(../../)

View File

@@ -19,6 +19,7 @@ else()
endif() endif()
include_directories(../../imgui) include_directories(../../imgui)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1") add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../) include_directories(../../)

1
cimconfig.h Normal file
View File

@@ -0,0 +1 @@
#undef NDEBUG

View File

@@ -1,16 +1,9 @@
//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui //This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui
//based on imgui.h file version "1.90.8" 19080 from Dear ImGui https://github.com/ocornut/imgui //based on imgui.h file version "1.91.5" 19150 from Dear ImGui https://github.com/ocornut/imgui
//with imgui_internal.h api //with imgui_internal.h api
//with imgui_freetype.h api
//docking branch //docking branch
#ifdef IMGUI_ENABLE_FREETYPE
#ifndef CIMGUI_FREETYPE
#error "IMGUI_FREETYPE should be defined for Freetype linking"
#endif
#else
#ifdef CIMGUI_FREETYPE
#error "IMGUI_FREETYPE should not be defined without freetype generated cimgui"
#endif
#endif
#include "./imgui/imgui.h" #include "./imgui/imgui.h"
#ifdef IMGUI_ENABLE_FREETYPE #ifdef IMGUI_ENABLE_FREETYPE
#include "./imgui/misc/freetype/imgui_freetype.h" #include "./imgui/misc/freetype/imgui_freetype.h"
@@ -64,6 +57,10 @@ CIMGUI_API ImGuiIO* igGetIO()
{ {
return &ImGui::GetIO(); return &ImGui::GetIO();
} }
CIMGUI_API ImGuiPlatformIO* igGetPlatformIO()
{
return &ImGui::GetPlatformIO();
}
CIMGUI_API ImGuiStyle* igGetStyle() CIMGUI_API ImGuiStyle* igGetStyle()
{ {
return &ImGui::GetStyle(); return &ImGui::GetStyle();
@@ -272,22 +269,6 @@ CIMGUI_API void igSetWindowFocus_Str(const char* name)
{ {
return ImGui::SetWindowFocus(name); return ImGui::SetWindowFocus(name);
} }
CIMGUI_API void igGetContentRegionAvail(ImVec2 *pOut)
{
*pOut = ImGui::GetContentRegionAvail();
}
CIMGUI_API void igGetContentRegionMax(ImVec2 *pOut)
{
*pOut = ImGui::GetContentRegionMax();
}
CIMGUI_API void igGetWindowContentRegionMin(ImVec2 *pOut)
{
*pOut = ImGui::GetWindowContentRegionMin();
}
CIMGUI_API void igGetWindowContentRegionMax(ImVec2 *pOut)
{
*pOut = ImGui::GetWindowContentRegionMax();
}
CIMGUI_API float igGetScrollX() CIMGUI_API float igGetScrollX()
{ {
return ImGui::GetScrollX(); return ImGui::GetScrollX();
@@ -356,25 +337,25 @@ CIMGUI_API void igPushStyleVar_Vec2(ImGuiStyleVar idx,const ImVec2 val)
{ {
return ImGui::PushStyleVar(idx,val); return ImGui::PushStyleVar(idx,val);
} }
CIMGUI_API void igPushStyleVarX(ImGuiStyleVar idx,float val_x)
{
return ImGui::PushStyleVarX(idx,val_x);
}
CIMGUI_API void igPushStyleVarY(ImGuiStyleVar idx,float val_y)
{
return ImGui::PushStyleVarY(idx,val_y);
}
CIMGUI_API void igPopStyleVar(int count) CIMGUI_API void igPopStyleVar(int count)
{ {
return ImGui::PopStyleVar(count); return ImGui::PopStyleVar(count);
} }
CIMGUI_API void igPushTabStop(bool tab_stop) CIMGUI_API void igPushItemFlag(ImGuiItemFlags option,bool enabled)
{ {
return ImGui::PushTabStop(tab_stop); return ImGui::PushItemFlag(option,enabled);
} }
CIMGUI_API void igPopTabStop() CIMGUI_API void igPopItemFlag()
{ {
return ImGui::PopTabStop(); return ImGui::PopItemFlag();
}
CIMGUI_API void igPushButtonRepeat(bool repeat)
{
return ImGui::PushButtonRepeat(repeat);
}
CIMGUI_API void igPopButtonRepeat()
{
return ImGui::PopButtonRepeat();
} }
CIMGUI_API void igPushItemWidth(float item_width) CIMGUI_API void igPushItemWidth(float item_width)
{ {
@@ -436,6 +417,10 @@ CIMGUI_API void igSetCursorScreenPos(const ImVec2 pos)
{ {
return ImGui::SetCursorScreenPos(pos); return ImGui::SetCursorScreenPos(pos);
} }
CIMGUI_API void igGetContentRegionAvail(ImVec2 *pOut)
{
*pOut = ImGui::GetContentRegionAvail();
}
CIMGUI_API void igGetCursorPos(ImVec2 *pOut) CIMGUI_API void igGetCursorPos(ImVec2 *pOut)
{ {
*pOut = ImGui::GetCursorPos(); *pOut = ImGui::GetCursorPos();
@@ -552,6 +537,10 @@ CIMGUI_API ImGuiID igGetID_Ptr(const void* ptr_id)
{ {
return ImGui::GetID(ptr_id); return ImGui::GetID(ptr_id);
} }
CIMGUI_API ImGuiID igGetID_Int(int int_id)
{
return ImGui::GetID(int_id);
}
CIMGUI_API void igTextUnformatted(const char* text,const char* text_end) CIMGUI_API void igTextUnformatted(const char* text,const char* text_end)
{ {
return ImGui::TextUnformatted(text,text_end); return ImGui::TextUnformatted(text,text_end);
@@ -670,6 +659,14 @@ CIMGUI_API void igBullet()
{ {
return ImGui::Bullet(); return ImGui::Bullet();
} }
CIMGUI_API bool igTextLink(const char* label)
{
return ImGui::TextLink(label);
}
CIMGUI_API void igTextLinkOpenURL(const char* label,const char* url)
{
return ImGui::TextLinkOpenURL(label,url);
}
CIMGUI_API void igImage(ImTextureID user_texture_id,const ImVec2 image_size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col) CIMGUI_API void igImage(ImTextureID user_texture_id,const ImVec2 image_size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col)
{ {
return ImGui::Image(user_texture_id,image_size,uv0,uv1,tint_col,border_col); return ImGui::Image(user_texture_id,image_size,uv0,uv1,tint_col,border_col);
@@ -966,6 +963,10 @@ CIMGUI_API void igSetNextItemOpen(bool is_open,ImGuiCond cond)
{ {
return ImGui::SetNextItemOpen(is_open,cond); return ImGui::SetNextItemOpen(is_open,cond);
} }
CIMGUI_API void igSetNextItemStorageID(ImGuiID storage_id)
{
return ImGui::SetNextItemStorageID(storage_id);
}
CIMGUI_API bool igSelectable_Bool(const char* label,bool selected,ImGuiSelectableFlags flags,const ImVec2 size) CIMGUI_API bool igSelectable_Bool(const char* label,bool selected,ImGuiSelectableFlags flags,const ImVec2 size)
{ {
return ImGui::Selectable(label,selected,flags,size); return ImGui::Selectable(label,selected,flags,size);
@@ -974,6 +975,22 @@ CIMGUI_API bool igSelectable_BoolPtr(const char* label,bool* p_selected,ImGuiSel
{ {
return ImGui::Selectable(label,p_selected,flags,size); return ImGui::Selectable(label,p_selected,flags,size);
} }
CIMGUI_API ImGuiMultiSelectIO* igBeginMultiSelect(ImGuiMultiSelectFlags flags,int selection_size,int items_count)
{
return ImGui::BeginMultiSelect(flags,selection_size,items_count);
}
CIMGUI_API ImGuiMultiSelectIO* igEndMultiSelect()
{
return ImGui::EndMultiSelect();
}
CIMGUI_API void igSetNextItemSelectionUserData(ImGuiSelectionUserData selection_user_data)
{
return ImGui::SetNextItemSelectionUserData(selection_user_data);
}
CIMGUI_API bool igIsItemToggledSelection()
{
return ImGui::IsItemToggledSelection();
}
CIMGUI_API bool igBeginListBox(const char* label,const ImVec2 size) CIMGUI_API bool igBeginListBox(const char* label,const ImVec2 size)
{ {
return ImGui::BeginListBox(label,size); return ImGui::BeginListBox(label,size);
@@ -1132,9 +1149,9 @@ CIMGUI_API bool igIsPopupOpen_Str(const char* str_id,ImGuiPopupFlags flags)
{ {
return ImGui::IsPopupOpen(str_id,flags); return ImGui::IsPopupOpen(str_id,flags);
} }
CIMGUI_API bool igBeginTable(const char* str_id,int column,ImGuiTableFlags flags,const ImVec2 outer_size,float inner_width) CIMGUI_API bool igBeginTable(const char* str_id,int columns,ImGuiTableFlags flags,const ImVec2 outer_size,float inner_width)
{ {
return ImGui::BeginTable(str_id,column,flags,outer_size,inner_width); return ImGui::BeginTable(str_id,columns,flags,outer_size,inner_width);
} }
CIMGUI_API void igEndTable() CIMGUI_API void igEndTable()
{ {
@@ -1200,13 +1217,17 @@ CIMGUI_API void igTableSetColumnEnabled(int column_n,bool v)
{ {
return ImGui::TableSetColumnEnabled(column_n,v); return ImGui::TableSetColumnEnabled(column_n,v);
} }
CIMGUI_API int igTableGetHoveredColumn()
{
return ImGui::TableGetHoveredColumn();
}
CIMGUI_API void igTableSetBgColor(ImGuiTableBgTarget target,ImU32 color,int column_n) CIMGUI_API void igTableSetBgColor(ImGuiTableBgTarget target,ImU32 color,int column_n)
{ {
return ImGui::TableSetBgColor(target,color,column_n); return ImGui::TableSetBgColor(target,color,column_n);
} }
CIMGUI_API void igColumns(int count,const char* id,bool border) CIMGUI_API void igColumns(int count,const char* id,bool borders)
{ {
return ImGui::Columns(count,id,border); return ImGui::Columns(count,id,borders);
} }
CIMGUI_API void igNextColumn() CIMGUI_API void igNextColumn()
{ {
@@ -1360,6 +1381,10 @@ CIMGUI_API void igSetKeyboardFocusHere(int offset)
{ {
return ImGui::SetKeyboardFocusHere(offset); return ImGui::SetKeyboardFocusHere(offset);
} }
CIMGUI_API void igSetNavCursorVisible(bool visible)
{
return ImGui::SetNavCursorVisible(visible);
}
CIMGUI_API void igSetNextItemAllowOverlap() CIMGUI_API void igSetNextItemAllowOverlap()
{ {
return ImGui::SetNextItemAllowOverlap(); return ImGui::SetNextItemAllowOverlap();
@@ -1436,15 +1461,7 @@ CIMGUI_API ImGuiViewport* igGetMainViewport()
{ {
return ImGui::GetMainViewport(); return ImGui::GetMainViewport();
} }
CIMGUI_API ImDrawList* igGetBackgroundDrawList_Nil() CIMGUI_API ImDrawList* igGetBackgroundDrawList(ImGuiViewport* viewport)
{
return ImGui::GetBackgroundDrawList();
}
CIMGUI_API ImDrawList* igGetForegroundDrawList_Nil()
{
return ImGui::GetForegroundDrawList();
}
CIMGUI_API ImDrawList* igGetBackgroundDrawList_ViewportPtr(ImGuiViewport* viewport)
{ {
return ImGui::GetBackgroundDrawList(viewport); return ImGui::GetBackgroundDrawList(viewport);
} }
@@ -1540,6 +1557,10 @@ CIMGUI_API void igSetNextItemShortcut(ImGuiKeyChord key_chord,ImGuiInputFlags fl
{ {
return ImGui::SetNextItemShortcut(key_chord,flags); return ImGui::SetNextItemShortcut(key_chord,flags);
} }
CIMGUI_API void igSetItemKeyOwner_Nil(ImGuiKey key)
{
return ImGui::SetItemKeyOwner(key);
}
CIMGUI_API bool igIsMouseDown_Nil(ImGuiMouseButton button) CIMGUI_API bool igIsMouseDown_Nil(ImGuiMouseButton button)
{ {
return ImGui::IsMouseDown(button); return ImGui::IsMouseDown(button);
@@ -1644,6 +1665,17 @@ CIMGUI_API bool igDebugCheckVersionAndDataLayout(const char* version_str,size_t
{ {
return ImGui::DebugCheckVersionAndDataLayout(version_str,sz_io,sz_style,sz_vec2,sz_vec4,sz_drawvert,sz_drawidx); return ImGui::DebugCheckVersionAndDataLayout(version_str,sz_io,sz_style,sz_vec2,sz_vec4,sz_drawvert,sz_drawidx);
} }
CIMGUI_API void igDebugLog(const char* fmt,...)
{
va_list args;
va_start(args, fmt);
ImGui::DebugLogV(fmt,args);
va_end(args);
}
CIMGUI_API void igDebugLogV(const char* fmt,va_list args)
{
return ImGui::DebugLogV(fmt,args);
}
CIMGUI_API void igSetAllocatorFunctions(ImGuiMemAllocFunc alloc_func,ImGuiMemFreeFunc free_func,void* user_data) CIMGUI_API void igSetAllocatorFunctions(ImGuiMemAllocFunc alloc_func,ImGuiMemFreeFunc free_func,void* user_data)
{ {
return ImGui::SetAllocatorFunctions(alloc_func,free_func,user_data); return ImGui::SetAllocatorFunctions(alloc_func,free_func,user_data);
@@ -1660,10 +1692,6 @@ CIMGUI_API void igMemFree(void* ptr)
{ {
return ImGui::MemFree(ptr); return ImGui::MemFree(ptr);
} }
CIMGUI_API ImGuiPlatformIO* igGetPlatformIO()
{
return &ImGui::GetPlatformIO();
}
CIMGUI_API void igUpdatePlatformWindows() CIMGUI_API void igUpdatePlatformWindows()
{ {
return ImGui::UpdatePlatformWindows(); return ImGui::UpdatePlatformWindows();
@@ -1772,6 +1800,10 @@ CIMGUI_API void ImGuiIO_ClearInputKeys(ImGuiIO* self)
{ {
return self->ClearInputKeys(); return self->ClearInputKeys();
} }
CIMGUI_API void ImGuiIO_ClearInputMouse(ImGuiIO* self)
{
return self->ClearInputMouse();
}
CIMGUI_API ImGuiIO* ImGuiIO_ImGuiIO(void) CIMGUI_API ImGuiIO* ImGuiIO_ImGuiIO(void)
{ {
return IM_NEW(ImGuiIO)(); return IM_NEW(ImGuiIO)();
@@ -2044,6 +2076,10 @@ CIMGUI_API void ImGuiListClipper_IncludeItemsByIndex(ImGuiListClipper* self,int
{ {
return self->IncludeItemsByIndex(item_begin,item_end); return self->IncludeItemsByIndex(item_begin,item_end);
} }
CIMGUI_API void ImGuiListClipper_SeekCursorForItem(ImGuiListClipper* self,int item_index)
{
return self->SeekCursorForItem(item_index);
}
CIMGUI_API ImColor* ImColor_ImColor_Nil(void) CIMGUI_API ImColor* ImColor_ImColor_Nil(void)
{ {
return IM_NEW(ImColor)(); return IM_NEW(ImColor)();
@@ -2076,6 +2112,54 @@ CIMGUI_API void ImColor_HSV(ImColor *pOut,float h,float s,float v,float a)
{ {
*pOut = ImColor::HSV(h,s,v,a); *pOut = ImColor::HSV(h,s,v,a);
} }
CIMGUI_API ImGuiSelectionBasicStorage* ImGuiSelectionBasicStorage_ImGuiSelectionBasicStorage(void)
{
return IM_NEW(ImGuiSelectionBasicStorage)();
}
CIMGUI_API void ImGuiSelectionBasicStorage_destroy(ImGuiSelectionBasicStorage* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImGuiSelectionBasicStorage_ApplyRequests(ImGuiSelectionBasicStorage* self,ImGuiMultiSelectIO* ms_io)
{
return self->ApplyRequests(ms_io);
}
CIMGUI_API bool ImGuiSelectionBasicStorage_Contains(ImGuiSelectionBasicStorage* self,ImGuiID id)
{
return self->Contains(id);
}
CIMGUI_API void ImGuiSelectionBasicStorage_Clear(ImGuiSelectionBasicStorage* self)
{
return self->Clear();
}
CIMGUI_API void ImGuiSelectionBasicStorage_Swap(ImGuiSelectionBasicStorage* self,ImGuiSelectionBasicStorage* r)
{
return self->Swap(*r);
}
CIMGUI_API void ImGuiSelectionBasicStorage_SetItemSelected(ImGuiSelectionBasicStorage* self,ImGuiID id,bool selected)
{
return self->SetItemSelected(id,selected);
}
CIMGUI_API bool ImGuiSelectionBasicStorage_GetNextSelectedItem(ImGuiSelectionBasicStorage* self,void** opaque_it,ImGuiID* out_id)
{
return self->GetNextSelectedItem(opaque_it,out_id);
}
CIMGUI_API ImGuiID ImGuiSelectionBasicStorage_GetStorageIdFromIndex(ImGuiSelectionBasicStorage* self,int idx)
{
return self->GetStorageIdFromIndex(idx);
}
CIMGUI_API ImGuiSelectionExternalStorage* ImGuiSelectionExternalStorage_ImGuiSelectionExternalStorage(void)
{
return IM_NEW(ImGuiSelectionExternalStorage)();
}
CIMGUI_API void ImGuiSelectionExternalStorage_destroy(ImGuiSelectionExternalStorage* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImGuiSelectionExternalStorage_ApplyRequests(ImGuiSelectionExternalStorage* self,ImGuiMultiSelectIO* ms_io)
{
return self->ApplyRequests(ms_io);
}
CIMGUI_API ImDrawCmd* ImDrawCmd_ImDrawCmd(void) CIMGUI_API ImDrawCmd* ImDrawCmd_ImDrawCmd(void)
{ {
return IM_NEW(ImDrawCmd)(); return IM_NEW(ImDrawCmd)();
@@ -2212,7 +2296,7 @@ CIMGUI_API void ImDrawList_AddText_Vec2(ImDrawList* self,const ImVec2 pos,ImU32
{ {
return self->AddText(pos,col,text_begin,text_end); return self->AddText(pos,col,text_begin,text_end);
} }
CIMGUI_API void ImDrawList_AddText_FontPtr(ImDrawList* self,const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect) CIMGUI_API void ImDrawList_AddText_FontPtr(ImDrawList* self,ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect)
{ {
return self->AddText(font,font_size,pos,col,text_begin,text_end,wrap_width,cpu_fine_clip_rect); return self->AddText(font,font_size,pos,col,text_begin,text_end,wrap_width,cpu_fine_clip_rect);
} }
@@ -2296,9 +2380,9 @@ CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const
{ {
return self->PathRect(rect_min,rect_max,rounding,flags); return self->PathRect(rect_min,rect_max,rounding,flags);
} }
CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data) CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* userdata,size_t userdata_size)
{ {
return self->AddCallback(callback,callback_data); return self->AddCallback(callback,userdata,userdata_size);
} }
CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self) CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self)
{ {
@@ -2380,6 +2464,10 @@ CIMGUI_API void ImDrawList__OnChangedVtxOffset(ImDrawList* self)
{ {
return self->_OnChangedVtxOffset(); return self->_OnChangedVtxOffset();
} }
CIMGUI_API void ImDrawList__SetTextureID(ImDrawList* self,ImTextureID texture_id)
{
return self->_SetTextureID(texture_id);
}
CIMGUI_API int ImDrawList__CalcCircleAutoSegmentCount(ImDrawList* self,float radius) CIMGUI_API int ImDrawList__CalcCircleAutoSegmentCount(ImDrawList* self,float radius)
{ {
return self->_CalcCircleAutoSegmentCount(radius); return self->_CalcCircleAutoSegmentCount(radius);
@@ -2780,9 +2868,9 @@ CIMGUI_API int igImStrlenW(const ImWchar* str)
{ {
return ImStrlenW(str); return ImStrlenW(str);
} }
CIMGUI_API const ImWchar* igImStrbolW(const ImWchar* buf_mid_line,const ImWchar* buf_begin) CIMGUI_API const char* igImStrbol(const char* buf_mid_line,const char* buf_begin)
{ {
return ImStrbolW(buf_mid_line,buf_begin); return ImStrbol(buf_mid_line,buf_begin);
} }
CIMGUI_API char igImToUpper(char c) CIMGUI_API char igImToUpper(char c)
{ {
@@ -2796,6 +2884,10 @@ CIMGUI_API bool igImCharIsBlankW(unsigned int c)
{ {
return ImCharIsBlankW(c); return ImCharIsBlankW(c);
} }
CIMGUI_API bool igImCharIsXdigitA(char c)
{
return ImCharIsXdigitA(c);
}
CIMGUI_API int igImFormatString(char* buf,size_t buf_size,const char* fmt,...) CIMGUI_API int igImFormatString(char* buf,size_t buf_size,const char* fmt,...)
{ {
va_list args; va_list args;
@@ -3019,6 +3111,10 @@ CIMGUI_API float igImLinearSweep(float current,float target,float speed)
{ {
return ImLinearSweep(current,target,speed); return ImLinearSweep(current,target,speed);
} }
CIMGUI_API float igImLinearRemapClamp(float s0,float s1,float d0,float d1,float x)
{
return ImLinearRemapClamp(s0,s1,d0,d1,x);
}
CIMGUI_API void igImMul(ImVec2 *pOut,const ImVec2 lhs,const ImVec2 rhs) CIMGUI_API void igImMul(ImVec2 *pOut,const ImVec2 lhs,const ImVec2 rhs)
{ {
*pOut = ImMul(lhs,rhs); *pOut = ImMul(lhs,rhs);
@@ -3283,6 +3379,10 @@ CIMGUI_API void ImGuiTextIndex_append(ImGuiTextIndex* self,const char* base,int
{ {
return self->append(base,old_size,new_size); return self->append(base,old_size,new_size);
} }
CIMGUI_API ImGuiStoragePair* igImLowerBound(ImGuiStoragePair* in_begin,ImGuiStoragePair* in_end,ImGuiID key)
{
return ImLowerBound(in_begin,in_end,key);
}
CIMGUI_API ImDrawListSharedData* ImDrawListSharedData_ImDrawListSharedData(void) CIMGUI_API ImDrawListSharedData* ImDrawListSharedData_ImDrawListSharedData(void)
{ {
return IM_NEW(ImDrawListSharedData)(); return IM_NEW(ImDrawListSharedData)();
@@ -3379,18 +3479,14 @@ CIMGUI_API void ImGuiInputTextState_ClearFreeMemory(ImGuiInputTextState* self)
{ {
return self->ClearFreeMemory(); return self->ClearFreeMemory();
} }
CIMGUI_API int ImGuiInputTextState_GetUndoAvailCount(ImGuiInputTextState* self)
{
return self->GetUndoAvailCount();
}
CIMGUI_API int ImGuiInputTextState_GetRedoAvailCount(ImGuiInputTextState* self)
{
return self->GetRedoAvailCount();
}
CIMGUI_API void ImGuiInputTextState_OnKeyPressed(ImGuiInputTextState* self,int key) CIMGUI_API void ImGuiInputTextState_OnKeyPressed(ImGuiInputTextState* self,int key)
{ {
return self->OnKeyPressed(key); return self->OnKeyPressed(key);
} }
CIMGUI_API void ImGuiInputTextState_OnCharPressed(ImGuiInputTextState* self,unsigned int c)
{
return self->OnCharPressed(c);
}
CIMGUI_API void ImGuiInputTextState_CursorAnimReset(ImGuiInputTextState* self) CIMGUI_API void ImGuiInputTextState_CursorAnimReset(ImGuiInputTextState* self)
{ {
return self->CursorAnimReset(); return self->CursorAnimReset();
@@ -3467,22 +3563,14 @@ CIMGUI_API void ImGuiLastItemData_destroy(ImGuiLastItemData* self)
{ {
IM_DELETE(self); IM_DELETE(self);
} }
CIMGUI_API ImGuiStackSizes* ImGuiStackSizes_ImGuiStackSizes(void) CIMGUI_API ImGuiErrorRecoveryState* ImGuiErrorRecoveryState_ImGuiErrorRecoveryState(void)
{ {
return IM_NEW(ImGuiStackSizes)(); return IM_NEW(ImGuiErrorRecoveryState)();
} }
CIMGUI_API void ImGuiStackSizes_destroy(ImGuiStackSizes* self) CIMGUI_API void ImGuiErrorRecoveryState_destroy(ImGuiErrorRecoveryState* self)
{ {
IM_DELETE(self); IM_DELETE(self);
} }
CIMGUI_API void ImGuiStackSizes_SetToContextState(ImGuiStackSizes* self,ImGuiContext* ctx)
{
return self->SetToContextState(ctx);
}
CIMGUI_API void ImGuiStackSizes_CompareWithContextState(ImGuiStackSizes* self,ImGuiContext* ctx)
{
return self->CompareWithContextState(ctx);
}
CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr(void* ptr) CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr(void* ptr)
{ {
return IM_NEW(ImGuiPtrOrIndex)(ptr); return IM_NEW(ImGuiPtrOrIndex)(ptr);
@@ -3599,6 +3687,38 @@ CIMGUI_API void ImGuiOldColumns_destroy(ImGuiOldColumns* self)
{ {
IM_DELETE(self); IM_DELETE(self);
} }
CIMGUI_API ImGuiBoxSelectState* ImGuiBoxSelectState_ImGuiBoxSelectState(void)
{
return IM_NEW(ImGuiBoxSelectState)();
}
CIMGUI_API void ImGuiBoxSelectState_destroy(ImGuiBoxSelectState* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiMultiSelectTempData* ImGuiMultiSelectTempData_ImGuiMultiSelectTempData(void)
{
return IM_NEW(ImGuiMultiSelectTempData)();
}
CIMGUI_API void ImGuiMultiSelectTempData_destroy(ImGuiMultiSelectTempData* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImGuiMultiSelectTempData_Clear(ImGuiMultiSelectTempData* self)
{
return self->Clear();
}
CIMGUI_API void ImGuiMultiSelectTempData_ClearIO(ImGuiMultiSelectTempData* self)
{
return self->ClearIO();
}
CIMGUI_API ImGuiMultiSelectState* ImGuiMultiSelectState_ImGuiMultiSelectState(void)
{
return IM_NEW(ImGuiMultiSelectState)();
}
CIMGUI_API void ImGuiMultiSelectState_destroy(ImGuiMultiSelectState* self)
{
IM_DELETE(self);
}
CIMGUI_API ImGuiDockNode* ImGuiDockNode_ImGuiDockNode(ImGuiID id) CIMGUI_API ImGuiDockNode* ImGuiDockNode_ImGuiDockNode(ImGuiID id)
{ {
return IM_NEW(ImGuiDockNode)(id); return IM_NEW(ImGuiDockNode)(id);
@@ -3675,13 +3795,13 @@ CIMGUI_API void ImGuiViewportP_ClearRequestFlags(ImGuiViewportP* self)
{ {
return self->ClearRequestFlags(); return self->ClearRequestFlags();
} }
CIMGUI_API void ImGuiViewportP_CalcWorkRectPos(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 off_min) CIMGUI_API void ImGuiViewportP_CalcWorkRectPos(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 inset_min)
{ {
*pOut = self->CalcWorkRectPos(off_min); *pOut = self->CalcWorkRectPos(inset_min);
} }
CIMGUI_API void ImGuiViewportP_CalcWorkRectSize(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 off_min,const ImVec2 off_max) CIMGUI_API void ImGuiViewportP_CalcWorkRectSize(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 inset_min,const ImVec2 inset_max)
{ {
*pOut = self->CalcWorkRectSize(off_min,off_max); *pOut = self->CalcWorkRectSize(inset_min,inset_max);
} }
CIMGUI_API void ImGuiViewportP_UpdateWorkRect(ImGuiViewportP* self) CIMGUI_API void ImGuiViewportP_UpdateWorkRect(ImGuiViewportP* self)
{ {
@@ -3779,6 +3899,10 @@ CIMGUI_API ImGuiID ImGuiWindow_GetID_Int(ImGuiWindow* self,int n)
{ {
return self->GetID(n); return self->GetID(n);
} }
CIMGUI_API ImGuiID ImGuiWindow_GetIDFromPos(ImGuiWindow* self,const ImVec2 p_abs)
{
return self->GetIDFromPos(p_abs);
}
CIMGUI_API ImGuiID ImGuiWindow_GetIDFromRectangle(ImGuiWindow* self,const ImRect r_abs) CIMGUI_API ImGuiID ImGuiWindow_GetIDFromRectangle(ImGuiWindow* self,const ImRect r_abs)
{ {
return self->GetIDFromRectangle(r_abs); return self->GetIDFromRectangle(r_abs);
@@ -3867,6 +3991,10 @@ CIMGUI_API ImGuiTableColumnSettings* ImGuiTableSettings_GetColumnSettings(ImGuiT
{ {
return self->GetColumnSettings(); return self->GetColumnSettings();
} }
CIMGUI_API ImGuiIO* igGetIOEx(ImGuiContext* ctx)
{
return &ImGui::GetIOEx(ctx);
}
CIMGUI_API ImGuiWindow* igGetCurrentWindowRead() CIMGUI_API ImGuiWindow* igGetCurrentWindowRead()
{ {
return ImGui::GetCurrentWindowRead(); return ImGui::GetCurrentWindowRead();
@@ -3943,6 +4071,10 @@ CIMGUI_API void igWindowRectRelToAbs(ImRect *pOut,ImGuiWindow* window,const ImRe
{ {
*pOut = ImGui::WindowRectRelToAbs(window,r); *pOut = ImGui::WindowRectRelToAbs(window,r);
} }
CIMGUI_API void igWindowPosAbsToRel(ImVec2 *pOut,ImGuiWindow* window,const ImVec2 p)
{
*pOut = ImGui::WindowPosAbsToRel(window,p);
}
CIMGUI_API void igWindowPosRelToAbs(ImVec2 *pOut,ImGuiWindow* window,const ImVec2 p) CIMGUI_API void igWindowPosRelToAbs(ImVec2 *pOut,ImGuiWindow* window,const ImVec2 p)
{ {
*pOut = ImGui::WindowPosRelToAbs(window,p); *pOut = ImGui::WindowPosRelToAbs(window,p);
@@ -4047,9 +4179,9 @@ CIMGUI_API void igCallContextHooks(ImGuiContext* context,ImGuiContextHookType ty
{ {
return ImGui::CallContextHooks(context,type); return ImGui::CallContextHooks(context,type);
} }
CIMGUI_API void igTranslateWindowsInViewport(ImGuiViewportP* viewport,const ImVec2 old_pos,const ImVec2 new_pos) CIMGUI_API void igTranslateWindowsInViewport(ImGuiViewportP* viewport,const ImVec2 old_pos,const ImVec2 new_pos,const ImVec2 old_size,const ImVec2 new_size)
{ {
return ImGui::TranslateWindowsInViewport(viewport,old_pos,new_pos); return ImGui::TranslateWindowsInViewport(viewport,old_pos,new_pos,old_size,new_size);
} }
CIMGUI_API void igScaleWindowsInViewport(ImGuiViewportP* viewport,float scale) CIMGUI_API void igScaleWindowsInViewport(ImGuiViewportP* viewport,float scale)
{ {
@@ -4251,26 +4383,10 @@ CIMGUI_API void igPushMultiItemsWidths(int components,float width_full)
{ {
return ImGui::PushMultiItemsWidths(components,width_full); return ImGui::PushMultiItemsWidths(components,width_full);
} }
CIMGUI_API bool igIsItemToggledSelection()
{
return ImGui::IsItemToggledSelection();
}
CIMGUI_API void igGetContentRegionMaxAbs(ImVec2 *pOut)
{
*pOut = ImGui::GetContentRegionMaxAbs();
}
CIMGUI_API void igShrinkWidths(ImGuiShrinkWidthItem* items,int count,float width_excess) CIMGUI_API void igShrinkWidths(ImGuiShrinkWidthItem* items,int count,float width_excess)
{ {
return ImGui::ShrinkWidths(items,count,width_excess); return ImGui::ShrinkWidths(items,count,width_excess);
} }
CIMGUI_API void igPushItemFlag(ImGuiItemFlags option,bool enabled)
{
return ImGui::PushItemFlag(option,enabled);
}
CIMGUI_API void igPopItemFlag()
{
return ImGui::PopItemFlag();
}
CIMGUI_API const ImGuiDataVarInfo* igGetStyleVarInfo(ImGuiStyleVar idx) CIMGUI_API const ImGuiDataVarInfo* igGetStyleVarInfo(ImGuiStyleVar idx)
{ {
return ImGui::GetStyleVarInfo(idx); return ImGui::GetStyleVarInfo(idx);
@@ -4283,9 +4399,9 @@ CIMGUI_API void igEndDisabledOverrideReenable()
{ {
return ImGui::EndDisabledOverrideReenable(); return ImGui::EndDisabledOverrideReenable();
} }
CIMGUI_API void igLogBegin(ImGuiLogType type,int auto_open_depth) CIMGUI_API void igLogBegin(ImGuiLogFlags flags,int auto_open_depth)
{ {
return ImGui::LogBegin(type,auto_open_depth); return ImGui::LogBegin(flags,auto_open_depth);
} }
CIMGUI_API void igLogToBuffer(int auto_open_depth) CIMGUI_API void igLogToBuffer(int auto_open_depth)
{ {
@@ -4303,6 +4419,10 @@ CIMGUI_API bool igBeginChildEx(const char* name,ImGuiID id,const ImVec2 size_arg
{ {
return ImGui::BeginChildEx(name,id,size_arg,child_flags,window_flags); return ImGui::BeginChildEx(name,id,size_arg,child_flags,window_flags);
} }
CIMGUI_API bool igBeginPopupEx(ImGuiID id,ImGuiWindowFlags extra_window_flags)
{
return ImGui::BeginPopupEx(id,extra_window_flags);
}
CIMGUI_API void igOpenPopupEx(ImGuiID id,ImGuiPopupFlags popup_flags) CIMGUI_API void igOpenPopupEx(ImGuiID id,ImGuiPopupFlags popup_flags)
{ {
return ImGui::OpenPopupEx(id,popup_flags); return ImGui::OpenPopupEx(id,popup_flags);
@@ -4323,18 +4443,6 @@ CIMGUI_API bool igIsPopupOpen_ID(ImGuiID id,ImGuiPopupFlags popup_flags)
{ {
return ImGui::IsPopupOpen(id,popup_flags); return ImGui::IsPopupOpen(id,popup_flags);
} }
CIMGUI_API bool igBeginPopupEx(ImGuiID id,ImGuiWindowFlags extra_flags)
{
return ImGui::BeginPopupEx(id,extra_flags);
}
CIMGUI_API bool igBeginTooltipEx(ImGuiTooltipFlags tooltip_flags,ImGuiWindowFlags extra_window_flags)
{
return ImGui::BeginTooltipEx(tooltip_flags,extra_window_flags);
}
CIMGUI_API bool igBeginTooltipHidden()
{
return ImGui::BeginTooltipHidden();
}
CIMGUI_API void igGetPopupAllowedExtentRect(ImRect *pOut,ImGuiWindow* window) CIMGUI_API void igGetPopupAllowedExtentRect(ImRect *pOut,ImGuiWindow* window)
{ {
*pOut = ImGui::GetPopupAllowedExtentRect(window); *pOut = ImGui::GetPopupAllowedExtentRect(window);
@@ -4359,6 +4467,14 @@ CIMGUI_API void igFindBestWindowPosForPopupEx(ImVec2 *pOut,const ImVec2 ref_pos,
{ {
*pOut = ImGui::FindBestWindowPosForPopupEx(ref_pos,size,last_dir,r_outer,r_avoid,policy); *pOut = ImGui::FindBestWindowPosForPopupEx(ref_pos,size,last_dir,r_outer,r_avoid,policy);
} }
CIMGUI_API bool igBeginTooltipEx(ImGuiTooltipFlags tooltip_flags,ImGuiWindowFlags extra_window_flags)
{
return ImGui::BeginTooltipEx(tooltip_flags,extra_window_flags);
}
CIMGUI_API bool igBeginTooltipHidden()
{
return ImGui::BeginTooltipHidden();
}
CIMGUI_API bool igBeginViewportSideBar(const char* name,ImGuiViewport* viewport,ImGuiDir dir,float size,ImGuiWindowFlags window_flags) CIMGUI_API bool igBeginViewportSideBar(const char* name,ImGuiViewport* viewport,ImGuiDir dir,float size,ImGuiWindowFlags window_flags)
{ {
return ImGui::BeginViewportSideBar(name,viewport,dir,size,window_flags); return ImGui::BeginViewportSideBar(name,viewport,dir,size,window_flags);
@@ -4407,7 +4523,7 @@ CIMGUI_API void igNavMoveRequestResolveWithLastItem(ImGuiNavItemData* result)
{ {
return ImGui::NavMoveRequestResolveWithLastItem(result); return ImGui::NavMoveRequestResolveWithLastItem(result);
} }
CIMGUI_API void igNavMoveRequestResolveWithPastTreeNode(ImGuiNavItemData* result,ImGuiNavTreeNodeData* tree_node_data) CIMGUI_API void igNavMoveRequestResolveWithPastTreeNode(ImGuiNavItemData* result,ImGuiTreeNodeStackData* tree_node_data)
{ {
return ImGui::NavMoveRequestResolveWithPastTreeNode(result,tree_node_data); return ImGui::NavMoveRequestResolveWithPastTreeNode(result,tree_node_data);
} }
@@ -4431,9 +4547,9 @@ CIMGUI_API void igNavClearPreferredPosForAxis(ImGuiAxis axis)
{ {
return ImGui::NavClearPreferredPosForAxis(axis); return ImGui::NavClearPreferredPosForAxis(axis);
} }
CIMGUI_API void igNavRestoreHighlightAfterMove() CIMGUI_API void igSetNavCursorVisibleAfterMove()
{ {
return ImGui::NavRestoreHighlightAfterMove(); return ImGui::SetNavCursorVisibleAfterMove();
} }
CIMGUI_API void igNavUpdateCurrentWindowIsScrollPushableX() CIMGUI_API void igNavUpdateCurrentWindowIsScrollPushableX()
{ {
@@ -4487,9 +4603,9 @@ CIMGUI_API bool igIsAliasKey(ImGuiKey key)
{ {
return ImGui::IsAliasKey(key); return ImGui::IsAliasKey(key);
} }
CIMGUI_API bool igIsModKey(ImGuiKey key) CIMGUI_API bool igIsLRModKey(ImGuiKey key)
{ {
return ImGui::IsModKey(key); return ImGui::IsLRModKey(key);
} }
CIMGUI_API ImGuiKeyChord igFixupKeyChord(ImGuiKeyChord key_chord) CIMGUI_API ImGuiKeyChord igFixupKeyChord(ImGuiKeyChord key_chord)
{ {
@@ -4559,7 +4675,7 @@ CIMGUI_API void igSetKeyOwnersForKeyChord(ImGuiKeyChord key,ImGuiID owner_id,ImG
{ {
return ImGui::SetKeyOwnersForKeyChord(key,owner_id,flags); return ImGui::SetKeyOwnersForKeyChord(key,owner_id,flags);
} }
CIMGUI_API void igSetItemKeyOwner(ImGuiKey key,ImGuiInputFlags flags) CIMGUI_API void igSetItemKeyOwner_InputFlags(ImGuiKey key,ImGuiInputFlags flags)
{ {
return ImGui::SetItemKeyOwner(key,flags); return ImGui::SetItemKeyOwner(key,flags);
} }
@@ -4835,6 +4951,38 @@ CIMGUI_API int igTypingSelectFindBestLeadingMatch(ImGuiTypingSelectRequest* req,
{ {
return ImGui::TypingSelectFindBestLeadingMatch(req,items_count,get_item_name_func,user_data); return ImGui::TypingSelectFindBestLeadingMatch(req,items_count,get_item_name_func,user_data);
} }
CIMGUI_API bool igBeginBoxSelect(const ImRect scope_rect,ImGuiWindow* window,ImGuiID box_select_id,ImGuiMultiSelectFlags ms_flags)
{
return ImGui::BeginBoxSelect(scope_rect,window,box_select_id,ms_flags);
}
CIMGUI_API void igEndBoxSelect(const ImRect scope_rect,ImGuiMultiSelectFlags ms_flags)
{
return ImGui::EndBoxSelect(scope_rect,ms_flags);
}
CIMGUI_API void igMultiSelectItemHeader(ImGuiID id,bool* p_selected,ImGuiButtonFlags* p_button_flags)
{
return ImGui::MultiSelectItemHeader(id,p_selected,p_button_flags);
}
CIMGUI_API void igMultiSelectItemFooter(ImGuiID id,bool* p_selected,bool* p_pressed)
{
return ImGui::MultiSelectItemFooter(id,p_selected,p_pressed);
}
CIMGUI_API void igMultiSelectAddSetAll(ImGuiMultiSelectTempData* ms,bool selected)
{
return ImGui::MultiSelectAddSetAll(ms,selected);
}
CIMGUI_API void igMultiSelectAddSetRange(ImGuiMultiSelectTempData* ms,bool selected,int range_dir,ImGuiSelectionUserData first_item,ImGuiSelectionUserData last_item)
{
return ImGui::MultiSelectAddSetRange(ms,selected,range_dir,first_item,last_item);
}
CIMGUI_API ImGuiBoxSelectState* igGetBoxSelectState(ImGuiID id)
{
return ImGui::GetBoxSelectState(id);
}
CIMGUI_API ImGuiMultiSelectState* igGetMultiSelectState(ImGuiID id)
{
return ImGui::GetMultiSelectState(id);
}
CIMGUI_API void igSetWindowClipRectBeforeSetChannel(ImGuiWindow* window,const ImRect clip_rect) CIMGUI_API void igSetWindowClipRectBeforeSetChannel(ImGuiWindow* window,const ImRect clip_rect)
{ {
return ImGui::SetWindowClipRectBeforeSetChannel(window,clip_rect); return ImGui::SetWindowClipRectBeforeSetChannel(window,clip_rect);
@@ -4887,10 +5035,6 @@ CIMGUI_API void igTableSetColumnSortDirection(int column_n,ImGuiSortDirection so
{ {
return ImGui::TableSetColumnSortDirection(column_n,sort_direction,append_to_sort_specs); return ImGui::TableSetColumnSortDirection(column_n,sort_direction,append_to_sort_specs);
} }
CIMGUI_API int igTableGetHoveredColumn()
{
return ImGui::TableGetHoveredColumn();
}
CIMGUI_API int igTableGetHoveredRow() CIMGUI_API int igTableGetHoveredRow()
{ {
return ImGui::TableGetHoveredRow(); return ImGui::TableGetHoveredRow();
@@ -5023,9 +5167,9 @@ CIMGUI_API ImGuiID igTableGetColumnResizeID(ImGuiTable* table,int column_n,int i
{ {
return ImGui::TableGetColumnResizeID(table,column_n,instance_no); return ImGui::TableGetColumnResizeID(table,column_n,instance_no);
} }
CIMGUI_API float igTableGetMaxColumnWidth(const ImGuiTable* table,int column_n) CIMGUI_API float igTableCalcMaxColumnWidth(const ImGuiTable* table,int column_n)
{ {
return ImGui::TableGetMaxColumnWidth(table,column_n); return ImGui::TableCalcMaxColumnWidth(table,column_n);
} }
CIMGUI_API void igTableSetColumnWidthAutoSingle(ImGuiTable* table,int column_n) CIMGUI_API void igTableSetColumnWidthAutoSingle(ImGuiTable* table,int column_n)
{ {
@@ -5123,10 +5267,14 @@ CIMGUI_API void igTabBarCloseTab(ImGuiTabBar* tab_bar,ImGuiTabItem* tab)
{ {
return ImGui::TabBarCloseTab(tab_bar,tab); return ImGui::TabBarCloseTab(tab_bar,tab);
} }
CIMGUI_API void igTabBarQueueFocus(ImGuiTabBar* tab_bar,ImGuiTabItem* tab) CIMGUI_API void igTabBarQueueFocus_TabItemPtr(ImGuiTabBar* tab_bar,ImGuiTabItem* tab)
{ {
return ImGui::TabBarQueueFocus(tab_bar,tab); return ImGui::TabBarQueueFocus(tab_bar,tab);
} }
CIMGUI_API void igTabBarQueueFocus_Str(ImGuiTabBar* tab_bar,const char* tab_name)
{
return ImGui::TabBarQueueFocus(tab_bar,tab_name);
}
CIMGUI_API void igTabBarQueueReorder(ImGuiTabBar* tab_bar,ImGuiTabItem* tab,int offset) CIMGUI_API void igTabBarQueueReorder(ImGuiTabBar* tab_bar,ImGuiTabItem* tab,int offset)
{ {
return ImGui::TabBarQueueReorder(tab_bar,tab,offset); return ImGui::TabBarQueueReorder(tab_bar,tab,offset);
@@ -5179,9 +5327,9 @@ CIMGUI_API void igRenderTextEllipsis(ImDrawList* draw_list,const ImVec2 pos_min,
{ {
return ImGui::RenderTextEllipsis(draw_list,pos_min,pos_max,clip_max_x,ellipsis_max_x,text,text_end,text_size_if_known); return ImGui::RenderTextEllipsis(draw_list,pos_min,pos_max,clip_max_x,ellipsis_max_x,text,text_end,text_size_if_known);
} }
CIMGUI_API void igRenderFrame(ImVec2 p_min,ImVec2 p_max,ImU32 fill_col,bool border,float rounding) CIMGUI_API void igRenderFrame(ImVec2 p_min,ImVec2 p_max,ImU32 fill_col,bool borders,float rounding)
{ {
return ImGui::RenderFrame(p_min,p_max,fill_col,border,rounding); return ImGui::RenderFrame(p_min,p_max,fill_col,borders,rounding);
} }
CIMGUI_API void igRenderFrameBorder(ImVec2 p_min,ImVec2 p_max,float rounding) CIMGUI_API void igRenderFrameBorder(ImVec2 p_min,ImVec2 p_max,float rounding)
{ {
@@ -5191,9 +5339,9 @@ CIMGUI_API void igRenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list,ImV
{ {
return ImGui::RenderColorRectWithAlphaCheckerboard(draw_list,p_min,p_max,fill_col,grid_step,grid_off,rounding,flags); return ImGui::RenderColorRectWithAlphaCheckerboard(draw_list,p_min,p_max,fill_col,grid_step,grid_off,rounding,flags);
} }
CIMGUI_API void igRenderNavHighlight(const ImRect bb,ImGuiID id,ImGuiNavHighlightFlags flags) CIMGUI_API void igRenderNavCursor(const ImRect bb,ImGuiID id,ImGuiNavRenderCursorFlags flags)
{ {
return ImGui::RenderNavHighlight(bb,id,flags); return ImGui::RenderNavCursor(bb,id,flags);
} }
CIMGUI_API const char* igFindRenderedTextEnd(const char* text,const char* text_end) CIMGUI_API const char* igFindRenderedTextEnd(const char* text,const char* text_end)
{ {
@@ -5323,17 +5471,17 @@ CIMGUI_API void igTreePushOverrideID(ImGuiID id)
{ {
return ImGui::TreePushOverrideID(id); return ImGui::TreePushOverrideID(id);
} }
CIMGUI_API void igTreeNodeSetOpen(ImGuiID id,bool open) CIMGUI_API bool igTreeNodeGetOpen(ImGuiID storage_id)
{ {
return ImGui::TreeNodeSetOpen(id,open); return ImGui::TreeNodeGetOpen(storage_id);
} }
CIMGUI_API bool igTreeNodeUpdateNextOpen(ImGuiID id,ImGuiTreeNodeFlags flags) CIMGUI_API void igTreeNodeSetOpen(ImGuiID storage_id,bool open)
{ {
return ImGui::TreeNodeUpdateNextOpen(id,flags); return ImGui::TreeNodeSetOpen(storage_id,open);
} }
CIMGUI_API void igSetNextItemSelectionUserData(ImGuiSelectionUserData selection_user_data) CIMGUI_API bool igTreeNodeUpdateNextOpen(ImGuiID storage_id,ImGuiTreeNodeFlags flags)
{ {
return ImGui::SetNextItemSelectionUserData(selection_user_data); return ImGui::TreeNodeUpdateNextOpen(storage_id,flags);
} }
CIMGUI_API const ImGuiDataTypeInfo* igDataTypeGetInfo(ImGuiDataType data_type) CIMGUI_API const ImGuiDataTypeInfo* igDataTypeGetInfo(ImGuiDataType data_type)
{ {
@@ -5359,6 +5507,10 @@ CIMGUI_API bool igDataTypeClamp(ImGuiDataType data_type,void* p_data,const void*
{ {
return ImGui::DataTypeClamp(data_type,p_data,p_min,p_max); return ImGui::DataTypeClamp(data_type,p_data,p_min,p_max);
} }
CIMGUI_API bool igDataTypeIsZero(ImGuiDataType data_type,const void* p_data)
{
return ImGui::DataTypeIsZero(data_type,p_data);
}
CIMGUI_API bool igInputTextEx(const char* label,const char* hint,char* buf,int buf_size,const ImVec2 size_arg,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data) CIMGUI_API bool igInputTextEx(const char* label,const char* hint,char* buf,int buf_size,const ImVec2 size_arg,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data)
{ {
return ImGui::InputTextEx(label,hint,buf,buf_size,size_arg,flags,callback,user_data); return ImGui::InputTextEx(label,hint,buf,buf_size,size_arg,flags,callback,user_data);
@@ -5427,33 +5579,42 @@ CIMGUI_API void igGcAwakeTransientWindowBuffers(ImGuiWindow* window)
{ {
return ImGui::GcAwakeTransientWindowBuffers(window); return ImGui::GcAwakeTransientWindowBuffers(window);
} }
CIMGUI_API void igDebugLog(const char* fmt,...) CIMGUI_API bool igErrorLog(const char* msg)
{ {
va_list args; return ImGui::ErrorLog(msg);
va_start(args, fmt);
ImGui::DebugLogV(fmt,args);
va_end(args);
} }
CIMGUI_API void igDebugLogV(const char* fmt,va_list args) CIMGUI_API void igErrorRecoveryStoreState(ImGuiErrorRecoveryState* state_out)
{ {
return ImGui::DebugLogV(fmt,args); return ImGui::ErrorRecoveryStoreState(state_out);
} }
CIMGUI_API void igDebugAllocHook(ImGuiDebugAllocInfo* info,int frame_count,void* ptr,size_t size) CIMGUI_API void igErrorRecoveryTryToRecoverState(const ImGuiErrorRecoveryState* state_in)
{ {
return ImGui::DebugAllocHook(info,frame_count,ptr,size); return ImGui::ErrorRecoveryTryToRecoverState(state_in);
} }
CIMGUI_API void igErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback,void* user_data) CIMGUI_API void igErrorRecoveryTryToRecoverWindowState(const ImGuiErrorRecoveryState* state_in)
{ {
return ImGui::ErrorCheckEndFrameRecover(log_callback,user_data); return ImGui::ErrorRecoveryTryToRecoverWindowState(state_in);
}
CIMGUI_API void igErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback,void* user_data)
{
return ImGui::ErrorCheckEndWindowRecover(log_callback,user_data);
} }
CIMGUI_API void igErrorCheckUsingSetCursorPosToExtendParentBoundaries() CIMGUI_API void igErrorCheckUsingSetCursorPosToExtendParentBoundaries()
{ {
return ImGui::ErrorCheckUsingSetCursorPosToExtendParentBoundaries(); return ImGui::ErrorCheckUsingSetCursorPosToExtendParentBoundaries();
} }
CIMGUI_API void igErrorCheckEndFrameFinalizeErrorTooltip()
{
return ImGui::ErrorCheckEndFrameFinalizeErrorTooltip();
}
CIMGUI_API bool igBeginErrorTooltip()
{
return ImGui::BeginErrorTooltip();
}
CIMGUI_API void igEndErrorTooltip()
{
return ImGui::EndErrorTooltip();
}
CIMGUI_API void igDebugAllocHook(ImGuiDebugAllocInfo* info,int frame_count,void* ptr,size_t size)
{
return ImGui::DebugAllocHook(info,frame_count,ptr,size);
}
CIMGUI_API void igDebugDrawCursorPos(ImU32 col) CIMGUI_API void igDebugDrawCursorPos(ImU32 col)
{ {
return ImGui::DebugDrawCursorPos(col); return ImGui::DebugDrawCursorPos(col);
@@ -5550,6 +5711,10 @@ CIMGUI_API void igDebugNodeTypingSelectState(ImGuiTypingSelectState* state)
{ {
return ImGui::DebugNodeTypingSelectState(state); return ImGui::DebugNodeTypingSelectState(state);
} }
CIMGUI_API void igDebugNodeMultiSelectState(ImGuiMultiSelectState* state)
{
return ImGui::DebugNodeMultiSelectState(state);
}
CIMGUI_API void igDebugNodeWindow(ImGuiWindow* window,const char* label) CIMGUI_API void igDebugNodeWindow(ImGuiWindow* window,const char* label)
{ {
return ImGui::DebugNodeWindow(window,label); return ImGui::DebugNodeWindow(window,label);
@@ -5570,6 +5735,10 @@ CIMGUI_API void igDebugNodeViewport(ImGuiViewportP* viewport)
{ {
return ImGui::DebugNodeViewport(viewport); return ImGui::DebugNodeViewport(viewport);
} }
CIMGUI_API void igDebugNodePlatformMonitor(ImGuiPlatformMonitor* monitor,const char* label,int idx)
{
return ImGui::DebugNodePlatformMonitor(monitor,label,idx);
}
CIMGUI_API void igDebugRenderKeyboardPreview(ImDrawList* draw_list) CIMGUI_API void igDebugRenderKeyboardPreview(ImDrawList* draw_list)
{ {
return ImGui::DebugRenderKeyboardPreview(draw_list); return ImGui::DebugRenderKeyboardPreview(draw_list);
@@ -5618,6 +5787,18 @@ CIMGUI_API void igImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[2
{ {
return ImFontAtlasBuildMultiplyRectAlpha8(table,pixels,x,y,w,h,stride); return ImFontAtlasBuildMultiplyRectAlpha8(table,pixels,x,y,w,h,stride);
} }
#ifdef IMGUI_ENABLE_FREETYPE
CIMGUI_API const ImFontBuilderIO* ImGuiFreeType_GetBuilderForFreeType()
{
return ImGuiFreeType::GetBuilderForFreeType();
}
CIMGUI_API void ImGuiFreeType_SetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data)
{
return ImGuiFreeType::SetAllocatorFunctions(alloc_func,free_func,user_data);
}
#endif
@@ -5691,7 +5872,7 @@ CimguiStorage& GetCimguiStorage()
ImGuiIO& io = ImGui::GetIO(); ImGuiIO& io = ImGui::GetIO();
if (io.BackendLanguageUserData == NULL) if (io.BackendLanguageUserData == NULL)
{ {
io.BackendLanguageUserData = new CimguiStorage(); io.BackendLanguageUserData = IM_NEW(CimguiStorage)();
} }
return *(CimguiStorage*)io.BackendLanguageUserData; return *(CimguiStorage*)io.BackendLanguageUserData;

709
cimgui.h

File diff suppressed because it is too large Load Diff

View File

@@ -1,12 +1,4 @@
#ifdef IMGUI_ENABLE_FREETYPE
#ifndef CIMGUI_FREETYPE
#error "IMGUI_FREETYPE should be defined for Freetype linking"
#endif
#else
#ifdef CIMGUI_FREETYPE
#error "IMGUI_FREETYPE should not be defined without freetype generated cimgui"
#endif
#endif
#include "./imgui/imgui.h" #include "./imgui/imgui.h"
#ifdef IMGUI_ENABLE_FREETYPE #ifdef IMGUI_ENABLE_FREETYPE
#include "./imgui/misc/freetype/imgui_freetype.h" #include "./imgui/misc/freetype/imgui_freetype.h"
@@ -89,7 +81,7 @@ CimguiStorage& GetCimguiStorage()
ImGuiIO& io = ImGui::GetIO(); ImGuiIO& io = ImGui::GetIO();
if (io.BackendLanguageUserData == NULL) if (io.BackendLanguageUserData == NULL)
{ {
io.BackendLanguageUserData = new CimguiStorage(); io.BackendLanguageUserData = IM_NEW(CimguiStorage)();
} }
return *(CimguiStorage*)io.BackendLanguageUserData; return *(CimguiStorage*)io.BackendLanguageUserData;

View File

@@ -47,7 +47,7 @@ typedef union SDL_Event SDL_Event;
/////////////////////////hand written functions /////////////////////////hand written functions
//no LogTextV //no LogTextV
CIMGUI_API void igLogText(CONST char *fmt, ...); CIMGUI_API void igLogText(const char *fmt, ...);
//no appendfV //no appendfV
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...); CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...);
//for getting FLT_MAX in bindings //for getting FLT_MAX in bindings

View File

@@ -175,6 +175,7 @@ local function check_template(code)
te = te:gsub("%-","less") te = te:gsub("%-","less")
te = te:gsub("%s","_") te = te:gsub("%s","_")
te = te:gsub("%*","Ptr") te = te:gsub("%*","Ptr")
te = te:gsub("::","_")
code2 = code:gsub("(<[%w_%*%s]+>)([^%s%*])","%1 %2") code2 = code:gsub("(<[%w_%*%s]+>)([^%s%*])","%1 %2")
code2 = code2:gsub("<([^<>]-)>","_"..te) code2 = code2:gsub("<([^<>]-)>","_"..te)
@@ -202,6 +203,8 @@ local function parse_enum_value(value, allenums,dontpost)
if allenums[clean(value)] then return allenums[clean(value)] end if allenums[clean(value)] then return allenums[clean(value)] end
--must be several and operators --must be several and operators
------------precedence order (hope not ()) ------------precedence order (hope not ())
--delete (int)
value = value:gsub("%(int%)","")
--first drop outer () --first drop outer ()
value = value:gsub("^(%()",""):gsub("(%))$","") value = value:gsub("^(%()",""):gsub("(%))$","")
assert(not value:match("[%(%)]"),value) assert(not value:match("[%(%)]"),value)
@@ -429,20 +432,15 @@ local function parseItems(txt,linenumdict, itparent, dumpit)
loca = table.remove(loca,1) loca = table.remove(loca,1)
end end
if not loca then if not loca then
print("not loca",string.format("%q , %q ",itemold,itemfirstline),#itemfirstline)
-- for k,v in pairs(linenumdict) do
-- if k:match(itemfirstline) then
-- print(string.format("%q",k),#k)
-- end
-- end
--error"no entry in linenumdict"
--take locat from parent --take locat from parent
if itparent and itparent.locat then if itparent and itparent.locat then
loca = itparent.locat loca = itparent.locat
print("parent loca",string.format("%q , %q ",itemold,itemfirstline),#itemfirstline,loca)
else else
loca = 0 loca = 0
--error"no entry in linenumdict" print("not loca",string.format("%q , %q ",itemold,itemfirstline),#itemfirstline,loca)
end end
end end
else else
error"no linenumdict" error"no linenumdict"
@@ -478,7 +476,7 @@ local function parseItems(txt,linenumdict, itparent, dumpit)
end end
return itemarr,items return itemarr,items
end end
M.parseItems = parseItems --M.parseItems = parseItems
local function name_overloadsAlgo(v) local function name_overloadsAlgo(v)
local aa = {} -- args local aa = {} -- args
@@ -670,14 +668,18 @@ local function CleanImU32(def)
for i=1,#bb do res = res + bb[i] end for i=1,#bb do res = res + bb[i] end
return res return res
end end
local function moveptr(line)
line = line:gsub("%s*%*","%*")
line = line:gsub("%*([%w_])","%* %1")
line = line:gsub("(%(%*)%s","%1")
return line
end
local function parseFunction(self,stname,itt,namespace,locat) local function parseFunction(self,stname,itt,namespace,locat)
local lineorig,comment = split_comment(itt.item) local lineorig,comment = split_comment(itt.item)
line = clean_spaces(lineorig) line = clean_spaces(lineorig)
--move * --move *
line = line:gsub("%s*%*","%*") line = moveptr(line)
line = line:gsub("%*([%w_])","%* %1")
line = line:gsub("(%(%*)%s","%1")
--print(line) --print(line)
--clean implemetation --clean implemetation
@@ -716,6 +718,21 @@ local function parseFunction(self,stname,itt,namespace,locat)
error"parseFunction not getting args" error"parseFunction not getting args"
end end
--get manuals args and ret
local cname = self.getCname(stname,funcname, namespace) --cimguiname
local manpars = self.manuals[cname]
local ismanual
if manpars then
if type(manpars) == "boolean" then
print("warning: unable to get args and ret from "..cname)
print("did you forgot to use set_manuals? ")
else
ismanual = true
args, ret = manpars.args, manpars.ret
args = moveptr(args)
ret = moveptr(ret)
end
end
local argsp = args:sub(2,-2).."," local argsp = args:sub(2,-2)..","
local argsTa = {} local argsTa = {}
@@ -731,6 +748,8 @@ local function parseFunction(self,stname,itt,namespace,locat)
argsTa[#argsTa+1] = tynam argsTa[#argsTa+1] = tynam
end end
end end
--- templates in args --- templates in args
for i,ar in ipairs(argsTa) do for i,ar in ipairs(argsTa) do
--TODO several diferent templates --TODO several diferent templates
@@ -744,7 +763,7 @@ local function parseFunction(self,stname,itt,namespace,locat)
end end
argsTa[i] = te and code2 or ar --ar:gsub("<([%w_%*%s]+)>",te) --ImVector argsTa[i] = te and code2 or ar --ar:gsub("<([%w_%*%s]+)>",te) --ImVector
end end
--get typ, name and defaults --get typ, name and defaults
local functype_re = "^%s*[%w%s%*]+%(%*%s*[%w_]+%)%([^%(%)]*%)" local functype_re = "^%s*[%w%s%*]+%(%*%s*[%w_]+%)%([^%(%)]*%)"
local functype_reex = "^(%s*[%w%s%*]+)%(%*%s*([%w_]+)%)(%([^%(%)]*%))" local functype_reex = "^(%s*[%w%s%*]+)%(%*%s*([%w_]+)%)(%([^%(%)]*%))"
@@ -752,7 +771,7 @@ local function parseFunction(self,stname,itt,namespace,locat)
local noname_counter = 0 local noname_counter = 0
for i,ar in ipairs(argsTa) do for i,ar in ipairs(argsTa) do
--avoid var name without space type&name -> type& name --avoid var name without space type&name -> type& name
ar = ar:gsub("&(%S)","& %1") ar = ar:gsub("(%S)&(%S)","%1& %2")
local typ,name,retf,sigf,reftoptr,defa,ar1 local typ,name,retf,sigf,reftoptr,defa,ar1
local has_cdecl = ar:match"__cdecl" local has_cdecl = ar:match"__cdecl"
if has_cdecl then ar = ar:gsub("__cdecl","") end if has_cdecl then ar = ar:gsub("__cdecl","") end
@@ -804,6 +823,7 @@ local function parseFunction(self,stname,itt,namespace,locat)
end end
end end
local argsArr = argsTa2 local argsArr = argsTa2
--recreate argscsinpars, call_args and signature from argsArr --recreate argscsinpars, call_args and signature from argsArr
@@ -835,7 +855,7 @@ local function parseFunction(self,stname,itt,namespace,locat)
caar = "()" caar = "()"
signat = "()" .. (extraconst or "") signat = "()" .. (extraconst or "")
end end
--if ismanual then print("manual",asp, caar, signat) end
------------------------------ ------------------------------
if not ret and stname then --must be constructors if not ret and stname then --must be constructors
@@ -868,6 +888,9 @@ local function parseFunction(self,stname,itt,namespace,locat)
ar.default = nil ar.default = nil
end end
end end
--if ismanual then M.prtable(argsArr) end
defT.templated = self.typenames[stname] and true defT.templated = self.typenames[stname] and true
defT.namespace = namespace defT.namespace = namespace
defT.cimguiname = cimguiname defT.cimguiname = cimguiname
@@ -898,6 +921,7 @@ local function parseFunction(self,stname,itt,namespace,locat)
-- end -- end
end end
defsT[cimguiname][signat] = defT defsT[cimguiname][signat] = defT
end end
local function itemsCount(items) local function itemsCount(items)
print"------------items" print"------------items"
@@ -910,8 +934,8 @@ end
local function AdjustArguments(FP) local function AdjustArguments(FP)
for fun,defs in pairs(FP.defsT) do for fun,defs in pairs(FP.defsT) do
--struct function but no constructors or static functions --struct function but no constructors or static functions or manuals
if defs[1].stname~="" and defs[1].ret and not defs[1].is_static_function then if defs[1].stname~="" and defs[1].ret and not defs[1].is_static_function and not defs[1].manual then
--print("adjusting",fun) --print("adjusting",fun)
for i,def in ipairs(defs) do for i,def in ipairs(defs) do
local empty = def.args:match("^%(%)") --no args local empty = def.args:match("^%(%)") --no args
@@ -1108,14 +1132,15 @@ local function ADDdestructors(FP)
error"names should be equal" error"names should be equal"
end end
local def = {} local def = {}
local isrealdestructor = keep_dest_locat[defT[1].stname] and true
def.stname = defT[1].stname def.stname = defT[1].stname
def.templated = defT[1].templated def.templated = defT[1].templated
def.location = keep_dest_locat[defT[1].stname] def.location = keep_dest_locat[defT[1].stname] or defT[1].location
def.ret = "void" def.ret = "void"
def.ov_cimguiname = def.stname.."_destroy" def.ov_cimguiname = def.stname.."_destroy"
def.cimguiname = def.ov_cimguiname def.cimguiname = def.ov_cimguiname
def.destructor = true def.destructor = true
def.realdestructor = def.location and true def.realdestructor = isrealdestructor
def.args = "("..def.stname.."* self)" def.args = "("..def.stname.."* self)"
def.call_args = "(self)" def.call_args = "(self)"
def.signature = "("..def.stname.."*)" def.signature = "("..def.stname.."*)"
@@ -1267,7 +1292,7 @@ function M.Parser()
self.typedefs_dict[key] = linet self.typedefs_dict[key] = linet
elseif not line:match"typedef%s*struct" then --discard typedef struct elseif not line:match"typedef%s*struct" then --discard typedef struct
print("typedef not found") print("typedef not found")
print(key,value,line) print(key,value,line,cdef[1],cdef[2])
end end
end end
end end
@@ -1287,6 +1312,15 @@ function M.Parser()
function par:parseItemsR2(txt, itparent) function par:parseItemsR2(txt, itparent)
local itsarr,its = parseItems(txt,self.linenumdict,itparent) local itsarr,its = parseItems(txt,self.linenumdict,itparent)
for i,it in ipairs(itsarr) do for i,it in ipairs(itsarr) do
--clean class
if it.re_name == "class_re" then
it.name = it.item:match("class%s+(%S+)")
print("cleaning class",it.name)
it.item = it.item:gsub("private:.+};$","};")
--it.item = it.item:gsub("private:","")
it.item = it.item:gsub("public:","")
it.item = it.item:gsub("enum%s*class","enum")
end
if not isLeaf(it.re_name) then if not isLeaf(it.re_name) then
local inner = strip_end(it.item:match("%b{}"):sub(2,-2)) local inner = strip_end(it.item:match("%b{}"):sub(2,-2))
it.childs = par:parseItemsR2(inner, it) it.childs = par:parseItemsR2(inner, it)
@@ -1309,6 +1343,8 @@ function M.Parser()
end end
elseif it.re_name == "namespace_re" then elseif it.re_name == "namespace_re" then
it.name = it.item:match("namespace%s+(%S+)") it.name = it.item:match("namespace%s+(%S+)")
elseif it.re_name == "class_re" then
--it.name = it.item:match("class%s+(%S+)")
end end
end end
end end
@@ -1330,11 +1366,12 @@ function M.Parser()
return table.concat(txtclean) return table.concat(txtclean)
end end
function par:parseItems() function par:parseItems()
self:initTypedefsDict() --self:initTypedefsDict()
self.linenumdict = {} self.linenumdict = {}
local cdefs2 = {} local cdefs2 = {}
for i,cdef in ipairs(cdefs) do for i,cdef in ipairs(cdefs) do
cdef[1] = cdef[1]:gsub("enum%s*class","enum") --clean class
local cdef1 = clean_comments(cdef[1]) local cdef1 = clean_comments(cdef[1])
if self.linenumdict[cdef1] then if self.linenumdict[cdef1] then
--print("linenumdict already defined for", cdef[1],type(self.linenumdict[cdef[1]])) --print("linenumdict already defined for", cdef[1],type(self.linenumdict[cdef[1]]))
@@ -1344,7 +1381,6 @@ function M.Parser()
table.insert(self.linenumdict[cdef1],cdef[2]) table.insert(self.linenumdict[cdef1],cdef[2])
end end
else else
--print("nuevo linenumdict es",cdef[1],cdef[2])
self.linenumdict[cdef1]=cdef[2] self.linenumdict[cdef1]=cdef[2]
end end
table.insert(cdefs2,cdef[1]) table.insert(cdefs2,cdef[1])
@@ -1395,6 +1431,20 @@ function M.Parser()
function par:printItems() function par:printItems()
printItems(items) printItems(items)
end end
function par:set_manuals(manuals, modulen, erase)
erase = erase or {"CIMGUI_API"}
local moddata = read_data("./"..modulen.."_template.h")
for k,v in pairs(manuals) do
local ret = moddata:match("([^%(%):,\n;]+[%*%s])%s?~?"..k.."%b()")
for i,ww in ipairs(erase) do
ret = ret:gsub(ww,"")
end
local args = moddata:match(k.."%s*(%b())")
manuals[k] = {args = args, ret = ret}
--print(k,args,ret)
end
self.manuals = manuals
end
par.parseFunction = parseFunction par.parseFunction = parseFunction
local uniques = {} local uniques = {}
local function check_unique_typedefs(l,uniques) local function check_unique_typedefs(l,uniques)
@@ -1427,7 +1477,11 @@ function M.Parser()
stname,derived = inistruct:match"struct%s*([^%s:]+):(.+)" stname,derived = inistruct:match"struct%s*([^%s:]+):(.+)"
derived = derived:match"(%S+)$" derived = derived:match"(%S+)$"
else else
stname = inistruct:match"struct%s(%S+)" if itst.re_name == "struct_re" then
stname = inistruct:match"struct%s(%S+)"
elseif itst.re_name == "class_re" then
stname = inistruct:match"class%s(%S+)"
end
end end
if derived then print(stname,"derived from",derived) end if derived then print(stname,"derived from",derived) end
@@ -1437,6 +1491,7 @@ function M.Parser()
stname = stru:match("%b{}%s*(%S+)%s*;") stname = stru:match("%b{}%s*(%S+)%s*;")
end end
local is_nested local is_nested
if not stname then if not stname then
is_nested = itst.parent and (itst.parent.re_name == "struct_re") is_nested = itst.parent and (itst.parent.re_name == "struct_re")
@@ -1564,8 +1619,9 @@ function M.Parser()
if parnam~="" then parnam = parnam:sub(1,-3) end if parnam~="" then parnam = parnam:sub(1,-3) end
return parnam return parnam
end end
function par:header_text_insert(tab,txt,it)
table.insert(tab, txt)
end
function par:gen_structs_and_enums() function par:gen_structs_and_enums()
print"--------------gen_structs_and_enums" print"--------------gen_structs_and_enums"
--M.prtable(self.typenames) --M.prtable(self.typenames)
@@ -1593,6 +1649,9 @@ function M.Parser()
local tdt = self:gentemplatetypedef(ttype,template,te) local tdt = self:gentemplatetypedef(ttype,template,te)
it2 = tdt..code2 it2 = tdt..code2
elseif it2:match"%w+::" then
print("clean namespace typedef",it2)
it2 = it2:gsub("%w+::","")
end end
elseif it.re_name == "functypedef_re" then elseif it.re_name == "functypedef_re" then
it2 = clean_functypedef(it2) it2 = clean_functypedef(it2)
@@ -1604,14 +1663,16 @@ function M.Parser()
end end
end end
--table.insert(outtabpre,it2) --table.insert(outtabpre,it2)
table.insert(outtab,it2) --table.insert(outtab,it2)
self:header_text_insert(outtab, it2, it)
-- add typedef after struct name -- add typedef after struct name
if it.re_name == "vardef_re" and it.item:match"^%s*struct" then if it.re_name == "vardef_re" and it.item:match"^%s*struct" then
local stname = it.item:match("struct%s*(%S+)%s*;") local stname = it.item:match("struct%s*(%S+)%s*;")
--table.insert(typedefs_table,"typedef struct "..stname.." "..stname..";\n") --table.insert(typedefs_table,"typedef struct "..stname.." "..stname..";\n")
local tst = "\ntypedef struct "..stname.." "..stname..";" local tst = "\ntypedef struct "..stname.." "..stname..";"
if check_unique_typedefs(tst,uniques) then if check_unique_typedefs(tst,uniques) then
table.insert(outtabpre,tst) --table.insert(outtabpre,tst)
self:header_text_insert(outtabpre ,tst, it)
end end
self.typedefs_dict[stname]="struct "..stname self.typedefs_dict[stname]="struct "..stname
if it.parent then --must be struct name; inside namespace if it.parent then --must be struct name; inside namespace
@@ -1637,24 +1698,31 @@ function M.Parser()
end end
end end
enumbody = "{"..enumbody.."\n}" enumbody = "{"..enumbody.."\n}"
table.insert(outtab,"\ntypedef enum ".. enumbody..enumname..";"..extraenums) --table.insert(outtab,"\ntypedef enum ".. enumbody..enumname..";"..extraenums)
local it2 = "\ntypedef enum ".. enumbody..enumname..";"..extraenums
self:header_text_insert(outtab, it2, it)
else else
local enumbody = it.item:match"(%b{})" local enumbody = it.item:match"(%b{})"
enumbody = clean_comments(enumbody) enumbody = clean_comments(enumbody)
table.insert(outtab,"\ntypedef enum ".. enumbody..enumname..";") --table.insert(outtab,"\ntypedef enum ".. enumbody..enumname..";")
local it2 = "\ntypedef enum ".. enumbody..enumname..";"
self:header_text_insert(outtab, it2, it)
end end
if it.parent then if it.parent then
if it.parent.re_name == "namespace_re" then if it.parent.re_name == "namespace_re" then
local namespace = it.parent.item:match("namespace%s+(%S+)") local namespace = it.parent.item:match("namespace%s+(%S+)")
self.embeded_enums[enumname] = namespace.."::"..enumname self.embeded_enums[enumname] = namespace.."::"..enumname
else
self.embeded_enums[enumname] = it.parent.name.."::"..enumname
end end
end end
else --unamed enum just repeat declaration else --unamed enum just repeat declaration
local cl_item = clean_comments(it.item) local cl_item = clean_comments(it.item)
table.insert(outtab,cl_item) --table.insert(outtab,cl_item)
self:header_text_insert(outtab, cl_item, it)
print("unnamed enum",cl_item) print("unnamed enum",cl_item)
end end
elseif it.re_name == "struct_re" or it.re_name == "typedef_st_re" then elseif it.re_name == "struct_re" or it.re_name == "typedef_st_re" or it.re_name == "class_re" then
local cleanst,structname,strtab,comstab,predec = self:clean_structR1(it,true) local cleanst,structname,strtab,comstab,predec = self:clean_structR1(it,true)
if not structname then print("NO NAME",cleanst,it.item) end if not structname then print("NO NAME",cleanst,it.item) end
--if not void stname or templated --if not void stname or templated
@@ -1663,12 +1731,14 @@ function M.Parser()
--table.insert(typedefs_table,"typedef struct "..structname.." "..structname..";\n") --table.insert(typedefs_table,"typedef struct "..structname.." "..structname..";\n")
local tst = "\ntypedef struct "..structname.." "..structname..";" local tst = "\ntypedef struct "..structname.." "..structname..";"
if check_unique_typedefs(tst,uniques) then if check_unique_typedefs(tst,uniques) then
table.insert(outtab,tst) --table.insert(outtab,tst)
self:header_text_insert(outtab, tst, it)
end end
self.typedefs_dict[structname]="struct "..structname self.typedefs_dict[structname]="struct "..structname
--dont insert child structs as they are inserted before parent struct --dont insert child structs as they are inserted before parent struct
if not (it.parent and it.parent.re_name == "struct_re") then if not (it.parent and it.parent.re_name == "struct_re") then
table.insert(outtab,predec .. cleanst) --table.insert(outtab,predec .. cleanst)
self:header_text_insert(outtab, predec .. cleanst, it)
end end
end end
if it.parent then --and (it.parent.re_name == "struct_re" or it.parent.re_name == "typedef_st_re" then if it.parent then --and (it.parent.re_name == "struct_re" or it.parent.re_name == "typedef_st_re" then
@@ -1691,7 +1761,7 @@ function M.Parser()
local stname = "" local stname = ""
local namespace local namespace
if it.parent then if it.parent then
if it.parent.re_name == "struct_re" or it.parent.re_name == "typedef_st_re" then if it.parent.re_name == "struct_re" or it.parent.re_name == "typedef_st_re" or it.parent.re_name == "class_re" then
stname = it.parent.name stname = it.parent.name
elseif it.parent.re_name == "namespace_re" then elseif it.parent.re_name == "namespace_re" then
namespace = get_parents_nameC(it) --it.parent.name namespace = get_parents_nameC(it) --it.parent.name
@@ -1777,7 +1847,8 @@ function M.Parser()
end end
local unnamed_enum_counter = 0 local unnamed_enum_counter = 0
local function enums_for_table(it, outtab, enumsordered) local function enums_for_table(it, outtab, enumsordered)
local enumname = it.item:match"^%s*enum%s+([^%s;{}]+)" --local enumname = it.item:match"^%s*enum%s+([^%s;{}]+)"
local enumname = it.item:match"^[^;{}]-enum%s+([^%s;{}]+)"
if not enumname then if not enumname then
unnamed_enum_counter = unnamed_enum_counter + 1 unnamed_enum_counter = unnamed_enum_counter + 1
enumname = "unnamed"..unnamed_enum_counter enumname = "unnamed"..unnamed_enum_counter
@@ -1840,7 +1911,7 @@ function M.Parser()
function par:gen_structs_and_enums_table() function par:gen_structs_and_enums_table()
print"--------------gen_structs_and_enums_table" print"--------------gen_structs_and_enums_table"
local outtab = {enums={},structs={},locations={},enumtypes={},struct_comments={},enum_comments={}} local outtab = {enums={},structs={},locations={},enumtypes={},struct_comments={},enum_comments={}}
self.typedefs_table = {} --self.typedefs_table = {}
local enumsordered = {} local enumsordered = {}
unnamed_enum_counter = 0 unnamed_enum_counter = 0
self.templated_structs = {} self.templated_structs = {}
@@ -1863,11 +1934,35 @@ function M.Parser()
if it.re_name == "typedef_re" and not it.parent then if it.re_name == "typedef_re" and not it.parent then
local typedefdef,typedefname = it.item:match"typedef(.+)%s([^%s;]+);$" local typedefdef,typedefname = it.item:match"typedef(.+)%s([^%s;]+);$"
typedefname = strip(typedefname) typedefname = strip(typedefname)
self.typedefs_table[typedefname] = strip(typedefdef) --self.typedefs_table[typedefname] = strip(typedefdef)
self.typedefs_dict[typedefname] = strip(typedefdef)
elseif it.re_name == "functypedef_re" then
-- "^\n*%s*(typedef[%w%s%*_]+%([^*]*%*?%s*[%w_]+%s*%)%s*%b()%s*;)"
local key = it.item:match("%(%*([%w_]+)%)%([^%(%)]*%)")
if key then
local linet = it.item
linet = linet:gsub("[\n%s]+typedef ","")
linet = linet:gsub("%(%*("..key..")%)","(*)")
self.typedefs_dict[key] = linet
--print("functypedef_re",1,linet)--,clean_functypedef(line))
else
--try function typedef
key = it.item:match("%(([%w_]+)%)%([^%(%)]*%)")
if key then
local linet = it.item
linet = linet:gsub("typedef ","")
linet = linet:gsub("%(("..key..")%)","()")
self.typedefs_dict[key] = linet
print("functypedef_re",2, it.item)
else
print("func typedef not found")
print(it.item)
end
end
end end
elseif it.re_name == "enum_re" then elseif it.re_name == "enum_re" then
enums_for_table(it, outtab, enumsordered) enums_for_table(it, outtab, enumsordered)
elseif it.re_name == "struct_re" or it.re_name == "typedef_st_re" then elseif it.re_name == "struct_re" or it.re_name == "typedef_st_re" or it.re_name == "class_re" then
local cleanst,structname,strtab,comstab = self:clean_structR1(it) local cleanst,structname,strtab,comstab = self:clean_structR1(it)
--if not void stname or templated --if not void stname or templated
if not structname then print("NO NAME",cleanst,it.item) end if not structname then print("NO NAME",cleanst,it.item) end
@@ -2334,7 +2429,8 @@ local function location(file,locpathT,defines,COMPILER,keepemptylines)
end end
M.location = location M.location = location
---------------------- C writing functions ---------------------- C writing functions
local function ImGui_f_implementation(outtab,def) local function ImGui_f_implementation(def)
local outtab = {}
local ptret = def.retref and "&" or "" local ptret = def.retref and "&" or ""
table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..def.args.."\n") table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..def.ov_cimguiname..def.args.."\n")
table.insert(outtab,"{\n") table.insert(outtab,"{\n")
@@ -2361,8 +2457,10 @@ local function ImGui_f_implementation(outtab,def)
table.insert(outtab," return "..ptret..namespace..def.funcname..def.call_args..";\n") table.insert(outtab," return "..ptret..namespace..def.funcname..def.call_args..";\n")
end end
table.insert(outtab,"}\n") table.insert(outtab,"}\n")
return table.concat(outtab, "")
end end
local function struct_f_implementation(outtab,def) local function struct_f_implementation(def)
local outtab = {}
local empty = def.args:match("^%(%)") --no args local empty = def.args:match("^%(%)") --no args
local ptret = def.retref and "&" or "" local ptret = def.retref and "&" or ""
@@ -2391,6 +2489,7 @@ local function struct_f_implementation(outtab,def)
table.insert(outtab," return "..ptret.."self->"..def.funcname..def.call_args..";\n") table.insert(outtab," return "..ptret.."self->"..def.funcname..def.call_args..";\n")
end end
table.insert(outtab,"}\n") table.insert(outtab,"}\n")
return table.concat(outtab, "")
end end
local function func_implementation(FP) local function func_implementation(FP)
@@ -2408,25 +2507,38 @@ local function func_implementation(FP)
local manual = FP.get_manuals(def) local manual = FP.get_manuals(def)
if not custom and not manual and not def.templated and not FP.get_skipped(def) then if not custom and not manual and not def.templated and not FP.get_skipped(def) then
if def.constructor then if def.constructor then
local tab = {}
assert(def.stname ~= "","constructor without struct") assert(def.stname ~= "","constructor without struct")
local empty = def.args:match("^%(%)") --no args local empty = def.args:match("^%(%)") --no args
table.insert(outtab,"CIMGUI_API "..def.stname.."* "..def.ov_cimguiname..(empty and "(void)" or def.args).."\n") table.insert(tab,"CIMGUI_API "..def.stname.."* "..def.ov_cimguiname..(empty and "(void)" or def.args).."\n")
table.insert(outtab,"{\n") table.insert(tab,"{\n")
table.insert(outtab," return IM_NEW("..def.stname..")"..def.call_args..";\n") table.insert(tab," return IM_NEW("..def.stname..")"..def.call_args..";\n")
table.insert(outtab,"}\n") table.insert(tab,"}\n")
if FP.CONSTRUCTORS_GENERATION then
table.insert(tab,"CIMGUI_API void "..def.ov_cimguiname.."_Construct("..def.stname.."* self"..(empty and "" or ","..def.args:sub(2,-2))..")\n")
table.insert(tab,"{\n")
table.insert(tab," IM_PLACEMENT_NEW(self)"..def.stname..def.call_args..";\n")
table.insert(tab,"}\n")
end
table.insert(outtab, table.concat(tab, ""))
elseif def.destructor then elseif def.destructor then
local tab = {}
local args = "("..def.stname.."* self)" local args = "("..def.stname.."* self)"
local fname = def.stname.."_destroy" local fname = def.stname.."_destroy"
table.insert(outtab,"CIMGUI_API void "..fname..args.."\n") table.insert(tab,"CIMGUI_API void "..fname..args.."\n")
table.insert(outtab,"{\n") table.insert(tab,"{\n")
table.insert(outtab," IM_DELETE(self);\n") table.insert(tab," IM_DELETE(self);\n")
table.insert(outtab,"}\n") table.insert(tab,"}\n")
table.insert(outtab, table.concat(tab, ""))
elseif def.stname == "" or def.is_static_function then elseif def.stname == "" or def.is_static_function then
ImGui_f_implementation(outtab,def) table.insert(outtab, ImGui_f_implementation(def))
else -- stname else -- stname
struct_f_implementation(outtab,def) table.insert(outtab, struct_f_implementation(def))
end end
end end
if FP.custom_function_post then
FP:custom_function_post(outtab, def)
end
until true until true
end end
return table.concat(outtab) return table.concat(outtab)
@@ -2449,13 +2561,16 @@ local function func_header_generate_structs(FP)
local outtab = {} local outtab = {}
table_do_sorted(FP.embeded_structs,function(k,v) table.insert(outtab,"typedef "..v.." "..k..";\n") end) table_do_sorted(FP.embeded_structs,function(k,v)
table.insert(outtab,"typedef "..v.." "..k..";\n")
end)
table_do_sorted(FP.embeded_enums,function(k,v) table.insert(outtab,"typedef "..v.." "..k..";\n") end) table_do_sorted(FP.embeded_enums,function(k,v) table.insert(outtab,"typedef "..v.." "..k..";\n") end)
table_do_sorted(FP.templates,function(ttype,v) table_do_sorted(FP.templates,function(ttype,v)
table_do_sorted(v,function(ttypein,te) table_do_sorted(v,function(ttypein,te)
table.insert(outtab,"typedef "..ttype.."<"..ttypein.."> "..ttype.."_"..te..";\n") local ttype2 = ttype:gsub("::","_") --std::string
table.insert(outtab,"typedef "..ttype.."<"..ttypein.."> "..ttype2.."_"..te..";\n")
end) end)
end) end)
return outtab return outtab
@@ -2484,6 +2599,9 @@ local function func_header_generate_funcs(FP)
if def.constructor then if def.constructor then
assert(def.stname ~= "","constructor without struct") assert(def.stname ~= "","constructor without struct")
table.insert(outtab,"CIMGUI_API "..def.stname.."* "..def.ov_cimguiname ..(empty and "(void)" or def.args)..";"..addcoment.."\n") table.insert(outtab,"CIMGUI_API "..def.stname.."* "..def.ov_cimguiname ..(empty and "(void)" or def.args)..";"..addcoment.."\n")
if FP.CONSTRUCTORS_GENERATION then
outtab[#outtab] = outtab[#outtab].."\nCIMGUI_API void "..def.ov_cimguiname.."_Construct("..def.stname.."* self"..(empty and "" or ","..def.args:sub(2,-2))..");\n"
end
elseif def.destructor then elseif def.destructor then
table.insert(outtab,"CIMGUI_API void "..def.ov_cimguiname..def.args..";"..addcoment.."\n") table.insert(outtab,"CIMGUI_API void "..def.ov_cimguiname..def.args..";"..addcoment.."\n")
else --not constructor else --not constructor
@@ -2495,9 +2613,13 @@ local function func_header_generate_funcs(FP)
end end
end end
end end
if FP.custom_function_post then
FP:custom_function_post(outtab, def)
end
else --not cimguiname else --not cimguiname
table.insert(outtab,t.comment:gsub("%%","%%%%").."\n")-- %% substitution for gsub table.insert(outtab,t.comment:gsub("%%","%%%%").."\n")-- %% substitution for gsub
end end
end end
return outtab return outtab

View File

@@ -15,10 +15,12 @@ set PATH=%PATH%;C:\anima;C:\mingws\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\min
:: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin; :: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin;
::process files ::process files
:: arg[1] compiler name gcc, clang or cl :: arg[1] compiler name gcc, clang or cl
:: arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv :: arg[2] options as words in one string: internal for imgui_internal generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv
:: examples: "" "internal" "internal freetype comments" :: "constructors" adds the _Construct version of constructors
:: arg[3..n] name of implementations to generate and/or CFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32) :: examples: "" "internal" "internal comments"
luajit ./generator.lua gcc "internal noimstrv" glfw opengl3 opengl2 sdl2 %* :: arg[3..n] name of implementations to generate and/or CFLAGS (e.g. -DIMGUI_USER_CONFIG)
::-DIMGUI_USE_WCHAR32 should not be used (is discarded)
luajit ./generator.lua gcc "internal noimstrv" glfw opengl3 opengl2 sdl2 sdl3 -DIMGUI_USE_WCHAR32 %*
::leave console open ::leave console open
cmd /k cmd /k

View File

@@ -7,8 +7,9 @@ assert(bit,"Must use LuaJIT")
local script_args = {...} local script_args = {...}
local COMPILER = script_args[1] local COMPILER = script_args[1]
local INTERNAL_GENERATION = script_args[2]:match("internal") and true or false local INTERNAL_GENERATION = script_args[2]:match("internal") and true or false
local FREETYPE_GENERATION = script_args[2]:match("freetype") and true or false local FREETYPE_GENERATION = true --script_args[2]:match("freetype") and true or false
local COMMENTS_GENERATION = script_args[2]:match("comments") and true or false local COMMENTS_GENERATION = script_args[2]:match("comments") and true or false
local CONSTRUCTORS_GENERATION = script_args[2]:match("constructors") and true or false
local NOCHAR = script_args[2]:match("nochar") and true or false local NOCHAR = script_args[2]:match("nochar") and true or false
local NOIMSTRV = script_args[2]:match("noimstrv") and true or false local NOIMSTRV = script_args[2]:match("noimstrv") and true or false
local IMGUI_PATH = os.getenv"IMGUI_PATH" or "../imgui" local IMGUI_PATH = os.getenv"IMGUI_PATH" or "../imgui"
@@ -18,6 +19,9 @@ local CPRE,CTEST
local implementations = {} local implementations = {}
for i=3,#script_args do for i=3,#script_args do
if script_args[i]:match(COMPILER == "cl" and "^/" or "^%-") then if script_args[i]:match(COMPILER == "cl" and "^/" or "^%-") then
if script_args[i]:match("IMGUI_USE_WCHAR32") then
script_args[i] = "" --dont use this define
end
local key, value = script_args[i]:match("^(.+)=(.+)$") local key, value = script_args[i]:match("^(.+)=(.+)$")
if key and value then if key and value then
CFLAGS = CFLAGS .. " " .. key .. "=\"" .. value:gsub("\"", "\\\"") .. "\""; CFLAGS = CFLAGS .. " " .. key .. "=\"" .. value:gsub("\"", "\\\"") .. "\"";
@@ -30,11 +34,11 @@ for i=3,#script_args do
end end
if FREETYPE_GENERATION then if FREETYPE_GENERATION then
CFLAGS = CFLAGS .. " -DIMGUI_ENABLE_FREETYPE " CFLAGS = CFLAGS .. " -DIMGUI_ENABLE_FREETYPE -DIMGUI_ENABLE_STB_TRUETYPE" --both builders
end end
if COMPILER == "gcc" or COMPILER == "clang" or COMPILER == "zig cc" then if COMPILER == "gcc" or COMPILER == "clang" or COMPILER == "zig cc" then
CPRE = COMPILER..[[ -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]] .. CFLAGS CPRE = COMPILER..[[ -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]] .. CFLAGS
CTEST = COMPILER.." --version" CTEST = COMPILER.." --version"
elseif COMPILER == "cl" then elseif COMPILER == "cl" then
CPRE = COMPILER..[[ /E /DIMGUI_DISABLE_OBSOLETE_FUNCTIONS /DIMGUI_DEBUG_PARANOID /DIMGUI_API="" /DIMGUI_IMPL_API="" ]] .. CFLAGS CPRE = COMPILER..[[ /E /DIMGUI_DISABLE_OBSOLETE_FUNCTIONS /DIMGUI_DEBUG_PARANOID /DIMGUI_API="" /DIMGUI_IMPL_API="" ]] .. CFLAGS
@@ -67,6 +71,7 @@ print("HAVE_COMPILER",HAVE_COMPILER)
print("INTERNAL_GENERATION",INTERNAL_GENERATION) print("INTERNAL_GENERATION",INTERNAL_GENERATION)
print("FREETYPE_GENERATION",FREETYPE_GENERATION) print("FREETYPE_GENERATION",FREETYPE_GENERATION)
print("COMMENTS_GENERATION",COMMENTS_GENERATION) print("COMMENTS_GENERATION",COMMENTS_GENERATION)
print("CONSTRUCTORS_GENERATION",CONSTRUCTORS_GENERATION)
print("CPRE",CPRE) print("CPRE",CPRE)
-------------------------------------------------------------------------- --------------------------------------------------------------------------
--this table has the functions to be skipped in generation --this table has the functions to be skipped in generation
@@ -212,6 +217,25 @@ local function DefsByStruct(FP)
FP.defsBystruct = structs FP.defsBystruct = structs
end end
local function colapse_defines(str, define)
local num = 1
while num > 0 do
str,num = str:gsub("(#ifdef "..define..".+)".."(#endif\n+#ifdef "..define.."\n)", "%1")
end
return str
end
local wchardefine =
[[#ifdef IMGUI_USE_WCHAR32
typedef ImWchar32 ImWchar;
#else
typedef ImWchar16 ImWchar;
#endif
#ifdef IMGUI_USE_WCHAR32
#define IM_UNICODE_CODEPOINT_MAX 0x10FFFF
#else
#define IM_UNICODE_CODEPOINT_MAX 0xFFFF
#endif
]]
--generate cimgui.cpp cimgui.h --generate cimgui.cpp cimgui.h
local function cimgui_generation(parser) local function cimgui_generation(parser)
@@ -259,18 +283,27 @@ local function cimgui_generation(parser)
end end
end end
cstructsstr = colapse_defines(cstructsstr, "IMGUI_ENABLE_FREETYPE")
hstrfile = hstrfile:gsub([[#include "imgui_structs%.h"]],cstructsstr) hstrfile = hstrfile:gsub([[#include "imgui_structs%.h"]],cstructsstr)
local cfuncsstr = func_header_generate(parser) local cfuncsstr = func_header_generate(parser)
cfuncsstr = colapse_defines(cfuncsstr, "IMGUI_ENABLE_FREETYPE")
hstrfile = hstrfile:gsub([[#include "auto_funcs%.h"]],cfuncsstr) hstrfile = hstrfile:gsub([[#include "auto_funcs%.h"]],cfuncsstr)
--patch hstrfile for ImWchar
local num
hstrfile, num = hstrfile:gsub("typedef ImWchar16 ImWchar;", wchardefine)
assert(num == 1)
hstrfile, num = hstrfile:gsub("Used4kPagesMap%[%(0xFFFF", "Used4kPagesMap[(IM_UNICODE_CODEPOINT_MAX")
assert(num == 1)
save_data("./output/cimgui.h",cimgui_header,hstrfile) save_data("./output/cimgui.h",cimgui_header,hstrfile)
--merge it in cimgui_template.cpp to cimgui.cpp --merge it in cimgui_template.cpp to cimgui.cpp
local cimplem = func_implementation(parser) local cimplem = func_implementation(parser)
cimplem = colapse_defines(cimplem, "IMGUI_ENABLE_FREETYPE")
local hstrfile = read_data"./cimgui_template.cpp" local hstrfile = read_data"./cimgui_template.cpp"
hstrfile = hstrfile:gsub([[#include "auto_funcs%.cpp"]],cimplem) hstrfile = hstrfile:gsub([[#include "auto_funcs%.cpp"]],cimplem)
local ftdef = FREETYPE_GENERATION and "#define IMGUI_ENABLE_FREETYPE\n" or "" local ftdef = "" --FREETYPE_GENERATION and "#define IMGUI_ENABLE_FREETYPE\n" or ""
save_data("./output/cimgui.cpp",cimgui_header, ftdef, hstrfile) save_data("./output/cimgui.cpp",cimgui_header, ftdef, hstrfile)
end end
@@ -305,6 +338,20 @@ print("NOIMSTRV",NOIMSTRV)
print("IMGUI_HAS_DOCK",gdefines.IMGUI_HAS_DOCK) print("IMGUI_HAS_DOCK",gdefines.IMGUI_HAS_DOCK)
print("IMGUI_VERSION",gdefines.IMGUI_VERSION) print("IMGUI_VERSION",gdefines.IMGUI_VERSION)
local function custom_function_post(self, outtab, def)
assert(def.location)
if def.location:match("imgui_freetype") then
outtab[#outtab] = "#ifdef IMGUI_ENABLE_FREETYPE\n"..outtab[#outtab].."\n#endif\n"
end
end
local function header_text_insert(self, outtab, txt, it)
assert(it.locat)
if it.locat:match("imgui_freetype") then
table.insert(outtab, "\n#ifdef IMGUI_ENABLE_FREETYPE"..txt.."\n#endif")
else
table.insert(outtab, txt)
end
end
--funtion for parsing imgui headers --funtion for parsing imgui headers
local function parseImGuiHeader(header,names) local function parseImGuiHeader(header,names)
@@ -316,13 +363,17 @@ local function parseImGuiHeader(header,names)
return pre..funcname return pre..funcname
end end
parser.cname_overloads = cimgui_overloads parser.cname_overloads = cimgui_overloads
parser.manuals = cimgui_manuals --parser.manuals = cimgui_manuals
parser:set_manuals(cimgui_manuals, "cimgui")
parser.skipped = cimgui_skipped parser.skipped = cimgui_skipped
parser.UDTs = {"ImVec2","ImVec4","ImColor","ImRect"} parser.UDTs = {"ImVec2","ImVec4","ImColor","ImRect"}
--parser.gen_template_typedef = gen_template_typedef --use auto --parser.gen_template_typedef = gen_template_typedef --use auto
parser.COMMENTS_GENERATION = COMMENTS_GENERATION parser.COMMENTS_GENERATION = COMMENTS_GENERATION
parser.CONSTRUCTORS_GENERATION = CONSTRUCTORS_GENERATION
parser.NOCHAR = NOCHAR parser.NOCHAR = NOCHAR
parser.NOIMSTRV = NOIMSTRV parser.NOIMSTRV = NOIMSTRV
parser.custom_function_post = custom_function_post
parser.header_text_insert = header_text_insert
local defines = parser:take_lines(CPRE..header,names,COMPILER) local defines = parser:take_lines(CPRE..header,names,COMPILER)
return parser return parser

View File

@@ -13,9 +13,11 @@
#process files #process files
# arg[1] compiler name gcc, clang, or cl # arg[1] compiler name gcc, clang, or cl
# arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv # arg[2] options as words in one string: internal for imgui_internal generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv
# examples: "" "internal" "internal freetype" "comments internal" # "constructors" adds the _Construct version of constructors
# arg[3..n] name of implementations to generate and/or CLFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32) # examples: "" "internal" "comments internal"
# arg[3..n] name of implementations to generate and/or CLFLAGS (e.g. -DIMGUI_USER_CONFIG)
# -DIMGUI_USE_WCHAR32 should not be used as it is generated for both ImWchar
# #
# parse command line arguments # parse command line arguments
@@ -23,7 +25,7 @@
POSITIONAL_ARGS=() POSITIONAL_ARGS=()
TARGETS="internal noimstrv" TARGETS="internal noimstrv"
CFLAGS="glfw opengl3 opengl2 sdl2" CFLAGS="glfw opengl3 opengl2 sdl2 sdl3"
help() { help() {
cat <<EOF cat <<EOF

View File

@@ -19,6 +19,7 @@ CIMGUI_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window,double xoffset,
CIMGUI_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window,int key,int scancode,int action,int mods); CIMGUI_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window,int key,int scancode,int action,int mods);
CIMGUI_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window,unsigned int c); CIMGUI_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window,unsigned int c);
CIMGUI_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor,int event); CIMGUI_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor,int event);
CIMGUI_API void ImGui_ImplGlfw_Sleep(int milliseconds);
#endif #endif
#ifdef CIMGUI_USE_OPENGL3 #ifdef CIMGUI_USE_OPENGL3
@@ -64,3 +65,24 @@ CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event);
CIMGUI_API void ImGui_ImplSDL2_SetGamepadMode(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count); CIMGUI_API void ImGui_ImplSDL2_SetGamepadMode(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count);
#endif #endif
#ifdef CIMGUI_USE_SDL3
typedef struct SDL_Window SDL_Window;
typedef struct SDL_Renderer SDL_Renderer;
typedef struct SDL_Gamepad SDL_Gamepad;
struct SDL_Window;
struct SDL_Renderer;
struct SDL_Gamepad;
typedef union SDL_Event SDL_Event;
typedef enum { ImGui_ImplSDL3_GamepadMode_AutoFirst, ImGui_ImplSDL3_GamepadMode_AutoAll, ImGui_ImplSDL3_GamepadMode_Manual }ImGui_ImplSDL3_GamepadMode;CIMGUI_API bool ImGui_ImplSDL3_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
CIMGUI_API bool ImGui_ImplSDL3_InitForVulkan(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForD3D(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForMetal(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer);
CIMGUI_API bool ImGui_ImplSDL3_InitForOther(SDL_Window* window);
CIMGUI_API void ImGui_ImplSDL3_Shutdown(void);
CIMGUI_API void ImGui_ImplSDL3_NewFrame(void);
CIMGUI_API bool ImGui_ImplSDL3_ProcessEvent(const SDL_Event* event);
CIMGUI_API void ImGui_ImplSDL3_SetGamepadMode(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count);
#endif

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -17,7 +17,7 @@
"cimguiname": "ImGui_ImplGlfw_CharCallback", "cimguiname": "ImGui_ImplGlfw_CharCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_CharCallback", "funcname": "ImGui_ImplGlfw_CharCallback",
"location": "imgui_impl_glfw:59", "location": "imgui_impl_glfw:61",
"ov_cimguiname": "ImGui_ImplGlfw_CharCallback", "ov_cimguiname": "ImGui_ImplGlfw_CharCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,unsigned int)", "signature": "(GLFWwindow*,unsigned int)",
@@ -42,7 +42,7 @@
"cimguiname": "ImGui_ImplGlfw_CursorEnterCallback", "cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_CursorEnterCallback", "funcname": "ImGui_ImplGlfw_CursorEnterCallback",
"location": "imgui_impl_glfw:54", "location": "imgui_impl_glfw:56",
"ov_cimguiname": "ImGui_ImplGlfw_CursorEnterCallback", "ov_cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,int)", "signature": "(GLFWwindow*,int)",
@@ -71,7 +71,7 @@
"cimguiname": "ImGui_ImplGlfw_CursorPosCallback", "cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_CursorPosCallback", "funcname": "ImGui_ImplGlfw_CursorPosCallback",
"location": "imgui_impl_glfw:55", "location": "imgui_impl_glfw:57",
"ov_cimguiname": "ImGui_ImplGlfw_CursorPosCallback", "ov_cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,double,double)", "signature": "(GLFWwindow*,double,double)",
@@ -96,7 +96,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForOpenGL", "cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_InitForOpenGL", "funcname": "ImGui_ImplGlfw_InitForOpenGL",
"location": "imgui_impl_glfw:31", "location": "imgui_impl_glfw:32",
"ov_cimguiname": "ImGui_ImplGlfw_InitForOpenGL", "ov_cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
"ret": "bool", "ret": "bool",
"signature": "(GLFWwindow*,bool)", "signature": "(GLFWwindow*,bool)",
@@ -121,7 +121,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForOther", "cimguiname": "ImGui_ImplGlfw_InitForOther",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_InitForOther", "funcname": "ImGui_ImplGlfw_InitForOther",
"location": "imgui_impl_glfw:33", "location": "imgui_impl_glfw:34",
"ov_cimguiname": "ImGui_ImplGlfw_InitForOther", "ov_cimguiname": "ImGui_ImplGlfw_InitForOther",
"ret": "bool", "ret": "bool",
"signature": "(GLFWwindow*,bool)", "signature": "(GLFWwindow*,bool)",
@@ -146,7 +146,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForVulkan", "cimguiname": "ImGui_ImplGlfw_InitForVulkan",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_InitForVulkan", "funcname": "ImGui_ImplGlfw_InitForVulkan",
"location": "imgui_impl_glfw:32", "location": "imgui_impl_glfw:33",
"ov_cimguiname": "ImGui_ImplGlfw_InitForVulkan", "ov_cimguiname": "ImGui_ImplGlfw_InitForVulkan",
"ret": "bool", "ret": "bool",
"signature": "(GLFWwindow*,bool)", "signature": "(GLFWwindow*,bool)",
@@ -167,7 +167,7 @@
"cimguiname": "ImGui_ImplGlfw_InstallCallbacks", "cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_InstallCallbacks", "funcname": "ImGui_ImplGlfw_InstallCallbacks",
"location": "imgui_impl_glfw:45", "location": "imgui_impl_glfw:47",
"ov_cimguiname": "ImGui_ImplGlfw_InstallCallbacks", "ov_cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*)", "signature": "(GLFWwindow*)",
@@ -204,7 +204,7 @@
"cimguiname": "ImGui_ImplGlfw_KeyCallback", "cimguiname": "ImGui_ImplGlfw_KeyCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_KeyCallback", "funcname": "ImGui_ImplGlfw_KeyCallback",
"location": "imgui_impl_glfw:58", "location": "imgui_impl_glfw:60",
"ov_cimguiname": "ImGui_ImplGlfw_KeyCallback", "ov_cimguiname": "ImGui_ImplGlfw_KeyCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,int,int,int,int)", "signature": "(GLFWwindow*,int,int,int,int)",
@@ -229,7 +229,7 @@
"cimguiname": "ImGui_ImplGlfw_MonitorCallback", "cimguiname": "ImGui_ImplGlfw_MonitorCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_MonitorCallback", "funcname": "ImGui_ImplGlfw_MonitorCallback",
"location": "imgui_impl_glfw:60", "location": "imgui_impl_glfw:62",
"ov_cimguiname": "ImGui_ImplGlfw_MonitorCallback", "ov_cimguiname": "ImGui_ImplGlfw_MonitorCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWmonitor*,int)", "signature": "(GLFWmonitor*,int)",
@@ -262,7 +262,7 @@
"cimguiname": "ImGui_ImplGlfw_MouseButtonCallback", "cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_MouseButtonCallback", "funcname": "ImGui_ImplGlfw_MouseButtonCallback",
"location": "imgui_impl_glfw:56", "location": "imgui_impl_glfw:58",
"ov_cimguiname": "ImGui_ImplGlfw_MouseButtonCallback", "ov_cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,int,int,int)", "signature": "(GLFWwindow*,int,int,int)",
@@ -278,7 +278,7 @@
"cimguiname": "ImGui_ImplGlfw_NewFrame", "cimguiname": "ImGui_ImplGlfw_NewFrame",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_NewFrame", "funcname": "ImGui_ImplGlfw_NewFrame",
"location": "imgui_impl_glfw:35", "location": "imgui_impl_glfw:36",
"ov_cimguiname": "ImGui_ImplGlfw_NewFrame", "ov_cimguiname": "ImGui_ImplGlfw_NewFrame",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -299,7 +299,7 @@
"cimguiname": "ImGui_ImplGlfw_RestoreCallbacks", "cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_RestoreCallbacks", "funcname": "ImGui_ImplGlfw_RestoreCallbacks",
"location": "imgui_impl_glfw:46", "location": "imgui_impl_glfw:48",
"ov_cimguiname": "ImGui_ImplGlfw_RestoreCallbacks", "ov_cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*)", "signature": "(GLFWwindow*)",
@@ -328,7 +328,7 @@
"cimguiname": "ImGui_ImplGlfw_ScrollCallback", "cimguiname": "ImGui_ImplGlfw_ScrollCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_ScrollCallback", "funcname": "ImGui_ImplGlfw_ScrollCallback",
"location": "imgui_impl_glfw:57", "location": "imgui_impl_glfw:59",
"ov_cimguiname": "ImGui_ImplGlfw_ScrollCallback", "ov_cimguiname": "ImGui_ImplGlfw_ScrollCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,double,double)", "signature": "(GLFWwindow*,double,double)",
@@ -349,7 +349,7 @@
"cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows", "cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows", "funcname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"location": "imgui_impl_glfw:50", "location": "imgui_impl_glfw:52",
"ov_cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows", "ov_cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"ret": "void", "ret": "void",
"signature": "(bool)", "signature": "(bool)",
@@ -365,13 +365,34 @@
"cimguiname": "ImGui_ImplGlfw_Shutdown", "cimguiname": "ImGui_ImplGlfw_Shutdown",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_Shutdown", "funcname": "ImGui_ImplGlfw_Shutdown",
"location": "imgui_impl_glfw:34", "location": "imgui_impl_glfw:35",
"ov_cimguiname": "ImGui_ImplGlfw_Shutdown", "ov_cimguiname": "ImGui_ImplGlfw_Shutdown",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
"stname": "" "stname": ""
} }
], ],
"ImGui_ImplGlfw_Sleep": [
{
"args": "(int milliseconds)",
"argsT": [
{
"name": "milliseconds",
"type": "int"
}
],
"argsoriginal": "(int milliseconds)",
"call_args": "(milliseconds)",
"cimguiname": "ImGui_ImplGlfw_Sleep",
"defaults": {},
"funcname": "ImGui_ImplGlfw_Sleep",
"location": "imgui_impl_glfw:65",
"ov_cimguiname": "ImGui_ImplGlfw_Sleep",
"ret": "void",
"signature": "(int)",
"stname": ""
}
],
"ImGui_ImplGlfw_WindowFocusCallback": [ "ImGui_ImplGlfw_WindowFocusCallback": [
{ {
"args": "(GLFWwindow* window,int focused)", "args": "(GLFWwindow* window,int focused)",
@@ -390,7 +411,7 @@
"cimguiname": "ImGui_ImplGlfw_WindowFocusCallback", "cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_WindowFocusCallback", "funcname": "ImGui_ImplGlfw_WindowFocusCallback",
"location": "imgui_impl_glfw:53", "location": "imgui_impl_glfw:55",
"ov_cimguiname": "ImGui_ImplGlfw_WindowFocusCallback", "ov_cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,int)", "signature": "(GLFWwindow*,int)",
@@ -406,7 +427,7 @@
"cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects", "cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects", "funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"location": "imgui_impl_opengl2:36", "location": "imgui_impl_opengl2:37",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects", "ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -422,7 +443,7 @@
"cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture", "cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_CreateFontsTexture", "funcname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"location": "imgui_impl_opengl2:34", "location": "imgui_impl_opengl2:35",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture", "ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -438,7 +459,7 @@
"cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects", "cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects", "funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"location": "imgui_impl_opengl2:37", "location": "imgui_impl_opengl2:38",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects", "ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -454,7 +475,7 @@
"cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture", "cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture", "funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"location": "imgui_impl_opengl2:35", "location": "imgui_impl_opengl2:36",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture", "ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -470,7 +491,7 @@
"cimguiname": "ImGui_ImplOpenGL2_Init", "cimguiname": "ImGui_ImplOpenGL2_Init",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_Init", "funcname": "ImGui_ImplOpenGL2_Init",
"location": "imgui_impl_opengl2:28", "location": "imgui_impl_opengl2:29",
"ov_cimguiname": "ImGui_ImplOpenGL2_Init", "ov_cimguiname": "ImGui_ImplOpenGL2_Init",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -486,7 +507,7 @@
"cimguiname": "ImGui_ImplOpenGL2_NewFrame", "cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_NewFrame", "funcname": "ImGui_ImplOpenGL2_NewFrame",
"location": "imgui_impl_opengl2:30", "location": "imgui_impl_opengl2:31",
"ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame", "ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -507,7 +528,7 @@
"cimguiname": "ImGui_ImplOpenGL2_RenderDrawData", "cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_RenderDrawData", "funcname": "ImGui_ImplOpenGL2_RenderDrawData",
"location": "imgui_impl_opengl2:31", "location": "imgui_impl_opengl2:32",
"ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData", "ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"ret": "void", "ret": "void",
"signature": "(ImDrawData*)", "signature": "(ImDrawData*)",
@@ -523,7 +544,7 @@
"cimguiname": "ImGui_ImplOpenGL2_Shutdown", "cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_Shutdown", "funcname": "ImGui_ImplOpenGL2_Shutdown",
"location": "imgui_impl_opengl2:29", "location": "imgui_impl_opengl2:30",
"ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown", "ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -684,7 +705,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForD3D", "cimguiname": "ImGui_ImplSDL2_InitForD3D",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForD3D", "funcname": "ImGui_ImplSDL2_InitForD3D",
"location": "imgui_impl_sdl2:36", "location": "imgui_impl_sdl2:37",
"ov_cimguiname": "ImGui_ImplSDL2_InitForD3D", "ov_cimguiname": "ImGui_ImplSDL2_InitForD3D",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -705,7 +726,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForMetal", "cimguiname": "ImGui_ImplSDL2_InitForMetal",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForMetal", "funcname": "ImGui_ImplSDL2_InitForMetal",
"location": "imgui_impl_sdl2:37", "location": "imgui_impl_sdl2:38",
"ov_cimguiname": "ImGui_ImplSDL2_InitForMetal", "ov_cimguiname": "ImGui_ImplSDL2_InitForMetal",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -730,7 +751,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForOpenGL", "cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForOpenGL", "funcname": "ImGui_ImplSDL2_InitForOpenGL",
"location": "imgui_impl_sdl2:34", "location": "imgui_impl_sdl2:35",
"ov_cimguiname": "ImGui_ImplSDL2_InitForOpenGL", "ov_cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*,void*)", "signature": "(SDL_Window*,void*)",
@@ -751,7 +772,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForOther", "cimguiname": "ImGui_ImplSDL2_InitForOther",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForOther", "funcname": "ImGui_ImplSDL2_InitForOther",
"location": "imgui_impl_sdl2:39", "location": "imgui_impl_sdl2:40",
"ov_cimguiname": "ImGui_ImplSDL2_InitForOther", "ov_cimguiname": "ImGui_ImplSDL2_InitForOther",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -776,7 +797,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer", "cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForSDLRenderer", "funcname": "ImGui_ImplSDL2_InitForSDLRenderer",
"location": "imgui_impl_sdl2:38", "location": "imgui_impl_sdl2:39",
"ov_cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer", "ov_cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*,SDL_Renderer*)", "signature": "(SDL_Window*,SDL_Renderer*)",
@@ -797,7 +818,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForVulkan", "cimguiname": "ImGui_ImplSDL2_InitForVulkan",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForVulkan", "funcname": "ImGui_ImplSDL2_InitForVulkan",
"location": "imgui_impl_sdl2:35", "location": "imgui_impl_sdl2:36",
"ov_cimguiname": "ImGui_ImplSDL2_InitForVulkan", "ov_cimguiname": "ImGui_ImplSDL2_InitForVulkan",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -813,7 +834,7 @@
"cimguiname": "ImGui_ImplSDL2_NewFrame", "cimguiname": "ImGui_ImplSDL2_NewFrame",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_NewFrame", "funcname": "ImGui_ImplSDL2_NewFrame",
"location": "imgui_impl_sdl2:41", "location": "imgui_impl_sdl2:42",
"ov_cimguiname": "ImGui_ImplSDL2_NewFrame", "ov_cimguiname": "ImGui_ImplSDL2_NewFrame",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -834,7 +855,7 @@
"cimguiname": "ImGui_ImplSDL2_ProcessEvent", "cimguiname": "ImGui_ImplSDL2_ProcessEvent",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_ProcessEvent", "funcname": "ImGui_ImplSDL2_ProcessEvent",
"location": "imgui_impl_sdl2:42", "location": "imgui_impl_sdl2:43",
"ov_cimguiname": "ImGui_ImplSDL2_ProcessEvent", "ov_cimguiname": "ImGui_ImplSDL2_ProcessEvent",
"ret": "bool", "ret": "bool",
"signature": "(const SDL_Event*)", "signature": "(const SDL_Event*)",
@@ -866,7 +887,7 @@
"manual_gamepads_count": "-1" "manual_gamepads_count": "-1"
}, },
"funcname": "ImGui_ImplSDL2_SetGamepadMode", "funcname": "ImGui_ImplSDL2_SetGamepadMode",
"location": "imgui_impl_sdl2:47", "location": "imgui_impl_sdl2:48",
"ov_cimguiname": "ImGui_ImplSDL2_SetGamepadMode", "ov_cimguiname": "ImGui_ImplSDL2_SetGamepadMode",
"ret": "void", "ret": "void",
"signature": "(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)", "signature": "(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)",
@@ -882,11 +903,230 @@
"cimguiname": "ImGui_ImplSDL2_Shutdown", "cimguiname": "ImGui_ImplSDL2_Shutdown",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_Shutdown", "funcname": "ImGui_ImplSDL2_Shutdown",
"location": "imgui_impl_sdl2:40", "location": "imgui_impl_sdl2:41",
"ov_cimguiname": "ImGui_ImplSDL2_Shutdown", "ov_cimguiname": "ImGui_ImplSDL2_Shutdown",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
"stname": "" "stname": ""
} }
],
"ImGui_ImplSDL3_InitForD3D": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL3_InitForD3D",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForD3D",
"location": "imgui_impl_sdl3:38",
"ov_cimguiname": "ImGui_ImplSDL3_InitForD3D",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForMetal": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL3_InitForMetal",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForMetal",
"location": "imgui_impl_sdl3:39",
"ov_cimguiname": "ImGui_ImplSDL3_InitForMetal",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForOpenGL": [
{
"args": "(SDL_Window* window,void* sdl_gl_context)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
},
{
"name": "sdl_gl_context",
"type": "void*"
}
],
"argsoriginal": "(SDL_Window* window,void* sdl_gl_context)",
"call_args": "(window,sdl_gl_context)",
"cimguiname": "ImGui_ImplSDL3_InitForOpenGL",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForOpenGL",
"location": "imgui_impl_sdl3:36",
"ov_cimguiname": "ImGui_ImplSDL3_InitForOpenGL",
"ret": "bool",
"signature": "(SDL_Window*,void*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForOther": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL3_InitForOther",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForOther",
"location": "imgui_impl_sdl3:41",
"ov_cimguiname": "ImGui_ImplSDL3_InitForOther",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForSDLRenderer": [
{
"args": "(SDL_Window* window,SDL_Renderer* renderer)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
},
{
"name": "renderer",
"type": "SDL_Renderer*"
}
],
"argsoriginal": "(SDL_Window* window,SDL_Renderer* renderer)",
"call_args": "(window,renderer)",
"cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForSDLRenderer",
"location": "imgui_impl_sdl3:40",
"ov_cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer",
"ret": "bool",
"signature": "(SDL_Window*,SDL_Renderer*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForVulkan": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL3_InitForVulkan",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForVulkan",
"location": "imgui_impl_sdl3:37",
"ov_cimguiname": "ImGui_ImplSDL3_InitForVulkan",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL3_NewFrame": [
{
"args": "()",
"argsT": [],
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplSDL3_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplSDL3_NewFrame",
"location": "imgui_impl_sdl3:43",
"ov_cimguiname": "ImGui_ImplSDL3_NewFrame",
"ret": "void",
"signature": "()",
"stname": ""
}
],
"ImGui_ImplSDL3_ProcessEvent": [
{
"args": "(const SDL_Event* event)",
"argsT": [
{
"name": "event",
"type": "const SDL_Event*"
}
],
"argsoriginal": "(const SDL_Event* event)",
"call_args": "(event)",
"cimguiname": "ImGui_ImplSDL3_ProcessEvent",
"defaults": {},
"funcname": "ImGui_ImplSDL3_ProcessEvent",
"location": "imgui_impl_sdl3:44",
"ov_cimguiname": "ImGui_ImplSDL3_ProcessEvent",
"ret": "bool",
"signature": "(const SDL_Event*)",
"stname": ""
}
],
"ImGui_ImplSDL3_SetGamepadMode": [
{
"args": "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count)",
"argsT": [
{
"name": "mode",
"type": "ImGui_ImplSDL3_GamepadMode"
},
{
"name": "manual_gamepads_array",
"type": "SDL_Gamepad**"
},
{
"name": "manual_gamepads_count",
"type": "int"
}
],
"argsoriginal": "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)",
"call_args": "(mode,manual_gamepads_array,manual_gamepads_count)",
"cimguiname": "ImGui_ImplSDL3_SetGamepadMode",
"defaults": {
"manual_gamepads_array": "NULL",
"manual_gamepads_count": "-1"
},
"funcname": "ImGui_ImplSDL3_SetGamepadMode",
"location": "imgui_impl_sdl3:49",
"ov_cimguiname": "ImGui_ImplSDL3_SetGamepadMode",
"ret": "void",
"signature": "(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)",
"stname": ""
}
],
"ImGui_ImplSDL3_Shutdown": [
{
"args": "()",
"argsT": [],
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplSDL3_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplSDL3_Shutdown",
"location": "imgui_impl_sdl3:42",
"ov_cimguiname": "ImGui_ImplSDL3_Shutdown",
"ret": "void",
"signature": "()",
"stname": ""
}
] ]
} }

View File

@@ -14,7 +14,7 @@ defs["ImGui_ImplGlfw_CharCallback"][1]["call_args"] = "(window,c)"
defs["ImGui_ImplGlfw_CharCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CharCallback" defs["ImGui_ImplGlfw_CharCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["defaults"] = {} defs["ImGui_ImplGlfw_CharCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CharCallback"][1]["funcname"] = "ImGui_ImplGlfw_CharCallback" defs["ImGui_ImplGlfw_CharCallback"][1]["funcname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw:59" defs["ImGui_ImplGlfw_CharCallback"][1]["location"] = "imgui_impl_glfw:61"
defs["ImGui_ImplGlfw_CharCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CharCallback" defs["ImGui_ImplGlfw_CharCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CharCallback"
defs["ImGui_ImplGlfw_CharCallback"][1]["ret"] = "void" defs["ImGui_ImplGlfw_CharCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CharCallback"][1]["signature"] = "(GLFWwindow*,unsigned int)" defs["ImGui_ImplGlfw_CharCallback"][1]["signature"] = "(GLFWwindow*,unsigned int)"
@@ -35,7 +35,7 @@ defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["call_args"] = "(window,entered)"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CursorEnterCallback" defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CursorEnterCallback"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["defaults"] = {} defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["funcname"] = "ImGui_ImplGlfw_CursorEnterCallback" defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["funcname"] = "ImGui_ImplGlfw_CursorEnterCallback"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["location"] = "imgui_impl_glfw:54" defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["location"] = "imgui_impl_glfw:56"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CursorEnterCallback" defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CursorEnterCallback"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["ret"] = "void" defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["signature"] = "(GLFWwindow*,int)" defs["ImGui_ImplGlfw_CursorEnterCallback"][1]["signature"] = "(GLFWwindow*,int)"
@@ -59,7 +59,7 @@ defs["ImGui_ImplGlfw_CursorPosCallback"][1]["call_args"] = "(window,x,y)"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CursorPosCallback" defs["ImGui_ImplGlfw_CursorPosCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_CursorPosCallback"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["defaults"] = {} defs["ImGui_ImplGlfw_CursorPosCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["funcname"] = "ImGui_ImplGlfw_CursorPosCallback" defs["ImGui_ImplGlfw_CursorPosCallback"][1]["funcname"] = "ImGui_ImplGlfw_CursorPosCallback"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["location"] = "imgui_impl_glfw:55" defs["ImGui_ImplGlfw_CursorPosCallback"][1]["location"] = "imgui_impl_glfw:57"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CursorPosCallback" defs["ImGui_ImplGlfw_CursorPosCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_CursorPosCallback"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["ret"] = "void" defs["ImGui_ImplGlfw_CursorPosCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_CursorPosCallback"][1]["signature"] = "(GLFWwindow*,double,double)" defs["ImGui_ImplGlfw_CursorPosCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
@@ -80,7 +80,7 @@ defs["ImGui_ImplGlfw_InitForOpenGL"][1]["call_args"] = "(window,install_callback
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["defaults"] = {} defs["ImGui_ImplGlfw_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["funcname"] = "ImGui_ImplGlfw_InitForOpenGL" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["funcname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw:31" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["location"] = "imgui_impl_glfw:32"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOpenGL"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ret"] = "bool" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForOpenGL"][1]["signature"] = "(GLFWwindow*,bool)" defs["ImGui_ImplGlfw_InitForOpenGL"][1]["signature"] = "(GLFWwindow*,bool)"
@@ -101,7 +101,7 @@ defs["ImGui_ImplGlfw_InitForOther"][1]["call_args"] = "(window,install_callbacks
defs["ImGui_ImplGlfw_InitForOther"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOther" defs["ImGui_ImplGlfw_InitForOther"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForOther"
defs["ImGui_ImplGlfw_InitForOther"][1]["defaults"] = {} defs["ImGui_ImplGlfw_InitForOther"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForOther"][1]["funcname"] = "ImGui_ImplGlfw_InitForOther" defs["ImGui_ImplGlfw_InitForOther"][1]["funcname"] = "ImGui_ImplGlfw_InitForOther"
defs["ImGui_ImplGlfw_InitForOther"][1]["location"] = "imgui_impl_glfw:33" defs["ImGui_ImplGlfw_InitForOther"][1]["location"] = "imgui_impl_glfw:34"
defs["ImGui_ImplGlfw_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOther" defs["ImGui_ImplGlfw_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForOther"
defs["ImGui_ImplGlfw_InitForOther"][1]["ret"] = "bool" defs["ImGui_ImplGlfw_InitForOther"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForOther"][1]["signature"] = "(GLFWwindow*,bool)" defs["ImGui_ImplGlfw_InitForOther"][1]["signature"] = "(GLFWwindow*,bool)"
@@ -122,7 +122,7 @@ defs["ImGui_ImplGlfw_InitForVulkan"][1]["call_args"] = "(window,install_callback
defs["ImGui_ImplGlfw_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForVulkan" defs["ImGui_ImplGlfw_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["defaults"] = {} defs["ImGui_ImplGlfw_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InitForVulkan"][1]["funcname"] = "ImGui_ImplGlfw_InitForVulkan" defs["ImGui_ImplGlfw_InitForVulkan"][1]["funcname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw:32" defs["ImGui_ImplGlfw_InitForVulkan"][1]["location"] = "imgui_impl_glfw:33"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForVulkan" defs["ImGui_ImplGlfw_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InitForVulkan"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["ret"] = "bool" defs["ImGui_ImplGlfw_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplGlfw_InitForVulkan"][1]["signature"] = "(GLFWwindow*,bool)" defs["ImGui_ImplGlfw_InitForVulkan"][1]["signature"] = "(GLFWwindow*,bool)"
@@ -140,7 +140,7 @@ defs["ImGui_ImplGlfw_InstallCallbacks"][1]["call_args"] = "(window)"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["cimguiname"] = "ImGui_ImplGlfw_InstallCallbacks" defs["ImGui_ImplGlfw_InstallCallbacks"][1]["cimguiname"] = "ImGui_ImplGlfw_InstallCallbacks"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["defaults"] = {} defs["ImGui_ImplGlfw_InstallCallbacks"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["funcname"] = "ImGui_ImplGlfw_InstallCallbacks" defs["ImGui_ImplGlfw_InstallCallbacks"][1]["funcname"] = "ImGui_ImplGlfw_InstallCallbacks"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["location"] = "imgui_impl_glfw:45" defs["ImGui_ImplGlfw_InstallCallbacks"][1]["location"] = "imgui_impl_glfw:47"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InstallCallbacks" defs["ImGui_ImplGlfw_InstallCallbacks"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_InstallCallbacks"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["ret"] = "void" defs["ImGui_ImplGlfw_InstallCallbacks"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_InstallCallbacks"][1]["signature"] = "(GLFWwindow*)" defs["ImGui_ImplGlfw_InstallCallbacks"][1]["signature"] = "(GLFWwindow*)"
@@ -170,7 +170,7 @@ defs["ImGui_ImplGlfw_KeyCallback"][1]["call_args"] = "(window,key,scancode,actio
defs["ImGui_ImplGlfw_KeyCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_KeyCallback" defs["ImGui_ImplGlfw_KeyCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["defaults"] = {} defs["ImGui_ImplGlfw_KeyCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_KeyCallback"][1]["funcname"] = "ImGui_ImplGlfw_KeyCallback" defs["ImGui_ImplGlfw_KeyCallback"][1]["funcname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw:58" defs["ImGui_ImplGlfw_KeyCallback"][1]["location"] = "imgui_impl_glfw:60"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_KeyCallback" defs["ImGui_ImplGlfw_KeyCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_KeyCallback"
defs["ImGui_ImplGlfw_KeyCallback"][1]["ret"] = "void" defs["ImGui_ImplGlfw_KeyCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_KeyCallback"][1]["signature"] = "(GLFWwindow*,int,int,int,int)" defs["ImGui_ImplGlfw_KeyCallback"][1]["signature"] = "(GLFWwindow*,int,int,int,int)"
@@ -191,7 +191,7 @@ defs["ImGui_ImplGlfw_MonitorCallback"][1]["call_args"] = "(monitor,event)"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MonitorCallback" defs["ImGui_ImplGlfw_MonitorCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MonitorCallback"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["defaults"] = {} defs["ImGui_ImplGlfw_MonitorCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_MonitorCallback"][1]["funcname"] = "ImGui_ImplGlfw_MonitorCallback" defs["ImGui_ImplGlfw_MonitorCallback"][1]["funcname"] = "ImGui_ImplGlfw_MonitorCallback"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["location"] = "imgui_impl_glfw:60" defs["ImGui_ImplGlfw_MonitorCallback"][1]["location"] = "imgui_impl_glfw:62"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MonitorCallback" defs["ImGui_ImplGlfw_MonitorCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MonitorCallback"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["ret"] = "void" defs["ImGui_ImplGlfw_MonitorCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_MonitorCallback"][1]["signature"] = "(GLFWmonitor*,int)" defs["ImGui_ImplGlfw_MonitorCallback"][1]["signature"] = "(GLFWmonitor*,int)"
@@ -218,7 +218,7 @@ defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["call_args"] = "(window,button,act
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback" defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["defaults"] = {} defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["funcname"] = "ImGui_ImplGlfw_MouseButtonCallback" defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["funcname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw:56" defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["location"] = "imgui_impl_glfw:58"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback" defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_MouseButtonCallback"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ret"] = "void" defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["signature"] = "(GLFWwindow*,int,int,int)" defs["ImGui_ImplGlfw_MouseButtonCallback"][1]["signature"] = "(GLFWwindow*,int,int,int)"
@@ -233,7 +233,7 @@ defs["ImGui_ImplGlfw_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_NewFrame"][1]["cimguiname"] = "ImGui_ImplGlfw_NewFrame" defs["ImGui_ImplGlfw_NewFrame"][1]["cimguiname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["defaults"] = {} defs["ImGui_ImplGlfw_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_NewFrame"][1]["funcname"] = "ImGui_ImplGlfw_NewFrame" defs["ImGui_ImplGlfw_NewFrame"][1]["funcname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw:35" defs["ImGui_ImplGlfw_NewFrame"][1]["location"] = "imgui_impl_glfw:36"
defs["ImGui_ImplGlfw_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_NewFrame" defs["ImGui_ImplGlfw_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_NewFrame"
defs["ImGui_ImplGlfw_NewFrame"][1]["ret"] = "void" defs["ImGui_ImplGlfw_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_NewFrame"][1]["signature"] = "()" defs["ImGui_ImplGlfw_NewFrame"][1]["signature"] = "()"
@@ -251,7 +251,7 @@ defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["call_args"] = "(window)"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["cimguiname"] = "ImGui_ImplGlfw_RestoreCallbacks" defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["cimguiname"] = "ImGui_ImplGlfw_RestoreCallbacks"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["defaults"] = {} defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["funcname"] = "ImGui_ImplGlfw_RestoreCallbacks" defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["funcname"] = "ImGui_ImplGlfw_RestoreCallbacks"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["location"] = "imgui_impl_glfw:46" defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["location"] = "imgui_impl_glfw:48"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_RestoreCallbacks" defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_RestoreCallbacks"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["ret"] = "void" defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["signature"] = "(GLFWwindow*)" defs["ImGui_ImplGlfw_RestoreCallbacks"][1]["signature"] = "(GLFWwindow*)"
@@ -275,7 +275,7 @@ defs["ImGui_ImplGlfw_ScrollCallback"][1]["call_args"] = "(window,xoffset,yoffset
defs["ImGui_ImplGlfw_ScrollCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_ScrollCallback" defs["ImGui_ImplGlfw_ScrollCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["defaults"] = {} defs["ImGui_ImplGlfw_ScrollCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_ScrollCallback"][1]["funcname"] = "ImGui_ImplGlfw_ScrollCallback" defs["ImGui_ImplGlfw_ScrollCallback"][1]["funcname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw:57" defs["ImGui_ImplGlfw_ScrollCallback"][1]["location"] = "imgui_impl_glfw:59"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_ScrollCallback" defs["ImGui_ImplGlfw_ScrollCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_ScrollCallback"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["ret"] = "void" defs["ImGui_ImplGlfw_ScrollCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_ScrollCallback"][1]["signature"] = "(GLFWwindow*,double,double)" defs["ImGui_ImplGlfw_ScrollCallback"][1]["signature"] = "(GLFWwindow*,double,double)"
@@ -293,7 +293,7 @@ defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["call_args"] = "(chain_
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["cimguiname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows" defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["cimguiname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["defaults"] = {} defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["funcname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows" defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["funcname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["location"] = "imgui_impl_glfw:50" defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["location"] = "imgui_impl_glfw:52"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows" defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_SetCallbacksChainForAllWindows"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["ret"] = "void" defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["signature"] = "(bool)" defs["ImGui_ImplGlfw_SetCallbacksChainForAllWindows"][1]["signature"] = "(bool)"
@@ -308,12 +308,30 @@ defs["ImGui_ImplGlfw_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["cimguiname"] = "ImGui_ImplGlfw_Shutdown" defs["ImGui_ImplGlfw_Shutdown"][1]["cimguiname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["defaults"] = {} defs["ImGui_ImplGlfw_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_Shutdown"][1]["funcname"] = "ImGui_ImplGlfw_Shutdown" defs["ImGui_ImplGlfw_Shutdown"][1]["funcname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw:34" defs["ImGui_ImplGlfw_Shutdown"][1]["location"] = "imgui_impl_glfw:35"
defs["ImGui_ImplGlfw_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_Shutdown" defs["ImGui_ImplGlfw_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_Shutdown"
defs["ImGui_ImplGlfw_Shutdown"][1]["ret"] = "void" defs["ImGui_ImplGlfw_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_Shutdown"][1]["signature"] = "()" defs["ImGui_ImplGlfw_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplGlfw_Shutdown"][1]["stname"] = "" defs["ImGui_ImplGlfw_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplGlfw_Shutdown"]["()"] = defs["ImGui_ImplGlfw_Shutdown"][1] defs["ImGui_ImplGlfw_Shutdown"]["()"] = defs["ImGui_ImplGlfw_Shutdown"][1]
defs["ImGui_ImplGlfw_Sleep"] = {}
defs["ImGui_ImplGlfw_Sleep"][1] = {}
defs["ImGui_ImplGlfw_Sleep"][1]["args"] = "(int milliseconds)"
defs["ImGui_ImplGlfw_Sleep"][1]["argsT"] = {}
defs["ImGui_ImplGlfw_Sleep"][1]["argsT"][1] = {}
defs["ImGui_ImplGlfw_Sleep"][1]["argsT"][1]["name"] = "milliseconds"
defs["ImGui_ImplGlfw_Sleep"][1]["argsT"][1]["type"] = "int"
defs["ImGui_ImplGlfw_Sleep"][1]["argsoriginal"] = "(int milliseconds)"
defs["ImGui_ImplGlfw_Sleep"][1]["call_args"] = "(milliseconds)"
defs["ImGui_ImplGlfw_Sleep"][1]["cimguiname"] = "ImGui_ImplGlfw_Sleep"
defs["ImGui_ImplGlfw_Sleep"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_Sleep"][1]["funcname"] = "ImGui_ImplGlfw_Sleep"
defs["ImGui_ImplGlfw_Sleep"][1]["location"] = "imgui_impl_glfw:65"
defs["ImGui_ImplGlfw_Sleep"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_Sleep"
defs["ImGui_ImplGlfw_Sleep"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_Sleep"][1]["signature"] = "(int)"
defs["ImGui_ImplGlfw_Sleep"][1]["stname"] = ""
defs["ImGui_ImplGlfw_Sleep"]["(int)"] = defs["ImGui_ImplGlfw_Sleep"][1]
defs["ImGui_ImplGlfw_WindowFocusCallback"] = {} defs["ImGui_ImplGlfw_WindowFocusCallback"] = {}
defs["ImGui_ImplGlfw_WindowFocusCallback"][1] = {} defs["ImGui_ImplGlfw_WindowFocusCallback"][1] = {}
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["args"] = "(GLFWwindow* window,int focused)" defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["args"] = "(GLFWwindow* window,int focused)"
@@ -329,7 +347,7 @@ defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["call_args"] = "(window,focused)"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_WindowFocusCallback" defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["cimguiname"] = "ImGui_ImplGlfw_WindowFocusCallback"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["defaults"] = {} defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["defaults"] = {}
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["funcname"] = "ImGui_ImplGlfw_WindowFocusCallback" defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["funcname"] = "ImGui_ImplGlfw_WindowFocusCallback"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["location"] = "imgui_impl_glfw:53" defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["location"] = "imgui_impl_glfw:55"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_WindowFocusCallback" defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["ov_cimguiname"] = "ImGui_ImplGlfw_WindowFocusCallback"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["ret"] = "void" defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["ret"] = "void"
defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["signature"] = "(GLFWwindow*,int)" defs["ImGui_ImplGlfw_WindowFocusCallback"][1]["signature"] = "(GLFWwindow*,int)"
@@ -344,7 +362,7 @@ defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects" defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects" defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2:36" defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2:37"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects" defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ret"] = "bool" defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["signature"] = "()" defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["signature"] = "()"
@@ -359,7 +377,7 @@ defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture" defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateFontsTexture" defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2:34" defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2:35"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture" defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ret"] = "bool" defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["signature"] = "()" defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["signature"] = "()"
@@ -374,7 +392,7 @@ defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2:37" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2:38"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ret"] = "void" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["signature"] = "()" defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["signature"] = "()"
@@ -389,7 +407,7 @@ defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2:35" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2:36"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ret"] = "void" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["signature"] = "()" defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["signature"] = "()"
@@ -404,7 +422,7 @@ defs["ImGui_ImplOpenGL2_Init"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Init" defs["ImGui_ImplOpenGL2_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_Init"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_Init"][1]["funcname"] = "ImGui_ImplOpenGL2_Init" defs["ImGui_ImplOpenGL2_Init"][1]["funcname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2:28" defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2:29"
defs["ImGui_ImplOpenGL2_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Init" defs["ImGui_ImplOpenGL2_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Init"
defs["ImGui_ImplOpenGL2_Init"][1]["ret"] = "bool" defs["ImGui_ImplOpenGL2_Init"][1]["ret"] = "bool"
defs["ImGui_ImplOpenGL2_Init"][1]["signature"] = "()" defs["ImGui_ImplOpenGL2_Init"][1]["signature"] = "()"
@@ -419,7 +437,7 @@ defs["ImGui_ImplOpenGL2_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL2_NewFrame" defs["ImGui_ImplOpenGL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL2_NewFrame" defs["ImGui_ImplOpenGL2_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2:30" defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2:31"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_NewFrame" defs["ImGui_ImplOpenGL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["ret"] = "void" defs["ImGui_ImplOpenGL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_NewFrame"][1]["signature"] = "()" defs["ImGui_ImplOpenGL2_NewFrame"][1]["signature"] = "()"
@@ -437,7 +455,7 @@ defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["call_args"] = "(draw_data)"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL2_RenderDrawData" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2:31" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2:32"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ret"] = "void" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["signature"] = "(ImDrawData*)" defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
@@ -452,7 +470,7 @@ defs["ImGui_ImplOpenGL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Shutdown" defs["ImGui_ImplOpenGL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["defaults"] = {} defs["ImGui_ImplOpenGL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplOpenGL2_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL2_Shutdown" defs["ImGui_ImplOpenGL2_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2:29" defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2:30"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Shutdown" defs["ImGui_ImplOpenGL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["ret"] = "void" defs["ImGui_ImplOpenGL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplOpenGL2_Shutdown"][1]["signature"] = "()" defs["ImGui_ImplOpenGL2_Shutdown"][1]["signature"] = "()"
@@ -597,7 +615,7 @@ defs["ImGui_ImplSDL2_InitForD3D"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForD3D"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForD3D" defs["ImGui_ImplSDL2_InitForD3D"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["defaults"] = {} defs["ImGui_ImplSDL2_InitForD3D"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForD3D"][1]["funcname"] = "ImGui_ImplSDL2_InitForD3D" defs["ImGui_ImplSDL2_InitForD3D"][1]["funcname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["location"] = "imgui_impl_sdl2:36" defs["ImGui_ImplSDL2_InitForD3D"][1]["location"] = "imgui_impl_sdl2:37"
defs["ImGui_ImplSDL2_InitForD3D"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForD3D" defs["ImGui_ImplSDL2_InitForD3D"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
defs["ImGui_ImplSDL2_InitForD3D"][1]["ret"] = "bool" defs["ImGui_ImplSDL2_InitForD3D"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForD3D"][1]["signature"] = "(SDL_Window*)" defs["ImGui_ImplSDL2_InitForD3D"][1]["signature"] = "(SDL_Window*)"
@@ -615,7 +633,7 @@ defs["ImGui_ImplSDL2_InitForMetal"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForMetal"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForMetal" defs["ImGui_ImplSDL2_InitForMetal"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForMetal"
defs["ImGui_ImplSDL2_InitForMetal"][1]["defaults"] = {} defs["ImGui_ImplSDL2_InitForMetal"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForMetal"][1]["funcname"] = "ImGui_ImplSDL2_InitForMetal" defs["ImGui_ImplSDL2_InitForMetal"][1]["funcname"] = "ImGui_ImplSDL2_InitForMetal"
defs["ImGui_ImplSDL2_InitForMetal"][1]["location"] = "imgui_impl_sdl2:37" defs["ImGui_ImplSDL2_InitForMetal"][1]["location"] = "imgui_impl_sdl2:38"
defs["ImGui_ImplSDL2_InitForMetal"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForMetal" defs["ImGui_ImplSDL2_InitForMetal"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForMetal"
defs["ImGui_ImplSDL2_InitForMetal"][1]["ret"] = "bool" defs["ImGui_ImplSDL2_InitForMetal"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForMetal"][1]["signature"] = "(SDL_Window*)" defs["ImGui_ImplSDL2_InitForMetal"][1]["signature"] = "(SDL_Window*)"
@@ -636,7 +654,7 @@ defs["ImGui_ImplSDL2_InitForOpenGL"][1]["call_args"] = "(window,sdl_gl_context)"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL" defs["ImGui_ImplSDL2_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["defaults"] = {} defs["ImGui_ImplSDL2_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL2_InitForOpenGL" defs["ImGui_ImplSDL2_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl2:34" defs["ImGui_ImplSDL2_InitForOpenGL"][1]["location"] = "imgui_impl_sdl2:35"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL" defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOpenGL"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ret"] = "bool" defs["ImGui_ImplSDL2_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)" defs["ImGui_ImplSDL2_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)"
@@ -654,7 +672,7 @@ defs["ImGui_ImplSDL2_InitForOther"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForOther"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOther" defs["ImGui_ImplSDL2_InitForOther"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForOther"
defs["ImGui_ImplSDL2_InitForOther"][1]["defaults"] = {} defs["ImGui_ImplSDL2_InitForOther"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForOther"][1]["funcname"] = "ImGui_ImplSDL2_InitForOther" defs["ImGui_ImplSDL2_InitForOther"][1]["funcname"] = "ImGui_ImplSDL2_InitForOther"
defs["ImGui_ImplSDL2_InitForOther"][1]["location"] = "imgui_impl_sdl2:39" defs["ImGui_ImplSDL2_InitForOther"][1]["location"] = "imgui_impl_sdl2:40"
defs["ImGui_ImplSDL2_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOther" defs["ImGui_ImplSDL2_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForOther"
defs["ImGui_ImplSDL2_InitForOther"][1]["ret"] = "bool" defs["ImGui_ImplSDL2_InitForOther"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForOther"][1]["signature"] = "(SDL_Window*)" defs["ImGui_ImplSDL2_InitForOther"][1]["signature"] = "(SDL_Window*)"
@@ -675,7 +693,7 @@ defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["call_args"] = "(window,renderer)"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForSDLRenderer" defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["defaults"] = {} defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["funcname"] = "ImGui_ImplSDL2_InitForSDLRenderer" defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["funcname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl2:38" defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl2:39"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForSDLRenderer" defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForSDLRenderer"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["ret"] = "bool" defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["signature"] = "(SDL_Window*,SDL_Renderer*)" defs["ImGui_ImplSDL2_InitForSDLRenderer"][1]["signature"] = "(SDL_Window*,SDL_Renderer*)"
@@ -693,7 +711,7 @@ defs["ImGui_ImplSDL2_InitForVulkan"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForVulkan" defs["ImGui_ImplSDL2_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["defaults"] = {} defs["ImGui_ImplSDL2_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL2_InitForVulkan" defs["ImGui_ImplSDL2_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl2:35" defs["ImGui_ImplSDL2_InitForVulkan"][1]["location"] = "imgui_impl_sdl2:36"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForVulkan" defs["ImGui_ImplSDL2_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForVulkan"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["ret"] = "bool" defs["ImGui_ImplSDL2_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_InitForVulkan"][1]["signature"] = "(SDL_Window*)" defs["ImGui_ImplSDL2_InitForVulkan"][1]["signature"] = "(SDL_Window*)"
@@ -708,7 +726,7 @@ defs["ImGui_ImplSDL2_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplSDL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL2_NewFrame" defs["ImGui_ImplSDL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["defaults"] = {} defs["ImGui_ImplSDL2_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_NewFrame"][1]["funcname"] = "ImGui_ImplSDL2_NewFrame" defs["ImGui_ImplSDL2_NewFrame"][1]["funcname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl2:41" defs["ImGui_ImplSDL2_NewFrame"][1]["location"] = "imgui_impl_sdl2:42"
defs["ImGui_ImplSDL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_NewFrame" defs["ImGui_ImplSDL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_NewFrame"
defs["ImGui_ImplSDL2_NewFrame"][1]["ret"] = "void" defs["ImGui_ImplSDL2_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_NewFrame"][1]["signature"] = "()" defs["ImGui_ImplSDL2_NewFrame"][1]["signature"] = "()"
@@ -726,7 +744,7 @@ defs["ImGui_ImplSDL2_ProcessEvent"][1]["call_args"] = "(event)"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL2_ProcessEvent" defs["ImGui_ImplSDL2_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["defaults"] = {} defs["ImGui_ImplSDL2_ProcessEvent"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL2_ProcessEvent" defs["ImGui_ImplSDL2_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl2:42" defs["ImGui_ImplSDL2_ProcessEvent"][1]["location"] = "imgui_impl_sdl2:43"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_ProcessEvent" defs["ImGui_ImplSDL2_ProcessEvent"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_ProcessEvent"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["ret"] = "bool" defs["ImGui_ImplSDL2_ProcessEvent"][1]["ret"] = "bool"
defs["ImGui_ImplSDL2_ProcessEvent"][1]["signature"] = "(const SDL_Event*)" defs["ImGui_ImplSDL2_ProcessEvent"][1]["signature"] = "(const SDL_Event*)"
@@ -752,7 +770,7 @@ defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_array"] = "NULL" defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_array"] = "NULL"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_count"] = "-1" defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_count"] = "-1"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["funcname"] = "ImGui_ImplSDL2_SetGamepadMode" defs["ImGui_ImplSDL2_SetGamepadMode"][1]["funcname"] = "ImGui_ImplSDL2_SetGamepadMode"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["location"] = "imgui_impl_sdl2:47" defs["ImGui_ImplSDL2_SetGamepadMode"][1]["location"] = "imgui_impl_sdl2:48"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_SetGamepadMode" defs["ImGui_ImplSDL2_SetGamepadMode"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_SetGamepadMode"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["ret"] = "void" defs["ImGui_ImplSDL2_SetGamepadMode"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_SetGamepadMode"][1]["signature"] = "(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)" defs["ImGui_ImplSDL2_SetGamepadMode"][1]["signature"] = "(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)"
@@ -767,11 +785,199 @@ defs["ImGui_ImplSDL2_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL2_Shutdown" defs["ImGui_ImplSDL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["defaults"] = {} defs["ImGui_ImplSDL2_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplSDL2_Shutdown"][1]["funcname"] = "ImGui_ImplSDL2_Shutdown" defs["ImGui_ImplSDL2_Shutdown"][1]["funcname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl2:40" defs["ImGui_ImplSDL2_Shutdown"][1]["location"] = "imgui_impl_sdl2:41"
defs["ImGui_ImplSDL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_Shutdown" defs["ImGui_ImplSDL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_Shutdown"
defs["ImGui_ImplSDL2_Shutdown"][1]["ret"] = "void" defs["ImGui_ImplSDL2_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplSDL2_Shutdown"][1]["signature"] = "()" defs["ImGui_ImplSDL2_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplSDL2_Shutdown"][1]["stname"] = "" defs["ImGui_ImplSDL2_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplSDL2_Shutdown"]["()"] = defs["ImGui_ImplSDL2_Shutdown"][1] defs["ImGui_ImplSDL2_Shutdown"]["()"] = defs["ImGui_ImplSDL2_Shutdown"][1]
defs["ImGui_ImplSDL3_InitForD3D"] = {}
defs["ImGui_ImplSDL3_InitForD3D"][1] = {}
defs["ImGui_ImplSDL3_InitForD3D"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForD3D"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForD3D"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL3_InitForD3D"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForD3D"
defs["ImGui_ImplSDL3_InitForD3D"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForD3D"][1]["funcname"] = "ImGui_ImplSDL3_InitForD3D"
defs["ImGui_ImplSDL3_InitForD3D"][1]["location"] = "imgui_impl_sdl3:38"
defs["ImGui_ImplSDL3_InitForD3D"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForD3D"
defs["ImGui_ImplSDL3_InitForD3D"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForD3D"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL3_InitForD3D"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForD3D"]["(SDL_Window*)"] = defs["ImGui_ImplSDL3_InitForD3D"][1]
defs["ImGui_ImplSDL3_InitForMetal"] = {}
defs["ImGui_ImplSDL3_InitForMetal"][1] = {}
defs["ImGui_ImplSDL3_InitForMetal"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForMetal"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForMetal"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL3_InitForMetal"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForMetal"
defs["ImGui_ImplSDL3_InitForMetal"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForMetal"][1]["funcname"] = "ImGui_ImplSDL3_InitForMetal"
defs["ImGui_ImplSDL3_InitForMetal"][1]["location"] = "imgui_impl_sdl3:39"
defs["ImGui_ImplSDL3_InitForMetal"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForMetal"
defs["ImGui_ImplSDL3_InitForMetal"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForMetal"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL3_InitForMetal"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForMetal"]["(SDL_Window*)"] = defs["ImGui_ImplSDL3_InitForMetal"][1]
defs["ImGui_ImplSDL3_InitForOpenGL"] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["args"] = "(SDL_Window* window,void* sdl_gl_context)"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][2] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][2]["name"] = "sdl_gl_context"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsT"][2]["type"] = "void*"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["argsoriginal"] = "(SDL_Window* window,void* sdl_gl_context)"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["call_args"] = "(window,sdl_gl_context)"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForOpenGL"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["funcname"] = "ImGui_ImplSDL3_InitForOpenGL"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["location"] = "imgui_impl_sdl3:36"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForOpenGL"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["signature"] = "(SDL_Window*,void*)"
defs["ImGui_ImplSDL3_InitForOpenGL"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForOpenGL"]["(SDL_Window*,void*)"] = defs["ImGui_ImplSDL3_InitForOpenGL"][1]
defs["ImGui_ImplSDL3_InitForOther"] = {}
defs["ImGui_ImplSDL3_InitForOther"][1] = {}
defs["ImGui_ImplSDL3_InitForOther"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForOther"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForOther"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForOther"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForOther"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForOther"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForOther"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL3_InitForOther"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForOther"
defs["ImGui_ImplSDL3_InitForOther"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForOther"][1]["funcname"] = "ImGui_ImplSDL3_InitForOther"
defs["ImGui_ImplSDL3_InitForOther"][1]["location"] = "imgui_impl_sdl3:41"
defs["ImGui_ImplSDL3_InitForOther"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForOther"
defs["ImGui_ImplSDL3_InitForOther"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForOther"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL3_InitForOther"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForOther"]["(SDL_Window*)"] = defs["ImGui_ImplSDL3_InitForOther"][1]
defs["ImGui_ImplSDL3_InitForSDLRenderer"] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["args"] = "(SDL_Window* window,SDL_Renderer* renderer)"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][2] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][2]["name"] = "renderer"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsT"][2]["type"] = "SDL_Renderer*"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["argsoriginal"] = "(SDL_Window* window,SDL_Renderer* renderer)"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["call_args"] = "(window,renderer)"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForSDLRenderer"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["funcname"] = "ImGui_ImplSDL3_InitForSDLRenderer"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["location"] = "imgui_impl_sdl3:40"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForSDLRenderer"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["signature"] = "(SDL_Window*,SDL_Renderer*)"
defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForSDLRenderer"]["(SDL_Window*,SDL_Renderer*)"] = defs["ImGui_ImplSDL3_InitForSDLRenderer"][1]
defs["ImGui_ImplSDL3_InitForVulkan"] = {}
defs["ImGui_ImplSDL3_InitForVulkan"][1] = {}
defs["ImGui_ImplSDL3_InitForVulkan"][1]["args"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsT"][1]["name"] = "window"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsT"][1]["type"] = "SDL_Window*"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["argsoriginal"] = "(SDL_Window* window)"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["call_args"] = "(window)"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["cimguiname"] = "ImGui_ImplSDL3_InitForVulkan"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_InitForVulkan"][1]["funcname"] = "ImGui_ImplSDL3_InitForVulkan"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["location"] = "imgui_impl_sdl3:37"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_InitForVulkan"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["signature"] = "(SDL_Window*)"
defs["ImGui_ImplSDL3_InitForVulkan"][1]["stname"] = ""
defs["ImGui_ImplSDL3_InitForVulkan"]["(SDL_Window*)"] = defs["ImGui_ImplSDL3_InitForVulkan"][1]
defs["ImGui_ImplSDL3_NewFrame"] = {}
defs["ImGui_ImplSDL3_NewFrame"][1] = {}
defs["ImGui_ImplSDL3_NewFrame"][1]["args"] = "()"
defs["ImGui_ImplSDL3_NewFrame"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_NewFrame"][1]["argsoriginal"] = "()"
defs["ImGui_ImplSDL3_NewFrame"][1]["call_args"] = "()"
defs["ImGui_ImplSDL3_NewFrame"][1]["cimguiname"] = "ImGui_ImplSDL3_NewFrame"
defs["ImGui_ImplSDL3_NewFrame"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_NewFrame"][1]["funcname"] = "ImGui_ImplSDL3_NewFrame"
defs["ImGui_ImplSDL3_NewFrame"][1]["location"] = "imgui_impl_sdl3:43"
defs["ImGui_ImplSDL3_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_NewFrame"
defs["ImGui_ImplSDL3_NewFrame"][1]["ret"] = "void"
defs["ImGui_ImplSDL3_NewFrame"][1]["signature"] = "()"
defs["ImGui_ImplSDL3_NewFrame"][1]["stname"] = ""
defs["ImGui_ImplSDL3_NewFrame"]["()"] = defs["ImGui_ImplSDL3_NewFrame"][1]
defs["ImGui_ImplSDL3_ProcessEvent"] = {}
defs["ImGui_ImplSDL3_ProcessEvent"][1] = {}
defs["ImGui_ImplSDL3_ProcessEvent"][1]["args"] = "(const SDL_Event* event)"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsT"][1]["name"] = "event"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsT"][1]["type"] = "const SDL_Event*"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["argsoriginal"] = "(const SDL_Event* event)"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["call_args"] = "(event)"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["cimguiname"] = "ImGui_ImplSDL3_ProcessEvent"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_ProcessEvent"][1]["funcname"] = "ImGui_ImplSDL3_ProcessEvent"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["location"] = "imgui_impl_sdl3:44"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_ProcessEvent"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["ret"] = "bool"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["signature"] = "(const SDL_Event*)"
defs["ImGui_ImplSDL3_ProcessEvent"][1]["stname"] = ""
defs["ImGui_ImplSDL3_ProcessEvent"]["(const SDL_Event*)"] = defs["ImGui_ImplSDL3_ProcessEvent"][1]
defs["ImGui_ImplSDL3_SetGamepadMode"] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["args"] = "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count)"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][1] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][1]["name"] = "mode"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][1]["type"] = "ImGui_ImplSDL3_GamepadMode"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][2] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][2]["name"] = "manual_gamepads_array"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][2]["type"] = "SDL_Gamepad**"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][3] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][3]["name"] = "manual_gamepads_count"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][3]["type"] = "int"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsoriginal"] = "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["call_args"] = "(mode,manual_gamepads_array,manual_gamepads_count)"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["cimguiname"] = "ImGui_ImplSDL3_SetGamepadMode"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["defaults"]["manual_gamepads_array"] = "NULL"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["defaults"]["manual_gamepads_count"] = "-1"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["funcname"] = "ImGui_ImplSDL3_SetGamepadMode"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["location"] = "imgui_impl_sdl3:49"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_SetGamepadMode"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["ret"] = "void"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["signature"] = "(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)"
defs["ImGui_ImplSDL3_SetGamepadMode"][1]["stname"] = ""
defs["ImGui_ImplSDL3_SetGamepadMode"]["(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)"] = defs["ImGui_ImplSDL3_SetGamepadMode"][1]
defs["ImGui_ImplSDL3_Shutdown"] = {}
defs["ImGui_ImplSDL3_Shutdown"][1] = {}
defs["ImGui_ImplSDL3_Shutdown"][1]["args"] = "()"
defs["ImGui_ImplSDL3_Shutdown"][1]["argsT"] = {}
defs["ImGui_ImplSDL3_Shutdown"][1]["argsoriginal"] = "()"
defs["ImGui_ImplSDL3_Shutdown"][1]["call_args"] = "()"
defs["ImGui_ImplSDL3_Shutdown"][1]["cimguiname"] = "ImGui_ImplSDL3_Shutdown"
defs["ImGui_ImplSDL3_Shutdown"][1]["defaults"] = {}
defs["ImGui_ImplSDL3_Shutdown"][1]["funcname"] = "ImGui_ImplSDL3_Shutdown"
defs["ImGui_ImplSDL3_Shutdown"][1]["location"] = "imgui_impl_sdl3:42"
defs["ImGui_ImplSDL3_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplSDL3_Shutdown"
defs["ImGui_ImplSDL3_Shutdown"][1]["ret"] = "void"
defs["ImGui_ImplSDL3_Shutdown"][1]["signature"] = "()"
defs["ImGui_ImplSDL3_Shutdown"][1]["stname"] = ""
defs["ImGui_ImplSDL3_Shutdown"]["()"] = defs["ImGui_ImplSDL3_Shutdown"][1]
return defs return defs

View File

@@ -7,7 +7,7 @@ ImColor_ImColor 5
5 nil ImColor_ImColor_U32 (ImU32) 5 nil ImColor_ImColor_U32 (ImU32)
ImDrawList_AddText 2 ImDrawList_AddText 2
1 void ImDrawList_AddText_Vec2 (const ImVec2,ImU32,const char*,const char*) 1 void ImDrawList_AddText_Vec2 (const ImVec2,ImU32,const char*,const char*)
2 void ImDrawList_AddText_FontPtr (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*) 2 void ImDrawList_AddText_FontPtr (ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*)
ImGuiPtrOrIndex_ImGuiPtrOrIndex 2 ImGuiPtrOrIndex_ImGuiPtrOrIndex 2
1 nil ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr (void*) 1 nil ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr (void*)
2 nil ImGuiPtrOrIndex_ImGuiPtrOrIndex_Int (int) 2 nil ImGuiPtrOrIndex_ImGuiPtrOrIndex_Int (int)
@@ -108,21 +108,18 @@ igCombo 3
1 bool igCombo_Str_arr (const char*,int*,const char* const[],int,int) 1 bool igCombo_Str_arr (const char*,int*,const char* const[],int,int)
2 bool igCombo_Str (const char*,int*,const char*,int) 2 bool igCombo_Str (const char*,int*,const char*,int)
3 bool igCombo_FnStrPtr (const char*,int*,const char*(*)(void*,int),void*,int,int) 3 bool igCombo_FnStrPtr (const char*,int*,const char*(*)(void*,int),void*,int,int)
igGetBackgroundDrawList 2
1 ImDrawList* igGetBackgroundDrawList_Nil ()
2 ImDrawList* igGetBackgroundDrawList_ViewportPtr (ImGuiViewport*)
igGetColorU32 3 igGetColorU32 3
1 ImU32 igGetColorU32_Col (ImGuiCol,float) 1 ImU32 igGetColorU32_Col (ImGuiCol,float)
2 ImU32 igGetColorU32_Vec4 (const ImVec4) 2 ImU32 igGetColorU32_Vec4 (const ImVec4)
3 ImU32 igGetColorU32_U32 (ImU32,float) 3 ImU32 igGetColorU32_U32 (ImU32,float)
igGetForegroundDrawList 3 igGetForegroundDrawList 2
1 ImDrawList* igGetForegroundDrawList_Nil () 1 ImDrawList* igGetForegroundDrawList_ViewportPtr (ImGuiViewport*)
2 ImDrawList* igGetForegroundDrawList_ViewportPtr (ImGuiViewport*) 2 ImDrawList* igGetForegroundDrawList_WindowPtr (ImGuiWindow*)
3 ImDrawList* igGetForegroundDrawList_WindowPtr (ImGuiWindow*) igGetID 4
igGetID 3
1 ImGuiID igGetID_Str (const char*) 1 ImGuiID igGetID_Str (const char*)
2 ImGuiID igGetID_StrStr (const char*,const char*) 2 ImGuiID igGetID_StrStr (const char*,const char*)
3 ImGuiID igGetID_Ptr (const void*) 3 ImGuiID igGetID_Ptr (const void*)
4 ImGuiID igGetID_Int (int)
igGetIDWithSeed 2 igGetIDWithSeed 2
1 ImGuiID igGetIDWithSeed_Str (const char*,const char*,ImGuiID) 1 ImGuiID igGetIDWithSeed_Str (const char*,const char*,ImGuiID)
2 ImGuiID igGetIDWithSeed_Int (int,ImGuiID) 2 ImGuiID igGetIDWithSeed_Int (int,ImGuiID)
@@ -229,6 +226,9 @@ igRadioButton 2
igSelectable 2 igSelectable 2
1 bool igSelectable_Bool (const char*,bool,ImGuiSelectableFlags,const ImVec2) 1 bool igSelectable_Bool (const char*,bool,ImGuiSelectableFlags,const ImVec2)
2 bool igSelectable_BoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2) 2 bool igSelectable_BoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2)
igSetItemKeyOwner 2
1 void igSetItemKeyOwner_Nil (ImGuiKey)
2 void igSetItemKeyOwner_InputFlags (ImGuiKey,ImGuiInputFlags)
igSetScrollFromPosX 2 igSetScrollFromPosX 2
1 void igSetScrollFromPosX_Float (float,float) 1 void igSetScrollFromPosX_Float (float,float)
2 void igSetScrollFromPosX_WindowPtr (ImGuiWindow*,float,float) 2 void igSetScrollFromPosX_WindowPtr (ImGuiWindow*,float,float)
@@ -259,6 +259,9 @@ igSetWindowSize 3
igShortcut 2 igShortcut 2
1 bool igShortcut_Nil (ImGuiKeyChord,ImGuiInputFlags) 1 bool igShortcut_Nil (ImGuiKeyChord,ImGuiInputFlags)
2 bool igShortcut_ID (ImGuiKeyChord,ImGuiInputFlags,ImGuiID) 2 bool igShortcut_ID (ImGuiKeyChord,ImGuiInputFlags,ImGuiID)
igTabBarQueueFocus 2
1 void igTabBarQueueFocus_TabItemPtr (ImGuiTabBar*,ImGuiTabItem*)
2 void igTabBarQueueFocus_Str (ImGuiTabBar*,const char*)
igTabItemCalcSize 2 igTabItemCalcSize 2
1 ImVec2 igTabItemCalcSize_Str (const char*,bool) 1 ImVec2 igTabItemCalcSize_Str (const char*,bool)
2 ImVec2 igTabItemCalcSize_WindowPtr (ImGuiWindow*) 2 ImVec2 igTabItemCalcSize_WindowPtr (ImGuiWindow*)
@@ -290,4 +293,4 @@ igValue 4
2 void igValue_Int (const char*,int) 2 void igValue_Int (const char*,int)
3 void igValue_Uint (const char*,unsigned int) 3 void igValue_Uint (const char*,unsigned int)
4 void igValue_Float (const char*,float,const char*) 4 void igValue_Float (const char*,float,const char*)
203 overloaded 205 overloaded

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1,9 +1,9 @@
{ {
"ImBitArrayForNamedKeys": "ImBitArray<ImGuiKey_NamedKey_COUNT,-ImGuiKey_NamedKey_BEGIN>", "ImBitArrayForNamedKeys": "ImBitArray<ImGuiKey_NamedKey_COUNT, -ImGuiKey_NamedKey_BEGIN>",
"ImBitArrayPtr": "ImU32*", "ImBitArrayPtr": "ImU32*",
"ImBitVector": "struct ImBitVector", "ImBitVector": "struct ImBitVector",
"ImColor": "struct ImColor", "ImColor": "struct ImColor",
"ImDrawCallback": "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);", "ImDrawCallback": "void (*)(const ImDrawList* parent_list, const ImDrawCmd* cmd);",
"ImDrawChannel": "struct ImDrawChannel", "ImDrawChannel": "struct ImDrawChannel",
"ImDrawCmd": "struct ImDrawCmd", "ImDrawCmd": "struct ImDrawCmd",
"ImDrawCmdHeader": "struct ImDrawCmdHeader", "ImDrawCmdHeader": "struct ImDrawCmdHeader",
@@ -27,6 +27,7 @@
"ImFontGlyphRangesBuilder": "struct ImFontGlyphRangesBuilder", "ImFontGlyphRangesBuilder": "struct ImFontGlyphRangesBuilder",
"ImGuiActivateFlags": "int", "ImGuiActivateFlags": "int",
"ImGuiBackendFlags": "int", "ImGuiBackendFlags": "int",
"ImGuiBoxSelectState": "struct ImGuiBoxSelectState",
"ImGuiButtonFlags": "int", "ImGuiButtonFlags": "int",
"ImGuiChildFlags": "int", "ImGuiChildFlags": "int",
"ImGuiCol": "int", "ImGuiCol": "int",
@@ -38,7 +39,7 @@
"ImGuiConfigFlags": "int", "ImGuiConfigFlags": "int",
"ImGuiContext": "struct ImGuiContext", "ImGuiContext": "struct ImGuiContext",
"ImGuiContextHook": "struct ImGuiContextHook", "ImGuiContextHook": "struct ImGuiContextHook",
"ImGuiContextHookCallback": "void(*)(ImGuiContext* ctx,ImGuiContextHook* hook);", "ImGuiContextHookCallback": "void (*)(ImGuiContext* ctx, ImGuiContextHook* hook);",
"ImGuiDataAuthority": "int", "ImGuiDataAuthority": "int",
"ImGuiDataType": "int", "ImGuiDataType": "int",
"ImGuiDataTypeInfo": "struct ImGuiDataTypeInfo", "ImGuiDataTypeInfo": "struct ImGuiDataTypeInfo",
@@ -53,7 +54,8 @@
"ImGuiDockNodeSettings": "struct ImGuiDockNodeSettings", "ImGuiDockNodeSettings": "struct ImGuiDockNodeSettings",
"ImGuiDockRequest": "struct ImGuiDockRequest", "ImGuiDockRequest": "struct ImGuiDockRequest",
"ImGuiDragDropFlags": "int", "ImGuiDragDropFlags": "int",
"ImGuiErrorLogCallback": "void(*)(void* user_data,const char* fmt,...);", "ImGuiErrorCallback": "void (*)(ImGuiContext* ctx, void* user_data, const char* msg);",
"ImGuiErrorRecoveryState": "struct ImGuiErrorRecoveryState",
"ImGuiFocusRequestFlags": "int", "ImGuiFocusRequestFlags": "int",
"ImGuiFocusScopeData": "struct ImGuiFocusScopeData", "ImGuiFocusScopeData": "struct ImGuiFocusScopeData",
"ImGuiFocusedFlags": "int", "ImGuiFocusedFlags": "int",
@@ -71,7 +73,7 @@
"ImGuiInputEventMouseWheel": "struct ImGuiInputEventMouseWheel", "ImGuiInputEventMouseWheel": "struct ImGuiInputEventMouseWheel",
"ImGuiInputEventText": "struct ImGuiInputEventText", "ImGuiInputEventText": "struct ImGuiInputEventText",
"ImGuiInputFlags": "int", "ImGuiInputFlags": "int",
"ImGuiInputTextCallback": "int(*)(ImGuiInputTextCallbackData* data);", "ImGuiInputTextCallback": "int (*)(ImGuiInputTextCallbackData* data);",
"ImGuiInputTextCallbackData": "struct ImGuiInputTextCallbackData", "ImGuiInputTextCallbackData": "struct ImGuiInputTextCallbackData",
"ImGuiInputTextDeactivateData": "struct ImGuiInputTextDeactivateData", "ImGuiInputTextDeactivateData": "struct ImGuiInputTextDeactivateData",
"ImGuiInputTextDeactivatedState": "struct ImGuiInputTextDeactivatedState", "ImGuiInputTextDeactivatedState": "struct ImGuiInputTextDeactivatedState",
@@ -91,16 +93,20 @@
"ImGuiListClipperData": "struct ImGuiListClipperData", "ImGuiListClipperData": "struct ImGuiListClipperData",
"ImGuiListClipperRange": "struct ImGuiListClipperRange", "ImGuiListClipperRange": "struct ImGuiListClipperRange",
"ImGuiLocEntry": "struct ImGuiLocEntry", "ImGuiLocEntry": "struct ImGuiLocEntry",
"ImGuiMemAllocFunc": "void*(*)(size_t sz,void* user_data);", "ImGuiLogFlags": "int",
"ImGuiMemFreeFunc": "void(*)(void* ptr,void* user_data);", "ImGuiMemAllocFunc": "void* (*)(size_t sz, void* user_data);",
"ImGuiMemFreeFunc": "void (*)(void* ptr, void* user_data);",
"ImGuiMenuColumns": "struct ImGuiMenuColumns", "ImGuiMenuColumns": "struct ImGuiMenuColumns",
"ImGuiMetricsConfig": "struct ImGuiMetricsConfig", "ImGuiMetricsConfig": "struct ImGuiMetricsConfig",
"ImGuiMouseButton": "int", "ImGuiMouseButton": "int",
"ImGuiMouseCursor": "int", "ImGuiMouseCursor": "int",
"ImGuiNavHighlightFlags": "int", "ImGuiMultiSelectFlags": "int",
"ImGuiMultiSelectIO": "struct ImGuiMultiSelectIO",
"ImGuiMultiSelectState": "struct ImGuiMultiSelectState",
"ImGuiMultiSelectTempData": "struct ImGuiMultiSelectTempData",
"ImGuiNavItemData": "struct ImGuiNavItemData", "ImGuiNavItemData": "struct ImGuiNavItemData",
"ImGuiNavMoveFlags": "int", "ImGuiNavMoveFlags": "int",
"ImGuiNavTreeNodeData": "struct ImGuiNavTreeNodeData", "ImGuiNavRenderCursorFlags": "int",
"ImGuiNextItemData": "struct ImGuiNextItemData", "ImGuiNextItemData": "struct ImGuiNextItemData",
"ImGuiNextItemDataFlags": "int", "ImGuiNextItemDataFlags": "int",
"ImGuiNextWindowData": "struct ImGuiNextWindowData", "ImGuiNextWindowData": "struct ImGuiNextWindowData",
@@ -118,15 +124,17 @@
"ImGuiPtrOrIndex": "struct ImGuiPtrOrIndex", "ImGuiPtrOrIndex": "struct ImGuiPtrOrIndex",
"ImGuiScrollFlags": "int", "ImGuiScrollFlags": "int",
"ImGuiSelectableFlags": "int", "ImGuiSelectableFlags": "int",
"ImGuiSelectionBasicStorage": "struct ImGuiSelectionBasicStorage",
"ImGuiSelectionExternalStorage": "struct ImGuiSelectionExternalStorage",
"ImGuiSelectionRequest": "struct ImGuiSelectionRequest",
"ImGuiSelectionUserData": "ImS64", "ImGuiSelectionUserData": "ImS64",
"ImGuiSeparatorFlags": "int", "ImGuiSeparatorFlags": "int",
"ImGuiSettingsHandler": "struct ImGuiSettingsHandler", "ImGuiSettingsHandler": "struct ImGuiSettingsHandler",
"ImGuiShrinkWidthItem": "struct ImGuiShrinkWidthItem", "ImGuiShrinkWidthItem": "struct ImGuiShrinkWidthItem",
"ImGuiSizeCallback": "void(*)(ImGuiSizeCallbackData* data);", "ImGuiSizeCallback": "void (*)(ImGuiSizeCallbackData* data);",
"ImGuiSizeCallbackData": "struct ImGuiSizeCallbackData", "ImGuiSizeCallbackData": "struct ImGuiSizeCallbackData",
"ImGuiSliderFlags": "int", "ImGuiSliderFlags": "int",
"ImGuiStackLevelInfo": "struct ImGuiStackLevelInfo", "ImGuiStackLevelInfo": "struct ImGuiStackLevelInfo",
"ImGuiStackSizes": "struct ImGuiStackSizes",
"ImGuiStorage": "struct ImGuiStorage", "ImGuiStorage": "struct ImGuiStorage",
"ImGuiStoragePair": "struct ImGuiStoragePair", "ImGuiStoragePair": "struct ImGuiStoragePair",
"ImGuiStyle": "struct ImGuiStyle", "ImGuiStyle": "struct ImGuiStyle",
@@ -160,6 +168,7 @@
"ImGuiTextRange": "struct ImGuiTextRange", "ImGuiTextRange": "struct ImGuiTextRange",
"ImGuiTooltipFlags": "int", "ImGuiTooltipFlags": "int",
"ImGuiTreeNodeFlags": "int", "ImGuiTreeNodeFlags": "int",
"ImGuiTreeNodeStackData": "struct ImGuiTreeNodeStackData",
"ImGuiTypingSelectFlags": "int", "ImGuiTypingSelectFlags": "int",
"ImGuiTypingSelectRequest": "struct ImGuiTypingSelectRequest", "ImGuiTypingSelectRequest": "struct ImGuiTypingSelectRequest",
"ImGuiTypingSelectState": "struct ImGuiTypingSelectState", "ImGuiTypingSelectState": "struct ImGuiTypingSelectState",
@@ -180,7 +189,8 @@
"ImS32": "signed int", "ImS32": "signed int",
"ImS64": "signed long long", "ImS64": "signed long long",
"ImS8": "signed char", "ImS8": "signed char",
"ImTextureID": "void*", "ImStbTexteditState": "ImStb::STB_TexteditState",
"ImTextureID": "ImU64",
"ImU16": "unsigned short", "ImU16": "unsigned short",
"ImU32": "unsigned int", "ImU32": "unsigned int",
"ImU64": "unsigned long long", "ImU64": "unsigned long long",
@@ -192,11 +202,5 @@
"ImWchar": "ImWchar16", "ImWchar": "ImWchar16",
"ImWchar16": "unsigned short", "ImWchar16": "unsigned short",
"ImWchar32": "unsigned int", "ImWchar32": "unsigned int",
"STB_TexteditState": "struct STB_TexteditState", "STB_TexteditState": "struct STB_TexteditState"
"StbTexteditRow": "struct StbTexteditRow",
"StbUndoRecord": "struct StbUndoRecord",
"StbUndoState": "struct StbUndoState",
"const_iterator": "const value_type*",
"iterator": "value_type*",
"value_type": "T"
} }

View File

@@ -1,9 +1,9 @@
local defs = {} local defs = {}
defs["ImBitArrayForNamedKeys"] = "ImBitArray<ImGuiKey_NamedKey_COUNT,-ImGuiKey_NamedKey_BEGIN>" defs["ImBitArrayForNamedKeys"] = "ImBitArray<ImGuiKey_NamedKey_COUNT, -ImGuiKey_NamedKey_BEGIN>"
defs["ImBitArrayPtr"] = "ImU32*" defs["ImBitArrayPtr"] = "ImU32*"
defs["ImBitVector"] = "struct ImBitVector" defs["ImBitVector"] = "struct ImBitVector"
defs["ImColor"] = "struct ImColor" defs["ImColor"] = "struct ImColor"
defs["ImDrawCallback"] = "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);" defs["ImDrawCallback"] = "void (*)(const ImDrawList* parent_list, const ImDrawCmd* cmd);"
defs["ImDrawChannel"] = "struct ImDrawChannel" defs["ImDrawChannel"] = "struct ImDrawChannel"
defs["ImDrawCmd"] = "struct ImDrawCmd" defs["ImDrawCmd"] = "struct ImDrawCmd"
defs["ImDrawCmdHeader"] = "struct ImDrawCmdHeader" defs["ImDrawCmdHeader"] = "struct ImDrawCmdHeader"
@@ -27,6 +27,7 @@ defs["ImFontGlyph"] = "struct ImFontGlyph"
defs["ImFontGlyphRangesBuilder"] = "struct ImFontGlyphRangesBuilder" defs["ImFontGlyphRangesBuilder"] = "struct ImFontGlyphRangesBuilder"
defs["ImGuiActivateFlags"] = "int" defs["ImGuiActivateFlags"] = "int"
defs["ImGuiBackendFlags"] = "int" defs["ImGuiBackendFlags"] = "int"
defs["ImGuiBoxSelectState"] = "struct ImGuiBoxSelectState"
defs["ImGuiButtonFlags"] = "int" defs["ImGuiButtonFlags"] = "int"
defs["ImGuiChildFlags"] = "int" defs["ImGuiChildFlags"] = "int"
defs["ImGuiCol"] = "int" defs["ImGuiCol"] = "int"
@@ -38,7 +39,7 @@ defs["ImGuiCond"] = "int"
defs["ImGuiConfigFlags"] = "int" defs["ImGuiConfigFlags"] = "int"
defs["ImGuiContext"] = "struct ImGuiContext" defs["ImGuiContext"] = "struct ImGuiContext"
defs["ImGuiContextHook"] = "struct ImGuiContextHook" defs["ImGuiContextHook"] = "struct ImGuiContextHook"
defs["ImGuiContextHookCallback"] = "void(*)(ImGuiContext* ctx,ImGuiContextHook* hook);" defs["ImGuiContextHookCallback"] = "void (*)(ImGuiContext* ctx, ImGuiContextHook* hook);"
defs["ImGuiDataAuthority"] = "int" defs["ImGuiDataAuthority"] = "int"
defs["ImGuiDataType"] = "int" defs["ImGuiDataType"] = "int"
defs["ImGuiDataTypeInfo"] = "struct ImGuiDataTypeInfo" defs["ImGuiDataTypeInfo"] = "struct ImGuiDataTypeInfo"
@@ -53,7 +54,8 @@ defs["ImGuiDockNodeFlags"] = "int"
defs["ImGuiDockNodeSettings"] = "struct ImGuiDockNodeSettings" defs["ImGuiDockNodeSettings"] = "struct ImGuiDockNodeSettings"
defs["ImGuiDockRequest"] = "struct ImGuiDockRequest" defs["ImGuiDockRequest"] = "struct ImGuiDockRequest"
defs["ImGuiDragDropFlags"] = "int" defs["ImGuiDragDropFlags"] = "int"
defs["ImGuiErrorLogCallback"] = "void(*)(void* user_data,const char* fmt,...);" defs["ImGuiErrorCallback"] = "void (*)(ImGuiContext* ctx, void* user_data, const char* msg);"
defs["ImGuiErrorRecoveryState"] = "struct ImGuiErrorRecoveryState"
defs["ImGuiFocusRequestFlags"] = "int" defs["ImGuiFocusRequestFlags"] = "int"
defs["ImGuiFocusScopeData"] = "struct ImGuiFocusScopeData" defs["ImGuiFocusScopeData"] = "struct ImGuiFocusScopeData"
defs["ImGuiFocusedFlags"] = "int" defs["ImGuiFocusedFlags"] = "int"
@@ -71,7 +73,7 @@ defs["ImGuiInputEventMouseViewport"] = "struct ImGuiInputEventMouseViewport"
defs["ImGuiInputEventMouseWheel"] = "struct ImGuiInputEventMouseWheel" defs["ImGuiInputEventMouseWheel"] = "struct ImGuiInputEventMouseWheel"
defs["ImGuiInputEventText"] = "struct ImGuiInputEventText" defs["ImGuiInputEventText"] = "struct ImGuiInputEventText"
defs["ImGuiInputFlags"] = "int" defs["ImGuiInputFlags"] = "int"
defs["ImGuiInputTextCallback"] = "int(*)(ImGuiInputTextCallbackData* data);" defs["ImGuiInputTextCallback"] = "int (*)(ImGuiInputTextCallbackData* data);"
defs["ImGuiInputTextCallbackData"] = "struct ImGuiInputTextCallbackData" defs["ImGuiInputTextCallbackData"] = "struct ImGuiInputTextCallbackData"
defs["ImGuiInputTextDeactivateData"] = "struct ImGuiInputTextDeactivateData" defs["ImGuiInputTextDeactivateData"] = "struct ImGuiInputTextDeactivateData"
defs["ImGuiInputTextDeactivatedState"] = "struct ImGuiInputTextDeactivatedState" defs["ImGuiInputTextDeactivatedState"] = "struct ImGuiInputTextDeactivatedState"
@@ -91,16 +93,20 @@ defs["ImGuiListClipper"] = "struct ImGuiListClipper"
defs["ImGuiListClipperData"] = "struct ImGuiListClipperData" defs["ImGuiListClipperData"] = "struct ImGuiListClipperData"
defs["ImGuiListClipperRange"] = "struct ImGuiListClipperRange" defs["ImGuiListClipperRange"] = "struct ImGuiListClipperRange"
defs["ImGuiLocEntry"] = "struct ImGuiLocEntry" defs["ImGuiLocEntry"] = "struct ImGuiLocEntry"
defs["ImGuiMemAllocFunc"] = "void*(*)(size_t sz,void* user_data);" defs["ImGuiLogFlags"] = "int"
defs["ImGuiMemFreeFunc"] = "void(*)(void* ptr,void* user_data);" defs["ImGuiMemAllocFunc"] = "void* (*)(size_t sz, void* user_data);"
defs["ImGuiMemFreeFunc"] = "void (*)(void* ptr, void* user_data);"
defs["ImGuiMenuColumns"] = "struct ImGuiMenuColumns" defs["ImGuiMenuColumns"] = "struct ImGuiMenuColumns"
defs["ImGuiMetricsConfig"] = "struct ImGuiMetricsConfig" defs["ImGuiMetricsConfig"] = "struct ImGuiMetricsConfig"
defs["ImGuiMouseButton"] = "int" defs["ImGuiMouseButton"] = "int"
defs["ImGuiMouseCursor"] = "int" defs["ImGuiMouseCursor"] = "int"
defs["ImGuiNavHighlightFlags"] = "int" defs["ImGuiMultiSelectFlags"] = "int"
defs["ImGuiMultiSelectIO"] = "struct ImGuiMultiSelectIO"
defs["ImGuiMultiSelectState"] = "struct ImGuiMultiSelectState"
defs["ImGuiMultiSelectTempData"] = "struct ImGuiMultiSelectTempData"
defs["ImGuiNavItemData"] = "struct ImGuiNavItemData" defs["ImGuiNavItemData"] = "struct ImGuiNavItemData"
defs["ImGuiNavMoveFlags"] = "int" defs["ImGuiNavMoveFlags"] = "int"
defs["ImGuiNavTreeNodeData"] = "struct ImGuiNavTreeNodeData" defs["ImGuiNavRenderCursorFlags"] = "int"
defs["ImGuiNextItemData"] = "struct ImGuiNextItemData" defs["ImGuiNextItemData"] = "struct ImGuiNextItemData"
defs["ImGuiNextItemDataFlags"] = "int" defs["ImGuiNextItemDataFlags"] = "int"
defs["ImGuiNextWindowData"] = "struct ImGuiNextWindowData" defs["ImGuiNextWindowData"] = "struct ImGuiNextWindowData"
@@ -118,15 +124,17 @@ defs["ImGuiPopupFlags"] = "int"
defs["ImGuiPtrOrIndex"] = "struct ImGuiPtrOrIndex" defs["ImGuiPtrOrIndex"] = "struct ImGuiPtrOrIndex"
defs["ImGuiScrollFlags"] = "int" defs["ImGuiScrollFlags"] = "int"
defs["ImGuiSelectableFlags"] = "int" defs["ImGuiSelectableFlags"] = "int"
defs["ImGuiSelectionBasicStorage"] = "struct ImGuiSelectionBasicStorage"
defs["ImGuiSelectionExternalStorage"] = "struct ImGuiSelectionExternalStorage"
defs["ImGuiSelectionRequest"] = "struct ImGuiSelectionRequest"
defs["ImGuiSelectionUserData"] = "ImS64" defs["ImGuiSelectionUserData"] = "ImS64"
defs["ImGuiSeparatorFlags"] = "int" defs["ImGuiSeparatorFlags"] = "int"
defs["ImGuiSettingsHandler"] = "struct ImGuiSettingsHandler" defs["ImGuiSettingsHandler"] = "struct ImGuiSettingsHandler"
defs["ImGuiShrinkWidthItem"] = "struct ImGuiShrinkWidthItem" defs["ImGuiShrinkWidthItem"] = "struct ImGuiShrinkWidthItem"
defs["ImGuiSizeCallback"] = "void(*)(ImGuiSizeCallbackData* data);" defs["ImGuiSizeCallback"] = "void (*)(ImGuiSizeCallbackData* data);"
defs["ImGuiSizeCallbackData"] = "struct ImGuiSizeCallbackData" defs["ImGuiSizeCallbackData"] = "struct ImGuiSizeCallbackData"
defs["ImGuiSliderFlags"] = "int" defs["ImGuiSliderFlags"] = "int"
defs["ImGuiStackLevelInfo"] = "struct ImGuiStackLevelInfo" defs["ImGuiStackLevelInfo"] = "struct ImGuiStackLevelInfo"
defs["ImGuiStackSizes"] = "struct ImGuiStackSizes"
defs["ImGuiStorage"] = "struct ImGuiStorage" defs["ImGuiStorage"] = "struct ImGuiStorage"
defs["ImGuiStoragePair"] = "struct ImGuiStoragePair" defs["ImGuiStoragePair"] = "struct ImGuiStoragePair"
defs["ImGuiStyle"] = "struct ImGuiStyle" defs["ImGuiStyle"] = "struct ImGuiStyle"
@@ -160,6 +168,7 @@ defs["ImGuiTextIndex"] = "struct ImGuiTextIndex"
defs["ImGuiTextRange"] = "struct ImGuiTextRange" defs["ImGuiTextRange"] = "struct ImGuiTextRange"
defs["ImGuiTooltipFlags"] = "int" defs["ImGuiTooltipFlags"] = "int"
defs["ImGuiTreeNodeFlags"] = "int" defs["ImGuiTreeNodeFlags"] = "int"
defs["ImGuiTreeNodeStackData"] = "struct ImGuiTreeNodeStackData"
defs["ImGuiTypingSelectFlags"] = "int" defs["ImGuiTypingSelectFlags"] = "int"
defs["ImGuiTypingSelectRequest"] = "struct ImGuiTypingSelectRequest" defs["ImGuiTypingSelectRequest"] = "struct ImGuiTypingSelectRequest"
defs["ImGuiTypingSelectState"] = "struct ImGuiTypingSelectState" defs["ImGuiTypingSelectState"] = "struct ImGuiTypingSelectState"
@@ -180,7 +189,8 @@ defs["ImS16"] = "signed short"
defs["ImS32"] = "signed int" defs["ImS32"] = "signed int"
defs["ImS64"] = "signed long long" defs["ImS64"] = "signed long long"
defs["ImS8"] = "signed char" defs["ImS8"] = "signed char"
defs["ImTextureID"] = "void*" defs["ImStbTexteditState"] = "ImStb::STB_TexteditState"
defs["ImTextureID"] = "ImU64"
defs["ImU16"] = "unsigned short" defs["ImU16"] = "unsigned short"
defs["ImU32"] = "unsigned int" defs["ImU32"] = "unsigned int"
defs["ImU64"] = "unsigned long long" defs["ImU64"] = "unsigned long long"
@@ -193,11 +203,5 @@ defs["ImWchar"] = "ImWchar16"
defs["ImWchar16"] = "unsigned short" defs["ImWchar16"] = "unsigned short"
defs["ImWchar32"] = "unsigned int" defs["ImWchar32"] = "unsigned int"
defs["STB_TexteditState"] = "struct STB_TexteditState" defs["STB_TexteditState"] = "struct STB_TexteditState"
defs["StbTexteditRow"] = "struct StbTexteditRow"
defs["StbUndoRecord"] = "struct StbUndoRecord"
defs["StbUndoState"] = "struct StbUndoState"
defs["const_iterator"] = "const value_type*"
defs["iterator"] = "value_type*"
defs["value_type"] = "T"
return defs return defs

2
imgui

Submodule imgui updated: 6d948ab47e...368123ab06