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86 Commits

Author SHA1 Message Date
sonoro1234
10a7a9f3f3 pull imgui 1.91.8dock and generate 2025-02-04 16:38:45 +01:00
sonoro1234
9bc279c4d8 pull imgui docking 1.91.7 and generate 2025-01-21 15:59:46 +01:00
sonoro1234
46c47d5703 generator.lua: change for Used4kPagesMap -> Used8kPagesMap 2025-01-21 10:50:30 +01:00
sonoro1234
e5facd9083 cpp2ffi: better functypedef parsing
Some checks failed
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2025-01-17 17:08:30 +01:00
sonoro1234
7d50243c50 better ftemplates repair 2025-01-08 16:49:42 +01:00
sonoro1234
7715efaa41 cpp2ffi: constexpr -> static const and ftemplates repair 2025-01-08 15:54:31 +01:00
sonoro1234
9cc8f27f61 cpp2ffi: autodetect nonPOD 2025-01-08 12:41:00 +01:00
sonoro1234
df65595422 generation 2025-01-08 10:46:11 +01:00
sonoro1234
2a0af76f16 cpp2ffi: git diffs are line oriented so Lua serializer uses pretty 2025-01-08 10:45:47 +01:00
sonoro1234
1053d1584f cpp2ffi: final and operator keywords 2025-01-08 00:43:55 +01:00
sonoro1234
d83e8c5892 oops!! doing last commit complete (Always have to build before commiting) 2025-01-06 19:10:59 +01:00
sonoro1234
98b667f601 modify manual function for ImGuiTextBuffer issue #283 2025-01-06 18:19:54 +01:00
sonoro1234
d9982af929 generation with new lua serializer 2024-12-18 15:17:18 +01:00
sonoro1234
58763282f8 cpp2ffi: more compact lua serialization 2024-12-18 15:15:46 +01:00
sonoro1234
970c614802 pull imgui docking 1.91.6 and generate 2024-12-12 13:13:36 +01:00
sonoro1234
3d5b2e7650 dont break cimgui.h on comments generation 2024-11-19 07:54:41 +01:00
sonoro1234
4e89eac938 pull imgui docking 1.91.5 and generate 2024-11-18 18:20:25 +01:00
sonoro1234
bd2ea2acbb cpp2ffi: move typedefs_dict to gen_structs_and_enums_table 2024-11-06 16:36:29 +01:00
sonoro1234
69d3b29392 update README.md 2024-11-05 16:34:30 +01:00
sonoro1234
1c3d694f36 generator: _destroy functions get location
IMGUI_USE_FREETYPE and IMGUI_USE_WCHAR32 are build options now.
cmake takes IMGUI_FREETYPE and IMGUI_WCHAR32
2024-11-05 16:30:47 +01:00
sonoro1234
be19fd11eb cpp2ffi.lua, generator ... :get manual funcs args and ret 2024-11-01 13:47:14 +01:00
sonoro1234
fdd07821bb CMakeLists.txt: add cimconfig.h to #undef NDEBUG even in release mode https://github.com/ocornut/imgui/issues/8078 2024-10-21 09:59:59 +02:00
sonoro1234
7640b00d27 pull imgui docking 1.91.4 and generate 2024-10-19 11:48:14 +02:00
sonoro1234
90f2147dbe generator: add sdl3 and generate 2024-10-12 11:52:55 +02:00
sonoro1234
8268b6748b pull imgui 1.91.3 docking and generate 2024-10-05 10:59:13 +02:00
sonoro1234
652d4cbc89 pull imgui 1.91.2 and generate 2024-10-01 12:49:47 +02:00
sonoro1234
e50a65fd62 cpp2ffi: templates from classes name :: -> _ 2024-09-24 18:52:47 +02:00
sonoro1234
f276fd4ae1 cpp2ffi: initial changes for processing classes 2024-09-24 17:47:48 +02:00
sonoro1234
c06a46b0f2 cpp2ffi: get enum name from typedef enum ... 2024-09-23 10:53:32 +02:00
sonoro1234
a051fe287b constructors missed semicolon 2024-09-18 17:16:45 +02:00
sonoro1234
411924f104 script param "constructors" to add the _Construct version of constructors issue #278 2024-09-18 14:36:22 +02:00
sonoro1234
0c7f67607d cpp2ffi: get class name 2024-09-14 20:19:51 +02:00
sonoro1234
51197f420a cpp2ffi: clean namespace in typedefs issue #277 2024-09-11 11:39:05 +02:00
sonoro1234
ed017a0704 pull imgui 1.91.1 docking and generate 2024-09-06 16:56:46 +02:00
sonoro1234
c482a65118 cpp2ffi: drop (int) from enums 2024-09-06 16:55:13 +02:00
sonoro1234
35a4e8f893 pull imgui 1.91.0 and generate 2024-07-31 11:23:21 +02:00
sonoro1234
2b4d572704 cimgui_template: new -> IM_NEW issue #272 2024-07-31 11:16:41 +02:00
sonoro1234
f6fb347cf1 pull 1.90.9 docking and generate 2024-07-03 11:05:17 +02:00
sonoro1234
d8f958f680 example_glfw_opengl3/CMakeLists.txt: move definitions to avoid glfw compilation error. 2024-06-15 17:40:12 +02:00
sonoro1234
ee251eaafa cpp2ffi: only change type&name but not type &name 2024-06-14 18:51:00 +02:00
sonoro1234
00ecbb0ee2 backend_test: make glfw examples work with dynamic and static linking 2024-06-14 16:25:20 +02:00
sonoro1234
577f2b088a example_glfw_dx11/main.c: avoid compiler warning 2024-06-13 10:45:34 +02:00
sonoro1234
26152eac73 add backend_test/example_glfw_dx11 2024-06-13 09:51:41 +02:00
sonoro1234
7c16d31cdb pull imgui docking 1.90.8 and generate 2024-06-07 13:21:00 +02:00
sonoro1234
b3e02743f2 avoid type&name -> type& name 2024-06-07 13:18:13 +02:00
sonoro1234
155d5961dc add definitions to cimgui.h (issue #268) 2024-06-01 12:54:07 +02:00
sonoro1234
a01f163a81 pull imgui 1.90.7 dock and generate 2024-05-28 10:12:28 +02:00
sonoro1234
67cf8c96b7 pull imgui 1.90.6 and generate 2024-05-10 17:06:30 +02:00
sonoro1234
f055d73efc pull imgui 1.90.5 and generate 2024-04-19 10:48:53 +02:00
Victor Bombi
781edadf8d Merge pull request #265 from alfredbaudisch/add-raylib-cimgui
Added raylib-cimgui to the README
2024-04-08 11:40:40 +02:00
Alfred Reinold Baudisch
b6520c67a8 Added raylib-cimgui to the README 2024-04-07 18:07:33 +01:00
sonoro1234
eb0649acf3 pull ImDrawCallback_ResetRenderState to cimgui.h 2024-02-27 09:56:32 +01:00
sonoro1234
4486dace2a update readme 2024-02-24 13:05:48 +01:00
sonoro1234
bd0a584e56 pull imgui 1.90.4 and generate 2024-02-24 13:03:13 +01:00
sonoro1234
7ea55fbcea pull imgui 1.90.3 docking and generate 2024-02-16 11:31:30 +01:00
sonoro1234
53580da638 pull imgui 1.90.2 and generate 2024-02-14 11:11:46 +01:00
Victor Bombi
04961a999e Merge pull request #260 from Sirius902/zig-cc
Allow use of zig cc in generator.lua
2024-01-27 12:51:42 +01:00
Sirius902
b8ae217fd1 Allow use of zig cc in generator 2024-01-26 14:17:33 -08:00
sonoro1234
831f155f60 pull imgui 1.90.1 docking and generate 2024-01-12 11:21:08 +01:00
sonoro1234
6fd23e83ff README.md: update backends information 2023-11-21 11:19:50 +01:00
sonoro1234
21e7106aa1 print_defines.cpp: add IMGUI_VERSION_NUM 2023-11-17 11:18:17 +01:00
sonoro1234
0a31d9d923 update readme 2023-11-17 11:01:26 +01:00
sonoro1234
37f347e062 pull imgui 1.90 and generate 2023-11-17 11:00:07 +01:00
sonoro1234
86f59d7e9b cpp2ffi: more returns in name_overloadsAlgo 2023-11-17 10:57:34 +01:00
sonoro1234
4ca6b29166 CMakeLists.txt: allow using CMAKE_MSVC_RUNTIME_LIBRARY 2023-09-20 11:01:32 +02:00
sonoro1234
5140ea5c81 cpp2ffi: correct embeded_structs for untagged structs (ImNodes needs that) 2023-09-12 10:02:06 +02:00
sonoro1234
935ca882ec cpp2ffi: fix unamed nested struct and do string substitution (ImNodes needs it) 2023-09-11 18:38:07 +02:00
sonoro1234
925b29db67 cpp2ffi: take care of unamed nested structs and brace initializers (rokups/ImNodes needs that) 2023-09-06 17:29:41 +02:00
sonoro1234
44769f63d4 pull imgui 1.89.9 docking and generate 2023-09-04 18:53:07 +02:00
sonoro1234
a21e28e740 update readme 2023-08-02 17:50:11 +02:00
sonoro1234
35fc7d191e pull imgui 1.89.8 and generate 2023-08-02 17:45:25 +02:00
sonoro1234
6c31357d99 take care of pointers to templates 2023-08-02 17:44:18 +02:00
Victor Bombi
c62361059e Merge pull request #248 from KhankNyo/windows_makeclean
Makefile: clean target for windows
2023-07-27 11:26:55 +02:00
Khanh
dcad905f2e Merge branch 'windows_makeclean' of https://github.com/KhankNyo/cimgui into windows_makeclean
added checks in clean and fclean target to use Windows's "del" command
Windows does not have "rm"
2023-07-25 12:13:10 -07:00
Khanh
8fa77b6ad4 Makefile: clean target for windows 2023-07-25 12:11:37 -07:00
Khanh
a518ecc934 make clean target for windows 2023-07-25 12:06:08 -07:00
sonoro1234
b15f98a4c0 avoid deleting info for JSON and generate (issue #245) 2023-07-15 17:23:15 +02:00
sonoro1234
c8c5add506 pull imgui 1.89.7 docking and generate 2023-07-04 18:19:48 +02:00
Victor Bombi
dccbce96fb Merge pull request #243 from xEgoist/docking_inter
use "installed" directory for vcpkg instead of packages and explicitly install x64 target
2023-06-22 10:14:50 +02:00
xEgoist
705cd9d8a5 CI: use x64-windows target triplet for vcpkg
Since vcpkg is transitioning to the host triplet by default in
September 2023, this should help the CI mitigate this transition by
explicitly using x64-windows target triplet.
2023-06-22 02:13:41 -05:00
xEgoist
b8dcf08413 CI: use installed directory for vcpkg instead of packages 2023-06-22 01:51:25 -05:00
sonoro1234
5c09c391af try to make github actions happy again 2023-06-18 19:15:23 +02:00
sonoro1234
55c6f914a7 pull imgui 1.89.6 and generate 2023-06-18 18:57:27 +02:00
sonoro1234
a5f9979d90 clean debug output 2023-06-18 18:56:17 +02:00
sonoro1234
a65bf47a5f solve union with comments #241 2023-06-18 18:50:28 +02:00
sonoro1234
925d24572d cpp2ffi: sanitize_comments to clean curly braces from comments 2023-04-22 14:03:40 +02:00
32 changed files with 57651 additions and 45257 deletions

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@@ -29,9 +29,9 @@ jobs:
sudo apt-get install -y luajit sudo apt-get install -y luajit
elif [ "$GITHUB_OS" == "windows-latest" ]; elif [ "$GITHUB_OS" == "windows-latest" ];
then then
vcpkg install luajit vcpkg install luajit:x64-windows
echo "/C/vcpkg/packages/luajit_x86-windows/tools" >> $GITHUB_PATH echo "/C/vcpkg/installed/x64-windows/tools/luajit" >> $GITHUB_PATH
echo "/C/vcpkg/packages/luajit_x86-windows/bin" >> $GITHUB_PATH echo "/C/vcpkg/installed/x64-windows/bin" >> $GITHUB_PATH
fi fi
- name: Download Submodules - name: Download Submodules

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@@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.1) cmake_minimum_required(VERSION 3.15)
cmake_policy(SET CMP0091 NEW)
project(cimgui) project(cimgui)
set (CMAKE_CXX_STANDARD 11) set (CMAKE_CXX_STANDARD 11)
@@ -26,10 +26,10 @@ set(IMGUI_FREETYPE "no" CACHE STRING "Build with freetype library")
set(IMGUI_LIBRARIES ) set(IMGUI_LIBRARIES )
if(IMGUI_FREETYPE) if(IMGUI_FREETYPE)
message(STATUS "Building with freetype")
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH}) FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
list(APPEND IMGUI_LIBRARIES freetype) list(APPEND IMGUI_LIBRARIES freetype)
list(APPEND IMGUI_SOURCES imgui/misc/freetype/imgui_freetype.cpp) list(APPEND IMGUI_SOURCES imgui/misc/freetype/imgui_freetype.cpp)
add_definitions("-DCIMGUI_FREETYPE=1")
endif(IMGUI_FREETYPE) endif(IMGUI_FREETYPE)
#add library and link #add library and link
@@ -39,6 +39,16 @@ else (IMGUI_STATIC)
add_library(cimgui SHARED ${IMGUI_SOURCES}) add_library(cimgui SHARED ${IMGUI_SOURCES})
endif (IMGUI_STATIC) endif (IMGUI_STATIC)
if(IMGUI_FREETYPE)
target_compile_definitions(cimgui PUBLIC IMGUI_ENABLE_FREETYPE)
target_compile_definitions(cimgui PUBLIC IMGUI_ENABLE_STB_TRUETYPE)
endif(IMGUI_FREETYPE)
if(IMGUI_WCHAR32)
target_compile_definitions(cimgui PUBLIC IMGUI_USE_WCHAR32)
endif(IMGUI_WCHAR32)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
target_compile_definitions(cimgui PUBLIC IMGUI_DISABLE_OBSOLETE_FUNCTIONS=1) target_compile_definitions(cimgui PUBLIC IMGUI_DISABLE_OBSOLETE_FUNCTIONS=1)
if (WIN32) if (WIN32)
target_compile_definitions(cimgui PUBLIC IMGUI_IMPL_API=extern\t\"C\"\t__declspec\(dllexport\)) target_compile_definitions(cimgui PUBLIC IMGUI_IMPL_API=extern\t\"C\"\t__declspec\(dllexport\))

View File

@@ -59,10 +59,18 @@ $(OUTPUTNAME):$(OBJS)
$(CXX) -o $(OUTPUTNAME) $(OBJS) $(CXXFLAGS) $(LINKFLAGS) $(CXX) -o $(OUTPUTNAME) $(OBJS) $(CXXFLAGS) $(LINKFLAGS)
clean: clean:
ifeq ($(OS),Windows_NT)
del /q $(subst /,\,$(OBJS))
else
rm -f $(OBJS) rm -f $(OBJS)
endif
fclean: clean fclean: clean
ifeq ($(OS),Windows_NT)
del /q $(subst /,\,$(OUTPUTNAME))
else
rm -f $(OUTPUTNAME) rm -f $(OUTPUTNAME)
endif
re: fclean all re: fclean all

View File

@@ -11,7 +11,7 @@ History:
Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit) Initially cimgui was developed by Stephan Dilly as hand-written code but lately turned into an auto-generated version by sonoro1234 in order to keep up with imgui more easily (letting the user select the desired branch and commit)
Notes: Notes:
* currently this wrapper is based on version [1.89.5 of Dear ImGui with internal api] * currently this wrapper is based on version [1.91.8 of Dear ImGui with internal api]
* only functions, structs and enums from imgui.h (an optionally imgui_internal.h) are wrapped. * only functions, structs and enums from imgui.h (an optionally imgui_internal.h) are wrapped.
* if you are interested in imgui backends you should look [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui) project. * if you are interested in imgui backends you should look [LuaJIT-ImGui](https://github.com/sonoro1234/LuaJIT-ImGui) project.
* All naming is algorithmic except for those names that were coded in cimgui_overloads table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L60). In the official version this table is empty. * All naming is algorithmic except for those names that were coded in cimgui_overloads table (https://github.com/cimgui/cimgui/blob/master/generator/generator.lua#L60). In the official version this table is empty.
@@ -24,7 +24,7 @@ Notes:
* `git submodule update --init --recursive` (If already cloned) * `git submodule update --init --recursive` (If already cloned)
* compile * compile
* using makefile on linux/macOS/mingw (Or use CMake to generate project) * using makefile on linux/macOS/mingw (Or use CMake to generate project)
* cmake options are IMGUI_STATIC (compiling as static library), IMGUI_FREETYPE (for using Freetype2) and FREETYPE_PATH (Freetype2 cmake install location) (only if cimgui is generated with freetype option) * cmake options are IMGUI_STATIC (compiling as static library), IMGUI_FREETYPE (for using Freetype2) and FREETYPE_PATH (Freetype2 cmake install location) and IMGUI_WCHAR32
* or as in https://github.com/sonoro1234/LuaJIT-ImGui/tree/master/build * or as in https://github.com/sonoro1234/LuaJIT-ImGui/tree/master/build
For compiling with backends there are now examples with SDL2 and opengl3/vulkan in folder backend_test. For compiling with backends there are now examples with SDL2 and opengl3/vulkan in folder backend_test.
@@ -37,12 +37,12 @@ Notes:
* you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download * you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download
* you need to use also a C++ compiler for doing preprocessing: gcc (In windows MinGW-W64-builds for example), clang or cl (MSVC). (this repo was done with gcc) * you need to use also a C++ compiler for doing preprocessing: gcc (In windows MinGW-W64-builds for example), clang or cl (MSVC). (this repo was done with gcc)
* update `imgui` folder to the version you desire. * update `imgui` folder to the version you desire.
* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired backends and whether imgui_internal is generated or not, Freetype2 is used or not and comments are generated or not * edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, or cl and to choose desired backends and whether imgui_internal is generated or not, comments are generated or not and if constructors are generated also with versions performing just initialization of structs provided by yourself (_Construct is added to the constructor names)
* the defaults of generator are gcc as compiler, imgui_internal included and sdl, glfw, vulkan, opengl2 and opengl3 as backends. * the defaults of generator are gcc as compiler, imgui_internal included and sdl, glfw, vulkan, opengl2 and opengl3 as backends.
* edit config_generator.lua for adding includes needed by your chosen backends (vulkan needs that). * edit config_generator.lua for adding includes needed by your chosen backends (vulkan needs that).
* Run generator.bat or generator.sh with gcc, clang or cl and LuaJIT on your PATH. * Run generator.bat or generator.sh with gcc, clang or cl and LuaJIT on your PATH.
* as a result some files are generated: `cimgui.cpp`, `cimgui.h` and `cimgui_impl.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the backends info. * as a result some files are generated: `cimgui.cpp`, `cimgui.h` and `cimgui_impl.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the backends info.
* You can pass compiler flags to generator.sh or generator.bat by editing them at the end of the call to further specify the compiler behavior. (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32) * You can pass compiler flags to generator.sh or generator.bat by editing them at the end of the call to further specify the compiler behavior. (e.g. -DIMGUI_USER_CONFIG)
* You are able to pass any extra argument to generator.sh (.bat) in the command-line. * You are able to pass any extra argument to generator.sh (.bat) in the command-line.
* If you are using different options than cimgui repo and if you want to keep them after a cimgui update, you can keep them in a copy of generator.sh (.bat) outside of cimgui folder where `cd cimgui/generator` is used before luajit call. See https://github.com/cimgui/cimgui/issues/232#issuecomment-1497059497 * If you are using different options than cimgui repo and if you want to keep them after a cimgui update, you can keep them in a copy of generator.sh (.bat) outside of cimgui folder where `cd cimgui/generator` is used before luajit call. See https://github.com/cimgui/cimgui/issues/232#issuecomment-1497059497
# generate binding # generate binding
@@ -95,7 +95,8 @@ Notes:
# usage with backends # usage with backends
* look at backend_test folder for a cmake module building with SDL and opengl3. * look at backend_test folder for a cmake module building with SDL and opengl3, glfw and opengl3, SDL and Vulkan
* read [How can cimgui backends be used](https://github.com/cimgui/cimgui/issues/157)
# example bindings based on cimgui # example bindings based on cimgui
@@ -117,3 +118,4 @@ Notes:
* [sdl2-cimgui-demo](https://github.com/haxpor/sdl2-cimgui-demo) * [sdl2-cimgui-demo](https://github.com/haxpor/sdl2-cimgui-demo)
* [cimgui_c_sdl2_example](https://github.com/canoi12/cimgui_c_sdl2_example/) * [cimgui_c_sdl2_example](https://github.com/canoi12/cimgui_c_sdl2_example/)
* [cimgui-c-example](https://github.com/peko/cimgui-c-example) with GLFW * [cimgui-c-example](https://github.com/peko/cimgui-c-example) with GLFW
* [raylib-cimgui](https://github.com/alfredbaudisch/raylib-cimgui)

View File

@@ -0,0 +1,110 @@
Project(cimgui_glfwdx11)
cmake_minimum_required(VERSION 3.11)
if(WIN32) # to mingw work as all the others
set(CMAKE_SHARED_LIBRARY_PREFIX "")
endif(WIN32)
#run in build dir
set (CMAKE_INSTALL_PREFIX ${CMAKE_CURRENT_BINARY_DIR})
set (CMAKE_CXX_STANDARD 11)
# general settings
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
set(BAKENDS_FOLDER "../../imgui/backends/")
else()
set(BAKENDS_FOLDER "../../imgui/examples/")
endif()
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
else()
set(TABLES_SOURCE "")
endif()
include_directories(../../imgui)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../)
set(IMGUI_SOURCES
../../cimgui.cpp
../../imgui/imgui.cpp
../../imgui/imgui_draw.cpp
../../imgui/imgui_demo.cpp
../../imgui/imgui_widgets.cpp
${TABLES_SOURCE}
)
set(IMGUI_LIBRARIES )
if (WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W")
# optional adding freetype
option(IMGUI_FREETYPE "add Freetype2" OFF)
if(IMGUI_FREETYPE)
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
list(APPEND IMGUI_LIBRARIES freetype)
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
add_definitions("-DCIMGUI_FREETYPE=1")
endif(IMGUI_FREETYPE)
# dx11
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_dx11.cpp)
if(WIN32)
list(APPEND IMGUI_LIBRARIES opengl32)
else(WIN32) # Unix
list(APPEND IMGUI_LIBRARIES GL)
endif(WIN32)
# GLFW
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_glfw.cpp)
set(GLFW_VERSION 3.3.8)
include(FetchContent)
FetchContent_Declare(
glfw
URL https://github.com/glfw/glfw/archive/refs/tags/${GLFW_VERSION}.tar.gz)
FetchContent_GetProperties(glfw)
if (NOT glfw_POPULATED)
set(FETCHCONTENT_QUIET NO)
FetchContent_Populate(glfw)
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
if (NOT STATIC_BUILD)
set(BUILD_SHARED_LIBS ON CACHE BOOL "" FORCE)
endif()
add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR} EXCLUDE_FROM_ALL)
endif()
install(TARGETS glfw RUNTIME DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
LIBRARY DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
)
#FIND_PACKAGE(glfw3 PATHS "C:/LuaGL/gitsources/BUILDS/GLFW/install")
if (NOT STATIC_BUILD)
add_library(cimgui SHARED ${IMGUI_SOURCES})
else()
add_library(cimgui STATIC ${IMGUI_SOURCES})
endif()
target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
# using library
include_directories(../../generator/output/)
add_executable(${PROJECT_NAME} main.c)
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_DX11 -DCIMGUI_USE_GLFW)
target_link_libraries(${PROJECT_NAME} d3d11 d3dcompiler.lib cimgui)

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@@ -0,0 +1,6 @@
This example needs dx11 in generation before compile. (add dx11 to generator.bat(sh) and generate)
`STATIC_BUILD` is the cmake variable to do static linking
Only tested with VC nmake.

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@@ -0,0 +1,247 @@
#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
#include "cimgui.h"
#include "cimgui_impl.h"
#define D3D11_NO_HELPERS
#define CINTERFACE
#define COBJMACROS
#define WIN32_LEAN_AND_MEAN
#include <d3d11.h>
#include <GLFW/glfw3.h>
#define GLFW_EXPOSE_NATIVE_WIN32
#include <GLFW/glfw3native.h>
#include <stdio.h>
#ifdef _MSC_VER
#include <windows.h>
#endif
#pragma comment(lib, "dxguid.lib")
#ifdef IMGUI_HAS_IMSTR
#define igBegin igBegin_Str
#define igSliderFloat igSliderFloat_Str
#define igCheckbox igCheckbox_Str
#define igColorEdit3 igColorEdit3_Str
#define igButton igButton_Str
#endif
GLFWwindow *window;
// Data
static ID3D11Device* g_pd3dDevice = NULL;
static ID3D11DeviceContext* g_pd3dDeviceContext = NULL;
static IDXGISwapChain* g_pSwapChain = NULL;
static ID3D11RenderTargetView* g_mainRenderTargetView = NULL;
// Forward declarations of helper functions
bool CreateDeviceD3D(HWND hWnd);
void CleanupDeviceD3D();
void CreateRenderTarget();
void CleanupRenderTarget();
void window_size_callback(GLFWwindow* window, int width, int height)
{
CleanupRenderTarget();
IDXGISwapChain_ResizeBuffers(g_pSwapChain, 0, width, height, DXGI_FORMAT_UNKNOWN, 0);
CreateRenderTarget();
}
int main(int argc, char *argv[])
{
if (!glfwInit())
return -1;
// Decide GL+GLSL versions
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
// just an extra window hint for resize
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
window = glfwCreateWindow(1024, 768, "Hello World!", NULL, NULL);
if (!window)
{
printf("Failed to create window! Terminating!\n");
glfwTerminate();
return -1;
}
//
HWND hwnd = glfwGetWin32Window(window);
if (hwnd == NULL)
{
printf("Failed to get win32 window! Terminating!\n");
glfwTerminate();
return -1;
}
// Initialize Direct3D
if (!CreateDeviceD3D(hwnd))
{
CleanupDeviceD3D();
return 1;
}
glfwSetWindowSizeCallback(window, window_size_callback);
// setup imgui
igCreateContext(NULL);
// set docking
ImGuiIO *ioptr = igGetIO();
ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
//ioptr->ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
#ifdef IMGUI_HAS_DOCK
ioptr->ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
ioptr->ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; // Enable Multi-Viewport / Platform Windows
#endif
ImGui_ImplGlfw_InitForOther(window, true);
ImGui_ImplDX11_Init(g_pd3dDevice, g_pd3dDeviceContext);
igStyleColorsDark(NULL);
// ImFontAtlas_AddFontDefault(io.Fonts, NULL);
bool showDemoWindow = true;
bool showAnotherWindow = false;
ImVec4 clearColor;
clearColor.x = 0.45f;
clearColor.y = 0.55f;
clearColor.z = 0.60f;
clearColor.w = 1.00f;
// main event loop
bool quit = false;
while (!glfwWindowShouldClose(window))
{
glfwPollEvents();
// start imgui frame
ImGui_ImplDX11_NewFrame();
ImGui_ImplGlfw_NewFrame();
igNewFrame();
if (showDemoWindow)
igShowDemoWindow(&showDemoWindow);
// show a simple window that we created ourselves.
{
static float f = 0.0f;
static int counter = 0;
igBegin("Hello, world!", NULL, 0);
igText("This is some useful text");
igCheckbox("Demo window", &showDemoWindow);
igCheckbox("Another window", &showAnotherWindow);
igSliderFloat("Float", &f, 0.0f, 1.0f, "%.3f", 0);
igColorEdit3("clear color", (float *)&clearColor, 0);
ImVec2 buttonSize;
buttonSize.x = 0;
buttonSize.y = 0;
if (igButton("Button", buttonSize))
counter++;
igSameLine(0.0f, -1.0f);
igText("counter = %d", counter);
igText("Application average %.3f ms/frame (%.1f FPS)",
1000.0f / igGetIO()->Framerate, igGetIO()->Framerate);
igEnd();
}
if (showAnotherWindow)
{
igBegin("imgui Another Window", &showAnotherWindow, 0);
igText("Hello from imgui");
ImVec2 buttonSize;
buttonSize.x = 0;
buttonSize.y = 0;
if (igButton("Close me", buttonSize)) {
showAnotherWindow = false;
}
igEnd();
}
// render
igRender();
const float clear_color_with_alpha[4] = { clearColor.x * clearColor.w, clearColor.y * clearColor.w, clearColor.z * clearColor.w, clearColor.w };
ID3D11DeviceContext_OMSetRenderTargets(g_pd3dDeviceContext, 1, &g_mainRenderTargetView, NULL);
ID3D11DeviceContext_ClearRenderTargetView(g_pd3dDeviceContext, g_mainRenderTargetView, clear_color_with_alpha);
ImGui_ImplDX11_RenderDrawData(igGetDrawData());
#ifdef IMGUI_HAS_DOCK
if (ioptr->ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
{
igUpdatePlatformWindows();
igRenderPlatformWindowsDefault(NULL, NULL);
}
#endif
IDXGISwapChain_Present(g_pSwapChain,1, 0); // Present with vsync
//g_pSwapChain->Present(0, 0); // Present without vsync
}
// clean up
ImGui_ImplDX11_Shutdown();
ImGui_ImplGlfw_Shutdown();
igDestroyContext(NULL);
CleanupDeviceD3D();
glfwDestroyWindow(window);
glfwTerminate();
return 0;
}
// Helper functions to use DirectX11
bool CreateDeviceD3D(HWND hWnd)
{
// Setup swap chain
DXGI_SWAP_CHAIN_DESC sd;
ZeroMemory(&sd, sizeof(sd));
sd.BufferCount = 2;
sd.BufferDesc.Width = 0;
sd.BufferDesc.Height = 0;
sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
sd.BufferDesc.RefreshRate.Numerator = 60;
sd.BufferDesc.RefreshRate.Denominator = 1;
sd.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH;
sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
sd.OutputWindow = hWnd;
sd.SampleDesc.Count = 1;
sd.SampleDesc.Quality = 0;
sd.Windowed = TRUE;
sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
UINT createDeviceFlags = 0;
//createDeviceFlags |= D3D11_CREATE_DEVICE_DEBUG;
D3D_FEATURE_LEVEL featureLevel;
const D3D_FEATURE_LEVEL featureLevelArray[2] = { D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_0, };
if (D3D11CreateDeviceAndSwapChain(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, createDeviceFlags, featureLevelArray, 2, D3D11_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice, &featureLevel, &g_pd3dDeviceContext) != S_OK)
return false;
CreateRenderTarget();
return true;
}
void CleanupDeviceD3D()
{
CleanupRenderTarget();
if (g_pSwapChain) { IDXGISwapChain_Release(g_pSwapChain); g_pSwapChain = NULL; }
if (g_pd3dDeviceContext) { ID3D11DeviceContext_Release(g_pd3dDeviceContext); g_pd3dDeviceContext = NULL; }
if (g_pd3dDevice) { ID3D11Device_Release(g_pd3dDevice); g_pd3dDevice = NULL; }
}
void CreateRenderTarget()
{
ID3D11Resource* pBackBuffer;
IDXGISwapChain_GetBuffer(g_pSwapChain, 0, &IID_ID3D11Texture2D, (void**)&pBackBuffer);
ID3D11Device_CreateRenderTargetView(g_pd3dDevice, pBackBuffer, NULL, &g_mainRenderTargetView);
ID3D11Texture2D_Release(pBackBuffer);
}
void CleanupRenderTarget()
{
if (g_mainRenderTargetView) { ID3D11RenderTargetView_Release(g_mainRenderTargetView); g_mainRenderTargetView = NULL; }
}

View File

@@ -4,6 +4,9 @@ if(WIN32) # to mingw work as all the others
set(CMAKE_SHARED_LIBRARY_PREFIX "") set(CMAKE_SHARED_LIBRARY_PREFIX "")
endif(WIN32) endif(WIN32)
#run in build dir
set (CMAKE_INSTALL_PREFIX ${CMAKE_CURRENT_BINARY_DIR})
set (CMAKE_CXX_STANDARD 11) set (CMAKE_CXX_STANDARD 11)
# general settings # general settings
@@ -20,6 +23,7 @@ else()
endif() endif()
include_directories(../../imgui) include_directories(../../imgui)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1") add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../) include_directories(../../)
@@ -32,14 +36,8 @@ set(IMGUI_SOURCES
${TABLES_SOURCE} ${TABLES_SOURCE}
) )
set(IMGUI_SOURCES_sdl)
set(IMGUI_LIBRARIES ) set(IMGUI_LIBRARIES )
if (WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
add_definitions("-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W") add_compile_definitions("IMGUI_IMPL_OPENGL_LOADER_GL3W")
@@ -65,28 +63,44 @@ endif(WIN32)
# GLFW # GLFW
list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_glfw.cpp) list(APPEND IMGUI_SOURCES ${BAKENDS_FOLDER}imgui_impl_glfw.cpp)
set(GLFW_VERSION 3.3.8) set(GLFW_VERSION 3.4)
include(FetchContent) include(FetchContent)
FetchContent_Declare( FetchContent_Declare(
glfw glfw
URL https://github.com/glfw/glfw/archive/refs/tags/${GLFW_VERSION}.tar.gz) URL https://github.com/glfw/glfw/archive/refs/tags/${GLFW_VERSION}.tar.gz)
#GIT_REPOSITORY https://github.com/glfw/glfw )
FetchContent_GetProperties(glfw) FetchContent_GetProperties(glfw)
if (NOT glfw_POPULATED) if (NOT glfw_POPULATED)
set(FETCHCONTENT_QUIET NO) set(FETCHCONTENT_QUIET NO)
FetchContent_Populate(glfw) FetchContent_Populate(glfw)
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE) set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR}) if (NOT STATIC_BUILD)
set(BUILD_SHARED_LIBS ON CACHE BOOL "" FORCE)
endif()
add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR} EXCLUDE_FROM_ALL)
endif() endif()
#if dynamic glfw then install
install(TARGETS glfw RUNTIME DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
LIBRARY DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
)
#FIND_PACKAGE(glfw3 PATHS "C:/LuaGL/gitsources/BUILDS/GLFW/install" REQUIRED)
# glfw/imgui gets confused if it is not statically built.
IF (WIN32) if (NOT STATIC_BUILD)
add_library(cimgui STATIC ${IMGUI_SOURCES})
ELSE()
add_library(cimgui SHARED ${IMGUI_SOURCES}) add_library(cimgui SHARED ${IMGUI_SOURCES})
ENDIF() else()
add_library(cimgui STATIC ${IMGUI_SOURCES})
endif()
if (WIN32)
target_compile_definitions(cimgui PUBLIC "-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
target_compile_definitions(cimgui PUBLIC "-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw) target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
@@ -95,9 +109,6 @@ target_link_libraries(cimgui ${IMGUI_LIBRARIES} glfw)
include_directories(../../generator/output/) include_directories(../../generator/output/)
add_executable(${PROJECT_NAME} main.c) add_executable(${PROJECT_NAME} main.c)
target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_GLFW) target_compile_definitions(${PROJECT_NAME} PUBLIC -DCIMGUI_USE_OPENGL3 -DCIMGUI_USE_GLFW)
if (MINGW) target_link_libraries(${PROJECT_NAME} cimgui)
target_link_options(${PROJECT_NAME} PRIVATE "-mconsole")
endif()
target_link_libraries(${PROJECT_NAME} ${IMGUI_SDL_LIBRARY} cimgui)

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@@ -0,0 +1,4 @@
To build use `cmake path_to_example_glfw_opengl3` and then `make install`
`STATIC_BUILD` is a cmake variable if you want to do static linking.

View File

@@ -22,6 +22,7 @@ else()
endif() endif()
include_directories(../../imgui) include_directories(../../imgui)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1") add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../) include_directories(../../)

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@@ -19,6 +19,7 @@ else()
endif() endif()
include_directories(../../imgui) include_directories(../../imgui)
add_definitions("-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1") add_definitions("-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
include_directories(../../) include_directories(../../)

1
cimconfig.h Normal file
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@@ -0,0 +1 @@
#undef NDEBUG

1150
cimgui.cpp

File diff suppressed because it is too large Load Diff

1947
cimgui.h

File diff suppressed because it is too large Load Diff

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@@ -1,12 +1,4 @@
#ifdef IMGUI_ENABLE_FREETYPE
#ifndef CIMGUI_FREETYPE
#error "IMGUI_FREETYPE should be defined for Freetype linking"
#endif
#else
#ifdef CIMGUI_FREETYPE
#error "IMGUI_FREETYPE should not be defined without freetype generated cimgui"
#endif
#endif
#include "./imgui/imgui.h" #include "./imgui/imgui.h"
#ifdef IMGUI_ENABLE_FREETYPE #ifdef IMGUI_ENABLE_FREETYPE
#include "./imgui/misc/freetype/imgui_freetype.h" #include "./imgui/misc/freetype/imgui_freetype.h"
@@ -20,7 +12,7 @@
/////////////////////////////manual written functions /////////////////////////////manual written functions
CIMGUI_API void igLogText(CONST char *fmt, ...) CIMGUI_API void igLogText(const char *fmt, ...)
{ {
char buffer[256]; char buffer[256];
va_list args; va_list args;
@@ -30,11 +22,11 @@ CIMGUI_API void igLogText(CONST char *fmt, ...)
ImGui::LogText("%s", buffer); ImGui::LogText("%s", buffer);
} }
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...) CIMGUI_API void ImGuiTextBuffer_appendf(ImGuiTextBuffer *self, const char *fmt, ...)
{ {
va_list args; va_list args;
va_start(args, fmt); va_start(args, fmt);
buffer->appendfv(fmt, args); self->appendfv(fmt, args);
va_end(args); va_end(args);
} }
@@ -89,7 +81,7 @@ CimguiStorage& GetCimguiStorage()
ImGuiIO& io = ImGui::GetIO(); ImGuiIO& io = ImGui::GetIO();
if (io.BackendLanguageUserData == NULL) if (io.BackendLanguageUserData == NULL)
{ {
io.BackendLanguageUserData = new CimguiStorage(); io.BackendLanguageUserData = IM_NEW(CimguiStorage)();
} }
return *(CimguiStorage*)io.BackendLanguageUserData; return *(CimguiStorage*)io.BackendLanguageUserData;

View File

@@ -47,9 +47,9 @@ typedef union SDL_Event SDL_Event;
/////////////////////////hand written functions /////////////////////////hand written functions
//no LogTextV //no LogTextV
CIMGUI_API void igLogText(CONST char *fmt, ...); CIMGUI_API void igLogText(const char *fmt, ...);
//no appendfV //no appendfV
CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...); CIMGUI_API void ImGuiTextBuffer_appendf(ImGuiTextBuffer *self, const char *fmt, ...);
//for getting FLT_MAX in bindings //for getting FLT_MAX in bindings
CIMGUI_API float igGET_FLT_MAX(void); CIMGUI_API float igGET_FLT_MAX(void);
//for getting FLT_MIN in bindings //for getting FLT_MIN in bindings
@@ -61,6 +61,10 @@ CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self);
CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p); CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p);
CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p); CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p);
#ifdef IMGUI_HAS_DOCK
CIMGUI_API void ImGuiPlatformIO_Set_Platform_GetWindowPos(ImGuiPlatformIO* platform_io, void(*user_callback)(ImGuiViewport* vp, ImVec2* out_pos));
CIMGUI_API void ImGuiPlatformIO_Set_Platform_GetWindowSize(ImGuiPlatformIO* platform_io, void(*user_callback)(ImGuiViewport* vp, ImVec2* out_size));
#endif
#endif //CIMGUI_INCLUDED #endif //CIMGUI_INCLUDED

File diff suppressed because it is too large Load Diff

View File

@@ -15,10 +15,12 @@ set PATH=%PATH%;C:\anima;C:\mingws\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\min
:: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin; :: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin;
::process files ::process files
:: arg[1] compiler name gcc, clang or cl :: arg[1] compiler name gcc, clang or cl
:: arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv :: arg[2] options as words in one string: internal for imgui_internal generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv
:: examples: "" "internal" "internal freetype comments" :: "constructors" adds the _Construct version of constructors
:: arg[3..n] name of implementations to generate and/or CFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32) :: examples: "" "internal" "internal comments"
luajit ./generator.lua gcc "internal noimstrv" glfw opengl3 opengl2 sdl2 %* :: arg[3..n] name of implementations to generate and/or CFLAGS (e.g. -DIMGUI_USER_CONFIG)
::-DIMGUI_USE_WCHAR32 should not be used (is discarded)
luajit ./generator.lua gcc "internal noimstrv" glfw opengl3 opengl2 sdl2 sdl3 -DIMGUI_USE_WCHAR32 %*
::leave console open ::leave console open
cmd /k cmd /k

View File

@@ -7,8 +7,9 @@ assert(bit,"Must use LuaJIT")
local script_args = {...} local script_args = {...}
local COMPILER = script_args[1] local COMPILER = script_args[1]
local INTERNAL_GENERATION = script_args[2]:match("internal") and true or false local INTERNAL_GENERATION = script_args[2]:match("internal") and true or false
local FREETYPE_GENERATION = script_args[2]:match("freetype") and true or false local FREETYPE_GENERATION = true --script_args[2]:match("freetype") and true or false
local COMMENTS_GENERATION = script_args[2]:match("comments") and true or false local COMMENTS_GENERATION = script_args[2]:match("comments") and true or false
local CONSTRUCTORS_GENERATION = script_args[2]:match("constructors") and true or false
local NOCHAR = script_args[2]:match("nochar") and true or false local NOCHAR = script_args[2]:match("nochar") and true or false
local NOIMSTRV = script_args[2]:match("noimstrv") and true or false local NOIMSTRV = script_args[2]:match("noimstrv") and true or false
local IMGUI_PATH = os.getenv"IMGUI_PATH" or "../imgui" local IMGUI_PATH = os.getenv"IMGUI_PATH" or "../imgui"
@@ -18,6 +19,9 @@ local CPRE,CTEST
local implementations = {} local implementations = {}
for i=3,#script_args do for i=3,#script_args do
if script_args[i]:match(COMPILER == "cl" and "^/" or "^%-") then if script_args[i]:match(COMPILER == "cl" and "^/" or "^%-") then
if script_args[i]:match("IMGUI_USE_WCHAR32") then
script_args[i] = "" --dont use this define
end
local key, value = script_args[i]:match("^(.+)=(.+)$") local key, value = script_args[i]:match("^(.+)=(.+)$")
if key and value then if key and value then
CFLAGS = CFLAGS .. " " .. key .. "=\"" .. value:gsub("\"", "\\\"") .. "\""; CFLAGS = CFLAGS .. " " .. key .. "=\"" .. value:gsub("\"", "\\\"") .. "\"";
@@ -30,11 +34,11 @@ for i=3,#script_args do
end end
if FREETYPE_GENERATION then if FREETYPE_GENERATION then
CFLAGS = CFLAGS .. " -DIMGUI_ENABLE_FREETYPE " CFLAGS = CFLAGS .. " -DIMGUI_ENABLE_FREETYPE -DIMGUI_ENABLE_STB_TRUETYPE" --both builders
end end
if COMPILER == "gcc" or COMPILER == "clang" then if COMPILER == "gcc" or COMPILER == "clang" or COMPILER == "zig cc" then
CPRE = COMPILER..[[ -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]] .. CFLAGS CPRE = COMPILER..[[ -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]] .. CFLAGS
CTEST = COMPILER.." --version" CTEST = COMPILER.." --version"
elseif COMPILER == "cl" then elseif COMPILER == "cl" then
CPRE = COMPILER..[[ /E /DIMGUI_DISABLE_OBSOLETE_FUNCTIONS /DIMGUI_DEBUG_PARANOID /DIMGUI_API="" /DIMGUI_IMPL_API="" ]] .. CFLAGS CPRE = COMPILER..[[ /E /DIMGUI_DISABLE_OBSOLETE_FUNCTIONS /DIMGUI_DEBUG_PARANOID /DIMGUI_API="" /DIMGUI_IMPL_API="" ]] .. CFLAGS
@@ -67,6 +71,7 @@ print("HAVE_COMPILER",HAVE_COMPILER)
print("INTERNAL_GENERATION",INTERNAL_GENERATION) print("INTERNAL_GENERATION",INTERNAL_GENERATION)
print("FREETYPE_GENERATION",FREETYPE_GENERATION) print("FREETYPE_GENERATION",FREETYPE_GENERATION)
print("COMMENTS_GENERATION",COMMENTS_GENERATION) print("COMMENTS_GENERATION",COMMENTS_GENERATION)
print("CONSTRUCTORS_GENERATION",CONSTRUCTORS_GENERATION)
print("CPRE",CPRE) print("CPRE",CPRE)
-------------------------------------------------------------------------- --------------------------------------------------------------------------
--this table has the functions to be skipped in generation --this table has the functions to be skipped in generation
@@ -212,6 +217,27 @@ local function DefsByStruct(FP)
FP.defsBystruct = structs FP.defsBystruct = structs
end end
local function colapse_defines(str, define)
local num = 1
while num > 0 do
str,num = str:gsub("(#ifdef "..define..".+)".."(#endif\n+#ifdef "..define.."\n)", "%1")
end
return str
end
local wchardefine =
[[
#ifdef IMGUI_USE_WCHAR32
typedef ImWchar32 ImWchar;
#else
typedef ImWchar16 ImWchar;
#endif
#ifdef IMGUI_USE_WCHAR32
#define IM_UNICODE_CODEPOINT_MAX 0x10FFFF
#else
#define IM_UNICODE_CODEPOINT_MAX 0xFFFF
#endif
]]
--generate cimgui.cpp cimgui.h --generate cimgui.cpp cimgui.h
local function cimgui_generation(parser) local function cimgui_generation(parser)
@@ -250,24 +276,36 @@ local function cimgui_generation(parser)
if gdefines.IMGUI_HAS_DOCK then if gdefines.IMGUI_HAS_DOCK then
cstructsstr = cstructsstr.."\n#define IMGUI_HAS_DOCK 1\n" cstructsstr = cstructsstr.."\n#define IMGUI_HAS_DOCK 1\n"
end end
if gdefines.ImDrawCallback_ResetRenderState then
cstructsstr = cstructsstr.."\n#define ImDrawCallback_ResetRenderState "..gdefines.ImDrawCallback_ResetRenderState.."\n"
end
if gdefines.IMGUI_HAS_IMSTR then if gdefines.IMGUI_HAS_IMSTR then
if not (NOCHAR or NOIMSTRV) then if not (NOCHAR or NOIMSTRV) then
cstructsstr = cstructsstr.."\n#define IMGUI_HAS_IMSTR 1\n" cstructsstr = cstructsstr.."\n#define IMGUI_HAS_IMSTR 1\n"
end end
end end
cstructsstr = colapse_defines(cstructsstr, "IMGUI_ENABLE_FREETYPE")
hstrfile = hstrfile:gsub([[#include "imgui_structs%.h"]],cstructsstr) hstrfile = hstrfile:gsub([[#include "imgui_structs%.h"]],cstructsstr)
local cfuncsstr = func_header_generate(parser) local cfuncsstr = func_header_generate(parser)
cfuncsstr = colapse_defines(cfuncsstr, "IMGUI_ENABLE_FREETYPE")
hstrfile = hstrfile:gsub([[#include "auto_funcs%.h"]],cfuncsstr) hstrfile = hstrfile:gsub([[#include "auto_funcs%.h"]],cfuncsstr)
--patch hstrfile for ImWchar
local num
hstrfile, num = hstrfile:gsub("typedef ImWchar16 ImWchar;", wchardefine)
assert(num == 1)
hstrfile, num = hstrfile:gsub("kPagesMap%[%(0xFFFF", "kPagesMap[(IM_UNICODE_CODEPOINT_MAX")
assert(num == 1, "kPagesMap[(IM_UNICODE_CODEPOINT_MAX not found or found more than once")
save_data("./output/cimgui.h",cimgui_header,hstrfile) save_data("./output/cimgui.h",cimgui_header,hstrfile)
--merge it in cimgui_template.cpp to cimgui.cpp --merge it in cimgui_template.cpp to cimgui.cpp
local cimplem = func_implementation(parser) local cimplem = func_implementation(parser)
cimplem = colapse_defines(cimplem, "IMGUI_ENABLE_FREETYPE")
local hstrfile = read_data"./cimgui_template.cpp" local hstrfile = read_data"./cimgui_template.cpp"
hstrfile = hstrfile:gsub([[#include "auto_funcs%.cpp"]],cimplem) hstrfile = hstrfile:gsub([[#include "auto_funcs%.cpp"]],cimplem)
local ftdef = FREETYPE_GENERATION and "#define IMGUI_ENABLE_FREETYPE\n" or "" local ftdef = "" --FREETYPE_GENERATION and "#define IMGUI_ENABLE_FREETYPE\n" or ""
save_data("./output/cimgui.cpp",cimgui_header, ftdef, hstrfile) save_data("./output/cimgui.cpp",cimgui_header, ftdef, hstrfile)
end end
@@ -276,8 +314,8 @@ end
-------------------------------------------------------- --------------------------------------------------------
--get imgui.h version and IMGUI_HAS_DOCK-------------------------- --get imgui.h version and IMGUI_HAS_DOCK--------------------------
--defines for the cl compiler must be present in the print_defines.cpp file --defines for the cl compiler must be present in the print_defines.cpp file
gdefines = get_defines{"IMGUI_VERSION","IMGUI_VERSION_NUM","FLT_MAX","FLT_MIN","IMGUI_HAS_DOCK","IMGUI_HAS_IMSTR"} gdefines = get_defines{"IMGUI_VERSION","IMGUI_VERSION_NUM","FLT_MAX","FLT_MIN","IMGUI_HAS_DOCK","IMGUI_HAS_IMSTR","ImDrawCallback_ResetRenderState"}
--cpp2ffi.prtable(gdefines)
if gdefines.IMGUI_HAS_DOCK then gdefines.IMGUI_HAS_DOCK = true end if gdefines.IMGUI_HAS_DOCK then gdefines.IMGUI_HAS_DOCK = true end
if gdefines.IMGUI_HAS_IMSTR then gdefines.IMGUI_HAS_IMSTR = true end if gdefines.IMGUI_HAS_IMSTR then gdefines.IMGUI_HAS_IMSTR = true end
@@ -302,6 +340,20 @@ print("NOIMSTRV",NOIMSTRV)
print("IMGUI_HAS_DOCK",gdefines.IMGUI_HAS_DOCK) print("IMGUI_HAS_DOCK",gdefines.IMGUI_HAS_DOCK)
print("IMGUI_VERSION",gdefines.IMGUI_VERSION) print("IMGUI_VERSION",gdefines.IMGUI_VERSION)
local function custom_function_post(self, outtab, def)
assert(def.location)
if def.location:match("imgui_freetype") then
outtab[#outtab] = "#ifdef IMGUI_ENABLE_FREETYPE\n"..outtab[#outtab].."\n#endif\n"
end
end
local function header_text_insert(self, outtab, txt, it)
assert(it.locat)
if it.locat:match("imgui_freetype") then
table.insert(outtab, "\n#ifdef IMGUI_ENABLE_FREETYPE"..txt.."\n#endif")
else
table.insert(outtab, txt)
end
end
--funtion for parsing imgui headers --funtion for parsing imgui headers
local function parseImGuiHeader(header,names) local function parseImGuiHeader(header,names)
@@ -313,13 +365,17 @@ local function parseImGuiHeader(header,names)
return pre..funcname return pre..funcname
end end
parser.cname_overloads = cimgui_overloads parser.cname_overloads = cimgui_overloads
parser.manuals = cimgui_manuals --parser.manuals = cimgui_manuals
parser:set_manuals(cimgui_manuals, "cimgui")
parser.skipped = cimgui_skipped parser.skipped = cimgui_skipped
parser.UDTs = {"ImVec2","ImVec4","ImColor","ImRect"} parser.UDTs = {"ImVec2","ImVec4","ImColor","ImRect"}
--parser.gen_template_typedef = gen_template_typedef --use auto --parser.gen_template_typedef = gen_template_typedef --use auto
parser.COMMENTS_GENERATION = COMMENTS_GENERATION parser.COMMENTS_GENERATION = COMMENTS_GENERATION
parser.CONSTRUCTORS_GENERATION = CONSTRUCTORS_GENERATION
parser.NOCHAR = NOCHAR parser.NOCHAR = NOCHAR
parser.NOIMSTRV = NOIMSTRV parser.NOIMSTRV = NOIMSTRV
parser.custom_function_post = custom_function_post
parser.header_text_insert = header_text_insert
local defines = parser:take_lines(CPRE..header,names,COMPILER) local defines = parser:take_lines(CPRE..header,names,COMPILER)
return parser return parser
@@ -349,6 +405,8 @@ local parser1 = parseImGuiHeader(extra_includes .. [[headers.h]],headersT)
os.remove("headers.h") os.remove("headers.h")
parser1:do_parse() parser1:do_parse()
--to debug items parsing
--save_data("./itemsarr2.txt",cpp2ffi.ToStr(parser1.itemsarr))
save_data("./output/overloads.txt",parser1.overloadstxt) save_data("./output/overloads.txt",parser1.overloadstxt)
cimgui_generation(parser1) cimgui_generation(parser1)
@@ -447,9 +505,9 @@ end
local json = require"json" local json = require"json"
save_data("./output/definitions.json",json.encode(json_prepare(parser1.defsT),{dict_on_empty={defaults=true}})) save_data("./output/definitions.json",json.encode(json_prepare(parser1.defsT),{dict_on_empty={defaults=true}}))
--delete extra info for json --delete extra info for json
structs_and_enums_table.templated_structs = nil --structs_and_enums_table.templated_structs = nil
structs_and_enums_table.typenames = nil --structs_and_enums_table.typenames = nil
structs_and_enums_table.templates_done = nil --structs_and_enums_table.templates_done = nil
save_data("./output/structs_and_enums.json",json.encode(structs_and_enums_table)) save_data("./output/structs_and_enums.json",json.encode(structs_and_enums_table))
save_data("./output/typedefs_dict.json",json.encode(parser1.typedefs_dict)) save_data("./output/typedefs_dict.json",json.encode(parser1.typedefs_dict))
if parser2 then if parser2 then

View File

@@ -13,9 +13,11 @@
#process files #process files
# arg[1] compiler name gcc, clang, or cl # arg[1] compiler name gcc, clang, or cl
# arg[2] options as words in one string: internal for imgui_internal generation, freetype for freetype generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv # arg[2] options as words in one string: internal for imgui_internal generation, comments for comments generation, nochar to skip char* function version, noimstrv to skip imstrv
# examples: "" "internal" "internal freetype" "comments internal" # "constructors" adds the _Construct version of constructors
# arg[3..n] name of implementations to generate and/or CLFLAGS (e.g. -DIMGUI_USER_CONFIG or -DIMGUI_USE_WCHAR32) # examples: "" "internal" "comments internal"
# arg[3..n] name of implementations to generate and/or CLFLAGS (e.g. -DIMGUI_USER_CONFIG)
# -DIMGUI_USE_WCHAR32 should not be used as it is generated for both ImWchar
# #
# parse command line arguments # parse command line arguments
@@ -23,7 +25,7 @@
POSITIONAL_ARGS=() POSITIONAL_ARGS=()
TARGETS="internal noimstrv" TARGETS="internal noimstrv"
CFLAGS="glfw opengl3 opengl2 sdl2" CFLAGS="glfw opengl3 opengl2 sdl2 sdl3"
help() { help() {
cat <<EOF cat <<EOF
@@ -66,10 +68,10 @@ done
set -- "${POSITIONAL_ARGS[@]}" # restore positional parameters set -- "${POSITIONAL_ARGS[@]}" # restore positional parameters
if [[ "$OSTYPE" == "cygwin" || "$OSTYPE" == "msys" || "$OSTYPE" == "win32" ]]; # if [[ "$OSTYPE" == "cygwin" || "$OSTYPE" == "msys" || "$OSTYPE" == "win32" ]];
then # then
suffix='.exe' # suffix='.exe'
fi # fi
echo "CFLAGS: " $CFLAGS echo "CFLAGS: " $CFLAGS
echo "TARGETS: " $TARGETS echo "TARGETS: " $TARGETS

View File

@@ -19,6 +19,7 @@ CIMGUI_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window,double xoffset,
CIMGUI_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window,int key,int scancode,int action,int mods); CIMGUI_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window,int key,int scancode,int action,int mods);
CIMGUI_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window,unsigned int c); CIMGUI_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window,unsigned int c);
CIMGUI_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor,int event); CIMGUI_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor,int event);
CIMGUI_API void ImGui_ImplGlfw_Sleep(int milliseconds);
#endif #endif
#ifdef CIMGUI_USE_OPENGL3 #ifdef CIMGUI_USE_OPENGL3
@@ -47,15 +48,42 @@ CIMGUI_API void ImGui_ImplOpenGL2_DestroyDeviceObjects(void);
typedef struct SDL_Window SDL_Window; typedef struct SDL_Window SDL_Window;
typedef struct SDL_Renderer SDL_Renderer; typedef struct SDL_Renderer SDL_Renderer;
typedef struct _SDL_GameController _SDL_GameController;
struct SDL_Window; struct SDL_Window;
struct SDL_Renderer; struct SDL_Renderer;
typedef union SDL_Event SDL_Event;CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context); struct _SDL_GameController;
typedef union SDL_Event SDL_Event;
typedef enum { ImGui_ImplSDL2_GamepadMode_AutoFirst, ImGui_ImplSDL2_GamepadMode_AutoAll, ImGui_ImplSDL2_GamepadMode_Manual }ImGui_ImplSDL2_GamepadMode;CIMGUI_API bool ImGui_ImplSDL2_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
CIMGUI_API bool ImGui_ImplSDL2_InitForVulkan(SDL_Window* window); CIMGUI_API bool ImGui_ImplSDL2_InitForVulkan(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForD3D(SDL_Window* window); CIMGUI_API bool ImGui_ImplSDL2_InitForD3D(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForMetal(SDL_Window* window); CIMGUI_API bool ImGui_ImplSDL2_InitForMetal(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL2_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer); CIMGUI_API bool ImGui_ImplSDL2_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer);
CIMGUI_API bool ImGui_ImplSDL2_InitForOther(SDL_Window* window);
CIMGUI_API void ImGui_ImplSDL2_Shutdown(void); CIMGUI_API void ImGui_ImplSDL2_Shutdown(void);
CIMGUI_API void ImGui_ImplSDL2_NewFrame(void); CIMGUI_API void ImGui_ImplSDL2_NewFrame(void);
CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event); CIMGUI_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event);
CIMGUI_API void ImGui_ImplSDL2_SetGamepadMode(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count);
#endif
#ifdef CIMGUI_USE_SDL3
typedef struct SDL_Window SDL_Window;
typedef struct SDL_Renderer SDL_Renderer;
typedef struct SDL_Gamepad SDL_Gamepad;
struct SDL_Window;
struct SDL_Renderer;
struct SDL_Gamepad;
typedef union SDL_Event SDL_Event;
typedef enum { ImGui_ImplSDL3_GamepadMode_AutoFirst, ImGui_ImplSDL3_GamepadMode_AutoAll, ImGui_ImplSDL3_GamepadMode_Manual }ImGui_ImplSDL3_GamepadMode;CIMGUI_API bool ImGui_ImplSDL3_InitForOpenGL(SDL_Window* window,void* sdl_gl_context);
CIMGUI_API bool ImGui_ImplSDL3_InitForVulkan(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForD3D(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForMetal(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForSDLRenderer(SDL_Window* window,SDL_Renderer* renderer);
CIMGUI_API bool ImGui_ImplSDL3_InitForSDLGPU(SDL_Window* window);
CIMGUI_API bool ImGui_ImplSDL3_InitForOther(SDL_Window* window);
CIMGUI_API void ImGui_ImplSDL3_Shutdown(void);
CIMGUI_API void ImGui_ImplSDL3_NewFrame(void);
CIMGUI_API bool ImGui_ImplSDL3_ProcessEvent(const SDL_Event* event);
CIMGUI_API void ImGui_ImplSDL3_SetGamepadMode(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count);
#endif #endif

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -17,7 +17,7 @@
"cimguiname": "ImGui_ImplGlfw_CharCallback", "cimguiname": "ImGui_ImplGlfw_CharCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_CharCallback", "funcname": "ImGui_ImplGlfw_CharCallback",
"location": "imgui_impl_glfw:51", "location": "imgui_impl_glfw:61",
"ov_cimguiname": "ImGui_ImplGlfw_CharCallback", "ov_cimguiname": "ImGui_ImplGlfw_CharCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,unsigned int)", "signature": "(GLFWwindow*,unsigned int)",
@@ -42,7 +42,7 @@
"cimguiname": "ImGui_ImplGlfw_CursorEnterCallback", "cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_CursorEnterCallback", "funcname": "ImGui_ImplGlfw_CursorEnterCallback",
"location": "imgui_impl_glfw:46", "location": "imgui_impl_glfw:56",
"ov_cimguiname": "ImGui_ImplGlfw_CursorEnterCallback", "ov_cimguiname": "ImGui_ImplGlfw_CursorEnterCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,int)", "signature": "(GLFWwindow*,int)",
@@ -71,7 +71,7 @@
"cimguiname": "ImGui_ImplGlfw_CursorPosCallback", "cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_CursorPosCallback", "funcname": "ImGui_ImplGlfw_CursorPosCallback",
"location": "imgui_impl_glfw:47", "location": "imgui_impl_glfw:57",
"ov_cimguiname": "ImGui_ImplGlfw_CursorPosCallback", "ov_cimguiname": "ImGui_ImplGlfw_CursorPosCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,double,double)", "signature": "(GLFWwindow*,double,double)",
@@ -96,7 +96,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForOpenGL", "cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_InitForOpenGL", "funcname": "ImGui_ImplGlfw_InitForOpenGL",
"location": "imgui_impl_glfw:28", "location": "imgui_impl_glfw:32",
"ov_cimguiname": "ImGui_ImplGlfw_InitForOpenGL", "ov_cimguiname": "ImGui_ImplGlfw_InitForOpenGL",
"ret": "bool", "ret": "bool",
"signature": "(GLFWwindow*,bool)", "signature": "(GLFWwindow*,bool)",
@@ -121,7 +121,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForOther", "cimguiname": "ImGui_ImplGlfw_InitForOther",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_InitForOther", "funcname": "ImGui_ImplGlfw_InitForOther",
"location": "imgui_impl_glfw:30", "location": "imgui_impl_glfw:34",
"ov_cimguiname": "ImGui_ImplGlfw_InitForOther", "ov_cimguiname": "ImGui_ImplGlfw_InitForOther",
"ret": "bool", "ret": "bool",
"signature": "(GLFWwindow*,bool)", "signature": "(GLFWwindow*,bool)",
@@ -146,7 +146,7 @@
"cimguiname": "ImGui_ImplGlfw_InitForVulkan", "cimguiname": "ImGui_ImplGlfw_InitForVulkan",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_InitForVulkan", "funcname": "ImGui_ImplGlfw_InitForVulkan",
"location": "imgui_impl_glfw:29", "location": "imgui_impl_glfw:33",
"ov_cimguiname": "ImGui_ImplGlfw_InitForVulkan", "ov_cimguiname": "ImGui_ImplGlfw_InitForVulkan",
"ret": "bool", "ret": "bool",
"signature": "(GLFWwindow*,bool)", "signature": "(GLFWwindow*,bool)",
@@ -167,7 +167,7 @@
"cimguiname": "ImGui_ImplGlfw_InstallCallbacks", "cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_InstallCallbacks", "funcname": "ImGui_ImplGlfw_InstallCallbacks",
"location": "imgui_impl_glfw:37", "location": "imgui_impl_glfw:47",
"ov_cimguiname": "ImGui_ImplGlfw_InstallCallbacks", "ov_cimguiname": "ImGui_ImplGlfw_InstallCallbacks",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*)", "signature": "(GLFWwindow*)",
@@ -204,7 +204,7 @@
"cimguiname": "ImGui_ImplGlfw_KeyCallback", "cimguiname": "ImGui_ImplGlfw_KeyCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_KeyCallback", "funcname": "ImGui_ImplGlfw_KeyCallback",
"location": "imgui_impl_glfw:50", "location": "imgui_impl_glfw:60",
"ov_cimguiname": "ImGui_ImplGlfw_KeyCallback", "ov_cimguiname": "ImGui_ImplGlfw_KeyCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,int,int,int,int)", "signature": "(GLFWwindow*,int,int,int,int)",
@@ -229,7 +229,7 @@
"cimguiname": "ImGui_ImplGlfw_MonitorCallback", "cimguiname": "ImGui_ImplGlfw_MonitorCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_MonitorCallback", "funcname": "ImGui_ImplGlfw_MonitorCallback",
"location": "imgui_impl_glfw:52", "location": "imgui_impl_glfw:62",
"ov_cimguiname": "ImGui_ImplGlfw_MonitorCallback", "ov_cimguiname": "ImGui_ImplGlfw_MonitorCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWmonitor*,int)", "signature": "(GLFWmonitor*,int)",
@@ -262,7 +262,7 @@
"cimguiname": "ImGui_ImplGlfw_MouseButtonCallback", "cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_MouseButtonCallback", "funcname": "ImGui_ImplGlfw_MouseButtonCallback",
"location": "imgui_impl_glfw:48", "location": "imgui_impl_glfw:58",
"ov_cimguiname": "ImGui_ImplGlfw_MouseButtonCallback", "ov_cimguiname": "ImGui_ImplGlfw_MouseButtonCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,int,int,int)", "signature": "(GLFWwindow*,int,int,int)",
@@ -278,7 +278,7 @@
"cimguiname": "ImGui_ImplGlfw_NewFrame", "cimguiname": "ImGui_ImplGlfw_NewFrame",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_NewFrame", "funcname": "ImGui_ImplGlfw_NewFrame",
"location": "imgui_impl_glfw:32", "location": "imgui_impl_glfw:36",
"ov_cimguiname": "ImGui_ImplGlfw_NewFrame", "ov_cimguiname": "ImGui_ImplGlfw_NewFrame",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -299,7 +299,7 @@
"cimguiname": "ImGui_ImplGlfw_RestoreCallbacks", "cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_RestoreCallbacks", "funcname": "ImGui_ImplGlfw_RestoreCallbacks",
"location": "imgui_impl_glfw:38", "location": "imgui_impl_glfw:48",
"ov_cimguiname": "ImGui_ImplGlfw_RestoreCallbacks", "ov_cimguiname": "ImGui_ImplGlfw_RestoreCallbacks",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*)", "signature": "(GLFWwindow*)",
@@ -328,7 +328,7 @@
"cimguiname": "ImGui_ImplGlfw_ScrollCallback", "cimguiname": "ImGui_ImplGlfw_ScrollCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_ScrollCallback", "funcname": "ImGui_ImplGlfw_ScrollCallback",
"location": "imgui_impl_glfw:49", "location": "imgui_impl_glfw:59",
"ov_cimguiname": "ImGui_ImplGlfw_ScrollCallback", "ov_cimguiname": "ImGui_ImplGlfw_ScrollCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,double,double)", "signature": "(GLFWwindow*,double,double)",
@@ -349,7 +349,7 @@
"cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows", "cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows", "funcname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"location": "imgui_impl_glfw:42", "location": "imgui_impl_glfw:52",
"ov_cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows", "ov_cimguiname": "ImGui_ImplGlfw_SetCallbacksChainForAllWindows",
"ret": "void", "ret": "void",
"signature": "(bool)", "signature": "(bool)",
@@ -365,13 +365,34 @@
"cimguiname": "ImGui_ImplGlfw_Shutdown", "cimguiname": "ImGui_ImplGlfw_Shutdown",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_Shutdown", "funcname": "ImGui_ImplGlfw_Shutdown",
"location": "imgui_impl_glfw:31", "location": "imgui_impl_glfw:35",
"ov_cimguiname": "ImGui_ImplGlfw_Shutdown", "ov_cimguiname": "ImGui_ImplGlfw_Shutdown",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
"stname": "" "stname": ""
} }
], ],
"ImGui_ImplGlfw_Sleep": [
{
"args": "(int milliseconds)",
"argsT": [
{
"name": "milliseconds",
"type": "int"
}
],
"argsoriginal": "(int milliseconds)",
"call_args": "(milliseconds)",
"cimguiname": "ImGui_ImplGlfw_Sleep",
"defaults": {},
"funcname": "ImGui_ImplGlfw_Sleep",
"location": "imgui_impl_glfw:65",
"ov_cimguiname": "ImGui_ImplGlfw_Sleep",
"ret": "void",
"signature": "(int)",
"stname": ""
}
],
"ImGui_ImplGlfw_WindowFocusCallback": [ "ImGui_ImplGlfw_WindowFocusCallback": [
{ {
"args": "(GLFWwindow* window,int focused)", "args": "(GLFWwindow* window,int focused)",
@@ -390,7 +411,7 @@
"cimguiname": "ImGui_ImplGlfw_WindowFocusCallback", "cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplGlfw_WindowFocusCallback", "funcname": "ImGui_ImplGlfw_WindowFocusCallback",
"location": "imgui_impl_glfw:45", "location": "imgui_impl_glfw:55",
"ov_cimguiname": "ImGui_ImplGlfw_WindowFocusCallback", "ov_cimguiname": "ImGui_ImplGlfw_WindowFocusCallback",
"ret": "void", "ret": "void",
"signature": "(GLFWwindow*,int)", "signature": "(GLFWwindow*,int)",
@@ -406,7 +427,7 @@
"cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects", "cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects", "funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"location": "imgui_impl_opengl2:32", "location": "imgui_impl_opengl2:39",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects", "ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -422,7 +443,7 @@
"cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture", "cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_CreateFontsTexture", "funcname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"location": "imgui_impl_opengl2:30", "location": "imgui_impl_opengl2:37",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture", "ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -438,7 +459,7 @@
"cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects", "cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects", "funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"location": "imgui_impl_opengl2:33", "location": "imgui_impl_opengl2:40",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects", "ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -454,7 +475,7 @@
"cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture", "cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture", "funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"location": "imgui_impl_opengl2:31", "location": "imgui_impl_opengl2:38",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture", "ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -470,7 +491,7 @@
"cimguiname": "ImGui_ImplOpenGL2_Init", "cimguiname": "ImGui_ImplOpenGL2_Init",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_Init", "funcname": "ImGui_ImplOpenGL2_Init",
"location": "imgui_impl_opengl2:24", "location": "imgui_impl_opengl2:31",
"ov_cimguiname": "ImGui_ImplOpenGL2_Init", "ov_cimguiname": "ImGui_ImplOpenGL2_Init",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -486,7 +507,7 @@
"cimguiname": "ImGui_ImplOpenGL2_NewFrame", "cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_NewFrame", "funcname": "ImGui_ImplOpenGL2_NewFrame",
"location": "imgui_impl_opengl2:26", "location": "imgui_impl_opengl2:33",
"ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame", "ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -507,7 +528,7 @@
"cimguiname": "ImGui_ImplOpenGL2_RenderDrawData", "cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_RenderDrawData", "funcname": "ImGui_ImplOpenGL2_RenderDrawData",
"location": "imgui_impl_opengl2:27", "location": "imgui_impl_opengl2:34",
"ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData", "ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"ret": "void", "ret": "void",
"signature": "(ImDrawData*)", "signature": "(ImDrawData*)",
@@ -523,7 +544,7 @@
"cimguiname": "ImGui_ImplOpenGL2_Shutdown", "cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL2_Shutdown", "funcname": "ImGui_ImplOpenGL2_Shutdown",
"location": "imgui_impl_opengl2:25", "location": "imgui_impl_opengl2:32",
"ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown", "ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -539,7 +560,7 @@
"cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects", "cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_CreateDeviceObjects", "funcname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"location": "imgui_impl_opengl3:33", "location": "imgui_impl_opengl3:42",
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects", "ov_cimguiname": "ImGui_ImplOpenGL3_CreateDeviceObjects",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -555,7 +576,7 @@
"cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture", "cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_CreateFontsTexture", "funcname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"location": "imgui_impl_opengl3:31", "location": "imgui_impl_opengl3:40",
"ov_cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture", "ov_cimguiname": "ImGui_ImplOpenGL3_CreateFontsTexture",
"ret": "bool", "ret": "bool",
"signature": "()", "signature": "()",
@@ -571,7 +592,7 @@
"cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects", "cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_DestroyDeviceObjects", "funcname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"location": "imgui_impl_opengl3:34", "location": "imgui_impl_opengl3:43",
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects", "ov_cimguiname": "ImGui_ImplOpenGL3_DestroyDeviceObjects",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -587,7 +608,7 @@
"cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture", "cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_DestroyFontsTexture", "funcname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"location": "imgui_impl_opengl3:32", "location": "imgui_impl_opengl3:41",
"ov_cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture", "ov_cimguiname": "ImGui_ImplOpenGL3_DestroyFontsTexture",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -610,7 +631,7 @@
"glsl_version": "nullptr" "glsl_version": "nullptr"
}, },
"funcname": "ImGui_ImplOpenGL3_Init", "funcname": "ImGui_ImplOpenGL3_Init",
"location": "imgui_impl_opengl3:25", "location": "imgui_impl_opengl3:34",
"ov_cimguiname": "ImGui_ImplOpenGL3_Init", "ov_cimguiname": "ImGui_ImplOpenGL3_Init",
"ret": "bool", "ret": "bool",
"signature": "(const char*)", "signature": "(const char*)",
@@ -626,7 +647,7 @@
"cimguiname": "ImGui_ImplOpenGL3_NewFrame", "cimguiname": "ImGui_ImplOpenGL3_NewFrame",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_NewFrame", "funcname": "ImGui_ImplOpenGL3_NewFrame",
"location": "imgui_impl_opengl3:27", "location": "imgui_impl_opengl3:36",
"ov_cimguiname": "ImGui_ImplOpenGL3_NewFrame", "ov_cimguiname": "ImGui_ImplOpenGL3_NewFrame",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -647,7 +668,7 @@
"cimguiname": "ImGui_ImplOpenGL3_RenderDrawData", "cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_RenderDrawData", "funcname": "ImGui_ImplOpenGL3_RenderDrawData",
"location": "imgui_impl_opengl3:28", "location": "imgui_impl_opengl3:37",
"ov_cimguiname": "ImGui_ImplOpenGL3_RenderDrawData", "ov_cimguiname": "ImGui_ImplOpenGL3_RenderDrawData",
"ret": "void", "ret": "void",
"signature": "(ImDrawData*)", "signature": "(ImDrawData*)",
@@ -663,7 +684,7 @@
"cimguiname": "ImGui_ImplOpenGL3_Shutdown", "cimguiname": "ImGui_ImplOpenGL3_Shutdown",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplOpenGL3_Shutdown", "funcname": "ImGui_ImplOpenGL3_Shutdown",
"location": "imgui_impl_opengl3:26", "location": "imgui_impl_opengl3:35",
"ov_cimguiname": "ImGui_ImplOpenGL3_Shutdown", "ov_cimguiname": "ImGui_ImplOpenGL3_Shutdown",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -684,7 +705,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForD3D", "cimguiname": "ImGui_ImplSDL2_InitForD3D",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForD3D", "funcname": "ImGui_ImplSDL2_InitForD3D",
"location": "imgui_impl_sdl2:30", "location": "imgui_impl_sdl2:37",
"ov_cimguiname": "ImGui_ImplSDL2_InitForD3D", "ov_cimguiname": "ImGui_ImplSDL2_InitForD3D",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -705,7 +726,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForMetal", "cimguiname": "ImGui_ImplSDL2_InitForMetal",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForMetal", "funcname": "ImGui_ImplSDL2_InitForMetal",
"location": "imgui_impl_sdl2:31", "location": "imgui_impl_sdl2:38",
"ov_cimguiname": "ImGui_ImplSDL2_InitForMetal", "ov_cimguiname": "ImGui_ImplSDL2_InitForMetal",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -730,13 +751,34 @@
"cimguiname": "ImGui_ImplSDL2_InitForOpenGL", "cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForOpenGL", "funcname": "ImGui_ImplSDL2_InitForOpenGL",
"location": "imgui_impl_sdl2:28", "location": "imgui_impl_sdl2:35",
"ov_cimguiname": "ImGui_ImplSDL2_InitForOpenGL", "ov_cimguiname": "ImGui_ImplSDL2_InitForOpenGL",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*,void*)", "signature": "(SDL_Window*,void*)",
"stname": "" "stname": ""
} }
], ],
"ImGui_ImplSDL2_InitForOther": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL2_InitForOther",
"defaults": {},
"funcname": "ImGui_ImplSDL2_InitForOther",
"location": "imgui_impl_sdl2:40",
"ov_cimguiname": "ImGui_ImplSDL2_InitForOther",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL2_InitForSDLRenderer": [ "ImGui_ImplSDL2_InitForSDLRenderer": [
{ {
"args": "(SDL_Window* window,SDL_Renderer* renderer)", "args": "(SDL_Window* window,SDL_Renderer* renderer)",
@@ -755,7 +797,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer", "cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForSDLRenderer", "funcname": "ImGui_ImplSDL2_InitForSDLRenderer",
"location": "imgui_impl_sdl2:32", "location": "imgui_impl_sdl2:39",
"ov_cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer", "ov_cimguiname": "ImGui_ImplSDL2_InitForSDLRenderer",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*,SDL_Renderer*)", "signature": "(SDL_Window*,SDL_Renderer*)",
@@ -776,7 +818,7 @@
"cimguiname": "ImGui_ImplSDL2_InitForVulkan", "cimguiname": "ImGui_ImplSDL2_InitForVulkan",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_InitForVulkan", "funcname": "ImGui_ImplSDL2_InitForVulkan",
"location": "imgui_impl_sdl2:29", "location": "imgui_impl_sdl2:36",
"ov_cimguiname": "ImGui_ImplSDL2_InitForVulkan", "ov_cimguiname": "ImGui_ImplSDL2_InitForVulkan",
"ret": "bool", "ret": "bool",
"signature": "(SDL_Window*)", "signature": "(SDL_Window*)",
@@ -792,7 +834,7 @@
"cimguiname": "ImGui_ImplSDL2_NewFrame", "cimguiname": "ImGui_ImplSDL2_NewFrame",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_NewFrame", "funcname": "ImGui_ImplSDL2_NewFrame",
"location": "imgui_impl_sdl2:34", "location": "imgui_impl_sdl2:42",
"ov_cimguiname": "ImGui_ImplSDL2_NewFrame", "ov_cimguiname": "ImGui_ImplSDL2_NewFrame",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
@@ -813,13 +855,45 @@
"cimguiname": "ImGui_ImplSDL2_ProcessEvent", "cimguiname": "ImGui_ImplSDL2_ProcessEvent",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_ProcessEvent", "funcname": "ImGui_ImplSDL2_ProcessEvent",
"location": "imgui_impl_sdl2:35", "location": "imgui_impl_sdl2:43",
"ov_cimguiname": "ImGui_ImplSDL2_ProcessEvent", "ov_cimguiname": "ImGui_ImplSDL2_ProcessEvent",
"ret": "bool", "ret": "bool",
"signature": "(const SDL_Event*)", "signature": "(const SDL_Event*)",
"stname": "" "stname": ""
} }
], ],
"ImGui_ImplSDL2_SetGamepadMode": [
{
"args": "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array,int manual_gamepads_count)",
"argsT": [
{
"name": "mode",
"type": "ImGui_ImplSDL2_GamepadMode"
},
{
"name": "manual_gamepads_array",
"type": "struct _SDL_GameController**"
},
{
"name": "manual_gamepads_count",
"type": "int"
}
],
"argsoriginal": "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=nullptr,int manual_gamepads_count=-1)",
"call_args": "(mode,manual_gamepads_array,manual_gamepads_count)",
"cimguiname": "ImGui_ImplSDL2_SetGamepadMode",
"defaults": {
"manual_gamepads_array": "nullptr",
"manual_gamepads_count": "-1"
},
"funcname": "ImGui_ImplSDL2_SetGamepadMode",
"location": "imgui_impl_sdl2:48",
"ov_cimguiname": "ImGui_ImplSDL2_SetGamepadMode",
"ret": "void",
"signature": "(ImGui_ImplSDL2_GamepadMode,struct _SDL_GameController**,int)",
"stname": ""
}
],
"ImGui_ImplSDL2_Shutdown": [ "ImGui_ImplSDL2_Shutdown": [
{ {
"args": "()", "args": "()",
@@ -829,11 +903,251 @@
"cimguiname": "ImGui_ImplSDL2_Shutdown", "cimguiname": "ImGui_ImplSDL2_Shutdown",
"defaults": {}, "defaults": {},
"funcname": "ImGui_ImplSDL2_Shutdown", "funcname": "ImGui_ImplSDL2_Shutdown",
"location": "imgui_impl_sdl2:33", "location": "imgui_impl_sdl2:41",
"ov_cimguiname": "ImGui_ImplSDL2_Shutdown", "ov_cimguiname": "ImGui_ImplSDL2_Shutdown",
"ret": "void", "ret": "void",
"signature": "()", "signature": "()",
"stname": "" "stname": ""
} }
],
"ImGui_ImplSDL3_InitForD3D": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL3_InitForD3D",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForD3D",
"location": "imgui_impl_sdl3:36",
"ov_cimguiname": "ImGui_ImplSDL3_InitForD3D",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForMetal": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL3_InitForMetal",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForMetal",
"location": "imgui_impl_sdl3:37",
"ov_cimguiname": "ImGui_ImplSDL3_InitForMetal",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForOpenGL": [
{
"args": "(SDL_Window* window,void* sdl_gl_context)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
},
{
"name": "sdl_gl_context",
"type": "void*"
}
],
"argsoriginal": "(SDL_Window* window,void* sdl_gl_context)",
"call_args": "(window,sdl_gl_context)",
"cimguiname": "ImGui_ImplSDL3_InitForOpenGL",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForOpenGL",
"location": "imgui_impl_sdl3:34",
"ov_cimguiname": "ImGui_ImplSDL3_InitForOpenGL",
"ret": "bool",
"signature": "(SDL_Window*,void*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForOther": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL3_InitForOther",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForOther",
"location": "imgui_impl_sdl3:40",
"ov_cimguiname": "ImGui_ImplSDL3_InitForOther",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForSDLGPU": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL3_InitForSDLGPU",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForSDLGPU",
"location": "imgui_impl_sdl3:39",
"ov_cimguiname": "ImGui_ImplSDL3_InitForSDLGPU",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForSDLRenderer": [
{
"args": "(SDL_Window* window,SDL_Renderer* renderer)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
},
{
"name": "renderer",
"type": "SDL_Renderer*"
}
],
"argsoriginal": "(SDL_Window* window,SDL_Renderer* renderer)",
"call_args": "(window,renderer)",
"cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForSDLRenderer",
"location": "imgui_impl_sdl3:38",
"ov_cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer",
"ret": "bool",
"signature": "(SDL_Window*,SDL_Renderer*)",
"stname": ""
}
],
"ImGui_ImplSDL3_InitForVulkan": [
{
"args": "(SDL_Window* window)",
"argsT": [
{
"name": "window",
"type": "SDL_Window*"
}
],
"argsoriginal": "(SDL_Window* window)",
"call_args": "(window)",
"cimguiname": "ImGui_ImplSDL3_InitForVulkan",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForVulkan",
"location": "imgui_impl_sdl3:35",
"ov_cimguiname": "ImGui_ImplSDL3_InitForVulkan",
"ret": "bool",
"signature": "(SDL_Window*)",
"stname": ""
}
],
"ImGui_ImplSDL3_NewFrame": [
{
"args": "()",
"argsT": [],
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplSDL3_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplSDL3_NewFrame",
"location": "imgui_impl_sdl3:42",
"ov_cimguiname": "ImGui_ImplSDL3_NewFrame",
"ret": "void",
"signature": "()",
"stname": ""
}
],
"ImGui_ImplSDL3_ProcessEvent": [
{
"args": "(const SDL_Event* event)",
"argsT": [
{
"name": "event",
"type": "const SDL_Event*"
}
],
"argsoriginal": "(const SDL_Event* event)",
"call_args": "(event)",
"cimguiname": "ImGui_ImplSDL3_ProcessEvent",
"defaults": {},
"funcname": "ImGui_ImplSDL3_ProcessEvent",
"location": "imgui_impl_sdl3:43",
"ov_cimguiname": "ImGui_ImplSDL3_ProcessEvent",
"ret": "bool",
"signature": "(const SDL_Event*)",
"stname": ""
}
],
"ImGui_ImplSDL3_SetGamepadMode": [
{
"args": "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array,int manual_gamepads_count)",
"argsT": [
{
"name": "mode",
"type": "ImGui_ImplSDL3_GamepadMode"
},
{
"name": "manual_gamepads_array",
"type": "SDL_Gamepad**"
},
{
"name": "manual_gamepads_count",
"type": "int"
}
],
"argsoriginal": "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array=nullptr,int manual_gamepads_count=-1)",
"call_args": "(mode,manual_gamepads_array,manual_gamepads_count)",
"cimguiname": "ImGui_ImplSDL3_SetGamepadMode",
"defaults": {
"manual_gamepads_array": "nullptr",
"manual_gamepads_count": "-1"
},
"funcname": "ImGui_ImplSDL3_SetGamepadMode",
"location": "imgui_impl_sdl3:48",
"ov_cimguiname": "ImGui_ImplSDL3_SetGamepadMode",
"ret": "void",
"signature": "(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)",
"stname": ""
}
],
"ImGui_ImplSDL3_Shutdown": [
{
"args": "()",
"argsT": [],
"argsoriginal": "()",
"call_args": "()",
"cimguiname": "ImGui_ImplSDL3_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplSDL3_Shutdown",
"location": "imgui_impl_sdl3:41",
"ov_cimguiname": "ImGui_ImplSDL3_Shutdown",
"ret": "void",
"signature": "()",
"stname": ""
}
] ]
} }

File diff suppressed because it is too large Load Diff

View File

@@ -7,7 +7,7 @@ ImColor_ImColor 5
5 nil ImColor_ImColor_U32 (ImU32) 5 nil ImColor_ImColor_U32 (ImU32)
ImDrawList_AddText 2 ImDrawList_AddText 2
1 void ImDrawList_AddText_Vec2 (const ImVec2,ImU32,const char*,const char*) 1 void ImDrawList_AddText_Vec2 (const ImVec2,ImU32,const char*,const char*)
2 void ImDrawList_AddText_FontPtr (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*) 2 void ImDrawList_AddText_FontPtr (ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*)
ImGuiPtrOrIndex_ImGuiPtrOrIndex 2 ImGuiPtrOrIndex_ImGuiPtrOrIndex 2
1 nil ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr (void*) 1 nil ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr (void*)
2 nil ImGuiPtrOrIndex_ImGuiPtrOrIndex_Int (int) 2 nil ImGuiPtrOrIndex_ImGuiPtrOrIndex_Int (int)
@@ -94,8 +94,8 @@ ImVector_resize 2
1 void ImVector_resize_Nil (int) 1 void ImVector_resize_Nil (int)
2 void ImVector_resize_T (int,const T) 2 void ImVector_resize_T (int,const T)
igBeginChild 2 igBeginChild 2
1 bool igBeginChild_Str (const char*,const ImVec2,bool,ImGuiWindowFlags) 1 bool igBeginChild_Str (const char*,const ImVec2,ImGuiChildFlags,ImGuiWindowFlags)
2 bool igBeginChild_ID (ImGuiID,const ImVec2,bool,ImGuiWindowFlags) 2 bool igBeginChild_ID (ImGuiID,const ImVec2,ImGuiChildFlags,ImGuiWindowFlags)
igCheckboxFlags 4 igCheckboxFlags 4
1 bool igCheckboxFlags_IntPtr (const char*,int*,int) 1 bool igCheckboxFlags_IntPtr (const char*,int*,int)
2 bool igCheckboxFlags_UintPtr (const char*,unsigned int*,unsigned int) 2 bool igCheckboxFlags_UintPtr (const char*,unsigned int*,unsigned int)
@@ -107,22 +107,19 @@ igCollapsingHeader 2
igCombo 3 igCombo 3
1 bool igCombo_Str_arr (const char*,int*,const char* const[],int,int) 1 bool igCombo_Str_arr (const char*,int*,const char* const[],int,int)
2 bool igCombo_Str (const char*,int*,const char*,int) 2 bool igCombo_Str (const char*,int*,const char*,int)
3 bool igCombo_FnBoolPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int) 3 bool igCombo_FnStrPtr (const char*,int*,const char*(*)(void*,int),void*,int,int)
igGetBackgroundDrawList 2
1 ImDrawList* igGetBackgroundDrawList_Nil ()
2 ImDrawList* igGetBackgroundDrawList_ViewportPtr (ImGuiViewport*)
igGetColorU32 3 igGetColorU32 3
1 ImU32 igGetColorU32_Col (ImGuiCol,float) 1 ImU32 igGetColorU32_Col (ImGuiCol,float)
2 ImU32 igGetColorU32_Vec4 (const ImVec4) 2 ImU32 igGetColorU32_Vec4 (const ImVec4)
3 ImU32 igGetColorU32_U32 (ImU32) 3 ImU32 igGetColorU32_U32 (ImU32,float)
igGetForegroundDrawList 3 igGetForegroundDrawList 2
1 ImDrawList* igGetForegroundDrawList_Nil () 1 ImDrawList* igGetForegroundDrawList_ViewportPtr (ImGuiViewport*)
2 ImDrawList* igGetForegroundDrawList_ViewportPtr (ImGuiViewport*) 2 ImDrawList* igGetForegroundDrawList_WindowPtr (ImGuiWindow*)
3 ImDrawList* igGetForegroundDrawList_WindowPtr (ImGuiWindow*) igGetID 4
igGetID 3
1 ImGuiID igGetID_Str (const char*) 1 ImGuiID igGetID_Str (const char*)
2 ImGuiID igGetID_StrStr (const char*,const char*) 2 ImGuiID igGetID_StrStr (const char*,const char*)
3 ImGuiID igGetID_Ptr (const void*) 3 ImGuiID igGetID_Ptr (const void*)
4 ImGuiID igGetID_Int (int)
igGetIDWithSeed 2 igGetIDWithSeed 2
1 ImGuiID igGetIDWithSeed_Str (const char*,const char*,ImGuiID) 1 ImGuiID igGetIDWithSeed_Str (const char*,const char*,ImGuiID)
2 ImGuiID igGetIDWithSeed_Int (int,ImGuiID) 2 ImGuiID igGetIDWithSeed_Int (int,ImGuiID)
@@ -136,9 +133,6 @@ igImAbs 3
igImFloor 2 igImFloor 2
1 float igImFloor_Float (float) 1 float igImFloor_Float (float)
2 ImVec2 igImFloor_Vec2 (const ImVec2) 2 ImVec2 igImFloor_Vec2 (const ImVec2)
igImFloorSigned 2
1 float igImFloorSigned_Float (float)
2 ImVec2 igImFloorSigned_Vec2 (const ImVec2)
igImIsPowerOfTwo 2 igImIsPowerOfTwo 2
1 bool igImIsPowerOfTwo_Int (int) 1 bool igImIsPowerOfTwo_Int (int)
2 bool igImIsPowerOfTwo_U64 (ImU64) 2 bool igImIsPowerOfTwo_U64 (ImU64)
@@ -161,18 +155,27 @@ igImRsqrt 2
igImSign 2 igImSign 2
1 float igImSign_Float (float) 1 float igImSign_Float (float)
2 double igImSign_double (double) 2 double igImSign_double (double)
igImTrunc 2
1 float igImTrunc_Float (float)
2 ImVec2 igImTrunc_Vec2 (const ImVec2)
igIsKeyChordPressed 2
1 bool igIsKeyChordPressed_Nil (ImGuiKeyChord)
2 bool igIsKeyChordPressed_InputFlags (ImGuiKeyChord,ImGuiInputFlags,ImGuiID)
igIsKeyDown 2 igIsKeyDown 2
1 bool igIsKeyDown_Nil (ImGuiKey) 1 bool igIsKeyDown_Nil (ImGuiKey)
2 bool igIsKeyDown_ID (ImGuiKey,ImGuiID) 2 bool igIsKeyDown_ID (ImGuiKey,ImGuiID)
igIsKeyPressed 2 igIsKeyPressed 2
1 bool igIsKeyPressed_Bool (ImGuiKey,bool) 1 bool igIsKeyPressed_Bool (ImGuiKey,bool)
2 bool igIsKeyPressed_ID (ImGuiKey,ImGuiID,ImGuiInputFlags) 2 bool igIsKeyPressed_InputFlags (ImGuiKey,ImGuiInputFlags,ImGuiID)
igIsKeyReleased 2 igIsKeyReleased 2
1 bool igIsKeyReleased_Nil (ImGuiKey) 1 bool igIsKeyReleased_Nil (ImGuiKey)
2 bool igIsKeyReleased_ID (ImGuiKey,ImGuiID) 2 bool igIsKeyReleased_ID (ImGuiKey,ImGuiID)
igIsMouseClicked 2 igIsMouseClicked 2
1 bool igIsMouseClicked_Bool (ImGuiMouseButton,bool) 1 bool igIsMouseClicked_Bool (ImGuiMouseButton,bool)
2 bool igIsMouseClicked_ID (ImGuiMouseButton,ImGuiID,ImGuiInputFlags) 2 bool igIsMouseClicked_InputFlags (ImGuiMouseButton,ImGuiInputFlags,ImGuiID)
igIsMouseDoubleClicked 2
1 bool igIsMouseDoubleClicked_Nil (ImGuiMouseButton)
2 bool igIsMouseDoubleClicked_ID (ImGuiMouseButton,ImGuiID)
igIsMouseDown 2 igIsMouseDown 2
1 bool igIsMouseDown_Nil (ImGuiMouseButton) 1 bool igIsMouseDown_Nil (ImGuiMouseButton)
2 bool igIsMouseDown_ID (ImGuiMouseButton,ImGuiID) 2 bool igIsMouseDown_ID (ImGuiMouseButton,ImGuiID)
@@ -190,7 +193,7 @@ igItemSize 2
2 void igItemSize_Rect (const ImRect,float) 2 void igItemSize_Rect (const ImRect,float)
igListBox 2 igListBox 2
1 bool igListBox_Str_arr (const char*,int*,const char* const[],int,int) 1 bool igListBox_Str_arr (const char*,int*,const char* const[],int,int)
2 bool igListBox_FnBoolPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int) 2 bool igListBox_FnStrPtr (const char*,int*,const char*(*)(void*,int),void*,int,int)
igMarkIniSettingsDirty 2 igMarkIniSettingsDirty 2
1 void igMarkIniSettingsDirty_Nil () 1 void igMarkIniSettingsDirty_Nil ()
2 void igMarkIniSettingsDirty_WindowPtr (ImGuiWindow*) 2 void igMarkIniSettingsDirty_WindowPtr (ImGuiWindow*)
@@ -223,6 +226,9 @@ igRadioButton 2
igSelectable 2 igSelectable 2
1 bool igSelectable_Bool (const char*,bool,ImGuiSelectableFlags,const ImVec2) 1 bool igSelectable_Bool (const char*,bool,ImGuiSelectableFlags,const ImVec2)
2 bool igSelectable_BoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2) 2 bool igSelectable_BoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2)
igSetItemKeyOwner 2
1 void igSetItemKeyOwner_Nil (ImGuiKey)
2 void igSetItemKeyOwner_InputFlags (ImGuiKey,ImGuiInputFlags)
igSetScrollFromPosX 2 igSetScrollFromPosX 2
1 void igSetScrollFromPosX_Float (float,float) 1 void igSetScrollFromPosX_Float (float,float)
2 void igSetScrollFromPosX_WindowPtr (ImGuiWindow*,float,float) 2 void igSetScrollFromPosX_WindowPtr (ImGuiWindow*,float,float)
@@ -250,6 +256,12 @@ igSetWindowSize 3
1 void igSetWindowSize_Vec2 (const ImVec2,ImGuiCond) 1 void igSetWindowSize_Vec2 (const ImVec2,ImGuiCond)
2 void igSetWindowSize_Str (const char*,const ImVec2,ImGuiCond) 2 void igSetWindowSize_Str (const char*,const ImVec2,ImGuiCond)
3 void igSetWindowSize_WindowPtr (ImGuiWindow*,const ImVec2,ImGuiCond) 3 void igSetWindowSize_WindowPtr (ImGuiWindow*,const ImVec2,ImGuiCond)
igShortcut 2
1 bool igShortcut_Nil (ImGuiKeyChord,ImGuiInputFlags)
2 bool igShortcut_ID (ImGuiKeyChord,ImGuiInputFlags,ImGuiID)
igTabBarQueueFocus 2
1 void igTabBarQueueFocus_TabItemPtr (ImGuiTabBar*,ImGuiTabItem*)
2 void igTabBarQueueFocus_Str (ImGuiTabBar*,const char*)
igTabItemCalcSize 2 igTabItemCalcSize 2
1 ImVec2 igTabItemCalcSize_Str (const char*,bool) 1 ImVec2 igTabItemCalcSize_Str (const char*,bool)
2 ImVec2 igTabItemCalcSize_WindowPtr (ImGuiWindow*) 2 ImVec2 igTabItemCalcSize_WindowPtr (ImGuiWindow*)
@@ -281,4 +293,4 @@ igValue 4
2 void igValue_Int (const char*,int) 2 void igValue_Int (const char*,int)
3 void igValue_Uint (const char*,unsigned int) 3 void igValue_Uint (const char*,unsigned int)
4 void igValue_Float (const char*,float,const char*) 4 void igValue_Float (const char*,float,const char*)
197 overloaded 205 overloaded

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1,9 +1,9 @@
{ {
"ImBitArrayForNamedKeys": "ImBitArray<ImGuiKey_NamedKey_COUNT,-ImGuiKey_NamedKey_BEGIN>", "ImBitArrayForNamedKeys": "ImBitArray<ImGuiKey_NamedKey_COUNT, -ImGuiKey_NamedKey_BEGIN>",
"ImBitArrayPtr": "ImU32*", "ImBitArrayPtr": "ImU32*",
"ImBitVector": "struct ImBitVector", "ImBitVector": "struct ImBitVector",
"ImColor": "struct ImColor", "ImColor": "struct ImColor",
"ImDrawCallback": "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);", "ImDrawCallback": "void (*)(const ImDrawList* parent_list, const ImDrawCmd* cmd);",
"ImDrawChannel": "struct ImDrawChannel", "ImDrawChannel": "struct ImDrawChannel",
"ImDrawCmd": "struct ImDrawCmd", "ImDrawCmd": "struct ImDrawCmd",
"ImDrawCmdHeader": "struct ImDrawCmdHeader", "ImDrawCmdHeader": "struct ImDrawCmdHeader",
@@ -27,7 +27,9 @@
"ImFontGlyphRangesBuilder": "struct ImFontGlyphRangesBuilder", "ImFontGlyphRangesBuilder": "struct ImFontGlyphRangesBuilder",
"ImGuiActivateFlags": "int", "ImGuiActivateFlags": "int",
"ImGuiBackendFlags": "int", "ImGuiBackendFlags": "int",
"ImGuiBoxSelectState": "struct ImGuiBoxSelectState",
"ImGuiButtonFlags": "int", "ImGuiButtonFlags": "int",
"ImGuiChildFlags": "int",
"ImGuiCol": "int", "ImGuiCol": "int",
"ImGuiColorEditFlags": "int", "ImGuiColorEditFlags": "int",
"ImGuiColorMod": "struct ImGuiColorMod", "ImGuiColorMod": "struct ImGuiColorMod",
@@ -37,25 +39,31 @@
"ImGuiConfigFlags": "int", "ImGuiConfigFlags": "int",
"ImGuiContext": "struct ImGuiContext", "ImGuiContext": "struct ImGuiContext",
"ImGuiContextHook": "struct ImGuiContextHook", "ImGuiContextHook": "struct ImGuiContextHook",
"ImGuiContextHookCallback": "void(*)(ImGuiContext* ctx,ImGuiContextHook* hook);", "ImGuiContextHookCallback": "void (*)(ImGuiContext* ctx, ImGuiContextHook* hook);",
"ImGuiDataAuthority": "int", "ImGuiDataAuthority": "int",
"ImGuiDataType": "int", "ImGuiDataType": "int",
"ImGuiDataTypeInfo": "struct ImGuiDataTypeInfo", "ImGuiDataTypeInfo": "struct ImGuiDataTypeInfo",
"ImGuiDataTypeTempStorage": "struct ImGuiDataTypeTempStorage", "ImGuiDataTypeStorage": "struct ImGuiDataTypeStorage",
"ImGuiDataVarInfo": "struct ImGuiDataVarInfo", "ImGuiDataVarInfo": "struct ImGuiDataVarInfo",
"ImGuiDeactivatedItemData": "struct ImGuiDeactivatedItemData",
"ImGuiDebugAllocEntry": "struct ImGuiDebugAllocEntry",
"ImGuiDebugAllocInfo": "struct ImGuiDebugAllocInfo",
"ImGuiDebugLogFlags": "int", "ImGuiDebugLogFlags": "int",
"ImGuiDir": "int",
"ImGuiDockContext": "struct ImGuiDockContext", "ImGuiDockContext": "struct ImGuiDockContext",
"ImGuiDockNode": "struct ImGuiDockNode", "ImGuiDockNode": "struct ImGuiDockNode",
"ImGuiDockNodeFlags": "int", "ImGuiDockNodeFlags": "int",
"ImGuiDockNodeSettings": "struct ImGuiDockNodeSettings", "ImGuiDockNodeSettings": "struct ImGuiDockNodeSettings",
"ImGuiDockRequest": "struct ImGuiDockRequest", "ImGuiDockRequest": "struct ImGuiDockRequest",
"ImGuiDragDropFlags": "int", "ImGuiDragDropFlags": "int",
"ImGuiErrorLogCallback": "void(*)(void* user_data,const char* fmt,...);", "ImGuiErrorCallback": "void (*)(ImGuiContext* ctx, void* user_data, const char* msg);",
"ImGuiErrorRecoveryState": "struct ImGuiErrorRecoveryState",
"ImGuiFocusRequestFlags": "int",
"ImGuiFocusScopeData": "struct ImGuiFocusScopeData",
"ImGuiFocusedFlags": "int", "ImGuiFocusedFlags": "int",
"ImGuiGroupData": "struct ImGuiGroupData", "ImGuiGroupData": "struct ImGuiGroupData",
"ImGuiHoveredFlags": "int", "ImGuiHoveredFlags": "int",
"ImGuiID": "unsigned int", "ImGuiID": "unsigned int",
"ImGuiIDStackTool": "struct ImGuiIDStackTool",
"ImGuiIO": "struct ImGuiIO", "ImGuiIO": "struct ImGuiIO",
"ImGuiInputEvent": "struct ImGuiInputEvent", "ImGuiInputEvent": "struct ImGuiInputEvent",
"ImGuiInputEventAppFocused": "struct ImGuiInputEventAppFocused", "ImGuiInputEventAppFocused": "struct ImGuiInputEventAppFocused",
@@ -66,7 +74,7 @@
"ImGuiInputEventMouseWheel": "struct ImGuiInputEventMouseWheel", "ImGuiInputEventMouseWheel": "struct ImGuiInputEventMouseWheel",
"ImGuiInputEventText": "struct ImGuiInputEventText", "ImGuiInputEventText": "struct ImGuiInputEventText",
"ImGuiInputFlags": "int", "ImGuiInputFlags": "int",
"ImGuiInputTextCallback": "int(*)(ImGuiInputTextCallbackData* data);", "ImGuiInputTextCallback": "int (*)(ImGuiInputTextCallbackData* data);",
"ImGuiInputTextCallbackData": "struct ImGuiInputTextCallbackData", "ImGuiInputTextCallbackData": "struct ImGuiInputTextCallbackData",
"ImGuiInputTextDeactivateData": "struct ImGuiInputTextDeactivateData", "ImGuiInputTextDeactivateData": "struct ImGuiInputTextDeactivateData",
"ImGuiInputTextDeactivatedState": "struct ImGuiInputTextDeactivatedState", "ImGuiInputTextDeactivatedState": "struct ImGuiInputTextDeactivatedState",
@@ -86,15 +94,20 @@
"ImGuiListClipperData": "struct ImGuiListClipperData", "ImGuiListClipperData": "struct ImGuiListClipperData",
"ImGuiListClipperRange": "struct ImGuiListClipperRange", "ImGuiListClipperRange": "struct ImGuiListClipperRange",
"ImGuiLocEntry": "struct ImGuiLocEntry", "ImGuiLocEntry": "struct ImGuiLocEntry",
"ImGuiMemAllocFunc": "void*(*)(size_t sz,void* user_data);", "ImGuiLogFlags": "int",
"ImGuiMemFreeFunc": "void(*)(void* ptr,void* user_data);", "ImGuiMemAllocFunc": "void* (*)(size_t sz, void* user_data);",
"ImGuiMemFreeFunc": "void (*)(void* ptr, void* user_data);",
"ImGuiMenuColumns": "struct ImGuiMenuColumns", "ImGuiMenuColumns": "struct ImGuiMenuColumns",
"ImGuiMetricsConfig": "struct ImGuiMetricsConfig", "ImGuiMetricsConfig": "struct ImGuiMetricsConfig",
"ImGuiMouseButton": "int", "ImGuiMouseButton": "int",
"ImGuiMouseCursor": "int", "ImGuiMouseCursor": "int",
"ImGuiNavHighlightFlags": "int", "ImGuiMultiSelectFlags": "int",
"ImGuiMultiSelectIO": "struct ImGuiMultiSelectIO",
"ImGuiMultiSelectState": "struct ImGuiMultiSelectState",
"ImGuiMultiSelectTempData": "struct ImGuiMultiSelectTempData",
"ImGuiNavItemData": "struct ImGuiNavItemData", "ImGuiNavItemData": "struct ImGuiNavItemData",
"ImGuiNavMoveFlags": "int", "ImGuiNavMoveFlags": "int",
"ImGuiNavRenderCursorFlags": "int",
"ImGuiNextItemData": "struct ImGuiNextItemData", "ImGuiNextItemData": "struct ImGuiNextItemData",
"ImGuiNextItemDataFlags": "int", "ImGuiNextItemDataFlags": "int",
"ImGuiNextWindowData": "struct ImGuiNextWindowData", "ImGuiNextWindowData": "struct ImGuiNextWindowData",
@@ -112,16 +125,17 @@
"ImGuiPtrOrIndex": "struct ImGuiPtrOrIndex", "ImGuiPtrOrIndex": "struct ImGuiPtrOrIndex",
"ImGuiScrollFlags": "int", "ImGuiScrollFlags": "int",
"ImGuiSelectableFlags": "int", "ImGuiSelectableFlags": "int",
"ImGuiSelectionBasicStorage": "struct ImGuiSelectionBasicStorage",
"ImGuiSelectionExternalStorage": "struct ImGuiSelectionExternalStorage",
"ImGuiSelectionRequest": "struct ImGuiSelectionRequest",
"ImGuiSelectionUserData": "ImS64",
"ImGuiSeparatorFlags": "int", "ImGuiSeparatorFlags": "int",
"ImGuiSettingsHandler": "struct ImGuiSettingsHandler", "ImGuiSettingsHandler": "struct ImGuiSettingsHandler",
"ImGuiShrinkWidthItem": "struct ImGuiShrinkWidthItem", "ImGuiShrinkWidthItem": "struct ImGuiShrinkWidthItem",
"ImGuiSizeCallback": "void(*)(ImGuiSizeCallbackData* data);", "ImGuiSizeCallback": "void (*)(ImGuiSizeCallbackData* data);",
"ImGuiSizeCallbackData": "struct ImGuiSizeCallbackData", "ImGuiSizeCallbackData": "struct ImGuiSizeCallbackData",
"ImGuiSliderFlags": "int", "ImGuiSliderFlags": "int",
"ImGuiSortDirection": "int",
"ImGuiStackLevelInfo": "struct ImGuiStackLevelInfo", "ImGuiStackLevelInfo": "struct ImGuiStackLevelInfo",
"ImGuiStackSizes": "struct ImGuiStackSizes",
"ImGuiStackTool": "struct ImGuiStackTool",
"ImGuiStorage": "struct ImGuiStorage", "ImGuiStorage": "struct ImGuiStorage",
"ImGuiStoragePair": "struct ImGuiStoragePair", "ImGuiStoragePair": "struct ImGuiStoragePair",
"ImGuiStyle": "struct ImGuiStyle", "ImGuiStyle": "struct ImGuiStyle",
@@ -142,6 +156,7 @@
"ImGuiTableColumnsSettings": "struct ImGuiTableColumnsSettings", "ImGuiTableColumnsSettings": "struct ImGuiTableColumnsSettings",
"ImGuiTableDrawChannelIdx": "ImU16", "ImGuiTableDrawChannelIdx": "ImU16",
"ImGuiTableFlags": "int", "ImGuiTableFlags": "int",
"ImGuiTableHeaderData": "struct ImGuiTableHeaderData",
"ImGuiTableInstanceData": "struct ImGuiTableInstanceData", "ImGuiTableInstanceData": "struct ImGuiTableInstanceData",
"ImGuiTableRowFlags": "int", "ImGuiTableRowFlags": "int",
"ImGuiTableSettings": "struct ImGuiTableSettings", "ImGuiTableSettings": "struct ImGuiTableSettings",
@@ -154,6 +169,10 @@
"ImGuiTextRange": "struct ImGuiTextRange", "ImGuiTextRange": "struct ImGuiTextRange",
"ImGuiTooltipFlags": "int", "ImGuiTooltipFlags": "int",
"ImGuiTreeNodeFlags": "int", "ImGuiTreeNodeFlags": "int",
"ImGuiTreeNodeStackData": "struct ImGuiTreeNodeStackData",
"ImGuiTypingSelectFlags": "int",
"ImGuiTypingSelectRequest": "struct ImGuiTypingSelectRequest",
"ImGuiTypingSelectState": "struct ImGuiTypingSelectState",
"ImGuiViewport": "struct ImGuiViewport", "ImGuiViewport": "struct ImGuiViewport",
"ImGuiViewportFlags": "int", "ImGuiViewportFlags": "int",
"ImGuiViewportP": "struct ImGuiViewportP", "ImGuiViewportP": "struct ImGuiViewportP",
@@ -161,6 +180,7 @@
"ImGuiWindowClass": "struct ImGuiWindowClass", "ImGuiWindowClass": "struct ImGuiWindowClass",
"ImGuiWindowDockStyle": "struct ImGuiWindowDockStyle", "ImGuiWindowDockStyle": "struct ImGuiWindowDockStyle",
"ImGuiWindowFlags": "int", "ImGuiWindowFlags": "int",
"ImGuiWindowRefreshFlags": "int",
"ImGuiWindowSettings": "struct ImGuiWindowSettings", "ImGuiWindowSettings": "struct ImGuiWindowSettings",
"ImGuiWindowStackData": "struct ImGuiWindowStackData", "ImGuiWindowStackData": "struct ImGuiWindowStackData",
"ImGuiWindowTempData": "struct ImGuiWindowTempData", "ImGuiWindowTempData": "struct ImGuiWindowTempData",
@@ -170,7 +190,8 @@
"ImS32": "signed int", "ImS32": "signed int",
"ImS64": "signed long long", "ImS64": "signed long long",
"ImS8": "signed char", "ImS8": "signed char",
"ImTextureID": "void*", "ImStbTexteditState": "ImStb::STB_TexteditState",
"ImTextureID": "ImU64",
"ImU16": "unsigned short", "ImU16": "unsigned short",
"ImU32": "unsigned int", "ImU32": "unsigned int",
"ImU64": "unsigned long long", "ImU64": "unsigned long long",
@@ -182,11 +203,5 @@
"ImWchar": "ImWchar16", "ImWchar": "ImWchar16",
"ImWchar16": "unsigned short", "ImWchar16": "unsigned short",
"ImWchar32": "unsigned int", "ImWchar32": "unsigned int",
"STB_TexteditState": "struct STB_TexteditState", "STB_TexteditState": "struct STB_TexteditState"
"StbTexteditRow": "struct StbTexteditRow",
"StbUndoRecord": "struct StbUndoRecord",
"StbUndoState": "struct StbUndoState",
"const_iterator": "const value_type*",
"iterator": "value_type*",
"value_type": "T"
} }

View File

@@ -1,193 +1,207 @@
local defs = {} local t={
defs["ImBitArrayForNamedKeys"] = "ImBitArray<ImGuiKey_NamedKey_COUNT,-ImGuiKey_NamedKey_BEGIN>" ImBitArrayForNamedKeys="ImBitArray<ImGuiKey_NamedKey_COUNT, -ImGuiKey_NamedKey_BEGIN>",
defs["ImBitArrayPtr"] = "ImU32*" ImBitArrayPtr="ImU32*",
defs["ImBitVector"] = "struct ImBitVector" ImBitVector="struct ImBitVector",
defs["ImColor"] = "struct ImColor" ImColor="struct ImColor",
defs["ImDrawCallback"] = "void(*)(const ImDrawList* parent_list,const ImDrawCmd* cmd);" ImDrawCallback="void (*)(const ImDrawList* parent_list, const ImDrawCmd* cmd);",
defs["ImDrawChannel"] = "struct ImDrawChannel" ImDrawChannel="struct ImDrawChannel",
defs["ImDrawCmd"] = "struct ImDrawCmd" ImDrawCmd="struct ImDrawCmd",
defs["ImDrawCmdHeader"] = "struct ImDrawCmdHeader" ImDrawCmdHeader="struct ImDrawCmdHeader",
defs["ImDrawData"] = "struct ImDrawData" ImDrawData="struct ImDrawData",
defs["ImDrawDataBuilder"] = "struct ImDrawDataBuilder" ImDrawDataBuilder="struct ImDrawDataBuilder",
defs["ImDrawFlags"] = "int" ImDrawFlags="int",
defs["ImDrawIdx"] = "unsigned short" ImDrawIdx="unsigned short",
defs["ImDrawList"] = "struct ImDrawList" ImDrawList="struct ImDrawList",
defs["ImDrawListFlags"] = "int" ImDrawListFlags="int",
defs["ImDrawListSharedData"] = "struct ImDrawListSharedData" ImDrawListSharedData="struct ImDrawListSharedData",
defs["ImDrawListSplitter"] = "struct ImDrawListSplitter" ImDrawListSplitter="struct ImDrawListSplitter",
defs["ImDrawVert"] = "struct ImDrawVert" ImDrawVert="struct ImDrawVert",
defs["ImFileHandle"] = "FILE*" ImFileHandle="FILE*",
defs["ImFont"] = "struct ImFont" ImFont="struct ImFont",
defs["ImFontAtlas"] = "struct ImFontAtlas" ImFontAtlas="struct ImFontAtlas",
defs["ImFontAtlasCustomRect"] = "struct ImFontAtlasCustomRect" ImFontAtlasCustomRect="struct ImFontAtlasCustomRect",
defs["ImFontAtlasFlags"] = "int" ImFontAtlasFlags="int",
defs["ImFontBuilderIO"] = "struct ImFontBuilderIO" ImFontBuilderIO="struct ImFontBuilderIO",
defs["ImFontConfig"] = "struct ImFontConfig" ImFontConfig="struct ImFontConfig",
defs["ImFontGlyph"] = "struct ImFontGlyph" ImFontGlyph="struct ImFontGlyph",
defs["ImFontGlyphRangesBuilder"] = "struct ImFontGlyphRangesBuilder" ImFontGlyphRangesBuilder="struct ImFontGlyphRangesBuilder",
defs["ImGuiActivateFlags"] = "int" ImGuiActivateFlags="int",
defs["ImGuiBackendFlags"] = "int" ImGuiBackendFlags="int",
defs["ImGuiButtonFlags"] = "int" ImGuiBoxSelectState="struct ImGuiBoxSelectState",
defs["ImGuiCol"] = "int" ImGuiButtonFlags="int",
defs["ImGuiColorEditFlags"] = "int" ImGuiChildFlags="int",
defs["ImGuiColorMod"] = "struct ImGuiColorMod" ImGuiCol="int",
defs["ImGuiComboFlags"] = "int" ImGuiColorEditFlags="int",
defs["ImGuiComboPreviewData"] = "struct ImGuiComboPreviewData" ImGuiColorMod="struct ImGuiColorMod",
defs["ImGuiCond"] = "int" ImGuiComboFlags="int",
defs["ImGuiConfigFlags"] = "int" ImGuiComboPreviewData="struct ImGuiComboPreviewData",
defs["ImGuiContext"] = "struct ImGuiContext" ImGuiCond="int",
defs["ImGuiContextHook"] = "struct ImGuiContextHook" ImGuiConfigFlags="int",
defs["ImGuiContextHookCallback"] = "void(*)(ImGuiContext* ctx,ImGuiContextHook* hook);" ImGuiContext="struct ImGuiContext",
defs["ImGuiDataAuthority"] = "int" ImGuiContextHook="struct ImGuiContextHook",
defs["ImGuiDataType"] = "int" ImGuiContextHookCallback="void (*)(ImGuiContext* ctx, ImGuiContextHook* hook);",
defs["ImGuiDataTypeInfo"] = "struct ImGuiDataTypeInfo" ImGuiDataAuthority="int",
defs["ImGuiDataTypeTempStorage"] = "struct ImGuiDataTypeTempStorage" ImGuiDataType="int",
defs["ImGuiDataVarInfo"] = "struct ImGuiDataVarInfo" ImGuiDataTypeInfo="struct ImGuiDataTypeInfo",
defs["ImGuiDebugLogFlags"] = "int" ImGuiDataTypeStorage="struct ImGuiDataTypeStorage",
defs["ImGuiDir"] = "int" ImGuiDataVarInfo="struct ImGuiDataVarInfo",
defs["ImGuiDockContext"] = "struct ImGuiDockContext" ImGuiDeactivatedItemData="struct ImGuiDeactivatedItemData",
defs["ImGuiDockNode"] = "struct ImGuiDockNode" ImGuiDebugAllocEntry="struct ImGuiDebugAllocEntry",
defs["ImGuiDockNodeFlags"] = "int" ImGuiDebugAllocInfo="struct ImGuiDebugAllocInfo",
defs["ImGuiDockNodeSettings"] = "struct ImGuiDockNodeSettings" ImGuiDebugLogFlags="int",
defs["ImGuiDockRequest"] = "struct ImGuiDockRequest" ImGuiDockContext="struct ImGuiDockContext",
defs["ImGuiDragDropFlags"] = "int" ImGuiDockNode="struct ImGuiDockNode",
defs["ImGuiErrorLogCallback"] = "void(*)(void* user_data,const char* fmt,...);" ImGuiDockNodeFlags="int",
defs["ImGuiFocusedFlags"] = "int" ImGuiDockNodeSettings="struct ImGuiDockNodeSettings",
defs["ImGuiGroupData"] = "struct ImGuiGroupData" ImGuiDockRequest="struct ImGuiDockRequest",
defs["ImGuiHoveredFlags"] = "int" ImGuiDragDropFlags="int",
defs["ImGuiID"] = "unsigned int" ImGuiErrorCallback="void (*)(ImGuiContext* ctx, void* user_data, const char* msg);",
defs["ImGuiIO"] = "struct ImGuiIO" ImGuiErrorRecoveryState="struct ImGuiErrorRecoveryState",
defs["ImGuiInputEvent"] = "struct ImGuiInputEvent" ImGuiFocusRequestFlags="int",
defs["ImGuiInputEventAppFocused"] = "struct ImGuiInputEventAppFocused" ImGuiFocusScopeData="struct ImGuiFocusScopeData",
defs["ImGuiInputEventKey"] = "struct ImGuiInputEventKey" ImGuiFocusedFlags="int",
defs["ImGuiInputEventMouseButton"] = "struct ImGuiInputEventMouseButton" ImGuiGroupData="struct ImGuiGroupData",
defs["ImGuiInputEventMousePos"] = "struct ImGuiInputEventMousePos" ImGuiHoveredFlags="int",
defs["ImGuiInputEventMouseViewport"] = "struct ImGuiInputEventMouseViewport" ImGuiID="unsigned int",
defs["ImGuiInputEventMouseWheel"] = "struct ImGuiInputEventMouseWheel" ImGuiIDStackTool="struct ImGuiIDStackTool",
defs["ImGuiInputEventText"] = "struct ImGuiInputEventText" ImGuiIO="struct ImGuiIO",
defs["ImGuiInputFlags"] = "int" ImGuiInputEvent="struct ImGuiInputEvent",
defs["ImGuiInputTextCallback"] = "int(*)(ImGuiInputTextCallbackData* data);" ImGuiInputEventAppFocused="struct ImGuiInputEventAppFocused",
defs["ImGuiInputTextCallbackData"] = "struct ImGuiInputTextCallbackData" ImGuiInputEventKey="struct ImGuiInputEventKey",
defs["ImGuiInputTextDeactivateData"] = "struct ImGuiInputTextDeactivateData" ImGuiInputEventMouseButton="struct ImGuiInputEventMouseButton",
defs["ImGuiInputTextDeactivatedState"] = "struct ImGuiInputTextDeactivatedState" ImGuiInputEventMousePos="struct ImGuiInputEventMousePos",
defs["ImGuiInputTextFlags"] = "int" ImGuiInputEventMouseViewport="struct ImGuiInputEventMouseViewport",
defs["ImGuiInputTextState"] = "struct ImGuiInputTextState" ImGuiInputEventMouseWheel="struct ImGuiInputEventMouseWheel",
defs["ImGuiItemFlags"] = "int" ImGuiInputEventText="struct ImGuiInputEventText",
defs["ImGuiItemStatusFlags"] = "int" ImGuiInputFlags="int",
defs["ImGuiKeyChord"] = "int" ImGuiInputTextCallback="int (*)(ImGuiInputTextCallbackData* data);",
defs["ImGuiKeyData"] = "struct ImGuiKeyData" ImGuiInputTextCallbackData="struct ImGuiInputTextCallbackData",
defs["ImGuiKeyOwnerData"] = "struct ImGuiKeyOwnerData" ImGuiInputTextDeactivateData="struct ImGuiInputTextDeactivateData",
defs["ImGuiKeyRoutingData"] = "struct ImGuiKeyRoutingData" ImGuiInputTextDeactivatedState="struct ImGuiInputTextDeactivatedState",
defs["ImGuiKeyRoutingIndex"] = "ImS16" ImGuiInputTextFlags="int",
defs["ImGuiKeyRoutingTable"] = "struct ImGuiKeyRoutingTable" ImGuiInputTextState="struct ImGuiInputTextState",
defs["ImGuiLastItemData"] = "struct ImGuiLastItemData" ImGuiItemFlags="int",
defs["ImGuiLayoutType"] = "int" ImGuiItemStatusFlags="int",
defs["ImGuiListClipper"] = "struct ImGuiListClipper" ImGuiKeyChord="int",
defs["ImGuiListClipperData"] = "struct ImGuiListClipperData" ImGuiKeyData="struct ImGuiKeyData",
defs["ImGuiListClipperRange"] = "struct ImGuiListClipperRange" ImGuiKeyOwnerData="struct ImGuiKeyOwnerData",
defs["ImGuiLocEntry"] = "struct ImGuiLocEntry" ImGuiKeyRoutingData="struct ImGuiKeyRoutingData",
defs["ImGuiMemAllocFunc"] = "void*(*)(size_t sz,void* user_data);" ImGuiKeyRoutingIndex="ImS16",
defs["ImGuiMemFreeFunc"] = "void(*)(void* ptr,void* user_data);" ImGuiKeyRoutingTable="struct ImGuiKeyRoutingTable",
defs["ImGuiMenuColumns"] = "struct ImGuiMenuColumns" ImGuiLastItemData="struct ImGuiLastItemData",
defs["ImGuiMetricsConfig"] = "struct ImGuiMetricsConfig" ImGuiLayoutType="int",
defs["ImGuiMouseButton"] = "int" ImGuiListClipper="struct ImGuiListClipper",
defs["ImGuiMouseCursor"] = "int" ImGuiListClipperData="struct ImGuiListClipperData",
defs["ImGuiNavHighlightFlags"] = "int" ImGuiListClipperRange="struct ImGuiListClipperRange",
defs["ImGuiNavItemData"] = "struct ImGuiNavItemData" ImGuiLocEntry="struct ImGuiLocEntry",
defs["ImGuiNavMoveFlags"] = "int" ImGuiLogFlags="int",
defs["ImGuiNextItemData"] = "struct ImGuiNextItemData" ImGuiMemAllocFunc="void* (*)(size_t sz, void* user_data);",
defs["ImGuiNextItemDataFlags"] = "int" ImGuiMemFreeFunc="void (*)(void* ptr, void* user_data);",
defs["ImGuiNextWindowData"] = "struct ImGuiNextWindowData" ImGuiMenuColumns="struct ImGuiMenuColumns",
defs["ImGuiNextWindowDataFlags"] = "int" ImGuiMetricsConfig="struct ImGuiMetricsConfig",
defs["ImGuiOldColumnData"] = "struct ImGuiOldColumnData" ImGuiMouseButton="int",
defs["ImGuiOldColumnFlags"] = "int" ImGuiMouseCursor="int",
defs["ImGuiOldColumns"] = "struct ImGuiOldColumns" ImGuiMultiSelectFlags="int",
defs["ImGuiOnceUponAFrame"] = "struct ImGuiOnceUponAFrame" ImGuiMultiSelectIO="struct ImGuiMultiSelectIO",
defs["ImGuiPayload"] = "struct ImGuiPayload" ImGuiMultiSelectState="struct ImGuiMultiSelectState",
defs["ImGuiPlatformIO"] = "struct ImGuiPlatformIO" ImGuiMultiSelectTempData="struct ImGuiMultiSelectTempData",
defs["ImGuiPlatformImeData"] = "struct ImGuiPlatformImeData" ImGuiNavItemData="struct ImGuiNavItemData",
defs["ImGuiPlatformMonitor"] = "struct ImGuiPlatformMonitor" ImGuiNavMoveFlags="int",
defs["ImGuiPopupData"] = "struct ImGuiPopupData" ImGuiNavRenderCursorFlags="int",
defs["ImGuiPopupFlags"] = "int" ImGuiNextItemData="struct ImGuiNextItemData",
defs["ImGuiPtrOrIndex"] = "struct ImGuiPtrOrIndex" ImGuiNextItemDataFlags="int",
defs["ImGuiScrollFlags"] = "int" ImGuiNextWindowData="struct ImGuiNextWindowData",
defs["ImGuiSelectableFlags"] = "int" ImGuiNextWindowDataFlags="int",
defs["ImGuiSeparatorFlags"] = "int" ImGuiOldColumnData="struct ImGuiOldColumnData",
defs["ImGuiSettingsHandler"] = "struct ImGuiSettingsHandler" ImGuiOldColumnFlags="int",
defs["ImGuiShrinkWidthItem"] = "struct ImGuiShrinkWidthItem" ImGuiOldColumns="struct ImGuiOldColumns",
defs["ImGuiSizeCallback"] = "void(*)(ImGuiSizeCallbackData* data);" ImGuiOnceUponAFrame="struct ImGuiOnceUponAFrame",
defs["ImGuiSizeCallbackData"] = "struct ImGuiSizeCallbackData" ImGuiPayload="struct ImGuiPayload",
defs["ImGuiSliderFlags"] = "int" ImGuiPlatformIO="struct ImGuiPlatformIO",
defs["ImGuiSortDirection"] = "int" ImGuiPlatformImeData="struct ImGuiPlatformImeData",
defs["ImGuiStackLevelInfo"] = "struct ImGuiStackLevelInfo" ImGuiPlatformMonitor="struct ImGuiPlatformMonitor",
defs["ImGuiStackSizes"] = "struct ImGuiStackSizes" ImGuiPopupData="struct ImGuiPopupData",
defs["ImGuiStackTool"] = "struct ImGuiStackTool" ImGuiPopupFlags="int",
defs["ImGuiStorage"] = "struct ImGuiStorage" ImGuiPtrOrIndex="struct ImGuiPtrOrIndex",
defs["ImGuiStoragePair"] = "struct ImGuiStoragePair" ImGuiScrollFlags="int",
defs["ImGuiStyle"] = "struct ImGuiStyle" ImGuiSelectableFlags="int",
defs["ImGuiStyleMod"] = "struct ImGuiStyleMod" ImGuiSelectionBasicStorage="struct ImGuiSelectionBasicStorage",
defs["ImGuiStyleVar"] = "int" ImGuiSelectionExternalStorage="struct ImGuiSelectionExternalStorage",
defs["ImGuiTabBar"] = "struct ImGuiTabBar" ImGuiSelectionRequest="struct ImGuiSelectionRequest",
defs["ImGuiTabBarFlags"] = "int" ImGuiSelectionUserData="ImS64",
defs["ImGuiTabItem"] = "struct ImGuiTabItem" ImGuiSeparatorFlags="int",
defs["ImGuiTabItemFlags"] = "int" ImGuiSettingsHandler="struct ImGuiSettingsHandler",
defs["ImGuiTable"] = "struct ImGuiTable" ImGuiShrinkWidthItem="struct ImGuiShrinkWidthItem",
defs["ImGuiTableBgTarget"] = "int" ImGuiSizeCallback="void (*)(ImGuiSizeCallbackData* data);",
defs["ImGuiTableCellData"] = "struct ImGuiTableCellData" ImGuiSizeCallbackData="struct ImGuiSizeCallbackData",
defs["ImGuiTableColumn"] = "struct ImGuiTableColumn" ImGuiSliderFlags="int",
defs["ImGuiTableColumnFlags"] = "int" ImGuiStackLevelInfo="struct ImGuiStackLevelInfo",
defs["ImGuiTableColumnIdx"] = "ImS16" ImGuiStorage="struct ImGuiStorage",
defs["ImGuiTableColumnSettings"] = "struct ImGuiTableColumnSettings" ImGuiStoragePair="struct ImGuiStoragePair",
defs["ImGuiTableColumnSortSpecs"] = "struct ImGuiTableColumnSortSpecs" ImGuiStyle="struct ImGuiStyle",
defs["ImGuiTableColumnsSettings"] = "struct ImGuiTableColumnsSettings" ImGuiStyleMod="struct ImGuiStyleMod",
defs["ImGuiTableDrawChannelIdx"] = "ImU16" ImGuiStyleVar="int",
defs["ImGuiTableFlags"] = "int" ImGuiTabBar="struct ImGuiTabBar",
defs["ImGuiTableInstanceData"] = "struct ImGuiTableInstanceData" ImGuiTabBarFlags="int",
defs["ImGuiTableRowFlags"] = "int" ImGuiTabItem="struct ImGuiTabItem",
defs["ImGuiTableSettings"] = "struct ImGuiTableSettings" ImGuiTabItemFlags="int",
defs["ImGuiTableSortSpecs"] = "struct ImGuiTableSortSpecs" ImGuiTable="struct ImGuiTable",
defs["ImGuiTableTempData"] = "struct ImGuiTableTempData" ImGuiTableBgTarget="int",
defs["ImGuiTextBuffer"] = "struct ImGuiTextBuffer" ImGuiTableCellData="struct ImGuiTableCellData",
defs["ImGuiTextFilter"] = "struct ImGuiTextFilter" ImGuiTableColumn="struct ImGuiTableColumn",
defs["ImGuiTextFlags"] = "int" ImGuiTableColumnFlags="int",
defs["ImGuiTextIndex"] = "struct ImGuiTextIndex" ImGuiTableColumnIdx="ImS16",
defs["ImGuiTextRange"] = "struct ImGuiTextRange" ImGuiTableColumnSettings="struct ImGuiTableColumnSettings",
defs["ImGuiTooltipFlags"] = "int" ImGuiTableColumnSortSpecs="struct ImGuiTableColumnSortSpecs",
defs["ImGuiTreeNodeFlags"] = "int" ImGuiTableColumnsSettings="struct ImGuiTableColumnsSettings",
defs["ImGuiViewport"] = "struct ImGuiViewport" ImGuiTableDrawChannelIdx="ImU16",
defs["ImGuiViewportFlags"] = "int" ImGuiTableFlags="int",
defs["ImGuiViewportP"] = "struct ImGuiViewportP" ImGuiTableHeaderData="struct ImGuiTableHeaderData",
defs["ImGuiWindow"] = "struct ImGuiWindow" ImGuiTableInstanceData="struct ImGuiTableInstanceData",
defs["ImGuiWindowClass"] = "struct ImGuiWindowClass" ImGuiTableRowFlags="int",
defs["ImGuiWindowDockStyle"] = "struct ImGuiWindowDockStyle" ImGuiTableSettings="struct ImGuiTableSettings",
defs["ImGuiWindowFlags"] = "int" ImGuiTableSortSpecs="struct ImGuiTableSortSpecs",
defs["ImGuiWindowSettings"] = "struct ImGuiWindowSettings" ImGuiTableTempData="struct ImGuiTableTempData",
defs["ImGuiWindowStackData"] = "struct ImGuiWindowStackData" ImGuiTextBuffer="struct ImGuiTextBuffer",
defs["ImGuiWindowTempData"] = "struct ImGuiWindowTempData" ImGuiTextFilter="struct ImGuiTextFilter",
defs["ImPoolIdx"] = "int" ImGuiTextFlags="int",
defs["ImRect"] = "struct ImRect" ImGuiTextIndex="struct ImGuiTextIndex",
defs["ImS16"] = "signed short" ImGuiTextRange="struct ImGuiTextRange",
defs["ImS32"] = "signed int" ImGuiTooltipFlags="int",
defs["ImS64"] = "signed long long" ImGuiTreeNodeFlags="int",
defs["ImS8"] = "signed char" ImGuiTreeNodeStackData="struct ImGuiTreeNodeStackData",
defs["ImTextureID"] = "void*" ImGuiTypingSelectFlags="int",
defs["ImU16"] = "unsigned short" ImGuiTypingSelectRequest="struct ImGuiTypingSelectRequest",
defs["ImU32"] = "unsigned int" ImGuiTypingSelectState="struct ImGuiTypingSelectState",
defs["ImU64"] = "unsigned long long" ImGuiViewport="struct ImGuiViewport",
defs["ImU8"] = "unsigned char" ImGuiViewportFlags="int",
defs["ImVec1"] = "struct ImVec1" ImGuiViewportP="struct ImGuiViewportP",
defs["ImVec2"] = "struct ImVec2" ImGuiWindow="struct ImGuiWindow",
defs["ImVec2ih"] = "struct ImVec2ih" ImGuiWindowClass="struct ImGuiWindowClass",
defs["ImVec4"] = "struct ImVec4" ImGuiWindowDockStyle="struct ImGuiWindowDockStyle",
defs["ImWchar"] = "ImWchar16" ImGuiWindowFlags="int",
defs["ImWchar16"] = "unsigned short" ImGuiWindowRefreshFlags="int",
defs["ImWchar32"] = "unsigned int" ImGuiWindowSettings="struct ImGuiWindowSettings",
defs["STB_TexteditState"] = "struct STB_TexteditState" ImGuiWindowStackData="struct ImGuiWindowStackData",
defs["StbTexteditRow"] = "struct StbTexteditRow" ImGuiWindowTempData="struct ImGuiWindowTempData",
defs["StbUndoRecord"] = "struct StbUndoRecord" ImPoolIdx="int",
defs["StbUndoState"] = "struct StbUndoState" ImRect="struct ImRect",
defs["const_iterator"] = "const value_type*" ImS16="signed short",
defs["iterator"] = "value_type*" ImS32="signed int",
defs["value_type"] = "T" ImS64="signed long long",
ImS8="signed char",
return defs ImStbTexteditState="ImStb::STB_TexteditState",
ImTextureID="ImU64",
ImU16="unsigned short",
ImU32="unsigned int",
ImU64="unsigned long long",
ImU8="unsigned char",
ImVec1="struct ImVec1",
ImVec2="struct ImVec2",
ImVec2ih="struct ImVec2ih",
ImVec4="struct ImVec4",
ImWchar="ImWchar16",
ImWchar16="unsigned short",
ImWchar32="unsigned int",
STB_TexteditState="struct STB_TexteditState"}
return t

View File

@@ -8,6 +8,10 @@
#pragma message(CIMGUI_DEFSTRING(IMGUI_VERSION)) #pragma message(CIMGUI_DEFSTRING(IMGUI_VERSION))
#endif #endif
#ifdef IMGUI_VERSION_NUM
#pragma message(CIMGUI_DEFSTRING(IMGUI_VERSION_NUM))
#endif
#ifdef IMGUI_HAS_DOCK #ifdef IMGUI_HAS_DOCK
#pragma message(CIMGUI_DEFSTRING(IMGUI_HAS_DOCK)) #pragma message(CIMGUI_DEFSTRING(IMGUI_HAS_DOCK))
#endif #endif
@@ -23,3 +27,7 @@
#ifdef FLT_MAX #ifdef FLT_MAX
#pragma message(CIMGUI_DEFSTRING(FLT_MAX)) #pragma message(CIMGUI_DEFSTRING(FLT_MAX))
#endif #endif
#ifdef ImDrawCallback_ResetRenderState
#pragma message(CIMGUI_DEFSTRING(ImDrawCallback_ResetRenderState))
#endif

2
imgui

Submodule imgui updated: 0ea3b87bd6...11b3a7c8ca