pull imgui 1.90.5 and generate

This commit is contained in:
sonoro1234
2024-04-19 10:48:53 +02:00
parent 781edadf8d
commit f055d73efc
10 changed files with 3548 additions and 3411 deletions

View File

@@ -1,5 +1,5 @@
//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui
//based on imgui.h file version "1.90.4" 19040 from Dear ImGui https://github.com/ocornut/imgui
//based on imgui.h file version "1.90.5" 19050 from Dear ImGui https://github.com/ocornut/imgui
//with imgui_internal.h api
//docking branch
#ifndef CIMGUI_INCLUDED
@@ -717,7 +717,9 @@ typedef enum {
ImGuiStyleVar_GrabMinSize,
ImGuiStyleVar_GrabRounding,
ImGuiStyleVar_TabRounding,
ImGuiStyleVar_TabBorderSize,
ImGuiStyleVar_TabBarBorderSize,
ImGuiStyleVar_TableAngledHeadersAngle,
ImGuiStyleVar_ButtonTextAlign,
ImGuiStyleVar_SelectableTextAlign,
ImGuiStyleVar_SeparatorTextBorderSize,
@@ -1650,6 +1652,7 @@ typedef enum {
ImGuiInputTextFlags_Multiline = 1 << 26,
ImGuiInputTextFlags_NoMarkEdited = 1 << 27,
ImGuiInputTextFlags_MergedItem = 1 << 28,
ImGuiInputTextFlags_LocalizeDecimalPoint= 1 << 29,
}ImGuiInputTextFlagsPrivate_;
typedef enum {
ImGuiButtonFlags_PressedOnClick = 1 << 4,
@@ -1942,7 +1945,7 @@ struct ImGuiPopupData
{
ImGuiID PopupId;
ImGuiWindow* Window;
ImGuiWindow* BackupNavWindow;
ImGuiWindow* RestoreNavWindow;
int ParentNavLayer;
int OpenFrameCount;
ImGuiID OpenParentId;
@@ -1968,7 +1971,6 @@ typedef enum {
ImGuiInputSource_Mouse,
ImGuiInputSource_Keyboard,
ImGuiInputSource_Gamepad,
ImGuiInputSource_Clipboard,
ImGuiInputSource_COUNT
}ImGuiInputSource;
typedef struct ImGuiInputEventMousePos ImGuiInputEventMousePos;
@@ -2141,6 +2143,7 @@ typedef enum {
ImGuiNavMoveFlags_Activate = 1 << 12,
ImGuiNavMoveFlags_NoSelect = 1 << 13,
ImGuiNavMoveFlags_NoSetNavHighlight = 1 << 14,
ImGuiNavMoveFlags_NoClearActiveId = 1 << 15,
}ImGuiNavMoveFlags_;
typedef enum {
ImGuiNavLayer_Main = 0,
@@ -3876,14 +3879,15 @@ CIMGUI_API void ImDrawList_AddCircle(ImDrawList* self,const ImVec2 center,float
CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments);
CIMGUI_API void ImDrawList_AddNgon(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments,float thickness);
CIMGUI_API void ImDrawList_AddNgonFilled(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments);
CIMGUI_API void ImDrawList_AddEllipse(ImDrawList* self,const ImVec2 center,float radius_x,float radius_y,ImU32 col,float rot,int num_segments,float thickness);
CIMGUI_API void ImDrawList_AddEllipseFilled(ImDrawList* self,const ImVec2 center,float radius_x,float radius_y,ImU32 col,float rot,int num_segments);
CIMGUI_API void ImDrawList_AddEllipse(ImDrawList* self,const ImVec2 center,const ImVec2 radius,ImU32 col,float rot,int num_segments,float thickness);
CIMGUI_API void ImDrawList_AddEllipseFilled(ImDrawList* self,const ImVec2 center,const ImVec2 radius,ImU32 col,float rot,int num_segments);
CIMGUI_API void ImDrawList_AddText_Vec2(ImDrawList* self,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end);
CIMGUI_API void ImDrawList_AddText_FontPtr(ImDrawList* self,const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect);
CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col,ImDrawFlags flags,float thickness);
CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col);
CIMGUI_API void ImDrawList_AddBezierCubic(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,ImU32 col,float thickness,int num_segments);
CIMGUI_API void ImDrawList_AddBezierQuadratic(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,ImU32 col,float thickness,int num_segments);
CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col,ImDrawFlags flags,float thickness);
CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col);
CIMGUI_API void ImDrawList_AddConcavePolyFilled(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col);
CIMGUI_API void ImDrawList_AddImage(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p_min,const ImVec2 p_max,const ImVec2 uv_min,const ImVec2 uv_max,ImU32 col);
CIMGUI_API void ImDrawList_AddImageQuad(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 uv1,const ImVec2 uv2,const ImVec2 uv3,const ImVec2 uv4,ImU32 col);
CIMGUI_API void ImDrawList_AddImageRounded(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p_min,const ImVec2 p_max,const ImVec2 uv_min,const ImVec2 uv_max,ImU32 col,float rounding,ImDrawFlags flags);
@@ -3891,10 +3895,11 @@ CIMGUI_API void ImDrawList_PathClear(ImDrawList* self);
CIMGUI_API void ImDrawList_PathLineTo(ImDrawList* self,const ImVec2 pos);
CIMGUI_API void ImDrawList_PathLineToMergeDuplicate(ImDrawList* self,const ImVec2 pos);
CIMGUI_API void ImDrawList_PathFillConvex(ImDrawList* self,ImU32 col);
CIMGUI_API void ImDrawList_PathFillConcave(ImDrawList* self,ImU32 col);
CIMGUI_API void ImDrawList_PathStroke(ImDrawList* self,ImU32 col,ImDrawFlags flags,float thickness);
CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* self,const ImVec2 center,float radius,float a_min,float a_max,int num_segments);
CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* self,const ImVec2 center,float radius,int a_min_of_12,int a_max_of_12);
CIMGUI_API void ImDrawList_PathEllipticalArcTo(ImDrawList* self,const ImVec2 center,float radius_x,float radius_y,float rot,float a_min,float a_max,int num_segments);
CIMGUI_API void ImDrawList_PathEllipticalArcTo(ImDrawList* self,const ImVec2 center,const ImVec2 radius,float rot,float a_min,float a_max,int num_segments);
CIMGUI_API void ImDrawList_PathBezierCubicCurveTo(ImDrawList* self,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,int num_segments);
CIMGUI_API void ImDrawList_PathBezierQuadraticCurveTo(ImDrawList* self,const ImVec2 p2,const ImVec2 p3,int num_segments);
CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,ImDrawFlags flags);
@@ -4001,7 +4006,6 @@ CIMGUI_API ImGuiPlatformMonitor* ImGuiPlatformMonitor_ImGuiPlatformMonitor(void)
CIMGUI_API void ImGuiPlatformMonitor_destroy(ImGuiPlatformMonitor* self);
CIMGUI_API ImGuiPlatformImeData* ImGuiPlatformImeData_ImGuiPlatformImeData(void);
CIMGUI_API void ImGuiPlatformImeData_destroy(ImGuiPlatformImeData* self);
CIMGUI_API ImGuiKey igGetKeyIndex(ImGuiKey key);
CIMGUI_API ImGuiID igImHashData(const void* data,size_t data_size,ImGuiID seed);
CIMGUI_API ImGuiID igImHashStr(const char* data,size_t data_size,ImGuiID seed);
CIMGUI_API void igImQsort(void* base,size_t count,size_t size_of_element,int(*compare_func)(void const*,void const*));
@@ -4089,6 +4093,7 @@ CIMGUI_API bool igImTriangleContainsPoint(const ImVec2 a,const ImVec2 b,const Im
CIMGUI_API void igImTriangleClosestPoint(ImVec2 *pOut,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p);
CIMGUI_API void igImTriangleBarycentricCoords(const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p,float* out_u,float* out_v,float* out_w);
CIMGUI_API float igImTriangleArea(const ImVec2 a,const ImVec2 b,const ImVec2 c);
CIMGUI_API bool igImTriangleIsClockwise(const ImVec2 a,const ImVec2 b,const ImVec2 c);
CIMGUI_API ImVec1* ImVec1_ImVec1_Nil(void);
CIMGUI_API void ImVec1_destroy(ImVec1* self);
CIMGUI_API ImVec1* ImVec1_ImVec1_Float(float _x);