mirror of
https://github.com/cimgui/cimgui.git
synced 2025-08-10 03:48:30 +01:00
pull imgui 1.90.5 and generate
This commit is contained in:
23
cimgui.h
23
cimgui.h
@@ -1,5 +1,5 @@
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//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui
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//based on imgui.h file version "1.90.4" 19040 from Dear ImGui https://github.com/ocornut/imgui
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//based on imgui.h file version "1.90.5" 19050 from Dear ImGui https://github.com/ocornut/imgui
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//with imgui_internal.h api
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//docking branch
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#ifndef CIMGUI_INCLUDED
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@@ -717,7 +717,9 @@ typedef enum {
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ImGuiStyleVar_GrabMinSize,
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ImGuiStyleVar_GrabRounding,
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ImGuiStyleVar_TabRounding,
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ImGuiStyleVar_TabBorderSize,
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ImGuiStyleVar_TabBarBorderSize,
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ImGuiStyleVar_TableAngledHeadersAngle,
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ImGuiStyleVar_ButtonTextAlign,
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ImGuiStyleVar_SelectableTextAlign,
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ImGuiStyleVar_SeparatorTextBorderSize,
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@@ -1650,6 +1652,7 @@ typedef enum {
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ImGuiInputTextFlags_Multiline = 1 << 26,
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ImGuiInputTextFlags_NoMarkEdited = 1 << 27,
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ImGuiInputTextFlags_MergedItem = 1 << 28,
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ImGuiInputTextFlags_LocalizeDecimalPoint= 1 << 29,
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}ImGuiInputTextFlagsPrivate_;
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typedef enum {
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ImGuiButtonFlags_PressedOnClick = 1 << 4,
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@@ -1942,7 +1945,7 @@ struct ImGuiPopupData
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{
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ImGuiID PopupId;
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ImGuiWindow* Window;
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ImGuiWindow* BackupNavWindow;
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ImGuiWindow* RestoreNavWindow;
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int ParentNavLayer;
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int OpenFrameCount;
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ImGuiID OpenParentId;
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@@ -1968,7 +1971,6 @@ typedef enum {
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ImGuiInputSource_Mouse,
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ImGuiInputSource_Keyboard,
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ImGuiInputSource_Gamepad,
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ImGuiInputSource_Clipboard,
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ImGuiInputSource_COUNT
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}ImGuiInputSource;
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typedef struct ImGuiInputEventMousePos ImGuiInputEventMousePos;
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@@ -2141,6 +2143,7 @@ typedef enum {
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ImGuiNavMoveFlags_Activate = 1 << 12,
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ImGuiNavMoveFlags_NoSelect = 1 << 13,
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ImGuiNavMoveFlags_NoSetNavHighlight = 1 << 14,
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ImGuiNavMoveFlags_NoClearActiveId = 1 << 15,
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}ImGuiNavMoveFlags_;
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typedef enum {
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ImGuiNavLayer_Main = 0,
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@@ -3876,14 +3879,15 @@ CIMGUI_API void ImDrawList_AddCircle(ImDrawList* self,const ImVec2 center,float
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CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments);
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CIMGUI_API void ImDrawList_AddNgon(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments,float thickness);
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CIMGUI_API void ImDrawList_AddNgonFilled(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments);
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CIMGUI_API void ImDrawList_AddEllipse(ImDrawList* self,const ImVec2 center,float radius_x,float radius_y,ImU32 col,float rot,int num_segments,float thickness);
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CIMGUI_API void ImDrawList_AddEllipseFilled(ImDrawList* self,const ImVec2 center,float radius_x,float radius_y,ImU32 col,float rot,int num_segments);
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CIMGUI_API void ImDrawList_AddEllipse(ImDrawList* self,const ImVec2 center,const ImVec2 radius,ImU32 col,float rot,int num_segments,float thickness);
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CIMGUI_API void ImDrawList_AddEllipseFilled(ImDrawList* self,const ImVec2 center,const ImVec2 radius,ImU32 col,float rot,int num_segments);
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CIMGUI_API void ImDrawList_AddText_Vec2(ImDrawList* self,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end);
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CIMGUI_API void ImDrawList_AddText_FontPtr(ImDrawList* self,const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect);
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CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col,ImDrawFlags flags,float thickness);
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CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col);
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CIMGUI_API void ImDrawList_AddBezierCubic(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,ImU32 col,float thickness,int num_segments);
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CIMGUI_API void ImDrawList_AddBezierQuadratic(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,ImU32 col,float thickness,int num_segments);
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CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col,ImDrawFlags flags,float thickness);
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CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col);
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CIMGUI_API void ImDrawList_AddConcavePolyFilled(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col);
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CIMGUI_API void ImDrawList_AddImage(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p_min,const ImVec2 p_max,const ImVec2 uv_min,const ImVec2 uv_max,ImU32 col);
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CIMGUI_API void ImDrawList_AddImageQuad(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 uv1,const ImVec2 uv2,const ImVec2 uv3,const ImVec2 uv4,ImU32 col);
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CIMGUI_API void ImDrawList_AddImageRounded(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p_min,const ImVec2 p_max,const ImVec2 uv_min,const ImVec2 uv_max,ImU32 col,float rounding,ImDrawFlags flags);
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@@ -3891,10 +3895,11 @@ CIMGUI_API void ImDrawList_PathClear(ImDrawList* self);
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CIMGUI_API void ImDrawList_PathLineTo(ImDrawList* self,const ImVec2 pos);
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CIMGUI_API void ImDrawList_PathLineToMergeDuplicate(ImDrawList* self,const ImVec2 pos);
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CIMGUI_API void ImDrawList_PathFillConvex(ImDrawList* self,ImU32 col);
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CIMGUI_API void ImDrawList_PathFillConcave(ImDrawList* self,ImU32 col);
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CIMGUI_API void ImDrawList_PathStroke(ImDrawList* self,ImU32 col,ImDrawFlags flags,float thickness);
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CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* self,const ImVec2 center,float radius,float a_min,float a_max,int num_segments);
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CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* self,const ImVec2 center,float radius,int a_min_of_12,int a_max_of_12);
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CIMGUI_API void ImDrawList_PathEllipticalArcTo(ImDrawList* self,const ImVec2 center,float radius_x,float radius_y,float rot,float a_min,float a_max,int num_segments);
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CIMGUI_API void ImDrawList_PathEllipticalArcTo(ImDrawList* self,const ImVec2 center,const ImVec2 radius,float rot,float a_min,float a_max,int num_segments);
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CIMGUI_API void ImDrawList_PathBezierCubicCurveTo(ImDrawList* self,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,int num_segments);
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CIMGUI_API void ImDrawList_PathBezierQuadraticCurveTo(ImDrawList* self,const ImVec2 p2,const ImVec2 p3,int num_segments);
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CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,ImDrawFlags flags);
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@@ -4001,7 +4006,6 @@ CIMGUI_API ImGuiPlatformMonitor* ImGuiPlatformMonitor_ImGuiPlatformMonitor(void)
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CIMGUI_API void ImGuiPlatformMonitor_destroy(ImGuiPlatformMonitor* self);
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CIMGUI_API ImGuiPlatformImeData* ImGuiPlatformImeData_ImGuiPlatformImeData(void);
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CIMGUI_API void ImGuiPlatformImeData_destroy(ImGuiPlatformImeData* self);
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CIMGUI_API ImGuiKey igGetKeyIndex(ImGuiKey key);
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CIMGUI_API ImGuiID igImHashData(const void* data,size_t data_size,ImGuiID seed);
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CIMGUI_API ImGuiID igImHashStr(const char* data,size_t data_size,ImGuiID seed);
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CIMGUI_API void igImQsort(void* base,size_t count,size_t size_of_element,int(*compare_func)(void const*,void const*));
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@@ -4089,6 +4093,7 @@ CIMGUI_API bool igImTriangleContainsPoint(const ImVec2 a,const ImVec2 b,const Im
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CIMGUI_API void igImTriangleClosestPoint(ImVec2 *pOut,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p);
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CIMGUI_API void igImTriangleBarycentricCoords(const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p,float* out_u,float* out_v,float* out_w);
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CIMGUI_API float igImTriangleArea(const ImVec2 a,const ImVec2 b,const ImVec2 c);
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CIMGUI_API bool igImTriangleIsClockwise(const ImVec2 a,const ImVec2 b,const ImVec2 c);
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CIMGUI_API ImVec1* ImVec1_ImVec1_Nil(void);
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CIMGUI_API void ImVec1_destroy(ImVec1* self);
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CIMGUI_API ImVec1* ImVec1_ImVec1_Float(float _x);
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