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SDLRenderer3 example working
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@@ -1,98 +1,33 @@
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cmake_minimum_required(VERSION 3.5)
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Project(cimgui_sdl3_renderer)
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if(WIN32) # to make mingw work as all the others
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set(CMAKE_SHARED_LIBRARY_PREFIX "")
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endif(WIN32)
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# general settings
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cmake_minimum_required(VERSION 3.30)
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project(cimgui_sdlrenderer3 LANGUAGES C CXX)
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set(CMAKE_C_STANDARD 11)
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if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
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set(BACKENDS_FOLDER "../../imgui/backends/")
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else()
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set(BACKENDS_FOLDER "../../imgui/examples/")
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endif()
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if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
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set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
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else()
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set(TABLES_SOURCE "")
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endif()
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include_directories(../../imgui ../../imgui/backends)
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include_directories(../../)
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set(IMGUI_SOURCES ../../cimgui.cpp
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../../cimgui_impl.cpp
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../../imgui/imgui.cpp
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../../imgui/imgui_draw.cpp
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../../imgui/imgui_demo.cpp
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../../imgui/imgui_widgets.cpp
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${TABLES_SOURCE}
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)
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set(IMGUI_SOURCES_sdl)
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set(IMGUI_LIBRARIES )
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#optional adding freetype
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option(IMGUI_FREETYPE "add Freetype2" OFF)
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if(IMGUI_FREETYPE)
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FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
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list(APPEND IMGUI_LIBRARIES freetype)
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list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
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add_definitions("-DCIMGUI_FREETYPE=1")
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endif(IMGUI_FREETYPE)
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#sdl3
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list(APPEND IMGUI_SOURCES ${BACKENDS_FOLDER}imgui_impl_sdl3.cpp)
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include(FetchContent)
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Set(FETCHCONTENT_QUIET FALSE)
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FetchContent_Declare(
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SDL3
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GIT_REPOSITORY https://github.com/libsdl-org/SDL.git
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GIT_TAG release-3.2.8
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#GIT_SHALLOW TRUE
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GIT_PROGRESS TRUE
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sdl3
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URL https://github.com/libsdl-org/SDL/releases/download/release-3.2.8/SDL3-3.2.8.tar.gz
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)
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FetchContent_GetProperties(SDL3)
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if (NOT sdl3_POPULATED)
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set(FETCHCONTENT_QUIET NO)
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FetchContent_Populate(SDL3)
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set(SDL_TEST OFF CACHE BOOL "" FORCE)
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set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
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add_subdirectory(${sdl3_SOURCE_DIR} ${sdl3_BINARY_DIR})
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endif()
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include_directories(${SDL3_SOURCE_DIR}/include)
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set(SDL_TEST_LIBRARY OFF CACHE BOOL "" FORCE)
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FetchContent_MakeAvailable(sdl3)
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#if dynamic SDL3 then install
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# install(TARGETS SDL3 RUNTIME DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
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# LIBRARY DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
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# )
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include(../cmake/GenerateCimguiBindings.cmake)
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add_library(cimgui_sdl STATIC ${IMGUI_SOURCES})
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target_compile_definitions(cimgui_sdl PUBLIC "-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
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target_compile_definitions(cimgui_sdl PUBLIC "-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
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target_compile_definitions(cimgui_sdl PUBLIC -DCIMGUI_USE_SDL3)
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if (WIN32)
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target_compile_definitions(cimgui_sdl PUBLIC "-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
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else(WIN32)
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target_compile_definitions(cimgui_sdl PUBLIC "-DIMGUI_IMPL_API=extern \"C\" ")
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endif(WIN32)
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#target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} SDL3-static)
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set(inclulist ${sdl3_SOURCE_DIR}/include)
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GenerateCimguiBindings(cimgui_with_backend sdl3 sdlrenderer3 inclulist)
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target_link_libraries(cimgui_with_backend PRIVATE SDL3::SDL3)
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#using library
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add_executable(test_sdl main.c)
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target_compile_definitions(test_sdl
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PUBLIC
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add_executable(${PROJECT_NAME}
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main.c
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)
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target_link_libraries(${PROJECT_NAME} PRIVATE SDL3::SDL3 cimgui_with_backend)
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target_compile_definitions(
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${PROJECT_NAME}
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PRIVATE
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CIMGUI_DEFINE_ENUMS_AND_STRUCTS=1
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CIMGUI_USE_SDL3=1
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CIMGUI_USE_SDL3=1
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CIMGUI_USE_SDLRENDERER3=1
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)
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if (MINGW)
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target_link_options(test_sdl PRIVATE "-mconsole")
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endif()
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target_link_libraries(test_sdl SDL3-static cimgui_sdl ${IMGUI_LIBRARIES})
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