SDLRenderer3 example working

This commit is contained in:
jammy3855
2026-02-19 21:44:03 -06:00
parent 77f726c6ca
commit ee8fbaaff4
3 changed files with 43 additions and 87 deletions

View File

@@ -1,98 +1,33 @@
cmake_minimum_required(VERSION 3.5)
Project(cimgui_sdl3_renderer)
if(WIN32) # to make mingw work as all the others
set(CMAKE_SHARED_LIBRARY_PREFIX "")
endif(WIN32)
# general settings
cmake_minimum_required(VERSION 3.30)
project(cimgui_sdlrenderer3 LANGUAGES C CXX)
set(CMAKE_C_STANDARD 11)
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/backends)
set(BACKENDS_FOLDER "../../imgui/backends/")
else()
set(BACKENDS_FOLDER "../../imgui/examples/")
endif()
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../imgui/imgui_tables.cpp)
set(TABLES_SOURCE "../../imgui/imgui_tables.cpp")
else()
set(TABLES_SOURCE "")
endif()
include_directories(../../imgui ../../imgui/backends)
include_directories(../../)
set(IMGUI_SOURCES ../../cimgui.cpp
../../cimgui_impl.cpp
../../imgui/imgui.cpp
../../imgui/imgui_draw.cpp
../../imgui/imgui_demo.cpp
../../imgui/imgui_widgets.cpp
${TABLES_SOURCE}
)
set(IMGUI_SOURCES_sdl)
set(IMGUI_LIBRARIES )
#optional adding freetype
option(IMGUI_FREETYPE "add Freetype2" OFF)
if(IMGUI_FREETYPE)
FIND_PACKAGE(freetype REQUIRED PATHS ${FREETYPE_PATH})
list(APPEND IMGUI_LIBRARIES freetype)
list(APPEND IMGUI_SOURCES ../../imgui/misc/freetype/imgui_freetype.cpp)
add_definitions("-DCIMGUI_FREETYPE=1")
endif(IMGUI_FREETYPE)
#sdl3
list(APPEND IMGUI_SOURCES ${BACKENDS_FOLDER}imgui_impl_sdl3.cpp)
include(FetchContent)
Set(FETCHCONTENT_QUIET FALSE)
FetchContent_Declare(
SDL3
GIT_REPOSITORY https://github.com/libsdl-org/SDL.git
GIT_TAG release-3.2.8
#GIT_SHALLOW TRUE
GIT_PROGRESS TRUE
sdl3
URL https://github.com/libsdl-org/SDL/releases/download/release-3.2.8/SDL3-3.2.8.tar.gz
)
FetchContent_GetProperties(SDL3)
if (NOT sdl3_POPULATED)
set(FETCHCONTENT_QUIET NO)
FetchContent_Populate(SDL3)
set(SDL_TEST OFF CACHE BOOL "" FORCE)
set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
add_subdirectory(${sdl3_SOURCE_DIR} ${sdl3_BINARY_DIR})
endif()
include_directories(${SDL3_SOURCE_DIR}/include)
set(SDL_TEST_LIBRARY OFF CACHE BOOL "" FORCE)
FetchContent_MakeAvailable(sdl3)
#if dynamic SDL3 then install
# install(TARGETS SDL3 RUNTIME DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
# LIBRARY DESTINATION ${CMAKE_CURRENT_BINARY_DIR}
# )
include(../cmake/GenerateCimguiBindings.cmake)
add_library(cimgui_sdl STATIC ${IMGUI_SOURCES})
target_compile_definitions(cimgui_sdl PUBLIC "-DIMGUI_USER_CONFIG=\"../cimconfig.h\"")
target_compile_definitions(cimgui_sdl PUBLIC "-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1")
target_compile_definitions(cimgui_sdl PUBLIC -DCIMGUI_USE_SDL3)
if (WIN32)
target_compile_definitions(cimgui_sdl PUBLIC "-DIMGUI_IMPL_API=extern \"C\" __declspec\(dllexport\)")
else(WIN32)
target_compile_definitions(cimgui_sdl PUBLIC "-DIMGUI_IMPL_API=extern \"C\" ")
endif(WIN32)
#target_link_libraries(cimgui_sdl ${IMGUI_LIBRARIES} SDL3-static)
set(inclulist ${sdl3_SOURCE_DIR}/include)
GenerateCimguiBindings(cimgui_with_backend sdl3 sdlrenderer3 inclulist)
target_link_libraries(cimgui_with_backend PRIVATE SDL3::SDL3)
#using library
add_executable(test_sdl main.c)
target_compile_definitions(test_sdl
PUBLIC
add_executable(${PROJECT_NAME}
main.c
)
target_link_libraries(${PROJECT_NAME} PRIVATE SDL3::SDL3 cimgui_with_backend)
target_compile_definitions(
${PROJECT_NAME}
PRIVATE
CIMGUI_DEFINE_ENUMS_AND_STRUCTS=1
CIMGUI_USE_SDL3=1
CIMGUI_USE_SDL3=1
CIMGUI_USE_SDLRENDERER3=1
)
if (MINGW)
target_link_options(test_sdl PRIVATE "-mconsole")
endif()
target_link_libraries(test_sdl SDL3-static cimgui_sdl ${IMGUI_LIBRARIES})