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pull imgui 1.72 and regenerate
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@@ -399,6 +399,23 @@ defs["ImGui_ImplOpenGL3_Shutdown"][1]["ret"] = "void"
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defs["ImGui_ImplOpenGL3_Shutdown"][1]["signature"] = "()"
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defs["ImGui_ImplOpenGL3_Shutdown"][1]["stname"] = ""
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defs["ImGui_ImplOpenGL3_Shutdown"]["()"] = defs["ImGui_ImplOpenGL3_Shutdown"][1]
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defs["ImGui_ImplSDL2_InitForD3D"] = {}
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defs["ImGui_ImplSDL2_InitForD3D"][1] = {}
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defs["ImGui_ImplSDL2_InitForD3D"][1]["args"] = "(SDL_Window* window)"
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defs["ImGui_ImplSDL2_InitForD3D"][1]["argsT"] = {}
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defs["ImGui_ImplSDL2_InitForD3D"][1]["argsT"][1] = {}
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defs["ImGui_ImplSDL2_InitForD3D"][1]["argsT"][1]["name"] = "window"
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defs["ImGui_ImplSDL2_InitForD3D"][1]["argsT"][1]["type"] = "SDL_Window*"
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defs["ImGui_ImplSDL2_InitForD3D"][1]["argsoriginal"] = "(SDL_Window* window)"
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defs["ImGui_ImplSDL2_InitForD3D"][1]["call_args"] = "(window)"
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defs["ImGui_ImplSDL2_InitForD3D"][1]["cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
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defs["ImGui_ImplSDL2_InitForD3D"][1]["defaults"] = {}
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defs["ImGui_ImplSDL2_InitForD3D"][1]["funcname"] = "ImGui_ImplSDL2_InitForD3D"
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defs["ImGui_ImplSDL2_InitForD3D"][1]["ov_cimguiname"] = "ImGui_ImplSDL2_InitForD3D"
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defs["ImGui_ImplSDL2_InitForD3D"][1]["ret"] = "bool"
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defs["ImGui_ImplSDL2_InitForD3D"][1]["signature"] = "(SDL_Window*)"
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defs["ImGui_ImplSDL2_InitForD3D"][1]["stname"] = ""
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defs["ImGui_ImplSDL2_InitForD3D"]["(SDL_Window*)"] = defs["ImGui_ImplSDL2_InitForD3D"][1]
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defs["ImGui_ImplSDL2_InitForOpenGL"] = {}
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defs["ImGui_ImplSDL2_InitForOpenGL"][1] = {}
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defs["ImGui_ImplSDL2_InitForOpenGL"][1]["args"] = "(SDL_Window* window,void* sdl_gl_context)"
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