diff --git a/cimgui/auto_funcs.cpp b/cimgui/auto_funcs.cpp deleted file mode 100644 index 674c607..0000000 --- a/cimgui/auto_funcs.cpp +++ /dev/null @@ -1,1921 +0,0 @@ -CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas) -{ - return ImGui::CreateContext(shared_font_atlas); -} -CIMGUI_API void igDestroyContext(ImGuiContext* ctx) -{ - return ImGui::DestroyContext(ctx); -} -CIMGUI_API ImGuiContext* igGetCurrentContext() -{ - return ImGui::GetCurrentContext(); -} -CIMGUI_API void igSetCurrentContext(ImGuiContext* ctx) -{ - return ImGui::SetCurrentContext(ctx); -} -CIMGUI_API ImGuiIO* igGetIO() -{ - return &ImGui::GetIO(); -} -CIMGUI_API ImGuiStyle* igGetStyle() -{ - return &ImGui::GetStyle(); -} -CIMGUI_API void igNewFrame() -{ - return ImGui::NewFrame(); -} -CIMGUI_API void igRender() -{ - return ImGui::Render(); -} -CIMGUI_API ImDrawData* igGetDrawData() -{ - return ImGui::GetDrawData(); -} -CIMGUI_API void igEndFrame() -{ - return ImGui::EndFrame(); -} -CIMGUI_API void igShowDemoWindow(bool* p_open) -{ - return ImGui::ShowDemoWindow(p_open); -} -CIMGUI_API void igShowMetricsWindow(bool* p_open) -{ - return ImGui::ShowMetricsWindow(p_open); -} -CIMGUI_API void igShowStyleEditor(ImGuiStyle* ref) -{ - return ImGui::ShowStyleEditor(ref); -} -CIMGUI_API bool igShowStyleSelector(const char* label) -{ - return ImGui::ShowStyleSelector(label); -} -CIMGUI_API void igShowFontSelector(const char* label) -{ - return ImGui::ShowFontSelector(label); -} -CIMGUI_API void igShowUserGuide() -{ - return ImGui::ShowUserGuide(); -} -CIMGUI_API const char* igGetVersion() -{ - return ImGui::GetVersion(); -} -CIMGUI_API void igStyleColorsDark(ImGuiStyle* dst) -{ - return ImGui::StyleColorsDark(dst); -} -CIMGUI_API void igStyleColorsClassic(ImGuiStyle* dst) -{ - return ImGui::StyleColorsClassic(dst); -} -CIMGUI_API void igStyleColorsLight(ImGuiStyle* dst) -{ - return ImGui::StyleColorsLight(dst); -} -CIMGUI_API bool igBegin(const char* name,bool* p_open,ImGuiWindowFlags flags) -{ - return ImGui::Begin(name,p_open,flags); -} -CIMGUI_API void igEnd() -{ - return ImGui::End(); -} -CIMGUI_API bool igBeginChildStr(const char* str_id,const ImVec2 size,bool border,ImGuiWindowFlags flags) -{ - return ImGui::BeginChild(str_id,size,border,flags); -} -CIMGUI_API bool igBeginChildID(ImGuiID id,const ImVec2 size,bool border,ImGuiWindowFlags flags) -{ - return ImGui::BeginChild(id,size,border,flags); -} -CIMGUI_API void igEndChild() -{ - return ImGui::EndChild(); -} -CIMGUI_API bool igIsWindowAppearing() -{ - return ImGui::IsWindowAppearing(); -} -CIMGUI_API bool igIsWindowCollapsed() -{ - return ImGui::IsWindowCollapsed(); -} -CIMGUI_API bool igIsWindowFocused(ImGuiFocusedFlags flags) -{ - return ImGui::IsWindowFocused(flags); -} -CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags flags) -{ - return ImGui::IsWindowHovered(flags); -} -CIMGUI_API ImDrawList* igGetWindowDrawList() -{ - return ImGui::GetWindowDrawList(); -} -CIMGUI_API ImVec2 igGetWindowPos() -{ - return ImGui::GetWindowPos(); -} -CIMGUI_API ImVec2 igGetWindowSize() -{ - return ImGui::GetWindowSize(); -} -CIMGUI_API float igGetWindowWidth() -{ - return ImGui::GetWindowWidth(); -} -CIMGUI_API float igGetWindowHeight() -{ - return ImGui::GetWindowHeight(); -} -CIMGUI_API ImVec2 igGetContentRegionMax() -{ - return ImGui::GetContentRegionMax(); -} -CIMGUI_API ImVec2 igGetContentRegionAvail() -{ - return ImGui::GetContentRegionAvail(); -} -CIMGUI_API float igGetContentRegionAvailWidth() -{ - return ImGui::GetContentRegionAvailWidth(); -} -CIMGUI_API ImVec2 igGetWindowContentRegionMin() -{ - return ImGui::GetWindowContentRegionMin(); -} -CIMGUI_API ImVec2 igGetWindowContentRegionMax() -{ - return ImGui::GetWindowContentRegionMax(); -} -CIMGUI_API float igGetWindowContentRegionWidth() -{ - return ImGui::GetWindowContentRegionWidth(); -} -CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot) -{ - return ImGui::SetNextWindowPos(pos,cond,pivot); -} -CIMGUI_API void igSetNextWindowSize(const ImVec2 size,ImGuiCond cond) -{ - return ImGui::SetNextWindowSize(size,cond); -} -CIMGUI_API void igSetNextWindowSizeConstraints(const ImVec2 size_min,const ImVec2 size_max,ImGuiSizeCallback custom_callback,void* custom_callback_data) -{ - return ImGui::SetNextWindowSizeConstraints(size_min,size_max,custom_callback,custom_callback_data); -} -CIMGUI_API void igSetNextWindowContentSize(const ImVec2 size) -{ - return ImGui::SetNextWindowContentSize(size); -} -CIMGUI_API void igSetNextWindowCollapsed(bool collapsed,ImGuiCond cond) -{ - return ImGui::SetNextWindowCollapsed(collapsed,cond); -} -CIMGUI_API void igSetNextWindowFocus() -{ - return ImGui::SetNextWindowFocus(); -} -CIMGUI_API void igSetNextWindowBgAlpha(float alpha) -{ - return ImGui::SetNextWindowBgAlpha(alpha); -} -CIMGUI_API void igSetWindowPosVec2(const ImVec2 pos,ImGuiCond cond) -{ - return ImGui::SetWindowPos(pos,cond); -} -CIMGUI_API void igSetWindowSizeVec2(const ImVec2 size,ImGuiCond cond) -{ - return ImGui::SetWindowSize(size,cond); -} -CIMGUI_API void igSetWindowCollapsedBool(bool collapsed,ImGuiCond cond) -{ - return ImGui::SetWindowCollapsed(collapsed,cond); -} -CIMGUI_API void igSetWindowFocus() -{ - return ImGui::SetWindowFocus(); -} -CIMGUI_API void igSetWindowFontScale(float scale) -{ - return ImGui::SetWindowFontScale(scale); -} -CIMGUI_API void igSetWindowPosStr(const char* name,const ImVec2 pos,ImGuiCond cond) -{ - return ImGui::SetWindowPos(name,pos,cond); -} -CIMGUI_API void igSetWindowSizeStr(const char* name,const ImVec2 size,ImGuiCond cond) -{ - return ImGui::SetWindowSize(name,size,cond); -} -CIMGUI_API void igSetWindowCollapsedStr(const char* name,bool collapsed,ImGuiCond cond) -{ - return ImGui::SetWindowCollapsed(name,collapsed,cond); -} -CIMGUI_API void igSetWindowFocusStr(const char* name) -{ - return ImGui::SetWindowFocus(name); -} -CIMGUI_API float igGetScrollX() -{ - return ImGui::GetScrollX(); -} -CIMGUI_API float igGetScrollY() -{ - return ImGui::GetScrollY(); -} -CIMGUI_API float igGetScrollMaxX() -{ - return ImGui::GetScrollMaxX(); -} -CIMGUI_API float igGetScrollMaxY() -{ - return ImGui::GetScrollMaxY(); -} -CIMGUI_API void igSetScrollX(float scroll_x) -{ - return ImGui::SetScrollX(scroll_x); -} -CIMGUI_API void igSetScrollY(float scroll_y) -{ - return ImGui::SetScrollY(scroll_y); -} -CIMGUI_API void igSetScrollHere(float center_y_ratio) -{ - return ImGui::SetScrollHere(center_y_ratio); -} -CIMGUI_API void igSetScrollFromPosY(float pos_y,float center_y_ratio) -{ - return ImGui::SetScrollFromPosY(pos_y,center_y_ratio); -} -CIMGUI_API void igPushFont(ImFont* font) -{ - return ImGui::PushFont(font); -} -CIMGUI_API void igPopFont() -{ - return ImGui::PopFont(); -} -CIMGUI_API void igPushStyleColorU32(ImGuiCol idx,ImU32 col) -{ - return ImGui::PushStyleColor(idx,col); -} -CIMGUI_API void igPushStyleColorVec4(ImGuiCol idx,const ImVec4 col) -{ - return ImGui::PushStyleColor(idx,col); -} -CIMGUI_API void igPopStyleColor(int count) -{ - return ImGui::PopStyleColor(count); -} -CIMGUI_API void igPushStyleVarFloat(ImGuiStyleVar idx,float val) -{ - return ImGui::PushStyleVar(idx,val); -} -CIMGUI_API void igPushStyleVarVec2(ImGuiStyleVar idx,const ImVec2 val) -{ - return ImGui::PushStyleVar(idx,val); -} -CIMGUI_API void igPopStyleVar(int count) -{ - return ImGui::PopStyleVar(count); -} -CIMGUI_API const ImVec4* igGetStyleColorVec4(ImGuiCol idx) -{ - return &ImGui::GetStyleColorVec4(idx); -} -CIMGUI_API ImFont* igGetFont() -{ - return ImGui::GetFont(); -} -CIMGUI_API float igGetFontSize() -{ - return ImGui::GetFontSize(); -} -CIMGUI_API ImVec2 igGetFontTexUvWhitePixel() -{ - return ImGui::GetFontTexUvWhitePixel(); -} -CIMGUI_API ImU32 igGetColorU32Col(ImGuiCol idx,float alpha_mul) -{ - return ImGui::GetColorU32(idx,alpha_mul); -} -CIMGUI_API ImU32 igGetColorU32Vec4(const ImVec4 col) -{ - return ImGui::GetColorU32(col); -} -CIMGUI_API ImU32 igGetColorU32U32(ImU32 col) -{ - return ImGui::GetColorU32(col); -} -CIMGUI_API void igPushItemWidth(float item_width) -{ - return ImGui::PushItemWidth(item_width); -} -CIMGUI_API void igPopItemWidth() -{ - return ImGui::PopItemWidth(); -} -CIMGUI_API float igCalcItemWidth() -{ - return ImGui::CalcItemWidth(); -} -CIMGUI_API void igPushTextWrapPos(float wrap_pos_x) -{ - return ImGui::PushTextWrapPos(wrap_pos_x); -} -CIMGUI_API void igPopTextWrapPos() -{ - return ImGui::PopTextWrapPos(); -} -CIMGUI_API void igPushAllowKeyboardFocus(bool allow_keyboard_focus) -{ - return ImGui::PushAllowKeyboardFocus(allow_keyboard_focus); -} -CIMGUI_API void igPopAllowKeyboardFocus() -{ - return ImGui::PopAllowKeyboardFocus(); -} -CIMGUI_API void igPushButtonRepeat(bool repeat) -{ - return ImGui::PushButtonRepeat(repeat); -} -CIMGUI_API void igPopButtonRepeat() -{ - return ImGui::PopButtonRepeat(); -} -CIMGUI_API void igSeparator() -{ - return ImGui::Separator(); -} -CIMGUI_API void igSameLine(float pos_x,float spacing_w) -{ - return ImGui::SameLine(pos_x,spacing_w); -} -CIMGUI_API void igNewLine() -{ - return ImGui::NewLine(); -} -CIMGUI_API void igSpacing() -{ - return ImGui::Spacing(); -} -CIMGUI_API void igDummy(const ImVec2 size) -{ - return ImGui::Dummy(size); -} -CIMGUI_API void igIndent(float indent_w) -{ - return ImGui::Indent(indent_w); -} -CIMGUI_API void igUnindent(float indent_w) -{ - return ImGui::Unindent(indent_w); -} -CIMGUI_API void igBeginGroup() -{ - return ImGui::BeginGroup(); -} -CIMGUI_API void igEndGroup() -{ - return ImGui::EndGroup(); -} -CIMGUI_API ImVec2 igGetCursorPos() -{ - return ImGui::GetCursorPos(); -} -CIMGUI_API float igGetCursorPosX() -{ - return ImGui::GetCursorPosX(); -} -CIMGUI_API float igGetCursorPosY() -{ - return ImGui::GetCursorPosY(); -} -CIMGUI_API void igSetCursorPos(const ImVec2 local_pos) -{ - return ImGui::SetCursorPos(local_pos); -} -CIMGUI_API void igSetCursorPosX(float x) -{ - return ImGui::SetCursorPosX(x); -} -CIMGUI_API void igSetCursorPosY(float y) -{ - return ImGui::SetCursorPosY(y); -} -CIMGUI_API ImVec2 igGetCursorStartPos() -{ - return ImGui::GetCursorStartPos(); -} -CIMGUI_API ImVec2 igGetCursorScreenPos() -{ - return ImGui::GetCursorScreenPos(); -} -CIMGUI_API void igSetCursorScreenPos(const ImVec2 screen_pos) -{ - return ImGui::SetCursorScreenPos(screen_pos); -} -CIMGUI_API void igAlignTextToFramePadding() -{ - return ImGui::AlignTextToFramePadding(); -} -CIMGUI_API float igGetTextLineHeight() -{ - return ImGui::GetTextLineHeight(); -} -CIMGUI_API float igGetTextLineHeightWithSpacing() -{ - return ImGui::GetTextLineHeightWithSpacing(); -} -CIMGUI_API float igGetFrameHeight() -{ - return ImGui::GetFrameHeight(); -} -CIMGUI_API float igGetFrameHeightWithSpacing() -{ - return ImGui::GetFrameHeightWithSpacing(); -} -CIMGUI_API void igPushIDStr(const char* str_id) -{ - return ImGui::PushID(str_id); -} -CIMGUI_API void igPushIDRange(const char* str_id_begin,const char* str_id_end) -{ - return ImGui::PushID(str_id_begin,str_id_end); -} -CIMGUI_API void igPushIDPtr(const void* ptr_id) -{ - return ImGui::PushID(ptr_id); -} -CIMGUI_API void igPushIDInt(int int_id) -{ - return ImGui::PushID(int_id); -} -CIMGUI_API void igPopID() -{ - return ImGui::PopID(); -} -CIMGUI_API ImGuiID igGetIDStr(const char* str_id) -{ - return ImGui::GetID(str_id); -} -CIMGUI_API ImGuiID igGetIDStrStr(const char* str_id_begin,const char* str_id_end) -{ - return ImGui::GetID(str_id_begin,str_id_end); -} -CIMGUI_API ImGuiID igGetIDPtr(const void* ptr_id) -{ - return ImGui::GetID(ptr_id); -} -CIMGUI_API void igTextUnformatted(const char* text,const char* text_end) -{ - return ImGui::TextUnformatted(text,text_end); -} -CIMGUI_API void igText(const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::TextV(fmt,args); - va_end(args); -} -CIMGUI_API void igTextV(const char* fmt,va_list args) -{ - return ImGui::TextV(fmt,args); -} -CIMGUI_API void igTextColored(const ImVec4 col,const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::TextColoredV(col,fmt,args); - va_end(args); -} -CIMGUI_API void igTextColoredV(const ImVec4 col,const char* fmt,va_list args) -{ - return ImGui::TextColoredV(col,fmt,args); -} -CIMGUI_API void igTextDisabled(const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::TextDisabledV(fmt,args); - va_end(args); -} -CIMGUI_API void igTextDisabledV(const char* fmt,va_list args) -{ - return ImGui::TextDisabledV(fmt,args); -} -CIMGUI_API void igTextWrapped(const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::TextWrappedV(fmt,args); - va_end(args); -} -CIMGUI_API void igTextWrappedV(const char* fmt,va_list args) -{ - return ImGui::TextWrappedV(fmt,args); -} -CIMGUI_API void igLabelText(const char* label,const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::LabelTextV(label,fmt,args); - va_end(args); -} -CIMGUI_API void igLabelTextV(const char* label,const char* fmt,va_list args) -{ - return ImGui::LabelTextV(label,fmt,args); -} -CIMGUI_API void igBulletText(const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::BulletTextV(fmt,args); - va_end(args); -} -CIMGUI_API void igBulletTextV(const char* fmt,va_list args) -{ - return ImGui::BulletTextV(fmt,args); -} -CIMGUI_API bool igButton(const char* label,const ImVec2 size) -{ - return ImGui::Button(label,size); -} -CIMGUI_API bool igSmallButton(const char* label) -{ - return ImGui::SmallButton(label); -} -CIMGUI_API bool igArrowButton(const char* str_id,ImGuiDir dir) -{ - return ImGui::ArrowButton(str_id,dir); -} -CIMGUI_API bool igInvisibleButton(const char* str_id,const ImVec2 size) -{ - return ImGui::InvisibleButton(str_id,size); -} -CIMGUI_API void igImage(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col) -{ - return ImGui::Image(user_texture_id,size,uv0,uv1,tint_col,border_col); -} -CIMGUI_API bool igImageButton(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,int frame_padding,const ImVec4 bg_col,const ImVec4 tint_col) -{ - return ImGui::ImageButton(user_texture_id,size,uv0,uv1,frame_padding,bg_col,tint_col); -} -CIMGUI_API bool igCheckbox(const char* label,bool* v) -{ - return ImGui::Checkbox(label,v); -} -CIMGUI_API bool igCheckboxFlags(const char* label,unsigned int* flags,unsigned int flags_value) -{ - return ImGui::CheckboxFlags(label,flags,flags_value); -} -CIMGUI_API bool igRadioButtonBool(const char* label,bool active) -{ - return ImGui::RadioButton(label,active); -} -CIMGUI_API bool igRadioButtonIntPtr(const char* label,int* v,int v_button) -{ - return ImGui::RadioButton(label,v,v_button); -} -CIMGUI_API void igPlotLinesFloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride) -{ - return ImGui::PlotLines(label,values,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size,stride); -} -CIMGUI_API void igPlotLinesFnPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size) -{ - return ImGui::PlotLines(label,values_getter,data,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size); -} -CIMGUI_API void igPlotHistogramFloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride) -{ - return ImGui::PlotHistogram(label,values,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size,stride); -} -CIMGUI_API void igPlotHistogramFnPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size) -{ - return ImGui::PlotHistogram(label,values_getter,data,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size); -} -CIMGUI_API void igProgressBar(float fraction,const ImVec2 size_arg,const char* overlay) -{ - return ImGui::ProgressBar(fraction,size_arg,overlay); -} -CIMGUI_API void igBullet() -{ - return ImGui::Bullet(); -} -CIMGUI_API bool igBeginCombo(const char* label,const char* preview_value,ImGuiComboFlags flags) -{ - return ImGui::BeginCombo(label,preview_value,flags); -} -CIMGUI_API void igEndCombo() -{ - return ImGui::EndCombo(); -} -CIMGUI_API bool igComboStr_arr(const char* label,int* current_item,const char* const items[],int items_count,int popup_max_height_in_items) -{ - return ImGui::Combo(label,current_item,items,items_count,popup_max_height_in_items); -} -CIMGUI_API bool igComboStr(const char* label,int* current_item,const char* items_separated_by_zeros,int popup_max_height_in_items) -{ - return ImGui::Combo(label,current_item,items_separated_by_zeros,popup_max_height_in_items); -} -CIMGUI_API bool igComboFnPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int popup_max_height_in_items) -{ - return ImGui::Combo(label,current_item,items_getter,data,items_count,popup_max_height_in_items); -} -CIMGUI_API bool igDragFloat(const char* label,float* v,float v_speed,float v_min,float v_max,const char* display_format,float power) -{ - return ImGui::DragFloat(label,v,v_speed,v_min,v_max,display_format,power); -} -CIMGUI_API bool igDragFloat2(const char* label,float v[2],float v_speed,float v_min,float v_max,const char* display_format,float power) -{ - return ImGui::DragFloat2(label,v,v_speed,v_min,v_max,display_format,power); -} -CIMGUI_API bool igDragFloat3(const char* label,float v[3],float v_speed,float v_min,float v_max,const char* display_format,float power) -{ - return ImGui::DragFloat3(label,v,v_speed,v_min,v_max,display_format,power); -} -CIMGUI_API bool igDragFloat4(const char* label,float v[4],float v_speed,float v_min,float v_max,const char* display_format,float power) -{ - return ImGui::DragFloat4(label,v,v_speed,v_min,v_max,display_format,power); -} -CIMGUI_API bool igDragFloatRange2(const char* label,float* v_current_min,float* v_current_max,float v_speed,float v_min,float v_max,const char* display_format,const char* display_format_max,float power) -{ - return ImGui::DragFloatRange2(label,v_current_min,v_current_max,v_speed,v_min,v_max,display_format,display_format_max,power); -} -CIMGUI_API bool igDragInt(const char* label,int* v,float v_speed,int v_min,int v_max,const char* display_format) -{ - return ImGui::DragInt(label,v,v_speed,v_min,v_max,display_format); -} -CIMGUI_API bool igDragInt2(const char* label,int v[2],float v_speed,int v_min,int v_max,const char* display_format) -{ - return ImGui::DragInt2(label,v,v_speed,v_min,v_max,display_format); -} -CIMGUI_API bool igDragInt3(const char* label,int v[3],float v_speed,int v_min,int v_max,const char* display_format) -{ - return ImGui::DragInt3(label,v,v_speed,v_min,v_max,display_format); -} -CIMGUI_API bool igDragInt4(const char* label,int v[4],float v_speed,int v_min,int v_max,const char* display_format) -{ - return ImGui::DragInt4(label,v,v_speed,v_min,v_max,display_format); -} -CIMGUI_API bool igDragIntRange2(const char* label,int* v_current_min,int* v_current_max,float v_speed,int v_min,int v_max,const char* display_format,const char* display_format_max) -{ - return ImGui::DragIntRange2(label,v_current_min,v_current_max,v_speed,v_min,v_max,display_format,display_format_max); -} -CIMGUI_API bool igInputText(const char* label,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiTextEditCallback callback,void* user_data) -{ - return ImGui::InputText(label,buf,buf_size,flags,callback,user_data); -} -CIMGUI_API bool igInputTextMultiline(const char* label,char* buf,size_t buf_size,const ImVec2 size,ImGuiInputTextFlags flags,ImGuiTextEditCallback callback,void* user_data) -{ - return ImGui::InputTextMultiline(label,buf,buf_size,size,flags,callback,user_data); -} -CIMGUI_API bool igInputFloat(const char* label,float* v,float step,float step_fast,int decimal_precision,ImGuiInputTextFlags extra_flags) -{ - return ImGui::InputFloat(label,v,step,step_fast,decimal_precision,extra_flags); -} -CIMGUI_API bool igInputFloat2(const char* label,float v[2],int decimal_precision,ImGuiInputTextFlags extra_flags) -{ - return ImGui::InputFloat2(label,v,decimal_precision,extra_flags); -} -CIMGUI_API bool igInputFloat3(const char* label,float v[3],int decimal_precision,ImGuiInputTextFlags extra_flags) -{ - return ImGui::InputFloat3(label,v,decimal_precision,extra_flags); -} -CIMGUI_API bool igInputFloat4(const char* label,float v[4],int decimal_precision,ImGuiInputTextFlags extra_flags) -{ - return ImGui::InputFloat4(label,v,decimal_precision,extra_flags); -} -CIMGUI_API bool igInputInt(const char* label,int* v,int step,int step_fast,ImGuiInputTextFlags extra_flags) -{ - return ImGui::InputInt(label,v,step,step_fast,extra_flags); -} -CIMGUI_API bool igInputInt2(const char* label,int v[2],ImGuiInputTextFlags extra_flags) -{ - return ImGui::InputInt2(label,v,extra_flags); -} -CIMGUI_API bool igInputInt3(const char* label,int v[3],ImGuiInputTextFlags extra_flags) -{ - return ImGui::InputInt3(label,v,extra_flags); -} -CIMGUI_API bool igInputInt4(const char* label,int v[4],ImGuiInputTextFlags extra_flags) -{ - return ImGui::InputInt4(label,v,extra_flags); -} -CIMGUI_API bool igInputDouble(const char* label,double* v,double step,double step_fast,const char* display_format,ImGuiInputTextFlags extra_flags) -{ - return ImGui::InputDouble(label,v,step,step_fast,display_format,extra_flags); -} -CIMGUI_API bool igSliderFloat(const char* label,float* v,float v_min,float v_max,const char* display_format,float power) -{ - return ImGui::SliderFloat(label,v,v_min,v_max,display_format,power); -} -CIMGUI_API bool igSliderFloat2(const char* label,float v[2],float v_min,float v_max,const char* display_format,float power) -{ - return ImGui::SliderFloat2(label,v,v_min,v_max,display_format,power); -} -CIMGUI_API bool igSliderFloat3(const char* label,float v[3],float v_min,float v_max,const char* display_format,float power) -{ - return ImGui::SliderFloat3(label,v,v_min,v_max,display_format,power); -} -CIMGUI_API bool igSliderFloat4(const char* label,float v[4],float v_min,float v_max,const char* display_format,float power) -{ - return ImGui::SliderFloat4(label,v,v_min,v_max,display_format,power); -} -CIMGUI_API bool igSliderAngle(const char* label,float* v_rad,float v_degrees_min,float v_degrees_max) -{ - return ImGui::SliderAngle(label,v_rad,v_degrees_min,v_degrees_max); -} -CIMGUI_API bool igSliderInt(const char* label,int* v,int v_min,int v_max,const char* display_format) -{ - return ImGui::SliderInt(label,v,v_min,v_max,display_format); -} -CIMGUI_API bool igSliderInt2(const char* label,int v[2],int v_min,int v_max,const char* display_format) -{ - return ImGui::SliderInt2(label,v,v_min,v_max,display_format); -} -CIMGUI_API bool igSliderInt3(const char* label,int v[3],int v_min,int v_max,const char* display_format) -{ - return ImGui::SliderInt3(label,v,v_min,v_max,display_format); -} -CIMGUI_API bool igSliderInt4(const char* label,int v[4],int v_min,int v_max,const char* display_format) -{ - return ImGui::SliderInt4(label,v,v_min,v_max,display_format); -} -CIMGUI_API bool igVSliderFloat(const char* label,const ImVec2 size,float* v,float v_min,float v_max,const char* display_format,float power) -{ - return ImGui::VSliderFloat(label,size,v,v_min,v_max,display_format,power); -} -CIMGUI_API bool igVSliderInt(const char* label,const ImVec2 size,int* v,int v_min,int v_max,const char* display_format) -{ - return ImGui::VSliderInt(label,size,v,v_min,v_max,display_format); -} -CIMGUI_API bool igColorEdit3(const char* label,float col[3],ImGuiColorEditFlags flags) -{ - return ImGui::ColorEdit3(label,col,flags); -} -CIMGUI_API bool igColorEdit4(const char* label,float col[4],ImGuiColorEditFlags flags) -{ - return ImGui::ColorEdit4(label,col,flags); -} -CIMGUI_API bool igColorPicker3(const char* label,float col[3],ImGuiColorEditFlags flags) -{ - return ImGui::ColorPicker3(label,col,flags); -} -CIMGUI_API bool igColorPicker4(const char* label,float col[4],ImGuiColorEditFlags flags,const float* ref_col) -{ - return ImGui::ColorPicker4(label,col,flags,ref_col); -} -CIMGUI_API bool igColorButton(const char* desc_id,const ImVec4 col,ImGuiColorEditFlags flags,ImVec2 size) -{ - return ImGui::ColorButton(desc_id,col,flags,size); -} -CIMGUI_API void igSetColorEditOptions(ImGuiColorEditFlags flags) -{ - return ImGui::SetColorEditOptions(flags); -} -CIMGUI_API bool igTreeNodeStr(const char* label) -{ - return ImGui::TreeNode(label); -} -CIMGUI_API bool igTreeNodeStrStr(const char* str_id,const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::TreeNodeV(str_id,fmt,args); - va_end(args); -} -CIMGUI_API bool igTreeNodePtr(const void* ptr_id,const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::TreeNodeV(ptr_id,fmt,args); - va_end(args); -} -CIMGUI_API bool igTreeNodeVStr(const char* str_id,const char* fmt,va_list args) -{ - return ImGui::TreeNodeV(str_id,fmt,args); -} -CIMGUI_API bool igTreeNodeVPtr(const void* ptr_id,const char* fmt,va_list args) -{ - return ImGui::TreeNodeV(ptr_id,fmt,args); -} -CIMGUI_API bool igTreeNodeExStr(const char* label,ImGuiTreeNodeFlags flags) -{ - return ImGui::TreeNodeEx(label,flags); -} -CIMGUI_API bool igTreeNodeExStrStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::TreeNodeExV(str_id,flags,fmt,args); - va_end(args); -} -CIMGUI_API bool igTreeNodeExPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::TreeNodeExV(ptr_id,flags,fmt,args); - va_end(args); -} -CIMGUI_API bool igTreeNodeExVStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args) -{ - return ImGui::TreeNodeExV(str_id,flags,fmt,args); -} -CIMGUI_API bool igTreeNodeExVPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args) -{ - return ImGui::TreeNodeExV(ptr_id,flags,fmt,args); -} -CIMGUI_API void igTreePushStr(const char* str_id) -{ - return ImGui::TreePush(str_id); -} -CIMGUI_API void igTreePushPtr(const void* ptr_id) -{ - return ImGui::TreePush(ptr_id); -} -CIMGUI_API void igTreePop() -{ - return ImGui::TreePop(); -} -CIMGUI_API void igTreeAdvanceToLabelPos() -{ - return ImGui::TreeAdvanceToLabelPos(); -} -CIMGUI_API float igGetTreeNodeToLabelSpacing() -{ - return ImGui::GetTreeNodeToLabelSpacing(); -} -CIMGUI_API void igSetNextTreeNodeOpen(bool is_open,ImGuiCond cond) -{ - return ImGui::SetNextTreeNodeOpen(is_open,cond); -} -CIMGUI_API bool igCollapsingHeader(const char* label,ImGuiTreeNodeFlags flags) -{ - return ImGui::CollapsingHeader(label,flags); -} -CIMGUI_API bool igCollapsingHeaderBoolPtr(const char* label,bool* p_open,ImGuiTreeNodeFlags flags) -{ - return ImGui::CollapsingHeader(label,p_open,flags); -} -CIMGUI_API bool igSelectableBool(const char* label,bool selected,ImGuiSelectableFlags flags,const ImVec2 size) -{ - return ImGui::Selectable(label,selected,flags,size); -} -CIMGUI_API bool igSelectableBoolPtr(const char* label,bool* p_selected,ImGuiSelectableFlags flags,const ImVec2 size) -{ - return ImGui::Selectable(label,p_selected,flags,size); -} -CIMGUI_API bool igListBoxStr_arr(const char* label,int* current_item,const char* const items[],int items_count,int height_in_items) -{ - return ImGui::ListBox(label,current_item,items,items_count,height_in_items); -} -CIMGUI_API bool igListBoxFnPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int height_in_items) -{ - return ImGui::ListBox(label,current_item,items_getter,data,items_count,height_in_items); -} -CIMGUI_API bool igListBoxHeaderVec2(const char* label,const ImVec2 size) -{ - return ImGui::ListBoxHeader(label,size); -} -CIMGUI_API bool igListBoxHeaderInt(const char* label,int items_count,int height_in_items) -{ - return ImGui::ListBoxHeader(label,items_count,height_in_items); -} -CIMGUI_API void igListBoxFooter() -{ - return ImGui::ListBoxFooter(); -} -CIMGUI_API void igValueBool(const char* prefix,bool b) -{ - return ImGui::Value(prefix,b); -} -CIMGUI_API void igValueInt(const char* prefix,int v) -{ - return ImGui::Value(prefix,v); -} -CIMGUI_API void igValueUint(const char* prefix,unsigned int v) -{ - return ImGui::Value(prefix,v); -} -CIMGUI_API void igValueFloat(const char* prefix,float v,const char* float_format) -{ - return ImGui::Value(prefix,v,float_format); -} -CIMGUI_API void igSetTooltip(const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::SetTooltipV(fmt,args); - va_end(args); -} -CIMGUI_API void igSetTooltipV(const char* fmt,va_list args) -{ - return ImGui::SetTooltipV(fmt,args); -} -CIMGUI_API void igBeginTooltip() -{ - return ImGui::BeginTooltip(); -} -CIMGUI_API void igEndTooltip() -{ - return ImGui::EndTooltip(); -} -CIMGUI_API bool igBeginMainMenuBar() -{ - return ImGui::BeginMainMenuBar(); -} -CIMGUI_API void igEndMainMenuBar() -{ - return ImGui::EndMainMenuBar(); -} -CIMGUI_API bool igBeginMenuBar() -{ - return ImGui::BeginMenuBar(); -} -CIMGUI_API void igEndMenuBar() -{ - return ImGui::EndMenuBar(); -} -CIMGUI_API bool igBeginMenu(const char* label,bool enabled) -{ - return ImGui::BeginMenu(label,enabled); -} -CIMGUI_API void igEndMenu() -{ - return ImGui::EndMenu(); -} -CIMGUI_API bool igMenuItemBool(const char* label,const char* shortcut,bool selected,bool enabled) -{ - return ImGui::MenuItem(label,shortcut,selected,enabled); -} -CIMGUI_API bool igMenuItemBoolPtr(const char* label,const char* shortcut,bool* p_selected,bool enabled) -{ - return ImGui::MenuItem(label,shortcut,p_selected,enabled); -} -CIMGUI_API void igOpenPopup(const char* str_id) -{ - return ImGui::OpenPopup(str_id); -} -CIMGUI_API bool igBeginPopup(const char* str_id,ImGuiWindowFlags flags) -{ - return ImGui::BeginPopup(str_id,flags); -} -CIMGUI_API bool igBeginPopupContextItem(const char* str_id,int mouse_button) -{ - return ImGui::BeginPopupContextItem(str_id,mouse_button); -} -CIMGUI_API bool igBeginPopupContextWindow(const char* str_id,int mouse_button,bool also_over_items) -{ - return ImGui::BeginPopupContextWindow(str_id,mouse_button,also_over_items); -} -CIMGUI_API bool igBeginPopupContextVoid(const char* str_id,int mouse_button) -{ - return ImGui::BeginPopupContextVoid(str_id,mouse_button); -} -CIMGUI_API bool igBeginPopupModal(const char* name,bool* p_open,ImGuiWindowFlags flags) -{ - return ImGui::BeginPopupModal(name,p_open,flags); -} -CIMGUI_API void igEndPopup() -{ - return ImGui::EndPopup(); -} -CIMGUI_API bool igOpenPopupOnItemClick(const char* str_id,int mouse_button) -{ - return ImGui::OpenPopupOnItemClick(str_id,mouse_button); -} -CIMGUI_API bool igIsPopupOpen(const char* str_id) -{ - return ImGui::IsPopupOpen(str_id); -} -CIMGUI_API void igCloseCurrentPopup() -{ - return ImGui::CloseCurrentPopup(); -} -CIMGUI_API void igColumns(int count,const char* id,bool border) -{ - return ImGui::Columns(count,id,border); -} -CIMGUI_API void igNextColumn() -{ - return ImGui::NextColumn(); -} -CIMGUI_API int igGetColumnIndex() -{ - return ImGui::GetColumnIndex(); -} -CIMGUI_API float igGetColumnWidth(int column_index) -{ - return ImGui::GetColumnWidth(column_index); -} -CIMGUI_API void igSetColumnWidth(int column_index,float width) -{ - return ImGui::SetColumnWidth(column_index,width); -} -CIMGUI_API float igGetColumnOffset(int column_index) -{ - return ImGui::GetColumnOffset(column_index); -} -CIMGUI_API void igSetColumnOffset(int column_index,float offset_x) -{ - return ImGui::SetColumnOffset(column_index,offset_x); -} -CIMGUI_API int igGetColumnsCount() -{ - return ImGui::GetColumnsCount(); -} -CIMGUI_API void igLogToTTY(int max_depth) -{ - return ImGui::LogToTTY(max_depth); -} -CIMGUI_API void igLogToFile(int max_depth,const char* filename) -{ - return ImGui::LogToFile(max_depth,filename); -} -CIMGUI_API void igLogToClipboard(int max_depth) -{ - return ImGui::LogToClipboard(max_depth); -} -CIMGUI_API void igLogFinish() -{ - return ImGui::LogFinish(); -} -CIMGUI_API void igLogButtons() -{ - return ImGui::LogButtons(); -} -CIMGUI_API bool igBeginDragDropSource(ImGuiDragDropFlags flags) -{ - return ImGui::BeginDragDropSource(flags); -} -CIMGUI_API bool igSetDragDropPayload(const char* type,const void* data,size_t size,ImGuiCond cond) -{ - return ImGui::SetDragDropPayload(type,data,size,cond); -} -CIMGUI_API void igEndDragDropSource() -{ - return ImGui::EndDragDropSource(); -} -CIMGUI_API bool igBeginDragDropTarget() -{ - return ImGui::BeginDragDropTarget(); -} -CIMGUI_API const ImGuiPayload* igAcceptDragDropPayload(const char* type,ImGuiDragDropFlags flags) -{ - return ImGui::AcceptDragDropPayload(type,flags); -} -CIMGUI_API void igEndDragDropTarget() -{ - return ImGui::EndDragDropTarget(); -} -CIMGUI_API void igPushClipRect(const ImVec2 clip_rect_min,const ImVec2 clip_rect_max,bool intersect_with_current_clip_rect) -{ - return ImGui::PushClipRect(clip_rect_min,clip_rect_max,intersect_with_current_clip_rect); -} -CIMGUI_API void igPopClipRect() -{ - return ImGui::PopClipRect(); -} -CIMGUI_API void igSetItemDefaultFocus() -{ - return ImGui::SetItemDefaultFocus(); -} -CIMGUI_API void igSetKeyboardFocusHere(int offset) -{ - return ImGui::SetKeyboardFocusHere(offset); -} -CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags) -{ - return ImGui::IsItemHovered(flags); -} -CIMGUI_API bool igIsItemActive() -{ - return ImGui::IsItemActive(); -} -CIMGUI_API bool igIsItemFocused() -{ - return ImGui::IsItemFocused(); -} -CIMGUI_API bool igIsItemClicked(int mouse_button) -{ - return ImGui::IsItemClicked(mouse_button); -} -CIMGUI_API bool igIsItemVisible() -{ - return ImGui::IsItemVisible(); -} -CIMGUI_API bool igIsAnyItemHovered() -{ - return ImGui::IsAnyItemHovered(); -} -CIMGUI_API bool igIsAnyItemActive() -{ - return ImGui::IsAnyItemActive(); -} -CIMGUI_API bool igIsAnyItemFocused() -{ - return ImGui::IsAnyItemFocused(); -} -CIMGUI_API ImVec2 igGetItemRectMin() -{ - return ImGui::GetItemRectMin(); -} -CIMGUI_API ImVec2 igGetItemRectMax() -{ - return ImGui::GetItemRectMax(); -} -CIMGUI_API ImVec2 igGetItemRectSize() -{ - return ImGui::GetItemRectSize(); -} -CIMGUI_API void igSetItemAllowOverlap() -{ - return ImGui::SetItemAllowOverlap(); -} -CIMGUI_API bool igIsRectVisible(const ImVec2 size) -{ - return ImGui::IsRectVisible(size); -} -CIMGUI_API bool igIsRectVisibleVec2(const ImVec2 rect_min,const ImVec2 rect_max) -{ - return ImGui::IsRectVisible(rect_min,rect_max); -} -CIMGUI_API float igGetTime() -{ - return ImGui::GetTime(); -} -CIMGUI_API int igGetFrameCount() -{ - return ImGui::GetFrameCount(); -} -CIMGUI_API ImDrawList* igGetOverlayDrawList() -{ - return ImGui::GetOverlayDrawList(); -} -CIMGUI_API ImDrawListSharedData* igGetDrawListSharedData() -{ - return ImGui::GetDrawListSharedData(); -} -CIMGUI_API const char* igGetStyleColorName(ImGuiCol idx) -{ - return ImGui::GetStyleColorName(idx); -} -CIMGUI_API void igSetStateStorage(ImGuiStorage* storage) -{ - return ImGui::SetStateStorage(storage); -} -CIMGUI_API ImGuiStorage* igGetStateStorage() -{ - return ImGui::GetStateStorage(); -} -CIMGUI_API ImVec2 igCalcTextSize(const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width) -{ - return ImGui::CalcTextSize(text,text_end,hide_text_after_double_hash,wrap_width); -} -CIMGUI_API void igCalcListClipping(int items_count,float items_height,int* out_items_display_start,int* out_items_display_end) -{ - return ImGui::CalcListClipping(items_count,items_height,out_items_display_start,out_items_display_end); -} -CIMGUI_API bool igBeginChildFrame(ImGuiID id,const ImVec2 size,ImGuiWindowFlags flags) -{ - return ImGui::BeginChildFrame(id,size,flags); -} -CIMGUI_API void igEndChildFrame() -{ - return ImGui::EndChildFrame(); -} -CIMGUI_API ImVec4 igColorConvertU32ToFloat4(ImU32 in) -{ - return ImGui::ColorConvertU32ToFloat4(in); -} -CIMGUI_API ImU32 igColorConvertFloat4ToU32(const ImVec4 in) -{ - return ImGui::ColorConvertFloat4ToU32(in); -} -CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float out_h,float out_s,float out_v) -{ - return ImGui::ColorConvertRGBtoHSV(r,g,b,out_h,out_s,out_v); -} -CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float out_r,float out_g,float out_b) -{ - return ImGui::ColorConvertHSVtoRGB(h,s,v,out_r,out_g,out_b); -} -CIMGUI_API int igGetKeyIndex(ImGuiKey imgui_key) -{ - return ImGui::GetKeyIndex(imgui_key); -} -CIMGUI_API bool igIsKeyDown(int user_key_index) -{ - return ImGui::IsKeyDown(user_key_index); -} -CIMGUI_API bool igIsKeyPressed(int user_key_index,bool repeat) -{ - return ImGui::IsKeyPressed(user_key_index,repeat); -} -CIMGUI_API bool igIsKeyReleased(int user_key_index) -{ - return ImGui::IsKeyReleased(user_key_index); -} -CIMGUI_API int igGetKeyPressedAmount(int key_index,float repeat_delay,float rate) -{ - return ImGui::GetKeyPressedAmount(key_index,repeat_delay,rate); -} -CIMGUI_API bool igIsMouseDown(int button) -{ - return ImGui::IsMouseDown(button); -} -CIMGUI_API bool igIsAnyMouseDown() -{ - return ImGui::IsAnyMouseDown(); -} -CIMGUI_API bool igIsMouseClicked(int button,bool repeat) -{ - return ImGui::IsMouseClicked(button,repeat); -} -CIMGUI_API bool igIsMouseDoubleClicked(int button) -{ - return ImGui::IsMouseDoubleClicked(button); -} -CIMGUI_API bool igIsMouseReleased(int button) -{ - return ImGui::IsMouseReleased(button); -} -CIMGUI_API bool igIsMouseDragging(int button,float lock_threshold) -{ - return ImGui::IsMouseDragging(button,lock_threshold); -} -CIMGUI_API bool igIsMouseHoveringRect(const ImVec2 r_min,const ImVec2 r_max,bool clip) -{ - return ImGui::IsMouseHoveringRect(r_min,r_max,clip); -} -CIMGUI_API bool igIsMousePosValid(const ImVec2* mouse_pos) -{ - return ImGui::IsMousePosValid(mouse_pos); -} -CIMGUI_API ImVec2 igGetMousePos() -{ - return ImGui::GetMousePos(); -} -CIMGUI_API ImVec2 igGetMousePosOnOpeningCurrentPopup() -{ - return ImGui::GetMousePosOnOpeningCurrentPopup(); -} -CIMGUI_API ImVec2 igGetMouseDragDelta(int button,float lock_threshold) -{ - return ImGui::GetMouseDragDelta(button,lock_threshold); -} -CIMGUI_API void igResetMouseDragDelta(int button) -{ - return ImGui::ResetMouseDragDelta(button); -} -CIMGUI_API ImGuiMouseCursor igGetMouseCursor() -{ - return ImGui::GetMouseCursor(); -} -CIMGUI_API void igSetMouseCursor(ImGuiMouseCursor type) -{ - return ImGui::SetMouseCursor(type); -} -CIMGUI_API void igCaptureKeyboardFromApp(bool capture) -{ - return ImGui::CaptureKeyboardFromApp(capture); -} -CIMGUI_API void igCaptureMouseFromApp(bool capture) -{ - return ImGui::CaptureMouseFromApp(capture); -} -CIMGUI_API const char* igGetClipboardText() -{ - return ImGui::GetClipboardText(); -} -CIMGUI_API void igSetClipboardText(const char* text) -{ - return ImGui::SetClipboardText(text); -} -CIMGUI_API void igSetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data) -{ - return ImGui::SetAllocatorFunctions(alloc_func,free_func,user_data); -} -CIMGUI_API void* igMemAlloc(size_t size) -{ - return ImGui::MemAlloc(size); -} -CIMGUI_API void igMemFree(void* ptr) -{ - return ImGui::MemFree(ptr); -} -CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor) -{ - return self->ScaleAllSizes(scale_factor); -} -CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self,ImWchar c) -{ - return self->AddInputCharacter(c); -} -CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self,const char* utf8_chars) -{ - return self->AddInputCharactersUTF8(utf8_chars); -} -CIMGUI_API inline void ImGuiIO_ClearInputCharacters(ImGuiIO* self) -{ - return self->ClearInputCharacters(); -} -CIMGUI_API const char* TextRange_begin(TextRange* self) -{ - return self->begin(); -} -CIMGUI_API const char* TextRange_end(TextRange* self) -{ - return self->end(); -} -CIMGUI_API bool TextRange_empty(TextRange* self) -{ - return self->empty(); -} -CIMGUI_API char TextRange_front(TextRange* self) -{ - return self->front(); -} -CIMGUI_API bool TextRange_is_blank(TextRange* self,char c) -{ - return self->is_blank(c); -} -CIMGUI_API void TextRange_trim_blanks(TextRange* self) -{ - return self->trim_blanks(); -} -CIMGUI_API void TextRange_split(TextRange* self,char separator,ImVector_TextRange out) -{ - return self->split(separator,out); -} -CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width) -{ - return self->Draw(label,width); -} -CIMGUI_API bool ImGuiTextFilter_PassFilter(ImGuiTextFilter* self,const char* text,const char* text_end) -{ - return self->PassFilter(text,text_end); -} -CIMGUI_API void ImGuiTextFilter_Build(ImGuiTextFilter* self) -{ - return self->Build(); -} -CIMGUI_API void ImGuiTextFilter_Clear(ImGuiTextFilter* self) -{ - return self->Clear(); -} -CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self) -{ - return self->IsActive(); -} -CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self) -{ - return self->begin(); -} -CIMGUI_API const char* ImGuiTextBuffer_end(ImGuiTextBuffer* self) -{ - return self->end(); -} -CIMGUI_API int ImGuiTextBuffer_size(ImGuiTextBuffer* self) -{ - return self->size(); -} -CIMGUI_API bool ImGuiTextBuffer_empty(ImGuiTextBuffer* self) -{ - return self->empty(); -} -CIMGUI_API void ImGuiTextBuffer_clear(ImGuiTextBuffer* self) -{ - return self->clear(); -} -CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity) -{ - return self->reserve(capacity); -} -CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self) -{ - return self->c_str(); -} -CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,va_list args) -{ - return self->appendfv(fmt,args); -} -CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self) -{ - return self->Clear(); -} -CIMGUI_API int ImGuiStorage_GetInt(ImGuiStorage* self,ImGuiID key,int default_val) -{ - return self->GetInt(key,default_val); -} -CIMGUI_API void ImGuiStorage_SetInt(ImGuiStorage* self,ImGuiID key,int val) -{ - return self->SetInt(key,val); -} -CIMGUI_API bool ImGuiStorage_GetBool(ImGuiStorage* self,ImGuiID key,bool default_val) -{ - return self->GetBool(key,default_val); -} -CIMGUI_API void ImGuiStorage_SetBool(ImGuiStorage* self,ImGuiID key,bool val) -{ - return self->SetBool(key,val); -} -CIMGUI_API float ImGuiStorage_GetFloat(ImGuiStorage* self,ImGuiID key,float default_val) -{ - return self->GetFloat(key,default_val); -} -CIMGUI_API void ImGuiStorage_SetFloat(ImGuiStorage* self,ImGuiID key,float val) -{ - return self->SetFloat(key,val); -} -CIMGUI_API void* ImGuiStorage_GetVoidPtr(ImGuiStorage* self,ImGuiID key) -{ - return self->GetVoidPtr(key); -} -CIMGUI_API void ImGuiStorage_SetVoidPtr(ImGuiStorage* self,ImGuiID key,void* val) -{ - return self->SetVoidPtr(key,val); -} -CIMGUI_API int* ImGuiStorage_GetIntRef(ImGuiStorage* self,ImGuiID key,int default_val) -{ - return self->GetIntRef(key,default_val); -} -CIMGUI_API bool* ImGuiStorage_GetBoolRef(ImGuiStorage* self,ImGuiID key,bool default_val) -{ - return self->GetBoolRef(key,default_val); -} -CIMGUI_API float* ImGuiStorage_GetFloatRef(ImGuiStorage* self,ImGuiID key,float default_val) -{ - return self->GetFloatRef(key,default_val); -} -CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self,ImGuiID key,void* default_val) -{ - return self->GetVoidPtrRef(key,default_val); -} -CIMGUI_API void ImGuiStorage_SetAllInt(ImGuiStorage* self,int val) -{ - return self->SetAllInt(val); -} -CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self) -{ - return self->BuildSortByKey(); -} -CIMGUI_API void ImGuiTextEditCallbackData_DeleteChars(ImGuiTextEditCallbackData* self,int pos,int bytes_count) -{ - return self->DeleteChars(pos,bytes_count); -} -CIMGUI_API void ImGuiTextEditCallbackData_InsertChars(ImGuiTextEditCallbackData* self,int pos,const char* text,const char* text_end) -{ - return self->InsertChars(pos,text,text_end); -} -CIMGUI_API bool ImGuiTextEditCallbackData_HasSelection(ImGuiTextEditCallbackData* self) -{ - return self->HasSelection(); -} -CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self) -{ - return self->Clear(); -} -CIMGUI_API bool ImGuiPayload_IsDataType(ImGuiPayload* self,const char* type) -{ - return self->IsDataType(type); -} -CIMGUI_API bool ImGuiPayload_IsPreview(ImGuiPayload* self) -{ - return self->IsPreview(); -} -CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self) -{ - return self->IsDelivery(); -} -CIMGUI_API inline void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a) -{ - return self->SetHSV(h,s,v,a); -} -CIMGUI_API ImColor ImColor_HSV(ImColor* self,float h,float s,float v,float a) -{ - return self->HSV(h,s,v,a); -} -CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self) -{ - return self->Step(); -} -CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* self,int items_count,float items_height) -{ - return self->Begin(items_count,items_height); -} -CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self) -{ - return self->End(); -} -CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,ImVec2 clip_rect_min,ImVec2 clip_rect_max,bool intersect_with_current_clip_rect) -{ - return self->PushClipRect(clip_rect_min,clip_rect_max,intersect_with_current_clip_rect); -} -CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* self) -{ - return self->PushClipRectFullScreen(); -} -CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* self) -{ - return self->PopClipRect(); -} -CIMGUI_API void ImDrawList_PushTextureID(ImDrawList* self,ImTextureID texture_id) -{ - return self->PushTextureID(texture_id); -} -CIMGUI_API void ImDrawList_PopTextureID(ImDrawList* self) -{ - return self->PopTextureID(); -} -CIMGUI_API inline ImVec2 ImDrawList_GetClipRectMin(ImDrawList* self) -{ - return self->GetClipRectMin(); -} -CIMGUI_API inline ImVec2 ImDrawList_GetClipRectMax(ImDrawList* self) -{ - return self->GetClipRectMax(); -} -CIMGUI_API void ImDrawList_AddLine(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float thickness) -{ - return self->AddLine(a,b,col,thickness); -} -CIMGUI_API void ImDrawList_AddRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float rounding,int rounding_corners_flags,float thickness) -{ - return self->AddRect(a,b,col,rounding,rounding_corners_flags,thickness); -} -CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float rounding,int rounding_corners_flags) -{ - return self->AddRectFilled(a,b,col,rounding,rounding_corners_flags); -} -CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col_upr_left,ImU32 col_upr_right,ImU32 col_bot_right,ImU32 col_bot_left) -{ - return self->AddRectFilledMultiColor(a,b,col_upr_left,col_upr_right,col_bot_right,col_bot_left); -} -CIMGUI_API void ImDrawList_AddQuad(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,ImU32 col,float thickness) -{ - return self->AddQuad(a,b,c,d,col,thickness); -} -CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,ImU32 col) -{ - return self->AddQuadFilled(a,b,c,d,col); -} -CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,ImU32 col,float thickness) -{ - return self->AddTriangle(a,b,c,col,thickness); -} -CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,ImU32 col) -{ - return self->AddTriangleFilled(a,b,c,col); -} -CIMGUI_API void ImDrawList_AddCircle(ImDrawList* self,const ImVec2 centre,float radius,ImU32 col,int num_segments,float thickness) -{ - return self->AddCircle(centre,radius,col,num_segments,thickness); -} -CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* self,const ImVec2 centre,float radius,ImU32 col,int num_segments) -{ - return self->AddCircleFilled(centre,radius,col,num_segments); -} -CIMGUI_API void ImDrawList_AddTextVec2(ImDrawList* self,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end) -{ - return self->AddText(pos,col,text_begin,text_end); -} -CIMGUI_API void ImDrawList_AddTextFontPtr(ImDrawList* self,const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect) -{ - return self->AddText(font,font_size,pos,col,text_begin,text_end,wrap_width,cpu_fine_clip_rect); -} -CIMGUI_API void ImDrawList_AddImage(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col) -{ - return self->AddImage(user_texture_id,a,b,uv_a,uv_b,col); -} -CIMGUI_API void ImDrawList_AddImageQuad(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col) -{ - return self->AddImageQuad(user_texture_id,a,b,c,d,uv_a,uv_b,uv_c,uv_d,col); -} -CIMGUI_API void ImDrawList_AddImageRounded(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col,float rounding,int rounding_corners) -{ - return self->AddImageRounded(user_texture_id,a,b,uv_a,uv_b,col,rounding,rounding_corners); -} -CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,const int num_points,ImU32 col,bool closed,float thickness) -{ - return self->AddPolyline(points,num_points,col,closed,thickness); -} -CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self,const ImVec2* points,const int num_points,ImU32 col) -{ - return self->AddConvexPolyFilled(points,num_points,col); -} -CIMGUI_API void ImDrawList_AddBezierCurve(ImDrawList* self,const ImVec2 pos0,const ImVec2 cp0,const ImVec2 cp1,const ImVec2 pos1,ImU32 col,float thickness,int num_segments) -{ - return self->AddBezierCurve(pos0,cp0,cp1,pos1,col,thickness,num_segments); -} -CIMGUI_API inline void ImDrawList_PathClear(ImDrawList* self) -{ - return self->PathClear(); -} -CIMGUI_API inline void ImDrawList_PathLineTo(ImDrawList* self,const ImVec2 pos) -{ - return self->PathLineTo(pos); -} -CIMGUI_API inline void ImDrawList_PathLineToMergeDuplicate(ImDrawList* self,const ImVec2 pos) -{ - return self->PathLineToMergeDuplicate(pos); -} -CIMGUI_API inline void ImDrawList_PathFillConvex(ImDrawList* self,ImU32 col) -{ - return self->PathFillConvex(col); -} -CIMGUI_API inline void ImDrawList_PathStroke(ImDrawList* self,ImU32 col,bool closed,float thickness) -{ - return self->PathStroke(col,closed,thickness); -} -CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* self,const ImVec2 centre,float radius,float a_min,float a_max,int num_segments) -{ - return self->PathArcTo(centre,radius,a_min,a_max,num_segments); -} -CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* self,const ImVec2 centre,float radius,int a_min_of_12,int a_max_of_12) -{ - return self->PathArcToFast(centre,radius,a_min_of_12,a_max_of_12); -} -CIMGUI_API void ImDrawList_PathBezierCurveTo(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,int num_segments) -{ - return self->PathBezierCurveTo(p1,p2,p3,num_segments); -} -CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,int rounding_corners_flags) -{ - return self->PathRect(rect_min,rect_max,rounding,rounding_corners_flags); -} -CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* self,int channels_count) -{ - return self->ChannelsSplit(channels_count); -} -CIMGUI_API void ImDrawList_ChannelsMerge(ImDrawList* self) -{ - return self->ChannelsMerge(); -} -CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList* self,int channel_index) -{ - return self->ChannelsSetCurrent(channel_index); -} -CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data) -{ - return self->AddCallback(callback,callback_data); -} -CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self) -{ - return self->AddDrawCmd(); -} -CIMGUI_API ImDrawList* ImDrawList_CloneOutput(ImDrawList* self) -{ - return self->CloneOutput(); -} -CIMGUI_API void ImDrawList_Clear(ImDrawList* self) -{ - return self->Clear(); -} -CIMGUI_API void ImDrawList_ClearFreeMemory(ImDrawList* self) -{ - return self->ClearFreeMemory(); -} -CIMGUI_API void ImDrawList_PrimReserve(ImDrawList* self,int idx_count,int vtx_count) -{ - return self->PrimReserve(idx_count,vtx_count); -} -CIMGUI_API void ImDrawList_PrimRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col) -{ - return self->PrimRect(a,b,col); -} -CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col) -{ - return self->PrimRectUV(a,b,uv_a,uv_b,col); -} -CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col) -{ - return self->PrimQuadUV(a,b,c,d,uv_a,uv_b,uv_c,uv_d,col); -} -CIMGUI_API inline void ImDrawList_PrimWriteVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col) -{ - return self->PrimWriteVtx(pos,uv,col); -} -CIMGUI_API inline void ImDrawList_PrimWriteIdx(ImDrawList* self,ImDrawIdx idx) -{ - return self->PrimWriteIdx(idx); -} -CIMGUI_API inline void ImDrawList_PrimVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col) -{ - return self->PrimVtx(pos,uv,col); -} -CIMGUI_API void ImDrawList_UpdateClipRect(ImDrawList* self) -{ - return self->UpdateClipRect(); -} -CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList* self) -{ - return self->UpdateTextureID(); -} -CIMGUI_API void ImDrawData_Clear(ImDrawData* self) -{ - return self->Clear(); -} -CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self) -{ - return self->DeIndexAllBuffers(); -} -CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 sc) -{ - return self->ScaleClipRects(sc); -} -CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg) -{ - return self->AddFont(font_cfg); -} -CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self,const ImFontConfig* font_cfg) -{ - return self->AddFontDefault(font_cfg); -} -CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self,const char* filename,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) -{ - return self->AddFontFromFileTTF(filename,size_pixels,font_cfg,glyph_ranges); -} -CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* self,void* font_data,int font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) -{ - return self->AddFontFromMemoryTTF(font_data,font_size,size_pixels,font_cfg,glyph_ranges); -} -CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* self,const void* compressed_font_data,int compressed_font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) -{ - return self->AddFontFromMemoryCompressedTTF(compressed_font_data,compressed_font_size,size_pixels,font_cfg,glyph_ranges); -} -CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(ImFontAtlas* self,const char* compressed_font_data_base85,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) -{ - return self->AddFontFromMemoryCompressedBase85TTF(compressed_font_data_base85,size_pixels,font_cfg,glyph_ranges); -} -CIMGUI_API void ImFontAtlas_ClearInputData(ImFontAtlas* self) -{ - return self->ClearInputData(); -} -CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* self) -{ - return self->ClearTexData(); -} -CIMGUI_API void ImFontAtlas_ClearFonts(ImFontAtlas* self) -{ - return self->ClearFonts(); -} -CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* self) -{ - return self->Clear(); -} -CIMGUI_API bool ImFontAtlas_Build(ImFontAtlas* self) -{ - return self->Build(); -} -CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel) -{ - return self->GetTexDataAsAlpha8(out_pixels,out_width,out_height,out_bytes_per_pixel); -} -CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel) -{ - return self->GetTexDataAsRGBA32(out_pixels,out_width,out_height,out_bytes_per_pixel); -} -CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* self,ImTextureID id) -{ - return self->SetTexID(id); -} -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesDefault(ImFontAtlas* self) -{ - return self->GetGlyphRangesDefault(); -} -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesKorean(ImFontAtlas* self) -{ - return self->GetGlyphRangesKorean(); -} -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesJapanese(ImFontAtlas* self) -{ - return self->GetGlyphRangesJapanese(); -} -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChinese(ImFontAtlas* self) -{ - return self->GetGlyphRangesChinese(); -} -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(ImFontAtlas* self) -{ - return self->GetGlyphRangesCyrillic(); -} -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self) -{ - return self->GetGlyphRangesThai(); -} -CIMGUI_API bool GlyphRangesBuilder_GetBit(GlyphRangesBuilder* self,int n) -{ - return self->GetBit(n); -} -CIMGUI_API void GlyphRangesBuilder_SetBit(GlyphRangesBuilder* self,int n) -{ - return self->SetBit(n); -} -CIMGUI_API void GlyphRangesBuilder_AddChar(GlyphRangesBuilder* self,ImWchar c) -{ - return self->AddChar(c); -} -CIMGUI_API void GlyphRangesBuilder_AddText(GlyphRangesBuilder* self,const char* text,const char* text_end) -{ - return self->AddText(text,text_end); -} -CIMGUI_API void GlyphRangesBuilder_AddRanges(GlyphRangesBuilder* self,const ImWchar* ranges) -{ - return self->AddRanges(ranges); -} -CIMGUI_API void GlyphRangesBuilder_BuildRanges(GlyphRangesBuilder* self,ImVector_ImWchar* out_ranges) -{ - return self->BuildRanges(out_ranges); -} -CIMGUI_API bool CustomRect_IsPacked(CustomRect* self) -{ - return self->IsPacked(); -} -CIMGUI_API int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self,unsigned int id,int width,int height) -{ - return self->AddCustomRectRegular(id,width,height); -} -CIMGUI_API int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self,ImFont* font,ImWchar id,int width,int height,float advance_x,const ImVec2 offset) -{ - return self->AddCustomRectFontGlyph(font,id,width,height,advance_x,offset); -} -CIMGUI_API const CustomRect* ImFontAtlas_GetCustomRectByIndex(ImFontAtlas* self,int index) -{ - return self->GetCustomRectByIndex(index); -} -CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const CustomRect* rect,ImVec2* out_uv_min,ImVec2* out_uv_max) -{ - return self->CalcCustomRectUV(rect,out_uv_min,out_uv_max); -} -CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]) -{ - return self->GetMouseCursorTexData(cursor,out_offset,out_size,out_uv_border,out_uv_fill); -} -CIMGUI_API void ImFont_ClearOutputData(ImFont* self) -{ - return self->ClearOutputData(); -} -CIMGUI_API void ImFont_BuildLookupTable(ImFont* self) -{ - return self->BuildLookupTable(); -} -CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c) -{ - return self->FindGlyph(c); -} -CIMGUI_API const ImFontGlyph* ImFont_FindGlyphNoFallback(ImFont* self,ImWchar c) -{ - return self->FindGlyphNoFallback(c); -} -CIMGUI_API void ImFont_SetFallbackChar(ImFont* self,ImWchar c) -{ - return self->SetFallbackChar(c); -} -CIMGUI_API float ImFont_GetCharAdvance(ImFont* self,ImWchar c) -{ - return self->GetCharAdvance(c); -} -CIMGUI_API bool ImFont_IsLoaded(ImFont* self) -{ - return self->IsLoaded(); -} -CIMGUI_API const char* ImFont_GetDebugName(ImFont* self) -{ - return self->GetDebugName(); -} -CIMGUI_API ImVec2 ImFont_CalcTextSizeA(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining) -{ - return self->CalcTextSizeA(size,max_width,wrap_width,text_begin,text_end,remaining); -} -CIMGUI_API const char* ImFont_CalcWordWrapPositionA(ImFont* self,float scale,const char* text,const char* text_end,float wrap_width) -{ - return self->CalcWordWrapPositionA(scale,text,text_end,wrap_width); -} -CIMGUI_API void ImFont_RenderChar(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,unsigned short c) -{ - return self->RenderChar(draw_list,size,pos,col,c); -} -CIMGUI_API void ImFont_RenderText(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,const ImVec4 clip_rect,const char* text_begin,const char* text_end,float wrap_width,bool cpu_fine_clip) -{ - return self->RenderText(draw_list,size,pos,col,clip_rect,text_begin,text_end,wrap_width,cpu_fine_clip); -} -CIMGUI_API void ImFont_GrowIndex(ImFont* self,int new_size) -{ - return self->GrowIndex(new_size); -} -CIMGUI_API void ImFont_AddGlyph(ImFont* self,ImWchar c,float x0,float y0,float x1,float y1,float u0,float v0,float u1,float v1,float advance_x) -{ - return self->AddGlyph(c,x0,y0,x1,y1,u0,v0,u1,v1,advance_x); -} -CIMGUI_API void ImFont_AddRemapChar(ImFont* self,ImWchar dst,ImWchar src,bool overwrite_dst) -{ - return self->AddRemapChar(dst,src,overwrite_dst); -} diff --git a/cimgui/auto_funcs.h b/cimgui/auto_funcs.h deleted file mode 100644 index fb449d4..0000000 --- a/cimgui/auto_funcs.h +++ /dev/null @@ -1,483 +0,0 @@ -#ifndef CIMGUI_DEFINE_ENUMS_AND_STRUCTS -typedef ImFontAtlas::GlyphRangesBuilder GlyphRangesBuilder; -typedef ImFontAtlas::CustomRect CustomRect; -typedef ImGuiTextFilter::TextRange TextRange; -typedef ImGuiStorage::Pair Pair; -typedef ImVector ImVector_TextRange; -typedef ImVector ImVector_ImWchar; -#else //CIMGUI_DEFINE_ENUMS_AND_STRUCTS -typedef ImVector ImVector_TextRange; -typedef ImVector ImVector_ImWchar; -#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS -CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas); -CIMGUI_API void igDestroyContext(ImGuiContext* ctx); -CIMGUI_API ImGuiContext* igGetCurrentContext(); -CIMGUI_API void igSetCurrentContext(ImGuiContext* ctx); -CIMGUI_API ImGuiIO* igGetIO(); -CIMGUI_API ImGuiStyle* igGetStyle(); -CIMGUI_API void igNewFrame(); -CIMGUI_API void igRender(); -CIMGUI_API ImDrawData* igGetDrawData(); -CIMGUI_API void igEndFrame(); -CIMGUI_API void igShowDemoWindow(bool* p_open); -CIMGUI_API void igShowMetricsWindow(bool* p_open); -CIMGUI_API void igShowStyleEditor(ImGuiStyle* ref); -CIMGUI_API bool igShowStyleSelector(const char* label); -CIMGUI_API void igShowFontSelector(const char* label); -CIMGUI_API void igShowUserGuide(); -CIMGUI_API const char* igGetVersion(); -CIMGUI_API void igStyleColorsDark(ImGuiStyle* dst); -CIMGUI_API void igStyleColorsClassic(ImGuiStyle* dst); -CIMGUI_API void igStyleColorsLight(ImGuiStyle* dst); -CIMGUI_API bool igBegin(const char* name,bool* p_open,ImGuiWindowFlags flags); -CIMGUI_API void igEnd(); -CIMGUI_API bool igBeginChildStr(const char* str_id,const ImVec2 size,bool border,ImGuiWindowFlags flags); -CIMGUI_API bool igBeginChildID(ImGuiID id,const ImVec2 size,bool border,ImGuiWindowFlags flags); -CIMGUI_API void igEndChild(); -CIMGUI_API bool igIsWindowAppearing(); -CIMGUI_API bool igIsWindowCollapsed(); -CIMGUI_API bool igIsWindowFocused(ImGuiFocusedFlags flags); -CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags flags); -CIMGUI_API ImDrawList* igGetWindowDrawList(); -CIMGUI_API ImVec2 igGetWindowPos(); -CIMGUI_API ImVec2 igGetWindowSize(); -CIMGUI_API float igGetWindowWidth(); -CIMGUI_API float igGetWindowHeight(); -CIMGUI_API ImVec2 igGetContentRegionMax(); -CIMGUI_API ImVec2 igGetContentRegionAvail(); -CIMGUI_API float igGetContentRegionAvailWidth(); -CIMGUI_API ImVec2 igGetWindowContentRegionMin(); -CIMGUI_API ImVec2 igGetWindowContentRegionMax(); -CIMGUI_API float igGetWindowContentRegionWidth(); -CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot); -CIMGUI_API void igSetNextWindowSize(const ImVec2 size,ImGuiCond cond); -CIMGUI_API void igSetNextWindowSizeConstraints(const ImVec2 size_min,const ImVec2 size_max,ImGuiSizeCallback custom_callback,void* custom_callback_data); -CIMGUI_API void igSetNextWindowContentSize(const ImVec2 size); -CIMGUI_API void igSetNextWindowCollapsed(bool collapsed,ImGuiCond cond); -CIMGUI_API void igSetNextWindowFocus(); -CIMGUI_API void igSetNextWindowBgAlpha(float alpha); -CIMGUI_API void igSetWindowPosVec2(const ImVec2 pos,ImGuiCond cond); -CIMGUI_API void igSetWindowSizeVec2(const ImVec2 size,ImGuiCond cond); -CIMGUI_API void igSetWindowCollapsedBool(bool collapsed,ImGuiCond cond); -CIMGUI_API void igSetWindowFocus(); -CIMGUI_API void igSetWindowFontScale(float scale); -CIMGUI_API void igSetWindowPosStr(const char* name,const ImVec2 pos,ImGuiCond cond); -CIMGUI_API void igSetWindowSizeStr(const char* name,const ImVec2 size,ImGuiCond cond); -CIMGUI_API void igSetWindowCollapsedStr(const char* name,bool collapsed,ImGuiCond cond); -CIMGUI_API void igSetWindowFocusStr(const char* name); -CIMGUI_API float igGetScrollX(); -CIMGUI_API float igGetScrollY(); -CIMGUI_API float igGetScrollMaxX(); -CIMGUI_API float igGetScrollMaxY(); -CIMGUI_API void igSetScrollX(float scroll_x); -CIMGUI_API void igSetScrollY(float scroll_y); -CIMGUI_API void igSetScrollHere(float center_y_ratio); -CIMGUI_API void igSetScrollFromPosY(float pos_y,float center_y_ratio); -CIMGUI_API void igPushFont(ImFont* font); -CIMGUI_API void igPopFont(); -CIMGUI_API void igPushStyleColorU32(ImGuiCol idx,ImU32 col); -CIMGUI_API void igPushStyleColorVec4(ImGuiCol idx,const ImVec4 col); -CIMGUI_API void igPopStyleColor(int count); -CIMGUI_API void igPushStyleVarFloat(ImGuiStyleVar idx,float val); -CIMGUI_API void igPushStyleVarVec2(ImGuiStyleVar idx,const ImVec2 val); -CIMGUI_API void igPopStyleVar(int count); -CIMGUI_API const ImVec4* igGetStyleColorVec4(ImGuiCol idx); -CIMGUI_API ImFont* igGetFont(); -CIMGUI_API float igGetFontSize(); -CIMGUI_API ImVec2 igGetFontTexUvWhitePixel(); -CIMGUI_API ImU32 igGetColorU32Col(ImGuiCol idx,float alpha_mul); -CIMGUI_API ImU32 igGetColorU32Vec4(const ImVec4 col); -CIMGUI_API ImU32 igGetColorU32U32(ImU32 col); -CIMGUI_API void igPushItemWidth(float item_width); -CIMGUI_API void igPopItemWidth(); -CIMGUI_API float igCalcItemWidth(); -CIMGUI_API void igPushTextWrapPos(float wrap_pos_x); -CIMGUI_API void igPopTextWrapPos(); -CIMGUI_API void igPushAllowKeyboardFocus(bool allow_keyboard_focus); -CIMGUI_API void igPopAllowKeyboardFocus(); -CIMGUI_API void igPushButtonRepeat(bool repeat); -CIMGUI_API void igPopButtonRepeat(); -CIMGUI_API void igSeparator(); -CIMGUI_API void igSameLine(float pos_x,float spacing_w); -CIMGUI_API void igNewLine(); -CIMGUI_API void igSpacing(); -CIMGUI_API void igDummy(const ImVec2 size); -CIMGUI_API void igIndent(float indent_w); -CIMGUI_API void igUnindent(float indent_w); -CIMGUI_API void igBeginGroup(); -CIMGUI_API void igEndGroup(); -CIMGUI_API ImVec2 igGetCursorPos(); -CIMGUI_API float igGetCursorPosX(); -CIMGUI_API float igGetCursorPosY(); -CIMGUI_API void igSetCursorPos(const ImVec2 local_pos); -CIMGUI_API void igSetCursorPosX(float x); -CIMGUI_API void igSetCursorPosY(float y); -CIMGUI_API ImVec2 igGetCursorStartPos(); -CIMGUI_API ImVec2 igGetCursorScreenPos(); -CIMGUI_API void igSetCursorScreenPos(const ImVec2 screen_pos); -CIMGUI_API void igAlignTextToFramePadding(); -CIMGUI_API float igGetTextLineHeight(); -CIMGUI_API float igGetTextLineHeightWithSpacing(); -CIMGUI_API float igGetFrameHeight(); -CIMGUI_API float igGetFrameHeightWithSpacing(); -CIMGUI_API void igPushIDStr(const char* str_id); -CIMGUI_API void igPushIDRange(const char* str_id_begin,const char* str_id_end); -CIMGUI_API void igPushIDPtr(const void* ptr_id); -CIMGUI_API void igPushIDInt(int int_id); -CIMGUI_API void igPopID(); -CIMGUI_API ImGuiID igGetIDStr(const char* str_id); -CIMGUI_API ImGuiID igGetIDStrStr(const char* str_id_begin,const char* str_id_end); -CIMGUI_API ImGuiID igGetIDPtr(const void* ptr_id); -CIMGUI_API void igTextUnformatted(const char* text,const char* text_end); -CIMGUI_API void igText(const char* fmt,...); -CIMGUI_API void igTextV(const char* fmt,va_list args); -CIMGUI_API void igTextColored(const ImVec4 col,const char* fmt,...); -CIMGUI_API void igTextColoredV(const ImVec4 col,const char* fmt,va_list args); -CIMGUI_API void igTextDisabled(const char* fmt,...); -CIMGUI_API void igTextDisabledV(const char* fmt,va_list args); -CIMGUI_API void igTextWrapped(const char* fmt,...); -CIMGUI_API void igTextWrappedV(const char* fmt,va_list args); -CIMGUI_API void igLabelText(const char* label,const char* fmt,...); -CIMGUI_API void igLabelTextV(const char* label,const char* fmt,va_list args); -CIMGUI_API void igBulletText(const char* fmt,...); -CIMGUI_API void igBulletTextV(const char* fmt,va_list args); -CIMGUI_API bool igButton(const char* label,const ImVec2 size); -CIMGUI_API bool igSmallButton(const char* label); -CIMGUI_API bool igArrowButton(const char* str_id,ImGuiDir dir); -CIMGUI_API bool igInvisibleButton(const char* str_id,const ImVec2 size); -CIMGUI_API void igImage(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col); -CIMGUI_API bool igImageButton(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,int frame_padding,const ImVec4 bg_col,const ImVec4 tint_col); -CIMGUI_API bool igCheckbox(const char* label,bool* v); -CIMGUI_API bool igCheckboxFlags(const char* label,unsigned int* flags,unsigned int flags_value); -CIMGUI_API bool igRadioButtonBool(const char* label,bool active); -CIMGUI_API bool igRadioButtonIntPtr(const char* label,int* v,int v_button); -CIMGUI_API void igPlotLinesFloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride); -CIMGUI_API void igPlotLinesFnPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size); -CIMGUI_API void igPlotHistogramFloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride); -CIMGUI_API void igPlotHistogramFnPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size); -CIMGUI_API void igProgressBar(float fraction,const ImVec2 size_arg,const char* overlay); -CIMGUI_API void igBullet(); -CIMGUI_API bool igBeginCombo(const char* label,const char* preview_value,ImGuiComboFlags flags); -CIMGUI_API void igEndCombo(); -CIMGUI_API bool igComboStr_arr(const char* label,int* current_item,const char* const items[],int items_count,int popup_max_height_in_items); -CIMGUI_API bool igComboStr(const char* label,int* current_item,const char* items_separated_by_zeros,int popup_max_height_in_items); -CIMGUI_API bool igComboFnPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int popup_max_height_in_items); -CIMGUI_API bool igDragFloat(const char* label,float* v,float v_speed,float v_min,float v_max,const char* display_format,float power); -CIMGUI_API bool igDragFloat2(const char* label,float v[2],float v_speed,float v_min,float v_max,const char* display_format,float power); -CIMGUI_API bool igDragFloat3(const char* label,float v[3],float v_speed,float v_min,float v_max,const char* display_format,float power); -CIMGUI_API bool igDragFloat4(const char* label,float v[4],float v_speed,float v_min,float v_max,const char* display_format,float power); -CIMGUI_API bool igDragFloatRange2(const char* label,float* v_current_min,float* v_current_max,float v_speed,float v_min,float v_max,const char* display_format,const char* display_format_max,float power); -CIMGUI_API bool igDragInt(const char* label,int* v,float v_speed,int v_min,int v_max,const char* display_format); -CIMGUI_API bool igDragInt2(const char* label,int v[2],float v_speed,int v_min,int v_max,const char* display_format); -CIMGUI_API bool igDragInt3(const char* label,int v[3],float v_speed,int v_min,int v_max,const char* display_format); -CIMGUI_API bool igDragInt4(const char* label,int v[4],float v_speed,int v_min,int v_max,const char* display_format); -CIMGUI_API bool igDragIntRange2(const char* label,int* v_current_min,int* v_current_max,float v_speed,int v_min,int v_max,const char* display_format,const char* display_format_max); -CIMGUI_API bool igInputText(const char* label,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiTextEditCallback callback,void* user_data); -CIMGUI_API bool igInputTextMultiline(const char* label,char* buf,size_t buf_size,const ImVec2 size,ImGuiInputTextFlags flags,ImGuiTextEditCallback callback,void* user_data); -CIMGUI_API bool igInputFloat(const char* label,float* v,float step,float step_fast,int decimal_precision,ImGuiInputTextFlags extra_flags); -CIMGUI_API bool igInputFloat2(const char* label,float v[2],int decimal_precision,ImGuiInputTextFlags extra_flags); -CIMGUI_API bool igInputFloat3(const char* label,float v[3],int decimal_precision,ImGuiInputTextFlags extra_flags); -CIMGUI_API bool igInputFloat4(const char* label,float v[4],int decimal_precision,ImGuiInputTextFlags extra_flags); -CIMGUI_API bool igInputInt(const char* label,int* v,int step,int step_fast,ImGuiInputTextFlags extra_flags); -CIMGUI_API bool igInputInt2(const char* label,int v[2],ImGuiInputTextFlags extra_flags); -CIMGUI_API bool igInputInt3(const char* label,int v[3],ImGuiInputTextFlags extra_flags); -CIMGUI_API bool igInputInt4(const char* label,int v[4],ImGuiInputTextFlags extra_flags); -CIMGUI_API bool igInputDouble(const char* label,double* v,double step,double step_fast,const char* display_format,ImGuiInputTextFlags extra_flags); -CIMGUI_API bool igSliderFloat(const char* label,float* v,float v_min,float v_max,const char* display_format,float power); -CIMGUI_API bool igSliderFloat2(const char* label,float v[2],float v_min,float v_max,const char* display_format,float power); -CIMGUI_API bool igSliderFloat3(const char* label,float v[3],float v_min,float v_max,const char* display_format,float power); -CIMGUI_API bool igSliderFloat4(const char* label,float v[4],float v_min,float v_max,const char* display_format,float power); -CIMGUI_API bool igSliderAngle(const char* label,float* v_rad,float v_degrees_min,float v_degrees_max); -CIMGUI_API bool igSliderInt(const char* label,int* v,int v_min,int v_max,const char* display_format); -CIMGUI_API bool igSliderInt2(const char* label,int v[2],int v_min,int v_max,const char* display_format); -CIMGUI_API bool igSliderInt3(const char* label,int v[3],int v_min,int v_max,const char* display_format); -CIMGUI_API bool igSliderInt4(const char* label,int v[4],int v_min,int v_max,const char* display_format); -CIMGUI_API bool igVSliderFloat(const char* label,const ImVec2 size,float* v,float v_min,float v_max,const char* display_format,float power); -CIMGUI_API bool igVSliderInt(const char* label,const ImVec2 size,int* v,int v_min,int v_max,const char* display_format); -CIMGUI_API bool igColorEdit3(const char* label,float col[3],ImGuiColorEditFlags flags); -CIMGUI_API bool igColorEdit4(const char* label,float col[4],ImGuiColorEditFlags flags); -CIMGUI_API bool igColorPicker3(const char* label,float col[3],ImGuiColorEditFlags flags); -CIMGUI_API bool igColorPicker4(const char* label,float col[4],ImGuiColorEditFlags flags,const float* ref_col); -CIMGUI_API bool igColorButton(const char* desc_id,const ImVec4 col,ImGuiColorEditFlags flags,ImVec2 size); -CIMGUI_API void igSetColorEditOptions(ImGuiColorEditFlags flags); -CIMGUI_API bool igTreeNodeStr(const char* label); -CIMGUI_API bool igTreeNodeStrStr(const char* str_id,const char* fmt,...); -CIMGUI_API bool igTreeNodePtr(const void* ptr_id,const char* fmt,...); -CIMGUI_API bool igTreeNodeVStr(const char* str_id,const char* fmt,va_list args); -CIMGUI_API bool igTreeNodeVPtr(const void* ptr_id,const char* fmt,va_list args); -CIMGUI_API bool igTreeNodeExStr(const char* label,ImGuiTreeNodeFlags flags); -CIMGUI_API bool igTreeNodeExStrStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,...); -CIMGUI_API bool igTreeNodeExPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,...); -CIMGUI_API bool igTreeNodeExVStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args); -CIMGUI_API bool igTreeNodeExVPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args); -CIMGUI_API void igTreePushStr(const char* str_id); -CIMGUI_API void igTreePushPtr(const void* ptr_id); -CIMGUI_API void igTreePop(); -CIMGUI_API void igTreeAdvanceToLabelPos(); -CIMGUI_API float igGetTreeNodeToLabelSpacing(); -CIMGUI_API void igSetNextTreeNodeOpen(bool is_open,ImGuiCond cond); -CIMGUI_API bool igCollapsingHeader(const char* label,ImGuiTreeNodeFlags flags); -CIMGUI_API bool igCollapsingHeaderBoolPtr(const char* label,bool* p_open,ImGuiTreeNodeFlags flags); -CIMGUI_API bool igSelectableBool(const char* label,bool selected,ImGuiSelectableFlags flags,const ImVec2 size); -CIMGUI_API bool igSelectableBoolPtr(const char* label,bool* p_selected,ImGuiSelectableFlags flags,const ImVec2 size); -CIMGUI_API bool igListBoxStr_arr(const char* label,int* current_item,const char* const items[],int items_count,int height_in_items); -CIMGUI_API bool igListBoxFnPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int height_in_items); -CIMGUI_API bool igListBoxHeaderVec2(const char* label,const ImVec2 size); -CIMGUI_API bool igListBoxHeaderInt(const char* label,int items_count,int height_in_items); -CIMGUI_API void igListBoxFooter(); -CIMGUI_API void igValueBool(const char* prefix,bool b); -CIMGUI_API void igValueInt(const char* prefix,int v); -CIMGUI_API void igValueUint(const char* prefix,unsigned int v); -CIMGUI_API void igValueFloat(const char* prefix,float v,const char* float_format); -CIMGUI_API void igSetTooltip(const char* fmt,...); -CIMGUI_API void igSetTooltipV(const char* fmt,va_list args); -CIMGUI_API void igBeginTooltip(); -CIMGUI_API void igEndTooltip(); -CIMGUI_API bool igBeginMainMenuBar(); -CIMGUI_API void igEndMainMenuBar(); -CIMGUI_API bool igBeginMenuBar(); -CIMGUI_API void igEndMenuBar(); -CIMGUI_API bool igBeginMenu(const char* label,bool enabled); -CIMGUI_API void igEndMenu(); -CIMGUI_API bool igMenuItemBool(const char* label,const char* shortcut,bool selected,bool enabled); -CIMGUI_API bool igMenuItemBoolPtr(const char* label,const char* shortcut,bool* p_selected,bool enabled); -CIMGUI_API void igOpenPopup(const char* str_id); -CIMGUI_API bool igBeginPopup(const char* str_id,ImGuiWindowFlags flags); -CIMGUI_API bool igBeginPopupContextItem(const char* str_id,int mouse_button); -CIMGUI_API bool igBeginPopupContextWindow(const char* str_id,int mouse_button,bool also_over_items); -CIMGUI_API bool igBeginPopupContextVoid(const char* str_id,int mouse_button); -CIMGUI_API bool igBeginPopupModal(const char* name,bool* p_open,ImGuiWindowFlags flags); -CIMGUI_API void igEndPopup(); -CIMGUI_API bool igOpenPopupOnItemClick(const char* str_id,int mouse_button); -CIMGUI_API bool igIsPopupOpen(const char* str_id); -CIMGUI_API void igCloseCurrentPopup(); -CIMGUI_API void igColumns(int count,const char* id,bool border); -CIMGUI_API void igNextColumn(); -CIMGUI_API int igGetColumnIndex(); -CIMGUI_API float igGetColumnWidth(int column_index); -CIMGUI_API void igSetColumnWidth(int column_index,float width); -CIMGUI_API float igGetColumnOffset(int column_index); -CIMGUI_API void igSetColumnOffset(int column_index,float offset_x); -CIMGUI_API int igGetColumnsCount(); -CIMGUI_API void igLogToTTY(int max_depth); -CIMGUI_API void igLogToFile(int max_depth,const char* filename); -CIMGUI_API void igLogToClipboard(int max_depth); -CIMGUI_API void igLogFinish(); -CIMGUI_API void igLogButtons(); -CIMGUI_API bool igBeginDragDropSource(ImGuiDragDropFlags flags); -CIMGUI_API bool igSetDragDropPayload(const char* type,const void* data,size_t size,ImGuiCond cond); -CIMGUI_API void igEndDragDropSource(); -CIMGUI_API bool igBeginDragDropTarget(); -CIMGUI_API const ImGuiPayload* igAcceptDragDropPayload(const char* type,ImGuiDragDropFlags flags); -CIMGUI_API void igEndDragDropTarget(); -CIMGUI_API void igPushClipRect(const ImVec2 clip_rect_min,const ImVec2 clip_rect_max,bool intersect_with_current_clip_rect); -CIMGUI_API void igPopClipRect(); -CIMGUI_API void igSetItemDefaultFocus(); -CIMGUI_API void igSetKeyboardFocusHere(int offset); -CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags); -CIMGUI_API bool igIsItemActive(); -CIMGUI_API bool igIsItemFocused(); -CIMGUI_API bool igIsItemClicked(int mouse_button); -CIMGUI_API bool igIsItemVisible(); -CIMGUI_API bool igIsAnyItemHovered(); -CIMGUI_API bool igIsAnyItemActive(); -CIMGUI_API bool igIsAnyItemFocused(); -CIMGUI_API ImVec2 igGetItemRectMin(); -CIMGUI_API ImVec2 igGetItemRectMax(); -CIMGUI_API ImVec2 igGetItemRectSize(); -CIMGUI_API void igSetItemAllowOverlap(); -CIMGUI_API bool igIsRectVisible(const ImVec2 size); -CIMGUI_API bool igIsRectVisibleVec2(const ImVec2 rect_min,const ImVec2 rect_max); -CIMGUI_API float igGetTime(); -CIMGUI_API int igGetFrameCount(); -CIMGUI_API ImDrawList* igGetOverlayDrawList(); -CIMGUI_API ImDrawListSharedData* igGetDrawListSharedData(); -CIMGUI_API const char* igGetStyleColorName(ImGuiCol idx); -CIMGUI_API void igSetStateStorage(ImGuiStorage* storage); -CIMGUI_API ImGuiStorage* igGetStateStorage(); -CIMGUI_API ImVec2 igCalcTextSize(const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width); -CIMGUI_API void igCalcListClipping(int items_count,float items_height,int* out_items_display_start,int* out_items_display_end); -CIMGUI_API bool igBeginChildFrame(ImGuiID id,const ImVec2 size,ImGuiWindowFlags flags); -CIMGUI_API void igEndChildFrame(); -CIMGUI_API ImVec4 igColorConvertU32ToFloat4(ImU32 in); -CIMGUI_API ImU32 igColorConvertFloat4ToU32(const ImVec4 in); -CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float out_h,float out_s,float out_v); -CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float out_r,float out_g,float out_b); -CIMGUI_API int igGetKeyIndex(ImGuiKey imgui_key); -CIMGUI_API bool igIsKeyDown(int user_key_index); -CIMGUI_API bool igIsKeyPressed(int user_key_index,bool repeat); -CIMGUI_API bool igIsKeyReleased(int user_key_index); -CIMGUI_API int igGetKeyPressedAmount(int key_index,float repeat_delay,float rate); -CIMGUI_API bool igIsMouseDown(int button); -CIMGUI_API bool igIsAnyMouseDown(); -CIMGUI_API bool igIsMouseClicked(int button,bool repeat); -CIMGUI_API bool igIsMouseDoubleClicked(int button); -CIMGUI_API bool igIsMouseReleased(int button); -CIMGUI_API bool igIsMouseDragging(int button,float lock_threshold); -CIMGUI_API bool igIsMouseHoveringRect(const ImVec2 r_min,const ImVec2 r_max,bool clip); -CIMGUI_API bool igIsMousePosValid(const ImVec2* mouse_pos); -CIMGUI_API ImVec2 igGetMousePos(); -CIMGUI_API ImVec2 igGetMousePosOnOpeningCurrentPopup(); -CIMGUI_API ImVec2 igGetMouseDragDelta(int button,float lock_threshold); -CIMGUI_API void igResetMouseDragDelta(int button); -CIMGUI_API ImGuiMouseCursor igGetMouseCursor(); -CIMGUI_API void igSetMouseCursor(ImGuiMouseCursor type); -CIMGUI_API void igCaptureKeyboardFromApp(bool capture); -CIMGUI_API void igCaptureMouseFromApp(bool capture); -CIMGUI_API const char* igGetClipboardText(); -CIMGUI_API void igSetClipboardText(const char* text); -CIMGUI_API void igSetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data); -CIMGUI_API void* igMemAlloc(size_t size); -CIMGUI_API void igMemFree(void* ptr); -CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor); -CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self,ImWchar c); -CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self,const char* utf8_chars); -CIMGUI_API inline void ImGuiIO_ClearInputCharacters(ImGuiIO* self); -CIMGUI_API const char* TextRange_begin(TextRange* self); -CIMGUI_API const char* TextRange_end(TextRange* self); -CIMGUI_API bool TextRange_empty(TextRange* self); -CIMGUI_API char TextRange_front(TextRange* self); -CIMGUI_API bool TextRange_is_blank(TextRange* self,char c); -CIMGUI_API void TextRange_trim_blanks(TextRange* self); -CIMGUI_API void TextRange_split(TextRange* self,char separator,ImVector_TextRange out); -CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width); -CIMGUI_API bool ImGuiTextFilter_PassFilter(ImGuiTextFilter* self,const char* text,const char* text_end); -CIMGUI_API void ImGuiTextFilter_Build(ImGuiTextFilter* self); -CIMGUI_API void ImGuiTextFilter_Clear(ImGuiTextFilter* self); -CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self); -CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self); -CIMGUI_API const char* ImGuiTextBuffer_end(ImGuiTextBuffer* self); -CIMGUI_API int ImGuiTextBuffer_size(ImGuiTextBuffer* self); -CIMGUI_API bool ImGuiTextBuffer_empty(ImGuiTextBuffer* self); -CIMGUI_API void ImGuiTextBuffer_clear(ImGuiTextBuffer* self); -CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity); -CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self); -CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,va_list args); -CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self); -CIMGUI_API int ImGuiStorage_GetInt(ImGuiStorage* self,ImGuiID key,int default_val); -CIMGUI_API void ImGuiStorage_SetInt(ImGuiStorage* self,ImGuiID key,int val); -CIMGUI_API bool ImGuiStorage_GetBool(ImGuiStorage* self,ImGuiID key,bool default_val); -CIMGUI_API void ImGuiStorage_SetBool(ImGuiStorage* self,ImGuiID key,bool val); -CIMGUI_API float ImGuiStorage_GetFloat(ImGuiStorage* self,ImGuiID key,float default_val); -CIMGUI_API void ImGuiStorage_SetFloat(ImGuiStorage* self,ImGuiID key,float val); -CIMGUI_API void* ImGuiStorage_GetVoidPtr(ImGuiStorage* self,ImGuiID key); -CIMGUI_API void ImGuiStorage_SetVoidPtr(ImGuiStorage* self,ImGuiID key,void* val); -CIMGUI_API int* ImGuiStorage_GetIntRef(ImGuiStorage* self,ImGuiID key,int default_val); -CIMGUI_API bool* ImGuiStorage_GetBoolRef(ImGuiStorage* self,ImGuiID key,bool default_val); -CIMGUI_API float* ImGuiStorage_GetFloatRef(ImGuiStorage* self,ImGuiID key,float default_val); -CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self,ImGuiID key,void* default_val); -CIMGUI_API void ImGuiStorage_SetAllInt(ImGuiStorage* self,int val); -CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self); -CIMGUI_API void ImGuiTextEditCallbackData_DeleteChars(ImGuiTextEditCallbackData* self,int pos,int bytes_count); -CIMGUI_API void ImGuiTextEditCallbackData_InsertChars(ImGuiTextEditCallbackData* self,int pos,const char* text,const char* text_end); -CIMGUI_API bool ImGuiTextEditCallbackData_HasSelection(ImGuiTextEditCallbackData* self); -CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self); -CIMGUI_API bool ImGuiPayload_IsDataType(ImGuiPayload* self,const char* type); -CIMGUI_API bool ImGuiPayload_IsPreview(ImGuiPayload* self); -CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self); -CIMGUI_API inline void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a); -CIMGUI_API ImColor ImColor_HSV(ImColor* self,float h,float s,float v,float a); -CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self); -CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* self,int items_count,float items_height); -CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self); -CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,ImVec2 clip_rect_min,ImVec2 clip_rect_max,bool intersect_with_current_clip_rect); -CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* self); -CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* self); -CIMGUI_API void ImDrawList_PushTextureID(ImDrawList* self,ImTextureID texture_id); -CIMGUI_API void ImDrawList_PopTextureID(ImDrawList* self); -CIMGUI_API inline ImVec2 ImDrawList_GetClipRectMin(ImDrawList* self); -CIMGUI_API inline ImVec2 ImDrawList_GetClipRectMax(ImDrawList* self); -CIMGUI_API void ImDrawList_AddLine(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float thickness); -CIMGUI_API void ImDrawList_AddRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float rounding,int rounding_corners_flags,float thickness); -CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float rounding,int rounding_corners_flags); -CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col_upr_left,ImU32 col_upr_right,ImU32 col_bot_right,ImU32 col_bot_left); -CIMGUI_API void ImDrawList_AddQuad(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,ImU32 col,float thickness); -CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,ImU32 col); -CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,ImU32 col,float thickness); -CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,ImU32 col); -CIMGUI_API void ImDrawList_AddCircle(ImDrawList* self,const ImVec2 centre,float radius,ImU32 col,int num_segments,float thickness); -CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* self,const ImVec2 centre,float radius,ImU32 col,int num_segments); -CIMGUI_API void ImDrawList_AddTextVec2(ImDrawList* self,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end); -CIMGUI_API void ImDrawList_AddTextFontPtr(ImDrawList* self,const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect); -CIMGUI_API void ImDrawList_AddImage(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col); -CIMGUI_API void ImDrawList_AddImageQuad(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col); -CIMGUI_API void ImDrawList_AddImageRounded(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col,float rounding,int rounding_corners); -CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,const int num_points,ImU32 col,bool closed,float thickness); -CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self,const ImVec2* points,const int num_points,ImU32 col); -CIMGUI_API void ImDrawList_AddBezierCurve(ImDrawList* self,const ImVec2 pos0,const ImVec2 cp0,const ImVec2 cp1,const ImVec2 pos1,ImU32 col,float thickness,int num_segments); -CIMGUI_API inline void ImDrawList_PathClear(ImDrawList* self); -CIMGUI_API inline void ImDrawList_PathLineTo(ImDrawList* self,const ImVec2 pos); -CIMGUI_API inline void ImDrawList_PathLineToMergeDuplicate(ImDrawList* self,const ImVec2 pos); -CIMGUI_API inline void ImDrawList_PathFillConvex(ImDrawList* self,ImU32 col); -CIMGUI_API inline void ImDrawList_PathStroke(ImDrawList* self,ImU32 col,bool closed,float thickness); -CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* self,const ImVec2 centre,float radius,float a_min,float a_max,int num_segments); -CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* self,const ImVec2 centre,float radius,int a_min_of_12,int a_max_of_12); -CIMGUI_API void ImDrawList_PathBezierCurveTo(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,int num_segments); -CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,int rounding_corners_flags); -CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* self,int channels_count); -CIMGUI_API void ImDrawList_ChannelsMerge(ImDrawList* self); -CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList* self,int channel_index); -CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data); -CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self); -CIMGUI_API ImDrawList* ImDrawList_CloneOutput(ImDrawList* self); -CIMGUI_API void ImDrawList_Clear(ImDrawList* self); -CIMGUI_API void ImDrawList_ClearFreeMemory(ImDrawList* self); -CIMGUI_API void ImDrawList_PrimReserve(ImDrawList* self,int idx_count,int vtx_count); -CIMGUI_API void ImDrawList_PrimRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col); -CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col); -CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col); -CIMGUI_API inline void ImDrawList_PrimWriteVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col); -CIMGUI_API inline void ImDrawList_PrimWriteIdx(ImDrawList* self,ImDrawIdx idx); -CIMGUI_API inline void ImDrawList_PrimVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col); -CIMGUI_API void ImDrawList_UpdateClipRect(ImDrawList* self); -CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList* self); -CIMGUI_API void ImDrawData_Clear(ImDrawData* self); -CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self); -CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 sc); -CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg); -CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self,const ImFontConfig* font_cfg); -CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self,const char* filename,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); -CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* self,void* font_data,int font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); -CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* self,const void* compressed_font_data,int compressed_font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); -CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(ImFontAtlas* self,const char* compressed_font_data_base85,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); -CIMGUI_API void ImFontAtlas_ClearInputData(ImFontAtlas* self); -CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* self); -CIMGUI_API void ImFontAtlas_ClearFonts(ImFontAtlas* self); -CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* self); -CIMGUI_API bool ImFontAtlas_Build(ImFontAtlas* self); -CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel); -CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel); -CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* self,ImTextureID id); -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesDefault(ImFontAtlas* self); -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesKorean(ImFontAtlas* self); -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesJapanese(ImFontAtlas* self); -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChinese(ImFontAtlas* self); -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(ImFontAtlas* self); -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self); -CIMGUI_API bool GlyphRangesBuilder_GetBit(GlyphRangesBuilder* self,int n); -CIMGUI_API void GlyphRangesBuilder_SetBit(GlyphRangesBuilder* self,int n); -CIMGUI_API void GlyphRangesBuilder_AddChar(GlyphRangesBuilder* self,ImWchar c); -CIMGUI_API void GlyphRangesBuilder_AddText(GlyphRangesBuilder* self,const char* text,const char* text_end); -CIMGUI_API void GlyphRangesBuilder_AddRanges(GlyphRangesBuilder* self,const ImWchar* ranges); -CIMGUI_API void GlyphRangesBuilder_BuildRanges(GlyphRangesBuilder* self,ImVector_ImWchar* out_ranges); -CIMGUI_API bool CustomRect_IsPacked(CustomRect* self); -CIMGUI_API int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self,unsigned int id,int width,int height); -CIMGUI_API int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self,ImFont* font,ImWchar id,int width,int height,float advance_x,const ImVec2 offset); -CIMGUI_API const CustomRect* ImFontAtlas_GetCustomRectByIndex(ImFontAtlas* self,int index); -CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const CustomRect* rect,ImVec2* out_uv_min,ImVec2* out_uv_max); -CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]); -CIMGUI_API void ImFont_ClearOutputData(ImFont* self); -CIMGUI_API void ImFont_BuildLookupTable(ImFont* self); -CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c); -CIMGUI_API const ImFontGlyph* ImFont_FindGlyphNoFallback(ImFont* self,ImWchar c); -CIMGUI_API void ImFont_SetFallbackChar(ImFont* self,ImWchar c); -CIMGUI_API float ImFont_GetCharAdvance(ImFont* self,ImWchar c); -CIMGUI_API bool ImFont_IsLoaded(ImFont* self); -CIMGUI_API const char* ImFont_GetDebugName(ImFont* self); -CIMGUI_API ImVec2 ImFont_CalcTextSizeA(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining); -CIMGUI_API const char* ImFont_CalcWordWrapPositionA(ImFont* self,float scale,const char* text,const char* text_end,float wrap_width); -CIMGUI_API void ImFont_RenderChar(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,unsigned short c); -CIMGUI_API void ImFont_RenderText(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,const ImVec4 clip_rect,const char* text_begin,const char* text_end,float wrap_width,bool cpu_fine_clip); -CIMGUI_API void ImFont_GrowIndex(ImFont* self,int new_size); -CIMGUI_API void ImFont_AddGlyph(ImFont* self,ImWchar c,float x0,float y0,float x1,float y1,float u0,float v0,float u1,float v1,float advance_x); -CIMGUI_API void ImFont_AddRemapChar(ImFont* self,ImWchar dst,ImWchar src,bool overwrite_dst); diff --git a/cimgui/cimgui.cpp b/cimgui/cimgui.cpp index fa324f8..65c7659 100644 --- a/cimgui/cimgui.cpp +++ b/cimgui/cimgui.cpp @@ -1,14 +1,1933 @@ #include "../imgui/imgui.h" -//#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS #include "cimgui.h" -// to use placement new -#define IMGUI_DEFINE_PLACEMENT_NEW #include "../imgui/imgui_internal.h" -#include "auto_funcs.cpp" +CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas) +{ + return ImGui::CreateContext(shared_font_atlas); +} +CIMGUI_API void igDestroyContext(ImGuiContext* ctx) +{ + return ImGui::DestroyContext(ctx); +} +CIMGUI_API ImGuiContext* igGetCurrentContext() +{ + return ImGui::GetCurrentContext(); +} +CIMGUI_API void igSetCurrentContext(ImGuiContext* ctx) +{ + return ImGui::SetCurrentContext(ctx); +} +CIMGUI_API ImGuiIO* igGetIO() +{ + return &ImGui::GetIO(); +} +CIMGUI_API ImGuiStyle* igGetStyle() +{ + return &ImGui::GetStyle(); +} +CIMGUI_API void igNewFrame() +{ + return ImGui::NewFrame(); +} +CIMGUI_API void igRender() +{ + return ImGui::Render(); +} +CIMGUI_API ImDrawData* igGetDrawData() +{ + return ImGui::GetDrawData(); +} +CIMGUI_API void igEndFrame() +{ + return ImGui::EndFrame(); +} +CIMGUI_API void igShowDemoWindow(bool* p_open) +{ + return ImGui::ShowDemoWindow(p_open); +} +CIMGUI_API void igShowMetricsWindow(bool* p_open) +{ + return ImGui::ShowMetricsWindow(p_open); +} +CIMGUI_API void igShowStyleEditor(ImGuiStyle* ref) +{ + return ImGui::ShowStyleEditor(ref); +} +CIMGUI_API bool igShowStyleSelector(const char* label) +{ + return ImGui::ShowStyleSelector(label); +} +CIMGUI_API void igShowFontSelector(const char* label) +{ + return ImGui::ShowFontSelector(label); +} +CIMGUI_API void igShowUserGuide() +{ + return ImGui::ShowUserGuide(); +} +CIMGUI_API const char* igGetVersion() +{ + return ImGui::GetVersion(); +} +CIMGUI_API void igStyleColorsDark(ImGuiStyle* dst) +{ + return ImGui::StyleColorsDark(dst); +} +CIMGUI_API void igStyleColorsClassic(ImGuiStyle* dst) +{ + return ImGui::StyleColorsClassic(dst); +} +CIMGUI_API void igStyleColorsLight(ImGuiStyle* dst) +{ + return ImGui::StyleColorsLight(dst); +} +CIMGUI_API bool igBegin(const char* name,bool* p_open,ImGuiWindowFlags flags) +{ + return ImGui::Begin(name,p_open,flags); +} +CIMGUI_API void igEnd() +{ + return ImGui::End(); +} +CIMGUI_API bool igBeginChildStr(const char* str_id,const ImVec2 size,bool border,ImGuiWindowFlags flags) +{ + return ImGui::BeginChild(str_id,size,border,flags); +} +CIMGUI_API bool igBeginChildID(ImGuiID id,const ImVec2 size,bool border,ImGuiWindowFlags flags) +{ + return ImGui::BeginChild(id,size,border,flags); +} +CIMGUI_API void igEndChild() +{ + return ImGui::EndChild(); +} +CIMGUI_API bool igIsWindowAppearing() +{ + return ImGui::IsWindowAppearing(); +} +CIMGUI_API bool igIsWindowCollapsed() +{ + return ImGui::IsWindowCollapsed(); +} +CIMGUI_API bool igIsWindowFocused(ImGuiFocusedFlags flags) +{ + return ImGui::IsWindowFocused(flags); +} +CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags flags) +{ + return ImGui::IsWindowHovered(flags); +} +CIMGUI_API ImDrawList* igGetWindowDrawList() +{ + return ImGui::GetWindowDrawList(); +} +CIMGUI_API ImVec2 igGetWindowPos() +{ + return ImGui::GetWindowPos(); +} +CIMGUI_API ImVec2 igGetWindowSize() +{ + return ImGui::GetWindowSize(); +} +CIMGUI_API float igGetWindowWidth() +{ + return ImGui::GetWindowWidth(); +} +CIMGUI_API float igGetWindowHeight() +{ + return ImGui::GetWindowHeight(); +} +CIMGUI_API ImVec2 igGetContentRegionMax() +{ + return ImGui::GetContentRegionMax(); +} +CIMGUI_API ImVec2 igGetContentRegionAvail() +{ + return ImGui::GetContentRegionAvail(); +} +CIMGUI_API float igGetContentRegionAvailWidth() +{ + return ImGui::GetContentRegionAvailWidth(); +} +CIMGUI_API ImVec2 igGetWindowContentRegionMin() +{ + return ImGui::GetWindowContentRegionMin(); +} +CIMGUI_API ImVec2 igGetWindowContentRegionMax() +{ + return ImGui::GetWindowContentRegionMax(); +} +CIMGUI_API float igGetWindowContentRegionWidth() +{ + return ImGui::GetWindowContentRegionWidth(); +} +CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot) +{ + return ImGui::SetNextWindowPos(pos,cond,pivot); +} +CIMGUI_API void igSetNextWindowSize(const ImVec2 size,ImGuiCond cond) +{ + return ImGui::SetNextWindowSize(size,cond); +} +CIMGUI_API void igSetNextWindowSizeConstraints(const ImVec2 size_min,const ImVec2 size_max,ImGuiSizeCallback custom_callback,void* custom_callback_data) +{ + return ImGui::SetNextWindowSizeConstraints(size_min,size_max,custom_callback,custom_callback_data); +} +CIMGUI_API void igSetNextWindowContentSize(const ImVec2 size) +{ + return ImGui::SetNextWindowContentSize(size); +} +CIMGUI_API void igSetNextWindowCollapsed(bool collapsed,ImGuiCond cond) +{ + return ImGui::SetNextWindowCollapsed(collapsed,cond); +} +CIMGUI_API void igSetNextWindowFocus() +{ + return ImGui::SetNextWindowFocus(); +} +CIMGUI_API void igSetNextWindowBgAlpha(float alpha) +{ + return ImGui::SetNextWindowBgAlpha(alpha); +} +CIMGUI_API void igSetWindowPosVec2(const ImVec2 pos,ImGuiCond cond) +{ + return ImGui::SetWindowPos(pos,cond); +} +CIMGUI_API void igSetWindowSizeVec2(const ImVec2 size,ImGuiCond cond) +{ + return ImGui::SetWindowSize(size,cond); +} +CIMGUI_API void igSetWindowCollapsedBool(bool collapsed,ImGuiCond cond) +{ + return ImGui::SetWindowCollapsed(collapsed,cond); +} +CIMGUI_API void igSetWindowFocus() +{ + return ImGui::SetWindowFocus(); +} +CIMGUI_API void igSetWindowFontScale(float scale) +{ + return ImGui::SetWindowFontScale(scale); +} +CIMGUI_API void igSetWindowPosStr(const char* name,const ImVec2 pos,ImGuiCond cond) +{ + return ImGui::SetWindowPos(name,pos,cond); +} +CIMGUI_API void igSetWindowSizeStr(const char* name,const ImVec2 size,ImGuiCond cond) +{ + return ImGui::SetWindowSize(name,size,cond); +} +CIMGUI_API void igSetWindowCollapsedStr(const char* name,bool collapsed,ImGuiCond cond) +{ + return ImGui::SetWindowCollapsed(name,collapsed,cond); +} +CIMGUI_API void igSetWindowFocusStr(const char* name) +{ + return ImGui::SetWindowFocus(name); +} +CIMGUI_API float igGetScrollX() +{ + return ImGui::GetScrollX(); +} +CIMGUI_API float igGetScrollY() +{ + return ImGui::GetScrollY(); +} +CIMGUI_API float igGetScrollMaxX() +{ + return ImGui::GetScrollMaxX(); +} +CIMGUI_API float igGetScrollMaxY() +{ + return ImGui::GetScrollMaxY(); +} +CIMGUI_API void igSetScrollX(float scroll_x) +{ + return ImGui::SetScrollX(scroll_x); +} +CIMGUI_API void igSetScrollY(float scroll_y) +{ + return ImGui::SetScrollY(scroll_y); +} +CIMGUI_API void igSetScrollHere(float center_y_ratio) +{ + return ImGui::SetScrollHere(center_y_ratio); +} +CIMGUI_API void igSetScrollFromPosY(float pos_y,float center_y_ratio) +{ + return ImGui::SetScrollFromPosY(pos_y,center_y_ratio); +} +CIMGUI_API void igPushFont(ImFont* font) +{ + return ImGui::PushFont(font); +} +CIMGUI_API void igPopFont() +{ + return ImGui::PopFont(); +} +CIMGUI_API void igPushStyleColorU32(ImGuiCol idx,ImU32 col) +{ + return ImGui::PushStyleColor(idx,col); +} +CIMGUI_API void igPushStyleColorVec4(ImGuiCol idx,const ImVec4 col) +{ + return ImGui::PushStyleColor(idx,col); +} +CIMGUI_API void igPopStyleColor(int count) +{ + return ImGui::PopStyleColor(count); +} +CIMGUI_API void igPushStyleVarFloat(ImGuiStyleVar idx,float val) +{ + return ImGui::PushStyleVar(idx,val); +} +CIMGUI_API void igPushStyleVarVec2(ImGuiStyleVar idx,const ImVec2 val) +{ + return ImGui::PushStyleVar(idx,val); +} +CIMGUI_API void igPopStyleVar(int count) +{ + return ImGui::PopStyleVar(count); +} +CIMGUI_API const ImVec4* igGetStyleColorVec4(ImGuiCol idx) +{ + return &ImGui::GetStyleColorVec4(idx); +} +CIMGUI_API ImFont* igGetFont() +{ + return ImGui::GetFont(); +} +CIMGUI_API float igGetFontSize() +{ + return ImGui::GetFontSize(); +} +CIMGUI_API ImVec2 igGetFontTexUvWhitePixel() +{ + return ImGui::GetFontTexUvWhitePixel(); +} +CIMGUI_API ImU32 igGetColorU32Col(ImGuiCol idx,float alpha_mul) +{ + return ImGui::GetColorU32(idx,alpha_mul); +} +CIMGUI_API ImU32 igGetColorU32Vec4(const ImVec4 col) +{ + return ImGui::GetColorU32(col); +} +CIMGUI_API ImU32 igGetColorU32U32(ImU32 col) +{ + return ImGui::GetColorU32(col); +} +CIMGUI_API void igPushItemWidth(float item_width) +{ + return ImGui::PushItemWidth(item_width); +} +CIMGUI_API void igPopItemWidth() +{ + return ImGui::PopItemWidth(); +} +CIMGUI_API float igCalcItemWidth() +{ + return ImGui::CalcItemWidth(); +} +CIMGUI_API void igPushTextWrapPos(float wrap_pos_x) +{ + return ImGui::PushTextWrapPos(wrap_pos_x); +} +CIMGUI_API void igPopTextWrapPos() +{ + return ImGui::PopTextWrapPos(); +} +CIMGUI_API void igPushAllowKeyboardFocus(bool allow_keyboard_focus) +{ + return ImGui::PushAllowKeyboardFocus(allow_keyboard_focus); +} +CIMGUI_API void igPopAllowKeyboardFocus() +{ + return ImGui::PopAllowKeyboardFocus(); +} +CIMGUI_API void igPushButtonRepeat(bool repeat) +{ + return ImGui::PushButtonRepeat(repeat); +} +CIMGUI_API void igPopButtonRepeat() +{ + return ImGui::PopButtonRepeat(); +} +CIMGUI_API void igSeparator() +{ + return ImGui::Separator(); +} +CIMGUI_API void igSameLine(float pos_x,float spacing_w) +{ + return ImGui::SameLine(pos_x,spacing_w); +} +CIMGUI_API void igNewLine() +{ + return ImGui::NewLine(); +} +CIMGUI_API void igSpacing() +{ + return ImGui::Spacing(); +} +CIMGUI_API void igDummy(const ImVec2 size) +{ + return ImGui::Dummy(size); +} +CIMGUI_API void igIndent(float indent_w) +{ + return ImGui::Indent(indent_w); +} +CIMGUI_API void igUnindent(float indent_w) +{ + return ImGui::Unindent(indent_w); +} +CIMGUI_API void igBeginGroup() +{ + return ImGui::BeginGroup(); +} +CIMGUI_API void igEndGroup() +{ + return ImGui::EndGroup(); +} +CIMGUI_API ImVec2 igGetCursorPos() +{ + return ImGui::GetCursorPos(); +} +CIMGUI_API float igGetCursorPosX() +{ + return ImGui::GetCursorPosX(); +} +CIMGUI_API float igGetCursorPosY() +{ + return ImGui::GetCursorPosY(); +} +CIMGUI_API void igSetCursorPos(const ImVec2 local_pos) +{ + return ImGui::SetCursorPos(local_pos); +} +CIMGUI_API void igSetCursorPosX(float x) +{ + return ImGui::SetCursorPosX(x); +} +CIMGUI_API void igSetCursorPosY(float y) +{ + return ImGui::SetCursorPosY(y); +} +CIMGUI_API ImVec2 igGetCursorStartPos() +{ + return ImGui::GetCursorStartPos(); +} +CIMGUI_API ImVec2 igGetCursorScreenPos() +{ + return ImGui::GetCursorScreenPos(); +} +CIMGUI_API void igSetCursorScreenPos(const ImVec2 screen_pos) +{ + return ImGui::SetCursorScreenPos(screen_pos); +} +CIMGUI_API void igAlignTextToFramePadding() +{ + return ImGui::AlignTextToFramePadding(); +} +CIMGUI_API float igGetTextLineHeight() +{ + return ImGui::GetTextLineHeight(); +} +CIMGUI_API float igGetTextLineHeightWithSpacing() +{ + return ImGui::GetTextLineHeightWithSpacing(); +} +CIMGUI_API float igGetFrameHeight() +{ + return ImGui::GetFrameHeight(); +} +CIMGUI_API float igGetFrameHeightWithSpacing() +{ + return ImGui::GetFrameHeightWithSpacing(); +} +CIMGUI_API void igPushIDStr(const char* str_id) +{ + return ImGui::PushID(str_id); +} +CIMGUI_API void igPushIDRange(const char* str_id_begin,const char* str_id_end) +{ + return ImGui::PushID(str_id_begin,str_id_end); +} +CIMGUI_API void igPushIDPtr(const void* ptr_id) +{ + return ImGui::PushID(ptr_id); +} +CIMGUI_API void igPushIDInt(int int_id) +{ + return ImGui::PushID(int_id); +} +CIMGUI_API void igPopID() +{ + return ImGui::PopID(); +} +CIMGUI_API ImGuiID igGetIDStr(const char* str_id) +{ + return ImGui::GetID(str_id); +} +CIMGUI_API ImGuiID igGetIDStrStr(const char* str_id_begin,const char* str_id_end) +{ + return ImGui::GetID(str_id_begin,str_id_end); +} +CIMGUI_API ImGuiID igGetIDPtr(const void* ptr_id) +{ + return ImGui::GetID(ptr_id); +} +CIMGUI_API void igTextUnformatted(const char* text,const char* text_end) +{ + return ImGui::TextUnformatted(text,text_end); +} +CIMGUI_API void igText(const char* fmt,...) +{ + va_list args; + va_start(args, fmt); + ImGui::TextV(fmt,args); + va_end(args); +} +CIMGUI_API void igTextV(const char* fmt,va_list args) +{ + return ImGui::TextV(fmt,args); +} +CIMGUI_API void igTextColored(const ImVec4 col,const char* fmt,...) +{ + va_list args; + va_start(args, fmt); + ImGui::TextColoredV(col,fmt,args); + va_end(args); +} +CIMGUI_API void igTextColoredV(const ImVec4 col,const char* fmt,va_list args) +{ + return ImGui::TextColoredV(col,fmt,args); +} +CIMGUI_API void igTextDisabled(const char* fmt,...) +{ + va_list args; + va_start(args, fmt); + ImGui::TextDisabledV(fmt,args); + va_end(args); +} +CIMGUI_API void igTextDisabledV(const char* fmt,va_list args) +{ + return ImGui::TextDisabledV(fmt,args); +} +CIMGUI_API void igTextWrapped(const char* fmt,...) +{ + va_list args; + va_start(args, fmt); + ImGui::TextWrappedV(fmt,args); + va_end(args); +} +CIMGUI_API void igTextWrappedV(const char* fmt,va_list args) +{ + return ImGui::TextWrappedV(fmt,args); +} +CIMGUI_API void igLabelText(const char* label,const char* fmt,...) +{ + va_list args; + va_start(args, fmt); + ImGui::LabelTextV(label,fmt,args); + va_end(args); +} +CIMGUI_API void igLabelTextV(const char* label,const char* fmt,va_list args) +{ + return ImGui::LabelTextV(label,fmt,args); +} +CIMGUI_API void igBulletText(const char* fmt,...) +{ + va_list args; + va_start(args, fmt); + ImGui::BulletTextV(fmt,args); + va_end(args); +} +CIMGUI_API void igBulletTextV(const char* fmt,va_list args) +{ + return ImGui::BulletTextV(fmt,args); +} +CIMGUI_API bool igButton(const char* label,const ImVec2 size) +{ + return ImGui::Button(label,size); +} +CIMGUI_API bool igSmallButton(const char* label) +{ + return ImGui::SmallButton(label); +} +CIMGUI_API bool igArrowButton(const char* str_id,ImGuiDir dir) +{ + return ImGui::ArrowButton(str_id,dir); +} +CIMGUI_API bool igInvisibleButton(const char* str_id,const ImVec2 size) +{ + return ImGui::InvisibleButton(str_id,size); +} +CIMGUI_API void igImage(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col) +{ + return ImGui::Image(user_texture_id,size,uv0,uv1,tint_col,border_col); +} +CIMGUI_API bool igImageButton(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,int frame_padding,const ImVec4 bg_col,const ImVec4 tint_col) +{ + return ImGui::ImageButton(user_texture_id,size,uv0,uv1,frame_padding,bg_col,tint_col); +} +CIMGUI_API bool igCheckbox(const char* label,bool* v) +{ + return ImGui::Checkbox(label,v); +} +CIMGUI_API bool igCheckboxFlags(const char* label,unsigned int* flags,unsigned int flags_value) +{ + return ImGui::CheckboxFlags(label,flags,flags_value); +} +CIMGUI_API bool igRadioButtonBool(const char* label,bool active) +{ + return ImGui::RadioButton(label,active); +} +CIMGUI_API bool igRadioButtonIntPtr(const char* label,int* v,int v_button) +{ + return ImGui::RadioButton(label,v,v_button); +} +CIMGUI_API void igPlotLinesFloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride) +{ + return ImGui::PlotLines(label,values,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size,stride); +} +CIMGUI_API void igPlotLinesFnPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size) +{ + return ImGui::PlotLines(label,values_getter,data,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size); +} +CIMGUI_API void igPlotHistogramFloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride) +{ + return ImGui::PlotHistogram(label,values,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size,stride); +} +CIMGUI_API void igPlotHistogramFnPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size) +{ + return ImGui::PlotHistogram(label,values_getter,data,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size); +} +CIMGUI_API void igProgressBar(float fraction,const ImVec2 size_arg,const char* overlay) +{ + return ImGui::ProgressBar(fraction,size_arg,overlay); +} +CIMGUI_API void igBullet() +{ + return ImGui::Bullet(); +} +CIMGUI_API bool igBeginCombo(const char* label,const char* preview_value,ImGuiComboFlags flags) +{ + return ImGui::BeginCombo(label,preview_value,flags); +} +CIMGUI_API void igEndCombo() +{ + return ImGui::EndCombo(); +} +CIMGUI_API bool igComboStr_arr(const char* label,int* current_item,const char* const items[],int items_count,int popup_max_height_in_items) +{ + return ImGui::Combo(label,current_item,items,items_count,popup_max_height_in_items); +} +CIMGUI_API bool igComboStr(const char* label,int* current_item,const char* items_separated_by_zeros,int popup_max_height_in_items) +{ + return ImGui::Combo(label,current_item,items_separated_by_zeros,popup_max_height_in_items); +} +CIMGUI_API bool igComboFnPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int popup_max_height_in_items) +{ + return ImGui::Combo(label,current_item,items_getter,data,items_count,popup_max_height_in_items); +} +CIMGUI_API bool igDragFloat(const char* label,float* v,float v_speed,float v_min,float v_max,const char* display_format,float power) +{ + return ImGui::DragFloat(label,v,v_speed,v_min,v_max,display_format,power); +} +CIMGUI_API bool igDragFloat2(const char* label,float v[2],float v_speed,float v_min,float v_max,const char* display_format,float power) +{ + return ImGui::DragFloat2(label,v,v_speed,v_min,v_max,display_format,power); +} +CIMGUI_API bool igDragFloat3(const char* label,float v[3],float v_speed,float v_min,float v_max,const char* display_format,float power) +{ + return ImGui::DragFloat3(label,v,v_speed,v_min,v_max,display_format,power); +} +CIMGUI_API bool igDragFloat4(const char* label,float v[4],float v_speed,float v_min,float v_max,const char* display_format,float power) +{ + return ImGui::DragFloat4(label,v,v_speed,v_min,v_max,display_format,power); +} +CIMGUI_API bool igDragFloatRange2(const char* label,float* v_current_min,float* v_current_max,float v_speed,float v_min,float v_max,const char* display_format,const char* display_format_max,float power) +{ + return ImGui::DragFloatRange2(label,v_current_min,v_current_max,v_speed,v_min,v_max,display_format,display_format_max,power); +} +CIMGUI_API bool igDragInt(const char* label,int* v,float v_speed,int v_min,int v_max,const char* display_format) +{ + return ImGui::DragInt(label,v,v_speed,v_min,v_max,display_format); +} +CIMGUI_API bool igDragInt2(const char* label,int v[2],float v_speed,int v_min,int v_max,const char* display_format) +{ + return ImGui::DragInt2(label,v,v_speed,v_min,v_max,display_format); +} +CIMGUI_API bool igDragInt3(const char* label,int v[3],float v_speed,int v_min,int v_max,const char* display_format) +{ + return ImGui::DragInt3(label,v,v_speed,v_min,v_max,display_format); +} +CIMGUI_API bool igDragInt4(const char* label,int v[4],float v_speed,int v_min,int v_max,const char* display_format) +{ + return ImGui::DragInt4(label,v,v_speed,v_min,v_max,display_format); +} +CIMGUI_API bool igDragIntRange2(const char* label,int* v_current_min,int* v_current_max,float v_speed,int v_min,int v_max,const char* display_format,const char* display_format_max) +{ + return ImGui::DragIntRange2(label,v_current_min,v_current_max,v_speed,v_min,v_max,display_format,display_format_max); +} +CIMGUI_API bool igInputText(const char* label,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiTextEditCallback callback,void* user_data) +{ + return ImGui::InputText(label,buf,buf_size,flags,callback,user_data); +} +CIMGUI_API bool igInputTextMultiline(const char* label,char* buf,size_t buf_size,const ImVec2 size,ImGuiInputTextFlags flags,ImGuiTextEditCallback callback,void* user_data) +{ + return ImGui::InputTextMultiline(label,buf,buf_size,size,flags,callback,user_data); +} +CIMGUI_API bool igInputFloat(const char* label,float* v,float step,float step_fast,int decimal_precision,ImGuiInputTextFlags extra_flags) +{ + return ImGui::InputFloat(label,v,step,step_fast,decimal_precision,extra_flags); +} +CIMGUI_API bool igInputFloat2(const char* label,float v[2],int decimal_precision,ImGuiInputTextFlags extra_flags) +{ + return ImGui::InputFloat2(label,v,decimal_precision,extra_flags); +} +CIMGUI_API bool igInputFloat3(const char* label,float v[3],int decimal_precision,ImGuiInputTextFlags extra_flags) +{ + return ImGui::InputFloat3(label,v,decimal_precision,extra_flags); +} +CIMGUI_API bool igInputFloat4(const char* label,float v[4],int decimal_precision,ImGuiInputTextFlags extra_flags) +{ + return ImGui::InputFloat4(label,v,decimal_precision,extra_flags); +} +CIMGUI_API bool igInputInt(const char* label,int* v,int step,int step_fast,ImGuiInputTextFlags extra_flags) +{ + return ImGui::InputInt(label,v,step,step_fast,extra_flags); +} +CIMGUI_API bool igInputInt2(const char* label,int v[2],ImGuiInputTextFlags extra_flags) +{ + return ImGui::InputInt2(label,v,extra_flags); +} +CIMGUI_API bool igInputInt3(const char* label,int v[3],ImGuiInputTextFlags extra_flags) +{ + return ImGui::InputInt3(label,v,extra_flags); +} +CIMGUI_API bool igInputInt4(const char* label,int v[4],ImGuiInputTextFlags extra_flags) +{ + return ImGui::InputInt4(label,v,extra_flags); +} +CIMGUI_API bool igInputDouble(const char* label,double* v,double step,double step_fast,const char* display_format,ImGuiInputTextFlags extra_flags) +{ + return ImGui::InputDouble(label,v,step,step_fast,display_format,extra_flags); +} +CIMGUI_API bool igSliderFloat(const char* label,float* v,float v_min,float v_max,const char* display_format,float power) +{ + return ImGui::SliderFloat(label,v,v_min,v_max,display_format,power); +} +CIMGUI_API bool igSliderFloat2(const char* label,float v[2],float v_min,float v_max,const char* display_format,float power) +{ + return ImGui::SliderFloat2(label,v,v_min,v_max,display_format,power); +} +CIMGUI_API bool igSliderFloat3(const char* label,float v[3],float v_min,float v_max,const char* display_format,float power) +{ + return ImGui::SliderFloat3(label,v,v_min,v_max,display_format,power); +} +CIMGUI_API bool igSliderFloat4(const char* label,float v[4],float v_min,float v_max,const char* display_format,float power) +{ + return ImGui::SliderFloat4(label,v,v_min,v_max,display_format,power); +} +CIMGUI_API bool igSliderAngle(const char* label,float* v_rad,float v_degrees_min,float v_degrees_max) +{ + return ImGui::SliderAngle(label,v_rad,v_degrees_min,v_degrees_max); +} +CIMGUI_API bool igSliderInt(const char* label,int* v,int v_min,int v_max,const char* display_format) +{ + return ImGui::SliderInt(label,v,v_min,v_max,display_format); +} +CIMGUI_API bool igSliderInt2(const char* label,int v[2],int v_min,int v_max,const char* display_format) +{ + return ImGui::SliderInt2(label,v,v_min,v_max,display_format); +} +CIMGUI_API bool igSliderInt3(const char* label,int v[3],int v_min,int v_max,const char* display_format) +{ + return ImGui::SliderInt3(label,v,v_min,v_max,display_format); +} +CIMGUI_API bool igSliderInt4(const char* label,int v[4],int v_min,int v_max,const char* display_format) +{ + return ImGui::SliderInt4(label,v,v_min,v_max,display_format); +} +CIMGUI_API bool igVSliderFloat(const char* label,const ImVec2 size,float* v,float v_min,float v_max,const char* display_format,float power) +{ + return ImGui::VSliderFloat(label,size,v,v_min,v_max,display_format,power); +} +CIMGUI_API bool igVSliderInt(const char* label,const ImVec2 size,int* v,int v_min,int v_max,const char* display_format) +{ + return ImGui::VSliderInt(label,size,v,v_min,v_max,display_format); +} +CIMGUI_API bool igColorEdit3(const char* label,float col[3],ImGuiColorEditFlags flags) +{ + return ImGui::ColorEdit3(label,col,flags); +} +CIMGUI_API bool igColorEdit4(const char* label,float col[4],ImGuiColorEditFlags flags) +{ + return ImGui::ColorEdit4(label,col,flags); +} +CIMGUI_API bool igColorPicker3(const char* label,float col[3],ImGuiColorEditFlags flags) +{ + return ImGui::ColorPicker3(label,col,flags); +} +CIMGUI_API bool igColorPicker4(const char* label,float col[4],ImGuiColorEditFlags flags,const float* ref_col) +{ + return ImGui::ColorPicker4(label,col,flags,ref_col); +} +CIMGUI_API bool igColorButton(const char* desc_id,const ImVec4 col,ImGuiColorEditFlags flags,ImVec2 size) +{ + return ImGui::ColorButton(desc_id,col,flags,size); +} +CIMGUI_API void igSetColorEditOptions(ImGuiColorEditFlags flags) +{ + return ImGui::SetColorEditOptions(flags); +} +CIMGUI_API bool igTreeNodeStr(const char* label) +{ + return ImGui::TreeNode(label); +} +CIMGUI_API bool igTreeNodeStrStr(const char* str_id,const char* fmt,...) +{ + va_list args; + va_start(args, fmt); + ImGui::TreeNodeV(str_id,fmt,args); + va_end(args); +} +CIMGUI_API bool igTreeNodePtr(const void* ptr_id,const char* fmt,...) +{ + va_list args; + va_start(args, fmt); + ImGui::TreeNodeV(ptr_id,fmt,args); + va_end(args); +} +CIMGUI_API bool igTreeNodeVStr(const char* str_id,const char* fmt,va_list args) +{ + return ImGui::TreeNodeV(str_id,fmt,args); +} +CIMGUI_API bool igTreeNodeVPtr(const void* ptr_id,const char* fmt,va_list args) +{ + return ImGui::TreeNodeV(ptr_id,fmt,args); +} +CIMGUI_API bool igTreeNodeExStr(const char* label,ImGuiTreeNodeFlags flags) +{ + return ImGui::TreeNodeEx(label,flags); +} +CIMGUI_API bool igTreeNodeExStrStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,...) +{ + va_list args; + va_start(args, fmt); + ImGui::TreeNodeExV(str_id,flags,fmt,args); + va_end(args); +} +CIMGUI_API bool igTreeNodeExPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,...) +{ + va_list args; + va_start(args, fmt); + ImGui::TreeNodeExV(ptr_id,flags,fmt,args); + va_end(args); +} +CIMGUI_API bool igTreeNodeExVStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args) +{ + return ImGui::TreeNodeExV(str_id,flags,fmt,args); +} +CIMGUI_API bool igTreeNodeExVPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args) +{ + return ImGui::TreeNodeExV(ptr_id,flags,fmt,args); +} +CIMGUI_API void igTreePushStr(const char* str_id) +{ + return ImGui::TreePush(str_id); +} +CIMGUI_API void igTreePushPtr(const void* ptr_id) +{ + return ImGui::TreePush(ptr_id); +} +CIMGUI_API void igTreePop() +{ + return ImGui::TreePop(); +} +CIMGUI_API void igTreeAdvanceToLabelPos() +{ + return ImGui::TreeAdvanceToLabelPos(); +} +CIMGUI_API float igGetTreeNodeToLabelSpacing() +{ + return ImGui::GetTreeNodeToLabelSpacing(); +} +CIMGUI_API void igSetNextTreeNodeOpen(bool is_open,ImGuiCond cond) +{ + return ImGui::SetNextTreeNodeOpen(is_open,cond); +} +CIMGUI_API bool igCollapsingHeader(const char* label,ImGuiTreeNodeFlags flags) +{ + return ImGui::CollapsingHeader(label,flags); +} +CIMGUI_API bool igCollapsingHeaderBoolPtr(const char* label,bool* p_open,ImGuiTreeNodeFlags flags) +{ + return ImGui::CollapsingHeader(label,p_open,flags); +} +CIMGUI_API bool igSelectableBool(const char* label,bool selected,ImGuiSelectableFlags flags,const ImVec2 size) +{ + return ImGui::Selectable(label,selected,flags,size); +} +CIMGUI_API bool igSelectableBoolPtr(const char* label,bool* p_selected,ImGuiSelectableFlags flags,const ImVec2 size) +{ + return ImGui::Selectable(label,p_selected,flags,size); +} +CIMGUI_API bool igListBoxStr_arr(const char* label,int* current_item,const char* const items[],int items_count,int height_in_items) +{ + return ImGui::ListBox(label,current_item,items,items_count,height_in_items); +} +CIMGUI_API bool igListBoxFnPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int height_in_items) +{ + return ImGui::ListBox(label,current_item,items_getter,data,items_count,height_in_items); +} +CIMGUI_API bool igListBoxHeaderVec2(const char* label,const ImVec2 size) +{ + return ImGui::ListBoxHeader(label,size); +} +CIMGUI_API bool igListBoxHeaderInt(const char* label,int items_count,int height_in_items) +{ + return ImGui::ListBoxHeader(label,items_count,height_in_items); +} +CIMGUI_API void igListBoxFooter() +{ + return ImGui::ListBoxFooter(); +} +CIMGUI_API void igValueBool(const char* prefix,bool b) +{ + return ImGui::Value(prefix,b); +} +CIMGUI_API void igValueInt(const char* prefix,int v) +{ + return ImGui::Value(prefix,v); +} +CIMGUI_API void igValueUint(const char* prefix,unsigned int v) +{ + return ImGui::Value(prefix,v); +} +CIMGUI_API void igValueFloat(const char* prefix,float v,const char* float_format) +{ + return ImGui::Value(prefix,v,float_format); +} +CIMGUI_API void igSetTooltip(const char* fmt,...) +{ + va_list args; + va_start(args, fmt); + ImGui::SetTooltipV(fmt,args); + va_end(args); +} +CIMGUI_API void igSetTooltipV(const char* fmt,va_list args) +{ + return ImGui::SetTooltipV(fmt,args); +} +CIMGUI_API void igBeginTooltip() +{ + return ImGui::BeginTooltip(); +} +CIMGUI_API void igEndTooltip() +{ + return ImGui::EndTooltip(); +} +CIMGUI_API bool igBeginMainMenuBar() +{ + return ImGui::BeginMainMenuBar(); +} +CIMGUI_API void igEndMainMenuBar() +{ + return ImGui::EndMainMenuBar(); +} +CIMGUI_API bool igBeginMenuBar() +{ + return ImGui::BeginMenuBar(); +} +CIMGUI_API void igEndMenuBar() +{ + return ImGui::EndMenuBar(); +} +CIMGUI_API bool igBeginMenu(const char* label,bool enabled) +{ + return ImGui::BeginMenu(label,enabled); +} +CIMGUI_API void igEndMenu() +{ + return ImGui::EndMenu(); +} +CIMGUI_API bool igMenuItemBool(const char* label,const char* shortcut,bool selected,bool enabled) +{ + return ImGui::MenuItem(label,shortcut,selected,enabled); +} +CIMGUI_API bool igMenuItemBoolPtr(const char* label,const char* shortcut,bool* p_selected,bool enabled) +{ + return ImGui::MenuItem(label,shortcut,p_selected,enabled); +} +CIMGUI_API void igOpenPopup(const char* str_id) +{ + return ImGui::OpenPopup(str_id); +} +CIMGUI_API bool igBeginPopup(const char* str_id,ImGuiWindowFlags flags) +{ + return ImGui::BeginPopup(str_id,flags); +} +CIMGUI_API bool igBeginPopupContextItem(const char* str_id,int mouse_button) +{ + return ImGui::BeginPopupContextItem(str_id,mouse_button); +} +CIMGUI_API bool igBeginPopupContextWindow(const char* str_id,int mouse_button,bool also_over_items) +{ + return ImGui::BeginPopupContextWindow(str_id,mouse_button,also_over_items); +} +CIMGUI_API bool igBeginPopupContextVoid(const char* str_id,int mouse_button) +{ + return ImGui::BeginPopupContextVoid(str_id,mouse_button); +} +CIMGUI_API bool igBeginPopupModal(const char* name,bool* p_open,ImGuiWindowFlags flags) +{ + return ImGui::BeginPopupModal(name,p_open,flags); +} +CIMGUI_API void igEndPopup() +{ + return ImGui::EndPopup(); +} +CIMGUI_API bool igOpenPopupOnItemClick(const char* str_id,int mouse_button) +{ + return ImGui::OpenPopupOnItemClick(str_id,mouse_button); +} +CIMGUI_API bool igIsPopupOpen(const char* str_id) +{ + return ImGui::IsPopupOpen(str_id); +} +CIMGUI_API void igCloseCurrentPopup() +{ + return ImGui::CloseCurrentPopup(); +} +CIMGUI_API void igColumns(int count,const char* id,bool border) +{ + return ImGui::Columns(count,id,border); +} +CIMGUI_API void igNextColumn() +{ + return ImGui::NextColumn(); +} +CIMGUI_API int igGetColumnIndex() +{ + return ImGui::GetColumnIndex(); +} +CIMGUI_API float igGetColumnWidth(int column_index) +{ + return ImGui::GetColumnWidth(column_index); +} +CIMGUI_API void igSetColumnWidth(int column_index,float width) +{ + return ImGui::SetColumnWidth(column_index,width); +} +CIMGUI_API float igGetColumnOffset(int column_index) +{ + return ImGui::GetColumnOffset(column_index); +} +CIMGUI_API void igSetColumnOffset(int column_index,float offset_x) +{ + return ImGui::SetColumnOffset(column_index,offset_x); +} +CIMGUI_API int igGetColumnsCount() +{ + return ImGui::GetColumnsCount(); +} +CIMGUI_API void igLogToTTY(int max_depth) +{ + return ImGui::LogToTTY(max_depth); +} +CIMGUI_API void igLogToFile(int max_depth,const char* filename) +{ + return ImGui::LogToFile(max_depth,filename); +} +CIMGUI_API void igLogToClipboard(int max_depth) +{ + return ImGui::LogToClipboard(max_depth); +} +CIMGUI_API void igLogFinish() +{ + return ImGui::LogFinish(); +} +CIMGUI_API void igLogButtons() +{ + return ImGui::LogButtons(); +} +CIMGUI_API bool igBeginDragDropSource(ImGuiDragDropFlags flags) +{ + return ImGui::BeginDragDropSource(flags); +} +CIMGUI_API bool igSetDragDropPayload(const char* type,const void* data,size_t size,ImGuiCond cond) +{ + return ImGui::SetDragDropPayload(type,data,size,cond); +} +CIMGUI_API void igEndDragDropSource() +{ + return ImGui::EndDragDropSource(); +} +CIMGUI_API bool igBeginDragDropTarget() +{ + return ImGui::BeginDragDropTarget(); +} +CIMGUI_API const ImGuiPayload* igAcceptDragDropPayload(const char* type,ImGuiDragDropFlags flags) +{ + return ImGui::AcceptDragDropPayload(type,flags); +} +CIMGUI_API void igEndDragDropTarget() +{ + return ImGui::EndDragDropTarget(); +} +CIMGUI_API void igPushClipRect(const ImVec2 clip_rect_min,const ImVec2 clip_rect_max,bool intersect_with_current_clip_rect) +{ + return ImGui::PushClipRect(clip_rect_min,clip_rect_max,intersect_with_current_clip_rect); +} +CIMGUI_API void igPopClipRect() +{ + return ImGui::PopClipRect(); +} +CIMGUI_API void igSetItemDefaultFocus() +{ + return ImGui::SetItemDefaultFocus(); +} +CIMGUI_API void igSetKeyboardFocusHere(int offset) +{ + return ImGui::SetKeyboardFocusHere(offset); +} +CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags) +{ + return ImGui::IsItemHovered(flags); +} +CIMGUI_API bool igIsItemActive() +{ + return ImGui::IsItemActive(); +} +CIMGUI_API bool igIsItemFocused() +{ + return ImGui::IsItemFocused(); +} +CIMGUI_API bool igIsItemClicked(int mouse_button) +{ + return ImGui::IsItemClicked(mouse_button); +} +CIMGUI_API bool igIsItemVisible() +{ + return ImGui::IsItemVisible(); +} +CIMGUI_API bool igIsAnyItemHovered() +{ + return ImGui::IsAnyItemHovered(); +} +CIMGUI_API bool igIsAnyItemActive() +{ + return ImGui::IsAnyItemActive(); +} +CIMGUI_API bool igIsAnyItemFocused() +{ + return ImGui::IsAnyItemFocused(); +} +CIMGUI_API ImVec2 igGetItemRectMin() +{ + return ImGui::GetItemRectMin(); +} +CIMGUI_API ImVec2 igGetItemRectMax() +{ + return ImGui::GetItemRectMax(); +} +CIMGUI_API ImVec2 igGetItemRectSize() +{ + return ImGui::GetItemRectSize(); +} +CIMGUI_API void igSetItemAllowOverlap() +{ + return ImGui::SetItemAllowOverlap(); +} +CIMGUI_API bool igIsRectVisible(const ImVec2 size) +{ + return ImGui::IsRectVisible(size); +} +CIMGUI_API bool igIsRectVisibleVec2(const ImVec2 rect_min,const ImVec2 rect_max) +{ + return ImGui::IsRectVisible(rect_min,rect_max); +} +CIMGUI_API float igGetTime() +{ + return ImGui::GetTime(); +} +CIMGUI_API int igGetFrameCount() +{ + return ImGui::GetFrameCount(); +} +CIMGUI_API ImDrawList* igGetOverlayDrawList() +{ + return ImGui::GetOverlayDrawList(); +} +CIMGUI_API ImDrawListSharedData* igGetDrawListSharedData() +{ + return ImGui::GetDrawListSharedData(); +} +CIMGUI_API const char* igGetStyleColorName(ImGuiCol idx) +{ + return ImGui::GetStyleColorName(idx); +} +CIMGUI_API void igSetStateStorage(ImGuiStorage* storage) +{ + return ImGui::SetStateStorage(storage); +} +CIMGUI_API ImGuiStorage* igGetStateStorage() +{ + return ImGui::GetStateStorage(); +} +CIMGUI_API ImVec2 igCalcTextSize(const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width) +{ + return ImGui::CalcTextSize(text,text_end,hide_text_after_double_hash,wrap_width); +} +CIMGUI_API void igCalcListClipping(int items_count,float items_height,int* out_items_display_start,int* out_items_display_end) +{ + return ImGui::CalcListClipping(items_count,items_height,out_items_display_start,out_items_display_end); +} +CIMGUI_API bool igBeginChildFrame(ImGuiID id,const ImVec2 size,ImGuiWindowFlags flags) +{ + return ImGui::BeginChildFrame(id,size,flags); +} +CIMGUI_API void igEndChildFrame() +{ + return ImGui::EndChildFrame(); +} +CIMGUI_API ImVec4 igColorConvertU32ToFloat4(ImU32 in) +{ + return ImGui::ColorConvertU32ToFloat4(in); +} +CIMGUI_API ImU32 igColorConvertFloat4ToU32(const ImVec4 in) +{ + return ImGui::ColorConvertFloat4ToU32(in); +} +CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float out_h,float out_s,float out_v) +{ + return ImGui::ColorConvertRGBtoHSV(r,g,b,out_h,out_s,out_v); +} +CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float out_r,float out_g,float out_b) +{ + return ImGui::ColorConvertHSVtoRGB(h,s,v,out_r,out_g,out_b); +} +CIMGUI_API int igGetKeyIndex(ImGuiKey imgui_key) +{ + return ImGui::GetKeyIndex(imgui_key); +} +CIMGUI_API bool igIsKeyDown(int user_key_index) +{ + return ImGui::IsKeyDown(user_key_index); +} +CIMGUI_API bool igIsKeyPressed(int user_key_index,bool repeat) +{ + return ImGui::IsKeyPressed(user_key_index,repeat); +} +CIMGUI_API bool igIsKeyReleased(int user_key_index) +{ + return ImGui::IsKeyReleased(user_key_index); +} +CIMGUI_API int igGetKeyPressedAmount(int key_index,float repeat_delay,float rate) +{ + return ImGui::GetKeyPressedAmount(key_index,repeat_delay,rate); +} +CIMGUI_API bool igIsMouseDown(int button) +{ + return ImGui::IsMouseDown(button); +} +CIMGUI_API bool igIsAnyMouseDown() +{ + return ImGui::IsAnyMouseDown(); +} +CIMGUI_API bool igIsMouseClicked(int button,bool repeat) +{ + return ImGui::IsMouseClicked(button,repeat); +} +CIMGUI_API bool igIsMouseDoubleClicked(int button) +{ + return ImGui::IsMouseDoubleClicked(button); +} +CIMGUI_API bool igIsMouseReleased(int button) +{ + return ImGui::IsMouseReleased(button); +} +CIMGUI_API bool igIsMouseDragging(int button,float lock_threshold) +{ + return ImGui::IsMouseDragging(button,lock_threshold); +} +CIMGUI_API bool igIsMouseHoveringRect(const ImVec2 r_min,const ImVec2 r_max,bool clip) +{ + return ImGui::IsMouseHoveringRect(r_min,r_max,clip); +} +CIMGUI_API bool igIsMousePosValid(const ImVec2* mouse_pos) +{ + return ImGui::IsMousePosValid(mouse_pos); +} +CIMGUI_API ImVec2 igGetMousePos() +{ + return ImGui::GetMousePos(); +} +CIMGUI_API ImVec2 igGetMousePosOnOpeningCurrentPopup() +{ + return ImGui::GetMousePosOnOpeningCurrentPopup(); +} +CIMGUI_API ImVec2 igGetMouseDragDelta(int button,float lock_threshold) +{ + return ImGui::GetMouseDragDelta(button,lock_threshold); +} +CIMGUI_API void igResetMouseDragDelta(int button) +{ + return ImGui::ResetMouseDragDelta(button); +} +CIMGUI_API ImGuiMouseCursor igGetMouseCursor() +{ + return ImGui::GetMouseCursor(); +} +CIMGUI_API void igSetMouseCursor(ImGuiMouseCursor type) +{ + return ImGui::SetMouseCursor(type); +} +CIMGUI_API void igCaptureKeyboardFromApp(bool capture) +{ + return ImGui::CaptureKeyboardFromApp(capture); +} +CIMGUI_API void igCaptureMouseFromApp(bool capture) +{ + return ImGui::CaptureMouseFromApp(capture); +} +CIMGUI_API const char* igGetClipboardText() +{ + return ImGui::GetClipboardText(); +} +CIMGUI_API void igSetClipboardText(const char* text) +{ + return ImGui::SetClipboardText(text); +} +CIMGUI_API void igSetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data) +{ + return ImGui::SetAllocatorFunctions(alloc_func,free_func,user_data); +} +CIMGUI_API void* igMemAlloc(size_t size) +{ + return ImGui::MemAlloc(size); +} +CIMGUI_API void igMemFree(void* ptr) +{ + return ImGui::MemFree(ptr); +} +CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor) +{ + return self->ScaleAllSizes(scale_factor); +} +CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self,ImWchar c) +{ + return self->AddInputCharacter(c); +} +CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self,const char* utf8_chars) +{ + return self->AddInputCharactersUTF8(utf8_chars); +} +CIMGUI_API inline void ImGuiIO_ClearInputCharacters(ImGuiIO* self) +{ + return self->ClearInputCharacters(); +} +CIMGUI_API const char* TextRange_begin(TextRange* self) +{ + return self->begin(); +} +CIMGUI_API const char* TextRange_end(TextRange* self) +{ + return self->end(); +} +CIMGUI_API bool TextRange_empty(TextRange* self) +{ + return self->empty(); +} +CIMGUI_API char TextRange_front(TextRange* self) +{ + return self->front(); +} +CIMGUI_API bool TextRange_is_blank(TextRange* self,char c) +{ + return self->is_blank(c); +} +CIMGUI_API void TextRange_trim_blanks(TextRange* self) +{ + return self->trim_blanks(); +} +CIMGUI_API void TextRange_split(TextRange* self,char separator,ImVector_TextRange out) +{ + return self->split(separator,out); +} +CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width) +{ + return self->Draw(label,width); +} +CIMGUI_API bool ImGuiTextFilter_PassFilter(ImGuiTextFilter* self,const char* text,const char* text_end) +{ + return self->PassFilter(text,text_end); +} +CIMGUI_API void ImGuiTextFilter_Build(ImGuiTextFilter* self) +{ + return self->Build(); +} +CIMGUI_API void ImGuiTextFilter_Clear(ImGuiTextFilter* self) +{ + return self->Clear(); +} +CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self) +{ + return self->IsActive(); +} +CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self) +{ + return self->begin(); +} +CIMGUI_API const char* ImGuiTextBuffer_end(ImGuiTextBuffer* self) +{ + return self->end(); +} +CIMGUI_API int ImGuiTextBuffer_size(ImGuiTextBuffer* self) +{ + return self->size(); +} +CIMGUI_API bool ImGuiTextBuffer_empty(ImGuiTextBuffer* self) +{ + return self->empty(); +} +CIMGUI_API void ImGuiTextBuffer_clear(ImGuiTextBuffer* self) +{ + return self->clear(); +} +CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity) +{ + return self->reserve(capacity); +} +CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self) +{ + return self->c_str(); +} +CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,va_list args) +{ + return self->appendfv(fmt,args); +} +CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self) +{ + return self->Clear(); +} +CIMGUI_API int ImGuiStorage_GetInt(ImGuiStorage* self,ImGuiID key,int default_val) +{ + return self->GetInt(key,default_val); +} +CIMGUI_API void ImGuiStorage_SetInt(ImGuiStorage* self,ImGuiID key,int val) +{ + return self->SetInt(key,val); +} +CIMGUI_API bool ImGuiStorage_GetBool(ImGuiStorage* self,ImGuiID key,bool default_val) +{ + return self->GetBool(key,default_val); +} +CIMGUI_API void ImGuiStorage_SetBool(ImGuiStorage* self,ImGuiID key,bool val) +{ + return self->SetBool(key,val); +} +CIMGUI_API float ImGuiStorage_GetFloat(ImGuiStorage* self,ImGuiID key,float default_val) +{ + return self->GetFloat(key,default_val); +} +CIMGUI_API void ImGuiStorage_SetFloat(ImGuiStorage* self,ImGuiID key,float val) +{ + return self->SetFloat(key,val); +} +CIMGUI_API void* ImGuiStorage_GetVoidPtr(ImGuiStorage* self,ImGuiID key) +{ + return self->GetVoidPtr(key); +} +CIMGUI_API void ImGuiStorage_SetVoidPtr(ImGuiStorage* self,ImGuiID key,void* val) +{ + return self->SetVoidPtr(key,val); +} +CIMGUI_API int* ImGuiStorage_GetIntRef(ImGuiStorage* self,ImGuiID key,int default_val) +{ + return self->GetIntRef(key,default_val); +} +CIMGUI_API bool* ImGuiStorage_GetBoolRef(ImGuiStorage* self,ImGuiID key,bool default_val) +{ + return self->GetBoolRef(key,default_val); +} +CIMGUI_API float* ImGuiStorage_GetFloatRef(ImGuiStorage* self,ImGuiID key,float default_val) +{ + return self->GetFloatRef(key,default_val); +} +CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self,ImGuiID key,void* default_val) +{ + return self->GetVoidPtrRef(key,default_val); +} +CIMGUI_API void ImGuiStorage_SetAllInt(ImGuiStorage* self,int val) +{ + return self->SetAllInt(val); +} +CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self) +{ + return self->BuildSortByKey(); +} +CIMGUI_API void ImGuiTextEditCallbackData_DeleteChars(ImGuiTextEditCallbackData* self,int pos,int bytes_count) +{ + return self->DeleteChars(pos,bytes_count); +} +CIMGUI_API void ImGuiTextEditCallbackData_InsertChars(ImGuiTextEditCallbackData* self,int pos,const char* text,const char* text_end) +{ + return self->InsertChars(pos,text,text_end); +} +CIMGUI_API bool ImGuiTextEditCallbackData_HasSelection(ImGuiTextEditCallbackData* self) +{ + return self->HasSelection(); +} +CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self) +{ + return self->Clear(); +} +CIMGUI_API bool ImGuiPayload_IsDataType(ImGuiPayload* self,const char* type) +{ + return self->IsDataType(type); +} +CIMGUI_API bool ImGuiPayload_IsPreview(ImGuiPayload* self) +{ + return self->IsPreview(); +} +CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self) +{ + return self->IsDelivery(); +} +CIMGUI_API inline void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a) +{ + return self->SetHSV(h,s,v,a); +} +CIMGUI_API ImColor ImColor_HSV(ImColor* self,float h,float s,float v,float a) +{ + return self->HSV(h,s,v,a); +} +CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self) +{ + return self->Step(); +} +CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* self,int items_count,float items_height) +{ + return self->Begin(items_count,items_height); +} +CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self) +{ + return self->End(); +} +CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,ImVec2 clip_rect_min,ImVec2 clip_rect_max,bool intersect_with_current_clip_rect) +{ + return self->PushClipRect(clip_rect_min,clip_rect_max,intersect_with_current_clip_rect); +} +CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* self) +{ + return self->PushClipRectFullScreen(); +} +CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* self) +{ + return self->PopClipRect(); +} +CIMGUI_API void ImDrawList_PushTextureID(ImDrawList* self,ImTextureID texture_id) +{ + return self->PushTextureID(texture_id); +} +CIMGUI_API void ImDrawList_PopTextureID(ImDrawList* self) +{ + return self->PopTextureID(); +} +CIMGUI_API inline ImVec2 ImDrawList_GetClipRectMin(ImDrawList* self) +{ + return self->GetClipRectMin(); +} +CIMGUI_API inline ImVec2 ImDrawList_GetClipRectMax(ImDrawList* self) +{ + return self->GetClipRectMax(); +} +CIMGUI_API void ImDrawList_AddLine(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float thickness) +{ + return self->AddLine(a,b,col,thickness); +} +CIMGUI_API void ImDrawList_AddRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float rounding,int rounding_corners_flags,float thickness) +{ + return self->AddRect(a,b,col,rounding,rounding_corners_flags,thickness); +} +CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float rounding,int rounding_corners_flags) +{ + return self->AddRectFilled(a,b,col,rounding,rounding_corners_flags); +} +CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col_upr_left,ImU32 col_upr_right,ImU32 col_bot_right,ImU32 col_bot_left) +{ + return self->AddRectFilledMultiColor(a,b,col_upr_left,col_upr_right,col_bot_right,col_bot_left); +} +CIMGUI_API void ImDrawList_AddQuad(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,ImU32 col,float thickness) +{ + return self->AddQuad(a,b,c,d,col,thickness); +} +CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,ImU32 col) +{ + return self->AddQuadFilled(a,b,c,d,col); +} +CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,ImU32 col,float thickness) +{ + return self->AddTriangle(a,b,c,col,thickness); +} +CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,ImU32 col) +{ + return self->AddTriangleFilled(a,b,c,col); +} +CIMGUI_API void ImDrawList_AddCircle(ImDrawList* self,const ImVec2 centre,float radius,ImU32 col,int num_segments,float thickness) +{ + return self->AddCircle(centre,radius,col,num_segments,thickness); +} +CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* self,const ImVec2 centre,float radius,ImU32 col,int num_segments) +{ + return self->AddCircleFilled(centre,radius,col,num_segments); +} +CIMGUI_API void ImDrawList_AddTextVec2(ImDrawList* self,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end) +{ + return self->AddText(pos,col,text_begin,text_end); +} +CIMGUI_API void ImDrawList_AddTextFontPtr(ImDrawList* self,const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect) +{ + return self->AddText(font,font_size,pos,col,text_begin,text_end,wrap_width,cpu_fine_clip_rect); +} +CIMGUI_API void ImDrawList_AddImage(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col) +{ + return self->AddImage(user_texture_id,a,b,uv_a,uv_b,col); +} +CIMGUI_API void ImDrawList_AddImageQuad(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col) +{ + return self->AddImageQuad(user_texture_id,a,b,c,d,uv_a,uv_b,uv_c,uv_d,col); +} +CIMGUI_API void ImDrawList_AddImageRounded(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col,float rounding,int rounding_corners) +{ + return self->AddImageRounded(user_texture_id,a,b,uv_a,uv_b,col,rounding,rounding_corners); +} +CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,const int num_points,ImU32 col,bool closed,float thickness) +{ + return self->AddPolyline(points,num_points,col,closed,thickness); +} +CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self,const ImVec2* points,const int num_points,ImU32 col) +{ + return self->AddConvexPolyFilled(points,num_points,col); +} +CIMGUI_API void ImDrawList_AddBezierCurve(ImDrawList* self,const ImVec2 pos0,const ImVec2 cp0,const ImVec2 cp1,const ImVec2 pos1,ImU32 col,float thickness,int num_segments) +{ + return self->AddBezierCurve(pos0,cp0,cp1,pos1,col,thickness,num_segments); +} +CIMGUI_API inline void ImDrawList_PathClear(ImDrawList* self) +{ + return self->PathClear(); +} +CIMGUI_API inline void ImDrawList_PathLineTo(ImDrawList* self,const ImVec2 pos) +{ + return self->PathLineTo(pos); +} +CIMGUI_API inline void ImDrawList_PathLineToMergeDuplicate(ImDrawList* self,const ImVec2 pos) +{ + return self->PathLineToMergeDuplicate(pos); +} +CIMGUI_API inline void ImDrawList_PathFillConvex(ImDrawList* self,ImU32 col) +{ + return self->PathFillConvex(col); +} +CIMGUI_API inline void ImDrawList_PathStroke(ImDrawList* self,ImU32 col,bool closed,float thickness) +{ + return self->PathStroke(col,closed,thickness); +} +CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* self,const ImVec2 centre,float radius,float a_min,float a_max,int num_segments) +{ + return self->PathArcTo(centre,radius,a_min,a_max,num_segments); +} +CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* self,const ImVec2 centre,float radius,int a_min_of_12,int a_max_of_12) +{ + return self->PathArcToFast(centre,radius,a_min_of_12,a_max_of_12); +} +CIMGUI_API void ImDrawList_PathBezierCurveTo(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,int num_segments) +{ + return self->PathBezierCurveTo(p1,p2,p3,num_segments); +} +CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,int rounding_corners_flags) +{ + return self->PathRect(rect_min,rect_max,rounding,rounding_corners_flags); +} +CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* self,int channels_count) +{ + return self->ChannelsSplit(channels_count); +} +CIMGUI_API void ImDrawList_ChannelsMerge(ImDrawList* self) +{ + return self->ChannelsMerge(); +} +CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList* self,int channel_index) +{ + return self->ChannelsSetCurrent(channel_index); +} +CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data) +{ + return self->AddCallback(callback,callback_data); +} +CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self) +{ + return self->AddDrawCmd(); +} +CIMGUI_API ImDrawList* ImDrawList_CloneOutput(ImDrawList* self) +{ + return self->CloneOutput(); +} +CIMGUI_API void ImDrawList_Clear(ImDrawList* self) +{ + return self->Clear(); +} +CIMGUI_API void ImDrawList_ClearFreeMemory(ImDrawList* self) +{ + return self->ClearFreeMemory(); +} +CIMGUI_API void ImDrawList_PrimReserve(ImDrawList* self,int idx_count,int vtx_count) +{ + return self->PrimReserve(idx_count,vtx_count); +} +CIMGUI_API void ImDrawList_PrimRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col) +{ + return self->PrimRect(a,b,col); +} +CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col) +{ + return self->PrimRectUV(a,b,uv_a,uv_b,col); +} +CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col) +{ + return self->PrimQuadUV(a,b,c,d,uv_a,uv_b,uv_c,uv_d,col); +} +CIMGUI_API inline void ImDrawList_PrimWriteVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col) +{ + return self->PrimWriteVtx(pos,uv,col); +} +CIMGUI_API inline void ImDrawList_PrimWriteIdx(ImDrawList* self,ImDrawIdx idx) +{ + return self->PrimWriteIdx(idx); +} +CIMGUI_API inline void ImDrawList_PrimVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col) +{ + return self->PrimVtx(pos,uv,col); +} +CIMGUI_API void ImDrawList_UpdateClipRect(ImDrawList* self) +{ + return self->UpdateClipRect(); +} +CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList* self) +{ + return self->UpdateTextureID(); +} +CIMGUI_API void ImDrawData_Clear(ImDrawData* self) +{ + return self->Clear(); +} +CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self) +{ + return self->DeIndexAllBuffers(); +} +CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 sc) +{ + return self->ScaleClipRects(sc); +} +CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg) +{ + return self->AddFont(font_cfg); +} +CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self,const ImFontConfig* font_cfg) +{ + return self->AddFontDefault(font_cfg); +} +CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self,const char* filename,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) +{ + return self->AddFontFromFileTTF(filename,size_pixels,font_cfg,glyph_ranges); +} +CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* self,void* font_data,int font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) +{ + return self->AddFontFromMemoryTTF(font_data,font_size,size_pixels,font_cfg,glyph_ranges); +} +CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* self,const void* compressed_font_data,int compressed_font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) +{ + return self->AddFontFromMemoryCompressedTTF(compressed_font_data,compressed_font_size,size_pixels,font_cfg,glyph_ranges); +} +CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(ImFontAtlas* self,const char* compressed_font_data_base85,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) +{ + return self->AddFontFromMemoryCompressedBase85TTF(compressed_font_data_base85,size_pixels,font_cfg,glyph_ranges); +} +CIMGUI_API void ImFontAtlas_ClearInputData(ImFontAtlas* self) +{ + return self->ClearInputData(); +} +CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* self) +{ + return self->ClearTexData(); +} +CIMGUI_API void ImFontAtlas_ClearFonts(ImFontAtlas* self) +{ + return self->ClearFonts(); +} +CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* self) +{ + return self->Clear(); +} +CIMGUI_API bool ImFontAtlas_Build(ImFontAtlas* self) +{ + return self->Build(); +} +CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel) +{ + return self->GetTexDataAsAlpha8(out_pixels,out_width,out_height,out_bytes_per_pixel); +} +CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel) +{ + return self->GetTexDataAsRGBA32(out_pixels,out_width,out_height,out_bytes_per_pixel); +} +CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* self,ImTextureID id) +{ + return self->SetTexID(id); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesDefault(ImFontAtlas* self) +{ + return self->GetGlyphRangesDefault(); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesKorean(ImFontAtlas* self) +{ + return self->GetGlyphRangesKorean(); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesJapanese(ImFontAtlas* self) +{ + return self->GetGlyphRangesJapanese(); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChinese(ImFontAtlas* self) +{ + return self->GetGlyphRangesChinese(); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(ImFontAtlas* self) +{ + return self->GetGlyphRangesCyrillic(); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self) +{ + return self->GetGlyphRangesThai(); +} +CIMGUI_API bool GlyphRangesBuilder_GetBit(GlyphRangesBuilder* self,int n) +{ + return self->GetBit(n); +} +CIMGUI_API void GlyphRangesBuilder_SetBit(GlyphRangesBuilder* self,int n) +{ + return self->SetBit(n); +} +CIMGUI_API void GlyphRangesBuilder_AddChar(GlyphRangesBuilder* self,ImWchar c) +{ + return self->AddChar(c); +} +CIMGUI_API void GlyphRangesBuilder_AddText(GlyphRangesBuilder* self,const char* text,const char* text_end) +{ + return self->AddText(text,text_end); +} +CIMGUI_API void GlyphRangesBuilder_AddRanges(GlyphRangesBuilder* self,const ImWchar* ranges) +{ + return self->AddRanges(ranges); +} +CIMGUI_API void GlyphRangesBuilder_BuildRanges(GlyphRangesBuilder* self,ImVector_ImWchar* out_ranges) +{ + return self->BuildRanges(out_ranges); +} +CIMGUI_API bool CustomRect_IsPacked(CustomRect* self) +{ + return self->IsPacked(); +} +CIMGUI_API int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self,unsigned int id,int width,int height) +{ + return self->AddCustomRectRegular(id,width,height); +} +CIMGUI_API int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self,ImFont* font,ImWchar id,int width,int height,float advance_x,const ImVec2 offset) +{ + return self->AddCustomRectFontGlyph(font,id,width,height,advance_x,offset); +} +CIMGUI_API const CustomRect* ImFontAtlas_GetCustomRectByIndex(ImFontAtlas* self,int index) +{ + return self->GetCustomRectByIndex(index); +} +CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const CustomRect* rect,ImVec2* out_uv_min,ImVec2* out_uv_max) +{ + return self->CalcCustomRectUV(rect,out_uv_min,out_uv_max); +} +CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]) +{ + return self->GetMouseCursorTexData(cursor,out_offset,out_size,out_uv_border,out_uv_fill); +} +CIMGUI_API void ImFont_ClearOutputData(ImFont* self) +{ + return self->ClearOutputData(); +} +CIMGUI_API void ImFont_BuildLookupTable(ImFont* self) +{ + return self->BuildLookupTable(); +} +CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c) +{ + return self->FindGlyph(c); +} +CIMGUI_API const ImFontGlyph* ImFont_FindGlyphNoFallback(ImFont* self,ImWchar c) +{ + return self->FindGlyphNoFallback(c); +} +CIMGUI_API void ImFont_SetFallbackChar(ImFont* self,ImWchar c) +{ + return self->SetFallbackChar(c); +} +CIMGUI_API float ImFont_GetCharAdvance(ImFont* self,ImWchar c) +{ + return self->GetCharAdvance(c); +} +CIMGUI_API bool ImFont_IsLoaded(ImFont* self) +{ + return self->IsLoaded(); +} +CIMGUI_API const char* ImFont_GetDebugName(ImFont* self) +{ + return self->GetDebugName(); +} +CIMGUI_API ImVec2 ImFont_CalcTextSizeA(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining) +{ + return self->CalcTextSizeA(size,max_width,wrap_width,text_begin,text_end,remaining); +} +CIMGUI_API const char* ImFont_CalcWordWrapPositionA(ImFont* self,float scale,const char* text,const char* text_end,float wrap_width) +{ + return self->CalcWordWrapPositionA(scale,text,text_end,wrap_width); +} +CIMGUI_API void ImFont_RenderChar(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,unsigned short c) +{ + return self->RenderChar(draw_list,size,pos,col,c); +} +CIMGUI_API void ImFont_RenderText(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,const ImVec4 clip_rect,const char* text_begin,const char* text_end,float wrap_width,bool cpu_fine_clip) +{ + return self->RenderText(draw_list,size,pos,col,clip_rect,text_begin,text_end,wrap_width,cpu_fine_clip); +} +CIMGUI_API void ImFont_GrowIndex(ImFont* self,int new_size) +{ + return self->GrowIndex(new_size); +} +CIMGUI_API void ImFont_AddGlyph(ImFont* self,ImWchar c,float x0,float y0,float x1,float y1,float u0,float v0,float u1,float v1,float advance_x) +{ + return self->AddGlyph(c,x0,y0,x1,y1,u0,v0,u1,v1,advance_x); +} +CIMGUI_API void ImFont_AddRemapChar(ImFont* self,ImWchar dst,ImWchar src,bool overwrite_dst) +{ + return self->AddRemapChar(dst,src,overwrite_dst); +} + +/////////////////////////////manual written functions CIMGUI_API void igLogText(CONST char *fmt, ...) { char buffer[256]; diff --git a/cimgui/cimgui.h b/cimgui/cimgui.h index c99f4b6..f237822 100644 --- a/cimgui/cimgui.h +++ b/cimgui/cimgui.h @@ -33,24 +33,732 @@ typedef unsigned long long ImU64; #endif #ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS -#include "imgui_structs.h" -#endif // CIMGUI_DEFINE_ENUMS_AND_STRUCTS -/* +/////////////// BEGIN AUTOGENERATED SEGMENT + +struct ImDrawChannel; +typedef struct ImDrawChannel ImDrawChannel; +struct ImDrawCmd; +typedef struct ImDrawCmd ImDrawCmd; +struct ImDrawData; +typedef struct ImDrawData ImDrawData; +struct ImDrawList; +typedef struct ImDrawList ImDrawList; +struct ImDrawListSharedData; +typedef struct ImDrawListSharedData ImDrawListSharedData; +struct ImDrawVert; +typedef struct ImDrawVert ImDrawVert; +struct ImFont; +typedef struct ImFont ImFont; +struct ImFontAtlas; +typedef struct ImFontAtlas ImFontAtlas; +struct ImFontConfig; +typedef struct ImFontConfig ImFontConfig; +struct ImColor; +typedef struct ImColor ImColor; +struct ImGuiIO; +typedef struct ImGuiIO ImGuiIO; +struct ImGuiOnceUponAFrame; +typedef struct ImGuiOnceUponAFrame ImGuiOnceUponAFrame; +struct ImGuiStorage; +typedef struct ImGuiStorage ImGuiStorage; +struct ImGuiStyle; +typedef struct ImGuiStyle ImGuiStyle; +struct ImGuiTextFilter; +typedef struct ImGuiTextFilter ImGuiTextFilter; +struct ImGuiTextBuffer; +typedef struct ImGuiTextBuffer ImGuiTextBuffer; +struct ImGuiTextEditCallbackData; +typedef struct ImGuiTextEditCallbackData ImGuiTextEditCallbackData; +struct ImGuiSizeCallbackData; +typedef struct ImGuiSizeCallbackData ImGuiSizeCallbackData; +struct ImGuiListClipper; +typedef struct ImGuiListClipper ImGuiListClipper; +struct ImGuiPayload; +typedef struct ImGuiPayload ImGuiPayload; +struct ImGuiContext; +typedef struct ImGuiContext ImGuiContext; +typedef void* ImTextureID; +typedef unsigned int ImU32; +typedef unsigned int ImGuiID; +typedef unsigned short ImWchar; +typedef int ImGuiCol; +typedef int ImGuiDir; +typedef int ImGuiCond; +typedef int ImGuiKey; +typedef int ImGuiNavInput; +typedef int ImGuiMouseCursor; +typedef int ImGuiStyleVar; +typedef int ImDrawCornerFlags; +typedef int ImDrawListFlags; +typedef int ImFontAtlasFlags; +typedef int ImGuiBackendFlags; +typedef int ImGuiColorEditFlags; +typedef int ImGuiColumnsFlags; +typedef int ImGuiConfigFlags; +typedef int ImGuiDragDropFlags; +typedef int ImGuiComboFlags; +typedef int ImGuiFocusedFlags; +typedef int ImGuiHoveredFlags; +typedef int ImGuiInputTextFlags; +typedef int ImGuiSelectableFlags; +typedef int ImGuiTreeNodeFlags; +typedef int ImGuiWindowFlags; +typedef int (*ImGuiTextEditCallback)(ImGuiTextEditCallbackData *data); +typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data); +typedef unsigned long long ImU64; +struct ImVec2 +{ + float x, y; +}; +typedef struct ImVec2 ImVec2; +struct ImVec4 +{ + float x, y, z, w; +}; +typedef struct ImVec4 ImVec4; +enum ImGuiWindowFlags_ +{ + ImGuiWindowFlags_NoTitleBar = 1 << 0, + ImGuiWindowFlags_NoResize = 1 << 1, + ImGuiWindowFlags_NoMove = 1 << 2, + ImGuiWindowFlags_NoScrollbar = 1 << 3, + ImGuiWindowFlags_NoScrollWithMouse = 1 << 4, + ImGuiWindowFlags_NoCollapse = 1 << 5, + ImGuiWindowFlags_AlwaysAutoResize = 1 << 6, + ImGuiWindowFlags_NoSavedSettings = 1 << 8, + ImGuiWindowFlags_NoInputs = 1 << 9, + ImGuiWindowFlags_MenuBar = 1 << 10, + ImGuiWindowFlags_HorizontalScrollbar = 1 << 11, + ImGuiWindowFlags_NoFocusOnAppearing = 1 << 12, + ImGuiWindowFlags_NoBringToFrontOnFocus = 1 << 13, + ImGuiWindowFlags_AlwaysVerticalScrollbar= 1 << 14, + ImGuiWindowFlags_AlwaysHorizontalScrollbar=1<< 15, + ImGuiWindowFlags_AlwaysUseWindowPadding = 1 << 16, + ImGuiWindowFlags_ResizeFromAnySide = 1 << 17, + ImGuiWindowFlags_NoNavInputs = 1 << 18, + ImGuiWindowFlags_NoNavFocus = 1 << 19, + ImGuiWindowFlags_NoNav = ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus, + ImGuiWindowFlags_NavFlattened = 1 << 23, + ImGuiWindowFlags_ChildWindow = 1 << 24, + ImGuiWindowFlags_Tooltip = 1 << 25, + ImGuiWindowFlags_Popup = 1 << 26, + ImGuiWindowFlags_Modal = 1 << 27, + ImGuiWindowFlags_ChildMenu = 1 << 28 +}; +enum ImGuiInputTextFlags_ +{ + ImGuiInputTextFlags_CharsDecimal = 1 << 0, + ImGuiInputTextFlags_CharsHexadecimal = 1 << 1, + ImGuiInputTextFlags_CharsUppercase = 1 << 2, + ImGuiInputTextFlags_CharsNoBlank = 1 << 3, + ImGuiInputTextFlags_AutoSelectAll = 1 << 4, + ImGuiInputTextFlags_EnterReturnsTrue = 1 << 5, + ImGuiInputTextFlags_CallbackCompletion = 1 << 6, + ImGuiInputTextFlags_CallbackHistory = 1 << 7, + ImGuiInputTextFlags_CallbackAlways = 1 << 8, + ImGuiInputTextFlags_CallbackCharFilter = 1 << 9, + ImGuiInputTextFlags_AllowTabInput = 1 << 10, + ImGuiInputTextFlags_CtrlEnterForNewLine = 1 << 11, + ImGuiInputTextFlags_NoHorizontalScroll = 1 << 12, + ImGuiInputTextFlags_AlwaysInsertMode = 1 << 13, + ImGuiInputTextFlags_ReadOnly = 1 << 14, + ImGuiInputTextFlags_Password = 1 << 15, + ImGuiInputTextFlags_NoUndoRedo = 1 << 16, + ImGuiInputTextFlags_CharsScientific = 1 << 17, + ImGuiInputTextFlags_Multiline = 1 << 20 +}; +enum ImGuiTreeNodeFlags_ +{ + ImGuiTreeNodeFlags_Selected = 1 << 0, + ImGuiTreeNodeFlags_Framed = 1 << 1, + ImGuiTreeNodeFlags_AllowItemOverlap = 1 << 2, + ImGuiTreeNodeFlags_NoTreePushOnOpen = 1 << 3, + ImGuiTreeNodeFlags_NoAutoOpenOnLog = 1 << 4, + ImGuiTreeNodeFlags_DefaultOpen = 1 << 5, + ImGuiTreeNodeFlags_OpenOnDoubleClick = 1 << 6, + ImGuiTreeNodeFlags_OpenOnArrow = 1 << 7, + ImGuiTreeNodeFlags_Leaf = 1 << 8, + ImGuiTreeNodeFlags_Bullet = 1 << 9, + ImGuiTreeNodeFlags_FramePadding = 1 << 10, + ImGuiTreeNodeFlags_NavLeftJumpsBackHere = 1 << 13, + ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_NoAutoOpenOnLog +}; +enum ImGuiSelectableFlags_ +{ + ImGuiSelectableFlags_DontClosePopups = 1 << 0, + ImGuiSelectableFlags_SpanAllColumns = 1 << 1, + ImGuiSelectableFlags_AllowDoubleClick = 1 << 2 +}; +enum ImGuiComboFlags_ +{ + ImGuiComboFlags_PopupAlignLeft = 1 << 0, + ImGuiComboFlags_HeightSmall = 1 << 1, + ImGuiComboFlags_HeightRegular = 1 << 2, + ImGuiComboFlags_HeightLarge = 1 << 3, + ImGuiComboFlags_HeightLargest = 1 << 4, + ImGuiComboFlags_NoArrowButton = 1 << 5, + ImGuiComboFlags_NoPreview = 1 << 6, + ImGuiComboFlags_HeightMask_ = ImGuiComboFlags_HeightSmall | ImGuiComboFlags_HeightRegular | ImGuiComboFlags_HeightLarge | ImGuiComboFlags_HeightLargest +}; +enum ImGuiFocusedFlags_ +{ + ImGuiFocusedFlags_ChildWindows = 1 << 0, + ImGuiFocusedFlags_RootWindow = 1 << 1, + ImGuiFocusedFlags_AnyWindow = 1 << 2, + ImGuiFocusedFlags_RootAndChildWindows = ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_ChildWindows +}; +enum ImGuiHoveredFlags_ +{ + ImGuiHoveredFlags_Default = 0, + ImGuiHoveredFlags_ChildWindows = 1 << 0, + ImGuiHoveredFlags_RootWindow = 1 << 1, + ImGuiHoveredFlags_AnyWindow = 1 << 2, + ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 3, + ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 5, + ImGuiHoveredFlags_AllowWhenOverlapped = 1 << 6, + ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped, + ImGuiHoveredFlags_RootAndChildWindows = ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows +}; +enum ImGuiDragDropFlags_ +{ + ImGuiDragDropFlags_SourceNoPreviewTooltip = 1 << 0, + ImGuiDragDropFlags_SourceNoDisableHover = 1 << 1, + ImGuiDragDropFlags_SourceNoHoldToOpenOthers = 1 << 2, + ImGuiDragDropFlags_SourceAllowNullID = 1 << 3, + ImGuiDragDropFlags_SourceExtern = 1 << 4, + ImGuiDragDropFlags_AcceptBeforeDelivery = 1 << 10, + ImGuiDragDropFlags_AcceptNoDrawDefaultRect = 1 << 11, + ImGuiDragDropFlags_AcceptPeekOnly = ImGuiDragDropFlags_AcceptBeforeDelivery | ImGuiDragDropFlags_AcceptNoDrawDefaultRect +}; +enum ImGuiDir_ +{ + ImGuiDir_None = -1, + ImGuiDir_Left = 0, + ImGuiDir_Right = 1, + ImGuiDir_Up = 2, + ImGuiDir_Down = 3, + ImGuiDir_COUNT +}; +enum ImGuiKey_ +{ + ImGuiKey_Tab, + ImGuiKey_LeftArrow, + ImGuiKey_RightArrow, + ImGuiKey_UpArrow, + ImGuiKey_DownArrow, + ImGuiKey_PageUp, + ImGuiKey_PageDown, + ImGuiKey_Home, + ImGuiKey_End, + ImGuiKey_Insert, + ImGuiKey_Delete, + ImGuiKey_Backspace, + ImGuiKey_Space, + ImGuiKey_Enter, + ImGuiKey_Escape, + ImGuiKey_A, + ImGuiKey_C, + ImGuiKey_V, + ImGuiKey_X, + ImGuiKey_Y, + ImGuiKey_Z, + ImGuiKey_COUNT +}; +enum ImGuiNavInput_ +{ + ImGuiNavInput_Activate, + ImGuiNavInput_Cancel, + ImGuiNavInput_Input, + ImGuiNavInput_Menu, + ImGuiNavInput_DpadLeft, + ImGuiNavInput_DpadRight, + ImGuiNavInput_DpadUp, + ImGuiNavInput_DpadDown, + ImGuiNavInput_LStickLeft, + ImGuiNavInput_LStickRight, + ImGuiNavInput_LStickUp, + ImGuiNavInput_LStickDown, + ImGuiNavInput_FocusPrev, + ImGuiNavInput_FocusNext, + ImGuiNavInput_TweakSlow, + ImGuiNavInput_TweakFast, + ImGuiNavInput_KeyMenu_, + ImGuiNavInput_KeyLeft_, + ImGuiNavInput_KeyRight_, + ImGuiNavInput_KeyUp_, + ImGuiNavInput_KeyDown_, + ImGuiNavInput_COUNT, + ImGuiNavInput_InternalStart_ = ImGuiNavInput_KeyMenu_ +}; +enum ImGuiConfigFlags_ +{ + ImGuiConfigFlags_NavEnableKeyboard = 1 << 0, + ImGuiConfigFlags_NavEnableGamepad = 1 << 1, + ImGuiConfigFlags_NavEnableSetMousePos = 1 << 2, + ImGuiConfigFlags_NavNoCaptureKeyboard = 1 << 3, + ImGuiConfigFlags_NoMouse = 1 << 4, + ImGuiConfigFlags_NoMouseCursorChange = 1 << 5, + ImGuiConfigFlags_IsSRGB = 1 << 20, + ImGuiConfigFlags_IsTouchScreen = 1 << 21 +}; +enum ImGuiBackendFlags_ +{ + ImGuiBackendFlags_HasGamepad = 1 << 0, + ImGuiBackendFlags_HasMouseCursors = 1 << 1, + ImGuiBackendFlags_HasSetMousePos = 1 << 2 +}; +enum ImGuiCol_ +{ + ImGuiCol_Text, + ImGuiCol_TextDisabled, + ImGuiCol_WindowBg, + ImGuiCol_ChildBg, + ImGuiCol_PopupBg, + ImGuiCol_Border, + ImGuiCol_BorderShadow, + ImGuiCol_FrameBg, + ImGuiCol_FrameBgHovered, + ImGuiCol_FrameBgActive, + ImGuiCol_TitleBg, + ImGuiCol_TitleBgActive, + ImGuiCol_TitleBgCollapsed, + ImGuiCol_MenuBarBg, + ImGuiCol_ScrollbarBg, + ImGuiCol_ScrollbarGrab, + ImGuiCol_ScrollbarGrabHovered, + ImGuiCol_ScrollbarGrabActive, + ImGuiCol_CheckMark, + ImGuiCol_SliderGrab, + ImGuiCol_SliderGrabActive, + ImGuiCol_Button, + ImGuiCol_ButtonHovered, + ImGuiCol_ButtonActive, + ImGuiCol_Header, + ImGuiCol_HeaderHovered, + ImGuiCol_HeaderActive, + ImGuiCol_Separator, + ImGuiCol_SeparatorHovered, + ImGuiCol_SeparatorActive, + ImGuiCol_ResizeGrip, + ImGuiCol_ResizeGripHovered, + ImGuiCol_ResizeGripActive, + ImGuiCol_PlotLines, + ImGuiCol_PlotLinesHovered, + ImGuiCol_PlotHistogram, + ImGuiCol_PlotHistogramHovered, + ImGuiCol_TextSelectedBg, + ImGuiCol_ModalWindowDarkening, + ImGuiCol_DragDropTarget, + ImGuiCol_NavHighlight, + ImGuiCol_NavWindowingHighlight, + ImGuiCol_COUNT +}; +enum ImGuiStyleVar_ +{ + ImGuiStyleVar_Alpha, + ImGuiStyleVar_WindowPadding, + ImGuiStyleVar_WindowRounding, + ImGuiStyleVar_WindowBorderSize, + ImGuiStyleVar_WindowMinSize, + ImGuiStyleVar_WindowTitleAlign, + ImGuiStyleVar_ChildRounding, + ImGuiStyleVar_ChildBorderSize, + ImGuiStyleVar_PopupRounding, + ImGuiStyleVar_PopupBorderSize, + ImGuiStyleVar_FramePadding, + ImGuiStyleVar_FrameRounding, + ImGuiStyleVar_FrameBorderSize, + ImGuiStyleVar_ItemSpacing, + ImGuiStyleVar_ItemInnerSpacing, + ImGuiStyleVar_IndentSpacing, + ImGuiStyleVar_ScrollbarSize, + ImGuiStyleVar_ScrollbarRounding, + ImGuiStyleVar_GrabMinSize, + ImGuiStyleVar_GrabRounding, + ImGuiStyleVar_ButtonTextAlign, + ImGuiStyleVar_COUNT +}; +enum ImGuiColorEditFlags_ +{ + ImGuiColorEditFlags_NoAlpha = 1 << 1, + ImGuiColorEditFlags_NoPicker = 1 << 2, + ImGuiColorEditFlags_NoOptions = 1 << 3, + ImGuiColorEditFlags_NoSmallPreview = 1 << 4, + ImGuiColorEditFlags_NoInputs = 1 << 5, + ImGuiColorEditFlags_NoTooltip = 1 << 6, + ImGuiColorEditFlags_NoLabel = 1 << 7, + ImGuiColorEditFlags_NoSidePreview = 1 << 8, + ImGuiColorEditFlags_AlphaBar = 1 << 9, + ImGuiColorEditFlags_AlphaPreview = 1 << 10, + ImGuiColorEditFlags_AlphaPreviewHalf= 1 << 11, + ImGuiColorEditFlags_HDR = 1 << 12, + ImGuiColorEditFlags_RGB = 1 << 13, + ImGuiColorEditFlags_HSV = 1 << 14, + ImGuiColorEditFlags_HEX = 1 << 15, + ImGuiColorEditFlags_Uint8 = 1 << 16, + ImGuiColorEditFlags_Float = 1 << 17, + ImGuiColorEditFlags_PickerHueBar = 1 << 18, + ImGuiColorEditFlags_PickerHueWheel = 1 << 19, + ImGuiColorEditFlags__InputsMask = ImGuiColorEditFlags_RGB|ImGuiColorEditFlags_HSV|ImGuiColorEditFlags_HEX, + ImGuiColorEditFlags__DataTypeMask = ImGuiColorEditFlags_Uint8|ImGuiColorEditFlags_Float, + ImGuiColorEditFlags__PickerMask = ImGuiColorEditFlags_PickerHueWheel|ImGuiColorEditFlags_PickerHueBar, + ImGuiColorEditFlags__OptionsDefault = ImGuiColorEditFlags_Uint8|ImGuiColorEditFlags_RGB|ImGuiColorEditFlags_PickerHueBar +}; +enum ImGuiMouseCursor_ +{ + ImGuiMouseCursor_None = -1, + ImGuiMouseCursor_Arrow = 0, + ImGuiMouseCursor_TextInput, + ImGuiMouseCursor_ResizeAll, + ImGuiMouseCursor_ResizeNS, + ImGuiMouseCursor_ResizeEW, + ImGuiMouseCursor_ResizeNESW, + ImGuiMouseCursor_ResizeNWSE, + ImGuiMouseCursor_COUNT +}; +enum ImGuiCond_ +{ + ImGuiCond_Always = 1 << 0, + ImGuiCond_Once = 1 << 1, + ImGuiCond_FirstUseEver = 1 << 2, + ImGuiCond_Appearing = 1 << 3 +}; +struct ImGuiStyle +{ + float Alpha; + ImVec2 WindowPadding; + float WindowRounding; + float WindowBorderSize; + ImVec2 WindowMinSize; + ImVec2 WindowTitleAlign; + float ChildRounding; + float ChildBorderSize; + float PopupRounding; + float PopupBorderSize; + ImVec2 FramePadding; + float FrameRounding; + float FrameBorderSize; + ImVec2 ItemSpacing; + ImVec2 ItemInnerSpacing; + ImVec2 TouchExtraPadding; + float IndentSpacing; + float ColumnsMinSpacing; + float ScrollbarSize; + float ScrollbarRounding; + float GrabMinSize; + float GrabRounding; + ImVec2 ButtonTextAlign; + ImVec2 DisplayWindowPadding; + ImVec2 DisplaySafeAreaPadding; + float MouseCursorScale; + bool AntiAliasedLines; + bool AntiAliasedFill; + float CurveTessellationTol; + ImVec4 Colors[ImGuiCol_COUNT]; +}; +typedef struct ImGuiStyle ImGuiStyle; +struct ImGuiIO +{ + ImGuiConfigFlags ConfigFlags; + ImGuiBackendFlags BackendFlags; + ImVec2 DisplaySize; + float DeltaTime; + float IniSavingRate; + const char* IniFilename; + const char* LogFilename; + float MouseDoubleClickTime; + float MouseDoubleClickMaxDist; + float MouseDragThreshold; + int KeyMap[ImGuiKey_COUNT]; + float KeyRepeatDelay; + float KeyRepeatRate; + void* UserData; + ImFontAtlas* Fonts; + float FontGlobalScale; + bool FontAllowUserScaling; + ImFont* FontDefault; + ImVec2 DisplayFramebufferScale; + ImVec2 DisplayVisibleMin; + ImVec2 DisplayVisibleMax; + bool OptMacOSXBehaviors; + bool OptCursorBlink; + const char* (*GetClipboardTextFn)(void* user_data); + void (*SetClipboardTextFn)(void* user_data, const char* text); + void* ClipboardUserData; + void (*ImeSetInputScreenPosFn)(int x, int y); + void* ImeWindowHandle; + ImVec2 MousePos; + bool MouseDown[5]; + float MouseWheel; + float MouseWheelH; + bool MouseDrawCursor; + bool KeyCtrl; + bool KeyShift; + bool KeyAlt; + bool KeySuper; + bool KeysDown[512]; + ImWchar InputCharacters[16+1]; + float NavInputs[ImGuiNavInput_COUNT]; + bool WantCaptureMouse; + bool WantCaptureKeyboard; + bool WantTextInput; + bool WantSetMousePos; + bool NavActive; + bool NavVisible; + float Framerate; + int MetricsRenderVertices; + int MetricsRenderIndices; + int MetricsActiveWindows; + ImVec2 MouseDelta; + ImVec2 MousePosPrev; + ImVec2 MouseClickedPos[5]; + float MouseClickedTime[5]; + bool MouseClicked[5]; + bool MouseDoubleClicked[5]; + bool MouseReleased[5]; + bool MouseDownOwned[5]; + float MouseDownDuration[5]; + float MouseDownDurationPrev[5]; + ImVec2 MouseDragMaxDistanceAbs[5]; + float MouseDragMaxDistanceSqr[5]; + float KeysDownDuration[512]; + float KeysDownDurationPrev[512]; + float NavInputsDownDuration[ImGuiNavInput_COUNT]; + float NavInputsDownDurationPrev[ImGuiNavInput_COUNT]; +}; +typedef struct ImGuiIO ImGuiIO; +struct ImVector +{ + int Size; + int Capacity; + void* Data; +}; +typedef struct ImVector ImVector;struct ImNewDummy {}; +struct ImGuiOnceUponAFrame +{ + int RefFrame; +}; +typedef struct ImGuiOnceUponAFrame ImGuiOnceUponAFrame; +struct ImGuiTextFilter +{ + char InputBuf[256]; + ImVector/**/ Filters; + int CountGrep; +}; +typedef struct ImGuiTextFilter ImGuiTextFilter; +struct ImGuiTextBuffer +{ + ImVector/**/ Buf; +}; +typedef struct ImGuiTextBuffer ImGuiTextBuffer; +struct ImGuiStorage +{ + ImVector/**/ Data; +}; +typedef struct ImGuiStorage ImGuiStorage; +struct ImGuiTextEditCallbackData +{ + ImGuiInputTextFlags EventFlag; + ImGuiInputTextFlags Flags; + void* UserData; + bool ReadOnly; + ImWchar EventChar; + ImGuiKey EventKey; + char* Buf; + int BufTextLen; + int BufSize; + bool BufDirty; + int CursorPos; + int SelectionStart; + int SelectionEnd; +}; +typedef struct ImGuiTextEditCallbackData ImGuiTextEditCallbackData; +struct ImGuiSizeCallbackData +{ + void* UserData; + ImVec2 Pos; + ImVec2 CurrentSize; + ImVec2 DesiredSize; +}; +typedef struct ImGuiSizeCallbackData ImGuiSizeCallbackData; +struct ImGuiPayload +{ + const void* Data; + int DataSize; + ImGuiID SourceId; + ImGuiID SourceParentId; + int DataFrameCount; + char DataType[32+1]; + bool Preview; + bool Delivery; +}; +typedef struct ImGuiPayload ImGuiPayload; +struct ImColor +{ + ImVec4 Value; +}; +typedef struct ImColor ImColor; +struct ImGuiListClipper +{ + float StartPosY; + float ItemsHeight; + int ItemsCount, StepNo, DisplayStart, DisplayEnd; +}; +typedef struct ImGuiListClipper ImGuiListClipper; +typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* cmd); +struct ImDrawCmd +{ + unsigned int ElemCount; + ImVec4 ClipRect; + ImTextureID TextureId; + ImDrawCallback UserCallback; + void* UserCallbackData; +}; +typedef struct ImDrawCmd ImDrawCmd; +typedef unsigned short ImDrawIdx; +struct ImDrawVert +{ + ImVec2 pos; + ImVec2 uv; + ImU32 col; +}; +typedef struct ImDrawVert ImDrawVert; +struct ImDrawChannel +{ + ImVector/**/ CmdBuffer; + ImVector/**/ IdxBuffer; +}; +typedef struct ImDrawChannel ImDrawChannel; +enum ImDrawCornerFlags_ +{ + ImDrawCornerFlags_TopLeft = 1 << 0, + ImDrawCornerFlags_TopRight = 1 << 1, + ImDrawCornerFlags_BotLeft = 1 << 2, + ImDrawCornerFlags_BotRight = 1 << 3, + ImDrawCornerFlags_Top = ImDrawCornerFlags_TopLeft | ImDrawCornerFlags_TopRight, + ImDrawCornerFlags_Bot = ImDrawCornerFlags_BotLeft | ImDrawCornerFlags_BotRight, + ImDrawCornerFlags_Left = ImDrawCornerFlags_TopLeft | ImDrawCornerFlags_BotLeft, + ImDrawCornerFlags_Right = ImDrawCornerFlags_TopRight | ImDrawCornerFlags_BotRight, + ImDrawCornerFlags_All = 0xF +}; +enum ImDrawListFlags_ +{ + ImDrawListFlags_AntiAliasedLines = 1 << 0, + ImDrawListFlags_AntiAliasedFill = 1 << 1 +}; +struct ImDrawList +{ + ImVector/**/ CmdBuffer; + ImVector/**/ IdxBuffer; + ImVector/**/ VtxBuffer; + ImDrawListFlags Flags; + const ImDrawListSharedData* _Data; + const char* _OwnerName; + unsigned int _VtxCurrentIdx; + ImDrawVert* _VtxWritePtr; + ImDrawIdx* _IdxWritePtr; + ImVector/**/ _ClipRectStack; + ImVector/**/ _TextureIdStack; + ImVector/**/ _Path; + int _ChannelsCurrent; + int _ChannelsCount; + ImVector/**/ _Channels; +}; +typedef struct ImDrawList ImDrawList; +struct ImDrawData +{ + bool Valid; + ImDrawList** CmdLists; + int CmdListsCount; + int TotalIdxCount; + int TotalVtxCount; +}; +typedef struct ImDrawData ImDrawData; +struct ImFontConfig +{ + void* FontData; + int FontDataSize; + bool FontDataOwnedByAtlas; + int FontNo; + float SizePixels; + int OversampleH; + int OversampleV; + bool PixelSnapH; + ImVec2 GlyphExtraSpacing; + ImVec2 GlyphOffset; + const ImWchar* GlyphRanges; + bool MergeMode; + unsigned int RasterizerFlags; + float RasterizerMultiply; + char Name[40]; + ImFont* DstFont; +}; +typedef struct ImFontConfig ImFontConfig; +struct ImFontGlyph +{ + ImWchar Codepoint; + float AdvanceX; + float X0, Y0, X1, Y1; + float U0, V0, U1, V1; +}; +typedef struct ImFontGlyph ImFontGlyph; +enum ImFontAtlasFlags_ +{ + ImFontAtlasFlags_NoPowerOfTwoHeight = 1 << 0, + ImFontAtlasFlags_NoMouseCursors = 1 << 1 +}; +struct ImFontAtlas +{ + ImFontAtlasFlags Flags; + ImTextureID TexID; + int TexDesiredWidth; + int TexGlyphPadding; + unsigned char* TexPixelsAlpha8; + unsigned int* TexPixelsRGBA32; + int TexWidth; + int TexHeight; + ImVec2 TexUvScale; + ImVec2 TexUvWhitePixel; + ImVector/**/ Fonts; + ImVector/**/ CustomRects; + ImVector/**/ ConfigData; + int CustomRectIds[1]; +}; +typedef struct ImFontAtlas ImFontAtlas; +struct ImFont +{ + float FontSize; + float Scale; + ImVec2 DisplayOffset; + ImVector/**/ Glyphs; + ImVector/**/ IndexAdvanceX; + ImVector/**/ IndexLookup; + const ImFontGlyph* FallbackGlyph; + float FallbackAdvanceX; + ImWchar FallbackChar; + short ConfigDataCount; + ImFontConfig* ConfigData; + ImFontAtlas* ContainerAtlas; + float Ascent, Descent; + bool DirtyLookupTables; + int MetricsTotalSurface; +}; +typedef struct ImFont ImFont; struct GlyphRangesBuilder { - ImVector UsedChars; + ImVector/**/ UsedChars; }; typedef struct GlyphRangesBuilder GlyphRangesBuilder; -struct CustomRect -{ - unsigned int ID; - unsigned short Width, Height; - unsigned short X, Y; - float GlyphAdvanceX; - ImVec2 GlyphOffset; - ImFont* Font; -}; + struct CustomRect + { + unsigned int ID; + unsigned short Width, Height; + unsigned short X, Y; + float GlyphAdvanceX; + ImVec2 GlyphOffset; + ImFont* Font; + }; typedef struct CustomRect CustomRect; struct TextRange @@ -67,14 +775,496 @@ typedef struct TextRange TextRange; }; typedef struct Pair Pair; +//////////////// END AUTOGENERATED SEGMENT + +#endif // CIMGUI_DEFINE_ENUMS_AND_STRUCTS + +#ifndef CIMGUI_DEFINE_ENUMS_AND_STRUCTS typedef ImFontAtlas::GlyphRangesBuilder GlyphRangesBuilder; typedef ImFontAtlas::CustomRect CustomRect; typedef ImGuiTextFilter::TextRange TextRange; typedef ImGuiStorage::Pair Pair; -*/ +typedef ImVector ImVector_TextRange; +typedef ImVector ImVector_ImWchar; +#else //CIMGUI_DEFINE_ENUMS_AND_STRUCTS +typedef ImVector ImVector_TextRange; +typedef ImVector ImVector_ImWchar; +#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS +CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas); +CIMGUI_API void igDestroyContext(ImGuiContext* ctx); +CIMGUI_API ImGuiContext* igGetCurrentContext(); +CIMGUI_API void igSetCurrentContext(ImGuiContext* ctx); +CIMGUI_API ImGuiIO* igGetIO(); +CIMGUI_API ImGuiStyle* igGetStyle(); +CIMGUI_API void igNewFrame(); +CIMGUI_API void igRender(); +CIMGUI_API ImDrawData* igGetDrawData(); +CIMGUI_API void igEndFrame(); +CIMGUI_API void igShowDemoWindow(bool* p_open); +CIMGUI_API void igShowMetricsWindow(bool* p_open); +CIMGUI_API void igShowStyleEditor(ImGuiStyle* ref); +CIMGUI_API bool igShowStyleSelector(const char* label); +CIMGUI_API void igShowFontSelector(const char* label); +CIMGUI_API void igShowUserGuide(); +CIMGUI_API const char* igGetVersion(); +CIMGUI_API void igStyleColorsDark(ImGuiStyle* dst); +CIMGUI_API void igStyleColorsClassic(ImGuiStyle* dst); +CIMGUI_API void igStyleColorsLight(ImGuiStyle* dst); +CIMGUI_API bool igBegin(const char* name,bool* p_open,ImGuiWindowFlags flags); +CIMGUI_API void igEnd(); +CIMGUI_API bool igBeginChildStr(const char* str_id,const ImVec2 size,bool border,ImGuiWindowFlags flags); +CIMGUI_API bool igBeginChildID(ImGuiID id,const ImVec2 size,bool border,ImGuiWindowFlags flags); +CIMGUI_API void igEndChild(); +CIMGUI_API bool igIsWindowAppearing(); +CIMGUI_API bool igIsWindowCollapsed(); +CIMGUI_API bool igIsWindowFocused(ImGuiFocusedFlags flags); +CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags flags); +CIMGUI_API ImDrawList* igGetWindowDrawList(); +CIMGUI_API ImVec2 igGetWindowPos(); +CIMGUI_API ImVec2 igGetWindowSize(); +CIMGUI_API float igGetWindowWidth(); +CIMGUI_API float igGetWindowHeight(); +CIMGUI_API ImVec2 igGetContentRegionMax(); +CIMGUI_API ImVec2 igGetContentRegionAvail(); +CIMGUI_API float igGetContentRegionAvailWidth(); +CIMGUI_API ImVec2 igGetWindowContentRegionMin(); +CIMGUI_API ImVec2 igGetWindowContentRegionMax(); +CIMGUI_API float igGetWindowContentRegionWidth(); +CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot); +CIMGUI_API void igSetNextWindowSize(const ImVec2 size,ImGuiCond cond); +CIMGUI_API void igSetNextWindowSizeConstraints(const ImVec2 size_min,const ImVec2 size_max,ImGuiSizeCallback custom_callback,void* custom_callback_data); +CIMGUI_API void igSetNextWindowContentSize(const ImVec2 size); +CIMGUI_API void igSetNextWindowCollapsed(bool collapsed,ImGuiCond cond); +CIMGUI_API void igSetNextWindowFocus(); +CIMGUI_API void igSetNextWindowBgAlpha(float alpha); +CIMGUI_API void igSetWindowPosVec2(const ImVec2 pos,ImGuiCond cond); +CIMGUI_API void igSetWindowSizeVec2(const ImVec2 size,ImGuiCond cond); +CIMGUI_API void igSetWindowCollapsedBool(bool collapsed,ImGuiCond cond); +CIMGUI_API void igSetWindowFocus(); +CIMGUI_API void igSetWindowFontScale(float scale); +CIMGUI_API void igSetWindowPosStr(const char* name,const ImVec2 pos,ImGuiCond cond); +CIMGUI_API void igSetWindowSizeStr(const char* name,const ImVec2 size,ImGuiCond cond); +CIMGUI_API void igSetWindowCollapsedStr(const char* name,bool collapsed,ImGuiCond cond); +CIMGUI_API void igSetWindowFocusStr(const char* name); +CIMGUI_API float igGetScrollX(); +CIMGUI_API float igGetScrollY(); +CIMGUI_API float igGetScrollMaxX(); +CIMGUI_API float igGetScrollMaxY(); +CIMGUI_API void igSetScrollX(float scroll_x); +CIMGUI_API void igSetScrollY(float scroll_y); +CIMGUI_API void igSetScrollHere(float center_y_ratio); +CIMGUI_API void igSetScrollFromPosY(float pos_y,float center_y_ratio); +CIMGUI_API void igPushFont(ImFont* font); +CIMGUI_API void igPopFont(); +CIMGUI_API void igPushStyleColorU32(ImGuiCol idx,ImU32 col); +CIMGUI_API void igPushStyleColorVec4(ImGuiCol idx,const ImVec4 col); +CIMGUI_API void igPopStyleColor(int count); +CIMGUI_API void igPushStyleVarFloat(ImGuiStyleVar idx,float val); +CIMGUI_API void igPushStyleVarVec2(ImGuiStyleVar idx,const ImVec2 val); +CIMGUI_API void igPopStyleVar(int count); +CIMGUI_API const ImVec4* igGetStyleColorVec4(ImGuiCol idx); +CIMGUI_API ImFont* igGetFont(); +CIMGUI_API float igGetFontSize(); +CIMGUI_API ImVec2 igGetFontTexUvWhitePixel(); +CIMGUI_API ImU32 igGetColorU32Col(ImGuiCol idx,float alpha_mul); +CIMGUI_API ImU32 igGetColorU32Vec4(const ImVec4 col); +CIMGUI_API ImU32 igGetColorU32U32(ImU32 col); +CIMGUI_API void igPushItemWidth(float item_width); +CIMGUI_API void igPopItemWidth(); +CIMGUI_API float igCalcItemWidth(); +CIMGUI_API void igPushTextWrapPos(float wrap_pos_x); +CIMGUI_API void igPopTextWrapPos(); +CIMGUI_API void igPushAllowKeyboardFocus(bool allow_keyboard_focus); +CIMGUI_API void igPopAllowKeyboardFocus(); +CIMGUI_API void igPushButtonRepeat(bool repeat); +CIMGUI_API void igPopButtonRepeat(); +CIMGUI_API void igSeparator(); +CIMGUI_API void igSameLine(float pos_x,float spacing_w); +CIMGUI_API void igNewLine(); +CIMGUI_API void igSpacing(); +CIMGUI_API void igDummy(const ImVec2 size); +CIMGUI_API void igIndent(float indent_w); +CIMGUI_API void igUnindent(float indent_w); +CIMGUI_API void igBeginGroup(); +CIMGUI_API void igEndGroup(); +CIMGUI_API ImVec2 igGetCursorPos(); +CIMGUI_API float igGetCursorPosX(); +CIMGUI_API float igGetCursorPosY(); +CIMGUI_API void igSetCursorPos(const ImVec2 local_pos); +CIMGUI_API void igSetCursorPosX(float x); +CIMGUI_API void igSetCursorPosY(float y); +CIMGUI_API ImVec2 igGetCursorStartPos(); +CIMGUI_API ImVec2 igGetCursorScreenPos(); +CIMGUI_API void igSetCursorScreenPos(const ImVec2 screen_pos); +CIMGUI_API void igAlignTextToFramePadding(); +CIMGUI_API float igGetTextLineHeight(); +CIMGUI_API float igGetTextLineHeightWithSpacing(); +CIMGUI_API float igGetFrameHeight(); +CIMGUI_API float igGetFrameHeightWithSpacing(); +CIMGUI_API void igPushIDStr(const char* str_id); +CIMGUI_API void igPushIDRange(const char* str_id_begin,const char* str_id_end); +CIMGUI_API void igPushIDPtr(const void* ptr_id); +CIMGUI_API void igPushIDInt(int int_id); +CIMGUI_API void igPopID(); +CIMGUI_API ImGuiID igGetIDStr(const char* str_id); +CIMGUI_API ImGuiID igGetIDStrStr(const char* str_id_begin,const char* str_id_end); +CIMGUI_API ImGuiID igGetIDPtr(const void* ptr_id); +CIMGUI_API void igTextUnformatted(const char* text,const char* text_end); +CIMGUI_API void igText(const char* fmt,...); +CIMGUI_API void igTextV(const char* fmt,va_list args); +CIMGUI_API void igTextColored(const ImVec4 col,const char* fmt,...); +CIMGUI_API void igTextColoredV(const ImVec4 col,const char* fmt,va_list args); +CIMGUI_API void igTextDisabled(const char* fmt,...); +CIMGUI_API void igTextDisabledV(const char* fmt,va_list args); +CIMGUI_API void igTextWrapped(const char* fmt,...); +CIMGUI_API void igTextWrappedV(const char* fmt,va_list args); +CIMGUI_API void igLabelText(const char* label,const char* fmt,...); +CIMGUI_API void igLabelTextV(const char* label,const char* fmt,va_list args); +CIMGUI_API void igBulletText(const char* fmt,...); +CIMGUI_API void igBulletTextV(const char* fmt,va_list args); +CIMGUI_API bool igButton(const char* label,const ImVec2 size); +CIMGUI_API bool igSmallButton(const char* label); +CIMGUI_API bool igArrowButton(const char* str_id,ImGuiDir dir); +CIMGUI_API bool igInvisibleButton(const char* str_id,const ImVec2 size); +CIMGUI_API void igImage(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col); +CIMGUI_API bool igImageButton(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,int frame_padding,const ImVec4 bg_col,const ImVec4 tint_col); +CIMGUI_API bool igCheckbox(const char* label,bool* v); +CIMGUI_API bool igCheckboxFlags(const char* label,unsigned int* flags,unsigned int flags_value); +CIMGUI_API bool igRadioButtonBool(const char* label,bool active); +CIMGUI_API bool igRadioButtonIntPtr(const char* label,int* v,int v_button); +CIMGUI_API void igPlotLinesFloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride); +CIMGUI_API void igPlotLinesFnPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size); +CIMGUI_API void igPlotHistogramFloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride); +CIMGUI_API void igPlotHistogramFnPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size); +CIMGUI_API void igProgressBar(float fraction,const ImVec2 size_arg,const char* overlay); +CIMGUI_API void igBullet(); +CIMGUI_API bool igBeginCombo(const char* label,const char* preview_value,ImGuiComboFlags flags); +CIMGUI_API void igEndCombo(); +CIMGUI_API bool igComboStr_arr(const char* label,int* current_item,const char* const items[],int items_count,int popup_max_height_in_items); +CIMGUI_API bool igComboStr(const char* label,int* current_item,const char* items_separated_by_zeros,int popup_max_height_in_items); +CIMGUI_API bool igComboFnPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int popup_max_height_in_items); +CIMGUI_API bool igDragFloat(const char* label,float* v,float v_speed,float v_min,float v_max,const char* display_format,float power); +CIMGUI_API bool igDragFloat2(const char* label,float v[2],float v_speed,float v_min,float v_max,const char* display_format,float power); +CIMGUI_API bool igDragFloat3(const char* label,float v[3],float v_speed,float v_min,float v_max,const char* display_format,float power); +CIMGUI_API bool igDragFloat4(const char* label,float v[4],float v_speed,float v_min,float v_max,const char* display_format,float power); +CIMGUI_API bool igDragFloatRange2(const char* label,float* v_current_min,float* v_current_max,float v_speed,float v_min,float v_max,const char* display_format,const char* display_format_max,float power); +CIMGUI_API bool igDragInt(const char* label,int* v,float v_speed,int v_min,int v_max,const char* display_format); +CIMGUI_API bool igDragInt2(const char* label,int v[2],float v_speed,int v_min,int v_max,const char* display_format); +CIMGUI_API bool igDragInt3(const char* label,int v[3],float v_speed,int v_min,int v_max,const char* display_format); +CIMGUI_API bool igDragInt4(const char* label,int v[4],float v_speed,int v_min,int v_max,const char* display_format); +CIMGUI_API bool igDragIntRange2(const char* label,int* v_current_min,int* v_current_max,float v_speed,int v_min,int v_max,const char* display_format,const char* display_format_max); +CIMGUI_API bool igInputText(const char* label,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiTextEditCallback callback,void* user_data); +CIMGUI_API bool igInputTextMultiline(const char* label,char* buf,size_t buf_size,const ImVec2 size,ImGuiInputTextFlags flags,ImGuiTextEditCallback callback,void* user_data); +CIMGUI_API bool igInputFloat(const char* label,float* v,float step,float step_fast,int decimal_precision,ImGuiInputTextFlags extra_flags); +CIMGUI_API bool igInputFloat2(const char* label,float v[2],int decimal_precision,ImGuiInputTextFlags extra_flags); +CIMGUI_API bool igInputFloat3(const char* label,float v[3],int decimal_precision,ImGuiInputTextFlags extra_flags); +CIMGUI_API bool igInputFloat4(const char* label,float v[4],int decimal_precision,ImGuiInputTextFlags extra_flags); +CIMGUI_API bool igInputInt(const char* label,int* v,int step,int step_fast,ImGuiInputTextFlags extra_flags); +CIMGUI_API bool igInputInt2(const char* label,int v[2],ImGuiInputTextFlags extra_flags); +CIMGUI_API bool igInputInt3(const char* label,int v[3],ImGuiInputTextFlags extra_flags); +CIMGUI_API bool igInputInt4(const char* label,int v[4],ImGuiInputTextFlags extra_flags); +CIMGUI_API bool igInputDouble(const char* label,double* v,double step,double step_fast,const char* display_format,ImGuiInputTextFlags extra_flags); +CIMGUI_API bool igSliderFloat(const char* label,float* v,float v_min,float v_max,const char* display_format,float power); +CIMGUI_API bool igSliderFloat2(const char* label,float v[2],float v_min,float v_max,const char* display_format,float power); +CIMGUI_API bool igSliderFloat3(const char* label,float v[3],float v_min,float v_max,const char* display_format,float power); +CIMGUI_API bool igSliderFloat4(const char* label,float v[4],float v_min,float v_max,const char* display_format,float power); +CIMGUI_API bool igSliderAngle(const char* label,float* v_rad,float v_degrees_min,float v_degrees_max); +CIMGUI_API bool igSliderInt(const char* label,int* v,int v_min,int v_max,const char* display_format); +CIMGUI_API bool igSliderInt2(const char* label,int v[2],int v_min,int v_max,const char* display_format); +CIMGUI_API bool igSliderInt3(const char* label,int v[3],int v_min,int v_max,const char* display_format); +CIMGUI_API bool igSliderInt4(const char* label,int v[4],int v_min,int v_max,const char* display_format); +CIMGUI_API bool igVSliderFloat(const char* label,const ImVec2 size,float* v,float v_min,float v_max,const char* display_format,float power); +CIMGUI_API bool igVSliderInt(const char* label,const ImVec2 size,int* v,int v_min,int v_max,const char* display_format); +CIMGUI_API bool igColorEdit3(const char* label,float col[3],ImGuiColorEditFlags flags); +CIMGUI_API bool igColorEdit4(const char* label,float col[4],ImGuiColorEditFlags flags); +CIMGUI_API bool igColorPicker3(const char* label,float col[3],ImGuiColorEditFlags flags); +CIMGUI_API bool igColorPicker4(const char* label,float col[4],ImGuiColorEditFlags flags,const float* ref_col); +CIMGUI_API bool igColorButton(const char* desc_id,const ImVec4 col,ImGuiColorEditFlags flags,ImVec2 size); +CIMGUI_API void igSetColorEditOptions(ImGuiColorEditFlags flags); +CIMGUI_API bool igTreeNodeStr(const char* label); +CIMGUI_API bool igTreeNodeStrStr(const char* str_id,const char* fmt,...); +CIMGUI_API bool igTreeNodePtr(const void* ptr_id,const char* fmt,...); +CIMGUI_API bool igTreeNodeVStr(const char* str_id,const char* fmt,va_list args); +CIMGUI_API bool igTreeNodeVPtr(const void* ptr_id,const char* fmt,va_list args); +CIMGUI_API bool igTreeNodeExStr(const char* label,ImGuiTreeNodeFlags flags); +CIMGUI_API bool igTreeNodeExStrStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,...); +CIMGUI_API bool igTreeNodeExPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,...); +CIMGUI_API bool igTreeNodeExVStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args); +CIMGUI_API bool igTreeNodeExVPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args); +CIMGUI_API void igTreePushStr(const char* str_id); +CIMGUI_API void igTreePushPtr(const void* ptr_id); +CIMGUI_API void igTreePop(); +CIMGUI_API void igTreeAdvanceToLabelPos(); +CIMGUI_API float igGetTreeNodeToLabelSpacing(); +CIMGUI_API void igSetNextTreeNodeOpen(bool is_open,ImGuiCond cond); +CIMGUI_API bool igCollapsingHeader(const char* label,ImGuiTreeNodeFlags flags); +CIMGUI_API bool igCollapsingHeaderBoolPtr(const char* label,bool* p_open,ImGuiTreeNodeFlags flags); +CIMGUI_API bool igSelectableBool(const char* label,bool selected,ImGuiSelectableFlags flags,const ImVec2 size); +CIMGUI_API bool igSelectableBoolPtr(const char* label,bool* p_selected,ImGuiSelectableFlags flags,const ImVec2 size); +CIMGUI_API bool igListBoxStr_arr(const char* label,int* current_item,const char* const items[],int items_count,int height_in_items); +CIMGUI_API bool igListBoxFnPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int height_in_items); +CIMGUI_API bool igListBoxHeaderVec2(const char* label,const ImVec2 size); +CIMGUI_API bool igListBoxHeaderInt(const char* label,int items_count,int height_in_items); +CIMGUI_API void igListBoxFooter(); +CIMGUI_API void igValueBool(const char* prefix,bool b); +CIMGUI_API void igValueInt(const char* prefix,int v); +CIMGUI_API void igValueUint(const char* prefix,unsigned int v); +CIMGUI_API void igValueFloat(const char* prefix,float v,const char* float_format); +CIMGUI_API void igSetTooltip(const char* fmt,...); +CIMGUI_API void igSetTooltipV(const char* fmt,va_list args); +CIMGUI_API void igBeginTooltip(); +CIMGUI_API void igEndTooltip(); +CIMGUI_API bool igBeginMainMenuBar(); +CIMGUI_API void igEndMainMenuBar(); +CIMGUI_API bool igBeginMenuBar(); +CIMGUI_API void igEndMenuBar(); +CIMGUI_API bool igBeginMenu(const char* label,bool enabled); +CIMGUI_API void igEndMenu(); +CIMGUI_API bool igMenuItemBool(const char* label,const char* shortcut,bool selected,bool enabled); +CIMGUI_API bool igMenuItemBoolPtr(const char* label,const char* shortcut,bool* p_selected,bool enabled); +CIMGUI_API void igOpenPopup(const char* str_id); +CIMGUI_API bool igBeginPopup(const char* str_id,ImGuiWindowFlags flags); +CIMGUI_API bool igBeginPopupContextItem(const char* str_id,int mouse_button); +CIMGUI_API bool igBeginPopupContextWindow(const char* str_id,int mouse_button,bool also_over_items); +CIMGUI_API bool igBeginPopupContextVoid(const char* str_id,int mouse_button); +CIMGUI_API bool igBeginPopupModal(const char* name,bool* p_open,ImGuiWindowFlags flags); +CIMGUI_API void igEndPopup(); +CIMGUI_API bool igOpenPopupOnItemClick(const char* str_id,int mouse_button); +CIMGUI_API bool igIsPopupOpen(const char* str_id); +CIMGUI_API void igCloseCurrentPopup(); +CIMGUI_API void igColumns(int count,const char* id,bool border); +CIMGUI_API void igNextColumn(); +CIMGUI_API int igGetColumnIndex(); +CIMGUI_API float igGetColumnWidth(int column_index); +CIMGUI_API void igSetColumnWidth(int column_index,float width); +CIMGUI_API float igGetColumnOffset(int column_index); +CIMGUI_API void igSetColumnOffset(int column_index,float offset_x); +CIMGUI_API int igGetColumnsCount(); +CIMGUI_API void igLogToTTY(int max_depth); +CIMGUI_API void igLogToFile(int max_depth,const char* filename); +CIMGUI_API void igLogToClipboard(int max_depth); +CIMGUI_API void igLogFinish(); +CIMGUI_API void igLogButtons(); +CIMGUI_API bool igBeginDragDropSource(ImGuiDragDropFlags flags); +CIMGUI_API bool igSetDragDropPayload(const char* type,const void* data,size_t size,ImGuiCond cond); +CIMGUI_API void igEndDragDropSource(); +CIMGUI_API bool igBeginDragDropTarget(); +CIMGUI_API const ImGuiPayload* igAcceptDragDropPayload(const char* type,ImGuiDragDropFlags flags); +CIMGUI_API void igEndDragDropTarget(); +CIMGUI_API void igPushClipRect(const ImVec2 clip_rect_min,const ImVec2 clip_rect_max,bool intersect_with_current_clip_rect); +CIMGUI_API void igPopClipRect(); +CIMGUI_API void igSetItemDefaultFocus(); +CIMGUI_API void igSetKeyboardFocusHere(int offset); +CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags); +CIMGUI_API bool igIsItemActive(); +CIMGUI_API bool igIsItemFocused(); +CIMGUI_API bool igIsItemClicked(int mouse_button); +CIMGUI_API bool igIsItemVisible(); +CIMGUI_API bool igIsAnyItemHovered(); +CIMGUI_API bool igIsAnyItemActive(); +CIMGUI_API bool igIsAnyItemFocused(); +CIMGUI_API ImVec2 igGetItemRectMin(); +CIMGUI_API ImVec2 igGetItemRectMax(); +CIMGUI_API ImVec2 igGetItemRectSize(); +CIMGUI_API void igSetItemAllowOverlap(); +CIMGUI_API bool igIsRectVisible(const ImVec2 size); +CIMGUI_API bool igIsRectVisibleVec2(const ImVec2 rect_min,const ImVec2 rect_max); +CIMGUI_API float igGetTime(); +CIMGUI_API int igGetFrameCount(); +CIMGUI_API ImDrawList* igGetOverlayDrawList(); +CIMGUI_API ImDrawListSharedData* igGetDrawListSharedData(); +CIMGUI_API const char* igGetStyleColorName(ImGuiCol idx); +CIMGUI_API void igSetStateStorage(ImGuiStorage* storage); +CIMGUI_API ImGuiStorage* igGetStateStorage(); +CIMGUI_API ImVec2 igCalcTextSize(const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width); +CIMGUI_API void igCalcListClipping(int items_count,float items_height,int* out_items_display_start,int* out_items_display_end); +CIMGUI_API bool igBeginChildFrame(ImGuiID id,const ImVec2 size,ImGuiWindowFlags flags); +CIMGUI_API void igEndChildFrame(); +CIMGUI_API ImVec4 igColorConvertU32ToFloat4(ImU32 in); +CIMGUI_API ImU32 igColorConvertFloat4ToU32(const ImVec4 in); +CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float out_h,float out_s,float out_v); +CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float out_r,float out_g,float out_b); +CIMGUI_API int igGetKeyIndex(ImGuiKey imgui_key); +CIMGUI_API bool igIsKeyDown(int user_key_index); +CIMGUI_API bool igIsKeyPressed(int user_key_index,bool repeat); +CIMGUI_API bool igIsKeyReleased(int user_key_index); +CIMGUI_API int igGetKeyPressedAmount(int key_index,float repeat_delay,float rate); +CIMGUI_API bool igIsMouseDown(int button); +CIMGUI_API bool igIsAnyMouseDown(); +CIMGUI_API bool igIsMouseClicked(int button,bool repeat); +CIMGUI_API bool igIsMouseDoubleClicked(int button); +CIMGUI_API bool igIsMouseReleased(int button); +CIMGUI_API bool igIsMouseDragging(int button,float lock_threshold); +CIMGUI_API bool igIsMouseHoveringRect(const ImVec2 r_min,const ImVec2 r_max,bool clip); +CIMGUI_API bool igIsMousePosValid(const ImVec2* mouse_pos); +CIMGUI_API ImVec2 igGetMousePos(); +CIMGUI_API ImVec2 igGetMousePosOnOpeningCurrentPopup(); +CIMGUI_API ImVec2 igGetMouseDragDelta(int button,float lock_threshold); +CIMGUI_API void igResetMouseDragDelta(int button); +CIMGUI_API ImGuiMouseCursor igGetMouseCursor(); +CIMGUI_API void igSetMouseCursor(ImGuiMouseCursor type); +CIMGUI_API void igCaptureKeyboardFromApp(bool capture); +CIMGUI_API void igCaptureMouseFromApp(bool capture); +CIMGUI_API const char* igGetClipboardText(); +CIMGUI_API void igSetClipboardText(const char* text); +CIMGUI_API void igSetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data); +CIMGUI_API void* igMemAlloc(size_t size); +CIMGUI_API void igMemFree(void* ptr); +CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor); +CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self,ImWchar c); +CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self,const char* utf8_chars); +CIMGUI_API inline void ImGuiIO_ClearInputCharacters(ImGuiIO* self); +CIMGUI_API const char* TextRange_begin(TextRange* self); +CIMGUI_API const char* TextRange_end(TextRange* self); +CIMGUI_API bool TextRange_empty(TextRange* self); +CIMGUI_API char TextRange_front(TextRange* self); +CIMGUI_API bool TextRange_is_blank(TextRange* self,char c); +CIMGUI_API void TextRange_trim_blanks(TextRange* self); +CIMGUI_API void TextRange_split(TextRange* self,char separator,ImVector_TextRange out); +CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width); +CIMGUI_API bool ImGuiTextFilter_PassFilter(ImGuiTextFilter* self,const char* text,const char* text_end); +CIMGUI_API void ImGuiTextFilter_Build(ImGuiTextFilter* self); +CIMGUI_API void ImGuiTextFilter_Clear(ImGuiTextFilter* self); +CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self); +CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self); +CIMGUI_API const char* ImGuiTextBuffer_end(ImGuiTextBuffer* self); +CIMGUI_API int ImGuiTextBuffer_size(ImGuiTextBuffer* self); +CIMGUI_API bool ImGuiTextBuffer_empty(ImGuiTextBuffer* self); +CIMGUI_API void ImGuiTextBuffer_clear(ImGuiTextBuffer* self); +CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity); +CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self); +CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,va_list args); +CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self); +CIMGUI_API int ImGuiStorage_GetInt(ImGuiStorage* self,ImGuiID key,int default_val); +CIMGUI_API void ImGuiStorage_SetInt(ImGuiStorage* self,ImGuiID key,int val); +CIMGUI_API bool ImGuiStorage_GetBool(ImGuiStorage* self,ImGuiID key,bool default_val); +CIMGUI_API void ImGuiStorage_SetBool(ImGuiStorage* self,ImGuiID key,bool val); +CIMGUI_API float ImGuiStorage_GetFloat(ImGuiStorage* self,ImGuiID key,float default_val); +CIMGUI_API void ImGuiStorage_SetFloat(ImGuiStorage* self,ImGuiID key,float val); +CIMGUI_API void* ImGuiStorage_GetVoidPtr(ImGuiStorage* self,ImGuiID key); +CIMGUI_API void ImGuiStorage_SetVoidPtr(ImGuiStorage* self,ImGuiID key,void* val); +CIMGUI_API int* ImGuiStorage_GetIntRef(ImGuiStorage* self,ImGuiID key,int default_val); +CIMGUI_API bool* ImGuiStorage_GetBoolRef(ImGuiStorage* self,ImGuiID key,bool default_val); +CIMGUI_API float* ImGuiStorage_GetFloatRef(ImGuiStorage* self,ImGuiID key,float default_val); +CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self,ImGuiID key,void* default_val); +CIMGUI_API void ImGuiStorage_SetAllInt(ImGuiStorage* self,int val); +CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self); +CIMGUI_API void ImGuiTextEditCallbackData_DeleteChars(ImGuiTextEditCallbackData* self,int pos,int bytes_count); +CIMGUI_API void ImGuiTextEditCallbackData_InsertChars(ImGuiTextEditCallbackData* self,int pos,const char* text,const char* text_end); +CIMGUI_API bool ImGuiTextEditCallbackData_HasSelection(ImGuiTextEditCallbackData* self); +CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self); +CIMGUI_API bool ImGuiPayload_IsDataType(ImGuiPayload* self,const char* type); +CIMGUI_API bool ImGuiPayload_IsPreview(ImGuiPayload* self); +CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self); +CIMGUI_API inline void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a); +CIMGUI_API ImColor ImColor_HSV(ImColor* self,float h,float s,float v,float a); +CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self); +CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* self,int items_count,float items_height); +CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self); +CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,ImVec2 clip_rect_min,ImVec2 clip_rect_max,bool intersect_with_current_clip_rect); +CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* self); +CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* self); +CIMGUI_API void ImDrawList_PushTextureID(ImDrawList* self,ImTextureID texture_id); +CIMGUI_API void ImDrawList_PopTextureID(ImDrawList* self); +CIMGUI_API inline ImVec2 ImDrawList_GetClipRectMin(ImDrawList* self); +CIMGUI_API inline ImVec2 ImDrawList_GetClipRectMax(ImDrawList* self); +CIMGUI_API void ImDrawList_AddLine(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float thickness); +CIMGUI_API void ImDrawList_AddRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float rounding,int rounding_corners_flags,float thickness); +CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float rounding,int rounding_corners_flags); +CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col_upr_left,ImU32 col_upr_right,ImU32 col_bot_right,ImU32 col_bot_left); +CIMGUI_API void ImDrawList_AddQuad(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,ImU32 col,float thickness); +CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,ImU32 col); +CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,ImU32 col,float thickness); +CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,ImU32 col); +CIMGUI_API void ImDrawList_AddCircle(ImDrawList* self,const ImVec2 centre,float radius,ImU32 col,int num_segments,float thickness); +CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* self,const ImVec2 centre,float radius,ImU32 col,int num_segments); +CIMGUI_API void ImDrawList_AddTextVec2(ImDrawList* self,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end); +CIMGUI_API void ImDrawList_AddTextFontPtr(ImDrawList* self,const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect); +CIMGUI_API void ImDrawList_AddImage(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col); +CIMGUI_API void ImDrawList_AddImageQuad(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col); +CIMGUI_API void ImDrawList_AddImageRounded(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col,float rounding,int rounding_corners); +CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,const int num_points,ImU32 col,bool closed,float thickness); +CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self,const ImVec2* points,const int num_points,ImU32 col); +CIMGUI_API void ImDrawList_AddBezierCurve(ImDrawList* self,const ImVec2 pos0,const ImVec2 cp0,const ImVec2 cp1,const ImVec2 pos1,ImU32 col,float thickness,int num_segments); +CIMGUI_API inline void ImDrawList_PathClear(ImDrawList* self); +CIMGUI_API inline void ImDrawList_PathLineTo(ImDrawList* self,const ImVec2 pos); +CIMGUI_API inline void ImDrawList_PathLineToMergeDuplicate(ImDrawList* self,const ImVec2 pos); +CIMGUI_API inline void ImDrawList_PathFillConvex(ImDrawList* self,ImU32 col); +CIMGUI_API inline void ImDrawList_PathStroke(ImDrawList* self,ImU32 col,bool closed,float thickness); +CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* self,const ImVec2 centre,float radius,float a_min,float a_max,int num_segments); +CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* self,const ImVec2 centre,float radius,int a_min_of_12,int a_max_of_12); +CIMGUI_API void ImDrawList_PathBezierCurveTo(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,int num_segments); +CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,int rounding_corners_flags); +CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* self,int channels_count); +CIMGUI_API void ImDrawList_ChannelsMerge(ImDrawList* self); +CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList* self,int channel_index); +CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data); +CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self); +CIMGUI_API ImDrawList* ImDrawList_CloneOutput(ImDrawList* self); +CIMGUI_API void ImDrawList_Clear(ImDrawList* self); +CIMGUI_API void ImDrawList_ClearFreeMemory(ImDrawList* self); +CIMGUI_API void ImDrawList_PrimReserve(ImDrawList* self,int idx_count,int vtx_count); +CIMGUI_API void ImDrawList_PrimRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col); +CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col); +CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col); +CIMGUI_API inline void ImDrawList_PrimWriteVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col); +CIMGUI_API inline void ImDrawList_PrimWriteIdx(ImDrawList* self,ImDrawIdx idx); +CIMGUI_API inline void ImDrawList_PrimVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col); +CIMGUI_API void ImDrawList_UpdateClipRect(ImDrawList* self); +CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList* self); +CIMGUI_API void ImDrawData_Clear(ImDrawData* self); +CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self); +CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 sc); +CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg); +CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self,const ImFontConfig* font_cfg); +CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self,const char* filename,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); +CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* self,void* font_data,int font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); +CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* self,const void* compressed_font_data,int compressed_font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); +CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(ImFontAtlas* self,const char* compressed_font_data_base85,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); +CIMGUI_API void ImFontAtlas_ClearInputData(ImFontAtlas* self); +CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* self); +CIMGUI_API void ImFontAtlas_ClearFonts(ImFontAtlas* self); +CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* self); +CIMGUI_API bool ImFontAtlas_Build(ImFontAtlas* self); +CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel); +CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel); +CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* self,ImTextureID id); +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesDefault(ImFontAtlas* self); +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesKorean(ImFontAtlas* self); +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesJapanese(ImFontAtlas* self); +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChinese(ImFontAtlas* self); +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(ImFontAtlas* self); +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self); +CIMGUI_API bool GlyphRangesBuilder_GetBit(GlyphRangesBuilder* self,int n); +CIMGUI_API void GlyphRangesBuilder_SetBit(GlyphRangesBuilder* self,int n); +CIMGUI_API void GlyphRangesBuilder_AddChar(GlyphRangesBuilder* self,ImWchar c); +CIMGUI_API void GlyphRangesBuilder_AddText(GlyphRangesBuilder* self,const char* text,const char* text_end); +CIMGUI_API void GlyphRangesBuilder_AddRanges(GlyphRangesBuilder* self,const ImWchar* ranges); +CIMGUI_API void GlyphRangesBuilder_BuildRanges(GlyphRangesBuilder* self,ImVector_ImWchar* out_ranges); +CIMGUI_API bool CustomRect_IsPacked(CustomRect* self); +CIMGUI_API int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self,unsigned int id,int width,int height); +CIMGUI_API int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self,ImFont* font,ImWchar id,int width,int height,float advance_x,const ImVec2 offset); +CIMGUI_API const CustomRect* ImFontAtlas_GetCustomRectByIndex(ImFontAtlas* self,int index); +CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const CustomRect* rect,ImVec2* out_uv_min,ImVec2* out_uv_max); +CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]); +CIMGUI_API void ImFont_ClearOutputData(ImFont* self); +CIMGUI_API void ImFont_BuildLookupTable(ImFont* self); +CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c); +CIMGUI_API const ImFontGlyph* ImFont_FindGlyphNoFallback(ImFont* self,ImWchar c); +CIMGUI_API void ImFont_SetFallbackChar(ImFont* self,ImWchar c); +CIMGUI_API float ImFont_GetCharAdvance(ImFont* self,ImWchar c); +CIMGUI_API bool ImFont_IsLoaded(ImFont* self); +CIMGUI_API const char* ImFont_GetDebugName(ImFont* self); +CIMGUI_API ImVec2 ImFont_CalcTextSizeA(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining); +CIMGUI_API const char* ImFont_CalcWordWrapPositionA(ImFont* self,float scale,const char* text,const char* text_end,float wrap_width); +CIMGUI_API void ImFont_RenderChar(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,unsigned short c); +CIMGUI_API void ImFont_RenderText(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,const ImVec4 clip_rect,const char* text_begin,const char* text_end,float wrap_width,bool cpu_fine_clip); +CIMGUI_API void ImFont_GrowIndex(ImFont* self,int new_size); +CIMGUI_API void ImFont_AddGlyph(ImFont* self,ImWchar c,float x0,float y0,float x1,float y1,float u0,float v0,float u1,float v1,float advance_x); +CIMGUI_API void ImFont_AddRemapChar(ImFont* self,ImWchar dst,ImWchar src,bool overwrite_dst); -#include "auto_funcs.h" +/////////////////////////hand written functions //no LogTextV CIMGUI_API void igLogText(CONST char *fmt, ...); //no appendfV diff --git a/cimgui/generator/auto_funcs.cpp b/cimgui/generator/auto_funcs.cpp deleted file mode 100644 index 674c607..0000000 --- a/cimgui/generator/auto_funcs.cpp +++ /dev/null @@ -1,1921 +0,0 @@ -CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas) -{ - return ImGui::CreateContext(shared_font_atlas); -} -CIMGUI_API void igDestroyContext(ImGuiContext* ctx) -{ - return ImGui::DestroyContext(ctx); -} -CIMGUI_API ImGuiContext* igGetCurrentContext() -{ - return ImGui::GetCurrentContext(); -} -CIMGUI_API void igSetCurrentContext(ImGuiContext* ctx) -{ - return ImGui::SetCurrentContext(ctx); -} -CIMGUI_API ImGuiIO* igGetIO() -{ - return &ImGui::GetIO(); -} -CIMGUI_API ImGuiStyle* igGetStyle() -{ - return &ImGui::GetStyle(); -} -CIMGUI_API void igNewFrame() -{ - return ImGui::NewFrame(); -} -CIMGUI_API void igRender() -{ - return ImGui::Render(); -} -CIMGUI_API ImDrawData* igGetDrawData() -{ - return ImGui::GetDrawData(); -} -CIMGUI_API void igEndFrame() -{ - return ImGui::EndFrame(); -} -CIMGUI_API void igShowDemoWindow(bool* p_open) -{ - return ImGui::ShowDemoWindow(p_open); -} -CIMGUI_API void igShowMetricsWindow(bool* p_open) -{ - return ImGui::ShowMetricsWindow(p_open); -} -CIMGUI_API void igShowStyleEditor(ImGuiStyle* ref) -{ - return ImGui::ShowStyleEditor(ref); -} -CIMGUI_API bool igShowStyleSelector(const char* label) -{ - return ImGui::ShowStyleSelector(label); -} -CIMGUI_API void igShowFontSelector(const char* label) -{ - return ImGui::ShowFontSelector(label); -} -CIMGUI_API void igShowUserGuide() -{ - return ImGui::ShowUserGuide(); -} -CIMGUI_API const char* igGetVersion() -{ - return ImGui::GetVersion(); -} -CIMGUI_API void igStyleColorsDark(ImGuiStyle* dst) -{ - return ImGui::StyleColorsDark(dst); -} -CIMGUI_API void igStyleColorsClassic(ImGuiStyle* dst) -{ - return ImGui::StyleColorsClassic(dst); -} -CIMGUI_API void igStyleColorsLight(ImGuiStyle* dst) -{ - return ImGui::StyleColorsLight(dst); -} -CIMGUI_API bool igBegin(const char* name,bool* p_open,ImGuiWindowFlags flags) -{ - return ImGui::Begin(name,p_open,flags); -} -CIMGUI_API void igEnd() -{ - return ImGui::End(); -} -CIMGUI_API bool igBeginChildStr(const char* str_id,const ImVec2 size,bool border,ImGuiWindowFlags flags) -{ - return ImGui::BeginChild(str_id,size,border,flags); -} -CIMGUI_API bool igBeginChildID(ImGuiID id,const ImVec2 size,bool border,ImGuiWindowFlags flags) -{ - return ImGui::BeginChild(id,size,border,flags); -} -CIMGUI_API void igEndChild() -{ - return ImGui::EndChild(); -} -CIMGUI_API bool igIsWindowAppearing() -{ - return ImGui::IsWindowAppearing(); -} -CIMGUI_API bool igIsWindowCollapsed() -{ - return ImGui::IsWindowCollapsed(); -} -CIMGUI_API bool igIsWindowFocused(ImGuiFocusedFlags flags) -{ - return ImGui::IsWindowFocused(flags); -} -CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags flags) -{ - return ImGui::IsWindowHovered(flags); -} -CIMGUI_API ImDrawList* igGetWindowDrawList() -{ - return ImGui::GetWindowDrawList(); -} -CIMGUI_API ImVec2 igGetWindowPos() -{ - return ImGui::GetWindowPos(); -} -CIMGUI_API ImVec2 igGetWindowSize() -{ - return ImGui::GetWindowSize(); -} -CIMGUI_API float igGetWindowWidth() -{ - return ImGui::GetWindowWidth(); -} -CIMGUI_API float igGetWindowHeight() -{ - return ImGui::GetWindowHeight(); -} -CIMGUI_API ImVec2 igGetContentRegionMax() -{ - return ImGui::GetContentRegionMax(); -} -CIMGUI_API ImVec2 igGetContentRegionAvail() -{ - return ImGui::GetContentRegionAvail(); -} -CIMGUI_API float igGetContentRegionAvailWidth() -{ - return ImGui::GetContentRegionAvailWidth(); -} -CIMGUI_API ImVec2 igGetWindowContentRegionMin() -{ - return ImGui::GetWindowContentRegionMin(); -} -CIMGUI_API ImVec2 igGetWindowContentRegionMax() -{ - return ImGui::GetWindowContentRegionMax(); -} -CIMGUI_API float igGetWindowContentRegionWidth() -{ - return ImGui::GetWindowContentRegionWidth(); -} -CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot) -{ - return ImGui::SetNextWindowPos(pos,cond,pivot); -} -CIMGUI_API void igSetNextWindowSize(const ImVec2 size,ImGuiCond cond) -{ - return ImGui::SetNextWindowSize(size,cond); -} -CIMGUI_API void igSetNextWindowSizeConstraints(const ImVec2 size_min,const ImVec2 size_max,ImGuiSizeCallback custom_callback,void* custom_callback_data) -{ - return ImGui::SetNextWindowSizeConstraints(size_min,size_max,custom_callback,custom_callback_data); -} -CIMGUI_API void igSetNextWindowContentSize(const ImVec2 size) -{ - return ImGui::SetNextWindowContentSize(size); -} -CIMGUI_API void igSetNextWindowCollapsed(bool collapsed,ImGuiCond cond) -{ - return ImGui::SetNextWindowCollapsed(collapsed,cond); -} -CIMGUI_API void igSetNextWindowFocus() -{ - return ImGui::SetNextWindowFocus(); -} -CIMGUI_API void igSetNextWindowBgAlpha(float alpha) -{ - return ImGui::SetNextWindowBgAlpha(alpha); -} -CIMGUI_API void igSetWindowPosVec2(const ImVec2 pos,ImGuiCond cond) -{ - return ImGui::SetWindowPos(pos,cond); -} -CIMGUI_API void igSetWindowSizeVec2(const ImVec2 size,ImGuiCond cond) -{ - return ImGui::SetWindowSize(size,cond); -} -CIMGUI_API void igSetWindowCollapsedBool(bool collapsed,ImGuiCond cond) -{ - return ImGui::SetWindowCollapsed(collapsed,cond); -} -CIMGUI_API void igSetWindowFocus() -{ - return ImGui::SetWindowFocus(); -} -CIMGUI_API void igSetWindowFontScale(float scale) -{ - return ImGui::SetWindowFontScale(scale); -} -CIMGUI_API void igSetWindowPosStr(const char* name,const ImVec2 pos,ImGuiCond cond) -{ - return ImGui::SetWindowPos(name,pos,cond); -} -CIMGUI_API void igSetWindowSizeStr(const char* name,const ImVec2 size,ImGuiCond cond) -{ - return ImGui::SetWindowSize(name,size,cond); -} -CIMGUI_API void igSetWindowCollapsedStr(const char* name,bool collapsed,ImGuiCond cond) -{ - return ImGui::SetWindowCollapsed(name,collapsed,cond); -} -CIMGUI_API void igSetWindowFocusStr(const char* name) -{ - return ImGui::SetWindowFocus(name); -} -CIMGUI_API float igGetScrollX() -{ - return ImGui::GetScrollX(); -} -CIMGUI_API float igGetScrollY() -{ - return ImGui::GetScrollY(); -} -CIMGUI_API float igGetScrollMaxX() -{ - return ImGui::GetScrollMaxX(); -} -CIMGUI_API float igGetScrollMaxY() -{ - return ImGui::GetScrollMaxY(); -} -CIMGUI_API void igSetScrollX(float scroll_x) -{ - return ImGui::SetScrollX(scroll_x); -} -CIMGUI_API void igSetScrollY(float scroll_y) -{ - return ImGui::SetScrollY(scroll_y); -} -CIMGUI_API void igSetScrollHere(float center_y_ratio) -{ - return ImGui::SetScrollHere(center_y_ratio); -} -CIMGUI_API void igSetScrollFromPosY(float pos_y,float center_y_ratio) -{ - return ImGui::SetScrollFromPosY(pos_y,center_y_ratio); -} -CIMGUI_API void igPushFont(ImFont* font) -{ - return ImGui::PushFont(font); -} -CIMGUI_API void igPopFont() -{ - return ImGui::PopFont(); -} -CIMGUI_API void igPushStyleColorU32(ImGuiCol idx,ImU32 col) -{ - return ImGui::PushStyleColor(idx,col); -} -CIMGUI_API void igPushStyleColorVec4(ImGuiCol idx,const ImVec4 col) -{ - return ImGui::PushStyleColor(idx,col); -} -CIMGUI_API void igPopStyleColor(int count) -{ - return ImGui::PopStyleColor(count); -} -CIMGUI_API void igPushStyleVarFloat(ImGuiStyleVar idx,float val) -{ - return ImGui::PushStyleVar(idx,val); -} -CIMGUI_API void igPushStyleVarVec2(ImGuiStyleVar idx,const ImVec2 val) -{ - return ImGui::PushStyleVar(idx,val); -} -CIMGUI_API void igPopStyleVar(int count) -{ - return ImGui::PopStyleVar(count); -} -CIMGUI_API const ImVec4* igGetStyleColorVec4(ImGuiCol idx) -{ - return &ImGui::GetStyleColorVec4(idx); -} -CIMGUI_API ImFont* igGetFont() -{ - return ImGui::GetFont(); -} -CIMGUI_API float igGetFontSize() -{ - return ImGui::GetFontSize(); -} -CIMGUI_API ImVec2 igGetFontTexUvWhitePixel() -{ - return ImGui::GetFontTexUvWhitePixel(); -} -CIMGUI_API ImU32 igGetColorU32Col(ImGuiCol idx,float alpha_mul) -{ - return ImGui::GetColorU32(idx,alpha_mul); -} -CIMGUI_API ImU32 igGetColorU32Vec4(const ImVec4 col) -{ - return ImGui::GetColorU32(col); -} -CIMGUI_API ImU32 igGetColorU32U32(ImU32 col) -{ - return ImGui::GetColorU32(col); -} -CIMGUI_API void igPushItemWidth(float item_width) -{ - return ImGui::PushItemWidth(item_width); -} -CIMGUI_API void igPopItemWidth() -{ - return ImGui::PopItemWidth(); -} -CIMGUI_API float igCalcItemWidth() -{ - return ImGui::CalcItemWidth(); -} -CIMGUI_API void igPushTextWrapPos(float wrap_pos_x) -{ - return ImGui::PushTextWrapPos(wrap_pos_x); -} -CIMGUI_API void igPopTextWrapPos() -{ - return ImGui::PopTextWrapPos(); -} -CIMGUI_API void igPushAllowKeyboardFocus(bool allow_keyboard_focus) -{ - return ImGui::PushAllowKeyboardFocus(allow_keyboard_focus); -} -CIMGUI_API void igPopAllowKeyboardFocus() -{ - return ImGui::PopAllowKeyboardFocus(); -} -CIMGUI_API void igPushButtonRepeat(bool repeat) -{ - return ImGui::PushButtonRepeat(repeat); -} -CIMGUI_API void igPopButtonRepeat() -{ - return ImGui::PopButtonRepeat(); -} -CIMGUI_API void igSeparator() -{ - return ImGui::Separator(); -} -CIMGUI_API void igSameLine(float pos_x,float spacing_w) -{ - return ImGui::SameLine(pos_x,spacing_w); -} -CIMGUI_API void igNewLine() -{ - return ImGui::NewLine(); -} -CIMGUI_API void igSpacing() -{ - return ImGui::Spacing(); -} -CIMGUI_API void igDummy(const ImVec2 size) -{ - return ImGui::Dummy(size); -} -CIMGUI_API void igIndent(float indent_w) -{ - return ImGui::Indent(indent_w); -} -CIMGUI_API void igUnindent(float indent_w) -{ - return ImGui::Unindent(indent_w); -} -CIMGUI_API void igBeginGroup() -{ - return ImGui::BeginGroup(); -} -CIMGUI_API void igEndGroup() -{ - return ImGui::EndGroup(); -} -CIMGUI_API ImVec2 igGetCursorPos() -{ - return ImGui::GetCursorPos(); -} -CIMGUI_API float igGetCursorPosX() -{ - return ImGui::GetCursorPosX(); -} -CIMGUI_API float igGetCursorPosY() -{ - return ImGui::GetCursorPosY(); -} -CIMGUI_API void igSetCursorPos(const ImVec2 local_pos) -{ - return ImGui::SetCursorPos(local_pos); -} -CIMGUI_API void igSetCursorPosX(float x) -{ - return ImGui::SetCursorPosX(x); -} -CIMGUI_API void igSetCursorPosY(float y) -{ - return ImGui::SetCursorPosY(y); -} -CIMGUI_API ImVec2 igGetCursorStartPos() -{ - return ImGui::GetCursorStartPos(); -} -CIMGUI_API ImVec2 igGetCursorScreenPos() -{ - return ImGui::GetCursorScreenPos(); -} -CIMGUI_API void igSetCursorScreenPos(const ImVec2 screen_pos) -{ - return ImGui::SetCursorScreenPos(screen_pos); -} -CIMGUI_API void igAlignTextToFramePadding() -{ - return ImGui::AlignTextToFramePadding(); -} -CIMGUI_API float igGetTextLineHeight() -{ - return ImGui::GetTextLineHeight(); -} -CIMGUI_API float igGetTextLineHeightWithSpacing() -{ - return ImGui::GetTextLineHeightWithSpacing(); -} -CIMGUI_API float igGetFrameHeight() -{ - return ImGui::GetFrameHeight(); -} -CIMGUI_API float igGetFrameHeightWithSpacing() -{ - return ImGui::GetFrameHeightWithSpacing(); -} -CIMGUI_API void igPushIDStr(const char* str_id) -{ - return ImGui::PushID(str_id); -} -CIMGUI_API void igPushIDRange(const char* str_id_begin,const char* str_id_end) -{ - return ImGui::PushID(str_id_begin,str_id_end); -} -CIMGUI_API void igPushIDPtr(const void* ptr_id) -{ - return ImGui::PushID(ptr_id); -} -CIMGUI_API void igPushIDInt(int int_id) -{ - return ImGui::PushID(int_id); -} -CIMGUI_API void igPopID() -{ - return ImGui::PopID(); -} -CIMGUI_API ImGuiID igGetIDStr(const char* str_id) -{ - return ImGui::GetID(str_id); -} -CIMGUI_API ImGuiID igGetIDStrStr(const char* str_id_begin,const char* str_id_end) -{ - return ImGui::GetID(str_id_begin,str_id_end); -} -CIMGUI_API ImGuiID igGetIDPtr(const void* ptr_id) -{ - return ImGui::GetID(ptr_id); -} -CIMGUI_API void igTextUnformatted(const char* text,const char* text_end) -{ - return ImGui::TextUnformatted(text,text_end); -} -CIMGUI_API void igText(const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::TextV(fmt,args); - va_end(args); -} -CIMGUI_API void igTextV(const char* fmt,va_list args) -{ - return ImGui::TextV(fmt,args); -} -CIMGUI_API void igTextColored(const ImVec4 col,const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::TextColoredV(col,fmt,args); - va_end(args); -} -CIMGUI_API void igTextColoredV(const ImVec4 col,const char* fmt,va_list args) -{ - return ImGui::TextColoredV(col,fmt,args); -} -CIMGUI_API void igTextDisabled(const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::TextDisabledV(fmt,args); - va_end(args); -} -CIMGUI_API void igTextDisabledV(const char* fmt,va_list args) -{ - return ImGui::TextDisabledV(fmt,args); -} -CIMGUI_API void igTextWrapped(const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::TextWrappedV(fmt,args); - va_end(args); -} -CIMGUI_API void igTextWrappedV(const char* fmt,va_list args) -{ - return ImGui::TextWrappedV(fmt,args); -} -CIMGUI_API void igLabelText(const char* label,const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::LabelTextV(label,fmt,args); - va_end(args); -} -CIMGUI_API void igLabelTextV(const char* label,const char* fmt,va_list args) -{ - return ImGui::LabelTextV(label,fmt,args); -} -CIMGUI_API void igBulletText(const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::BulletTextV(fmt,args); - va_end(args); -} -CIMGUI_API void igBulletTextV(const char* fmt,va_list args) -{ - return ImGui::BulletTextV(fmt,args); -} -CIMGUI_API bool igButton(const char* label,const ImVec2 size) -{ - return ImGui::Button(label,size); -} -CIMGUI_API bool igSmallButton(const char* label) -{ - return ImGui::SmallButton(label); -} -CIMGUI_API bool igArrowButton(const char* str_id,ImGuiDir dir) -{ - return ImGui::ArrowButton(str_id,dir); -} -CIMGUI_API bool igInvisibleButton(const char* str_id,const ImVec2 size) -{ - return ImGui::InvisibleButton(str_id,size); -} -CIMGUI_API void igImage(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col) -{ - return ImGui::Image(user_texture_id,size,uv0,uv1,tint_col,border_col); -} -CIMGUI_API bool igImageButton(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,int frame_padding,const ImVec4 bg_col,const ImVec4 tint_col) -{ - return ImGui::ImageButton(user_texture_id,size,uv0,uv1,frame_padding,bg_col,tint_col); -} -CIMGUI_API bool igCheckbox(const char* label,bool* v) -{ - return ImGui::Checkbox(label,v); -} -CIMGUI_API bool igCheckboxFlags(const char* label,unsigned int* flags,unsigned int flags_value) -{ - return ImGui::CheckboxFlags(label,flags,flags_value); -} -CIMGUI_API bool igRadioButtonBool(const char* label,bool active) -{ - return ImGui::RadioButton(label,active); -} -CIMGUI_API bool igRadioButtonIntPtr(const char* label,int* v,int v_button) -{ - return ImGui::RadioButton(label,v,v_button); -} -CIMGUI_API void igPlotLinesFloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride) -{ - return ImGui::PlotLines(label,values,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size,stride); -} -CIMGUI_API void igPlotLinesFnPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size) -{ - return ImGui::PlotLines(label,values_getter,data,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size); -} -CIMGUI_API void igPlotHistogramFloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride) -{ - return ImGui::PlotHistogram(label,values,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size,stride); -} -CIMGUI_API void igPlotHistogramFnPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size) -{ - return ImGui::PlotHistogram(label,values_getter,data,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size); -} -CIMGUI_API void igProgressBar(float fraction,const ImVec2 size_arg,const char* overlay) -{ - return ImGui::ProgressBar(fraction,size_arg,overlay); -} -CIMGUI_API void igBullet() -{ - return ImGui::Bullet(); -} -CIMGUI_API bool igBeginCombo(const char* label,const char* preview_value,ImGuiComboFlags flags) -{ - return ImGui::BeginCombo(label,preview_value,flags); -} -CIMGUI_API void igEndCombo() -{ - return ImGui::EndCombo(); -} -CIMGUI_API bool igComboStr_arr(const char* label,int* current_item,const char* const items[],int items_count,int popup_max_height_in_items) -{ - return ImGui::Combo(label,current_item,items,items_count,popup_max_height_in_items); -} -CIMGUI_API bool igComboStr(const char* label,int* current_item,const char* items_separated_by_zeros,int popup_max_height_in_items) -{ - return ImGui::Combo(label,current_item,items_separated_by_zeros,popup_max_height_in_items); -} -CIMGUI_API bool igComboFnPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int popup_max_height_in_items) -{ - return ImGui::Combo(label,current_item,items_getter,data,items_count,popup_max_height_in_items); -} -CIMGUI_API bool igDragFloat(const char* label,float* v,float v_speed,float v_min,float v_max,const char* display_format,float power) -{ - return ImGui::DragFloat(label,v,v_speed,v_min,v_max,display_format,power); -} -CIMGUI_API bool igDragFloat2(const char* label,float v[2],float v_speed,float v_min,float v_max,const char* display_format,float power) -{ - return ImGui::DragFloat2(label,v,v_speed,v_min,v_max,display_format,power); -} -CIMGUI_API bool igDragFloat3(const char* label,float v[3],float v_speed,float v_min,float v_max,const char* display_format,float power) -{ - return ImGui::DragFloat3(label,v,v_speed,v_min,v_max,display_format,power); -} -CIMGUI_API bool igDragFloat4(const char* label,float v[4],float v_speed,float v_min,float v_max,const char* display_format,float power) -{ - return ImGui::DragFloat4(label,v,v_speed,v_min,v_max,display_format,power); -} -CIMGUI_API bool igDragFloatRange2(const char* label,float* v_current_min,float* v_current_max,float v_speed,float v_min,float v_max,const char* display_format,const char* display_format_max,float power) -{ - return ImGui::DragFloatRange2(label,v_current_min,v_current_max,v_speed,v_min,v_max,display_format,display_format_max,power); -} -CIMGUI_API bool igDragInt(const char* label,int* v,float v_speed,int v_min,int v_max,const char* display_format) -{ - return ImGui::DragInt(label,v,v_speed,v_min,v_max,display_format); -} -CIMGUI_API bool igDragInt2(const char* label,int v[2],float v_speed,int v_min,int v_max,const char* display_format) -{ - return ImGui::DragInt2(label,v,v_speed,v_min,v_max,display_format); -} -CIMGUI_API bool igDragInt3(const char* label,int v[3],float v_speed,int v_min,int v_max,const char* display_format) -{ - return ImGui::DragInt3(label,v,v_speed,v_min,v_max,display_format); -} -CIMGUI_API bool igDragInt4(const char* label,int v[4],float v_speed,int v_min,int v_max,const char* display_format) -{ - return ImGui::DragInt4(label,v,v_speed,v_min,v_max,display_format); -} -CIMGUI_API bool igDragIntRange2(const char* label,int* v_current_min,int* v_current_max,float v_speed,int v_min,int v_max,const char* display_format,const char* display_format_max) -{ - return ImGui::DragIntRange2(label,v_current_min,v_current_max,v_speed,v_min,v_max,display_format,display_format_max); -} -CIMGUI_API bool igInputText(const char* label,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiTextEditCallback callback,void* user_data) -{ - return ImGui::InputText(label,buf,buf_size,flags,callback,user_data); -} -CIMGUI_API bool igInputTextMultiline(const char* label,char* buf,size_t buf_size,const ImVec2 size,ImGuiInputTextFlags flags,ImGuiTextEditCallback callback,void* user_data) -{ - return ImGui::InputTextMultiline(label,buf,buf_size,size,flags,callback,user_data); -} -CIMGUI_API bool igInputFloat(const char* label,float* v,float step,float step_fast,int decimal_precision,ImGuiInputTextFlags extra_flags) -{ - return ImGui::InputFloat(label,v,step,step_fast,decimal_precision,extra_flags); -} -CIMGUI_API bool igInputFloat2(const char* label,float v[2],int decimal_precision,ImGuiInputTextFlags extra_flags) -{ - return ImGui::InputFloat2(label,v,decimal_precision,extra_flags); -} -CIMGUI_API bool igInputFloat3(const char* label,float v[3],int decimal_precision,ImGuiInputTextFlags extra_flags) -{ - return ImGui::InputFloat3(label,v,decimal_precision,extra_flags); -} -CIMGUI_API bool igInputFloat4(const char* label,float v[4],int decimal_precision,ImGuiInputTextFlags extra_flags) -{ - return ImGui::InputFloat4(label,v,decimal_precision,extra_flags); -} -CIMGUI_API bool igInputInt(const char* label,int* v,int step,int step_fast,ImGuiInputTextFlags extra_flags) -{ - return ImGui::InputInt(label,v,step,step_fast,extra_flags); -} -CIMGUI_API bool igInputInt2(const char* label,int v[2],ImGuiInputTextFlags extra_flags) -{ - return ImGui::InputInt2(label,v,extra_flags); -} -CIMGUI_API bool igInputInt3(const char* label,int v[3],ImGuiInputTextFlags extra_flags) -{ - return ImGui::InputInt3(label,v,extra_flags); -} -CIMGUI_API bool igInputInt4(const char* label,int v[4],ImGuiInputTextFlags extra_flags) -{ - return ImGui::InputInt4(label,v,extra_flags); -} -CIMGUI_API bool igInputDouble(const char* label,double* v,double step,double step_fast,const char* display_format,ImGuiInputTextFlags extra_flags) -{ - return ImGui::InputDouble(label,v,step,step_fast,display_format,extra_flags); -} -CIMGUI_API bool igSliderFloat(const char* label,float* v,float v_min,float v_max,const char* display_format,float power) -{ - return ImGui::SliderFloat(label,v,v_min,v_max,display_format,power); -} -CIMGUI_API bool igSliderFloat2(const char* label,float v[2],float v_min,float v_max,const char* display_format,float power) -{ - return ImGui::SliderFloat2(label,v,v_min,v_max,display_format,power); -} -CIMGUI_API bool igSliderFloat3(const char* label,float v[3],float v_min,float v_max,const char* display_format,float power) -{ - return ImGui::SliderFloat3(label,v,v_min,v_max,display_format,power); -} -CIMGUI_API bool igSliderFloat4(const char* label,float v[4],float v_min,float v_max,const char* display_format,float power) -{ - return ImGui::SliderFloat4(label,v,v_min,v_max,display_format,power); -} -CIMGUI_API bool igSliderAngle(const char* label,float* v_rad,float v_degrees_min,float v_degrees_max) -{ - return ImGui::SliderAngle(label,v_rad,v_degrees_min,v_degrees_max); -} -CIMGUI_API bool igSliderInt(const char* label,int* v,int v_min,int v_max,const char* display_format) -{ - return ImGui::SliderInt(label,v,v_min,v_max,display_format); -} -CIMGUI_API bool igSliderInt2(const char* label,int v[2],int v_min,int v_max,const char* display_format) -{ - return ImGui::SliderInt2(label,v,v_min,v_max,display_format); -} -CIMGUI_API bool igSliderInt3(const char* label,int v[3],int v_min,int v_max,const char* display_format) -{ - return ImGui::SliderInt3(label,v,v_min,v_max,display_format); -} -CIMGUI_API bool igSliderInt4(const char* label,int v[4],int v_min,int v_max,const char* display_format) -{ - return ImGui::SliderInt4(label,v,v_min,v_max,display_format); -} -CIMGUI_API bool igVSliderFloat(const char* label,const ImVec2 size,float* v,float v_min,float v_max,const char* display_format,float power) -{ - return ImGui::VSliderFloat(label,size,v,v_min,v_max,display_format,power); -} -CIMGUI_API bool igVSliderInt(const char* label,const ImVec2 size,int* v,int v_min,int v_max,const char* display_format) -{ - return ImGui::VSliderInt(label,size,v,v_min,v_max,display_format); -} -CIMGUI_API bool igColorEdit3(const char* label,float col[3],ImGuiColorEditFlags flags) -{ - return ImGui::ColorEdit3(label,col,flags); -} -CIMGUI_API bool igColorEdit4(const char* label,float col[4],ImGuiColorEditFlags flags) -{ - return ImGui::ColorEdit4(label,col,flags); -} -CIMGUI_API bool igColorPicker3(const char* label,float col[3],ImGuiColorEditFlags flags) -{ - return ImGui::ColorPicker3(label,col,flags); -} -CIMGUI_API bool igColorPicker4(const char* label,float col[4],ImGuiColorEditFlags flags,const float* ref_col) -{ - return ImGui::ColorPicker4(label,col,flags,ref_col); -} -CIMGUI_API bool igColorButton(const char* desc_id,const ImVec4 col,ImGuiColorEditFlags flags,ImVec2 size) -{ - return ImGui::ColorButton(desc_id,col,flags,size); -} -CIMGUI_API void igSetColorEditOptions(ImGuiColorEditFlags flags) -{ - return ImGui::SetColorEditOptions(flags); -} -CIMGUI_API bool igTreeNodeStr(const char* label) -{ - return ImGui::TreeNode(label); -} -CIMGUI_API bool igTreeNodeStrStr(const char* str_id,const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::TreeNodeV(str_id,fmt,args); - va_end(args); -} -CIMGUI_API bool igTreeNodePtr(const void* ptr_id,const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::TreeNodeV(ptr_id,fmt,args); - va_end(args); -} -CIMGUI_API bool igTreeNodeVStr(const char* str_id,const char* fmt,va_list args) -{ - return ImGui::TreeNodeV(str_id,fmt,args); -} -CIMGUI_API bool igTreeNodeVPtr(const void* ptr_id,const char* fmt,va_list args) -{ - return ImGui::TreeNodeV(ptr_id,fmt,args); -} -CIMGUI_API bool igTreeNodeExStr(const char* label,ImGuiTreeNodeFlags flags) -{ - return ImGui::TreeNodeEx(label,flags); -} -CIMGUI_API bool igTreeNodeExStrStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::TreeNodeExV(str_id,flags,fmt,args); - va_end(args); -} -CIMGUI_API bool igTreeNodeExPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::TreeNodeExV(ptr_id,flags,fmt,args); - va_end(args); -} -CIMGUI_API bool igTreeNodeExVStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args) -{ - return ImGui::TreeNodeExV(str_id,flags,fmt,args); -} -CIMGUI_API bool igTreeNodeExVPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args) -{ - return ImGui::TreeNodeExV(ptr_id,flags,fmt,args); -} -CIMGUI_API void igTreePushStr(const char* str_id) -{ - return ImGui::TreePush(str_id); -} -CIMGUI_API void igTreePushPtr(const void* ptr_id) -{ - return ImGui::TreePush(ptr_id); -} -CIMGUI_API void igTreePop() -{ - return ImGui::TreePop(); -} -CIMGUI_API void igTreeAdvanceToLabelPos() -{ - return ImGui::TreeAdvanceToLabelPos(); -} -CIMGUI_API float igGetTreeNodeToLabelSpacing() -{ - return ImGui::GetTreeNodeToLabelSpacing(); -} -CIMGUI_API void igSetNextTreeNodeOpen(bool is_open,ImGuiCond cond) -{ - return ImGui::SetNextTreeNodeOpen(is_open,cond); -} -CIMGUI_API bool igCollapsingHeader(const char* label,ImGuiTreeNodeFlags flags) -{ - return ImGui::CollapsingHeader(label,flags); -} -CIMGUI_API bool igCollapsingHeaderBoolPtr(const char* label,bool* p_open,ImGuiTreeNodeFlags flags) -{ - return ImGui::CollapsingHeader(label,p_open,flags); -} -CIMGUI_API bool igSelectableBool(const char* label,bool selected,ImGuiSelectableFlags flags,const ImVec2 size) -{ - return ImGui::Selectable(label,selected,flags,size); -} -CIMGUI_API bool igSelectableBoolPtr(const char* label,bool* p_selected,ImGuiSelectableFlags flags,const ImVec2 size) -{ - return ImGui::Selectable(label,p_selected,flags,size); -} -CIMGUI_API bool igListBoxStr_arr(const char* label,int* current_item,const char* const items[],int items_count,int height_in_items) -{ - return ImGui::ListBox(label,current_item,items,items_count,height_in_items); -} -CIMGUI_API bool igListBoxFnPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int height_in_items) -{ - return ImGui::ListBox(label,current_item,items_getter,data,items_count,height_in_items); -} -CIMGUI_API bool igListBoxHeaderVec2(const char* label,const ImVec2 size) -{ - return ImGui::ListBoxHeader(label,size); -} -CIMGUI_API bool igListBoxHeaderInt(const char* label,int items_count,int height_in_items) -{ - return ImGui::ListBoxHeader(label,items_count,height_in_items); -} -CIMGUI_API void igListBoxFooter() -{ - return ImGui::ListBoxFooter(); -} -CIMGUI_API void igValueBool(const char* prefix,bool b) -{ - return ImGui::Value(prefix,b); -} -CIMGUI_API void igValueInt(const char* prefix,int v) -{ - return ImGui::Value(prefix,v); -} -CIMGUI_API void igValueUint(const char* prefix,unsigned int v) -{ - return ImGui::Value(prefix,v); -} -CIMGUI_API void igValueFloat(const char* prefix,float v,const char* float_format) -{ - return ImGui::Value(prefix,v,float_format); -} -CIMGUI_API void igSetTooltip(const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::SetTooltipV(fmt,args); - va_end(args); -} -CIMGUI_API void igSetTooltipV(const char* fmt,va_list args) -{ - return ImGui::SetTooltipV(fmt,args); -} -CIMGUI_API void igBeginTooltip() -{ - return ImGui::BeginTooltip(); -} -CIMGUI_API void igEndTooltip() -{ - return ImGui::EndTooltip(); -} -CIMGUI_API bool igBeginMainMenuBar() -{ - return ImGui::BeginMainMenuBar(); -} -CIMGUI_API void igEndMainMenuBar() -{ - return ImGui::EndMainMenuBar(); -} -CIMGUI_API bool igBeginMenuBar() -{ - return ImGui::BeginMenuBar(); -} -CIMGUI_API void igEndMenuBar() -{ - return ImGui::EndMenuBar(); -} -CIMGUI_API bool igBeginMenu(const char* label,bool enabled) -{ - return ImGui::BeginMenu(label,enabled); -} -CIMGUI_API void igEndMenu() -{ - return ImGui::EndMenu(); -} -CIMGUI_API bool igMenuItemBool(const char* label,const char* shortcut,bool selected,bool enabled) -{ - return ImGui::MenuItem(label,shortcut,selected,enabled); -} -CIMGUI_API bool igMenuItemBoolPtr(const char* label,const char* shortcut,bool* p_selected,bool enabled) -{ - return ImGui::MenuItem(label,shortcut,p_selected,enabled); -} -CIMGUI_API void igOpenPopup(const char* str_id) -{ - return ImGui::OpenPopup(str_id); -} -CIMGUI_API bool igBeginPopup(const char* str_id,ImGuiWindowFlags flags) -{ - return ImGui::BeginPopup(str_id,flags); -} -CIMGUI_API bool igBeginPopupContextItem(const char* str_id,int mouse_button) -{ - return ImGui::BeginPopupContextItem(str_id,mouse_button); -} -CIMGUI_API bool igBeginPopupContextWindow(const char* str_id,int mouse_button,bool also_over_items) -{ - return ImGui::BeginPopupContextWindow(str_id,mouse_button,also_over_items); -} -CIMGUI_API bool igBeginPopupContextVoid(const char* str_id,int mouse_button) -{ - return ImGui::BeginPopupContextVoid(str_id,mouse_button); -} -CIMGUI_API bool igBeginPopupModal(const char* name,bool* p_open,ImGuiWindowFlags flags) -{ - return ImGui::BeginPopupModal(name,p_open,flags); -} -CIMGUI_API void igEndPopup() -{ - return ImGui::EndPopup(); -} -CIMGUI_API bool igOpenPopupOnItemClick(const char* str_id,int mouse_button) -{ - return ImGui::OpenPopupOnItemClick(str_id,mouse_button); -} -CIMGUI_API bool igIsPopupOpen(const char* str_id) -{ - return ImGui::IsPopupOpen(str_id); -} -CIMGUI_API void igCloseCurrentPopup() -{ - return ImGui::CloseCurrentPopup(); -} -CIMGUI_API void igColumns(int count,const char* id,bool border) -{ - return ImGui::Columns(count,id,border); -} -CIMGUI_API void igNextColumn() -{ - return ImGui::NextColumn(); -} -CIMGUI_API int igGetColumnIndex() -{ - return ImGui::GetColumnIndex(); -} -CIMGUI_API float igGetColumnWidth(int column_index) -{ - return ImGui::GetColumnWidth(column_index); -} -CIMGUI_API void igSetColumnWidth(int column_index,float width) -{ - return ImGui::SetColumnWidth(column_index,width); -} -CIMGUI_API float igGetColumnOffset(int column_index) -{ - return ImGui::GetColumnOffset(column_index); -} -CIMGUI_API void igSetColumnOffset(int column_index,float offset_x) -{ - return ImGui::SetColumnOffset(column_index,offset_x); -} -CIMGUI_API int igGetColumnsCount() -{ - return ImGui::GetColumnsCount(); -} -CIMGUI_API void igLogToTTY(int max_depth) -{ - return ImGui::LogToTTY(max_depth); -} -CIMGUI_API void igLogToFile(int max_depth,const char* filename) -{ - return ImGui::LogToFile(max_depth,filename); -} -CIMGUI_API void igLogToClipboard(int max_depth) -{ - return ImGui::LogToClipboard(max_depth); -} -CIMGUI_API void igLogFinish() -{ - return ImGui::LogFinish(); -} -CIMGUI_API void igLogButtons() -{ - return ImGui::LogButtons(); -} -CIMGUI_API bool igBeginDragDropSource(ImGuiDragDropFlags flags) -{ - return ImGui::BeginDragDropSource(flags); -} -CIMGUI_API bool igSetDragDropPayload(const char* type,const void* data,size_t size,ImGuiCond cond) -{ - return ImGui::SetDragDropPayload(type,data,size,cond); -} -CIMGUI_API void igEndDragDropSource() -{ - return ImGui::EndDragDropSource(); -} -CIMGUI_API bool igBeginDragDropTarget() -{ - return ImGui::BeginDragDropTarget(); -} -CIMGUI_API const ImGuiPayload* igAcceptDragDropPayload(const char* type,ImGuiDragDropFlags flags) -{ - return ImGui::AcceptDragDropPayload(type,flags); -} -CIMGUI_API void igEndDragDropTarget() -{ - return ImGui::EndDragDropTarget(); -} -CIMGUI_API void igPushClipRect(const ImVec2 clip_rect_min,const ImVec2 clip_rect_max,bool intersect_with_current_clip_rect) -{ - return ImGui::PushClipRect(clip_rect_min,clip_rect_max,intersect_with_current_clip_rect); -} -CIMGUI_API void igPopClipRect() -{ - return ImGui::PopClipRect(); -} -CIMGUI_API void igSetItemDefaultFocus() -{ - return ImGui::SetItemDefaultFocus(); -} -CIMGUI_API void igSetKeyboardFocusHere(int offset) -{ - return ImGui::SetKeyboardFocusHere(offset); -} -CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags) -{ - return ImGui::IsItemHovered(flags); -} -CIMGUI_API bool igIsItemActive() -{ - return ImGui::IsItemActive(); -} -CIMGUI_API bool igIsItemFocused() -{ - return ImGui::IsItemFocused(); -} -CIMGUI_API bool igIsItemClicked(int mouse_button) -{ - return ImGui::IsItemClicked(mouse_button); -} -CIMGUI_API bool igIsItemVisible() -{ - return ImGui::IsItemVisible(); -} -CIMGUI_API bool igIsAnyItemHovered() -{ - return ImGui::IsAnyItemHovered(); -} -CIMGUI_API bool igIsAnyItemActive() -{ - return ImGui::IsAnyItemActive(); -} -CIMGUI_API bool igIsAnyItemFocused() -{ - return ImGui::IsAnyItemFocused(); -} -CIMGUI_API ImVec2 igGetItemRectMin() -{ - return ImGui::GetItemRectMin(); -} -CIMGUI_API ImVec2 igGetItemRectMax() -{ - return ImGui::GetItemRectMax(); -} -CIMGUI_API ImVec2 igGetItemRectSize() -{ - return ImGui::GetItemRectSize(); -} -CIMGUI_API void igSetItemAllowOverlap() -{ - return ImGui::SetItemAllowOverlap(); -} -CIMGUI_API bool igIsRectVisible(const ImVec2 size) -{ - return ImGui::IsRectVisible(size); -} -CIMGUI_API bool igIsRectVisibleVec2(const ImVec2 rect_min,const ImVec2 rect_max) -{ - return ImGui::IsRectVisible(rect_min,rect_max); -} -CIMGUI_API float igGetTime() -{ - return ImGui::GetTime(); -} -CIMGUI_API int igGetFrameCount() -{ - return ImGui::GetFrameCount(); -} -CIMGUI_API ImDrawList* igGetOverlayDrawList() -{ - return ImGui::GetOverlayDrawList(); -} -CIMGUI_API ImDrawListSharedData* igGetDrawListSharedData() -{ - return ImGui::GetDrawListSharedData(); -} -CIMGUI_API const char* igGetStyleColorName(ImGuiCol idx) -{ - return ImGui::GetStyleColorName(idx); -} -CIMGUI_API void igSetStateStorage(ImGuiStorage* storage) -{ - return ImGui::SetStateStorage(storage); -} -CIMGUI_API ImGuiStorage* igGetStateStorage() -{ - return ImGui::GetStateStorage(); -} -CIMGUI_API ImVec2 igCalcTextSize(const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width) -{ - return ImGui::CalcTextSize(text,text_end,hide_text_after_double_hash,wrap_width); -} -CIMGUI_API void igCalcListClipping(int items_count,float items_height,int* out_items_display_start,int* out_items_display_end) -{ - return ImGui::CalcListClipping(items_count,items_height,out_items_display_start,out_items_display_end); -} -CIMGUI_API bool igBeginChildFrame(ImGuiID id,const ImVec2 size,ImGuiWindowFlags flags) -{ - return ImGui::BeginChildFrame(id,size,flags); -} -CIMGUI_API void igEndChildFrame() -{ - return ImGui::EndChildFrame(); -} -CIMGUI_API ImVec4 igColorConvertU32ToFloat4(ImU32 in) -{ - return ImGui::ColorConvertU32ToFloat4(in); -} -CIMGUI_API ImU32 igColorConvertFloat4ToU32(const ImVec4 in) -{ - return ImGui::ColorConvertFloat4ToU32(in); -} -CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float out_h,float out_s,float out_v) -{ - return ImGui::ColorConvertRGBtoHSV(r,g,b,out_h,out_s,out_v); -} -CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float out_r,float out_g,float out_b) -{ - return ImGui::ColorConvertHSVtoRGB(h,s,v,out_r,out_g,out_b); -} -CIMGUI_API int igGetKeyIndex(ImGuiKey imgui_key) -{ - return ImGui::GetKeyIndex(imgui_key); -} -CIMGUI_API bool igIsKeyDown(int user_key_index) -{ - return ImGui::IsKeyDown(user_key_index); -} -CIMGUI_API bool igIsKeyPressed(int user_key_index,bool repeat) -{ - return ImGui::IsKeyPressed(user_key_index,repeat); -} -CIMGUI_API bool igIsKeyReleased(int user_key_index) -{ - return ImGui::IsKeyReleased(user_key_index); -} -CIMGUI_API int igGetKeyPressedAmount(int key_index,float repeat_delay,float rate) -{ - return ImGui::GetKeyPressedAmount(key_index,repeat_delay,rate); -} -CIMGUI_API bool igIsMouseDown(int button) -{ - return ImGui::IsMouseDown(button); -} -CIMGUI_API bool igIsAnyMouseDown() -{ - return ImGui::IsAnyMouseDown(); -} -CIMGUI_API bool igIsMouseClicked(int button,bool repeat) -{ - return ImGui::IsMouseClicked(button,repeat); -} -CIMGUI_API bool igIsMouseDoubleClicked(int button) -{ - return ImGui::IsMouseDoubleClicked(button); -} -CIMGUI_API bool igIsMouseReleased(int button) -{ - return ImGui::IsMouseReleased(button); -} -CIMGUI_API bool igIsMouseDragging(int button,float lock_threshold) -{ - return ImGui::IsMouseDragging(button,lock_threshold); -} -CIMGUI_API bool igIsMouseHoveringRect(const ImVec2 r_min,const ImVec2 r_max,bool clip) -{ - return ImGui::IsMouseHoveringRect(r_min,r_max,clip); -} -CIMGUI_API bool igIsMousePosValid(const ImVec2* mouse_pos) -{ - return ImGui::IsMousePosValid(mouse_pos); -} -CIMGUI_API ImVec2 igGetMousePos() -{ - return ImGui::GetMousePos(); -} -CIMGUI_API ImVec2 igGetMousePosOnOpeningCurrentPopup() -{ - return ImGui::GetMousePosOnOpeningCurrentPopup(); -} -CIMGUI_API ImVec2 igGetMouseDragDelta(int button,float lock_threshold) -{ - return ImGui::GetMouseDragDelta(button,lock_threshold); -} -CIMGUI_API void igResetMouseDragDelta(int button) -{ - return ImGui::ResetMouseDragDelta(button); -} -CIMGUI_API ImGuiMouseCursor igGetMouseCursor() -{ - return ImGui::GetMouseCursor(); -} -CIMGUI_API void igSetMouseCursor(ImGuiMouseCursor type) -{ - return ImGui::SetMouseCursor(type); -} -CIMGUI_API void igCaptureKeyboardFromApp(bool capture) -{ - return ImGui::CaptureKeyboardFromApp(capture); -} -CIMGUI_API void igCaptureMouseFromApp(bool capture) -{ - return ImGui::CaptureMouseFromApp(capture); -} -CIMGUI_API const char* igGetClipboardText() -{ - return ImGui::GetClipboardText(); -} -CIMGUI_API void igSetClipboardText(const char* text) -{ - return ImGui::SetClipboardText(text); -} -CIMGUI_API void igSetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data) -{ - return ImGui::SetAllocatorFunctions(alloc_func,free_func,user_data); -} -CIMGUI_API void* igMemAlloc(size_t size) -{ - return ImGui::MemAlloc(size); -} -CIMGUI_API void igMemFree(void* ptr) -{ - return ImGui::MemFree(ptr); -} -CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor) -{ - return self->ScaleAllSizes(scale_factor); -} -CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self,ImWchar c) -{ - return self->AddInputCharacter(c); -} -CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self,const char* utf8_chars) -{ - return self->AddInputCharactersUTF8(utf8_chars); -} -CIMGUI_API inline void ImGuiIO_ClearInputCharacters(ImGuiIO* self) -{ - return self->ClearInputCharacters(); -} -CIMGUI_API const char* TextRange_begin(TextRange* self) -{ - return self->begin(); -} -CIMGUI_API const char* TextRange_end(TextRange* self) -{ - return self->end(); -} -CIMGUI_API bool TextRange_empty(TextRange* self) -{ - return self->empty(); -} -CIMGUI_API char TextRange_front(TextRange* self) -{ - return self->front(); -} -CIMGUI_API bool TextRange_is_blank(TextRange* self,char c) -{ - return self->is_blank(c); -} -CIMGUI_API void TextRange_trim_blanks(TextRange* self) -{ - return self->trim_blanks(); -} -CIMGUI_API void TextRange_split(TextRange* self,char separator,ImVector_TextRange out) -{ - return self->split(separator,out); -} -CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width) -{ - return self->Draw(label,width); -} -CIMGUI_API bool ImGuiTextFilter_PassFilter(ImGuiTextFilter* self,const char* text,const char* text_end) -{ - return self->PassFilter(text,text_end); -} -CIMGUI_API void ImGuiTextFilter_Build(ImGuiTextFilter* self) -{ - return self->Build(); -} -CIMGUI_API void ImGuiTextFilter_Clear(ImGuiTextFilter* self) -{ - return self->Clear(); -} -CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self) -{ - return self->IsActive(); -} -CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self) -{ - return self->begin(); -} -CIMGUI_API const char* ImGuiTextBuffer_end(ImGuiTextBuffer* self) -{ - return self->end(); -} -CIMGUI_API int ImGuiTextBuffer_size(ImGuiTextBuffer* self) -{ - return self->size(); -} -CIMGUI_API bool ImGuiTextBuffer_empty(ImGuiTextBuffer* self) -{ - return self->empty(); -} -CIMGUI_API void ImGuiTextBuffer_clear(ImGuiTextBuffer* self) -{ - return self->clear(); -} -CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity) -{ - return self->reserve(capacity); -} -CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self) -{ - return self->c_str(); -} -CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,va_list args) -{ - return self->appendfv(fmt,args); -} -CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self) -{ - return self->Clear(); -} -CIMGUI_API int ImGuiStorage_GetInt(ImGuiStorage* self,ImGuiID key,int default_val) -{ - return self->GetInt(key,default_val); -} -CIMGUI_API void ImGuiStorage_SetInt(ImGuiStorage* self,ImGuiID key,int val) -{ - return self->SetInt(key,val); -} -CIMGUI_API bool ImGuiStorage_GetBool(ImGuiStorage* self,ImGuiID key,bool default_val) -{ - return self->GetBool(key,default_val); -} -CIMGUI_API void ImGuiStorage_SetBool(ImGuiStorage* self,ImGuiID key,bool val) -{ - return self->SetBool(key,val); -} -CIMGUI_API float ImGuiStorage_GetFloat(ImGuiStorage* self,ImGuiID key,float default_val) -{ - return self->GetFloat(key,default_val); -} -CIMGUI_API void ImGuiStorage_SetFloat(ImGuiStorage* self,ImGuiID key,float val) -{ - return self->SetFloat(key,val); -} -CIMGUI_API void* ImGuiStorage_GetVoidPtr(ImGuiStorage* self,ImGuiID key) -{ - return self->GetVoidPtr(key); -} -CIMGUI_API void ImGuiStorage_SetVoidPtr(ImGuiStorage* self,ImGuiID key,void* val) -{ - return self->SetVoidPtr(key,val); -} -CIMGUI_API int* ImGuiStorage_GetIntRef(ImGuiStorage* self,ImGuiID key,int default_val) -{ - return self->GetIntRef(key,default_val); -} -CIMGUI_API bool* ImGuiStorage_GetBoolRef(ImGuiStorage* self,ImGuiID key,bool default_val) -{ - return self->GetBoolRef(key,default_val); -} -CIMGUI_API float* ImGuiStorage_GetFloatRef(ImGuiStorage* self,ImGuiID key,float default_val) -{ - return self->GetFloatRef(key,default_val); -} -CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self,ImGuiID key,void* default_val) -{ - return self->GetVoidPtrRef(key,default_val); -} -CIMGUI_API void ImGuiStorage_SetAllInt(ImGuiStorage* self,int val) -{ - return self->SetAllInt(val); -} -CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self) -{ - return self->BuildSortByKey(); -} -CIMGUI_API void ImGuiTextEditCallbackData_DeleteChars(ImGuiTextEditCallbackData* self,int pos,int bytes_count) -{ - return self->DeleteChars(pos,bytes_count); -} -CIMGUI_API void ImGuiTextEditCallbackData_InsertChars(ImGuiTextEditCallbackData* self,int pos,const char* text,const char* text_end) -{ - return self->InsertChars(pos,text,text_end); -} -CIMGUI_API bool ImGuiTextEditCallbackData_HasSelection(ImGuiTextEditCallbackData* self) -{ - return self->HasSelection(); -} -CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self) -{ - return self->Clear(); -} -CIMGUI_API bool ImGuiPayload_IsDataType(ImGuiPayload* self,const char* type) -{ - return self->IsDataType(type); -} -CIMGUI_API bool ImGuiPayload_IsPreview(ImGuiPayload* self) -{ - return self->IsPreview(); -} -CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self) -{ - return self->IsDelivery(); -} -CIMGUI_API inline void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a) -{ - return self->SetHSV(h,s,v,a); -} -CIMGUI_API ImColor ImColor_HSV(ImColor* self,float h,float s,float v,float a) -{ - return self->HSV(h,s,v,a); -} -CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self) -{ - return self->Step(); -} -CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* self,int items_count,float items_height) -{ - return self->Begin(items_count,items_height); -} -CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self) -{ - return self->End(); -} -CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,ImVec2 clip_rect_min,ImVec2 clip_rect_max,bool intersect_with_current_clip_rect) -{ - return self->PushClipRect(clip_rect_min,clip_rect_max,intersect_with_current_clip_rect); -} -CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* self) -{ - return self->PushClipRectFullScreen(); -} -CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* self) -{ - return self->PopClipRect(); -} -CIMGUI_API void ImDrawList_PushTextureID(ImDrawList* self,ImTextureID texture_id) -{ - return self->PushTextureID(texture_id); -} -CIMGUI_API void ImDrawList_PopTextureID(ImDrawList* self) -{ - return self->PopTextureID(); -} -CIMGUI_API inline ImVec2 ImDrawList_GetClipRectMin(ImDrawList* self) -{ - return self->GetClipRectMin(); -} -CIMGUI_API inline ImVec2 ImDrawList_GetClipRectMax(ImDrawList* self) -{ - return self->GetClipRectMax(); -} -CIMGUI_API void ImDrawList_AddLine(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float thickness) -{ - return self->AddLine(a,b,col,thickness); -} -CIMGUI_API void ImDrawList_AddRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float rounding,int rounding_corners_flags,float thickness) -{ - return self->AddRect(a,b,col,rounding,rounding_corners_flags,thickness); -} -CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float rounding,int rounding_corners_flags) -{ - return self->AddRectFilled(a,b,col,rounding,rounding_corners_flags); -} -CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col_upr_left,ImU32 col_upr_right,ImU32 col_bot_right,ImU32 col_bot_left) -{ - return self->AddRectFilledMultiColor(a,b,col_upr_left,col_upr_right,col_bot_right,col_bot_left); -} -CIMGUI_API void ImDrawList_AddQuad(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,ImU32 col,float thickness) -{ - return self->AddQuad(a,b,c,d,col,thickness); -} -CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,ImU32 col) -{ - return self->AddQuadFilled(a,b,c,d,col); -} -CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,ImU32 col,float thickness) -{ - return self->AddTriangle(a,b,c,col,thickness); -} -CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,ImU32 col) -{ - return self->AddTriangleFilled(a,b,c,col); -} -CIMGUI_API void ImDrawList_AddCircle(ImDrawList* self,const ImVec2 centre,float radius,ImU32 col,int num_segments,float thickness) -{ - return self->AddCircle(centre,radius,col,num_segments,thickness); -} -CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* self,const ImVec2 centre,float radius,ImU32 col,int num_segments) -{ - return self->AddCircleFilled(centre,radius,col,num_segments); -} -CIMGUI_API void ImDrawList_AddTextVec2(ImDrawList* self,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end) -{ - return self->AddText(pos,col,text_begin,text_end); -} -CIMGUI_API void ImDrawList_AddTextFontPtr(ImDrawList* self,const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect) -{ - return self->AddText(font,font_size,pos,col,text_begin,text_end,wrap_width,cpu_fine_clip_rect); -} -CIMGUI_API void ImDrawList_AddImage(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col) -{ - return self->AddImage(user_texture_id,a,b,uv_a,uv_b,col); -} -CIMGUI_API void ImDrawList_AddImageQuad(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col) -{ - return self->AddImageQuad(user_texture_id,a,b,c,d,uv_a,uv_b,uv_c,uv_d,col); -} -CIMGUI_API void ImDrawList_AddImageRounded(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col,float rounding,int rounding_corners) -{ - return self->AddImageRounded(user_texture_id,a,b,uv_a,uv_b,col,rounding,rounding_corners); -} -CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,const int num_points,ImU32 col,bool closed,float thickness) -{ - return self->AddPolyline(points,num_points,col,closed,thickness); -} -CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self,const ImVec2* points,const int num_points,ImU32 col) -{ - return self->AddConvexPolyFilled(points,num_points,col); -} -CIMGUI_API void ImDrawList_AddBezierCurve(ImDrawList* self,const ImVec2 pos0,const ImVec2 cp0,const ImVec2 cp1,const ImVec2 pos1,ImU32 col,float thickness,int num_segments) -{ - return self->AddBezierCurve(pos0,cp0,cp1,pos1,col,thickness,num_segments); -} -CIMGUI_API inline void ImDrawList_PathClear(ImDrawList* self) -{ - return self->PathClear(); -} -CIMGUI_API inline void ImDrawList_PathLineTo(ImDrawList* self,const ImVec2 pos) -{ - return self->PathLineTo(pos); -} -CIMGUI_API inline void ImDrawList_PathLineToMergeDuplicate(ImDrawList* self,const ImVec2 pos) -{ - return self->PathLineToMergeDuplicate(pos); -} -CIMGUI_API inline void ImDrawList_PathFillConvex(ImDrawList* self,ImU32 col) -{ - return self->PathFillConvex(col); -} -CIMGUI_API inline void ImDrawList_PathStroke(ImDrawList* self,ImU32 col,bool closed,float thickness) -{ - return self->PathStroke(col,closed,thickness); -} -CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* self,const ImVec2 centre,float radius,float a_min,float a_max,int num_segments) -{ - return self->PathArcTo(centre,radius,a_min,a_max,num_segments); -} -CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* self,const ImVec2 centre,float radius,int a_min_of_12,int a_max_of_12) -{ - return self->PathArcToFast(centre,radius,a_min_of_12,a_max_of_12); -} -CIMGUI_API void ImDrawList_PathBezierCurveTo(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,int num_segments) -{ - return self->PathBezierCurveTo(p1,p2,p3,num_segments); -} -CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,int rounding_corners_flags) -{ - return self->PathRect(rect_min,rect_max,rounding,rounding_corners_flags); -} -CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* self,int channels_count) -{ - return self->ChannelsSplit(channels_count); -} -CIMGUI_API void ImDrawList_ChannelsMerge(ImDrawList* self) -{ - return self->ChannelsMerge(); -} -CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList* self,int channel_index) -{ - return self->ChannelsSetCurrent(channel_index); -} -CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data) -{ - return self->AddCallback(callback,callback_data); -} -CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self) -{ - return self->AddDrawCmd(); -} -CIMGUI_API ImDrawList* ImDrawList_CloneOutput(ImDrawList* self) -{ - return self->CloneOutput(); -} -CIMGUI_API void ImDrawList_Clear(ImDrawList* self) -{ - return self->Clear(); -} -CIMGUI_API void ImDrawList_ClearFreeMemory(ImDrawList* self) -{ - return self->ClearFreeMemory(); -} -CIMGUI_API void ImDrawList_PrimReserve(ImDrawList* self,int idx_count,int vtx_count) -{ - return self->PrimReserve(idx_count,vtx_count); -} -CIMGUI_API void ImDrawList_PrimRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col) -{ - return self->PrimRect(a,b,col); -} -CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col) -{ - return self->PrimRectUV(a,b,uv_a,uv_b,col); -} -CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col) -{ - return self->PrimQuadUV(a,b,c,d,uv_a,uv_b,uv_c,uv_d,col); -} -CIMGUI_API inline void ImDrawList_PrimWriteVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col) -{ - return self->PrimWriteVtx(pos,uv,col); -} -CIMGUI_API inline void ImDrawList_PrimWriteIdx(ImDrawList* self,ImDrawIdx idx) -{ - return self->PrimWriteIdx(idx); -} -CIMGUI_API inline void ImDrawList_PrimVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col) -{ - return self->PrimVtx(pos,uv,col); -} -CIMGUI_API void ImDrawList_UpdateClipRect(ImDrawList* self) -{ - return self->UpdateClipRect(); -} -CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList* self) -{ - return self->UpdateTextureID(); -} -CIMGUI_API void ImDrawData_Clear(ImDrawData* self) -{ - return self->Clear(); -} -CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self) -{ - return self->DeIndexAllBuffers(); -} -CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 sc) -{ - return self->ScaleClipRects(sc); -} -CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg) -{ - return self->AddFont(font_cfg); -} -CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self,const ImFontConfig* font_cfg) -{ - return self->AddFontDefault(font_cfg); -} -CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self,const char* filename,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) -{ - return self->AddFontFromFileTTF(filename,size_pixels,font_cfg,glyph_ranges); -} -CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* self,void* font_data,int font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) -{ - return self->AddFontFromMemoryTTF(font_data,font_size,size_pixels,font_cfg,glyph_ranges); -} -CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* self,const void* compressed_font_data,int compressed_font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) -{ - return self->AddFontFromMemoryCompressedTTF(compressed_font_data,compressed_font_size,size_pixels,font_cfg,glyph_ranges); -} -CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(ImFontAtlas* self,const char* compressed_font_data_base85,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) -{ - return self->AddFontFromMemoryCompressedBase85TTF(compressed_font_data_base85,size_pixels,font_cfg,glyph_ranges); -} -CIMGUI_API void ImFontAtlas_ClearInputData(ImFontAtlas* self) -{ - return self->ClearInputData(); -} -CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* self) -{ - return self->ClearTexData(); -} -CIMGUI_API void ImFontAtlas_ClearFonts(ImFontAtlas* self) -{ - return self->ClearFonts(); -} -CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* self) -{ - return self->Clear(); -} -CIMGUI_API bool ImFontAtlas_Build(ImFontAtlas* self) -{ - return self->Build(); -} -CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel) -{ - return self->GetTexDataAsAlpha8(out_pixels,out_width,out_height,out_bytes_per_pixel); -} -CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel) -{ - return self->GetTexDataAsRGBA32(out_pixels,out_width,out_height,out_bytes_per_pixel); -} -CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* self,ImTextureID id) -{ - return self->SetTexID(id); -} -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesDefault(ImFontAtlas* self) -{ - return self->GetGlyphRangesDefault(); -} -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesKorean(ImFontAtlas* self) -{ - return self->GetGlyphRangesKorean(); -} -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesJapanese(ImFontAtlas* self) -{ - return self->GetGlyphRangesJapanese(); -} -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChinese(ImFontAtlas* self) -{ - return self->GetGlyphRangesChinese(); -} -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(ImFontAtlas* self) -{ - return self->GetGlyphRangesCyrillic(); -} -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self) -{ - return self->GetGlyphRangesThai(); -} -CIMGUI_API bool GlyphRangesBuilder_GetBit(GlyphRangesBuilder* self,int n) -{ - return self->GetBit(n); -} -CIMGUI_API void GlyphRangesBuilder_SetBit(GlyphRangesBuilder* self,int n) -{ - return self->SetBit(n); -} -CIMGUI_API void GlyphRangesBuilder_AddChar(GlyphRangesBuilder* self,ImWchar c) -{ - return self->AddChar(c); -} -CIMGUI_API void GlyphRangesBuilder_AddText(GlyphRangesBuilder* self,const char* text,const char* text_end) -{ - return self->AddText(text,text_end); -} -CIMGUI_API void GlyphRangesBuilder_AddRanges(GlyphRangesBuilder* self,const ImWchar* ranges) -{ - return self->AddRanges(ranges); -} -CIMGUI_API void GlyphRangesBuilder_BuildRanges(GlyphRangesBuilder* self,ImVector_ImWchar* out_ranges) -{ - return self->BuildRanges(out_ranges); -} -CIMGUI_API bool CustomRect_IsPacked(CustomRect* self) -{ - return self->IsPacked(); -} -CIMGUI_API int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self,unsigned int id,int width,int height) -{ - return self->AddCustomRectRegular(id,width,height); -} -CIMGUI_API int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self,ImFont* font,ImWchar id,int width,int height,float advance_x,const ImVec2 offset) -{ - return self->AddCustomRectFontGlyph(font,id,width,height,advance_x,offset); -} -CIMGUI_API const CustomRect* ImFontAtlas_GetCustomRectByIndex(ImFontAtlas* self,int index) -{ - return self->GetCustomRectByIndex(index); -} -CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const CustomRect* rect,ImVec2* out_uv_min,ImVec2* out_uv_max) -{ - return self->CalcCustomRectUV(rect,out_uv_min,out_uv_max); -} -CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]) -{ - return self->GetMouseCursorTexData(cursor,out_offset,out_size,out_uv_border,out_uv_fill); -} -CIMGUI_API void ImFont_ClearOutputData(ImFont* self) -{ - return self->ClearOutputData(); -} -CIMGUI_API void ImFont_BuildLookupTable(ImFont* self) -{ - return self->BuildLookupTable(); -} -CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c) -{ - return self->FindGlyph(c); -} -CIMGUI_API const ImFontGlyph* ImFont_FindGlyphNoFallback(ImFont* self,ImWchar c) -{ - return self->FindGlyphNoFallback(c); -} -CIMGUI_API void ImFont_SetFallbackChar(ImFont* self,ImWchar c) -{ - return self->SetFallbackChar(c); -} -CIMGUI_API float ImFont_GetCharAdvance(ImFont* self,ImWchar c) -{ - return self->GetCharAdvance(c); -} -CIMGUI_API bool ImFont_IsLoaded(ImFont* self) -{ - return self->IsLoaded(); -} -CIMGUI_API const char* ImFont_GetDebugName(ImFont* self) -{ - return self->GetDebugName(); -} -CIMGUI_API ImVec2 ImFont_CalcTextSizeA(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining) -{ - return self->CalcTextSizeA(size,max_width,wrap_width,text_begin,text_end,remaining); -} -CIMGUI_API const char* ImFont_CalcWordWrapPositionA(ImFont* self,float scale,const char* text,const char* text_end,float wrap_width) -{ - return self->CalcWordWrapPositionA(scale,text,text_end,wrap_width); -} -CIMGUI_API void ImFont_RenderChar(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,unsigned short c) -{ - return self->RenderChar(draw_list,size,pos,col,c); -} -CIMGUI_API void ImFont_RenderText(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,const ImVec4 clip_rect,const char* text_begin,const char* text_end,float wrap_width,bool cpu_fine_clip) -{ - return self->RenderText(draw_list,size,pos,col,clip_rect,text_begin,text_end,wrap_width,cpu_fine_clip); -} -CIMGUI_API void ImFont_GrowIndex(ImFont* self,int new_size) -{ - return self->GrowIndex(new_size); -} -CIMGUI_API void ImFont_AddGlyph(ImFont* self,ImWchar c,float x0,float y0,float x1,float y1,float u0,float v0,float u1,float v1,float advance_x) -{ - return self->AddGlyph(c,x0,y0,x1,y1,u0,v0,u1,v1,advance_x); -} -CIMGUI_API void ImFont_AddRemapChar(ImFont* self,ImWchar dst,ImWchar src,bool overwrite_dst) -{ - return self->AddRemapChar(dst,src,overwrite_dst); -} diff --git a/cimgui/generator/auto_funcs.h b/cimgui/generator/auto_funcs.h deleted file mode 100644 index fb449d4..0000000 --- a/cimgui/generator/auto_funcs.h +++ /dev/null @@ -1,483 +0,0 @@ -#ifndef CIMGUI_DEFINE_ENUMS_AND_STRUCTS -typedef ImFontAtlas::GlyphRangesBuilder GlyphRangesBuilder; -typedef ImFontAtlas::CustomRect CustomRect; -typedef ImGuiTextFilter::TextRange TextRange; -typedef ImGuiStorage::Pair Pair; -typedef ImVector ImVector_TextRange; -typedef ImVector ImVector_ImWchar; -#else //CIMGUI_DEFINE_ENUMS_AND_STRUCTS -typedef ImVector ImVector_TextRange; -typedef ImVector ImVector_ImWchar; -#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS -CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas); -CIMGUI_API void igDestroyContext(ImGuiContext* ctx); -CIMGUI_API ImGuiContext* igGetCurrentContext(); -CIMGUI_API void igSetCurrentContext(ImGuiContext* ctx); -CIMGUI_API ImGuiIO* igGetIO(); -CIMGUI_API ImGuiStyle* igGetStyle(); -CIMGUI_API void igNewFrame(); -CIMGUI_API void igRender(); -CIMGUI_API ImDrawData* igGetDrawData(); -CIMGUI_API void igEndFrame(); -CIMGUI_API void igShowDemoWindow(bool* p_open); -CIMGUI_API void igShowMetricsWindow(bool* p_open); -CIMGUI_API void igShowStyleEditor(ImGuiStyle* ref); -CIMGUI_API bool igShowStyleSelector(const char* label); -CIMGUI_API void igShowFontSelector(const char* label); -CIMGUI_API void igShowUserGuide(); -CIMGUI_API const char* igGetVersion(); -CIMGUI_API void igStyleColorsDark(ImGuiStyle* dst); -CIMGUI_API void igStyleColorsClassic(ImGuiStyle* dst); -CIMGUI_API void igStyleColorsLight(ImGuiStyle* dst); -CIMGUI_API bool igBegin(const char* name,bool* p_open,ImGuiWindowFlags flags); -CIMGUI_API void igEnd(); -CIMGUI_API bool igBeginChildStr(const char* str_id,const ImVec2 size,bool border,ImGuiWindowFlags flags); -CIMGUI_API bool igBeginChildID(ImGuiID id,const ImVec2 size,bool border,ImGuiWindowFlags flags); -CIMGUI_API void igEndChild(); -CIMGUI_API bool igIsWindowAppearing(); -CIMGUI_API bool igIsWindowCollapsed(); -CIMGUI_API bool igIsWindowFocused(ImGuiFocusedFlags flags); -CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags flags); -CIMGUI_API ImDrawList* igGetWindowDrawList(); -CIMGUI_API ImVec2 igGetWindowPos(); -CIMGUI_API ImVec2 igGetWindowSize(); -CIMGUI_API float igGetWindowWidth(); -CIMGUI_API float igGetWindowHeight(); -CIMGUI_API ImVec2 igGetContentRegionMax(); -CIMGUI_API ImVec2 igGetContentRegionAvail(); -CIMGUI_API float igGetContentRegionAvailWidth(); -CIMGUI_API ImVec2 igGetWindowContentRegionMin(); -CIMGUI_API ImVec2 igGetWindowContentRegionMax(); -CIMGUI_API float igGetWindowContentRegionWidth(); -CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot); -CIMGUI_API void igSetNextWindowSize(const ImVec2 size,ImGuiCond cond); -CIMGUI_API void igSetNextWindowSizeConstraints(const ImVec2 size_min,const ImVec2 size_max,ImGuiSizeCallback custom_callback,void* custom_callback_data); -CIMGUI_API void igSetNextWindowContentSize(const ImVec2 size); -CIMGUI_API void igSetNextWindowCollapsed(bool collapsed,ImGuiCond cond); -CIMGUI_API void igSetNextWindowFocus(); -CIMGUI_API void igSetNextWindowBgAlpha(float alpha); -CIMGUI_API void igSetWindowPosVec2(const ImVec2 pos,ImGuiCond cond); -CIMGUI_API void igSetWindowSizeVec2(const ImVec2 size,ImGuiCond cond); -CIMGUI_API void igSetWindowCollapsedBool(bool collapsed,ImGuiCond cond); -CIMGUI_API void igSetWindowFocus(); -CIMGUI_API void igSetWindowFontScale(float scale); -CIMGUI_API void igSetWindowPosStr(const char* name,const ImVec2 pos,ImGuiCond cond); -CIMGUI_API void igSetWindowSizeStr(const char* name,const ImVec2 size,ImGuiCond cond); -CIMGUI_API void igSetWindowCollapsedStr(const char* name,bool collapsed,ImGuiCond cond); -CIMGUI_API void igSetWindowFocusStr(const char* name); -CIMGUI_API float igGetScrollX(); -CIMGUI_API float igGetScrollY(); -CIMGUI_API float igGetScrollMaxX(); -CIMGUI_API float igGetScrollMaxY(); -CIMGUI_API void igSetScrollX(float scroll_x); -CIMGUI_API void igSetScrollY(float scroll_y); -CIMGUI_API void igSetScrollHere(float center_y_ratio); -CIMGUI_API void igSetScrollFromPosY(float pos_y,float center_y_ratio); -CIMGUI_API void igPushFont(ImFont* font); -CIMGUI_API void igPopFont(); -CIMGUI_API void igPushStyleColorU32(ImGuiCol idx,ImU32 col); -CIMGUI_API void igPushStyleColorVec4(ImGuiCol idx,const ImVec4 col); -CIMGUI_API void igPopStyleColor(int count); -CIMGUI_API void igPushStyleVarFloat(ImGuiStyleVar idx,float val); -CIMGUI_API void igPushStyleVarVec2(ImGuiStyleVar idx,const ImVec2 val); -CIMGUI_API void igPopStyleVar(int count); -CIMGUI_API const ImVec4* igGetStyleColorVec4(ImGuiCol idx); -CIMGUI_API ImFont* igGetFont(); -CIMGUI_API float igGetFontSize(); -CIMGUI_API ImVec2 igGetFontTexUvWhitePixel(); -CIMGUI_API ImU32 igGetColorU32Col(ImGuiCol idx,float alpha_mul); -CIMGUI_API ImU32 igGetColorU32Vec4(const ImVec4 col); -CIMGUI_API ImU32 igGetColorU32U32(ImU32 col); -CIMGUI_API void igPushItemWidth(float item_width); -CIMGUI_API void igPopItemWidth(); -CIMGUI_API float igCalcItemWidth(); -CIMGUI_API void igPushTextWrapPos(float wrap_pos_x); -CIMGUI_API void igPopTextWrapPos(); -CIMGUI_API void igPushAllowKeyboardFocus(bool allow_keyboard_focus); -CIMGUI_API void igPopAllowKeyboardFocus(); -CIMGUI_API void igPushButtonRepeat(bool repeat); -CIMGUI_API void igPopButtonRepeat(); -CIMGUI_API void igSeparator(); -CIMGUI_API void igSameLine(float pos_x,float spacing_w); -CIMGUI_API void igNewLine(); -CIMGUI_API void igSpacing(); -CIMGUI_API void igDummy(const ImVec2 size); -CIMGUI_API void igIndent(float indent_w); -CIMGUI_API void igUnindent(float indent_w); -CIMGUI_API void igBeginGroup(); -CIMGUI_API void igEndGroup(); -CIMGUI_API ImVec2 igGetCursorPos(); -CIMGUI_API float igGetCursorPosX(); -CIMGUI_API float igGetCursorPosY(); -CIMGUI_API void igSetCursorPos(const ImVec2 local_pos); -CIMGUI_API void igSetCursorPosX(float x); -CIMGUI_API void igSetCursorPosY(float y); -CIMGUI_API ImVec2 igGetCursorStartPos(); -CIMGUI_API ImVec2 igGetCursorScreenPos(); -CIMGUI_API void igSetCursorScreenPos(const ImVec2 screen_pos); -CIMGUI_API void igAlignTextToFramePadding(); -CIMGUI_API float igGetTextLineHeight(); -CIMGUI_API float igGetTextLineHeightWithSpacing(); -CIMGUI_API float igGetFrameHeight(); -CIMGUI_API float igGetFrameHeightWithSpacing(); -CIMGUI_API void igPushIDStr(const char* str_id); -CIMGUI_API void igPushIDRange(const char* str_id_begin,const char* str_id_end); -CIMGUI_API void igPushIDPtr(const void* ptr_id); -CIMGUI_API void igPushIDInt(int int_id); -CIMGUI_API void igPopID(); -CIMGUI_API ImGuiID igGetIDStr(const char* str_id); -CIMGUI_API ImGuiID igGetIDStrStr(const char* str_id_begin,const char* str_id_end); -CIMGUI_API ImGuiID igGetIDPtr(const void* ptr_id); -CIMGUI_API void igTextUnformatted(const char* text,const char* text_end); -CIMGUI_API void igText(const char* fmt,...); -CIMGUI_API void igTextV(const char* fmt,va_list args); -CIMGUI_API void igTextColored(const ImVec4 col,const char* fmt,...); -CIMGUI_API void igTextColoredV(const ImVec4 col,const char* fmt,va_list args); -CIMGUI_API void igTextDisabled(const char* fmt,...); -CIMGUI_API void igTextDisabledV(const char* fmt,va_list args); -CIMGUI_API void igTextWrapped(const char* fmt,...); -CIMGUI_API void igTextWrappedV(const char* fmt,va_list args); -CIMGUI_API void igLabelText(const char* label,const char* fmt,...); -CIMGUI_API void igLabelTextV(const char* label,const char* fmt,va_list args); -CIMGUI_API void igBulletText(const char* fmt,...); -CIMGUI_API void igBulletTextV(const char* fmt,va_list args); -CIMGUI_API bool igButton(const char* label,const ImVec2 size); -CIMGUI_API bool igSmallButton(const char* label); -CIMGUI_API bool igArrowButton(const char* str_id,ImGuiDir dir); -CIMGUI_API bool igInvisibleButton(const char* str_id,const ImVec2 size); -CIMGUI_API void igImage(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col); -CIMGUI_API bool igImageButton(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,int frame_padding,const ImVec4 bg_col,const ImVec4 tint_col); -CIMGUI_API bool igCheckbox(const char* label,bool* v); -CIMGUI_API bool igCheckboxFlags(const char* label,unsigned int* flags,unsigned int flags_value); -CIMGUI_API bool igRadioButtonBool(const char* label,bool active); -CIMGUI_API bool igRadioButtonIntPtr(const char* label,int* v,int v_button); -CIMGUI_API void igPlotLinesFloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride); -CIMGUI_API void igPlotLinesFnPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size); -CIMGUI_API void igPlotHistogramFloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride); -CIMGUI_API void igPlotHistogramFnPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size); -CIMGUI_API void igProgressBar(float fraction,const ImVec2 size_arg,const char* overlay); -CIMGUI_API void igBullet(); -CIMGUI_API bool igBeginCombo(const char* label,const char* preview_value,ImGuiComboFlags flags); -CIMGUI_API void igEndCombo(); -CIMGUI_API bool igComboStr_arr(const char* label,int* current_item,const char* const items[],int items_count,int popup_max_height_in_items); -CIMGUI_API bool igComboStr(const char* label,int* current_item,const char* items_separated_by_zeros,int popup_max_height_in_items); -CIMGUI_API bool igComboFnPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int popup_max_height_in_items); -CIMGUI_API bool igDragFloat(const char* label,float* v,float v_speed,float v_min,float v_max,const char* display_format,float power); -CIMGUI_API bool igDragFloat2(const char* label,float v[2],float v_speed,float v_min,float v_max,const char* display_format,float power); -CIMGUI_API bool igDragFloat3(const char* label,float v[3],float v_speed,float v_min,float v_max,const char* display_format,float power); -CIMGUI_API bool igDragFloat4(const char* label,float v[4],float v_speed,float v_min,float v_max,const char* display_format,float power); -CIMGUI_API bool igDragFloatRange2(const char* label,float* v_current_min,float* v_current_max,float v_speed,float v_min,float v_max,const char* display_format,const char* display_format_max,float power); -CIMGUI_API bool igDragInt(const char* label,int* v,float v_speed,int v_min,int v_max,const char* display_format); -CIMGUI_API bool igDragInt2(const char* label,int v[2],float v_speed,int v_min,int v_max,const char* display_format); -CIMGUI_API bool igDragInt3(const char* label,int v[3],float v_speed,int v_min,int v_max,const char* display_format); -CIMGUI_API bool igDragInt4(const char* label,int v[4],float v_speed,int v_min,int v_max,const char* display_format); -CIMGUI_API bool igDragIntRange2(const char* label,int* v_current_min,int* v_current_max,float v_speed,int v_min,int v_max,const char* display_format,const char* display_format_max); -CIMGUI_API bool igInputText(const char* label,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiTextEditCallback callback,void* user_data); -CIMGUI_API bool igInputTextMultiline(const char* label,char* buf,size_t buf_size,const ImVec2 size,ImGuiInputTextFlags flags,ImGuiTextEditCallback callback,void* user_data); -CIMGUI_API bool igInputFloat(const char* label,float* v,float step,float step_fast,int decimal_precision,ImGuiInputTextFlags extra_flags); -CIMGUI_API bool igInputFloat2(const char* label,float v[2],int decimal_precision,ImGuiInputTextFlags extra_flags); -CIMGUI_API bool igInputFloat3(const char* label,float v[3],int decimal_precision,ImGuiInputTextFlags extra_flags); -CIMGUI_API bool igInputFloat4(const char* label,float v[4],int decimal_precision,ImGuiInputTextFlags extra_flags); -CIMGUI_API bool igInputInt(const char* label,int* v,int step,int step_fast,ImGuiInputTextFlags extra_flags); -CIMGUI_API bool igInputInt2(const char* label,int v[2],ImGuiInputTextFlags extra_flags); -CIMGUI_API bool igInputInt3(const char* label,int v[3],ImGuiInputTextFlags extra_flags); -CIMGUI_API bool igInputInt4(const char* label,int v[4],ImGuiInputTextFlags extra_flags); -CIMGUI_API bool igInputDouble(const char* label,double* v,double step,double step_fast,const char* display_format,ImGuiInputTextFlags extra_flags); -CIMGUI_API bool igSliderFloat(const char* label,float* v,float v_min,float v_max,const char* display_format,float power); -CIMGUI_API bool igSliderFloat2(const char* label,float v[2],float v_min,float v_max,const char* display_format,float power); -CIMGUI_API bool igSliderFloat3(const char* label,float v[3],float v_min,float v_max,const char* display_format,float power); -CIMGUI_API bool igSliderFloat4(const char* label,float v[4],float v_min,float v_max,const char* display_format,float power); -CIMGUI_API bool igSliderAngle(const char* label,float* v_rad,float v_degrees_min,float v_degrees_max); -CIMGUI_API bool igSliderInt(const char* label,int* v,int v_min,int v_max,const char* display_format); -CIMGUI_API bool igSliderInt2(const char* label,int v[2],int v_min,int v_max,const char* display_format); -CIMGUI_API bool igSliderInt3(const char* label,int v[3],int v_min,int v_max,const char* display_format); -CIMGUI_API bool igSliderInt4(const char* label,int v[4],int v_min,int v_max,const char* display_format); -CIMGUI_API bool igVSliderFloat(const char* label,const ImVec2 size,float* v,float v_min,float v_max,const char* display_format,float power); -CIMGUI_API bool igVSliderInt(const char* label,const ImVec2 size,int* v,int v_min,int v_max,const char* display_format); -CIMGUI_API bool igColorEdit3(const char* label,float col[3],ImGuiColorEditFlags flags); -CIMGUI_API bool igColorEdit4(const char* label,float col[4],ImGuiColorEditFlags flags); -CIMGUI_API bool igColorPicker3(const char* label,float col[3],ImGuiColorEditFlags flags); -CIMGUI_API bool igColorPicker4(const char* label,float col[4],ImGuiColorEditFlags flags,const float* ref_col); -CIMGUI_API bool igColorButton(const char* desc_id,const ImVec4 col,ImGuiColorEditFlags flags,ImVec2 size); -CIMGUI_API void igSetColorEditOptions(ImGuiColorEditFlags flags); -CIMGUI_API bool igTreeNodeStr(const char* label); -CIMGUI_API bool igTreeNodeStrStr(const char* str_id,const char* fmt,...); -CIMGUI_API bool igTreeNodePtr(const void* ptr_id,const char* fmt,...); -CIMGUI_API bool igTreeNodeVStr(const char* str_id,const char* fmt,va_list args); -CIMGUI_API bool igTreeNodeVPtr(const void* ptr_id,const char* fmt,va_list args); -CIMGUI_API bool igTreeNodeExStr(const char* label,ImGuiTreeNodeFlags flags); -CIMGUI_API bool igTreeNodeExStrStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,...); -CIMGUI_API bool igTreeNodeExPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,...); -CIMGUI_API bool igTreeNodeExVStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args); -CIMGUI_API bool igTreeNodeExVPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args); -CIMGUI_API void igTreePushStr(const char* str_id); -CIMGUI_API void igTreePushPtr(const void* ptr_id); -CIMGUI_API void igTreePop(); -CIMGUI_API void igTreeAdvanceToLabelPos(); -CIMGUI_API float igGetTreeNodeToLabelSpacing(); -CIMGUI_API void igSetNextTreeNodeOpen(bool is_open,ImGuiCond cond); -CIMGUI_API bool igCollapsingHeader(const char* label,ImGuiTreeNodeFlags flags); -CIMGUI_API bool igCollapsingHeaderBoolPtr(const char* label,bool* p_open,ImGuiTreeNodeFlags flags); -CIMGUI_API bool igSelectableBool(const char* label,bool selected,ImGuiSelectableFlags flags,const ImVec2 size); -CIMGUI_API bool igSelectableBoolPtr(const char* label,bool* p_selected,ImGuiSelectableFlags flags,const ImVec2 size); -CIMGUI_API bool igListBoxStr_arr(const char* label,int* current_item,const char* const items[],int items_count,int height_in_items); -CIMGUI_API bool igListBoxFnPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int height_in_items); -CIMGUI_API bool igListBoxHeaderVec2(const char* label,const ImVec2 size); -CIMGUI_API bool igListBoxHeaderInt(const char* label,int items_count,int height_in_items); -CIMGUI_API void igListBoxFooter(); -CIMGUI_API void igValueBool(const char* prefix,bool b); -CIMGUI_API void igValueInt(const char* prefix,int v); -CIMGUI_API void igValueUint(const char* prefix,unsigned int v); -CIMGUI_API void igValueFloat(const char* prefix,float v,const char* float_format); -CIMGUI_API void igSetTooltip(const char* fmt,...); -CIMGUI_API void igSetTooltipV(const char* fmt,va_list args); -CIMGUI_API void igBeginTooltip(); -CIMGUI_API void igEndTooltip(); -CIMGUI_API bool igBeginMainMenuBar(); -CIMGUI_API void igEndMainMenuBar(); -CIMGUI_API bool igBeginMenuBar(); -CIMGUI_API void igEndMenuBar(); -CIMGUI_API bool igBeginMenu(const char* label,bool enabled); -CIMGUI_API void igEndMenu(); -CIMGUI_API bool igMenuItemBool(const char* label,const char* shortcut,bool selected,bool enabled); -CIMGUI_API bool igMenuItemBoolPtr(const char* label,const char* shortcut,bool* p_selected,bool enabled); -CIMGUI_API void igOpenPopup(const char* str_id); -CIMGUI_API bool igBeginPopup(const char* str_id,ImGuiWindowFlags flags); -CIMGUI_API bool igBeginPopupContextItem(const char* str_id,int mouse_button); -CIMGUI_API bool igBeginPopupContextWindow(const char* str_id,int mouse_button,bool also_over_items); -CIMGUI_API bool igBeginPopupContextVoid(const char* str_id,int mouse_button); -CIMGUI_API bool igBeginPopupModal(const char* name,bool* p_open,ImGuiWindowFlags flags); -CIMGUI_API void igEndPopup(); -CIMGUI_API bool igOpenPopupOnItemClick(const char* str_id,int mouse_button); -CIMGUI_API bool igIsPopupOpen(const char* str_id); -CIMGUI_API void igCloseCurrentPopup(); -CIMGUI_API void igColumns(int count,const char* id,bool border); -CIMGUI_API void igNextColumn(); -CIMGUI_API int igGetColumnIndex(); -CIMGUI_API float igGetColumnWidth(int column_index); -CIMGUI_API void igSetColumnWidth(int column_index,float width); -CIMGUI_API float igGetColumnOffset(int column_index); -CIMGUI_API void igSetColumnOffset(int column_index,float offset_x); -CIMGUI_API int igGetColumnsCount(); -CIMGUI_API void igLogToTTY(int max_depth); -CIMGUI_API void igLogToFile(int max_depth,const char* filename); -CIMGUI_API void igLogToClipboard(int max_depth); -CIMGUI_API void igLogFinish(); -CIMGUI_API void igLogButtons(); -CIMGUI_API bool igBeginDragDropSource(ImGuiDragDropFlags flags); -CIMGUI_API bool igSetDragDropPayload(const char* type,const void* data,size_t size,ImGuiCond cond); -CIMGUI_API void igEndDragDropSource(); -CIMGUI_API bool igBeginDragDropTarget(); -CIMGUI_API const ImGuiPayload* igAcceptDragDropPayload(const char* type,ImGuiDragDropFlags flags); -CIMGUI_API void igEndDragDropTarget(); -CIMGUI_API void igPushClipRect(const ImVec2 clip_rect_min,const ImVec2 clip_rect_max,bool intersect_with_current_clip_rect); -CIMGUI_API void igPopClipRect(); -CIMGUI_API void igSetItemDefaultFocus(); -CIMGUI_API void igSetKeyboardFocusHere(int offset); -CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags); -CIMGUI_API bool igIsItemActive(); -CIMGUI_API bool igIsItemFocused(); -CIMGUI_API bool igIsItemClicked(int mouse_button); -CIMGUI_API bool igIsItemVisible(); -CIMGUI_API bool igIsAnyItemHovered(); -CIMGUI_API bool igIsAnyItemActive(); -CIMGUI_API bool igIsAnyItemFocused(); -CIMGUI_API ImVec2 igGetItemRectMin(); -CIMGUI_API ImVec2 igGetItemRectMax(); -CIMGUI_API ImVec2 igGetItemRectSize(); -CIMGUI_API void igSetItemAllowOverlap(); -CIMGUI_API bool igIsRectVisible(const ImVec2 size); -CIMGUI_API bool igIsRectVisibleVec2(const ImVec2 rect_min,const ImVec2 rect_max); -CIMGUI_API float igGetTime(); -CIMGUI_API int igGetFrameCount(); -CIMGUI_API ImDrawList* igGetOverlayDrawList(); -CIMGUI_API ImDrawListSharedData* igGetDrawListSharedData(); -CIMGUI_API const char* igGetStyleColorName(ImGuiCol idx); -CIMGUI_API void igSetStateStorage(ImGuiStorage* storage); -CIMGUI_API ImGuiStorage* igGetStateStorage(); -CIMGUI_API ImVec2 igCalcTextSize(const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width); -CIMGUI_API void igCalcListClipping(int items_count,float items_height,int* out_items_display_start,int* out_items_display_end); -CIMGUI_API bool igBeginChildFrame(ImGuiID id,const ImVec2 size,ImGuiWindowFlags flags); -CIMGUI_API void igEndChildFrame(); -CIMGUI_API ImVec4 igColorConvertU32ToFloat4(ImU32 in); -CIMGUI_API ImU32 igColorConvertFloat4ToU32(const ImVec4 in); -CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float out_h,float out_s,float out_v); -CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float out_r,float out_g,float out_b); -CIMGUI_API int igGetKeyIndex(ImGuiKey imgui_key); -CIMGUI_API bool igIsKeyDown(int user_key_index); -CIMGUI_API bool igIsKeyPressed(int user_key_index,bool repeat); -CIMGUI_API bool igIsKeyReleased(int user_key_index); -CIMGUI_API int igGetKeyPressedAmount(int key_index,float repeat_delay,float rate); -CIMGUI_API bool igIsMouseDown(int button); -CIMGUI_API bool igIsAnyMouseDown(); -CIMGUI_API bool igIsMouseClicked(int button,bool repeat); -CIMGUI_API bool igIsMouseDoubleClicked(int button); -CIMGUI_API bool igIsMouseReleased(int button); -CIMGUI_API bool igIsMouseDragging(int button,float lock_threshold); -CIMGUI_API bool igIsMouseHoveringRect(const ImVec2 r_min,const ImVec2 r_max,bool clip); -CIMGUI_API bool igIsMousePosValid(const ImVec2* mouse_pos); -CIMGUI_API ImVec2 igGetMousePos(); -CIMGUI_API ImVec2 igGetMousePosOnOpeningCurrentPopup(); -CIMGUI_API ImVec2 igGetMouseDragDelta(int button,float lock_threshold); -CIMGUI_API void igResetMouseDragDelta(int button); -CIMGUI_API ImGuiMouseCursor igGetMouseCursor(); -CIMGUI_API void igSetMouseCursor(ImGuiMouseCursor type); -CIMGUI_API void igCaptureKeyboardFromApp(bool capture); -CIMGUI_API void igCaptureMouseFromApp(bool capture); -CIMGUI_API const char* igGetClipboardText(); -CIMGUI_API void igSetClipboardText(const char* text); -CIMGUI_API void igSetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data); -CIMGUI_API void* igMemAlloc(size_t size); -CIMGUI_API void igMemFree(void* ptr); -CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor); -CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self,ImWchar c); -CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self,const char* utf8_chars); -CIMGUI_API inline void ImGuiIO_ClearInputCharacters(ImGuiIO* self); -CIMGUI_API const char* TextRange_begin(TextRange* self); -CIMGUI_API const char* TextRange_end(TextRange* self); -CIMGUI_API bool TextRange_empty(TextRange* self); -CIMGUI_API char TextRange_front(TextRange* self); -CIMGUI_API bool TextRange_is_blank(TextRange* self,char c); -CIMGUI_API void TextRange_trim_blanks(TextRange* self); -CIMGUI_API void TextRange_split(TextRange* self,char separator,ImVector_TextRange out); -CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width); -CIMGUI_API bool ImGuiTextFilter_PassFilter(ImGuiTextFilter* self,const char* text,const char* text_end); -CIMGUI_API void ImGuiTextFilter_Build(ImGuiTextFilter* self); -CIMGUI_API void ImGuiTextFilter_Clear(ImGuiTextFilter* self); -CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self); -CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self); -CIMGUI_API const char* ImGuiTextBuffer_end(ImGuiTextBuffer* self); -CIMGUI_API int ImGuiTextBuffer_size(ImGuiTextBuffer* self); -CIMGUI_API bool ImGuiTextBuffer_empty(ImGuiTextBuffer* self); -CIMGUI_API void ImGuiTextBuffer_clear(ImGuiTextBuffer* self); -CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity); -CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self); -CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,va_list args); -CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self); -CIMGUI_API int ImGuiStorage_GetInt(ImGuiStorage* self,ImGuiID key,int default_val); -CIMGUI_API void ImGuiStorage_SetInt(ImGuiStorage* self,ImGuiID key,int val); -CIMGUI_API bool ImGuiStorage_GetBool(ImGuiStorage* self,ImGuiID key,bool default_val); -CIMGUI_API void ImGuiStorage_SetBool(ImGuiStorage* self,ImGuiID key,bool val); -CIMGUI_API float ImGuiStorage_GetFloat(ImGuiStorage* self,ImGuiID key,float default_val); -CIMGUI_API void ImGuiStorage_SetFloat(ImGuiStorage* self,ImGuiID key,float val); -CIMGUI_API void* ImGuiStorage_GetVoidPtr(ImGuiStorage* self,ImGuiID key); -CIMGUI_API void ImGuiStorage_SetVoidPtr(ImGuiStorage* self,ImGuiID key,void* val); -CIMGUI_API int* ImGuiStorage_GetIntRef(ImGuiStorage* self,ImGuiID key,int default_val); -CIMGUI_API bool* ImGuiStorage_GetBoolRef(ImGuiStorage* self,ImGuiID key,bool default_val); -CIMGUI_API float* ImGuiStorage_GetFloatRef(ImGuiStorage* self,ImGuiID key,float default_val); -CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self,ImGuiID key,void* default_val); -CIMGUI_API void ImGuiStorage_SetAllInt(ImGuiStorage* self,int val); -CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self); -CIMGUI_API void ImGuiTextEditCallbackData_DeleteChars(ImGuiTextEditCallbackData* self,int pos,int bytes_count); -CIMGUI_API void ImGuiTextEditCallbackData_InsertChars(ImGuiTextEditCallbackData* self,int pos,const char* text,const char* text_end); -CIMGUI_API bool ImGuiTextEditCallbackData_HasSelection(ImGuiTextEditCallbackData* self); -CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self); -CIMGUI_API bool ImGuiPayload_IsDataType(ImGuiPayload* self,const char* type); -CIMGUI_API bool ImGuiPayload_IsPreview(ImGuiPayload* self); -CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self); -CIMGUI_API inline void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a); -CIMGUI_API ImColor ImColor_HSV(ImColor* self,float h,float s,float v,float a); -CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self); -CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* self,int items_count,float items_height); -CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self); -CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,ImVec2 clip_rect_min,ImVec2 clip_rect_max,bool intersect_with_current_clip_rect); -CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* self); -CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* self); -CIMGUI_API void ImDrawList_PushTextureID(ImDrawList* self,ImTextureID texture_id); -CIMGUI_API void ImDrawList_PopTextureID(ImDrawList* self); -CIMGUI_API inline ImVec2 ImDrawList_GetClipRectMin(ImDrawList* self); -CIMGUI_API inline ImVec2 ImDrawList_GetClipRectMax(ImDrawList* self); -CIMGUI_API void ImDrawList_AddLine(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float thickness); -CIMGUI_API void ImDrawList_AddRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float rounding,int rounding_corners_flags,float thickness); -CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float rounding,int rounding_corners_flags); -CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col_upr_left,ImU32 col_upr_right,ImU32 col_bot_right,ImU32 col_bot_left); -CIMGUI_API void ImDrawList_AddQuad(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,ImU32 col,float thickness); -CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,ImU32 col); -CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,ImU32 col,float thickness); -CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,ImU32 col); -CIMGUI_API void ImDrawList_AddCircle(ImDrawList* self,const ImVec2 centre,float radius,ImU32 col,int num_segments,float thickness); -CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* self,const ImVec2 centre,float radius,ImU32 col,int num_segments); -CIMGUI_API void ImDrawList_AddTextVec2(ImDrawList* self,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end); -CIMGUI_API void ImDrawList_AddTextFontPtr(ImDrawList* self,const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect); -CIMGUI_API void ImDrawList_AddImage(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col); -CIMGUI_API void ImDrawList_AddImageQuad(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col); -CIMGUI_API void ImDrawList_AddImageRounded(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col,float rounding,int rounding_corners); -CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,const int num_points,ImU32 col,bool closed,float thickness); -CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self,const ImVec2* points,const int num_points,ImU32 col); -CIMGUI_API void ImDrawList_AddBezierCurve(ImDrawList* self,const ImVec2 pos0,const ImVec2 cp0,const ImVec2 cp1,const ImVec2 pos1,ImU32 col,float thickness,int num_segments); -CIMGUI_API inline void ImDrawList_PathClear(ImDrawList* self); -CIMGUI_API inline void ImDrawList_PathLineTo(ImDrawList* self,const ImVec2 pos); -CIMGUI_API inline void ImDrawList_PathLineToMergeDuplicate(ImDrawList* self,const ImVec2 pos); -CIMGUI_API inline void ImDrawList_PathFillConvex(ImDrawList* self,ImU32 col); -CIMGUI_API inline void ImDrawList_PathStroke(ImDrawList* self,ImU32 col,bool closed,float thickness); -CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* self,const ImVec2 centre,float radius,float a_min,float a_max,int num_segments); -CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* self,const ImVec2 centre,float radius,int a_min_of_12,int a_max_of_12); -CIMGUI_API void ImDrawList_PathBezierCurveTo(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,int num_segments); -CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,int rounding_corners_flags); -CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* self,int channels_count); -CIMGUI_API void ImDrawList_ChannelsMerge(ImDrawList* self); -CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList* self,int channel_index); -CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data); -CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self); -CIMGUI_API ImDrawList* ImDrawList_CloneOutput(ImDrawList* self); -CIMGUI_API void ImDrawList_Clear(ImDrawList* self); -CIMGUI_API void ImDrawList_ClearFreeMemory(ImDrawList* self); -CIMGUI_API void ImDrawList_PrimReserve(ImDrawList* self,int idx_count,int vtx_count); -CIMGUI_API void ImDrawList_PrimRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col); -CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col); -CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col); -CIMGUI_API inline void ImDrawList_PrimWriteVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col); -CIMGUI_API inline void ImDrawList_PrimWriteIdx(ImDrawList* self,ImDrawIdx idx); -CIMGUI_API inline void ImDrawList_PrimVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col); -CIMGUI_API void ImDrawList_UpdateClipRect(ImDrawList* self); -CIMGUI_API void ImDrawList_UpdateTextureID(ImDrawList* self); -CIMGUI_API void ImDrawData_Clear(ImDrawData* self); -CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self); -CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 sc); -CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg); -CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self,const ImFontConfig* font_cfg); -CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self,const char* filename,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); -CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* self,void* font_data,int font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); -CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* self,const void* compressed_font_data,int compressed_font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); -CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(ImFontAtlas* self,const char* compressed_font_data_base85,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); -CIMGUI_API void ImFontAtlas_ClearInputData(ImFontAtlas* self); -CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* self); -CIMGUI_API void ImFontAtlas_ClearFonts(ImFontAtlas* self); -CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* self); -CIMGUI_API bool ImFontAtlas_Build(ImFontAtlas* self); -CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel); -CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel); -CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* self,ImTextureID id); -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesDefault(ImFontAtlas* self); -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesKorean(ImFontAtlas* self); -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesJapanese(ImFontAtlas* self); -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChinese(ImFontAtlas* self); -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(ImFontAtlas* self); -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self); -CIMGUI_API bool GlyphRangesBuilder_GetBit(GlyphRangesBuilder* self,int n); -CIMGUI_API void GlyphRangesBuilder_SetBit(GlyphRangesBuilder* self,int n); -CIMGUI_API void GlyphRangesBuilder_AddChar(GlyphRangesBuilder* self,ImWchar c); -CIMGUI_API void GlyphRangesBuilder_AddText(GlyphRangesBuilder* self,const char* text,const char* text_end); -CIMGUI_API void GlyphRangesBuilder_AddRanges(GlyphRangesBuilder* self,const ImWchar* ranges); -CIMGUI_API void GlyphRangesBuilder_BuildRanges(GlyphRangesBuilder* self,ImVector_ImWchar* out_ranges); -CIMGUI_API bool CustomRect_IsPacked(CustomRect* self); -CIMGUI_API int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self,unsigned int id,int width,int height); -CIMGUI_API int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self,ImFont* font,ImWchar id,int width,int height,float advance_x,const ImVec2 offset); -CIMGUI_API const CustomRect* ImFontAtlas_GetCustomRectByIndex(ImFontAtlas* self,int index); -CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const CustomRect* rect,ImVec2* out_uv_min,ImVec2* out_uv_max); -CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]); -CIMGUI_API void ImFont_ClearOutputData(ImFont* self); -CIMGUI_API void ImFont_BuildLookupTable(ImFont* self); -CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c); -CIMGUI_API const ImFontGlyph* ImFont_FindGlyphNoFallback(ImFont* self,ImWchar c); -CIMGUI_API void ImFont_SetFallbackChar(ImFont* self,ImWchar c); -CIMGUI_API float ImFont_GetCharAdvance(ImFont* self,ImWchar c); -CIMGUI_API bool ImFont_IsLoaded(ImFont* self); -CIMGUI_API const char* ImFont_GetDebugName(ImFont* self); -CIMGUI_API ImVec2 ImFont_CalcTextSizeA(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining); -CIMGUI_API const char* ImFont_CalcWordWrapPositionA(ImFont* self,float scale,const char* text,const char* text_end,float wrap_width); -CIMGUI_API void ImFont_RenderChar(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,unsigned short c); -CIMGUI_API void ImFont_RenderText(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,const ImVec4 clip_rect,const char* text_begin,const char* text_end,float wrap_width,bool cpu_fine_clip); -CIMGUI_API void ImFont_GrowIndex(ImFont* self,int new_size); -CIMGUI_API void ImFont_AddGlyph(ImFont* self,ImWchar c,float x0,float y0,float x1,float y1,float u0,float v0,float u1,float v1,float advance_x); -CIMGUI_API void ImFont_AddRemapChar(ImFont* self,ImWchar dst,ImWchar src,bool overwrite_dst); diff --git a/cimgui/generator/auto_funcs.txt b/cimgui/generator/auto_funcs.txt deleted file mode 100644 index b92571c..0000000 --- a/cimgui/generator/auto_funcs.txt +++ /dev/null @@ -1,745 +0,0 @@ -bb: void(*SetClipboardTextFn)(void* user_data,const char* text); -b2: nil ImGuiIO void (*SetClipboardTextFn) -bb: void(*ImeSetInputScreenPosFn)(int x,int y); -b2: nil ImGuiIO void (*ImeSetInputScreenPosFn) -overloading -igCombo 3 -1 (const char*,int*,const char* const[],int,int) bool igComboStr_arr const char* const[] -2 (const char*,int*,const char*,int) bool igComboStr const char* -3 (const char*,int*,bool(*)(void*,int,const char**),void*,int,int) bool igComboFnPtr bool(*)(void*,int,const char**) -ImVec4_ImVec4 2 -1 () nil ImVec4_ImVec4 -2 (float,float,float,float) nil ImVec4_ImVec4Float float -igValue 4 -1 (const char*,bool) void igValueBool bool -2 (const char*,int) void igValueInt int -3 (const char*,unsigned int) void igValueUint unsigned int -4 (const char*,float,const char*) void igValueFloat float -igPushStyleVar 2 -1 (ImGuiStyleVar,float) void igPushStyleVarFloat float -2 (ImGuiStyleVar,const ImVec2) void igPushStyleVarVec2 const ImVec2 -igIsRectVisible 2 -1 (const ImVec2) bool igIsRectVisible -2 (const ImVec2,const ImVec2) bool igIsRectVisibleVec2 const ImVec2 -igRadioButton 2 -1 (const char*,bool) bool igRadioButtonBool bool -2 (const char*,int*,int) bool igRadioButtonIntPtr int* -TextRange_TextRange 2 -1 () nil TextRange_TextRange -2 (const char*,const char*) nil TextRange_TextRangeStr const char* -igSetWindowCollapsed 2 -1 (bool,ImGuiCond) void igSetWindowCollapsedBool bool -2 (const char*,bool,ImGuiCond) void igSetWindowCollapsedStr const char* -igPlotLines 2 -1 (const char*,const float*,int,int,const char*,float,float,ImVec2,int) void igPlotLinesFloatPtr const float* -2 (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2) void igPlotLinesFnPtr float(*)(void*,int) -ImVec2_ImVec2 2 -1 () nil ImVec2_ImVec2 -2 (float,float) nil ImVec2_ImVec2Float float -igPlotHistogram 2 -1 (const char*,const float*,int,int,const char*,float,float,ImVec2,int) void igPlotHistogramFloatPtr const float* -2 (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2) void igPlotHistogramFnPtr float(*)(void*,int) -igTreeNodeExV 2 -1 (const char*,ImGuiTreeNodeFlags,const char*,va_list) bool igTreeNodeExVStr const char* -2 (const void*,ImGuiTreeNodeFlags,const char*,va_list) bool igTreeNodeExVPtr const void* -igSetWindowSize 2 -1 (const ImVec2,ImGuiCond) void igSetWindowSizeVec2 const ImVec2 -2 (const char*,const ImVec2,ImGuiCond) void igSetWindowSizeStr const char* -igGetID 3 -1 (const char*) ImGuiID igGetIDStr const char* -2 (const char*,const char*) ImGuiID igGetIDStrStr const char*const char* -3 (const void*) ImGuiID igGetIDPtr const void* -igPushStyleColor 2 -1 (ImGuiCol,ImU32) void igPushStyleColorU32 ImU32 -2 (ImGuiCol,const ImVec4) void igPushStyleColorVec4 const ImVec4 -igBeginChild 2 -1 (const char*,const ImVec2,bool,ImGuiWindowFlags) bool igBeginChildStr const char* -2 (ImGuiID,const ImVec2,bool,ImGuiWindowFlags) bool igBeginChildID ImGuiID -igSelectable 2 -1 (const char*,bool,ImGuiSelectableFlags,const ImVec2) bool igSelectableBool bool -2 (const char*,bool*,ImGuiSelectableFlags,const ImVec2) bool igSelectableBoolPtr bool* -igListBox 2 -1 (const char*,int*,const char* const[],int,int) bool igListBoxStr_arr const char* const[] -2 (const char*,int*,bool(*)(void*,int,const char**),void*,int,int) bool igListBoxFnPtr bool(*)(void*,int,const char**) -ImDrawList_AddText 2 -1 (const ImVec2,ImU32,const char*,const char*) void ImDrawList_AddTextVec2 const ImVec2 -2 (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*) void ImDrawList_AddTextFontPtr const ImFont* -igPushID 4 -1 (const char*) void igPushIDStr const char* -2 (const char*,const char*) void igPushIDRange const char*const char* -3 (const void*) void igPushIDPtr const void* -4 (int) void igPushIDInt int -igGetColorU32 3 -1 (ImGuiCol,float) ImU32 igGetColorU32Col ImGuiCol -2 (const ImVec4) ImU32 igGetColorU32Vec4 const ImVec4 -3 (ImU32) ImU32 igGetColorU32U32 ImU32 -Pair_Pair 3 -1 (ImGuiID,int) nil Pair_PairInt int -2 (ImGuiID,float) nil Pair_PairFloat float -3 (ImGuiID,void*) nil Pair_PairPtr void* -igSetWindowFocus 2 -1 () void igSetWindowFocus -2 (const char*) void igSetWindowFocusStr const char* -igMenuItem 2 -1 (const char*,const char*,bool,bool) bool igMenuItemBool bool -2 (const char*,const char*,bool*,bool) bool igMenuItemBoolPtr bool* -ImColor_ImColor 5 -1 () nil ImColor_ImColor -2 (int,int,int,int) nil ImColor_ImColorInt int -3 (ImU32) nil ImColor_ImColorU32 ImU32 -4 (float,float,float,float) nil ImColor_ImColorFloat float -5 (const ImVec4) nil ImColor_ImColorVec4 const ImVec4 -igCollapsingHeader 2 -1 (const char*,ImGuiTreeNodeFlags) bool igCollapsingHeader ImGuiTreeNodeFlags -2 (const char*,bool*,ImGuiTreeNodeFlags) bool igCollapsingHeaderBoolPtr bool* -igSetWindowPos 2 -1 (const ImVec2,ImGuiCond) void igSetWindowPosVec2 const ImVec2 -2 (const char*,const ImVec2,ImGuiCond) void igSetWindowPosStr const char* -igTreeNodeEx 3 -1 (const char*,ImGuiTreeNodeFlags) bool igTreeNodeExStr const char* -2 (const char*,ImGuiTreeNodeFlags,const char*,...) bool igTreeNodeExStrStr const char*const char* -3 (const void*,ImGuiTreeNodeFlags,const char*,...) bool igTreeNodeExPtr const void* -igTreePush 2 -1 (const char*) void igTreePushStr const char* -2 (const void*) void igTreePushPtr const void* -igListBoxHeader 2 -1 (const char*,const ImVec2) bool igListBoxHeaderVec2 const ImVec2 -2 (const char*,int,int) bool igListBoxHeaderInt int -igTreeNode 3 -1 (const char*) bool igTreeNodeStr const char* -2 (const char*,const char*,...) bool igTreeNodeStrStr const char*const char* -3 (const void*,const char*,...) bool igTreeNodePtr const void* -igTreeNodeV 2 -1 (const char*,const char*,va_list) bool igTreeNodeVStr const char* -2 (const void*,const char*,va_list) bool igTreeNodeVPtr const void* -77 overloaded -//------------------------------------------------------------------------------------- -float Float -const ImFontConfig* FontConfigPtr -... ... -ImGuiTreeNodeFlags TreeNodeFlags -ImGuiFocusedFlags FocusedFlags -ImGuiHoveredFlags HoveredFlags -const ImVec2* Vec2Ptr -const ImVec2 Vec2 -ImVec2* Vec2Ptr -unsigned char** uStrPtr -const ImWchar* WStr -const ImVec4 Vec4 -double* doublePtr -const int Int -ImGuiColorEditFlags ColorEditFlags -int[2] arr2 -ImGuiDir Dir -ImVector_ImWchar* Vector_WStr -const void* Ptr -const CustomRect* CustomRectPtr -double double -ImGuiCol Col -float* FloatPtr -const char* const[] Str_arr -ImGuiInputTextFlags InputTextFlags -ImFont* FontPtr -ImGuiWindowFlags WindowFlags -ImGuiComboFlags ComboFlags -ImWchar Wchar -ImGuiTextEditCallback TextEditCallback -char* Str -int[4] arr4 -va_list va_list -float(*)(void*,int) FnPtr -char char -const char* Str -const char** StrPtr -ImDrawIdx DrawIdx -int[3] arr3 -void(*)(void*,void*) FnPtr -void*(*)(size_t,void*) FnPtr -ImGuiStyle* StylePtr -ImFontAtlas* FontAtlasPtr -ImGuiMouseCursor MouseCursor -void* Ptr -bool Bool -float[3] arr3 -unsigned int* UintPtr -const ImDrawListSharedData* DrawListSharedDataPtr -ImDrawCallback DrawCallback -const ImVec4* Vec4Ptr -unsigned int Uint -const ImFont* FontPtr -bool(*)(void*,int,const char**) FnPtr -ImVec2[2] arr2 -ImVec2 Vec2 -ImGuiSelectableFlags SelectableFlags -ImDrawList* DrawListPtr -unsigned short ushort -ImGuiCond Cond -ImU32 U32 -ImGuiStyleVar StyleVar -ImGuiStorage* StoragePtr -float[2] arr2 -ImGuiContext* ContextPtr -float[4] arr4 -ImTextureID TextureID -int* IntPtr -const float* FloatPtr -size_t size_t -ImGuiSizeCallback SizeCallback -bool* BoolPtr -int Int -ImGuiKey Key -ImGuiID ID -ImGuiDragDropFlags DragDropFlags -ImVector_TextRange Vector_TextRange -//------------------------------------------------------------------------------------- -ImVec2_ImVec2 ImVec2 () () () () nil -ImVec2_ImVec2 ImVec2 (float,float) (float _x,float _y) (float _x,float _y) (_x,_y) nil -ImVec4_ImVec4 ImVec4 () () () () nil -ImVec4_ImVec4 ImVec4 (float,float,float,float) (float _x,float _y,float _z,float _w) (float _x,float _y,float _z,float _w) (_x,_y,_z,_w) nil -igCreateContext CreateContext (ImFontAtlas*) (ImFontAtlas* shared_font_atlas=((void *)0)) (ImFontAtlas* shared_font_atlas) (shared_font_atlas) ImGuiContext* -igDestroyContext DestroyContext (ImGuiContext*) (ImGuiContext* ctx=((void *)0)) (ImGuiContext* ctx) (ctx) void -igGetCurrentContext GetCurrentContext () () () () ImGuiContext* -igSetCurrentContext SetCurrentContext (ImGuiContext*) (ImGuiContext* ctx) (ImGuiContext* ctx) (ctx) void -igGetIO GetIO () () () () ImGuiIO& -igGetStyle GetStyle () () () () ImGuiStyle& -igNewFrame NewFrame () () () () void -igRender Render () () () () void -igGetDrawData GetDrawData () () () () ImDrawData* -igEndFrame EndFrame () () () () void -igShowDemoWindow ShowDemoWindow (bool*) (bool* p_open=((void *)0)) (bool* p_open) (p_open) void -igShowMetricsWindow ShowMetricsWindow (bool*) (bool* p_open=((void *)0)) (bool* p_open) (p_open) void -igShowStyleEditor ShowStyleEditor (ImGuiStyle*) (ImGuiStyle* ref=((void *)0)) (ImGuiStyle* ref) (ref) void -igShowStyleSelector ShowStyleSelector (const char*) (const char* label) (const char* label) (label) bool -igShowFontSelector ShowFontSelector (const char*) (const char* label) (const char* label) (label) void -igShowUserGuide ShowUserGuide () () () () void -igGetVersion GetVersion () () () () const char* -igStyleColorsDark StyleColorsDark (ImGuiStyle*) (ImGuiStyle* dst=((void *)0)) (ImGuiStyle* dst) (dst) void -igStyleColorsClassic StyleColorsClassic (ImGuiStyle*) (ImGuiStyle* dst=((void *)0)) (ImGuiStyle* dst) (dst) void -igStyleColorsLight StyleColorsLight (ImGuiStyle*) (ImGuiStyle* dst=((void *)0)) (ImGuiStyle* dst) (dst) void -igBegin Begin (const char*,bool*,ImGuiWindowFlags) (const char* name,bool* p_open=((void *)0),ImGuiWindowFlags flags=0) (const char* name,bool* p_open,ImGuiWindowFlags flags) (name,p_open,flags) bool -igEnd End () () () () void -igBeginChild BeginChild (const char*,const ImVec2,bool,ImGuiWindowFlags) (const char* str_id,const ImVec2& size=ImVec2(0,0),bool border=false,ImGuiWindowFlags flags=0) (const char* str_id,const ImVec2 size,bool border,ImGuiWindowFlags flags) (str_id,size,border,flags) bool -igBeginChild BeginChild (ImGuiID,const ImVec2,bool,ImGuiWindowFlags) (ImGuiID id,const ImVec2& size=ImVec2(0,0),bool border=false,ImGuiWindowFlags flags=0) (ImGuiID id,const ImVec2 size,bool border,ImGuiWindowFlags flags) (id,size,border,flags) bool -igEndChild EndChild () () () () void -igIsWindowAppearing IsWindowAppearing () () () () bool -igIsWindowCollapsed IsWindowCollapsed () () () () bool -igIsWindowFocused IsWindowFocused (ImGuiFocusedFlags) (ImGuiFocusedFlags flags=0) (ImGuiFocusedFlags flags) (flags) bool -igIsWindowHovered IsWindowHovered (ImGuiHoveredFlags) (ImGuiHoveredFlags flags=0) (ImGuiHoveredFlags flags) (flags) bool -igGetWindowDrawList GetWindowDrawList () () () () ImDrawList* -igGetWindowPos GetWindowPos () () () () ImVec2 -igGetWindowSize GetWindowSize () () () () ImVec2 -igGetWindowWidth GetWindowWidth () () () () float -igGetWindowHeight GetWindowHeight () () () () float -igGetContentRegionMax GetContentRegionMax () () () () ImVec2 -igGetContentRegionAvail GetContentRegionAvail () () () () ImVec2 -igGetContentRegionAvailWidth GetContentRegionAvailWidth () () () () float -igGetWindowContentRegionMin GetWindowContentRegionMin () () () () ImVec2 -igGetWindowContentRegionMax GetWindowContentRegionMax () () () () ImVec2 -igGetWindowContentRegionWidth GetWindowContentRegionWidth () () () () float -igSetNextWindowPos SetNextWindowPos (const ImVec2,ImGuiCond,const ImVec2) (const ImVec2& pos,ImGuiCond cond=0,const ImVec2& pivot=ImVec2(0,0)) (const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot) (pos,cond,pivot) void -igSetNextWindowSize SetNextWindowSize (const ImVec2,ImGuiCond) (const ImVec2& size,ImGuiCond cond=0) (const ImVec2 size,ImGuiCond cond) (size,cond) void -igSetNextWindowSizeConstraints SetNextWindowSizeConstraints (const ImVec2,const ImVec2,ImGuiSizeCallback,void*) (const ImVec2& size_min,const ImVec2& size_max,ImGuiSizeCallback custom_callback=((void *)0),void* custom_callback_data=((void *)0)) (const ImVec2 size_min,const ImVec2 size_max,ImGuiSizeCallback custom_callback,void* custom_callback_data) (size_min,size_max,custom_callback,custom_callback_data) void -igSetNextWindowContentSize SetNextWindowContentSize (const ImVec2) (const ImVec2& size) (const ImVec2 size) (size) void -igSetNextWindowCollapsed SetNextWindowCollapsed (bool,ImGuiCond) (bool collapsed,ImGuiCond cond=0) (bool collapsed,ImGuiCond cond) (collapsed,cond) void -igSetNextWindowFocus SetNextWindowFocus () () () () void -igSetNextWindowBgAlpha SetNextWindowBgAlpha (float) (float alpha) (float alpha) (alpha) void -igSetWindowPos SetWindowPos (const ImVec2,ImGuiCond) (const ImVec2& pos,ImGuiCond cond=0) (const ImVec2 pos,ImGuiCond cond) (pos,cond) void -igSetWindowSize SetWindowSize (const ImVec2,ImGuiCond) (const ImVec2& size,ImGuiCond cond=0) (const ImVec2 size,ImGuiCond cond) (size,cond) void -igSetWindowCollapsed SetWindowCollapsed (bool,ImGuiCond) (bool collapsed,ImGuiCond cond=0) (bool collapsed,ImGuiCond cond) (collapsed,cond) void -igSetWindowFocus SetWindowFocus () () () () void -igSetWindowFontScale SetWindowFontScale (float) (float scale) (float scale) (scale) void -igSetWindowPos SetWindowPos (const char*,const ImVec2,ImGuiCond) (const char* name,const ImVec2& pos,ImGuiCond cond=0) (const char* name,const ImVec2 pos,ImGuiCond cond) (name,pos,cond) void -igSetWindowSize SetWindowSize (const char*,const ImVec2,ImGuiCond) (const char* name,const ImVec2& size,ImGuiCond cond=0) (const char* name,const ImVec2 size,ImGuiCond cond) (name,size,cond) void -igSetWindowCollapsed SetWindowCollapsed (const char*,bool,ImGuiCond) (const char* name,bool collapsed,ImGuiCond cond=0) (const char* name,bool collapsed,ImGuiCond cond) (name,collapsed,cond) void -igSetWindowFocus SetWindowFocus (const char*) (const char* name) (const char* name) (name) void -igGetScrollX GetScrollX () () () () float -igGetScrollY GetScrollY () () () () float -igGetScrollMaxX GetScrollMaxX () () () () float -igGetScrollMaxY GetScrollMaxY () () () () float -igSetScrollX SetScrollX (float) (float scroll_x) (float scroll_x) (scroll_x) void -igSetScrollY SetScrollY (float) (float scroll_y) (float scroll_y) (scroll_y) void -igSetScrollHere SetScrollHere (float) (float center_y_ratio=0.5f) (float center_y_ratio) (center_y_ratio) void -igSetScrollFromPosY SetScrollFromPosY (float,float) (float pos_y,float center_y_ratio=0.5f) (float pos_y,float center_y_ratio) (pos_y,center_y_ratio) void -igPushFont PushFont (ImFont*) (ImFont* font) (ImFont* font) (font) void -igPopFont PopFont () () () () void -igPushStyleColor PushStyleColor (ImGuiCol,ImU32) (ImGuiCol idx,ImU32 col) (ImGuiCol idx,ImU32 col) (idx,col) void -igPushStyleColor PushStyleColor (ImGuiCol,const ImVec4) (ImGuiCol idx,const ImVec4& col) (ImGuiCol idx,const ImVec4 col) (idx,col) void -igPopStyleColor PopStyleColor (int) (int count=1) (int count) (count) void -igPushStyleVar PushStyleVar (ImGuiStyleVar,float) (ImGuiStyleVar idx,float val) (ImGuiStyleVar idx,float val) (idx,val) void -igPushStyleVar PushStyleVar (ImGuiStyleVar,const ImVec2) (ImGuiStyleVar idx,const ImVec2& val) (ImGuiStyleVar idx,const ImVec2 val) (idx,val) void -igPopStyleVar PopStyleVar (int) (int count=1) (int count) (count) void -igGetStyleColorVec4 GetStyleColorVec4 (ImGuiCol) (ImGuiCol idx) (ImGuiCol idx) (idx) const ImVec4& -igGetFont GetFont () () () () ImFont* -igGetFontSize GetFontSize () () () () float -igGetFontTexUvWhitePixel GetFontTexUvWhitePixel () () () () ImVec2 -igGetColorU32 GetColorU32 (ImGuiCol,float) (ImGuiCol idx,float alpha_mul=1.0f) (ImGuiCol idx,float alpha_mul) (idx,alpha_mul) ImU32 -igGetColorU32 GetColorU32 (const ImVec4) (const ImVec4& col) (const ImVec4 col) (col) ImU32 -igGetColorU32 GetColorU32 (ImU32) (ImU32 col) (ImU32 col) (col) ImU32 -igPushItemWidth PushItemWidth (float) (float item_width) (float item_width) (item_width) void -igPopItemWidth PopItemWidth () () () () void -igCalcItemWidth CalcItemWidth () () () () float -igPushTextWrapPos PushTextWrapPos (float) (float wrap_pos_x=0.0f) (float wrap_pos_x) (wrap_pos_x) void -igPopTextWrapPos PopTextWrapPos () () () () void -igPushAllowKeyboardFocus PushAllowKeyboardFocus (bool) (bool allow_keyboard_focus) (bool allow_keyboard_focus) (allow_keyboard_focus) void -igPopAllowKeyboardFocus PopAllowKeyboardFocus () () () () void -igPushButtonRepeat PushButtonRepeat (bool) (bool repeat) (bool repeat) (repeat) void -igPopButtonRepeat PopButtonRepeat () () () () void -igSeparator Separator () () () () void -igSameLine SameLine (float,float) (float pos_x=0.0f,float spacing_w=-1.0f) (float pos_x,float spacing_w) (pos_x,spacing_w) void -igNewLine NewLine () () () () void -igSpacing Spacing () () () () void -igDummy Dummy (const ImVec2) (const ImVec2& size) (const ImVec2 size) (size) void -igIndent Indent (float) (float indent_w=0.0f) (float indent_w) (indent_w) void -igUnindent Unindent (float) (float indent_w=0.0f) (float indent_w) (indent_w) void -igBeginGroup BeginGroup () () () () void -igEndGroup EndGroup () () () () void -igGetCursorPos GetCursorPos () () () () ImVec2 -igGetCursorPosX GetCursorPosX () () () () float -igGetCursorPosY GetCursorPosY () () () () float -igSetCursorPos SetCursorPos (const ImVec2) (const ImVec2& local_pos) (const ImVec2 local_pos) (local_pos) void -igSetCursorPosX SetCursorPosX (float) (float x) (float x) (x) void -igSetCursorPosY SetCursorPosY (float) (float y) (float y) (y) void -igGetCursorStartPos GetCursorStartPos () () () () ImVec2 -igGetCursorScreenPos GetCursorScreenPos () () () () ImVec2 -igSetCursorScreenPos SetCursorScreenPos (const ImVec2) (const ImVec2& screen_pos) (const ImVec2 screen_pos) (screen_pos) void -igAlignTextToFramePadding AlignTextToFramePadding () () () () void -igGetTextLineHeight GetTextLineHeight () () () () float -igGetTextLineHeightWithSpacing GetTextLineHeightWithSpacing () () () () float -igGetFrameHeight GetFrameHeight () () () () float -igGetFrameHeightWithSpacing GetFrameHeightWithSpacing () () () () float -igPushID PushID (const char*) (const char* str_id) (const char* str_id) (str_id) void -igPushID PushID (const char*,const char*) (const char* str_id_begin,const char* str_id_end) (const char* str_id_begin,const char* str_id_end) (str_id_begin,str_id_end) void -igPushID PushID (const void*) (const void* ptr_id) (const void* ptr_id) (ptr_id) void -igPushID PushID (int) (int int_id) (int int_id) (int_id) void -igPopID PopID () () () () void -igGetID GetID (const char*) (const char* str_id) (const char* str_id) (str_id) ImGuiID -igGetID GetID (const char*,const char*) (const char* str_id_begin,const char* str_id_end) (const char* str_id_begin,const char* str_id_end) (str_id_begin,str_id_end) ImGuiID -igGetID GetID (const void*) (const void* ptr_id) (const void* ptr_id) (ptr_id) ImGuiID -igTextUnformatted TextUnformatted (const char*,const char*) (const char* text,const char* text_end=((void *)0)) (const char* text,const char* text_end) (text,text_end) void -igText Text (const char*,...) (const char* fmt,...) (const char* fmt,...) (fmt,...) void -igTextV TextV (const char*,va_list) (const char* fmt,va_list args) (const char* fmt,va_list args) (fmt,args) void -igTextColored TextColored (const ImVec4,const char*,...) (const ImVec4& col,const char* fmt,...) (const ImVec4 col,const char* fmt,...) (col,fmt,...) void -igTextColoredV TextColoredV (const ImVec4,const char*,va_list) (const ImVec4& col,const char* fmt,va_list args) (const ImVec4 col,const char* fmt,va_list args) (col,fmt,args) void -igTextDisabled TextDisabled (const char*,...) (const char* fmt,...) (const char* fmt,...) (fmt,...) void -igTextDisabledV TextDisabledV (const char*,va_list) (const char* fmt,va_list args) (const char* fmt,va_list args) (fmt,args) void -igTextWrapped TextWrapped (const char*,...) (const char* fmt,...) (const char* fmt,...) (fmt,...) void -igTextWrappedV TextWrappedV (const char*,va_list) (const char* fmt,va_list args) (const char* fmt,va_list args) (fmt,args) void -igLabelText LabelText (const char*,const char*,...) (const char* label,const char* fmt,...) (const char* label,const char* fmt,...) (label,fmt,...) void -igLabelTextV LabelTextV (const char*,const char*,va_list) (const char* label,const char* fmt,va_list args) (const char* label,const char* fmt,va_list args) (label,fmt,args) void -igBulletText BulletText (const char*,...) (const char* fmt,...) (const char* fmt,...) (fmt,...) void -igBulletTextV BulletTextV (const char*,va_list) (const char* fmt,va_list args) (const char* fmt,va_list args) (fmt,args) void -igButton Button (const char*,const ImVec2) (const char* label,const ImVec2& size=ImVec2(0,0)) (const char* label,const ImVec2 size) (label,size) bool -igSmallButton SmallButton (const char*) (const char* label) (const char* label) (label) bool -igArrowButton ArrowButton (const char*,ImGuiDir) (const char* str_id,ImGuiDir dir) (const char* str_id,ImGuiDir dir) (str_id,dir) bool -igInvisibleButton InvisibleButton (const char*,const ImVec2) (const char* str_id,const ImVec2& size) (const char* str_id,const ImVec2 size) (str_id,size) bool -igImage Image (ImTextureID,const ImVec2,const ImVec2,const ImVec2,const ImVec4,const ImVec4) (ImTextureID user_texture_id,const ImVec2& size,const ImVec2& uv0=ImVec2(0,0),const ImVec2& uv1=ImVec2(1,1),const ImVec4& tint_col=ImVec4(1,1,1,1),const ImVec4& border_col=ImVec4(0,0,0,0)) (ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col) (user_texture_id,size,uv0,uv1,tint_col,border_col) void -igImageButton ImageButton (ImTextureID,const ImVec2,const ImVec2,const ImVec2,int,const ImVec4,const ImVec4) (ImTextureID user_texture_id,const ImVec2& size,const ImVec2& uv0=ImVec2(0,0),const ImVec2& uv1=ImVec2(1,1),int frame_padding=-1,const ImVec4& bg_col=ImVec4(0,0,0,0),const ImVec4& tint_col=ImVec4(1,1,1,1)) (ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,int frame_padding,const ImVec4 bg_col,const ImVec4 tint_col) (user_texture_id,size,uv0,uv1,frame_padding,bg_col,tint_col) bool -igCheckbox Checkbox (const char*,bool*) (const char* label,bool* v) (const char* label,bool* v) (label,v) bool -igCheckboxFlags CheckboxFlags (const char*,unsigned int*,unsigned int) (const char* label,unsigned int* flags,unsigned int flags_value) (const char* label,unsigned int* flags,unsigned int flags_value) (label,flags,flags_value) bool -igRadioButton RadioButton (const char*,bool) (const char* label,bool active) (const char* label,bool active) (label,active) bool -igRadioButton RadioButton (const char*,int*,int) (const char* label,int* v,int v_button) (const char* label,int* v,int v_button) (label,v,v_button) bool -igPlotLines PlotLines (const char*,const float*,int,int,const char*,float,float,ImVec2,int) (const char* label,const float* values,int values_count,int values_offset=0,const char* overlay_text=((void *)0),float scale_min=3.40282346638528859812e+38F,float scale_max=3.40282346638528859812e+38F,ImVec2 graph_size=ImVec2(0,0),int stride=sizeof(float)) (const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride) (label,values,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size,stride) void -igPlotLines PlotLines (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2) (const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset=0,const char* overlay_text=((void *)0),float scale_min=3.40282346638528859812e+38F,float scale_max=3.40282346638528859812e+38F,ImVec2 graph_size=ImVec2(0,0)) (const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size) (label,values_getter,data,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size) void -igPlotHistogram PlotHistogram (const char*,const float*,int,int,const char*,float,float,ImVec2,int) (const char* label,const float* values,int values_count,int values_offset=0,const char* overlay_text=((void *)0),float scale_min=3.40282346638528859812e+38F,float scale_max=3.40282346638528859812e+38F,ImVec2 graph_size=ImVec2(0,0),int stride=sizeof(float)) (const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride) (label,values,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size,stride) void -igPlotHistogram PlotHistogram (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2) (const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset=0,const char* overlay_text=((void *)0),float scale_min=3.40282346638528859812e+38F,float scale_max=3.40282346638528859812e+38F,ImVec2 graph_size=ImVec2(0,0)) (const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size) (label,values_getter,data,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size) void -igProgressBar ProgressBar (float,const ImVec2,const char*) (float fraction,const ImVec2& size_arg=ImVec2(-1,0),const char* overlay=((void *)0)) (float fraction,const ImVec2 size_arg,const char* overlay) (fraction,size_arg,overlay) void -igBullet Bullet () () () () void -igBeginCombo BeginCombo (const char*,const char*,ImGuiComboFlags) (const char* label,const char* preview_value,ImGuiComboFlags flags=0) (const char* label,const char* preview_value,ImGuiComboFlags flags) (label,preview_value,flags) bool -igEndCombo EndCombo () () () () void -igCombo Combo (const char*,int*,const char* const[],int,int) (const char* label,int* current_item,const char* const items[],int items_count,int popup_max_height_in_items=-1) (const char* label,int* current_item,const char* const items[],int items_count,int popup_max_height_in_items) (label,current_item,items,items_count,popup_max_height_in_items) bool -igCombo Combo (const char*,int*,const char*,int) (const char* label,int* current_item,const char* items_separated_by_zeros,int popup_max_height_in_items=-1) (const char* label,int* current_item,const char* items_separated_by_zeros,int popup_max_height_in_items) (label,current_item,items_separated_by_zeros,popup_max_height_in_items) bool -igCombo Combo (const char*,int*,bool(*)(void*,int,const char**),void*,int,int) (const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int popup_max_height_in_items=-1) (const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int popup_max_height_in_items) (label,current_item,items_getter,data,items_count,popup_max_height_in_items) bool -igDragFloat DragFloat (const char*,float*,float,float,float,const char*,float) (const char* label,float* v,float v_speed=1.0f,float v_min=0.0f,float v_max=0.0f,const char* display_format="%.3f",float power=1.0f) (const char* label,float* v,float v_speed,float v_min,float v_max,const char* display_format,float power) (label,v,v_speed,v_min,v_max,display_format,power) bool -igDragFloat2 DragFloat2 (const char*,float[2],float,float,float,const char*,float) (const char* label,float v[2],float v_speed=1.0f,float v_min=0.0f,float v_max=0.0f,const char* display_format="%.3f",float power=1.0f) (const char* label,float v[2],float v_speed,float v_min,float v_max,const char* display_format,float power) (label,v,v_speed,v_min,v_max,display_format,power) bool -igDragFloat3 DragFloat3 (const char*,float[3],float,float,float,const char*,float) (const char* label,float v[3],float v_speed=1.0f,float v_min=0.0f,float v_max=0.0f,const char* display_format="%.3f",float power=1.0f) (const char* label,float v[3],float v_speed,float v_min,float v_max,const char* display_format,float power) (label,v,v_speed,v_min,v_max,display_format,power) bool -igDragFloat4 DragFloat4 (const char*,float[4],float,float,float,const char*,float) (const char* label,float v[4],float v_speed=1.0f,float v_min=0.0f,float v_max=0.0f,const char* display_format="%.3f",float power=1.0f) (const char* label,float v[4],float v_speed,float v_min,float v_max,const char* display_format,float power) (label,v,v_speed,v_min,v_max,display_format,power) bool -igDragFloatRange2 DragFloatRange2 (const char*,float*,float*,float,float,float,const char*,const char*,float) (const char* label,float* v_current_min,float* v_current_max,float v_speed=1.0f,float v_min=0.0f,float v_max=0.0f,const char* display_format="%.3f",const char* display_format_max=((void *)0),float power=1.0f) (const char* label,float* v_current_min,float* v_current_max,float v_speed,float v_min,float v_max,const char* display_format,const char* display_format_max,float power) (label,v_current_min,v_current_max,v_speed,v_min,v_max,display_format,display_format_max,power) bool -igDragInt DragInt (const char*,int*,float,int,int,const char*) (const char* label,int* v,float v_speed=1.0f,int v_min=0,int v_max=0,const char* display_format="%.0f") (const char* label,int* v,float v_speed,int v_min,int v_max,const char* display_format) (label,v,v_speed,v_min,v_max,display_format) bool -igDragInt2 DragInt2 (const char*,int[2],float,int,int,const char*) (const char* label,int v[2],float v_speed=1.0f,int v_min=0,int v_max=0,const char* display_format="%.0f") (const char* label,int v[2],float v_speed,int v_min,int v_max,const char* display_format) (label,v,v_speed,v_min,v_max,display_format) bool -igDragInt3 DragInt3 (const char*,int[3],float,int,int,const char*) (const char* label,int v[3],float v_speed=1.0f,int v_min=0,int v_max=0,const char* display_format="%.0f") (const char* label,int v[3],float v_speed,int v_min,int v_max,const char* display_format) (label,v,v_speed,v_min,v_max,display_format) bool -igDragInt4 DragInt4 (const char*,int[4],float,int,int,const char*) (const char* label,int v[4],float v_speed=1.0f,int v_min=0,int v_max=0,const char* display_format="%.0f") (const char* label,int v[4],float v_speed,int v_min,int v_max,const char* display_format) (label,v,v_speed,v_min,v_max,display_format) bool -igDragIntRange2 DragIntRange2 (const char*,int*,int*,float,int,int,const char*,const char*) (const char* label,int* v_current_min,int* v_current_max,float v_speed=1.0f,int v_min=0,int v_max=0,const char* display_format="%.0f",const char* display_format_max=((void *)0)) (const char* label,int* v_current_min,int* v_current_max,float v_speed,int v_min,int v_max,const char* display_format,const char* display_format_max) (label,v_current_min,v_current_max,v_speed,v_min,v_max,display_format,display_format_max) bool -igInputText InputText (const char*,char*,size_t,ImGuiInputTextFlags,ImGuiTextEditCallback,void*) (const char* label,char* buf,size_t buf_size,ImGuiInputTextFlags flags=0,ImGuiTextEditCallback callback=((void *)0),void* user_data=((void *)0)) (const char* label,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiTextEditCallback callback,void* user_data) (label,buf,buf_size,flags,callback,user_data) bool -igInputTextMultiline InputTextMultiline (const char*,char*,size_t,const ImVec2,ImGuiInputTextFlags,ImGuiTextEditCallback,void*) (const char* label,char* buf,size_t buf_size,const ImVec2& size=ImVec2(0,0),ImGuiInputTextFlags flags=0,ImGuiTextEditCallback callback=((void *)0),void* user_data=((void *)0)) (const char* label,char* buf,size_t buf_size,const ImVec2 size,ImGuiInputTextFlags flags,ImGuiTextEditCallback callback,void* user_data) (label,buf,buf_size,size,flags,callback,user_data) bool -igInputFloat InputFloat (const char*,float*,float,float,int,ImGuiInputTextFlags) (const char* label,float* v,float step=0.0f,float step_fast=0.0f,int decimal_precision=-1,ImGuiInputTextFlags extra_flags=0) (const char* label,float* v,float step,float step_fast,int decimal_precision,ImGuiInputTextFlags extra_flags) (label,v,step,step_fast,decimal_precision,extra_flags) bool -igInputFloat2 InputFloat2 (const char*,float[2],int,ImGuiInputTextFlags) (const char* label,float v[2],int decimal_precision=-1,ImGuiInputTextFlags extra_flags=0) (const char* label,float v[2],int decimal_precision,ImGuiInputTextFlags extra_flags) (label,v,decimal_precision,extra_flags) bool -igInputFloat3 InputFloat3 (const char*,float[3],int,ImGuiInputTextFlags) (const char* label,float v[3],int decimal_precision=-1,ImGuiInputTextFlags extra_flags=0) (const char* label,float v[3],int decimal_precision,ImGuiInputTextFlags extra_flags) (label,v,decimal_precision,extra_flags) bool -igInputFloat4 InputFloat4 (const char*,float[4],int,ImGuiInputTextFlags) (const char* label,float v[4],int decimal_precision=-1,ImGuiInputTextFlags extra_flags=0) (const char* label,float v[4],int decimal_precision,ImGuiInputTextFlags extra_flags) (label,v,decimal_precision,extra_flags) bool -igInputInt InputInt (const char*,int*,int,int,ImGuiInputTextFlags) (const char* label,int* v,int step=1,int step_fast=100,ImGuiInputTextFlags extra_flags=0) (const char* label,int* v,int step,int step_fast,ImGuiInputTextFlags extra_flags) (label,v,step,step_fast,extra_flags) bool -igInputInt2 InputInt2 (const char*,int[2],ImGuiInputTextFlags) (const char* label,int v[2],ImGuiInputTextFlags extra_flags=0) (const char* label,int v[2],ImGuiInputTextFlags extra_flags) (label,v,extra_flags) bool -igInputInt3 InputInt3 (const char*,int[3],ImGuiInputTextFlags) (const char* label,int v[3],ImGuiInputTextFlags extra_flags=0) (const char* label,int v[3],ImGuiInputTextFlags extra_flags) (label,v,extra_flags) bool -igInputInt4 InputInt4 (const char*,int[4],ImGuiInputTextFlags) (const char* label,int v[4],ImGuiInputTextFlags extra_flags=0) (const char* label,int v[4],ImGuiInputTextFlags extra_flags) (label,v,extra_flags) bool -igInputDouble InputDouble (const char*,double*,double,double,const char*,ImGuiInputTextFlags) (const char* label,double* v,double step=0.0f,double step_fast=0.0f,const char* display_format="%.6f",ImGuiInputTextFlags extra_flags=0) (const char* label,double* v,double step,double step_fast,const char* display_format,ImGuiInputTextFlags extra_flags) (label,v,step,step_fast,display_format,extra_flags) bool -igSliderFloat SliderFloat (const char*,float*,float,float,const char*,float) (const char* label,float* v,float v_min,float v_max,const char* display_format="%.3f",float power=1.0f) (const char* label,float* v,float v_min,float v_max,const char* display_format,float power) (label,v,v_min,v_max,display_format,power) bool -igSliderFloat2 SliderFloat2 (const char*,float[2],float,float,const char*,float) (const char* label,float v[2],float v_min,float v_max,const char* display_format="%.3f",float power=1.0f) (const char* label,float v[2],float v_min,float v_max,const char* display_format,float power) (label,v,v_min,v_max,display_format,power) bool -igSliderFloat3 SliderFloat3 (const char*,float[3],float,float,const char*,float) (const char* label,float v[3],float v_min,float v_max,const char* display_format="%.3f",float power=1.0f) (const char* label,float v[3],float v_min,float v_max,const char* display_format,float power) (label,v,v_min,v_max,display_format,power) bool -igSliderFloat4 SliderFloat4 (const char*,float[4],float,float,const char*,float) (const char* label,float v[4],float v_min,float v_max,const char* display_format="%.3f",float power=1.0f) (const char* label,float v[4],float v_min,float v_max,const char* display_format,float power) (label,v,v_min,v_max,display_format,power) bool -igSliderAngle SliderAngle (const char*,float*,float,float) (const char* label,float* v_rad,float v_degrees_min=-360.0f,float v_degrees_max=+360.0f) (const char* label,float* v_rad,float v_degrees_min,float v_degrees_max) (label,v_rad,v_degrees_min,v_degrees_max) bool -igSliderInt SliderInt (const char*,int*,int,int,const char*) (const char* label,int* v,int v_min,int v_max,const char* display_format="%.0f") (const char* label,int* v,int v_min,int v_max,const char* display_format) (label,v,v_min,v_max,display_format) bool -igSliderInt2 SliderInt2 (const char*,int[2],int,int,const char*) (const char* label,int v[2],int v_min,int v_max,const char* display_format="%.0f") (const char* label,int v[2],int v_min,int v_max,const char* display_format) (label,v,v_min,v_max,display_format) bool -igSliderInt3 SliderInt3 (const char*,int[3],int,int,const char*) (const char* label,int v[3],int v_min,int v_max,const char* display_format="%.0f") (const char* label,int v[3],int v_min,int v_max,const char* display_format) (label,v,v_min,v_max,display_format) bool -igSliderInt4 SliderInt4 (const char*,int[4],int,int,const char*) (const char* label,int v[4],int v_min,int v_max,const char* display_format="%.0f") (const char* label,int v[4],int v_min,int v_max,const char* display_format) (label,v,v_min,v_max,display_format) bool -igVSliderFloat VSliderFloat (const char*,const ImVec2,float*,float,float,const char*,float) (const char* label,const ImVec2& size,float* v,float v_min,float v_max,const char* display_format="%.3f",float power=1.0f) (const char* label,const ImVec2 size,float* v,float v_min,float v_max,const char* display_format,float power) (label,size,v,v_min,v_max,display_format,power) bool -igVSliderInt VSliderInt (const char*,const ImVec2,int*,int,int,const char*) (const char* label,const ImVec2& size,int* v,int v_min,int v_max,const char* display_format="%.0f") (const char* label,const ImVec2 size,int* v,int v_min,int v_max,const char* display_format) (label,size,v,v_min,v_max,display_format) bool -igColorEdit3 ColorEdit3 (const char*,float[3],ImGuiColorEditFlags) (const char* label,float col[3],ImGuiColorEditFlags flags=0) (const char* label,float col[3],ImGuiColorEditFlags flags) (label,col,flags) bool -igColorEdit4 ColorEdit4 (const char*,float[4],ImGuiColorEditFlags) (const char* label,float col[4],ImGuiColorEditFlags flags=0) (const char* label,float col[4],ImGuiColorEditFlags flags) (label,col,flags) bool -igColorPicker3 ColorPicker3 (const char*,float[3],ImGuiColorEditFlags) (const char* label,float col[3],ImGuiColorEditFlags flags=0) (const char* label,float col[3],ImGuiColorEditFlags flags) (label,col,flags) bool -igColorPicker4 ColorPicker4 (const char*,float[4],ImGuiColorEditFlags,const float*) (const char* label,float col[4],ImGuiColorEditFlags flags=0,const float* ref_col=((void *)0)) (const char* label,float col[4],ImGuiColorEditFlags flags,const float* ref_col) (label,col,flags,ref_col) bool -igColorButton ColorButton (const char*,const ImVec4,ImGuiColorEditFlags,ImVec2) (const char* desc_id,const ImVec4& col,ImGuiColorEditFlags flags=0,ImVec2 size=ImVec2(0,0)) (const char* desc_id,const ImVec4 col,ImGuiColorEditFlags flags,ImVec2 size) (desc_id,col,flags,size) bool -igSetColorEditOptions SetColorEditOptions (ImGuiColorEditFlags) (ImGuiColorEditFlags flags) (ImGuiColorEditFlags flags) (flags) void -igTreeNode TreeNode (const char*) (const char* label) (const char* label) (label) bool -igTreeNode TreeNode (const char*,const char*,...) (const char* str_id,const char* fmt,...) (const char* str_id,const char* fmt,...) (str_id,fmt,...) bool -igTreeNode TreeNode (const void*,const char*,...) (const void* ptr_id,const char* fmt,...) (const void* ptr_id,const char* fmt,...) (ptr_id,fmt,...) bool -igTreeNodeV TreeNodeV (const char*,const char*,va_list) (const char* str_id,const char* fmt,va_list args) (const char* str_id,const char* fmt,va_list args) (str_id,fmt,args) bool -igTreeNodeV TreeNodeV (const void*,const char*,va_list) (const void* ptr_id,const char* fmt,va_list args) (const void* ptr_id,const char* fmt,va_list args) (ptr_id,fmt,args) bool -igTreeNodeEx TreeNodeEx (const char*,ImGuiTreeNodeFlags) (const char* label,ImGuiTreeNodeFlags flags=0) (const char* label,ImGuiTreeNodeFlags flags) (label,flags) bool -igTreeNodeEx TreeNodeEx (const char*,ImGuiTreeNodeFlags,const char*,...) (const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,...) (const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,...) (str_id,flags,fmt,...) bool -igTreeNodeEx TreeNodeEx (const void*,ImGuiTreeNodeFlags,const char*,...) (const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,...) (const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,...) (ptr_id,flags,fmt,...) bool -igTreeNodeExV TreeNodeExV (const char*,ImGuiTreeNodeFlags,const char*,va_list) (const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args) (const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args) (str_id,flags,fmt,args) bool -igTreeNodeExV TreeNodeExV (const void*,ImGuiTreeNodeFlags,const char*,va_list) (const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args) (const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args) (ptr_id,flags,fmt,args) bool -igTreePush TreePush (const char*) (const char* str_id) (const char* str_id) (str_id) void -igTreePush TreePush (const void*) (const void* ptr_id=((void *)0)) (const void* ptr_id) (ptr_id) void -igTreePop TreePop () () () () void -igTreeAdvanceToLabelPos TreeAdvanceToLabelPos () () () () void -igGetTreeNodeToLabelSpacing GetTreeNodeToLabelSpacing () () () () float -igSetNextTreeNodeOpen SetNextTreeNodeOpen (bool,ImGuiCond) (bool is_open,ImGuiCond cond=0) (bool is_open,ImGuiCond cond) (is_open,cond) void -igCollapsingHeader CollapsingHeader (const char*,ImGuiTreeNodeFlags) (const char* label,ImGuiTreeNodeFlags flags=0) (const char* label,ImGuiTreeNodeFlags flags) (label,flags) bool -igCollapsingHeader CollapsingHeader (const char*,bool*,ImGuiTreeNodeFlags) (const char* label,bool* p_open,ImGuiTreeNodeFlags flags=0) (const char* label,bool* p_open,ImGuiTreeNodeFlags flags) (label,p_open,flags) bool -igSelectable Selectable (const char*,bool,ImGuiSelectableFlags,const ImVec2) (const char* label,bool selected=false,ImGuiSelectableFlags flags=0,const ImVec2& size=ImVec2(0,0)) (const char* label,bool selected,ImGuiSelectableFlags flags,const ImVec2 size) (label,selected,flags,size) bool -igSelectable Selectable (const char*,bool*,ImGuiSelectableFlags,const ImVec2) (const char* label,bool* p_selected,ImGuiSelectableFlags flags=0,const ImVec2& size=ImVec2(0,0)) (const char* label,bool* p_selected,ImGuiSelectableFlags flags,const ImVec2 size) (label,p_selected,flags,size) bool -igListBox ListBox (const char*,int*,const char* const[],int,int) (const char* label,int* current_item,const char* const items[],int items_count,int height_in_items=-1) (const char* label,int* current_item,const char* const items[],int items_count,int height_in_items) (label,current_item,items,items_count,height_in_items) bool -igListBox ListBox (const char*,int*,bool(*)(void*,int,const char**),void*,int,int) (const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int height_in_items=-1) (const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int height_in_items) (label,current_item,items_getter,data,items_count,height_in_items) bool -igListBoxHeader ListBoxHeader (const char*,const ImVec2) (const char* label,const ImVec2& size=ImVec2(0,0)) (const char* label,const ImVec2 size) (label,size) bool -igListBoxHeader ListBoxHeader (const char*,int,int) (const char* label,int items_count,int height_in_items=-1) (const char* label,int items_count,int height_in_items) (label,items_count,height_in_items) bool -igListBoxFooter ListBoxFooter () () () () void -igValue Value (const char*,bool) (const char* prefix,bool b) (const char* prefix,bool b) (prefix,b) void -igValue Value (const char*,int) (const char* prefix,int v) (const char* prefix,int v) (prefix,v) void -igValue Value (const char*,unsigned int) (const char* prefix,unsigned int v) (const char* prefix,unsigned int v) (prefix,v) void -igValue Value (const char*,float,const char*) (const char* prefix,float v,const char* float_format=((void *)0)) (const char* prefix,float v,const char* float_format) (prefix,v,float_format) void -igSetTooltip SetTooltip (const char*,...) (const char* fmt,...) (const char* fmt,...) (fmt,...) void -igSetTooltipV SetTooltipV (const char*,va_list) (const char* fmt,va_list args) (const char* fmt,va_list args) (fmt,args) void -igBeginTooltip BeginTooltip () () () () void -igEndTooltip EndTooltip () () () () void -igBeginMainMenuBar BeginMainMenuBar () () () () bool -igEndMainMenuBar EndMainMenuBar () () () () void -igBeginMenuBar BeginMenuBar () () () () bool -igEndMenuBar EndMenuBar () () () () void -igBeginMenu BeginMenu (const char*,bool) (const char* label,bool enabled=true) (const char* label,bool enabled) (label,enabled) bool -igEndMenu EndMenu () () () () void -igMenuItem MenuItem (const char*,const char*,bool,bool) (const char* label,const char* shortcut=((void *)0),bool selected=false,bool enabled=true) (const char* label,const char* shortcut,bool selected,bool enabled) (label,shortcut,selected,enabled) bool -igMenuItem MenuItem (const char*,const char*,bool*,bool) (const char* label,const char* shortcut,bool* p_selected,bool enabled=true) (const char* label,const char* shortcut,bool* p_selected,bool enabled) (label,shortcut,p_selected,enabled) bool -igOpenPopup OpenPopup (const char*) (const char* str_id) (const char* str_id) (str_id) void -igBeginPopup BeginPopup (const char*,ImGuiWindowFlags) (const char* str_id,ImGuiWindowFlags flags=0) (const char* str_id,ImGuiWindowFlags flags) (str_id,flags) bool -igBeginPopupContextItem BeginPopupContextItem (const char*,int) (const char* str_id=((void *)0),int mouse_button=1) (const char* str_id,int mouse_button) (str_id,mouse_button) bool -igBeginPopupContextWindow BeginPopupContextWindow (const char*,int,bool) (const char* str_id=((void *)0),int mouse_button=1,bool also_over_items=true) (const char* str_id,int mouse_button,bool also_over_items) (str_id,mouse_button,also_over_items) bool -igBeginPopupContextVoid BeginPopupContextVoid (const char*,int) (const char* str_id=((void *)0),int mouse_button=1) (const char* str_id,int mouse_button) (str_id,mouse_button) bool -igBeginPopupModal BeginPopupModal (const char*,bool*,ImGuiWindowFlags) (const char* name,bool* p_open=((void *)0),ImGuiWindowFlags flags=0) (const char* name,bool* p_open,ImGuiWindowFlags flags) (name,p_open,flags) bool -igEndPopup EndPopup () () () () void -igOpenPopupOnItemClick OpenPopupOnItemClick (const char*,int) (const char* str_id=((void *)0),int mouse_button=1) (const char* str_id,int mouse_button) (str_id,mouse_button) bool -igIsPopupOpen IsPopupOpen (const char*) (const char* str_id) (const char* str_id) (str_id) bool -igCloseCurrentPopup CloseCurrentPopup () () () () void -igColumns Columns (int,const char*,bool) (int count=1,const char* id=((void *)0),bool border=true) (int count,const char* id,bool border) (count,id,border) void -igNextColumn NextColumn () () () () void -igGetColumnIndex GetColumnIndex () () () () int -igGetColumnWidth GetColumnWidth (int) (int column_index=-1) (int column_index) (column_index) float -igSetColumnWidth SetColumnWidth (int,float) (int column_index,float width) (int column_index,float width) (column_index,width) void -igGetColumnOffset GetColumnOffset (int) (int column_index=-1) (int column_index) (column_index) float -igSetColumnOffset SetColumnOffset (int,float) (int column_index,float offset_x) (int column_index,float offset_x) (column_index,offset_x) void -igGetColumnsCount GetColumnsCount () () () () int -igLogToTTY LogToTTY (int) (int max_depth=-1) (int max_depth) (max_depth) void -igLogToFile LogToFile (int,const char*) (int max_depth=-1,const char* filename=((void *)0)) (int max_depth,const char* filename) (max_depth,filename) void -igLogToClipboard LogToClipboard (int) (int max_depth=-1) (int max_depth) (max_depth) void -igLogFinish LogFinish () () () () void -igLogButtons LogButtons () () () () void -igLogText LogText (const char*,...) (const char* fmt,...) (const char* fmt,...) (fmt,...) void -igBeginDragDropSource BeginDragDropSource (ImGuiDragDropFlags) (ImGuiDragDropFlags flags=0) (ImGuiDragDropFlags flags) (flags) bool -igSetDragDropPayload SetDragDropPayload (const char*,const void*,size_t,ImGuiCond) (const char* type,const void* data,size_t size,ImGuiCond cond=0) (const char* type,const void* data,size_t size,ImGuiCond cond) (type,data,size,cond) bool -igEndDragDropSource EndDragDropSource () () () () void -igBeginDragDropTarget BeginDragDropTarget () () () () bool -igAcceptDragDropPayload AcceptDragDropPayload (const char*,ImGuiDragDropFlags) (const char* type,ImGuiDragDropFlags flags=0) (const char* type,ImGuiDragDropFlags flags) (type,flags) const ImGuiPayload* -igEndDragDropTarget EndDragDropTarget () () () () void -igPushClipRect PushClipRect (const ImVec2,const ImVec2,bool) (const ImVec2& clip_rect_min,const ImVec2& clip_rect_max,bool intersect_with_current_clip_rect) (const ImVec2 clip_rect_min,const ImVec2 clip_rect_max,bool intersect_with_current_clip_rect) (clip_rect_min,clip_rect_max,intersect_with_current_clip_rect) void -igPopClipRect PopClipRect () () () () void -igSetItemDefaultFocus SetItemDefaultFocus () () () () void -igSetKeyboardFocusHere SetKeyboardFocusHere (int) (int offset=0) (int offset) (offset) void -igIsItemHovered IsItemHovered (ImGuiHoveredFlags) (ImGuiHoveredFlags flags=0) (ImGuiHoveredFlags flags) (flags) bool -igIsItemActive IsItemActive () () () () bool -igIsItemFocused IsItemFocused () () () () bool -igIsItemClicked IsItemClicked (int) (int mouse_button=0) (int mouse_button) (mouse_button) bool -igIsItemVisible IsItemVisible () () () () bool -igIsAnyItemHovered IsAnyItemHovered () () () () bool -igIsAnyItemActive IsAnyItemActive () () () () bool -igIsAnyItemFocused IsAnyItemFocused () () () () bool -igGetItemRectMin GetItemRectMin () () () () ImVec2 -igGetItemRectMax GetItemRectMax () () () () ImVec2 -igGetItemRectSize GetItemRectSize () () () () ImVec2 -igSetItemAllowOverlap SetItemAllowOverlap () () () () void -igIsRectVisible IsRectVisible (const ImVec2) (const ImVec2& size) (const ImVec2 size) (size) bool -igIsRectVisible IsRectVisible (const ImVec2,const ImVec2) (const ImVec2& rect_min,const ImVec2& rect_max) (const ImVec2 rect_min,const ImVec2 rect_max) (rect_min,rect_max) bool -igGetTime GetTime () () () () float -igGetFrameCount GetFrameCount () () () () int -igGetOverlayDrawList GetOverlayDrawList () () () () ImDrawList* -igGetDrawListSharedData GetDrawListSharedData () () () () ImDrawListSharedData* -igGetStyleColorName GetStyleColorName (ImGuiCol) (ImGuiCol idx) (ImGuiCol idx) (idx) const char* -igSetStateStorage SetStateStorage (ImGuiStorage*) (ImGuiStorage* storage) (ImGuiStorage* storage) (storage) void -igGetStateStorage GetStateStorage () () () () ImGuiStorage* -igCalcTextSize CalcTextSize (const char*,const char*,bool,float) (const char* text,const char* text_end=((void *)0),bool hide_text_after_double_hash=false,float wrap_width=-1.0f) (const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width) (text,text_end,hide_text_after_double_hash,wrap_width) ImVec2 -igCalcListClipping CalcListClipping (int,float,int*,int*) (int items_count,float items_height,int* out_items_display_start,int* out_items_display_end) (int items_count,float items_height,int* out_items_display_start,int* out_items_display_end) (items_count,items_height,out_items_display_start,out_items_display_end) void -igBeginChildFrame BeginChildFrame (ImGuiID,const ImVec2,ImGuiWindowFlags) (ImGuiID id,const ImVec2& size,ImGuiWindowFlags flags=0) (ImGuiID id,const ImVec2 size,ImGuiWindowFlags flags) (id,size,flags) bool -igEndChildFrame EndChildFrame () () () () void -igColorConvertU32ToFloat4 ColorConvertU32ToFloat4 (ImU32) (ImU32 in) (ImU32 in) (in) ImVec4 -igColorConvertFloat4ToU32 ColorConvertFloat4ToU32 (const ImVec4) (const ImVec4& in) (const ImVec4 in) (in) ImU32 -igColorConvertRGBtoHSV ColorConvertRGBtoHSV (float,float,float,float,float,float) (float r,float g,float b,float& out_h,float& out_s,float& out_v) (float r,float g,float b,float out_h,float out_s,float out_v) (r,g,b,out_h,out_s,out_v) void -igColorConvertHSVtoRGB ColorConvertHSVtoRGB (float,float,float,float,float,float) (float h,float s,float v,float& out_r,float& out_g,float& out_b) (float h,float s,float v,float out_r,float out_g,float out_b) (h,s,v,out_r,out_g,out_b) void -igGetKeyIndex GetKeyIndex (ImGuiKey) (ImGuiKey imgui_key) (ImGuiKey imgui_key) (imgui_key) int -igIsKeyDown IsKeyDown (int) (int user_key_index) (int user_key_index) (user_key_index) bool -igIsKeyPressed IsKeyPressed (int,bool) (int user_key_index,bool repeat=true) (int user_key_index,bool repeat) (user_key_index,repeat) bool -igIsKeyReleased IsKeyReleased (int) (int user_key_index) (int user_key_index) (user_key_index) bool -igGetKeyPressedAmount GetKeyPressedAmount (int,float,float) (int key_index,float repeat_delay,float rate) (int key_index,float repeat_delay,float rate) (key_index,repeat_delay,rate) int -igIsMouseDown IsMouseDown (int) (int button) (int button) (button) bool -igIsAnyMouseDown IsAnyMouseDown () () () () bool -igIsMouseClicked IsMouseClicked (int,bool) (int button,bool repeat=false) (int button,bool repeat) (button,repeat) bool -igIsMouseDoubleClicked IsMouseDoubleClicked (int) (int button) (int button) (button) bool -igIsMouseReleased IsMouseReleased (int) (int button) (int button) (button) bool -igIsMouseDragging IsMouseDragging (int,float) (int button=0,float lock_threshold=-1.0f) (int button,float lock_threshold) (button,lock_threshold) bool -igIsMouseHoveringRect IsMouseHoveringRect (const ImVec2,const ImVec2,bool) (const ImVec2& r_min,const ImVec2& r_max,bool clip=true) (const ImVec2 r_min,const ImVec2 r_max,bool clip) (r_min,r_max,clip) bool -igIsMousePosValid IsMousePosValid (const ImVec2*) (const ImVec2* mouse_pos=((void *)0)) (const ImVec2* mouse_pos) (mouse_pos) bool -igGetMousePos GetMousePos () () () () ImVec2 -igGetMousePosOnOpeningCurrentPopup GetMousePosOnOpeningCurrentPopup () () () () ImVec2 -igGetMouseDragDelta GetMouseDragDelta (int,float) (int button=0,float lock_threshold=-1.0f) (int button,float lock_threshold) (button,lock_threshold) ImVec2 -igResetMouseDragDelta ResetMouseDragDelta (int) (int button=0) (int button) (button) void -igGetMouseCursor GetMouseCursor () () () () ImGuiMouseCursor -igSetMouseCursor SetMouseCursor (ImGuiMouseCursor) (ImGuiMouseCursor type) (ImGuiMouseCursor type) (type) void -igCaptureKeyboardFromApp CaptureKeyboardFromApp (bool) (bool capture=true) (bool capture) (capture) void -igCaptureMouseFromApp CaptureMouseFromApp (bool) (bool capture=true) (bool capture) (capture) void -igGetClipboardText GetClipboardText () () () () const char* -igSetClipboardText SetClipboardText (const char*) (const char* text) (const char* text) (text) void -igSetAllocatorFunctions SetAllocatorFunctions (void*(*)(size_t,void*),void(*)(void*,void*),void*) (void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data=((void *)0)) (void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data) (alloc_func,free_func,user_data) void -igMemAlloc MemAlloc (size_t) (size_t size) (size_t size) (size) void* -igMemFree MemFree (void*) (void* ptr) (void* ptr) (ptr) void -ImGuiStyle_ImGuiStyle ImGuiStyle () () () () nil -ImGuiStyle_ScaleAllSizes ScaleAllSizes (float) (float scale_factor) (float scale_factor) (scale_factor) void -ImGuiIO_AddInputCharacter AddInputCharacter (ImWchar) (ImWchar c) (ImWchar c) (c) void -ImGuiIO_AddInputCharactersUTF8 AddInputCharactersUTF8 (const char*) (const char* utf8_chars) (const char* utf8_chars) (utf8_chars) void -ImGuiIO_ClearInputCharacters ClearInputCharacters () () () () inline void -ImGuiIO_ImGuiIO ImGuiIO () () () () nil -ImGuiOnceUponAFrame_ImGuiOnceUponAFrame ImGuiOnceUponAFrame () () () () nil -TextRange_TextRange TextRange () () () () nil -TextRange_TextRange TextRange (const char*,const char*) (const char* _b,const char* _e) (const char* _b,const char* _e) (_b,_e) nil -TextRange_begin begin () () () () const char* -TextRange_end end () () () () const char* -TextRange_empty empty () () () () bool -TextRange_front front () () () () char -TextRange_is_blank is_blank (char) (char c) (char c) (c) bool -TextRange_trim_blanks trim_blanks () () () () void -TextRange_split split (char,ImVector_TextRange) (char separator,ImVector& out) (char separator,ImVector_TextRange out) (separator,out) void -ImGuiTextFilter_ImGuiTextFilter ImGuiTextFilter (const char*) (const char* default_filter="") (const char* default_filter) (default_filter) nil -ImGuiTextFilter_Draw Draw (const char*,float) (const char* label="Filter(inc,-exc)",float width=0.0f) (const char* label,float width) (label,width) bool -ImGuiTextFilter_PassFilter PassFilter (const char*,const char*) (const char* text,const char* text_end=((void *)0)) (const char* text,const char* text_end) (text,text_end) bool -ImGuiTextFilter_Build Build () () () () void -ImGuiTextFilter_Clear Clear () () () () void -ImGuiTextFilter_IsActive IsActive () () () () bool -ImGuiTextBuffer_ImGuiTextBuffer ImGuiTextBuffer () () () () nil -ImGuiTextBuffer_begin begin () () () () const char* -ImGuiTextBuffer_end end () () () () const char* -ImGuiTextBuffer_size size () () () () int -ImGuiTextBuffer_empty empty () () () () bool -ImGuiTextBuffer_clear clear () () () () void -ImGuiTextBuffer_reserve reserve (int) (int capacity) (int capacity) (capacity) void -ImGuiTextBuffer_c_str c_str () () () () const char* -ImGuiTextBuffer_appendf appendf (const char*,...) (const char* fmt,...) (const char* fmt,...) (fmt,...) void -ImGuiTextBuffer_appendfv appendfv (const char*,va_list) (const char* fmt,va_list args) (const char* fmt,va_list args) (fmt,args) void -Pair_Pair Pair (ImGuiID,int) (ImGuiID _key,int _val_i) (ImGuiID _key,int _val_i) (_key,_val_i) nil -Pair_Pair Pair (ImGuiID,float) (ImGuiID _key,float _val_f) (ImGuiID _key,float _val_f) (_key,_val_f) nil -Pair_Pair Pair (ImGuiID,void*) (ImGuiID _key,void* _val_p) (ImGuiID _key,void* _val_p) (_key,_val_p) nil -ImGuiStorage_Clear Clear () () () () void -ImGuiStorage_GetInt GetInt (ImGuiID,int) (ImGuiID key,int default_val=0) (ImGuiID key,int default_val) (key,default_val) int -ImGuiStorage_SetInt SetInt (ImGuiID,int) (ImGuiID key,int val) (ImGuiID key,int val) (key,val) void -ImGuiStorage_GetBool GetBool (ImGuiID,bool) (ImGuiID key,bool default_val=false) (ImGuiID key,bool default_val) (key,default_val) bool -ImGuiStorage_SetBool SetBool (ImGuiID,bool) (ImGuiID key,bool val) (ImGuiID key,bool val) (key,val) void -ImGuiStorage_GetFloat GetFloat (ImGuiID,float) (ImGuiID key,float default_val=0.0f) (ImGuiID key,float default_val) (key,default_val) float -ImGuiStorage_SetFloat SetFloat (ImGuiID,float) (ImGuiID key,float val) (ImGuiID key,float val) (key,val) void -ImGuiStorage_GetVoidPtr GetVoidPtr (ImGuiID) (ImGuiID key) (ImGuiID key) (key) void* -ImGuiStorage_SetVoidPtr SetVoidPtr (ImGuiID,void*) (ImGuiID key,void* val) (ImGuiID key,void* val) (key,val) void -ImGuiStorage_GetIntRef GetIntRef (ImGuiID,int) (ImGuiID key,int default_val=0) (ImGuiID key,int default_val) (key,default_val) int* -ImGuiStorage_GetBoolRef GetBoolRef (ImGuiID,bool) (ImGuiID key,bool default_val=false) (ImGuiID key,bool default_val) (key,default_val) bool* -ImGuiStorage_GetFloatRef GetFloatRef (ImGuiID,float) (ImGuiID key,float default_val=0.0f) (ImGuiID key,float default_val) (key,default_val) float* -ImGuiStorage_GetVoidPtrRef GetVoidPtrRef (ImGuiID,void*) (ImGuiID key,void* default_val=((void *)0)) (ImGuiID key,void* default_val) (key,default_val) void** -ImGuiStorage_SetAllInt SetAllInt (int) (int val) (int val) (val) void -ImGuiStorage_BuildSortByKey BuildSortByKey () () () () void -ImGuiTextEditCallbackData_DeleteChars DeleteChars (int,int) (int pos,int bytes_count) (int pos,int bytes_count) (pos,bytes_count) void -ImGuiTextEditCallbackData_InsertChars InsertChars (int,const char*,const char*) (int pos,const char* text,const char* text_end=((void *)0)) (int pos,const char* text,const char* text_end) (pos,text,text_end) void -ImGuiTextEditCallbackData_HasSelection HasSelection () () () () bool -ImGuiPayload_ImGuiPayload ImGuiPayload () () () () nil -ImGuiPayload_Clear Clear () () () () void -ImGuiPayload_IsDataType IsDataType (const char*) (const char* type) (const char* type) (type) bool -ImGuiPayload_IsPreview IsPreview () () () () bool -ImGuiPayload_IsDelivery IsDelivery () () () () bool -ImColor_ImColor ImColor () () () () nil -ImColor_ImColor ImColor (int,int,int,int) (int r,int g,int b,int a=255) (int r,int g,int b,int a) (r,g,b,a) nil -ImColor_ImColor ImColor (ImU32) (ImU32 rgba) (ImU32 rgba) (rgba) nil -ImColor_ImColor ImColor (float,float,float,float) (float r,float g,float b,float a=1.0f) (float r,float g,float b,float a) (r,g,b,a) nil -ImColor_ImColor ImColor (const ImVec4) (const ImVec4& col) (const ImVec4 col) (col) nil -ImColor_SetHSV SetHSV (float,float,float,float) (float h,float s,float v,float a=1.0f) (float h,float s,float v,float a) (h,s,v,a) inline void -ImColor_HSV HSV (float,float,float,float) (float h,float s,float v,float a=1.0f) (float h,float s,float v,float a) (h,s,v,a) ImColor -ImGuiListClipper_ImGuiListClipper ImGuiListClipper (int,float) (int items_count=-1,float items_height=-1.0f) (int items_count,float items_height) (items_count,items_height) nil -ImGuiListClipper_~ImGuiListClipper ~ImGuiListClipper () () () () nil -ImGuiListClipper_Step Step () () () () bool -ImGuiListClipper_Begin Begin (int,float) (int items_count,float items_height=-1.0f) (int items_count,float items_height) (items_count,items_height) void -ImGuiListClipper_End End () () () () void -ImDrawCmd_ImDrawCmd ImDrawCmd () () () () nil -ImDrawList_ImDrawList ImDrawList (const ImDrawListSharedData*) (const ImDrawListSharedData* shared_data) (const ImDrawListSharedData* shared_data) (shared_data) nil -ImDrawList_~ImDrawList ~ImDrawList () () () () nil -ImDrawList_PushClipRect PushClipRect (ImVec2,ImVec2,bool) (ImVec2 clip_rect_min,ImVec2 clip_rect_max,bool intersect_with_current_clip_rect=false) (ImVec2 clip_rect_min,ImVec2 clip_rect_max,bool intersect_with_current_clip_rect) (clip_rect_min,clip_rect_max,intersect_with_current_clip_rect) void -ImDrawList_PushClipRectFullScreen PushClipRectFullScreen () () () () void -ImDrawList_PopClipRect PopClipRect () () () () void -ImDrawList_PushTextureID PushTextureID (ImTextureID) (ImTextureID texture_id) (ImTextureID texture_id) (texture_id) void -ImDrawList_PopTextureID PopTextureID () () () () void -ImDrawList_GetClipRectMin GetClipRectMin () () () () inline ImVec2 -ImDrawList_GetClipRectMax GetClipRectMax () () () () inline ImVec2 -ImDrawList_AddLine AddLine (const ImVec2,const ImVec2,ImU32,float) (const ImVec2& a,const ImVec2& b,ImU32 col,float thickness=1.0f) (const ImVec2 a,const ImVec2 b,ImU32 col,float thickness) (a,b,col,thickness) void -ImDrawList_AddRect AddRect (const ImVec2,const ImVec2,ImU32,float,int,float) (const ImVec2& a,const ImVec2& b,ImU32 col,float rounding=0.0f,int rounding_corners_flags=ImDrawCornerFlags_All,float thickness=1.0f) (const ImVec2 a,const ImVec2 b,ImU32 col,float rounding,int rounding_corners_flags,float thickness) (a,b,col,rounding,rounding_corners_flags,thickness) void -ImDrawList_AddRectFilled AddRectFilled (const ImVec2,const ImVec2,ImU32,float,int) (const ImVec2& a,const ImVec2& b,ImU32 col,float rounding=0.0f,int rounding_corners_flags=ImDrawCornerFlags_All) (const ImVec2 a,const ImVec2 b,ImU32 col,float rounding,int rounding_corners_flags) (a,b,col,rounding,rounding_corners_flags) void -ImDrawList_AddRectFilledMultiColor AddRectFilledMultiColor (const ImVec2,const ImVec2,ImU32,ImU32,ImU32,ImU32) (const ImVec2& a,const ImVec2& b,ImU32 col_upr_left,ImU32 col_upr_right,ImU32 col_bot_right,ImU32 col_bot_left) (const ImVec2 a,const ImVec2 b,ImU32 col_upr_left,ImU32 col_upr_right,ImU32 col_bot_right,ImU32 col_bot_left) (a,b,col_upr_left,col_upr_right,col_bot_right,col_bot_left) void -ImDrawList_AddQuad AddQuad (const ImVec2,const ImVec2,const ImVec2,const ImVec2,ImU32,float) (const ImVec2& a,const ImVec2& b,const ImVec2& c,const ImVec2& d,ImU32 col,float thickness=1.0f) (const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,ImU32 col,float thickness) (a,b,c,d,col,thickness) void -ImDrawList_AddQuadFilled AddQuadFilled (const ImVec2,const ImVec2,const ImVec2,const ImVec2,ImU32) (const ImVec2& a,const ImVec2& b,const ImVec2& c,const ImVec2& d,ImU32 col) (const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,ImU32 col) (a,b,c,d,col) void -ImDrawList_AddTriangle AddTriangle (const ImVec2,const ImVec2,const ImVec2,ImU32,float) (const ImVec2& a,const ImVec2& b,const ImVec2& c,ImU32 col,float thickness=1.0f) (const ImVec2 a,const ImVec2 b,const ImVec2 c,ImU32 col,float thickness) (a,b,c,col,thickness) void -ImDrawList_AddTriangleFilled AddTriangleFilled (const ImVec2,const ImVec2,const ImVec2,ImU32) (const ImVec2& a,const ImVec2& b,const ImVec2& c,ImU32 col) (const ImVec2 a,const ImVec2 b,const ImVec2 c,ImU32 col) (a,b,c,col) void -ImDrawList_AddCircle AddCircle (const ImVec2,float,ImU32,int,float) (const ImVec2& centre,float radius,ImU32 col,int num_segments=12,float thickness=1.0f) (const ImVec2 centre,float radius,ImU32 col,int num_segments,float thickness) (centre,radius,col,num_segments,thickness) void -ImDrawList_AddCircleFilled AddCircleFilled (const ImVec2,float,ImU32,int) (const ImVec2& centre,float radius,ImU32 col,int num_segments=12) (const ImVec2 centre,float radius,ImU32 col,int num_segments) (centre,radius,col,num_segments) void -ImDrawList_AddText AddText (const ImVec2,ImU32,const char*,const char*) (const ImVec2& pos,ImU32 col,const char* text_begin,const char* text_end=((void *)0)) (const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end) (pos,col,text_begin,text_end) void -ImDrawList_AddText AddText (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*) (const ImFont* font,float font_size,const ImVec2& pos,ImU32 col,const char* text_begin,const char* text_end=((void *)0),float wrap_width=0.0f,const ImVec4* cpu_fine_clip_rect=((void *)0)) (const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect) (font,font_size,pos,col,text_begin,text_end,wrap_width,cpu_fine_clip_rect) void -ImDrawList_AddImage AddImage (ImTextureID,const ImVec2,const ImVec2,const ImVec2,const ImVec2,ImU32) (ImTextureID user_texture_id,const ImVec2& a,const ImVec2& b,const ImVec2& uv_a=ImVec2(0,0),const ImVec2& uv_b=ImVec2(1,1),ImU32 col=0xFFFFFFFF) (ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col) (user_texture_id,a,b,uv_a,uv_b,col) void -ImDrawList_AddImageQuad AddImageQuad (ImTextureID,const ImVec2,const ImVec2,const ImVec2,const ImVec2,const ImVec2,const ImVec2,const ImVec2,const ImVec2,ImU32) (ImTextureID user_texture_id,const ImVec2& a,const ImVec2& b,const ImVec2& c,const ImVec2& d,const ImVec2& uv_a=ImVec2(0,0),const ImVec2& uv_b=ImVec2(1,0),const ImVec2& uv_c=ImVec2(1,1),const ImVec2& uv_d=ImVec2(0,1),ImU32 col=0xFFFFFFFF) (ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col) (user_texture_id,a,b,c,d,uv_a,uv_b,uv_c,uv_d,col) void -ImDrawList_AddImageRounded AddImageRounded (ImTextureID,const ImVec2,const ImVec2,const ImVec2,const ImVec2,ImU32,float,int) (ImTextureID user_texture_id,const ImVec2& a,const ImVec2& b,const ImVec2& uv_a,const ImVec2& uv_b,ImU32 col,float rounding,int rounding_corners=ImDrawCornerFlags_All) (ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col,float rounding,int rounding_corners) (user_texture_id,a,b,uv_a,uv_b,col,rounding,rounding_corners) void -ImDrawList_AddPolyline AddPolyline (const ImVec2*,const int,ImU32,bool,float) (const ImVec2* points,const int num_points,ImU32 col,bool closed,float thickness) (const ImVec2* points,const int num_points,ImU32 col,bool closed,float thickness) (points,num_points,col,closed,thickness) void -ImDrawList_AddConvexPolyFilled AddConvexPolyFilled (const ImVec2*,const int,ImU32) (const ImVec2* points,const int num_points,ImU32 col) (const ImVec2* points,const int num_points,ImU32 col) (points,num_points,col) void -ImDrawList_AddBezierCurve AddBezierCurve (const ImVec2,const ImVec2,const ImVec2,const ImVec2,ImU32,float,int) (const ImVec2& pos0,const ImVec2& cp0,const ImVec2& cp1,const ImVec2& pos1,ImU32 col,float thickness,int num_segments=0) (const ImVec2 pos0,const ImVec2 cp0,const ImVec2 cp1,const ImVec2 pos1,ImU32 col,float thickness,int num_segments) (pos0,cp0,cp1,pos1,col,thickness,num_segments) void -ImDrawList_PathClear PathClear () () () () inline void -ImDrawList_PathLineTo PathLineTo (const ImVec2) (const ImVec2& pos) (const ImVec2 pos) (pos) inline void -ImDrawList_PathLineToMergeDuplicate PathLineToMergeDuplicate (const ImVec2) (const ImVec2& pos) (const ImVec2 pos) (pos) inline void -ImDrawList_PathFillConvex PathFillConvex (ImU32) (ImU32 col) (ImU32 col) (col) inline void -ImDrawList_PathStroke PathStroke (ImU32,bool,float) (ImU32 col,bool closed,float thickness=1.0f) (ImU32 col,bool closed,float thickness) (col,closed,thickness) inline void -ImDrawList_PathArcTo PathArcTo (const ImVec2,float,float,float,int) (const ImVec2& centre,float radius,float a_min,float a_max,int num_segments=10) (const ImVec2 centre,float radius,float a_min,float a_max,int num_segments) (centre,radius,a_min,a_max,num_segments) void -ImDrawList_PathArcToFast PathArcToFast (const ImVec2,float,int,int) (const ImVec2& centre,float radius,int a_min_of_12,int a_max_of_12) (const ImVec2 centre,float radius,int a_min_of_12,int a_max_of_12) (centre,radius,a_min_of_12,a_max_of_12) void -ImDrawList_PathBezierCurveTo PathBezierCurveTo (const ImVec2,const ImVec2,const ImVec2,int) (const ImVec2& p1,const ImVec2& p2,const ImVec2& p3,int num_segments=0) (const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,int num_segments) (p1,p2,p3,num_segments) void -ImDrawList_PathRect PathRect (const ImVec2,const ImVec2,float,int) (const ImVec2& rect_min,const ImVec2& rect_max,float rounding=0.0f,int rounding_corners_flags=ImDrawCornerFlags_All) (const ImVec2 rect_min,const ImVec2 rect_max,float rounding,int rounding_corners_flags) (rect_min,rect_max,rounding,rounding_corners_flags) void -ImDrawList_ChannelsSplit ChannelsSplit (int) (int channels_count) (int channels_count) (channels_count) void -ImDrawList_ChannelsMerge ChannelsMerge () () () () void -ImDrawList_ChannelsSetCurrent ChannelsSetCurrent (int) (int channel_index) (int channel_index) (channel_index) void -ImDrawList_AddCallback AddCallback (ImDrawCallback,void*) (ImDrawCallback callback,void* callback_data) (ImDrawCallback callback,void* callback_data) (callback,callback_data) void -ImDrawList_AddDrawCmd AddDrawCmd () () () () void -ImDrawList_CloneOutput CloneOutput () () () () ImDrawList* -ImDrawList_Clear Clear () () () () void -ImDrawList_ClearFreeMemory ClearFreeMemory () () () () void -ImDrawList_PrimReserve PrimReserve (int,int) (int idx_count,int vtx_count) (int idx_count,int vtx_count) (idx_count,vtx_count) void -ImDrawList_PrimRect PrimRect (const ImVec2,const ImVec2,ImU32) (const ImVec2& a,const ImVec2& b,ImU32 col) (const ImVec2 a,const ImVec2 b,ImU32 col) (a,b,col) void -ImDrawList_PrimRectUV PrimRectUV (const ImVec2,const ImVec2,const ImVec2,const ImVec2,ImU32) (const ImVec2& a,const ImVec2& b,const ImVec2& uv_a,const ImVec2& uv_b,ImU32 col) (const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col) (a,b,uv_a,uv_b,col) void -ImDrawList_PrimQuadUV PrimQuadUV (const ImVec2,const ImVec2,const ImVec2,const ImVec2,const ImVec2,const ImVec2,const ImVec2,const ImVec2,ImU32) (const ImVec2& a,const ImVec2& b,const ImVec2& c,const ImVec2& d,const ImVec2& uv_a,const ImVec2& uv_b,const ImVec2& uv_c,const ImVec2& uv_d,ImU32 col) (const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col) (a,b,c,d,uv_a,uv_b,uv_c,uv_d,col) void -ImDrawList_PrimWriteVtx PrimWriteVtx (const ImVec2,const ImVec2,ImU32) (const ImVec2& pos,const ImVec2& uv,ImU32 col) (const ImVec2 pos,const ImVec2 uv,ImU32 col) (pos,uv,col) inline void -ImDrawList_PrimWriteIdx PrimWriteIdx (ImDrawIdx) (ImDrawIdx idx) (ImDrawIdx idx) (idx) inline void -ImDrawList_PrimVtx PrimVtx (const ImVec2,const ImVec2,ImU32) (const ImVec2& pos,const ImVec2& uv,ImU32 col) (const ImVec2 pos,const ImVec2 uv,ImU32 col) (pos,uv,col) inline void -ImDrawList_UpdateClipRect UpdateClipRect () () () () void -ImDrawList_UpdateTextureID UpdateTextureID () () () () void -ImDrawData_ImDrawData ImDrawData () () () () nil -ImDrawData_~ImDrawData ~ImDrawData () () () () nil -ImDrawData_Clear Clear () () () () void -ImDrawData_DeIndexAllBuffers DeIndexAllBuffers () () () () void -ImDrawData_ScaleClipRects ScaleClipRects (const ImVec2) (const ImVec2& sc) (const ImVec2 sc) (sc) void -ImFontConfig_ImFontConfig ImFontConfig () () () () nil -ImFontAtlas_ImFontAtlas ImFontAtlas () () () () nil -ImFontAtlas_~ImFontAtlas ~ImFontAtlas () () () () nil -ImFontAtlas_AddFont AddFont (const ImFontConfig*) (const ImFontConfig* font_cfg) (const ImFontConfig* font_cfg) (font_cfg) ImFont* -ImFontAtlas_AddFontDefault AddFontDefault (const ImFontConfig*) (const ImFontConfig* font_cfg=((void *)0)) (const ImFontConfig* font_cfg) (font_cfg) ImFont* -ImFontAtlas_AddFontFromFileTTF AddFontFromFileTTF (const char*,float,const ImFontConfig*,const ImWchar*) (const char* filename,float size_pixels,const ImFontConfig* font_cfg=((void *)0),const ImWchar* glyph_ranges=((void *)0)) (const char* filename,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) (filename,size_pixels,font_cfg,glyph_ranges) ImFont* -ImFontAtlas_AddFontFromMemoryTTF AddFontFromMemoryTTF (void*,int,float,const ImFontConfig*,const ImWchar*) (void* font_data,int font_size,float size_pixels,const ImFontConfig* font_cfg=((void *)0),const ImWchar* glyph_ranges=((void *)0)) (void* font_data,int font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) (font_data,font_size,size_pixels,font_cfg,glyph_ranges) ImFont* -ImFontAtlas_AddFontFromMemoryCompressedTTF AddFontFromMemoryCompressedTTF (const void*,int,float,const ImFontConfig*,const ImWchar*) (const void* compressed_font_data,int compressed_font_size,float size_pixels,const ImFontConfig* font_cfg=((void *)0),const ImWchar* glyph_ranges=((void *)0)) (const void* compressed_font_data,int compressed_font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) (compressed_font_data,compressed_font_size,size_pixels,font_cfg,glyph_ranges) ImFont* -ImFontAtlas_AddFontFromMemoryCompressedBase85TTF AddFontFromMemoryCompressedBase85TTF (const char*,float,const ImFontConfig*,const ImWchar*) (const char* compressed_font_data_base85,float size_pixels,const ImFontConfig* font_cfg=((void *)0),const ImWchar* glyph_ranges=((void *)0)) (const char* compressed_font_data_base85,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) (compressed_font_data_base85,size_pixels,font_cfg,glyph_ranges) ImFont* -ImFontAtlas_ClearInputData ClearInputData () () () () void -ImFontAtlas_ClearTexData ClearTexData () () () () void -ImFontAtlas_ClearFonts ClearFonts () () () () void -ImFontAtlas_Clear Clear () () () () void -ImFontAtlas_Build Build () () () () bool -ImFontAtlas_GetTexDataAsAlpha8 GetTexDataAsAlpha8 (unsigned char**,int*,int*,int*) (unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel=((void *)0)) (unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel) (out_pixels,out_width,out_height,out_bytes_per_pixel) void -ImFontAtlas_GetTexDataAsRGBA32 GetTexDataAsRGBA32 (unsigned char**,int*,int*,int*) (unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel=((void *)0)) (unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel) (out_pixels,out_width,out_height,out_bytes_per_pixel) void -ImFontAtlas_SetTexID SetTexID (ImTextureID) (ImTextureID id) (ImTextureID id) (id) void -ImFontAtlas_GetGlyphRangesDefault GetGlyphRangesDefault () () () () const ImWchar* -ImFontAtlas_GetGlyphRangesKorean GetGlyphRangesKorean () () () () const ImWchar* -ImFontAtlas_GetGlyphRangesJapanese GetGlyphRangesJapanese () () () () const ImWchar* -ImFontAtlas_GetGlyphRangesChinese GetGlyphRangesChinese () () () () const ImWchar* -ImFontAtlas_GetGlyphRangesCyrillic GetGlyphRangesCyrillic () () () () const ImWchar* -ImFontAtlas_GetGlyphRangesThai GetGlyphRangesThai () () () () const ImWchar* -GlyphRangesBuilder_GlyphRangesBuilder GlyphRangesBuilder () () () () nil -GlyphRangesBuilder_GetBit GetBit (int) (int n) (int n) (n) bool -GlyphRangesBuilder_SetBit SetBit (int) (int n) (int n) (n) void -GlyphRangesBuilder_AddChar AddChar (ImWchar) (ImWchar c) (ImWchar c) (c) void -GlyphRangesBuilder_AddText AddText (const char*,const char*) (const char* text,const char* text_end=((void *)0)) (const char* text,const char* text_end) (text,text_end) void -GlyphRangesBuilder_AddRanges AddRanges (const ImWchar*) (const ImWchar* ranges) (const ImWchar* ranges) (ranges) void -GlyphRangesBuilder_BuildRanges BuildRanges (ImVector_ImWchar*) (ImVector* out_ranges) (ImVector_ImWchar* out_ranges) (out_ranges) void -CustomRect_CustomRect CustomRect () () () () nil -CustomRect_IsPacked IsPacked () () () () bool -ImFontAtlas_AddCustomRectRegular AddCustomRectRegular (unsigned int,int,int) (unsigned int id,int width,int height) (unsigned int id,int width,int height) (id,width,height) int -ImFontAtlas_AddCustomRectFontGlyph AddCustomRectFontGlyph (ImFont*,ImWchar,int,int,float,const ImVec2) (ImFont* font,ImWchar id,int width,int height,float advance_x,const ImVec2& offset=ImVec2(0,0)) (ImFont* font,ImWchar id,int width,int height,float advance_x,const ImVec2 offset) (font,id,width,height,advance_x,offset) int -ImFontAtlas_GetCustomRectByIndex GetCustomRectByIndex (int) (int index) (int index) (index) const CustomRect* -ImFontAtlas_CalcCustomRectUV CalcCustomRectUV (const CustomRect*,ImVec2*,ImVec2*) (const CustomRect* rect,ImVec2* out_uv_min,ImVec2* out_uv_max) (const CustomRect* rect,ImVec2* out_uv_min,ImVec2* out_uv_max) (rect,out_uv_min,out_uv_max) void -ImFontAtlas_GetMouseCursorTexData GetMouseCursorTexData (ImGuiMouseCursor,ImVec2*,ImVec2*,ImVec2[2],ImVec2[2]) (ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]) (ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]) (cursor,out_offset,out_size,out_uv_border,out_uv_fill) bool -ImFont_ImFont ImFont () () () () nil -ImFont_~ImFont ~ImFont () () () () nil -ImFont_ClearOutputData ClearOutputData () () () () void -ImFont_BuildLookupTable BuildLookupTable () () () () void -ImFont_FindGlyph FindGlyph (ImWchar) (ImWchar c) (ImWchar c) (c) const ImFontGlyph* -ImFont_FindGlyphNoFallback FindGlyphNoFallback (ImWchar) (ImWchar c) (ImWchar c) (c) const ImFontGlyph* -ImFont_SetFallbackChar SetFallbackChar (ImWchar) (ImWchar c) (ImWchar c) (c) void -ImFont_GetCharAdvance GetCharAdvance (ImWchar) (ImWchar c) (ImWchar c) (c) float -ImFont_IsLoaded IsLoaded () () () () bool -ImFont_GetDebugName GetDebugName () () () () const char* -ImFont_CalcTextSizeA CalcTextSizeA (float,float,float,const char*,const char*,const char**) (float size,float max_width,float wrap_width,const char* text_begin,const char* text_end=((void *)0),const char** remaining=((void *)0)) (float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining) (size,max_width,wrap_width,text_begin,text_end,remaining) ImVec2 -ImFont_CalcWordWrapPositionA CalcWordWrapPositionA (float,const char*,const char*,float) (float scale,const char* text,const char* text_end,float wrap_width) (float scale,const char* text,const char* text_end,float wrap_width) (scale,text,text_end,wrap_width) const char* -ImFont_RenderChar RenderChar (ImDrawList*,float,ImVec2,ImU32,unsigned short) (ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,unsigned short c) (ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,unsigned short c) (draw_list,size,pos,col,c) void -ImFont_RenderText RenderText (ImDrawList*,float,ImVec2,ImU32,const ImVec4,const char*,const char*,float,bool) (ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,const ImVec4& clip_rect,const char* text_begin,const char* text_end,float wrap_width=0.0f,bool cpu_fine_clip=false) (ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,const ImVec4 clip_rect,const char* text_begin,const char* text_end,float wrap_width,bool cpu_fine_clip) (draw_list,size,pos,col,clip_rect,text_begin,text_end,wrap_width,cpu_fine_clip) void -ImFont_GrowIndex GrowIndex (int) (int new_size) (int new_size) (new_size) void -ImFont_AddGlyph AddGlyph (ImWchar,float,float,float,float,float,float,float,float,float) (ImWchar c,float x0,float y0,float x1,float y1,float u0,float v0,float u1,float v1,float advance_x) (ImWchar c,float x0,float y0,float x1,float y1,float u0,float v0,float u1,float v1,float advance_x) (c,x0,y0,x1,y1,u0,v0,u1,v1,advance_x) void -ImFont_AddRemapChar AddRemapChar (ImWchar,ImWchar,bool) (ImWchar dst,ImWchar src,bool overwrite_dst=true) (ImWchar dst,ImWchar src,bool overwrite_dst) (dst,src,overwrite_dst) void -//embeded_structs--------------------------------------------------------------------------- -typedef ImFontAtlas::GlyphRangesBuilder GlyphRangesBuilder; -typedef ImFontAtlas::CustomRect CustomRect; -typedef ImGuiTextFilter::TextRange TextRange; -typedef ImGuiStorage::Pair Pair; -typedef ImVector ImVector_TextRange; -typedef ImVector ImVector_ImWchar; -//constructors------------------------------------------------------------------ -ImVec2_ImVec2 () () () () nil -ImVec2_ImVec2 (float,float) (float _x,float _y) (float _x,float _y) (_x,_y) nil -ImVec4_ImVec4 () () () () nil -ImVec4_ImVec4 (float,float,float,float) (float _x,float _y,float _z,float _w) (float _x,float _y,float _z,float _w) (_x,_y,_z,_w) nil -ImGuiStyle_ImGuiStyle () () () () nil -ImGuiIO_ImGuiIO () () () () nil -ImGuiOnceUponAFrame_ImGuiOnceUponAFrame () () () () nil -TextRange_TextRange () () () () nil -TextRange_TextRange (const char*,const char*) (const char* _b,const char* _e) (const char* _b,const char* _e) (_b,_e) nil -ImGuiTextFilter_ImGuiTextFilter (const char*) (const char* default_filter="") (const char* default_filter) (default_filter) nil -ImGuiTextBuffer_ImGuiTextBuffer () () () () nil -Pair_Pair (ImGuiID,int) (ImGuiID _key,int _val_i) (ImGuiID _key,int _val_i) (_key,_val_i) nil -Pair_Pair (ImGuiID,float) (ImGuiID _key,float _val_f) (ImGuiID _key,float _val_f) (_key,_val_f) nil -Pair_Pair (ImGuiID,void*) (ImGuiID _key,void* _val_p) (ImGuiID _key,void* _val_p) (_key,_val_p) nil -ImGuiPayload_ImGuiPayload () () () () nil -ImColor_ImColor () () () () nil -ImColor_ImColor (int,int,int,int) (int r,int g,int b,int a=255) (int r,int g,int b,int a) (r,g,b,a) nil -ImColor_ImColor (ImU32) (ImU32 rgba) (ImU32 rgba) (rgba) nil -ImColor_ImColor (float,float,float,float) (float r,float g,float b,float a=1.0f) (float r,float g,float b,float a) (r,g,b,a) nil -ImColor_ImColor (const ImVec4) (const ImVec4& col) (const ImVec4 col) (col) nil -ImGuiListClipper_ImGuiListClipper (int,float) (int items_count=-1,float items_height=-1.0f) (int items_count,float items_height) (items_count,items_height) nil -ImGuiListClipper_~ImGuiListClipper () () () () nil -ImDrawCmd_ImDrawCmd () () () () nil -ImDrawList_ImDrawList (const ImDrawListSharedData*) (const ImDrawListSharedData* shared_data) (const ImDrawListSharedData* shared_data) (shared_data) nil -ImDrawList_~ImDrawList () () () () nil -ImDrawData_ImDrawData () () () () nil -ImDrawData_~ImDrawData () () () () nil -ImFontConfig_ImFontConfig () () () () nil -ImFontAtlas_ImFontAtlas () () () () nil -ImFontAtlas_~ImFontAtlas () () () () nil -GlyphRangesBuilder_GlyphRangesBuilder () () () () nil -CustomRect_CustomRect () () () () nil -ImFont_ImFont () () () () nil -ImFont_~ImFont () () () () nil -//------------------------------------------------------------------------------------- diff --git a/cimgui/generator/cimgui_template.cpp b/cimgui/generator/cimgui_template.cpp new file mode 100644 index 0000000..2f8a5cb --- /dev/null +++ b/cimgui/generator/cimgui_template.cpp @@ -0,0 +1,30 @@ + +#include "../imgui/imgui.h" +#include "cimgui.h" + +#include "../imgui/imgui_internal.h" + +#include "auto_funcs.cpp" + +/////////////////////////////manual written functions +CIMGUI_API void igLogText(CONST char *fmt, ...) +{ + char buffer[256]; + va_list args; + va_start(args, fmt); + vsnprintf(buffer, 256, fmt, args); + va_end(args); + + ImGui::LogText("%s", buffer); +} +CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...) +{ + va_list args; + va_start(args, fmt); + buffer->appendfv(fmt, args); + va_end(args); +} +CIMGUI_API void ImFontConfig_DefaultConstructor(ImFontConfig *config) +{ + *config = ImFontConfig(); +} diff --git a/cimgui/generator/cimgui_template.h b/cimgui/generator/cimgui_template.h new file mode 100644 index 0000000..19ce6e7 --- /dev/null +++ b/cimgui/generator/cimgui_template.h @@ -0,0 +1,47 @@ + +#include + +#if defined _WIN32 || defined __CYGWIN__ +#ifdef CIMGUI_NO_EXPORT +#define API +#else +#define API __declspec(dllexport) +#endif +#ifndef __GNUC__ +#define snprintf sprintf_s +#endif +#else +#define API +#endif + +#if defined __cplusplus +#define EXTERN extern "C" +#else +#include +#include +#define EXTERN extern +#endif + +#define CIMGUI_API EXTERN API +#define CONST const + + +#ifdef _MSC_VER +typedef unsigned __int64 ImU64; +#else +typedef unsigned long long ImU64; +#endif + +#ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS +#include "imgui_structs.h" +#endif // CIMGUI_DEFINE_ENUMS_AND_STRUCTS + +#include "auto_funcs.h" + +/////////////////////////hand written functions +//no LogTextV +CIMGUI_API void igLogText(CONST char *fmt, ...); +//no appendfV +CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...); +CIMGUI_API void ImFontConfig_DefaultConstructor(ImFontConfig *config); + diff --git a/cimgui/generator/gen_imgui_funcs.bat b/cimgui/generator/gen_imgui_funcs.bat deleted file mode 100644 index 033627d..0000000 --- a/cimgui/generator/gen_imgui_funcs.bat +++ /dev/null @@ -1,9 +0,0 @@ -rem this is used to rebuild imgui_structs.h -rem set your PATH if necessary for gcc and lua with: -set PATH=%PATH%;C:\mingw32\bin;C:\luaGL; - -gcc -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS ../../imgui/imgui.h | luajit.exe ./gen_imgui_funcs.lua > auto_funcs.txt - -cmd /k - - diff --git a/cimgui/generator/gen_imgui_funcs.lua b/cimgui/generator/gen_imgui_funcs.lua deleted file mode 100644 index 4df5e62..0000000 --- a/cimgui/generator/gen_imgui_funcs.lua +++ /dev/null @@ -1,456 +0,0 @@ ---script for imgui_structs.h generation ---require"vicutils.utils" -local function strip(cad) - return cad:gsub("^%s*(.-)%s*$","%1") --remove initial and final spaces -end -local function clean_spaces(cad) - cad = strip(cad) - --cad = cad:gsub("%s+","%s") --not more than one space - cad = cad:gsub("%s*([%(%),=])%s*","%1") --not spaces with ( , ) - return cad -end - -local cimgui_manuals = { - igLogText = true, - ImGuiTextBuffer_appendf = true, - ------------------------- - --TextRange_split = true, - --ImFontAtlas_CalcCustomRectUV = true -} - -local function get_manuals(def) - return cimgui_manuals[def.ov_cimguiname] or cimgui_manuals[def.cimguiname] -end - -local cimgui_overloads = { - igPushID = { - ["(const char*)"] = "igPushIDStr", - ["(const char*,const char*)"] = "igPushIDRange", - ["(const void*)"] = "igPushIDPtr", - ["(int)"] = "igPushIDInt" - }, - igCollapsingHeader = { - ["(const char*,ImGuiTreeNodeFlags)"] = "igCollapsingHeader" - } -} - -local function getcimguiname(stname,funcname) - local pre = (stname == "ImGui") and "ig" or stname.."_" - return pre..funcname -end -local function getcimguiname_overload(stname,funcname,signature) - local cname = getcimguiname(stname,funcname) - local ov_cname = cimgui_overloads[cname] and cimgui_overloads[cname][signature] --or cname - return ov_cname -end - -cdefs = {} -local embeded_structs = {} -local ImVector_templates = {} -location_re = '^# %d+ "([^"]*)"' -cimpath_re = '^(.*[\\/])(imgui)%.h$' -define_re = "^#define%s+([^%s]+)%s+([^%s]+)$" ---function_re = "([^()]+%w%b();)" -function_re = "(%a*%w+%b())" --"(%a*%w+%s+%w+%b())" -struct_re = "^struct%s+([^%s;]+)$" -local struct_closed_re = "^struct%s+([^%s]+);$" -local struct_closing_re = "};" -local struct_op_close_re = "%b{}" -local namespace_re = "namespace ([^%s]+)" -local namespace_closing_re = "^}" -function_closed_re = "[;}]$" -function_closing_re = "}" - -number_re = "^-?[0-9]+$" -hex_re = "0x[0-9a-fA-F]+$" - -local in_imgui = false -local in_function = false -in_namespace = false -local structnames = {} -local stname = "" -local defsT = {} -for line in io.lines() do -repeat -- simulate continue with break - - --print(line) - line = clean_spaces(line) - if #line == 0 then break end - -- Is this a preprocessor statement? - if line:sub(1,1) == "#" then - -- Is this a location pragma? - local location_match = line:match(location_re) - if location_match then - --print("location_match",line) - -- If we are transitioning to a header we need to parse, set the flag - local cimpath_match,aaa = location_match:match(cimpath_re) - in_imgui = (cimpath_match ~= nil) - --if in_gl then print(aaa) end - break - end - - - elseif in_imgui then - --print(line) - if line:match"template" then break end - line = line:gsub("%S+",{class="struct",mutable=""}) --class -> struct - if in_function then - if line:match(function_closing_re) then - in_function = false - end - break --discard - end - if line:match(function_re) and not line:match("typedef.*%b().*%b().*") then - -- function and functypedef - if not line:match(function_closed_re) then - in_function = true - end - end - if line:match(namespace_re) then - in_namespace = true - stname = line:match(namespace_re) - end - if in_namespace then - if line:match(namespace_closing_re) then - in_namespace = false - stname = "" - end - end - structnames[#structnames + 1] = line:match(struct_re) - if #structnames > 0 then - if line:match(struct_closing_re) and not line:match(struct_op_close_re) then - structnames[#structnames] = nil - end - stname = structnames[#structnames] or "" - if #structnames > 1 then - local embeded_name = table.concat(structnames,"::") - embeded_structs[stname] = embeded_name - end - end - --print("pre func re:",line) - local func = line:match(function_re) - if func and not in_function and not line:match("typedef.*%b().*%b().*") then--not line:match("typedef.*%b().*%b().*") then - --print(2,line) - - if stname~="ImVector" - --and stname~="GlyphRangesBuilder" and stname~="CustomRect" and stname~="TextRange" and stname~="Pair" - and not line:match("operator") then - - --clean implemetation - line = line:gsub("%s*%b{}","") - --clean attribute - line = line:gsub("%s*__attribute__%b()","") - --clean static - line = line:gsub("static","") - - --local ret = line:match("([^%(%)]+)[%s%*]~?[_%w]+(%b())") - --local ret = line:match("([^%(%)]+%*?)%s?~?[_%w]+%b()") - local ret = line:match("([^%(%)]+[%*%s])%s?~?[_%w]+%b()") - local funcname, args = line:match("(~?[_%w]+)(%b())") - - local argscsinpars = args:gsub("(=[^,%(%)]*)(%b())","%1") - argscsinpars = argscsinpars:gsub("(=[^,%(%)]*)([,%)])","%2") - argscsinpars = argscsinpars:gsub("&","") - - local template = argscsinpars:match("ImVector<([%w_]+)>") - if template then - ImVector_templates[template] = true - end - - argscsinpars = argscsinpars:gsub("<([%w_]+)>","_%1") --ImVector - --print(funcname,ret,args,argscsinpars) - -- local signature = argscsinpars:gsub("([%w%s%*_]+)%s[%w_]+%s*([,%)])","%1%2") - -- signature = signature:gsub("%s*([,%)])","%1") - -- signature = signature:gsub(",%s*",",") - -- signature = signature:gsub("([%w_]+)%s[%w_]+(%[%d*%])","%1%2") --float[2] - - local signature = argscsinpars:gsub("([%w%s%*_]+)%s[%w_]+%s*([,%)])","%1%2") - signature = signature:gsub("%s*([,%)])","%1") --space before , and ) - signature = signature:gsub(",%s*",",")--space after , - signature = signature:gsub("([%w_]+)%s[%w_]+(%[%d*%])","%1%2") -- float[2] - signature = signature:gsub("(%(%*)[%w_]+(%)%([^%(%)]*%))","%1%2") --func defs - - -- local call_args = argscsinpars:gsub("[^%(].-([%w_]+)%s*([,%)])","%1%2") - --local call_args = argscsinpars:gsub("([%w_]+%s[%w_]+)%[%d*%]","%1") - --call_args = call_args:gsub("[^%(].-([%w_]+)%s*([,%)])","%1%2") - local call_args = argscsinpars:gsub("([%w_]+%s[%w_]+)%[%d*%]","%1") --float[2] - call_args = call_args:gsub("%(%*([%w_]+)%)%([^%(%)]*%)"," %1") --func type - call_args = call_args:gsub("[^%(].-([%w_]+)%s*([,%)])","%1%2") - - --if line:match(".*%b()%b().*") then print("bb:",line);print("b2:",ret,funcname,args) end - if not ret then --must be constructors - if not (stname == funcname or "~"..stname==funcname) then --break end - print("bb:",line); - print("b2:",ret,stname,funcname,args) - break --are function defs - end - end - - --local cimguiname = getcimguiname_overload(stname,funcname,signature) - local cimguiname = getcimguiname(stname,funcname) - table.insert(cdefs,{stname=stname,funcname=funcname,args=args,argsc=argscsinpars,signature=signature,cimguiname=cimguiname,call_args=call_args,ret =ret}) - - defsT[cimguiname] = defsT[cimguiname] or {} - table.insert(defsT[cimguiname],{}) - local defT = defsT[cimguiname][#defsT[cimguiname]] - --for k,def in args:gmatch("([%w%s]+)=([%w%(%)%s,]+)[,%)]") do - defT.defaults = {} - for k,def in args:gmatch("([%w%s%*]+)=([%w%(%)%s,%*]+)[,%)]") do - defT.defaults[k]=def - --print(k, def) - end - defT.cimguiname = cimguiname - defT.stname = stname - defT.funcname = funcname - defT.args=argscsinpars - defT.signature = signature - defT.call_args = call_args - defT.isvararg = signature:match("%.%.%.%)$") - if ret then - defT.ret = ret:gsub("&","*") - defT.retref = ret:match("&") - end - defsT[cimguiname][signature] = defT - - end - end - - end - -until true -end - - ---[[ -for s in str:gsub("(%[.-%])", - function(x) - return x:gsub("%s+", "\0") - end) - :gmatch "%S+" -do - print( (s:gsub("%z+", " ")) ) -end ---]] - -local alltypes = {} -local function get_types(v) - for i,t in ipairs(v) do - local signature = t.signature:sub(2,-2) -- without parenthesis - for typec in signature:gsub("(%(.-%))", function(x) return x:gsub(",","\0") end):gmatch(".-([^,]+),?") do - local key = typec:gsub("%z+", ",") - alltypes[key] = true - end - end -end -local function typetoStr(typ) - --typ = typ:gsub("[^%(%)]+%(%*?(.+)%).+","%1") -- funcs - typ = typ:gsub("[^%(%)]+%(%*?(.+)%).+","FnPtr") - typ = typ:gsub("[%w_]+%[(%d*)%]","arr%1") - typ = typ:gsub("%*","Ptr") - typ = typ:gsub("void","") - typ = typ:gsub("unsigned%s","u") - typ = typ:gsub("const%s","")--"c") - typ = typ:gsub("%s+","_") - typ = typ:gsub("charPtr","Str") - typ = typ:gsub("int","Int") - typ = typ:gsub("bool","Bool") - typ = typ:gsub("float","Float") - typ = typ:gsub("uInt","Uint") - typ = typ:gsub("ImGui","") - typ = typ:gsub("Im","") - typ = typ:gsub("[<>]","") - return typ -end -local function name_overloadsAlgo(v) - local aa = {} - local bb = {} - local done = {} - local maxnum = 0 - for i,t in ipairs(v) do - bb[i] = "" - local signature = t.signature:sub(2,-2) -- without parenthesis - aa[i] = {} - local num = 1 - --for typec in t.signature:gmatch(".-([^,%(%s]+)[,%)]") do - --for typec in t.signature:gmatch(".-([^,%(]+)[,%)]") do - --for typec in signature:gmatch(".-([^,]+),?") do - for typec in signature:gsub("(%(.-%))", function(x) return x:gsub(",","\0") end):gmatch(".-([^,]+),?") do - --typec = typec:gsub - aa[i][num] = typec:gsub("%z+", ",") - num = num + 1 - end - num = num - 1 - maxnum = (num > maxnum) and num or maxnum - end - - for l=1,maxnum do - local keys = {} - local diferent = true - local equal = true - for i=1,#v do - aa[i][l] = aa[i][l] or "nil" - keys[aa[i][l]] = 1 + (aa[i][l] and keys[aa[i][l]] or 0) - if not done[i] then - for j=i+1,#v do - if not done[j] then - if aa[i][l] == aa[j][l] then - diferent = false - else - equal = false - end - end - end - end - end - --if not diferent then assert(#keys == 1) end - if not equal then -- not all the same - --prtable(keys) - for i=1,#v do - if not done[i] then - bb[i] = bb[i]..(aa[i][l]=="nil" and "" or aa[i][l]) - if keys[aa[i][l]] == 1 then - done[i] = true - end - end - end - --for i=1,#v do - -- bb[i] = bb[i]..tostring(aa[i][l]) - --end - end - end - return aa,bb -end - -local numoverloaded = 0 -print"overloading" -for k,v in pairs(defsT) do - get_types(v) - if #v > 1 then - numoverloaded = numoverloaded + #v - print(k,#v) - local typesc,post = name_overloadsAlgo(v) - for i,t in ipairs(v) do - t.ov_cimguiname = getcimguiname_overload(t.stname,t.funcname,t.signature) or k..typetoStr(post[i]) - print(i,t.signature,t.ret,t.ov_cimguiname,post[i])--,typetoStr(post[i])) - --prtable(typesc[i]) - end - end -end -print(numoverloaded, "overloaded") -print"//-------------------------------------------------------------------------------------" - -for k,v in pairs(alltypes) do print(k, typetoStr(k) ) end -print"//-------------------------------------------------------------------------------------" - -for i,t in ipairs(cdefs) do - print(t.cimguiname," ",t.funcname,"\t",t.signature,"\t",t.args,"\t",t.argsc,"\t",t.call_args,"\t",t.ret) --,"\n") -end -print"//embeded_structs---------------------------------------------------------------------------" -for k,v in pairs(embeded_structs) do - --print(k,v) - io.write("typedef ",v," ",k,";\n") -end -for k,v in pairs(ImVector_templates) do - --print(k,v) - io.write("typedef ImVector<",k,"> ImVector_",k,";\n") -end ----[[ -print"//constructors------------------------------------------------------------------" -for i,t in ipairs(cdefs) do - if not t.ret then - print(t.cimguiname,"\t",t.signature,"\t",t.args,"\t",t.argsc,"\t",t.call_args,"\t",t.ret) --,"\n") - end -end ---]] ---------------------------------------------------------------------------------------------- --- auto_funcs.h -local hfile = io.open("./auto_funcs.h","w") -hfile:write("#ifndef CIMGUI_DEFINE_ENUMS_AND_STRUCTS\n") -for k,v in pairs(embeded_structs) do - --print(k,v) - hfile:write("typedef ",v," ",k,";\n") -end -for k,v in pairs(ImVector_templates) do - hfile:write("typedef ImVector<",k,"> ImVector_",k,";\n") -end -hfile:write("#else //CIMGUI_DEFINE_ENUMS_AND_STRUCTS\n") -for k,v in pairs(ImVector_templates) do - hfile:write("typedef ImVector ImVector_",k,";\n") -end -hfile:write("#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS\n") -for _,t in ipairs(cdefs) do - local cimf = defsT[t.cimguiname] - local def = cimf[t.signature] - local manual = get_manuals(def) - if not manual and def.ret then --not constructor - if def.stname == "ImGui" then - hfile:write("CIMGUI_API"," ",def.ret," ",def.ov_cimguiname or def.cimguiname,def.args,";\n") - else - local empty = def.args:match("^%(%)") --no args - --local imgui_stname = embeded_structs[def.stname] or def.stname - local imgui_stname = def.stname - local args = def.args:gsub("^%(","("..imgui_stname.."* self"..(empty and "" or ",")) - hfile:write("CIMGUI_API"," ",def.ret," ",def.ov_cimguiname or def.cimguiname,args,";\n") - end - end -end -hfile:close() -print"//-------------------------------------------------------------------------------------" -local cppfile = io.open("./auto_funcs.cpp","w") -for _,t in ipairs(cdefs) do - local cimf = defsT[t.cimguiname] - --for i,def in ipairs(cimf) do - --prtable(cimf) - local def = cimf[t.signature] - local manual = get_manuals(def) - if not manual and def.ret then --not constructor - local ptret = def.retref and "&" or "" - -- local castret = def.ret:gsub("[^%s]+",function(x) - -- local y = x:gsub("%*","") - -- local typ = embeded_structs[y] - -- if typ then return "("..x..")" else return "" end - -- end) - local castret = "" - if def.stname == "ImGui" then - if def.isvararg then - local call_args = def.call_args:gsub("%.%.%.","args") - cppfile:write("CIMGUI_API"," ",def.ret," ",def.ov_cimguiname or def.cimguiname,def.args,"\n") - cppfile:write("{\n") - cppfile:write(" va_list args;\n") - cppfile:write(" va_start(args, fmt);\n") - cppfile:write(" ImGui::"..def.funcname.."V"..call_args..";\n") - cppfile:write(" va_end(args);\n") - --cppfile:write(" return ImGui::",def.funcname,def.call_args,";\n") - cppfile:write("}\n") - else - cppfile:write("CIMGUI_API"," ",def.ret," ",def.ov_cimguiname or def.cimguiname,def.args,"\n") - cppfile:write("{\n") - cppfile:write(" return "..castret..ptret.."ImGui::",def.funcname,def.call_args,";\n") - cppfile:write("}\n") - end - else - local empty = def.args:match("^%(%)") --no args - --local imgui_stname = embeded_structs[def.stname] or def.stname - local imgui_stname = def.stname - local args = def.args:gsub("^%(","("..imgui_stname.."* self"..(empty and "" or ",")) - if def.isvararg then - local call_args = def.call_args:gsub("%.%.%.","args") - cppfile:write("CIMGUI_API"," ",def.ret," ",def.ov_cimguiname or def.cimguiname,args,"\n") - cppfile:write("{\n") - cppfile:write(" va_list args;\n") - cppfile:write(" va_start(args, fmt);\n") - cppfile:write(" self->"..def.funcname.."V"..call_args..";\n") - cppfile:write(" va_end(args);\n") - --cppfile:write(" return self->",def.funcname,def.call_args,";\n") - cppfile:write("}\n") - else - cppfile:write("CIMGUI_API"," ",def.ret," ",def.ov_cimguiname or def.cimguiname,args,"\n") - cppfile:write("{\n") - cppfile:write(" return "..castret..ptret.."self->",def.funcname,def.call_args,";\n") - cppfile:write("}\n") - end - end - end - --end -end -cppfile:close() diff --git a/cimgui/generator/gen_imgui_structs.lua b/cimgui/generator/gen_imgui_structs.lua deleted file mode 100644 index 92e282f..0000000 --- a/cimgui/generator/gen_imgui_structs.lua +++ /dev/null @@ -1,168 +0,0 @@ ---script for imgui_structs.h generation - -function strip(cad) - return cad:gsub("^%s*(.-)%s*$","%1") -end - - -cdefs = {} - -location_re = '^# %d+ "([^"]*)"' -cimpath_re = '^(.*[\\/])(imgui)%.h$' -define_re = "^#define%s+([^%s]+)%s+([^%s]+)$" -function_re = "%b()" -function_closed_re = "[;}]$" -function_closing_re = "}" -functype_re = "(%(%*)[%w_]+(%)%([^%(%)]*%))" - -number_re = "^-?[0-9]+$" -hex_re = "0x[0-9a-fA-F]+$" - -local in_imgui = false -local in_function = false -for line in io.lines() do -repeat -- simulate continue with break - - --print(line) - --line = strip(line) - if #line == 0 then break end - -- Is this a preprocessor statement? - if line:sub(1,1) == "#" then - -- Is this a location pragma? - local location_match = line:match(location_re) - if location_match then - --print("location_match",line) - -- If we are transitioning to a header we need to parse, set the flag - local cimpath_match,aaa = location_match:match(cimpath_re) - in_imgui = (cimpath_match ~= nil) - --if in_gl then print(aaa) end - break - end - - - elseif in_imgui then - --if in_function discard - if in_function then - if line:match(function_closing_re) then - in_function = false - end - break - end - - if line:match(function_re) and not line:match("typedef.*%b().*%b().*") - and not line:match(functype_re) then - -- function and functypedef - if not line:match(function_closed_re) then - in_function = true - end - elseif line:match("template") then - --nothing - elseif line:match("public") then - --nothing - else - --line = line:gsub("class","struct") - --line = line:gsub("mutable","") - line = line:gsub("%S+",{class="struct",mutable=""}) - line = line:gsub("(%b<>)","/%*%1%*/") --comment template parameters - table.insert(cdefs,line) - end - end - -until true -end - -local namespace_re = "namespace" -local in_namespace = false -local struct_re = "^%s*struct%s+([^%s;]+)$" -local struct_closed_re = "^%s*struct%s+([^%s]+);$" -local struct_closing_re = "};" -local struct_op_close_re = "%b{}" -local structnames = {} -local innerstructs = {} --- Output the file - print("/////////////// BEGIN AUTOGENERATED SEGMENT") - print("#ifndef IMGUI_STRUCTS_INCLUDED") - print("#define IMGUI_STRUCTS_INCLUDED") - - for i,line in ipairs(cdefs) do - repeat -- simulating continue with break - - if line:match(namespace_re) then - in_namespace = true - end - local structbegin = line:match(struct_re) - if structbegin then - structnames[#structnames + 1] = structbegin - if #structnames < 2 and structbegin~= "ImVector" then --not inner and not ImVector - io.write(line,"\n") - break - end - end - - if structnames[#structnames] == "ImVector" then - if line:match(struct_closing_re) then - io.write[[struct ImVector -{ - int Size; - int Capacity; - void* Data; -}; -typedef struct ImVector ImVector;]] - structnames[#structnames] = nil - end - break -- dont write - end - - if in_namespace then - if line:match(function_closing_re) then - in_namespace = false - end - break -- dont write anything inside - end - - if #structnames < 2 then -- not inner - if (#structnames > 0) then - if line:match("typedef") then --dont allow inner typedefs - break - elseif not line:match("^{$") and not line:match(struct_closing_re) then --avoid tab { and }; - --line = " "..line - end - end - io.write( line,"\n") - local struct_closed_name = line:match(struct_closed_re) - if struct_closed_name then - io.write("typedef struct ",struct_closed_name," ",struct_closed_name,";\n") - end - end - - if #structnames > 0 then - if #structnames > 1 then --inner structs - innerstructs[structnames[#structnames]] = innerstructs[structnames[#structnames]] or {} - local st = innerstructs[structnames[#structnames]] - if not line:match("struct") and not line:match("^{$") and not line:match(struct_closing_re) then --avoid tab in struct { and }; - --line = " "..line - end - st[#st + 1] = line - if line:match(struct_closing_re) and not line:match(struct_op_close_re) then - local structname = structnames[#structnames] - st[#st + 1] = string.format("typedef struct %s %s;\n",structname,structname) - structnames[#structnames] = nil - end - elseif line:match(struct_closing_re) and not line:match(struct_op_close_re) then - local structname = structnames[#structnames] - io.write("typedef struct ",structname," ",structname,";\n") - structnames[#structnames] = nil - end - end - - - until true - end - for k,v in pairs(innerstructs) do - for i,line in ipairs(v) do - print(line) - end - end - print("#endif //IMGUI_STRUCTS_INCLUDED") - print("//////////////// END AUTOGENERATED SEGMENT ") - diff --git a/cimgui/generator/gen_imgui_structs.bat b/cimgui/generator/generator.bat similarity index 65% rename from cimgui/generator/gen_imgui_structs.bat rename to cimgui/generator/generator.bat index 63e703e..e16d22d 100644 --- a/cimgui/generator/gen_imgui_structs.bat +++ b/cimgui/generator/generator.bat @@ -2,7 +2,7 @@ rem this is used to rebuild imgui_structs.h rem set your PATH if necessary for gcc and lua with: set PATH=%PATH%;C:\mingw32\bin;C:\luaGL; -gcc -E ../../imgui/imgui.h | luajit.exe ./gen_imgui_structs.lua > imgui_structs.h +gcc -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS ../../imgui/imgui.h | luajit.exe ./generator.lua > out.txt rem gcc -E ../imgui/imgui.h > imgui_structs.raw cmd /k diff --git a/cimgui/generator/generator.lua b/cimgui/generator/generator.lua new file mode 100644 index 0000000..f2b7896 --- /dev/null +++ b/cimgui/generator/generator.lua @@ -0,0 +1,633 @@ +-------------------------------------------------------------------------- +--script for auto_funcs.h and auto_funcs.cpp generation +-------------------------------------------------------------------------- + +-------------------------------------------------------------------------- +--this table has the functions to be skipped in generation +-------------------------------------------------------------------------- +local cimgui_manuals = { + igLogText = true, + ImGuiTextBuffer_appendf = true, +} +-------------------------------------------------------------------------- +--this table is a dictionary to force a naming of function overloading (instead of algorythmic generated) +--first level is cimguiname without postfix, second level is the signature of the function, value is the +--desired name +--------------------------------------------------------------------------- +local cimgui_overloads = { + igPushID = { + --["(const char*)"] = "igPushIDStr", + ["(const char*,const char*)"] = "igPushIDRange", + --["(const void*)"] = "igPushIDPtr", + --["(int)"] = "igPushIDInt" + }, + igCollapsingHeader = { + ["(const char*,ImGuiTreeNodeFlags)"] = "igCollapsingHeader" + } +} +-------------------------------------------------------------------------- +--helper functions +-------------------------------------------------------------------------- +--iterates lines from a gcc -E in a specific location +local function location(file,locpath) + local location_re = '^# %d+ "([^"]*)"' + local path_re = '^(.*[\\/])('..locpath..')%.h$' + local in_location = false + local function location_it() + repeat + local line = file:read"*l" + if not line then return nil end + if #line == 0 then --nothing + elseif line:sub(1,1) == "#" then + -- Is this a location pragma? + local location_match = line:match(location_re) + if location_match then + -- If we are transitioning to a header we need to parse, set the flag + local path_match,aaa = location_match:match(path_re) + in_location = (path_match ~= nil) + end + elseif in_location then + return line + end + until false + end + return location_it +end + + +local function strip(cad) + return cad:gsub("^%s*(.-)%s*$","%1") --remove initial and final spaces +end +local function clean_spaces(cad) + cad = strip(cad) + --cad = cad:gsub("%s+","%s") --not more than one space + cad = cad:gsub("%s*([%(%),=])%s*","%1") --not spaces with ( , ) + return cad +end + +local function get_manuals(def) + return cimgui_manuals[def.ov_cimguiname] or cimgui_manuals[def.cimguiname] +end + +local function getcimguiname(stname,funcname) + local pre = (stname == "ImGui") and "ig" or stname.."_" + return pre..funcname +end + +local function getcimguiname_overload(stname,funcname,signature) + local cname = getcimguiname(stname,funcname) + local ov_cname = cimgui_overloads[cname] and cimgui_overloads[cname][signature] --or cname + return ov_cname +end + + +local function struct_parser() + local function_re = "(%a*%w+%b())" --"(%a*%w+%s+%w+%b())" + local function_closing_re = "}" + local function_closed_re = "[;}]$" + local operator_re = "operator.-%b()" + local functype_re = "(%(%*)[%w_]+(%)%([^%(%)]*%))" + + local in_functionst = false + local structcdefs = {} + local STP = {} + STP.lines = structcdefs + function STP.insert(line) + + --if in_function discard + if in_functionst then + if line:match(function_closing_re) then + in_functionst = false + end + return + end + + if (line:match(function_re) or line:match(operator_re)) and not line:match("typedef.*%b().*%b().*") + and not line:match(functype_re) then + if not line:match(function_closed_re) then + in_functionst = true + end + elseif line:match("template") then + --nothing + elseif line:match("public") then + --nothing + else + local linea = line:gsub("%S+",{class="struct",mutable=""}) + linea = linea:gsub("(%b<>)","/%*%1%*/") --comment template parameters + table.insert(structcdefs,linea) + end + return + end + return STP +end + +local function typetoStr(typ) + --typ = typ:gsub("[^%(%)]+%(%*?(.+)%).+","%1") -- funcs + typ = typ:gsub("[^%(%)]+%(%*?(.+)%).+","FnPtr") + typ = typ:gsub("[%w_]+%[(%d*)%]","arr%1") + typ = typ:gsub("%*","Ptr") + typ = typ:gsub("void","") + typ = typ:gsub("unsigned%s","u") + typ = typ:gsub("const%s","")--"c") + typ = typ:gsub("%s+","_") + typ = typ:gsub("charPtr","Str") + typ = typ:gsub("int","Int") + typ = typ:gsub("bool","Bool") + typ = typ:gsub("float","Float") + typ = typ:gsub("uInt","Uint") + typ = typ:gsub("ImGui","") + typ = typ:gsub("Im","") + typ = typ:gsub("[<>]","") + return typ +end +local function name_overloadsAlgo(v) + local aa = {} + local bb = {} + local done = {} + local maxnum = 0 + for i,t in ipairs(v) do + bb[i] = "" + local signature = t.signature:sub(2,-2) -- without parenthesis + aa[i] = {} + local num = 1 + --for typec in t.signature:gmatch(".-([^,%(%s]+)[,%)]") do + --for typec in t.signature:gmatch(".-([^,%(]+)[,%)]") do + --for typec in signature:gmatch(".-([^,]+),?") do + for typec in signature:gsub("(%(.-%))", function(x) return x:gsub(",","\0") end):gmatch(".-([^,]+),?") do + --typec = typec:gsub + aa[i][num] = typec:gsub("%z+", ",") + num = num + 1 + end + num = num - 1 + maxnum = (num > maxnum) and num or maxnum + end + + for l=1,maxnum do + local keys = {} + local diferent = true + local equal = true + for i=1,#v do + aa[i][l] = aa[i][l] or "nil" + keys[aa[i][l]] = 1 + (aa[i][l] and keys[aa[i][l]] or 0) + if not done[i] then + for j=i+1,#v do + if not done[j] then + if aa[i][l] == aa[j][l] then + diferent = false + else + equal = false + end + end + end + end + end + if not equal then -- not all the same + for i=1,#v do + if not done[i] then + bb[i] = bb[i]..(aa[i][l]=="nil" and "" or aa[i][l]) + if keys[aa[i][l]] == 1 then + done[i] = true + end + end + end + end + end + return aa,bb +end + +local function func_parser() + local function_closing_re = "}" + local function_re = "(%a*%w+%b())" --"(%a*%w+%s+%w+%b())" + local function_closed_re = "[;}]$" + local namespace_re = "namespace ([^%s]+)" + local namespace_closing_re = "^}" + local struct_re = "^struct%s+([^%s;]+)$" + local struct_closing_re = "};" + local struct_op_close_re = "%b{}" + local functype_re = "^%s*[%w%s]+(%(%*)[%w_]+(%)%([^%(%)]*%))" + + local in_function = false + local in_namespace = false + local cdefs = {} + local structnames = {} + local embeded_structs = {} + local stname = "" + local defsT = {} + local ImVector_templates = {} + + + local FP = {} + FP.cdefs = cdefs + FP.embeded_structs = embeded_structs + FP.defsT = defsT + FP.ImVector_templates = ImVector_templates + function FP.insert(line) + line = clean_spaces(line) + if line:match"template" then return end + line = line:gsub("%S+",{class="struct",mutable=""}) --class -> struct + + if in_function then + if line:match(function_closing_re) then + in_function = false + end + return --discard + end + if line:match(function_re) and not line:match("typedef.*%b().*%b().*") then + if not line:match(function_closed_re) then + in_function = true + end + end + if line:match(namespace_re) then + in_namespace = true + stname = line:match(namespace_re) + end + if in_namespace then + if line:match(namespace_closing_re) then + in_namespace = false + stname = "" + end + end + structnames[#structnames + 1] = line:match(struct_re) + if #structnames > 0 then + if line:match(struct_closing_re) and not line:match(struct_op_close_re) then + structnames[#structnames] = nil + end + stname = structnames[#structnames] or "" + if #structnames > 1 then + local embeded_name = table.concat(structnames,"::") + embeded_structs[stname] = embeded_name + end + end + local func = line:match(function_re) + if func and not in_function and not line:match("typedef.*%b().*%b().*") + and not line:match(functype_re) + then + --if line:match(functype_re) then print("ft",line) end + if stname~="ImVector" + --and stname~="GlyphRangesBuilder" and stname~="CustomRect" and stname~="TextRange" and stname~="Pair" + and not line:match("operator") then + + --clean implemetation + line = line:gsub("%s*%b{}","") + --clean attribute + line = line:gsub("%s*__attribute__%b()","") + --clean static + line = line:gsub("static","") + + local ret = line:match("([^%(%)]+[%*%s])%s?~?[_%w]+%b()") + local funcname, args = line:match("(~?[_%w]+)(%b())") + + local argscsinpars = args:gsub("(=[^,%(%)]*)(%b())","%1") + argscsinpars = argscsinpars:gsub("(=[^,%(%)]*)([,%)])","%2") + argscsinpars = argscsinpars:gsub("&","") + + local template = argscsinpars:match("ImVector<([%w_]+)>") + if template then + ImVector_templates[template] = true + end + + argscsinpars = argscsinpars:gsub("<([%w_]+)>","_%1") --ImVector + + local signature = argscsinpars:gsub("([%w%s%*_]+)%s[%w_]+%s*([,%)])","%1%2") + signature = signature:gsub("%s*([,%)])","%1") --space before , and ) + signature = signature:gsub(",%s*",",")--space after , + signature = signature:gsub("([%w_]+)%s[%w_]+(%[%d*%])","%1%2") -- float[2] + signature = signature:gsub("(%(%*)[%w_]+(%)%([^%(%)]*%))","%1%2") --func defs + + local call_args = argscsinpars:gsub("([%w_]+%s[%w_]+)%[%d*%]","%1") --float[2] + call_args = call_args:gsub("%(%*([%w_]+)%)%([^%(%)]*%)"," %1") --func type + call_args = call_args:gsub("[^%(].-([%w_]+)%s*([,%)])","%1%2") + + if not ret then --must be constructors + if not (stname == funcname or "~"..stname==funcname) then --break end + print("false constructor:",line); + print("b2:",ret,stname,funcname,args) + return --are function defs + end + end + + local cimguiname = getcimguiname(stname,funcname) + table.insert(cdefs,{stname=stname,funcname=funcname,args=args,argsc=argscsinpars,signature=signature,cimguiname=cimguiname,call_args=call_args,ret =ret}) + + defsT[cimguiname] = defsT[cimguiname] or {} + table.insert(defsT[cimguiname],{}) + local defT = defsT[cimguiname][#defsT[cimguiname]] + defT.defaults = {} + for k,def in args:gmatch("([%w%s%*]+)=([%w%(%)%s,%*]+)[,%)]") do + defT.defaults[k]=def + end + defT.cimguiname = cimguiname + defT.stname = stname + defT.funcname = funcname + defT.args=argscsinpars + defT.signature = signature + defT.call_args = call_args + defT.isvararg = signature:match("%.%.%.%)$") + if ret then + defT.ret = ret:gsub("&","*") + defT.retref = ret:match("&") + end + defsT[cimguiname][signature] = defT + + end + end + end + FP.alltypes = {} + local function get_types(v) + for i,t in ipairs(v) do + local signature = t.signature:sub(2,-2) -- without parenthesis + for typec in signature:gsub("(%(.-%))", function(x) return x:gsub(",","\0") end):gmatch(".-([^,]+),?") do + local key = typec:gsub("%z+", ",") + FP.alltypes[key] = true + end + end + end + function FP:dump_alltypes() + for k,v in pairs(self.alltypes) do print(k, typetoStr(k) ) end + end + function FP:compute_overloads() + local numoverloaded = 0 + FP.alltypes = {} + print"----------------overloadings---------------------------" + for k,v in pairs(FP.defsT) do + get_types(v) + if #v > 1 then + numoverloaded = numoverloaded + #v + print(k,#v) + local typesc,post = name_overloadsAlgo(v) + for i,t in ipairs(v) do + t.ov_cimguiname = getcimguiname_overload(t.stname,t.funcname,t.signature) or k..typetoStr(post[i]) + print(i,t.signature,t.ret,t.ov_cimguiname,post[i])--,typetoStr(post[i])) + --prtable(typesc[i]) + end + end + end + print(numoverloaded, "overloaded") + end + return FP +end + +local function gen_structs_and_enums(cdefs) + local function_closing_re = "}" + local namespace_re = "namespace" + local in_namespace = false + local struct_re = "^%s*struct%s+([^%s;]+)$" + local struct_closed_re = "^%s*struct%s+([^%s]+);$" + local struct_closing_re = "};" + local struct_op_close_re = "%b{}" + local structnames = {} + local innerstructs = {} + --local hfile = io.open("./imgui_structs2.h","w") + local outtab = {} + -- Output the file + table.insert(outtab,"/////////////// BEGIN AUTOGENERATED SEGMENT\n") + --table.insert(outtab,"#ifndef IMGUI_STRUCTS_INCLUDED\n") + --table.insert(outtab,"#define IMGUI_STRUCTS_INCLUDED\n") + + for i,line in ipairs(cdefs) do + repeat -- simulating continue with break + + if line:match(namespace_re) then + in_namespace = true + end + local structbegin = line:match(struct_re) + if structbegin then + structnames[#structnames + 1] = structbegin + if #structnames < 2 and structbegin~= "ImVector" then --not inner and not ImVector + table.insert(outtab,line.."\n") + break + end + end + + if structnames[#structnames] == "ImVector" then + if line:match(struct_closing_re) then + table.insert(outtab,[[struct ImVector +{ + int Size; + int Capacity; + void* Data; +}; +typedef struct ImVector ImVector;]]) + structnames[#structnames] = nil + end + break -- dont write + end + + if in_namespace then + if line:match(function_closing_re) then + in_namespace = false + end + break -- dont write anything inside + end + + if #structnames < 2 then -- not inner + if (#structnames > 0) then + if line:match("typedef") then --dont allow inner typedefs + break + elseif not line:match("^{$") and not line:match(struct_closing_re) then --avoid tab { and }; + --line = " "..line + end + end + table.insert(outtab,line.."\n") + local struct_closed_name = line:match(struct_closed_re) + if struct_closed_name then + table.insert(outtab,"typedef struct "..struct_closed_name.." "..struct_closed_name..";\n") + end + end + + if #structnames > 0 then + if #structnames > 1 then --inner structs + innerstructs[structnames[#structnames]] = innerstructs[structnames[#structnames]] or {} + local st = innerstructs[structnames[#structnames]] + -- if not line:match("struct") and not line:match("^{$") and not line:match(struct_closing_re) then --avoid tab in struct { and }; + --line = " "..line + -- end + st[#st + 1] = line + if line:match(struct_closing_re) and not line:match(struct_op_close_re) then + local structname = structnames[#structnames] + st[#st + 1] = string.format("typedef struct %s %s;\n",structname,structname) + structnames[#structnames] = nil + end + elseif line:match(struct_closing_re) and not line:match(struct_op_close_re) then + local structname = structnames[#structnames] + table.insert(outtab,"typedef struct "..structname.." "..structname..";\n") + structnames[#structnames] = nil + end + end + + + until true + end + for k,v in pairs(innerstructs) do + for i,line in ipairs(v) do + table.insert(outtab,line.."\n") + end + end + --table.insert(outtab,"#endif //IMGUI_STRUCTS_INCLUDED\n") + table.insert(outtab,"//////////////// END AUTOGENERATED SEGMENT \n") + --hfile:close() + return outtab +end + +local function func_header_generate(FP) + --local hfile = io.open("./auto_funcs2.h","w") + local outtab = {} + table.insert(outtab,"#ifndef CIMGUI_DEFINE_ENUMS_AND_STRUCTS\n") + for k,v in pairs(FP.embeded_structs) do + --print(k,v) + table.insert(outtab,"typedef "..v.." "..k..";\n") + end + for k,v in pairs(FP.ImVector_templates) do + table.insert(outtab,"typedef ImVector<"..k.."> ImVector_"..k..";\n") + end + table.insert(outtab,"#else //CIMGUI_DEFINE_ENUMS_AND_STRUCTS\n") + for k,v in pairs(FP.ImVector_templates) do + table.insert(outtab,"typedef ImVector ImVector_"..k..";\n") + end + table.insert(outtab,"#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS\n") + for _,t in ipairs(FP.cdefs) do + local cimf = FP.defsT[t.cimguiname] + local def = cimf[t.signature] + local manual = get_manuals(def) + if not manual and def.ret then --not constructor + if def.stname == "ImGui" then + table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..(def.ov_cimguiname or def.cimguiname)..def.args..";\n") + else + local empty = def.args:match("^%(%)") --no args + --local imgui_stname = embeded_structs[def.stname] or def.stname + local imgui_stname = def.stname + local args = def.args:gsub("^%(","("..imgui_stname.."* self"..(empty and "" or ",")) + table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..(def.ov_cimguiname or def.cimguiname)..args..";\n") + end + end + end + --hfile:close() + return outtab +end +local function func_implementation(FP) + --local cppfile = io.open("./auto_funcs2.cpp","w") + local outtab = {} + for _,t in ipairs(FP.cdefs) do + local cimf = FP.defsT[t.cimguiname] + local def = cimf[t.signature] + local manual = get_manuals(def) + if not manual and def.ret then --not constructor + local ptret = def.retref and "&" or "" + -- local castret = def.ret:gsub("[^%s]+",function(x) + -- local y = x:gsub("%*","") + -- local typ = embeded_structs[y] + -- if typ then return "("..x..")" else return "" end + -- end) + local castret = "" + if def.stname == "ImGui" then + if def.isvararg then + local call_args = def.call_args:gsub("%.%.%.","args") + table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..(def.ov_cimguiname or def.cimguiname)..def.args.."\n") + table.insert(outtab,"{\n") + table.insert(outtab," va_list args;\n") + table.insert(outtab," va_start(args, fmt);\n") + table.insert(outtab," ImGui::"..def.funcname.."V"..call_args..";\n") + table.insert(outtab," va_end(args);\n") + --cppfile:write(" return ImGui::",def.funcname,def.call_args,";\n") + table.insert(outtab,"}\n") + else + table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..(def.ov_cimguiname or def.cimguiname)..def.args.."\n") + table.insert(outtab,"{\n") + table.insert(outtab," return "..castret..ptret.."ImGui::"..def.funcname..def.call_args..";\n") + table.insert(outtab,"}\n") + end + else + local empty = def.args:match("^%(%)") --no args + --local imgui_stname = embeded_structs[def.stname] or def.stname + local imgui_stname = def.stname + local args = def.args:gsub("^%(","("..imgui_stname.."* self"..(empty and "" or ",")) + if def.isvararg then + local call_args = def.call_args:gsub("%.%.%.","args") + table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..(def.ov_cimguiname or def.cimguiname)..args.."\n") + table.insert(outtab,"{\n") + table.insert(outtab," va_list args;\n") + table.insert(outtab," va_start(args, fmt);\n") + table.insert(outtab," self->"..def.funcname.."V"..call_args..";\n") + table.insert(outtab," va_end(args);\n") + --cppfile:write(" return self->",def.funcname,def.call_args,";\n") + table.insert(outtab,"}\n") + else + table.insert(outtab,"CIMGUI_API".." "..def.ret.." "..(def.ov_cimguiname or def.cimguiname)..args.."\n") + table.insert(outtab,"{\n") + table.insert(outtab," return "..castret..ptret.."self->"..def.funcname..def.call_args..";\n") + table.insert(outtab,"}\n") + end + end + end + end + --cppfile:close() + return outtab +end +-------------------------------------------------------- +-----------------------------do it---------------------- +-------------------------------------------------------- +local STP = struct_parser() +local FP = func_parser() + +for line in location(io.input(),"imgui") do + STP.insert(line) + FP.insert(line) +end + +FP:compute_overloads() + +local cstructs = gen_structs_and_enums(STP.lines) +local cfuncs = func_header_generate(FP) + +--merge it in cimgui_template.h to cimgui.h +local hfile = io.open("./cimgui_template.h","r") +local hstrfile = hfile:read"*a" +hfile:close() +hstrfile = hstrfile:gsub([[#include "imgui_structs%.h"]],table.concat(cstructs)) +hstrfile = hstrfile:gsub([[#include "auto_funcs%.h"]],table.concat(cfuncs)) +local outfile = io.open("./cimgui.h","w") +outfile:write(hstrfile) +outfile:close() + +local cimplem = func_implementation(FP) + +--merge it in cimgui_template.cpp to cimgui.cpp +local hfile = io.open("./cimgui_template.cpp","r") +local hstrfile = hfile:read"*a" +hfile:close() +hstrfile = hstrfile:gsub([[#include "auto_funcs%.cpp"]],table.concat(cimplem)) +local outfile = io.open("./cimgui.cpp","w") +outfile:write(hstrfile) +outfile:close() + + + +---dump infos----------------------------------------------------------------------- +------------------------------------------------------------------------------------ +print"//-------alltypes--------------------------------------------------------------------" +FP:dump_alltypes() +print"//embeded_structs---------------------------------------------------------------------------" +for k,v in pairs(FP.embeded_structs) do + --print(k,v) + io.write("typedef ",v," ",k,";\n") +end +print"//templates---------------------------------------------------------------------------" +for k,v in pairs(FP.ImVector_templates) do + --print(k,v) + io.write("typedef ImVector<",k,"> ImVector_",k,";\n") +end + +print"//constructors------------------------------------------------------------------" +for i,t in ipairs(FP.cdefs) do + if not t.ret then + print(t.cimguiname,"\t",t.signature,"\t",t.args,"\t",t.argsc,"\t",t.call_args,"\t",t.ret) + end +end +print"//-------------------------------------------------------------------------------------" +for i,t in ipairs(FP.cdefs) do + --print(t.cimguiname," ",t.funcname,"\t",t.signature,"\t",t.args,"\t",t.argsc,"\t",t.call_args,"\t",t.ret) +end +--------------------------------------------------------------------------------------------- + + + diff --git a/cimgui/generator/imgui_structs.h b/cimgui/generator/imgui_structs.h deleted file mode 100644 index 9fe26a1..0000000 --- a/cimgui/generator/imgui_structs.h +++ /dev/null @@ -1,752 +0,0 @@ -/////////////// BEGIN AUTOGENERATED SEGMENT -#ifndef IMGUI_STRUCTS_INCLUDED -#define IMGUI_STRUCTS_INCLUDED - -struct ImDrawChannel; -typedef struct ImDrawChannel ImDrawChannel; -struct ImDrawCmd; -typedef struct ImDrawCmd ImDrawCmd; -struct ImDrawData; -typedef struct ImDrawData ImDrawData; -struct ImDrawList; -typedef struct ImDrawList ImDrawList; -struct ImDrawListSharedData; -typedef struct ImDrawListSharedData ImDrawListSharedData; -struct ImDrawVert; -typedef struct ImDrawVert ImDrawVert; -struct ImFont; -typedef struct ImFont ImFont; -struct ImFontAtlas; -typedef struct ImFontAtlas ImFontAtlas; -struct ImFontConfig; -typedef struct ImFontConfig ImFontConfig; -struct ImColor; -typedef struct ImColor ImColor; -struct ImGuiIO; -typedef struct ImGuiIO ImGuiIO; -struct ImGuiOnceUponAFrame; -typedef struct ImGuiOnceUponAFrame ImGuiOnceUponAFrame; -struct ImGuiStorage; -typedef struct ImGuiStorage ImGuiStorage; -struct ImGuiStyle; -typedef struct ImGuiStyle ImGuiStyle; -struct ImGuiTextFilter; -typedef struct ImGuiTextFilter ImGuiTextFilter; -struct ImGuiTextBuffer; -typedef struct ImGuiTextBuffer ImGuiTextBuffer; -struct ImGuiTextEditCallbackData; -typedef struct ImGuiTextEditCallbackData ImGuiTextEditCallbackData; -struct ImGuiSizeCallbackData; -typedef struct ImGuiSizeCallbackData ImGuiSizeCallbackData; -struct ImGuiListClipper; -typedef struct ImGuiListClipper ImGuiListClipper; -struct ImGuiPayload; -typedef struct ImGuiPayload ImGuiPayload; -struct ImGuiContext; -typedef struct ImGuiContext ImGuiContext; -typedef void* ImTextureID; -typedef unsigned int ImU32; -typedef unsigned int ImGuiID; -typedef unsigned short ImWchar; -typedef int ImGuiCol; -typedef int ImGuiDir; -typedef int ImGuiCond; -typedef int ImGuiKey; -typedef int ImGuiNavInput; -typedef int ImGuiMouseCursor; -typedef int ImGuiStyleVar; -typedef int ImDrawCornerFlags; -typedef int ImDrawListFlags; -typedef int ImFontAtlasFlags; -typedef int ImGuiBackendFlags; -typedef int ImGuiColorEditFlags; -typedef int ImGuiColumnsFlags; -typedef int ImGuiConfigFlags; -typedef int ImGuiDragDropFlags; -typedef int ImGuiComboFlags; -typedef int ImGuiFocusedFlags; -typedef int ImGuiHoveredFlags; -typedef int ImGuiInputTextFlags; -typedef int ImGuiSelectableFlags; -typedef int ImGuiTreeNodeFlags; -typedef int ImGuiWindowFlags; -typedef int (*ImGuiTextEditCallback)(ImGuiTextEditCallbackData *data); -typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data); -typedef unsigned long long ImU64; -struct ImVec2 -{ - float x, y; -}; -typedef struct ImVec2 ImVec2; -struct ImVec4 -{ - float x, y, z, w; -}; -typedef struct ImVec4 ImVec4; -enum ImGuiWindowFlags_ -{ - ImGuiWindowFlags_NoTitleBar = 1 << 0, - ImGuiWindowFlags_NoResize = 1 << 1, - ImGuiWindowFlags_NoMove = 1 << 2, - ImGuiWindowFlags_NoScrollbar = 1 << 3, - ImGuiWindowFlags_NoScrollWithMouse = 1 << 4, - ImGuiWindowFlags_NoCollapse = 1 << 5, - ImGuiWindowFlags_AlwaysAutoResize = 1 << 6, - ImGuiWindowFlags_NoSavedSettings = 1 << 8, - ImGuiWindowFlags_NoInputs = 1 << 9, - ImGuiWindowFlags_MenuBar = 1 << 10, - ImGuiWindowFlags_HorizontalScrollbar = 1 << 11, - ImGuiWindowFlags_NoFocusOnAppearing = 1 << 12, - ImGuiWindowFlags_NoBringToFrontOnFocus = 1 << 13, - ImGuiWindowFlags_AlwaysVerticalScrollbar= 1 << 14, - ImGuiWindowFlags_AlwaysHorizontalScrollbar=1<< 15, - ImGuiWindowFlags_AlwaysUseWindowPadding = 1 << 16, - ImGuiWindowFlags_ResizeFromAnySide = 1 << 17, - ImGuiWindowFlags_NoNavInputs = 1 << 18, - ImGuiWindowFlags_NoNavFocus = 1 << 19, - ImGuiWindowFlags_NoNav = ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus, - ImGuiWindowFlags_NavFlattened = 1 << 23, - ImGuiWindowFlags_ChildWindow = 1 << 24, - ImGuiWindowFlags_Tooltip = 1 << 25, - ImGuiWindowFlags_Popup = 1 << 26, - ImGuiWindowFlags_Modal = 1 << 27, - ImGuiWindowFlags_ChildMenu = 1 << 28 -}; -enum ImGuiInputTextFlags_ -{ - ImGuiInputTextFlags_CharsDecimal = 1 << 0, - ImGuiInputTextFlags_CharsHexadecimal = 1 << 1, - ImGuiInputTextFlags_CharsUppercase = 1 << 2, - ImGuiInputTextFlags_CharsNoBlank = 1 << 3, - ImGuiInputTextFlags_AutoSelectAll = 1 << 4, - ImGuiInputTextFlags_EnterReturnsTrue = 1 << 5, - ImGuiInputTextFlags_CallbackCompletion = 1 << 6, - ImGuiInputTextFlags_CallbackHistory = 1 << 7, - ImGuiInputTextFlags_CallbackAlways = 1 << 8, - ImGuiInputTextFlags_CallbackCharFilter = 1 << 9, - ImGuiInputTextFlags_AllowTabInput = 1 << 10, - ImGuiInputTextFlags_CtrlEnterForNewLine = 1 << 11, - ImGuiInputTextFlags_NoHorizontalScroll = 1 << 12, - ImGuiInputTextFlags_AlwaysInsertMode = 1 << 13, - ImGuiInputTextFlags_ReadOnly = 1 << 14, - ImGuiInputTextFlags_Password = 1 << 15, - ImGuiInputTextFlags_NoUndoRedo = 1 << 16, - ImGuiInputTextFlags_CharsScientific = 1 << 17, - ImGuiInputTextFlags_Multiline = 1 << 20 -}; -enum ImGuiTreeNodeFlags_ -{ - ImGuiTreeNodeFlags_Selected = 1 << 0, - ImGuiTreeNodeFlags_Framed = 1 << 1, - ImGuiTreeNodeFlags_AllowItemOverlap = 1 << 2, - ImGuiTreeNodeFlags_NoTreePushOnOpen = 1 << 3, - ImGuiTreeNodeFlags_NoAutoOpenOnLog = 1 << 4, - ImGuiTreeNodeFlags_DefaultOpen = 1 << 5, - ImGuiTreeNodeFlags_OpenOnDoubleClick = 1 << 6, - ImGuiTreeNodeFlags_OpenOnArrow = 1 << 7, - ImGuiTreeNodeFlags_Leaf = 1 << 8, - ImGuiTreeNodeFlags_Bullet = 1 << 9, - ImGuiTreeNodeFlags_FramePadding = 1 << 10, - ImGuiTreeNodeFlags_NavLeftJumpsBackHere = 1 << 13, - ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_NoAutoOpenOnLog - , ImGuiTreeNodeFlags_AllowOverlapMode = ImGuiTreeNodeFlags_AllowItemOverlap -}; -enum ImGuiSelectableFlags_ -{ - ImGuiSelectableFlags_DontClosePopups = 1 << 0, - ImGuiSelectableFlags_SpanAllColumns = 1 << 1, - ImGuiSelectableFlags_AllowDoubleClick = 1 << 2 -}; -enum ImGuiComboFlags_ -{ - ImGuiComboFlags_PopupAlignLeft = 1 << 0, - ImGuiComboFlags_HeightSmall = 1 << 1, - ImGuiComboFlags_HeightRegular = 1 << 2, - ImGuiComboFlags_HeightLarge = 1 << 3, - ImGuiComboFlags_HeightLargest = 1 << 4, - ImGuiComboFlags_NoArrowButton = 1 << 5, - ImGuiComboFlags_NoPreview = 1 << 6, - ImGuiComboFlags_HeightMask_ = ImGuiComboFlags_HeightSmall | ImGuiComboFlags_HeightRegular | ImGuiComboFlags_HeightLarge | ImGuiComboFlags_HeightLargest -}; -enum ImGuiFocusedFlags_ -{ - ImGuiFocusedFlags_ChildWindows = 1 << 0, - ImGuiFocusedFlags_RootWindow = 1 << 1, - ImGuiFocusedFlags_AnyWindow = 1 << 2, - ImGuiFocusedFlags_RootAndChildWindows = ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_ChildWindows -}; -enum ImGuiHoveredFlags_ -{ - ImGuiHoveredFlags_Default = 0, - ImGuiHoveredFlags_ChildWindows = 1 << 0, - ImGuiHoveredFlags_RootWindow = 1 << 1, - ImGuiHoveredFlags_AnyWindow = 1 << 2, - ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 3, - ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 5, - ImGuiHoveredFlags_AllowWhenOverlapped = 1 << 6, - ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped, - ImGuiHoveredFlags_RootAndChildWindows = ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows -}; -enum ImGuiDragDropFlags_ -{ - ImGuiDragDropFlags_SourceNoPreviewTooltip = 1 << 0, - ImGuiDragDropFlags_SourceNoDisableHover = 1 << 1, - ImGuiDragDropFlags_SourceNoHoldToOpenOthers = 1 << 2, - ImGuiDragDropFlags_SourceAllowNullID = 1 << 3, - ImGuiDragDropFlags_SourceExtern = 1 << 4, - ImGuiDragDropFlags_AcceptBeforeDelivery = 1 << 10, - ImGuiDragDropFlags_AcceptNoDrawDefaultRect = 1 << 11, - ImGuiDragDropFlags_AcceptPeekOnly = ImGuiDragDropFlags_AcceptBeforeDelivery | ImGuiDragDropFlags_AcceptNoDrawDefaultRect -}; -enum ImGuiDir_ -{ - ImGuiDir_None = -1, - ImGuiDir_Left = 0, - ImGuiDir_Right = 1, - ImGuiDir_Up = 2, - ImGuiDir_Down = 3, - ImGuiDir_COUNT -}; -enum ImGuiKey_ -{ - ImGuiKey_Tab, - ImGuiKey_LeftArrow, - ImGuiKey_RightArrow, - ImGuiKey_UpArrow, - ImGuiKey_DownArrow, - ImGuiKey_PageUp, - ImGuiKey_PageDown, - ImGuiKey_Home, - ImGuiKey_End, - ImGuiKey_Insert, - ImGuiKey_Delete, - ImGuiKey_Backspace, - ImGuiKey_Space, - ImGuiKey_Enter, - ImGuiKey_Escape, - ImGuiKey_A, - ImGuiKey_C, - ImGuiKey_V, - ImGuiKey_X, - ImGuiKey_Y, - ImGuiKey_Z, - ImGuiKey_COUNT -}; -enum ImGuiNavInput_ -{ - ImGuiNavInput_Activate, - ImGuiNavInput_Cancel, - ImGuiNavInput_Input, - ImGuiNavInput_Menu, - ImGuiNavInput_DpadLeft, - ImGuiNavInput_DpadRight, - ImGuiNavInput_DpadUp, - ImGuiNavInput_DpadDown, - ImGuiNavInput_LStickLeft, - ImGuiNavInput_LStickRight, - ImGuiNavInput_LStickUp, - ImGuiNavInput_LStickDown, - ImGuiNavInput_FocusPrev, - ImGuiNavInput_FocusNext, - ImGuiNavInput_TweakSlow, - ImGuiNavInput_TweakFast, - ImGuiNavInput_KeyMenu_, - ImGuiNavInput_KeyLeft_, - ImGuiNavInput_KeyRight_, - ImGuiNavInput_KeyUp_, - ImGuiNavInput_KeyDown_, - ImGuiNavInput_COUNT, - ImGuiNavInput_InternalStart_ = ImGuiNavInput_KeyMenu_ -}; -enum ImGuiConfigFlags_ -{ - ImGuiConfigFlags_NavEnableKeyboard = 1 << 0, - ImGuiConfigFlags_NavEnableGamepad = 1 << 1, - ImGuiConfigFlags_NavEnableSetMousePos = 1 << 2, - ImGuiConfigFlags_NavNoCaptureKeyboard = 1 << 3, - ImGuiConfigFlags_NoMouse = 1 << 4, - ImGuiConfigFlags_NoMouseCursorChange = 1 << 5, - ImGuiConfigFlags_IsSRGB = 1 << 20, - ImGuiConfigFlags_IsTouchScreen = 1 << 21 -}; -enum ImGuiBackendFlags_ -{ - ImGuiBackendFlags_HasGamepad = 1 << 0, - ImGuiBackendFlags_HasMouseCursors = 1 << 1, - ImGuiBackendFlags_HasSetMousePos = 1 << 2 -}; -enum ImGuiCol_ -{ - ImGuiCol_Text, - ImGuiCol_TextDisabled, - ImGuiCol_WindowBg, - ImGuiCol_ChildBg, - ImGuiCol_PopupBg, - ImGuiCol_Border, - ImGuiCol_BorderShadow, - ImGuiCol_FrameBg, - ImGuiCol_FrameBgHovered, - ImGuiCol_FrameBgActive, - ImGuiCol_TitleBg, - ImGuiCol_TitleBgActive, - ImGuiCol_TitleBgCollapsed, - ImGuiCol_MenuBarBg, - ImGuiCol_ScrollbarBg, - ImGuiCol_ScrollbarGrab, - ImGuiCol_ScrollbarGrabHovered, - ImGuiCol_ScrollbarGrabActive, - ImGuiCol_CheckMark, - ImGuiCol_SliderGrab, - ImGuiCol_SliderGrabActive, - ImGuiCol_Button, - ImGuiCol_ButtonHovered, - ImGuiCol_ButtonActive, - ImGuiCol_Header, - ImGuiCol_HeaderHovered, - ImGuiCol_HeaderActive, - ImGuiCol_Separator, - ImGuiCol_SeparatorHovered, - ImGuiCol_SeparatorActive, - ImGuiCol_ResizeGrip, - ImGuiCol_ResizeGripHovered, - ImGuiCol_ResizeGripActive, - ImGuiCol_PlotLines, - ImGuiCol_PlotLinesHovered, - ImGuiCol_PlotHistogram, - ImGuiCol_PlotHistogramHovered, - ImGuiCol_TextSelectedBg, - ImGuiCol_ModalWindowDarkening, - ImGuiCol_DragDropTarget, - ImGuiCol_NavHighlight, - ImGuiCol_NavWindowingHighlight, - ImGuiCol_COUNT - , ImGuiCol_ChildWindowBg = ImGuiCol_ChildBg, ImGuiCol_Column = ImGuiCol_Separator, ImGuiCol_ColumnHovered = ImGuiCol_SeparatorHovered, ImGuiCol_ColumnActive = ImGuiCol_SeparatorActive -}; -enum ImGuiStyleVar_ -{ - ImGuiStyleVar_Alpha, - ImGuiStyleVar_WindowPadding, - ImGuiStyleVar_WindowRounding, - ImGuiStyleVar_WindowBorderSize, - ImGuiStyleVar_WindowMinSize, - ImGuiStyleVar_WindowTitleAlign, - ImGuiStyleVar_ChildRounding, - ImGuiStyleVar_ChildBorderSize, - ImGuiStyleVar_PopupRounding, - ImGuiStyleVar_PopupBorderSize, - ImGuiStyleVar_FramePadding, - ImGuiStyleVar_FrameRounding, - ImGuiStyleVar_FrameBorderSize, - ImGuiStyleVar_ItemSpacing, - ImGuiStyleVar_ItemInnerSpacing, - ImGuiStyleVar_IndentSpacing, - ImGuiStyleVar_ScrollbarSize, - ImGuiStyleVar_ScrollbarRounding, - ImGuiStyleVar_GrabMinSize, - ImGuiStyleVar_GrabRounding, - ImGuiStyleVar_ButtonTextAlign, - ImGuiStyleVar_COUNT - , ImGuiStyleVar_Count_ = ImGuiStyleVar_COUNT, ImGuiStyleVar_ChildWindowRounding = ImGuiStyleVar_ChildRounding -}; -enum ImGuiColorEditFlags_ -{ - ImGuiColorEditFlags_NoAlpha = 1 << 1, - ImGuiColorEditFlags_NoPicker = 1 << 2, - ImGuiColorEditFlags_NoOptions = 1 << 3, - ImGuiColorEditFlags_NoSmallPreview = 1 << 4, - ImGuiColorEditFlags_NoInputs = 1 << 5, - ImGuiColorEditFlags_NoTooltip = 1 << 6, - ImGuiColorEditFlags_NoLabel = 1 << 7, - ImGuiColorEditFlags_NoSidePreview = 1 << 8, - ImGuiColorEditFlags_AlphaBar = 1 << 9, - ImGuiColorEditFlags_AlphaPreview = 1 << 10, - ImGuiColorEditFlags_AlphaPreviewHalf= 1 << 11, - ImGuiColorEditFlags_HDR = 1 << 12, - ImGuiColorEditFlags_RGB = 1 << 13, - ImGuiColorEditFlags_HSV = 1 << 14, - ImGuiColorEditFlags_HEX = 1 << 15, - ImGuiColorEditFlags_Uint8 = 1 << 16, - ImGuiColorEditFlags_Float = 1 << 17, - ImGuiColorEditFlags_PickerHueBar = 1 << 18, - ImGuiColorEditFlags_PickerHueWheel = 1 << 19, - ImGuiColorEditFlags__InputsMask = ImGuiColorEditFlags_RGB|ImGuiColorEditFlags_HSV|ImGuiColorEditFlags_HEX, - ImGuiColorEditFlags__DataTypeMask = ImGuiColorEditFlags_Uint8|ImGuiColorEditFlags_Float, - ImGuiColorEditFlags__PickerMask = ImGuiColorEditFlags_PickerHueWheel|ImGuiColorEditFlags_PickerHueBar, - ImGuiColorEditFlags__OptionsDefault = ImGuiColorEditFlags_Uint8|ImGuiColorEditFlags_RGB|ImGuiColorEditFlags_PickerHueBar -}; -enum ImGuiMouseCursor_ -{ - ImGuiMouseCursor_None = -1, - ImGuiMouseCursor_Arrow = 0, - ImGuiMouseCursor_TextInput, - ImGuiMouseCursor_ResizeAll, - ImGuiMouseCursor_ResizeNS, - ImGuiMouseCursor_ResizeEW, - ImGuiMouseCursor_ResizeNESW, - ImGuiMouseCursor_ResizeNWSE, - ImGuiMouseCursor_COUNT - , ImGuiMouseCursor_Count_ = ImGuiMouseCursor_COUNT -}; -enum ImGuiCond_ -{ - ImGuiCond_Always = 1 << 0, - ImGuiCond_Once = 1 << 1, - ImGuiCond_FirstUseEver = 1 << 2, - ImGuiCond_Appearing = 1 << 3 - , ImGuiSetCond_Always = ImGuiCond_Always, ImGuiSetCond_Once = ImGuiCond_Once, ImGuiSetCond_FirstUseEver = ImGuiCond_FirstUseEver, ImGuiSetCond_Appearing = ImGuiCond_Appearing -}; -struct ImGuiStyle -{ - float Alpha; - ImVec2 WindowPadding; - float WindowRounding; - float WindowBorderSize; - ImVec2 WindowMinSize; - ImVec2 WindowTitleAlign; - float ChildRounding; - float ChildBorderSize; - float PopupRounding; - float PopupBorderSize; - ImVec2 FramePadding; - float FrameRounding; - float FrameBorderSize; - ImVec2 ItemSpacing; - ImVec2 ItemInnerSpacing; - ImVec2 TouchExtraPadding; - float IndentSpacing; - float ColumnsMinSpacing; - float ScrollbarSize; - float ScrollbarRounding; - float GrabMinSize; - float GrabRounding; - ImVec2 ButtonTextAlign; - ImVec2 DisplayWindowPadding; - ImVec2 DisplaySafeAreaPadding; - float MouseCursorScale; - bool AntiAliasedLines; - bool AntiAliasedFill; - float CurveTessellationTol; - ImVec4 Colors[ImGuiCol_COUNT]; -}; -typedef struct ImGuiStyle ImGuiStyle; -struct ImGuiIO -{ - ImGuiConfigFlags ConfigFlags; - ImGuiBackendFlags BackendFlags; - ImVec2 DisplaySize; - float DeltaTime; - float IniSavingRate; - const char* IniFilename; - const char* LogFilename; - float MouseDoubleClickTime; - float MouseDoubleClickMaxDist; - float MouseDragThreshold; - int KeyMap[ImGuiKey_COUNT]; - float KeyRepeatDelay; - float KeyRepeatRate; - void* UserData; - ImFontAtlas* Fonts; - float FontGlobalScale; - bool FontAllowUserScaling; - ImFont* FontDefault; - ImVec2 DisplayFramebufferScale; - ImVec2 DisplayVisibleMin; - ImVec2 DisplayVisibleMax; - bool OptMacOSXBehaviors; - bool OptCursorBlink; - const char* (*GetClipboardTextFn)(void* user_data); - void (*SetClipboardTextFn)(void* user_data, const char* text); - void* ClipboardUserData; - void (*ImeSetInputScreenPosFn)(int x, int y); - void* ImeWindowHandle; - void (*RenderDrawListsFn)(ImDrawData* data); - ImVec2 MousePos; - bool MouseDown[5]; - float MouseWheel; - float MouseWheelH; - bool MouseDrawCursor; - bool KeyCtrl; - bool KeyShift; - bool KeyAlt; - bool KeySuper; - bool KeysDown[512]; - ImWchar InputCharacters[16+1]; - float NavInputs[ImGuiNavInput_COUNT]; - bool WantCaptureMouse; - bool WantCaptureKeyboard; - bool WantTextInput; - bool WantSetMousePos; - bool NavActive; - bool NavVisible; - float Framerate; - int MetricsRenderVertices; - int MetricsRenderIndices; - int MetricsActiveWindows; - ImVec2 MouseDelta; - ImVec2 MousePosPrev; - ImVec2 MouseClickedPos[5]; - float MouseClickedTime[5]; - bool MouseClicked[5]; - bool MouseDoubleClicked[5]; - bool MouseReleased[5]; - bool MouseDownOwned[5]; - float MouseDownDuration[5]; - float MouseDownDurationPrev[5]; - ImVec2 MouseDragMaxDistanceAbs[5]; - float MouseDragMaxDistanceSqr[5]; - float KeysDownDuration[512]; - float KeysDownDurationPrev[512]; - float NavInputsDownDuration[ImGuiNavInput_COUNT]; - float NavInputsDownDurationPrev[ImGuiNavInput_COUNT]; -}; -typedef struct ImGuiIO ImGuiIO; -struct ImVector -{ - int Size; - int Capacity; - void* Data; -}; -typedef struct ImVector ImVector;struct ImNewDummy {}; -struct ImGuiOnceUponAFrame -{ - int RefFrame; -}; -typedef struct ImGuiOnceUponAFrame ImGuiOnceUponAFrame; -struct ImGuiTextFilter -{ - char InputBuf[256]; - ImVector/**/ Filters; - int CountGrep; -}; -typedef struct ImGuiTextFilter ImGuiTextFilter; -struct ImGuiTextBuffer -{ - ImVector/**/ Buf; -}; -typedef struct ImGuiTextBuffer ImGuiTextBuffer; -struct ImGuiStorage -{ - ImVector/**/ Data; -}; -typedef struct ImGuiStorage ImGuiStorage; -struct ImGuiTextEditCallbackData -{ - ImGuiInputTextFlags EventFlag; - ImGuiInputTextFlags Flags; - void* UserData; - bool ReadOnly; - ImWchar EventChar; - ImGuiKey EventKey; - char* Buf; - int BufTextLen; - int BufSize; - bool BufDirty; - int CursorPos; - int SelectionStart; - int SelectionEnd; -}; -typedef struct ImGuiTextEditCallbackData ImGuiTextEditCallbackData; -struct ImGuiSizeCallbackData -{ - void* UserData; - ImVec2 Pos; - ImVec2 CurrentSize; - ImVec2 DesiredSize; -}; -typedef struct ImGuiSizeCallbackData ImGuiSizeCallbackData; -struct ImGuiPayload -{ - const void* Data; - int DataSize; - ImGuiID SourceId; - ImGuiID SourceParentId; - int DataFrameCount; - char DataType[32+1]; - bool Preview; - bool Delivery; -}; -typedef struct ImGuiPayload ImGuiPayload; -struct ImColor -{ - ImVec4 Value; -}; -typedef struct ImColor ImColor; -struct ImGuiListClipper -{ - float StartPosY; - float ItemsHeight; - int ItemsCount, StepNo, DisplayStart, DisplayEnd; -}; -typedef struct ImGuiListClipper ImGuiListClipper; -typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* cmd); -struct ImDrawCmd -{ - unsigned int ElemCount; - ImVec4 ClipRect; - ImTextureID TextureId; - ImDrawCallback UserCallback; - void* UserCallbackData; -}; -typedef struct ImDrawCmd ImDrawCmd; -typedef unsigned short ImDrawIdx; -struct ImDrawVert -{ - ImVec2 pos; - ImVec2 uv; - ImU32 col; -}; -typedef struct ImDrawVert ImDrawVert; -struct ImDrawChannel -{ - ImVector/**/ CmdBuffer; - ImVector/**/ IdxBuffer; -}; -typedef struct ImDrawChannel ImDrawChannel; -enum ImDrawCornerFlags_ -{ - ImDrawCornerFlags_TopLeft = 1 << 0, - ImDrawCornerFlags_TopRight = 1 << 1, - ImDrawCornerFlags_BotLeft = 1 << 2, - ImDrawCornerFlags_BotRight = 1 << 3, - ImDrawCornerFlags_Top = ImDrawCornerFlags_TopLeft | ImDrawCornerFlags_TopRight, - ImDrawCornerFlags_Bot = ImDrawCornerFlags_BotLeft | ImDrawCornerFlags_BotRight, - ImDrawCornerFlags_Left = ImDrawCornerFlags_TopLeft | ImDrawCornerFlags_BotLeft, - ImDrawCornerFlags_Right = ImDrawCornerFlags_TopRight | ImDrawCornerFlags_BotRight, - ImDrawCornerFlags_All = 0xF -}; -enum ImDrawListFlags_ -{ - ImDrawListFlags_AntiAliasedLines = 1 << 0, - ImDrawListFlags_AntiAliasedFill = 1 << 1 -}; -struct ImDrawList -{ - ImVector/**/ CmdBuffer; - ImVector/**/ IdxBuffer; - ImVector/**/ VtxBuffer; - ImDrawListFlags Flags; - const ImDrawListSharedData* _Data; - const char* _OwnerName; - unsigned int _VtxCurrentIdx; - ImDrawVert* _VtxWritePtr; - ImDrawIdx* _IdxWritePtr; - ImVector/**/ _ClipRectStack; - ImVector/**/ _TextureIdStack; - ImVector/**/ _Path; - int _ChannelsCurrent; - int _ChannelsCount; - ImVector/**/ _Channels; -}; -typedef struct ImDrawList ImDrawList; -struct ImDrawData -{ - bool Valid; - ImDrawList** CmdLists; - int CmdListsCount; - int TotalIdxCount; - int TotalVtxCount; -}; -typedef struct ImDrawData ImDrawData; -struct ImFontConfig -{ - void* FontData; - int FontDataSize; - bool FontDataOwnedByAtlas; - int FontNo; - float SizePixels; - int OversampleH; - int OversampleV; - bool PixelSnapH; - ImVec2 GlyphExtraSpacing; - ImVec2 GlyphOffset; - const ImWchar* GlyphRanges; - bool MergeMode; - unsigned int RasterizerFlags; - float RasterizerMultiply; - char Name[40]; - ImFont* DstFont; -}; -typedef struct ImFontConfig ImFontConfig; -struct ImFontGlyph -{ - ImWchar Codepoint; - float AdvanceX; - float X0, Y0, X1, Y1; - float U0, V0, U1, V1; -}; -typedef struct ImFontGlyph ImFontGlyph; -enum ImFontAtlasFlags_ -{ - ImFontAtlasFlags_NoPowerOfTwoHeight = 1 << 0, - ImFontAtlasFlags_NoMouseCursors = 1 << 1 -}; -struct ImFontAtlas -{ - ImFontAtlasFlags Flags; - ImTextureID TexID; - int TexDesiredWidth; - int TexGlyphPadding; - unsigned char* TexPixelsAlpha8; - unsigned int* TexPixelsRGBA32; - int TexWidth; - int TexHeight; - ImVec2 TexUvScale; - ImVec2 TexUvWhitePixel; - ImVector/**/ Fonts; - ImVector/**/ CustomRects; - ImVector/**/ ConfigData; - int CustomRectIds[1]; -}; -typedef struct ImFontAtlas ImFontAtlas; -struct ImFont -{ - float FontSize; - float Scale; - ImVec2 DisplayOffset; - ImVector/**/ Glyphs; - ImVector/**/ IndexAdvanceX; - ImVector/**/ IndexLookup; - const ImFontGlyph* FallbackGlyph; - float FallbackAdvanceX; - ImWchar FallbackChar; - short ConfigDataCount; - ImFontConfig* ConfigData; - ImFontAtlas* ContainerAtlas; - float Ascent, Descent; - bool DirtyLookupTables; - int MetricsTotalSurface; -}; -typedef struct ImFont ImFont; - struct GlyphRangesBuilder - { - ImVector/**/ UsedChars; - }; -typedef struct GlyphRangesBuilder GlyphRangesBuilder; - - struct CustomRect - { - unsigned int ID; - unsigned short Width, Height; - unsigned short X, Y; - float GlyphAdvanceX; - ImVec2 GlyphOffset; - ImFont* Font; - }; -typedef struct CustomRect CustomRect; - - struct TextRange - { - const char* b; - const char* e; - }; -typedef struct TextRange TextRange; - - struct Pair - { - ImGuiID key; - union { int val_i; float val_f; void* val_p; }; - }; -typedef struct Pair Pair; - -#endif //IMGUI_STRUCTS_INCLUDED -//////////////// END AUTOGENERATED SEGMENT diff --git a/cimgui/imgui_structs.h b/cimgui/imgui_structs.h deleted file mode 100644 index 9fe26a1..0000000 --- a/cimgui/imgui_structs.h +++ /dev/null @@ -1,752 +0,0 @@ -/////////////// BEGIN AUTOGENERATED SEGMENT -#ifndef IMGUI_STRUCTS_INCLUDED -#define IMGUI_STRUCTS_INCLUDED - -struct ImDrawChannel; -typedef struct ImDrawChannel ImDrawChannel; -struct ImDrawCmd; -typedef struct ImDrawCmd ImDrawCmd; -struct ImDrawData; -typedef struct ImDrawData ImDrawData; -struct ImDrawList; -typedef struct ImDrawList ImDrawList; -struct ImDrawListSharedData; -typedef struct ImDrawListSharedData ImDrawListSharedData; -struct ImDrawVert; -typedef struct ImDrawVert ImDrawVert; -struct ImFont; -typedef struct ImFont ImFont; -struct ImFontAtlas; -typedef struct ImFontAtlas ImFontAtlas; -struct ImFontConfig; -typedef struct ImFontConfig ImFontConfig; -struct ImColor; -typedef struct ImColor ImColor; -struct ImGuiIO; -typedef struct ImGuiIO ImGuiIO; -struct ImGuiOnceUponAFrame; -typedef struct ImGuiOnceUponAFrame ImGuiOnceUponAFrame; -struct ImGuiStorage; -typedef struct ImGuiStorage ImGuiStorage; -struct ImGuiStyle; -typedef struct ImGuiStyle ImGuiStyle; -struct ImGuiTextFilter; -typedef struct ImGuiTextFilter ImGuiTextFilter; -struct ImGuiTextBuffer; -typedef struct ImGuiTextBuffer ImGuiTextBuffer; -struct ImGuiTextEditCallbackData; -typedef struct ImGuiTextEditCallbackData ImGuiTextEditCallbackData; -struct ImGuiSizeCallbackData; -typedef struct ImGuiSizeCallbackData ImGuiSizeCallbackData; -struct ImGuiListClipper; -typedef struct ImGuiListClipper ImGuiListClipper; -struct ImGuiPayload; -typedef struct ImGuiPayload ImGuiPayload; -struct ImGuiContext; -typedef struct ImGuiContext ImGuiContext; -typedef void* ImTextureID; -typedef unsigned int ImU32; -typedef unsigned int ImGuiID; -typedef unsigned short ImWchar; -typedef int ImGuiCol; -typedef int ImGuiDir; -typedef int ImGuiCond; -typedef int ImGuiKey; -typedef int ImGuiNavInput; -typedef int ImGuiMouseCursor; -typedef int ImGuiStyleVar; -typedef int ImDrawCornerFlags; -typedef int ImDrawListFlags; -typedef int ImFontAtlasFlags; -typedef int ImGuiBackendFlags; -typedef int ImGuiColorEditFlags; -typedef int ImGuiColumnsFlags; -typedef int ImGuiConfigFlags; -typedef int ImGuiDragDropFlags; -typedef int ImGuiComboFlags; -typedef int ImGuiFocusedFlags; -typedef int ImGuiHoveredFlags; -typedef int ImGuiInputTextFlags; -typedef int ImGuiSelectableFlags; -typedef int ImGuiTreeNodeFlags; -typedef int ImGuiWindowFlags; -typedef int (*ImGuiTextEditCallback)(ImGuiTextEditCallbackData *data); -typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data); -typedef unsigned long long ImU64; -struct ImVec2 -{ - float x, y; -}; -typedef struct ImVec2 ImVec2; -struct ImVec4 -{ - float x, y, z, w; -}; -typedef struct ImVec4 ImVec4; -enum ImGuiWindowFlags_ -{ - ImGuiWindowFlags_NoTitleBar = 1 << 0, - ImGuiWindowFlags_NoResize = 1 << 1, - ImGuiWindowFlags_NoMove = 1 << 2, - ImGuiWindowFlags_NoScrollbar = 1 << 3, - ImGuiWindowFlags_NoScrollWithMouse = 1 << 4, - ImGuiWindowFlags_NoCollapse = 1 << 5, - ImGuiWindowFlags_AlwaysAutoResize = 1 << 6, - ImGuiWindowFlags_NoSavedSettings = 1 << 8, - ImGuiWindowFlags_NoInputs = 1 << 9, - ImGuiWindowFlags_MenuBar = 1 << 10, - ImGuiWindowFlags_HorizontalScrollbar = 1 << 11, - ImGuiWindowFlags_NoFocusOnAppearing = 1 << 12, - ImGuiWindowFlags_NoBringToFrontOnFocus = 1 << 13, - ImGuiWindowFlags_AlwaysVerticalScrollbar= 1 << 14, - ImGuiWindowFlags_AlwaysHorizontalScrollbar=1<< 15, - ImGuiWindowFlags_AlwaysUseWindowPadding = 1 << 16, - ImGuiWindowFlags_ResizeFromAnySide = 1 << 17, - ImGuiWindowFlags_NoNavInputs = 1 << 18, - ImGuiWindowFlags_NoNavFocus = 1 << 19, - ImGuiWindowFlags_NoNav = ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus, - ImGuiWindowFlags_NavFlattened = 1 << 23, - ImGuiWindowFlags_ChildWindow = 1 << 24, - ImGuiWindowFlags_Tooltip = 1 << 25, - ImGuiWindowFlags_Popup = 1 << 26, - ImGuiWindowFlags_Modal = 1 << 27, - ImGuiWindowFlags_ChildMenu = 1 << 28 -}; -enum ImGuiInputTextFlags_ -{ - ImGuiInputTextFlags_CharsDecimal = 1 << 0, - ImGuiInputTextFlags_CharsHexadecimal = 1 << 1, - ImGuiInputTextFlags_CharsUppercase = 1 << 2, - ImGuiInputTextFlags_CharsNoBlank = 1 << 3, - ImGuiInputTextFlags_AutoSelectAll = 1 << 4, - ImGuiInputTextFlags_EnterReturnsTrue = 1 << 5, - ImGuiInputTextFlags_CallbackCompletion = 1 << 6, - ImGuiInputTextFlags_CallbackHistory = 1 << 7, - ImGuiInputTextFlags_CallbackAlways = 1 << 8, - ImGuiInputTextFlags_CallbackCharFilter = 1 << 9, - ImGuiInputTextFlags_AllowTabInput = 1 << 10, - ImGuiInputTextFlags_CtrlEnterForNewLine = 1 << 11, - ImGuiInputTextFlags_NoHorizontalScroll = 1 << 12, - ImGuiInputTextFlags_AlwaysInsertMode = 1 << 13, - ImGuiInputTextFlags_ReadOnly = 1 << 14, - ImGuiInputTextFlags_Password = 1 << 15, - ImGuiInputTextFlags_NoUndoRedo = 1 << 16, - ImGuiInputTextFlags_CharsScientific = 1 << 17, - ImGuiInputTextFlags_Multiline = 1 << 20 -}; -enum ImGuiTreeNodeFlags_ -{ - ImGuiTreeNodeFlags_Selected = 1 << 0, - ImGuiTreeNodeFlags_Framed = 1 << 1, - ImGuiTreeNodeFlags_AllowItemOverlap = 1 << 2, - ImGuiTreeNodeFlags_NoTreePushOnOpen = 1 << 3, - ImGuiTreeNodeFlags_NoAutoOpenOnLog = 1 << 4, - ImGuiTreeNodeFlags_DefaultOpen = 1 << 5, - ImGuiTreeNodeFlags_OpenOnDoubleClick = 1 << 6, - ImGuiTreeNodeFlags_OpenOnArrow = 1 << 7, - ImGuiTreeNodeFlags_Leaf = 1 << 8, - ImGuiTreeNodeFlags_Bullet = 1 << 9, - ImGuiTreeNodeFlags_FramePadding = 1 << 10, - ImGuiTreeNodeFlags_NavLeftJumpsBackHere = 1 << 13, - ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_NoAutoOpenOnLog - , ImGuiTreeNodeFlags_AllowOverlapMode = ImGuiTreeNodeFlags_AllowItemOverlap -}; -enum ImGuiSelectableFlags_ -{ - ImGuiSelectableFlags_DontClosePopups = 1 << 0, - ImGuiSelectableFlags_SpanAllColumns = 1 << 1, - ImGuiSelectableFlags_AllowDoubleClick = 1 << 2 -}; -enum ImGuiComboFlags_ -{ - ImGuiComboFlags_PopupAlignLeft = 1 << 0, - ImGuiComboFlags_HeightSmall = 1 << 1, - ImGuiComboFlags_HeightRegular = 1 << 2, - ImGuiComboFlags_HeightLarge = 1 << 3, - ImGuiComboFlags_HeightLargest = 1 << 4, - ImGuiComboFlags_NoArrowButton = 1 << 5, - ImGuiComboFlags_NoPreview = 1 << 6, - ImGuiComboFlags_HeightMask_ = ImGuiComboFlags_HeightSmall | ImGuiComboFlags_HeightRegular | ImGuiComboFlags_HeightLarge | ImGuiComboFlags_HeightLargest -}; -enum ImGuiFocusedFlags_ -{ - ImGuiFocusedFlags_ChildWindows = 1 << 0, - ImGuiFocusedFlags_RootWindow = 1 << 1, - ImGuiFocusedFlags_AnyWindow = 1 << 2, - ImGuiFocusedFlags_RootAndChildWindows = ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_ChildWindows -}; -enum ImGuiHoveredFlags_ -{ - ImGuiHoveredFlags_Default = 0, - ImGuiHoveredFlags_ChildWindows = 1 << 0, - ImGuiHoveredFlags_RootWindow = 1 << 1, - ImGuiHoveredFlags_AnyWindow = 1 << 2, - ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 3, - ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 5, - ImGuiHoveredFlags_AllowWhenOverlapped = 1 << 6, - ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped, - ImGuiHoveredFlags_RootAndChildWindows = ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows -}; -enum ImGuiDragDropFlags_ -{ - ImGuiDragDropFlags_SourceNoPreviewTooltip = 1 << 0, - ImGuiDragDropFlags_SourceNoDisableHover = 1 << 1, - ImGuiDragDropFlags_SourceNoHoldToOpenOthers = 1 << 2, - ImGuiDragDropFlags_SourceAllowNullID = 1 << 3, - ImGuiDragDropFlags_SourceExtern = 1 << 4, - ImGuiDragDropFlags_AcceptBeforeDelivery = 1 << 10, - ImGuiDragDropFlags_AcceptNoDrawDefaultRect = 1 << 11, - ImGuiDragDropFlags_AcceptPeekOnly = ImGuiDragDropFlags_AcceptBeforeDelivery | ImGuiDragDropFlags_AcceptNoDrawDefaultRect -}; -enum ImGuiDir_ -{ - ImGuiDir_None = -1, - ImGuiDir_Left = 0, - ImGuiDir_Right = 1, - ImGuiDir_Up = 2, - ImGuiDir_Down = 3, - ImGuiDir_COUNT -}; -enum ImGuiKey_ -{ - ImGuiKey_Tab, - ImGuiKey_LeftArrow, - ImGuiKey_RightArrow, - ImGuiKey_UpArrow, - ImGuiKey_DownArrow, - ImGuiKey_PageUp, - ImGuiKey_PageDown, - ImGuiKey_Home, - ImGuiKey_End, - ImGuiKey_Insert, - ImGuiKey_Delete, - ImGuiKey_Backspace, - ImGuiKey_Space, - ImGuiKey_Enter, - ImGuiKey_Escape, - ImGuiKey_A, - ImGuiKey_C, - ImGuiKey_V, - ImGuiKey_X, - ImGuiKey_Y, - ImGuiKey_Z, - ImGuiKey_COUNT -}; -enum ImGuiNavInput_ -{ - ImGuiNavInput_Activate, - ImGuiNavInput_Cancel, - ImGuiNavInput_Input, - ImGuiNavInput_Menu, - ImGuiNavInput_DpadLeft, - ImGuiNavInput_DpadRight, - ImGuiNavInput_DpadUp, - ImGuiNavInput_DpadDown, - ImGuiNavInput_LStickLeft, - ImGuiNavInput_LStickRight, - ImGuiNavInput_LStickUp, - ImGuiNavInput_LStickDown, - ImGuiNavInput_FocusPrev, - ImGuiNavInput_FocusNext, - ImGuiNavInput_TweakSlow, - ImGuiNavInput_TweakFast, - ImGuiNavInput_KeyMenu_, - ImGuiNavInput_KeyLeft_, - ImGuiNavInput_KeyRight_, - ImGuiNavInput_KeyUp_, - ImGuiNavInput_KeyDown_, - ImGuiNavInput_COUNT, - ImGuiNavInput_InternalStart_ = ImGuiNavInput_KeyMenu_ -}; -enum ImGuiConfigFlags_ -{ - ImGuiConfigFlags_NavEnableKeyboard = 1 << 0, - ImGuiConfigFlags_NavEnableGamepad = 1 << 1, - ImGuiConfigFlags_NavEnableSetMousePos = 1 << 2, - ImGuiConfigFlags_NavNoCaptureKeyboard = 1 << 3, - ImGuiConfigFlags_NoMouse = 1 << 4, - ImGuiConfigFlags_NoMouseCursorChange = 1 << 5, - ImGuiConfigFlags_IsSRGB = 1 << 20, - ImGuiConfigFlags_IsTouchScreen = 1 << 21 -}; -enum ImGuiBackendFlags_ -{ - ImGuiBackendFlags_HasGamepad = 1 << 0, - ImGuiBackendFlags_HasMouseCursors = 1 << 1, - ImGuiBackendFlags_HasSetMousePos = 1 << 2 -}; -enum ImGuiCol_ -{ - ImGuiCol_Text, - ImGuiCol_TextDisabled, - ImGuiCol_WindowBg, - ImGuiCol_ChildBg, - ImGuiCol_PopupBg, - ImGuiCol_Border, - ImGuiCol_BorderShadow, - ImGuiCol_FrameBg, - ImGuiCol_FrameBgHovered, - ImGuiCol_FrameBgActive, - ImGuiCol_TitleBg, - ImGuiCol_TitleBgActive, - ImGuiCol_TitleBgCollapsed, - ImGuiCol_MenuBarBg, - ImGuiCol_ScrollbarBg, - ImGuiCol_ScrollbarGrab, - ImGuiCol_ScrollbarGrabHovered, - ImGuiCol_ScrollbarGrabActive, - ImGuiCol_CheckMark, - ImGuiCol_SliderGrab, - ImGuiCol_SliderGrabActive, - ImGuiCol_Button, - ImGuiCol_ButtonHovered, - ImGuiCol_ButtonActive, - ImGuiCol_Header, - ImGuiCol_HeaderHovered, - ImGuiCol_HeaderActive, - ImGuiCol_Separator, - ImGuiCol_SeparatorHovered, - ImGuiCol_SeparatorActive, - ImGuiCol_ResizeGrip, - ImGuiCol_ResizeGripHovered, - ImGuiCol_ResizeGripActive, - ImGuiCol_PlotLines, - ImGuiCol_PlotLinesHovered, - ImGuiCol_PlotHistogram, - ImGuiCol_PlotHistogramHovered, - ImGuiCol_TextSelectedBg, - ImGuiCol_ModalWindowDarkening, - ImGuiCol_DragDropTarget, - ImGuiCol_NavHighlight, - ImGuiCol_NavWindowingHighlight, - ImGuiCol_COUNT - , ImGuiCol_ChildWindowBg = ImGuiCol_ChildBg, ImGuiCol_Column = ImGuiCol_Separator, ImGuiCol_ColumnHovered = ImGuiCol_SeparatorHovered, ImGuiCol_ColumnActive = ImGuiCol_SeparatorActive -}; -enum ImGuiStyleVar_ -{ - ImGuiStyleVar_Alpha, - ImGuiStyleVar_WindowPadding, - ImGuiStyleVar_WindowRounding, - ImGuiStyleVar_WindowBorderSize, - ImGuiStyleVar_WindowMinSize, - ImGuiStyleVar_WindowTitleAlign, - ImGuiStyleVar_ChildRounding, - ImGuiStyleVar_ChildBorderSize, - ImGuiStyleVar_PopupRounding, - ImGuiStyleVar_PopupBorderSize, - ImGuiStyleVar_FramePadding, - ImGuiStyleVar_FrameRounding, - ImGuiStyleVar_FrameBorderSize, - ImGuiStyleVar_ItemSpacing, - ImGuiStyleVar_ItemInnerSpacing, - ImGuiStyleVar_IndentSpacing, - ImGuiStyleVar_ScrollbarSize, - ImGuiStyleVar_ScrollbarRounding, - ImGuiStyleVar_GrabMinSize, - ImGuiStyleVar_GrabRounding, - ImGuiStyleVar_ButtonTextAlign, - ImGuiStyleVar_COUNT - , ImGuiStyleVar_Count_ = ImGuiStyleVar_COUNT, ImGuiStyleVar_ChildWindowRounding = ImGuiStyleVar_ChildRounding -}; -enum ImGuiColorEditFlags_ -{ - ImGuiColorEditFlags_NoAlpha = 1 << 1, - ImGuiColorEditFlags_NoPicker = 1 << 2, - ImGuiColorEditFlags_NoOptions = 1 << 3, - ImGuiColorEditFlags_NoSmallPreview = 1 << 4, - ImGuiColorEditFlags_NoInputs = 1 << 5, - ImGuiColorEditFlags_NoTooltip = 1 << 6, - ImGuiColorEditFlags_NoLabel = 1 << 7, - ImGuiColorEditFlags_NoSidePreview = 1 << 8, - ImGuiColorEditFlags_AlphaBar = 1 << 9, - ImGuiColorEditFlags_AlphaPreview = 1 << 10, - ImGuiColorEditFlags_AlphaPreviewHalf= 1 << 11, - ImGuiColorEditFlags_HDR = 1 << 12, - ImGuiColorEditFlags_RGB = 1 << 13, - ImGuiColorEditFlags_HSV = 1 << 14, - ImGuiColorEditFlags_HEX = 1 << 15, - ImGuiColorEditFlags_Uint8 = 1 << 16, - ImGuiColorEditFlags_Float = 1 << 17, - ImGuiColorEditFlags_PickerHueBar = 1 << 18, - ImGuiColorEditFlags_PickerHueWheel = 1 << 19, - ImGuiColorEditFlags__InputsMask = ImGuiColorEditFlags_RGB|ImGuiColorEditFlags_HSV|ImGuiColorEditFlags_HEX, - ImGuiColorEditFlags__DataTypeMask = ImGuiColorEditFlags_Uint8|ImGuiColorEditFlags_Float, - ImGuiColorEditFlags__PickerMask = ImGuiColorEditFlags_PickerHueWheel|ImGuiColorEditFlags_PickerHueBar, - ImGuiColorEditFlags__OptionsDefault = ImGuiColorEditFlags_Uint8|ImGuiColorEditFlags_RGB|ImGuiColorEditFlags_PickerHueBar -}; -enum ImGuiMouseCursor_ -{ - ImGuiMouseCursor_None = -1, - ImGuiMouseCursor_Arrow = 0, - ImGuiMouseCursor_TextInput, - ImGuiMouseCursor_ResizeAll, - ImGuiMouseCursor_ResizeNS, - ImGuiMouseCursor_ResizeEW, - ImGuiMouseCursor_ResizeNESW, - ImGuiMouseCursor_ResizeNWSE, - ImGuiMouseCursor_COUNT - , ImGuiMouseCursor_Count_ = ImGuiMouseCursor_COUNT -}; -enum ImGuiCond_ -{ - ImGuiCond_Always = 1 << 0, - ImGuiCond_Once = 1 << 1, - ImGuiCond_FirstUseEver = 1 << 2, - ImGuiCond_Appearing = 1 << 3 - , ImGuiSetCond_Always = ImGuiCond_Always, ImGuiSetCond_Once = ImGuiCond_Once, ImGuiSetCond_FirstUseEver = ImGuiCond_FirstUseEver, ImGuiSetCond_Appearing = ImGuiCond_Appearing -}; -struct ImGuiStyle -{ - float Alpha; - ImVec2 WindowPadding; - float WindowRounding; - float WindowBorderSize; - ImVec2 WindowMinSize; - ImVec2 WindowTitleAlign; - float ChildRounding; - float ChildBorderSize; - float PopupRounding; - float PopupBorderSize; - ImVec2 FramePadding; - float FrameRounding; - float FrameBorderSize; - ImVec2 ItemSpacing; - ImVec2 ItemInnerSpacing; - ImVec2 TouchExtraPadding; - float IndentSpacing; - float ColumnsMinSpacing; - float ScrollbarSize; - float ScrollbarRounding; - float GrabMinSize; - float GrabRounding; - ImVec2 ButtonTextAlign; - ImVec2 DisplayWindowPadding; - ImVec2 DisplaySafeAreaPadding; - float MouseCursorScale; - bool AntiAliasedLines; - bool AntiAliasedFill; - float CurveTessellationTol; - ImVec4 Colors[ImGuiCol_COUNT]; -}; -typedef struct ImGuiStyle ImGuiStyle; -struct ImGuiIO -{ - ImGuiConfigFlags ConfigFlags; - ImGuiBackendFlags BackendFlags; - ImVec2 DisplaySize; - float DeltaTime; - float IniSavingRate; - const char* IniFilename; - const char* LogFilename; - float MouseDoubleClickTime; - float MouseDoubleClickMaxDist; - float MouseDragThreshold; - int KeyMap[ImGuiKey_COUNT]; - float KeyRepeatDelay; - float KeyRepeatRate; - void* UserData; - ImFontAtlas* Fonts; - float FontGlobalScale; - bool FontAllowUserScaling; - ImFont* FontDefault; - ImVec2 DisplayFramebufferScale; - ImVec2 DisplayVisibleMin; - ImVec2 DisplayVisibleMax; - bool OptMacOSXBehaviors; - bool OptCursorBlink; - const char* (*GetClipboardTextFn)(void* user_data); - void (*SetClipboardTextFn)(void* user_data, const char* text); - void* ClipboardUserData; - void (*ImeSetInputScreenPosFn)(int x, int y); - void* ImeWindowHandle; - void (*RenderDrawListsFn)(ImDrawData* data); - ImVec2 MousePos; - bool MouseDown[5]; - float MouseWheel; - float MouseWheelH; - bool MouseDrawCursor; - bool KeyCtrl; - bool KeyShift; - bool KeyAlt; - bool KeySuper; - bool KeysDown[512]; - ImWchar InputCharacters[16+1]; - float NavInputs[ImGuiNavInput_COUNT]; - bool WantCaptureMouse; - bool WantCaptureKeyboard; - bool WantTextInput; - bool WantSetMousePos; - bool NavActive; - bool NavVisible; - float Framerate; - int MetricsRenderVertices; - int MetricsRenderIndices; - int MetricsActiveWindows; - ImVec2 MouseDelta; - ImVec2 MousePosPrev; - ImVec2 MouseClickedPos[5]; - float MouseClickedTime[5]; - bool MouseClicked[5]; - bool MouseDoubleClicked[5]; - bool MouseReleased[5]; - bool MouseDownOwned[5]; - float MouseDownDuration[5]; - float MouseDownDurationPrev[5]; - ImVec2 MouseDragMaxDistanceAbs[5]; - float MouseDragMaxDistanceSqr[5]; - float KeysDownDuration[512]; - float KeysDownDurationPrev[512]; - float NavInputsDownDuration[ImGuiNavInput_COUNT]; - float NavInputsDownDurationPrev[ImGuiNavInput_COUNT]; -}; -typedef struct ImGuiIO ImGuiIO; -struct ImVector -{ - int Size; - int Capacity; - void* Data; -}; -typedef struct ImVector ImVector;struct ImNewDummy {}; -struct ImGuiOnceUponAFrame -{ - int RefFrame; -}; -typedef struct ImGuiOnceUponAFrame ImGuiOnceUponAFrame; -struct ImGuiTextFilter -{ - char InputBuf[256]; - ImVector/**/ Filters; - int CountGrep; -}; -typedef struct ImGuiTextFilter ImGuiTextFilter; -struct ImGuiTextBuffer -{ - ImVector/**/ Buf; -}; -typedef struct ImGuiTextBuffer ImGuiTextBuffer; -struct ImGuiStorage -{ - ImVector/**/ Data; -}; -typedef struct ImGuiStorage ImGuiStorage; -struct ImGuiTextEditCallbackData -{ - ImGuiInputTextFlags EventFlag; - ImGuiInputTextFlags Flags; - void* UserData; - bool ReadOnly; - ImWchar EventChar; - ImGuiKey EventKey; - char* Buf; - int BufTextLen; - int BufSize; - bool BufDirty; - int CursorPos; - int SelectionStart; - int SelectionEnd; -}; -typedef struct ImGuiTextEditCallbackData ImGuiTextEditCallbackData; -struct ImGuiSizeCallbackData -{ - void* UserData; - ImVec2 Pos; - ImVec2 CurrentSize; - ImVec2 DesiredSize; -}; -typedef struct ImGuiSizeCallbackData ImGuiSizeCallbackData; -struct ImGuiPayload -{ - const void* Data; - int DataSize; - ImGuiID SourceId; - ImGuiID SourceParentId; - int DataFrameCount; - char DataType[32+1]; - bool Preview; - bool Delivery; -}; -typedef struct ImGuiPayload ImGuiPayload; -struct ImColor -{ - ImVec4 Value; -}; -typedef struct ImColor ImColor; -struct ImGuiListClipper -{ - float StartPosY; - float ItemsHeight; - int ItemsCount, StepNo, DisplayStart, DisplayEnd; -}; -typedef struct ImGuiListClipper ImGuiListClipper; -typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* cmd); -struct ImDrawCmd -{ - unsigned int ElemCount; - ImVec4 ClipRect; - ImTextureID TextureId; - ImDrawCallback UserCallback; - void* UserCallbackData; -}; -typedef struct ImDrawCmd ImDrawCmd; -typedef unsigned short ImDrawIdx; -struct ImDrawVert -{ - ImVec2 pos; - ImVec2 uv; - ImU32 col; -}; -typedef struct ImDrawVert ImDrawVert; -struct ImDrawChannel -{ - ImVector/**/ CmdBuffer; - ImVector/**/ IdxBuffer; -}; -typedef struct ImDrawChannel ImDrawChannel; -enum ImDrawCornerFlags_ -{ - ImDrawCornerFlags_TopLeft = 1 << 0, - ImDrawCornerFlags_TopRight = 1 << 1, - ImDrawCornerFlags_BotLeft = 1 << 2, - ImDrawCornerFlags_BotRight = 1 << 3, - ImDrawCornerFlags_Top = ImDrawCornerFlags_TopLeft | ImDrawCornerFlags_TopRight, - ImDrawCornerFlags_Bot = ImDrawCornerFlags_BotLeft | ImDrawCornerFlags_BotRight, - ImDrawCornerFlags_Left = ImDrawCornerFlags_TopLeft | ImDrawCornerFlags_BotLeft, - ImDrawCornerFlags_Right = ImDrawCornerFlags_TopRight | ImDrawCornerFlags_BotRight, - ImDrawCornerFlags_All = 0xF -}; -enum ImDrawListFlags_ -{ - ImDrawListFlags_AntiAliasedLines = 1 << 0, - ImDrawListFlags_AntiAliasedFill = 1 << 1 -}; -struct ImDrawList -{ - ImVector/**/ CmdBuffer; - ImVector/**/ IdxBuffer; - ImVector/**/ VtxBuffer; - ImDrawListFlags Flags; - const ImDrawListSharedData* _Data; - const char* _OwnerName; - unsigned int _VtxCurrentIdx; - ImDrawVert* _VtxWritePtr; - ImDrawIdx* _IdxWritePtr; - ImVector/**/ _ClipRectStack; - ImVector/**/ _TextureIdStack; - ImVector/**/ _Path; - int _ChannelsCurrent; - int _ChannelsCount; - ImVector/**/ _Channels; -}; -typedef struct ImDrawList ImDrawList; -struct ImDrawData -{ - bool Valid; - ImDrawList** CmdLists; - int CmdListsCount; - int TotalIdxCount; - int TotalVtxCount; -}; -typedef struct ImDrawData ImDrawData; -struct ImFontConfig -{ - void* FontData; - int FontDataSize; - bool FontDataOwnedByAtlas; - int FontNo; - float SizePixels; - int OversampleH; - int OversampleV; - bool PixelSnapH; - ImVec2 GlyphExtraSpacing; - ImVec2 GlyphOffset; - const ImWchar* GlyphRanges; - bool MergeMode; - unsigned int RasterizerFlags; - float RasterizerMultiply; - char Name[40]; - ImFont* DstFont; -}; -typedef struct ImFontConfig ImFontConfig; -struct ImFontGlyph -{ - ImWchar Codepoint; - float AdvanceX; - float X0, Y0, X1, Y1; - float U0, V0, U1, V1; -}; -typedef struct ImFontGlyph ImFontGlyph; -enum ImFontAtlasFlags_ -{ - ImFontAtlasFlags_NoPowerOfTwoHeight = 1 << 0, - ImFontAtlasFlags_NoMouseCursors = 1 << 1 -}; -struct ImFontAtlas -{ - ImFontAtlasFlags Flags; - ImTextureID TexID; - int TexDesiredWidth; - int TexGlyphPadding; - unsigned char* TexPixelsAlpha8; - unsigned int* TexPixelsRGBA32; - int TexWidth; - int TexHeight; - ImVec2 TexUvScale; - ImVec2 TexUvWhitePixel; - ImVector/**/ Fonts; - ImVector/**/ CustomRects; - ImVector/**/ ConfigData; - int CustomRectIds[1]; -}; -typedef struct ImFontAtlas ImFontAtlas; -struct ImFont -{ - float FontSize; - float Scale; - ImVec2 DisplayOffset; - ImVector/**/ Glyphs; - ImVector/**/ IndexAdvanceX; - ImVector/**/ IndexLookup; - const ImFontGlyph* FallbackGlyph; - float FallbackAdvanceX; - ImWchar FallbackChar; - short ConfigDataCount; - ImFontConfig* ConfigData; - ImFontAtlas* ContainerAtlas; - float Ascent, Descent; - bool DirtyLookupTables; - int MetricsTotalSurface; -}; -typedef struct ImFont ImFont; - struct GlyphRangesBuilder - { - ImVector/**/ UsedChars; - }; -typedef struct GlyphRangesBuilder GlyphRangesBuilder; - - struct CustomRect - { - unsigned int ID; - unsigned short Width, Height; - unsigned short X, Y; - float GlyphAdvanceX; - ImVec2 GlyphOffset; - ImFont* Font; - }; -typedef struct CustomRect CustomRect; - - struct TextRange - { - const char* b; - const char* e; - }; -typedef struct TextRange TextRange; - - struct Pair - { - ImGuiID key; - union { int val_i; float val_f; void* val_p; }; - }; -typedef struct Pair Pair; - -#endif //IMGUI_STRUCTS_INCLUDED -//////////////// END AUTOGENERATED SEGMENT