mirror of
https://github.com/cimgui/cimgui.git
synced 2025-08-11 12:18:30 +01:00
Merge branch 'docking_inter'
This commit is contained in:
@@ -427,7 +427,7 @@
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"cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
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"defaults": {},
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"funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
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"location": "imgui_impl_opengl2:36",
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"location": "imgui_impl_opengl2:38",
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"ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
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"ret": "bool",
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"signature": "()",
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@@ -443,7 +443,7 @@
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"cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
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"defaults": {},
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"funcname": "ImGui_ImplOpenGL2_CreateFontsTexture",
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"location": "imgui_impl_opengl2:34",
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"location": "imgui_impl_opengl2:36",
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"ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
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"ret": "bool",
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"signature": "()",
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@@ -459,7 +459,7 @@
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"cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
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"defaults": {},
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"funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
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"location": "imgui_impl_opengl2:37",
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"location": "imgui_impl_opengl2:39",
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"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
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"ret": "void",
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"signature": "()",
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@@ -475,7 +475,7 @@
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"cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
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"defaults": {},
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"funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
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"location": "imgui_impl_opengl2:35",
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"location": "imgui_impl_opengl2:37",
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"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
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"ret": "void",
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"signature": "()",
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@@ -491,7 +491,7 @@
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"cimguiname": "ImGui_ImplOpenGL2_Init",
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"defaults": {},
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"funcname": "ImGui_ImplOpenGL2_Init",
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"location": "imgui_impl_opengl2:28",
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"location": "imgui_impl_opengl2:30",
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"ov_cimguiname": "ImGui_ImplOpenGL2_Init",
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"ret": "bool",
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"signature": "()",
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@@ -507,7 +507,7 @@
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"cimguiname": "ImGui_ImplOpenGL2_NewFrame",
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"defaults": {},
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"funcname": "ImGui_ImplOpenGL2_NewFrame",
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"location": "imgui_impl_opengl2:30",
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"location": "imgui_impl_opengl2:32",
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"ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame",
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"ret": "void",
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"signature": "()",
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@@ -528,7 +528,7 @@
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"cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
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"defaults": {},
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"funcname": "ImGui_ImplOpenGL2_RenderDrawData",
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"location": "imgui_impl_opengl2:31",
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"location": "imgui_impl_opengl2:33",
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"ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
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"ret": "void",
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"signature": "(ImDrawData*)",
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@@ -544,7 +544,7 @@
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"cimguiname": "ImGui_ImplOpenGL2_Shutdown",
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"defaults": {},
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"funcname": "ImGui_ImplOpenGL2_Shutdown",
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"location": "imgui_impl_opengl2:29",
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"location": "imgui_impl_opengl2:31",
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"ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown",
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"ret": "void",
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"signature": "()",
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@@ -879,11 +879,11 @@
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"type": "int"
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}
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],
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"argsoriginal": "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)",
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"argsoriginal": "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=nullptr,int manual_gamepads_count=-1)",
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"call_args": "(mode,manual_gamepads_array,manual_gamepads_count)",
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"cimguiname": "ImGui_ImplSDL2_SetGamepadMode",
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"defaults": {
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"manual_gamepads_array": "NULL",
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"manual_gamepads_array": "nullptr",
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"manual_gamepads_count": "-1"
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},
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"funcname": "ImGui_ImplSDL2_SetGamepadMode",
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@@ -924,7 +924,7 @@
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"cimguiname": "ImGui_ImplSDL3_InitForD3D",
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"defaults": {},
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"funcname": "ImGui_ImplSDL3_InitForD3D",
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"location": "imgui_impl_sdl3:34",
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"location": "imgui_impl_sdl3:35",
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"ov_cimguiname": "ImGui_ImplSDL3_InitForD3D",
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"ret": "bool",
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"signature": "(SDL_Window*)",
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@@ -945,7 +945,7 @@
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"cimguiname": "ImGui_ImplSDL3_InitForMetal",
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"defaults": {},
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"funcname": "ImGui_ImplSDL3_InitForMetal",
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"location": "imgui_impl_sdl3:35",
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"location": "imgui_impl_sdl3:36",
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"ov_cimguiname": "ImGui_ImplSDL3_InitForMetal",
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"ret": "bool",
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"signature": "(SDL_Window*)",
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@@ -970,7 +970,7 @@
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"cimguiname": "ImGui_ImplSDL3_InitForOpenGL",
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"defaults": {},
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"funcname": "ImGui_ImplSDL3_InitForOpenGL",
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"location": "imgui_impl_sdl3:32",
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"location": "imgui_impl_sdl3:33",
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"ov_cimguiname": "ImGui_ImplSDL3_InitForOpenGL",
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"ret": "bool",
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"signature": "(SDL_Window*,void*)",
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@@ -991,7 +991,7 @@
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"cimguiname": "ImGui_ImplSDL3_InitForOther",
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"defaults": {},
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"funcname": "ImGui_ImplSDL3_InitForOther",
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"location": "imgui_impl_sdl3:37",
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"location": "imgui_impl_sdl3:38",
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"ov_cimguiname": "ImGui_ImplSDL3_InitForOther",
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"ret": "bool",
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"signature": "(SDL_Window*)",
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@@ -1016,7 +1016,7 @@
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"cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer",
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"defaults": {},
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"funcname": "ImGui_ImplSDL3_InitForSDLRenderer",
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"location": "imgui_impl_sdl3:36",
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"location": "imgui_impl_sdl3:37",
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"ov_cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer",
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"ret": "bool",
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"signature": "(SDL_Window*,SDL_Renderer*)",
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@@ -1037,7 +1037,7 @@
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"cimguiname": "ImGui_ImplSDL3_InitForVulkan",
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"defaults": {},
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"funcname": "ImGui_ImplSDL3_InitForVulkan",
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"location": "imgui_impl_sdl3:33",
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"location": "imgui_impl_sdl3:34",
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"ov_cimguiname": "ImGui_ImplSDL3_InitForVulkan",
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"ret": "bool",
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"signature": "(SDL_Window*)",
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@@ -1053,7 +1053,7 @@
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"cimguiname": "ImGui_ImplSDL3_NewFrame",
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"defaults": {},
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"funcname": "ImGui_ImplSDL3_NewFrame",
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"location": "imgui_impl_sdl3:39",
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"location": "imgui_impl_sdl3:40",
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"ov_cimguiname": "ImGui_ImplSDL3_NewFrame",
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"ret": "void",
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"signature": "()",
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@@ -1074,7 +1074,7 @@
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"cimguiname": "ImGui_ImplSDL3_ProcessEvent",
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"defaults": {},
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"funcname": "ImGui_ImplSDL3_ProcessEvent",
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"location": "imgui_impl_sdl3:40",
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"location": "imgui_impl_sdl3:41",
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"ov_cimguiname": "ImGui_ImplSDL3_ProcessEvent",
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"ret": "bool",
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"signature": "(const SDL_Event*)",
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@@ -1098,15 +1098,15 @@
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"type": "int"
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}
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],
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"argsoriginal": "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)",
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"argsoriginal": "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array=nullptr,int manual_gamepads_count=-1)",
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"call_args": "(mode,manual_gamepads_array,manual_gamepads_count)",
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"cimguiname": "ImGui_ImplSDL3_SetGamepadMode",
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"defaults": {
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"manual_gamepads_array": "NULL",
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"manual_gamepads_array": "nullptr",
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"manual_gamepads_count": "-1"
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},
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"funcname": "ImGui_ImplSDL3_SetGamepadMode",
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"location": "imgui_impl_sdl3:45",
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"location": "imgui_impl_sdl3:46",
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"ov_cimguiname": "ImGui_ImplSDL3_SetGamepadMode",
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"ret": "void",
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"signature": "(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)",
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@@ -1122,7 +1122,7 @@
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"cimguiname": "ImGui_ImplSDL3_Shutdown",
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"defaults": {},
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"funcname": "ImGui_ImplSDL3_Shutdown",
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"location": "imgui_impl_sdl3:38",
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"location": "imgui_impl_sdl3:39",
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"ov_cimguiname": "ImGui_ImplSDL3_Shutdown",
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"ret": "void",
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"signature": "()",
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