Merge branch 'docking_inter'

This commit is contained in:
sonoro1234
2024-12-12 13:20:21 +01:00
11 changed files with 3121 additions and 3095 deletions

View File

@@ -427,7 +427,7 @@
"cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"location": "imgui_impl_opengl2:36",
"location": "imgui_impl_opengl2:38",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateDeviceObjects",
"ret": "bool",
"signature": "()",
@@ -443,7 +443,7 @@
"cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"location": "imgui_impl_opengl2:34",
"location": "imgui_impl_opengl2:36",
"ov_cimguiname": "ImGui_ImplOpenGL2_CreateFontsTexture",
"ret": "bool",
"signature": "()",
@@ -459,7 +459,7 @@
"cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"location": "imgui_impl_opengl2:37",
"location": "imgui_impl_opengl2:39",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyDeviceObjects",
"ret": "void",
"signature": "()",
@@ -475,7 +475,7 @@
"cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"location": "imgui_impl_opengl2:35",
"location": "imgui_impl_opengl2:37",
"ov_cimguiname": "ImGui_ImplOpenGL2_DestroyFontsTexture",
"ret": "void",
"signature": "()",
@@ -491,7 +491,7 @@
"cimguiname": "ImGui_ImplOpenGL2_Init",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_Init",
"location": "imgui_impl_opengl2:28",
"location": "imgui_impl_opengl2:30",
"ov_cimguiname": "ImGui_ImplOpenGL2_Init",
"ret": "bool",
"signature": "()",
@@ -507,7 +507,7 @@
"cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_NewFrame",
"location": "imgui_impl_opengl2:30",
"location": "imgui_impl_opengl2:32",
"ov_cimguiname": "ImGui_ImplOpenGL2_NewFrame",
"ret": "void",
"signature": "()",
@@ -528,7 +528,7 @@
"cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_RenderDrawData",
"location": "imgui_impl_opengl2:31",
"location": "imgui_impl_opengl2:33",
"ov_cimguiname": "ImGui_ImplOpenGL2_RenderDrawData",
"ret": "void",
"signature": "(ImDrawData*)",
@@ -544,7 +544,7 @@
"cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplOpenGL2_Shutdown",
"location": "imgui_impl_opengl2:29",
"location": "imgui_impl_opengl2:31",
"ov_cimguiname": "ImGui_ImplOpenGL2_Shutdown",
"ret": "void",
"signature": "()",
@@ -879,11 +879,11 @@
"type": "int"
}
],
"argsoriginal": "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)",
"argsoriginal": "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=nullptr,int manual_gamepads_count=-1)",
"call_args": "(mode,manual_gamepads_array,manual_gamepads_count)",
"cimguiname": "ImGui_ImplSDL2_SetGamepadMode",
"defaults": {
"manual_gamepads_array": "NULL",
"manual_gamepads_array": "nullptr",
"manual_gamepads_count": "-1"
},
"funcname": "ImGui_ImplSDL2_SetGamepadMode",
@@ -924,7 +924,7 @@
"cimguiname": "ImGui_ImplSDL3_InitForD3D",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForD3D",
"location": "imgui_impl_sdl3:34",
"location": "imgui_impl_sdl3:35",
"ov_cimguiname": "ImGui_ImplSDL3_InitForD3D",
"ret": "bool",
"signature": "(SDL_Window*)",
@@ -945,7 +945,7 @@
"cimguiname": "ImGui_ImplSDL3_InitForMetal",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForMetal",
"location": "imgui_impl_sdl3:35",
"location": "imgui_impl_sdl3:36",
"ov_cimguiname": "ImGui_ImplSDL3_InitForMetal",
"ret": "bool",
"signature": "(SDL_Window*)",
@@ -970,7 +970,7 @@
"cimguiname": "ImGui_ImplSDL3_InitForOpenGL",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForOpenGL",
"location": "imgui_impl_sdl3:32",
"location": "imgui_impl_sdl3:33",
"ov_cimguiname": "ImGui_ImplSDL3_InitForOpenGL",
"ret": "bool",
"signature": "(SDL_Window*,void*)",
@@ -991,7 +991,7 @@
"cimguiname": "ImGui_ImplSDL3_InitForOther",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForOther",
"location": "imgui_impl_sdl3:37",
"location": "imgui_impl_sdl3:38",
"ov_cimguiname": "ImGui_ImplSDL3_InitForOther",
"ret": "bool",
"signature": "(SDL_Window*)",
@@ -1016,7 +1016,7 @@
"cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForSDLRenderer",
"location": "imgui_impl_sdl3:36",
"location": "imgui_impl_sdl3:37",
"ov_cimguiname": "ImGui_ImplSDL3_InitForSDLRenderer",
"ret": "bool",
"signature": "(SDL_Window*,SDL_Renderer*)",
@@ -1037,7 +1037,7 @@
"cimguiname": "ImGui_ImplSDL3_InitForVulkan",
"defaults": {},
"funcname": "ImGui_ImplSDL3_InitForVulkan",
"location": "imgui_impl_sdl3:33",
"location": "imgui_impl_sdl3:34",
"ov_cimguiname": "ImGui_ImplSDL3_InitForVulkan",
"ret": "bool",
"signature": "(SDL_Window*)",
@@ -1053,7 +1053,7 @@
"cimguiname": "ImGui_ImplSDL3_NewFrame",
"defaults": {},
"funcname": "ImGui_ImplSDL3_NewFrame",
"location": "imgui_impl_sdl3:39",
"location": "imgui_impl_sdl3:40",
"ov_cimguiname": "ImGui_ImplSDL3_NewFrame",
"ret": "void",
"signature": "()",
@@ -1074,7 +1074,7 @@
"cimguiname": "ImGui_ImplSDL3_ProcessEvent",
"defaults": {},
"funcname": "ImGui_ImplSDL3_ProcessEvent",
"location": "imgui_impl_sdl3:40",
"location": "imgui_impl_sdl3:41",
"ov_cimguiname": "ImGui_ImplSDL3_ProcessEvent",
"ret": "bool",
"signature": "(const SDL_Event*)",
@@ -1098,15 +1098,15 @@
"type": "int"
}
],
"argsoriginal": "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)",
"argsoriginal": "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array=nullptr,int manual_gamepads_count=-1)",
"call_args": "(mode,manual_gamepads_array,manual_gamepads_count)",
"cimguiname": "ImGui_ImplSDL3_SetGamepadMode",
"defaults": {
"manual_gamepads_array": "NULL",
"manual_gamepads_array": "nullptr",
"manual_gamepads_count": "-1"
},
"funcname": "ImGui_ImplSDL3_SetGamepadMode",
"location": "imgui_impl_sdl3:45",
"location": "imgui_impl_sdl3:46",
"ov_cimguiname": "ImGui_ImplSDL3_SetGamepadMode",
"ret": "void",
"signature": "(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)",
@@ -1122,7 +1122,7 @@
"cimguiname": "ImGui_ImplSDL3_Shutdown",
"defaults": {},
"funcname": "ImGui_ImplSDL3_Shutdown",
"location": "imgui_impl_sdl3:38",
"location": "imgui_impl_sdl3:39",
"ov_cimguiname": "ImGui_ImplSDL3_Shutdown",
"ret": "void",
"signature": "()",