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backend_test: no need for gl3w initialization (done by imgui opengl3 impl)
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@@ -1,6 +1,5 @@
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#define CIMGUI_DEFINE_ENUMS_AND_STRUCTS
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#include "cimgui.h"
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#include "cimgui_extras.h"
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#include "cimgui_impl.h"
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#include <stdio.h>
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#define SDL_MAIN_HANDLED
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@@ -66,13 +65,6 @@ int main(int argc, char* argv[])
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SDL_GLContext gl_context = SDL_GL_CreateContext(window);
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SDL_GL_SetSwapInterval(1); // enable vsync
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// Initialize OpenGL loader for cimgui_sdl
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bool err = Do_gl3wInit() != 0;
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if (err)
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{
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SDL_Log("Failed to initialize OpenGL loader for cimgui_sdl!");
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return 1;
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}
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// check opengl version sdl uses
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SDL_Log("opengl version: %s", (char*)glGetString(GL_VERSION));
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