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take care of IMGUI_USE_WCHAR32
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@@ -31,7 +31,7 @@ Notes:
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* you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download
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* you can use also a C++ compiler for doing preprocessing: gcc (In windows MinGW-W64-builds for example), clang or cl (MSVC) or not use a compiler (experimental nocompiler option) at all. (this repo was done with gcc)
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* update `imgui` folder to the version you desire.
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* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, cl or nocompiler and to choose desired implementations and if imgui_internal is generated or no.
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* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, cl or nocompiler and to choose desired implementations and if imgui_internal is generated or not.
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* edit config_generator.lua for adding includes needed by your chosen implementations.
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* Run generator.bat or generator.sh with gcc, clang or cl and LuaJIT on your PATH.
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* as a result some files are generated: `cimgui.cpp` and `cimgui.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the implementations info.
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