mirror of
https://github.com/cimgui/cimgui.git
synced 2025-08-10 20:08:31 +01:00
pull imgui docking 1.91.7 and generate
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@@ -860,12 +860,30 @@ local t={
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cimguiname="ImGui_ImplSDL3_InitForOther",
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defaults={},
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funcname="ImGui_ImplSDL3_InitForOther",
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location="imgui_impl_sdl3:41",
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location="imgui_impl_sdl3:42",
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ov_cimguiname="ImGui_ImplSDL3_InitForOther",
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ret="bool",
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signature="(SDL_Window*)",
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stname=""},
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["(SDL_Window*)"]=nil},
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ImGui_ImplSDL3_InitForSDLGPU={
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[1]={
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args="(SDL_Window* window)",
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argsT={
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[1]={
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name="window",
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type="SDL_Window*"}},
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argsoriginal="(SDL_Window* window)",
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call_args="(window)",
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cimguiname="ImGui_ImplSDL3_InitForSDLGPU",
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defaults={},
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funcname="ImGui_ImplSDL3_InitForSDLGPU",
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location="imgui_impl_sdl3:41",
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ov_cimguiname="ImGui_ImplSDL3_InitForSDLGPU",
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ret="bool",
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signature="(SDL_Window*)",
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stname=""},
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["(SDL_Window*)"]=nil},
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ImGui_ImplSDL3_InitForSDLRenderer={
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[1]={
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args="(SDL_Window* window,SDL_Renderer* renderer)",
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@@ -914,7 +932,7 @@ local t={
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cimguiname="ImGui_ImplSDL3_NewFrame",
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defaults={},
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funcname="ImGui_ImplSDL3_NewFrame",
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location="imgui_impl_sdl3:43",
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location="imgui_impl_sdl3:44",
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ov_cimguiname="ImGui_ImplSDL3_NewFrame",
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ret="void",
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signature="()",
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@@ -932,7 +950,7 @@ local t={
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cimguiname="ImGui_ImplSDL3_ProcessEvent",
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defaults={},
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funcname="ImGui_ImplSDL3_ProcessEvent",
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location="imgui_impl_sdl3:44",
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location="imgui_impl_sdl3:45",
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ov_cimguiname="ImGui_ImplSDL3_ProcessEvent",
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ret="bool",
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signature="(const SDL_Event*)",
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@@ -958,7 +976,7 @@ local t={
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manual_gamepads_array="nullptr",
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manual_gamepads_count="-1"},
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funcname="ImGui_ImplSDL3_SetGamepadMode",
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location="imgui_impl_sdl3:49",
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location="imgui_impl_sdl3:50",
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ov_cimguiname="ImGui_ImplSDL3_SetGamepadMode",
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ret="void",
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signature="(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)",
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@@ -973,7 +991,7 @@ local t={
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cimguiname="ImGui_ImplSDL3_Shutdown",
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defaults={},
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funcname="ImGui_ImplSDL3_Shutdown",
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location="imgui_impl_sdl3:42",
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location="imgui_impl_sdl3:43",
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ov_cimguiname="ImGui_ImplSDL3_Shutdown",
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ret="void",
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signature="()",
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@@ -1026,6 +1044,7 @@ t.ImGui_ImplSDL3_InitForD3D["(SDL_Window*)"]=t.ImGui_ImplSDL3_InitForD3D[1]
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t.ImGui_ImplSDL3_InitForMetal["(SDL_Window*)"]=t.ImGui_ImplSDL3_InitForMetal[1]
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t.ImGui_ImplSDL3_InitForOpenGL["(SDL_Window*,void*)"]=t.ImGui_ImplSDL3_InitForOpenGL[1]
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t.ImGui_ImplSDL3_InitForOther["(SDL_Window*)"]=t.ImGui_ImplSDL3_InitForOther[1]
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t.ImGui_ImplSDL3_InitForSDLGPU["(SDL_Window*)"]=t.ImGui_ImplSDL3_InitForSDLGPU[1]
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t.ImGui_ImplSDL3_InitForSDLRenderer["(SDL_Window*,SDL_Renderer*)"]=t.ImGui_ImplSDL3_InitForSDLRenderer[1]
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t.ImGui_ImplSDL3_InitForVulkan["(SDL_Window*)"]=t.ImGui_ImplSDL3_InitForVulkan[1]
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t.ImGui_ImplSDL3_NewFrame["()"]=t.ImGui_ImplSDL3_NewFrame[1]
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