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https://github.com/cimgui/cimgui.git
synced 2025-08-13 21:28:30 +01:00
pull imgui docking 1.91.6 and generate
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@@ -362,7 +362,7 @@ defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["call_args"] = "()"
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defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
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defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["defaults"] = {}
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defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
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defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2:37"
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defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["location"] = "imgui_impl_opengl2:39"
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defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateDeviceObjects"
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defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["ret"] = "bool"
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defs["ImGui_ImplOpenGL2_CreateDeviceObjects"][1]["signature"] = "()"
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@@ -377,7 +377,7 @@ defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["call_args"] = "()"
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defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
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defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["defaults"] = {}
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defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
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defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2:35"
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defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["location"] = "imgui_impl_opengl2:37"
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defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_CreateFontsTexture"
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defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["ret"] = "bool"
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defs["ImGui_ImplOpenGL2_CreateFontsTexture"][1]["signature"] = "()"
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@@ -392,7 +392,7 @@ defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["call_args"] = "()"
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defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
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defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["defaults"] = {}
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defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
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defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2:38"
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defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["location"] = "imgui_impl_opengl2:40"
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defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyDeviceObjects"
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defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["ret"] = "void"
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defs["ImGui_ImplOpenGL2_DestroyDeviceObjects"][1]["signature"] = "()"
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@@ -407,7 +407,7 @@ defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["call_args"] = "()"
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defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
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defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["defaults"] = {}
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defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["funcname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
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defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2:36"
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defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["location"] = "imgui_impl_opengl2:38"
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defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_DestroyFontsTexture"
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defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["ret"] = "void"
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defs["ImGui_ImplOpenGL2_DestroyFontsTexture"][1]["signature"] = "()"
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@@ -422,7 +422,7 @@ defs["ImGui_ImplOpenGL2_Init"][1]["call_args"] = "()"
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defs["ImGui_ImplOpenGL2_Init"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Init"
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defs["ImGui_ImplOpenGL2_Init"][1]["defaults"] = {}
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defs["ImGui_ImplOpenGL2_Init"][1]["funcname"] = "ImGui_ImplOpenGL2_Init"
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defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2:29"
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defs["ImGui_ImplOpenGL2_Init"][1]["location"] = "imgui_impl_opengl2:31"
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defs["ImGui_ImplOpenGL2_Init"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Init"
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defs["ImGui_ImplOpenGL2_Init"][1]["ret"] = "bool"
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defs["ImGui_ImplOpenGL2_Init"][1]["signature"] = "()"
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@@ -437,7 +437,7 @@ defs["ImGui_ImplOpenGL2_NewFrame"][1]["call_args"] = "()"
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defs["ImGui_ImplOpenGL2_NewFrame"][1]["cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
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defs["ImGui_ImplOpenGL2_NewFrame"][1]["defaults"] = {}
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defs["ImGui_ImplOpenGL2_NewFrame"][1]["funcname"] = "ImGui_ImplOpenGL2_NewFrame"
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defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2:31"
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defs["ImGui_ImplOpenGL2_NewFrame"][1]["location"] = "imgui_impl_opengl2:33"
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defs["ImGui_ImplOpenGL2_NewFrame"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_NewFrame"
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defs["ImGui_ImplOpenGL2_NewFrame"][1]["ret"] = "void"
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defs["ImGui_ImplOpenGL2_NewFrame"][1]["signature"] = "()"
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@@ -455,7 +455,7 @@ defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["call_args"] = "(draw_data)"
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defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
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defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["defaults"] = {}
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defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["funcname"] = "ImGui_ImplOpenGL2_RenderDrawData"
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defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2:32"
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defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["location"] = "imgui_impl_opengl2:34"
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defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_RenderDrawData"
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defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["ret"] = "void"
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defs["ImGui_ImplOpenGL2_RenderDrawData"][1]["signature"] = "(ImDrawData*)"
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@@ -470,7 +470,7 @@ defs["ImGui_ImplOpenGL2_Shutdown"][1]["call_args"] = "()"
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defs["ImGui_ImplOpenGL2_Shutdown"][1]["cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
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defs["ImGui_ImplOpenGL2_Shutdown"][1]["defaults"] = {}
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defs["ImGui_ImplOpenGL2_Shutdown"][1]["funcname"] = "ImGui_ImplOpenGL2_Shutdown"
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defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2:30"
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defs["ImGui_ImplOpenGL2_Shutdown"][1]["location"] = "imgui_impl_opengl2:32"
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defs["ImGui_ImplOpenGL2_Shutdown"][1]["ov_cimguiname"] = "ImGui_ImplOpenGL2_Shutdown"
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defs["ImGui_ImplOpenGL2_Shutdown"][1]["ret"] = "void"
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defs["ImGui_ImplOpenGL2_Shutdown"][1]["signature"] = "()"
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@@ -763,11 +763,11 @@ defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][2]["type"] = "struct _SDL_Game
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defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3] = {}
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defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3]["name"] = "manual_gamepads_count"
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defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsT"][3]["type"] = "int"
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defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsoriginal"] = "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)"
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defs["ImGui_ImplSDL2_SetGamepadMode"][1]["argsoriginal"] = "(ImGui_ImplSDL2_GamepadMode mode,struct _SDL_GameController** manual_gamepads_array=nullptr,int manual_gamepads_count=-1)"
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defs["ImGui_ImplSDL2_SetGamepadMode"][1]["call_args"] = "(mode,manual_gamepads_array,manual_gamepads_count)"
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defs["ImGui_ImplSDL2_SetGamepadMode"][1]["cimguiname"] = "ImGui_ImplSDL2_SetGamepadMode"
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defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"] = {}
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defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_array"] = "NULL"
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defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_array"] = "nullptr"
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defs["ImGui_ImplSDL2_SetGamepadMode"][1]["defaults"]["manual_gamepads_count"] = "-1"
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defs["ImGui_ImplSDL2_SetGamepadMode"][1]["funcname"] = "ImGui_ImplSDL2_SetGamepadMode"
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defs["ImGui_ImplSDL2_SetGamepadMode"][1]["location"] = "imgui_impl_sdl2:48"
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@@ -951,11 +951,11 @@ defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][2]["type"] = "SDL_Gamepad**"
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defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][3] = {}
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defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][3]["name"] = "manual_gamepads_count"
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defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsT"][3]["type"] = "int"
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defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsoriginal"] = "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array=((void*)0),int manual_gamepads_count=-1)"
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defs["ImGui_ImplSDL3_SetGamepadMode"][1]["argsoriginal"] = "(ImGui_ImplSDL3_GamepadMode mode,SDL_Gamepad** manual_gamepads_array=nullptr,int manual_gamepads_count=-1)"
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defs["ImGui_ImplSDL3_SetGamepadMode"][1]["call_args"] = "(mode,manual_gamepads_array,manual_gamepads_count)"
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defs["ImGui_ImplSDL3_SetGamepadMode"][1]["cimguiname"] = "ImGui_ImplSDL3_SetGamepadMode"
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defs["ImGui_ImplSDL3_SetGamepadMode"][1]["defaults"] = {}
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defs["ImGui_ImplSDL3_SetGamepadMode"][1]["defaults"]["manual_gamepads_array"] = "NULL"
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defs["ImGui_ImplSDL3_SetGamepadMode"][1]["defaults"]["manual_gamepads_array"] = "nullptr"
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defs["ImGui_ImplSDL3_SetGamepadMode"][1]["defaults"]["manual_gamepads_count"] = "-1"
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defs["ImGui_ImplSDL3_SetGamepadMode"][1]["funcname"] = "ImGui_ImplSDL3_SetGamepadMode"
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defs["ImGui_ImplSDL3_SetGamepadMode"][1]["location"] = "imgui_impl_sdl3:49"
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