keep names from external API as they were

This commit is contained in:
Victor Bombi
2020-03-24 19:05:57 +01:00
parent 901c705518
commit 8ee704c485
11 changed files with 70 additions and 47 deletions

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@@ -31,7 +31,7 @@ Notes:
* you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download * you will need LuaJIT (https://github.com/LuaJIT/LuaJIT.git better 2.1 branch) or precompiled for linux/macOS/windows in https://luapower.com/luajit/download
* you can use also a C++ compiler for doing preprocessing: gcc (In windows MinGW-W64-builds for example), clang or cl (MSVC) or not use a compiler (experimental nocompiler option) at all. (this repo was done with gcc) * you can use also a C++ compiler for doing preprocessing: gcc (In windows MinGW-W64-builds for example), clang or cl (MSVC) or not use a compiler (experimental nocompiler option) at all. (this repo was done with gcc)
* update `imgui` folder to the version you desire. * update `imgui` folder to the version you desire.
* edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, cl or nocompiler and to choose desired implementations. * edit `generator/generator.bat` on windows, or `generator/generator.sh` on linux, to choose between gcc, clang, cl or nocompiler and to choose desired implementations and if imgui_internal is generated or no.
* edit config_generator.lua for adding includes needed by your chosen implementations. * edit config_generator.lua for adding includes needed by your chosen implementations.
* Run generator.bat or generator.sh with gcc, clang or cl and LuaJIT on your PATH. * Run generator.bat or generator.sh with gcc, clang or cl and LuaJIT on your PATH.
* as a result some files are generated: `cimgui.cpp` and `cimgui.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the implementations info. * as a result some files are generated: `cimgui.cpp` and `cimgui.h` for compiling and some lua/json files with information about the binding: `definitions.json` with function info, `structs_and_enums.json` with struct and enum info, `impl_definitions.json` with functions from the implementations info.

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@@ -275,11 +275,11 @@ CIMGUI_API float igGetScrollMaxY()
{ {
return ImGui::GetScrollMaxY(); return ImGui::GetScrollMaxY();
} }
CIMGUI_API void igSetScrollXFloat(float scroll_x) CIMGUI_API void igSetScrollX(float scroll_x)
{ {
return ImGui::SetScrollX(scroll_x); return ImGui::SetScrollX(scroll_x);
} }
CIMGUI_API void igSetScrollYFloat(float scroll_y) CIMGUI_API void igSetScrollY(float scroll_y)
{ {
return ImGui::SetScrollY(scroll_y); return ImGui::SetScrollY(scroll_y);
} }
@@ -291,11 +291,11 @@ CIMGUI_API void igSetScrollHereY(float center_y_ratio)
{ {
return ImGui::SetScrollHereY(center_y_ratio); return ImGui::SetScrollHereY(center_y_ratio);
} }
CIMGUI_API void igSetScrollFromPosXFloat(float local_x,float center_x_ratio) CIMGUI_API void igSetScrollFromPosX(float local_x,float center_x_ratio)
{ {
return ImGui::SetScrollFromPosX(local_x,center_x_ratio); return ImGui::SetScrollFromPosX(local_x,center_x_ratio);
} }
CIMGUI_API void igSetScrollFromPosYFloat(float local_y,float center_y_ratio) CIMGUI_API void igSetScrollFromPosY(float local_y,float center_y_ratio)
{ {
return ImGui::SetScrollFromPosY(local_y,center_y_ratio); return ImGui::SetScrollFromPosY(local_y,center_y_ratio);
} }
@@ -1072,7 +1072,7 @@ CIMGUI_API bool igOpenPopupOnItemClick(const char* str_id,ImGuiMouseButton mouse
{ {
return ImGui::OpenPopupOnItemClick(str_id,mouse_button); return ImGui::OpenPopupOnItemClick(str_id,mouse_button);
} }
CIMGUI_API bool igIsPopupOpenStr(const char* str_id) CIMGUI_API bool igIsPopupOpen(const char* str_id)
{ {
return ImGui::IsPopupOpen(str_id); return ImGui::IsPopupOpen(str_id);
} }

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@@ -1842,12 +1842,12 @@ CIMGUI_API float igGetScrollX(void);
CIMGUI_API float igGetScrollY(void); CIMGUI_API float igGetScrollY(void);
CIMGUI_API float igGetScrollMaxX(void); CIMGUI_API float igGetScrollMaxX(void);
CIMGUI_API float igGetScrollMaxY(void); CIMGUI_API float igGetScrollMaxY(void);
CIMGUI_API void igSetScrollXFloat(float scroll_x); CIMGUI_API void igSetScrollX(float scroll_x);
CIMGUI_API void igSetScrollYFloat(float scroll_y); CIMGUI_API void igSetScrollY(float scroll_y);
CIMGUI_API void igSetScrollHereX(float center_x_ratio); CIMGUI_API void igSetScrollHereX(float center_x_ratio);
CIMGUI_API void igSetScrollHereY(float center_y_ratio); CIMGUI_API void igSetScrollHereY(float center_y_ratio);
CIMGUI_API void igSetScrollFromPosXFloat(float local_x,float center_x_ratio); CIMGUI_API void igSetScrollFromPosX(float local_x,float center_x_ratio);
CIMGUI_API void igSetScrollFromPosYFloat(float local_y,float center_y_ratio); CIMGUI_API void igSetScrollFromPosY(float local_y,float center_y_ratio);
CIMGUI_API void igPushFont(ImFont* font); CIMGUI_API void igPushFont(ImFont* font);
CIMGUI_API void igPopFont(void); CIMGUI_API void igPopFont(void);
CIMGUI_API void igPushStyleColorU32(ImGuiCol idx,ImU32 col); CIMGUI_API void igPushStyleColorU32(ImGuiCol idx,ImU32 col);
@@ -2032,7 +2032,7 @@ CIMGUI_API bool igBeginPopupContextVoid(const char* str_id,ImGuiMouseButton mous
CIMGUI_API bool igBeginPopupModal(const char* name,bool* p_open,ImGuiWindowFlags flags); CIMGUI_API bool igBeginPopupModal(const char* name,bool* p_open,ImGuiWindowFlags flags);
CIMGUI_API void igEndPopup(void); CIMGUI_API void igEndPopup(void);
CIMGUI_API bool igOpenPopupOnItemClick(const char* str_id,ImGuiMouseButton mouse_button); CIMGUI_API bool igOpenPopupOnItemClick(const char* str_id,ImGuiMouseButton mouse_button);
CIMGUI_API bool igIsPopupOpenStr(const char* str_id); CIMGUI_API bool igIsPopupOpen(const char* str_id);
CIMGUI_API void igCloseCurrentPopup(void); CIMGUI_API void igCloseCurrentPopup(void);
CIMGUI_API void igColumns(int count,const char* id,bool border); CIMGUI_API void igColumns(int count,const char* id,bool border);
CIMGUI_API void igNextColumn(void); CIMGUI_API void igNextColumn(void);

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@@ -15,8 +15,9 @@ set PATH=%PATH%;C:\anima;C:\i686-7.2.0-release-posix-dwarf-rt_v5-rev1\mingw32\bi
:: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin; :: set PATH=%PATH%;C:\luaGL\sources\luajit-master\luajit-master\bin\mingw32;C:\mingw32\bin;
::process files ::process files
:: arg[1] compiler name gcc, clang, cl or nocompiler :: arg[1] compiler name gcc, clang, cl or nocompiler
:: arg[2..n] name of implementations to generate :: arg[2] imgui_internal functions generation: true or false
luajit ./generator.lua gcc glfw opengl3 opengl2 sdl :: arg[3..n] name of implementations to generate
luajit ./generator.lua gcc true glfw opengl3 opengl2 sdl
::leave console open ::leave console open
cmd /k cmd /k

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@@ -6,6 +6,7 @@ assert(_VERSION=='Lua 5.1',"Must use LuaJIT")
assert(bit,"Must use LuaJIT") assert(bit,"Must use LuaJIT")
local script_args = {...} local script_args = {...}
local COMPILER = script_args[1] local COMPILER = script_args[1]
local INTERNAL_GENERATION = script_args[2]=="true"
local CPRE,CTEST local CPRE,CTEST
if COMPILER == "gcc" or COMPILER == "clang" then if COMPILER == "gcc" or COMPILER == "clang" then
CPRE = COMPILER..[[ -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]] CPRE = COMPILER..[[ -E -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS -DIMGUI_API="" -DIMGUI_IMPL_API="" ]]
@@ -39,7 +40,7 @@ end --CTEST
print("HAVE_COMPILER",HAVE_COMPILER) print("HAVE_COMPILER",HAVE_COMPILER)
--get implementations --get implementations
local implementations = {} local implementations = {}
for i=2,#script_args do table.insert(implementations,script_args[i]) end for i=3,#script_args do table.insert(implementations,script_args[i]) end
-------------------------------------------------------------------------- --------------------------------------------------------------------------
--this table has the functions to be skipped in generation --this table has the functions to be skipped in generation
@@ -88,7 +89,22 @@ local cimgui_overloads = {
}, },
igPushStyleColor = { igPushStyleColor = {
["(ImGuiCol,const ImVec4)"] = "igPushStyleColor" ["(ImGuiCol,const ImVec4)"] = "igPushStyleColor"
} },
igSetScrollFromPosX = {
["(float,float)"] = "igSetScrollFromPosX"
},
igSetScrollFromPosY = {
["(float,float)"] = "igSetScrollFromPosY"
},
igSetScrollX = {
["(float)"] = "igSetScrollX"
},
igSetScrollY = {
["(float)"] = "igSetScrollY"
},
igIsPopupOpen ={
["(const char*)"] = "igIsPopupOpen"
},
} }
--------------------------header definitions --------------------------header definitions
@@ -582,12 +598,17 @@ local function parseImGuiHeader(header,names)
end end
--generation --generation
print("------------------generation with "..COMPILER.."------------------------") print("------------------generation with "..COMPILER.."------------------------")
save_data("headers.h",[[#include "../imgui/imgui.h" local parser1
#include "../imgui/imgui_internal.h"]]) if INTERNAL_GENERATION then
local parser1 = parseImGuiHeader([[headers.h]],{[[imgui]],[[imgui_internal]],[[imstb_textedit]]}) save_data("headers.h",[[#include "../imgui/imgui.h"
--local parser1 = parseImGuiHeader([[../imgui/imgui.h]],{[[imgui]]}) #include "../imgui/imgui_internal.h"]])
parser1 = parseImGuiHeader([[headers.h]],{[[imgui]],[[imgui_internal]],[[imstb_textedit]]})
os.remove("headers.h")
else
parser1 = parseImGuiHeader([[../imgui/imgui.h]],{[[imgui]]})
end
parser1:do_parse() parser1:do_parse()
os.remove("headers.h")
---------- generate cimgui_internal.h ---------- generate cimgui_internal.h
--[=[ --[=[
local parser1i = parseImGuiHeader([[../imgui/imgui_internal.h]],{[[imgui_internal]],[[imstb_textedit]]}) local parser1i = parseImGuiHeader([[../imgui/imgui_internal.h]],{[[imgui_internal]],[[imstb_textedit]]})

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@@ -13,5 +13,6 @@
#process files #process files
# arg[1] compiler name gcc, clang, cl or nocompiler # arg[1] compiler name gcc, clang, cl or nocompiler
# arg[2..n] name of implementations to generate # arg[2] imgui_internal functions generation: true or false
luajit ./generator.lua gcc glfw opengl3 opengl2 sdl # arg[3..n] name of implementations to generate
luajit ./generator.lua gcc true glfw opengl3 opengl2 sdl

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@@ -275,11 +275,11 @@ CIMGUI_API float igGetScrollMaxY()
{ {
return ImGui::GetScrollMaxY(); return ImGui::GetScrollMaxY();
} }
CIMGUI_API void igSetScrollXFloat(float scroll_x) CIMGUI_API void igSetScrollX(float scroll_x)
{ {
return ImGui::SetScrollX(scroll_x); return ImGui::SetScrollX(scroll_x);
} }
CIMGUI_API void igSetScrollYFloat(float scroll_y) CIMGUI_API void igSetScrollY(float scroll_y)
{ {
return ImGui::SetScrollY(scroll_y); return ImGui::SetScrollY(scroll_y);
} }
@@ -291,11 +291,11 @@ CIMGUI_API void igSetScrollHereY(float center_y_ratio)
{ {
return ImGui::SetScrollHereY(center_y_ratio); return ImGui::SetScrollHereY(center_y_ratio);
} }
CIMGUI_API void igSetScrollFromPosXFloat(float local_x,float center_x_ratio) CIMGUI_API void igSetScrollFromPosX(float local_x,float center_x_ratio)
{ {
return ImGui::SetScrollFromPosX(local_x,center_x_ratio); return ImGui::SetScrollFromPosX(local_x,center_x_ratio);
} }
CIMGUI_API void igSetScrollFromPosYFloat(float local_y,float center_y_ratio) CIMGUI_API void igSetScrollFromPosY(float local_y,float center_y_ratio)
{ {
return ImGui::SetScrollFromPosY(local_y,center_y_ratio); return ImGui::SetScrollFromPosY(local_y,center_y_ratio);
} }
@@ -1072,7 +1072,7 @@ CIMGUI_API bool igOpenPopupOnItemClick(const char* str_id,ImGuiMouseButton mouse
{ {
return ImGui::OpenPopupOnItemClick(str_id,mouse_button); return ImGui::OpenPopupOnItemClick(str_id,mouse_button);
} }
CIMGUI_API bool igIsPopupOpenStr(const char* str_id) CIMGUI_API bool igIsPopupOpen(const char* str_id)
{ {
return ImGui::IsPopupOpen(str_id); return ImGui::IsPopupOpen(str_id);
} }

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@@ -1842,12 +1842,12 @@ CIMGUI_API float igGetScrollX(void);
CIMGUI_API float igGetScrollY(void); CIMGUI_API float igGetScrollY(void);
CIMGUI_API float igGetScrollMaxX(void); CIMGUI_API float igGetScrollMaxX(void);
CIMGUI_API float igGetScrollMaxY(void); CIMGUI_API float igGetScrollMaxY(void);
CIMGUI_API void igSetScrollXFloat(float scroll_x); CIMGUI_API void igSetScrollX(float scroll_x);
CIMGUI_API void igSetScrollYFloat(float scroll_y); CIMGUI_API void igSetScrollY(float scroll_y);
CIMGUI_API void igSetScrollHereX(float center_x_ratio); CIMGUI_API void igSetScrollHereX(float center_x_ratio);
CIMGUI_API void igSetScrollHereY(float center_y_ratio); CIMGUI_API void igSetScrollHereY(float center_y_ratio);
CIMGUI_API void igSetScrollFromPosXFloat(float local_x,float center_x_ratio); CIMGUI_API void igSetScrollFromPosX(float local_x,float center_x_ratio);
CIMGUI_API void igSetScrollFromPosYFloat(float local_y,float center_y_ratio); CIMGUI_API void igSetScrollFromPosY(float local_y,float center_y_ratio);
CIMGUI_API void igPushFont(ImFont* font); CIMGUI_API void igPushFont(ImFont* font);
CIMGUI_API void igPopFont(void); CIMGUI_API void igPopFont(void);
CIMGUI_API void igPushStyleColorU32(ImGuiCol idx,ImU32 col); CIMGUI_API void igPushStyleColorU32(ImGuiCol idx,ImU32 col);
@@ -2032,7 +2032,7 @@ CIMGUI_API bool igBeginPopupContextVoid(const char* str_id,ImGuiMouseButton mous
CIMGUI_API bool igBeginPopupModal(const char* name,bool* p_open,ImGuiWindowFlags flags); CIMGUI_API bool igBeginPopupModal(const char* name,bool* p_open,ImGuiWindowFlags flags);
CIMGUI_API void igEndPopup(void); CIMGUI_API void igEndPopup(void);
CIMGUI_API bool igOpenPopupOnItemClick(const char* str_id,ImGuiMouseButton mouse_button); CIMGUI_API bool igOpenPopupOnItemClick(const char* str_id,ImGuiMouseButton mouse_button);
CIMGUI_API bool igIsPopupOpenStr(const char* str_id); CIMGUI_API bool igIsPopupOpen(const char* str_id);
CIMGUI_API void igCloseCurrentPopup(void); CIMGUI_API void igCloseCurrentPopup(void);
CIMGUI_API void igColumns(int count,const char* id,bool border); CIMGUI_API void igColumns(int count,const char* id,bool border);
CIMGUI_API void igNextColumn(void); CIMGUI_API void igNextColumn(void);

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@@ -20336,7 +20336,7 @@
"defaults": [], "defaults": [],
"funcname": "IsPopupOpen", "funcname": "IsPopupOpen",
"namespace": "ImGui", "namespace": "ImGui",
"ov_cimguiname": "igIsPopupOpenStr", "ov_cimguiname": "igIsPopupOpen",
"ret": "bool", "ret": "bool",
"signature": "(const char*)", "signature": "(const char*)",
"stname": "" "stname": ""
@@ -24258,7 +24258,7 @@
}, },
"funcname": "SetScrollFromPosX", "funcname": "SetScrollFromPosX",
"namespace": "ImGui", "namespace": "ImGui",
"ov_cimguiname": "igSetScrollFromPosXFloat", "ov_cimguiname": "igSetScrollFromPosX",
"ret": "void", "ret": "void",
"signature": "(float,float)", "signature": "(float,float)",
"stname": "" "stname": ""
@@ -24314,7 +24314,7 @@
}, },
"funcname": "SetScrollFromPosY", "funcname": "SetScrollFromPosY",
"namespace": "ImGui", "namespace": "ImGui",
"ov_cimguiname": "igSetScrollFromPosYFloat", "ov_cimguiname": "igSetScrollFromPosY",
"ret": "void", "ret": "void",
"signature": "(float,float)", "signature": "(float,float)",
"stname": "" "stname": ""
@@ -24410,7 +24410,7 @@
"defaults": [], "defaults": [],
"funcname": "SetScrollX", "funcname": "SetScrollX",
"namespace": "ImGui", "namespace": "ImGui",
"ov_cimguiname": "igSetScrollXFloat", "ov_cimguiname": "igSetScrollX",
"ret": "void", "ret": "void",
"signature": "(float)", "signature": "(float)",
"stname": "" "stname": ""
@@ -24454,7 +24454,7 @@
"defaults": [], "defaults": [],
"funcname": "SetScrollY", "funcname": "SetScrollY",
"namespace": "ImGui", "namespace": "ImGui",
"ov_cimguiname": "igSetScrollYFloat", "ov_cimguiname": "igSetScrollY",
"ret": "void", "ret": "void",
"signature": "(float)", "signature": "(float)",
"stname": "" "stname": ""

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@@ -17147,7 +17147,7 @@ defs["igIsPopupOpen"][1]["cimguiname"] = "igIsPopupOpen"
defs["igIsPopupOpen"][1]["defaults"] = {} defs["igIsPopupOpen"][1]["defaults"] = {}
defs["igIsPopupOpen"][1]["funcname"] = "IsPopupOpen" defs["igIsPopupOpen"][1]["funcname"] = "IsPopupOpen"
defs["igIsPopupOpen"][1]["namespace"] = "ImGui" defs["igIsPopupOpen"][1]["namespace"] = "ImGui"
defs["igIsPopupOpen"][1]["ov_cimguiname"] = "igIsPopupOpenStr" defs["igIsPopupOpen"][1]["ov_cimguiname"] = "igIsPopupOpen"
defs["igIsPopupOpen"][1]["ret"] = "bool" defs["igIsPopupOpen"][1]["ret"] = "bool"
defs["igIsPopupOpen"][1]["signature"] = "(const char*)" defs["igIsPopupOpen"][1]["signature"] = "(const char*)"
defs["igIsPopupOpen"][1]["stname"] = "" defs["igIsPopupOpen"][1]["stname"] = ""
@@ -20444,7 +20444,7 @@ defs["igSetScrollFromPosX"][1]["defaults"] = {}
defs["igSetScrollFromPosX"][1]["defaults"]["center_x_ratio"] = "0.5f" defs["igSetScrollFromPosX"][1]["defaults"]["center_x_ratio"] = "0.5f"
defs["igSetScrollFromPosX"][1]["funcname"] = "SetScrollFromPosX" defs["igSetScrollFromPosX"][1]["funcname"] = "SetScrollFromPosX"
defs["igSetScrollFromPosX"][1]["namespace"] = "ImGui" defs["igSetScrollFromPosX"][1]["namespace"] = "ImGui"
defs["igSetScrollFromPosX"][1]["ov_cimguiname"] = "igSetScrollFromPosXFloat" defs["igSetScrollFromPosX"][1]["ov_cimguiname"] = "igSetScrollFromPosX"
defs["igSetScrollFromPosX"][1]["ret"] = "void" defs["igSetScrollFromPosX"][1]["ret"] = "void"
defs["igSetScrollFromPosX"][1]["signature"] = "(float,float)" defs["igSetScrollFromPosX"][1]["signature"] = "(float,float)"
defs["igSetScrollFromPosX"][1]["stname"] = "" defs["igSetScrollFromPosX"][1]["stname"] = ""
@@ -20490,7 +20490,7 @@ defs["igSetScrollFromPosY"][1]["defaults"] = {}
defs["igSetScrollFromPosY"][1]["defaults"]["center_y_ratio"] = "0.5f" defs["igSetScrollFromPosY"][1]["defaults"]["center_y_ratio"] = "0.5f"
defs["igSetScrollFromPosY"][1]["funcname"] = "SetScrollFromPosY" defs["igSetScrollFromPosY"][1]["funcname"] = "SetScrollFromPosY"
defs["igSetScrollFromPosY"][1]["namespace"] = "ImGui" defs["igSetScrollFromPosY"][1]["namespace"] = "ImGui"
defs["igSetScrollFromPosY"][1]["ov_cimguiname"] = "igSetScrollFromPosYFloat" defs["igSetScrollFromPosY"][1]["ov_cimguiname"] = "igSetScrollFromPosY"
defs["igSetScrollFromPosY"][1]["ret"] = "void" defs["igSetScrollFromPosY"][1]["ret"] = "void"
defs["igSetScrollFromPosY"][1]["signature"] = "(float,float)" defs["igSetScrollFromPosY"][1]["signature"] = "(float,float)"
defs["igSetScrollFromPosY"][1]["stname"] = "" defs["igSetScrollFromPosY"][1]["stname"] = ""
@@ -20570,7 +20570,7 @@ defs["igSetScrollX"][1]["cimguiname"] = "igSetScrollX"
defs["igSetScrollX"][1]["defaults"] = {} defs["igSetScrollX"][1]["defaults"] = {}
defs["igSetScrollX"][1]["funcname"] = "SetScrollX" defs["igSetScrollX"][1]["funcname"] = "SetScrollX"
defs["igSetScrollX"][1]["namespace"] = "ImGui" defs["igSetScrollX"][1]["namespace"] = "ImGui"
defs["igSetScrollX"][1]["ov_cimguiname"] = "igSetScrollXFloat" defs["igSetScrollX"][1]["ov_cimguiname"] = "igSetScrollX"
defs["igSetScrollX"][1]["ret"] = "void" defs["igSetScrollX"][1]["ret"] = "void"
defs["igSetScrollX"][1]["signature"] = "(float)" defs["igSetScrollX"][1]["signature"] = "(float)"
defs["igSetScrollX"][1]["stname"] = "" defs["igSetScrollX"][1]["stname"] = ""
@@ -20608,7 +20608,7 @@ defs["igSetScrollY"][1]["cimguiname"] = "igSetScrollY"
defs["igSetScrollY"][1]["defaults"] = {} defs["igSetScrollY"][1]["defaults"] = {}
defs["igSetScrollY"][1]["funcname"] = "SetScrollY" defs["igSetScrollY"][1]["funcname"] = "SetScrollY"
defs["igSetScrollY"][1]["namespace"] = "ImGui" defs["igSetScrollY"][1]["namespace"] = "ImGui"
defs["igSetScrollY"][1]["ov_cimguiname"] = "igSetScrollYFloat" defs["igSetScrollY"][1]["ov_cimguiname"] = "igSetScrollY"
defs["igSetScrollY"][1]["ret"] = "void" defs["igSetScrollY"][1]["ret"] = "void"
defs["igSetScrollY"][1]["signature"] = "(float)" defs["igSetScrollY"][1]["signature"] = "(float)"
defs["igSetScrollY"][1]["stname"] = "" defs["igSetScrollY"][1]["stname"] = ""

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@@ -3,7 +3,7 @@ ImVector_resize 2
1 void ImVector_resize (int) 1 void ImVector_resize (int)
2 void ImVector_resizeT (int,const T) 2 void ImVector_resizeT (int,const T)
igSetScrollFromPosY 2 igSetScrollFromPosY 2
1 void igSetScrollFromPosYFloat (float,float) 1 void igSetScrollFromPosY (float,float)
2 void igSetScrollFromPosYWindowPtr (ImGuiWindow*,float,float) 2 void igSetScrollFromPosYWindowPtr (ImGuiWindow*,float,float)
ImVec4_ImVec4 2 ImVec4_ImVec4 2
1 nil ImVec4_ImVec4 () 1 nil ImVec4_ImVec4 ()
@@ -61,7 +61,7 @@ ImGuiStoragePair_ImGuiStoragePair 3
2 nil ImGuiStoragePair_ImGuiStoragePairFloat (ImGuiID,float) 2 nil ImGuiStoragePair_ImGuiStoragePairFloat (ImGuiID,float)
3 nil ImGuiStoragePair_ImGuiStoragePairPtr (ImGuiID,void*) 3 nil ImGuiStoragePair_ImGuiStoragePairPtr (ImGuiID,void*)
igSetScrollFromPosX 2 igSetScrollFromPosX 2
1 void igSetScrollFromPosXFloat (float,float) 1 void igSetScrollFromPosX (float,float)
2 void igSetScrollFromPosXWindowPtr (ImGuiWindow*,float,float) 2 void igSetScrollFromPosXWindowPtr (ImGuiWindow*,float,float)
igGetForegroundDrawList 2 igGetForegroundDrawList 2
1 ImDrawList* igGetForegroundDrawList () 1 ImDrawList* igGetForegroundDrawList ()
@@ -85,7 +85,7 @@ igCombo 3
2 bool igComboStr (const char*,int*,const char*,int) 2 bool igComboStr (const char*,int*,const char*,int)
3 bool igComboFnPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int) 3 bool igComboFnPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
igSetScrollY 2 igSetScrollY 2
1 void igSetScrollYFloat (float) 1 void igSetScrollY (float)
2 void igSetScrollYWindowPtr (ImGuiWindow*,float) 2 void igSetScrollYWindowPtr (ImGuiWindow*,float)
ImVector_erase 2 ImVector_erase 2
1 T* ImVector_erase (const T*) 1 T* ImVector_erase (const T*)
@@ -117,7 +117,7 @@ igMarkIniSettingsDirty 2
1 void igMarkIniSettingsDirty () 1 void igMarkIniSettingsDirty ()
2 void igMarkIniSettingsDirtyWindowPtr (ImGuiWindow*) 2 void igMarkIniSettingsDirtyWindowPtr (ImGuiWindow*)
igIsPopupOpen 2 igIsPopupOpen 2
1 bool igIsPopupOpenStr (const char*) 1 bool igIsPopupOpen (const char*)
2 bool igIsPopupOpenID (ImGuiID) 2 bool igIsPopupOpenID (ImGuiID)
ImVector_ImVector 2 ImVector_ImVector 2
1 nil ImVector_ImVector () 1 nil ImVector_ImVector ()
@@ -200,7 +200,7 @@ igTreeNodeEx 3
2 bool igTreeNodeExStrStr (const char*,ImGuiTreeNodeFlags,const char*,...) 2 bool igTreeNodeExStrStr (const char*,ImGuiTreeNodeFlags,const char*,...)
3 bool igTreeNodeExPtr (const void*,ImGuiTreeNodeFlags,const char*,...) 3 bool igTreeNodeExPtr (const void*,ImGuiTreeNodeFlags,const char*,...)
igSetScrollX 2 igSetScrollX 2
1 void igSetScrollXFloat (float) 1 void igSetScrollX (float)
2 void igSetScrollXWindowPtr (ImGuiWindow*,float) 2 void igSetScrollXWindowPtr (ImGuiWindow*,float)
igMenuItem 2 igMenuItem 2
1 bool igMenuItemBool (const char*,const char*,bool,bool) 1 bool igMenuItemBool (const char*,const char*,bool,bool)