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pull imgui docking and generate
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@@ -1,10 +1,10 @@
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----------------overloadings---------------------------
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ImColor_ImColor 5
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1 nil ImColor_ImColor_Nil ()
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2 nil ImColor_ImColor_Int (int,int,int,int)
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3 nil ImColor_ImColor_U32 (ImU32)
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4 nil ImColor_ImColor_Float (float,float,float,float)
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5 nil ImColor_ImColor_Vec4 (const ImVec4)
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2 nil ImColor_ImColor_Float (float,float,float,float)
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3 nil ImColor_ImColor_Vec4 (const ImVec4)
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4 nil ImColor_ImColor_Int (int,int,int,int)
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5 nil ImColor_ImColor_U32 (ImU32)
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ImDrawList_AddText 2
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1 void ImDrawList_AddText_Vec2 (const ImVec2,ImU32,const char*,const char*)
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2 void ImDrawList_AddText_FontPtr (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*)
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@@ -26,10 +26,6 @@ ImGuiWindow_GetID 3
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1 ImGuiID ImGuiWindow_GetID_Str (const char*,const char*)
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2 ImGuiID ImGuiWindow_GetID_Ptr (const void*)
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3 ImGuiID ImGuiWindow_GetID_Int (int)
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ImGuiWindow_GetIDNoKeepAlive 3
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1 ImGuiID ImGuiWindow_GetIDNoKeepAlive_Str (const char*,const char*)
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2 ImGuiID ImGuiWindow_GetIDNoKeepAlive_Ptr (const void*)
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3 ImGuiID ImGuiWindow_GetIDNoKeepAlive_Int (int)
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ImPool_Remove 2
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1 void ImPool_Remove_TPtr (ImGuiID,const T*)
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2 void ImPool_Remove_PoolIdx (ImGuiID,ImPoolIdx)
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@@ -69,7 +65,7 @@ ImVec2_ImVec2 2
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ImVec2ih_ImVec2ih 3
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1 nil ImVec2ih_ImVec2ih_Nil ()
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2 nil ImVec2ih_ImVec2ih_short (short,short)
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3 nil ImVec2ih_ImVec2ih_Vec2 (const ImVec2)
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3 ImVec2ih_ImVec2ih_Vec2 (const ImVec2)
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ImVec4_ImVec4 2
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1 nil ImVec4_ImVec4_Nil ()
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2 nil ImVec4_ImVec4_Float (float,float,float,float)
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@@ -258,4 +254,4 @@ igValue 4
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2 void igValue_Int (const char*,int)
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3 void igValue_Uint (const char*,unsigned int)
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4 void igValue_Float (const char*,float,const char*)
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182 overloaded
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179 overloaded
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