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ClearEnable = true
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@@ -374,6 +374,7 @@ static void FramePresent(ImGui_ImplVulkanH_Window* wd)
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// Main code
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// Main code
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int main(int argc, char* argv[])
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int main(int argc, char* argv[])
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{
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{
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g_MainWindowData.ClearEnable = true;
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// Setup SDL
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// Setup SDL
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_GAMECONTROLLER) != 0)
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_GAMECONTROLLER) != 0)
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{
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{
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