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backend_test: dont use glw3 loader on main, add USE_DOCKING define
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@@ -1,9 +1,6 @@
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// GL3W/GLFW
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#include <GL/gl3w.h> // This example is using gl3w to access OpenGL functions (because it is small). You may use glew/glad/glLoadGen/etc. whatever already works for you.
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//making it accesible for luajit
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//making it accesible for main
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#ifdef _WIN32
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__declspec( dllexport ) int Do_gl3wInit(void);
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#else
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