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synced 2025-08-11 04:18:29 +01:00
drop nonUDT2 and empty table cimgui_overloads
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@@ -27,17 +27,17 @@ igPlotHistogram 2
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2 void igPlotHistogramFnPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2)
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igGetID 3
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1 ImGuiID igGetIDStr (const char*)
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2 ImGuiID igGetIDRange (const char*,const char*)
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2 ImGuiID igGetIDStrStr (const char*,const char*)
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3 ImGuiID igGetIDPtr (const void*)
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igSetWindowPos 2
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1 void igSetWindowPosVec2 (const ImVec2,ImGuiCond)
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2 void igSetWindowPosStr (const char*,const ImVec2,ImGuiCond)
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igBeginChild 2
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1 bool igBeginChild (const char*,const ImVec2,bool,ImGuiWindowFlags)
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1 bool igBeginChildStr (const char*,const ImVec2,bool,ImGuiWindowFlags)
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2 bool igBeginChildID (ImGuiID,const ImVec2,bool,ImGuiWindowFlags)
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igPushID 4
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1 void igPushIDStr (const char*)
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2 void igPushIDRange (const char*,const char*)
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2 void igPushIDStrStr (const char*,const char*)
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3 void igPushIDPtr (const void*)
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4 void igPushIDInt (int)
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ImGuiStoragePair_ImGuiStoragePair 3
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@@ -49,14 +49,14 @@ igTreeNode 3
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2 bool igTreeNodeStrStr (const char*,const char*,...)
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3 bool igTreeNodePtr (const void*,const char*,...)
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igCombo 3
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1 bool igCombo (const char*,int*,const char* const[],int,int)
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1 bool igComboStr_arr (const char*,int*,const char* const[],int,int)
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2 bool igComboStr (const char*,int*,const char*,int)
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3 bool igComboFnPtr (const char*,int*,bool(*)(void*,int,const char**),void*,int,int)
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ImVector_erase 2
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1 T* ImVector_erase (const T*)
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2 T* ImVector_eraseTPtr (const T*,const T*)
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ImDrawList_AddText 2
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1 void ImDrawList_AddText (const ImVec2,ImU32,const char*,const char*)
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1 void ImDrawList_AddTextVec2 (const ImVec2,ImU32,const char*,const char*)
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2 void ImDrawList_AddTextFontPtr (const ImFont*,float,const ImVec2,ImU32,const char*,const char*,float,const ImVec4*)
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igPushStyleVar 2
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1 void igPushStyleVarFloat (ImGuiStyleVar,float)
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@@ -77,11 +77,11 @@ igSetWindowCollapsed 2
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1 void igSetWindowCollapsedBool (bool,ImGuiCond)
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2 void igSetWindowCollapsedStr (const char*,bool,ImGuiCond)
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igPlotLines 2
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1 void igPlotLines (const char*,const float*,int,int,const char*,float,float,ImVec2,int)
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1 void igPlotLinesFloatPtr (const char*,const float*,int,int,const char*,float,float,ImVec2,int)
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2 void igPlotLinesFnPtr (const char*,float(*)(void*,int),void*,int,int,const char*,float,float,ImVec2)
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igPushStyleColor 2
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1 void igPushStyleColorU32 (ImGuiCol,ImU32)
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2 void igPushStyleColor (ImGuiCol,const ImVec4)
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2 void igPushStyleColorVec4 (ImGuiCol,const ImVec4)
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igTreeNodeExV 2
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1 bool igTreeNodeExVStr (const char*,ImGuiTreeNodeFlags,const char*,va_list)
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2 bool igTreeNodeExVPtr (const void*,ImGuiTreeNodeFlags,const char*,va_list)
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@@ -92,13 +92,13 @@ ImVec2_ImVec2 2
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1 nil ImVec2_ImVec2 ()
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2 nil ImVec2_ImVec2Float (float,float)
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igCollapsingHeader 2
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1 bool igCollapsingHeader (const char*,ImGuiTreeNodeFlags)
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1 bool igCollapsingHeaderTreeNodeFlags (const char*,ImGuiTreeNodeFlags)
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2 bool igCollapsingHeaderBoolPtr (const char*,bool*,ImGuiTreeNodeFlags)
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igTreePush 2
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1 void igTreePushStr (const char*)
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2 void igTreePushPtr (const void*)
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igGetColorU32 3
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1 ImU32 igGetColorU32 (ImGuiCol,float)
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1 ImU32 igGetColorU32Col (ImGuiCol,float)
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2 ImU32 igGetColorU32Vec4 (const ImVec4)
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3 ImU32 igGetColorU32U32 (ImU32)
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ImColor_ImColor 5
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@@ -108,7 +108,7 @@ ImColor_ImColor 5
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4 nil ImColor_ImColorFloat (float,float,float,float)
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5 nil ImColor_ImColorVec4 (const ImVec4)
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igSelectable 2
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1 bool igSelectable (const char*,bool,ImGuiSelectableFlags,const ImVec2)
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1 bool igSelectableBool (const char*,bool,ImGuiSelectableFlags,const ImVec2)
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2 bool igSelectableBoolPtr (const char*,bool*,ImGuiSelectableFlags,const ImVec2)
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ImVector_begin 2
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1 T* ImVector_begin ()
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