pull imgui docking 1.89.2 and generate

This commit is contained in:
sonoro1234
2023-01-07 10:34:35 +01:00
parent d159c2622d
commit 56fdbf845b
8 changed files with 3324 additions and 3057 deletions

View File

@@ -1,5 +1,5 @@
//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui
//based on imgui.h file version "1.89.1 WIP" 18910 from Dear ImGui https://github.com/ocornut/imgui
//based on imgui.h file version "1.89.2" 18920 from Dear ImGui https://github.com/ocornut/imgui
//with imgui_internal.h api
//docking branch
#ifdef IMGUI_ENABLE_FREETYPE
@@ -1389,6 +1389,10 @@ CIMGUI_API bool igIsAnyItemFocused()
{
return ImGui::IsAnyItemFocused();
}
CIMGUI_API ImGuiID igGetItemID()
{
return ImGui::GetItemID();
}
CIMGUI_API void igGetItemRectMin(ImVec2 *pOut)
{
*pOut = ImGui::GetItemRectMin();
@@ -2952,6 +2956,10 @@ CIMGUI_API bool igImIsFloatAboveGuaranteedIntegerPrecision(float f)
{
return ImIsFloatAboveGuaranteedIntegerPrecision(f);
}
CIMGUI_API float igImExponentialMovingAverage(float avg,float sample,int n)
{
return ImExponentialMovingAverage(avg,sample,n);
}
CIMGUI_API void igImBezierCubicCalc(ImVec2 *pOut,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,float t)
{
*pOut = ImBezierCubicCalc(p1,p2,p3,p4,t);
@@ -3264,9 +3272,9 @@ CIMGUI_API void ImGuiMenuColumns_CalcNextTotalWidth(ImGuiMenuColumns* self,bool
{
return self->CalcNextTotalWidth(update_offsets);
}
CIMGUI_API ImGuiInputTextState* ImGuiInputTextState_ImGuiInputTextState(void)
CIMGUI_API ImGuiInputTextState* ImGuiInputTextState_ImGuiInputTextState(ImGuiContext* ctx)
{
return IM_NEW(ImGuiInputTextState)();
return IM_NEW(ImGuiInputTextState)(ctx);
}
CIMGUI_API void ImGuiInputTextState_destroy(ImGuiInputTextState* self)
{
@@ -4016,10 +4024,6 @@ CIMGUI_API void igScrollToBringRectIntoView(ImGuiWindow* window,const ImRect rec
{
return ImGui::ScrollToBringRectIntoView(window,rect);
}
CIMGUI_API ImGuiID igGetItemID()
{
return ImGui::GetItemID();
}
CIMGUI_API ImGuiItemStatusFlags igGetItemStatusFlags()
{
return ImGui::GetItemStatusFlags();
@@ -4296,6 +4300,10 @@ CIMGUI_API bool igIsAliasKey(ImGuiKey key)
{
return ImGui::IsAliasKey(key);
}
CIMGUI_API ImGuiKeyChord igConvertShortcutMod(ImGuiKeyChord key_chord)
{
return ImGui::ConvertShortcutMod(key_chord);
}
CIMGUI_API ImGuiKey igConvertSingleModFlagToKey(ImGuiKey key)
{
return ImGui::ConvertSingleModFlagToKey(key);
@@ -4316,9 +4324,9 @@ CIMGUI_API bool igIsMouseDragPastThreshold(ImGuiMouseButton button,float lock_th
{
return ImGui::IsMouseDragPastThreshold(button,lock_threshold);
}
CIMGUI_API void igGetKeyVector2d(ImVec2 *pOut,ImGuiKey key_left,ImGuiKey key_right,ImGuiKey key_up,ImGuiKey key_down)
CIMGUI_API void igGetKeyMagnitude2d(ImVec2 *pOut,ImGuiKey key_left,ImGuiKey key_right,ImGuiKey key_up,ImGuiKey key_down)
{
*pOut = ImGui::GetKeyVector2d(key_left,key_right,key_up,key_down);
*pOut = ImGui::GetKeyMagnitude2d(key_left,key_right,key_up,key_down);
}
CIMGUI_API float igGetNavTweakPressedAmount(ImGuiAxis axis)
{
@@ -4956,6 +4964,26 @@ CIMGUI_API bool igButtonEx(const char* label,const ImVec2 size_arg,ImGuiButtonFl
{
return ImGui::ButtonEx(label,size_arg,flags);
}
CIMGUI_API bool igArrowButtonEx(const char* str_id,ImGuiDir dir,ImVec2 size_arg,ImGuiButtonFlags flags)
{
return ImGui::ArrowButtonEx(str_id,dir,size_arg,flags);
}
CIMGUI_API bool igImageButtonEx(ImGuiID id,ImTextureID texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 bg_col,const ImVec4 tint_col)
{
return ImGui::ImageButtonEx(id,texture_id,size,uv0,uv1,bg_col,tint_col);
}
CIMGUI_API void igSeparatorEx(ImGuiSeparatorFlags flags)
{
return ImGui::SeparatorEx(flags);
}
CIMGUI_API bool igCheckboxFlags_S64Ptr(const char* label,ImS64* flags,ImS64 flags_value)
{
return ImGui::CheckboxFlags(label,flags,flags_value);
}
CIMGUI_API bool igCheckboxFlags_U64Ptr(const char* label,ImU64* flags,ImU64 flags_value)
{
return ImGui::CheckboxFlags(label,flags,flags_value);
}
CIMGUI_API bool igCloseButton(ImGuiID id,const ImVec2 pos)
{
return ImGui::CloseButton(id,pos);
@@ -4964,10 +4992,6 @@ CIMGUI_API bool igCollapseButton(ImGuiID id,const ImVec2 pos,ImGuiDockNode* dock
{
return ImGui::CollapseButton(id,pos,dock_node);
}
CIMGUI_API bool igArrowButtonEx(const char* str_id,ImGuiDir dir,ImVec2 size_arg,ImGuiButtonFlags flags)
{
return ImGui::ArrowButtonEx(str_id,dir,size_arg,flags);
}
CIMGUI_API void igScrollbar(ImGuiAxis axis)
{
return ImGui::Scrollbar(axis);
@@ -4976,10 +5000,6 @@ CIMGUI_API bool igScrollbarEx(const ImRect bb,ImGuiID id,ImGuiAxis axis,ImS64* p
{
return ImGui::ScrollbarEx(bb,id,axis,p_scroll_v,avail_v,contents_v,flags);
}
CIMGUI_API bool igImageButtonEx(ImGuiID id,ImTextureID texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 bg_col,const ImVec4 tint_col)
{
return ImGui::ImageButtonEx(id,texture_id,size,uv0,uv1,bg_col,tint_col);
}
CIMGUI_API void igGetWindowScrollbarRect(ImRect *pOut,ImGuiWindow* window,ImGuiAxis axis)
{
*pOut = ImGui::GetWindowScrollbarRect(window,axis);
@@ -4996,18 +5016,6 @@ CIMGUI_API ImGuiID igGetWindowResizeBorderID(ImGuiWindow* window,ImGuiDir dir)
{
return ImGui::GetWindowResizeBorderID(window,dir);
}
CIMGUI_API void igSeparatorEx(ImGuiSeparatorFlags flags)
{
return ImGui::SeparatorEx(flags);
}
CIMGUI_API bool igCheckboxFlags_S64Ptr(const char* label,ImS64* flags,ImS64 flags_value)
{
return ImGui::CheckboxFlags(label,flags,flags_value);
}
CIMGUI_API bool igCheckboxFlags_U64Ptr(const char* label,ImU64* flags,ImU64 flags_value)
{
return ImGui::CheckboxFlags(label,flags,flags_value);
}
CIMGUI_API bool igButtonBehavior(const ImRect bb,ImGuiID id,bool* out_hovered,bool* out_held,ImGuiButtonFlags flags)
{
return ImGui::ButtonBehavior(bb,id,out_hovered,out_held,flags);
@@ -5235,6 +5243,10 @@ CIMGUI_API void igDebugNodeViewport(ImGuiViewportP* viewport)
{
return ImGui::DebugNodeViewport(viewport);
}
CIMGUI_API void igDebugRenderKeyboardPreview(ImDrawList* draw_list)
{
return ImGui::DebugRenderKeyboardPreview(draw_list);
}
CIMGUI_API void igDebugRenderViewportThumbnail(ImDrawList* draw_list,ImGuiViewportP* viewport,const ImRect bb)
{
return ImGui::DebugRenderViewportThumbnail(draw_list,viewport,bb);