diff --git a/cimgui.cpp b/cimgui.cpp index b135470..8b7838b 100644 --- a/cimgui.cpp +++ b/cimgui.cpp @@ -2276,1450 +2276,6 @@ CIMGUI_API void ImFont_SetFallbackChar(ImFont* self,ImWchar c) { return self->SetFallbackChar(c); } -CIMGUI_API ImU32 igImHashData(const void* data,size_t data_size,ImU32 seed) -{ - return ImHashData(data,data_size,seed); -} -CIMGUI_API ImU32 igImHashStr(const char* data,size_t data_size,ImU32 seed) -{ - return ImHashStr(data,data_size,seed); -} -CIMGUI_API bool igImIsPowerOfTwo(int v) -{ - return ImIsPowerOfTwo(v); -} -CIMGUI_API int igImUpperPowerOfTwo(int v) -{ - return ImUpperPowerOfTwo(v); -} -CIMGUI_API int igImStricmp(const char* str1,const char* str2) -{ - return ImStricmp(str1,str2); -} -CIMGUI_API int igImStrnicmp(const char* str1,const char* str2,size_t count) -{ - return ImStrnicmp(str1,str2,count); -} -CIMGUI_API void igImStrncpy(char* dst,const char* src,size_t count) -{ - return ImStrncpy(dst,src,count); -} -CIMGUI_API char* igImStrdup(const char* str) -{ - return ImStrdup(str); -} -CIMGUI_API char* igImStrdupcpy(char* dst,size_t* p_dst_size,const char* str) -{ - return ImStrdupcpy(dst,p_dst_size,str); -} -CIMGUI_API const char* igImStrchrRange(const char* str_begin,const char* str_end,char c) -{ - return ImStrchrRange(str_begin,str_end,c); -} -CIMGUI_API int igImStrlenW(const ImWchar* str) -{ - return ImStrlenW(str); -} -CIMGUI_API const char* igImStreolRange(const char* str,const char* str_end) -{ - return ImStreolRange(str,str_end); -} -CIMGUI_API const ImWchar* igImStrbolW(const ImWchar* buf_mid_line,const ImWchar* buf_begin) -{ - return ImStrbolW(buf_mid_line,buf_begin); -} -CIMGUI_API const char* igImStristr(const char* haystack,const char* haystack_end,const char* needle,const char* needle_end) -{ - return ImStristr(haystack,haystack_end,needle,needle_end); -} -CIMGUI_API void igImStrTrimBlanks(char* str) -{ - return ImStrTrimBlanks(str); -} -CIMGUI_API const char* igImStrSkipBlank(const char* str) -{ - return ImStrSkipBlank(str); -} -CIMGUI_API int igImFormatString(char* buf,size_t buf_size,const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - int ret = ImFormatStringV(buf,buf_size,fmt,args); - va_end(args); - return ret; -} -CIMGUI_API int igImFormatStringV(char* buf,size_t buf_size,const char* fmt,va_list args) -{ - return ImFormatStringV(buf,buf_size,fmt,args); -} -CIMGUI_API const char* igImParseFormatFindStart(const char* format) -{ - return ImParseFormatFindStart(format); -} -CIMGUI_API const char* igImParseFormatFindEnd(const char* format) -{ - return ImParseFormatFindEnd(format); -} -CIMGUI_API const char* igImParseFormatTrimDecorations(const char* format,char* buf,size_t buf_size) -{ - return ImParseFormatTrimDecorations(format,buf,buf_size); -} -CIMGUI_API int igImParseFormatPrecision(const char* format,int default_value) -{ - return ImParseFormatPrecision(format,default_value); -} -CIMGUI_API bool igImCharIsBlankA(char c) -{ - return ImCharIsBlankA(c); -} -CIMGUI_API bool igImCharIsBlankW(unsigned int c) -{ - return ImCharIsBlankW(c); -} -CIMGUI_API int igImTextStrToUtf8(char* buf,int buf_size,const ImWchar* in_text,const ImWchar* in_text_end) -{ - return ImTextStrToUtf8(buf,buf_size,in_text,in_text_end); -} -CIMGUI_API int igImTextCharFromUtf8(unsigned int* out_char,const char* in_text,const char* in_text_end) -{ - return ImTextCharFromUtf8(out_char,in_text,in_text_end); -} -CIMGUI_API int igImTextStrFromUtf8(ImWchar* buf,int buf_size,const char* in_text,const char* in_text_end,const char** in_remaining) -{ - return ImTextStrFromUtf8(buf,buf_size,in_text,in_text_end,in_remaining); -} -CIMGUI_API int igImTextCountCharsFromUtf8(const char* in_text,const char* in_text_end) -{ - return ImTextCountCharsFromUtf8(in_text,in_text_end); -} -CIMGUI_API int igImTextCountUtf8BytesFromChar(const char* in_text,const char* in_text_end) -{ - return ImTextCountUtf8BytesFromChar(in_text,in_text_end); -} -CIMGUI_API int igImTextCountUtf8BytesFromStr(const ImWchar* in_text,const ImWchar* in_text_end) -{ - return ImTextCountUtf8BytesFromStr(in_text,in_text_end); -} -CIMGUI_API ImFileHandle igImFileOpen(const char* filename,const char* mode) -{ - return ImFileOpen(filename,mode); -} -CIMGUI_API bool igImFileClose(ImFileHandle file) -{ - return ImFileClose(file); -} -CIMGUI_API ImU64 igImFileGetSize(ImFileHandle file) -{ - return ImFileGetSize(file); -} -CIMGUI_API ImU64 igImFileRead(void* data,ImU64 size,ImU64 count,ImFileHandle file) -{ - return ImFileRead(data,size,count,file); -} -CIMGUI_API ImU64 igImFileWrite(const void* data,ImU64 size,ImU64 count,ImFileHandle file) -{ - return ImFileWrite(data,size,count,file); -} -CIMGUI_API void* igImFileLoadToMemory(const char* filename,const char* mode,size_t* out_file_size,int padding_bytes) -{ - return ImFileLoadToMemory(filename,mode,out_file_size,padding_bytes); -} -CIMGUI_API float igImPowFloat(float x,float y) -{ - return ImPow(x,y); -} -CIMGUI_API double igImPowdouble(double x,double y) -{ - return ImPow(x,y); -} -CIMGUI_API ImVec2 igImMin(const ImVec2 lhs,const ImVec2 rhs) -{ - return ImMin(lhs,rhs); -} -CIMGUI_API ImVec2 igImMax(const ImVec2 lhs,const ImVec2 rhs) -{ - return ImMax(lhs,rhs); -} -CIMGUI_API ImVec2 igImClamp(const ImVec2 v,const ImVec2 mn,ImVec2 mx) -{ - return ImClamp(v,mn,mx); -} -CIMGUI_API ImVec2 igImLerpVec2Float(const ImVec2 a,const ImVec2 b,float t) -{ - return ImLerp(a,b,t); -} -CIMGUI_API ImVec2 igImLerpVec2Vec2(const ImVec2 a,const ImVec2 b,const ImVec2 t) -{ - return ImLerp(a,b,t); -} -CIMGUI_API ImVec4 igImLerpVec4(const ImVec4 a,const ImVec4 b,float t) -{ - return ImLerp(a,b,t); -} -CIMGUI_API float igImSaturate(float f) -{ - return ImSaturate(f); -} -CIMGUI_API float igImLengthSqrVec2(const ImVec2 lhs) -{ - return ImLengthSqr(lhs); -} -CIMGUI_API float igImLengthSqrVec4(const ImVec4 lhs) -{ - return ImLengthSqr(lhs); -} -CIMGUI_API float igImInvLength(const ImVec2 lhs,float fail_value) -{ - return ImInvLength(lhs,fail_value); -} -CIMGUI_API float igImFloorFloat(float f) -{ - return ImFloor(f); -} -CIMGUI_API ImVec2 igImFloorVec2(const ImVec2 v) -{ - return ImFloor(v); -} -CIMGUI_API int igImModPositive(int a,int b) -{ - return ImModPositive(a,b); -} -CIMGUI_API float igImDot(const ImVec2 a,const ImVec2 b) -{ - return ImDot(a,b); -} -CIMGUI_API ImVec2 igImRotate(const ImVec2 v,float cos_a,float sin_a) -{ - return ImRotate(v,cos_a,sin_a); -} -CIMGUI_API float igImLinearSweep(float current,float target,float speed) -{ - return ImLinearSweep(current,target,speed); -} -CIMGUI_API ImVec2 igImMul(const ImVec2 lhs,const ImVec2 rhs) -{ - return ImMul(lhs,rhs); -} -CIMGUI_API ImVec2 igImBezierCalc(const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,float t) -{ - return ImBezierCalc(p1,p2,p3,p4,t); -} -CIMGUI_API ImVec2 igImBezierClosestPoint(const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 p,int num_segments) -{ - return ImBezierClosestPoint(p1,p2,p3,p4,p,num_segments); -} -CIMGUI_API ImVec2 igImBezierClosestPointCasteljau(const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 p,float tess_tol) -{ - return ImBezierClosestPointCasteljau(p1,p2,p3,p4,p,tess_tol); -} -CIMGUI_API ImVec2 igImLineClosestPoint(const ImVec2 a,const ImVec2 b,const ImVec2 p) -{ - return ImLineClosestPoint(a,b,p); -} -CIMGUI_API bool igImTriangleContainsPoint(const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p) -{ - return ImTriangleContainsPoint(a,b,c,p); -} -CIMGUI_API ImVec2 igImTriangleClosestPoint(const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p) -{ - return ImTriangleClosestPoint(a,b,c,p); -} -CIMGUI_API void igImTriangleBarycentricCoords(const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p,float out_u,float out_v,float out_w) -{ - return ImTriangleBarycentricCoords(a,b,c,p,out_u,out_v,out_w); -} -CIMGUI_API float igImTriangleArea(const ImVec2 a,const ImVec2 b,const ImVec2 c) -{ - return ImTriangleArea(a,b,c); -} -CIMGUI_API ImGuiDir igImGetDirQuadrantFromDelta(float dx,float dy) -{ - return ImGetDirQuadrantFromDelta(dx,dy); -} -CIMGUI_API ImBoolVector* ImBoolVector_ImBoolVector(void) -{ - return IM_NEW(ImBoolVector)(); -} -CIMGUI_API void ImBoolVector_destroy(ImBoolVector* self) -{ - IM_DELETE(self); -} -CIMGUI_API void ImBoolVector_Resize(ImBoolVector* self,int sz) -{ - return self->Resize(sz); -} -CIMGUI_API void ImBoolVector_Clear(ImBoolVector* self) -{ - return self->Clear(); -} -CIMGUI_API bool ImBoolVector_GetBit(ImBoolVector* self,int n) -{ - return self->GetBit(n); -} -CIMGUI_API void ImBoolVector_SetBit(ImBoolVector* self,int n,bool v) -{ - return self->SetBit(n,v); -} -CIMGUI_API ImVec1* ImVec1_ImVec1(void) -{ - return IM_NEW(ImVec1)(); -} -CIMGUI_API void ImVec1_destroy(ImVec1* self) -{ - IM_DELETE(self); -} -CIMGUI_API ImVec1* ImVec1_ImVec1Float(float _x) -{ - return IM_NEW(ImVec1)(_x); -} -CIMGUI_API ImVec2ih* ImVec2ih_ImVec2ih(void) -{ - return IM_NEW(ImVec2ih)(); -} -CIMGUI_API void ImVec2ih_destroy(ImVec2ih* self) -{ - IM_DELETE(self); -} -CIMGUI_API ImVec2ih* ImVec2ih_ImVec2ihshort(short _x,short _y) -{ - return IM_NEW(ImVec2ih)(_x,_y); -} -CIMGUI_API ImVec2ih* ImVec2ih_ImVec2ihVec2(const ImVec2 rhs) -{ - return IM_NEW(ImVec2ih)(rhs); -} -CIMGUI_API ImRect* ImRect_ImRect(void) -{ - return IM_NEW(ImRect)(); -} -CIMGUI_API void ImRect_destroy(ImRect* self) -{ - IM_DELETE(self); -} -CIMGUI_API ImRect* ImRect_ImRectVec2(const ImVec2 min,const ImVec2 max) -{ - return IM_NEW(ImRect)(min,max); -} -CIMGUI_API ImRect* ImRect_ImRectVec4(const ImVec4 v) -{ - return IM_NEW(ImRect)(v); -} -CIMGUI_API ImRect* ImRect_ImRectFloat(float x1,float y1,float x2,float y2) -{ - return IM_NEW(ImRect)(x1,y1,x2,y2); -} -CIMGUI_API ImVec2 ImRect_GetCenter(ImRect* self) -{ - return self->GetCenter(); -} -CIMGUI_API ImVec2 ImRect_GetSize(ImRect* self) -{ - return self->GetSize(); -} -CIMGUI_API float ImRect_GetWidth(ImRect* self) -{ - return self->GetWidth(); -} -CIMGUI_API float ImRect_GetHeight(ImRect* self) -{ - return self->GetHeight(); -} -CIMGUI_API ImVec2 ImRect_GetTL(ImRect* self) -{ - return self->GetTL(); -} -CIMGUI_API ImVec2 ImRect_GetTR(ImRect* self) -{ - return self->GetTR(); -} -CIMGUI_API ImVec2 ImRect_GetBL(ImRect* self) -{ - return self->GetBL(); -} -CIMGUI_API ImVec2 ImRect_GetBR(ImRect* self) -{ - return self->GetBR(); -} -CIMGUI_API bool ImRect_ContainsVec2(ImRect* self,const ImVec2 p) -{ - return self->Contains(p); -} -CIMGUI_API bool ImRect_ContainsRect(ImRect* self,const ImRect r) -{ - return self->Contains(r); -} -CIMGUI_API bool ImRect_Overlaps(ImRect* self,const ImRect r) -{ - return self->Overlaps(r); -} -CIMGUI_API void ImRect_AddVec2(ImRect* self,const ImVec2 p) -{ - return self->Add(p); -} -CIMGUI_API void ImRect_AddRect(ImRect* self,const ImRect r) -{ - return self->Add(r); -} -CIMGUI_API void ImRect_ExpandFloat(ImRect* self,const float amount) -{ - return self->Expand(amount); -} -CIMGUI_API void ImRect_ExpandVec2(ImRect* self,const ImVec2 amount) -{ - return self->Expand(amount); -} -CIMGUI_API void ImRect_Translate(ImRect* self,const ImVec2 d) -{ - return self->Translate(d); -} -CIMGUI_API void ImRect_TranslateX(ImRect* self,float dx) -{ - return self->TranslateX(dx); -} -CIMGUI_API void ImRect_TranslateY(ImRect* self,float dy) -{ - return self->TranslateY(dy); -} -CIMGUI_API void ImRect_ClipWith(ImRect* self,const ImRect r) -{ - return self->ClipWith(r); -} -CIMGUI_API void ImRect_ClipWithFull(ImRect* self,const ImRect r) -{ - return self->ClipWithFull(r); -} -CIMGUI_API void ImRect_Floor(ImRect* self) -{ - return self->Floor(); -} -CIMGUI_API bool ImRect_IsInverted(ImRect* self) -{ - return self->IsInverted(); -} -CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleModInt(ImGuiStyleVar idx,int v) -{ - return IM_NEW(ImGuiStyleMod)(idx,v); -} -CIMGUI_API void ImGuiStyleMod_destroy(ImGuiStyleMod* self) -{ - IM_DELETE(self); -} -CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleModFloat(ImGuiStyleVar idx,float v) -{ - return IM_NEW(ImGuiStyleMod)(idx,v); -} -CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleModVec2(ImGuiStyleVar idx,ImVec2 v) -{ - return IM_NEW(ImGuiStyleMod)(idx,v); -} -CIMGUI_API ImGuiMenuColumns* ImGuiMenuColumns_ImGuiMenuColumns(void) -{ - return IM_NEW(ImGuiMenuColumns)(); -} -CIMGUI_API void ImGuiMenuColumns_destroy(ImGuiMenuColumns* self) -{ - IM_DELETE(self); -} -CIMGUI_API void ImGuiMenuColumns_Update(ImGuiMenuColumns* self,int count,float spacing,bool clear) -{ - return self->Update(count,spacing,clear); -} -CIMGUI_API float ImGuiMenuColumns_DeclColumns(ImGuiMenuColumns* self,float w0,float w1,float w2) -{ - return self->DeclColumns(w0,w1,w2); -} -CIMGUI_API float ImGuiMenuColumns_CalcExtraSpace(ImGuiMenuColumns* self,float avail_w) -{ - return self->CalcExtraSpace(avail_w); -} -CIMGUI_API ImGuiInputTextState* ImGuiInputTextState_ImGuiInputTextState(void) -{ - return IM_NEW(ImGuiInputTextState)(); -} -CIMGUI_API void ImGuiInputTextState_destroy(ImGuiInputTextState* self) -{ - IM_DELETE(self); -} -CIMGUI_API void ImGuiInputTextState_ClearText(ImGuiInputTextState* self) -{ - return self->ClearText(); -} -CIMGUI_API void ImGuiInputTextState_ClearFreeMemory(ImGuiInputTextState* self) -{ - return self->ClearFreeMemory(); -} -CIMGUI_API int ImGuiInputTextState_GetUndoAvailCount(ImGuiInputTextState* self) -{ - return self->GetUndoAvailCount(); -} -CIMGUI_API int ImGuiInputTextState_GetRedoAvailCount(ImGuiInputTextState* self) -{ - return self->GetRedoAvailCount(); -} -CIMGUI_API void ImGuiInputTextState_OnKeyPressed(ImGuiInputTextState* self,int key) -{ - return self->OnKeyPressed(key); -} -CIMGUI_API void ImGuiInputTextState_CursorAnimReset(ImGuiInputTextState* self) -{ - return self->CursorAnimReset(); -} -CIMGUI_API void ImGuiInputTextState_CursorClamp(ImGuiInputTextState* self) -{ - return self->CursorClamp(); -} -CIMGUI_API bool ImGuiInputTextState_HasSelection(ImGuiInputTextState* self) -{ - return self->HasSelection(); -} -CIMGUI_API void ImGuiInputTextState_ClearSelection(ImGuiInputTextState* self) -{ - return self->ClearSelection(); -} -CIMGUI_API void ImGuiInputTextState_SelectAll(ImGuiInputTextState* self) -{ - return self->SelectAll(); -} -CIMGUI_API ImGuiWindowSettings* ImGuiWindowSettings_ImGuiWindowSettings(void) -{ - return IM_NEW(ImGuiWindowSettings)(); -} -CIMGUI_API void ImGuiWindowSettings_destroy(ImGuiWindowSettings* self) -{ - IM_DELETE(self); -} -CIMGUI_API char* ImGuiWindowSettings_GetName(ImGuiWindowSettings* self) -{ - return self->GetName(); -} -CIMGUI_API ImGuiSettingsHandler* ImGuiSettingsHandler_ImGuiSettingsHandler(void) -{ - return IM_NEW(ImGuiSettingsHandler)(); -} -CIMGUI_API void ImGuiSettingsHandler_destroy(ImGuiSettingsHandler* self) -{ - IM_DELETE(self); -} -CIMGUI_API ImGuiPopupData* ImGuiPopupData_ImGuiPopupData(void) -{ - return IM_NEW(ImGuiPopupData)(); -} -CIMGUI_API void ImGuiPopupData_destroy(ImGuiPopupData* self) -{ - IM_DELETE(self); -} -CIMGUI_API ImGuiColumnData* ImGuiColumnData_ImGuiColumnData(void) -{ - return IM_NEW(ImGuiColumnData)(); -} -CIMGUI_API void ImGuiColumnData_destroy(ImGuiColumnData* self) -{ - IM_DELETE(self); -} -CIMGUI_API ImGuiColumns* ImGuiColumns_ImGuiColumns(void) -{ - return IM_NEW(ImGuiColumns)(); -} -CIMGUI_API void ImGuiColumns_destroy(ImGuiColumns* self) -{ - IM_DELETE(self); -} -CIMGUI_API void ImGuiColumns_Clear(ImGuiColumns* self) -{ - return self->Clear(); -} -CIMGUI_API ImDrawListSharedData* ImDrawListSharedData_ImDrawListSharedData(void) -{ - return IM_NEW(ImDrawListSharedData)(); -} -CIMGUI_API void ImDrawListSharedData_destroy(ImDrawListSharedData* self) -{ - IM_DELETE(self); -} -CIMGUI_API void ImDrawListSharedData_SetCircleSegmentMaxError(ImDrawListSharedData* self,float max_error) -{ - return self->SetCircleSegmentMaxError(max_error); -} -CIMGUI_API void ImDrawDataBuilder_Clear(ImDrawDataBuilder* self) -{ - return self->Clear(); -} -CIMGUI_API void ImDrawDataBuilder_ClearFreeMemory(ImDrawDataBuilder* self) -{ - return self->ClearFreeMemory(); -} -CIMGUI_API void ImDrawDataBuilder_FlattenIntoSingleLayer(ImDrawDataBuilder* self) -{ - return self->FlattenIntoSingleLayer(); -} -CIMGUI_API ImGuiNavMoveResult* ImGuiNavMoveResult_ImGuiNavMoveResult(void) -{ - return IM_NEW(ImGuiNavMoveResult)(); -} -CIMGUI_API void ImGuiNavMoveResult_destroy(ImGuiNavMoveResult* self) -{ - IM_DELETE(self); -} -CIMGUI_API void ImGuiNavMoveResult_Clear(ImGuiNavMoveResult* self) -{ - return self->Clear(); -} -CIMGUI_API ImGuiNextWindowData* ImGuiNextWindowData_ImGuiNextWindowData(void) -{ - return IM_NEW(ImGuiNextWindowData)(); -} -CIMGUI_API void ImGuiNextWindowData_destroy(ImGuiNextWindowData* self) -{ - IM_DELETE(self); -} -CIMGUI_API void ImGuiNextWindowData_ClearFlags(ImGuiNextWindowData* self) -{ - return self->ClearFlags(); -} -CIMGUI_API ImGuiNextItemData* ImGuiNextItemData_ImGuiNextItemData(void) -{ - return IM_NEW(ImGuiNextItemData)(); -} -CIMGUI_API void ImGuiNextItemData_destroy(ImGuiNextItemData* self) -{ - IM_DELETE(self); -} -CIMGUI_API void ImGuiNextItemData_ClearFlags(ImGuiNextItemData* self) -{ - return self->ClearFlags(); -} -CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndexPtr(void* ptr) -{ - return IM_NEW(ImGuiPtrOrIndex)(ptr); -} -CIMGUI_API void ImGuiPtrOrIndex_destroy(ImGuiPtrOrIndex* self) -{ - IM_DELETE(self); -} -CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndexInt(int index) -{ - return IM_NEW(ImGuiPtrOrIndex)(index); -} -CIMGUI_API ImGuiContext* ImGuiContext_ImGuiContext(ImFontAtlas* shared_font_atlas) -{ - return IM_NEW(ImGuiContext)(shared_font_atlas); -} -CIMGUI_API void ImGuiContext_destroy(ImGuiContext* self) -{ - IM_DELETE(self); -} -CIMGUI_API ImGuiWindowTempData* ImGuiWindowTempData_ImGuiWindowTempData(void) -{ - return IM_NEW(ImGuiWindowTempData)(); -} -CIMGUI_API void ImGuiWindowTempData_destroy(ImGuiWindowTempData* self) -{ - IM_DELETE(self); -} -CIMGUI_API ImGuiWindow* ImGuiWindow_ImGuiWindow(ImGuiContext* context,const char* name) -{ - return IM_NEW(ImGuiWindow)(context,name); -} -CIMGUI_API void ImGuiWindow_destroy(ImGuiWindow* self) -{ - IM_DELETE(self); -} -CIMGUI_API ImGuiID ImGuiWindow_GetIDStr(ImGuiWindow* self,const char* str,const char* str_end) -{ - return self->GetID(str,str_end); -} -CIMGUI_API ImGuiID ImGuiWindow_GetIDPtr(ImGuiWindow* self,const void* ptr) -{ - return self->GetID(ptr); -} -CIMGUI_API ImGuiID ImGuiWindow_GetIDInt(ImGuiWindow* self,int n) -{ - return self->GetID(n); -} -CIMGUI_API ImGuiID ImGuiWindow_GetIDNoKeepAliveStr(ImGuiWindow* self,const char* str,const char* str_end) -{ - return self->GetIDNoKeepAlive(str,str_end); -} -CIMGUI_API ImGuiID ImGuiWindow_GetIDNoKeepAlivePtr(ImGuiWindow* self,const void* ptr) -{ - return self->GetIDNoKeepAlive(ptr); -} -CIMGUI_API ImGuiID ImGuiWindow_GetIDNoKeepAliveInt(ImGuiWindow* self,int n) -{ - return self->GetIDNoKeepAlive(n); -} -CIMGUI_API ImGuiID ImGuiWindow_GetIDFromRectangle(ImGuiWindow* self,const ImRect r_abs) -{ - return self->GetIDFromRectangle(r_abs); -} -CIMGUI_API ImRect ImGuiWindow_Rect(ImGuiWindow* self) -{ - return self->Rect(); -} -CIMGUI_API float ImGuiWindow_CalcFontSize(ImGuiWindow* self) -{ - return self->CalcFontSize(); -} -CIMGUI_API float ImGuiWindow_TitleBarHeight(ImGuiWindow* self) -{ - return self->TitleBarHeight(); -} -CIMGUI_API ImRect ImGuiWindow_TitleBarRect(ImGuiWindow* self) -{ - return self->TitleBarRect(); -} -CIMGUI_API float ImGuiWindow_MenuBarHeight(ImGuiWindow* self) -{ - return self->MenuBarHeight(); -} -CIMGUI_API ImRect ImGuiWindow_MenuBarRect(ImGuiWindow* self) -{ - return self->MenuBarRect(); -} -CIMGUI_API ImGuiItemHoveredDataBackup* ImGuiItemHoveredDataBackup_ImGuiItemHoveredDataBackup(void) -{ - return IM_NEW(ImGuiItemHoveredDataBackup)(); -} -CIMGUI_API void ImGuiItemHoveredDataBackup_destroy(ImGuiItemHoveredDataBackup* self) -{ - IM_DELETE(self); -} -CIMGUI_API void ImGuiItemHoveredDataBackup_Backup(ImGuiItemHoveredDataBackup* self) -{ - return self->Backup(); -} -CIMGUI_API void ImGuiItemHoveredDataBackup_Restore(ImGuiItemHoveredDataBackup* self) -{ - return self->Restore(); -} -CIMGUI_API ImGuiTabItem* ImGuiTabItem_ImGuiTabItem(void) -{ - return IM_NEW(ImGuiTabItem)(); -} -CIMGUI_API void ImGuiTabItem_destroy(ImGuiTabItem* self) -{ - IM_DELETE(self); -} -CIMGUI_API ImGuiTabBar* ImGuiTabBar_ImGuiTabBar(void) -{ - return IM_NEW(ImGuiTabBar)(); -} -CIMGUI_API void ImGuiTabBar_destroy(ImGuiTabBar* self) -{ - IM_DELETE(self); -} -CIMGUI_API int ImGuiTabBar_GetTabOrder(ImGuiTabBar* self,const ImGuiTabItem* tab) -{ - return self->GetTabOrder(tab); -} -CIMGUI_API const char* ImGuiTabBar_GetTabName(ImGuiTabBar* self,const ImGuiTabItem* tab) -{ - return self->GetTabName(tab); -} -CIMGUI_API ImGuiWindow* igGetCurrentWindowRead() -{ - return ImGui::GetCurrentWindowRead(); -} -CIMGUI_API ImGuiWindow* igGetCurrentWindow() -{ - return ImGui::GetCurrentWindow(); -} -CIMGUI_API ImGuiWindow* igFindWindowByID(ImGuiID id) -{ - return ImGui::FindWindowByID(id); -} -CIMGUI_API ImGuiWindow* igFindWindowByName(const char* name) -{ - return ImGui::FindWindowByName(name); -} -CIMGUI_API void igUpdateWindowParentAndRootLinks(ImGuiWindow* window,ImGuiWindowFlags flags,ImGuiWindow* parent_window) -{ - return ImGui::UpdateWindowParentAndRootLinks(window,flags,parent_window); -} -CIMGUI_API ImVec2 igCalcWindowExpectedSize(ImGuiWindow* window) -{ - return ImGui::CalcWindowExpectedSize(window); -} -CIMGUI_API bool igIsWindowChildOf(ImGuiWindow* window,ImGuiWindow* potential_parent) -{ - return ImGui::IsWindowChildOf(window,potential_parent); -} -CIMGUI_API bool igIsWindowNavFocusable(ImGuiWindow* window) -{ - return ImGui::IsWindowNavFocusable(window); -} -CIMGUI_API ImRect igGetWindowAllowedExtentRect(ImGuiWindow* window) -{ - return ImGui::GetWindowAllowedExtentRect(window); -} -CIMGUI_API void igSetWindowPosWindowPtr(ImGuiWindow* window,const ImVec2 pos,ImGuiCond cond) -{ - return ImGui::SetWindowPos(window,pos,cond); -} -CIMGUI_API void igSetWindowSizeWindowPtr(ImGuiWindow* window,const ImVec2 size,ImGuiCond cond) -{ - return ImGui::SetWindowSize(window,size,cond); -} -CIMGUI_API void igSetWindowCollapsedWindowPtr(ImGuiWindow* window,bool collapsed,ImGuiCond cond) -{ - return ImGui::SetWindowCollapsed(window,collapsed,cond); -} -CIMGUI_API void igFocusWindow(ImGuiWindow* window) -{ - return ImGui::FocusWindow(window); -} -CIMGUI_API void igFocusTopMostWindowUnderOne(ImGuiWindow* under_this_window,ImGuiWindow* ignore_window) -{ - return ImGui::FocusTopMostWindowUnderOne(under_this_window,ignore_window); -} -CIMGUI_API void igBringWindowToFocusFront(ImGuiWindow* window) -{ - return ImGui::BringWindowToFocusFront(window); -} -CIMGUI_API void igBringWindowToDisplayFront(ImGuiWindow* window) -{ - return ImGui::BringWindowToDisplayFront(window); -} -CIMGUI_API void igBringWindowToDisplayBack(ImGuiWindow* window) -{ - return ImGui::BringWindowToDisplayBack(window); -} -CIMGUI_API void igSetCurrentFont(ImFont* font) -{ - return ImGui::SetCurrentFont(font); -} -CIMGUI_API ImFont* igGetDefaultFont() -{ - return ImGui::GetDefaultFont(); -} -CIMGUI_API ImDrawList* igGetForegroundDrawListWindowPtr(ImGuiWindow* window) -{ - return ImGui::GetForegroundDrawList(window); -} -CIMGUI_API void igInitialize(ImGuiContext* context) -{ - return ImGui::Initialize(context); -} -CIMGUI_API void igShutdown(ImGuiContext* context) -{ - return ImGui::Shutdown(context); -} -CIMGUI_API void igUpdateHoveredWindowAndCaptureFlags() -{ - return ImGui::UpdateHoveredWindowAndCaptureFlags(); -} -CIMGUI_API void igStartMouseMovingWindow(ImGuiWindow* window) -{ - return ImGui::StartMouseMovingWindow(window); -} -CIMGUI_API void igUpdateMouseMovingWindowNewFrame() -{ - return ImGui::UpdateMouseMovingWindowNewFrame(); -} -CIMGUI_API void igUpdateMouseMovingWindowEndFrame() -{ - return ImGui::UpdateMouseMovingWindowEndFrame(); -} -CIMGUI_API void igMarkIniSettingsDirty() -{ - return ImGui::MarkIniSettingsDirty(); -} -CIMGUI_API void igMarkIniSettingsDirtyWindowPtr(ImGuiWindow* window) -{ - return ImGui::MarkIniSettingsDirty(window); -} -CIMGUI_API ImGuiWindowSettings* igCreateNewWindowSettings(const char* name) -{ - return ImGui::CreateNewWindowSettings(name); -} -CIMGUI_API ImGuiWindowSettings* igFindWindowSettings(ImGuiID id) -{ - return ImGui::FindWindowSettings(id); -} -CIMGUI_API ImGuiWindowSettings* igFindOrCreateWindowSettings(const char* name) -{ - return ImGui::FindOrCreateWindowSettings(name); -} -CIMGUI_API ImGuiSettingsHandler* igFindSettingsHandler(const char* type_name) -{ - return ImGui::FindSettingsHandler(type_name); -} -CIMGUI_API void igSetScrollXWindowPtr(ImGuiWindow* window,float new_scroll_x) -{ - return ImGui::SetScrollX(window,new_scroll_x); -} -CIMGUI_API void igSetScrollYWindowPtr(ImGuiWindow* window,float new_scroll_y) -{ - return ImGui::SetScrollY(window,new_scroll_y); -} -CIMGUI_API void igSetScrollFromPosXWindowPtr(ImGuiWindow* window,float local_x,float center_x_ratio) -{ - return ImGui::SetScrollFromPosX(window,local_x,center_x_ratio); -} -CIMGUI_API void igSetScrollFromPosYWindowPtr(ImGuiWindow* window,float local_y,float center_y_ratio) -{ - return ImGui::SetScrollFromPosY(window,local_y,center_y_ratio); -} -CIMGUI_API ImVec2 igScrollToBringRectIntoView(ImGuiWindow* window,const ImRect item_rect) -{ - return ImGui::ScrollToBringRectIntoView(window,item_rect); -} -CIMGUI_API ImGuiID igGetItemID() -{ - return ImGui::GetItemID(); -} -CIMGUI_API ImGuiItemStatusFlags igGetItemStatusFlags() -{ - return ImGui::GetItemStatusFlags(); -} -CIMGUI_API ImGuiID igGetActiveID() -{ - return ImGui::GetActiveID(); -} -CIMGUI_API ImGuiID igGetFocusID() -{ - return ImGui::GetFocusID(); -} -CIMGUI_API void igSetActiveID(ImGuiID id,ImGuiWindow* window) -{ - return ImGui::SetActiveID(id,window); -} -CIMGUI_API void igSetFocusID(ImGuiID id,ImGuiWindow* window) -{ - return ImGui::SetFocusID(id,window); -} -CIMGUI_API void igClearActiveID() -{ - return ImGui::ClearActiveID(); -} -CIMGUI_API ImGuiID igGetHoveredID() -{ - return ImGui::GetHoveredID(); -} -CIMGUI_API void igSetHoveredID(ImGuiID id) -{ - return ImGui::SetHoveredID(id); -} -CIMGUI_API void igKeepAliveID(ImGuiID id) -{ - return ImGui::KeepAliveID(id); -} -CIMGUI_API void igMarkItemEdited(ImGuiID id) -{ - return ImGui::MarkItemEdited(id); -} -CIMGUI_API void igPushOverrideID(ImGuiID id) -{ - return ImGui::PushOverrideID(id); -} -CIMGUI_API void igItemSizeVec2(const ImVec2 size,float text_baseline_y) -{ - return ImGui::ItemSize(size,text_baseline_y); -} -CIMGUI_API void igItemSizeRect(const ImRect bb,float text_baseline_y) -{ - return ImGui::ItemSize(bb,text_baseline_y); -} -CIMGUI_API bool igItemAdd(const ImRect bb,ImGuiID id,const ImRect* nav_bb) -{ - return ImGui::ItemAdd(bb,id,nav_bb); -} -CIMGUI_API bool igItemHoverable(const ImRect bb,ImGuiID id) -{ - return ImGui::ItemHoverable(bb,id); -} -CIMGUI_API bool igIsClippedEx(const ImRect bb,ImGuiID id,bool clip_even_when_logged) -{ - return ImGui::IsClippedEx(bb,id,clip_even_when_logged); -} -CIMGUI_API bool igFocusableItemRegister(ImGuiWindow* window,ImGuiID id) -{ - return ImGui::FocusableItemRegister(window,id); -} -CIMGUI_API void igFocusableItemUnregister(ImGuiWindow* window) -{ - return ImGui::FocusableItemUnregister(window); -} -CIMGUI_API ImVec2 igCalcItemSize(ImVec2 size,float default_w,float default_h) -{ - return ImGui::CalcItemSize(size,default_w,default_h); -} -CIMGUI_API float igCalcWrapWidthForPos(const ImVec2 pos,float wrap_pos_x) -{ - return ImGui::CalcWrapWidthForPos(pos,wrap_pos_x); -} -CIMGUI_API void igPushMultiItemsWidths(int components,float width_full) -{ - return ImGui::PushMultiItemsWidths(components,width_full); -} -CIMGUI_API void igPushItemFlag(ImGuiItemFlags option,bool enabled) -{ - return ImGui::PushItemFlag(option,enabled); -} -CIMGUI_API void igPopItemFlag() -{ - return ImGui::PopItemFlag(); -} -CIMGUI_API bool igIsItemToggledSelection() -{ - return ImGui::IsItemToggledSelection(); -} -CIMGUI_API ImVec2 igGetContentRegionMaxAbs() -{ - return ImGui::GetContentRegionMaxAbs(); -} -CIMGUI_API void igShrinkWidths(ImGuiShrinkWidthItem* items,int count,float width_excess) -{ - return ImGui::ShrinkWidths(items,count,width_excess); -} -CIMGUI_API void igLogBegin(ImGuiLogType type,int auto_open_depth) -{ - return ImGui::LogBegin(type,auto_open_depth); -} -CIMGUI_API void igLogToBuffer(int auto_open_depth) -{ - return ImGui::LogToBuffer(auto_open_depth); -} -CIMGUI_API bool igBeginChildEx(const char* name,ImGuiID id,const ImVec2 size_arg,bool border,ImGuiWindowFlags flags) -{ - return ImGui::BeginChildEx(name,id,size_arg,border,flags); -} -CIMGUI_API void igOpenPopupEx(ImGuiID id) -{ - return ImGui::OpenPopupEx(id); -} -CIMGUI_API void igClosePopupToLevel(int remaining,bool restore_focus_to_window_under_popup) -{ - return ImGui::ClosePopupToLevel(remaining,restore_focus_to_window_under_popup); -} -CIMGUI_API void igClosePopupsOverWindow(ImGuiWindow* ref_window,bool restore_focus_to_window_under_popup) -{ - return ImGui::ClosePopupsOverWindow(ref_window,restore_focus_to_window_under_popup); -} -CIMGUI_API bool igIsPopupOpenID(ImGuiID id) -{ - return ImGui::IsPopupOpen(id); -} -CIMGUI_API bool igBeginPopupEx(ImGuiID id,ImGuiWindowFlags extra_flags) -{ - return ImGui::BeginPopupEx(id,extra_flags); -} -CIMGUI_API void igBeginTooltipEx(ImGuiWindowFlags extra_flags,ImGuiTooltipFlags tooltip_flags) -{ - return ImGui::BeginTooltipEx(extra_flags,tooltip_flags); -} -CIMGUI_API ImGuiWindow* igGetTopMostPopupModal() -{ - return ImGui::GetTopMostPopupModal(); -} -CIMGUI_API ImVec2 igFindBestWindowPosForPopup(ImGuiWindow* window) -{ - return ImGui::FindBestWindowPosForPopup(window); -} -CIMGUI_API ImVec2 igFindBestWindowPosForPopupEx(const ImVec2 ref_pos,const ImVec2 size,ImGuiDir* last_dir,const ImRect r_outer,const ImRect r_avoid,ImGuiPopupPositionPolicy policy) -{ - return ImGui::FindBestWindowPosForPopupEx(ref_pos,size,last_dir,r_outer,r_avoid,policy); -} -CIMGUI_API void igNavInitWindow(ImGuiWindow* window,bool force_reinit) -{ - return ImGui::NavInitWindow(window,force_reinit); -} -CIMGUI_API bool igNavMoveRequestButNoResultYet() -{ - return ImGui::NavMoveRequestButNoResultYet(); -} -CIMGUI_API void igNavMoveRequestCancel() -{ - return ImGui::NavMoveRequestCancel(); -} -CIMGUI_API void igNavMoveRequestForward(ImGuiDir move_dir,ImGuiDir clip_dir,const ImRect bb_rel,ImGuiNavMoveFlags move_flags) -{ - return ImGui::NavMoveRequestForward(move_dir,clip_dir,bb_rel,move_flags); -} -CIMGUI_API void igNavMoveRequestTryWrapping(ImGuiWindow* window,ImGuiNavMoveFlags move_flags) -{ - return ImGui::NavMoveRequestTryWrapping(window,move_flags); -} -CIMGUI_API float igGetNavInputAmount(ImGuiNavInput n,ImGuiInputReadMode mode) -{ - return ImGui::GetNavInputAmount(n,mode); -} -CIMGUI_API ImVec2 igGetNavInputAmount2d(ImGuiNavDirSourceFlags dir_sources,ImGuiInputReadMode mode,float slow_factor,float fast_factor) -{ - return ImGui::GetNavInputAmount2d(dir_sources,mode,slow_factor,fast_factor); -} -CIMGUI_API int igCalcTypematicRepeatAmount(float t0,float t1,float repeat_delay,float repeat_rate) -{ - return ImGui::CalcTypematicRepeatAmount(t0,t1,repeat_delay,repeat_rate); -} -CIMGUI_API void igActivateItem(ImGuiID id) -{ - return ImGui::ActivateItem(id); -} -CIMGUI_API void igSetNavID(ImGuiID id,int nav_layer,ImGuiID focus_scope_id) -{ - return ImGui::SetNavID(id,nav_layer,focus_scope_id); -} -CIMGUI_API void igSetNavIDWithRectRel(ImGuiID id,int nav_layer,ImGuiID focus_scope_id,const ImRect rect_rel) -{ - return ImGui::SetNavIDWithRectRel(id,nav_layer,focus_scope_id,rect_rel); -} -CIMGUI_API void igPushFocusScope(ImGuiID id) -{ - return ImGui::PushFocusScope(id); -} -CIMGUI_API void igPopFocusScope() -{ - return ImGui::PopFocusScope(); -} -CIMGUI_API ImGuiID igGetFocusScopeID() -{ - return ImGui::GetFocusScopeID(); -} -CIMGUI_API bool igIsActiveIdUsingNavDir(ImGuiDir dir) -{ - return ImGui::IsActiveIdUsingNavDir(dir); -} -CIMGUI_API bool igIsActiveIdUsingNavInput(ImGuiNavInput input) -{ - return ImGui::IsActiveIdUsingNavInput(input); -} -CIMGUI_API bool igIsActiveIdUsingKey(ImGuiKey key) -{ - return ImGui::IsActiveIdUsingKey(key); -} -CIMGUI_API bool igIsMouseDragPastThreshold(ImGuiMouseButton button,float lock_threshold) -{ - return ImGui::IsMouseDragPastThreshold(button,lock_threshold); -} -CIMGUI_API bool igIsKeyPressedMap(ImGuiKey key,bool repeat) -{ - return ImGui::IsKeyPressedMap(key,repeat); -} -CIMGUI_API bool igIsNavInputDown(ImGuiNavInput n) -{ - return ImGui::IsNavInputDown(n); -} -CIMGUI_API bool igIsNavInputTest(ImGuiNavInput n,ImGuiInputReadMode rm) -{ - return ImGui::IsNavInputTest(n,rm); -} -CIMGUI_API bool igBeginDragDropTargetCustom(const ImRect bb,ImGuiID id) -{ - return ImGui::BeginDragDropTargetCustom(bb,id); -} -CIMGUI_API void igClearDragDrop() -{ - return ImGui::ClearDragDrop(); -} -CIMGUI_API bool igIsDragDropPayloadBeingAccepted() -{ - return ImGui::IsDragDropPayloadBeingAccepted(); -} -CIMGUI_API void igBeginColumns(const char* str_id,int count,ImGuiColumnsFlags flags) -{ - return ImGui::BeginColumns(str_id,count,flags); -} -CIMGUI_API void igEndColumns() -{ - return ImGui::EndColumns(); -} -CIMGUI_API void igPushColumnClipRect(int column_index) -{ - return ImGui::PushColumnClipRect(column_index); -} -CIMGUI_API void igPushColumnsBackground() -{ - return ImGui::PushColumnsBackground(); -} -CIMGUI_API void igPopColumnsBackground() -{ - return ImGui::PopColumnsBackground(); -} -CIMGUI_API ImGuiID igGetColumnsID(const char* str_id,int count) -{ - return ImGui::GetColumnsID(str_id,count); -} -CIMGUI_API ImGuiColumns* igFindOrCreateColumns(ImGuiWindow* window,ImGuiID id) -{ - return ImGui::FindOrCreateColumns(window,id); -} -CIMGUI_API float igGetColumnOffsetFromNorm(const ImGuiColumns* columns,float offset_norm) -{ - return ImGui::GetColumnOffsetFromNorm(columns,offset_norm); -} -CIMGUI_API float igGetColumnNormFromOffset(const ImGuiColumns* columns,float offset) -{ - return ImGui::GetColumnNormFromOffset(columns,offset); -} -CIMGUI_API bool igBeginTabBarEx(ImGuiTabBar* tab_bar,const ImRect bb,ImGuiTabBarFlags flags) -{ - return ImGui::BeginTabBarEx(tab_bar,bb,flags); -} -CIMGUI_API ImGuiTabItem* igTabBarFindTabByID(ImGuiTabBar* tab_bar,ImGuiID tab_id) -{ - return ImGui::TabBarFindTabByID(tab_bar,tab_id); -} -CIMGUI_API void igTabBarRemoveTab(ImGuiTabBar* tab_bar,ImGuiID tab_id) -{ - return ImGui::TabBarRemoveTab(tab_bar,tab_id); -} -CIMGUI_API void igTabBarCloseTab(ImGuiTabBar* tab_bar,ImGuiTabItem* tab) -{ - return ImGui::TabBarCloseTab(tab_bar,tab); -} -CIMGUI_API void igTabBarQueueChangeTabOrder(ImGuiTabBar* tab_bar,const ImGuiTabItem* tab,int dir) -{ - return ImGui::TabBarQueueChangeTabOrder(tab_bar,tab,dir); -} -CIMGUI_API bool igTabItemEx(ImGuiTabBar* tab_bar,const char* label,bool* p_open,ImGuiTabItemFlags flags) -{ - return ImGui::TabItemEx(tab_bar,label,p_open,flags); -} -CIMGUI_API ImVec2 igTabItemCalcSize(const char* label,bool has_close_button) -{ - return ImGui::TabItemCalcSize(label,has_close_button); -} -CIMGUI_API void igTabItemBackground(ImDrawList* draw_list,const ImRect bb,ImGuiTabItemFlags flags,ImU32 col) -{ - return ImGui::TabItemBackground(draw_list,bb,flags,col); -} -CIMGUI_API bool igTabItemLabelAndCloseButton(ImDrawList* draw_list,const ImRect bb,ImGuiTabItemFlags flags,ImVec2 frame_padding,const char* label,ImGuiID tab_id,ImGuiID close_button_id) -{ - return ImGui::TabItemLabelAndCloseButton(draw_list,bb,flags,frame_padding,label,tab_id,close_button_id); -} -CIMGUI_API void igRenderText(ImVec2 pos,const char* text,const char* text_end,bool hide_text_after_hash) -{ - return ImGui::RenderText(pos,text,text_end,hide_text_after_hash); -} -CIMGUI_API void igRenderTextWrapped(ImVec2 pos,const char* text,const char* text_end,float wrap_width) -{ - return ImGui::RenderTextWrapped(pos,text,text_end,wrap_width); -} -CIMGUI_API void igRenderTextClipped(const ImVec2 pos_min,const ImVec2 pos_max,const char* text,const char* text_end,const ImVec2* text_size_if_known,const ImVec2 align,const ImRect* clip_rect) -{ - return ImGui::RenderTextClipped(pos_min,pos_max,text,text_end,text_size_if_known,align,clip_rect); -} -CIMGUI_API void igRenderTextClippedEx(ImDrawList* draw_list,const ImVec2 pos_min,const ImVec2 pos_max,const char* text,const char* text_end,const ImVec2* text_size_if_known,const ImVec2 align,const ImRect* clip_rect) -{ - return ImGui::RenderTextClippedEx(draw_list,pos_min,pos_max,text,text_end,text_size_if_known,align,clip_rect); -} -CIMGUI_API void igRenderTextEllipsis(ImDrawList* draw_list,const ImVec2 pos_min,const ImVec2 pos_max,float clip_max_x,float ellipsis_max_x,const char* text,const char* text_end,const ImVec2* text_size_if_known) -{ - return ImGui::RenderTextEllipsis(draw_list,pos_min,pos_max,clip_max_x,ellipsis_max_x,text,text_end,text_size_if_known); -} -CIMGUI_API void igRenderFrame(ImVec2 p_min,ImVec2 p_max,ImU32 fill_col,bool border,float rounding) -{ - return ImGui::RenderFrame(p_min,p_max,fill_col,border,rounding); -} -CIMGUI_API void igRenderFrameBorder(ImVec2 p_min,ImVec2 p_max,float rounding) -{ - return ImGui::RenderFrameBorder(p_min,p_max,rounding); -} -CIMGUI_API void igRenderColorRectWithAlphaCheckerboard(ImVec2 p_min,ImVec2 p_max,ImU32 fill_col,float grid_step,ImVec2 grid_off,float rounding,int rounding_corners_flags) -{ - return ImGui::RenderColorRectWithAlphaCheckerboard(p_min,p_max,fill_col,grid_step,grid_off,rounding,rounding_corners_flags); -} -CIMGUI_API void igRenderCheckMark(ImVec2 pos,ImU32 col,float sz) -{ - return ImGui::RenderCheckMark(pos,col,sz); -} -CIMGUI_API void igRenderNavHighlight(const ImRect bb,ImGuiID id,ImGuiNavHighlightFlags flags) -{ - return ImGui::RenderNavHighlight(bb,id,flags); -} -CIMGUI_API const char* igFindRenderedTextEnd(const char* text,const char* text_end) -{ - return ImGui::FindRenderedTextEnd(text,text_end); -} -CIMGUI_API void igLogRenderedText(const ImVec2* ref_pos,const char* text,const char* text_end) -{ - return ImGui::LogRenderedText(ref_pos,text,text_end); -} -CIMGUI_API void igRenderArrow(ImDrawList* draw_list,ImVec2 pos,ImU32 col,ImGuiDir dir,float scale) -{ - return ImGui::RenderArrow(draw_list,pos,col,dir,scale); -} -CIMGUI_API void igRenderBullet(ImDrawList* draw_list,ImVec2 pos,ImU32 col) -{ - return ImGui::RenderBullet(draw_list,pos,col); -} -CIMGUI_API void igRenderMouseCursor(ImDrawList* draw_list,ImVec2 pos,float scale,ImGuiMouseCursor mouse_cursor,ImU32 col_fill,ImU32 col_border,ImU32 col_shadow) -{ - return ImGui::RenderMouseCursor(draw_list,pos,scale,mouse_cursor,col_fill,col_border,col_shadow); -} -CIMGUI_API void igRenderArrowPointingAt(ImDrawList* draw_list,ImVec2 pos,ImVec2 half_sz,ImGuiDir direction,ImU32 col) -{ - return ImGui::RenderArrowPointingAt(draw_list,pos,half_sz,direction,col); -} -CIMGUI_API void igRenderRectFilledRangeH(ImDrawList* draw_list,const ImRect rect,ImU32 col,float x_start_norm,float x_end_norm,float rounding) -{ - return ImGui::RenderRectFilledRangeH(draw_list,rect,col,x_start_norm,x_end_norm,rounding); -} -CIMGUI_API void igTextEx(const char* text,const char* text_end,ImGuiTextFlags flags) -{ - return ImGui::TextEx(text,text_end,flags); -} -CIMGUI_API bool igButtonEx(const char* label,const ImVec2 size_arg,ImGuiButtonFlags flags) -{ - return ImGui::ButtonEx(label,size_arg,flags); -} -CIMGUI_API bool igCloseButton(ImGuiID id,const ImVec2 pos) -{ - return ImGui::CloseButton(id,pos); -} -CIMGUI_API bool igCollapseButton(ImGuiID id,const ImVec2 pos) -{ - return ImGui::CollapseButton(id,pos); -} -CIMGUI_API bool igArrowButtonEx(const char* str_id,ImGuiDir dir,ImVec2 size_arg,ImGuiButtonFlags flags) -{ - return ImGui::ArrowButtonEx(str_id,dir,size_arg,flags); -} -CIMGUI_API void igScrollbar(ImGuiAxis axis) -{ - return ImGui::Scrollbar(axis); -} -CIMGUI_API bool igScrollbarEx(const ImRect bb,ImGuiID id,ImGuiAxis axis,float* p_scroll_v,float avail_v,float contents_v,ImDrawCornerFlags rounding_corners) -{ - return ImGui::ScrollbarEx(bb,id,axis,p_scroll_v,avail_v,contents_v,rounding_corners); -} -CIMGUI_API ImGuiID igGetWindowScrollbarID(ImGuiWindow* window,ImGuiAxis axis) -{ - return ImGui::GetWindowScrollbarID(window,axis); -} -CIMGUI_API ImGuiID igGetWindowResizeID(ImGuiWindow* window,int n) -{ - return ImGui::GetWindowResizeID(window,n); -} -CIMGUI_API void igSeparatorEx(ImGuiSeparatorFlags flags) -{ - return ImGui::SeparatorEx(flags); -} -CIMGUI_API bool igButtonBehavior(const ImRect bb,ImGuiID id,bool* out_hovered,bool* out_held,ImGuiButtonFlags flags) -{ - return ImGui::ButtonBehavior(bb,id,out_hovered,out_held,flags); -} -CIMGUI_API bool igDragBehavior(ImGuiID id,ImGuiDataType data_type,void* p_v,float v_speed,const void* p_min,const void* p_max,const char* format,float power,ImGuiDragFlags flags) -{ - return ImGui::DragBehavior(id,data_type,p_v,v_speed,p_min,p_max,format,power,flags); -} -CIMGUI_API bool igSliderBehavior(const ImRect bb,ImGuiID id,ImGuiDataType data_type,void* p_v,const void* p_min,const void* p_max,const char* format,float power,ImGuiSliderFlags flags,ImRect* out_grab_bb) -{ - return ImGui::SliderBehavior(bb,id,data_type,p_v,p_min,p_max,format,power,flags,out_grab_bb); -} -CIMGUI_API bool igSplitterBehavior(const ImRect bb,ImGuiID id,ImGuiAxis axis,float* size1,float* size2,float min_size1,float min_size2,float hover_extend,float hover_visibility_delay) -{ - return ImGui::SplitterBehavior(bb,id,axis,size1,size2,min_size1,min_size2,hover_extend,hover_visibility_delay); -} -CIMGUI_API bool igTreeNodeBehavior(ImGuiID id,ImGuiTreeNodeFlags flags,const char* label,const char* label_end) -{ - return ImGui::TreeNodeBehavior(id,flags,label,label_end); -} -CIMGUI_API bool igTreeNodeBehaviorIsOpen(ImGuiID id,ImGuiTreeNodeFlags flags) -{ - return ImGui::TreeNodeBehaviorIsOpen(id,flags); -} -CIMGUI_API void igTreePushOverrideID(ImGuiID id) -{ - return ImGui::TreePushOverrideID(id); -} -CIMGUI_API const ImGuiDataTypeInfo* igDataTypeGetInfo(ImGuiDataType data_type) -{ - return ImGui::DataTypeGetInfo(data_type); -} -CIMGUI_API int igDataTypeFormatString(char* buf,int buf_size,ImGuiDataType data_type,const void* p_data,const char* format) -{ - return ImGui::DataTypeFormatString(buf,buf_size,data_type,p_data,format); -} -CIMGUI_API void igDataTypeApplyOp(ImGuiDataType data_type,int op,void* output,void* arg_1,const void* arg_2) -{ - return ImGui::DataTypeApplyOp(data_type,op,output,arg_1,arg_2); -} -CIMGUI_API bool igDataTypeApplyOpFromText(const char* buf,const char* initial_value_buf,ImGuiDataType data_type,void* p_data,const char* format) -{ - return ImGui::DataTypeApplyOpFromText(buf,initial_value_buf,data_type,p_data,format); -} -CIMGUI_API bool igInputTextEx(const char* label,const char* hint,char* buf,int buf_size,const ImVec2 size_arg,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data) -{ - return ImGui::InputTextEx(label,hint,buf,buf_size,size_arg,flags,callback,user_data); -} -CIMGUI_API bool igTempInputTextScalar(const ImRect bb,ImGuiID id,const char* label,ImGuiDataType data_type,void* p_data,const char* format) -{ - return ImGui::TempInputTextScalar(bb,id,label,data_type,p_data,format); -} -CIMGUI_API bool igTempInputTextIsActive(ImGuiID id) -{ - return ImGui::TempInputTextIsActive(id); -} -CIMGUI_API void igColorTooltip(const char* text,const float* col,ImGuiColorEditFlags flags) -{ - return ImGui::ColorTooltip(text,col,flags); -} -CIMGUI_API void igColorEditOptionsPopup(const float* col,ImGuiColorEditFlags flags) -{ - return ImGui::ColorEditOptionsPopup(col,flags); -} -CIMGUI_API void igColorPickerOptionsPopup(const float* ref_col,ImGuiColorEditFlags flags) -{ - return ImGui::ColorPickerOptionsPopup(ref_col,flags); -} -CIMGUI_API void igPlotEx(ImGuiPlotType plot_type,const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 frame_size) -{ - return ImGui::PlotEx(plot_type,label,values_getter,data,values_count,values_offset,overlay_text,scale_min,scale_max,frame_size); -} -CIMGUI_API void igShadeVertsLinearColorGradientKeepAlpha(ImDrawList* draw_list,int vert_start_idx,int vert_end_idx,ImVec2 gradient_p0,ImVec2 gradient_p1,ImU32 col0,ImU32 col1) -{ - return ImGui::ShadeVertsLinearColorGradientKeepAlpha(draw_list,vert_start_idx,vert_end_idx,gradient_p0,gradient_p1,col0,col1); -} -CIMGUI_API void igShadeVertsLinearUV(ImDrawList* draw_list,int vert_start_idx,int vert_end_idx,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,bool clamp) -{ - return ImGui::ShadeVertsLinearUV(draw_list,vert_start_idx,vert_end_idx,a,b,uv_a,uv_b,clamp); -} -CIMGUI_API void igGcCompactTransientWindowBuffers(ImGuiWindow* window) -{ - return ImGui::GcCompactTransientWindowBuffers(window); -} -CIMGUI_API void igGcAwakeTransientWindowBuffers(ImGuiWindow* window) -{ - return ImGui::GcAwakeTransientWindowBuffers(window); -} -CIMGUI_API void igDebugDrawItemRect(ImU32 col) -{ - return ImGui::DebugDrawItemRect(col); -} -CIMGUI_API void igDebugStartItemPicker() -{ - return ImGui::DebugStartItemPicker(); -} -CIMGUI_API bool igImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas) -{ - return ImFontAtlasBuildWithStbTruetype(atlas); -} -CIMGUI_API void igImFontAtlasBuildRegisterDefaultCustomRects(ImFontAtlas* atlas) -{ - return ImFontAtlasBuildRegisterDefaultCustomRects(atlas); -} -CIMGUI_API void igImFontAtlasBuildSetupFont(ImFontAtlas* atlas,ImFont* font,ImFontConfig* font_config,float ascent,float descent) -{ - return ImFontAtlasBuildSetupFont(atlas,font,font_config,ascent,descent); -} -CIMGUI_API void igImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas,void* stbrp_context_opaque) -{ - return ImFontAtlasBuildPackCustomRects(atlas,stbrp_context_opaque); -} -CIMGUI_API void igImFontAtlasBuildFinish(ImFontAtlas* atlas) -{ - return ImFontAtlasBuildFinish(atlas); -} -CIMGUI_API void igImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256],float in_multiply_factor) -{ - return ImFontAtlasBuildMultiplyCalcLookupTable(out_table,in_multiply_factor); -} -CIMGUI_API void igImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256],unsigned char* pixels,int x,int y,int w,int h,int stride) -{ - return ImFontAtlasBuildMultiplyRectAlpha8(table,pixels,x,y,w,h,stride); -} CIMGUI_API void igGetWindowPos_nonUDT(ImVec2 *pOut) { *pOut = ImGui::GetWindowPos(); @@ -3940,286 +2496,6 @@ CIMGUI_API ImVec2_Simple ImFont_CalcTextSizeA_nonUDT2(ImFont* self,float size,fl ImVec2_Simple ret2 = ImVec2ToSimple(ret); return ret2; } -CIMGUI_API void igImMin_nonUDT(ImVec2 *pOut,const ImVec2 lhs,const ImVec2 rhs) -{ - *pOut = ImMin(lhs,rhs); -} -CIMGUI_API ImVec2_Simple igImMin_nonUDT2(const ImVec2 lhs,const ImVec2 rhs) -{ - ImVec2 ret = ImMin(lhs,rhs); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void igImMax_nonUDT(ImVec2 *pOut,const ImVec2 lhs,const ImVec2 rhs) -{ - *pOut = ImMax(lhs,rhs); -} -CIMGUI_API ImVec2_Simple igImMax_nonUDT2(const ImVec2 lhs,const ImVec2 rhs) -{ - ImVec2 ret = ImMax(lhs,rhs); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void igImClamp_nonUDT(ImVec2 *pOut,const ImVec2 v,const ImVec2 mn,ImVec2 mx) -{ - *pOut = ImClamp(v,mn,mx); -} -CIMGUI_API ImVec2_Simple igImClamp_nonUDT2(const ImVec2 v,const ImVec2 mn,ImVec2 mx) -{ - ImVec2 ret = ImClamp(v,mn,mx); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void igImLerpVec2Float_nonUDT(ImVec2 *pOut,const ImVec2 a,const ImVec2 b,float t) -{ - *pOut = ImLerp(a,b,t); -} -CIMGUI_API ImVec2_Simple igImLerpVec2Float_nonUDT2(const ImVec2 a,const ImVec2 b,float t) -{ - ImVec2 ret = ImLerp(a,b,t); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void igImLerpVec2Vec2_nonUDT(ImVec2 *pOut,const ImVec2 a,const ImVec2 b,const ImVec2 t) -{ - *pOut = ImLerp(a,b,t); -} -CIMGUI_API ImVec2_Simple igImLerpVec2Vec2_nonUDT2(const ImVec2 a,const ImVec2 b,const ImVec2 t) -{ - ImVec2 ret = ImLerp(a,b,t); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void igImLerpVec4_nonUDT(ImVec4 *pOut,const ImVec4 a,const ImVec4 b,float t) -{ - *pOut = ImLerp(a,b,t); -} -CIMGUI_API ImVec4_Simple igImLerpVec4_nonUDT2(const ImVec4 a,const ImVec4 b,float t) -{ - ImVec4 ret = ImLerp(a,b,t); - ImVec4_Simple ret2 = ImVec4ToSimple(ret); - return ret2; -} -CIMGUI_API void igImFloorVec2_nonUDT(ImVec2 *pOut,const ImVec2 v) -{ - *pOut = ImFloor(v); -} -CIMGUI_API ImVec2_Simple igImFloorVec2_nonUDT2(const ImVec2 v) -{ - ImVec2 ret = ImFloor(v); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void igImRotate_nonUDT(ImVec2 *pOut,const ImVec2 v,float cos_a,float sin_a) -{ - *pOut = ImRotate(v,cos_a,sin_a); -} -CIMGUI_API ImVec2_Simple igImRotate_nonUDT2(const ImVec2 v,float cos_a,float sin_a) -{ - ImVec2 ret = ImRotate(v,cos_a,sin_a); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void igImMul_nonUDT(ImVec2 *pOut,const ImVec2 lhs,const ImVec2 rhs) -{ - *pOut = ImMul(lhs,rhs); -} -CIMGUI_API ImVec2_Simple igImMul_nonUDT2(const ImVec2 lhs,const ImVec2 rhs) -{ - ImVec2 ret = ImMul(lhs,rhs); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void igImBezierCalc_nonUDT(ImVec2 *pOut,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,float t) -{ - *pOut = ImBezierCalc(p1,p2,p3,p4,t); -} -CIMGUI_API ImVec2_Simple igImBezierCalc_nonUDT2(const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,float t) -{ - ImVec2 ret = ImBezierCalc(p1,p2,p3,p4,t); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void igImBezierClosestPoint_nonUDT(ImVec2 *pOut,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 p,int num_segments) -{ - *pOut = ImBezierClosestPoint(p1,p2,p3,p4,p,num_segments); -} -CIMGUI_API ImVec2_Simple igImBezierClosestPoint_nonUDT2(const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 p,int num_segments) -{ - ImVec2 ret = ImBezierClosestPoint(p1,p2,p3,p4,p,num_segments); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void igImBezierClosestPointCasteljau_nonUDT(ImVec2 *pOut,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 p,float tess_tol) -{ - *pOut = ImBezierClosestPointCasteljau(p1,p2,p3,p4,p,tess_tol); -} -CIMGUI_API ImVec2_Simple igImBezierClosestPointCasteljau_nonUDT2(const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 p,float tess_tol) -{ - ImVec2 ret = ImBezierClosestPointCasteljau(p1,p2,p3,p4,p,tess_tol); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void igImLineClosestPoint_nonUDT(ImVec2 *pOut,const ImVec2 a,const ImVec2 b,const ImVec2 p) -{ - *pOut = ImLineClosestPoint(a,b,p); -} -CIMGUI_API ImVec2_Simple igImLineClosestPoint_nonUDT2(const ImVec2 a,const ImVec2 b,const ImVec2 p) -{ - ImVec2 ret = ImLineClosestPoint(a,b,p); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void igImTriangleClosestPoint_nonUDT(ImVec2 *pOut,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p) -{ - *pOut = ImTriangleClosestPoint(a,b,c,p); -} -CIMGUI_API ImVec2_Simple igImTriangleClosestPoint_nonUDT2(const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p) -{ - ImVec2 ret = ImTriangleClosestPoint(a,b,c,p); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void ImRect_GetCenter_nonUDT(ImVec2 *pOut,ImRect* self) -{ - *pOut = self->GetCenter(); -} -CIMGUI_API ImVec2_Simple ImRect_GetCenter_nonUDT2(ImRect* self) -{ - ImVec2 ret = self->GetCenter(); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void ImRect_GetSize_nonUDT(ImVec2 *pOut,ImRect* self) -{ - *pOut = self->GetSize(); -} -CIMGUI_API ImVec2_Simple ImRect_GetSize_nonUDT2(ImRect* self) -{ - ImVec2 ret = self->GetSize(); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void ImRect_GetTL_nonUDT(ImVec2 *pOut,ImRect* self) -{ - *pOut = self->GetTL(); -} -CIMGUI_API ImVec2_Simple ImRect_GetTL_nonUDT2(ImRect* self) -{ - ImVec2 ret = self->GetTL(); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void ImRect_GetTR_nonUDT(ImVec2 *pOut,ImRect* self) -{ - *pOut = self->GetTR(); -} -CIMGUI_API ImVec2_Simple ImRect_GetTR_nonUDT2(ImRect* self) -{ - ImVec2 ret = self->GetTR(); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void ImRect_GetBL_nonUDT(ImVec2 *pOut,ImRect* self) -{ - *pOut = self->GetBL(); -} -CIMGUI_API ImVec2_Simple ImRect_GetBL_nonUDT2(ImRect* self) -{ - ImVec2 ret = self->GetBL(); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void ImRect_GetBR_nonUDT(ImVec2 *pOut,ImRect* self) -{ - *pOut = self->GetBR(); -} -CIMGUI_API ImVec2_Simple ImRect_GetBR_nonUDT2(ImRect* self) -{ - ImVec2 ret = self->GetBR(); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void igCalcWindowExpectedSize_nonUDT(ImVec2 *pOut,ImGuiWindow* window) -{ - *pOut = ImGui::CalcWindowExpectedSize(window); -} -CIMGUI_API ImVec2_Simple igCalcWindowExpectedSize_nonUDT2(ImGuiWindow* window) -{ - ImVec2 ret = ImGui::CalcWindowExpectedSize(window); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void igScrollToBringRectIntoView_nonUDT(ImVec2 *pOut,ImGuiWindow* window,const ImRect item_rect) -{ - *pOut = ImGui::ScrollToBringRectIntoView(window,item_rect); -} -CIMGUI_API ImVec2_Simple igScrollToBringRectIntoView_nonUDT2(ImGuiWindow* window,const ImRect item_rect) -{ - ImVec2 ret = ImGui::ScrollToBringRectIntoView(window,item_rect); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void igCalcItemSize_nonUDT(ImVec2 *pOut,ImVec2 size,float default_w,float default_h) -{ - *pOut = ImGui::CalcItemSize(size,default_w,default_h); -} -CIMGUI_API ImVec2_Simple igCalcItemSize_nonUDT2(ImVec2 size,float default_w,float default_h) -{ - ImVec2 ret = ImGui::CalcItemSize(size,default_w,default_h); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void igGetContentRegionMaxAbs_nonUDT(ImVec2 *pOut) -{ - *pOut = ImGui::GetContentRegionMaxAbs(); -} -CIMGUI_API ImVec2_Simple igGetContentRegionMaxAbs_nonUDT2() -{ - ImVec2 ret = ImGui::GetContentRegionMaxAbs(); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void igFindBestWindowPosForPopup_nonUDT(ImVec2 *pOut,ImGuiWindow* window) -{ - *pOut = ImGui::FindBestWindowPosForPopup(window); -} -CIMGUI_API ImVec2_Simple igFindBestWindowPosForPopup_nonUDT2(ImGuiWindow* window) -{ - ImVec2 ret = ImGui::FindBestWindowPosForPopup(window); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void igFindBestWindowPosForPopupEx_nonUDT(ImVec2 *pOut,const ImVec2 ref_pos,const ImVec2 size,ImGuiDir* last_dir,const ImRect r_outer,const ImRect r_avoid,ImGuiPopupPositionPolicy policy) -{ - *pOut = ImGui::FindBestWindowPosForPopupEx(ref_pos,size,last_dir,r_outer,r_avoid,policy); -} -CIMGUI_API ImVec2_Simple igFindBestWindowPosForPopupEx_nonUDT2(const ImVec2 ref_pos,const ImVec2 size,ImGuiDir* last_dir,const ImRect r_outer,const ImRect r_avoid,ImGuiPopupPositionPolicy policy) -{ - ImVec2 ret = ImGui::FindBestWindowPosForPopupEx(ref_pos,size,last_dir,r_outer,r_avoid,policy); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void igGetNavInputAmount2d_nonUDT(ImVec2 *pOut,ImGuiNavDirSourceFlags dir_sources,ImGuiInputReadMode mode,float slow_factor,float fast_factor) -{ - *pOut = ImGui::GetNavInputAmount2d(dir_sources,mode,slow_factor,fast_factor); -} -CIMGUI_API ImVec2_Simple igGetNavInputAmount2d_nonUDT2(ImGuiNavDirSourceFlags dir_sources,ImGuiInputReadMode mode,float slow_factor,float fast_factor) -{ - ImVec2 ret = ImGui::GetNavInputAmount2d(dir_sources,mode,slow_factor,fast_factor); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} -CIMGUI_API void igTabItemCalcSize_nonUDT(ImVec2 *pOut,const char* label,bool has_close_button) -{ - *pOut = ImGui::TabItemCalcSize(label,has_close_button); -} -CIMGUI_API ImVec2_Simple igTabItemCalcSize_nonUDT2(const char* label,bool has_close_button) -{ - ImVec2 ret = ImGui::TabItemCalcSize(label,has_close_button); - ImVec2_Simple ret2 = ImVec2ToSimple(ret); - return ret2; -} diff --git a/cimgui.h b/cimgui.h index ac28f6f..871e02c 100644 --- a/cimgui.h +++ b/cimgui.h @@ -44,35 +44,9 @@ typedef struct ImColor_Simple { ImVec4_Simple Value;} ImColor_Simple; #ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS typedef struct ImGuiStoragePair ImGuiStoragePair; typedef struct ImGuiTextRange ImGuiTextRange; -typedef struct ImGuiPtrOrIndex ImGuiPtrOrIndex; -typedef struct ImGuiShrinkWidthItem ImGuiShrinkWidthItem; -typedef struct ImVec2ih ImVec2ih; -typedef struct ImVec1 ImVec1; typedef struct ImFontAtlasCustomRect ImFontAtlasCustomRect; typedef struct ImVec4 ImVec4; typedef struct ImVec2 ImVec2; -typedef struct ImGuiWindowSettings ImGuiWindowSettings; -typedef struct ImGuiWindowTempData ImGuiWindowTempData; -typedef struct ImGuiWindow ImGuiWindow; -typedef struct ImGuiTabItem ImGuiTabItem; -typedef struct ImGuiTabBar ImGuiTabBar; -typedef struct ImGuiStyleMod ImGuiStyleMod; -typedef struct ImGuiSettingsHandler ImGuiSettingsHandler; -typedef struct ImGuiPopupData ImGuiPopupData; -typedef struct ImGuiNextItemData ImGuiNextItemData; -typedef struct ImGuiNextWindowData ImGuiNextWindowData; -typedef struct ImGuiNavMoveResult ImGuiNavMoveResult; -typedef struct ImGuiMenuColumns ImGuiMenuColumns; -typedef struct ImGuiItemHoveredDataBackup ImGuiItemHoveredDataBackup; -typedef struct ImGuiInputTextState ImGuiInputTextState; -typedef struct ImGuiGroupData ImGuiGroupData; -typedef struct ImGuiDataTypeInfo ImGuiDataTypeInfo; -typedef struct ImGuiColumns ImGuiColumns; -typedef struct ImGuiColumnData ImGuiColumnData; -typedef struct ImGuiColorMod ImGuiColorMod; -typedef struct ImDrawDataBuilder ImDrawDataBuilder; -typedef struct ImRect ImRect; -typedef struct ImBoolVector ImBoolVector; typedef struct ImGuiTextFilter ImGuiTextFilter; typedef struct ImGuiTextBuffer ImGuiTextBuffer; typedef struct ImGuiStyle ImGuiStyle; @@ -162,120 +136,25 @@ typedef int64_t ImS64; typedef uint64_t ImU64; typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* cmd); typedef unsigned short ImDrawIdx; -struct ImBoolVector; -struct ImRect; -struct ImDrawDataBuilder; -struct ImDrawListSharedData; -struct ImGuiColorMod; -struct ImGuiColumnData; -struct ImGuiColumns; -struct ImGuiContext; -struct ImGuiDataTypeInfo; -struct ImGuiGroupData; -struct ImGuiInputTextState; -struct ImGuiItemHoveredDataBackup; -struct ImGuiMenuColumns; -struct ImGuiNavMoveResult; -struct ImGuiNextWindowData; -struct ImGuiNextItemData; -struct ImGuiPopupData; -struct ImGuiSettingsHandler; -struct ImGuiStyleMod; -struct ImGuiTabBar; -struct ImGuiTabItem; -struct ImGuiWindow; -struct ImGuiWindowTempData; -struct ImGuiWindowSettings; -typedef int ImGuiLayoutType; -typedef int ImGuiButtonFlags; -typedef int ImGuiColumnsFlags; -typedef int ImGuiDragFlags; -typedef int ImGuiItemFlags; -typedef int ImGuiItemStatusFlags; -typedef int ImGuiNavHighlightFlags; -typedef int ImGuiNavDirSourceFlags; -typedef int ImGuiNavMoveFlags; -typedef int ImGuiNextItemDataFlags; -typedef int ImGuiNextWindowDataFlags; -typedef int ImGuiSeparatorFlags; -typedef int ImGuiSliderFlags; -typedef int ImGuiTextFlags; -typedef int ImGuiTooltipFlags; -extern ImGuiContext* GImGui; -typedef FILE* ImFileHandle; -typedef int ImPoolIdx; typedef struct ImVector{int Size;int Capacity;void* Data;} ImVector; typedef struct ImVector_float {int Size;int Capacity;float* Data;} ImVector_float; typedef struct ImVector_ImWchar {int Size;int Capacity;ImWchar* Data;} ImVector_ImWchar; typedef struct ImVector_ImDrawVert {int Size;int Capacity;ImDrawVert* Data;} ImVector_ImDrawVert; -typedef struct ImVector_ImGuiSettingsHandler {int Size;int Capacity;ImGuiSettingsHandler* Data;} ImVector_ImGuiSettingsHandler; -typedef struct ImVector_ImVec4 {int Size;int Capacity;ImVec4* Data;} ImVector_ImVec4; -typedef struct ImVector_ImGuiGroupData {int Size;int Capacity;ImGuiGroupData* Data;} ImVector_ImGuiGroupData; -typedef struct ImVector_ImGuiID {int Size;int Capacity;ImGuiID* Data;} ImVector_ImGuiID; -typedef struct ImVector_ImGuiWindowPtr {int Size;int Capacity;ImGuiWindow** Data;} ImVector_ImGuiWindowPtr; -typedef struct ImVector_ImGuiColumnData {int Size;int Capacity;ImGuiColumnData* Data;} ImVector_ImGuiColumnData; -typedef struct ImVector_ImGuiColorMod {int Size;int Capacity;ImGuiColorMod* Data;} ImVector_ImGuiColorMod; -typedef struct ImVector_ImVec2 {int Size;int Capacity;ImVec2* Data;} ImVector_ImVec2; typedef struct ImVector_ImFontGlyph {int Size;int Capacity;ImFontGlyph* Data;} ImVector_ImFontGlyph; typedef struct ImVector_ImGuiTextRange {int Size;int Capacity;ImGuiTextRange* Data;} ImVector_ImGuiTextRange; typedef struct ImVector_ImGuiStoragePair {int Size;int Capacity;ImGuiStoragePair* Data;} ImVector_ImGuiStoragePair; -typedef struct ImVector_ImGuiStyleMod {int Size;int Capacity;ImGuiStyleMod* Data;} ImVector_ImGuiStyleMod; typedef struct ImVector_ImDrawChannel {int Size;int Capacity;ImDrawChannel* Data;} ImVector_ImDrawChannel; -typedef struct ImVector_ImDrawListPtr {int Size;int Capacity;ImDrawList** Data;} ImVector_ImDrawListPtr; -typedef struct ImVector_ImU32 {int Size;int Capacity;ImU32* Data;} ImVector_ImU32; -typedef struct ImVector_ImGuiItemFlags {int Size;int Capacity;ImGuiItemFlags* Data;} ImVector_ImGuiItemFlags; -typedef struct ImVector_ImFontAtlasCustomRect {int Size;int Capacity;ImFontAtlasCustomRect* Data;} ImVector_ImFontAtlasCustomRect; -typedef struct ImVector_ImGuiTabItem {int Size;int Capacity;ImGuiTabItem* Data;} ImVector_ImGuiTabItem; -typedef struct ImVector_ImGuiColumns {int Size;int Capacity;ImGuiColumns* Data;} ImVector_ImGuiColumns; -typedef struct ImVector_ImGuiShrinkWidthItem {int Size;int Capacity;ImGuiShrinkWidthItem* Data;} ImVector_ImGuiShrinkWidthItem; typedef struct ImVector_char {int Size;int Capacity;char* Data;} ImVector_char; +typedef struct ImVector_ImU32 {int Size;int Capacity;ImU32* Data;} ImVector_ImU32; +typedef struct ImVector_ImFontAtlasCustomRect {int Size;int Capacity;ImFontAtlasCustomRect* Data;} ImVector_ImFontAtlasCustomRect; typedef struct ImVector_ImTextureID {int Size;int Capacity;ImTextureID* Data;} ImVector_ImTextureID; -typedef struct ImVector_ImFontPtr {int Size;int Capacity;ImFont** Data;} ImVector_ImFontPtr; typedef struct ImVector_ImFontConfig {int Size;int Capacity;ImFontConfig* Data;} ImVector_ImFontConfig; -typedef struct ImVector_int {int Size;int Capacity;int* Data;} ImVector_int; +typedef struct ImVector_ImFontPtr {int Size;int Capacity;ImFont** Data;} ImVector_ImFontPtr; typedef struct ImVector_ImDrawCmd {int Size;int Capacity;ImDrawCmd* Data;} ImVector_ImDrawCmd; -typedef struct ImVector_ImGuiPtrOrIndex {int Size;int Capacity;ImGuiPtrOrIndex* Data;} ImVector_ImGuiPtrOrIndex; -typedef struct ImVector_ImGuiPopupData {int Size;int Capacity;ImGuiPopupData* Data;} ImVector_ImGuiPopupData; +typedef struct ImVector_ImVec4 {int Size;int Capacity;ImVec4* Data;} ImVector_ImVec4; typedef struct ImVector_ImDrawIdx {int Size;int Capacity;ImDrawIdx* Data;} ImVector_ImDrawIdx; -typedef struct ImVector_unsigned_char {int Size;int Capacity;unsigned char* Data;} ImVector_unsigned_char; -typedef struct ImVector_ImGuiWindowSettings {int Size;int Capacity;ImGuiWindowSettings* Data;} ImVector_ImGuiWindowSettings; -typedef struct ImChunkStream_ImGuiWindowSettings {ImVector_ImGuiWindowSettings Buf;} ImChunkStream_ImGuiWindowSettings; +typedef struct ImVector_ImVec2 {int Size;int Capacity;ImVec2* Data;} ImVector_ImVec2; -typedef struct -{ - int where; - int insert_length; - int delete_length; - int char_storage; -} StbUndoRecord; -typedef struct -{ - StbUndoRecord undo_rec [99]; - ImWchar undo_char[999]; - short undo_point, redo_point; - int undo_char_point, redo_char_point; -} StbUndoState; -typedef struct -{ - int cursor; - int select_start; - int select_end; - unsigned char insert_mode; - unsigned char cursor_at_end_of_line; - unsigned char initialized; - unsigned char has_preferred_x; - unsigned char single_line; - unsigned char padding1, padding2, padding3; - float preferred_x; - StbUndoState undostate; -} STB_TexteditState; -typedef struct -{ - float x0,x1; - float baseline_y_delta; - float ymin,ymax; - int num_chars; -} StbTexteditRow; struct ImVec2 { float x, y; @@ -820,8 +699,6 @@ struct ImGuiStorage { ImVector_ImGuiStoragePair Data; }; -typedef struct ImVector_ImGuiTabBar {int Size;int Capacity;ImGuiTabBar* Data;} ImVector_ImGuiTabBar; -typedef struct ImPool_ImGuiTabBar {ImVector_ImGuiTabBar Buf;ImGuiStorage Map;ImPoolIdx FreeIdx;} ImPool_ImGuiTabBar; struct ImGuiListClipper { int DisplayStart, DisplayEnd; @@ -991,713 +868,6 @@ struct ImFont float Ascent, Descent; int MetricsTotalSurface; }; -struct ImBoolVector -{ - ImVector_int Storage; -}; -typedef enum { - ImGuiButtonFlags_None = 0, - ImGuiButtonFlags_Repeat = 1 << 0, - ImGuiButtonFlags_PressedOnClick = 1 << 1, - ImGuiButtonFlags_PressedOnClickRelease = 1 << 2, - ImGuiButtonFlags_PressedOnClickReleaseAnywhere = 1 << 3, - ImGuiButtonFlags_PressedOnRelease = 1 << 4, - ImGuiButtonFlags_PressedOnDoubleClick = 1 << 5, - ImGuiButtonFlags_PressedOnDragDropHold = 1 << 6, - ImGuiButtonFlags_FlattenChildren = 1 << 7, - ImGuiButtonFlags_AllowItemOverlap = 1 << 8, - ImGuiButtonFlags_DontClosePopups = 1 << 9, - ImGuiButtonFlags_Disabled = 1 << 10, - ImGuiButtonFlags_AlignTextBaseLine = 1 << 11, - ImGuiButtonFlags_NoKeyModifiers = 1 << 12, - ImGuiButtonFlags_NoHoldingActiveId = 1 << 13, - ImGuiButtonFlags_NoNavFocus = 1 << 14, - ImGuiButtonFlags_NoHoveredOnNav = 1 << 15, - ImGuiButtonFlags_MouseButtonLeft = 1 << 16, - ImGuiButtonFlags_MouseButtonRight = 1 << 17, - ImGuiButtonFlags_MouseButtonMiddle = 1 << 18, - ImGuiButtonFlags_MouseButtonMask_ = ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_MouseButtonRight | ImGuiButtonFlags_MouseButtonMiddle, - ImGuiButtonFlags_MouseButtonShift_ = 16, - ImGuiButtonFlags_MouseButtonDefault_ = ImGuiButtonFlags_MouseButtonLeft, - ImGuiButtonFlags_PressedOnMask_ = ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnClickReleaseAnywhere | ImGuiButtonFlags_PressedOnRelease | ImGuiButtonFlags_PressedOnDoubleClick | ImGuiButtonFlags_PressedOnDragDropHold, - ImGuiButtonFlags_PressedOnDefault_ = ImGuiButtonFlags_PressedOnClickRelease -}ImGuiButtonFlags_; -typedef enum { - ImGuiSliderFlags_None = 0, - ImGuiSliderFlags_Vertical = 1 << 0 -}ImGuiSliderFlags_; -typedef enum { - ImGuiDragFlags_None = 0, - ImGuiDragFlags_Vertical = 1 << 0 -}ImGuiDragFlags_; -typedef enum { - ImGuiColumnsFlags_None = 0, - ImGuiColumnsFlags_NoBorder = 1 << 0, - ImGuiColumnsFlags_NoResize = 1 << 1, - ImGuiColumnsFlags_NoPreserveWidths = 1 << 2, - ImGuiColumnsFlags_NoForceWithinWindow = 1 << 3, - ImGuiColumnsFlags_GrowParentContentsSize= 1 << 4 -}ImGuiColumnsFlags_; -typedef enum { - ImGuiSelectableFlags_NoHoldingActiveID = 1 << 20, - ImGuiSelectableFlags_PressedOnClick = 1 << 21, - ImGuiSelectableFlags_PressedOnRelease = 1 << 22, - ImGuiSelectableFlags_DrawFillAvailWidth = 1 << 23, - ImGuiSelectableFlags_DrawHoveredWhenHeld= 1 << 24, - ImGuiSelectableFlags_SetNavIdOnHover = 1 << 25 -}ImGuiSelectableFlagsPrivate_; -typedef enum { - ImGuiTreeNodeFlags_ClipLabelForTrailingButton = 1 << 20 -}ImGuiTreeNodeFlagsPrivate_; -typedef enum { - ImGuiSeparatorFlags_None = 0, - ImGuiSeparatorFlags_Horizontal = 1 << 0, - ImGuiSeparatorFlags_Vertical = 1 << 1, - ImGuiSeparatorFlags_SpanAllColumns = 1 << 2 -}ImGuiSeparatorFlags_; -typedef enum { - ImGuiItemFlags_None = 0, - ImGuiItemFlags_NoTabStop = 1 << 0, - ImGuiItemFlags_ButtonRepeat = 1 << 1, - ImGuiItemFlags_Disabled = 1 << 2, - ImGuiItemFlags_NoNav = 1 << 3, - ImGuiItemFlags_NoNavDefaultFocus = 1 << 4, - ImGuiItemFlags_SelectableDontClosePopup = 1 << 5, - ImGuiItemFlags_MixedValue = 1 << 6, - ImGuiItemFlags_Default_ = 0 -}ImGuiItemFlags_; -typedef enum { - ImGuiItemStatusFlags_None = 0, - ImGuiItemStatusFlags_HoveredRect = 1 << 0, - ImGuiItemStatusFlags_HasDisplayRect = 1 << 1, - ImGuiItemStatusFlags_Edited = 1 << 2, - ImGuiItemStatusFlags_ToggledSelection = 1 << 3, - ImGuiItemStatusFlags_ToggledOpen = 1 << 4, - ImGuiItemStatusFlags_HasDeactivated = 1 << 5, - ImGuiItemStatusFlags_Deactivated = 1 << 6 -}ImGuiItemStatusFlags_; -typedef enum { - ImGuiTextFlags_None = 0, - ImGuiTextFlags_NoWidthForLargeClippedText = 1 << 0 -}ImGuiTextFlags_; -typedef enum { - ImGuiTooltipFlags_None = 0, - ImGuiTooltipFlags_OverridePreviousTooltip = 1 << 0 -}ImGuiTooltipFlags_; -typedef enum { - ImGuiLayoutType_Horizontal = 0, - ImGuiLayoutType_Vertical = 1 -}ImGuiLayoutType_; -typedef enum { - ImGuiLogType_None = 0, - ImGuiLogType_TTY, - ImGuiLogType_File, - ImGuiLogType_Buffer, - ImGuiLogType_Clipboard -}ImGuiLogType; -typedef enum { - ImGuiAxis_None = -1, - ImGuiAxis_X = 0, - ImGuiAxis_Y = 1 -}ImGuiAxis; -typedef enum { - ImGuiPlotType_Lines, - ImGuiPlotType_Histogram -}ImGuiPlotType; -typedef enum { - ImGuiInputSource_None = 0, - ImGuiInputSource_Mouse, - ImGuiInputSource_Nav, - ImGuiInputSource_NavKeyboard, - ImGuiInputSource_NavGamepad, - ImGuiInputSource_COUNT -}ImGuiInputSource; -typedef enum { - ImGuiInputReadMode_Down, - ImGuiInputReadMode_Pressed, - ImGuiInputReadMode_Released, - ImGuiInputReadMode_Repeat, - ImGuiInputReadMode_RepeatSlow, - ImGuiInputReadMode_RepeatFast -}ImGuiInputReadMode; -typedef enum { - ImGuiNavHighlightFlags_None = 0, - ImGuiNavHighlightFlags_TypeDefault = 1 << 0, - ImGuiNavHighlightFlags_TypeThin = 1 << 1, - ImGuiNavHighlightFlags_AlwaysDraw = 1 << 2, - ImGuiNavHighlightFlags_NoRounding = 1 << 3 -}ImGuiNavHighlightFlags_; -typedef enum { - ImGuiNavDirSourceFlags_None = 0, - ImGuiNavDirSourceFlags_Keyboard = 1 << 0, - ImGuiNavDirSourceFlags_PadDPad = 1 << 1, - ImGuiNavDirSourceFlags_PadLStick = 1 << 2 -}ImGuiNavDirSourceFlags_; -typedef enum { - ImGuiNavMoveFlags_None = 0, - ImGuiNavMoveFlags_LoopX = 1 << 0, - ImGuiNavMoveFlags_LoopY = 1 << 1, - ImGuiNavMoveFlags_WrapX = 1 << 2, - ImGuiNavMoveFlags_WrapY = 1 << 3, - ImGuiNavMoveFlags_AllowCurrentNavId = 1 << 4, - ImGuiNavMoveFlags_AlsoScoreVisibleSet = 1 << 5, - ImGuiNavMoveFlags_ScrollToEdge = 1 << 6 -}ImGuiNavMoveFlags_; -typedef enum { - ImGuiNavForward_None, - ImGuiNavForward_ForwardQueued, - ImGuiNavForward_ForwardActive -}ImGuiNavForward; -typedef enum { - ImGuiNavLayer_Main = 0, - ImGuiNavLayer_Menu = 1, - ImGuiNavLayer_COUNT -}ImGuiNavLayer; -typedef enum { - ImGuiPopupPositionPolicy_Default, - ImGuiPopupPositionPolicy_ComboBox -}ImGuiPopupPositionPolicy; -struct ImVec1 -{ - float x; -}; -struct ImVec2ih -{ - short x, y; -}; -struct ImRect -{ - ImVec2 Min; - ImVec2 Max; -}; -struct ImGuiDataTypeInfo -{ - size_t Size; - const char* PrintFmt; - const char* ScanFmt; -}; -struct ImGuiColorMod -{ - ImGuiCol Col; - ImVec4 BackupValue; -}; -struct ImGuiStyleMod -{ - ImGuiStyleVar VarIdx; - union { int BackupInt[2]; float BackupFloat[2]; }; -}; -struct ImGuiGroupData -{ - ImVec2 BackupCursorPos; - ImVec2 BackupCursorMaxPos; - ImVec1 BackupIndent; - ImVec1 BackupGroupOffset; - ImVec2 BackupCurrLineSize; - float BackupCurrLineTextBaseOffset; - ImGuiID BackupActiveIdIsAlive; - bool BackupActiveIdPreviousFrameIsAlive; - bool EmitItem; -}; -struct ImGuiMenuColumns -{ - float Spacing; - float Width, NextWidth; - float Pos[3], NextWidths[3]; -}; -struct ImGuiInputTextState -{ - ImGuiID ID; - int CurLenW, CurLenA; - ImVector_ImWchar TextW; - ImVector_char TextA; - ImVector_char InitialTextA; - bool TextAIsValid; - int BufCapacityA; - float ScrollX; - STB_TexteditState Stb; - float CursorAnim; - bool CursorFollow; - bool SelectedAllMouseLock; - ImGuiInputTextFlags UserFlags; - ImGuiInputTextCallback UserCallback; - void* UserCallbackData; -}; -struct ImGuiWindowSettings -{ - ImGuiID ID; - ImVec2ih Pos; - ImVec2ih Size; - bool Collapsed; -}; -struct ImGuiSettingsHandler -{ - const char* TypeName; - ImGuiID TypeHash; - void* (*ReadOpenFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, const char* name); - void (*ReadLineFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, void* entry, const char* line); - void (*WriteAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, ImGuiTextBuffer* out_buf); - void* UserData; -}; -struct ImGuiPopupData -{ - ImGuiID PopupId; - ImGuiWindow* Window; - ImGuiWindow* SourceWindow; - int OpenFrameCount; - ImGuiID OpenParentId; - ImVec2 OpenPopupPos; - ImVec2 OpenMousePos; -}; -struct ImGuiColumnData -{ - float OffsetNorm; - float OffsetNormBeforeResize; - ImGuiColumnsFlags Flags; - ImRect ClipRect; -}; -struct ImGuiColumns -{ - ImGuiID ID; - ImGuiColumnsFlags Flags; - bool IsFirstFrame; - bool IsBeingResized; - int Current; - int Count; - float OffMinX, OffMaxX; - float LineMinY, LineMaxY; - float HostCursorPosY; - float HostCursorMaxPosX; - ImRect HostClipRect; - ImRect HostWorkRect; - ImVector_ImGuiColumnData Columns; - ImDrawListSplitter Splitter; -}; -struct ImDrawListSharedData -{ - ImVec2 TexUvWhitePixel; - ImFont* Font; - float FontSize; - float CurveTessellationTol; - float CircleSegmentMaxError; - ImVec4 ClipRectFullscreen; - ImDrawListFlags InitialFlags; - ImVec2 CircleVtx12[12]; - ImU8 CircleSegmentCounts[64]; -}; -struct ImDrawDataBuilder -{ - ImVector_ImDrawListPtr Layers[2]; -}; -struct ImGuiNavMoveResult -{ - ImGuiWindow* Window; - ImGuiID ID; - ImGuiID FocusScopeId; - float DistBox; - float DistCenter; - float DistAxial; - ImRect RectRel; -}; -typedef enum { - ImGuiNextWindowDataFlags_None = 0, - ImGuiNextWindowDataFlags_HasPos = 1 << 0, - ImGuiNextWindowDataFlags_HasSize = 1 << 1, - ImGuiNextWindowDataFlags_HasContentSize = 1 << 2, - ImGuiNextWindowDataFlags_HasCollapsed = 1 << 3, - ImGuiNextWindowDataFlags_HasSizeConstraint = 1 << 4, - ImGuiNextWindowDataFlags_HasFocus = 1 << 5, - ImGuiNextWindowDataFlags_HasBgAlpha = 1 << 6 -}ImGuiNextWindowDataFlags_; -struct ImGuiNextWindowData -{ - ImGuiNextWindowDataFlags Flags; - ImGuiCond PosCond; - ImGuiCond SizeCond; - ImGuiCond CollapsedCond; - ImVec2 PosVal; - ImVec2 PosPivotVal; - ImVec2 SizeVal; - ImVec2 ContentSizeVal; - bool CollapsedVal; - ImRect SizeConstraintRect; - ImGuiSizeCallback SizeCallback; - void* SizeCallbackUserData; - float BgAlphaVal; - ImVec2 MenuBarOffsetMinVal; -}; -typedef enum { - ImGuiNextItemDataFlags_None = 0, - ImGuiNextItemDataFlags_HasWidth = 1 << 0, - ImGuiNextItemDataFlags_HasOpen = 1 << 1 -}ImGuiNextItemDataFlags_; -struct ImGuiNextItemData -{ - ImGuiNextItemDataFlags Flags; - float Width; - ImGuiID FocusScopeId; - ImGuiCond OpenCond; - bool OpenVal; -}; -struct ImGuiShrinkWidthItem -{ - int Index; - float Width; -}; -struct ImGuiPtrOrIndex -{ - void* Ptr; - int Index; -}; -struct ImGuiContext -{ - bool Initialized; - bool FontAtlasOwnedByContext; - ImGuiIO IO; - ImGuiStyle Style; - ImFont* Font; - float FontSize; - float FontBaseSize; - ImDrawListSharedData DrawListSharedData; - double Time; - int FrameCount; - int FrameCountEnded; - int FrameCountRendered; - bool WithinFrameScope; - bool WithinFrameScopeWithImplicitWindow; - bool WithinEndChild; - ImVector_ImGuiWindowPtr Windows; - ImVector_ImGuiWindowPtr WindowsFocusOrder; - ImVector_ImGuiWindowPtr WindowsTempSortBuffer; - ImVector_ImGuiWindowPtr CurrentWindowStack; - ImGuiStorage WindowsById; - int WindowsActiveCount; - ImGuiWindow* CurrentWindow; - ImGuiWindow* HoveredWindow; - ImGuiWindow* HoveredRootWindow; - ImGuiWindow* MovingWindow; - ImGuiWindow* WheelingWindow; - ImVec2 WheelingWindowRefMousePos; - float WheelingWindowTimer; - ImGuiID HoveredId; - bool HoveredIdAllowOverlap; - ImGuiID HoveredIdPreviousFrame; - float HoveredIdTimer; - float HoveredIdNotActiveTimer; - ImGuiID ActiveId; - ImGuiID ActiveIdIsAlive; - float ActiveIdTimer; - bool ActiveIdIsJustActivated; - bool ActiveIdAllowOverlap; - bool ActiveIdHasBeenPressedBefore; - bool ActiveIdHasBeenEditedBefore; - bool ActiveIdHasBeenEditedThisFrame; - ImU32 ActiveIdUsingNavDirMask; - ImU32 ActiveIdUsingNavInputMask; - ImU64 ActiveIdUsingKeyInputMask; - ImVec2 ActiveIdClickOffset; - ImGuiWindow* ActiveIdWindow; - ImGuiInputSource ActiveIdSource; - int ActiveIdMouseButton; - ImGuiID ActiveIdPreviousFrame; - bool ActiveIdPreviousFrameIsAlive; - bool ActiveIdPreviousFrameHasBeenEditedBefore; - ImGuiWindow* ActiveIdPreviousFrameWindow; - ImGuiID LastActiveId; - float LastActiveIdTimer; - ImGuiNextWindowData NextWindowData; - ImGuiNextItemData NextItemData; - ImVector_ImGuiColorMod ColorModifiers; - ImVector_ImGuiStyleMod StyleModifiers; - ImVector_ImFontPtr FontStack; - ImVector_ImGuiPopupData OpenPopupStack; - ImVector_ImGuiPopupData BeginPopupStack; - ImGuiWindow* NavWindow; - ImGuiID NavId; - ImGuiID NavFocusScopeId; - ImGuiID NavActivateId; - ImGuiID NavActivateDownId; - ImGuiID NavActivatePressedId; - ImGuiID NavInputId; - ImGuiID NavJustTabbedId; - ImGuiID NavJustMovedToId; - ImGuiID NavJustMovedToFocusScopeId; - ImGuiID NavNextActivateId; - ImGuiInputSource NavInputSource; - ImRect NavScoringRectScreen; - int NavScoringCount; - ImGuiNavLayer NavLayer; - int NavIdTabCounter; - bool NavIdIsAlive; - bool NavMousePosDirty; - bool NavDisableHighlight; - bool NavDisableMouseHover; - bool NavAnyRequest; - bool NavInitRequest; - bool NavInitRequestFromMove; - ImGuiID NavInitResultId; - ImRect NavInitResultRectRel; - bool NavMoveFromClampedRefRect; - bool NavMoveRequest; - ImGuiNavMoveFlags NavMoveRequestFlags; - ImGuiNavForward NavMoveRequestForward; - ImGuiDir NavMoveDir, NavMoveDirLast; - ImGuiDir NavMoveClipDir; - ImGuiNavMoveResult NavMoveResultLocal; - ImGuiNavMoveResult NavMoveResultLocalVisibleSet; - ImGuiNavMoveResult NavMoveResultOther; - ImGuiWindow* NavWindowingTarget; - ImGuiWindow* NavWindowingTargetAnim; - ImGuiWindow* NavWindowingList; - float NavWindowingTimer; - float NavWindowingHighlightAlpha; - bool NavWindowingToggleLayer; - ImGuiWindow* FocusRequestCurrWindow; - ImGuiWindow* FocusRequestNextWindow; - int FocusRequestCurrCounterRegular; - int FocusRequestCurrCounterTabStop; - int FocusRequestNextCounterRegular; - int FocusRequestNextCounterTabStop; - bool FocusTabPressed; - ImDrawData DrawData; - ImDrawDataBuilder DrawDataBuilder; - float DimBgRatio; - ImDrawList BackgroundDrawList; - ImDrawList ForegroundDrawList; - ImGuiMouseCursor MouseCursor; - bool DragDropActive; - bool DragDropWithinSourceOrTarget; - ImGuiDragDropFlags DragDropSourceFlags; - int DragDropSourceFrameCount; - int DragDropMouseButton; - ImGuiPayload DragDropPayload; - ImRect DragDropTargetRect; - ImGuiID DragDropTargetId; - ImGuiDragDropFlags DragDropAcceptFlags; - float DragDropAcceptIdCurrRectSurface; - ImGuiID DragDropAcceptIdCurr; - ImGuiID DragDropAcceptIdPrev; - int DragDropAcceptFrameCount; - ImVector_unsigned_char DragDropPayloadBufHeap; - unsigned char DragDropPayloadBufLocal[16]; - ImGuiTabBar* CurrentTabBar; - ImPool_ImGuiTabBar TabBars; - ImVector_ImGuiPtrOrIndex CurrentTabBarStack; - ImVector_ImGuiShrinkWidthItem ShrinkWidthBuffer; - ImVec2 LastValidMousePos; - ImGuiInputTextState InputTextState; - ImFont InputTextPasswordFont; - ImGuiID TempInputTextId; - ImGuiColorEditFlags ColorEditOptions; - float ColorEditLastHue; - float ColorEditLastSat; - float ColorEditLastColor[3]; - ImVec4 ColorPickerRef; - bool DragCurrentAccumDirty; - float DragCurrentAccum; - float DragSpeedDefaultRatio; - float ScrollbarClickDeltaToGrabCenter; - int TooltipOverrideCount; - ImVector_char PrivateClipboard; - ImVec2 PlatformImePos; - ImVec2 PlatformImeLastPos; - bool SettingsLoaded; - float SettingsDirtyTimer; - ImGuiTextBuffer SettingsIniData; - ImVector_ImGuiSettingsHandler SettingsHandlers; - ImChunkStream_ImGuiWindowSettings SettingsWindows; - bool LogEnabled; - ImGuiLogType LogType; - ImFileHandle LogFile; - ImGuiTextBuffer LogBuffer; - float LogLinePosY; - bool LogLineFirstItem; - int LogDepthRef; - int LogDepthToExpand; - int LogDepthToExpandDefault; - bool DebugItemPickerActive; - ImGuiID DebugItemPickerBreakId; - float FramerateSecPerFrame[120]; - int FramerateSecPerFrameIdx; - float FramerateSecPerFrameAccum; - int WantCaptureMouseNextFrame; - int WantCaptureKeyboardNextFrame; - int WantTextInputNextFrame; - char TempBuffer[1024*3+1]; -}; -struct ImGuiWindowTempData -{ - ImVec2 CursorPos; - ImVec2 CursorPosPrevLine; - ImVec2 CursorStartPos; - ImVec2 CursorMaxPos; - ImVec2 CurrLineSize; - ImVec2 PrevLineSize; - float CurrLineTextBaseOffset; - float PrevLineTextBaseOffset; - ImVec1 Indent; - ImVec1 ColumnsOffset; - ImVec1 GroupOffset; - ImGuiID LastItemId; - ImGuiItemStatusFlags LastItemStatusFlags; - ImRect LastItemRect; - ImRect LastItemDisplayRect; - ImGuiNavLayer NavLayerCurrent; - int NavLayerCurrentMask; - int NavLayerActiveMask; - int NavLayerActiveMaskNext; - ImGuiID NavFocusScopeIdCurrent; - bool NavHideHighlightOneFrame; - bool NavHasScroll; - bool MenuBarAppending; - ImVec2 MenuBarOffset; - ImGuiMenuColumns MenuColumns; - int TreeDepth; - ImU32 TreeJumpToParentOnPopMask; - ImVector_ImGuiWindowPtr ChildWindows; - ImGuiStorage* StateStorage; - ImGuiColumns* CurrentColumns; - ImGuiLayoutType LayoutType; - ImGuiLayoutType ParentLayoutType; - int FocusCounterRegular; - int FocusCounterTabStop; - ImGuiItemFlags ItemFlags; - float ItemWidth; - float TextWrapPos; - ImVector_ImGuiItemFlags ItemFlagsStack; - ImVector_float ItemWidthStack; - ImVector_float TextWrapPosStack; - ImVector_ImGuiGroupData GroupStack; - short StackSizesBackup[6]; -}; -struct ImGuiWindow -{ - char* Name; - ImGuiID ID; - ImGuiWindowFlags Flags; - ImVec2 Pos; - ImVec2 Size; - ImVec2 SizeFull; - ImVec2 ContentSize; - ImVec2 ContentSizeExplicit; - ImVec2 WindowPadding; - float WindowRounding; - float WindowBorderSize; - int NameBufLen; - ImGuiID MoveId; - ImGuiID ChildId; - ImVec2 Scroll; - ImVec2 ScrollMax; - ImVec2 ScrollTarget; - ImVec2 ScrollTargetCenterRatio; - ImVec2 ScrollbarSizes; - bool ScrollbarX, ScrollbarY; - bool Active; - bool WasActive; - bool WriteAccessed; - bool Collapsed; - bool WantCollapseToggle; - bool SkipItems; - bool Appearing; - bool Hidden; - bool IsFallbackWindow; - bool HasCloseButton; - signed char ResizeBorderHeld; - short BeginCount; - short BeginOrderWithinParent; - short BeginOrderWithinContext; - ImGuiID PopupId; - ImS8 AutoFitFramesX, AutoFitFramesY; - ImS8 AutoFitChildAxises; - bool AutoFitOnlyGrows; - ImGuiDir AutoPosLastDirection; - int HiddenFramesCanSkipItems; - int HiddenFramesCannotSkipItems; - ImGuiCond SetWindowPosAllowFlags; - ImGuiCond SetWindowSizeAllowFlags; - ImGuiCond SetWindowCollapsedAllowFlags; - ImVec2 SetWindowPosVal; - ImVec2 SetWindowPosPivot; - ImVector_ImGuiID IDStack; - ImGuiWindowTempData DC; - ImRect OuterRectClipped; - ImRect InnerRect; - ImRect InnerClipRect; - ImRect WorkRect; - ImRect ClipRect; - ImRect ContentRegionRect; - int LastFrameActive; - float LastTimeActive; - float ItemWidthDefault; - ImGuiStorage StateStorage; - ImVector_ImGuiColumns ColumnsStorage; - float FontWindowScale; - int SettingsOffset; - ImDrawList* DrawList; - ImDrawList DrawListInst; - ImGuiWindow* ParentWindow; - ImGuiWindow* RootWindow; - ImGuiWindow* RootWindowForTitleBarHighlight; - ImGuiWindow* RootWindowForNav; - ImGuiWindow* NavLastChildNavWindow; - ImGuiID NavLastIds[ImGuiNavLayer_COUNT]; - ImRect NavRectRel[ImGuiNavLayer_COUNT]; - bool MemoryCompacted; - int MemoryDrawListIdxCapacity; - int MemoryDrawListVtxCapacity; -}; -struct ImGuiItemHoveredDataBackup -{ - ImGuiID LastItemId; - ImGuiItemStatusFlags LastItemStatusFlags; - ImRect LastItemRect; - ImRect LastItemDisplayRect; -}; -typedef enum { - ImGuiTabBarFlags_DockNode = 1 << 20, - ImGuiTabBarFlags_IsFocused = 1 << 21, - ImGuiTabBarFlags_SaveSettings = 1 << 22 -}ImGuiTabBarFlagsPrivate_; -typedef enum { - ImGuiTabItemFlags_NoCloseButton = 1 << 20 -}ImGuiTabItemFlagsPrivate_; -struct ImGuiTabItem -{ - ImGuiID ID; - ImGuiTabItemFlags Flags; - int LastFrameVisible; - int LastFrameSelected; - int NameOffset; - float Offset; - float Width; - float ContentWidth; -}; -struct ImGuiTabBar -{ - ImVector_ImGuiTabItem Tabs; - ImGuiID ID; - ImGuiID SelectedTabId; - ImGuiID NextSelectedTabId; - ImGuiID VisibleTabId; - int CurrFrameVisible; - int PrevFrameVisible; - ImRect BarRect; - float LastTabContentHeight; - float OffsetMax; - float OffsetMaxIdeal; - float OffsetNextTab; - float ScrollingAnim; - float ScrollingTarget; - float ScrollingTargetDistToVisibility; - float ScrollingSpeed; - ImGuiTabBarFlags Flags; - ImGuiID ReorderRequestTabId; - ImS8 ReorderRequestDir; - bool WantLayout; - bool VisibleTabWasSubmitted; - short LastTabItemIdx; - ImVec2 FramePadding; - ImGuiTextBuffer TabsNames; -}; struct ImGuiTextRange { const char* b; @@ -1742,38 +912,20 @@ typedef ImGuiTextFilter::ImGuiTextRange ImGuiTextRange; typedef ImVector ImVector_float; typedef ImVector ImVector_ImWchar; typedef ImVector ImVector_ImDrawVert; -typedef ImVector ImVector_ImGuiSettingsHandler; -typedef ImVector ImVector_ImVec4; -typedef ImVector ImVector_ImGuiGroupData; -typedef ImVector ImVector_ImGuiID; -typedef ImVector ImVector_ImGuiWindowPtr; -typedef ImVector ImVector_ImGuiColumnData; -typedef ImVector ImVector_ImGuiColorMod; -typedef ImVector ImVector_ImVec2; typedef ImVector ImVector_ImFontGlyph; typedef ImVector ImVector_ImGuiTextRange; typedef ImVector ImVector_ImGuiStoragePair; -typedef ImVector ImVector_ImGuiStyleMod; typedef ImVector ImVector_ImDrawChannel; -typedef ImVector ImVector_ImDrawListPtr; -typedef ImVector ImVector_ImU32; -typedef ImVector ImVector_ImGuiItemFlags; -typedef ImVector ImVector_ImFontAtlasCustomRect; -typedef ImVector ImVector_ImGuiTabItem; -typedef ImVector ImVector_ImGuiColumns; -typedef ImVector ImVector_ImGuiShrinkWidthItem; typedef ImVector ImVector_char; +typedef ImVector ImVector_ImU32; +typedef ImVector ImVector_ImFontAtlasCustomRect; typedef ImVector ImVector_ImTextureID; -typedef ImVector ImVector_ImFontPtr; typedef ImVector ImVector_ImFontConfig; -typedef ImVector ImVector_int; +typedef ImVector ImVector_ImFontPtr; typedef ImVector ImVector_ImDrawCmd; -typedef ImVector ImVector_ImGuiPtrOrIndex; -typedef ImVector ImVector_ImGuiPopupData; +typedef ImVector ImVector_ImVec4; typedef ImVector ImVector_ImDrawIdx; -typedef ImVector ImVector_unsigned_char; -typedef ImChunkStream ImChunkStream_ImGuiWindowSettings; -typedef ImPool ImPool_ImGuiTabBar; +typedef ImVector ImVector_ImVec2; #endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS CIMGUI_API ImVec2* ImVec2_ImVec2(void); CIMGUI_API void ImVec2_destroy(ImVec2* self); @@ -2333,366 +1485,6 @@ CIMGUI_API void ImFont_GrowIndex(ImFont* self,int new_size); CIMGUI_API void ImFont_AddGlyph(ImFont* self,ImWchar c,float x0,float y0,float x1,float y1,float u0,float v0,float u1,float v1,float advance_x); CIMGUI_API void ImFont_AddRemapChar(ImFont* self,ImWchar dst,ImWchar src,bool overwrite_dst); CIMGUI_API void ImFont_SetFallbackChar(ImFont* self,ImWchar c); -CIMGUI_API ImU32 igImHashData(const void* data,size_t data_size,ImU32 seed); -CIMGUI_API ImU32 igImHashStr(const char* data,size_t data_size,ImU32 seed); -CIMGUI_API bool igImIsPowerOfTwo(int v); -CIMGUI_API int igImUpperPowerOfTwo(int v); -CIMGUI_API int igImStricmp(const char* str1,const char* str2); -CIMGUI_API int igImStrnicmp(const char* str1,const char* str2,size_t count); -CIMGUI_API void igImStrncpy(char* dst,const char* src,size_t count); -CIMGUI_API char* igImStrdup(const char* str); -CIMGUI_API char* igImStrdupcpy(char* dst,size_t* p_dst_size,const char* str); -CIMGUI_API const char* igImStrchrRange(const char* str_begin,const char* str_end,char c); -CIMGUI_API int igImStrlenW(const ImWchar* str); -CIMGUI_API const char* igImStreolRange(const char* str,const char* str_end); -CIMGUI_API const ImWchar* igImStrbolW(const ImWchar* buf_mid_line,const ImWchar* buf_begin); -CIMGUI_API const char* igImStristr(const char* haystack,const char* haystack_end,const char* needle,const char* needle_end); -CIMGUI_API void igImStrTrimBlanks(char* str); -CIMGUI_API const char* igImStrSkipBlank(const char* str); -CIMGUI_API int igImFormatString(char* buf,size_t buf_size,const char* fmt,...); -CIMGUI_API int igImFormatStringV(char* buf,size_t buf_size,const char* fmt,va_list args); -CIMGUI_API const char* igImParseFormatFindStart(const char* format); -CIMGUI_API const char* igImParseFormatFindEnd(const char* format); -CIMGUI_API const char* igImParseFormatTrimDecorations(const char* format,char* buf,size_t buf_size); -CIMGUI_API int igImParseFormatPrecision(const char* format,int default_value); -CIMGUI_API bool igImCharIsBlankA(char c); -CIMGUI_API bool igImCharIsBlankW(unsigned int c); -CIMGUI_API int igImTextStrToUtf8(char* buf,int buf_size,const ImWchar* in_text,const ImWchar* in_text_end); -CIMGUI_API int igImTextCharFromUtf8(unsigned int* out_char,const char* in_text,const char* in_text_end); -CIMGUI_API int igImTextStrFromUtf8(ImWchar* buf,int buf_size,const char* in_text,const char* in_text_end,const char** in_remaining); -CIMGUI_API int igImTextCountCharsFromUtf8(const char* in_text,const char* in_text_end); -CIMGUI_API int igImTextCountUtf8BytesFromChar(const char* in_text,const char* in_text_end); -CIMGUI_API int igImTextCountUtf8BytesFromStr(const ImWchar* in_text,const ImWchar* in_text_end); -CIMGUI_API ImFileHandle igImFileOpen(const char* filename,const char* mode); -CIMGUI_API bool igImFileClose(ImFileHandle file); -CIMGUI_API ImU64 igImFileGetSize(ImFileHandle file); -CIMGUI_API ImU64 igImFileRead(void* data,ImU64 size,ImU64 count,ImFileHandle file); -CIMGUI_API ImU64 igImFileWrite(const void* data,ImU64 size,ImU64 count,ImFileHandle file); -CIMGUI_API void* igImFileLoadToMemory(const char* filename,const char* mode,size_t* out_file_size,int padding_bytes); -CIMGUI_API float igImPowFloat(float x,float y); -CIMGUI_API double igImPowdouble(double x,double y); -CIMGUI_API ImVec2 igImMin(const ImVec2 lhs,const ImVec2 rhs); -CIMGUI_API ImVec2 igImMax(const ImVec2 lhs,const ImVec2 rhs); -CIMGUI_API ImVec2 igImClamp(const ImVec2 v,const ImVec2 mn,ImVec2 mx); -CIMGUI_API ImVec2 igImLerpVec2Float(const ImVec2 a,const ImVec2 b,float t); -CIMGUI_API ImVec2 igImLerpVec2Vec2(const ImVec2 a,const ImVec2 b,const ImVec2 t); -CIMGUI_API ImVec4 igImLerpVec4(const ImVec4 a,const ImVec4 b,float t); -CIMGUI_API float igImSaturate(float f); -CIMGUI_API float igImLengthSqrVec2(const ImVec2 lhs); -CIMGUI_API float igImLengthSqrVec4(const ImVec4 lhs); -CIMGUI_API float igImInvLength(const ImVec2 lhs,float fail_value); -CIMGUI_API float igImFloorFloat(float f); -CIMGUI_API ImVec2 igImFloorVec2(const ImVec2 v); -CIMGUI_API int igImModPositive(int a,int b); -CIMGUI_API float igImDot(const ImVec2 a,const ImVec2 b); -CIMGUI_API ImVec2 igImRotate(const ImVec2 v,float cos_a,float sin_a); -CIMGUI_API float igImLinearSweep(float current,float target,float speed); -CIMGUI_API ImVec2 igImMul(const ImVec2 lhs,const ImVec2 rhs); -CIMGUI_API ImVec2 igImBezierCalc(const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,float t); -CIMGUI_API ImVec2 igImBezierClosestPoint(const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 p,int num_segments); -CIMGUI_API ImVec2 igImBezierClosestPointCasteljau(const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 p,float tess_tol); -CIMGUI_API ImVec2 igImLineClosestPoint(const ImVec2 a,const ImVec2 b,const ImVec2 p); -CIMGUI_API bool igImTriangleContainsPoint(const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p); -CIMGUI_API ImVec2 igImTriangleClosestPoint(const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p); -CIMGUI_API void igImTriangleBarycentricCoords(const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p,float out_u,float out_v,float out_w); -CIMGUI_API float igImTriangleArea(const ImVec2 a,const ImVec2 b,const ImVec2 c); -CIMGUI_API ImGuiDir igImGetDirQuadrantFromDelta(float dx,float dy); -CIMGUI_API ImBoolVector* ImBoolVector_ImBoolVector(void); -CIMGUI_API void ImBoolVector_destroy(ImBoolVector* self); -CIMGUI_API void ImBoolVector_Resize(ImBoolVector* self,int sz); -CIMGUI_API void ImBoolVector_Clear(ImBoolVector* self); -CIMGUI_API bool ImBoolVector_GetBit(ImBoolVector* self,int n); -CIMGUI_API void ImBoolVector_SetBit(ImBoolVector* self,int n,bool v); -CIMGUI_API ImVec1* ImVec1_ImVec1(void); -CIMGUI_API void ImVec1_destroy(ImVec1* self); -CIMGUI_API ImVec1* ImVec1_ImVec1Float(float _x); -CIMGUI_API ImVec2ih* ImVec2ih_ImVec2ih(void); -CIMGUI_API void ImVec2ih_destroy(ImVec2ih* self); -CIMGUI_API ImVec2ih* ImVec2ih_ImVec2ihshort(short _x,short _y); -CIMGUI_API ImVec2ih* ImVec2ih_ImVec2ihVec2(const ImVec2 rhs); -CIMGUI_API ImRect* ImRect_ImRect(void); -CIMGUI_API void ImRect_destroy(ImRect* self); -CIMGUI_API ImRect* ImRect_ImRectVec2(const ImVec2 min,const ImVec2 max); -CIMGUI_API ImRect* ImRect_ImRectVec4(const ImVec4 v); -CIMGUI_API ImRect* ImRect_ImRectFloat(float x1,float y1,float x2,float y2); -CIMGUI_API ImVec2 ImRect_GetCenter(ImRect* self); -CIMGUI_API ImVec2 ImRect_GetSize(ImRect* self); -CIMGUI_API float ImRect_GetWidth(ImRect* self); -CIMGUI_API float ImRect_GetHeight(ImRect* self); -CIMGUI_API ImVec2 ImRect_GetTL(ImRect* self); -CIMGUI_API ImVec2 ImRect_GetTR(ImRect* self); -CIMGUI_API ImVec2 ImRect_GetBL(ImRect* self); -CIMGUI_API ImVec2 ImRect_GetBR(ImRect* self); -CIMGUI_API bool ImRect_ContainsVec2(ImRect* self,const ImVec2 p); -CIMGUI_API bool ImRect_ContainsRect(ImRect* self,const ImRect r); -CIMGUI_API bool ImRect_Overlaps(ImRect* self,const ImRect r); -CIMGUI_API void ImRect_AddVec2(ImRect* self,const ImVec2 p); -CIMGUI_API void ImRect_AddRect(ImRect* self,const ImRect r); -CIMGUI_API void ImRect_ExpandFloat(ImRect* self,const float amount); -CIMGUI_API void ImRect_ExpandVec2(ImRect* self,const ImVec2 amount); -CIMGUI_API void ImRect_Translate(ImRect* self,const ImVec2 d); -CIMGUI_API void ImRect_TranslateX(ImRect* self,float dx); -CIMGUI_API void ImRect_TranslateY(ImRect* self,float dy); -CIMGUI_API void ImRect_ClipWith(ImRect* self,const ImRect r); -CIMGUI_API void ImRect_ClipWithFull(ImRect* self,const ImRect r); -CIMGUI_API void ImRect_Floor(ImRect* self); -CIMGUI_API bool ImRect_IsInverted(ImRect* self); -CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleModInt(ImGuiStyleVar idx,int v); -CIMGUI_API void ImGuiStyleMod_destroy(ImGuiStyleMod* self); -CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleModFloat(ImGuiStyleVar idx,float v); -CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleModVec2(ImGuiStyleVar idx,ImVec2 v); -CIMGUI_API ImGuiMenuColumns* ImGuiMenuColumns_ImGuiMenuColumns(void); -CIMGUI_API void ImGuiMenuColumns_destroy(ImGuiMenuColumns* self); -CIMGUI_API void ImGuiMenuColumns_Update(ImGuiMenuColumns* self,int count,float spacing,bool clear); -CIMGUI_API float ImGuiMenuColumns_DeclColumns(ImGuiMenuColumns* self,float w0,float w1,float w2); -CIMGUI_API float ImGuiMenuColumns_CalcExtraSpace(ImGuiMenuColumns* self,float avail_w); -CIMGUI_API ImGuiInputTextState* ImGuiInputTextState_ImGuiInputTextState(void); -CIMGUI_API void ImGuiInputTextState_destroy(ImGuiInputTextState* self); -CIMGUI_API void ImGuiInputTextState_ClearText(ImGuiInputTextState* self); -CIMGUI_API void ImGuiInputTextState_ClearFreeMemory(ImGuiInputTextState* self); -CIMGUI_API int ImGuiInputTextState_GetUndoAvailCount(ImGuiInputTextState* self); -CIMGUI_API int ImGuiInputTextState_GetRedoAvailCount(ImGuiInputTextState* self); -CIMGUI_API void ImGuiInputTextState_OnKeyPressed(ImGuiInputTextState* self,int key); -CIMGUI_API void ImGuiInputTextState_CursorAnimReset(ImGuiInputTextState* self); -CIMGUI_API void ImGuiInputTextState_CursorClamp(ImGuiInputTextState* self); -CIMGUI_API bool ImGuiInputTextState_HasSelection(ImGuiInputTextState* self); -CIMGUI_API void ImGuiInputTextState_ClearSelection(ImGuiInputTextState* self); -CIMGUI_API void ImGuiInputTextState_SelectAll(ImGuiInputTextState* self); -CIMGUI_API ImGuiWindowSettings* ImGuiWindowSettings_ImGuiWindowSettings(void); -CIMGUI_API void ImGuiWindowSettings_destroy(ImGuiWindowSettings* self); -CIMGUI_API char* ImGuiWindowSettings_GetName(ImGuiWindowSettings* self); -CIMGUI_API ImGuiSettingsHandler* ImGuiSettingsHandler_ImGuiSettingsHandler(void); -CIMGUI_API void ImGuiSettingsHandler_destroy(ImGuiSettingsHandler* self); -CIMGUI_API ImGuiPopupData* ImGuiPopupData_ImGuiPopupData(void); -CIMGUI_API void ImGuiPopupData_destroy(ImGuiPopupData* self); -CIMGUI_API ImGuiColumnData* ImGuiColumnData_ImGuiColumnData(void); -CIMGUI_API void ImGuiColumnData_destroy(ImGuiColumnData* self); -CIMGUI_API ImGuiColumns* ImGuiColumns_ImGuiColumns(void); -CIMGUI_API void ImGuiColumns_destroy(ImGuiColumns* self); -CIMGUI_API void ImGuiColumns_Clear(ImGuiColumns* self); -CIMGUI_API ImDrawListSharedData* ImDrawListSharedData_ImDrawListSharedData(void); -CIMGUI_API void ImDrawListSharedData_destroy(ImDrawListSharedData* self); -CIMGUI_API void ImDrawListSharedData_SetCircleSegmentMaxError(ImDrawListSharedData* self,float max_error); -CIMGUI_API void ImDrawDataBuilder_Clear(ImDrawDataBuilder* self); -CIMGUI_API void ImDrawDataBuilder_ClearFreeMemory(ImDrawDataBuilder* self); -CIMGUI_API void ImDrawDataBuilder_FlattenIntoSingleLayer(ImDrawDataBuilder* self); -CIMGUI_API ImGuiNavMoveResult* ImGuiNavMoveResult_ImGuiNavMoveResult(void); -CIMGUI_API void ImGuiNavMoveResult_destroy(ImGuiNavMoveResult* self); -CIMGUI_API void ImGuiNavMoveResult_Clear(ImGuiNavMoveResult* self); -CIMGUI_API ImGuiNextWindowData* ImGuiNextWindowData_ImGuiNextWindowData(void); -CIMGUI_API void ImGuiNextWindowData_destroy(ImGuiNextWindowData* self); -CIMGUI_API void ImGuiNextWindowData_ClearFlags(ImGuiNextWindowData* self); -CIMGUI_API ImGuiNextItemData* ImGuiNextItemData_ImGuiNextItemData(void); -CIMGUI_API void ImGuiNextItemData_destroy(ImGuiNextItemData* self); -CIMGUI_API void ImGuiNextItemData_ClearFlags(ImGuiNextItemData* self); -CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndexPtr(void* ptr); -CIMGUI_API void ImGuiPtrOrIndex_destroy(ImGuiPtrOrIndex* self); -CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndexInt(int index); -CIMGUI_API ImGuiContext* ImGuiContext_ImGuiContext(ImFontAtlas* shared_font_atlas); -CIMGUI_API void ImGuiContext_destroy(ImGuiContext* self); -CIMGUI_API ImGuiWindowTempData* ImGuiWindowTempData_ImGuiWindowTempData(void); -CIMGUI_API void ImGuiWindowTempData_destroy(ImGuiWindowTempData* self); -CIMGUI_API ImGuiWindow* ImGuiWindow_ImGuiWindow(ImGuiContext* context,const char* name); -CIMGUI_API void ImGuiWindow_destroy(ImGuiWindow* self); -CIMGUI_API ImGuiID ImGuiWindow_GetIDStr(ImGuiWindow* self,const char* str,const char* str_end); -CIMGUI_API ImGuiID ImGuiWindow_GetIDPtr(ImGuiWindow* self,const void* ptr); -CIMGUI_API ImGuiID ImGuiWindow_GetIDInt(ImGuiWindow* self,int n); -CIMGUI_API ImGuiID ImGuiWindow_GetIDNoKeepAliveStr(ImGuiWindow* self,const char* str,const char* str_end); -CIMGUI_API ImGuiID ImGuiWindow_GetIDNoKeepAlivePtr(ImGuiWindow* self,const void* ptr); -CIMGUI_API ImGuiID ImGuiWindow_GetIDNoKeepAliveInt(ImGuiWindow* self,int n); -CIMGUI_API ImGuiID ImGuiWindow_GetIDFromRectangle(ImGuiWindow* self,const ImRect r_abs); -CIMGUI_API ImRect ImGuiWindow_Rect(ImGuiWindow* self); -CIMGUI_API float ImGuiWindow_CalcFontSize(ImGuiWindow* self); -CIMGUI_API float ImGuiWindow_TitleBarHeight(ImGuiWindow* self); -CIMGUI_API ImRect ImGuiWindow_TitleBarRect(ImGuiWindow* self); -CIMGUI_API float ImGuiWindow_MenuBarHeight(ImGuiWindow* self); -CIMGUI_API ImRect ImGuiWindow_MenuBarRect(ImGuiWindow* self); -CIMGUI_API ImGuiItemHoveredDataBackup* ImGuiItemHoveredDataBackup_ImGuiItemHoveredDataBackup(void); -CIMGUI_API void ImGuiItemHoveredDataBackup_destroy(ImGuiItemHoveredDataBackup* self); -CIMGUI_API void ImGuiItemHoveredDataBackup_Backup(ImGuiItemHoveredDataBackup* self); -CIMGUI_API void ImGuiItemHoveredDataBackup_Restore(ImGuiItemHoveredDataBackup* self); -CIMGUI_API ImGuiTabItem* ImGuiTabItem_ImGuiTabItem(void); -CIMGUI_API void ImGuiTabItem_destroy(ImGuiTabItem* self); -CIMGUI_API ImGuiTabBar* ImGuiTabBar_ImGuiTabBar(void); -CIMGUI_API void ImGuiTabBar_destroy(ImGuiTabBar* self); -CIMGUI_API int ImGuiTabBar_GetTabOrder(ImGuiTabBar* self,const ImGuiTabItem* tab); -CIMGUI_API const char* ImGuiTabBar_GetTabName(ImGuiTabBar* self,const ImGuiTabItem* tab); -CIMGUI_API ImGuiWindow* igGetCurrentWindowRead(void); -CIMGUI_API ImGuiWindow* igGetCurrentWindow(void); -CIMGUI_API ImGuiWindow* igFindWindowByID(ImGuiID id); -CIMGUI_API ImGuiWindow* igFindWindowByName(const char* name); -CIMGUI_API void igUpdateWindowParentAndRootLinks(ImGuiWindow* window,ImGuiWindowFlags flags,ImGuiWindow* parent_window); -CIMGUI_API ImVec2 igCalcWindowExpectedSize(ImGuiWindow* window); -CIMGUI_API bool igIsWindowChildOf(ImGuiWindow* window,ImGuiWindow* potential_parent); -CIMGUI_API bool igIsWindowNavFocusable(ImGuiWindow* window); -CIMGUI_API ImRect igGetWindowAllowedExtentRect(ImGuiWindow* window); -CIMGUI_API void igSetWindowPosWindowPtr(ImGuiWindow* window,const ImVec2 pos,ImGuiCond cond); -CIMGUI_API void igSetWindowSizeWindowPtr(ImGuiWindow* window,const ImVec2 size,ImGuiCond cond); -CIMGUI_API void igSetWindowCollapsedWindowPtr(ImGuiWindow* window,bool collapsed,ImGuiCond cond); -CIMGUI_API void igFocusWindow(ImGuiWindow* window); -CIMGUI_API void igFocusTopMostWindowUnderOne(ImGuiWindow* under_this_window,ImGuiWindow* ignore_window); -CIMGUI_API void igBringWindowToFocusFront(ImGuiWindow* window); -CIMGUI_API void igBringWindowToDisplayFront(ImGuiWindow* window); -CIMGUI_API void igBringWindowToDisplayBack(ImGuiWindow* window); -CIMGUI_API void igSetCurrentFont(ImFont* font); -CIMGUI_API ImFont* igGetDefaultFont(void); -CIMGUI_API ImDrawList* igGetForegroundDrawListWindowPtr(ImGuiWindow* window); -CIMGUI_API void igInitialize(ImGuiContext* context); -CIMGUI_API void igShutdown(ImGuiContext* context); -CIMGUI_API void igUpdateHoveredWindowAndCaptureFlags(void); -CIMGUI_API void igStartMouseMovingWindow(ImGuiWindow* window); -CIMGUI_API void igUpdateMouseMovingWindowNewFrame(void); -CIMGUI_API void igUpdateMouseMovingWindowEndFrame(void); -CIMGUI_API void igMarkIniSettingsDirty(void); -CIMGUI_API void igMarkIniSettingsDirtyWindowPtr(ImGuiWindow* window); -CIMGUI_API ImGuiWindowSettings* igCreateNewWindowSettings(const char* name); -CIMGUI_API ImGuiWindowSettings* igFindWindowSettings(ImGuiID id); -CIMGUI_API ImGuiWindowSettings* igFindOrCreateWindowSettings(const char* name); -CIMGUI_API ImGuiSettingsHandler* igFindSettingsHandler(const char* type_name); -CIMGUI_API void igSetScrollXWindowPtr(ImGuiWindow* window,float new_scroll_x); -CIMGUI_API void igSetScrollYWindowPtr(ImGuiWindow* window,float new_scroll_y); -CIMGUI_API void igSetScrollFromPosXWindowPtr(ImGuiWindow* window,float local_x,float center_x_ratio); -CIMGUI_API void igSetScrollFromPosYWindowPtr(ImGuiWindow* window,float local_y,float center_y_ratio); -CIMGUI_API ImVec2 igScrollToBringRectIntoView(ImGuiWindow* window,const ImRect item_rect); -CIMGUI_API ImGuiID igGetItemID(void); -CIMGUI_API ImGuiItemStatusFlags igGetItemStatusFlags(void); -CIMGUI_API ImGuiID igGetActiveID(void); -CIMGUI_API ImGuiID igGetFocusID(void); -CIMGUI_API void igSetActiveID(ImGuiID id,ImGuiWindow* window); -CIMGUI_API void igSetFocusID(ImGuiID id,ImGuiWindow* window); -CIMGUI_API void igClearActiveID(void); -CIMGUI_API ImGuiID igGetHoveredID(void); -CIMGUI_API void igSetHoveredID(ImGuiID id); -CIMGUI_API void igKeepAliveID(ImGuiID id); -CIMGUI_API void igMarkItemEdited(ImGuiID id); -CIMGUI_API void igPushOverrideID(ImGuiID id); -CIMGUI_API void igItemSizeVec2(const ImVec2 size,float text_baseline_y); -CIMGUI_API void igItemSizeRect(const ImRect bb,float text_baseline_y); -CIMGUI_API bool igItemAdd(const ImRect bb,ImGuiID id,const ImRect* nav_bb); -CIMGUI_API bool igItemHoverable(const ImRect bb,ImGuiID id); -CIMGUI_API bool igIsClippedEx(const ImRect bb,ImGuiID id,bool clip_even_when_logged); -CIMGUI_API bool igFocusableItemRegister(ImGuiWindow* window,ImGuiID id); -CIMGUI_API void igFocusableItemUnregister(ImGuiWindow* window); -CIMGUI_API ImVec2 igCalcItemSize(ImVec2 size,float default_w,float default_h); -CIMGUI_API float igCalcWrapWidthForPos(const ImVec2 pos,float wrap_pos_x); -CIMGUI_API void igPushMultiItemsWidths(int components,float width_full); -CIMGUI_API void igPushItemFlag(ImGuiItemFlags option,bool enabled); -CIMGUI_API void igPopItemFlag(void); -CIMGUI_API bool igIsItemToggledSelection(void); -CIMGUI_API ImVec2 igGetContentRegionMaxAbs(void); -CIMGUI_API void igShrinkWidths(ImGuiShrinkWidthItem* items,int count,float width_excess); -CIMGUI_API void igLogBegin(ImGuiLogType type,int auto_open_depth); -CIMGUI_API void igLogToBuffer(int auto_open_depth); -CIMGUI_API bool igBeginChildEx(const char* name,ImGuiID id,const ImVec2 size_arg,bool border,ImGuiWindowFlags flags); -CIMGUI_API void igOpenPopupEx(ImGuiID id); -CIMGUI_API void igClosePopupToLevel(int remaining,bool restore_focus_to_window_under_popup); -CIMGUI_API void igClosePopupsOverWindow(ImGuiWindow* ref_window,bool restore_focus_to_window_under_popup); -CIMGUI_API bool igIsPopupOpenID(ImGuiID id); -CIMGUI_API bool igBeginPopupEx(ImGuiID id,ImGuiWindowFlags extra_flags); -CIMGUI_API void igBeginTooltipEx(ImGuiWindowFlags extra_flags,ImGuiTooltipFlags tooltip_flags); -CIMGUI_API ImGuiWindow* igGetTopMostPopupModal(void); -CIMGUI_API ImVec2 igFindBestWindowPosForPopup(ImGuiWindow* window); -CIMGUI_API ImVec2 igFindBestWindowPosForPopupEx(const ImVec2 ref_pos,const ImVec2 size,ImGuiDir* last_dir,const ImRect r_outer,const ImRect r_avoid,ImGuiPopupPositionPolicy policy); -CIMGUI_API void igNavInitWindow(ImGuiWindow* window,bool force_reinit); -CIMGUI_API bool igNavMoveRequestButNoResultYet(void); -CIMGUI_API void igNavMoveRequestCancel(void); -CIMGUI_API void igNavMoveRequestForward(ImGuiDir move_dir,ImGuiDir clip_dir,const ImRect bb_rel,ImGuiNavMoveFlags move_flags); -CIMGUI_API void igNavMoveRequestTryWrapping(ImGuiWindow* window,ImGuiNavMoveFlags move_flags); -CIMGUI_API float igGetNavInputAmount(ImGuiNavInput n,ImGuiInputReadMode mode); -CIMGUI_API ImVec2 igGetNavInputAmount2d(ImGuiNavDirSourceFlags dir_sources,ImGuiInputReadMode mode,float slow_factor,float fast_factor); -CIMGUI_API int igCalcTypematicRepeatAmount(float t0,float t1,float repeat_delay,float repeat_rate); -CIMGUI_API void igActivateItem(ImGuiID id); -CIMGUI_API void igSetNavID(ImGuiID id,int nav_layer,ImGuiID focus_scope_id); -CIMGUI_API void igSetNavIDWithRectRel(ImGuiID id,int nav_layer,ImGuiID focus_scope_id,const ImRect rect_rel); -CIMGUI_API void igPushFocusScope(ImGuiID id); -CIMGUI_API void igPopFocusScope(void); -CIMGUI_API ImGuiID igGetFocusScopeID(void); -CIMGUI_API bool igIsActiveIdUsingNavDir(ImGuiDir dir); -CIMGUI_API bool igIsActiveIdUsingNavInput(ImGuiNavInput input); -CIMGUI_API bool igIsActiveIdUsingKey(ImGuiKey key); -CIMGUI_API bool igIsMouseDragPastThreshold(ImGuiMouseButton button,float lock_threshold); -CIMGUI_API bool igIsKeyPressedMap(ImGuiKey key,bool repeat); -CIMGUI_API bool igIsNavInputDown(ImGuiNavInput n); -CIMGUI_API bool igIsNavInputTest(ImGuiNavInput n,ImGuiInputReadMode rm); -CIMGUI_API bool igBeginDragDropTargetCustom(const ImRect bb,ImGuiID id); -CIMGUI_API void igClearDragDrop(void); -CIMGUI_API bool igIsDragDropPayloadBeingAccepted(void); -CIMGUI_API void igBeginColumns(const char* str_id,int count,ImGuiColumnsFlags flags); -CIMGUI_API void igEndColumns(void); -CIMGUI_API void igPushColumnClipRect(int column_index); -CIMGUI_API void igPushColumnsBackground(void); -CIMGUI_API void igPopColumnsBackground(void); -CIMGUI_API ImGuiID igGetColumnsID(const char* str_id,int count); -CIMGUI_API ImGuiColumns* igFindOrCreateColumns(ImGuiWindow* window,ImGuiID id); -CIMGUI_API float igGetColumnOffsetFromNorm(const ImGuiColumns* columns,float offset_norm); -CIMGUI_API float igGetColumnNormFromOffset(const ImGuiColumns* columns,float offset); -CIMGUI_API bool igBeginTabBarEx(ImGuiTabBar* tab_bar,const ImRect bb,ImGuiTabBarFlags flags); -CIMGUI_API ImGuiTabItem* igTabBarFindTabByID(ImGuiTabBar* tab_bar,ImGuiID tab_id); -CIMGUI_API void igTabBarRemoveTab(ImGuiTabBar* tab_bar,ImGuiID tab_id); -CIMGUI_API void igTabBarCloseTab(ImGuiTabBar* tab_bar,ImGuiTabItem* tab); -CIMGUI_API void igTabBarQueueChangeTabOrder(ImGuiTabBar* tab_bar,const ImGuiTabItem* tab,int dir); -CIMGUI_API bool igTabItemEx(ImGuiTabBar* tab_bar,const char* label,bool* p_open,ImGuiTabItemFlags flags); -CIMGUI_API ImVec2 igTabItemCalcSize(const char* label,bool has_close_button); -CIMGUI_API void igTabItemBackground(ImDrawList* draw_list,const ImRect bb,ImGuiTabItemFlags flags,ImU32 col); -CIMGUI_API bool igTabItemLabelAndCloseButton(ImDrawList* draw_list,const ImRect bb,ImGuiTabItemFlags flags,ImVec2 frame_padding,const char* label,ImGuiID tab_id,ImGuiID close_button_id); -CIMGUI_API void igRenderText(ImVec2 pos,const char* text,const char* text_end,bool hide_text_after_hash); -CIMGUI_API void igRenderTextWrapped(ImVec2 pos,const char* text,const char* text_end,float wrap_width); -CIMGUI_API void igRenderTextClipped(const ImVec2 pos_min,const ImVec2 pos_max,const char* text,const char* text_end,const ImVec2* text_size_if_known,const ImVec2 align,const ImRect* clip_rect); -CIMGUI_API void igRenderTextClippedEx(ImDrawList* draw_list,const ImVec2 pos_min,const ImVec2 pos_max,const char* text,const char* text_end,const ImVec2* text_size_if_known,const ImVec2 align,const ImRect* clip_rect); -CIMGUI_API void igRenderTextEllipsis(ImDrawList* draw_list,const ImVec2 pos_min,const ImVec2 pos_max,float clip_max_x,float ellipsis_max_x,const char* text,const char* text_end,const ImVec2* text_size_if_known); -CIMGUI_API void igRenderFrame(ImVec2 p_min,ImVec2 p_max,ImU32 fill_col,bool border,float rounding); -CIMGUI_API void igRenderFrameBorder(ImVec2 p_min,ImVec2 p_max,float rounding); -CIMGUI_API void igRenderColorRectWithAlphaCheckerboard(ImVec2 p_min,ImVec2 p_max,ImU32 fill_col,float grid_step,ImVec2 grid_off,float rounding,int rounding_corners_flags); -CIMGUI_API void igRenderCheckMark(ImVec2 pos,ImU32 col,float sz); -CIMGUI_API void igRenderNavHighlight(const ImRect bb,ImGuiID id,ImGuiNavHighlightFlags flags); -CIMGUI_API const char* igFindRenderedTextEnd(const char* text,const char* text_end); -CIMGUI_API void igLogRenderedText(const ImVec2* ref_pos,const char* text,const char* text_end); -CIMGUI_API void igRenderArrow(ImDrawList* draw_list,ImVec2 pos,ImU32 col,ImGuiDir dir,float scale); -CIMGUI_API void igRenderBullet(ImDrawList* draw_list,ImVec2 pos,ImU32 col); -CIMGUI_API void igRenderMouseCursor(ImDrawList* draw_list,ImVec2 pos,float scale,ImGuiMouseCursor mouse_cursor,ImU32 col_fill,ImU32 col_border,ImU32 col_shadow); -CIMGUI_API void igRenderArrowPointingAt(ImDrawList* draw_list,ImVec2 pos,ImVec2 half_sz,ImGuiDir direction,ImU32 col); -CIMGUI_API void igRenderRectFilledRangeH(ImDrawList* draw_list,const ImRect rect,ImU32 col,float x_start_norm,float x_end_norm,float rounding); -CIMGUI_API void igTextEx(const char* text,const char* text_end,ImGuiTextFlags flags); -CIMGUI_API bool igButtonEx(const char* label,const ImVec2 size_arg,ImGuiButtonFlags flags); -CIMGUI_API bool igCloseButton(ImGuiID id,const ImVec2 pos); -CIMGUI_API bool igCollapseButton(ImGuiID id,const ImVec2 pos); -CIMGUI_API bool igArrowButtonEx(const char* str_id,ImGuiDir dir,ImVec2 size_arg,ImGuiButtonFlags flags); -CIMGUI_API void igScrollbar(ImGuiAxis axis); -CIMGUI_API bool igScrollbarEx(const ImRect bb,ImGuiID id,ImGuiAxis axis,float* p_scroll_v,float avail_v,float contents_v,ImDrawCornerFlags rounding_corners); -CIMGUI_API ImGuiID igGetWindowScrollbarID(ImGuiWindow* window,ImGuiAxis axis); -CIMGUI_API ImGuiID igGetWindowResizeID(ImGuiWindow* window,int n); -CIMGUI_API void igSeparatorEx(ImGuiSeparatorFlags flags); -CIMGUI_API bool igButtonBehavior(const ImRect bb,ImGuiID id,bool* out_hovered,bool* out_held,ImGuiButtonFlags flags); -CIMGUI_API bool igDragBehavior(ImGuiID id,ImGuiDataType data_type,void* p_v,float v_speed,const void* p_min,const void* p_max,const char* format,float power,ImGuiDragFlags flags); -CIMGUI_API bool igSliderBehavior(const ImRect bb,ImGuiID id,ImGuiDataType data_type,void* p_v,const void* p_min,const void* p_max,const char* format,float power,ImGuiSliderFlags flags,ImRect* out_grab_bb); -CIMGUI_API bool igSplitterBehavior(const ImRect bb,ImGuiID id,ImGuiAxis axis,float* size1,float* size2,float min_size1,float min_size2,float hover_extend,float hover_visibility_delay); -CIMGUI_API bool igTreeNodeBehavior(ImGuiID id,ImGuiTreeNodeFlags flags,const char* label,const char* label_end); -CIMGUI_API bool igTreeNodeBehaviorIsOpen(ImGuiID id,ImGuiTreeNodeFlags flags); -CIMGUI_API void igTreePushOverrideID(ImGuiID id); -CIMGUI_API const ImGuiDataTypeInfo* igDataTypeGetInfo(ImGuiDataType data_type); -CIMGUI_API int igDataTypeFormatString(char* buf,int buf_size,ImGuiDataType data_type,const void* p_data,const char* format); -CIMGUI_API void igDataTypeApplyOp(ImGuiDataType data_type,int op,void* output,void* arg_1,const void* arg_2); -CIMGUI_API bool igDataTypeApplyOpFromText(const char* buf,const char* initial_value_buf,ImGuiDataType data_type,void* p_data,const char* format); -CIMGUI_API bool igInputTextEx(const char* label,const char* hint,char* buf,int buf_size,const ImVec2 size_arg,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data); -CIMGUI_API bool igTempInputTextScalar(const ImRect bb,ImGuiID id,const char* label,ImGuiDataType data_type,void* p_data,const char* format); -CIMGUI_API bool igTempInputTextIsActive(ImGuiID id); -CIMGUI_API void igColorTooltip(const char* text,const float* col,ImGuiColorEditFlags flags); -CIMGUI_API void igColorEditOptionsPopup(const float* col,ImGuiColorEditFlags flags); -CIMGUI_API void igColorPickerOptionsPopup(const float* ref_col,ImGuiColorEditFlags flags); -CIMGUI_API void igPlotEx(ImGuiPlotType plot_type,const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 frame_size); -CIMGUI_API void igShadeVertsLinearColorGradientKeepAlpha(ImDrawList* draw_list,int vert_start_idx,int vert_end_idx,ImVec2 gradient_p0,ImVec2 gradient_p1,ImU32 col0,ImU32 col1); -CIMGUI_API void igShadeVertsLinearUV(ImDrawList* draw_list,int vert_start_idx,int vert_end_idx,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,bool clamp); -CIMGUI_API void igGcCompactTransientWindowBuffers(ImGuiWindow* window); -CIMGUI_API void igGcAwakeTransientWindowBuffers(ImGuiWindow* window); -CIMGUI_API void igDebugDrawItemRect(ImU32 col); -CIMGUI_API void igDebugStartItemPicker(void); -CIMGUI_API bool igImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas); -CIMGUI_API void igImFontAtlasBuildRegisterDefaultCustomRects(ImFontAtlas* atlas); -CIMGUI_API void igImFontAtlasBuildSetupFont(ImFontAtlas* atlas,ImFont* font,ImFontConfig* font_config,float ascent,float descent); -CIMGUI_API void igImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas,void* stbrp_context_opaque); -CIMGUI_API void igImFontAtlasBuildFinish(ImFontAtlas* atlas); -CIMGUI_API void igImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256],float in_multiply_factor); -CIMGUI_API void igImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256],unsigned char* pixels,int x,int y,int w,int h,int stride); CIMGUI_API void igGetWindowPos_nonUDT(ImVec2 *pOut); CIMGUI_API ImVec2_Simple igGetWindowPos_nonUDT2(void); CIMGUI_API void igGetWindowSize_nonUDT(ImVec2 *pOut); @@ -2737,62 +1529,6 @@ CIMGUI_API void ImDrawList_GetClipRectMax_nonUDT(ImVec2 *pOut,ImDrawList* self); CIMGUI_API ImVec2_Simple ImDrawList_GetClipRectMax_nonUDT2(ImDrawList* self); CIMGUI_API void ImFont_CalcTextSizeA_nonUDT(ImVec2 *pOut,ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining); CIMGUI_API ImVec2_Simple ImFont_CalcTextSizeA_nonUDT2(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining); -CIMGUI_API void igImMin_nonUDT(ImVec2 *pOut,const ImVec2 lhs,const ImVec2 rhs); -CIMGUI_API ImVec2_Simple igImMin_nonUDT2(const ImVec2 lhs,const ImVec2 rhs); -CIMGUI_API void igImMax_nonUDT(ImVec2 *pOut,const ImVec2 lhs,const ImVec2 rhs); -CIMGUI_API ImVec2_Simple igImMax_nonUDT2(const ImVec2 lhs,const ImVec2 rhs); -CIMGUI_API void igImClamp_nonUDT(ImVec2 *pOut,const ImVec2 v,const ImVec2 mn,ImVec2 mx); -CIMGUI_API ImVec2_Simple igImClamp_nonUDT2(const ImVec2 v,const ImVec2 mn,ImVec2 mx); -CIMGUI_API void igImLerpVec2Float_nonUDT(ImVec2 *pOut,const ImVec2 a,const ImVec2 b,float t); -CIMGUI_API ImVec2_Simple igImLerpVec2Float_nonUDT2(const ImVec2 a,const ImVec2 b,float t); -CIMGUI_API void igImLerpVec2Vec2_nonUDT(ImVec2 *pOut,const ImVec2 a,const ImVec2 b,const ImVec2 t); -CIMGUI_API ImVec2_Simple igImLerpVec2Vec2_nonUDT2(const ImVec2 a,const ImVec2 b,const ImVec2 t); -CIMGUI_API void igImLerpVec4_nonUDT(ImVec4 *pOut,const ImVec4 a,const ImVec4 b,float t); -CIMGUI_API ImVec4_Simple igImLerpVec4_nonUDT2(const ImVec4 a,const ImVec4 b,float t); -CIMGUI_API void igImFloorVec2_nonUDT(ImVec2 *pOut,const ImVec2 v); -CIMGUI_API ImVec2_Simple igImFloorVec2_nonUDT2(const ImVec2 v); -CIMGUI_API void igImRotate_nonUDT(ImVec2 *pOut,const ImVec2 v,float cos_a,float sin_a); -CIMGUI_API ImVec2_Simple igImRotate_nonUDT2(const ImVec2 v,float cos_a,float sin_a); -CIMGUI_API void igImMul_nonUDT(ImVec2 *pOut,const ImVec2 lhs,const ImVec2 rhs); -CIMGUI_API ImVec2_Simple igImMul_nonUDT2(const ImVec2 lhs,const ImVec2 rhs); -CIMGUI_API void igImBezierCalc_nonUDT(ImVec2 *pOut,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,float t); -CIMGUI_API ImVec2_Simple igImBezierCalc_nonUDT2(const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,float t); -CIMGUI_API void igImBezierClosestPoint_nonUDT(ImVec2 *pOut,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 p,int num_segments); -CIMGUI_API ImVec2_Simple igImBezierClosestPoint_nonUDT2(const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 p,int num_segments); -CIMGUI_API void igImBezierClosestPointCasteljau_nonUDT(ImVec2 *pOut,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 p,float tess_tol); -CIMGUI_API ImVec2_Simple igImBezierClosestPointCasteljau_nonUDT2(const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 p,float tess_tol); -CIMGUI_API void igImLineClosestPoint_nonUDT(ImVec2 *pOut,const ImVec2 a,const ImVec2 b,const ImVec2 p); -CIMGUI_API ImVec2_Simple igImLineClosestPoint_nonUDT2(const ImVec2 a,const ImVec2 b,const ImVec2 p); -CIMGUI_API void igImTriangleClosestPoint_nonUDT(ImVec2 *pOut,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p); -CIMGUI_API ImVec2_Simple igImTriangleClosestPoint_nonUDT2(const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p); -CIMGUI_API void ImRect_GetCenter_nonUDT(ImVec2 *pOut,ImRect* self); -CIMGUI_API ImVec2_Simple ImRect_GetCenter_nonUDT2(ImRect* self); -CIMGUI_API void ImRect_GetSize_nonUDT(ImVec2 *pOut,ImRect* self); -CIMGUI_API ImVec2_Simple ImRect_GetSize_nonUDT2(ImRect* self); -CIMGUI_API void ImRect_GetTL_nonUDT(ImVec2 *pOut,ImRect* self); -CIMGUI_API ImVec2_Simple ImRect_GetTL_nonUDT2(ImRect* self); -CIMGUI_API void ImRect_GetTR_nonUDT(ImVec2 *pOut,ImRect* self); -CIMGUI_API ImVec2_Simple ImRect_GetTR_nonUDT2(ImRect* self); -CIMGUI_API void ImRect_GetBL_nonUDT(ImVec2 *pOut,ImRect* self); -CIMGUI_API ImVec2_Simple ImRect_GetBL_nonUDT2(ImRect* self); -CIMGUI_API void ImRect_GetBR_nonUDT(ImVec2 *pOut,ImRect* self); -CIMGUI_API ImVec2_Simple ImRect_GetBR_nonUDT2(ImRect* self); -CIMGUI_API void igCalcWindowExpectedSize_nonUDT(ImVec2 *pOut,ImGuiWindow* window); -CIMGUI_API ImVec2_Simple igCalcWindowExpectedSize_nonUDT2(ImGuiWindow* window); -CIMGUI_API void igScrollToBringRectIntoView_nonUDT(ImVec2 *pOut,ImGuiWindow* window,const ImRect item_rect); -CIMGUI_API ImVec2_Simple igScrollToBringRectIntoView_nonUDT2(ImGuiWindow* window,const ImRect item_rect); -CIMGUI_API void igCalcItemSize_nonUDT(ImVec2 *pOut,ImVec2 size,float default_w,float default_h); -CIMGUI_API ImVec2_Simple igCalcItemSize_nonUDT2(ImVec2 size,float default_w,float default_h); -CIMGUI_API void igGetContentRegionMaxAbs_nonUDT(ImVec2 *pOut); -CIMGUI_API ImVec2_Simple igGetContentRegionMaxAbs_nonUDT2(void); -CIMGUI_API void igFindBestWindowPosForPopup_nonUDT(ImVec2 *pOut,ImGuiWindow* window); -CIMGUI_API ImVec2_Simple igFindBestWindowPosForPopup_nonUDT2(ImGuiWindow* window); -CIMGUI_API void igFindBestWindowPosForPopupEx_nonUDT(ImVec2 *pOut,const ImVec2 ref_pos,const ImVec2 size,ImGuiDir* last_dir,const ImRect r_outer,const ImRect r_avoid,ImGuiPopupPositionPolicy policy); -CIMGUI_API ImVec2_Simple igFindBestWindowPosForPopupEx_nonUDT2(const ImVec2 ref_pos,const ImVec2 size,ImGuiDir* last_dir,const ImRect r_outer,const ImRect r_avoid,ImGuiPopupPositionPolicy policy); -CIMGUI_API void igGetNavInputAmount2d_nonUDT(ImVec2 *pOut,ImGuiNavDirSourceFlags dir_sources,ImGuiInputReadMode mode,float slow_factor,float fast_factor); -CIMGUI_API ImVec2_Simple igGetNavInputAmount2d_nonUDT2(ImGuiNavDirSourceFlags dir_sources,ImGuiInputReadMode mode,float slow_factor,float fast_factor); -CIMGUI_API void igTabItemCalcSize_nonUDT(ImVec2 *pOut,const char* label,bool has_close_button); -CIMGUI_API ImVec2_Simple igTabItemCalcSize_nonUDT2(const char* label,bool has_close_button); /////////////////////////hand written functions